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		<title><![CDATA[Southperry.net - Ultimate Skill Tables]]></title>
		<link>https://www.southperry.net/</link>
		<description><![CDATA[Southperry.net - https://www.southperry.net]]></description>
		<pubDate>Mon, 06 Jul 2026 15:52:57 +0000</pubDate>
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		<item>
			<title><![CDATA[[KMS][RED] Adventurer Pirate]]></title>
			<link>https://www.southperry.net/showthread.php?tid=65344</link>
			<pubDate>Sat, 29 Jun 2013 03:02:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=65344</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Pirate</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5000000.png" loading="lazy"  alt="[Image: RED.5000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullet Time</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Maximum Speed, and Jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Speed: +2%, Jump: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Speed: +4%, Jump: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Speed: +6%, Jump: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Speed: +8%, Jump: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Speed: +10%, Jump: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Speed: +12%, Jump: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Speed: +14%, Jump: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Speed: +16%, Jump: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Speed: +18%, Jump: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Speed: +20%, Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5000006.png" loading="lazy"  alt="[Image: RED.5000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fortune Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain a chance to deal lethal damage whenever you attack<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5000006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 7%, Damage: +200%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5000007.png" loading="lazy"  alt="[Image: RED.5000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Rower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%, Critical Minimum Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%, Critical Minimum Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%, Critical Minimum Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Critical Minimum Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%, Critical Minimum Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Critical Minimum Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Critical Minimum Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Critical Minimum Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Critical Minimum Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%, Critical Minimum Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5001005.png" loading="lazy"  alt="[Image: RED.5001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: &#161;ç&#161;Eor &#161;&#230;&#161;Ewith the arrow keys.] While using Dash, Corkscrew Blow and Triple Fire's damage will be increased.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 4 sec, Speed: +10%, Jump: +4%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 8 sec, Speed: +20%, Jump: +8%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 12 sec, Speed: +30%, Jump: +12%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 16 sec, Speed: +40%, Jump: +16%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1, Duration: 20 sec, Speed: +50%, Jump: +20%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5001010.png" loading="lazy"  alt="[Image: RED.5001010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump once more in the same direction. The higher the skill level, the further you jump. Push the Jump Key to activate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> Jump - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5001003.png" loading="lazy"  alt="[Image: RED.5001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two consecutive bullets at the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doublefire - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 127%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 129%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 131%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 133%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 135%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 137%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 139%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 141%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 143%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 145%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 147%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 149%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 151%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 153%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 155%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 157%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 159%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 161%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 163%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7, Damage: 165%, Number of Hits: 2, Range: 380</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5001002.png" loading="lazy"  alt="[Image: RED.5001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sommersault Kick</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> somersault - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-71&amp;rbx=-5&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 233%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 237%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 241%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 257%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 265%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 269%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 273%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 277%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 281%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 289%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 293%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 301%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 305%, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5001008.png" loading="lazy"  alt="[Image: RED.5001008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">{}</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> {}<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> triplefire - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Shot<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">{}</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Brawler</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5100009.png" loading="lazy"  alt="[Image: RED.5100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5100013.png" loading="lazy"  alt="[Image: RED.5100013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Endurance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Periodically heal HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 1% HP and MP every 14 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 1% HP and MP every 13 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 2% HP and MP every 12 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 2% HP and MP every 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 3% HP and MP every 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 3% HP and MP every 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 4% HP and MP every 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 4% HP and MP every 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 5% HP and MP every 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recover 5% HP and MP every 5 seconds</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5101014.png" loading="lazy"  alt="[Image: RED.5101014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Tornado</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack with Energy-charged gusts of wind.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyTornado - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5101014.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5101014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 338%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 346%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 354%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 362%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 370%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 378%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 386%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 394%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 402%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Energy Cost: 85, Damage: 410%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101006.png" loading="lazy"  alt="[Image: RED.5101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have Knuckles equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5101004.png" loading="lazy"  alt="[Image: RED.5101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Corkscrew Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rush forward wildly, taking a quick opportunity to punch many enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> screw - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 284%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 288%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 292%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 296%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 304%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 308%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 312%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 316%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 320%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 328%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 332%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 336%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 340%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 344%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 348%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 352%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 356%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 360%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101012.png" loading="lazy"  alt="[Image: RED.5101012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Upper</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Using a strong uppercut, form a fierce tornado to attack the enemy. When Energy Charge is active, attacks with the more powerful, long distance Energy Tornado.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoUpper - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5101012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5101012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 325%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 330%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 335%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 340%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 345%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 350%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 355%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 360%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 365%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Energy Cost: 85, Damage: 370%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101011.png" loading="lazy"  alt="[Image: RED.5101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mental Clarity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Clear your mind to temporarily improve your weapon attack and accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Mental Clarity&#161;&#175;s weapon attack buff stacks with other weapon attack buffes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5101011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5101011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Accuracy: +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +4, Accuracy: +92</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +6, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +7, Accuracy: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +9, Accuracy: +104</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +10, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +12, Accuracy: +112</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +13, Accuracy: +116</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +15, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +16, Accuracy: +124</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +18, Accuracy: +128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +19, Accuracy: +132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +21, Accuracy: +136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Accuracy: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Accuracy: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +25, Accuracy: +148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +27, Accuracy: +152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +28, Accuracy: +156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Weapon ATT: +30, Accuracy: +160</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100010.png" loading="lazy"  alt="[Image: RED.5100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100001.png" loading="lazy"  alt="[Image: RED.5100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Knuckles<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Knuckler Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100015.png" loading="lazy"  alt="[Image: RED.5100015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Charge up Energy with every attack. When Energy Charge is active, you will recieve bonus Accuracy, Defense, Speed, and Knock-back Resistance and most skills will consume Energy rather than MP. When you are charging energy, the effects of this skill are halved.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5100015.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Energy: 5000, Energy per Attack: 150, Charged Effect - Accuracy: +120, Speed: +10, Weapon and Magic DEF: +250, Stance Rate: +40%, Effects halved while charging</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marauder</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.5110014.png" loading="lazy"  alt="[Image: RED.5110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Super Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases maximum Energy and attack while enhancing the effects of Energy Charge. Additionally, when attacking bosses, twice as much Energy is charged.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5110014.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 167, Charged Effect - Weapon ATT: +10, Accuracy: +126, Speed: 11, Weapon and Magic DEF: +272, Stance Rate: +33%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 174, Charged Effect - Weapon ATT: +12, Accuracy: +132, Speed: 12, Weapon and Magic DEF: +284, Stance Rate: +36%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 181, Charged Effect - Weapon ATT: +12, Accuracy: +138, Speed: 13, Weapon and Magic DEF: +296, Stance Rate: +39%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 188, Charged Effect - Weapon ATT: +14, Accuracy: +144, Speed: 14, Weapon and Magic DEF: +308, Stance Rate: +42%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 195, Charged Effect - Weapon ATT: +14, Accuracy: +150, Speed: 15, Weapon and Magic DEF: +320, Stance Rate: +45%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 202, Charged Effect - Weapon ATT: +16, Accuracy: +156, Speed: 16, Weapon and Magic DEF: +332, Stance Rate: +48%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 209, Charged Effect - Weapon ATT: +16, Accuracy: +162, Speed: 17, Weapon and Magic DEF: +344, Stance Rate: +51%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 216, Charged Effect - Weapon ATT: +18, Accuracy: +168, Speed: 18, Weapon and Magic DEF: +356, Stance Rate: +54%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 223, Charged Effect - Weapon ATT: +18, Accuracy: +174, Speed: 19, Weapon and Magic DEF: +368, Stance Rate: +57%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 230, Charged Effect - Weapon ATT: +20, Accuracy: +180, Speed: 20, Weapon and Magic DEF: +380, Stance Rate: +60%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 237, Charged Effect - Weapon ATT: +20, Accuracy: +186, Speed: 21, Weapon and Magic DEF: +392, Stance Rate: +63%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 244, Charged Effect - Weapon ATT: +22, Accuracy: +192, Speed: 22, Weapon and Magic DEF: +404, Stance Rate: +66%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 251, Charged Effect - Weapon ATT: +22, Accuracy: +198, Speed: 23, Weapon and Magic DEF: +416, Stance Rate: +69%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 258, Charged Effect - Weapon ATT: +24, Accuracy: +204, Speed: 24, Weapon and Magic DEF: +428, Stance Rate: +72%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 265, Charged Effect - Weapon ATT: +24, Accuracy: +210, Speed: 25, Weapon and Magic DEF: +440, Stance Rate: +75%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 272, Charged Effect - Weapon ATT: +26, Accuracy: +216, Speed: 26, Weapon and Magic DEF: +452, Stance Rate: +78%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 279, Charged Effect - Weapon ATT: +26, Accuracy: +222, Speed: 27, Weapon and Magic DEF: +464, Stance Rate: +81%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 286, Charged Effect - Weapon ATT: +28, Accuracy: +228, Speed: 28, Weapon and Magic DEF: +476, Stance Rate: +84%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 293, Charged Effect - Weapon ATT: +28, Accuracy: +234, Speed: 29, Weapon and Magic DEF: +488, Stance Rate: +87%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Energy: 10,000, Energy per Attack: 300, Charged Effect - Weapon ATT: +30, Accuracy: +240, Speed: 30, Weapon and Magic DEF: +500, Stance Rate: +90%, Effects halved while charging</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5110000.png" loading="lazy"  alt="[Image: RED.5110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5110000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +24%, Stun Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +28%, Stun Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +32%, Stun Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +36%, Stun Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +40%, Stun Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +44%, Stun Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +48%, Stun Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +52%, Stun Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +56%, Stun Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate when attacking Stunned enemies: +60%, Stun Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5110011.png" loading="lazy"  alt="[Image: RED.5110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase hit rate and critical damage, and critical hit rate against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +7%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +13%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111007.png" loading="lazy"  alt="[Image: RED.5111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1: Nothing, 2: +30%, Defense 3: +20% HP &amp; MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111015.png" loading="lazy"  alt="[Image: RED.5111015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shockwave (Energy Charge)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 180, Damage: 762%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 180, Damage: 774%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 180, Damage: 786%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 798%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 810%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 822%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 834%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 846%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 858%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 870%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 882%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 894%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 906%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 918%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 930%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 942%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 954%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 966%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 978%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Energy Cost: 180, Damage: 990%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111010.png" loading="lazy"  alt="[Image: RED.5111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Willow Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily reduce the amount of damage taken from enemies by concentrating your mind.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111010.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.5111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 72 sec, Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 84 sec, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 96 sec, Damage Taken: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 108 sec, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 120 sec, Damage Taken: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 144 sec, Damage Taken: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 156 sec, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 168 sec, Damage Taken: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 180 sec, Damage Taken: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111002.png" loading="lazy"  alt="[Image: RED.5111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Buster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blast your energy at nearby enemies. Chance to stun enemies. When Energy Charge is active, attacks with the quicker, longer ranged Hedgehog Buster.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Called Energy Buster in KMS.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> eburster - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 357%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 31%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 361%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 33%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 369%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 34%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 45, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 35%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 377%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 381%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 37%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 385%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 38%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 39%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 50, Damage: 393%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 50, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 41%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 50, Damage: 401%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 50, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 43%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 50, Damage: 409%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 55, Damage: 413%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 55, Damage: 417%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 55, Damage: 421%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 47%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 55, Damage: 425%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 55, Damage: 429%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 49%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Energy Cost: 60, Damage: 433%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 7 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5111012.png" loading="lazy"  alt="[Image: RED.5111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shockwave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 18, Energy Cost: 180, Damage: 762%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 18, Energy Cost: 180, Damage: 774%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 18, Energy Cost: 180, Damage: 786%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 798%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 810%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 822%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 834%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 846%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 858%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 870%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 882%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 894%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 906%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 918%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 930%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 942%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 954%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 966%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 978%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP 28, Energy Cost: 180, Damage: 990%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5111013.png" loading="lazy"  alt="[Image: RED.5111013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hedgehog Buster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blast your energy at nearby enemies. Chance to stun enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBuster - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-110&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111013.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 343%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 31%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 346%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 349%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 33%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 352%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 34%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 355%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 35%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 358%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 361%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 37%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 364%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 38%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 367%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 39%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 41%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 376%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 379%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 43%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 382%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 385%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 388%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 391%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 47%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 394%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 49%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy Cost:  140, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 7 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5111009.png" loading="lazy"  alt="[Image: RED.5111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Spiral</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the strength of the Super Transform to charge through your enemies and push them forward. Can be chained with Corkscrew Blow.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> &#161;±Chained&#161;± means if used quickly enough after Corkscrew Blow, the delay between the two skills will be shortened<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleSpiral - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-50&amp;rbx=2&amp;rby=2&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111009.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 280%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 283%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 286%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 289%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 292%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 295%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 298%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 307%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 313%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 316%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 319%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 322%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 328%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 331%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 334%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 337%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.5121019.png" loading="lazy"  alt="[Image: RED.5121019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Strike (Energy Charge)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the soul of a sleeping dragon to attack your enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonstrike - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=25&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121019.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost: 180, Damage: 596%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost: 180, Damage: 602%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost: 180, Damage: 608%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost: 180, Damage: 614%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost: 180, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 180, Damage: 626%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 180, Damage: 632%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 180, Damage: 638%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost: 180, Damage: 644%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost: 180, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost: 180, Damage: 656%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost: 180, Damage: 662%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost: 180, Damage: 668%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost: 180, Damage: 674%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost: 180, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost: 180, Damage: 686%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost: 180, Damage: 692%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost: 180, Damage: 698%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost: 180, Damage: 704%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost: 180, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost: 180, Damage: 716%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost: 180, Damage: 722%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost: 180, Damage: 728%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost: 180, Damage: 734%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost: 180, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost: 180, Damage: 746%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost: 180, Damage: 752%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost: 180, Damage: 758%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost: 180, Damage: 764%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 43, Energy Cost: 180, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost: 180, Damage: 776%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost: 180, Damage: 782%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Energy Cost: 180, Damage: 788%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121017.png" loading="lazy"  alt="[Image: RED.5121017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. Enhanced version of Energy Blast with more power and range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlastMax - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-850&amp;lty=-120&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">850%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121017.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 435%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 445%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 455%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 460%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 470%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 475%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 485%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 490%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 495%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 500%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 515%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 525%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 535%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 540%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 555%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy Cost: 260, Damage: 565%, Number of Hits: 4, Max Enemies Hit: 10</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 575%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 580%, Number of Hits: 4, Max Enemies Hit: 10</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5121016.png" loading="lazy"  alt="[Image: RED.5121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. When Energy Charge is active, attack with the more powerful Double Blast instead.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlastNew - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-495&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">495%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  25, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  25, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  25, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 435%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 445%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 455%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 460%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 470%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 475%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 485%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 490%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 495%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 500%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 515%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 525%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 535%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 540%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  46, Damage: 555%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  46, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost:  46, Damage: 565%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  46, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  49, Damage: 575%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  49, Damage: 580%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121015.png" loading="lazy"  alt="[Image: RED.5121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vipercision</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the spirit of a forgotten serpent to temporarily improve your attack, and passively improves your elemental and status resistance, and your weapon mastery with Knuckles.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> I believe the name is a pun on Viper (KMS name for Buccaneers) and Precision (pointed out by ChosenFruit).<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 64 sec, Weapon ATT: +1%, Passive Effect - Knuckle Mastery: +56%, Elemental Resistance: +1%, Status Effect Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 68 sec, Weapon ATT: +1%, Passive Effect - Knuckle Mastery: +56%, Elemental Resistance: +2%, Status Effect Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 72 sec, Weapon ATT: +2%, Passive Effect - Knuckle Mastery: +57%, Elemental Resistance: +3%, Status Effect Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 76 sec, Weapon ATT: +2%, Passive Effect - Knuckle Mastery: +57%, Elemental Resistance: +4%, Status Effect Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 80 sec, Weapon ATT: +3%, Passive Effect - Knuckle Mastery: +58%, Elemental Resistance: +5%, Status Effect Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 84 sec, Weapon ATT: +3%, Passive Effect - Knuckle Mastery: +58%, Elemental Resistance: +6%, Status Effect Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 88 sec, Weapon ATT: +4%, Passive Effect - Knuckle Mastery: +59%, Elemental Resistance: +7%, Status Effect Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 92 sec, Weapon ATT: +4%, Passive Effect - Knuckle Mastery: +59%, Elemental Resistance: +8%, Status Effect Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 96 sec, Weapon ATT: +5%, Passive Effect - Knuckle Mastery: +60%, Elemental Resistance: +9%, Status Effect Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 100 sec, Weapon ATT: +5%, Passive Effect - Knuckle Mastery: +60%, Elemental Resistance: +10%, Status Effect Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 104 sec, Weapon ATT: +6%, Passive Effect - Knuckle Mastery: +61%, Elemental Resistance: +11%, Status Effect Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 108 sec, Weapon ATT: +6%, Passive Effect - Knuckle Mastery: +61%, Elemental Resistance: +12%, Status Effect Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 112 sec, Weapon ATT: +7%, Passive Effect - Knuckle Mastery: +62%, Elemental Resistance: +13%, Status Effect Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 116 sec, Weapon ATT: +7%, Passive Effect - Knuckle Mastery: +62%, Elemental Resistance: +14%, Status Effect Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Weapon ATT: +8%, Passive Effect - Knuckle Mastery: +63%, Elemental Resistance: +15%, Status Effect Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 124 sec, Weapon ATT: +8%, Passive Effect - Knuckle Mastery: +63%, Elemental Resistance: +16%, Status Effect Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 128 sec, Weapon ATT: +9%, Passive Effect - Knuckle Mastery: +64%, Elemental Resistance: +17%, Status Effect Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 132 sec, Weapon ATT: +9%, Passive Effect - Knuckle Mastery: +64%, Elemental Resistance: +18%, Status Effect Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 136 sec, Weapon ATT: +10%, Passive Effect - Knuckle Mastery: +65%, Elemental Resistance: +19%, Status Effect Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 140 sec, Weapon ATT: +10%, Passive Effect - Knuckle Mastery: +65%, Elemental Resistance: +20%, Status Effect Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 144 sec, Weapon ATT: +11%, Passive Effect - Knuckle Mastery: +66%, Elemental Resistance: +21%, Status Effect Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 148 sec, Weapon ATT: +11%, Passive Effect - Knuckle Mastery: +66%, Elemental Resistance: +22%, Status Effect Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 152 sec, Weapon ATT: +12%, Passive Effect - Knuckle Mastery: +67%, Elemental Resistance: +23%, Status Effect Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 156 sec, Weapon ATT: +12%, Passive Effect - Knuckle Mastery: +67%, Elemental Resistance: +24%, Status Effect Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 160 sec, Weapon ATT: +13%, Passive Effect - Knuckle Mastery: +68%, Elemental Resistance: +25%, Status Effect Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 164 sec, Weapon ATT: +13%, Passive Effect - Knuckle Mastery: +68%, Elemental Resistance: +26%, Status Effect Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 168 sec, Weapon ATT: +14%, Passive Effect - Knuckle Mastery: +69%, Elemental Resistance: +27%, Status Effect Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 172 sec, Weapon ATT: +14%, Passive Effect - Knuckle Mastery: +69%, Elemental Resistance: +28%, Status Effect Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 176 sec, Weapon ATT: +15%, Passive Effect - Knuckle Mastery: +70%, Elemental Resistance: +29%, Status Effect Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 180 sec, Weapon ATT: +15%, Passive Effect - Knuckle Mastery: +70%, Elemental Resistance: +30%, Status Effect Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 184 sec, Weapon ATT: +16%, Passive Effect - Knuckle Mastery: +71%, Elemental Resistance: +31%, Status Effect Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 188 sec, Weapon ATT: +16%, Passive Effect - Knuckle Mastery: +71%, Elemental Resistance: +32%, Status Effect Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 192 sec, Weapon ATT: +17%, Passive Effect - Knuckle Mastery: +72%, Elemental Resistance: +33%, Status Effect Resistance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121013.png" loading="lazy"  alt="[Image: RED.5121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Nautilus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sortie the Battleship Nautilus to rain ordnance on your foes.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Battleship refers to the literal class of ship.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/RED.5121013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121010.png" loading="lazy"  alt="[Image: RED.5121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Time Leap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> timeleap - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121010.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 465, Cooldown Time: 45 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 450, Cooldown Time: 40 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 435, Cooldown Time: 35 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 420, Cooldown Time: 30 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 405, Cooldown Time: 25 minutes</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 390, Cooldown Time: 20 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 375, Cooldown Time: 15 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 360, Cooldown Time: 10 minutes</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5120014.png" loading="lazy"  alt="[Image: RED.5120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Guard Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, have a chance to completely ignore an enemy's defense, including bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">4% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">10% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">18% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">22% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">24% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">26% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">28% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">30% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">32% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">34% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">36% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">38% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance to ignore 100% of a monster's defense</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance to ignore 100% of a monster's defense</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5120018.png" loading="lazy"  alt="[Image: RED.5120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ultra Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] The ability to control Energy reaches the ultimate level. Enhances the bonuses of the Energy Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Super Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5120018.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 305, Charged Effect - Weapon ATT: +32, Accuracy: +255, Speed: +31, Weapon and Magic DEF: +510, Stance Rate: +95%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 310, Charged Effect - Weapon ATT: +34, Accuracy: +260, Speed: +32, Weapon and Magic DEF: +520, Stance Rate: +95%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 315, Charged Effect - Weapon ATT: +36, Accuracy: +265, Speed: +33, Weapon and Magic DEF: +530, Stance Rate: +96%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 320, Charged Effect - Weapon ATT: +38, Accuracy: +270, Speed: +34, Weapon and Magic DEF: +540, Stance Rate: +96%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 325, Charged Effect - Weapon ATT: +40, Accuracy: +275, Speed: +35, Weapon and Magic DEF: +550, Stance Rate: +96%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 330, Charged Effect - Weapon ATT: +42, Accuracy: +280, Speed: +36, Weapon and Magic DEF: +560, Stance Rate: +97%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 335, Charged Effect - Weapon ATT: +44, Accuracy: +285, Speed: +37, Weapon and Magic DEF: +570, Stance Rate: +97%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 340, Charged Effect - Weapon ATT: +46, Accuracy: +290, Speed: +38, Weapon and Magic DEF: +580, Stance Rate: +97%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 345, Charged Effect - Weapon ATT: +48, Accuracy: +295, Speed: +39, Weapon and Magic DEF: +590, Stance Rate: +98%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Energy: 10,000, Energy per Attack: 350, Charged Effect - Weapon ATT: +50, Accuracy: +300, Speed: +40, Weapon and Magic DEF: +600, Stance Rate: +98%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120011.png" loading="lazy"  alt="[Image: RED.5120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5120011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Duration: 18 sec, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Duration: 21 sec, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Duration: 24 sec, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Duration: 27 sec, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Duration: 30 sec, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Duration: 33 sec, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Duration: 36 sec, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Duration: 39 sec, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Duration: 42 sec, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Duration: 45 sec, Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Duration: 48 sec, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Duration: 51 sec, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Duration: 54 sec, Damage: +18%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5120012.png" loading="lazy"  alt="[Image: RED.5120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP &amp; MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%, 7/7: Defense Ignored: +20%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.7.gif" target="_blank" rel="noopener" class="mycode_url">affected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.7.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.7.gif" target="_blank" rel="noopener" class="mycode_url">affected0.7</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121007.png" loading="lazy"  alt="[Image: RED.5121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash a rain of punches with the Super Transform on your enemy. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 183%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 186%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 189%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 192%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 195%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 198%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 201%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 204%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 207%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 210%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 213%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 216%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 219%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 222%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 225%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 228%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 231%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 234%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 237%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 240%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 243%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 246%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 249%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 252%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 255%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 258%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 261%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 264%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 267%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Energy Cost: 150, Damage: 270%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 273%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 276%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 279%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121000.png" loading="lazy"  alt="[Image: RED.5121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121001.png" loading="lazy"  alt="[Image: RED.5121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the soul of a sleeping dragon to attack your enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonstrike - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=25&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost:  180, Damage: 596%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost:  180, Damage: 602%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost:  180, Damage: 608%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost:  180, Damage: 614%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost:  180, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost:  180, Damage: 626%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost:  180, Damage: 632%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost:  180, Damage: 638%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost:  180, Damage: 644%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost:  180, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost:  180, Damage: 656%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost:  180, Damage: 662%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost:  180, Damage: 668%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost:  180, Damage: 674%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost:  180, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost:  180, Damage: 686%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost:  180, Damage: 692%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost:  180, Damage: 698%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost:  180, Damage: 704%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost:  180, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost:  180, Damage: 716%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost:  180, Damage: 722%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost:  180, Damage: 728%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost:  180, Damage: 734%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost:  180, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost:  180, Damage: 746%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost:  180, Damage: 752%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost:  180, Damage: 758%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost:  180, Damage: 764%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 43, Energy Cost:  180, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost:  180, Damage: 776%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost:  180, Damage: 782%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Energy Cost:  180, Damage: 788%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5121008.png" loading="lazy"  alt="[Image: RED.5121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5121009.png" loading="lazy"  alt="[Image: RED.5121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Speed Infusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 78, MP Cost: 78, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 76, MP Cost: 76, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 74, MP Cost: 74, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 72, MP Cost: 72, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 70, MP Cost: 70, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 68, MP Cost: 68, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 66, MP Cost: 66, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 64, MP Cost: 64, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 62, MP Cost: 62, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 60, MP Cost: 60, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 58, MP Cost: 58, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 56, MP Cost: 56, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 54, MP Cost: 54, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 52, MP Cost: 52, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 50, MP Cost: 50, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 48, MP Cost: 48, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 46, MP Cost: 46, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 44, MP Cost: 44, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 42, MP Cost: 42, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 40, MP Cost: 40, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 38, MP Cost: 38, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 36, MP Cost: 36, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 34, MP Cost: 34, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121020.png" loading="lazy"  alt="[Image: RED.5121020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Outrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash a rain of punches with the Super Transform on your enemy. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121020.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121020.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121020.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 183%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 186%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 189%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 192%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 195%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 198%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 201%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 204%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 207%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 210%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 213%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 216%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 219%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 222%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 225%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 228%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 231%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 234%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 237%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 240%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 243%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 246%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 249%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 252%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 255%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 258%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 261%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 264%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 267%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Energy Cost: 150, Damage: 270%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 273%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 276%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 279%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5120036.png" loading="lazy"  alt="[Image: RED.5120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120037.png" loading="lazy"  alt="[Image: RED.5120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120034.png" loading="lazy"  alt="[Image: RED.5120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120035.png" loading="lazy"  alt="[Image: RED.5120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120032.png" loading="lazy"  alt="[Image: RED.5120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120033.png" loading="lazy"  alt="[Image: RED.5120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120030.png" loading="lazy"  alt="[Image: RED.5120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120031.png" loading="lazy"  alt="[Image: RED.5120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120038.png" loading="lazy"  alt="[Image: RED.5120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120039.png" loading="lazy"  alt="[Image: RED.5120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121054.png" loading="lazy"  alt="[Image: RED.5121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stimulate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Stimulate your body, gaining and maintaining maximum Energy Charge. Additonally, permanently increase your damage against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512stimulate - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 300, Duration: 120 sec, Damage: +20%, Charge 800 Energy every 4 sec - Cooldown Time: 240 sec - Passive Effect - Boss Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120050.png" loading="lazy"  alt="[Image: RED.5120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Energy Blast's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120051.png" loading="lazy"  alt="[Image: RED.5120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Energy Blast's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121053.png" loading="lazy"  alt="[Image: RED.5121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121052.png" loading="lazy"  alt="[Image: RED.5121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unity of Power</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condense the energy around you to attack. Can only be used shortly after entering Energy Charge. Using this skill grants a special buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512unityOfPower - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-450&amp;rbx=100&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy Cost: 2500, Damage: 800%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 90 sec, Minimum and Maximum Critical Damage: +10, Max Stacks: 3 - Cooldown Time : 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120043.png" loading="lazy"  alt="[Image: RED.5120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - One More Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There is a chance for cooldown to reset, with the next result guaranteed to be 4 or higher<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate Bonus: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120042.png" loading="lazy"  alt="[Image: RED.5120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120041.png" loading="lazy"  alt="[Image: RED.5120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120040.png" loading="lazy"  alt="[Image: RED.5120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120047.png" loading="lazy"  alt="[Image: RED.5120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Fist Enrage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120046.png" loading="lazy"  alt="[Image: RED.5120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Fist Enrage's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120045.png" loading="lazy"  alt="[Image: RED.5120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the probability of rolling a 4, 5, or 6 when using Double Lucky Dice<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120044.png" loading="lazy"  alt="[Image: RED.5120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Extra Number</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double Lucky Dice gains a 7th dice roll, consuming the first dice roll.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 7: Ignore DEF: 20%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +9%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120049.png" loading="lazy"  alt="[Image: RED.5120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Energy Blast's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120048.png" loading="lazy"  alt="[Image: RED.5120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Fist Enrage's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Gunslinger</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5200000.png" loading="lazy"  alt="[Image: RED.5200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Guns, and enhances the maximum number of bullets that can be carried.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +14%, Accuracy: +12, Bullet Capacity: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +18%, Accuracy: +24, Bullet Capacity: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +22%, Accuracy: +36, Bullet Capacity: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +26%, Accuracy: +48, Bullet Capacity: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +30%, Accuracy: +60, Bullet Capacity: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +34%, Accuracy: +72, Bullet Capacity: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +38%, Accuracy: +84, Bullet Capacity: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +42%, Accuracy: +96, Bullet Capacity: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +46%, Accuracy: +108, Bullet Capacity: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gun Mastery: +50%, Accuracy: +120, Bullet Capacity: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5200010.png" loading="lazy"  alt="[Image: RED.5200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When using Double Shot, fire one more bullet with extra power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> triplefire - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Shot<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5200010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5200010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5200010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5200010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 125%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 129%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 133%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 137%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 141%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 153%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 157%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 161%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 165%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 169%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 173%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 177%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 181%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 185%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 189%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 193%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 197%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 201%, Number of Hits: 3, Range: 380</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201003.png" loading="lazy"  alt="[Image: RED.5201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Gun equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201005.png" loading="lazy"  alt="[Image: RED.5201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wings</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to jump longer and further.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5201005.finish.gif" target="_blank" rel="noopener" class="mycode_url">finish</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Falling Speed: 200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201012.png" loading="lazy"  alt="[Image: RED.5201012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Crew (I)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summon a random crew member from the Nautilus to assist you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assembleCrew - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 120 sec, Damage: 230% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5201014.png" loading="lazy"  alt="[Image: RED.5201014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Crew (II)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summon a random crew member from the Nautilus to assist you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-10&amp;lty=-110&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">10%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 120 sec, Damage: 160% - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201006.png" loading="lazy"  alt="[Image: RED.5201006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Recoil Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the recoil of the gun to retreat after firing<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, delay = 1200<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> backstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Wings<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5201006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 264%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 276%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 288%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 294%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 300%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201008.png" loading="lazy"  alt="[Image: RED.5201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinite Bullets</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume some bullets to temporarily have infinite bullets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 116 sec, Bullets Consumed: 180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 132 sec, Bullets Consumed: 160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 148 sec, Bullets Consumed: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 164 sec, Bullets Consumed: 120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 180 sec, Bullets Consumed: 100</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5200009.png" loading="lazy"  alt="[Image: RED.5200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201001.png" loading="lazy"  alt="[Image: RED.5201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magnum Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot at your enemies at an incredible speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shot - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=-10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5201001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 95%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 99%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 101%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 103%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 105%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 107%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 111%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 113%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 117%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 123%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 127%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Outlaw</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5211010.png" loading="lazy"  alt="[Image: RED.5211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullet Smash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a large bullet, pushing enemies away and damaging them.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> This skill has a 1260ms spam delay unaffected by booster<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bulletSmash - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5211010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 658%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 662%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 666%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 670%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 674%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 678%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 682%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 686%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 690%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 694%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 698%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 702%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 706%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 710%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 714%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 718%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 722%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 726%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 730%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 734%, Max Enemies Hit: 6, Knock-back Distance: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5211014.png" loading="lazy"  alt="[Image: RED.5211014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopus Quarterdeck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon an even more upgraded octopus. For its duration, the octopus will fire indescriminately on enemies with its gatling gun.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Attacks at 540ms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> octopus - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.attack1.info.ball.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 21 sec, Damage: 86%, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 22 sec, Damage: 92%, Cooldown Time: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 23 sec, Damage: 98%, Cooldown Time: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 24 sec, Damage: 104%, Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 25 sec, Damage: 110%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 26 sec, Damage: 116%, Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 27 sec, Damage: 122%, Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 28 sec, Damage: 128%, Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 29 sec, Damage: 134%, Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Duration: 30 sec, Damage: 140%, Cooldown Time: 10 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5211007.png" loading="lazy"  alt="[Image: RED.5211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210018.png" loading="lazy"  alt="[Image: RED.5210018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (IV)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-430&amp;lty=-100&amp;rbx=5&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">430%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 408%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 416%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 424%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 432%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 440%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 448%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 456%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 464%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 472%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 480%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210016.png" loading="lazy"  alt="[Image: RED.5210016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (II)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 488% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 496% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 504% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 512% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 520% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 528% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 536% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 544% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 552% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 560% - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210017.png" loading="lazy"  alt="[Image: RED.5210017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (III)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-10&amp;lty=-110&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">10%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 248% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 256% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 264% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 272% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 280% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 288% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 296% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 304% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 312% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 320% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210015.png" loading="lazy"  alt="[Image: RED.5210015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (I)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assembleCrew - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 428% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 436% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 444% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 452% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 460% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 468% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 476% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 484% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 492% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 500% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5210012.png" loading="lazy"  alt="[Image: RED.5210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Valkyrie Patience</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain the stamina of a valkyrie to permanently increase your defense, and maximum HP and MP<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +2%, Magic DEF: +2%, Max HP and MP: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +4%, Magic DEF: +4%, Max HP and MP: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +6%, Magic DEF: +6%, Max HP and MP: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +8%, Magic DEF: +8%, Max HP and MP: +240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +10%, Magic DEF: +10%, Max HP and MP: +300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +12%, Magic DEF: +12%, Max HP and MP: +360</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +14%, Magic DEF: +14%, Max HP and MP: +420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +16%, Magic DEF: +16%, Max HP and MP: +480</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +18%, Magic DEF: +18%, Max HP and MP: +540</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +20%, Magic DEF: +20%, Max HP and MP: +600</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210013.png" loading="lazy"  alt="[Image: RED.5210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Full Metal Jacket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Master the art of casing bullets to improve your critical hit rate and pierce through enemy defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Defense Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Defense Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +13%, Defense Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +15%, Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +19%, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +21%, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +25%, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +27%, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Defense Ignored: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5211008.png" loading="lazy"  alt="[Image: RED.5211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double-barrel Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire buckshot forward to hit many enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleBarrel - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-416&amp;lty=-130&amp;rbx=0&amp;rby=57&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">416%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Bullets Consumed: 2, Damage: 364%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Bullets Consumed: 2, Damage: 369%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Bullets Consumed: 2, Damage: 374%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Bullets Consumed: 2, Damage: 379%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Bullets Consumed: 2, Damage: 384%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Bullets Consumed: 2, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Bullets Consumed: 2, Damage: 394%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Bullets Consumed: 2, Damage: 399%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Bullets Consumed: 2, Damage: 404%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Bullets Consumed: 2, Damage: 409%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Bullets Consumed: 2, Damage: 414%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 2, Damage: 419%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 2, Damage: 424%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 2, Damage: 429%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Bullets Consumed: 2, Damage: 434%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Bullets Consumed: 2, Damage: 439%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Bullets Consumed: 2, Damage: 444%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Bullets Consumed: 2, Damage: 449%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Bullets Consumed: 2, Damage: 454%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Bullets Consumed: 2, Damage: 459%, Number of Hits: 2, Max Enemies Hit: 8</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5211009.png" loading="lazy"  alt="[Image: RED.5211009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hollow Point Bullets</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use more powerful wounding bullets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec,  Weapon ATT: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 72 sec,  Weapon ATT: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 78 sec,  Weapon ATT: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 84 sec,  Weapon ATT: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 90 sec,  Weapon ATT: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec,  Weapon ATT: 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec,  Weapon ATT: 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 108 sec,  Weapon ATT: 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 114 sec,  Weapon ATT: 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 120 sec,  Weapon ATT: 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 126 sec,  Weapon ATT: 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 132 sec,  Weapon ATT: 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 138 sec,  Weapon ATT: 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 144 sec,  Weapon ATT: 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 150 sec,  Weapon ATT: 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 156 sec,  Weapon ATT: 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 162 sec,  Weapon ATT: 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 168 sec,  Weapon ATT: 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 174 sec,  Weapon ATT: 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 180 sec,  Weapon ATT: 30</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.5220019.png" loading="lazy"  alt="[Image: RED.5220019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crew Ship Commander</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a captain's leadership, improve Assemble Crew's damage, as well as receive buffs from different crew members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Assemble Crew (I)<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220019.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +1%, All Crew - Weapon ATT: +3, Chance to Not Die when blocking status effects: +1%, Muirhat - Critical Damage: +1%, Valerie - Critical Hit Rate: +1%, Jack - HP and MP: +2%, Speed: +2%, Stoner - Damage Reduction: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +2%, All Crew - Weapon ATT: +6, Chance to Not Die when blocking status effects: +2%, Muirhat - Critical Damage: +2%, Valerie - Critical Hit Rate: +2%, Jack - HP and MP: +4%, Speed: +4%, Stoner - Damage Reduction: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +3%, All Crew - Weapon ATT: +9, Chance to Not Die when blocking status effects: +3%, Muirhat - Critical Damage: +3%, Valerie - Critical Hit Rate: +3%, Jack - HP and MP: +6%, Speed: +6%, Stoner - Damage Reduction: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +4%, All Crew - Weapon ATT: +12, Chance to Not Die when blocking status effects: +4%, Muirhat - Critical Damage: +4%, Valerie - Critical Hit Rate: +4%, Jack - HP and MP: +8%, Speed: +8%, Stoner - Damage Reduction: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +5%, All Crew - Weapon ATT: +15, Chance to Not Die when blocking status effects: +5%, Muirhat - Critical Damage: +5%, Valerie - Critical Hit Rate: +5%, Jack - HP and MP: +10%, Speed: +10%, Stoner - Damage Reduction: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +6%, All Crew - Weapon ATT: +18, Chance to Not Die when blocking status effects: +6%, Muirhat - Critical Damage: +6%, Valerie - Critical Hit Rate: +6%, Jack - HP and MP: +12%, Speed: +12%, Stoner - Damage Reduction: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +7%, All Crew - Weapon ATT: +21, Chance to Not Die when blocking status effects: +7%, Muirhat - Critical Damage: +7%, Valerie - Critical Hit Rate: +7%, Jack - HP and MP: +14%, Speed: +14%, Stoner - Damage Reduction: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +8%, All Crew - Weapon ATT: +24, Chance to Not Die when blocking status effects: +8%, Muirhat - Critical Damage: +8%, Valerie - Critical Hit Rate: +8%, Jack - HP and MP: +16%, Speed: +16%, Stoner - Damage Reduction: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +9%, All Crew - Weapon ATT: +27, Chance to Not Die when blocking status effects: +9%, Muirhat - Critical Damage: +9%, Valerie - Critical Hit Rate: +9%, Jack - HP and MP: +18%, Speed: +18%, Stoner - Damage Reduction: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +10%, All Crew - Weapon ATT: +30, Chance to Not Die when blocking status effects: +10%, Muirhat - Critical Damage: +10%, Valerie - Critical Hit Rate: +10%, Jack - HP and MP: +20%, Speed: +20%, Stoner - Damage Reduction: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +11%, All Crew - Weapon ATT: +33, Chance to Not Die when blocking status effects: +11%, Muirhat - Critical Damage: +11%, Valerie - Critical Hit Rate: +11%, Jack - HP and MP: +22%, Speed: +22%, Stoner - Damage Reduction: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +12%, All Crew - Weapon ATT: +36, Chance to Not Die when blocking status effects: +12%, Muirhat - Critical Damage: +12%, Valerie - Critical Hit Rate: +12%, Jack - HP and MP: +24%, Speed: +24%, Stoner - Damage Reduction: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +13%, All Crew - Weapon ATT: +39, Chance to Not Die when blocking status effects: +13%, Muirhat - Critical Damage: +13%, Valerie - Critical Hit Rate: +13%, Jack - HP and MP: +26%, Speed: +26%, Stoner - Damage Reduction: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +14%, All Crew - Weapon ATT: +42, Chance to Not Die when blocking status effects: +14%, Muirhat - Critical Damage: +14%, Valerie - Critical Hit Rate: +14%, Jack - HP and MP: +28%, Speed: +28%, Stoner - Damage Reduction: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Assemble Crew Damage: +15%, All Crew - Weapon ATT: +45, Chance to Not Die when blocking status effects: +15%, Muirhat - Critical Damage: +15%, Valerie - Critical Hit Rate: +15%, Jack - HP and MP: +30%, Speed: +30%, Stoner - Damage Reduction: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +16%, All Crew - Weapon ATT: +48, Chance to Not Die when blocking status effects: +16%, Muirhat - Critical Damage: +16%, Valerie - Critical Hit Rate: +16%, Jack - HP and MP: +32%, Speed: +32%, Stoner - Damage Reduction: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +17%, All Crew - Weapon ATT: +51, Chance to Not Die when blocking status effects: +17%, Muirhat - Critical Damage: +17%, Valerie - Critical Hit Rate: +17%, Jack - HP and MP: +34%, Speed: +34%, Stoner - Damage Reduction: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +18%, All Crew - Weapon ATT: +54, Chance to Not Die when blocking status effects: +18%, Muirhat - Critical Damage: +18%, Valerie - Critical Hit Rate: +18%, Jack - HP and MP: +36%, Speed: +36%, Stoner - Damage Reduction: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221022.png" loading="lazy"  alt="[Image: RED.5221022.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Bomber</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hold down the skill key to constantly fire shells. These shells will explode after 0.9 seconds dealing a massive amount of damage. Every 5th bomb shot will either instantly kill enemies or deal extra damage for bosses. Left and Right movement is available while firing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> You can't put SP into this directly. It uses Rapid Fire. If you have Continual Aiming on a monster then the bombs will only hit that mob. All Rapid Fire hypers affect this.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> battleShipBomber - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-80&amp;lty=-80&amp;rbx=85&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">80%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221022.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydownend0.gif" target="_blank" rel="noopener" class="mycode_url">keydownend0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +11% - 5th Bomb on Bosses: Damage: 510%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +12% - 5th Bomb on Bosses: Damage: 520%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +13% - 5th Bomb on Bosses: Damage: 530%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +14% - 5th Bomb on Bosses: Damage: 540%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +15% - 5th Bomb on Bosses: Damage: 550%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 253%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +16% - 5th Bomb on Bosses: Damage: 560%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +17% - 5th Bomb on Bosses: Damage: 570%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 259%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +18% - 5th Bomb on Bosses: Damage: 580%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +19% - 5th Bomb on Bosses: Damage: 590%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +20% - 5th Bomb on Bosses: Damage: 600%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +21% - 5th Bomb on Bosses: Damage: 610%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 271%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +22% - 5th Bomb on Bosses: Damage: 620%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +23% - 5th Bomb on Bosses: Damage: 630%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 277%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +24% - 5th Bomb on Bosses: Damage: 640%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +25% - 5th Bomb on Bosses: Damage: 650%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 283%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +26% - 5th Bomb on Bosses: Damage: 660%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 286%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +27% - 5th Bomb on Bosses: Damage: 670%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 289%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +28% - 5th Bomb on Bosses: Damage: 680%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +29% - 5th Bomb on Bosses: Damage: 690%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 295%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +30% - 5th Bomb on Bosses: Damage: 700%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 298%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +31% - 5th Bomb on Bosses: Damage: 710%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 301%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +32% - 5th Bomb on Bosses: Damage: 720%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +33% - 5th Bomb on Bosses: Damage: 730%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 307%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +34% - 5th Bomb on Bosses: Damage: 740%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 310%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +35% - 5th Bomb on Bosses: Damage: 750%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 313%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +36% - 5th Bomb on Bosses: Damage: 760%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 316%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +37% - 5th Bomb on Bosses: Damage: 770%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 319%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +38% - 5th Bomb on Bosses: Damage: 780%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 322%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +39% - 5th Bomb on Bosses: Damage: 790%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 325%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +40% - 5th Bomb on Bosses: Damage: 800%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 328%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +41% - 5th Bomb on Bosses: Damage: 810%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 331%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +42% - 5th Bomb on Bosses: Damage: 820%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +43% - 5th Bomb on Bosses: Damage: 830%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221021.png" loading="lazy"  alt="[Image: RED.5221021.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quick Draw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your next attack will have increased damage. You will have a chance to enable this skill by attacking. You are required to stop attacking to activate this buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221021.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221021.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3% - Passive Effect - 4% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% - Passive Effect - 4% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% - Passive Effect - 5% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12% - Passive Effect - 5% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15% - Passive Effect - 6% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +18% - Passive Effect - 6% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +21% - Passive Effect - 7% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +24% - Passive Effect - 7% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +27% - Passive Effect - 8% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +30% - Passive Effect - 8% chance to enable while attacking</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +33% - Passive Effect - 9% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +36% - Passive Effect - 9% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +39% - Passive Effect - 10% chance to enable while attacking</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221004.png" loading="lazy"  alt="[Image: RED.5221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire bullets rapidly. Hold down the skill key to continuously attack and the arrow keys to move. When this skill is maxed, you unlock Battleship Bomber.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rapidfire - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221004.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 213%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 216%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 219%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 222%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 225%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 228%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 231%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 234%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 237%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 243%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 246%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 249%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 252%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 255%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 258%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 261%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 264%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 267%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 270%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 273%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 276%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 279%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 282%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 285%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 288%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 291%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 294%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 297%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 300%, Range: 400</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 303%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 306%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 309%, Range: 400</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221000.png" loading="lazy"  alt="[Image: RED.5221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5220020.png" loading="lazy"  alt="[Image: RED.5220020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Captain's Dignity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a captain's dignity, improve your mastery and accuracy with guns. When attacking, your bullets will do additonal explosive damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Final Attack tags for Corsairs should be linked with this skill, which has a 100% activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220020.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +56%, Explosive Damage: 42%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +56%, Explosive Damage: 44%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +57%, Explosive Damage: 46%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +57%, Explosive Damage: 48%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +58%, Explosive Damage: 50%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +58%, Explosive Damage: 52%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +59%, Explosive Damage: 54%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +59%, Explosive Damage: 56%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +60%, Explosive Damage: 58%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +60%, Explosive Damage: 60%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +61%, Explosive Damage: 62%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +61%, Explosive Damage: 64%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +62%, Explosive Damage: 66%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +62%, Explosive Damage: 68%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +63%, Explosive Damage: 70%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +63%, Explosive Damage: 72%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +64%, Explosive Damage: 74%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +64%, Explosive Damage: 76%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +65%, Explosive Damage: 78%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +65%, Explosive Damage: 80%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +66%, Explosive Damage: 82%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +66%, Explosive Damage: 84%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +67%, Explosive Damage: 86%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +67%, Explosive Damage: 88%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +68%, Explosive Damage: 90%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +68%, Explosive Damage: 92%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +69%, Explosive Damage: 94%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +69%, Explosive Damage: 96%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +70%, Explosive Damage: 98%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gun Mastery: +70%, Explosive Damage: 100%, Range: 450%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +71%, Explosive Damage: 102%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +71%, Explosive Damage: 104%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +72%, Explosive Damage: 106%, Range: 450%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5220023.png" loading="lazy"  alt="[Image: RED.5220023.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Bomber (10th Shell)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for 10th Shell<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> battleShipBomber - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-80&amp;lty=-80&amp;rbx=85&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">80%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220023.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydownend0.gif" target="_blank" rel="noopener" class="mycode_url">keydownend0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +11%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +12%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +13%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 540%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +14%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +15%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +16%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +17%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 580%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +18%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 590%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +19%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 600%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +20%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 610%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +21%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 620%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +22%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 630%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +23%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 640%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +24%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 650%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +25%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 660%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +26%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 670%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +27%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 680%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +28%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 690%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +29%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 700%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +30%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 710%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +31%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 720%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +32%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 730%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +33%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 740%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +34%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +35%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 760%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +36%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 770%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +37%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 780%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +38%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +39%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 800%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +40%, Attack Rate: 360 ms, Duration: 1100 ms</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 810%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +41%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 820%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +42%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +43%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220014.png" loading="lazy"  alt="[Image: RED.5220014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP &amp; MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.7.gif" target="_blank" rel="noopener" class="mycode_url">affected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.7.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.7.gif" target="_blank" rel="noopener" class="mycode_url">affected0.7</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221018.png" loading="lazy"  alt="[Image: RED.5221018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Style</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your attacks with the attitude of a pirate who does not fear death, and gain resistance towards knock-back, status effects, and elements. As a pirate who does not fear death, you shouldn't bother with dodging attacks as often.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221018.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 66 sec, Total Damage: +1%, Elemental and Status Effect Resistance: +11%, Knock-back Resistance: +22%, Avoidability: -15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 72 sec, Total Damage: +2%, Elemental and Status Effect Resistance: +12%, Knock-back Resistance: +24%, Avoidability: -30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 78 sec, Total Damage: +3%, Elemental and Status Effect Resistance: +13%, Knock-back Resistance: +26%, Avoidability: -45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 84 sec, Total Damage: +4%, Elemental and Status Effect Resistance: +14%, Knock-back Resistance: +28%, Avoidability: -60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 90 sec, Total Damage: +5%, Elemental and Status Effect Resistance: +15%, Knock-back Resistance: +30%, Avoidability: -75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 96 sec, Total Damage: +6%, Elemental and Status Effect Resistance: +16%, Knock-back Resistance: +32%, Avoidability: -90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 102 sec, Total Damage: +7%, Elemental and Status Effect Resistance: +17%, Knock-back Resistance: +34%, Avoidability: -105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Total Damage: +8%, Elemental and Status Effect Resistance: +18%, Knock-back Resistance: +36%, Avoidability: -120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 114 sec, Total Damage: +9%, Elemental and Status Effect Resistance: +19%, Knock-back Resistance: +38%, Avoidability: -135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 120 sec, Total Damage: +10%, Elemental and Status Effect Resistance: +20%, Knock-back Resistance: +40%, Avoidability: -150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 126 sec, Total Damage: +11%, Elemental and Status Effect Resistance: +21%, Knock-back Resistance: +42%, Avoidability: -165</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 132 sec, Total Damage: +12%, Elemental and Status Effect Resistance: +22%, Knock-back Resistance: +44%, Avoidability: -180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 138 sec, Total Damage: +13%, Elemental and Status Effect Resistance: +23%, Knock-back Resistance: +46%, Avoidability: -195</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 144 sec, Total Damage: +14%, Elemental and Status Effect Resistance: +24%, Knock-back Resistance: +48%, Avoidability: -210</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 150 sec, Total Damage: +15%, Elemental and Status Effect Resistance: +25%, Knock-back Resistance: +50%, Avoidability: -225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 156 sec, Total Damage: +16%, Elemental and Status Effect Resistance: +26%, Knock-back Resistance: +52%, Avoidability: -240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 162 sec, Total Damage: +17%, Elemental and Status Effect Resistance: +27%, Knock-back Resistance: +54%, Avoidability: -255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 168 sec, Total Damage: +18%, Elemental and Status Effect Resistance: +28%, Knock-back Resistance: +56%, Avoidability: -270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 174 sec, Total Damage: +19%, Elemental and Status Effect Resistance: +29%, Knock-back Resistance: +58%, Avoidability: -285</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 180 sec, Total Damage: +20%, Elemental and Status Effect Resistance: +30%, Knock-back Resistance: +60%, Avoidability: -300</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 186 sec, Total Damage: +21%, Elemental and Status Effect Resistance: +31%, Knock-back Resistance: +62%, Avoidability: -315</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 192 sec, Total Damage: +22%, Elemental and Status Effect Resistance: +32%, Knock-back Resistance: +64%, Avoidability: -330</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 198 sec, Total Damage: +23%, Elemental and Status Effect Resistance: +33%, Knock-back Resistance: +66%, Avoidability: -345</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220012.png" loading="lazy"  alt="[Image: RED.5220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Duration: 18 sec, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Duration: 21 sec, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Duration: 24 sec, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Duration: 27 sec, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Duration: 30 sec, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Duration: 33 sec, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Duration: 36 sec, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Duration: 39 sec, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Duration: 42 sec, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Duration: 45 sec, Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Duration: 48 sec, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Duration: 51 sec, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Duration: 54 sec, Damage: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221013.png" loading="lazy"  alt="[Image: RED.5221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Nautilus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sortie the Battleship Nautilus to rain ordnance on your foes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/RED.5221013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5221013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221010.png" loading="lazy"  alt="[Image: RED.5221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221016.png" loading="lazy"  alt="[Image: RED.5221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Aim for an enemy's head, instantly finishing it. Enemies who are immune to instant death will instead take severe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> headShot - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5221016.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 510%, Number of Hits: 4, Defense Ignored: 11%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 520%, Number of Hits: 4, Defense Ignored: 12%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 530%, Number of Hits: 4, Defense Ignored: 13%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 540%, Number of Hits: 4, Defense Ignored: 14%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 550%, Number of Hits: 4, Defense Ignored: 15%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 560%, Number of Hits: 4, Defense Ignored: 16%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 570%, Number of Hits: 4, Defense Ignored: 17%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 580%, Number of Hits: 4, Defense Ignored: 18%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 590%, Number of Hits: 4, Defense Ignored: 19%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 600%, Number of Hits: 4, Defense Ignored: 20%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 610%, Number of Hits: 4, Defense Ignored: 21%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 620%, Number of Hits: 4, Defense Ignored: 22%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 630%, Number of Hits: 4, Defense Ignored: 23%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 640%, Number of Hits: 4, Defense Ignored: 24%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 650%, Number of Hits: 4, Defense Ignored: 25%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 660%, Number of Hits: 4, Defense Ignored: 26%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 670%, Number of Hits: 4, Defense Ignored: 27%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 680%, Number of Hits: 4, Defense Ignored: 28%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 690%, Number of Hits: 4, Defense Ignored: 29%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 700%, Number of Hits: 4, Defense Ignored: 30%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 710%, Number of Hits: 4, Defense Ignored: 31%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 720%, Number of Hits: 4, Defense Ignored: 32%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 730%, Number of Hits: 4, Defense Ignored: 33%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 740%, Number of Hits: 4, Defense Ignored: 34%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 750%, Number of Hits: 4, Defense Ignored: 35%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 760%, Number of Hits: 4, Defense Ignored: 36%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 770%, Number of Hits: 4, Defense Ignored: 37%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 780%, Number of Hits: 4, Defense Ignored: 38%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 790%, Number of Hits: 4, Defense Ignored: 39%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Instant Death, vs Bosses: Damage: 800%, Number of Hits: 4, Defense Ignored: 40%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instant Death, vs Bosses: Damage: 810%, Number of Hits: 4, Defense Ignored: 41%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instant Death, vs Bosses: Damage: 820%, Number of Hits: 4, Defense Ignored: 42%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instant Death, vs Bosses: Damage: 830%, Number of Hits: 4, Defense Ignored: 43%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221017.png" loading="lazy"  alt="[Image: RED.5221017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fusillade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon an expert marksman octopus to fusillade the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Definition: Continuous discharge of firearms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fusillade - 1410 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221017.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Bullets Consumed: 4, Damage: 475%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Bullets Consumed: 4, Damage: 481%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 4, Damage: 487%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 4, Damage: 493%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 4, Damage: 499%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Bullets Consumed: 4, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Bullets Consumed: 4, Damage: 511%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Bullets Consumed: 4, Damage: 517%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Bullets Consumed: 4, Damage: 523%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Bullets Consumed: 4, Damage: 529%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Bullets Consumed: 4, Damage: 535%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Bullets Consumed: 4, Damage: 541%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Bullets Consumed: 4, Damage: 547%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Bullets Consumed: 4, Damage: 553%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Bullets Consumed: 4, Damage: 559%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Bullets Consumed: 4, Damage: 565%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Bullets Consumed: 4, Damage: 571%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Bullets Consumed: 4, Damage: 577%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Bullets Consumed: 4, Damage: 583%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Bullets Consumed: 4, Damage: 589%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Bullets Consumed: 4, Damage: 595%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Bullets Consumed: 4, Damage: 601%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Bullets Consumed: 4, Damage: 607%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Bullets Consumed: 4, Damage: 613%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Bullets Consumed: 4, Damage: 619%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Bullets Consumed: 4, Damage: 625%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Bullets Consumed: 4, Damage: 631%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Bullets Consumed: 4, Damage: 637%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Bullets Consumed: 4, Damage: 643%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Bullets Consumed: 4, Damage: 649%, Number of Hits: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Bullets Consumed: 4, Damage: 655%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Bullets Consumed: 4, Damage: 661%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Bullets Consumed: 4, Damage: 667%, Number of Hits: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221015.png" loading="lazy"  alt="[Image: RED.5221015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Continual Aiming</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Concentrate fire on an enemy by marking it with a parrot. Afterwards, all of your attacks will focus on the target marked with the parrot, and the target will take extra damage. Permanently increases your Minimum and Maximum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> homing - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5221015.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 466%, Bonus Damage: +2%, Minimum and Maximum Critical Damage: +1%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 482%, Bonus Damage: +4%, Minimum and Maximum Critical Damage: +2%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 498%, Bonus Damage: +6%, Minimum and Maximum Critical Damage: +3%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 514%, Bonus Damage: +8%, Minimum and Maximum Critical Damage: +4%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 530%, Bonus Damage: +10%, Minimum and Maximum Critical Damage: +5%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 546%, Bonus Damage: +12%, Minimum and Maximum Critical Damage: +6%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 562%, Bonus Damage: +14%, Minimum and Maximum Critical Damage: +7%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 578%, Bonus Damage: +16%, Minimum and Maximum Critical Damage: +8%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 594%, Bonus Damage: +18%, Minimum and Maximum Critical Damage: +9%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 37, Damage: 610%, Bonus Damage: +20%, Minimum and Maximum Critical Damage: +10%, Range: 400</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 626%, Bonus Damage: +22%, Minimum and Maximum Critical Damage: +11%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 642%, Bonus Damage: +24%, Minimum and Maximum Critical Damage: +12%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 658%, Bonus Damage: +26%, Minimum and Maximum Critical Damage: +13%, Range: 400</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5220048.png" loading="lazy"  alt="[Image: RED.5220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Head Shot's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Time Reduction: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220049.png" loading="lazy"  alt="[Image: RED.5220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220047.png" loading="lazy"  alt="[Image: RED.5220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Head Shot's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220044.png" loading="lazy"  alt="[Image: RED.5220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Extra Number</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double Lucky Dice gains a 7th dice roll, consuming the first dice roll.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The effect should be defense ignore for 20%.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +9%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220042.png" loading="lazy"  alt="[Image: RED.5220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220043.png" loading="lazy"  alt="[Image: RED.5220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - One More Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There is a chance for cooldown to reset, with the next result guaranteed to be 4 or higher<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate Bonus: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220040.png" loading="lazy"  alt="[Image: RED.5220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220041.png" loading="lazy"  alt="[Image: RED.5220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221054.png" loading="lazy"  alt="[Image: RED.5221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unwearying Rum</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Have a cup of some special rum to make you stronger.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522unwearyingRum - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Max HP: +40%, Status Effect and Elemental Resistance: +15%, Damage Taken: -15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220046.png" loading="lazy"  alt="[Image: RED.5220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Head Shot's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220045.png" loading="lazy"  alt="[Image: RED.5220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the probability of rolling a 4, 5, or 6 when using Double Lucky Dice<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221052.png" loading="lazy"  alt="[Image: RED.5221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strange Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Using your technical know-how, create a large bomb that seeks and destroys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522bigFatBoy - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-480&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 400%, Number of Hits: 12, Max Enemies Hit: 15 - Cooldown Time: 15 sec</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.5221053.png" loading="lazy"  alt="[Image: RED.5221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220051.png" loading="lazy"  alt="[Image: RED.5220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Rapid Fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5220050.png" loading="lazy"  alt="[Image: RED.5220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Add Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range: +50%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220039.png" loading="lazy"  alt="[Image: RED.5220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220038.png" loading="lazy"  alt="[Image: RED.5220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220033.png" loading="lazy"  alt="[Image: RED.5220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220032.png" loading="lazy"  alt="[Image: RED.5220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220031.png" loading="lazy"  alt="[Image: RED.5220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220030.png" loading="lazy"  alt="[Image: RED.5220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220037.png" loading="lazy"  alt="[Image: RED.5220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220036.png" loading="lazy"  alt="[Image: RED.5220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220035.png" loading="lazy"  alt="[Image: RED.5220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220034.png" loading="lazy"  alt="[Image: RED.5220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5011000.png" loading="lazy"  alt="[Image: RED.5011000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Blaster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a fireball out, hitting up to three enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamesplash - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5011000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5011000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5011000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5011000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 208%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 211%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 214%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 217%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 220%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 223%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 226%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 232%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 235%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 238%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 241%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 244%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 247%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 256%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 259%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 262%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 265%, Max Enemies Hit: 3</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5011001.png" loading="lazy"  alt="[Image: RED.5011001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a cannon punch at a single enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSmash - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5011001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5011001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5011001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 76%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 77%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 78%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 79%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 80%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 81%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 82%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 83%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 84%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 85%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 86%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 87%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 88%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 89%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 90%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 91%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 92%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 93%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 94%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage; 95%, Number of Hits: 4</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5011002.png" loading="lazy"  alt="[Image: RED.5011002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast Back</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> An emergency escape measure using cannonfire that can reduce enemy movement speeds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> giganticBackstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5011002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5011002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5011002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 180%, Max Enemies Hit: 3, Slow Chance: 28%, Slow Duration: 2, Enemy Speed: -18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 185%, Max Enemies Hit: 3, Slow Chance: 31%, Slow Duration: 2, Enemy Speed: -21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Max Enemies Hit: 3, Slow Chance: 34%, Slow Duration: 2, Enemy Speed: -24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 195%, Max Enemies Hit: 3, Slow Chance: 37%, Slow Duration: 2, Enemy Speed: -27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 200%, Max Enemies Hit: 3, Slow Chance: 40%, Slow Duration: 3, Enemy Speed: -30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 205%, Max Enemies Hit: 3, Slow Chance: 43%, Slow Duration: 3, Enemy Speed: -33</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 210%, Max Enemies Hit: 3, Slow Chance: 46%, Slow Duration: 3, Enemy Speed: -36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 215%, Max Enemies Hit: 3, Slow Chance: 49%, Slow Duration: 3, Enemy Speed: -39</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 3, Slow Chance: 52%, Slow Duration: 3, Enemy Speed: -42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 225%, Max Enemies Hit: 3, Slow Chance: 55%, Slow Duration: 4, Enemy Speed: -45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 230%, Max Enemies Hit: 3, Slow Chance: 58%, Slow Duration: 4, Enemy Speed: -48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 235%, Max Enemies Hit: 3, Slow Chance: 61%, Slow Duration: 4, Enemy Speed: -51</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 240%, Max Enemies Hit: 3, Slow Chance: 64%, Slow Duration: 4, Enemy Speed: -54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 245%, Max Enemies Hit: 3, Slow Chance: 67%, Slow Duration: 4, Enemy Speed: -57</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 250%, Max Enemies Hit: 3, Slow Chance: 70%, Slow Duration: 5, Enemy Speed: -60</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5010003.png" loading="lazy"  alt="[Image: RED.5010003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> An improvement to the Cannon that permanently increases Weapon Attack and Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +2, Weapon DEF: +25, Magic DEF: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +4, Weapon DEF: +50, Magic DEF: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +6, Weapon DEF: +75, Magic DEF: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +8, Weapon DEF: +100, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +10, Weapon DEF: +125, Magic DEF: +125</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +12, Weapon DEF: +150, Magic DEF: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +14, Weapon DEF: +175, Magic DEF: +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +16, Weapon DEF: +200, Magic DEF: +200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +18, Weapon DEF: +225, Magic DEF: +225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon ATT: +20, Weapon DEF: +250, Magic DEF: +250</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5301000.png" loading="lazy"  alt="[Image: RED.5301000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Scatter Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot many small shells forward<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swiftShot - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-75&amp;rbx=150&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5301000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5301000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 143%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 155%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 167%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 185%, Number of Hits: 3, Max Enemies Hit: 4</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5301001.png" loading="lazy"  alt="[Image: RED.5301001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw forward an oak barrel filled with explosives. The barrel will roll a certain distance, pushing enemies with it before exploding.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The barrel is restricted by physical rules, causing it to go up hills slower, go off edges at angles depending on its launch speed, and requires a certain amount of ground in front of you before being able to be used.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, pushTarget = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushBoom - 930 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5301001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5301001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 32%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 50%, Explosion Damage: 275%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 34%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 36%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 285%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 38%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 40%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 295%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 42%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 300%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 44%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 305%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 46%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 310%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 48%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 315%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 50%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 52%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 325%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 54%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 56%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 335%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 58%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 60%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 345%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 62%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 350%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 64%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 355%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 66%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 68%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 365%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage; 70%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 100%, Explosion Damage: 370%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5301002.png" loading="lazy"  alt="[Image: RED.5301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Cannon equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonBooster - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5301003.png" loading="lazy"  alt="[Image: RED.5301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Monkey magic that temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5301003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5301003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 15 sec, Max HP: +20, Max MP: +20, All Stats: +3, Speed: +1%, Jump: +1%, Accuracy: +8, Avoidability: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, Max HP: +40, Max MP: +40, All Stats: +3, Speed: +1%, Jump: +1%, Accuracy: +16, Avoidability: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 45 sec, Max HP: +60, Max MP: +60, All Stats: +6, Speed: +2%, Jump: +1%, Accuracy: +24, Avoidability: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec, Max HP: +80, Max MP: +80, All Stats: +6, Speed: +2%, Jump: +1%, Accuracy: +32, Avoidability: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 75 sec, Max HP: +100, Max MP: +100, All Stats: +9, Speed: +3%, Jump: +2%, Accuracy: +40, Avoidability: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 90 sec, Max HP: +120, Max MP: +120, All Stats: +9, Speed: +3%, Jump: +2%, Accuracy: +48, Avoidability: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 105 sec, Max HP: +140, Max MP: +140, All Stats: +12, Speed: +4%, Jump: +2%, Accuracy: +56, Avoidability: +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec, Max HP: +160, Max MP: +160, All Stats: +12, Speed: +4%, Jump: +2%, Accuracy: +64, Avoidability: +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 135 sec, Max HP: +180, Max MP: +180, All Stats: +15, Speed: +5%, Jump: +3%, Accuracy: +72, Avoidability: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 150 sec, Max HP: +200, Max MP: +200, All Stats: +15, Speed: +5%, Jump: +3%, Accuracy: +80, Avoidability: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 165 sec, Max HP: +220, Max MP: +220, All Stats: +18, Speed: +6%, Jump: +3%, Accuracy: +88, Avoidability: +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 180 sec, Max HP: +240, Max MP: +240, All Stats: +18, Speed: +6%, Jump: +3%, Accuracy: +96, Avoidability: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 195 sec, Max HP: +260, Max MP: +260, All Stats: +21, Speed: +7%, Jump: +4%, Accuracy: +104, Avoidability: +104</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 210 sec, Max HP: +280, Max MP: +280, All Stats: +21, Speed: +7%, Jump: +4%, Accuracy: +112, Avoidability: +112</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 225 sec, Max HP: +300, Max MP: +300, All Stats: +24, Speed: +8%, Jump: +4%, Accuracy: +120, Avoidability: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 240 sec, Max HP: +320, Max MP: +320, All Stats: +24, Speed: +8%, Jump: +4%, Accuracy: +128, Avoidability: +128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 255 sec, Max HP: +340, Max MP: +340, All Stats: +27, Speed: +9%, Jump: +5%, Accuracy: +136, Avoidability: +136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 270 sec, Max HP: +360, Max MP: +360, All Stats: +27, Speed: +9%, Jump: +5%, Accuracy: +144, Avoidability: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 285 sec, Max HP: +380, Max MP: +380, All Stats: +30, Speed: +10%, Jump: +5%, Accuracy: +152, Avoidability: +152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 300 sec, Max HP: +400, Max MP: +400, All Stats: +30, Speed: +10%, Jump: +5%, Accuracy: +160, Avoidability: +160</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5300005.png" loading="lazy"  alt="[Image: RED.5300005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Cannons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cannon Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5300004.png" loading="lazy"  alt="[Image: RED.5300004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Passively improve your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%, Minimum Critical Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5300008.png" loading="lazy"  alt="[Image: RED.5300008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5310006.png" loading="lazy"  alt="[Image: RED.5310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reinforced Cannon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently enhance your cannon, improving weapon attack and attack speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +3, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +6, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +9, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +12, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +15, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +18, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +21, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +24, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +27, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon ATT: +30, Weapon Speed: -1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5310007.png" loading="lazy"  alt="[Image: RED.5310007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improve your stamina, defense, and resistance to status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Weapon DEF: +14%, Status Effect Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Weapon DEF: +18%, Status Effect Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Weapon DEF: +22%, Status Effect Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Weapon DEF: +26%, Status Effect Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Weapon DEF: +30%, Status Effect Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Weapon DEF: +34%, Status Effect Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Weapon DEF: +38%, Status Effect Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Weapon DEF: +42%, Status Effect Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Weapon DEF: +46%, Status Effect Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Weapon DEF: +50%, Status Effect Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311005.png" loading="lazy"  alt="[Image: RED.5311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Luck of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1: Nothing, 2: +30%, Defense 3: +20% HP &amp; MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311004.png" loading="lazy"  alt="[Image: RED.5311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Roulette</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explode an oak barrel to receive a random buff from inside. This buff will give you the chance to inflict status effects on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Oak Roulette does not affect bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> monkeyBoomboom - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.mob2.gif" target="_blank" rel="noopener" class="mycode_url">mob2</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.mob3.gif" target="_blank" rel="noopener" class="mycode_url">mob3</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.mob4.gif" target="_blank" rel="noopener" class="mycode_url">mob4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 186, Randomly acquire 3% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +1% - Cooldown Time: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 192, Randomly acquire 6% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +2% - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 198, Randomly acquire 9% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +3% - Cooldown Time: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 204, Randomly acquire 12% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +4% - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 210, Randomly acquire 15% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +5% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 216, Randomly acquire 18% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +6% - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 222, Randomly acquire 21% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +7% - Cooldown Time: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 228, Randomly acquire 24% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +8% - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 234, Randomly acquire 27% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +9% - Cooldown Time: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 240, Randomly acquire 30% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +10% - Cooldown Time: 30 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5310009.png" loading="lazy"  alt="[Image: RED.5310009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Counter Crush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to Counter, receiving no damage and dealing back some of your own<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> If you are not attacking when Cannon Counter activates, you will enter the Cannon Counter animation, and execute counterCannon delay. If you are attacking when Cannon Counter activates, you will deal damage without entering any delays or animations.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = damaged, counter = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> counterCannon - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 17%, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 17%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, Damage: 160%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5311001.png" loading="lazy"  alt="[Image: RED.5311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Madness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Detonate several special explosives, damaging enemies in all directions with a chance of stunning them. Permanently improves Monkey Rush Bomb's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSlam - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5311001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 223%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 45%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 226%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 50%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 229%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 50%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 55%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 235%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 55%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 238%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 241%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 65%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 247%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 65%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 250%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 70%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 253%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 70%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 75%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 259%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 75%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 262%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 80%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 265%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 80%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 85%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 271%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 85%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 274%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 90%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 277%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 90%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 46, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 95%, Stun Duration: 4 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5311000.png" loading="lazy"  alt="[Image: RED.5311000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pierce through many enemies with a sharp cannon shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSpike - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-70&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5311000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 182%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 184%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 186%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 190%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 192%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 196%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 198%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 200%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 202%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 206%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 208%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 212%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 216%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 218%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311003.png" loading="lazy"  alt="[Image: RED.5311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Aim your cannon at the ground to use the recoil to jump into the air. Nearby enemies will take damage from the explosion.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The height jumped does improve with more points.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, areaAttack = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonJump - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-80&amp;rbx=60&amp;rby=80&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 174%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 183%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 192%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 201%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 210%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311002.png" loading="lazy"  alt="[Image: RED.5311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash a sound wave to attack enemies. Charging this attack will let you do full damage. Whenever you hit a critical, there is a chance to bypass the charge requirement to do full damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Monkey Wave will display a buff over your head indicating it can be used without charging. This buff is activated at the displayed rate when you hit a critical.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> noiseWave - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 480%, Stun Rate: 45%, Activation Rate: 5% - Passive Effect - Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 500%, Stun Rate: 50%, Activation Rate: 5% - Passive Effect - Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 520%, Stun Rate: 50%, Activation Rate: 10% - Passive Effect - Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 540%, Stun Rate: 55%, Activation Rate: 10% - Passive Effect - Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 560%, Stun Rate: 55%, Activation Rate: 15% - Passive Effect - Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 580%, Stun Rate: 60%, Activation Rate: 15% - Passive Effect - Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 600%, Stun Rate: 60%, Activation Rate: 20% - Passive Effect - Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 620%, Stun Rate: 65%, Activation Rate: 20% - Passive Effect - Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 640%, Stun Rate: 65%, Activation Rate: 25% - Passive Effect - Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 660%, Stun Rate: 70%, Activation Rate: 25% - Passive Effect - Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 680%, Stun Rate: 70%, Activation Rate: 30% - Passive Effect - Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 700%, Stun Rate: 75%, Activation Rate: 30% - Passive Effect - Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 720%, Stun Rate: 75%, Activation Rate: 35% - Passive Effect - Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 740%, Stun Rate: 80%, Activation Rate: 35% - Passive Effect - Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 760%, Stun Rate: 80%, Activation Rate: 40% - Passive Effect - Critical Hit Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 780%, Stun Rate: 85%, Activation Rate: 40% - Passive Effect - Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 800%, Stun Rate: 85%, Activation Rate: 45% - Passive Effect - Critical Hit Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 820%, Stun Rate: 90%, Activation Rate: 45% - Passive Effect - Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 840%, Stun Rate: 90%, Activation Rate: 50% - Passive Effect - Critical Hit Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Damage: 860%, Stun Rate: 95%, Activation Rate: 50% - Passive Effect - Critical Hit Rate: +20%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.5321010.png" loading="lazy"  alt="[Image: RED.5321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate&#161;&#175;s Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases the rate at which Counter activates, and has a chance to enable a stance effect when struck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> pirateSpirit - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 10 sec, Knock-back Resistance: +22%, Passive Effect - Cannon Counter Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 20 sec, Knock-back Resistance: +24%, Passive Effect - Cannon Counter Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 30 sec, Knock-back Resistance: +26%, Passive Effect - Cannon Counter Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 40 sec, Knock-back Resistance: +28%, Passive Effect - Cannon Counter Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 50 sec, Knock-back Resistance: +30%, Passive Effect - Cannon Counter Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 60 sec, Knock-back Resistance: +32%, Passive Effect - Cannon Counter Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 70 sec, Knock-back Resistance: +34%, Passive Effect - Cannon Counter Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 80 sec, Knock-back Resistance: +36%, Passive Effect - Cannon Counter Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 90 sec, Knock-back Resistance: +38%, Passive Effect - Cannon Counter Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 100 sec, Knock-back Resistance: +40%, Passive Effect - Cannon Counter Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 110 sec, Knock-back Resistance: +42%, Passive Effect - Cannon Counter Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 120 sec, Knock-back Resistance: +44%, Passive Effect - Cannon Counter Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 130 sec, Knock-back Resistance: +46%, Passive Effect - Cannon Counter Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 140 sec, Knock-back Resistance: +48%, Passive Effect - Cannon Counter Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 150 sec, Knock-back Resistance: +50%, Passive Effect - Cannon Counter Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 160 sec, Knock-back Resistance: +52%, Passive Effect - Cannon Counter Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 170 sec, Knock-back Resistance: +54%, Passive Effect - Cannon Counter Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 180 sec, Knock-back Resistance: +56%, Passive Effect - Cannon Counter Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 190 sec, Knock-back Resistance: +58%, Passive Effect - Cannon Counter Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 200 sec, Knock-back Resistance: +60%, Passive Effect - Cannon Counter Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 210 sec, Knock-back Resistance: +62%, Passive Effect - Cannon Counter Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 220 sec, Knock-back Resistance: +64%, Passive Effect - Cannon Counter Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 230 sec, Knock-back Resistance: +66%, Passive Effect - Cannon Counter Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 240 sec, Knock-back Resistance: +68%, Passive Effect - Cannon Counter Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 250 sec, Knock-back Resistance: +70%, Passive Effect - Cannon Counter Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 260 sec, Knock-back Resistance: +72%, Passive Effect - Cannon Counter Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 270 sec, Knock-back Resistance: +74%, Passive Effect - Cannon Counter Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 280 sec, Knock-back Resistance: +76%, Passive Effect - Cannon Counter Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 290 sec, Knock-back Resistance: +78%, Passive Effect - Cannon Counter Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 80, Duration: 300 sec, Knock-back Resistance: +80%, Passive Effect - Cannon Counter Rate: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 310 sec, Knock-back Resistance: +82%, Passive Effect - Cannon Counter Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 320 sec, Knock-back Resistance: +84%, Passive Effect - Cannon Counter Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 330 sec, Knock-back Resistance: +86%, Passive Effect - Cannon Counter Rate: +17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321012.png" loading="lazy"  alt="[Image: RED.5321012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash concentrated fire on the enemy ahead.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> immolation - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5321012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 270%, Number of Hits: 4, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 275%, Number of Hits: 4, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 280%, Number of Hits: 4, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 285%, Number of Hits: 4, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 290%, Number of Hits: 4, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 295%, Number of Hits: 4, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 300%, Number of Hits: 4, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 305%, Number of Hits: 4, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 310%, Number of Hits: 4, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 315%, Number of Hits: 4, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 320%, Number of Hits: 4, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 325%, Number of Hits: 4, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 330%, Number of Hits: 4, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 335%, Number of Hits: 4, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 340%, Number of Hits: 4, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 345%, Number of Hits: 4, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 350%, Number of Hits: 4, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 355%, Number of Hits: 4, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 360%, Number of Hits: 4, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 365%, Number of Hits: 4, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 370%, Number of Hits: 4, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 375%, Number of Hits: 4, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 380%, Number of Hits: 4, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 385%, Number of Hits: 4, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 390%, Number of Hits: 4, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 395%, Number of Hits: 4, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 400%, Number of Hits: 4, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 405%, Number of Hits: 4, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 410%, Number of Hits: 4, Critical Hit Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 63, Damage: 415%, Number of Hits: 4, Critical Hit Rate: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 420%, Number of Hits: 4, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 425%, Number of Hits: 4, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 430%, Number of Hits: 4, Critical Hit Rate: +17%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5320007.png" loading="lazy"  alt="[Image: RED.5320007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP &amp; MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Luck of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320009.png" loading="lazy"  alt="[Image: RED.5320009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Overload</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Raise your cannon's performance to its highest, permanently improving damage done, and allowing for attacks to ignore some defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 56%, Damage: +11%, Defense Ignored: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 56%, Damage: +12%, Defense Ignored: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 57%, Damage: +13%, Defense Ignored: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 57%, Damage: +14%, Defense Ignored: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 58%, Damage: +15%, Defense Ignored: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 58%, Damage: +16%, Defense Ignored: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 59%, Damage: +17%, Defense Ignored: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 59%, Damage: +18%, Defense Ignored: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 60%, Damage: +19%, Defense Ignored: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 60%, Damage: +20%, Defense Ignored: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 61%, Damage: +21%, Defense Ignored: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 61%, Damage: +22%, Defense Ignored: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 62%, Damage: +23%, Defense Ignored: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 62%, Damage: +24%, Defense Ignored: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 63%, Damage: +25%, Defense Ignored: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 63%, Damage: +26%, Defense Ignored: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 64%, Damage: +27%, Defense Ignored: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 64%, Damage: +28%, Defense Ignored: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 65%, Damage: +29%, Defense Ignored: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 65%, Damage: +30%, Defense Ignored: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 66%, Damage: +31%, Defense Ignored: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 66%, Damage: +32%, Defense Ignored: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 67%, Damage: +33%, Defense Ignored: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 67%, Damage: +34%, Defense Ignored: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 68%, Damage: +35%, Defense Ignored: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 68%, Damage: +36%, Defense Ignored: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 69%, Damage: +37%, Defense Ignored: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 69%, Damage: +38%, Defense Ignored: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 70%, Damage: +39%, Defense Ignored: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: 70%, Damage: +40%, Defense Ignored: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 71%, Damage: +41%, Defense Ignored: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 71%, Damage: +42%, Defense Ignored: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 72%, Damage: +43%, Defense Ignored: +21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320008.png" loading="lazy"  alt="[Image: RED.5320008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mega Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the effectiveness of Monkey Magic. Temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Monkey Magic<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5320008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5320008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.5320008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +420, Max MP: +420, All Stats: +31, Speed: +11%, Jump: +6%, Accuracy: +163, Avoidability: +163</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +440, Max MP: +440, All Stats: +32, Speed: +11%, Jump: +6%, Accuracy: +166, Avoidability: +166</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +460, Max MP: +460, All Stats: +33, Speed: +11%, Jump: +6%, Accuracy: +169, Avoidability: +169</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +480, Max MP: +480, All Stats: +34, Speed: +11%, Jump: +6%, Accuracy: +172, Avoidability: +172</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +500, Max MP: +500, All Stats: +35, Speed: +11%, Jump: +6%, Accuracy: +175, Avoidability: +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +520, Max MP: +520, All Stats: +36, Speed: +11%, Jump: +6%, Accuracy: +178, Avoidability: +178</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +540, Max MP: +540, All Stats: +37, Speed: +12%, Jump: +7%, Accuracy: +181, Avoidability: +181</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +560, Max MP: +560, All Stats: +38, Speed: +12%, Jump: +7%, Accuracy: +184, Avoidability: +184</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +580, Max MP: +580, All Stats: +39, Speed: +12%, Jump: +7%, Accuracy: +187, Avoidability: +187</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +600, Max MP: +600, All Stats: +40, Speed: +12%, Jump: +7%, Accuracy: +190, Avoidability: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +620, Max MP: +620, All Stats: +41, Speed: +12%, Jump: +7%, Accuracy: +193, Avoidability: +193</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +640, Max MP: +640, All Stats: +42, Speed: +12%, Jump: +7%, Accuracy: +196, Avoidability: +196</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +660, Max MP: +660, All Stats: +43, Speed: +13%, Jump: +8%, Accuracy: +199, Avoidability: +199</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +680, Max MP: +680, All Stats: +44, Speed: +13%, Jump: +8%, Accuracy: +202, Avoidability: +202</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +700, Max MP: +700, All Stats: +45, Speed: +13%, Jump: +8%, Accuracy: +205, Avoidability: +205</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +720, Max MP: +720, All Stats: +46, Speed: +13%, Jump: +8%, Accuracy: +208, Avoidability: +208</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +740, Max MP: +740, All Stats: +47, Speed: +13%, Jump: +8%, Accuracy: +211, Avoidability: +211</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +760, Max MP: +760, All Stats: +48, Speed: +13%, Jump: +8%, Accuracy: +214, Avoidability: +214</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +780, Max MP: +780, All Stats: +49, Speed: +14%, Jump: +9%, Accuracy: +217, Avoidability: +217</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +800, Max MP: +800, All Stats: +50, Speed: +14%, Jump: +9%, Accuracy: +220, Avoidability: +220</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +820, Max MP: +820, All Stats: +51, Speed: +14%, Jump: +9%, Accuracy: +223, Avoidability: +223</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +840, Max MP: +840, All Stats: +52, Speed: +14%, Jump: +9%, Accuracy: +226, Avoidability: +226</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +860, Max MP: +860, All Stats: +53, Speed: +14%, Jump: +9%, Accuracy: +229, Avoidability: +229</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +880, Max MP: +880, All Stats: +54, Speed: +14%, Jump: +9%, Accuracy: +232, Avoidability: +232</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +900, Max MP: +900, All Stats: +55, Speed: +15%, Jump: +10%, Accuracy: +235, Avoidability: +235</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +920, Max MP: +920, All Stats: +56, Speed: +15%, Jump: +10%, Accuracy: +238, Avoidability: +238</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +940, Max MP: +940, All Stats: +57, Speed: +15%, Jump: +10%, Accuracy: +241, Avoidability: +241</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +960, Max MP: +960, All Stats: +58, Speed: +15%, Jump: +10%, Accuracy: +244, Avoidability: +244</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +980, Max MP: +980, All Stats: +59, Speed: +15%, Jump: +10%, Accuracy: +247, Avoidability: +247</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 300 sec, Max HP: +1000, Max MP: +1000, All Stats: +60, Speed: +15%, Jump: +10%, Accuracy: +250, Avoidability: +250</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, Max HP: +1020, Max MP: +1020, All Stats: +61, Speed: +16%, Jump: +11%, Accuracy: +253, Avoidability: +253</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, Max HP: +1040, Max MP: +1040, All Stats: +62, Speed: +16%, Jump: +11%, Accuracy: +256, Avoidability: +256</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, Max HP: +1060, Max MP: +1060, All Stats: +63, Speed: +16%, Jump: +11%, Accuracy: +259, Avoidability: +259</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321006.png" loading="lazy"  alt="[Image: RED.5321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321004.png" loading="lazy"  alt="[Image: RED.5321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a pair of elite monkey gunners to assist you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 32 sec, Damage: 283%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 34 sec, Damage: 291%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 36 sec, Damage: 299%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 38 sec, Damage: 307%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 40 sec, Damage: 315%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 42 sec, Damage: 323%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 44 sec, Damage: 331%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 46 sec, Damage: 339%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 48 sec, Damage: 347%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 50 sec, Damage: 355%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 52 sec, Damage: 363%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 54 sec, Damage: 371%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 56 sec, Damage: 379%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 58 sec, Damage: 387%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 60 sec, Damage: 395%, Cooldown Time: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 62 sec, Damage: 403%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 64 sec, Damage: 411%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 66 sec, Damage: 419%, Cooldown Time: 10 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5321005.png" loading="lazy"  alt="[Image: RED.5321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321003.png" loading="lazy"  alt="[Image: RED.5321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Anchors Away</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons forth a powerful magnetic anchor. The anchor pulls enemies towards itself, causing damage, and self-destructs when it expires, dealing more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Immediately upon being used, Magnetic Anchor will perform one hit, and pull all monsters. Attacks at a rate of 1530ms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magneticCannon - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8, attack2 = 8, die = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 6 sec, Damage: 264%, Self-destruct Damage: 415%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 7 sec, Damage: 278%, Self-destruct Damage: 430%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 8 sec, Damage: 292%, Self-destruct Damage: 445%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 9 sec, Damage: 306%, Self-destruct Damage: 460%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 10 sec, Damage: 320%, Self-destruct Damage: 475%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 11 sec, Damage: 334%, Self-destruct Damage: 490%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 12 sec, Damage: 348%, Self-destruct Damage: 505%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 13 sec, Damage: 362%, Self-destruct Damage: 520%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 14 sec, Damage: 376%, Self-destruct Damage: 535%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 15 sec, Damage: 390%, Self-destruct Damage: 550%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 16 sec, Damage: 404%, Self-destruct Damage: 565%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 17 sec, Damage: 418%, Self-destruct Damage: 580%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 18 sec, Damage: 432%, Self-destruct Damage: 595%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 19 sec, Damage: 446%, Self-destruct Damage: 610%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 86, Duration: 20 sec, Damage: 460%, Self-destruct Damage: 625%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 21 sec, Damage: 474%, Self-destruct Damage: 640%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 22 sec, Damage: 488%, Self-destruct Damage: 655%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 23 sec, Damage: 502%, Self-destruct Damage: 670%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5321000.png" loading="lazy"  alt="[Image: RED.5321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot a powerful cannon at multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> superCannon - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 313%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 321%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 337%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 361%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 369%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 385%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 393%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 401%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 409%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 417%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 433%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 441%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 449%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 457%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 473%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 481%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 489%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 497%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 513%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 521%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 529%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 537%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 553%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 561%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 569%, Number of Hits: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321001.png" loading="lazy"  alt="[Image: RED.5321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sortie the Battleship Nautilus to rain ordnance on your foes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321001.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/RED.5321001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5321001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5320045.png" loading="lazy"  alt="[Image: RED.5320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Enhanced</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to set up one more Monkey Militia<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Available Summons: +1 </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320044.png" loading="lazy"  alt="[Image: RED.5320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Monkey Militia's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320047.png" loading="lazy"  alt="[Image: RED.5320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320046.png" loading="lazy"  alt="[Image: RED.5320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320041.png" loading="lazy"  alt="[Image: RED.5320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320040.png" loading="lazy"  alt="[Image: RED.5320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320043.png" loading="lazy"  alt="[Image: RED.5320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Split Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Decreases Monkey Militia's damage, but increases number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1, Damage: 1/2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320042.png" loading="lazy"  alt="[Image: RED.5320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320049.png" loading="lazy"  alt="[Image: RED.5320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320048.png" loading="lazy"  alt="[Image: RED.5320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's number of hits<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320050.png" loading="lazy"  alt="[Image: RED.5320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320051.png" loading="lazy"  alt="[Image: RED.5320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320034.png" loading="lazy"  alt="[Image: RED.5320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320035.png" loading="lazy"  alt="[Image: RED.5320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320036.png" loading="lazy"  alt="[Image: RED.5320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320037.png" loading="lazy"  alt="[Image: RED.5320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320030.png" loading="lazy"  alt="[Image: RED.5320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320031.png" loading="lazy"  alt="[Image: RED.5320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320032.png" loading="lazy"  alt="[Image: RED.5320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320033.png" loading="lazy"  alt="[Image: RED.5320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5320038.png" loading="lazy"  alt="[Image: RED.5320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5320039.png" loading="lazy"  alt="[Image: RED.5320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321054.png" loading="lazy"  alt="[Image: RED.5321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buckshot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use a special buckshot designed for cannon shooters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Damage Reduced to: 40%, Number of Hits: 3 times more</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321053.png" loading="lazy"  alt="[Image: RED.5321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321052.png" loading="lazy"  alt="[Image: RED.5321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Cannon Rainbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a rainbow flash from three cannons with the help of your allies. Key Down skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY532rollingCannon - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-300&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5321052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5321052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.5321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 12 sec, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 10, Attack Rate: 240 ms - Cooldown Time: 90 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Pirate</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5000000.png" loading="lazy"  alt="[Image: RED.5000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullet Time</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Maximum Speed, and Jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Speed: +2%, Jump: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Speed: +4%, Jump: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Speed: +6%, Jump: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Speed: +8%, Jump: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Speed: +10%, Jump: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Speed: +12%, Jump: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Speed: +14%, Jump: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Speed: +16%, Jump: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Speed: +18%, Jump: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Speed: +20%, Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5000006.png" loading="lazy"  alt="[Image: RED.5000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fortune Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain a chance to deal lethal damage whenever you attack<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5000006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 7%, Damage: +200%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5000007.png" loading="lazy"  alt="[Image: RED.5000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Rower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%, Critical Minimum Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%, Critical Minimum Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%, Critical Minimum Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Critical Minimum Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%, Critical Minimum Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Critical Minimum Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Critical Minimum Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Critical Minimum Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Critical Minimum Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%, Critical Minimum Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5001005.png" loading="lazy"  alt="[Image: RED.5001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: &#161;ç&#161;Eor &#161;&#230;&#161;Ewith the arrow keys.] While using Dash, Corkscrew Blow and Triple Fire's damage will be increased.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 4 sec, Speed: +10%, Jump: +4%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 8 sec, Speed: +20%, Jump: +8%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 12 sec, Speed: +30%, Jump: +12%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 16 sec, Speed: +40%, Jump: +16%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1, Duration: 20 sec, Speed: +50%, Jump: +20%, Triple Fire and Corkscrew Blow Damage: +100% while Dash is active</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5001010.png" loading="lazy"  alt="[Image: RED.5001010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump once more in the same direction. The higher the skill level, the further you jump. Push the Jump Key to activate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> Jump - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5001003.png" loading="lazy"  alt="[Image: RED.5001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two consecutive bullets at the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doublefire - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.10.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.15.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.20.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001003.CharLevel.25.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 127%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 129%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 131%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 133%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 135%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 137%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 139%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 141%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 143%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 145%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 147%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 149%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 151%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 153%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 155%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 157%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 159%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 161%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 163%, Number of Hits: 2, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7, Damage: 165%, Number of Hits: 2, Range: 380</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5001002.png" loading="lazy"  alt="[Image: RED.5001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sommersault Kick</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> somersault - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-71&amp;rbx=-5&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001002.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 233%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 237%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 241%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 257%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 265%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 269%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 273%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 277%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 281%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 289%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 293%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 301%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 305%, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5001008.png" loading="lazy"  alt="[Image: RED.5001008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">{}</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> {}<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> triplefire - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Shot<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5001008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5001008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5001008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5001008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">{}</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">{}</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Brawler</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5100009.png" loading="lazy"  alt="[Image: RED.5100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100013.png" loading="lazy"  alt="[Image: RED.5100013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Endurance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Periodically heal HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 1% HP and MP every 14 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 1% HP and MP every 13 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 2% HP and MP every 12 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 2% HP and MP every 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 3% HP and MP every 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 3% HP and MP every 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 4% HP and MP every 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 4% HP and MP every 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 5% HP and MP every 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recover 5% HP and MP every 5 seconds</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101014.png" loading="lazy"  alt="[Image: RED.5101014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Tornado</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack with Energy-charged gusts of wind.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyTornado - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5101014.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5101014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 338%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 346%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 354%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 362%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 370%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 378%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 386%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 394%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 402%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Energy Cost: 85, Damage: 410%, Max Enemies Hit: 6, Range: 450, Duration: 1200 ms</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101006.png" loading="lazy"  alt="[Image: RED.5101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have Knuckles equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101004.png" loading="lazy"  alt="[Image: RED.5101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Corkscrew Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rush forward wildly, taking a quick opportunity to punch many enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> screw - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 284%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 288%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 292%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 296%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 304%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 308%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 312%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 316%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 320%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 328%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 332%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 336%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 340%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 344%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 348%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 352%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 356%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 360%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101012.png" loading="lazy"  alt="[Image: RED.5101012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Upper</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Using a strong uppercut, form a fierce tornado to attack the enemy. When Energy Charge is active, attacks with the more powerful, long distance Energy Tornado.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoUpper - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5101012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5101012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 325%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 330%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 335%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 340%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 85, Damage: 345%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 350%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 355%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 360%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 85, Damage: 365%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Energy Cost: 85, Damage: 370%, Max Enemies Hit: 6, Range: 350, Duration: 900 ms</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5101011.png" loading="lazy"  alt="[Image: RED.5101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mental Clarity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Clear your mind to temporarily improve your weapon attack and accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Mental Clarity&#161;&#175;s weapon attack buff stacks with other weapon attack buffes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5101011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5101011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5101011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Accuracy: +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +4, Accuracy: +92</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +6, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +7, Accuracy: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +9, Accuracy: +104</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +10, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +12, Accuracy: +112</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +13, Accuracy: +116</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +15, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +16, Accuracy: +124</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +18, Accuracy: +128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +19, Accuracy: +132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +21, Accuracy: +136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Accuracy: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Accuracy: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +25, Accuracy: +148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +27, Accuracy: +152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +28, Accuracy: +156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Weapon ATT: +30, Accuracy: +160</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100010.png" loading="lazy"  alt="[Image: RED.5100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100001.png" loading="lazy"  alt="[Image: RED.5100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Knuckles<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckler Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Knuckler Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5100015.png" loading="lazy"  alt="[Image: RED.5100015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Charge up Energy with every attack. When Energy Charge is active, you will recieve bonus Accuracy, Defense, Speed, and Knock-back Resistance and most skills will consume Energy rather than MP. When you are charging energy, the effects of this skill are halved.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5100015.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5100015.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Energy: 5000, Energy per Attack: 150, Charged Effect - Accuracy: +120, Speed: +10, Weapon and Magic DEF: +250, Stance Rate: +40%, Effects halved while charging</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marauder</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.5110014.png" loading="lazy"  alt="[Image: RED.5110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Super Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases maximum Energy and attack while enhancing the effects of Energy Charge. Additionally, when attacking bosses, twice as much Energy is charged.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5110014.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5110014.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 167, Charged Effect - Weapon ATT: +10, Accuracy: +126, Speed: 11, Weapon and Magic DEF: +272, Stance Rate: +33%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 174, Charged Effect - Weapon ATT: +12, Accuracy: +132, Speed: 12, Weapon and Magic DEF: +284, Stance Rate: +36%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 181, Charged Effect - Weapon ATT: +12, Accuracy: +138, Speed: 13, Weapon and Magic DEF: +296, Stance Rate: +39%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 188, Charged Effect - Weapon ATT: +14, Accuracy: +144, Speed: 14, Weapon and Magic DEF: +308, Stance Rate: +42%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 195, Charged Effect - Weapon ATT: +14, Accuracy: +150, Speed: 15, Weapon and Magic DEF: +320, Stance Rate: +45%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 202, Charged Effect - Weapon ATT: +16, Accuracy: +156, Speed: 16, Weapon and Magic DEF: +332, Stance Rate: +48%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 209, Charged Effect - Weapon ATT: +16, Accuracy: +162, Speed: 17, Weapon and Magic DEF: +344, Stance Rate: +51%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 216, Charged Effect - Weapon ATT: +18, Accuracy: +168, Speed: 18, Weapon and Magic DEF: +356, Stance Rate: +54%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 223, Charged Effect - Weapon ATT: +18, Accuracy: +174, Speed: 19, Weapon and Magic DEF: +368, Stance Rate: +57%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 230, Charged Effect - Weapon ATT: +20, Accuracy: +180, Speed: 20, Weapon and Magic DEF: +380, Stance Rate: +60%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 237, Charged Effect - Weapon ATT: +20, Accuracy: +186, Speed: 21, Weapon and Magic DEF: +392, Stance Rate: +63%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 244, Charged Effect - Weapon ATT: +22, Accuracy: +192, Speed: 22, Weapon and Magic DEF: +404, Stance Rate: +66%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 251, Charged Effect - Weapon ATT: +22, Accuracy: +198, Speed: 23, Weapon and Magic DEF: +416, Stance Rate: +69%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 258, Charged Effect - Weapon ATT: +24, Accuracy: +204, Speed: 24, Weapon and Magic DEF: +428, Stance Rate: +72%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 265, Charged Effect - Weapon ATT: +24, Accuracy: +210, Speed: 25, Weapon and Magic DEF: +440, Stance Rate: +75%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 272, Charged Effect - Weapon ATT: +26, Accuracy: +216, Speed: 26, Weapon and Magic DEF: +452, Stance Rate: +78%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 279, Charged Effect - Weapon ATT: +26, Accuracy: +222, Speed: 27, Weapon and Magic DEF: +464, Stance Rate: +81%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 286, Charged Effect - Weapon ATT: +28, Accuracy: +228, Speed: 28, Weapon and Magic DEF: +476, Stance Rate: +84%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 293, Charged Effect - Weapon ATT: +28, Accuracy: +234, Speed: 29, Weapon and Magic DEF: +488, Stance Rate: +87%, Effects halved while charging</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Energy: 10,000, Energy per Attack: 300, Charged Effect - Weapon ATT: +30, Accuracy: +240, Speed: 30, Weapon and Magic DEF: +500, Stance Rate: +90%, Effects halved while charging</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5110000.png" loading="lazy"  alt="[Image: RED.5110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5110000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +24%, Stun Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +28%, Stun Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +32%, Stun Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +36%, Stun Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +40%, Stun Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +44%, Stun Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +48%, Stun Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +52%, Stun Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate when attacking Stunned enemies: +56%, Stun Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate when attacking Stunned enemies: +60%, Stun Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5110011.png" loading="lazy"  alt="[Image: RED.5110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase hit rate and critical damage, and critical hit rate against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +7%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +13%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111007.png" loading="lazy"  alt="[Image: RED.5111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1: Nothing, 2: +30%, Defense 3: +20% HP &amp; MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5111007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111015.png" loading="lazy"  alt="[Image: RED.5111015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shockwave (Energy Charge)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/RED.5111015.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 180, Damage: 762%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 180, Damage: 774%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Energy Cost: 180, Damage: 786%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 798%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 810%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 822%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 180, Damage: 834%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 846%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 858%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 870%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 180, Damage: 882%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 894%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 906%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 918%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 180, Damage: 930%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 942%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 954%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 966%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 180, Damage: 978%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Energy Cost: 180, Damage: 990%, Max Enemies Hit: 8 - Energy Charge Damage Bonus: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5111010.png" loading="lazy"  alt="[Image: RED.5111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Willow Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily reduce the amount of damage taken from enemies by concentrating your mind.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111010.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.5111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 72 sec, Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 84 sec, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 96 sec, Damage Taken: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 108 sec, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 120 sec, Damage Taken: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 144 sec, Damage Taken: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 156 sec, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 168 sec, Damage Taken: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 180 sec, Damage Taken: -20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5111002.png" loading="lazy"  alt="[Image: RED.5111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Buster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blast your energy at nearby enemies. Chance to stun enemies. When Energy Charge is active, attacks with the quicker, longer ranged Hedgehog Buster.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Called Energy Buster in KMS.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> eburster - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 357%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 31%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 361%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 33%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 40, Damage: 369%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 34%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Energy Cost: 45, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 35%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 377%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 381%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 37%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 385%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 38%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 45, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 39%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 50, Damage: 393%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Energy Cost: 50, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 41%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 50, Damage: 401%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 50, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 43%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 50, Damage: 409%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 55, Damage: 413%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 55, Damage: 417%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 55, Damage: 421%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 47%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 55, Damage: 425%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 55, Damage: 429%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 49%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Energy Cost: 60, Damage: 433%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 7 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5111012.png" loading="lazy"  alt="[Image: RED.5111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shockwave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/RED.5111012.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 18, Energy Cost: 180, Damage: 762%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 18, Energy Cost: 180, Damage: 774%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 18, Energy Cost: 180, Damage: 786%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 798%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 810%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 822%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 20, Energy Cost: 180, Damage: 834%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 846%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 858%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 870%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Energy Cost: 180, Damage: 882%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 894%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 906%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 918%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Energy Cost: 180, Damage: 930%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 942%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 954%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 966%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Energy Cost: 180, Damage: 978%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP 28, Energy Cost: 180, Damage: 990%, Max Enemies Hit: 8 - Energy Charge damage bonus: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111013.png" loading="lazy"  alt="[Image: RED.5111013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hedgehog Buster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blast your energy at nearby enemies. Chance to stun enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBuster - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-110&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5111013.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 343%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 31%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 346%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 349%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 33%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 352%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 34%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 355%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 35%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 358%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 361%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 37%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 364%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 38%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 367%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 39%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 41%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 376%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 379%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 43%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 382%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 385%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 388%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 391%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 47%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 394%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost:  140, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 49%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy Cost:  140, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 7 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5111009.png" loading="lazy"  alt="[Image: RED.5111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Spiral</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the strength of the Super Transform to charge through your enemies and push them forward. Can be chained with Corkscrew Blow.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> &#161;±Chained&#161;± means if used quickly enough after Corkscrew Blow, the delay between the two skills will be shortened<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleSpiral - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-50&amp;rbx=2&amp;rby=2&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5111009.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 280%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 283%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 286%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 289%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 292%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 295%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 298%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 307%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 313%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 316%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 319%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 322%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 328%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 331%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 334%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 337%, Number of Hits: 2, Max Enemies Hit: 8, Rushes Targets</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.5121019.png" loading="lazy"  alt="[Image: RED.5121019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Strike (Energy Charge)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the soul of a sleeping dragon to attack your enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonstrike - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=25&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121019.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121019.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost: 180, Damage: 596%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost: 180, Damage: 602%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost: 180, Damage: 608%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost: 180, Damage: 614%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost: 180, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 180, Damage: 626%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 180, Damage: 632%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost: 180, Damage: 638%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost: 180, Damage: 644%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost: 180, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost: 180, Damage: 656%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost: 180, Damage: 662%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost: 180, Damage: 668%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost: 180, Damage: 674%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost: 180, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost: 180, Damage: 686%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost: 180, Damage: 692%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost: 180, Damage: 698%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost: 180, Damage: 704%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost: 180, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost: 180, Damage: 716%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost: 180, Damage: 722%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost: 180, Damage: 728%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost: 180, Damage: 734%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost: 180, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost: 180, Damage: 746%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost: 180, Damage: 752%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost: 180, Damage: 758%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost: 180, Damage: 764%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 43, Energy Cost: 180, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost: 180, Damage: 776%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost: 180, Damage: 782%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Energy Cost: 180, Damage: 788%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge Damage Bonus: Variable Missing</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5121017.png" loading="lazy"  alt="[Image: RED.5121017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. Enhanced version of Energy Blast with more power and range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlastMax - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-850&amp;lty=-120&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">850%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121017.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 435%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 445%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 455%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 460%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 470%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 475%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 485%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 490%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 495%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 500%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 515%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 525%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 535%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 540%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 555%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy Cost: 260, Damage: 565%, Number of Hits: 4, Max Enemies Hit: 10</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 575%, Number of Hits: 4, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Energy Cost: 260, Damage: 580%, Number of Hits: 4, Max Enemies Hit: 10</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5121016.png" loading="lazy"  alt="[Image: RED.5121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. When Energy Charge is active, attack with the more powerful Double Blast instead.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlastNew - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-495&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">495%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  25, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  25, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  25, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 435%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 445%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  28, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 455%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 460%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  31, Damage: 470%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 475%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 485%, Number of Hits: 4, Max Enemies Hit: 8 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  34, Damage: 490%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 495%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 500%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  37, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 515%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 525%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  40, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 535%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 540%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  43, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  46, Damage: 555%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  46, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 9 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost:  46, Damage: 565%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  46, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  49, Damage: 575%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost:  49, Damage: 580%, Number of Hits: 4, Max Enemies Hit: 10 - Energy Charge, Double Blast Damage: +20%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121015.png" loading="lazy"  alt="[Image: RED.5121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vipercision</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the spirit of a forgotten serpent to temporarily improve your attack, and passively improves your elemental and status resistance, and your weapon mastery with Knuckles.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> I believe the name is a pun on Viper (KMS name for Buccaneers) and Precision (pointed out by ChosenFruit).<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 64 sec, Weapon ATT: +1%, Passive Effect - Knuckle Mastery: +56%, Elemental Resistance: +1%, Status Effect Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 68 sec, Weapon ATT: +1%, Passive Effect - Knuckle Mastery: +56%, Elemental Resistance: +2%, Status Effect Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 72 sec, Weapon ATT: +2%, Passive Effect - Knuckle Mastery: +57%, Elemental Resistance: +3%, Status Effect Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 76 sec, Weapon ATT: +2%, Passive Effect - Knuckle Mastery: +57%, Elemental Resistance: +4%, Status Effect Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 80 sec, Weapon ATT: +3%, Passive Effect - Knuckle Mastery: +58%, Elemental Resistance: +5%, Status Effect Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 84 sec, Weapon ATT: +3%, Passive Effect - Knuckle Mastery: +58%, Elemental Resistance: +6%, Status Effect Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 88 sec, Weapon ATT: +4%, Passive Effect - Knuckle Mastery: +59%, Elemental Resistance: +7%, Status Effect Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 92 sec, Weapon ATT: +4%, Passive Effect - Knuckle Mastery: +59%, Elemental Resistance: +8%, Status Effect Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 96 sec, Weapon ATT: +5%, Passive Effect - Knuckle Mastery: +60%, Elemental Resistance: +9%, Status Effect Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 100 sec, Weapon ATT: +5%, Passive Effect - Knuckle Mastery: +60%, Elemental Resistance: +10%, Status Effect Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 104 sec, Weapon ATT: +6%, Passive Effect - Knuckle Mastery: +61%, Elemental Resistance: +11%, Status Effect Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 108 sec, Weapon ATT: +6%, Passive Effect - Knuckle Mastery: +61%, Elemental Resistance: +12%, Status Effect Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 112 sec, Weapon ATT: +7%, Passive Effect - Knuckle Mastery: +62%, Elemental Resistance: +13%, Status Effect Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 116 sec, Weapon ATT: +7%, Passive Effect - Knuckle Mastery: +62%, Elemental Resistance: +14%, Status Effect Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Weapon ATT: +8%, Passive Effect - Knuckle Mastery: +63%, Elemental Resistance: +15%, Status Effect Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 124 sec, Weapon ATT: +8%, Passive Effect - Knuckle Mastery: +63%, Elemental Resistance: +16%, Status Effect Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 128 sec, Weapon ATT: +9%, Passive Effect - Knuckle Mastery: +64%, Elemental Resistance: +17%, Status Effect Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 132 sec, Weapon ATT: +9%, Passive Effect - Knuckle Mastery: +64%, Elemental Resistance: +18%, Status Effect Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 136 sec, Weapon ATT: +10%, Passive Effect - Knuckle Mastery: +65%, Elemental Resistance: +19%, Status Effect Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 140 sec, Weapon ATT: +10%, Passive Effect - Knuckle Mastery: +65%, Elemental Resistance: +20%, Status Effect Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 144 sec, Weapon ATT: +11%, Passive Effect - Knuckle Mastery: +66%, Elemental Resistance: +21%, Status Effect Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 148 sec, Weapon ATT: +11%, Passive Effect - Knuckle Mastery: +66%, Elemental Resistance: +22%, Status Effect Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 152 sec, Weapon ATT: +12%, Passive Effect - Knuckle Mastery: +67%, Elemental Resistance: +23%, Status Effect Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 156 sec, Weapon ATT: +12%, Passive Effect - Knuckle Mastery: +67%, Elemental Resistance: +24%, Status Effect Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 160 sec, Weapon ATT: +13%, Passive Effect - Knuckle Mastery: +68%, Elemental Resistance: +25%, Status Effect Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 164 sec, Weapon ATT: +13%, Passive Effect - Knuckle Mastery: +68%, Elemental Resistance: +26%, Status Effect Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 168 sec, Weapon ATT: +14%, Passive Effect - Knuckle Mastery: +69%, Elemental Resistance: +27%, Status Effect Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 172 sec, Weapon ATT: +14%, Passive Effect - Knuckle Mastery: +69%, Elemental Resistance: +28%, Status Effect Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 176 sec, Weapon ATT: +15%, Passive Effect - Knuckle Mastery: +70%, Elemental Resistance: +29%, Status Effect Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 180 sec, Weapon ATT: +15%, Passive Effect - Knuckle Mastery: +70%, Elemental Resistance: +30%, Status Effect Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 184 sec, Weapon ATT: +16%, Passive Effect - Knuckle Mastery: +71%, Elemental Resistance: +31%, Status Effect Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 188 sec, Weapon ATT: +16%, Passive Effect - Knuckle Mastery: +71%, Elemental Resistance: +32%, Status Effect Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 192 sec, Weapon ATT: +17%, Passive Effect - Knuckle Mastery: +72%, Elemental Resistance: +33%, Status Effect Resistance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121013.png" loading="lazy"  alt="[Image: RED.5121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Nautilus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sortie the Battleship Nautilus to rain ordnance on your foes.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Battleship refers to the literal class of ship.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/RED.5121013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121010.png" loading="lazy"  alt="[Image: RED.5121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Time Leap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> timeleap - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121010.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 465, Cooldown Time: 45 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 450, Cooldown Time: 40 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 435, Cooldown Time: 35 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 420, Cooldown Time: 30 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 405, Cooldown Time: 25 minutes</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 390, Cooldown Time: 20 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 375, Cooldown Time: 15 minutes</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 360, Cooldown Time: 10 minutes</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120014.png" loading="lazy"  alt="[Image: RED.5120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Guard Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, have a chance to completely ignore an enemy's defense, including bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">4% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">10% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">18% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">22% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">24% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">26% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">28% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">30% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">32% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">34% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">36% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">38% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance to ignore 100% of a monster's defense</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance to ignore 100% of a monster's defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance to ignore 100% of a monster's defense</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120018.png" loading="lazy"  alt="[Image: RED.5120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ultra Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] The ability to control Energy reaches the ultimate level. Enhances the bonuses of the Energy Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Super Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5120018.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5120018.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 305, Charged Effect - Weapon ATT: +32, Accuracy: +255, Speed: +31, Weapon and Magic DEF: +510, Stance Rate: +95%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 310, Charged Effect - Weapon ATT: +34, Accuracy: +260, Speed: +32, Weapon and Magic DEF: +520, Stance Rate: +95%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 315, Charged Effect - Weapon ATT: +36, Accuracy: +265, Speed: +33, Weapon and Magic DEF: +530, Stance Rate: +96%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 320, Charged Effect - Weapon ATT: +38, Accuracy: +270, Speed: +34, Weapon and Magic DEF: +540, Stance Rate: +96%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 325, Charged Effect - Weapon ATT: +40, Accuracy: +275, Speed: +35, Weapon and Magic DEF: +550, Stance Rate: +96%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 330, Charged Effect - Weapon ATT: +42, Accuracy: +280, Speed: +36, Weapon and Magic DEF: +560, Stance Rate: +97%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 335, Charged Effect - Weapon ATT: +44, Accuracy: +285, Speed: +37, Weapon and Magic DEF: +570, Stance Rate: +97%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 340, Charged Effect - Weapon ATT: +46, Accuracy: +290, Speed: +38, Weapon and Magic DEF: +580, Stance Rate: +97%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Maximum Energy: 10,000, Energy per Attack: 345, Charged Effect - Weapon ATT: +48, Accuracy: +295, Speed: +39, Weapon and Magic DEF: +590, Stance Rate: +98%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Energy: 10,000, Energy per Attack: 350, Charged Effect - Weapon ATT: +50, Accuracy: +300, Speed: +40, Weapon and Magic DEF: +600, Stance Rate: +98%, Effects halved while charging - When attacking bosses, you will charge at twice the normal rate.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120011.png" loading="lazy"  alt="[Image: RED.5120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5120011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Duration: 18 sec, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Duration: 21 sec, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Duration: 24 sec, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Duration: 27 sec, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Duration: 30 sec, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Duration: 33 sec, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Duration: 36 sec, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Duration: 39 sec, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Duration: 42 sec, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Duration: 45 sec, Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Duration: 48 sec, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Duration: 51 sec, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Duration: 54 sec, Damage: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120012.png" loading="lazy"  alt="[Image: RED.5120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP &amp; MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%, 7/7: Defense Ignored: +20%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected.7.gif" target="_blank" rel="noopener" class="mycode_url">affected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.specialAffected.7.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5120012.affected0.7.gif" target="_blank" rel="noopener" class="mycode_url">affected0.7</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121007.png" loading="lazy"  alt="[Image: RED.5121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash a rain of punches with the Super Transform on your enemy. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 183%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 186%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 189%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 192%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 195%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 198%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 201%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 204%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 207%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 210%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 213%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 216%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 219%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 222%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 225%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 228%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 231%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 234%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 237%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 240%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 243%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 246%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 249%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 252%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 255%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 258%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 261%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 264%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 267%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Energy Cost: 150, Damage: 270%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 273%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 276%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 279%, Number of Hits: 8, Energy Charge Damage Bonus: +10%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121000.png" loading="lazy"  alt="[Image: RED.5121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121001.png" loading="lazy"  alt="[Image: RED.5121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the soul of a sleeping dragon to attack your enemies. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonstrike - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=25&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5121001.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost:  180, Damage: 596%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Energy Cost:  180, Damage: 602%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost:  180, Damage: 608%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost:  180, Damage: 614%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Energy Cost:  180, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost:  180, Damage: 626%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost:  180, Damage: 632%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Energy Cost:  180, Damage: 638%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost:  180, Damage: 644%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost:  180, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Energy Cost:  180, Damage: 656%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost:  180, Damage: 662%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost:  180, Damage: 668%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Energy Cost:  180, Damage: 674%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost:  180, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost:  180, Damage: 686%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Energy Cost:  180, Damage: 692%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost:  180, Damage: 698%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost:  180, Damage: 704%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Energy Cost:  180, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost:  180, Damage: 716%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost:  180, Damage: 722%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Energy Cost:  180, Damage: 728%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost:  180, Damage: 734%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost:  180, Damage: 740%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Energy Cost:  180, Damage: 746%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost:  180, Damage: 752%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost:  180, Damage: 758%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Energy Cost:  180, Damage: 764%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 43, Energy Cost:  180, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost:  180, Damage: 776%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Energy Cost:  180, Damage: 782%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Energy Cost:  180, Damage: 788%, Number of Hits: 2, Max Enemies Hit: 10 - Energy Charge damage bonus: 10%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121008.png" loading="lazy"  alt="[Image: RED.5121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121009.png" loading="lazy"  alt="[Image: RED.5121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Speed Infusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 78, MP Cost: 78, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 76, MP Cost: 76, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 74, MP Cost: 74, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 72, MP Cost: 72, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 70, MP Cost: 70, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 68, MP Cost: 68, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 66, MP Cost: 66, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 64, MP Cost: 64, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 62, MP Cost: 62, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 60, MP Cost: 60, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 58, MP Cost: 58, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 56, MP Cost: 56, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 54, MP Cost: 54, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 52, MP Cost: 52, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 50, MP Cost: 50, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 48, MP Cost: 48, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 46, MP Cost: 46, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 44, MP Cost: 44, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 42, MP Cost: 42, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 40, MP Cost: 40, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 38, MP Cost: 38, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 36, MP Cost: 36, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 34, MP Cost: 34, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121020.png" loading="lazy"  alt="[Image: RED.5121020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Outrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash a rain of punches with the Super Transform on your enemy. When Energy Charge is active, this skill does additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121020.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121020.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5121020.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 183%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 186%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 189%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Energy Cost: 150, Damage: 192%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 195%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 198%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 201%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 204%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Energy Cost: 150, Damage: 207%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 210%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 213%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 216%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 219%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Energy Cost: 150, Damage: 222%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 225%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 228%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 231%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 234%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Energy Cost: 150, Damage: 237%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 240%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 243%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 246%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 249%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Energy Cost: 150, Damage: 252%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 255%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 258%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 261%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 264%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Energy Cost: 150, Damage: 267%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Energy Cost: 150, Damage: 270%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 273%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 276%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Energy Cost: 150, Damage: 279%, Number of Hits: 8 - Energy Charge Damage Bonus: Variable Missing</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5120036.png" loading="lazy"  alt="[Image: RED.5120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120037.png" loading="lazy"  alt="[Image: RED.5120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120034.png" loading="lazy"  alt="[Image: RED.5120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120035.png" loading="lazy"  alt="[Image: RED.5120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120032.png" loading="lazy"  alt="[Image: RED.5120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120033.png" loading="lazy"  alt="[Image: RED.5120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120030.png" loading="lazy"  alt="[Image: RED.5120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120031.png" loading="lazy"  alt="[Image: RED.5120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120038.png" loading="lazy"  alt="[Image: RED.5120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120039.png" loading="lazy"  alt="[Image: RED.5120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121054.png" loading="lazy"  alt="[Image: RED.5121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stimulate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Stimulate your body, gaining and maintaining maximum Energy Charge. Additonally, permanently increase your damage against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512stimulate - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 300, Duration: 120 sec, Damage: +20%, Charge 800 Energy every 4 sec - Cooldown Time: 240 sec - Passive Effect - Boss Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120050.png" loading="lazy"  alt="[Image: RED.5120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Energy Blast's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120051.png" loading="lazy"  alt="[Image: RED.5120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Energy Blast's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121053.png" loading="lazy"  alt="[Image: RED.5121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5121052.png" loading="lazy"  alt="[Image: RED.5121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unity of Power</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condense the energy around you to attack. Can only be used shortly after entering Energy Charge. Using this skill grants a special buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512unityOfPower - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-450&amp;rbx=100&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy Cost: 2500, Damage: 800%, Number of Hits: 5, Max Enemies Hit: 8, Duration: 90 sec, Minimum and Maximum Critical Damage: +10, Max Stacks: 3 - Cooldown Time : 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120043.png" loading="lazy"  alt="[Image: RED.5120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - One More Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There is a chance for cooldown to reset, with the next result guaranteed to be 4 or higher<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate Bonus: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120042.png" loading="lazy"  alt="[Image: RED.5120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120041.png" loading="lazy"  alt="[Image: RED.5120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120040.png" loading="lazy"  alt="[Image: RED.5120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120047.png" loading="lazy"  alt="[Image: RED.5120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Fist Enrage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120046.png" loading="lazy"  alt="[Image: RED.5120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Fist Enrage's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120045.png" loading="lazy"  alt="[Image: RED.5120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the probability of rolling a 4, 5, or 6 when using Double Lucky Dice<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120044.png" loading="lazy"  alt="[Image: RED.5120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Extra Number</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double Lucky Dice gains a 7th dice roll, consuming the first dice roll.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 7: Ignore DEF: 20%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +9%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120049.png" loading="lazy"  alt="[Image: RED.5120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Energy Blast's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5120048.png" loading="lazy"  alt="[Image: RED.5120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fist Enrage - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Fist Enrage's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Gunslinger</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5200000.png" loading="lazy"  alt="[Image: RED.5200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Guns, and enhances the maximum number of bullets that can be carried.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +14%, Accuracy: +12, Bullet Capacity: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +18%, Accuracy: +24, Bullet Capacity: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +22%, Accuracy: +36, Bullet Capacity: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +26%, Accuracy: +48, Bullet Capacity: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +30%, Accuracy: +60, Bullet Capacity: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +34%, Accuracy: +72, Bullet Capacity: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +38%, Accuracy: +84, Bullet Capacity: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +42%, Accuracy: +96, Bullet Capacity: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +46%, Accuracy: +108, Bullet Capacity: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gun Mastery: +50%, Accuracy: +120, Bullet Capacity: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5200010.png" loading="lazy"  alt="[Image: RED.5200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When using Double Shot, fire one more bullet with extra power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> triplefire - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Shot<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5200010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5200010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5200010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5200010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 125%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 129%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 133%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 137%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 141%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 153%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 157%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 161%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 165%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 169%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 173%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 177%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 181%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 185%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 189%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 193%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 197%, Number of Hits: 3, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 201%, Number of Hits: 3, Range: 380</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201003.png" loading="lazy"  alt="[Image: RED.5201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Gun equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201005.png" loading="lazy"  alt="[Image: RED.5201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wings</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to jump longer and further.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5201005.finish.gif" target="_blank" rel="noopener" class="mycode_url">finish</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Falling Speed: 200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Falling Speed: 200</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5201012.png" loading="lazy"  alt="[Image: RED.5201012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Crew (I)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summon a random crew member from the Nautilus to assist you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assembleCrew - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5201012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 120 sec, Damage: 230% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5201014.png" loading="lazy"  alt="[Image: RED.5201014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Crew (II)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summon a random crew member from the Nautilus to assist you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-10&amp;lty=-110&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">10%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5201014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 120 sec, Damage: 160% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5201006.png" loading="lazy"  alt="[Image: RED.5201006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Recoil Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the recoil of the gun to retreat after firing<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, delay = 1200<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> backstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Wings<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5201006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 264%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 276%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 288%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 294%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 300%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5201008.png" loading="lazy"  alt="[Image: RED.5201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinite Bullets</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume some bullets to temporarily have infinite bullets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 116 sec, Bullets Consumed: 180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 132 sec, Bullets Consumed: 160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 148 sec, Bullets Consumed: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 164 sec, Bullets Consumed: 120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 180 sec, Bullets Consumed: 100</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5200009.png" loading="lazy"  alt="[Image: RED.5200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5201001.png" loading="lazy"  alt="[Image: RED.5201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magnum Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot at your enemies at an incredible speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shot - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=-10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5201001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5201001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 95%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 99%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 101%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 103%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 105%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 107%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 111%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 113%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 117%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 123%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 127%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Outlaw</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5211010.png" loading="lazy"  alt="[Image: RED.5211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullet Smash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a large bullet, pushing enemies away and damaging them.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> This skill has a 1260ms spam delay unaffected by booster<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bulletSmash - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5211010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 658%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 662%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 666%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 670%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 674%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 678%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 682%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 686%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 690%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 694%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 698%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 702%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 706%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 710%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 714%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 718%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 722%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 726%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 730%, Max Enemies Hit: 6, Knock-back Distance: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 734%, Max Enemies Hit: 6, Knock-back Distance: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5211014.png" loading="lazy"  alt="[Image: RED.5211014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopus Quarterdeck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon an even more upgraded octopus. For its duration, the octopus will fire indescriminately on enemies with its gatling gun.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Attacks at 540ms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> octopus - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.attack1.info.ball.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5211014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 21 sec, Damage: 86%, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 22 sec, Damage: 92%, Cooldown Time: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 23 sec, Damage: 98%, Cooldown Time: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 24 sec, Damage: 104%, Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 25 sec, Damage: 110%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 26 sec, Damage: 116%, Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 27 sec, Damage: 122%, Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 28 sec, Damage: 128%, Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 29 sec, Damage: 134%, Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Duration: 30 sec, Damage: 140%, Cooldown Time: 10 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5211007.png" loading="lazy"  alt="[Image: RED.5211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5211007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210018.png" loading="lazy"  alt="[Image: RED.5210018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (IV)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-430&amp;lty=-100&amp;rbx=5&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">430%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210018.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 408%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 416%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 424%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 432%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 440%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 448%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 456%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 464%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 472%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 480%, Max Enemies Hit: 6 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210016.png" loading="lazy"  alt="[Image: RED.5210016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (II)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 488% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 496% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 504% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 512% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 520% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 528% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 536% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 544% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 552% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 560% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210017.png" loading="lazy"  alt="[Image: RED.5210017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (III)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-10&amp;lty=-110&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">10%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 248% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 256% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 264% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 272% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 280% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 288% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 296% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 304% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 312% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 320% - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5210015.png" loading="lazy"  alt="[Image: RED.5210015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assemble Crew (I)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Summons two random crew members from the Nautilus to assist you in battle. If you are targetted by a fatal status effect, a crew member will block it. This crew member cannot block another status effect until they are resummoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assembleCrew - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5210015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Damage: 428% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 436% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, Damage: 444% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 452% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 120 sec, Damage: 460% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 468% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 120 sec, Damage: 476% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 484% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Damage: 492% - Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 120 sec, Damage: 500% - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5210012.png" loading="lazy"  alt="[Image: RED.5210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Valkyrie Patience</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain the stamina of a valkyrie to permanently increase your defense, and maximum HP and MP<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +2%, Magic DEF: +2%, Max HP and MP: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +4%, Magic DEF: +4%, Max HP and MP: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +6%, Magic DEF: +6%, Max HP and MP: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +8%, Magic DEF: +8%, Max HP and MP: +240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +10%, Magic DEF: +10%, Max HP and MP: +300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +12%, Magic DEF: +12%, Max HP and MP: +360</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +14%, Magic DEF: +14%, Max HP and MP: +420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +16%, Magic DEF: +16%, Max HP and MP: +480</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +18%, Magic DEF: +18%, Max HP and MP: +540</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +20%, Magic DEF: +20%, Max HP and MP: +600</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5210013.png" loading="lazy"  alt="[Image: RED.5210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Full Metal Jacket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Master the art of casing bullets to improve your critical hit rate and pierce through enemy defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Defense Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Defense Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +13%, Defense Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +15%, Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +19%, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +21%, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +25%, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +27%, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Defense Ignored: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5211008.png" loading="lazy"  alt="[Image: RED.5211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double-barrel Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire buckshot forward to hit many enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleBarrel - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-416&amp;lty=-130&amp;rbx=0&amp;rby=57&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">416%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Bullets Consumed: 2, Damage: 364%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Bullets Consumed: 2, Damage: 369%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Bullets Consumed: 2, Damage: 374%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Bullets Consumed: 2, Damage: 379%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Bullets Consumed: 2, Damage: 384%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Bullets Consumed: 2, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Bullets Consumed: 2, Damage: 394%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Bullets Consumed: 2, Damage: 399%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Bullets Consumed: 2, Damage: 404%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Bullets Consumed: 2, Damage: 409%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Bullets Consumed: 2, Damage: 414%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 2, Damage: 419%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 2, Damage: 424%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 2, Damage: 429%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Bullets Consumed: 2, Damage: 434%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Bullets Consumed: 2, Damage: 439%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Bullets Consumed: 2, Damage: 444%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Bullets Consumed: 2, Damage: 449%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Bullets Consumed: 2, Damage: 454%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Bullets Consumed: 2, Damage: 459%, Number of Hits: 2, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5211009.png" loading="lazy"  alt="[Image: RED.5211009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hollow Point Bullets</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use more powerful wounding bullets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5211009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec,  Weapon ATT: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 72 sec,  Weapon ATT: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 78 sec,  Weapon ATT: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 84 sec,  Weapon ATT: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 90 sec,  Weapon ATT: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec,  Weapon ATT: 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec,  Weapon ATT: 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 108 sec,  Weapon ATT: 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 114 sec,  Weapon ATT: 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 120 sec,  Weapon ATT: 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 126 sec,  Weapon ATT: 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 132 sec,  Weapon ATT: 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 138 sec,  Weapon ATT: 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 144 sec,  Weapon ATT: 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 150 sec,  Weapon ATT: 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 156 sec,  Weapon ATT: 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 162 sec,  Weapon ATT: 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 168 sec,  Weapon ATT: 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 174 sec,  Weapon ATT: 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 180 sec,  Weapon ATT: 30</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.5220019.png" loading="lazy"  alt="[Image: RED.5220019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crew Ship Commander</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a captain's leadership, improve Assemble Crew's damage, as well as receive buffs from different crew members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Assemble Crew (I)<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220019.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +1%, All Crew - Weapon ATT: +3, Chance to Not Die when blocking status effects: +1%, Muirhat - Critical Damage: +1%, Valerie - Critical Hit Rate: +1%, Jack - HP and MP: +2%, Speed: +2%, Stoner - Damage Reduction: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +2%, All Crew - Weapon ATT: +6, Chance to Not Die when blocking status effects: +2%, Muirhat - Critical Damage: +2%, Valerie - Critical Hit Rate: +2%, Jack - HP and MP: +4%, Speed: +4%, Stoner - Damage Reduction: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +3%, All Crew - Weapon ATT: +9, Chance to Not Die when blocking status effects: +3%, Muirhat - Critical Damage: +3%, Valerie - Critical Hit Rate: +3%, Jack - HP and MP: +6%, Speed: +6%, Stoner - Damage Reduction: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +4%, All Crew - Weapon ATT: +12, Chance to Not Die when blocking status effects: +4%, Muirhat - Critical Damage: +4%, Valerie - Critical Hit Rate: +4%, Jack - HP and MP: +8%, Speed: +8%, Stoner - Damage Reduction: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +5%, All Crew - Weapon ATT: +15, Chance to Not Die when blocking status effects: +5%, Muirhat - Critical Damage: +5%, Valerie - Critical Hit Rate: +5%, Jack - HP and MP: +10%, Speed: +10%, Stoner - Damage Reduction: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +6%, All Crew - Weapon ATT: +18, Chance to Not Die when blocking status effects: +6%, Muirhat - Critical Damage: +6%, Valerie - Critical Hit Rate: +6%, Jack - HP and MP: +12%, Speed: +12%, Stoner - Damage Reduction: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +7%, All Crew - Weapon ATT: +21, Chance to Not Die when blocking status effects: +7%, Muirhat - Critical Damage: +7%, Valerie - Critical Hit Rate: +7%, Jack - HP and MP: +14%, Speed: +14%, Stoner - Damage Reduction: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +8%, All Crew - Weapon ATT: +24, Chance to Not Die when blocking status effects: +8%, Muirhat - Critical Damage: +8%, Valerie - Critical Hit Rate: +8%, Jack - HP and MP: +16%, Speed: +16%, Stoner - Damage Reduction: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +9%, All Crew - Weapon ATT: +27, Chance to Not Die when blocking status effects: +9%, Muirhat - Critical Damage: +9%, Valerie - Critical Hit Rate: +9%, Jack - HP and MP: +18%, Speed: +18%, Stoner - Damage Reduction: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +10%, All Crew - Weapon ATT: +30, Chance to Not Die when blocking status effects: +10%, Muirhat - Critical Damage: +10%, Valerie - Critical Hit Rate: +10%, Jack - HP and MP: +20%, Speed: +20%, Stoner - Damage Reduction: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +11%, All Crew - Weapon ATT: +33, Chance to Not Die when blocking status effects: +11%, Muirhat - Critical Damage: +11%, Valerie - Critical Hit Rate: +11%, Jack - HP and MP: +22%, Speed: +22%, Stoner - Damage Reduction: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +12%, All Crew - Weapon ATT: +36, Chance to Not Die when blocking status effects: +12%, Muirhat - Critical Damage: +12%, Valerie - Critical Hit Rate: +12%, Jack - HP and MP: +24%, Speed: +24%, Stoner - Damage Reduction: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +13%, All Crew - Weapon ATT: +39, Chance to Not Die when blocking status effects: +13%, Muirhat - Critical Damage: +13%, Valerie - Critical Hit Rate: +13%, Jack - HP and MP: +26%, Speed: +26%, Stoner - Damage Reduction: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +14%, All Crew - Weapon ATT: +42, Chance to Not Die when blocking status effects: +14%, Muirhat - Critical Damage: +14%, Valerie - Critical Hit Rate: +14%, Jack - HP and MP: +28%, Speed: +28%, Stoner - Damage Reduction: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Assemble Crew Damage: +15%, All Crew - Weapon ATT: +45, Chance to Not Die when blocking status effects: +15%, Muirhat - Critical Damage: +15%, Valerie - Critical Hit Rate: +15%, Jack - HP and MP: +30%, Speed: +30%, Stoner - Damage Reduction: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +16%, All Crew - Weapon ATT: +48, Chance to Not Die when blocking status effects: +16%, Muirhat - Critical Damage: +16%, Valerie - Critical Hit Rate: +16%, Jack - HP and MP: +32%, Speed: +32%, Stoner - Damage Reduction: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +17%, All Crew - Weapon ATT: +51, Chance to Not Die when blocking status effects: +17%, Muirhat - Critical Damage: +17%, Valerie - Critical Hit Rate: +17%, Jack - HP and MP: +34%, Speed: +34%, Stoner - Damage Reduction: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Assemble Crew Damage: +18%, All Crew - Weapon ATT: +54, Chance to Not Die when blocking status effects: +18%, Muirhat - Critical Damage: +18%, Valerie - Critical Hit Rate: +18%, Jack - HP and MP: +36%, Speed: +36%, Stoner - Damage Reduction: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221022.png" loading="lazy"  alt="[Image: RED.5221022.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Bomber</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hold down the skill key to constantly fire shells. These shells will explode after 0.9 seconds dealing a massive amount of damage. Every 5th bomb shot will either instantly kill enemies or deal extra damage for bosses. Left and Right movement is available while firing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> You can't put SP into this directly. It uses Rapid Fire. If you have Continual Aiming on a monster then the bombs will only hit that mob. All Rapid Fire hypers affect this.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> battleShipBomber - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-80&amp;lty=-80&amp;rbx=85&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">80%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221022.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.keydownend0.gif" target="_blank" rel="noopener" class="mycode_url">keydownend0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5221022.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +11% - 5th Bomb on Bosses: Damage: 510%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +12% - 5th Bomb on Bosses: Damage: 520%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +13% - 5th Bomb on Bosses: Damage: 530%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +14% - 5th Bomb on Bosses: Damage: 540%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +15% - 5th Bomb on Bosses: Damage: 550%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 253%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +16% - 5th Bomb on Bosses: Damage: 560%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +17% - 5th Bomb on Bosses: Damage: 570%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 259%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +18% - 5th Bomb on Bosses: Damage: 580%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +19% - 5th Bomb on Bosses: Damage: 590%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +20% - 5th Bomb on Bosses: Damage: 600%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +21% - 5th Bomb on Bosses: Damage: 610%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 271%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +22% - 5th Bomb on Bosses: Damage: 620%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +23% - 5th Bomb on Bosses: Damage: 630%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 277%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +24% - 5th Bomb on Bosses: Damage: 640%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +25% - 5th Bomb on Bosses: Damage: 650%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 283%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +26% - 5th Bomb on Bosses: Damage: 660%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 286%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +27% - 5th Bomb on Bosses: Damage: 670%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 289%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +28% - 5th Bomb on Bosses: Damage: 680%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +29% - 5th Bomb on Bosses: Damage: 690%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 295%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +30% - 5th Bomb on Bosses: Damage: 700%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 298%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +31% - 5th Bomb on Bosses: Damage: 710%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 301%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +32% - 5th Bomb on Bosses: Damage: 720%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +33% - 5th Bomb on Bosses: Damage: 730%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 307%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +34% - 5th Bomb on Bosses: Damage: 740%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 310%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +35% - 5th Bomb on Bosses: Damage: 750%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 313%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +36% - 5th Bomb on Bosses: Damage: 760%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 316%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +37% - 5th Bomb on Bosses: Damage: 770%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 319%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +38% - 5th Bomb on Bosses: Damage: 780%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 322%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +39% - 5th Bomb on Bosses: Damage: 790%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 325%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +40% - 5th Bomb on Bosses: Damage: 800%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 328%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +41% - 5th Bomb on Bosses: Damage: 810%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 331%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +42% - 5th Bomb on Bosses: Damage: 820%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 6, Defense Ignored: +43% - 5th Bomb on Bosses: Damage: 830%, Number of Hits: 4, Critical Rate: +100% - Attack Rate: 360 ms, Duration: 1100 ms</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221021.png" loading="lazy"  alt="[Image: RED.5221021.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quick Draw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your next attack will have increased damage. You will have a chance to enable this skill by attacking. You are required to stop attacking to activate this buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221021.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221021.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3% - Passive Effect - 4% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% - Passive Effect - 4% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% - Passive Effect - 5% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12% - Passive Effect - 5% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15% - Passive Effect - 6% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +18% - Passive Effect - 6% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +21% - Passive Effect - 7% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +24% - Passive Effect - 7% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +27% - Passive Effect - 8% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +30% - Passive Effect - 8% chance to enable while attacking</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +33% - Passive Effect - 9% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +36% - Passive Effect - 9% chance to enable while attacking</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +39% - Passive Effect - 10% chance to enable while attacking</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221004.png" loading="lazy"  alt="[Image: RED.5221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire bullets rapidly. Hold down the skill key to continuously attack and the arrow keys to move. When this skill is maxed, you unlock Battleship Bomber.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rapidfire - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221004.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221004.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 213%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 216%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 219%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 222%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 225%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 228%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 231%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 234%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 237%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 243%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 246%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 249%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 252%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 255%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 258%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 261%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 264%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 267%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 270%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 273%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 276%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 279%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 282%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 285%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 288%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 291%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 294%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 297%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 300%, Range: 400</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 303%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 306%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 309%, Range: 400</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221000.png" loading="lazy"  alt="[Image: RED.5221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5220020.png" loading="lazy"  alt="[Image: RED.5220020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Captain's Dignity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a captain's dignity, improve your mastery and accuracy with guns. When attacking, your bullets will do additonal explosive damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Final Attack tags for Corsairs should be linked with this skill, which has a 100% activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220020.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +56%, Explosive Damage: 42%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +56%, Explosive Damage: 44%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +57%, Explosive Damage: 46%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +57%, Explosive Damage: 48%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +58%, Explosive Damage: 50%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +58%, Explosive Damage: 52%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +59%, Explosive Damage: 54%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +59%, Explosive Damage: 56%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +60%, Explosive Damage: 58%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +60%, Explosive Damage: 60%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +61%, Explosive Damage: 62%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +61%, Explosive Damage: 64%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +62%, Explosive Damage: 66%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +62%, Explosive Damage: 68%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +63%, Explosive Damage: 70%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +63%, Explosive Damage: 72%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +64%, Explosive Damage: 74%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +64%, Explosive Damage: 76%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +65%, Explosive Damage: 78%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +65%, Explosive Damage: 80%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +66%, Explosive Damage: 82%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +66%, Explosive Damage: 84%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +67%, Explosive Damage: 86%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +67%, Explosive Damage: 88%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +68%, Explosive Damage: 90%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +68%, Explosive Damage: 92%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +69%, Explosive Damage: 94%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +69%, Explosive Damage: 96%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +70%, Explosive Damage: 98%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gun Mastery: +70%, Explosive Damage: 100%, Range: 450%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +71%, Explosive Damage: 102%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +71%, Explosive Damage: 104%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: +72%, Explosive Damage: 106%, Range: 450%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5220023.png" loading="lazy"  alt="[Image: RED.5220023.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Bomber (10th Shell)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for 10th Shell<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> battleShipBomber - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-80&amp;lty=-80&amp;rbx=85&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">80%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220023.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.keydownend0.gif" target="_blank" rel="noopener" class="mycode_url">keydownend0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5220023.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +11%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 520%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +12%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 530%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +13%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 540%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +14%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 550%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +15%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 560%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +16%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 570%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +17%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 580%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +18%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 590%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +19%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 600%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +20%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 610%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +21%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 620%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +22%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 630%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +23%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 640%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +24%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 650%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +25%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 660%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +26%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 670%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +27%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 680%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +28%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 690%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +29%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 700%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +30%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 710%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +31%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 720%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +32%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 730%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +33%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 740%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +34%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +35%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 760%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +36%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 770%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +37%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 780%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +38%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +39%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 800%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +40%, Attack Rate: 360 ms, Duration: 1100 ms</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 810%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +41%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 820%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +42%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100%, Defense Ignored: +43%, Attack Rate: 360 ms, Duration: 1100 ms</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220014.png" loading="lazy"  alt="[Image: RED.5220014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP &amp; MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected.7.gif" target="_blank" rel="noopener" class="mycode_url">affected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.specialAffected.7.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.7</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5220014.affected0.7.gif" target="_blank" rel="noopener" class="mycode_url">affected0.7</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221018.png" loading="lazy"  alt="[Image: RED.5221018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Style</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your attacks with the attitude of a pirate who does not fear death, and gain resistance towards knock-back, status effects, and elements. As a pirate who does not fear death, you shouldn't bother with dodging attacks as often.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221018.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 66 sec, Total Damage: +1%, Elemental and Status Effect Resistance: +11%, Knock-back Resistance: +22%, Avoidability: -15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 72 sec, Total Damage: +2%, Elemental and Status Effect Resistance: +12%, Knock-back Resistance: +24%, Avoidability: -30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 78 sec, Total Damage: +3%, Elemental and Status Effect Resistance: +13%, Knock-back Resistance: +26%, Avoidability: -45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 84 sec, Total Damage: +4%, Elemental and Status Effect Resistance: +14%, Knock-back Resistance: +28%, Avoidability: -60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 90 sec, Total Damage: +5%, Elemental and Status Effect Resistance: +15%, Knock-back Resistance: +30%, Avoidability: -75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 96 sec, Total Damage: +6%, Elemental and Status Effect Resistance: +16%, Knock-back Resistance: +32%, Avoidability: -90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 102 sec, Total Damage: +7%, Elemental and Status Effect Resistance: +17%, Knock-back Resistance: +34%, Avoidability: -105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Total Damage: +8%, Elemental and Status Effect Resistance: +18%, Knock-back Resistance: +36%, Avoidability: -120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 114 sec, Total Damage: +9%, Elemental and Status Effect Resistance: +19%, Knock-back Resistance: +38%, Avoidability: -135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 120 sec, Total Damage: +10%, Elemental and Status Effect Resistance: +20%, Knock-back Resistance: +40%, Avoidability: -150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 126 sec, Total Damage: +11%, Elemental and Status Effect Resistance: +21%, Knock-back Resistance: +42%, Avoidability: -165</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 132 sec, Total Damage: +12%, Elemental and Status Effect Resistance: +22%, Knock-back Resistance: +44%, Avoidability: -180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 138 sec, Total Damage: +13%, Elemental and Status Effect Resistance: +23%, Knock-back Resistance: +46%, Avoidability: -195</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 144 sec, Total Damage: +14%, Elemental and Status Effect Resistance: +24%, Knock-back Resistance: +48%, Avoidability: -210</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 150 sec, Total Damage: +15%, Elemental and Status Effect Resistance: +25%, Knock-back Resistance: +50%, Avoidability: -225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 156 sec, Total Damage: +16%, Elemental and Status Effect Resistance: +26%, Knock-back Resistance: +52%, Avoidability: -240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 162 sec, Total Damage: +17%, Elemental and Status Effect Resistance: +27%, Knock-back Resistance: +54%, Avoidability: -255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 168 sec, Total Damage: +18%, Elemental and Status Effect Resistance: +28%, Knock-back Resistance: +56%, Avoidability: -270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 174 sec, Total Damage: +19%, Elemental and Status Effect Resistance: +29%, Knock-back Resistance: +58%, Avoidability: -285</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 180 sec, Total Damage: +20%, Elemental and Status Effect Resistance: +30%, Knock-back Resistance: +60%, Avoidability: -300</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 186 sec, Total Damage: +21%, Elemental and Status Effect Resistance: +31%, Knock-back Resistance: +62%, Avoidability: -315</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 192 sec, Total Damage: +22%, Elemental and Status Effect Resistance: +32%, Knock-back Resistance: +64%, Avoidability: -330</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 198 sec, Total Damage: +23%, Elemental and Status Effect Resistance: +33%, Knock-back Resistance: +66%, Avoidability: -345</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220012.png" loading="lazy"  alt="[Image: RED.5220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5220012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Duration: 18 sec, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Duration: 21 sec, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Duration: 24 sec, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Duration: 27 sec, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Duration: 30 sec, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Duration: 33 sec, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Duration: 36 sec, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Duration: 39 sec, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Duration: 42 sec, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Duration: 45 sec, Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Duration: 48 sec, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Duration: 51 sec, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Duration: 54 sec, Damage: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221013.png" loading="lazy"  alt="[Image: RED.5221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battleship Nautilus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sortie the Battleship Nautilus to rain ordnance on your foes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/RED.5221013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5221013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221010.png" loading="lazy"  alt="[Image: RED.5221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221016.png" loading="lazy"  alt="[Image: RED.5221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Aim for an enemy's head, instantly finishing it. Enemies who are immune to instant death will instead take severe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> headShot - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5221016.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 510%, Number of Hits: 4, Defense Ignored: 11%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 520%, Number of Hits: 4, Defense Ignored: 12%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 530%, Number of Hits: 4, Defense Ignored: 13%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 540%, Number of Hits: 4, Defense Ignored: 14%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Instant Death, vs Bosses: Damage: 550%, Number of Hits: 4, Defense Ignored: 15%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 560%, Number of Hits: 4, Defense Ignored: 16%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 570%, Number of Hits: 4, Defense Ignored: 17%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 580%, Number of Hits: 4, Defense Ignored: 18%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 590%, Number of Hits: 4, Defense Ignored: 19%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 600%, Number of Hits: 4, Defense Ignored: 20%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Instant Death, vs Bosses: Damage: 610%, Number of Hits: 4, Defense Ignored: 21%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 620%, Number of Hits: 4, Defense Ignored: 22%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 630%, Number of Hits: 4, Defense Ignored: 23%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 640%, Number of Hits: 4, Defense Ignored: 24%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 650%, Number of Hits: 4, Defense Ignored: 25%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 660%, Number of Hits: 4, Defense Ignored: 26%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Instant Death, vs Bosses: Damage: 670%, Number of Hits: 4, Defense Ignored: 27%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 680%, Number of Hits: 4, Defense Ignored: 28%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 690%, Number of Hits: 4, Defense Ignored: 29%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 700%, Number of Hits: 4, Defense Ignored: 30%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 710%, Number of Hits: 4, Defense Ignored: 31%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 720%, Number of Hits: 4, Defense Ignored: 32%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Instant Death, vs Bosses: Damage: 730%, Number of Hits: 4, Defense Ignored: 33%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 740%, Number of Hits: 4, Defense Ignored: 34%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 750%, Number of Hits: 4, Defense Ignored: 35%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 760%, Number of Hits: 4, Defense Ignored: 36%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 770%, Number of Hits: 4, Defense Ignored: 37%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 780%, Number of Hits: 4, Defense Ignored: 38%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Instant Death, vs Bosses: Damage: 790%, Number of Hits: 4, Defense Ignored: 39%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Instant Death, vs Bosses: Damage: 800%, Number of Hits: 4, Defense Ignored: 40%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instant Death, vs Bosses: Damage: 810%, Number of Hits: 4, Defense Ignored: 41%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instant Death, vs Bosses: Damage: 820%, Number of Hits: 4, Defense Ignored: 42%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instant Death, vs Bosses: Damage: 830%, Number of Hits: 4, Defense Ignored: 43%, Critical Hit Rate: 100%, Range: 600, Cooldown Time: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221017.png" loading="lazy"  alt="[Image: RED.5221017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fusillade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon an expert marksman octopus to fusillade the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Definition: Continuous discharge of firearms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fusillade - 1410 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221017.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Bullets Consumed: 4, Damage: 475%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Bullets Consumed: 4, Damage: 481%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 4, Damage: 487%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 4, Damage: 493%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Bullets Consumed: 4, Damage: 499%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Bullets Consumed: 4, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Bullets Consumed: 4, Damage: 511%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Bullets Consumed: 4, Damage: 517%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Bullets Consumed: 4, Damage: 523%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Bullets Consumed: 4, Damage: 529%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Bullets Consumed: 4, Damage: 535%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Bullets Consumed: 4, Damage: 541%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Bullets Consumed: 4, Damage: 547%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Bullets Consumed: 4, Damage: 553%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Bullets Consumed: 4, Damage: 559%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Bullets Consumed: 4, Damage: 565%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Bullets Consumed: 4, Damage: 571%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Bullets Consumed: 4, Damage: 577%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Bullets Consumed: 4, Damage: 583%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Bullets Consumed: 4, Damage: 589%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Bullets Consumed: 4, Damage: 595%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Bullets Consumed: 4, Damage: 601%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Bullets Consumed: 4, Damage: 607%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Bullets Consumed: 4, Damage: 613%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Bullets Consumed: 4, Damage: 619%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Bullets Consumed: 4, Damage: 625%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Bullets Consumed: 4, Damage: 631%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Bullets Consumed: 4, Damage: 637%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Bullets Consumed: 4, Damage: 643%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Bullets Consumed: 4, Damage: 649%, Number of Hits: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Bullets Consumed: 4, Damage: 655%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Bullets Consumed: 4, Damage: 661%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Bullets Consumed: 4, Damage: 667%, Number of Hits: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221015.png" loading="lazy"  alt="[Image: RED.5221015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Continual Aiming</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Concentrate fire on an enemy by marking it with a parrot. Afterwards, all of your attacks will focus on the target marked with the parrot, and the target will take extra damage. Permanently increases your Minimum and Maximum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> homing - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5221015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5221015.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 466%, Bonus Damage: +2%, Minimum and Maximum Critical Damage: +1%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 482%, Bonus Damage: +4%, Minimum and Maximum Critical Damage: +2%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 498%, Bonus Damage: +6%, Minimum and Maximum Critical Damage: +3%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 514%, Bonus Damage: +8%, Minimum and Maximum Critical Damage: +4%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 530%, Bonus Damage: +10%, Minimum and Maximum Critical Damage: +5%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 546%, Bonus Damage: +12%, Minimum and Maximum Critical Damage: +6%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 562%, Bonus Damage: +14%, Minimum and Maximum Critical Damage: +7%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 578%, Bonus Damage: +16%, Minimum and Maximum Critical Damage: +8%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 594%, Bonus Damage: +18%, Minimum and Maximum Critical Damage: +9%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 37, Damage: 610%, Bonus Damage: +20%, Minimum and Maximum Critical Damage: +10%, Range: 400</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 626%, Bonus Damage: +22%, Minimum and Maximum Critical Damage: +11%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 642%, Bonus Damage: +24%, Minimum and Maximum Critical Damage: +12%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 658%, Bonus Damage: +26%, Minimum and Maximum Critical Damage: +13%, Range: 400</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5220048.png" loading="lazy"  alt="[Image: RED.5220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Head Shot's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Time Reduction: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220049.png" loading="lazy"  alt="[Image: RED.5220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220047.png" loading="lazy"  alt="[Image: RED.5220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Head Shot's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220044.png" loading="lazy"  alt="[Image: RED.5220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Extra Number</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double Lucky Dice gains a 7th dice roll, consuming the first dice roll.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The effect should be defense ignore for 20%.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +9%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220042.png" loading="lazy"  alt="[Image: RED.5220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220043.png" loading="lazy"  alt="[Image: RED.5220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - One More Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> There is a chance for cooldown to reset, with the next result guaranteed to be 4 or higher<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate Bonus: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220040.png" loading="lazy"  alt="[Image: RED.5220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220041.png" loading="lazy"  alt="[Image: RED.5220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221054.png" loading="lazy"  alt="[Image: RED.5221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unwearying Rum</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Have a cup of some special rum to make you stronger.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522unwearyingRum - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Max HP: +40%, Status Effect and Elemental Resistance: +15%, Damage Taken: -15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220046.png" loading="lazy"  alt="[Image: RED.5220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Head Shot - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Head Shot's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220045.png" loading="lazy"  alt="[Image: RED.5220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Lucky Dice - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the probability of rolling a 4, 5, or 6 when using Double Lucky Dice<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Probability: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5221052.png" loading="lazy"  alt="[Image: RED.5221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strange Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Using your technical know-how, create a large bomb that seeks and destroys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522bigFatBoy - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-480&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 400%, Number of Hits: 12, Max Enemies Hit: 15 - Cooldown Time: 15 sec</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.5221053.png" loading="lazy"  alt="[Image: RED.5221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220051.png" loading="lazy"  alt="[Image: RED.5220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Rapid Fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5220050.png" loading="lazy"  alt="[Image: RED.5220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Add Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range: +50%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220039.png" loading="lazy"  alt="[Image: RED.5220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220038.png" loading="lazy"  alt="[Image: RED.5220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220033.png" loading="lazy"  alt="[Image: RED.5220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5220032.png" loading="lazy"  alt="[Image: RED.5220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220031.png" loading="lazy"  alt="[Image: RED.5220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220030.png" loading="lazy"  alt="[Image: RED.5220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220037.png" loading="lazy"  alt="[Image: RED.5220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220036.png" loading="lazy"  alt="[Image: RED.5220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220035.png" loading="lazy"  alt="[Image: RED.5220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5220034.png" loading="lazy"  alt="[Image: RED.5220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5011000.png" loading="lazy"  alt="[Image: RED.5011000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Blaster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a fireball out, hitting up to three enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamesplash - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5011000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5011000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5011000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5011000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 208%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 211%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 214%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 217%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 220%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 223%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 226%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 232%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 235%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 238%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 241%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 244%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 247%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 256%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 259%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 262%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 265%, Max Enemies Hit: 3</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5011001.png" loading="lazy"  alt="[Image: RED.5011001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a cannon punch at a single enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSmash - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5011001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5011001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5011001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 76%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 77%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 78%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 79%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 80%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 81%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 82%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 83%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 84%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage; 85%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 86%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 87%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 88%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 89%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 90%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 91%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 92%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 93%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage; 94%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage; 95%, Number of Hits: 4</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5011002.png" loading="lazy"  alt="[Image: RED.5011002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast Back</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> An emergency escape measure using cannonfire that can reduce enemy movement speeds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> giganticBackstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5011002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5011002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5011002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 180%, Max Enemies Hit: 3, Slow Chance: 28%, Slow Duration: 2, Enemy Speed: -18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 185%, Max Enemies Hit: 3, Slow Chance: 31%, Slow Duration: 2, Enemy Speed: -21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Max Enemies Hit: 3, Slow Chance: 34%, Slow Duration: 2, Enemy Speed: -24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 195%, Max Enemies Hit: 3, Slow Chance: 37%, Slow Duration: 2, Enemy Speed: -27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 200%, Max Enemies Hit: 3, Slow Chance: 40%, Slow Duration: 3, Enemy Speed: -30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 205%, Max Enemies Hit: 3, Slow Chance: 43%, Slow Duration: 3, Enemy Speed: -33</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 210%, Max Enemies Hit: 3, Slow Chance: 46%, Slow Duration: 3, Enemy Speed: -36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 215%, Max Enemies Hit: 3, Slow Chance: 49%, Slow Duration: 3, Enemy Speed: -39</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 3, Slow Chance: 52%, Slow Duration: 3, Enemy Speed: -42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 225%, Max Enemies Hit: 3, Slow Chance: 55%, Slow Duration: 4, Enemy Speed: -45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 230%, Max Enemies Hit: 3, Slow Chance: 58%, Slow Duration: 4, Enemy Speed: -48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 235%, Max Enemies Hit: 3, Slow Chance: 61%, Slow Duration: 4, Enemy Speed: -51</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 240%, Max Enemies Hit: 3, Slow Chance: 64%, Slow Duration: 4, Enemy Speed: -54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 245%, Max Enemies Hit: 3, Slow Chance: 67%, Slow Duration: 4, Enemy Speed: -57</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 250%, Max Enemies Hit: 3, Slow Chance: 70%, Slow Duration: 5, Enemy Speed: -60</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5010003.png" loading="lazy"  alt="[Image: RED.5010003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> An improvement to the Cannon that permanently increases Weapon Attack and Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +2, Weapon DEF: +25, Magic DEF: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +4, Weapon DEF: +50, Magic DEF: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +6, Weapon DEF: +75, Magic DEF: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +8, Weapon DEF: +100, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +10, Weapon DEF: +125, Magic DEF: +125</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +12, Weapon DEF: +150, Magic DEF: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +14, Weapon DEF: +175, Magic DEF: +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +16, Weapon DEF: +200, Magic DEF: +200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +18, Weapon DEF: +225, Magic DEF: +225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon ATT: +20, Weapon DEF: +250, Magic DEF: +250</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5301000.png" loading="lazy"  alt="[Image: RED.5301000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Scatter Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot many small shells forward<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swiftShot - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-75&amp;rbx=150&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5301000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5301000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 143%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 155%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 161%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 167%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 173%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 185%, Number of Hits: 3, Max Enemies Hit: 4</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5301001.png" loading="lazy"  alt="[Image: RED.5301001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw forward an oak barrel filled with explosives. The barrel will roll a certain distance, pushing enemies with it before exploding.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The barrel is restricted by physical rules, causing it to go up hills slower, go off edges at angles depending on its launch speed, and requires a certain amount of ground in front of you before being able to be used.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, pushTarget = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushBoom - 930 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5301001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5301001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 32%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 50%, Explosion Damage: 275%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 34%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 36%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 55%, Explosion Damage: 285%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage; 38%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 40%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 60%, Explosion Damage: 295%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 42%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 300%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 44%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 65%, Explosion Damage: 305%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 46%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 310%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage; 48%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 70%, Explosion Damage: 315%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 50%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 52%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 75%, Explosion Damage: 325%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 54%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 56%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 80%, Explosion Damage: 335%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage; 58%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 60%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 85%, Explosion Damage: 345%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 62%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 350%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 64%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 90%, Explosion Damage: 355%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 66%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage; 68%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 95%, Explosion Damage: 365%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage; 70%, Number of Hits: 3, Max Enemies Hit: 8, Knock-back Rate: 100%, Explosion Damage: 370%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5301002.png" loading="lazy"  alt="[Image: RED.5301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Cannon equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonBooster - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5301003.png" loading="lazy"  alt="[Image: RED.5301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Monkey magic that temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5301003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.5301003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 15 sec, Max HP: +20, Max MP: +20, All Stats: +3, Speed: +1%, Jump: +1%, Accuracy: +8, Avoidability: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, Max HP: +40, Max MP: +40, All Stats: +3, Speed: +1%, Jump: +1%, Accuracy: +16, Avoidability: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 45 sec, Max HP: +60, Max MP: +60, All Stats: +6, Speed: +2%, Jump: +1%, Accuracy: +24, Avoidability: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec, Max HP: +80, Max MP: +80, All Stats: +6, Speed: +2%, Jump: +1%, Accuracy: +32, Avoidability: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 75 sec, Max HP: +100, Max MP: +100, All Stats: +9, Speed: +3%, Jump: +2%, Accuracy: +40, Avoidability: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 90 sec, Max HP: +120, Max MP: +120, All Stats: +9, Speed: +3%, Jump: +2%, Accuracy: +48, Avoidability: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 105 sec, Max HP: +140, Max MP: +140, All Stats: +12, Speed: +4%, Jump: +2%, Accuracy: +56, Avoidability: +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec, Max HP: +160, Max MP: +160, All Stats: +12, Speed: +4%, Jump: +2%, Accuracy: +64, Avoidability: +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 135 sec, Max HP: +180, Max MP: +180, All Stats: +15, Speed: +5%, Jump: +3%, Accuracy: +72, Avoidability: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 150 sec, Max HP: +200, Max MP: +200, All Stats: +15, Speed: +5%, Jump: +3%, Accuracy: +80, Avoidability: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 165 sec, Max HP: +220, Max MP: +220, All Stats: +18, Speed: +6%, Jump: +3%, Accuracy: +88, Avoidability: +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 180 sec, Max HP: +240, Max MP: +240, All Stats: +18, Speed: +6%, Jump: +3%, Accuracy: +96, Avoidability: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 195 sec, Max HP: +260, Max MP: +260, All Stats: +21, Speed: +7%, Jump: +4%, Accuracy: +104, Avoidability: +104</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 210 sec, Max HP: +280, Max MP: +280, All Stats: +21, Speed: +7%, Jump: +4%, Accuracy: +112, Avoidability: +112</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 225 sec, Max HP: +300, Max MP: +300, All Stats: +24, Speed: +8%, Jump: +4%, Accuracy: +120, Avoidability: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 240 sec, Max HP: +320, Max MP: +320, All Stats: +24, Speed: +8%, Jump: +4%, Accuracy: +128, Avoidability: +128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 255 sec, Max HP: +340, Max MP: +340, All Stats: +27, Speed: +9%, Jump: +5%, Accuracy: +136, Avoidability: +136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 270 sec, Max HP: +360, Max MP: +360, All Stats: +27, Speed: +9%, Jump: +5%, Accuracy: +144, Avoidability: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 285 sec, Max HP: +380, Max MP: +380, All Stats: +30, Speed: +10%, Jump: +5%, Accuracy: +152, Avoidability: +152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 300 sec, Max HP: +400, Max MP: +400, All Stats: +30, Speed: +10%, Jump: +5%, Accuracy: +160, Avoidability: +160</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5300005.png" loading="lazy"  alt="[Image: RED.5300005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Cannons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cannon Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5300004.png" loading="lazy"  alt="[Image: RED.5300004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Passively improve your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%, Minimum Critical Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5300008.png" loading="lazy"  alt="[Image: RED.5300008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5310006.png" loading="lazy"  alt="[Image: RED.5310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reinforced Cannon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently enhance your cannon, improving weapon attack and attack speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +3, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +6, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +9, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +12, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +15, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +18, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +21, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +24, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +27, Weapon Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon ATT: +30, Weapon Speed: -1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5310007.png" loading="lazy"  alt="[Image: RED.5310007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improve your stamina, defense, and resistance to status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Weapon DEF: +14%, Status Effect Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Weapon DEF: +18%, Status Effect Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Weapon DEF: +22%, Status Effect Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Weapon DEF: +26%, Status Effect Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Weapon DEF: +30%, Status Effect Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Weapon DEF: +34%, Status Effect Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Weapon DEF: +38%, Status Effect Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Weapon DEF: +42%, Status Effect Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Weapon DEF: +46%, Status Effect Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Weapon DEF: +50%, Status Effect Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311005.png" loading="lazy"  alt="[Image: RED.5311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Luck of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1: Nothing, 2: +30%, Defense 3: +20% HP &amp; MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5311005.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 66 sec, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 72 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 78 sec, Cooldown Time: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 84 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 90 sec, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 96 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 102 sec, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 108 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 114 sec, Cooldown Time: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 126 sec, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 132 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 138 sec, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 144 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 150 sec, Cooldown Time: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 156 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 162 sec, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 168 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 174 sec, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 180 sec, Cooldown Time: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311004.png" loading="lazy"  alt="[Image: RED.5311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Roulette</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explode an oak barrel to receive a random buff from inside. This buff will give you the chance to inflict status effects on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Oak Roulette does not affect bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> monkeyBoomboom - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.mob2.gif" target="_blank" rel="noopener" class="mycode_url">mob2</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.mob3.gif" target="_blank" rel="noopener" class="mycode_url">mob3</a>, <a href="http://static.southperry.net/patch/skill/RED.5311004.mob4.gif" target="_blank" rel="noopener" class="mycode_url">mob4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 186, Randomly acquire 3% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +1% - Cooldown Time: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 192, Randomly acquire 6% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +2% - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 198, Randomly acquire 9% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +3% - Cooldown Time: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 204, Randomly acquire 12% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +4% - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 210, Randomly acquire 15% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +5% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 216, Randomly acquire 18% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +6% - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 222, Randomly acquire 21% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +7% - Cooldown Time: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 228, Randomly acquire 24% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +8% - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 234, Randomly acquire 27% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +9% - Cooldown Time: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 240, Randomly acquire 30% chance to inflict Darkness, Stun, Freeze, or Slow on each attack - Passive Effect - Damage +10% - Cooldown Time: 30 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5310009.png" loading="lazy"  alt="[Image: RED.5310009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Counter Crush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to Counter, receiving no damage and dealing back some of your own<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> If you are not attacking when Cannon Counter activates, you will enter the Cannon Counter animation, and execute counterCannon delay. If you are attacking when Cannon Counter activates, you will deal damage without entering any delays or animations.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = damaged, counter = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> counterCannon - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 17%, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 17%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, Damage: 160%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5311001.png" loading="lazy"  alt="[Image: RED.5311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Madness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Detonate several special explosives, damaging enemies in all directions with a chance of stunning them. Permanently improves Monkey Rush Bomb's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSlam - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5311001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 223%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 45%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 226%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 50%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 229%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 50%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 30, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 55%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 235%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 55%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 238%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 241%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 60%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 65%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 34, Damage: 247%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 65%, Stun Duration: 2 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 250%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 70%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 253%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 70%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 75%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 259%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 75%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 38, Damage: 262%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 80%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 265%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 80%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 85%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 271%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 85%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 274%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 90%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 42, Damage: 277%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 90%, Stun Duration: 3 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 46, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 10, Stun Rate: 95%, Stun Duration: 4 sec, Cooldown Time: 5 sec Passive Effect - Monkey Rush Bomb Damage: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5311000.png" loading="lazy"  alt="[Image: RED.5311000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pierce through many enemies with a sharp cannon shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSpike - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-70&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5311000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 182%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 184%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 186%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 190%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 192%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 196%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 198%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 200%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 202%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 206%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 208%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 212%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 216%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 218%, Number of Hits: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311003.png" loading="lazy"  alt="[Image: RED.5311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Aim your cannon at the ground to use the recoil to jump into the air. Nearby enemies will take damage from the explosion.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The height jumped does improve with more points.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, areaAttack = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonJump - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-80&amp;rbx=60&amp;rby=80&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 174%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 183%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 192%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 201%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 210%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5311002.png" loading="lazy"  alt="[Image: RED.5311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash a sound wave to attack enemies. Charging this attack will let you do full damage. Whenever you hit a critical, there is a chance to bypass the charge requirement to do full damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Monkey Wave will display a buff over your head indicating it can be used without charging. This buff is activated at the displayed rate when you hit a critical.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> noiseWave - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5311002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5311002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 480%, Stun Rate: 45%, Activation Rate: 5% - Passive Effect - Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 500%, Stun Rate: 50%, Activation Rate: 5% - Passive Effect - Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 520%, Stun Rate: 50%, Activation Rate: 10% - Passive Effect - Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 540%, Stun Rate: 55%, Activation Rate: 10% - Passive Effect - Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 560%, Stun Rate: 55%, Activation Rate: 15% - Passive Effect - Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 580%, Stun Rate: 60%, Activation Rate: 15% - Passive Effect - Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 600%, Stun Rate: 60%, Activation Rate: 20% - Passive Effect - Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 620%, Stun Rate: 65%, Activation Rate: 20% - Passive Effect - Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 640%, Stun Rate: 65%, Activation Rate: 25% - Passive Effect - Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 660%, Stun Rate: 70%, Activation Rate: 25% - Passive Effect - Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 680%, Stun Rate: 70%, Activation Rate: 30% - Passive Effect - Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 700%, Stun Rate: 75%, Activation Rate: 30% - Passive Effect - Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 720%, Stun Rate: 75%, Activation Rate: 35% - Passive Effect - Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 740%, Stun Rate: 80%, Activation Rate: 35% - Passive Effect - Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 760%, Stun Rate: 80%, Activation Rate: 40% - Passive Effect - Critical Hit Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 780%, Stun Rate: 85%, Activation Rate: 40% - Passive Effect - Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 800%, Stun Rate: 85%, Activation Rate: 45% - Passive Effect - Critical Hit Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 820%, Stun Rate: 90%, Activation Rate: 45% - Passive Effect - Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 840%, Stun Rate: 90%, Activation Rate: 50% - Passive Effect - Critical Hit Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Damage: 860%, Stun Rate: 95%, Activation Rate: 50% - Passive Effect - Critical Hit Rate: +20%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.5321010.png" loading="lazy"  alt="[Image: RED.5321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate&#161;&#175;s Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases the rate at which Counter activates, and has a chance to enable a stance effect when struck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> pirateSpirit - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 10 sec, Knock-back Resistance: +22%, Passive Effect - Cannon Counter Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 20 sec, Knock-back Resistance: +24%, Passive Effect - Cannon Counter Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 30 sec, Knock-back Resistance: +26%, Passive Effect - Cannon Counter Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 40 sec, Knock-back Resistance: +28%, Passive Effect - Cannon Counter Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 50 sec, Knock-back Resistance: +30%, Passive Effect - Cannon Counter Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 60 sec, Knock-back Resistance: +32%, Passive Effect - Cannon Counter Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 70 sec, Knock-back Resistance: +34%, Passive Effect - Cannon Counter Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 80 sec, Knock-back Resistance: +36%, Passive Effect - Cannon Counter Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 90 sec, Knock-back Resistance: +38%, Passive Effect - Cannon Counter Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 100 sec, Knock-back Resistance: +40%, Passive Effect - Cannon Counter Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 110 sec, Knock-back Resistance: +42%, Passive Effect - Cannon Counter Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 120 sec, Knock-back Resistance: +44%, Passive Effect - Cannon Counter Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 130 sec, Knock-back Resistance: +46%, Passive Effect - Cannon Counter Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 140 sec, Knock-back Resistance: +48%, Passive Effect - Cannon Counter Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 150 sec, Knock-back Resistance: +50%, Passive Effect - Cannon Counter Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 160 sec, Knock-back Resistance: +52%, Passive Effect - Cannon Counter Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 170 sec, Knock-back Resistance: +54%, Passive Effect - Cannon Counter Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 180 sec, Knock-back Resistance: +56%, Passive Effect - Cannon Counter Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 190 sec, Knock-back Resistance: +58%, Passive Effect - Cannon Counter Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 200 sec, Knock-back Resistance: +60%, Passive Effect - Cannon Counter Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 210 sec, Knock-back Resistance: +62%, Passive Effect - Cannon Counter Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 220 sec, Knock-back Resistance: +64%, Passive Effect - Cannon Counter Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 230 sec, Knock-back Resistance: +66%, Passive Effect - Cannon Counter Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 240 sec, Knock-back Resistance: +68%, Passive Effect - Cannon Counter Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 250 sec, Knock-back Resistance: +70%, Passive Effect - Cannon Counter Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 260 sec, Knock-back Resistance: +72%, Passive Effect - Cannon Counter Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 270 sec, Knock-back Resistance: +74%, Passive Effect - Cannon Counter Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 280 sec, Knock-back Resistance: +76%, Passive Effect - Cannon Counter Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 290 sec, Knock-back Resistance: +78%, Passive Effect - Cannon Counter Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 80, Duration: 300 sec, Knock-back Resistance: +80%, Passive Effect - Cannon Counter Rate: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 310 sec, Knock-back Resistance: +82%, Passive Effect - Cannon Counter Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 320 sec, Knock-back Resistance: +84%, Passive Effect - Cannon Counter Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 330 sec, Knock-back Resistance: +86%, Passive Effect - Cannon Counter Rate: +17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321012.png" loading="lazy"  alt="[Image: RED.5321012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash concentrated fire on the enemy ahead.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> immolation - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.5321012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 270%, Number of Hits: 4, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 275%, Number of Hits: 4, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 280%, Number of Hits: 4, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 285%, Number of Hits: 4, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 290%, Number of Hits: 4, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 295%, Number of Hits: 4, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 300%, Number of Hits: 4, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 305%, Number of Hits: 4, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 310%, Number of Hits: 4, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 315%, Number of Hits: 4, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 320%, Number of Hits: 4, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 325%, Number of Hits: 4, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 330%, Number of Hits: 4, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 335%, Number of Hits: 4, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 340%, Number of Hits: 4, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 345%, Number of Hits: 4, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 350%, Number of Hits: 4, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 355%, Number of Hits: 4, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 360%, Number of Hits: 4, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 365%, Number of Hits: 4, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 370%, Number of Hits: 4, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 375%, Number of Hits: 4, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 380%, Number of Hits: 4, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 385%, Number of Hits: 4, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 390%, Number of Hits: 4, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 395%, Number of Hits: 4, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 400%, Number of Hits: 4, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 405%, Number of Hits: 4, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 410%, Number of Hits: 4, Critical Hit Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 63, Damage: 415%, Number of Hits: 4, Critical Hit Rate: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 420%, Number of Hits: 4, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 425%, Number of Hits: 4, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 430%, Number of Hits: 4, Critical Hit Rate: +17%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5320007.png" loading="lazy"  alt="[Image: RED.5320007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to roll two dice to test your luck. If the dice are matching, you get a strengthened buff.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> 1/1: Nothing, 2/2: +40% Defense, 3/3: +30% HP &amp; MP, 4/4: Critical Hit Rate: +25%, 5/5: Damage: +30%, 6/6: EXP: +40%<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Luck of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.5320007.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 10%, Duration: 184 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 20%, Duration: 188 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 30%, Duration: 192 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 40%, Duration: 196 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Chance to roll two dice: 50%, Duration: 200 sec, Cooldown Time: 200 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 60%, Duration: 204 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 70%, Duration: 208 sec, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to roll two dice: 80%, Duration: 212 sec, Cooldown Time: 200 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320009.png" loading="lazy"  alt="[Image: RED.5320009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Overload</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Raise your cannon's performance to its highest, permanently improving damage done, and allowing for attacks to ignore some defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 56%, Damage: +11%, Defense Ignored: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 56%, Damage: +12%, Defense Ignored: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 57%, Damage: +13%, Defense Ignored: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 57%, Damage: +14%, Defense Ignored: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 58%, Damage: +15%, Defense Ignored: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 58%, Damage: +16%, Defense Ignored: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 59%, Damage: +17%, Defense Ignored: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 59%, Damage: +18%, Defense Ignored: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 60%, Damage: +19%, Defense Ignored: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 60%, Damage: +20%, Defense Ignored: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 61%, Damage: +21%, Defense Ignored: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 61%, Damage: +22%, Defense Ignored: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 62%, Damage: +23%, Defense Ignored: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 62%, Damage: +24%, Defense Ignored: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 63%, Damage: +25%, Defense Ignored: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 63%, Damage: +26%, Defense Ignored: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 64%, Damage: +27%, Defense Ignored: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 64%, Damage: +28%, Defense Ignored: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 65%, Damage: +29%, Defense Ignored: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 65%, Damage: +30%, Defense Ignored: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 66%, Damage: +31%, Defense Ignored: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 66%, Damage: +32%, Defense Ignored: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 67%, Damage: +33%, Defense Ignored: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 67%, Damage: +34%, Defense Ignored: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 68%, Damage: +35%, Defense Ignored: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 68%, Damage: +36%, Defense Ignored: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 69%, Damage: +37%, Defense Ignored: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 69%, Damage: +38%, Defense Ignored: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 70%, Damage: +39%, Defense Ignored: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: 70%, Damage: +40%, Defense Ignored: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 71%, Damage: +41%, Defense Ignored: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 71%, Damage: +42%, Defense Ignored: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: 72%, Damage: +43%, Defense Ignored: +21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320008.png" loading="lazy"  alt="[Image: RED.5320008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mega Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the effectiveness of Monkey Magic. Temporarily improves party member's HP, MP, All Stats, Speed, Jump, Accuracy, and Avoidability. This buff can stack with any other buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Monkey Magic<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5320008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5320008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.5320008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +420, Max MP: +420, All Stats: +31, Speed: +11%, Jump: +6%, Accuracy: +163, Avoidability: +163</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +440, Max MP: +440, All Stats: +32, Speed: +11%, Jump: +6%, Accuracy: +166, Avoidability: +166</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +460, Max MP: +460, All Stats: +33, Speed: +11%, Jump: +6%, Accuracy: +169, Avoidability: +169</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +480, Max MP: +480, All Stats: +34, Speed: +11%, Jump: +6%, Accuracy: +172, Avoidability: +172</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +500, Max MP: +500, All Stats: +35, Speed: +11%, Jump: +6%, Accuracy: +175, Avoidability: +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, Max HP: +520, Max MP: +520, All Stats: +36, Speed: +11%, Jump: +6%, Accuracy: +178, Avoidability: +178</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +540, Max MP: +540, All Stats: +37, Speed: +12%, Jump: +7%, Accuracy: +181, Avoidability: +181</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +560, Max MP: +560, All Stats: +38, Speed: +12%, Jump: +7%, Accuracy: +184, Avoidability: +184</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +580, Max MP: +580, All Stats: +39, Speed: +12%, Jump: +7%, Accuracy: +187, Avoidability: +187</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +600, Max MP: +600, All Stats: +40, Speed: +12%, Jump: +7%, Accuracy: +190, Avoidability: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +620, Max MP: +620, All Stats: +41, Speed: +12%, Jump: +7%, Accuracy: +193, Avoidability: +193</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, Max HP: +640, Max MP: +640, All Stats: +42, Speed: +12%, Jump: +7%, Accuracy: +196, Avoidability: +196</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +660, Max MP: +660, All Stats: +43, Speed: +13%, Jump: +8%, Accuracy: +199, Avoidability: +199</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +680, Max MP: +680, All Stats: +44, Speed: +13%, Jump: +8%, Accuracy: +202, Avoidability: +202</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +700, Max MP: +700, All Stats: +45, Speed: +13%, Jump: +8%, Accuracy: +205, Avoidability: +205</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +720, Max MP: +720, All Stats: +46, Speed: +13%, Jump: +8%, Accuracy: +208, Avoidability: +208</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +740, Max MP: +740, All Stats: +47, Speed: +13%, Jump: +8%, Accuracy: +211, Avoidability: +211</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, Max HP: +760, Max MP: +760, All Stats: +48, Speed: +13%, Jump: +8%, Accuracy: +214, Avoidability: +214</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +780, Max MP: +780, All Stats: +49, Speed: +14%, Jump: +9%, Accuracy: +217, Avoidability: +217</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +800, Max MP: +800, All Stats: +50, Speed: +14%, Jump: +9%, Accuracy: +220, Avoidability: +220</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +820, Max MP: +820, All Stats: +51, Speed: +14%, Jump: +9%, Accuracy: +223, Avoidability: +223</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +840, Max MP: +840, All Stats: +52, Speed: +14%, Jump: +9%, Accuracy: +226, Avoidability: +226</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +860, Max MP: +860, All Stats: +53, Speed: +14%, Jump: +9%, Accuracy: +229, Avoidability: +229</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, Max HP: +880, Max MP: +880, All Stats: +54, Speed: +14%, Jump: +9%, Accuracy: +232, Avoidability: +232</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +900, Max MP: +900, All Stats: +55, Speed: +15%, Jump: +10%, Accuracy: +235, Avoidability: +235</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +920, Max MP: +920, All Stats: +56, Speed: +15%, Jump: +10%, Accuracy: +238, Avoidability: +238</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +940, Max MP: +940, All Stats: +57, Speed: +15%, Jump: +10%, Accuracy: +241, Avoidability: +241</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +960, Max MP: +960, All Stats: +58, Speed: +15%, Jump: +10%, Accuracy: +244, Avoidability: +244</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, Max HP: +980, Max MP: +980, All Stats: +59, Speed: +15%, Jump: +10%, Accuracy: +247, Avoidability: +247</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 300 sec, Max HP: +1000, Max MP: +1000, All Stats: +60, Speed: +15%, Jump: +10%, Accuracy: +250, Avoidability: +250</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, Max HP: +1020, Max MP: +1020, All Stats: +61, Speed: +16%, Jump: +11%, Accuracy: +253, Avoidability: +253</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, Max HP: +1040, Max MP: +1040, All Stats: +62, Speed: +16%, Jump: +11%, Accuracy: +256, Avoidability: +256</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, Max HP: +1060, Max MP: +1060, All Stats: +63, Speed: +16%, Jump: +11%, Accuracy: +259, Avoidability: +259</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321006.png" loading="lazy"  alt="[Image: RED.5321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321004.png" loading="lazy"  alt="[Image: RED.5321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a pair of elite monkey gunners to assist you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 32 sec, Damage: 283%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 34 sec, Damage: 291%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 36 sec, Damage: 299%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 38 sec, Damage: 307%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 40 sec, Damage: 315%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 42 sec, Damage: 323%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 44 sec, Damage: 331%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 46 sec, Damage: 339%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 48 sec, Damage: 347%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 50 sec, Damage: 355%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 52 sec, Damage: 363%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 54 sec, Damage: 371%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 56 sec, Damage: 379%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 58 sec, Damage: 387%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 60 sec, Damage: 395%, Cooldown Time: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 62 sec, Damage: 403%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 64 sec, Damage: 411%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 66 sec, Damage: 419%, Cooldown Time: 10 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5321005.png" loading="lazy"  alt="[Image: RED.5321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321003.png" loading="lazy"  alt="[Image: RED.5321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Anchors Away</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons forth a powerful magnetic anchor. The anchor pulls enemies towards itself, causing damage, and self-destructs when it expires, dealing more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Immediately upon being used, Magnetic Anchor will perform one hit, and pull all monsters. Attacks at a rate of 1530ms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magneticCannon - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8, attack2 = 8, die = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.5321003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 6 sec, Damage: 264%, Self-destruct Damage: 415%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 7 sec, Damage: 278%, Self-destruct Damage: 430%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 8 sec, Damage: 292%, Self-destruct Damage: 445%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 9 sec, Damage: 306%, Self-destruct Damage: 460%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 10 sec, Damage: 320%, Self-destruct Damage: 475%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 11 sec, Damage: 334%, Self-destruct Damage: 490%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 12 sec, Damage: 348%, Self-destruct Damage: 505%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 13 sec, Damage: 362%, Self-destruct Damage: 520%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 14 sec, Damage: 376%, Self-destruct Damage: 535%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 15 sec, Damage: 390%, Self-destruct Damage: 550%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 16 sec, Damage: 404%, Self-destruct Damage: 565%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 17 sec, Damage: 418%, Self-destruct Damage: 580%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 18 sec, Damage: 432%, Self-destruct Damage: 595%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 19 sec, Damage: 446%, Self-destruct Damage: 610%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 86, Duration: 20 sec, Damage: 460%, Self-destruct Damage: 625%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 21 sec, Damage: 474%, Self-destruct Damage: 640%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 22 sec, Damage: 488%, Self-destruct Damage: 655%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 23 sec, Damage: 502%, Self-destruct Damage: 670%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.5321000.png" loading="lazy"  alt="[Image: RED.5321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot a powerful cannon at multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> superCannon - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 313%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 321%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 337%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 361%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 369%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 385%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 393%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 401%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 409%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 417%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 425%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 433%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 441%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 449%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 457%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 465%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 473%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 481%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 489%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 497%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 505%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 513%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 521%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 529%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 537%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 545%, Number of Hits: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 553%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 561%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 569%, Number of Hits: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5321001.png" loading="lazy"  alt="[Image: RED.5321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sortie the Battleship Nautilus to rain ordnance on your foes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321001.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/RED.5321001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.5321001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Number of Hits: 3, Max Enemies Hit: 15, Cooldown Time: 28 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.5320045.png" loading="lazy"  alt="[Image: RED.5320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Enhanced</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to set up one more Monkey Militia<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Available Summons: +1 </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320044.png" loading="lazy"  alt="[Image: RED.5320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Monkey Militia's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320047.png" loading="lazy"  alt="[Image: RED.5320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320046.png" loading="lazy"  alt="[Image: RED.5320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320041.png" loading="lazy"  alt="[Image: RED.5320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320040.png" loading="lazy"  alt="[Image: RED.5320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320043.png" loading="lazy"  alt="[Image: RED.5320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Split Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Decreases Monkey Militia's damage, but increases number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1, Damage: 1/2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320042.png" loading="lazy"  alt="[Image: RED.5320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320049.png" loading="lazy"  alt="[Image: RED.5320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320048.png" loading="lazy"  alt="[Image: RED.5320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's number of hits<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320050.png" loading="lazy"  alt="[Image: RED.5320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320051.png" loading="lazy"  alt="[Image: RED.5320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320034.png" loading="lazy"  alt="[Image: RED.5320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320035.png" loading="lazy"  alt="[Image: RED.5320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320036.png" loading="lazy"  alt="[Image: RED.5320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320037.png" loading="lazy"  alt="[Image: RED.5320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.5320030.png" loading="lazy"  alt="[Image: RED.5320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320031.png" loading="lazy"  alt="[Image: RED.5320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320032.png" loading="lazy"  alt="[Image: RED.5320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320033.png" loading="lazy"  alt="[Image: RED.5320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320038.png" loading="lazy"  alt="[Image: RED.5320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5320039.png" loading="lazy"  alt="[Image: RED.5320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321054.png" loading="lazy"  alt="[Image: RED.5321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buckshot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use a special buckshot designed for cannon shooters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Damage Reduced to: 40%, Number of Hits: 3 times more</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321053.png" loading="lazy"  alt="[Image: RED.5321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.5321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.5321052.png" loading="lazy"  alt="[Image: RED.5321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Cannon Rainbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a rainbow flash from three cannons with the help of your allies. Key Down skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY532rollingCannon - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-300&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.5321052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.5321052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.5321052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.5321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 12 sec, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 10, Attack Rate: 240 ms - Cooldown Time: 90 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[KMS][RED] Adventurer Thief]]></title>
			<link>https://www.southperry.net/showthread.php?tid=65343</link>
			<pubDate>Sat, 29 Jun 2013 03:01:35 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=65343</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Rogue</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4001344.png" loading="lazy"  alt="[Image: RED.4001344.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lucky Seven</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Put your luck into two throwing stars, tossing them simultaneously. An attack based on LUK and its own Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001344.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 114%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 118%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 122%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 126%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 130%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 134%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 138%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 146%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 150%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 158%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 162%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 170%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 182%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 186%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%, Number of Hits: 2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4001013.png" loading="lazy"  alt="[Image: RED.4001013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly slash at a few enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dual Blade Only Skill<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SharpSlash - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 186%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 202%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 218%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 234%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 266%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 282%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 314%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage: 330%, Max Enemies Hit: 3</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4001011.png" loading="lazy"  alt="[Image: RED.4001011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump (Dual Blade)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dual Blade Only Skill<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4001003.png" loading="lazy"  alt="[Image: RED.4001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily hide yourself in the shadows. While in Dark Sight, you can neither attack nor be attacked; however you can use Flash Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darksight - 100 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4001005.png" loading="lazy"  alt="[Image: RED.4001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily improve party member's Speed, Jump, and permanently increase your own Maximum Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Speed: +4%, Jump: +2%, Passive Effect - Maximum Speed: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 40 sec, Speed: +8%, Jump: +4%, Passive Effect - Maximum Speed: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, Speed: +12%, Jump: +6%, Passive Effect - Maximum Speed: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 80 sec, Speed: +16%, Jump: +8%, Passive Effect - Maximum Speed: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 100 sec, Speed: +20%, Jump: +10%, Passive Effect - Maximum Speed: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Speed: +24%, Jump: +12%, Passive Effect - Maximum Speed: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 140 sec, Speed: +28%, Jump: +14%, Passive Effect - Maximum Speed: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 160 sec, Speed: +32%, Jump: +16%, Passive Effect - Maximum Speed: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, Speed: +36%, Jump: +18%, Passive Effect - Maximum Speed: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Speed: +40%, Jump: +20%, Passive Effect - Maximum Speed: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4001014.png" loading="lazy"  alt="[Image: RED.4001014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, jumps a certain distance.</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4000010.png" loading="lazy"  alt="[Image: RED.4000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Certain chance to steal an opponent's buffs when attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4000010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to steal an opponent's buff for 20 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4000012.png" loading="lazy"  alt="[Image: RED.4000012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sidestep</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Evasion Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dual Blade Only Skill, Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4000000.png" loading="lazy"  alt="[Image: RED.4000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimble Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a thief's basic training, permanently increase Accuracy and Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Avoidability: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Avoidability: +44</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Avoidability: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Avoidability: +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Avoidability: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Avoidability: +132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Avoidability: +154</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Avoidability: +176</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Avoidability: +198</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Avoidability: +220</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4001334.png" loading="lazy"  alt="[Image: RED.4001334.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly stab an enemy twice.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001334.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 89%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 97%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 101%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 105%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 109%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 113%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 117%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 121%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 125%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 129%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 133%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 137%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 141%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 153%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 157%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 161%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 165%, Number of Hits: 2</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Assassin</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4100000.png" loading="lazy"  alt="[Image: RED.4100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100001.png" loading="lazy"  alt="[Image: RED.4100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4100001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +5%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +35%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +35%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +41%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +41%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +44%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +44%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +47%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +47%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +50%, Minimum Critical Damage: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100011.png" loading="lazy"  alt="[Image: RED.4100011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mark of Assassin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] When hitting enemies, have a chance to leave the mark of an assassin. Enemies marked will shoot out throwing stars when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4100011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance to leave mark, Damage: 30% + 1% damage per character level, Max Enemies Hit: 2, Throwing Stars Consumed: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4101008.png" loading="lazy"  alt="[Image: RED.4101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shuriken Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw an explosive star to damage an enemy and those surrounding it.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shurikenBurst - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=80&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.effectR.gif" target="_blank" rel="noopener" class="mycode_url">effectR</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 2, Damage: 216%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 2, Damage: 222%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Throwing Stars Consumed: 2, Damage: 228%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Throwing Stars Consumed: 2, Damage: 234%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Throwing Stars Consumed: 2, Damage: 240%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 2, Damage: 246%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 2, Damage: 252%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 2, Damage: 258%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 264%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 270%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 276%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 282%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 288%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 294%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 300%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 306%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 312%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 318%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 324%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 330%, Max Targets Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100007.png" loading="lazy"  alt="[Image: RED.4100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Luck and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4101010.png" loading="lazy"  alt="[Image: RED.4101010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Talisman</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a powerful wind talisman to push back enemies and damage them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windTalisman - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4101010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4101010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.4101010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 205%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 209%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 213%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 217%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 221%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 225%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 229%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 233%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 237%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 241%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 245%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 249%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Throwing Stars Consumed: 2, Damage: 253%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Throwing Stars Consumed: 2, Damage: 257%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Throwing Stars Consumed: 2, Damage: 261%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: 2, Damage: 265%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: 2, Damage: 269%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: 2, Damage: 273%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Throwing Stars Consumed: 2, Damage: 277%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Throwing Stars Consumed: 2, Damage: 281%, Max Targets Hit: 6, Knock-back Distance: 350</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100012.png" loading="lazy"  alt="[Image: RED.4100012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dummy for Mark of the Assassin.</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dummy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Prop: 100%, Damage: 30%, x: 1, y: 3, attackCount: 1, mobCount: 1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4101003.png" loading="lazy"  alt="[Image: RED.4101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Claw equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.4111010.png" loading="lazy"  alt="[Image: RED.4111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Simultaneously throw three stars<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 214%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 218%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 222%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 226%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 230%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 234%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 238%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 242%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 246%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 250%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 254%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 258%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 262%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 266%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 270%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 274%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 278%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 282%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 286%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 290%, Number of Hits: 3</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4111015.png" loading="lazy"  alt="[Image: RED.4111015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Split</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon copies of yourself to attack a large amount of enemies near you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcoatOfArms - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-140&amp;rbx=10&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Throwing Stars Consumed: 3, Damage: 137%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Throwing Stars Consumed: 3, Damage: 141%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Throwing Stars Consumed: 3, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 149%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 153%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 157%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 161%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 165%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 169%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 173%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 177%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 181%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 189%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 193%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 197%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 201%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 209%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Throwing Stars Consumed: 3, Damage: 213%, Number of Hits: 1, Max Enemies Hit: 8</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4111007.png" loading="lazy"  alt="[Image: RED.4111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summon the Dark Lord's throwing star to attack enemies around you. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 24 sec, Damage: 208%, Attack Rate: 900 ms, Damage Reflected: 400%, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, Damage: 216%, Attack Rate: 900 ms, Damage Reflected: 500%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 32 sec, Damage: 224%, Attack Rate: 900 ms, Damage Reflected: 600%, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, Damage: 232%, Attack Rate: 900 ms, Damage Reflected: 700%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 40 sec, Damage: 240%, Attack Rate: 900 ms, Damage Reflected: 800%, Cooldown Time: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, Damage: 248%, Attack Rate: 900 ms, Damage Reflected: 900%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 48 sec, Damage: 256%, Attack Rate: 900 ms, Damage Reflected: 1000%, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, Damage: 264%, Attack Rate: 900 ms, Damage Reflected: 1100%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 56 sec, Damage: 272%, Attack Rate: 900 ms, Damage Reflected: 1200%, Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: 280%, Attack Rate: 900 ms, Damage Reflected: 1300%, Cooldown Time: 60 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4111002.png" loading="lazy"  alt="[Image: RED.4111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create2.gif" target="_blank" rel="noopener" class="mycode_url">special.create2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create2_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_s</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create2_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_f</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create3.gif" target="_blank" rel="noopener" class="mycode_url">special.create3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create3_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_s</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create3_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_f</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create4.gif" target="_blank" rel="noopener" class="mycode_url">special.create4</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create4_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_s</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create4_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_f</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Duration: 180, Shadow Damage: 70%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4111003.png" loading="lazy"  alt="[Image: RED.4111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Web</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turn your shadow into a web, affecting up to six enemies, immobilizing them, and dealing damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4111003.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 5 sec, Damage: 114%, Bind Rate: 44%, Damage Over Time: 64% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 5 sec, Damage: 118%, Bind Rate: 48%, Damage Over Time: 68% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 6 sec, Damage: 122%, Bind Rate: 52%, Damage Over Time: 72% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6 sec, Damage: 126%, Bind Rate: 56%, Damage Over Time: 76% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6 sec, Damage: 130%, Bind Rate: 60%, Damage Over Time: 80% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7 sec, Damage: 134%, Bind Rate: 64%, Damage Over Time: 84% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7 sec, Damage: 138%, Bind Rate: 68%, Damage Over Time: 88% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 7 sec, Damage: 142%, Bind Rate: 72%, Damage Over Time: 92% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 8 sec, Damage: 146%, Bind Rate: 76%, Damage Over Time: 96% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 8 sec, Damage: 150%, Bind Rate: 80%, Damage Over Time: 100% damage every 1 second.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110008.png" loading="lazy"  alt="[Image: RED.4110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radical Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Status Effect Resistance: +3%, Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Status Effect Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Status Effect Resistance: +9%, Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Status Effect Resistance: +12%, Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Status Effect Resistance: +15%, Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Status Effect Resistance: +21%, Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110014.png" loading="lazy"  alt="[Image: RED.4110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Adrenaline</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the effectiveness of potions and healing items; however, percent based items like Elixirs are unaffected. Also permanently increases your minimum and maximum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 116%, Minimum and Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 122%, Minimum and Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 128%, Minimum and Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 134%, Minimum and Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 140%, Minimum and Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 146%, Minimum and Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 152%, Minimum and Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 158%, Minimum and Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 164%, Minimum and Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovery Item Effect: 170%, Minimum and Maximum Critical Damage: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110011.png" loading="lazy"  alt="[Image: RED.4110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4110011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110012.png" loading="lazy"  alt="[Image: RED.4110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Star Handling</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your damage while providing a chance to use skills without consuming MP and recharges 1 star. (Stars cannot recharge past the holding limit.) Also, when Expert Star Handling is activated, the next attack is guaranteed to be a critical hit. (While Shadow Stars is active, the guaranteed critical hit effect is possible, but star recharging is not.)<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Shadow Stars<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4110012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, 2% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, 4% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, 6% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, 8% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15%, 10% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +17%, 12% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +19%, 14% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +21%, 16% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +23%, 18% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +25%, 20% chance to recharge 1 star</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4111009.png" loading="lazy"  alt="[Image: RED.4111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Stars</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume a large number of stars to temporarily attack without consuming any more.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Spirit Javelin in KMS.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Throwing Stars Consumed: 190, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Throwing Stars Consumed: 180, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Throwing Stars Consumed: 170, Duration: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Throwing Stars Consumed: 160, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Throwing Stars Consumed: 150, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 140, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 130, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 120, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 110, Duration: 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Throwing Stars Consumed: 100, Duration: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Lord</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4120019.png" loading="lazy"  alt="[Image: RED.4120019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mark of Night Lord Dummy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dummy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 33%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 36%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 39%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 42%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 45%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 48%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 51%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 54%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 57%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Prop: 100%, Damage: 60%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 63%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 66%, x: 4, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 69%, x: 4, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120018.png" loading="lazy"  alt="[Image: RED.4120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mark of Night Lord</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Mark of Assassin's effectiveness. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4120018.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance to leave mark, Damage: 33% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance to leave mark, Damage: 36% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance to leave mark, Damage: 39% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">48% chance to leave mark, Damage: 42% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">50% chance to leave mark, Damage: 45% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">52% chance to leave mark, Damage: 48% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">54% chance to leave mark, Damage: 51% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">56% chance to leave mark, Damage: 54% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">58% chance to leave mark, Damage: 57% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">60% chance to leave mark, Damage: 60% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">62% chance to leave mark, Damage: 63% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">64% chance to leave mark, Damage: 66% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">66% chance to leave mark, Damage: 69% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120011.png" loading="lazy"  alt="[Image: RED.4120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve Venom's application chance, damage, and allow stacking of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4120011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage Over Time: 115%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage Over Time: 120%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage Over Time: 125%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage Over Time: 130%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage Over Time: 135%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage Over Time: 140%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage Over Time: 145%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage Over Time: 150%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage Over Time: 170%, every 1 for 8 seconds, stack up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage Over Time: 175%, every 1 for 8 seconds, stack up to 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120012.png" loading="lazy"  alt="[Image: RED.4120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Star Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Claw mastery, Weapon Attack, and Critical Maximum Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Called Javelin Expert in KMS<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +1, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +2, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +3, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +4, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +5, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +6, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +7, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +8, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +9, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +10, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +11, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +12, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +13, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +14, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +15, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +16, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +17, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +18, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +19, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +20, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +21, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +22, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +23, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +24, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +25, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +26, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +27, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +28, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +70%, Weapon ATT: +29, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Mastery: +70%, Weapon ATT: +30, Maximum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +31, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +32, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +72%, Weapon ATT: +33, Maximum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121013.png" loading="lazy"  alt="[Image: RED.4121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw four stars simultaneously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadrupleThrow - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 262%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 266%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 270%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 274%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 278%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 282%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 286%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 290%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 294%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 298%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 302%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 306%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 310%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 314%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 318%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 322%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 326%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 330%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 334%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 338%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 342%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 346%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 350%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 354%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 358%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 362%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 366%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 370%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 374%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 378%, Number of Hits: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 382%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 386%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 390%, Number of Hits: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121016.png" loading="lazy"  alt="[Image: RED.4121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth a band of hidden allies to drown your enemies in a sea of flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds - Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds - Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds - Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds - Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds - Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds - Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds - Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds - Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds - Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds - Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds - Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds - Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds - Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds - Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds - Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds - Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds - Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds - Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds - Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds - Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds - Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds - Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds - Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121017.png" loading="lazy"  alt="[Image: RED.4121017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Challenge up to 6 enemies, provoking them. Provoked enemies will be debuffed for a certain period of time, increasing the EXP Rate, Item Drop Rate, and incapacitating them, removing their touch damage. Effectiveness is halved on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, mes = incTargetPDP&amp;&amp;incTargetMDP&amp;&amp;incTargetEXP&amp;&amp;incTargetReward, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> showDownChallenge - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-480&amp;lty=-180&amp;rbx=5&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">480%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Shadow Shifter<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121017.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4121017.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: #bulletCount, Damage: 447%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Throwing Stars Consumed: , Damage: 456%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Throwing Stars Consumed: , Damage: 465%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Throwing Stars Consumed: , Damage: 474%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Throwing Stars Consumed: , Damage: 483%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: , Damage: 492%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: , Damage: 501%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: , Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: , Damage: 519%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Throwing Stars Consumed: , Damage: 528%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Throwing Stars Consumed: , Damage: 537%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Throwing Stars Consumed: , Damage: 546%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Throwing Stars Consumed: , Damage: 555%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Throwing Stars Consumed: , Damage: 564%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Throwing Stars Consumed: , Damage: 573%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Throwing Stars Consumed: , Damage: 582%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Throwing Stars Consumed: , Damage: 591%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Throwing Stars Consumed: , Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Throwing Stars Consumed: , Damage: 609%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Throwing Stars Consumed: , Damage: 618%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Throwing Stars Consumed: , Damage: 627%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Throwing Stars Consumed: , Damage: 636%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Throwing Stars Consumed: , Damage: 645%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121014.png" loading="lazy"  alt="[Image: RED.4121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Serenity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Accepting a profound darkness, deal even more lethal damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dark Serenity's weapon attack buff stacks with other weapon attack buffes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 15, Duration: 93 sec, Weapon ATT: +11, Passive Effect - Defense Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 15, Duration: 96 sec, Weapon ATT: +12, Passive Effect - Defense Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 16, Duration: 99 sec, Weapon ATT: +13, Passive Effect - Defense Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 16, Duration: 102 sec, Weapon ATT: +14, Passive Effect - Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 16, Duration: 105 sec, Weapon ATT: +15, Passive Effect - Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 17, Duration: 108 sec, Weapon ATT: +16, Passive Effect - Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 17, Duration: 111 sec, Weapon ATT: +17, Passive Effect - Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 17, Duration: 114 sec, Weapon ATT: +18, Passive Effect - Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 18, Duration: 117 sec, Weapon ATT: +19, Passive Effect - Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 18, Duration: 120 sec, Weapon ATT: +20, Passive Effect - Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 18, Duration: 123 sec, Weapon ATT: +21, Passive Effect - Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 19, Duration: 126 sec, Weapon ATT: +22, Passive Effect - Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 19, Duration: 129 sec, Weapon ATT: +23, Passive Effect - Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 19, Duration: 132 sec, Weapon ATT: +24, Passive Effect - Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 20, Duration: 135 sec, Weapon ATT: +25, Passive Effect - Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 20, Duration: 138 sec, Weapon ATT: +26, Passive Effect - Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 20, Duration: 141 sec, Weapon ATT: +27, Passive Effect - Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 21, Duration: 144 sec, Weapon ATT: +28, Passive Effect - Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 21, Duration: 147 sec, Weapon ATT: +29, Passive Effect - Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 21, Duration: 150 sec, Weapon ATT: +30, Passive Effect - Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 22, Duration: 153 sec, Weapon ATT: +31, Passive Effect - Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 22, Duration: 156 sec, Weapon ATT: +32, Passive Effect - Defense Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 22, Duration: 159 sec, Weapon ATT: +33, Passive Effect - Defense Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 23, Duration: 162 sec, Weapon ATT: +34, Passive Effect - Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 23, Duration: 165 sec, Weapon ATT: +35, Passive Effect - Defense Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 23, Duration: 168 sec, Weapon ATT: +36, Passive Effect - Defense Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 24, Duration: 171 sec, Weapon ATT: +37, Passive Effect - Defense Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 24, Duration: 174 sec, Weapon ATT: +38, Passive Effect - Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 24, Duration: 177 sec, Weapon ATT: +39, Passive Effect - Defense Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 25, Duration: 180 sec, Weapon ATT: +40, Passive Effect - Defense Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 25, Duration: 183 sec, Weapon ATT: +41, Passive Effect - Defense Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 25, Duration: 186 sec, Weapon ATT: +42, Passive Effect - Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 26, Duration: 189 sec, Weapon ATT: +43, Passive Effect - Defense Ignored: 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121015.png" loading="lazy"  alt="[Image: RED.4121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a barrier that decreases the attack, speed, and defense of enemies who enter it. Permanently increases your boss damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamegear - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-200&amp;rbx=250&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121015.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 11 sec, Attack and Defense: -1%, Speed: -31% - Passive Effect - Boss Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 12 sec, Attack and Defense: -2%, Speed: -32% - Passive Effect - Boss Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 13 sec, Attack and Defense: -3%, Speed: -33% - Passive Effect - Boss Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 14 sec, Attack and Defense: -4%, Speed: -34% - Passive Effect - Boss Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 15 sec, Attack and Defense: -5%, Speed: -35% - Passive Effect - Boss Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 16 sec, Attack and Defense: -6%, Speed: -36% - Passive Effect - Boss Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 17 sec, Attack and Defense: -7%, Speed: -37% - Passive Effect - Boss Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 18 sec, Attack and Defense: -8%, Speed: -38% - Passive Effect - Boss Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 19 sec, Attack and Defense: -9%, Speed: -39% - Passive Effect - Boss Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 20 sec, Attack and Defense: -10%, Speed: -40% - Passive Effect - Boss Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 21 sec, Attack and Defense: -11%, Speed: -41% - Passive Effect - Boss Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 22 sec, Attack and Defense: -12%, Speed: -42% - Passive Effect - Boss Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 23 sec, Attack and Defense: -13%, Speed: -43% - Passive Effect - Boss Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 24 sec, Attack and Defense: -14%, Speed: -44% - Passive Effect - Boss Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 25 sec, Attack and Defense: -15%, Speed: -45% - Passive Effect - Boss Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 26 sec, Attack and Defense: -16%, Speed: -46% - Passive Effect - Boss Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 27 sec, Attack and Defense: -17%, Speed: -47% - Passive Effect - Boss Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 28 sec, Attack and Defense: -18%, Speed: -48% - Passive Effect - Boss Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 29 sec, Attack and Defense: -19%, Speed: -49% - Passive Effect - Boss Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 30 sec, Attack and Defense: -20%, Speed: -50% - Passive Effect - Boss Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 31 sec, Attack and Defense: -21%, Speed: -51% - Passive Effect - Boss Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 32 sec, Attack and Defense: -22%, Speed: -52% - Passive Effect - Boss Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 33 sec, Attack and Defense: -23%, Speed: -53% - Passive Effect - Boss Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 34 sec, Attack and Defense: -24%, Speed: -54% - Passive Effect - Boss Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 35 sec, Attack and Defense: -25%, Speed: -55% - Passive Effect - Boss Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 36 sec, Attack and Defense: -26%, Speed: -56% - Passive Effect - Boss Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 37 sec, Attack and Defense: -27%, Speed: -57% - Passive Effect - Boss Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 38 sec, Attack and Defense: -28%, Speed: -58% - Passive Effect - Boss Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 39 sec, Attack and Defense: -29%, Speed: -59% - Passive Effect - Boss Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 41, Duration: 40 sec, Attack and Defense: -30%, Speed: -60% - Passive Effect - Boss Damage: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 41 sec, Attack and Defense: -31%, Speed: -61% - Passive Effect - Boss Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 42 sec, Attack and Defense: -32%, Speed: -62% - Passive Effect - Boss Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 43 sec, Attack and Defense: -33%, Speed: -63% - Passive Effect - Boss Damage: +11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120002.png" loading="lazy"  alt="[Image: RED.4120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4120002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Rate: +45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121009.png" loading="lazy"  alt="[Image: RED.4121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121000.png" loading="lazy"  alt="[Image: RED.4121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4121054.png" loading="lazy"  alt="[Image: RED.4121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bleeding Toxin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Coat your weapon with a toxin that causes profuse bleeding, increasing your weapon attack while dealing damage over time to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412bleedingToxin - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4121054.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Weapon ATT: +30, Activation Rate: 100%, Damage Over Time: 190% damage every 1 for 8 sec - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121053.png" loading="lazy"  alt="[Image: RED.4121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120051.png" loading="lazy"  alt="[Image: RED.4120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Quadruple Throw's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120050.png" loading="lazy"  alt="[Image: RED.4120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Quadruple Throw.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120039.png" loading="lazy"  alt="[Image: RED.4120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120038.png" loading="lazy"  alt="[Image: RED.4120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120033.png" loading="lazy"  alt="[Image: RED.4120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120032.png" loading="lazy"  alt="[Image: RED.4120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120031.png" loading="lazy"  alt="[Image: RED.4120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120030.png" loading="lazy"  alt="[Image: RED.4120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120037.png" loading="lazy"  alt="[Image: RED.4120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120036.png" loading="lazy"  alt="[Image: RED.4120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120035.png" loading="lazy"  alt="[Image: RED.4120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120034.png" loading="lazy"  alt="[Image: RED.4120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4121052.png" loading="lazy"  alt="[Image: RED.4121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four Seasons</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a giant shuriken that spins throwing smaller stars in every direction.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412fourSeasons - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-330&amp;rbx=300&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 358%, Number of Hits: 7, Max Enemies Hit: 8 - Cooldown Time: 8 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120048.png" loading="lazy"  alt="[Image: RED.4120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables Purge Area's effect on bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enables Purge Area's effect on bosses</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120049.png" loading="lazy"  alt="[Image: RED.4120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Quadruple Throw's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120046.png" loading="lazy"  alt="[Image: RED.4120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Purge Area's attack, and defense reductions.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Reductions: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120047.png" loading="lazy"  alt="[Image: RED.4120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area - Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Purge Area's slow effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Slow: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120044.png" loading="lazy"  alt="[Image: RED.4120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Showdown Challenge's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120045.png" loading="lazy"  alt="[Image: RED.4120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Showdown Challenge's EXP and Item Drop Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">EXP and Item Drop Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120042.png" loading="lazy"  alt="[Image: RED.4120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120043.png" loading="lazy"  alt="[Image: RED.4120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Showdown Challenge's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120040.png" loading="lazy"  alt="[Image: RED.4120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120041.png" loading="lazy"  alt="[Image: RED.4120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bandit</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4200010.png" loading="lazy"  alt="[Image: RED.4200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shield Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When equipped with a shield, increases Weapon Defense, Magic Defense, Evasion Rate, and Weapon Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +11%, Evasion Rate: +2%, Weapon Attack: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +22%, Evasion Rate: +4%, Weapon Attack: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +33%, Evasion Rate: +6%, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +44%, Evasion Rate: +8%, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +55%, Evasion Rate: +10%, Weapon Attack: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +66%, Evasion Rate: +12%, Weapon Attack: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +77%, Evasion Rate: +14%, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +88%, Evasion Rate: +16%, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +99%, Evasion Rate: +18%, Weapon Attack: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic DEF: +110%, Evasion Rate: +20%, Weapon Attack: +15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201002.png" loading="lazy"  alt="[Image: RED.4201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Dagger equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201011.png" loading="lazy"  alt="[Image: RED.4201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily reduce damage in half, converting some of the damage taken to mesos lost. Drops some mesos when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMeso = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4201011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 127 sec, Damage Reduced: 77%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 134 sec, Damage Reduced: 74%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 141 sec, Damage Reduced: 71%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 148 sec, Damage Reduced: 68%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 155 sec, Damage Reduced: 65%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 162 sec, Damage Reduced: 62%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 169 sec, Damage Reduced: 59%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 176 sec, Damage Reduced: 56%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 183 sec, Damage Reduced: 53%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Duration: 190 sec, Damage Reduced: 50%, Mesos Dropped: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201004.png" loading="lazy"  alt="[Image: RED.4201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly attack many enemies, with a set chance to steal an item and/or produce a potion from them. The potion can only be stolen from an enemy once, but it can be repeated until it is successful. When used against regular monsters, the potion heals random HP and MP. When used against bosses, the potion heals all your HP and MP and gives you 30 attack for 3 minutes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, itemSteal = 1, mes = stun, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-63&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 31% chance to steal and drop potion, Max Targets Hit: 4, Damage: 294%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 33% chance to steal and drop potion, Max Targets Hit: 4, Damage: 298%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 35% chance to steal and drop potion, Max Targets Hit: 4, Damage: 302%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 37% chance to steal and drop potion, Max Targets Hit: 4, Damage: 306%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 39% chance to steal and drop potion, Max Targets Hit: 4, Damage: 310%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 41% chance to steal and drop potion, Max Targets Hit: 4, Damage: 314%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 43% chance to steal and drop potion, Max Targets Hit: 4, Damage: 318%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 45% chance to steal and drop potion, Max Targets Hit: 4, Damage: 322%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 47% chance to steal and drop potion, Max Targets Hit: 4, Damage: 326%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, 49% chance to steal and drop potion, Max Targets Hit: 4, Damage: 330%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201012.png" loading="lazy"  alt="[Image: RED.4201012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Savage Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcoatOfArms - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-130&amp;rbx=10&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4201012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 135%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 141%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 147%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 150%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 153%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 165%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 171%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 177%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 183%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4200013.png" loading="lazy"  alt="[Image: RED.4200013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Growing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases your critical rate when you attack or during regular intervals.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DAarmorBreak - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When you attack or every 2 seconds increase your critical rate by 2%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4200007.png" loading="lazy"  alt="[Image: RED.4200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Luck and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201009.png" loading="lazy"  alt="[Image: RED.4201009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase your weapon attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 66 sec, Weapon ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 72 sec, Weapon ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 78 sec, Weapon ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 84 sec, Weapon ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec, Weapon ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 96 sec, Weapon ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 102 sec, Weapon ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 108 sec, Weapon ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 114 sec, Weapon ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec, Weapon ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 126 sec, Weapon ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 132 sec, Weapon ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 138 sec, Weapon ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 144 sec, Weapon ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 150 sec, Weapon ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Weapon ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Weapon ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Weapon ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Weapon ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Weapon ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4200000.png" loading="lazy"  alt="[Image: RED.4200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Daggers.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +50%, Accuracy: +120</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Chief Bandit</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.4210013.png" loading="lazy"  alt="[Image: RED.4210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radical Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Status Effect Resistance: +3%, Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Status Effect Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Status Effect Resistance: +9%, Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Status Effect Resistance: +12%, Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Status Effect Resistance: +15%, Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Status Effect Resistance: +21%, Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4211002.png" loading="lazy"  alt="[Image: RED.4211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Muspelheim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack enemies with speed faster than the eye can see. Hit enemies multiple times, knocking them back while dragging mesos with you.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> This skill rushes targets. Muspelheim is the name of a realm of fire in Norse mythology.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assaulter - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-120&amp;rbx=30&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 325%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 335%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 340%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 31</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 355%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 360%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 33</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 365%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 34</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 370%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 35</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 375%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 380%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 37</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 385%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 38</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 390%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 39</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 395%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 400%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 41</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 405%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 410%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 43</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 415%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 44</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 420%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 45</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4210012.png" loading="lazy"  alt="[Image: RED.4210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Greed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Thief training improves your meso acquisition rate. Improves the effects of all skills involving mesos. Permanently increases your attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = incTargetMeso, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +4%, Pickpocket Drop Rate: +4%, Meso Guard Damage Reduction: +2%, Meso Guard Meso Conversion Rate: +4%, Meso Explosion Damage: +12%, Weapon Attack: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +8%, Pickpocket Drop Rate: +8%, Meso Guard Damage Reduction: +4%, Meso Guard Meso Conversion Rate: +8%, Meso Explosion Damage: +24%, Weapon Attack: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +12%, Pickpocket Drop Rate: +12%, Meso Guard Damage Reduction: +6%, Meso Guard Meso Conversion Rate: +12%, Meso Explosion Damage: +36%, Weapon Attack: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +16%, Pickpocket Drop Rate: +16%, Meso Guard Damage Reduction: +8%, Meso Guard Meso Conversion Rate: +16%, Meso Explosion Damage: +48%, Weapon Attack: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Meso Drop Rate: +20%, Pickpocket Drop Rate: +20%, Meso Guard Damage Reduction: +10%, Meso Guard Meso Conversion Rate: +20%, Meso Explosion Damage: +60%, Weapon Attack: +5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4210010.png" loading="lazy"  alt="[Image: RED.4210010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4210010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4211007.png" loading="lazy"  alt="[Image: RED.4211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summon the Dark Lord's throwing star to attack enemies around you. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 22 sec, Damage: 208%, Attack Rate: 900 ms, Damage Reflected: 350%, Cooldown Time: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Damage: 216%, Attack Rate: 900 ms, Damage Reflected: 400%, Cooldown Time: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Damage: 224%, Attack Rate: 900 ms, Damage Reflected: 450%, Cooldown Time: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, Damage: 232%, Attack Rate: 900 ms, Damage Reflected: 500%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, Damage: 240%, Attack Rate: 900 ms, Damage Reflected: 550%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 32 sec, Damage: 248%, Attack Rate: 900 ms, Damage Reflected: 600%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 34 sec, Damage: 256%, Attack Rate: 900 ms, Damage Reflected: 650%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, Damage: 264%, Attack Rate: 900 ms, Damage Reflected: 700%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 38 sec, Damage: 272%, Attack Rate: 900 ms, Damage Reflected: 750%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 40 sec, Damage: 280%, Attack Rate: 900 ms, Damage Reflected: 800%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 42 sec, Damage: 288%, Attack Rate: 900 ms, Damage Reflected: 850%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, Damage: 296%, Attack Rate: 900 ms, Damage Reflected: 900%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 46 sec, Damage: 304%, Attack Rate: 900 ms, Damage Reflected: 950%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 48 sec, Damage: 312%, Attack Rate: 900 ms, Damage Reflected: 1000%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 50 sec, Damage: 320%, Attack Rate: 900 ms, Damage Reflected: 1050%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, Damage: 328%, Attack Rate: 900 ms, Damage Reflected: 1100%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 54 sec, Damage: 336%, Attack Rate: 900 ms, Damage Reflected: 1150%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 56 sec, Damage: 344%, Attack Rate: 900 ms, Damage Reflected: 1200%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 58 sec, Damage: 352%, Attack Rate: 900 ms, Damage Reflected: 1250%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: 360%, Attack Rate: 900 ms, Damage Reflected: 1300%, Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4211006.png" loading="lazy"  alt="[Image: RED.4211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw nearby Mesos into enemies. Can only be used on Mesos generated by Pickpocket. Mesos that belongs to others cannot be moved.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Every hit is considered a separate attack for Critical Growing/Prima Critical<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mesoExplosion = 1, splash = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> prone2 - 1000 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Pickpocket<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 83% per Meso, Max Total Number of Hits: 6, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 84% per Meso, Max Total Number of Hits: 7, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 85% per Meso, Max Total Number of Hits: 8, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 86% per Meso, Max Total Number of Hits: 9, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 87% per Meso, Max Total Number of Hits: 10, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 88% per Meso, Max Total Number of Hits: 11, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 89% per Meso, Max Total Number of Hits: 12, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 90% per Meso, Max Total Number of Hits: 13, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 91% per Meso, Max Total Number of Hits: 14, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 92% per Meso, Max Total Number of Hits: 15, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 93% per Meso, Max Total Number of Hits: 16, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 94% per Meso, Max Total Number of Hits: 17, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 95% per Meso, Max Total Number of Hits: 18, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 96% per Meso, Max Total Number of Hits: 19, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 97% per Meso, Max Total Number of Hits: 20, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 98% per Meso, Max Total Number of Hits: 21, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 99% per Meso, Max Total Number of Hits: 22, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 100% per Meso, Max Total Number of Hits: 23, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 101% per Meso, Max Total Number of Hits: 24, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 102% per Meso, Max Total Number of Hits: 25, Max Enemies Hit: 10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4211003.png" loading="lazy"  alt="[Image: RED.4211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pickpocket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily make enemies drop mesos when attacked. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, mesoDrop = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Meso Drop Chance: 60%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4211011.png" loading="lazy"  alt="[Image: RED.4211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Edge Carnival</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Wield your dagger at the speed of sound, severing your enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> edgeCarnival - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 81%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 84%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 87%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 90%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 93%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 96%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 99%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 102%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 105%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 108%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 111%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 114%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 117%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 120%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 123%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 126%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 129%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 132%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 135%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 138%, Number of Hits: 8</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4211008.png" loading="lazy"  alt="[Image: RED.4211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Duration: 180, Shadow Damage: 70%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Shadower</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4221006.png" loading="lazy"  alt="[Image: RED.4221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Smokescreen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a smokescreen around yourself. While inside the smokescreen, you and any party members will not take damage, if they take damage then the damage is reduced. Any critical hits performed will deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 36, zoneType = invincible, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> smokeshell - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221006.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 31 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 358 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 32 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 356 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 33 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 354 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 34 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 352 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 35 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 36 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 348 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 37 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 346 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 38 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 344 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 39 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 342 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 40 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 41 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 338 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 42 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 336 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 43 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 334 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 44 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 332 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 45 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 46 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 328 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 47 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 326 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 48 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 324 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 49 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 322 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 50 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 51 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 318 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 52 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 316 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 53 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 314 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 54 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 312 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 55 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 56 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 308 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 57 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 306 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 58 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 304 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 59 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 302 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 46, Duration: 60 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 61 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 298 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 62 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 296 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 63 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 294 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221007.png" loading="lazy"  alt="[Image: RED.4221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Move quickly to hit enemies twice with a chance to stun them. Permanently increases your damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 568%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 32% for 1 sec, Passive Effect - All Skill Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 574%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 34% for 1 sec, Passive Effect - All Skill Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 580%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 36% for 1 sec, Passive Effect - All Skill Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 586%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 38% for 1 sec, Passive Effect - All Skill Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 592%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 40% for 1 sec, Passive Effect - All Skill Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 598%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 42% for 1 sec, Passive Effect - All Skill Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 604%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 44% for 1 sec, Passive Effect - All Skill Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 610%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 46% for 1 sec, Passive Effect - All Skill Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 616%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 48% for 1 sec, Passive Effect - All Skill Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 622%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 50% for 2 sec, Passive Effect - All Skill Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 628%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 52% for 2 sec, Passive Effect - All Skill Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 634%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 54% for 2 sec, Passive Effect - All Skill Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 640%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 56% for 2 sec, Passive Effect - All Skill Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 646%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 58% for 2 sec, Passive Effect - All Skill Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 652%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 60% for 2 sec, Passive Effect - All Skill Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 658%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 62% for 2 sec, Passive Effect - All Skill Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 664%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 64% for 2 sec, Passive Effect - All Skill Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 670%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 66% for 2 sec, Passive Effect - All Skill Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 676%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 68% for 2 sec, Passive Effect - All Skill Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 682%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 70% for 3 sec, Passive Effect - All Skill Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 688%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 72% for 3 sec, Passive Effect - All Skill Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 694%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 74% for 3 sec, Passive Effect - All Skill Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 700%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 76% for 3 sec, Passive Effect - All Skill Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 706%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 78% for 3 sec, Passive Effect - All Skill Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 712%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 80% for 3 sec, Passive Effect - All Skill Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 718%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 82% for 3 sec, Passive Effect - All Skill Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 724%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 84% for 3 sec, Passive Effect - All Skill Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 730%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 86% for 3 sec, Passive Effect - All Skill Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 736%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 88% for 3 sec, Passive Effect - All Skill Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 742%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 90% for 4 sec, Passive Effect - All Skill Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 748%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 92% for 4 sec, Passive Effect - All Skill Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 754%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 94% for 4 sec, Passive Effect - All Skill Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 760%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 96% for 4 sec, Passive Effect - All Skill Damage: +27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221000.png" loading="lazy"  alt="[Image: RED.4221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221008.png" loading="lazy"  alt="[Image: RED.4221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220002.png" loading="lazy"  alt="[Image: RED.4220002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4220002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Rate: +45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221016.png" loading="lazy"  alt="[Image: RED.4221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate (Final Hit)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for 4th hit of Assassinate<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assassinationNew2 - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-200&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.0.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.0.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.0.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.0.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.1.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.1.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.1.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.1.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.2.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.2.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.2.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.2.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.3.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.3.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.3.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.3.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.4.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.4.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.4.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.4.loop</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 740%, Critical Hit Rate: #cr%, Deals 34% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 760%, Critical Hit Rate: %, Deals 38% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 780%, Critical Hit Rate: %, Deals 42% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 800%, Critical Hit Rate: %, Deals 46% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 820%, Critical Hit Rate: %, Deals 50% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 840%, Critical Hit Rate: %, Deals 54% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 860%, Critical Hit Rate: %, Deals 58% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 880%, Critical Hit Rate: %, Deals 62% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 900%, Critical Hit Rate: %, Deals 66% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 920%, Critical Hit Rate: %, Deals 70% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 940%, Critical Hit Rate: %, Deals 74% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 960%, Critical Hit Rate: %, Deals 78% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 980%, Critical Hit Rate: %, Deals 82% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 1000%, Critical Hit Rate: %, Deals 86% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 1020%, Critical Hit Rate: %, Deals 90% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 1040%, Critical Hit Rate: %, Deals 94% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 1060%, Critical Hit Rate: %, Deals 98% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 1080%, Critical Hit Rate: %, Deals 102% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 1100%, Critical Hit Rate: %, Deals 106% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 1120%, Critical Hit Rate: %, Deals 110% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 1140%, Critical Hit Rate: %, Deals 114% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 1160%, Critical Hit Rate: %, Deals 118% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 1180%, Critical Hit Rate: %, Deals 122% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 1200%, Critical Hit Rate: %, Deals 126% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 1220%, Critical Hit Rate: %, Deals 130% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 1240%, Critical Hit Rate: %, Deals 134% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 1260%, Critical Hit Rate: %, Deals 138% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 1280%, Critical Hit Rate: %, Deals 142% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 1300%, Critical Hit Rate: %, Deals 146% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 1320%, Critical Hit Rate: %, Deals 150% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 1340%, Critical Hit Rate: %, Deals 154% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 1360%, Critical Hit Rate: %, Deals 158% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 1380%, Critical Hit Rate: %, Deals 162% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221014.png" loading="lazy"  alt="[Image: RED.4221014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack an enemy's vital spots four times, dealing massive damage. The final hit is guaranteed to be a critical hit. When used during Dark Sight, Assassinate will do bonus damage. When five Killing Points are available, Assassinate will deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dmgDelay = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assassinationNew - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-100&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.0.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.0.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.0.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.0.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.1.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.1.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.1.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.1.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.2.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.2.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.2.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.2.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.3.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.3.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.3.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.3.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.4.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.4.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.4.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.4.loop</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 395%, Hits 4 times, Deals 34% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 403%, Hits 4 times, Deals 38% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 411%, Hits 4 times, Deals 42% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 419%, Hits 4 times, Deals 46% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 427%, Hits 4 times, Deals 50% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 435%, Hits 4 times, Deals 54% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 443%, Hits 4 times, Deals 58% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 451%, Hits 4 times, Deals 62% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 459%, Hits 4 times, Deals 66% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 467%, Hits 4 times, Deals 70% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 475%, Hits 4 times, Deals 74% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 483%, Hits 4 times, Deals 78% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 491%, Hits 4 times, Deals 82% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 499%, Hits 4 times, Deals 86% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 507%, Hits 4 times, Deals 90% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 515%, Hits 4 times, Deals 94% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 523%, Hits 4 times, Deals 98% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 531%, Hits 4 times, Deals 102% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 539%, Hits 4 times, Deals 106% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 547%, Hits 4 times, Deals 110% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 555%, Hits 4 times, Deals 114% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 563%, Hits 4 times, Deals 118% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 571%, Hits 4 times, Deals 122% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 579%, Hits 4 times, Deals 126% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 587%, Hits 4 times, Deals 130% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 595%, Hits 4 times, Deals 134% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 603%, Hits 4 times, Deals 138% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 611%, Hits 4 times, Deals 142% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 619%, Hits 4 times, Deals 146% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 627%, Hits 4 times, Deals 150% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 635%, Hits 4 times, Deals 154% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 643%, Hits 4 times, Deals 158% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 651%, Hits 4 times, Deals 162% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4221013.png" loading="lazy"  alt="[Image: RED.4221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Instinct</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Awaken all your killer instincts after repeated assassinations. Increase your physical attack, and learn to pierce through enemy defenses. Passively allows you to collect Killing Points, as well as spend them to increase your attack by greater amounts.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Shadow Instinct allows you to passively collect 1 Killing Point per attack that hits an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 28, Weapon ATT: +1, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 1%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 36, Weapon ATT: +2, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 2%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 44, Weapon ATT: +3, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 3%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 52, Weapon ATT: +4, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 4%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 60, Weapon ATT: +5, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 5%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 68, Weapon ATT: +6, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 6%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 76, Weapon ATT: +7, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 7%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 84, Weapon ATT: +8, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 8%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 92, Weapon ATT: +9, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 9%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 100, Weapon ATT: +10, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 10%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 108, Weapon ATT: +11, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 11%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 116, Weapon ATT: +12, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 12%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 124, Weapon ATT: +13, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 13%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 132, Weapon ATT: +14, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 14%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 140, Weapon ATT: +15, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 15%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 148, Weapon ATT: +16, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 16%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 156, Weapon ATT: +17, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 17%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 164, Weapon ATT: +18, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 18%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 172, Weapon ATT: +19, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 19%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180, Weapon ATT: +20, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 20%, chance to collect a Killing Point when attacking an enemy</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 188, Weapon ATT: +21, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 21%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 196, Weapon ATT: +22, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 22%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 204, Weapon ATT: +23, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 23%, chance to collect a Killing Point when attacking an enemy</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4221010.png" loading="lazy"  alt="[Image: RED.4221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth a band of hidden allies to drown your enemies in a sea of flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220015.png" loading="lazy"  alt="[Image: RED.4220015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Prima Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the effect of Critical Growing and passively increases your Maximum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DAarmorBreak - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220011.png" loading="lazy"  alt="[Image: RED.4220011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve Venom's application chance, damage, and allow stacking of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4220011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage Over Time: 115%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage Over Time: 120%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage Over Time: 125%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage Over Time: 130%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage Over Time: 135%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage Over Time: 140%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage Over Time: 145%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage Over Time: 150%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage Over Time: 170%, every 1 for 9 seconds, stack up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage Over Time: 175%, every 1 for 9 seconds, stack up to 4 times</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220012.png" loading="lazy"  alt="[Image: RED.4220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dagger mastery, Weapon Attack, and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4220043.png" loading="lazy"  alt="[Image: RED.4220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220042.png" loading="lazy"  alt="[Image: RED.4220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220041.png" loading="lazy"  alt="[Image: RED.4220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220040.png" loading="lazy"  alt="[Image: RED.4220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220047.png" loading="lazy"  alt="[Image: RED.4220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Step's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220046.png" loading="lazy"  alt="[Image: RED.4220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Step's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220045.png" loading="lazy"  alt="[Image: RED.4220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Enhanced</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's number of coins used and Pick Pocket's meso drop rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Pick Pocket Drop Rate: +20%, Number of coins used: +5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220044.png" loading="lazy"  alt="[Image: RED.4220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's defense ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220049.png" loading="lazy"  alt="[Image: RED.4220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220048.png" loading="lazy"  alt="[Image: RED.4220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Step's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220050.png" loading="lazy"  alt="[Image: RED.4220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate's damage against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220051.png" loading="lazy"  alt="[Image: RED.4220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Limit Canceller</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate's maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Damage: 60,000,000</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221052.png" loading="lazy"  alt="[Image: RED.4221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Veil of Shadow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the shadows around you to deal continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY422veilOfShadow - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=420&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 12 sec, Damage: 800%, Number of Hits: 1, Max Enemies Hit: 15, Attack Rate: 900 ms - Cooldown Time: 90 sec</span></td></tr></table>
<br />
<br />
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<img src="http://static.southperry.net/patch/skill/RED.4220036.png" loading="lazy"  alt="[Image: RED.4220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220037.png" loading="lazy"  alt="[Image: RED.4220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220034.png" loading="lazy"  alt="[Image: RED.4220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220035.png" loading="lazy"  alt="[Image: RED.4220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220032.png" loading="lazy"  alt="[Image: RED.4220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220033.png" loading="lazy"  alt="[Image: RED.4220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4220030.png" loading="lazy"  alt="[Image: RED.4220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220031.png" loading="lazy"  alt="[Image: RED.4220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220038.png" loading="lazy"  alt="[Image: RED.4220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4220039.png" loading="lazy"  alt="[Image: RED.4220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4221053.png" loading="lazy"  alt="[Image: RED.4221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4221054.png" loading="lazy"  alt="[Image: RED.4221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flip The Coin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Flip a coin, the symbol of luck, and gain its blessings.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activates on Critical Hits - MP Cost: 50, Duration: 120 sec, Damage: +5%, Critical Hit Rate: +10%, Max Damage: +10,000,000, Max Stacks: 5</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Semi-Dualer (20-29)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4301004.png" loading="lazy"  alt="[Image: RED.4301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly dashes forward with a spinning attack to deal damage to multiple enemies. Level 15 Effect: Links to Flying Assaulter Lv. 10.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoRush - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4301004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 310%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 315%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 320%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 325%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 330%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 335%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 355%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 360%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 365%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 370%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 375%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 380%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4300000.png" loading="lazy"  alt="[Image: RED.4300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of daggers and kataras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger and Katara Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4301003.png" loading="lazy"  alt="[Image: RED.4301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily improve your own Speed, Jump, and permanently increase your own Maximum Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 20 sec, Speed: +4%, Jump: +5%, Passive Effect - Maximum Speed: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 40 sec, Speed: +8%, Jump: +7%, Passive Effect - Maximum Speed: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 60 sec, Speed: +12%, Jump: +9%, Passive Effect - Maximum Speed: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 80 sec, Speed: +16%, Jump: +11%, Passive Effect - Maximum Speed: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 100 sec, Speed: +20%, Jump: +13%, Passive Effect - Maximum Speed: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Speed: +24%, Jump: +15%, Passive Effect - Maximum Speed: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec, Speed: +28%, Jump: +17%, Passive Effect - Maximum Speed: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec, Speed: +32%, Jump: +19%, Passive Effect - Maximum Speed: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 180 sec, Speed: +36%, Jump: +21%, Passive Effect - Maximum Speed: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 200 sec, Speed: +40%, Jump: +23%, Passive Effect - Maximum Speed: +20%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dualer (30-44)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4311009.png" loading="lazy"  alt="[Image: RED.4311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Dagger and Katara equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4311002.png" loading="lazy"  alt="[Image: RED.4311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to a monster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fatalBlow - 1582 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-142&amp;lty=-85&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">142%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 76%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 78%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 80%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 82%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 84%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 86%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 88%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 90%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 92%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 94%, Number of Hits: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4311003.png" loading="lazy"  alt="[Image: RED.4311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Moves you forward while attacking multiple enemies. [Lv.20 effect: III+ Can learn Bloody Storm.]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> slashStorm1 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-205&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">205%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4311003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4311003.CharLevel.11.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4311005.png" loading="lazy"  alt="[Image: RED.4311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase your weapon attack.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Karma&#161;&#175;s bonus will not stack with other buffs like weapon attack potions and Rage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 66 sec, Weapon ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 72 sec, Weapon ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 78 sec, Weapon ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 84 sec, Weapon ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec, Weapon ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 96 sec, Weapon ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 102 sec, Weapon ATT: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 108 sec, Weapon ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 114 sec, Weapon ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec, Weapon ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 126 sec, Weapon ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 132 sec, Weapon ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 138 sec, Weapon ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 144 sec, Weapon ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 150 sec, Weapon ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Weapon ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Weapon ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Weapon ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Weapon ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Weapon ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4310006.png" loading="lazy"  alt="[Image: RED.4310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Luck and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +30, Dexterity: +30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Master (45-59)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4321006.png" loading="lazy"  alt="[Image: RED.4321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flying Assaulter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. Lv.10 effect: Lv.15 Tornado Spin can be used with Lv.10 Bloody Storm.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flyingAssaulter - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=0&amp;rbx=0&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 127%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 10%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 129%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 131%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 133%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 135%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 139%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 141%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 145%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 147%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 149%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 151%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 153%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 17%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 155%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 17%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 157%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 159%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 161%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 163%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 165%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 20%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4321002.png" loading="lazy"  alt="[Image: RED.4321002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flashbang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a flash bang to temporarily blind multiple monsters, with a chance to decrease the enemy's hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flashBang - 510 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-110&amp;rbx=208&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4321002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.CharLevel.11.special.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 170%, Blind Chance: 50%, Accuracy: -4%, Duration: 10 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 190%, Blind Chance: 60%, Accuracy: -8%, Duration: 20 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 210%, Blind Chance: 70%, Accuracy: -12%, Duration: 30 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 230%, Blind Chance: 80%, Accuracy: -16%, Duration: 40 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 250%, Blind Chance: 90%, Accuracy: -20%, Duration: 50 sec, Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4320005.png" loading="lazy"  alt="[Image: RED.4320005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4320005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Damage Over Time: 52%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 13%, Damage Over Time: 56%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15%, Damage Over Time: 60%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 17%, Damage Over Time: 64%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 19%, Damage Over Time: 68%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 21%, Damage Over Time: 72%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 23%, Damage Over Time: 76%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 25%, Damage Over Time: 80%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 27%, Damage Over Time: 84%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 29%, Damage Over Time: 88%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4321004.png" loading="lazy"  alt="[Image: RED.4321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Upper Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, upperAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> upperStab - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-181&amp;lty=-81&amp;rbx=29&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">181%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 210%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 230%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 240%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 250%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 270%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 280%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 290%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 300%, Max Enemies Hit: 8, Bonus Damage (to airborne enemies): +80%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Slasher (60-100)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4330008.png" loading="lazy"  alt="[Image: RED.4330008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radical Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Status Effect Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Status Effect Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Status Effect Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Status Effect Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Status Effect Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Status Effect Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Status Effect Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4330009.png" loading="lazy"  alt="[Image: RED.4330009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Evasion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits and you will gain an attack boost.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +11%, Avoid success, all attacks for 7 sec will be Critical Hits with +5 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%, Avoid success, all attacks for 7 sec will be Critical Hits with +6 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +13%, Avoid success, all attacks for 7 sec will be Critical Hits with +6 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%, Avoid success, all attacks for 7 sec will be Critical Hits with +7 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +15%, Avoid success, all attacks for 7 sec will be Critical Hits with +7 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +16%, Avoid success, all attacks for 7 sec will be Critical Hits with +8 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +17%, Avoid success, all attacks for 7 sec will be Critical Hits with +8 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +18%, Avoid success, all attacks for 7 sec will be Critical Hits with +9 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +19%, Avoid success, all attacks for 7 sec will be Critical Hits with +9 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +20%, Avoid success, all attacks for 7 sec will be Critical Hits with +10 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +21%, Avoid success, all attacks for 7 sec will be Critical Hits with +10 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +22%, Avoid success, all attacks for 7 sec will be Critical Hits with +11 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +23%, Avoid success, all attacks for 7 sec will be Critical Hits with +11 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +24%, Avoid success, all attacks for 7 sec will be Critical Hits with +12 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +25%, Avoid success, all attacks for 7 sec will be Critical Hits with +12 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +26%, Avoid success, all attacks for 7 sec will be Critical Hits with +13 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +27%, Avoid success, all attacks for 7 sec will be Critical Hits with +13 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +28%, Avoid success, all attacks for 7 sec will be Critical Hits with +14 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +29%, Avoid success, all attacks for 7 sec will be Critical Hits with +14 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +30%, Avoid success, all attacks for 7 sec will be Critical Hits with +15 Weapon Attack</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4331006.png" loading="lazy"  alt="[Image: RED.4331006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chains of Hell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pull an enemy close to deal 10 consecutive critical hits with a chance to stun. Stationary monsters must be in range of the attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainAttack - 1740 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-140&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">140%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4331006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 67%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 1%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 69%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 1%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 71%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 2%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 73%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 2%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 75%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 3%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 77%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 3%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 79%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 4%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 81%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 4%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 83%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 5%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 85%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 5%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 87%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 6%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 89%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 6%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 91%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 7%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 93%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 7%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 95%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 8%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 97%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 8%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 99%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 9%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 101%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 9%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 103%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 10%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 105%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 10%, Stun Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4331000.png" loading="lazy"  alt="[Image: RED.4331000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Passively increases the damage of Tornado Spin and Flying Assaulter[Lv.10 effect: Can be used with Lv.10 Flying Assaulter]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bloodyStorm - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Slash Storm<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4331000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4331000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 227%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 229%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 231%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 233%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 237%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 239%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 243%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 245%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 249%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 251%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 253%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 259%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 261%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 263%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4330001.png" loading="lazy"  alt="[Image: RED.4330001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight when attacked, and attacking in Dark Sight will increase damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dark Sight<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 17%, Dark Sight Trigger Chance: 4%, Damage Bonus while in Dark Sight: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 25%, Dark Sight Trigger Chance: 8%, Damage Bonus while in Dark Sight: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 33%, Dark Sight Trigger Chance: 12%, Damage Bonus while in Dark Sight: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 41%, Dark Sight Trigger Chance: 16%, Damage Bonus while in Dark Sight: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maintain Dark Sight Chance: 49%, Dark Sight Trigger Chance: 20%, Damage Bonus while in Dark Sight: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4331002.png" loading="lazy"  alt="[Image: RED.4331002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirror Image</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4331002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 80 sec, Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 80 sec, Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 80 sec, Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 80 sec, Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 110 sec, Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 110 sec, Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 110 sec, Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 110 sec, Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 110 sec, Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 140 sec, Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 140 sec, Damage: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 140 sec, Damage: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 170 sec, Damage: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 170 sec, Damage: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 170 sec, Damage: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 170 sec, Damage: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Duration: 170 sec, Damage: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 67, Duration: 200 sec, Damage: 70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4330007.png" loading="lazy"  alt="[Image: RED.4330007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vital Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Recovers 2% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Recovers 4% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Recovers 6% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Recovers 8% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 10%, Recovers 10% damage as HP</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Blader (100+)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4340010.png" loading="lazy"  alt="[Image: RED.4340010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharpness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +7%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +9%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +13%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +15%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +19%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +21%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +25%, Minimum Critical Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +27%, Minimum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Minimum Critical Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +31%, Minimum Critical Damage: +31%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340013.png" loading="lazy"  alt="[Image: RED.4340013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Katara mastery, Weapon Attack, accuracy, and avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340012.png" loading="lazy"  alt="[Image: RED.4340012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve Venom's application chance, damage, and allow stacking of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4340012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage Over Time: 115%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage Over Time: 120%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage Over Time: 125%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage Over Time: 130%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage Over Time: 135%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage Over Time: 140%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage Over Time: 145%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage Over Time: 150%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage Over Time: 170%, every 1 for 9 seconds, stack up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage Over Time: 175%, every 1 for 9 seconds, stack up to 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341011.png" loading="lazy"  alt="[Image: RED.4341011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth a band of hidden allies to drown your enemies in a sea of flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045%, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075%, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090%, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105%, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135%, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150%, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165%, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195%, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341009.png" loading="lazy"  alt="[Image: RED.4341009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> phantomBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-195&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">195%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 142%, Number of Hits: 6, Defense Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 144%, Number of Hits: 6, Defense Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 146%, Number of Hits: 6, Defense Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 148%, Number of Hits: 6, Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 150%, Number of Hits: 6, Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 152%, Number of Hits: 6, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 154%, Number of Hits: 6, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 156%, Number of Hits: 6, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 158%, Number of Hits: 6, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 160%, Number of Hits: 6, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 162%, Number of Hits: 6, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 164%, Number of Hits: 6, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 166%, Number of Hits: 6, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 168%, Number of Hits: 6, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 170%, Number of Hits: 6, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 172%, Number of Hits: 6, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 174%, Number of Hits: 6, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 176%, Number of Hits: 6, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 178%, Number of Hits: 6, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 180%, Number of Hits: 6, Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 182%, Number of Hits: 6, Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 184%, Number of Hits: 6, Defense Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 186%, Number of Hits: 6, Defense Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 188%, Number of Hits: 6, Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Number of Hits: 6, Defense Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 192%, Number of Hits: 6, Defense Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 194%, Number of Hits: 6, Defense Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 196%, Number of Hits: 6, Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 198%, Number of Hits: 6, Defense Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 200%, Number of Hits: 6, Defense Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 202%, Number of Hits: 6, Defense Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 204%, Number of Hits: 6, Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 206%, Number of Hits: 6, Defense Ignored: 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341008.png" loading="lazy"  alt="[Image: RED.4341008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341000.png" loading="lazy"  alt="[Image: RED.4341000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341002.png" loading="lazy"  alt="[Image: RED.4341002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Cut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and increases damage for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalCut - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-75&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.4341002.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4341002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1420%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage Increase: +16%, Duration: 15 sec, Invulnerability for 1 sec after use, Cooldown Time: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1440%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage Increase: +18%, Duration: 18 sec, Invulnerability for 1 sec after use, Cooldown Time: 146 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1460%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage Increase: +19%, Duration: 18 sec, Invulnerability for 1 sec after use, Cooldown Time: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1480%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage Increase: +21%, Duration: 21 sec, Invulnerability for 1 sec after use, Cooldown Time: 142 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1500%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage Increase: +22%, Duration: 21 sec, Invulnerability for 1 sec after use, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1520%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage Increase: +24%, Duration: 24 sec, Invulnerability for 1 sec after use, Cooldown Time: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1540%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage Increase: +25%, Duration: 24 sec, Invulnerability for 1 sec after use, Cooldown Time: 136 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1560%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage Increase: +27%, Duration: 27 sec, Invulnerability for 1 sec after use, Cooldown Time: 134 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1580%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage Increase: +28%, Duration: 27 sec, Invulnerability for 1 sec after use, Cooldown Time: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1600%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage Increase: +30%, Duration: 30 sec, Invulnerability for 1 sec after use, Cooldown Time: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1620%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage Increase: +31%, Duration: 30 sec, Invulnerability for 1 sec after use, Cooldown Time: 128 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1640%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage Increase: +33%, Duration: 33 sec, Invulnerability for 1 sec after use, Cooldown Time: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1660%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage Increase: +34%, Duration: 33 sec, Invulnerability for 1 sec after use, Cooldown Time: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1680%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage Increase: +36%, Duration: 36 sec, Invulnerability for 1 sec after use, Cooldown Time: 122 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1700%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage Increase: +37%, Duration: 36 sec, Invulnerability for 1 sec after use, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1720%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage Increase: +39%, Duration: 39 sec, Invulnerability for 1 sec after use, Cooldown Time: 118 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1740%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage Increase: +40%, Duration: 39 sec, Invulnerability for 1 sec after use, Cooldown Time: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1760%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage Increase: +42%, Duration: 42 sec, Invulnerability for 1 sec after use, Cooldown Time: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1780%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage Increase: +43%, Duration: 42 sec, Invulnerability for 1 sec after use, Cooldown Time: 112 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1800%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage Increase: +45%, Duration: 45 sec, Invulnerability for 1 sec after use, Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1820%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage Increase: +46%, Duration: 45 sec, Invulnerability for 1 sec after use, Cooldown Time: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1840%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage Increase: +48%, Duration: 48 sec, Invulnerability for 1 sec after use, Cooldown Time: 106 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1860%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage Increase: +49%, Duration: 48 sec, Invulnerability for 1 sec after use, Cooldown Time: 104 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1880%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage Increase: +51%, Duration: 51 sec, Invulnerability for 1 sec after use, Cooldown Time: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1900%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage Increase: +52%, Duration: 51 sec, Invulnerability for 1 sec after use, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1920%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage Increase: +54%, Duration: 54 sec, Invulnerability for 1 sec after use, Cooldown Time: 98 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1940%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage Increase: +55%, Duration: 54 sec, Invulnerability for 1 sec after use, Cooldown Time: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1960%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage Increase: +57%, Duration: 57 sec, Invulnerability for 1 sec after use, Cooldown Time: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1980%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage Increase: +58%, Duration: 57 sec, Invulnerability for 1 sec after use, Cooldown Time: 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, HP Cost: 10%, Damage: 2000%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage Increase: +60%, Duration: 60 sec, Invulnerability for 1 sec after use, Cooldown Time: 90 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost: 10%, Damage: 2020%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage Increase: +61%, Duration: 60 sec, Invulnerability for 1 sec after use, Cooldown Time: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost: 10%, Damage: 2040%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage Increase: +63%, Duration: 63 sec, Invulnerability for 1 sec after use, Cooldown Time: 86 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost: 10%, Damage: 2060%, Max Enemies Hit: 8, Instant Death Chance: 17%, Damage Increase: +64%, Duration: 63 sec, Invulnerability for 1 sec after use, Cooldown Time: 84 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341004.png" loading="lazy"  alt="[Image: RED.4341004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin furiously to damage nearby enemies. A portion of an enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bladeFury - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 136%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 137%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 139%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 143%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 146%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 149%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 151%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 152%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 161%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 162%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 163%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 166%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 167%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 168%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341007.png" loading="lazy"  alt="[Image: RED.4341007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thorns</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your attack for a fixed period of time and allows you to resist knock-back effects when struck.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Thorn&#161;&#175;s weapon attack buff stacks with other weapon attack buffes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +1, Knock-back Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +2, Knock-back Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +3, Knock-back Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +4, Knock-back Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 110 sec, Weapon ATT: +5, Knock-back Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +6, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +7, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +8, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +9, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 130 sec, Weapon ATT: +10, Knock-back Resistance: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +11, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +12, Knock-back Resistance: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +13, Knock-back Resistance: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +14, Knock-back Resistance: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 150 sec, Weapon ATT: +15, Knock-back Resistance: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +16, Knock-back Resistance: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +17, Knock-back Resistance: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +18, Knock-back Resistance: +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +19, Knock-back Resistance: +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 170 sec, Weapon ATT: +20, Knock-back Resistance: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +21, Knock-back Resistance: +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +22, Knock-back Resistance: +74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +23, Knock-back Resistance: +76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +24, Knock-back Resistance: +78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 190 sec, Weapon ATT: +25, Knock-back Resistance: +80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +26, Knock-back Resistance: +82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +27, Knock-back Resistance: +84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +28, Knock-back Resistance: +86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +29, Knock-back Resistance: +88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Duration: 210 sec, Weapon ATT: +30, Knock-back Resistance: +90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 210 sec, Weapon ATT: +31, Knock-back Resistance: +92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 210 sec, Weapon ATT: +32, Knock-back Resistance: +94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 210 sec, Weapon ATT: +33, Knock-back Resistance: +96%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341006.png" loading="lazy"  alt="[Image: RED.4341006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirrored Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Defense and Avoidability. Also, disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy draws the enemy's attacks, absorbing some of the damage, protecting you. This skill can only be used when Mirror Image is active.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Mirror Image<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.effect0.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Dummy HP: 2600, Duration: 15, Damage Absorbed: 5%, Passive Effect - Evasion Rate: +10%, Weapon DEF: +2%, Magic DEF: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Dummy HP: 3200, Duration: 20, Damage Absorbed: 6%, Passive Effect - Evasion Rate: +11%, Weapon DEF: +4%, Magic DEF: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Dummy HP: 3800, Duration: 20, Damage Absorbed: 6%, Passive Effect - Evasion Rate: +11%, Weapon DEF: +6%, Magic DEF: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Dummy HP: 4400, Duration: 25, Damage Absorbed: 7%, Passive Effect - Evasion Rate: +12%, Weapon DEF: +8%, Magic DEF: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Dummy HP: 5000, Duration: 25, Damage Absorbed: 7%, Passive Effect - Evasion Rate: +12%, Weapon DEF: +10%, Magic DEF: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Dummy HP: 5600, Duration: 30, Damage Absorbed: 8%, Passive Effect - Evasion Rate: +13%, Weapon DEF: +12%, Magic DEF: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Dummy HP: 6200, Duration: 30, Damage Absorbed: 8%, Passive Effect - Evasion Rate: +13%, Weapon DEF: +14%, Magic DEF: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Dummy HP: 6800, Duration: 35, Damage Absorbed: 9%, Passive Effect - Evasion Rate: +14%, Weapon DEF: +16%, Magic DEF: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Dummy HP: 7400, Duration: 35, Damage Absorbed: 9%, Passive Effect - Evasion Rate: +14%, Weapon DEF: +18%, Magic DEF: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 85, Dummy HP: 8000, Duration: 40, Damage Absorbed: 10%, Passive Effect - Evasion Rate: +15%, Weapon DEF: +20%, Magic DEF: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 85, Dummy HP: 8600, Duration: 40, Damage Absorbed: 10%, Passive Effect - Evasion Rate: +15%, Weapon DEF: +22%, Magic DEF: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Dummy HP: 9200, Duration: 45, Damage Absorbed: 11%, Passive Effect - Evasion Rate: +16%, Weapon DEF: +24%, Magic DEF: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Dummy HP: 9800, Duration: 45, Damage Absorbed: 11%, Passive Effect - Evasion Rate: +16%, Weapon DEF: +26%, Magic DEF: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 95, Dummy HP: 10,400, Duration: 50, Damage Absorbed: 12%, Passive Effect - Evasion Rate: +17%, Weapon DEF: +28%, Magic DEF: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 95, Dummy HP: 11,000, Duration: 50, Damage Absorbed: 12%, Passive Effect - Evasion Rate: +17%, Weapon DEF: +30%, Magic DEF: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Dummy HP: 11,600, Duration: 55, Damage Absorbed: 13%, Passive Effect - Evasion Rate: +18%, Weapon DEF: +32%, Magic DEF: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Dummy HP: 12,200, Duration: 55, Damage Absorbed: 13%, Passive Effect - Evasion Rate: +18%, Weapon DEF: +34%, Magic DEF: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 105, Dummy HP: 12,800, Duration: 60, Damage Absorbed: 14%, Passive Effect - Evasion Rate: +19%, Weapon DEF: +36%, Magic DEF: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 105, Dummy HP: 13,400, Duration: 60, Damage Absorbed: 14%, Passive Effect - Evasion Rate: +19%, Weapon DEF: +38%, Magic DEF: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 110, Dummy HP: 14,000, Duration: 65, Damage Absorbed: 15%, Passive Effect - Evasion Rate: +20%, Weapon DEF: +40%, Magic DEF: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 110, Dummy HP: 14,600, Duration: 65, Damage Absorbed: 15%, Passive Effect - Evasion Rate: +20%, Weapon DEF: +42%, Magic DEF: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 115, Dummy HP: 15,200, Duration: 70, Damage Absorbed: 16%, Passive Effect - Evasion Rate: +21%, Weapon DEF: +44%, Magic DEF: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 115, Dummy HP: 15,800, Duration: 70, Damage Absorbed: 16%, Passive Effect - Evasion Rate: +21%, Weapon DEF: +46%, Magic DEF: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 120, Dummy HP: 16,400, Duration: 75, Damage Absorbed: 17%, Passive Effect - Evasion Rate: +22%, Weapon DEF: +48%, Magic DEF: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 120, Dummy HP: 17,000, Duration: 75, Damage Absorbed: 17%, Passive Effect - Evasion Rate: +22%, Weapon DEF: +50%, Magic DEF: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 125, Dummy HP: 17,600, Duration: 80, Damage Absorbed: 18%, Passive Effect - Evasion Rate: +23%, Weapon DEF: +52%, Magic DEF: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 125, Dummy HP: 18,200, Duration: 80, Damage Absorbed: 18%, Passive Effect - Evasion Rate: +23%, Weapon DEF: +54%, Magic DEF: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 130, Dummy HP: 18,800, Duration: 85, Damage Absorbed: 19%, Passive Effect - Evasion Rate: +24%, Weapon DEF: +56%, Magic DEF: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 130, Dummy HP: 19,400, Duration: 85, Damage Absorbed: 19%, Passive Effect - Evasion Rate: +24%, Weapon DEF: +58%, Magic DEF: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 135, Dummy HP: 20,000, Duration: 90, Damage Absorbed: 20%, Passive Effect - Evasion Rate: +25%, Weapon DEF: +60%, Magic DEF: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 135, Dummy HP: 20,600, Duration: 90, Damage Absorbed: 20%, Passive Effect - Evasion Rate: +25%, Weapon DEF: +62%, Magic DEF: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 140, Dummy HP: 21,200, Duration: 95, Damage Absorbed: 21%, Passive Effect - Evasion Rate: +26%, Weapon DEF: +64%, Magic DEF: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 140, Dummy HP: 21,800, Duration: 95, Damage Absorbed: 21%, Passive Effect - Evasion Rate: +26%, Weapon DEF: +66%, Magic DEF: +66%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4340037.png" loading="lazy"  alt="[Image: RED.4340037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340033.png" loading="lazy"  alt="[Image: RED.4340033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340032.png" loading="lazy"  alt="[Image: RED.4340032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340031.png" loading="lazy"  alt="[Image: RED.4340031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340030.png" loading="lazy"  alt="[Image: RED.4340030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340035.png" loading="lazy"  alt="[Image: RED.4340035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340039.png" loading="lazy"  alt="[Image: RED.4340039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340038.png" loading="lazy"  alt="[Image: RED.4340038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340034.png" loading="lazy"  alt="[Image: RED.4340034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341052.png" loading="lazy"  alt="[Image: RED.4341052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Asura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a high speed storm of blades that annihilates everything in its path. Movement is possible while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434asura_pre - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-180&amp;rbx=140&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.4341052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.4341052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.4341052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 10 sec, Defense Reduction: 100%, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 10, Attack Rate: 300 ms - Cooldown Time: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4341053.png" loading="lazy"  alt="[Image: RED.4341053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4341054.png" loading="lazy"  alt="[Image: RED.4341054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hidden Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a blade hidden amongst illusions, increasing all your attacks by one hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434hiddenBlade - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4341054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 60 sec, Activation Rate: 100%, Damage: 140% - Cooldown Time: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340042.png" loading="lazy"  alt="[Image: RED.4340042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340036.png" loading="lazy"  alt="[Image: RED.4340036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340043.png" loading="lazy"  alt="[Image: RED.4340043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340040.png" loading="lazy"  alt="[Image: RED.4340040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340041.png" loading="lazy"  alt="[Image: RED.4340041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340046.png" loading="lazy"  alt="[Image: RED.4340046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340047.png" loading="lazy"  alt="[Image: RED.4340047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's defense ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340044.png" loading="lazy"  alt="[Image: RED.4340044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340045.png" loading="lazy"  alt="[Image: RED.4340045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340048.png" loading="lazy"  alt="[Image: RED.4340048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340049.png" loading="lazy"  alt="[Image: RED.4340049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sudden Raid's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340051.png" loading="lazy"  alt="[Image: RED.4340051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Sudden Raid's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340050.png" loading="lazy"  alt="[Image: RED.4340050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - DOT Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sudden Raid's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Damage: +20%</span></td></tr></table>
<br />
<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Rogue</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4001344.png" loading="lazy"  alt="[Image: RED.4001344.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lucky Seven</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Put your luck into two throwing stars, tossing them simultaneously. An attack based on LUK and its own Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001344.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001344.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 114%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 118%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 122%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 126%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 130%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 134%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 138%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 146%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 150%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 158%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 162%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 170%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 182%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 186%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%, Number of Hits: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4001013.png" loading="lazy"  alt="[Image: RED.4001013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly slash at a few enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dual Blade Only Skill<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SharpSlash - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 186%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 202%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 218%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 234%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 266%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 282%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 314%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage: 330%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4001011.png" loading="lazy"  alt="[Image: RED.4001011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump (Dual Blade)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dual Blade Only Skill<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4001003.png" loading="lazy"  alt="[Image: RED.4001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily hide yourself in the shadows. While in Dark Sight, you can neither attack nor be attacked; however you can use Flash Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darksight - 100 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4001005.png" loading="lazy"  alt="[Image: RED.4001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily improve party member's Speed, Jump, and permanently increase your own Maximum Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4001005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Speed: +4%, Jump: +2%, Passive Effect - Maximum Speed: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 40 sec, Speed: +8%, Jump: +4%, Passive Effect - Maximum Speed: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, Speed: +12%, Jump: +6%, Passive Effect - Maximum Speed: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 80 sec, Speed: +16%, Jump: +8%, Passive Effect - Maximum Speed: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 100 sec, Speed: +20%, Jump: +10%, Passive Effect - Maximum Speed: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Speed: +24%, Jump: +12%, Passive Effect - Maximum Speed: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 140 sec, Speed: +28%, Jump: +14%, Passive Effect - Maximum Speed: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 160 sec, Speed: +32%, Jump: +16%, Passive Effect - Maximum Speed: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, Speed: +36%, Jump: +18%, Passive Effect - Maximum Speed: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Speed: +40%, Jump: +20%, Passive Effect - Maximum Speed: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4001014.png" loading="lazy"  alt="[Image: RED.4001014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to double jump. The higher the skill level, the further you jump. Push the Jump Key to activate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, jumps a certain distance.</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4000010.png" loading="lazy"  alt="[Image: RED.4000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Certain chance to steal an opponent's buffs when attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4000010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to steal an opponent's buff for 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4000012.png" loading="lazy"  alt="[Image: RED.4000012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sidestep</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Evasion Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dual Blade Only Skill, Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4000000.png" loading="lazy"  alt="[Image: RED.4000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimble Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a thief's basic training, permanently increase Accuracy and Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Avoidability: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Avoidability: +44</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Avoidability: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Avoidability: +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Avoidability: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Avoidability: +132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Avoidability: +154</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Avoidability: +176</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Avoidability: +198</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Avoidability: +220</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4001334.png" loading="lazy"  alt="[Image: RED.4001334.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly stab an enemy twice.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4001334.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4001334.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 89%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 97%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 101%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 105%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 109%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 113%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 117%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 121%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 125%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 129%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 133%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 137%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 141%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 153%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 157%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 161%, Number of Hits: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 165%, Number of Hits: 2</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Assassin</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4100000.png" loading="lazy"  alt="[Image: RED.4100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +14%, Accuracy: +12, Throwing Stars: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +18%, Accuracy: +24, Throwing Stars: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +22%, Accuracy: +36, Throwing Stars: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +26%, Accuracy: +48, Throwing Stars: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +30%, Accuracy: +60, Throwing Stars: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +34%, Accuracy: +72, Throwing Stars: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +38%, Accuracy: +84, Throwing Stars: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +42%, Accuracy: +96, Throwing Stars: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +46%, Accuracy: +108, Throwing Stars: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Mastery: +50%, Accuracy: +120, Throwing Stars: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100001.png" loading="lazy"  alt="[Image: RED.4100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4100001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +5%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +35%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +35%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +41%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +41%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +44%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +44%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +47%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +47%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +50%, Minimum Critical Damage: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100011.png" loading="lazy"  alt="[Image: RED.4100011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mark of Assassin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] When hitting enemies, have a chance to leave the mark of an assassin. Enemies marked will shoot out throwing stars when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4100011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance to leave mark, Damage: 30% + 1% damage per character level, Max Enemies Hit: 2, Throwing Stars Consumed: 2</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4101008.png" loading="lazy"  alt="[Image: RED.4101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shuriken Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw an explosive star to damage an enemy and those surrounding it.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shurikenBurst - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=80&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4101008.effectR.gif" target="_blank" rel="noopener" class="mycode_url">effectR</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 2, Damage: 216%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 2, Damage: 222%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Throwing Stars Consumed: 2, Damage: 228%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Throwing Stars Consumed: 2, Damage: 234%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Throwing Stars Consumed: 2, Damage: 240%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 2, Damage: 246%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 2, Damage: 252%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 2, Damage: 258%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 264%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 270%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 276%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 282%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 288%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 294%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 300%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 306%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 312%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 318%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 324%, Max Targets Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 330%, Max Targets Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100007.png" loading="lazy"  alt="[Image: RED.4100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Luck and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4101010.png" loading="lazy"  alt="[Image: RED.4101010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Talisman</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a powerful wind talisman to push back enemies and damage them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windTalisman - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4101010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4101010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.4101010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 205%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 209%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Throwing Stars Consumed: 2, Damage: 213%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 217%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 221%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Throwing Stars Consumed: 2, Damage: 225%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 229%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 233%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Throwing Stars Consumed: 2, Damage: 237%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 241%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 245%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Throwing Stars Consumed: 2, Damage: 249%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Throwing Stars Consumed: 2, Damage: 253%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Throwing Stars Consumed: 2, Damage: 257%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Throwing Stars Consumed: 2, Damage: 261%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: 2, Damage: 265%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: 2, Damage: 269%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: 2, Damage: 273%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Throwing Stars Consumed: 2, Damage: 277%, Max Targets Hit: 6, Knock-back Distance: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Throwing Stars Consumed: 2, Damage: 281%, Max Targets Hit: 6, Knock-back Distance: 350</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4100012.png" loading="lazy"  alt="[Image: RED.4100012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dummy for Mark of the Assassin.</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dummy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Prop: 100%, Damage: 30%, x: 1, y: 3, attackCount: 1, mobCount: 1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4101003.png" loading="lazy"  alt="[Image: RED.4101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Claw equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.4111010.png" loading="lazy"  alt="[Image: RED.4111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Simultaneously throw three stars<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 214%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 218%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 222%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 226%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 230%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 234%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 238%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 242%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 246%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 250%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 254%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 258%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 262%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 266%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 270%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 274%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 278%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 282%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 286%, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 290%, Number of Hits: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4111015.png" loading="lazy"  alt="[Image: RED.4111015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Split</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon copies of yourself to attack a large amount of enemies near you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcoatOfArms - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-140&amp;rbx=10&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Throwing Stars Consumed: 3, Damage: 137%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Throwing Stars Consumed: 3, Damage: 141%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Throwing Stars Consumed: 3, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 149%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 153%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 157%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: 3, Damage: 161%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 165%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 169%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 173%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Throwing Stars Consumed: 3, Damage: 177%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 181%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 189%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: 3, Damage: 193%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 197%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 201%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Throwing Stars Consumed: 3, Damage: 209%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Throwing Stars Consumed: 3, Damage: 213%, Number of Hits: 1, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4111007.png" loading="lazy"  alt="[Image: RED.4111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summon the Dark Lord's throwing star to attack enemies around you. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 24 sec, Damage: 208%, Attack Rate: 900 ms, Damage Reflected: 400%, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, Damage: 216%, Attack Rate: 900 ms, Damage Reflected: 500%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 32 sec, Damage: 224%, Attack Rate: 900 ms, Damage Reflected: 600%, Cooldown Time: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, Damage: 232%, Attack Rate: 900 ms, Damage Reflected: 700%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 40 sec, Damage: 240%, Attack Rate: 900 ms, Damage Reflected: 800%, Cooldown Time: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, Damage: 248%, Attack Rate: 900 ms, Damage Reflected: 900%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 48 sec, Damage: 256%, Attack Rate: 900 ms, Damage Reflected: 1000%, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, Damage: 264%, Attack Rate: 900 ms, Damage Reflected: 1100%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 56 sec, Damage: 272%, Attack Rate: 900 ms, Damage Reflected: 1200%, Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: 280%, Attack Rate: 900 ms, Damage Reflected: 1300%, Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4111002.png" loading="lazy"  alt="[Image: RED.4111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create2.gif" target="_blank" rel="noopener" class="mycode_url">special.create2</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create2_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_s</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create2_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_f</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create3.gif" target="_blank" rel="noopener" class="mycode_url">special.create3</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create3_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_s</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create3_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_f</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create4.gif" target="_blank" rel="noopener" class="mycode_url">special.create4</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create4_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_s</a>, <a href="http://static.southperry.net/patch/skill/RED.4111002.special.create4_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_f</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Duration: 180, Shadow Damage: 70%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4111003.png" loading="lazy"  alt="[Image: RED.4111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Web</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turn your shadow into a web, affecting up to six enemies, immobilizing them, and dealing damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4111003.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 5 sec, Damage: 114%, Bind Rate: 44%, Damage Over Time: 64% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 5 sec, Damage: 118%, Bind Rate: 48%, Damage Over Time: 68% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 6 sec, Damage: 122%, Bind Rate: 52%, Damage Over Time: 72% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6 sec, Damage: 126%, Bind Rate: 56%, Damage Over Time: 76% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6 sec, Damage: 130%, Bind Rate: 60%, Damage Over Time: 80% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7 sec, Damage: 134%, Bind Rate: 64%, Damage Over Time: 84% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7 sec, Damage: 138%, Bind Rate: 68%, Damage Over Time: 88% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 7 sec, Damage: 142%, Bind Rate: 72%, Damage Over Time: 92% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 8 sec, Damage: 146%, Bind Rate: 76%, Damage Over Time: 96% damage every 1 second.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 8 sec, Damage: 150%, Bind Rate: 80%, Damage Over Time: 100% damage every 1 second.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110008.png" loading="lazy"  alt="[Image: RED.4110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radical Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Status Effect Resistance: +3%, Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Status Effect Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Status Effect Resistance: +9%, Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Status Effect Resistance: +12%, Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Status Effect Resistance: +15%, Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Status Effect Resistance: +21%, Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110014.png" loading="lazy"  alt="[Image: RED.4110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Adrenaline</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the effectiveness of potions and healing items; however, percent based items like Elixirs are unaffected. Also permanently increases your minimum and maximum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 116%, Minimum and Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 122%, Minimum and Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 128%, Minimum and Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 134%, Minimum and Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 140%, Minimum and Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 146%, Minimum and Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 152%, Minimum and Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 158%, Minimum and Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Item Effect: 164%, Minimum and Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovery Item Effect: 170%, Minimum and Maximum Critical Damage: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4110011.png" loading="lazy"  alt="[Image: RED.4110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4110011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4110012.png" loading="lazy"  alt="[Image: RED.4110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Star Handling</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your damage while providing a chance to use skills without consuming MP and recharges 1 star. (Stars cannot recharge past the holding limit.) Also, when Expert Star Handling is activated, the next attack is guaranteed to be a critical hit. (While Shadow Stars is active, the guaranteed critical hit effect is possible, but star recharging is not.)<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Shadow Stars<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4110012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, 2% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, 4% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, 6% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, 8% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15%, 10% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +17%, 12% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +19%, 14% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +21%, 16% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +23%, 18% chance to recharge 1 star</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +25%, 20% chance to recharge 1 star</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4111009.png" loading="lazy"  alt="[Image: RED.4111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Stars</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume a large number of stars to temporarily attack without consuming any more.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Spirit Javelin in KMS.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Throwing Stars Consumed: 190, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Throwing Stars Consumed: 180, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Throwing Stars Consumed: 170, Duration: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Throwing Stars Consumed: 160, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Throwing Stars Consumed: 150, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 140, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Throwing Stars Consumed: 130, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 120, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Throwing Stars Consumed: 110, Duration: 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Throwing Stars Consumed: 100, Duration: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Lord</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4120019.png" loading="lazy"  alt="[Image: RED.4120019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mark of Night Lord Dummy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dummy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 33%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 36%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 39%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 42%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 45%, x: 2, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 48%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 51%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 54%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 57%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Prop: 100%, Damage: 60%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 63%, x: 3, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 66%, x: 4, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Prop: 100%, Damage: 69%, x: 4, y: 2, z: 2, attackCount: 1, mobCount: 1, Range: 450</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120018.png" loading="lazy"  alt="[Image: RED.4120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mark of Night Lord</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Mark of Assassin's effectiveness. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4120018.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance to leave mark, Damage: 33% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance to leave mark, Damage: 36% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance to leave mark, Damage: 39% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">48% chance to leave mark, Damage: 42% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">50% chance to leave mark, Damage: 45% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">52% chance to leave mark, Damage: 48% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">54% chance to leave mark, Damage: 51% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">56% chance to leave mark, Damage: 54% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">58% chance to leave mark, Damage: 57% + 1% damage per character level, Max Enemies Hit: 3, Throwing Stars Consumed: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">60% chance to leave mark, Damage: 60% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">62% chance to leave mark, Damage: 63% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">64% chance to leave mark, Damage: 66% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">66% chance to leave mark, Damage: 69% + 1% damage per character level, Max Enemies Hit: 4, Throwing Stars Consumed: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120011.png" loading="lazy"  alt="[Image: RED.4120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve Venom's application chance, damage, and allow stacking of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4120011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage Over Time: 115%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage Over Time: 120%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage Over Time: 125%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage Over Time: 130%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage Over Time: 135%, every 1 for 8 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage Over Time: 140%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage Over Time: 145%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage Over Time: 150%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage Over Time: 170%, every 1 for 8 seconds, stack up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage Over Time: 175%, every 1 for 8 seconds, stack up to 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120012.png" loading="lazy"  alt="[Image: RED.4120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Star Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Claw mastery, Weapon Attack, and Critical Maximum Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Called Javelin Expert in KMS<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +1, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +2, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +3, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +4, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +5, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +6, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +7, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +8, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +9, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +10, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +11, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +12, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +13, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +14, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +15, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +16, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +17, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +18, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +19, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +20, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +21, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +22, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +23, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +24, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +25, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +26, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +27, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +28, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +70%, Weapon ATT: +29, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Mastery: +70%, Weapon ATT: +30, Maximum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +31, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +32, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +72%, Weapon ATT: +33, Maximum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121013.png" loading="lazy"  alt="[Image: RED.4121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw four stars simultaneously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadrupleThrow - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 262%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 266%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 270%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 274%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 278%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 282%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 286%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 290%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 294%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 298%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 302%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 306%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 310%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 314%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 318%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 322%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 326%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 330%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 334%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 338%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 342%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 346%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 350%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 354%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 358%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 362%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 366%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 370%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 374%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 378%, Number of Hits: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 382%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 386%, Number of Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 390%, Number of Hits: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121016.png" loading="lazy"  alt="[Image: RED.4121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth a band of hidden allies to drown your enemies in a sea of flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.4121016.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds - Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds - Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds - Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds - Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds - Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds - Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds - Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds - Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds - Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds - Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds - Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds - Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds - Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds - Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds - Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds - Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds - Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds - Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds - Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds - Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds - Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds - Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds - Cooldown Time: 28 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4121017.png" loading="lazy"  alt="[Image: RED.4121017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Challenge up to 6 enemies, provoking them. Provoked enemies will be debuffed for a certain period of time, increasing the EXP Rate, Item Drop Rate, and incapacitating them, removing their touch damage. Effectiveness is halved on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, mes = incTargetPDP&amp;&amp;incTargetMDP&amp;&amp;incTargetEXP&amp;&amp;incTargetReward, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> showDownChallenge - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-480&amp;lty=-180&amp;rbx=5&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">480%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Shadow Shifter<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121017.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4121017.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Throwing Stars Consumed: #bulletCount, Damage: 447%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Throwing Stars Consumed: , Damage: 456%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Throwing Stars Consumed: , Damage: 465%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 70 sec, EXP Rate and Item Drop Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Throwing Stars Consumed: , Damage: 474%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Throwing Stars Consumed: , Damage: 483%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: , Damage: 492%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Throwing Stars Consumed: , Damage: 501%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 80 sec, EXP Rate and Item Drop Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: , Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Throwing Stars Consumed: , Damage: 519%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Throwing Stars Consumed: , Damage: 528%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Throwing Stars Consumed: , Damage: 537%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 90 sec, EXP Rate and Item Drop Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Throwing Stars Consumed: , Damage: 546%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Throwing Stars Consumed: , Damage: 555%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Throwing Stars Consumed: , Damage: 564%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Throwing Stars Consumed: , Damage: 573%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 100 sec, EXP Rate and Item Drop Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Throwing Stars Consumed: , Damage: 582%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Throwing Stars Consumed: , Damage: 591%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Throwing Stars Consumed: , Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Throwing Stars Consumed: , Damage: 609%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 110 sec, EXP Rate and Item Drop Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Throwing Stars Consumed: , Damage: 618%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Throwing Stars Consumed: , Damage: 627%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Throwing Stars Consumed: , Damage: 636%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Throwing Stars Consumed: , Damage: 645%, Number of Hits: 2, Max Enemies Hit: 6, Provoke Duration: 120 sec, EXP Rate and Item Drop Rate: +33%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4121014.png" loading="lazy"  alt="[Image: RED.4121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Serenity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Accepting a profound darkness, deal even more lethal damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dark Serenity's weapon attack buff stacks with other weapon attack buffes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 15, Duration: 93 sec, Weapon ATT: +11, Passive Effect - Defense Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 15, Duration: 96 sec, Weapon ATT: +12, Passive Effect - Defense Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 16, Duration: 99 sec, Weapon ATT: +13, Passive Effect - Defense Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 16, Duration: 102 sec, Weapon ATT: +14, Passive Effect - Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 16, Duration: 105 sec, Weapon ATT: +15, Passive Effect - Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 17, Duration: 108 sec, Weapon ATT: +16, Passive Effect - Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 17, Duration: 111 sec, Weapon ATT: +17, Passive Effect - Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 17, Duration: 114 sec, Weapon ATT: +18, Passive Effect - Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 18, Duration: 117 sec, Weapon ATT: +19, Passive Effect - Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 18, Duration: 120 sec, Weapon ATT: +20, Passive Effect - Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 18, Duration: 123 sec, Weapon ATT: +21, Passive Effect - Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 19, Duration: 126 sec, Weapon ATT: +22, Passive Effect - Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 19, Duration: 129 sec, Weapon ATT: +23, Passive Effect - Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 19, Duration: 132 sec, Weapon ATT: +24, Passive Effect - Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 20, Duration: 135 sec, Weapon ATT: +25, Passive Effect - Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 20, Duration: 138 sec, Weapon ATT: +26, Passive Effect - Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 20, Duration: 141 sec, Weapon ATT: +27, Passive Effect - Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 21, Duration: 144 sec, Weapon ATT: +28, Passive Effect - Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 21, Duration: 147 sec, Weapon ATT: +29, Passive Effect - Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 21, Duration: 150 sec, Weapon ATT: +30, Passive Effect - Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 22, Duration: 153 sec, Weapon ATT: +31, Passive Effect - Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 22, Duration: 156 sec, Weapon ATT: +32, Passive Effect - Defense Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 22, Duration: 159 sec, Weapon ATT: +33, Passive Effect - Defense Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 23, Duration: 162 sec, Weapon ATT: +34, Passive Effect - Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 23, Duration: 165 sec, Weapon ATT: +35, Passive Effect - Defense Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 23, Duration: 168 sec, Weapon ATT: +36, Passive Effect - Defense Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 24, Duration: 171 sec, Weapon ATT: +37, Passive Effect - Defense Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 24, Duration: 174 sec, Weapon ATT: +38, Passive Effect - Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 24, Duration: 177 sec, Weapon ATT: +39, Passive Effect - Defense Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 25, Duration: 180 sec, Weapon ATT: +40, Passive Effect - Defense Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 25, Duration: 183 sec, Weapon ATT: +41, Passive Effect - Defense Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 25, Duration: 186 sec, Weapon ATT: +42, Passive Effect - Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 26, Duration: 189 sec, Weapon ATT: +43, Passive Effect - Defense Ignored: 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121015.png" loading="lazy"  alt="[Image: RED.4121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a barrier that decreases the attack, speed, and defense of enemies who enter it. Permanently increases your boss damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamegear - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-200&amp;rbx=250&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121015.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4121015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 11 sec, Attack and Defense: -1%, Speed: -31% - Passive Effect - Boss Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 12 sec, Attack and Defense: -2%, Speed: -32% - Passive Effect - Boss Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 13 sec, Attack and Defense: -3%, Speed: -33% - Passive Effect - Boss Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 14 sec, Attack and Defense: -4%, Speed: -34% - Passive Effect - Boss Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 15 sec, Attack and Defense: -5%, Speed: -35% - Passive Effect - Boss Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 16 sec, Attack and Defense: -6%, Speed: -36% - Passive Effect - Boss Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 17 sec, Attack and Defense: -7%, Speed: -37% - Passive Effect - Boss Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 18 sec, Attack and Defense: -8%, Speed: -38% - Passive Effect - Boss Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 19 sec, Attack and Defense: -9%, Speed: -39% - Passive Effect - Boss Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 20 sec, Attack and Defense: -10%, Speed: -40% - Passive Effect - Boss Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 21 sec, Attack and Defense: -11%, Speed: -41% - Passive Effect - Boss Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 22 sec, Attack and Defense: -12%, Speed: -42% - Passive Effect - Boss Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 23 sec, Attack and Defense: -13%, Speed: -43% - Passive Effect - Boss Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 24 sec, Attack and Defense: -14%, Speed: -44% - Passive Effect - Boss Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 25 sec, Attack and Defense: -15%, Speed: -45% - Passive Effect - Boss Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 26 sec, Attack and Defense: -16%, Speed: -46% - Passive Effect - Boss Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 27 sec, Attack and Defense: -17%, Speed: -47% - Passive Effect - Boss Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 28 sec, Attack and Defense: -18%, Speed: -48% - Passive Effect - Boss Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 29 sec, Attack and Defense: -19%, Speed: -49% - Passive Effect - Boss Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 30 sec, Attack and Defense: -20%, Speed: -50% - Passive Effect - Boss Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 31 sec, Attack and Defense: -21%, Speed: -51% - Passive Effect - Boss Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 32 sec, Attack and Defense: -22%, Speed: -52% - Passive Effect - Boss Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 33 sec, Attack and Defense: -23%, Speed: -53% - Passive Effect - Boss Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 34 sec, Attack and Defense: -24%, Speed: -54% - Passive Effect - Boss Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 35 sec, Attack and Defense: -25%, Speed: -55% - Passive Effect - Boss Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 36 sec, Attack and Defense: -26%, Speed: -56% - Passive Effect - Boss Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 37 sec, Attack and Defense: -27%, Speed: -57% - Passive Effect - Boss Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 38 sec, Attack and Defense: -28%, Speed: -58% - Passive Effect - Boss Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 39 sec, Attack and Defense: -29%, Speed: -59% - Passive Effect - Boss Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 41, Duration: 40 sec, Attack and Defense: -30%, Speed: -60% - Passive Effect - Boss Damage: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 41 sec, Attack and Defense: -31%, Speed: -61% - Passive Effect - Boss Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 42 sec, Attack and Defense: -32%, Speed: -62% - Passive Effect - Boss Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 43 sec, Attack and Defense: -33%, Speed: -63% - Passive Effect - Boss Damage: +11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120002.png" loading="lazy"  alt="[Image: RED.4120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4120002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Rate: +45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121009.png" loading="lazy"  alt="[Image: RED.4121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121000.png" loading="lazy"  alt="[Image: RED.4121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4121054.png" loading="lazy"  alt="[Image: RED.4121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bleeding Toxin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Coat your weapon with a toxin that causes profuse bleeding, increasing your weapon attack while dealing damage over time to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412bleedingToxin - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4121054.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Weapon ATT: +30, Activation Rate: 100%, Damage Over Time: 190% damage every 1 for 8 sec - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4121053.png" loading="lazy"  alt="[Image: RED.4121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120051.png" loading="lazy"  alt="[Image: RED.4120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Quadruple Throw's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120050.png" loading="lazy"  alt="[Image: RED.4120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Quadruple Throw.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120039.png" loading="lazy"  alt="[Image: RED.4120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120038.png" loading="lazy"  alt="[Image: RED.4120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120033.png" loading="lazy"  alt="[Image: RED.4120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120032.png" loading="lazy"  alt="[Image: RED.4120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120031.png" loading="lazy"  alt="[Image: RED.4120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120030.png" loading="lazy"  alt="[Image: RED.4120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120037.png" loading="lazy"  alt="[Image: RED.4120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120036.png" loading="lazy"  alt="[Image: RED.4120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120035.png" loading="lazy"  alt="[Image: RED.4120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120034.png" loading="lazy"  alt="[Image: RED.4120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4121052.png" loading="lazy"  alt="[Image: RED.4121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four Seasons</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a giant shuriken that spins throwing smaller stars in every direction.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412fourSeasons - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-330&amp;rbx=300&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 358%, Number of Hits: 7, Max Enemies Hit: 8 - Cooldown Time: 8 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120048.png" loading="lazy"  alt="[Image: RED.4120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables Purge Area's effect on bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enables Purge Area's effect on bosses</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120049.png" loading="lazy"  alt="[Image: RED.4120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quadruple Throw - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Quadruple Throw's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120046.png" loading="lazy"  alt="[Image: RED.4120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Purge Area's attack, and defense reductions.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Reductions: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120047.png" loading="lazy"  alt="[Image: RED.4120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Purge Area - Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Purge Area's slow effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Slow: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120044.png" loading="lazy"  alt="[Image: RED.4120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Showdown Challenge's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120045.png" loading="lazy"  alt="[Image: RED.4120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Showdown Challenge's EXP and Item Drop Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">EXP and Item Drop Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120042.png" loading="lazy"  alt="[Image: RED.4120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4120043.png" loading="lazy"  alt="[Image: RED.4120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Showdown Challenge - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Showdown Challenge's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120040.png" loading="lazy"  alt="[Image: RED.4120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4120041.png" loading="lazy"  alt="[Image: RED.4120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bandit</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4200010.png" loading="lazy"  alt="[Image: RED.4200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shield Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When equipped with a shield, increases Weapon Defense, Magic Defense, Evasion Rate, and Weapon Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +11%, Evasion Rate: +2%, Weapon Attack: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +22%, Evasion Rate: +4%, Weapon Attack: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +33%, Evasion Rate: +6%, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +44%, Evasion Rate: +8%, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +55%, Evasion Rate: +10%, Weapon Attack: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +66%, Evasion Rate: +12%, Weapon Attack: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +77%, Evasion Rate: +14%, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +88%, Evasion Rate: +16%, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF: +99%, Evasion Rate: +18%, Weapon Attack: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic DEF: +110%, Evasion Rate: +20%, Weapon Attack: +15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201002.png" loading="lazy"  alt="[Image: RED.4201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Dagger equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201011.png" loading="lazy"  alt="[Image: RED.4201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily reduce damage in half, converting some of the damage taken to mesos lost. Drops some mesos when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMeso = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4201011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 127 sec, Damage Reduced: 77%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 134 sec, Damage Reduced: 74%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 141 sec, Damage Reduced: 71%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 148 sec, Damage Reduced: 68%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 155 sec, Damage Reduced: 65%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 162 sec, Damage Reduced: 62%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 169 sec, Damage Reduced: 59%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 176 sec, Damage Reduced: 56%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 183 sec, Damage Reduced: 53%, Mesos Dropped: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Duration: 190 sec, Damage Reduced: 50%, Mesos Dropped: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201004.png" loading="lazy"  alt="[Image: RED.4201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly attack many enemies, with a set chance to steal an item and/or produce a potion from them. The potion can only be stolen from an enemy once, but it can be repeated until it is successful. When used against regular monsters, the potion heals random HP and MP. When used against bosses, the potion heals all your HP and MP and gives you 30 attack for 3 minutes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, itemSteal = 1, mes = stun, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-63&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4201004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 31% chance to steal and drop potion, Max Targets Hit: 4, Damage: 294%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 33% chance to steal and drop potion, Max Targets Hit: 4, Damage: 298%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 35% chance to steal and drop potion, Max Targets Hit: 4, Damage: 302%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 37% chance to steal and drop potion, Max Targets Hit: 4, Damage: 306%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 39% chance to steal and drop potion, Max Targets Hit: 4, Damage: 310%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 41% chance to steal and drop potion, Max Targets Hit: 4, Damage: 314%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 43% chance to steal and drop potion, Max Targets Hit: 4, Damage: 318%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 45% chance to steal and drop potion, Max Targets Hit: 4, Damage: 322%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, 47% chance to steal and drop potion, Max Targets Hit: 4, Damage: 326%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, 49% chance to steal and drop potion, Max Targets Hit: 4, Damage: 330%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201012.png" loading="lazy"  alt="[Image: RED.4201012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Savage Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcoatOfArms - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-130&amp;rbx=10&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4201012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 135%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 141%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 147%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 150%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 153%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 165%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 171%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 177%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 183%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4200013.png" loading="lazy"  alt="[Image: RED.4200013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Growing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases your critical rate when you attack or during regular intervals.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DAarmorBreak - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When you attack or every 2 seconds increase your critical rate by 2%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4200007.png" loading="lazy"  alt="[Image: RED.4200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Luck and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4201009.png" loading="lazy"  alt="[Image: RED.4201009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase your weapon attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4201009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 66 sec, Weapon ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 72 sec, Weapon ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 78 sec, Weapon ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 84 sec, Weapon ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec, Weapon ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 96 sec, Weapon ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 102 sec, Weapon ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 108 sec, Weapon ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 114 sec, Weapon ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec, Weapon ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 126 sec, Weapon ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 132 sec, Weapon ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 138 sec, Weapon ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 144 sec, Weapon ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 150 sec, Weapon ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Weapon ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Weapon ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Weapon ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Weapon ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Weapon ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4200000.png" loading="lazy"  alt="[Image: RED.4200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Daggers.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +50%, Accuracy: +120</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Chief Bandit</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.4210013.png" loading="lazy"  alt="[Image: RED.4210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radical Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Status Effect Resistance: +3%, Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Status Effect Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Status Effect Resistance: +9%, Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Status Effect Resistance: +12%, Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Status Effect Resistance: +15%, Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Status Effect Resistance: +21%, Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Status Effect Resistance: +27%, Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4211002.png" loading="lazy"  alt="[Image: RED.4211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Muspelheim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack enemies with speed faster than the eye can see. Hit enemies multiple times, knocking them back while dragging mesos with you.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> This skill rushes targets. Muspelheim is the name of a realm of fire in Norse mythology.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assaulter - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-120&amp;rbx=30&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 325%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 335%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 340%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 31</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 355%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 360%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 33</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 365%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 34</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 370%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 35</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 375%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 380%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 37</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 385%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 38</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 390%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 39</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 395%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 400%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 41</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 405%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 410%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 43</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 415%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 44</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 420%, Max Targets Hit: 8, Number of Hits: 2, Mesos Dragged: 45</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4210012.png" loading="lazy"  alt="[Image: RED.4210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Greed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Thief training improves your meso acquisition rate. Improves the effects of all skills involving mesos. Permanently increases your attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = incTargetMeso, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +4%, Pickpocket Drop Rate: +4%, Meso Guard Damage Reduction: +2%, Meso Guard Meso Conversion Rate: +4%, Meso Explosion Damage: +12%, Weapon Attack: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +8%, Pickpocket Drop Rate: +8%, Meso Guard Damage Reduction: +4%, Meso Guard Meso Conversion Rate: +8%, Meso Explosion Damage: +24%, Weapon Attack: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +12%, Pickpocket Drop Rate: +12%, Meso Guard Damage Reduction: +6%, Meso Guard Meso Conversion Rate: +12%, Meso Explosion Damage: +36%, Weapon Attack: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Rate: +16%, Pickpocket Drop Rate: +16%, Meso Guard Damage Reduction: +8%, Meso Guard Meso Conversion Rate: +16%, Meso Explosion Damage: +48%, Weapon Attack: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Meso Drop Rate: +20%, Pickpocket Drop Rate: +20%, Meso Guard Damage Reduction: +10%, Meso Guard Meso Conversion Rate: +20%, Meso Explosion Damage: +60%, Weapon Attack: +5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4210010.png" loading="lazy"  alt="[Image: RED.4210010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4210010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4211007.png" loading="lazy"  alt="[Image: RED.4211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summon the Dark Lord's throwing star to attack enemies around you. While inside the area of the throwing star, all damage taken by yourself and your party members will be reflected on your enemies. However, no more than half of the target's max HP may be reflected at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 22 sec, Damage: 208%, Attack Rate: 900 ms, Damage Reflected: 350%, Cooldown Time: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Damage: 216%, Attack Rate: 900 ms, Damage Reflected: 400%, Cooldown Time: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Damage: 224%, Attack Rate: 900 ms, Damage Reflected: 450%, Cooldown Time: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, Damage: 232%, Attack Rate: 900 ms, Damage Reflected: 500%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, Damage: 240%, Attack Rate: 900 ms, Damage Reflected: 550%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 32 sec, Damage: 248%, Attack Rate: 900 ms, Damage Reflected: 600%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 34 sec, Damage: 256%, Attack Rate: 900 ms, Damage Reflected: 650%, Cooldown Time: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, Damage: 264%, Attack Rate: 900 ms, Damage Reflected: 700%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 38 sec, Damage: 272%, Attack Rate: 900 ms, Damage Reflected: 750%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 40 sec, Damage: 280%, Attack Rate: 900 ms, Damage Reflected: 800%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 42 sec, Damage: 288%, Attack Rate: 900 ms, Damage Reflected: 850%, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, Damage: 296%, Attack Rate: 900 ms, Damage Reflected: 900%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 46 sec, Damage: 304%, Attack Rate: 900 ms, Damage Reflected: 950%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 48 sec, Damage: 312%, Attack Rate: 900 ms, Damage Reflected: 1000%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 50 sec, Damage: 320%, Attack Rate: 900 ms, Damage Reflected: 1050%, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, Damage: 328%, Attack Rate: 900 ms, Damage Reflected: 1100%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 54 sec, Damage: 336%, Attack Rate: 900 ms, Damage Reflected: 1150%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 56 sec, Damage: 344%, Attack Rate: 900 ms, Damage Reflected: 1200%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 58 sec, Damage: 352%, Attack Rate: 900 ms, Damage Reflected: 1250%, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: 360%, Attack Rate: 900 ms, Damage Reflected: 1300%, Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4211006.png" loading="lazy"  alt="[Image: RED.4211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw nearby Mesos into enemies. Can only be used on Mesos generated by Pickpocket. Mesos that belongs to others cannot be moved.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Every hit is considered a separate attack for Critical Growing/Prima Critical<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mesoExplosion = 1, splash = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> prone2 - 1000 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Pickpocket<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4211006.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 83% per Meso, Max Total Number of Hits: 6, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 84% per Meso, Max Total Number of Hits: 7, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 85% per Meso, Max Total Number of Hits: 8, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 86% per Meso, Max Total Number of Hits: 9, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 87% per Meso, Max Total Number of Hits: 10, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 88% per Meso, Max Total Number of Hits: 11, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 89% per Meso, Max Total Number of Hits: 12, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 90% per Meso, Max Total Number of Hits: 13, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 91% per Meso, Max Total Number of Hits: 14, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 92% per Meso, Max Total Number of Hits: 15, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 93% per Meso, Max Total Number of Hits: 16, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 94% per Meso, Max Total Number of Hits: 17, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 95% per Meso, Max Total Number of Hits: 18, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 96% per Meso, Max Total Number of Hits: 19, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 97% per Meso, Max Total Number of Hits: 20, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 98% per Meso, Max Total Number of Hits: 21, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 99% per Meso, Max Total Number of Hits: 22, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 100% per Meso, Max Total Number of Hits: 23, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 101% per Meso, Max Total Number of Hits: 24, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 102% per Meso, Max Total Number of Hits: 25, Max Enemies Hit: 10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4211003.png" loading="lazy"  alt="[Image: RED.4211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pickpocket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily make enemies drop mesos when attacked. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, mesoDrop = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Meso Drop Chance: 60%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4211011.png" loading="lazy"  alt="[Image: RED.4211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Edge Carnival</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Wield your dagger at the speed of sound, severing your enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> edgeCarnival - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 81%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 84%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 87%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 90%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 93%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 96%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 99%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 102%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 105%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 108%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 111%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 114%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 117%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 120%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 123%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 126%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 129%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 132%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 135%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 138%, Number of Hits: 8</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4211008.png" loading="lazy"  alt="[Image: RED.4211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/RED.4211008.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 60, Shadow Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Shadow Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 100, Shadow Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Shadow Damage: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 140, Shadow Damage: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Shadow Damage: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 180, Shadow Damage: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Duration: 180, Shadow Damage: 70%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Shadower</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4221006.png" loading="lazy"  alt="[Image: RED.4221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Smokescreen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a smokescreen around yourself. While inside the smokescreen, you and any party members will not take damage, if they take damage then the damage is reduced. Any critical hits performed will deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 36, zoneType = invincible, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> smokeshell - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221006.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 31 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 358 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 32 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 356 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 33 sec, Damage Reduction: 1%, Critical Hit Damage: +2%, Cooldown Time: 354 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 34 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 352 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 35 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 36 sec, Damage Reduction: 2%, Critical Hit Damage: +4%, Cooldown Time: 348 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 37 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 346 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 38 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 344 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 39 sec, Damage Reduction: 3%, Critical Hit Damage: +6%, Cooldown Time: 342 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 40 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 41 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 338 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 42 sec, Damage Reduction: 4%, Critical Hit Damage: +8%, Cooldown Time: 336 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 43 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 334 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 44 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 332 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 45 sec, Damage Reduction: 5%, Critical Hit Damage: +10%, Cooldown Time: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 46 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 328 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 47 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 326 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 48 sec, Damage Reduction: 6%, Critical Hit Damage: +12%, Cooldown Time: 324 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 49 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 322 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 50 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 51 sec, Damage Reduction: 7%, Critical Hit Damage: +14%, Cooldown Time: 318 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 52 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 316 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 53 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 314 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 54 sec, Damage Reduction: 8%, Critical Hit Damage: +16%, Cooldown Time: 312 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 55 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 56 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 308 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 57 sec, Damage Reduction: 9%, Critical Hit Damage: +18%, Cooldown Time: 306 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 58 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 304 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 59 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 302 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 46, Duration: 60 sec, Damage Reduction: 10%, Critical Hit Damage: +20%, Cooldown Time: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 61 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 298 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 62 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 296 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 63 sec, Damage Reduction: 11%, Critical Hit Damage: +22%, Cooldown Time: 294 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221007.png" loading="lazy"  alt="[Image: RED.4221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Move quickly to hit enemies twice with a chance to stun them. Permanently increases your damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 568%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 32% for 1 sec, Passive Effect - All Skill Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 574%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 34% for 1 sec, Passive Effect - All Skill Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 580%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 36% for 1 sec, Passive Effect - All Skill Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 586%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 38% for 1 sec, Passive Effect - All Skill Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 592%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 40% for 1 sec, Passive Effect - All Skill Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 598%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 42% for 1 sec, Passive Effect - All Skill Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 604%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 44% for 1 sec, Passive Effect - All Skill Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 610%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 46% for 1 sec, Passive Effect - All Skill Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 616%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 48% for 1 sec, Passive Effect - All Skill Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 622%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 50% for 2 sec, Passive Effect - All Skill Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 628%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 52% for 2 sec, Passive Effect - All Skill Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 634%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 54% for 2 sec, Passive Effect - All Skill Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 640%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 56% for 2 sec, Passive Effect - All Skill Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 646%, Number of Hits: 2, Max Targets Hit: 6, Stun Rate: 58% for 2 sec, Passive Effect - All Skill Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 652%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 60% for 2 sec, Passive Effect - All Skill Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 658%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 62% for 2 sec, Passive Effect - All Skill Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 664%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 64% for 2 sec, Passive Effect - All Skill Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 670%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 66% for 2 sec, Passive Effect - All Skill Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 676%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 68% for 2 sec, Passive Effect - All Skill Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 682%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 70% for 3 sec, Passive Effect - All Skill Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 688%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 72% for 3 sec, Passive Effect - All Skill Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 694%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 74% for 3 sec, Passive Effect - All Skill Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 700%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 76% for 3 sec, Passive Effect - All Skill Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 706%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 78% for 3 sec, Passive Effect - All Skill Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 712%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 80% for 3 sec, Passive Effect - All Skill Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 718%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 82% for 3 sec, Passive Effect - All Skill Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 724%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 84% for 3 sec, Passive Effect - All Skill Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 730%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 86% for 3 sec, Passive Effect - All Skill Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 736%, Number of Hits: 2, Max Targets Hit: 7, Stun Rate: 88% for 3 sec, Passive Effect - All Skill Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 742%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 90% for 4 sec, Passive Effect - All Skill Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 748%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 92% for 4 sec, Passive Effect - All Skill Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 754%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 94% for 4 sec, Passive Effect - All Skill Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 760%, Number of Hits: 2, Max Targets Hit: 8, Stun Rate: 96% for 4 sec, Passive Effect - All Skill Damage: +27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221000.png" loading="lazy"  alt="[Image: RED.4221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221008.png" loading="lazy"  alt="[Image: RED.4221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220002.png" loading="lazy"  alt="[Image: RED.4220002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4220002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Rate: +45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Rate: +48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221016.png" loading="lazy"  alt="[Image: RED.4221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate (Final Hit)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for 4th hit of Assassinate<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assassinationNew2 - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-200&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.0.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.0.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.0.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.0.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.1.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.1.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.1.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.1.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.2.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.2.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.2.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.2.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.3.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.3.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.3.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.3.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.4.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.4.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221016.state.4.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.4.loop</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 740%, Critical Hit Rate: #cr%, Deals 34% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 760%, Critical Hit Rate: %, Deals 38% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 780%, Critical Hit Rate: %, Deals 42% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 800%, Critical Hit Rate: %, Deals 46% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 820%, Critical Hit Rate: %, Deals 50% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 840%, Critical Hit Rate: %, Deals 54% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 860%, Critical Hit Rate: %, Deals 58% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 880%, Critical Hit Rate: %, Deals 62% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 900%, Critical Hit Rate: %, Deals 66% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 920%, Critical Hit Rate: %, Deals 70% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 940%, Critical Hit Rate: %, Deals 74% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 960%, Critical Hit Rate: %, Deals 78% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 980%, Critical Hit Rate: %, Deals 82% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 1000%, Critical Hit Rate: %, Deals 86% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 1020%, Critical Hit Rate: %, Deals 90% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 1040%, Critical Hit Rate: %, Deals 94% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 1060%, Critical Hit Rate: %, Deals 98% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 1080%, Critical Hit Rate: %, Deals 102% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 1100%, Critical Hit Rate: %, Deals 106% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 1120%, Critical Hit Rate: %, Deals 110% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 1140%, Critical Hit Rate: %, Deals 114% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 1160%, Critical Hit Rate: %, Deals 118% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 1180%, Critical Hit Rate: %, Deals 122% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 1200%, Critical Hit Rate: %, Deals 126% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 1220%, Critical Hit Rate: %, Deals 130% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 1240%, Critical Hit Rate: %, Deals 134% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 1260%, Critical Hit Rate: %, Deals 138% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 1280%, Critical Hit Rate: %, Deals 142% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 1300%, Critical Hit Rate: %, Deals 146% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 1320%, Critical Hit Rate: %, Deals 150% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 1340%, Critical Hit Rate: %, Deals 154% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 1360%, Critical Hit Rate: %, Deals 158% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 1380%, Critical Hit Rate: %, Deals 162% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221014.png" loading="lazy"  alt="[Image: RED.4221014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack an enemy's vital spots four times, dealing massive damage. The final hit is guaranteed to be a critical hit. When used during Dark Sight, Assassinate will do bonus damage. When five Killing Points are available, Assassinate will deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dmgDelay = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assassinationNew - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-100&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.0.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.0.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.0.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.0.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.1.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.1.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.1.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.1.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.2.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.2.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.2.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.2.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.3.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.3.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.3.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.3.loop</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.4.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.4.appear</a>, <a href="http://static.southperry.net/patch/skill/RED.4221014.state.4.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.4.loop</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 395%, Hits 4 times, Deals 34% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 403%, Hits 4 times, Deals 38% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 411%, Hits 4 times, Deals 42% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 419%, Hits 4 times, Deals 46% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 427%, Hits 4 times, Deals 50% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 435%, Hits 4 times, Deals 54% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 443%, Hits 4 times, Deals 58% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 451%, Hits 4 times, Deals 62% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 459%, Hits 4 times, Deals 66% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 467%, Hits 4 times, Deals 70% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 475%, Hits 4 times, Deals 74% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 483%, Hits 4 times, Deals 78% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 491%, Hits 4 times, Deals 82% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 499%, Hits 4 times, Deals 86% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 507%, Hits 4 times, Deals 90% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 515%, Hits 4 times, Deals 94% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 523%, Hits 4 times, Deals 98% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 531%, Hits 4 times, Deals 102% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 539%, Hits 4 times, Deals 106% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 547%, Hits 4 times, Deals 110% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 555%, Hits 4 times, Deals 114% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 563%, Hits 4 times, Deals 118% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 571%, Hits 4 times, Deals 122% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 579%, Hits 4 times, Deals 126% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 587%, Hits 4 times, Deals 130% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 595%, Hits 4 times, Deals 134% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 603%, Hits 4 times, Deals 138% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 611%, Hits 4 times, Deals 142% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 619%, Hits 4 times, Deals 146% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 627%, Hits 4 times, Deals 150% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 635%, Hits 4 times, Deals 154% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 643%, Hits 4 times, Deals 158% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 651%, Hits 4 times, Deals 162% extra damage while in Dark Sight, Bonus Damage from 5 Killing Points: +150%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4221013.png" loading="lazy"  alt="[Image: RED.4221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Instinct</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Awaken all your killer instincts after repeated assassinations. Increase your physical attack, and learn to pierce through enemy defenses. Passively allows you to collect Killing Points, as well as spend them to increase your attack by greater amounts.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Shadow Instinct allows you to passively collect 1 Killing Point per attack that hits an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 28, Weapon ATT: +1, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 1%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 36, Weapon ATT: +2, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 2%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 44, Weapon ATT: +3, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 3%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 52, Weapon ATT: +4, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 4%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 60, Weapon ATT: +5, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 5%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 68, Weapon ATT: +6, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 6%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 76, Weapon ATT: +7, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 7%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 84, Weapon ATT: +8, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 8%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 92, Weapon ATT: +9, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 9%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 100, Weapon ATT: +10, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 10%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 108, Weapon ATT: +11, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 11%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 116, Weapon ATT: +12, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 12%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 124, Weapon ATT: +13, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 13%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 132, Weapon ATT: +14, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 14%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 140, Weapon ATT: +15, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 15%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 148, Weapon ATT: +16, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 16%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 156, Weapon ATT: +17, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 17%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 164, Weapon ATT: +18, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 18%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 172, Weapon ATT: +19, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 19%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180, Weapon ATT: +20, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 20%, chance to collect a Killing Point when attacking an enemy</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 188, Weapon ATT: +21, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 21%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 196, Weapon ATT: +22, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 22%, chance to collect a Killing Point when attacking an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 204, Weapon ATT: +23, Additional 6 Weapon ATT for each Killing Point accumulated, Passive Effect - Defense Ignored: 23%, chance to collect a Killing Point when attacking an enemy</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4221010.png" loading="lazy"  alt="[Image: RED.4221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth a band of hidden allies to drown your enemies in a sea of flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.4221010.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195%, Number of Hits: 3, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220015.png" loading="lazy"  alt="[Image: RED.4220015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Prima Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the effect of Critical Growing and passively increases your Maximum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DAarmorBreak - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 3% - Passive Effect - Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When you attack or every 2 seconds increase your critical rate by 4% - Passive Effect - Maximum Critical Damage: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220011.png" loading="lazy"  alt="[Image: RED.4220011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve Venom's application chance, damage, and allow stacking of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4220011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage Over Time: 115%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage Over Time: 120%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage Over Time: 125%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage Over Time: 130%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage Over Time: 135%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage Over Time: 140%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage Over Time: 145%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage Over Time: 150%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage Over Time: 170%, every 1 for 9 seconds, stack up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage Over Time: 175%, every 1 for 9 seconds, stack up to 4 times</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220012.png" loading="lazy"  alt="[Image: RED.4220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dagger mastery, Weapon Attack, and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4220043.png" loading="lazy"  alt="[Image: RED.4220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220042.png" loading="lazy"  alt="[Image: RED.4220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220041.png" loading="lazy"  alt="[Image: RED.4220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220040.png" loading="lazy"  alt="[Image: RED.4220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220047.png" loading="lazy"  alt="[Image: RED.4220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Step's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220046.png" loading="lazy"  alt="[Image: RED.4220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Step's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220045.png" loading="lazy"  alt="[Image: RED.4220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Enhanced</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's number of coins used and Pick Pocket's meso drop rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Pick Pocket Drop Rate: +20%, Number of coins used: +5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220044.png" loading="lazy"  alt="[Image: RED.4220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's defense ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220049.png" loading="lazy"  alt="[Image: RED.4220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220048.png" loading="lazy"  alt="[Image: RED.4220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Step - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Step's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220050.png" loading="lazy"  alt="[Image: RED.4220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate's damage against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4220051.png" loading="lazy"  alt="[Image: RED.4220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Limit Canceller</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate's maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Damage: 60,000,000</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4221052.png" loading="lazy"  alt="[Image: RED.4221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Veil of Shadow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the shadows around you to deal continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY422veilOfShadow - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=420&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.4221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 12 sec, Damage: 800%, Number of Hits: 1, Max Enemies Hit: 15, Attack Rate: 900 ms - Cooldown Time: 90 sec</span></td></tr></table>
<br />
<br />
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<img src="http://static.southperry.net/patch/skill/RED.4220036.png" loading="lazy"  alt="[Image: RED.4220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220037.png" loading="lazy"  alt="[Image: RED.4220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220034.png" loading="lazy"  alt="[Image: RED.4220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220035.png" loading="lazy"  alt="[Image: RED.4220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220032.png" loading="lazy"  alt="[Image: RED.4220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220033.png" loading="lazy"  alt="[Image: RED.4220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4220030.png" loading="lazy"  alt="[Image: RED.4220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220031.png" loading="lazy"  alt="[Image: RED.4220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4220038.png" loading="lazy"  alt="[Image: RED.4220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4220039.png" loading="lazy"  alt="[Image: RED.4220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4221053.png" loading="lazy"  alt="[Image: RED.4221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.4221054.png" loading="lazy"  alt="[Image: RED.4221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flip The Coin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Flip a coin, the symbol of luck, and gain its blessings.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activates on Critical Hits - MP Cost: 50, Duration: 120 sec, Damage: +5%, Critical Hit Rate: +10%, Max Damage: +10,000,000, Max Stacks: 5</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Semi-Dualer (20-29)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4301004.png" loading="lazy"  alt="[Image: RED.4301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly dashes forward with a spinning attack to deal damage to multiple enemies. Level 15 Effect: Links to Flying Assaulter Lv. 10.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoRush - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4301004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 310%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 315%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 320%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 325%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 330%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 335%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 355%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 360%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 365%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 370%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 375%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 380%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4300000.png" loading="lazy"  alt="[Image: RED.4300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of daggers and kataras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger and Katara Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4301003.png" loading="lazy"  alt="[Image: RED.4301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily improve your own Speed, Jump, and permanently increase your own Maximum Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 20 sec, Speed: +4%, Jump: +5%, Passive Effect - Maximum Speed: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 40 sec, Speed: +8%, Jump: +7%, Passive Effect - Maximum Speed: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 60 sec, Speed: +12%, Jump: +9%, Passive Effect - Maximum Speed: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 80 sec, Speed: +16%, Jump: +11%, Passive Effect - Maximum Speed: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 100 sec, Speed: +20%, Jump: +13%, Passive Effect - Maximum Speed: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Speed: +24%, Jump: +15%, Passive Effect - Maximum Speed: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec, Speed: +28%, Jump: +17%, Passive Effect - Maximum Speed: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec, Speed: +32%, Jump: +19%, Passive Effect - Maximum Speed: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 180 sec, Speed: +36%, Jump: +21%, Passive Effect - Maximum Speed: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 200 sec, Speed: +40%, Jump: +23%, Passive Effect - Maximum Speed: +20%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dualer (30-44)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4311009.png" loading="lazy"  alt="[Image: RED.4311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a Dagger and Katara equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4311002.png" loading="lazy"  alt="[Image: RED.4311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to a monster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fatalBlow - 1582 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-142&amp;lty=-85&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">142%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 76%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 78%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 80%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 82%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 84%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 86%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 88%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 90%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 92%, Number of Hits: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 94%, Number of Hits: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4311003.png" loading="lazy"  alt="[Image: RED.4311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Moves you forward while attacking multiple enemies. [Lv.20 effect: III+ Can learn Bloody Storm.]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> slashStorm1 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-205&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">205%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4311003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4311003.CharLevel.11.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 152%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 156%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 158%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Number of Hits: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4311005.png" loading="lazy"  alt="[Image: RED.4311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase your weapon attack.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Karma&#161;&#175;s bonus will not stack with other buffs like weapon attack potions and Rage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4311005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 66 sec, Weapon ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 72 sec, Weapon ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 78 sec, Weapon ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 84 sec, Weapon ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec, Weapon ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 96 sec, Weapon ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 102 sec, Weapon ATT: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 108 sec, Weapon ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 114 sec, Weapon ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec, Weapon ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 126 sec, Weapon ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 132 sec, Weapon ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 138 sec, Weapon ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 144 sec, Weapon ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 150 sec, Weapon ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Weapon ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Weapon ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Weapon ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Weapon ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Weapon ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4310006.png" loading="lazy"  alt="[Image: RED.4310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Luck and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Luck: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +30, Dexterity: +30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Master (45-59)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4321006.png" loading="lazy"  alt="[Image: RED.4321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flying Assaulter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You descend diagonally from the air, slashing enemies within a certain range, with a chance to stun them. Lv.10 effect: Lv.15 Tornado Spin can be used with Lv.10 Bloody Storm.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flyingAssaulter - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=0&amp;rbx=0&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.4321006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 127%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 10%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 129%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 131%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 133%, Numberof Hits: 4, Max Enemies Hit: 4, Stun Rate: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 135%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 139%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 141%, Numberof Hits: 4, Max Enemies Hit: 5, Stun Rate: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 145%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 147%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 149%, Numberof Hits: 4, Max Enemies Hit: 6, Stun Rate: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 151%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 153%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 17%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 155%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 17%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 157%, Numberof Hits: 4, Max Enemies Hit: 7, Stun Rate: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 159%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 161%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 163%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 165%, Numberof Hits: 4, Max Enemies Hit: 8, Stun Rate: 20%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4321002.png" loading="lazy"  alt="[Image: RED.4321002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flashbang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a flash bang to temporarily blind multiple monsters, with a chance to decrease the enemy's hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flashBang - 510 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-110&amp;rbx=208&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4321002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.4321002.CharLevel.11.special.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 170%, Blind Chance: 50%, Accuracy: -4%, Duration: 10 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 190%, Blind Chance: 60%, Accuracy: -8%, Duration: 20 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 210%, Blind Chance: 70%, Accuracy: -12%, Duration: 30 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 230%, Blind Chance: 80%, Accuracy: -16%, Duration: 40 sec, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 250%, Blind Chance: 90%, Accuracy: -20%, Duration: 50 sec, Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4320005.png" loading="lazy"  alt="[Image: RED.4320005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Add a strong poison to your weapon. The poison is applied to the enemy at a fixed rate to deal damage over time. The damage cannot be stacked, and does not bring an enemy's HP below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4320005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Damage Over Time: 52%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage Over Time: 54%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 13%, Damage Over Time: 56%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage Over Time: 58%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15%, Damage Over Time: 60%, every 1 for 3 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage Over Time: 62%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 17%, Damage Over Time: 64%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage Over Time: 66%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 19%, Damage Over Time: 68%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage Over Time: 70%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 21%, Damage Over Time: 72%, every 1 for 4 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage Over Time: 74%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 23%, Damage Over Time: 76%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage Over Time: 78%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 25%, Damage Over Time: 80%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage Over Time: 82%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 27%, Damage Over Time: 84%, every 1 for 5 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage Over Time: 86%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 29%, Damage Over Time: 88%, every 1 for 6 second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 30%, Damage Over Time: 90%, every 1 for 6 second</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4321004.png" loading="lazy"  alt="[Image: RED.4321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Upper Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, upperAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> upperStab - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-181&amp;lty=-81&amp;rbx=29&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">181%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 210%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 230%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 240%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 250%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 270%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 280%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 290%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): +76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 300%, Max Enemies Hit: 8, Bonus Damage (to airborne enemies): +80%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Slasher (60-100)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4330008.png" loading="lazy"  alt="[Image: RED.4330008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radical Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through fellowship with the darkness, permanently increase your maximum HP, status effect resistance, and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%, Status Effect Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%, Status Effect Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%, Status Effect Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%, Status Effect Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%, Status Effect Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%, Status Effect Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%, Status Effect Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%, Status Effect Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%, Status Effect Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%, Status Effect Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4330009.png" loading="lazy"  alt="[Image: RED.4330009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Evasion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits and you will gain an attack boost.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +11%, Avoid success, all attacks for 7 sec will be Critical Hits with +5 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%, Avoid success, all attacks for 7 sec will be Critical Hits with +6 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +13%, Avoid success, all attacks for 7 sec will be Critical Hits with +6 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%, Avoid success, all attacks for 7 sec will be Critical Hits with +7 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +15%, Avoid success, all attacks for 7 sec will be Critical Hits with +7 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +16%, Avoid success, all attacks for 7 sec will be Critical Hits with +8 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +17%, Avoid success, all attacks for 7 sec will be Critical Hits with +8 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +18%, Avoid success, all attacks for 7 sec will be Critical Hits with +9 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +19%, Avoid success, all attacks for 7 sec will be Critical Hits with +9 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +20%, Avoid success, all attacks for 7 sec will be Critical Hits with +10 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +21%, Avoid success, all attacks for 7 sec will be Critical Hits with +10 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +22%, Avoid success, all attacks for 7 sec will be Critical Hits with +11 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +23%, Avoid success, all attacks for 7 sec will be Critical Hits with +11 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +24%, Avoid success, all attacks for 7 sec will be Critical Hits with +12 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +25%, Avoid success, all attacks for 7 sec will be Critical Hits with +12 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +26%, Avoid success, all attacks for 7 sec will be Critical Hits with +13 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +27%, Avoid success, all attacks for 7 sec will be Critical Hits with +13 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +28%, Avoid success, all attacks for 7 sec will be Critical Hits with +14 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +29%, Avoid success, all attacks for 7 sec will be Critical Hits with +14 Weapon Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +30%, Avoid success, all attacks for 7 sec will be Critical Hits with +15 Weapon Attack</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4331006.png" loading="lazy"  alt="[Image: RED.4331006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chains of Hell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pull an enemy close to deal 10 consecutive critical hits with a chance to stun. Stationary monsters must be in range of the attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainAttack - 1740 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-140&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">140%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4331006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4331006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 67%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 1%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 69%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 1%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 71%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 2%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 73%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 2%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 75%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 3%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 77%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 3%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 79%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 4%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 81%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 4%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 83%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 5%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 85%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 5%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 87%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 6%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 89%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 6%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 91%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 7%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 93%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 7%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 95%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 8%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 97%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 8%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 99%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 9%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 101%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 9%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 103%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 10%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 105%, Number of Hits: 10, Critical Hit Rate: +100%, Stun Rate: 10%, Stun Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4331000.png" loading="lazy"  alt="[Image: RED.4331000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> An advanced version of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Passively increases the damage of Tornado Spin and Flying Assaulter[Lv.10 effect: Can be used with Lv.10 Flying Assaulter]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bloodyStorm - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Slash Storm<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4331000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4331000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 227%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 229%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 231%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 233%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 237%, Number of Hits: 3, Max Enemies Hit: 6, Passive Effect - Tornado Spin and Flying Assaulter Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 239%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 243%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 245%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 249%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 251%, Number of Hits: 3, Max Enemies Hit: 7, Passive Effect - Tornado Spin and Flying Assaulter Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 253%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 259%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 261%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 263%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 265%, Number of Hits: 3, Max Enemies Hit: 8, Passive Effect - Tornado Spin and Flying Assaulter Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4330001.png" loading="lazy"  alt="[Image: RED.4330001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight when attacked, and attacking in Dark Sight will increase damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dark Sight<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 17%, Dark Sight Trigger Chance: 4%, Damage Bonus while in Dark Sight: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 25%, Dark Sight Trigger Chance: 8%, Damage Bonus while in Dark Sight: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 33%, Dark Sight Trigger Chance: 12%, Damage Bonus while in Dark Sight: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 41%, Dark Sight Trigger Chance: 16%, Damage Bonus while in Dark Sight: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maintain Dark Sight Chance: 49%, Dark Sight Trigger Chance: 20%, Damage Bonus while in Dark Sight: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4331002.png" loading="lazy"  alt="[Image: RED.4331002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirror Image</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4331002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 80 sec, Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 80 sec, Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 80 sec, Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 80 sec, Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 110 sec, Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 110 sec, Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 110 sec, Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 110 sec, Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 110 sec, Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 140 sec, Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 140 sec, Damage: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 140 sec, Damage: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 170 sec, Damage: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 170 sec, Damage: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 170 sec, Damage: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 170 sec, Damage: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Duration: 170 sec, Damage: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 67, Duration: 200 sec, Damage: 70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4330007.png" loading="lazy"  alt="[Image: RED.4330007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vital Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Recovers 2% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Recovers 4% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Recovers 6% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Recovers 8% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 10%, Recovers 10% damage as HP</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Blader (100+)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4340010.png" loading="lazy"  alt="[Image: RED.4340010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharpness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +7%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +9%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +11%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +13%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +15%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +17%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +19%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +21%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +23%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +25%, Minimum Critical Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +27%, Minimum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +29%, Minimum Critical Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +31%, Minimum Critical Damage: +31%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340013.png" loading="lazy"  alt="[Image: RED.4340013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Katara mastery, Weapon Attack, accuracy, and avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340012.png" loading="lazy"  alt="[Image: RED.4340012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve Venom's application chance, damage, and allow stacking of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4340012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage Over Time: 115%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage Over Time: 120%, every 1 for 5 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage Over Time: 125%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage Over Time: 130%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage Over Time: 135%, every 1 for 6 seconds, stack up to 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage Over Time: 140%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage Over Time: 145%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage Over Time: 150%, every 1 for 7 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage Over Time: 155%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Damage Over Time: 160%, every 1 for 8 seconds, stack up to 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage Over Time: 165%, every 1 for 8 seconds, stack up to 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage Over Time: 170%, every 1 for 9 seconds, stack up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage Over Time: 175%, every 1 for 9 seconds, stack up to 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341011.png" loading="lazy"  alt="[Image: RED.4341011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth a band of hidden allies to drown your enemies in a sea of flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.4341011.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 seconds for 5 seconds, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 seconds for 5 seconds, Cooldown Time: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 seconds for 5 seconds, Cooldown Time: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 seconds for 6 seconds, Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 seconds for 6 seconds, Cooldown Time: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 seconds for 6 seconds, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 seconds for 7 seconds, Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 seconds for 7 seconds, Cooldown Time: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 seconds for 7 seconds, Cooldown Time: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 seconds for 8 seconds, Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 seconds for 8 seconds, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045%, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 seconds for 8 seconds, Cooldown Time: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 186% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075%, Max Enemies Hit: 15, Damage Over Time: 190% damage every 1 seconds for 9 seconds, Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090%, Max Enemies Hit: 15, Damage Over Time: 194% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105%, Max Enemies Hit: 15, Damage Over Time: 198% damage every 1 seconds for 9 seconds, Cooldown Time: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 202% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135%, Max Enemies Hit: 15, Damage Over Time: 206% damage every 1 seconds for 9 seconds, Cooldown Time: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150%, Max Enemies Hit: 15, Damage Over Time: 210% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165%, Max Enemies Hit: 15, Damage Over Time: 214% damage every 1 seconds for 10 seconds, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 218% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195%, Max Enemies Hit: 15, Damage Over Time: 222% damage every 1 seconds for 10 seconds, Cooldown Time: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341009.png" loading="lazy"  alt="[Image: RED.4341009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> phantomBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-195&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">195%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 142%, Number of Hits: 6, Defense Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 144%, Number of Hits: 6, Defense Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 146%, Number of Hits: 6, Defense Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 148%, Number of Hits: 6, Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 150%, Number of Hits: 6, Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 152%, Number of Hits: 6, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 154%, Number of Hits: 6, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 156%, Number of Hits: 6, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 158%, Number of Hits: 6, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 160%, Number of Hits: 6, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 162%, Number of Hits: 6, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 164%, Number of Hits: 6, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 166%, Number of Hits: 6, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 168%, Number of Hits: 6, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 170%, Number of Hits: 6, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 172%, Number of Hits: 6, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 174%, Number of Hits: 6, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 176%, Number of Hits: 6, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 178%, Number of Hits: 6, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 180%, Number of Hits: 6, Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 182%, Number of Hits: 6, Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 184%, Number of Hits: 6, Defense Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 186%, Number of Hits: 6, Defense Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 188%, Number of Hits: 6, Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Number of Hits: 6, Defense Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 192%, Number of Hits: 6, Defense Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 194%, Number of Hits: 6, Defense Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 196%, Number of Hits: 6, Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 198%, Number of Hits: 6, Defense Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 200%, Number of Hits: 6, Defense Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 202%, Number of Hits: 6, Defense Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 204%, Number of Hits: 6, Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 206%, Number of Hits: 6, Defense Ignored: 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341008.png" loading="lazy"  alt="[Image: RED.4341008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341000.png" loading="lazy"  alt="[Image: RED.4341000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341002.png" loading="lazy"  alt="[Image: RED.4341002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Cut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and increases damage for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalCut - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-75&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.4341002.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4341002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1420%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage Increase: +16%, Duration: 15 sec, Invulnerability for 1 sec after use, Cooldown Time: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1440%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage Increase: +18%, Duration: 18 sec, Invulnerability for 1 sec after use, Cooldown Time: 146 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1460%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage Increase: +19%, Duration: 18 sec, Invulnerability for 1 sec after use, Cooldown Time: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1480%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage Increase: +21%, Duration: 21 sec, Invulnerability for 1 sec after use, Cooldown Time: 142 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost: 30%, Damage: 1500%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage Increase: +22%, Duration: 21 sec, Invulnerability for 1 sec after use, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1520%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage Increase: +24%, Duration: 24 sec, Invulnerability for 1 sec after use, Cooldown Time: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1540%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage Increase: +25%, Duration: 24 sec, Invulnerability for 1 sec after use, Cooldown Time: 136 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1560%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage Increase: +27%, Duration: 27 sec, Invulnerability for 1 sec after use, Cooldown Time: 134 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1580%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage Increase: +28%, Duration: 27 sec, Invulnerability for 1 sec after use, Cooldown Time: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1600%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage Increase: +30%, Duration: 30 sec, Invulnerability for 1 sec after use, Cooldown Time: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost: 26%, Damage: 1620%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage Increase: +31%, Duration: 30 sec, Invulnerability for 1 sec after use, Cooldown Time: 128 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1640%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage Increase: +33%, Duration: 33 sec, Invulnerability for 1 sec after use, Cooldown Time: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1660%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage Increase: +34%, Duration: 33 sec, Invulnerability for 1 sec after use, Cooldown Time: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1680%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage Increase: +36%, Duration: 36 sec, Invulnerability for 1 sec after use, Cooldown Time: 122 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1700%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage Increase: +37%, Duration: 36 sec, Invulnerability for 1 sec after use, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1720%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage Increase: +39%, Duration: 39 sec, Invulnerability for 1 sec after use, Cooldown Time: 118 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost: 22%, Damage: 1740%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage Increase: +40%, Duration: 39 sec, Invulnerability for 1 sec after use, Cooldown Time: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1760%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage Increase: +42%, Duration: 42 sec, Invulnerability for 1 sec after use, Cooldown Time: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1780%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage Increase: +43%, Duration: 42 sec, Invulnerability for 1 sec after use, Cooldown Time: 112 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1800%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage Increase: +45%, Duration: 45 sec, Invulnerability for 1 sec after use, Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1820%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage Increase: +46%, Duration: 45 sec, Invulnerability for 1 sec after use, Cooldown Time: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1840%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage Increase: +48%, Duration: 48 sec, Invulnerability for 1 sec after use, Cooldown Time: 106 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost: 18%, Damage: 1860%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage Increase: +49%, Duration: 48 sec, Invulnerability for 1 sec after use, Cooldown Time: 104 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1880%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage Increase: +51%, Duration: 51 sec, Invulnerability for 1 sec after use, Cooldown Time: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1900%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage Increase: +52%, Duration: 51 sec, Invulnerability for 1 sec after use, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1920%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage Increase: +54%, Duration: 54 sec, Invulnerability for 1 sec after use, Cooldown Time: 98 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1940%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage Increase: +55%, Duration: 54 sec, Invulnerability for 1 sec after use, Cooldown Time: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1960%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage Increase: +57%, Duration: 57 sec, Invulnerability for 1 sec after use, Cooldown Time: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost: 14%, Damage: 1980%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage Increase: +58%, Duration: 57 sec, Invulnerability for 1 sec after use, Cooldown Time: 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, HP Cost: 10%, Damage: 2000%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage Increase: +60%, Duration: 60 sec, Invulnerability for 1 sec after use, Cooldown Time: 90 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost: 10%, Damage: 2020%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage Increase: +61%, Duration: 60 sec, Invulnerability for 1 sec after use, Cooldown Time: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost: 10%, Damage: 2040%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage Increase: +63%, Duration: 63 sec, Invulnerability for 1 sec after use, Cooldown Time: 86 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost: 10%, Damage: 2060%, Max Enemies Hit: 8, Instant Death Chance: 17%, Damage Increase: +64%, Duration: 63 sec, Invulnerability for 1 sec after use, Cooldown Time: 84 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341004.png" loading="lazy"  alt="[Image: RED.4341004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin furiously to damage nearby enemies. A portion of an enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bladeFury - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 136%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 137%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 139%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 143%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 5, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 146%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 149%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 151%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 152%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 6, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 161%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 162%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 163%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 7, Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 166%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 167%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 168%, Number of Hits: 4, Max Enemies Hit: 8, Defense Ignored: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341007.png" loading="lazy"  alt="[Image: RED.4341007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thorns</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your attack for a fixed period of time and allows you to resist knock-back effects when struck.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Thorn&#161;&#175;s weapon attack buff stacks with other weapon attack buffes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +1, Knock-back Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +2, Knock-back Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +3, Knock-back Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 90 sec, Weapon ATT: +4, Knock-back Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 110 sec, Weapon ATT: +5, Knock-back Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +6, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +7, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +8, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 110 sec, Weapon ATT: +9, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 130 sec, Weapon ATT: +10, Knock-back Resistance: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +11, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +12, Knock-back Resistance: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +13, Knock-back Resistance: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 130 sec, Weapon ATT: +14, Knock-back Resistance: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 150 sec, Weapon ATT: +15, Knock-back Resistance: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +16, Knock-back Resistance: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +17, Knock-back Resistance: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +18, Knock-back Resistance: +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 150 sec, Weapon ATT: +19, Knock-back Resistance: +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 170 sec, Weapon ATT: +20, Knock-back Resistance: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +21, Knock-back Resistance: +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +22, Knock-back Resistance: +74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +23, Knock-back Resistance: +76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 170 sec, Weapon ATT: +24, Knock-back Resistance: +78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 190 sec, Weapon ATT: +25, Knock-back Resistance: +80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +26, Knock-back Resistance: +82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +27, Knock-back Resistance: +84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +28, Knock-back Resistance: +86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 190 sec, Weapon ATT: +29, Knock-back Resistance: +88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Duration: 210 sec, Weapon ATT: +30, Knock-back Resistance: +90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 210 sec, Weapon ATT: +31, Knock-back Resistance: +92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 210 sec, Weapon ATT: +32, Knock-back Resistance: +94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 210 sec, Weapon ATT: +33, Knock-back Resistance: +96%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341006.png" loading="lazy"  alt="[Image: RED.4341006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirrored Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Defense and Avoidability. Also, disassembles the doppelganger summoned via Mirror Image and turns it into a dummy. The dummy draws the enemy's attacks, absorbing some of the damage, protecting you. This skill can only be used when Mirror Image is active.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Mirror Image<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.effect0.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4341006.summon.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Dummy HP: 2600, Duration: 15, Damage Absorbed: 5%, Passive Effect - Evasion Rate: +10%, Weapon DEF: +2%, Magic DEF: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Dummy HP: 3200, Duration: 20, Damage Absorbed: 6%, Passive Effect - Evasion Rate: +11%, Weapon DEF: +4%, Magic DEF: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Dummy HP: 3800, Duration: 20, Damage Absorbed: 6%, Passive Effect - Evasion Rate: +11%, Weapon DEF: +6%, Magic DEF: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Dummy HP: 4400, Duration: 25, Damage Absorbed: 7%, Passive Effect - Evasion Rate: +12%, Weapon DEF: +8%, Magic DEF: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Dummy HP: 5000, Duration: 25, Damage Absorbed: 7%, Passive Effect - Evasion Rate: +12%, Weapon DEF: +10%, Magic DEF: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Dummy HP: 5600, Duration: 30, Damage Absorbed: 8%, Passive Effect - Evasion Rate: +13%, Weapon DEF: +12%, Magic DEF: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Dummy HP: 6200, Duration: 30, Damage Absorbed: 8%, Passive Effect - Evasion Rate: +13%, Weapon DEF: +14%, Magic DEF: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Dummy HP: 6800, Duration: 35, Damage Absorbed: 9%, Passive Effect - Evasion Rate: +14%, Weapon DEF: +16%, Magic DEF: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Dummy HP: 7400, Duration: 35, Damage Absorbed: 9%, Passive Effect - Evasion Rate: +14%, Weapon DEF: +18%, Magic DEF: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 85, Dummy HP: 8000, Duration: 40, Damage Absorbed: 10%, Passive Effect - Evasion Rate: +15%, Weapon DEF: +20%, Magic DEF: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 85, Dummy HP: 8600, Duration: 40, Damage Absorbed: 10%, Passive Effect - Evasion Rate: +15%, Weapon DEF: +22%, Magic DEF: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Dummy HP: 9200, Duration: 45, Damage Absorbed: 11%, Passive Effect - Evasion Rate: +16%, Weapon DEF: +24%, Magic DEF: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Dummy HP: 9800, Duration: 45, Damage Absorbed: 11%, Passive Effect - Evasion Rate: +16%, Weapon DEF: +26%, Magic DEF: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 95, Dummy HP: 10,400, Duration: 50, Damage Absorbed: 12%, Passive Effect - Evasion Rate: +17%, Weapon DEF: +28%, Magic DEF: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 95, Dummy HP: 11,000, Duration: 50, Damage Absorbed: 12%, Passive Effect - Evasion Rate: +17%, Weapon DEF: +30%, Magic DEF: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Dummy HP: 11,600, Duration: 55, Damage Absorbed: 13%, Passive Effect - Evasion Rate: +18%, Weapon DEF: +32%, Magic DEF: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Dummy HP: 12,200, Duration: 55, Damage Absorbed: 13%, Passive Effect - Evasion Rate: +18%, Weapon DEF: +34%, Magic DEF: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 105, Dummy HP: 12,800, Duration: 60, Damage Absorbed: 14%, Passive Effect - Evasion Rate: +19%, Weapon DEF: +36%, Magic DEF: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 105, Dummy HP: 13,400, Duration: 60, Damage Absorbed: 14%, Passive Effect - Evasion Rate: +19%, Weapon DEF: +38%, Magic DEF: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 110, Dummy HP: 14,000, Duration: 65, Damage Absorbed: 15%, Passive Effect - Evasion Rate: +20%, Weapon DEF: +40%, Magic DEF: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 110, Dummy HP: 14,600, Duration: 65, Damage Absorbed: 15%, Passive Effect - Evasion Rate: +20%, Weapon DEF: +42%, Magic DEF: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 115, Dummy HP: 15,200, Duration: 70, Damage Absorbed: 16%, Passive Effect - Evasion Rate: +21%, Weapon DEF: +44%, Magic DEF: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 115, Dummy HP: 15,800, Duration: 70, Damage Absorbed: 16%, Passive Effect - Evasion Rate: +21%, Weapon DEF: +46%, Magic DEF: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 120, Dummy HP: 16,400, Duration: 75, Damage Absorbed: 17%, Passive Effect - Evasion Rate: +22%, Weapon DEF: +48%, Magic DEF: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 120, Dummy HP: 17,000, Duration: 75, Damage Absorbed: 17%, Passive Effect - Evasion Rate: +22%, Weapon DEF: +50%, Magic DEF: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 125, Dummy HP: 17,600, Duration: 80, Damage Absorbed: 18%, Passive Effect - Evasion Rate: +23%, Weapon DEF: +52%, Magic DEF: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 125, Dummy HP: 18,200, Duration: 80, Damage Absorbed: 18%, Passive Effect - Evasion Rate: +23%, Weapon DEF: +54%, Magic DEF: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 130, Dummy HP: 18,800, Duration: 85, Damage Absorbed: 19%, Passive Effect - Evasion Rate: +24%, Weapon DEF: +56%, Magic DEF: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 130, Dummy HP: 19,400, Duration: 85, Damage Absorbed: 19%, Passive Effect - Evasion Rate: +24%, Weapon DEF: +58%, Magic DEF: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 135, Dummy HP: 20,000, Duration: 90, Damage Absorbed: 20%, Passive Effect - Evasion Rate: +25%, Weapon DEF: +60%, Magic DEF: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 135, Dummy HP: 20,600, Duration: 90, Damage Absorbed: 20%, Passive Effect - Evasion Rate: +25%, Weapon DEF: +62%, Magic DEF: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 140, Dummy HP: 21,200, Duration: 95, Damage Absorbed: 21%, Passive Effect - Evasion Rate: +26%, Weapon DEF: +64%, Magic DEF: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 140, Dummy HP: 21,800, Duration: 95, Damage Absorbed: 21%, Passive Effect - Evasion Rate: +26%, Weapon DEF: +66%, Magic DEF: +66%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.4340037.png" loading="lazy"  alt="[Image: RED.4340037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340033.png" loading="lazy"  alt="[Image: RED.4340033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340032.png" loading="lazy"  alt="[Image: RED.4340032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340031.png" loading="lazy"  alt="[Image: RED.4340031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340030.png" loading="lazy"  alt="[Image: RED.4340030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340035.png" loading="lazy"  alt="[Image: RED.4340035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340039.png" loading="lazy"  alt="[Image: RED.4340039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340038.png" loading="lazy"  alt="[Image: RED.4340038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4340034.png" loading="lazy"  alt="[Image: RED.4340034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.4341052.png" loading="lazy"  alt="[Image: RED.4341052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Asura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a high speed storm of blades that annihilates everything in its path. Movement is possible while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434asura_pre - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-180&amp;rbx=140&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.4341052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.4341052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.4341052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 10 sec, Defense Reduction: 100%, Damage: 500%, Number of Hits: 3, Max Enemies Hit: 10, Attack Rate: 300 ms - Cooldown Time: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4341053.png" loading="lazy"  alt="[Image: RED.4341053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4341054.png" loading="lazy"  alt="[Image: RED.4341054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hidden Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a blade hidden amongst illusions, increasing all your attacks by one hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434hiddenBlade - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.4341054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.4341054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.4341054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 60 sec, Activation Rate: 100%, Damage: 140% - Cooldown Time: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340042.png" loading="lazy"  alt="[Image: RED.4340042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340036.png" loading="lazy"  alt="[Image: RED.4340036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340043.png" loading="lazy"  alt="[Image: RED.4340043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340040.png" loading="lazy"  alt="[Image: RED.4340040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340041.png" loading="lazy"  alt="[Image: RED.4340041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340046.png" loading="lazy"  alt="[Image: RED.4340046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340047.png" loading="lazy"  alt="[Image: RED.4340047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's defense ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340044.png" loading="lazy"  alt="[Image: RED.4340044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340045.png" loading="lazy"  alt="[Image: RED.4340045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340048.png" loading="lazy"  alt="[Image: RED.4340048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340049.png" loading="lazy"  alt="[Image: RED.4340049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sudden Raid's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340051.png" loading="lazy"  alt="[Image: RED.4340051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Sudden Raid's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.4340050.png" loading="lazy"  alt="[Image: RED.4340050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - DOT Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sudden Raid's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Damage: +20%</span></td></tr></table>
<br />
<br />
		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[KMS][RED] Adventurer Bowman]]></title>
			<link>https://www.southperry.net/showthread.php?tid=65342</link>
			<pubDate>Sat, 29 Jun 2013 03:00:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=65342</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3001007.png" loading="lazy"  alt="[Image: RED.3001007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> While in the middle of a jump, jump once more to move forward. Press Up, Up to leap upwards, and Down, Down to leap downwards.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTswiftPhantom - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Jump a fixed distance</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3001004.png" loading="lazy"  alt="[Image: RED.3001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows at up to 3 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow, Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 200%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 205%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 210%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 215%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 220%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 225%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 230%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 235%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 245%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 250%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 255%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 260%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 265%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 270%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 275%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 280%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 285%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 290%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 295%, Max Enemies Hit: 4</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3000008.png" loading="lazy"  alt="[Image: RED.3000008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump (Up)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for high jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonJumpUpward - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">y: 980</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1010</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1040</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1070</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1220</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">y: 1250</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3000009.png" loading="lazy"  alt="[Image: RED.3000009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump (Jump)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for double jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000009.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">x: 380, y: 265</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">x: 410, y: 280</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">x: 440, y: 295</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">x: 470, y: 310</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">x: 500, y: 325</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">x: 530, y: 340</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">x: 560, y: 355</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">x: 590, y: 370</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">x: 620, y: 385</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">x: 650, y: 400</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3000006.png" loading="lazy"  alt="[Image: RED.3000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nature's Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, gain a chance to recover HP and MP. However, the recovery cannot exceed 10% of the maximum of that stat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, mpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% chance to heal 100% of damage as HP and MP</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3000001.png" loading="lazy"  alt="[Image: RED.3000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3000002.png" loading="lazy"  alt="[Image: RED.3000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Archer Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Learn the basic skills of the bow. Increases accuracy, avoid, range, speed, and maximum speed. Even if you run out of arrows, you can still use skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +15, Avoidability: +15, Range: +8, Speed: +2%, Maximum Speed: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +30, Avoidability: +30, Range: +16, Speed: +4%, Maximum Speed: 147%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +45, Avoidability: +45, Range: +24, Speed: +6%, Maximum Speed: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +60, Avoidability: +60, Range: +32, Speed: +8%, Maximum Speed: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +75, Avoidability: +75, Range: +40, Speed: +10%, Maximum Speed: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +90, Avoidability: +90, Range: +48, Speed: +12%, Maximum Speed: 151%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +105, Avoidability: +105, Range: +56, Speed: +14%, Maximum Speed: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +120, Avoidability: +120, Range: +64, Speed: +16%, Maximum Speed: 153%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +135, Avoidability: +135, Range: +72, Speed: +18%, Maximum Speed: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +150, Avoidability: +150, Range: +80, Speed: +20%, Maximum Speed: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +165, Avoidability: +165, Range: +88, Speed: +22%, Maximum Speed: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +180, Avoidability: +180, Range: +96, Speed: +24%, Maximum Speed: 157%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +195, Avoidability: +195, Range: +104, Speed: +26%, Maximum Speed: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +210, Avoidability: +210, Range: +112, Speed: +28%, Maximum Speed: 159%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +225, Avoidability: +225, Range: +120, Speed: +30%, Maximum Speed: 160%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3000010.png" loading="lazy"  alt="[Image: RED.3000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump (Down)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for down jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonJumpUpward - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000010.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">y: -530</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">y: -560</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">y: -590</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">y: -620</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">y: -650</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">y: -680</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">y: -710</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">y: -740</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">y: -770</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">y: -800</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hunter</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3101004.png" loading="lazy"  alt="[Image: RED.3101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your weapon attack and allows you to attack without consuming arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 66 sec, Attack: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 72 sec, Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 78 sec, Attack: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 84 sec, Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 90 sec, Attack: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 96 sec, Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 102 sec, Attack: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 108 sec, Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 114 sec, Attack: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Attack: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 126 sec, Attack: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 132 sec, Attack: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 138 sec, Attack: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 144 sec, Attack: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 150 sec, Attack: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Attack: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Attack: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Attack: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Attack: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Attack: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3101005.png" loading="lazy"  alt="[Image: RED.3101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=150&amp;rby=75&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 298%, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 306%, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 314%, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 322%, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 330%, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 338%, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 346%, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 354%, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 362%, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 370%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 378%, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 386%, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 394%, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 402%, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 410%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 418%, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 426%, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 434%, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 442%, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 450%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3101002.png" loading="lazy"  alt="[Image: RED.3101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a bow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3100006.png" loading="lazy"  alt="[Image: RED.3100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength and Dexterity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3101008.png" loading="lazy"  alt="[Image: RED.3101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Retreat Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump back while in mid-air for a certain period of time to continuously attack enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> retreatShot - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-85&amp;rbx=150&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101008.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 76%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 79%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 82%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 85%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 88%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 91%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 2 sec, Damage: 94%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 2 sec, Damage: 97%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 2 sec, Damage: 100%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 2 sec, Damage: 103%, Jump back a certain distance.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3101009.png" loading="lazy"  alt="[Image: RED.3101009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quiver Cartridge </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Create three different type of arrows, Draining, Magic, and Poison to fill your Quiver. Pressing the skill key will change your arrows and all your current arrows will be switched to the different arrows. Draining Arrows drain a certain percentage of the damage to your health. Poison Arrows deal damage over time and can be stacked 3 times. Magic Arrows summon an additional arrow for damage. These arrows automatically recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mode.0.gif" target="_blank" rel="noopener" class="mycode_url">mode.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mode.1.gif" target="_blank" rel="noopener" class="mycode_url">mode.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mode.2.gif" target="_blank" rel="noopener" class="mycode_url">mode.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.0.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.1.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.2.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.3.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.4.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.5.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.6.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.7.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.8.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.8</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.9.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.9</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.10.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.10</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.11.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.11</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.12.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.12</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.13.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.13</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.14.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.14</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.15.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.15</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.16.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.16</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.17.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.17</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.18.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.18</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.19.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.19</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.20.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.20</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.0.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.1.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.2.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.3.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.4.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.5.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.6.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.7.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.8.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.8</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.9.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.9</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.10.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.10</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.11.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.11</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.12.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.12</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.13.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.13</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.14.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.14</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.15.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.15</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.16.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.16</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.17.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.17</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.18.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.18</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.19.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.19</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.20.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.20</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.0.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.1.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.2.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.3.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.4.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.5.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.6.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.7.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.8.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.8</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.9.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.9</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.10.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.10</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.11.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.11</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.12.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.12</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.13.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.13</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.14.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.14</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.15.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.15</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.16.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.16</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.17.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.17</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.18.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.18</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.19.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.19</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.20.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.20</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.21.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.21</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.22.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.22</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.23.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.23</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.24.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.24</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.25.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.25</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.26.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.26</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.27.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.27</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.28.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.28</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.29.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.29</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.30.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.30</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.31.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.31</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.32.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.32</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.33.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.33</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.34.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.34</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.35.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.35</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.36.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.36</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.37.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.37</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.38.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.38</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.39.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.39</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.40.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.40</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Quiver Size: 10 arrows. Draining Arrows: 50% chance to drain 20% damage to HP. Poison Arrows: Damage Over Time: 90%, Duration: 8, Can be stacked 3 times. Magic Arrows: 30% chance to fire another arrow dealing 220% damage.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3100001.png" loading="lazy"  alt="[Image: RED.3100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a bow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3100001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3100000.png" loading="lazy"  alt="[Image: RED.3100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of bows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3100010.png" loading="lazy"  alt="[Image: RED.3100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quiver Cartridge (Magic Arrow)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dummy for Quiver Cartridge's Magic Arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-250&amp;rbx=0&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 220%</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Ranger</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3111010.png" loading="lazy"  alt="[Image: RED.3111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steigeisen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a hook at the furthest enemy within range, dealing damage and pulling yourself behind it. While moving, you cannot take touch damage. Permanently increases your max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> morph = 1, pvp = 0, type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> steigeisenConnect0 - 390 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-175&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111010.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111010.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3111010.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 116%, Passive Effect - HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 122%, Passive Effect - HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 128%, Passive Effect - HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Passive Effect - HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 140%, Passive Effect - HP: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Passive Effect - HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Passive Effect - HP: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 158%, Passive Effect - HP: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 164%, Passive Effect - HP: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 170%, Passive Effect - HP: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3111011.png" loading="lazy"  alt="[Image: RED.3111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Extreme Archery: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] Decrease your Weapon and Magic Defense for Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 4%, Weapon Attack: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 8%, Weapon Attack: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 12%, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 16%, Weapon Attack: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 20%, Weapon Attack: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 24%, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 28%, Weapon Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 32%, Weapon Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 36%, Weapon Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic DEF Reduction: 40%, Weapon Attack: +20</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3111009.png" loading="lazy"  alt="[Image: RED.3111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane (3rd)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously. You may move while using this skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111009.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 120%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 122%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 124%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 126%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 128%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 130%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 132%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 134%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 136%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 138%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 140%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 142%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 144%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 146%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 148%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 150%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 152%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 154%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 156%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Con: 5, Damage: 158%, Movement Speed: 100%, Range: 400%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3110012.png" loading="lazy"  alt="[Image: RED.3110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentration</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking an enemy, increase your status resistance. When you resist a status effect, this skill will enter cooldown. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3110012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3110012.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.3110012.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 33 sec, Status Resistance: +1% per hit - Cooldown: 87 sec, Passive Effect - Status and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 36 sec, Status Resistance: +1% per hit - Cooldown: 84 sec, Passive Effect - Status and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 39 sec, Status Resistance: +1% per hit - Cooldown: 81 sec, Passive Effect - Status and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 42 sec, Status Resistance: +1% per hit - Cooldown: 78 sec, Passive Effect - Status and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 45 sec, Status Resistance: +2% per hit - Cooldown: 75 sec, Passive Effect - Status and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 48 sec, Status Resistance: +2% per hit - Cooldown: 72 sec, Passive Effect - Status and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 51 sec, Status Resistance: +2% per hit - Cooldown: 69 sec, Passive Effect - Status and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 54 sec, Status Resistance: +2% per hit - Cooldown: 66 sec, Passive Effect - Status and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 57 sec, Status Resistance: +3% per hit - Cooldown: 63 sec, Passive Effect - Status and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Status Resistance: +3% per hit - Cooldown: 60 sec, Passive Effect - Status and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 63 sec, Status Resistance: +3% per hit - Cooldown: 57 sec, Passive Effect - Status and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 66 sec, Status Resistance: +3% per hit - Cooldown: 54 sec, Passive Effect - Status and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 69 sec, Status Resistance: +4% per hit - Cooldown: 51 sec, Passive Effect - Status and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 72 sec, Status Resistance: +4% per hit - Cooldown: 48 sec, Passive Effect - Status and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 75 sec, Status Resistance: +4% per hit - Cooldown: 45 sec, Passive Effect - Status and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 78 sec, Status Resistance: +4% per hit - Cooldown: 42 sec, Passive Effect - Status and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 81 sec, Status Resistance: +5% per hit - Cooldown: 39 sec, Passive Effect - Status and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 84 sec, Status Resistance: +5% per hit - Cooldown: 36 sec, Passive Effect - Status and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 87 sec, Status Resistance: +5% per hit - Cooldown: 33 sec, Passive Effect - Status and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 90 sec, Status Resistance: +5% per hit - Cooldown: 30 sec, Passive Effect - Status and Elemental Resistance: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3110014.png" loading="lazy"  alt="[Image: RED.3110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignore some of the monster's defense. Permanently increases accuracy and damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 6%, Accuracy: +6%, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 7%, Accuracy: +7%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%, Accuracy: +8%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 9%, Accuracy: +9%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 10%, Accuracy: +10%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 11%, Accuracy: +11%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%, Accuracy: +12%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 13%, Accuracy: +13%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 14%, Accuracy: +14%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 15%, Accuracy: +15%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%, Accuracy: +16%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 17%, Accuracy: +17%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 18%, Accuracy: +18%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 19%, Accuracy: +19%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%, Accuracy: +20%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%, Accuracy: +21%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Accuracy: +22%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%, Accuracy: +23%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Accuracy: +24%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 25%, Accuracy: +25%, Damage: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3110007.png" loading="lazy"  alt="[Image: RED.3110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +16%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +18%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +20%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +22%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +24%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +26%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +28%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +30%, Avoid success, all attacks for 1 sec will be Critical Hits</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3111003.png" loading="lazy"  alt="[Image: RED.3111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-100&amp;rbx=100&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 286%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 292%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 298%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 316%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 322%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 328%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 334%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 340%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 352%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 358%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 86% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 364%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 88% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 90% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 376%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 92% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 382%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 94% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 388%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 96% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 394%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 98% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 100% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3111005.png" loading="lazy"  alt="[Image: RED.3111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to stun enemies. Permanently increases your defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-100&amp;rbx=8&amp;rby=8&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 76 sec, Damage: 228%, Max Enemies Hit: 4, Stun Rate: 41%, Passive Effect - Physical and Magic Defense: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 92 sec, Damage: 246%, Max Enemies Hit: 4, Stun Rate: 47%, Passive Effect - Physical and Magic Defense: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Damage: 264%, Max Enemies Hit: 4, Stun Rate: 53%, Passive Effect - Physical and Magic Defense: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 124 sec, Damage: 282%, Max Enemies Hit: 4, Stun Rate: 59%, Passive Effect - Physical and Magic Defense: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 300%, Max Enemies Hit: 4, Stun Rate: 65%, Passive Effect - Physical and Magic Defense: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 156 sec, Damage: 318%, Max Enemies Hit: 4, Stun Rate: 71%, Passive Effect - Physical and Magic Defense: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 172 sec, Damage: 336%, Max Enemies Hit: 4, Stun Rate: 77%, Passive Effect - Physical and Magic Defense: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 188 sec, Damage: 354%, Max Enemies Hit: 4, Stun Rate: 83%, Passive Effect - Physical and Magic Defense: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Duration: 204 sec, Damage: 372%, Max Enemies Hit: 4, Stun Rate: 89%, Passive Effect - Physical and Magic Defense: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 220 sec, Damage: 390%, Max Enemies Hit: 4, Stun Rate: 95%, Passive Effect - Physical and Magic Defense: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3110001.png" loading="lazy"  alt="[Image: RED.3110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kill an enemy, recovering HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3110001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 3%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 6%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 9%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 12%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 15%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 18%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 21%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 24%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15% when HP is below 27%, Recovers 5% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MP</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowmaster</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3121015.png" loading="lazy"  alt="[Image: RED.3121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot countless arrows to multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> uncountableArrow - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-160&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 195%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 200%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 205%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 225%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 235%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 265%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 285%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 315%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 325%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 355%, Number of Hits: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121014.png" loading="lazy"  alt="[Image: RED.3121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wound Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot an arrow that decreases the enemy's HP recovery and movement speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> woundsShot - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121014.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3121014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3121014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 458%, Debuff Duration: 11 sec, Slow Rate: -30, HP Recovery Reduction: 24%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 466%, Debuff Duration: 12 sec, Slow Rate: -30, HP Recovery Reduction: 28%, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 474%, Debuff Duration: 13 sec, Slow Rate: -30, HP Recovery Reduction: 32%, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 482%, Debuff Duration: 14 sec, Slow Rate: -30, HP Recovery Reduction: 36%, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 490%, Debuff Duration: 15 sec, Slow Rate: -30, HP Recovery Reduction: 40%, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 498%, Debuff Duration: 16 sec, Slow Rate: -30, HP Recovery Reduction: 44%, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 506%, Debuff Duration: 17 sec, Slow Rate: -30, HP Recovery Reduction: 48%, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 514%, Debuff Duration: 18 sec, Slow Rate: -30, HP Recovery Reduction: 52%, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 522%, Debuff Duration: 19 sec, Slow Rate: -30, HP Recovery Reduction: 56%, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 530%, Debuff Duration: 20 sec, Slow Rate: -30, HP Recovery Reduction: 60%, Cooldown: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 538%, Debuff Duration: 21 sec, Slow Rate: -30, HP Recovery Reduction: 64%, Cooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 546%, Debuff Duration: 22 sec, Slow Rate: -30, HP Recovery Reduction: 68%, Cooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 554%, Debuff Duration: 23 sec, Slow Rate: -30, HP Recovery Reduction: 72%, Cooldown: 8 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121016.png" loading="lazy"  alt="[Image: RED.3121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Quiver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily consume no arrows when using your Quiver and improves their effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> advancedQuiver - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 12 sec, Cooldown: 57 sec - Passive Effect - Draining and Poison Quiver Size: 10, Magic Arrow Quiver Size: 10, Draining Arrows: 33% chance to drain 21% damage to HP. Poison Arrows: Damage Over Time: 92%, Duration: 8, Can be stacked 3 times. Magic Arrows: 52% chance to fire another arrow dealing 224% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 14 sec, Cooldown: 54 sec - Passive Effect - Draining and Poison Quiver Size: 12, Magic Arrow Quiver Size: 16, Draining Arrows: 36% chance to drain 22% damage to HP. Poison Arrows: Damage Over Time: 94%, Duration: 8, Can be stacked 3 times. Magic Arrows: 54% chance to fire another arrow dealing 228% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 16 sec, Cooldown: 51 sec - Passive Effect - Draining and Poison Quiver Size: 12, Magic Arrow Quiver Size: 16, Draining Arrows: 39% chance to drain 23% damage to HP. Poison Arrows: Damage Over Time: 96%, Duration: 8, Can be stacked 3 times. Magic Arrows: 56% chance to fire another arrow dealing 232% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 18 sec, Cooldown: 48 sec - Passive Effect - Draining and Poison Quiver Size: 14, Magic Arrow Quiver Size: 22, Draining Arrows: 42% chance to drain 24% damage to HP. Poison Arrows: Damage Over Time: 98%, Duration: 8, Can be stacked 3 times. Magic Arrows: 58% chance to fire another arrow dealing 236% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 20 sec, Cooldown: 45 sec - Passive Effect - Draining and Poison Quiver Size: 14, Magic Arrow Quiver Size: 22, Draining Arrows: 45% chance to drain 25% damage to HP. Poison Arrows: Damage Over Time: 100%, Duration: 8, Can be stacked 3 times. Magic Arrows: 60% chance to fire another arrow dealing 240% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 22 sec, Cooldown: 42 sec - Passive Effect - Draining and Poison Quiver Size: 16, Magic Arrow Quiver Size: 28, Draining Arrows: 48% chance to drain 26% damage to HP. Poison Arrows: Damage Over Time: 102%, Duration: 8, Can be stacked 3 times. Magic Arrows: 62% chance to fire another arrow dealing 244% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 24 sec, Cooldown: 39 sec - Passive Effect - Draining and Poison Quiver Size: 16, Magic Arrow Quiver Size: 28, Draining Arrows: 51% chance to drain 27% damage to HP. Poison Arrows: Damage Over Time: 104%, Duration: 8, Can be stacked 3 times. Magic Arrows: 64% chance to fire another arrow dealing 248% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 26 sec, Cooldown: 36 sec - Passive Effect - Draining and Poison Quiver Size: 18, Magic Arrow Quiver Size: 34, Draining Arrows: 54% chance to drain 28% damage to HP. Poison Arrows: Damage Over Time: 106%, Duration: 8, Can be stacked 3 times. Magic Arrows: 66% chance to fire another arrow dealing 252% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 28 sec, Cooldown: 33 sec - Passive Effect - Draining and Poison Quiver Size: 18, Magic Arrow Quiver Size: 34, Draining Arrows: 57% chance to drain 29% damage to HP. Poison Arrows: Damage Over Time: 108%, Duration: 8, Can be stacked 3 times. Magic Arrows: 68% chance to fire another arrow dealing 256% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 30 sec, Cooldown: 30 sec - Passive Effect - Draining and Poison Quiver Size: 20, Magic Arrow Quiver Size: 40, Draining Arrows: 60% chance to drain 30% damage to HP. Poison Arrows: Damage Over Time: 110%, Duration: 8, Can be stacked 3 times. Magic Arrows: 70% chance to fire another arrow dealing 260% damage.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121013.png" loading="lazy"  alt="[Image: RED.3121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rapidly fire arrows at multiple enemies. Hold down the skill key to attack, and use the Up and Down keys to aim. While using the skill, push the space key to install the Blaster at your current location, allowing it to fire upon enemies on its own.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-60&amp;rbx=60&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121013.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.flipBall.gif" target="_blank" rel="noopener" class="mycode_url">flipBall</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 133%, Max Enemies Hit: 4 - Install - Duration: 20 sec, Damage: 95%, Hurricane Damage: 189%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 136%, Max Enemies Hit: 4 - Install - Duration: 20 sec, Damage: 97%, Hurricane Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 139%, Max Enemies Hit: 4 - Install - Duration: 21 sec, Damage: 99%, Hurricane Damage: 195%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 142%, Max Enemies Hit: 4 - Install - Duration: 21 sec, Damage: 101%, Hurricane Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 145%, Max Enemies Hit: 4 - Install - Duration: 21 sec, Damage: 103%, Hurricane Damage: 201%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 148%, Max Enemies Hit: 4 - Install - Duration: 22 sec, Damage: 105%, Hurricane Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 151%, Max Enemies Hit: 4 - Install - Duration: 22 sec, Damage: 107%, Hurricane Damage: 207%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 154%, Max Enemies Hit: 4 - Install - Duration: 22 sec, Damage: 109%, Hurricane Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 157%, Max Enemies Hit: 4 - Install - Duration: 23 sec, Damage: 111%, Hurricane Damage: 213%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 160%, Max Enemies Hit: 4 - Install - Duration: 23 sec, Damage: 113%, Hurricane Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 163%, Max Enemies Hit: 4 - Install - Duration: 23 sec, Damage: 115%, Hurricane Damage: 219%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 166%, Max Enemies Hit: 4 - Install - Duration: 24 sec, Damage: 117%, Hurricane Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 169%, Max Enemies Hit: 4 - Install - Duration: 24 sec, Damage: 119%, Hurricane Damage: 225%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 172%, Max Enemies Hit: 4 - Install - Duration: 24 sec, Damage: 121%, Hurricane Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 175%, Max Enemies Hit: 4 - Install - Duration: 25 sec, Damage: 123%, Hurricane Damage: 231%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 178%, Max Enemies Hit: 4 - Install - Duration: 25 sec, Damage: 125%, Hurricane Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 181%, Max Enemies Hit: 4 - Install - Duration: 25 sec, Damage: 127%, Hurricane Damage: 237%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 184%, Max Enemies Hit: 4 - Install - Duration: 26 sec, Damage: 129%, Hurricane Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 187%, Max Enemies Hit: 4 - Install - Duration: 26 sec, Damage: 131%, Hurricane Damage: 243%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 190%, Max Enemies Hit: 4 - Install - Duration: 26 sec, Damage: 133%, Hurricane Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 193%, Max Enemies Hit: 4 - Install - Duration: 27 sec, Damage: 135%, Hurricane Damage: 249%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 196%, Max Enemies Hit: 4 - Install - Duration: 27 sec, Damage: 137%, Hurricane Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 199%, Max Enemies Hit: 4 - Install - Duration: 27 sec, Damage: 139%, Hurricane Damage: 255%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 202%, Max Enemies Hit: 4 - Install - Duration: 28 sec, Damage: 141%, Hurricane Damage: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 205%, Max Enemies Hit: 4 - Install - Duration: 28 sec, Damage: 143%, Hurricane Damage: 261%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 208%, Max Enemies Hit: 4 - Install - Duration: 28 sec, Damage: 145%, Hurricane Damage: 264%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 211%, Max Enemies Hit: 4 - Install - Duration: 29 sec, Damage: 147%, Hurricane Damage: 267%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 214%, Max Enemies Hit: 4 - Install - Duration: 29 sec, Damage: 149%, Hurricane Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 217%, Max Enemies Hit: 4 - Install - Duration: 29 sec, Damage: 151%, Hurricane Damage: 273%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 220%, Max Enemies Hit: 4 - Install - Duration: 30 sec, Damage: 153%, Hurricane Damage: 276%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 223%, Max Enemies Hit: 4 - Install - Duration: 30 sec, Damage: 155%, Hurricane Damage: 279%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 226%, Max Enemies Hit: 4 - Install - Duration: 30 sec, Damage: 157%, Hurricane Damage: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 229%, Max Enemies Hit: 4 - Install - Duration: 31 sec, Damage: 159%, Hurricane Damage: 285%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120017.png" loading="lazy"  alt="[Image: RED.3120017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Quiver (Magic Arrow)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for Magic Arrows<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-250&amp;rbx=0&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 236%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 260%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120018.png" loading="lazy"  alt="[Image: RED.3120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Armor Piercing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, there is a chance to ignore defense and deal extra damage. The chance increases over time until it activates, resetting the chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3120018.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 1%, Defense Ignored: 12%, Damage: +5%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 1%, Defense Ignored: 14%, Damage: +10%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Defense Ignored: 16%, Damage: +15%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Defense Ignored: 18%, Damage: +20%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3%, Defense Ignored: 20%, Damage: +25%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3%, Defense Ignored: 22%, Damage: +30%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Defense Ignored: 24%, Damage: +35%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Defense Ignored: 26%, Damage: +40%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5%, Defense Ignored: 28%, Damage: +45%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5%, Defense Ignored: 30%, Damage: +50%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Defense Ignored: 32%, Damage: +55%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Defense Ignored: 34%, Damage: +60%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 7%, Defense Ignored: 36%, Damage: +65%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 7%, Defense Ignored: 38%, Damage: +70%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Defense Ignored: 40%, Damage: +75%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Defense Ignored: 42%, Damage: +80%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9%, Defense Ignored: 44%, Damage: +85%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9%, Defense Ignored: 46%, Damage: +90%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Defense Ignored: 48%, Damage: +95%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 10%, Defense Ignored: 50%, Damage: +100%, Maximum Failure Stacks: 10</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Defense Ignored: 52%, Damage: +105%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Defense Ignored: 54%, Damage: +110%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Defense Ignored: 56%, Damage: +115%, Maximum Failure Stacks: 10</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120019.png" loading="lazy"  alt="[Image: RED.3120019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously. You may move while using this skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3120019.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 189%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 192%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 195%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 198%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 201%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 204%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 207%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 210%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 213%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 216%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 219%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 222%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 225%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 228%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 231%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 234%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 237%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 240%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 243%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 246%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 249%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 252%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 255%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 258%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 261%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 264%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 267%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 270%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 273%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Con: 5, Damage: 276%, Movement Speed: 100%, Range: 450%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 279%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 282%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 285%, Movement Speed: 100%, Range: 450%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120008.png" loading="lazy"  alt="[Image: RED.3120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases physical attack, accuracy, and Final Attack damage and Activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack: Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3120008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 41%, Damage: 152%, Weapon ATT: +6, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage: 154%, Weapon ATT: +6, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 43%, Damage: 156%, Weapon ATT: +7, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage: 158%, Weapon ATT: +7, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 45%, Damage: 160%, Weapon ATT: +8, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 162%, Weapon ATT: +8, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 47%, Damage: 164%, Weapon ATT: +9, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 166%, Weapon ATT: +9, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 49%, Damage: 168%, Weapon ATT: +10, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 170%, Weapon ATT: +10, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 51%, Damage: 172%, Weapon ATT: +11, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 174%, Weapon ATT: +11, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 53%, Damage: 176%, Weapon ATT: +12, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 178%, Weapon ATT: +12, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 55%, Damage: 180%, Weapon ATT: +13, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 182%, Weapon ATT: +13, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 57%, Damage: 184%, Weapon ATT: +14, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 186%, Weapon ATT: +14, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 59%, Damage: 188%, Weapon ATT: +15, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 60%, Damage: 190%, Weapon ATT: +15, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 61%, Damage: 192%, Weapon ATT: +16, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 62%, Damage: 194%, Weapon ATT: +16, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 63%, Damage: 196%, Weapon ATT: +17, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 64%, Damage: 198%, Weapon ATT: +17, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 65%, Damage: 200%, Weapon ATT: +18, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 66%, Damage: 202%, Weapon ATT: +18, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 67%, Damage: 204%, Weapon ATT: +19, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 68%, Damage: 206%, Weapon ATT: +19, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 69%, Damage: 208%, Weapon ATT: +20, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 70%, Damage: 210%, Weapon ATT: +20, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 71%, Damage: 212%, Weapon ATT: +21, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 72%, Damage: 214%, Weapon ATT: +21, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 73%, Damage: 216%, Weapon ATT: +22, Accuracy: +11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121002.png" loading="lazy"  alt="[Image: RED.3121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 40 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 50 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 60 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 70 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 90 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 100 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 110 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 130 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 140 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 150 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 160 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 170 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 180 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 190 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 200 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 210 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 220 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 230 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 240 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 250 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 260 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 270 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 280 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 290 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 300 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 310 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 320 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 330 sec, Critical Hit Rate: +22%, Maximum Critical Damage: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121000.png" loading="lazy"  alt="[Image: RED.3121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121007.png" loading="lazy"  alt="[Image: RED.3121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Dexteriy and avoid greatly. Permanently decrease damage taken.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, Dexterity: +11, Dodge Rate: +1% - Passive Effect: Damage Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, Dexterity: +12, Dodge Rate: +2% - Passive Effect: Damage Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, Dexterity: +13, Dodge Rate: +3% - Passive Effect: Damage Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, Dexterity: +14, Dodge Rate: +4% - Passive Effect: Damage Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, Dexterity: +15, Dodge Rate: +5% - Passive Effect: Damage Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, Dexterity: +16, Dodge Rate: +6% - Passive Effect: Damage Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, Dexterity: +17, Dodge Rate: +7% - Passive Effect: Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, Dexterity: +18, Dodge Rate: +8% - Passive Effect: Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, Dexterity: +19, Dodge Rate: +9% - Passive Effect: Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Dexterity: +20, Dodge Rate: +10% - Passive Effect: Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, Dexterity: +21, Dodge Rate: +11% - Passive Effect: Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, Dexterity: +22, Dodge Rate: +12% - Passive Effect: Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, Dexterity: +23, Dodge Rate: +13% - Passive Effect: Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, Dexterity: +24, Dodge Rate: +14% - Passive Effect: Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, Dexterity: +25, Dodge Rate: +15% - Passive Effect: Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, Dexterity: +26, Dodge Rate: +16% - Passive Effect: Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, Dexterity: +27, Dodge Rate: +17% - Passive Effect: Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, Dexterity: +28, Dodge Rate: +18% - Passive Effect: Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, Dexterity: +29, Dodge Rate: +19% - Passive Effect: Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, Dexterity: +30, Dodge Rate: +20% - Passive Effect: Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, Dexterity: +31, Dodge Rate: +21% - Passive Effect: Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, Dexterity: +32, Dodge Rate: +22% - Passive Effect: Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, Dexterity: +33, Dodge Rate: +23% - Passive Effect: Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, Dexterity: +34, Dodge Rate: +24% - Passive Effect: Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, Dexterity: +35, Dodge Rate: +25% - Passive Effect: Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, Dexterity: +36, Dodge Rate: +26% - Passive Effect: Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, Dexterity: +37, Dodge Rate: +27% - Passive Effect: Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, Dexterity: +38, Dodge Rate: +28% - Passive Effect: Damage Absorbed: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, Dexterity: +39, Dodge Rate: +29% - Passive Effect: Damage Absorbed: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, Dexterity: +40, Dodge Rate: +30% - Passive Effect: Damage Absorbed: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, Dexterity: +41, Dodge Rate: +31% - Passive Effect: Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, Dexterity: +42, Dodge Rate: +32% - Passive Effect: Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, Dexterity: +43, Dodge Rate: +33% - Passive Effect: Damage Absorbed: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120005.png" loading="lazy"  alt="[Image: RED.3120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Expert   </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: 70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121009.png" loading="lazy"  alt="[Image: RED.3121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3120033.png" loading="lazy"  alt="[Image: RED.3120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120032.png" loading="lazy"  alt="[Image: RED.3120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120034.png" loading="lazy"  alt="[Image: RED.3120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120035.png" loading="lazy"  alt="[Image: RED.3120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120037.png" loading="lazy"  alt="[Image: RED.3120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120038.png" loading="lazy"  alt="[Image: RED.3120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120039.png" loading="lazy"  alt="[Image: RED.3120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3121053.png" loading="lazy"  alt="[Image: RED.3121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3121052.png" loading="lazy"  alt="[Image: RED.3121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind of Frey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Control the wind around you to create an explosive shockwave.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312windOfFrey - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-370&amp;rbx=300&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.3121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 500%, Number of Hits: 8, Max Enemies Hit: 8, Damage Over Time: 200 damage every 1 sec for 10 sec - Cooldown Time: 15 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3121054.png" loading="lazy"  alt="[Image: RED.3121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Preparation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase your proficiency with the bow to its peak, culminating in the perfect preparation for battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312preperation - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon Attack: +50, Stance Effect: +100%, Boss Damage: +20% - Cooldown Time: 90 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120030.png" loading="lazy"  alt="[Image: RED.3120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120031.png" loading="lazy"  alt="[Image: RED.3120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120050.png" loading="lazy"  alt="[Image: RED.3120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Arrow Blaster<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120051.png" loading="lazy"  alt="[Image: RED.3120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Arrow Blaster's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120036.png" loading="lazy"  alt="[Image: RED.3120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120049.png" loading="lazy"  alt="[Image: RED.3120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Arrow Blaster's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120048.png" loading="lazy"  alt="[Image: RED.3120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Uncountable Arrow's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120041.png" loading="lazy"  alt="[Image: RED.3120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120040.png" loading="lazy"  alt="[Image: RED.3120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120043.png" loading="lazy"  alt="[Image: RED.3120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Sharp Eyes' duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +30 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120042.png" loading="lazy"  alt="[Image: RED.3120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120045.png" loading="lazy"  alt="[Image: RED.3120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Sharp Eyes' critical rate<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +5%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120044.png" loading="lazy"  alt="[Image: RED.3120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds defense ignore to Sharp Eyes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore Defense: +5%</span></td></tr></table>
<br />
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<img src="http://static.southperry.net/patch/skill/RED.3120047.png" loading="lazy"  alt="[Image: RED.3120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Uncountable Arrow's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120046.png" loading="lazy"  alt="[Image: RED.3120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Uncountable Arrow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Crossbowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3200006.png" loading="lazy"  alt="[Image: RED.3200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength and Dexterity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201002.png" loading="lazy"  alt="[Image: RED.3201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a crossbow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201005.png" loading="lazy"  alt="[Image: RED.3201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a steel arrow that can penetrate a crowd of enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingPenalty = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3201005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 279%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 288%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 306%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 315%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 333%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 342%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 351%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 369%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 378%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 387%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 396%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 405%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 414%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 423%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 432%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 441%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 450%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201004.png" loading="lazy"  alt="[Image: RED.3201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your weapon attack and allows you to attack without consuming arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3201004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 66 sec, Weapon Attack: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 72 sec, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 78 sec, Weapon Attack: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 84 sec, Weapon Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 90 sec, Weapon Attack: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 96 sec, Weapon Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 102 sec, Weapon Attack: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 108 sec, Weapon Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 114 sec, Weapon Attack: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Weapon Attack: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 126 sec, Weapon Attack: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 132 sec, Weapon Attack: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 138 sec, Weapon Attack: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 144 sec, Weapon Attack: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 150 sec, Weapon Attack: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Weapon Attack: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Weapon Attack: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Weapon Attack: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Weapon Attack: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Weapon Attack: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3200000.png" loading="lazy"  alt="[Image: RED.3200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of crossbows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3200001.png" loading="lazy"  alt="[Image: RED.3200001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3200001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201008.png" loading="lazy"  alt="[Image: RED.3201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Net Throwing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw a net on enemies, damaging and slowing them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> castNetThrowing - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-310&amp;lty=-120&amp;rbx=30&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">310%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3201008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3201008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 161%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 25%, Slow Duration: 6 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 167%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 30%, Slow Duration: 6 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 35%, Slow Duration: 7 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 179%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 40%, Slow Duration: 7 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 45%, Slow Duration: 8 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 191%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 50%, Slow Duration: 8 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 55%, Slow Duration: 9 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 203%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 60%, Slow Duration: 9 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 209%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 65%, Slow Duration: 10 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 70%, Slow Duration: 10 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3200009.png" loading="lazy"  alt="[Image: RED.3200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Distancing Sense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking nearby enemies, increase your critical hit rate; when attacking far away enemies, increase your total damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemies between 18 and 200 distance - Critical Hit Rate: +3% to +20%, Far Enemies - Total Damage: +4% to 30%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Sniper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3211008.png" loading="lazy"  alt="[Image: RED.3211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Pulse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws upon the spirit of the dragon to fire a powerful arrow of tremendous force that knocks back enemies. The arrow becomes more powerful the more enemies it passes through.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Pierce effect is 1.2x per monster, identical to Pierce.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3211008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 453%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 461%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 469%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 477%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 485%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 493%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 501%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 509%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 517%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 525%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211009.png" loading="lazy"  alt="[Image: RED.3211009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bolt Rupture</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cause small bolts to discharge from enemies you strike. The initial target takes more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> boltRupture - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-150&amp;rbx=230&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3211009.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3211009.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3211009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 548%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +143%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 556%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +146%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 564%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +149%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 572%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +152%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 580%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +155%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 588%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +158%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 596%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +161%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 604%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +164%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 612%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +167%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 620%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +170%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 628%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +173%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 636%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +176%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 644%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +179%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 652%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +182%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +185%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 668%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +188%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 676%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +191%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 684%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +194%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 692%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +197%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +200%, Range: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211005.png" loading="lazy"  alt="[Image: RED.3211005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Frostprey to deal Ice damage to up to 4 monsters. Permanently increases weapon and magic defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-100&amp;rbx=8&amp;rby=8&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 76 sec, Damage: 228%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 92 sec, Damage: 246%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Damage: 264%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 124 sec, Damage: 282%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 300%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 156 sec, Damage: 318%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 172 sec, Damage: 336%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 188 sec, Damage: 354%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Duration: 204 sec, Damage: 372%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 220 sec, Damage: 390%, Max Enemies Hit: 4, Freeze Duration: 3 sec, Passive Effect - Weapon and Magic Defense: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211012.png" loading="lazy"  alt="[Image: RED.3211012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Extreme Archery: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] Reduce your weapon and magic avoid to increase your critical hit rate and criticcal damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -5%, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -10%, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -15%, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -20%, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -25%, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -30%, Maximum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -35%, Maximum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -40%, Maximum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -45%, Maximum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic Avoid: -50%, Maximum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211011.png" loading="lazy"  alt="[Image: RED.3211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pain Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume herbs collected from your travels to escape status effects. Permanently improves your status effect and elemental resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> painKiller - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 642 sec, Passive Effect - Status Effect and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 624 sec, Passive Effect - Status Effect and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 606 sec, Passive Effect - Status Effect and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 588 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 570 sec, Passive Effect - Status Effect and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 552 sec, Passive Effect - Status Effect and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 534 sec, Passive Effect - Status Effect and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 516 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 498 sec, Passive Effect - Status Effect and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 480 sec, Passive Effect - Status Effect and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 462 sec, Passive Effect - Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 444 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 426 sec, Passive Effect - Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 408 sec, Passive Effect - Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 390 sec, Passive Effect - Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 372 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 354 sec, Passive Effect - Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 336 sec, Passive Effect - Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 318 sec, Passive Effect - Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 300 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3211010.png" loading="lazy"  alt="[Image: RED.3211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steigeisen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a hook at the furthest enemy within range, dealing damage and pulling yourself behind it. While moving, you cannot take touch damage. Permanently increases your max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> morph = 1, pvp = 0, type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> steigeisenConnect0 - 390 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-175&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211010.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3211010.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3211010.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 116%, Passive Effect - Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 122%, Passive Effect - Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 128%, Passive Effect - Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Passive Effect - Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 140%, Passive Effect - Max HP: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Passive Effect - Max HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Passive Effect - Max HP: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 158%, Passive Effect - Max HP: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 164%, Passive Effect - Max HP: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 170%, Passive Effect - Max HP: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210007.png" loading="lazy"  alt="[Image: RED.3210007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +16%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +18%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +20%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +22%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +24%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +26%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +28%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +30%, Avoid success, all attacks for 1 sec will be Critical Hits</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210015.png" loading="lazy"  alt="[Image: RED.3210015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignore some of the monster's defense. Permanently increases accuracy and damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 6%, Accuracy: +6%, Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 7%, Accuracy: +7%, Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%, Accuracy: +8%, Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 9%, Accuracy: +9%, Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 10%, Accuracy: +10%, Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 11%, Accuracy: +11%, Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%, Accuracy: +12%, Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 13%, Accuracy: +13%, Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 14%, Accuracy: +14%, Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 15%, Accuracy: +15%, Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%, Accuracy: +16%, Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 17%, Accuracy: +17%, Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 18%, Accuracy: +18%, Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 19%, Accuracy: +19%, Total Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%, Accuracy: +20%, Total Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%, Accuracy: +21%, Total Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Accuracy: +22%, Total Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%, Accuracy: +23%, Total Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Accuracy: +24%, Total Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 25%, Accuracy: +25%, Total Damage: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210001.png" loading="lazy"  alt="[Image: RED.3210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kill an enemy, recovering HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3210001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 3%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 6%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 9%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 12%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 15%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 18%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 21%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 24%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15% when HP is below 27%, Recovers 5% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210013.png" loading="lazy"  alt="[Image: RED.3210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Damage Reversing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb some of the damage you deal, temporarily creating a barrier that will block damage taken. Rather than stacking the effect, each attack will renew the barrier.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3210013.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 2% of damage done converted into a shield, absorbing 6% damage taken - Maximum HP Absorbed: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 4% of damage done converted into a shield, absorbing 12% damage taken - Maximum HP Absorbed: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 6% of damage done converted into a shield, absorbing 18% damage taken - Maximum HP Absorbed: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 8% of damage done converted into a shield, absorbing 24% damage taken - Maximum HP Absorbed: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 10% of damage done converted into a shield, absorbing 30% damage taken - Maximum HP Absorbed: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 12% of damage done converted into a shield, absorbing 36% damage taken - Maximum HP Absorbed: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 14% of damage done converted into a shield, absorbing 42% damage taken - Maximum HP Absorbed: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 16% of damage done converted into a shield, absorbing 48% damage taken - Maximum HP Absorbed: 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 18% of damage done converted into a shield, absorbing 54% damage taken - Maximum HP Absorbed: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 8 sec, 20% of damage done converted into a shield, absorbing 60% damage taken - Maximum HP Absorbed: 65%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marksman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3220016.png" loading="lazy"  alt="[Image: RED.3220016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Last Man Standing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking a single enemy who is alone, deal more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-80&amp;lty=-100&amp;rbx=80&amp;rby=1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">80%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When there are no enemies within 80 Range of the target, Damage: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +26%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220015.png" loading="lazy"  alt="[Image: RED.3220015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Additional Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks that deal two hits or more gain an additional hit, and Distancing Sense's effects are improved.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 21%, Total Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 22%, Total Damage: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 23%, Total Damage: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 24%, Total Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 25%, Total Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 26%, Total Damage: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 27%, Total Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 28%, Total Damage: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 29%, Total Damage: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 30%, Total Damage: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 31%, Total Damage: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 32%, Total Damage: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 33%, Total Damage: 43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221017.png" loading="lazy"  alt="[Image: RED.3221017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pierce through enemies with an arrow that amplifies its damage as it passes through targets.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Gains 1.2x damage for each monster it passes through.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingBouns = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piercingNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 205%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 225%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 235%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 265%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 285%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 315%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 325%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 355%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220018.png" loading="lazy"  alt="[Image: RED.3220018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weakness Finding</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Discover an enemy's weakness at range, gaining the ability to shoot past its defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Total Defense Ignore is reached at 400% range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +1%, For every 40 range, Defense Ignored: +1%, up to a total of +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +1%, For every 40 range, Defense Ignored: +1%, up to a total of +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +2%, For every 40 range, Defense Ignored: +1%, up to a total of +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +2%, For every 40 range, Defense Ignored: +1%, up to a total of +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +3%, For every 40 range, Defense Ignored: +1%, up to a total of +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +3%, For every 40 range, Defense Ignored: +2%, up to a total of +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +4%, For every 40 range, Defense Ignored: +2%, up to a total of +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +4%, For every 40 range, Defense Ignored: +2%, up to a total of +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +5%, For every 40 range, Defense Ignored: +2%, up to a total of +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +5%, For every 40 range, Defense Ignored: +2%, up to a total of +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +6%, For every 40 range, Defense Ignored: +3%, up to a total of +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +6%, For every 40 range, Defense Ignored: +3%, up to a total of +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +7%, For every 40 range, Defense Ignored: +3%, up to a total of +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +7%, For every 40 range, Defense Ignored: +3%, up to a total of +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +8%, For every 40 range, Defense Ignored: +3%, up to a total of +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +8%, For every 40 range, Defense Ignored: +4%, up to a total of +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +9%, For every 40 range, Defense Ignored: +4%, up to a total of +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +9%, For every 40 range, Defense Ignored: +4%, up to a total of +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +10%, For every 40 range, Defense Ignored: +4%, up to a total of +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +10%, For every 40 range, Defense Ignored: +4%, up to a total of +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +11%, For every 40 range, Defense Ignored: +5%, up to a total of +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +11%, For every 40 range, Defense Ignored: +5%, up to a total of +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +12%, For every 40 range, Defense Ignored: +5%, up to a total of +53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220004.png" loading="lazy"  alt="[Image: RED.3220004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksman's Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Crossbow Mastery, Weapon Attack, and Maximum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 56%, Weapon ATT: +1, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 56%, Weapon ATT: +2, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 57%, Weapon ATT: +3, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 57%, Weapon ATT: +4, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 58%, Weapon ATT: +5, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 58%, Weapon ATT: +6, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 59%, Weapon ATT: +7, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 59%, Weapon ATT: +8, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 60%, Weapon ATT: +9, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 60%, Weapon ATT: +10, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 61%, Weapon ATT: +11, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 61%, Weapon ATT: +12, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 62%, Weapon ATT: +13, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 62%, Weapon ATT: +14, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 63%, Weapon ATT: +15, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 63%, Weapon ATT: +16, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 64%, Weapon ATT: +17, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 64%, Weapon ATT: +18, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 65%, Weapon ATT: +19, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 65%, Weapon ATT: +20, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 66%, Weapon ATT: +21, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 66%, Weapon ATT: +22, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 67%, Weapon ATT: +23, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 67%, Weapon ATT: +24, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 68%, Weapon ATT: +25, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 68%, Weapon ATT: +26, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 69%, Weapon ATT: +27, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 69%, Weapon ATT: +28, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 70%, Weapon ATT: +29, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: 70%, Weapon ATT: +30, Maximum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 71%, Weapon ATT: +31, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 71%, Weapon ATT: +32, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 72%, Weapon ATT: +33, Maximum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221014.png" loading="lazy"  alt="[Image: RED.3221014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Illusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create an illusion out of arrows that will draw enemies in and damage them, as well as counterattack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowIllusion - 1680 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 16 sec, HP: 27,500, Area of Effect Damage: 113%, Max Enemies Hit: 8, Stun Rate: 12%, Stun Duration: 1, Reflect Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 17 sec, HP: 30,000, Area of Effect Damage: 116%, Max Enemies Hit: 8, Stun Rate: 14%, Stun Duration: 1, Reflect Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 18 sec, HP: 32,500, Area of Effect Damage: 119%, Max Enemies Hit: 8, Stun Rate: 16%, Stun Duration: 1, Reflect Damage: 390%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 19 sec, HP: 35,000, Area of Effect Damage: 122%, Max Enemies Hit: 8, Stun Rate: 18%, Stun Duration: 1, Reflect Damage: 420%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 20 sec, HP: 37,500, Area of Effect Damage: 125%, Max Enemies Hit: 8, Stun Rate: 20%, Stun Duration: 1, Reflect Damage: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 21 sec, HP: 40,000, Area of Effect Damage: 128%, Max Enemies Hit: 8, Stun Rate: 22%, Stun Duration: 1, Reflect Damage: 480%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 22 sec, HP: 42,500, Area of Effect Damage: 131%, Max Enemies Hit: 8, Stun Rate: 24%, Stun Duration: 1, Reflect Damage: 510%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 23 sec, HP: 45,000, Area of Effect Damage: 134%, Max Enemies Hit: 8, Stun Rate: 26%, Stun Duration: 1, Reflect Damage: 540%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 24 sec, HP: 47,500, Area of Effect Damage: 137%, Max Enemies Hit: 8, Stun Rate: 28%, Stun Duration: 2, Reflect Damage: 570%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 25 sec, HP: 50,000, Area of Effect Damage: 140%, Max Enemies Hit: 8, Stun Rate: 30%, Stun Duration: 2, Reflect Damage: 600%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 26 sec, HP: 52,500, Area of Effect Damage: 143%, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 2, Reflect Damage: 630%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 27 sec, HP: 55,000, Area of Effect Damage: 146%, Max Enemies Hit: 8, Stun Rate: 34%, Stun Duration: 2, Reflect Damage: 660%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 28 sec, HP: 57,500, Area of Effect Damage: 149%, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 2, Reflect Damage: 690%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 29 sec, HP: 60,000, Area of Effect Damage: 152%, Max Enemies Hit: 8, Stun Rate: 38%, Stun Duration: 2, Reflect Damage: 720%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 30 sec, HP: 62,500, Area of Effect Damage: 155%, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 2, Reflect Damage: 750%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 31 sec, HP: 65,000, Area of Effect Damage: 158%, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 2, Reflect Damage: 780%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 32 sec, HP: 67,500, Area of Effect Damage: 161%, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 3, Reflect Damage: 810%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 33 sec, HP: 70,000, Area of Effect Damage: 164%, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 3, Reflect Damage: 840%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 34 sec, HP: 72,500, Area of Effect Damage: 167%, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 3, Reflect Damage: 870%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 35 sec, HP: 75,000, Area of Effect Damage: 170%, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 3, Reflect Damage: 900%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 36 sec, HP: 77,500, Area of Effect Damage: 173%, Max Enemies Hit: 8, Stun Rate: 52%, Stun Duration: 3, Reflect Damage: 930%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 37 sec, HP: 80,000, Area of Effect Damage: 176%, Max Enemies Hit: 8, Stun Rate: 54%, Stun Duration: 3, Reflect Damage: 960%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 38 sec, HP: 82,500, Area of Effect Damage: 179%, Max Enemies Hit: 8, Stun Rate: 56%, Stun Duration: 3, Reflect Damage: 990%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 39 sec, HP: 85,000, Area of Effect Damage: 182%, Max Enemies Hit: 8, Stun Rate: 58%, Stun Duration: 3, Reflect Damage: 1020%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 40 sec, HP: 87,500, Area of Effect Damage: 185%, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 4, Reflect Damage: 1050%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 41 sec, HP: 90,000, Area of Effect Damage: 188%, Max Enemies Hit: 8, Stun Rate: 62%, Stun Duration: 4, Reflect Damage: 1080%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 42 sec, HP: 92,500, Area of Effect Damage: 191%, Max Enemies Hit: 8, Stun Rate: 64%, Stun Duration: 4, Reflect Damage: 1110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 43 sec, HP: 95,000, Area of Effect Damage: 194%, Max Enemies Hit: 8, Stun Rate: 66%, Stun Duration: 4, Reflect Damage: 1140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 44 sec, HP: 97,500, Area of Effect Damage: 197%, Max Enemies Hit: 8, Stun Rate: 68%, Stun Duration: 4, Reflect Damage: 1170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 45 sec, HP: 100,000, Area of Effect Damage: 200%, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 4, Reflect Damage: 1200%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 46 sec, HP: 102,500, Area of Effect Damage: 203%, Max Enemies Hit: 8, Stun Rate: 72%, Stun Duration: 4, Reflect Damage: 1230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 47 sec, HP: 105,000, Area of Effect Damage: 206%, Max Enemies Hit: 8, Stun Rate: 74%, Stun Duration: 4, Reflect Damage: 1260%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 48 sec, HP: 107,500, Area of Effect Damage: 209%, Max Enemies Hit: 8, Stun Rate: 76%, Stun Duration: 5, Reflect Damage: 1290%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221008.png" loading="lazy"  alt="[Image: RED.3221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221007.png" loading="lazy"  alt="[Image: RED.3221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a carefully aimed shot for a chance to defeat an enemy with a single shot. Boss monsters resist this effect, but still take severe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> snipingNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3221007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Instantly Defeats Normal Enemies, Damage: 2583%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 2%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Instantly Defeats Normal Enemies, Damage: 2646%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 2%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Instantly Defeats Normal Enemies, Damage: 2709%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 2%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Instantly Defeats Normal Enemies, Damage: 2772%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 4%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Instantly Defeats Normal Enemies, Damage: 2835%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 4%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Instantly Defeats Normal Enemies, Damage: 2898%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 4%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 280, Instantly Defeats Normal Enemies, Damage: 2961%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 6%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Instantly Defeats Normal Enemies, Damage: 3024%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 6%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 260, Instantly Defeats Normal Enemies, Damage: 3087%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 6%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, Instantly Defeats Normal Enemies, Damage: 3150%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 8%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Instantly Defeats Normal Enemies, Damage: 3213%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 8%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 230, Instantly Defeats Normal Enemies, Damage: 3276%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 8%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Instantly Defeats Normal Enemies, Damage: 3339%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 10%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Instantly Defeats Normal Enemies, Damage: 3402%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 10%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Instantly Defeats Normal Enemies, Damage: 3465%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 10%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 190, Instantly Defeats Normal Enemies, Damage: 3528%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 12%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Instantly Defeats Normal Enemies, Damage: 3591%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 12%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 170, Instantly Defeats Normal Enemies, Damage: 3654%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 12%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Instantly Defeats Normal Enemies, Damage: 3717%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 14%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Instantly Defeats Normal Enemies, Damage: 3780%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 14%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Instantly Defeats Normal Enemies, Damage: 3843%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 14%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Instantly Defeats Normal Enemies, Damage: 3906%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 16%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Instantly Defeats Normal Enemies, Damage: 3969%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 16%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Instantly Defeats Normal Enemies, Damage: 4032%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 16%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Instantly Defeats Normal Enemies, Damage: 4095%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 18%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Instantly Defeats Normal Enemies, Damage: 4158%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 18%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Instantly Defeats Normal Enemies, Damage: 4221%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 18%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Instantly Defeats Normal Enemies, Damage: 4284%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 20%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Instantly Defeats Normal Enemies, Damage: 4347%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 20%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Instantly Defeats Normal Enemies, Damage: 4410%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 20%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Instantly Defeats Normal Enemies, Damage: 4473%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 22%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instantly Defeats Normal Enemies, Damage: 4536%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 22%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Instantly Defeats Normal Enemies, Damage: 4599%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 22%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221006.png" loading="lazy"  alt="[Image: RED.3221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Dexteriy and avoid greatly. Permanently reduces damage taken from enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dodge Rate is its own individual rate, separate from avoid.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, Dexterity: +11, Dodge Rate: +1%, Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, Dexterity: +12, Dodge Rate: +2%, Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, Dexterity: +13, Dodge Rate: +3%, Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, Dexterity: +14, Dodge Rate: +4%, Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, Dexterity: +15, Dodge Rate: +5%, Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, Dexterity: +16, Dodge Rate: +6%, Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, Dexterity: +17, Dodge Rate: +7%, Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, Dexterity: +18, Dodge Rate: +8%, Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, Dexterity: +19, Dodge Rate: +9%, Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Dexterity: +20, Dodge Rate: +10%, Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, Dexterity: +21, Dodge Rate: +11%, Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, Dexterity: +22, Dodge Rate: +12%, Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, Dexterity: +23, Dodge Rate: +13%, Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, Dexterity: +24, Dodge Rate: +14%, Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, Dexterity: +25, Dodge Rate: +15%, Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, Dexterity: +26, Dodge Rate: +16%, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, Dexterity: +27, Dodge Rate: +17%, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, Dexterity: +28, Dodge Rate: +18%, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, Dexterity: +29, Dodge Rate: +19%, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, Dexterity: +30, Dodge Rate: +20%, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, Dexterity: +31, Dodge Rate: +21%, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, Dexterity: +32, Dodge Rate: +22%, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, Dexterity: +33, Dodge Rate: +23%, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, Dexterity: +34, Dodge Rate: +24%, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, Dexterity: +35, Dodge Rate: +25%, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, Dexterity: +36, Dodge Rate: +26%, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, Dexterity: +37, Dodge Rate: +27%, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, Dexterity: +38, Dodge Rate: +28%, Damage Taken: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, Dexterity: +39, Dodge Rate: +29%, Damage Taken: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, Dexterity: +40, Dodge Rate: +30%, Damage Taken: -20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, Dexterity: +41, Dodge Rate: +31%, Damage Taken: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, Dexterity: +42, Dodge Rate: +32%, Damage Taken: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, Dexterity: +43, Dodge Rate: +33%, Damage Taken: -22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221002.png" loading="lazy"  alt="[Image: RED.3221002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 40 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 50 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 60 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 70 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 90 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 100 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 110 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 130 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 140 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 150 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 160 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 170 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 180 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 190 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 200 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 210 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 220 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 230 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 240 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 250 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 260 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 270 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 280 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 290 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 300 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 310 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 320 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 330 sec, Critical Hit Rate: +22%, Maximum Critical Damage: +33%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3221000.png" loading="lazy"  alt="[Image: RED.3221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3220031.png" loading="lazy"  alt="[Image: RED.3220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220032.png" loading="lazy"  alt="[Image: RED.3220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220035.png" loading="lazy"  alt="[Image: RED.3220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220034.png" loading="lazy"  alt="[Image: RED.3220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220037.png" loading="lazy"  alt="[Image: RED.3220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3220036.png" loading="lazy"  alt="[Image: RED.3220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220039.png" loading="lazy"  alt="[Image: RED.3220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220038.png" loading="lazy"  alt="[Image: RED.3220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220051.png" loading="lazy"  alt="[Image: RED.3220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Snipe's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 100%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3220033.png" loading="lazy"  alt="[Image: RED.3220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220030.png" loading="lazy"  alt="[Image: RED.3220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220048.png" loading="lazy"  alt="[Image: RED.3220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Pierce's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220040.png" loading="lazy"  alt="[Image: RED.3220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220045.png" loading="lazy"  alt="[Image: RED.3220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sharp Eyes' critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit rate: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220041.png" loading="lazy"  alt="[Image: RED.3220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220049.png" loading="lazy"  alt="[Image: RED.3220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Snipe's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220050.png" loading="lazy"  alt="[Image: RED.3220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Limit Canceller</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Snipe's maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Damage: 400,000,000</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220042.png" loading="lazy"  alt="[Image: RED.3220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220043.png" loading="lazy"  alt="[Image: RED.3220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sharp Eyes' duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220044.png" loading="lazy"  alt="[Image: RED.3220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sharp Eyes' defense ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220046.png" loading="lazy"  alt="[Image: RED.3220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Pierce's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220047.png" loading="lazy"  alt="[Image: RED.3220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Pierce's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221052.png" loading="lazy"  alt="[Image: RED.3221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Long Range True Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Concentrate your body and soul into a single long range shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322longRangeTrueShot - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-210&amp;rbx=-60&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 4000%, Max Enemies Hit: 12 - Cooldown Time: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221053.png" loading="lazy"  alt="[Image: RED.3221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221054.png" loading="lazy"  alt="[Image: RED.3221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullseye</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a remarkable amount of concentration, pinpoint your enemies' weakspots and target them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322bullseye - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +20%, Defense Ignored: +20% - Cooldown Time: 90 sec</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3001007.png" loading="lazy"  alt="[Image: RED.3001007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> While in the middle of a jump, jump once more to move forward. Press Up, Up to leap upwards, and Down, Down to leap downwards.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTswiftPhantom - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Jump a fixed distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3001004.png" loading="lazy"  alt="[Image: RED.3001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows at up to 3 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow, Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 200%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 205%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 210%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 215%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 220%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 225%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 230%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 235%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 245%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 250%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 255%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 260%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 265%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 270%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 275%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 280%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 285%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 290%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 295%, Max Enemies Hit: 4</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3000008.png" loading="lazy"  alt="[Image: RED.3000008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump (Up)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for high jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonJumpUpward - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000008.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">y: 980</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1010</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1040</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1070</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">y: 1220</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">y: 1250</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3000009.png" loading="lazy"  alt="[Image: RED.3000009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump (Jump)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for double jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000009.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000009.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">x: 380, y: 265</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">x: 410, y: 280</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">x: 440, y: 295</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">x: 470, y: 310</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">x: 500, y: 325</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">x: 530, y: 340</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">x: 560, y: 355</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">x: 590, y: 370</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">x: 620, y: 385</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">x: 650, y: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3000006.png" loading="lazy"  alt="[Image: RED.3000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nature's Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, gain a chance to recover HP and MP. However, the recovery cannot exceed 10% of the maximum of that stat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, mpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% chance to heal 100% of damage as HP and MP</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3000001.png" loading="lazy"  alt="[Image: RED.3000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3000002.png" loading="lazy"  alt="[Image: RED.3000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Archer Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Learn the basic skills of the bow. Increases accuracy, avoid, range, speed, and maximum speed. Even if you run out of arrows, you can still use skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +15, Avoidability: +15, Range: +8, Speed: +2%, Maximum Speed: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +30, Avoidability: +30, Range: +16, Speed: +4%, Maximum Speed: 147%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +45, Avoidability: +45, Range: +24, Speed: +6%, Maximum Speed: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +60, Avoidability: +60, Range: +32, Speed: +8%, Maximum Speed: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +75, Avoidability: +75, Range: +40, Speed: +10%, Maximum Speed: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +90, Avoidability: +90, Range: +48, Speed: +12%, Maximum Speed: 151%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +105, Avoidability: +105, Range: +56, Speed: +14%, Maximum Speed: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +120, Avoidability: +120, Range: +64, Speed: +16%, Maximum Speed: 153%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +135, Avoidability: +135, Range: +72, Speed: +18%, Maximum Speed: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +150, Avoidability: +150, Range: +80, Speed: +20%, Maximum Speed: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +165, Avoidability: +165, Range: +88, Speed: +22%, Maximum Speed: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +180, Avoidability: +180, Range: +96, Speed: +24%, Maximum Speed: 157%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +195, Avoidability: +195, Range: +104, Speed: +26%, Maximum Speed: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +210, Avoidability: +210, Range: +112, Speed: +28%, Maximum Speed: 159%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +225, Avoidability: +225, Range: +120, Speed: +30%, Maximum Speed: 160%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3000010.png" loading="lazy"  alt="[Image: RED.3000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump (Down)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for down jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonJumpUpward - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3000010.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3000010.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">y: -530</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">y: -560</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">y: -590</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">y: -620</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">y: -650</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">y: -680</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">y: -710</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">y: -740</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">y: -770</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">y: -800</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hunter</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3101004.png" loading="lazy"  alt="[Image: RED.3101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your weapon attack and allows you to attack without consuming arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 66 sec, Attack: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 72 sec, Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 78 sec, Attack: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 84 sec, Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 90 sec, Attack: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 96 sec, Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 102 sec, Attack: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 108 sec, Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 114 sec, Attack: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Attack: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 126 sec, Attack: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 132 sec, Attack: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 138 sec, Attack: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 144 sec, Attack: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 150 sec, Attack: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Attack: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Attack: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Attack: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Attack: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Attack: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3101005.png" loading="lazy"  alt="[Image: RED.3101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=150&amp;rby=75&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 298%, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 306%, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 314%, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 322%, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 330%, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 338%, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 346%, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 354%, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 362%, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 370%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 378%, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 386%, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 394%, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 402%, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 410%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 418%, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 426%, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 434%, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 442%, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 450%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3101002.png" loading="lazy"  alt="[Image: RED.3101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a bow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3100006.png" loading="lazy"  alt="[Image: RED.3100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength and Dexterity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3101008.png" loading="lazy"  alt="[Image: RED.3101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Retreat Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump back while in mid-air for a certain period of time to continuously attack enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> retreatShot - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-85&amp;rbx=150&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101008.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 76%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 79%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 82%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 85%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 88%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 2 sec, Damage: 91%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 2 sec, Damage: 94%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 2 sec, Damage: 97%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 2 sec, Damage: 100%, Jump back a certain distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 2 sec, Damage: 103%, Jump back a certain distance.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3101009.png" loading="lazy"  alt="[Image: RED.3101009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quiver Cartridge </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Create three different type of arrows, Draining, Magic, and Poison to fill your Quiver. Pressing the skill key will change your arrows and all your current arrows will be switched to the different arrows. Draining Arrows drain a certain percentage of the damage to your health. Poison Arrows deal damage over time and can be stacked 3 times. Magic Arrows summon an additional arrow for damage. These arrows automatically recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3101009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mode.0.gif" target="_blank" rel="noopener" class="mycode_url">mode.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mode.1.gif" target="_blank" rel="noopener" class="mycode_url">mode.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.mode.2.gif" target="_blank" rel="noopener" class="mycode_url">mode.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.0.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.1.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.2.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.3.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.4.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.5.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.6.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.7.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.8.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.8</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.9.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.9</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.10.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.10</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.11.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.11</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.12.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.12</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.13.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.13</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.14.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.14</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.15.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.15</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.16.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.16</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.17.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.17</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.18.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.18</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.19.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.19</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.0.20.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.0.20</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.0.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.1.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.2.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.3.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.4.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.5.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.6.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.7.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.8.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.8</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.9.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.9</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.10.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.10</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.11.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.11</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.12.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.12</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.13.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.13</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.14.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.14</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.15.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.15</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.16.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.16</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.17.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.17</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.18.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.18</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.19.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.19</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.1.20.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.1.20</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.0.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.1.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.2.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.3.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.4.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.5.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.6.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.7.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.8.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.8</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.9.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.9</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.10.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.10</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.11.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.11</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.12.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.12</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.13.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.13</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.14.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.14</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.15.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.15</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.16.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.16</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.17.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.17</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.18.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.18</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.19.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.19</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.20.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.20</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.21.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.21</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.22.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.22</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.23.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.23</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.24.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.24</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.25.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.25</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.26.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.26</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.27.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.27</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.28.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.28</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.29.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.29</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.30.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.30</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.31.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.31</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.32.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.32</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.33.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.33</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.34.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.34</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.35.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.35</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.36.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.36</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.37.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.37</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.38.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.38</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.39.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.39</a>, <a href="http://static.southperry.net/patch/skill/RED.3101009.modeStatus.2.40.gif" target="_blank" rel="noopener" class="mycode_url">modeStatus.2.40</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Quiver Size: 10 arrows. Draining Arrows: 50% chance to drain 20% damage to HP. Poison Arrows: Damage Over Time: 90%, Duration: 8, Can be stacked 3 times. Magic Arrows: 30% chance to fire another arrow dealing 220% damage.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3100001.png" loading="lazy"  alt="[Image: RED.3100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a bow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3100001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3100000.png" loading="lazy"  alt="[Image: RED.3100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of bows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3100010.png" loading="lazy"  alt="[Image: RED.3100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quiver Cartridge (Magic Arrow)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dummy for Quiver Cartridge's Magic Arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-250&amp;rbx=0&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 220%</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Ranger</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3111010.png" loading="lazy"  alt="[Image: RED.3111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steigeisen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a hook at the furthest enemy within range, dealing damage and pulling yourself behind it. While moving, you cannot take touch damage. Permanently increases your max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> morph = 1, pvp = 0, type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> steigeisenConnect0 - 390 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-175&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111010.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111010.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3111010.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 116%, Passive Effect - HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 122%, Passive Effect - HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 128%, Passive Effect - HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Passive Effect - HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 140%, Passive Effect - HP: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Passive Effect - HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Passive Effect - HP: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 158%, Passive Effect - HP: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 164%, Passive Effect - HP: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 170%, Passive Effect - HP: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3111011.png" loading="lazy"  alt="[Image: RED.3111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Extreme Archery: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] Decrease your Weapon and Magic Defense for Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 4%, Weapon Attack: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 8%, Weapon Attack: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 12%, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 16%, Weapon Attack: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 20%, Weapon Attack: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 24%, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 28%, Weapon Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 32%, Weapon Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic DEF Reduction: 36%, Weapon Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic DEF Reduction: 40%, Weapon Attack: +20</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3111009.png" loading="lazy"  alt="[Image: RED.3111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane (3rd)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously. You may move while using this skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111009.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111009.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 120%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 122%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 124%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 126%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 128%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 130%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 132%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 134%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 136%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 4, Damage: 138%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 140%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 142%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 144%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 146%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 148%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 150%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 152%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 154%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 156%, Movement Speed: 100%, Range: 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Con: 5, Damage: 158%, Movement Speed: 100%, Range: 400%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3110012.png" loading="lazy"  alt="[Image: RED.3110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentration</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking an enemy, increase your status resistance. When you resist a status effect, this skill will enter cooldown. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3110012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3110012.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.3110012.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 33 sec, Status Resistance: +1% per hit - Cooldown: 87 sec, Passive Effect - Status and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 36 sec, Status Resistance: +1% per hit - Cooldown: 84 sec, Passive Effect - Status and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 39 sec, Status Resistance: +1% per hit - Cooldown: 81 sec, Passive Effect - Status and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 42 sec, Status Resistance: +1% per hit - Cooldown: 78 sec, Passive Effect - Status and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 45 sec, Status Resistance: +2% per hit - Cooldown: 75 sec, Passive Effect - Status and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 48 sec, Status Resistance: +2% per hit - Cooldown: 72 sec, Passive Effect - Status and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 51 sec, Status Resistance: +2% per hit - Cooldown: 69 sec, Passive Effect - Status and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 54 sec, Status Resistance: +2% per hit - Cooldown: 66 sec, Passive Effect - Status and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 57 sec, Status Resistance: +3% per hit - Cooldown: 63 sec, Passive Effect - Status and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Status Resistance: +3% per hit - Cooldown: 60 sec, Passive Effect - Status and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 63 sec, Status Resistance: +3% per hit - Cooldown: 57 sec, Passive Effect - Status and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 66 sec, Status Resistance: +3% per hit - Cooldown: 54 sec, Passive Effect - Status and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 69 sec, Status Resistance: +4% per hit - Cooldown: 51 sec, Passive Effect - Status and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 72 sec, Status Resistance: +4% per hit - Cooldown: 48 sec, Passive Effect - Status and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 75 sec, Status Resistance: +4% per hit - Cooldown: 45 sec, Passive Effect - Status and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 78 sec, Status Resistance: +4% per hit - Cooldown: 42 sec, Passive Effect - Status and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 81 sec, Status Resistance: +5% per hit - Cooldown: 39 sec, Passive Effect - Status and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 84 sec, Status Resistance: +5% per hit - Cooldown: 36 sec, Passive Effect - Status and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 87 sec, Status Resistance: +5% per hit - Cooldown: 33 sec, Passive Effect - Status and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 90 sec, Status Resistance: +5% per hit - Cooldown: 30 sec, Passive Effect - Status and Elemental Resistance: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3110014.png" loading="lazy"  alt="[Image: RED.3110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignore some of the monster's defense. Permanently increases accuracy and damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 6%, Accuracy: +6%, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 7%, Accuracy: +7%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%, Accuracy: +8%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 9%, Accuracy: +9%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 10%, Accuracy: +10%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 11%, Accuracy: +11%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%, Accuracy: +12%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 13%, Accuracy: +13%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 14%, Accuracy: +14%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 15%, Accuracy: +15%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%, Accuracy: +16%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 17%, Accuracy: +17%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 18%, Accuracy: +18%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 19%, Accuracy: +19%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%, Accuracy: +20%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%, Accuracy: +21%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Accuracy: +22%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%, Accuracy: +23%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Accuracy: +24%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 25%, Accuracy: +25%, Damage: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3110007.png" loading="lazy"  alt="[Image: RED.3110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +16%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +18%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +20%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +22%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +24%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +26%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +28%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +30%, Avoid success, all attacks for 1 sec will be Critical Hits</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3111003.png" loading="lazy"  alt="[Image: RED.3111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-100&amp;rbx=100&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 286%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 292%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 298%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 304%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 316%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 322%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 328%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 334%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 340%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 352%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 358%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 86% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 364%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 88% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 90% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 376%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 92% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 382%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 94% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 388%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 96% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 394%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 98% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Damage Over Time: 100% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3111005.png" loading="lazy"  alt="[Image: RED.3111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to stun enemies. Permanently increases your defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-100&amp;rbx=8&amp;rby=8&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3111005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 76 sec, Damage: 228%, Max Enemies Hit: 4, Stun Rate: 41%, Passive Effect - Physical and Magic Defense: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 92 sec, Damage: 246%, Max Enemies Hit: 4, Stun Rate: 47%, Passive Effect - Physical and Magic Defense: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Damage: 264%, Max Enemies Hit: 4, Stun Rate: 53%, Passive Effect - Physical and Magic Defense: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 124 sec, Damage: 282%, Max Enemies Hit: 4, Stun Rate: 59%, Passive Effect - Physical and Magic Defense: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 300%, Max Enemies Hit: 4, Stun Rate: 65%, Passive Effect - Physical and Magic Defense: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 156 sec, Damage: 318%, Max Enemies Hit: 4, Stun Rate: 71%, Passive Effect - Physical and Magic Defense: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 172 sec, Damage: 336%, Max Enemies Hit: 4, Stun Rate: 77%, Passive Effect - Physical and Magic Defense: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 188 sec, Damage: 354%, Max Enemies Hit: 4, Stun Rate: 83%, Passive Effect - Physical and Magic Defense: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Duration: 204 sec, Damage: 372%, Max Enemies Hit: 4, Stun Rate: 89%, Passive Effect - Physical and Magic Defense: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 220 sec, Damage: 390%, Max Enemies Hit: 4, Stun Rate: 95%, Passive Effect - Physical and Magic Defense: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3110001.png" loading="lazy"  alt="[Image: RED.3110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kill an enemy, recovering HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3110001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 3%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 6%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 9%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 12%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 15%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 18%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 21%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 24%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15% when HP is below 27%, Recovers 5% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MP</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowmaster</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3121015.png" loading="lazy"  alt="[Image: RED.3121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot countless arrows to multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> uncountableArrow - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-160&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 195%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 200%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 205%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 225%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 235%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 265%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 285%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 315%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 325%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 355%, Number of Hits: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121014.png" loading="lazy"  alt="[Image: RED.3121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wound Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot an arrow that decreases the enemy's HP recovery and movement speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> woundsShot - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121014.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3121014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3121014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 458%, Debuff Duration: 11 sec, Slow Rate: -30, HP Recovery Reduction: 24%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 466%, Debuff Duration: 12 sec, Slow Rate: -30, HP Recovery Reduction: 28%, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 474%, Debuff Duration: 13 sec, Slow Rate: -30, HP Recovery Reduction: 32%, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 482%, Debuff Duration: 14 sec, Slow Rate: -30, HP Recovery Reduction: 36%, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 490%, Debuff Duration: 15 sec, Slow Rate: -30, HP Recovery Reduction: 40%, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 498%, Debuff Duration: 16 sec, Slow Rate: -30, HP Recovery Reduction: 44%, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 506%, Debuff Duration: 17 sec, Slow Rate: -30, HP Recovery Reduction: 48%, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 514%, Debuff Duration: 18 sec, Slow Rate: -30, HP Recovery Reduction: 52%, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 522%, Debuff Duration: 19 sec, Slow Rate: -30, HP Recovery Reduction: 56%, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 530%, Debuff Duration: 20 sec, Slow Rate: -30, HP Recovery Reduction: 60%, Cooldown: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 538%, Debuff Duration: 21 sec, Slow Rate: -30, HP Recovery Reduction: 64%, Cooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 546%, Debuff Duration: 22 sec, Slow Rate: -30, HP Recovery Reduction: 68%, Cooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 554%, Debuff Duration: 23 sec, Slow Rate: -30, HP Recovery Reduction: 72%, Cooldown: 8 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121016.png" loading="lazy"  alt="[Image: RED.3121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Quiver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily consume no arrows when using your Quiver and improves their effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> advancedQuiver - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 12 sec, Cooldown: 57 sec - Passive Effect - Draining and Poison Quiver Size: 10, Magic Arrow Quiver Size: 10, Draining Arrows: 33% chance to drain 21% damage to HP. Poison Arrows: Damage Over Time: 92%, Duration: 8, Can be stacked 3 times. Magic Arrows: 52% chance to fire another arrow dealing 224% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 14 sec, Cooldown: 54 sec - Passive Effect - Draining and Poison Quiver Size: 12, Magic Arrow Quiver Size: 16, Draining Arrows: 36% chance to drain 22% damage to HP. Poison Arrows: Damage Over Time: 94%, Duration: 8, Can be stacked 3 times. Magic Arrows: 54% chance to fire another arrow dealing 228% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 16 sec, Cooldown: 51 sec - Passive Effect - Draining and Poison Quiver Size: 12, Magic Arrow Quiver Size: 16, Draining Arrows: 39% chance to drain 23% damage to HP. Poison Arrows: Damage Over Time: 96%, Duration: 8, Can be stacked 3 times. Magic Arrows: 56% chance to fire another arrow dealing 232% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 18 sec, Cooldown: 48 sec - Passive Effect - Draining and Poison Quiver Size: 14, Magic Arrow Quiver Size: 22, Draining Arrows: 42% chance to drain 24% damage to HP. Poison Arrows: Damage Over Time: 98%, Duration: 8, Can be stacked 3 times. Magic Arrows: 58% chance to fire another arrow dealing 236% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 20 sec, Cooldown: 45 sec - Passive Effect - Draining and Poison Quiver Size: 14, Magic Arrow Quiver Size: 22, Draining Arrows: 45% chance to drain 25% damage to HP. Poison Arrows: Damage Over Time: 100%, Duration: 8, Can be stacked 3 times. Magic Arrows: 60% chance to fire another arrow dealing 240% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 22 sec, Cooldown: 42 sec - Passive Effect - Draining and Poison Quiver Size: 16, Magic Arrow Quiver Size: 28, Draining Arrows: 48% chance to drain 26% damage to HP. Poison Arrows: Damage Over Time: 102%, Duration: 8, Can be stacked 3 times. Magic Arrows: 62% chance to fire another arrow dealing 244% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 24 sec, Cooldown: 39 sec - Passive Effect - Draining and Poison Quiver Size: 16, Magic Arrow Quiver Size: 28, Draining Arrows: 51% chance to drain 27% damage to HP. Poison Arrows: Damage Over Time: 104%, Duration: 8, Can be stacked 3 times. Magic Arrows: 64% chance to fire another arrow dealing 248% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 26 sec, Cooldown: 36 sec - Passive Effect - Draining and Poison Quiver Size: 18, Magic Arrow Quiver Size: 34, Draining Arrows: 54% chance to drain 28% damage to HP. Poison Arrows: Damage Over Time: 106%, Duration: 8, Can be stacked 3 times. Magic Arrows: 66% chance to fire another arrow dealing 252% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 28 sec, Cooldown: 33 sec - Passive Effect - Draining and Poison Quiver Size: 18, Magic Arrow Quiver Size: 34, Draining Arrows: 57% chance to drain 29% damage to HP. Poison Arrows: Damage Over Time: 108%, Duration: 8, Can be stacked 3 times. Magic Arrows: 68% chance to fire another arrow dealing 256% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 30 sec, Cooldown: 30 sec - Passive Effect - Draining and Poison Quiver Size: 20, Magic Arrow Quiver Size: 40, Draining Arrows: 60% chance to drain 30% damage to HP. Poison Arrows: Damage Over Time: 110%, Duration: 8, Can be stacked 3 times. Magic Arrows: 70% chance to fire another arrow dealing 260% damage.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121013.png" loading="lazy"  alt="[Image: RED.3121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rapidly fire arrows at multiple enemies. Hold down the skill key to attack, and use the Up and Down keys to aim. While using the skill, push the space key to install the Blaster at your current location, allowing it to fire upon enemies on its own.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-60&amp;rbx=60&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121013.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3121013.flipBall.gif" target="_blank" rel="noopener" class="mycode_url">flipBall</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 133%, Max Enemies Hit: 4 - Install - Duration: 20 sec, Damage: 95%, Hurricane Damage: 189%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 136%, Max Enemies Hit: 4 - Install - Duration: 20 sec, Damage: 97%, Hurricane Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 139%, Max Enemies Hit: 4 - Install - Duration: 21 sec, Damage: 99%, Hurricane Damage: 195%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 142%, Max Enemies Hit: 4 - Install - Duration: 21 sec, Damage: 101%, Hurricane Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 145%, Max Enemies Hit: 4 - Install - Duration: 21 sec, Damage: 103%, Hurricane Damage: 201%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 148%, Max Enemies Hit: 4 - Install - Duration: 22 sec, Damage: 105%, Hurricane Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 151%, Max Enemies Hit: 4 - Install - Duration: 22 sec, Damage: 107%, Hurricane Damage: 207%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 154%, Max Enemies Hit: 4 - Install - Duration: 22 sec, Damage: 109%, Hurricane Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 157%, Max Enemies Hit: 4 - Install - Duration: 23 sec, Damage: 111%, Hurricane Damage: 213%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 160%, Max Enemies Hit: 4 - Install - Duration: 23 sec, Damage: 113%, Hurricane Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 163%, Max Enemies Hit: 4 - Install - Duration: 23 sec, Damage: 115%, Hurricane Damage: 219%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 166%, Max Enemies Hit: 4 - Install - Duration: 24 sec, Damage: 117%, Hurricane Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 169%, Max Enemies Hit: 4 - Install - Duration: 24 sec, Damage: 119%, Hurricane Damage: 225%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 172%, Max Enemies Hit: 4 - Install - Duration: 24 sec, Damage: 121%, Hurricane Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 175%, Max Enemies Hit: 4 - Install - Duration: 25 sec, Damage: 123%, Hurricane Damage: 231%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 178%, Max Enemies Hit: 4 - Install - Duration: 25 sec, Damage: 125%, Hurricane Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 181%, Max Enemies Hit: 4 - Install - Duration: 25 sec, Damage: 127%, Hurricane Damage: 237%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 184%, Max Enemies Hit: 4 - Install - Duration: 26 sec, Damage: 129%, Hurricane Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 187%, Max Enemies Hit: 4 - Install - Duration: 26 sec, Damage: 131%, Hurricane Damage: 243%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 190%, Max Enemies Hit: 4 - Install - Duration: 26 sec, Damage: 133%, Hurricane Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 193%, Max Enemies Hit: 4 - Install - Duration: 27 sec, Damage: 135%, Hurricane Damage: 249%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 196%, Max Enemies Hit: 4 - Install - Duration: 27 sec, Damage: 137%, Hurricane Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 199%, Max Enemies Hit: 4 - Install - Duration: 27 sec, Damage: 139%, Hurricane Damage: 255%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 202%, Max Enemies Hit: 4 - Install - Duration: 28 sec, Damage: 141%, Hurricane Damage: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 205%, Max Enemies Hit: 4 - Install - Duration: 28 sec, Damage: 143%, Hurricane Damage: 261%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 208%, Max Enemies Hit: 4 - Install - Duration: 28 sec, Damage: 145%, Hurricane Damage: 264%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 211%, Max Enemies Hit: 4 - Install - Duration: 29 sec, Damage: 147%, Hurricane Damage: 267%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 214%, Max Enemies Hit: 4 - Install - Duration: 29 sec, Damage: 149%, Hurricane Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 217%, Max Enemies Hit: 4 - Install - Duration: 29 sec, Damage: 151%, Hurricane Damage: 273%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 220%, Max Enemies Hit: 4 - Install - Duration: 30 sec, Damage: 153%, Hurricane Damage: 276%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 223%, Max Enemies Hit: 4 - Install - Duration: 30 sec, Damage: 155%, Hurricane Damage: 279%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 226%, Max Enemies Hit: 4 - Install - Duration: 30 sec, Damage: 157%, Hurricane Damage: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 229%, Max Enemies Hit: 4 - Install - Duration: 31 sec, Damage: 159%, Hurricane Damage: 285%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120017.png" loading="lazy"  alt="[Image: RED.3120017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Quiver (Magic Arrow)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for Magic Arrows<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-250&amp;rbx=0&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 236%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 260%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120018.png" loading="lazy"  alt="[Image: RED.3120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Armor Piercing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, there is a chance to ignore defense and deal extra damage. The chance increases over time until it activates, resetting the chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3120018.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 1%, Defense Ignored: 12%, Damage: +5%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 1%, Defense Ignored: 14%, Damage: +10%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Defense Ignored: 16%, Damage: +15%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Defense Ignored: 18%, Damage: +20%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3%, Defense Ignored: 20%, Damage: +25%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3%, Defense Ignored: 22%, Damage: +30%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Defense Ignored: 24%, Damage: +35%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Defense Ignored: 26%, Damage: +40%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5%, Defense Ignored: 28%, Damage: +45%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5%, Defense Ignored: 30%, Damage: +50%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Defense Ignored: 32%, Damage: +55%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Defense Ignored: 34%, Damage: +60%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 7%, Defense Ignored: 36%, Damage: +65%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 7%, Defense Ignored: 38%, Damage: +70%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Defense Ignored: 40%, Damage: +75%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Defense Ignored: 42%, Damage: +80%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9%, Defense Ignored: 44%, Damage: +85%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9%, Defense Ignored: 46%, Damage: +90%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Defense Ignored: 48%, Damage: +95%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 10%, Defense Ignored: 50%, Damage: +100%, Maximum Failure Stacks: 10</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Defense Ignored: 52%, Damage: +105%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 11%, Defense Ignored: 54%, Damage: +110%, Maximum Failure Stacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Defense Ignored: 56%, Damage: +115%, Maximum Failure Stacks: 10</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120019.png" loading="lazy"  alt="[Image: RED.3120019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Hold down the skill key to fire arrows continuously. You may move while using this skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3120019.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3120019.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 189%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 192%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 195%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 198%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 201%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 204%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 207%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 210%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 213%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 216%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 219%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 222%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 225%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 228%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 231%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 234%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 237%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 240%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 243%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 246%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 249%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 252%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 255%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 258%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 261%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 264%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 267%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 270%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 273%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Con: 5, Damage: 276%, Movement Speed: 100%, Range: 450%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 279%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 282%, Movement Speed: 100%, Range: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Con: 5, Damage: 285%, Movement Speed: 100%, Range: 450%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120008.png" loading="lazy"  alt="[Image: RED.3120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases physical attack, accuracy, and Final Attack damage and Activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack: Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3120008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 41%, Damage: 152%, Weapon ATT: +6, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage: 154%, Weapon ATT: +6, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 43%, Damage: 156%, Weapon ATT: +7, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage: 158%, Weapon ATT: +7, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 45%, Damage: 160%, Weapon ATT: +8, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 162%, Weapon ATT: +8, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 47%, Damage: 164%, Weapon ATT: +9, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 166%, Weapon ATT: +9, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 49%, Damage: 168%, Weapon ATT: +10, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 170%, Weapon ATT: +10, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 51%, Damage: 172%, Weapon ATT: +11, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 174%, Weapon ATT: +11, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 53%, Damage: 176%, Weapon ATT: +12, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 178%, Weapon ATT: +12, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 55%, Damage: 180%, Weapon ATT: +13, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 182%, Weapon ATT: +13, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 57%, Damage: 184%, Weapon ATT: +14, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 186%, Weapon ATT: +14, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 59%, Damage: 188%, Weapon ATT: +15, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 60%, Damage: 190%, Weapon ATT: +15, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 61%, Damage: 192%, Weapon ATT: +16, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 62%, Damage: 194%, Weapon ATT: +16, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 63%, Damage: 196%, Weapon ATT: +17, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 64%, Damage: 198%, Weapon ATT: +17, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 65%, Damage: 200%, Weapon ATT: +18, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 66%, Damage: 202%, Weapon ATT: +18, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 67%, Damage: 204%, Weapon ATT: +19, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 68%, Damage: 206%, Weapon ATT: +19, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 69%, Damage: 208%, Weapon ATT: +20, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 70%, Damage: 210%, Weapon ATT: +20, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 71%, Damage: 212%, Weapon ATT: +21, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 72%, Damage: 214%, Weapon ATT: +21, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 73%, Damage: 216%, Weapon ATT: +22, Accuracy: +11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121002.png" loading="lazy"  alt="[Image: RED.3121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 40 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 50 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 60 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 70 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 90 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 100 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 110 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 130 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 140 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 150 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 160 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 170 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 180 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 190 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 200 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 210 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 220 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 230 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 240 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 250 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 260 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 270 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 280 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 290 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 300 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 310 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 320 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 330 sec, Critical Hit Rate: +22%, Maximum Critical Damage: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121000.png" loading="lazy"  alt="[Image: RED.3121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121007.png" loading="lazy"  alt="[Image: RED.3121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Dexteriy and avoid greatly. Permanently decrease damage taken.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, Dexterity: +11, Dodge Rate: +1% - Passive Effect: Damage Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, Dexterity: +12, Dodge Rate: +2% - Passive Effect: Damage Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, Dexterity: +13, Dodge Rate: +3% - Passive Effect: Damage Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, Dexterity: +14, Dodge Rate: +4% - Passive Effect: Damage Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, Dexterity: +15, Dodge Rate: +5% - Passive Effect: Damage Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, Dexterity: +16, Dodge Rate: +6% - Passive Effect: Damage Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, Dexterity: +17, Dodge Rate: +7% - Passive Effect: Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, Dexterity: +18, Dodge Rate: +8% - Passive Effect: Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, Dexterity: +19, Dodge Rate: +9% - Passive Effect: Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Dexterity: +20, Dodge Rate: +10% - Passive Effect: Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, Dexterity: +21, Dodge Rate: +11% - Passive Effect: Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, Dexterity: +22, Dodge Rate: +12% - Passive Effect: Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, Dexterity: +23, Dodge Rate: +13% - Passive Effect: Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, Dexterity: +24, Dodge Rate: +14% - Passive Effect: Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, Dexterity: +25, Dodge Rate: +15% - Passive Effect: Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, Dexterity: +26, Dodge Rate: +16% - Passive Effect: Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, Dexterity: +27, Dodge Rate: +17% - Passive Effect: Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, Dexterity: +28, Dodge Rate: +18% - Passive Effect: Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, Dexterity: +29, Dodge Rate: +19% - Passive Effect: Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, Dexterity: +30, Dodge Rate: +20% - Passive Effect: Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, Dexterity: +31, Dodge Rate: +21% - Passive Effect: Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, Dexterity: +32, Dodge Rate: +22% - Passive Effect: Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, Dexterity: +33, Dodge Rate: +23% - Passive Effect: Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, Dexterity: +34, Dodge Rate: +24% - Passive Effect: Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, Dexterity: +35, Dodge Rate: +25% - Passive Effect: Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, Dexterity: +36, Dodge Rate: +26% - Passive Effect: Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, Dexterity: +37, Dodge Rate: +27% - Passive Effect: Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, Dexterity: +38, Dodge Rate: +28% - Passive Effect: Damage Absorbed: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, Dexterity: +39, Dodge Rate: +29% - Passive Effect: Damage Absorbed: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, Dexterity: +40, Dodge Rate: +30% - Passive Effect: Damage Absorbed: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, Dexterity: +41, Dodge Rate: +31% - Passive Effect: Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, Dexterity: +42, Dodge Rate: +32% - Passive Effect: Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, Dexterity: +43, Dodge Rate: +33% - Passive Effect: Damage Absorbed: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120005.png" loading="lazy"  alt="[Image: RED.3120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Expert   </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: 70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: 72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3121009.png" loading="lazy"  alt="[Image: RED.3121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3120033.png" loading="lazy"  alt="[Image: RED.3120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120032.png" loading="lazy"  alt="[Image: RED.3120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120034.png" loading="lazy"  alt="[Image: RED.3120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120035.png" loading="lazy"  alt="[Image: RED.3120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120037.png" loading="lazy"  alt="[Image: RED.3120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120038.png" loading="lazy"  alt="[Image: RED.3120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120039.png" loading="lazy"  alt="[Image: RED.3120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3121053.png" loading="lazy"  alt="[Image: RED.3121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3121052.png" loading="lazy"  alt="[Image: RED.3121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind of Frey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Control the wind around you to create an explosive shockwave.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312windOfFrey - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-370&amp;rbx=300&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.3121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 500%, Number of Hits: 8, Max Enemies Hit: 8, Damage Over Time: 200 damage every 1 sec for 10 sec - Cooldown Time: 15 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3121054.png" loading="lazy"  alt="[Image: RED.3121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Preparation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase your proficiency with the bow to its peak, culminating in the perfect preparation for battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312preperation - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon Attack: +50, Stance Effect: +100%, Boss Damage: +20% - Cooldown Time: 90 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120030.png" loading="lazy"  alt="[Image: RED.3120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120031.png" loading="lazy"  alt="[Image: RED.3120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120050.png" loading="lazy"  alt="[Image: RED.3120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds Boss Damage to Arrow Blaster<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120051.png" loading="lazy"  alt="[Image: RED.3120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Arrow Blaster's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120036.png" loading="lazy"  alt="[Image: RED.3120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120049.png" loading="lazy"  alt="[Image: RED.3120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blaster - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Arrow Blaster's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120048.png" loading="lazy"  alt="[Image: RED.3120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Uncountable Arrow's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120041.png" loading="lazy"  alt="[Image: RED.3120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120040.png" loading="lazy"  alt="[Image: RED.3120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120043.png" loading="lazy"  alt="[Image: RED.3120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Sharp Eyes' duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +30 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120042.png" loading="lazy"  alt="[Image: RED.3120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120045.png" loading="lazy"  alt="[Image: RED.3120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Sharp Eyes' critical rate<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +5%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3120044.png" loading="lazy"  alt="[Image: RED.3120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds defense ignore to Sharp Eyes<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore Defense: +5%</span></td></tr></table>
<br />
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<img src="http://static.southperry.net/patch/skill/RED.3120047.png" loading="lazy"  alt="[Image: RED.3120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Uncountable Arrow's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3120046.png" loading="lazy"  alt="[Image: RED.3120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Uncountable Arrow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Uncountable Arrow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Crossbowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3200006.png" loading="lazy"  alt="[Image: RED.3200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength and Dexterity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201002.png" loading="lazy"  alt="[Image: RED.3201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a crossbow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201005.png" loading="lazy"  alt="[Image: RED.3201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a steel arrow that can penetrate a crowd of enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingPenalty = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3201005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 279%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 288%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 306%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 315%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 333%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 342%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 351%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 369%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 378%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 387%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 396%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 405%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 414%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 423%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 432%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 441%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 450%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201004.png" loading="lazy"  alt="[Image: RED.3201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your weapon attack and allows you to attack without consuming arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3201004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 66 sec, Weapon Attack: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 72 sec, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 78 sec, Weapon Attack: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 84 sec, Weapon Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 90 sec, Weapon Attack: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 96 sec, Weapon Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 102 sec, Weapon Attack: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 108 sec, Weapon Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 114 sec, Weapon Attack: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Weapon Attack: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 126 sec, Weapon Attack: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 132 sec, Weapon Attack: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 138 sec, Weapon Attack: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 144 sec, Weapon Attack: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 150 sec, Weapon Attack: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 156 sec, Weapon Attack: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec, Weapon Attack: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 168 sec, Weapon Attack: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 174 sec, Weapon Attack: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 180 sec, Weapon Attack: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3200000.png" loading="lazy"  alt="[Image: RED.3200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of crossbows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3200001.png" loading="lazy"  alt="[Image: RED.3200001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3200001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3201008.png" loading="lazy"  alt="[Image: RED.3201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Net Throwing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw a net on enemies, damaging and slowing them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> castNetThrowing - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-310&amp;lty=-120&amp;rbx=30&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">310%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3201008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3201008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 161%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 25%, Slow Duration: 6 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 167%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 30%, Slow Duration: 6 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 35%, Slow Duration: 7 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 179%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 40%, Slow Duration: 7 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 45%, Slow Duration: 8 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 191%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 50%, Slow Duration: 8 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 55%, Slow Duration: 9 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 203%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 60%, Slow Duration: 9 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 209%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 65%, Slow Duration: 10 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 215%, Number of Hits: 2, Max Enemies Hit: 8, Slow Chance: 70%, Slow Duration: 10 sec, Slow Rate: -100, Slow Rate (vs Bosses): -50, Slow Duration (vs Bosses): 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3200009.png" loading="lazy"  alt="[Image: RED.3200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Distancing Sense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking nearby enemies, increase your critical hit rate; when attacking far away enemies, increase your total damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemies between 18 and 200 distance - Critical Hit Rate: +3% to +20%, Far Enemies - Total Damage: +4% to 30%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Sniper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3211008.png" loading="lazy"  alt="[Image: RED.3211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Pulse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws upon the spirit of the dragon to fire a powerful arrow of tremendous force that knocks back enemies. The arrow becomes more powerful the more enemies it passes through.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Pierce effect is 1.2x per monster, identical to Pierce.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3211008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 453%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 461%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 469%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 477%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 485%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 493%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 501%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 509%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 517%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 525%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211009.png" loading="lazy"  alt="[Image: RED.3211009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bolt Rupture</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cause small bolts to discharge from enemies you strike. The initial target takes more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> boltRupture - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-150&amp;rbx=230&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3211009.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3211009.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3211009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 548%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +143%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 556%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +146%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 564%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +149%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 572%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +152%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 580%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +155%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 588%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +158%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 596%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +161%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 604%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +164%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 612%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +167%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 620%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +170%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 628%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +173%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 636%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +176%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 644%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +179%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 652%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +182%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +185%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 668%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +188%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 676%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +191%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 684%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +194%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 692%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +197%, Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8, Initial Target - Damage: +200%, Range: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211005.png" loading="lazy"  alt="[Image: RED.3211005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Frostprey to deal Ice damage to up to 4 monsters. Permanently increases weapon and magic defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-100&amp;rbx=8&amp;rby=8&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3211005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 76 sec, Damage: 228%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 92 sec, Damage: 246%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Damage: 264%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 124 sec, Damage: 282%, Max Enemies Hit: 4, Freeze Duration: 1 sec, Passive Effect - Weapon and Magic Defense: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 140 sec, Damage: 300%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 156 sec, Damage: 318%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Duration: 172 sec, Damage: 336%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 188 sec, Damage: 354%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Duration: 204 sec, Damage: 372%, Max Enemies Hit: 4, Freeze Duration: 2 sec, Passive Effect - Weapon and Magic Defense: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 220 sec, Damage: 390%, Max Enemies Hit: 4, Freeze Duration: 3 sec, Passive Effect - Weapon and Magic Defense: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211012.png" loading="lazy"  alt="[Image: RED.3211012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Extreme Archery: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] Reduce your weapon and magic avoid to increase your critical hit rate and criticcal damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -5%, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -10%, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -15%, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -20%, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -25%, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -30%, Maximum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -35%, Maximum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -40%, Maximum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon and Magic Avoid: -45%, Maximum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic Avoid: -50%, Maximum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3211011.png" loading="lazy"  alt="[Image: RED.3211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pain Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume herbs collected from your travels to escape status effects. Permanently improves your status effect and elemental resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> painKiller - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 642 sec, Passive Effect - Status Effect and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 624 sec, Passive Effect - Status Effect and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 606 sec, Passive Effect - Status Effect and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 588 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 570 sec, Passive Effect - Status Effect and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 552 sec, Passive Effect - Status Effect and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 534 sec, Passive Effect - Status Effect and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 516 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 498 sec, Passive Effect - Status Effect and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 480 sec, Passive Effect - Status Effect and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 462 sec, Passive Effect - Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 444 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 426 sec, Passive Effect - Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 408 sec, Passive Effect - Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 390 sec, Passive Effect - Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 372 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 354 sec, Passive Effect - Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 336 sec, Passive Effect - Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 318 sec, Passive Effect - Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Status Effect Cancel, Duration: 1 sec, Status Effect Immunity - Cooldown Time: 300 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3211010.png" loading="lazy"  alt="[Image: RED.3211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steigeisen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a hook at the furthest enemy within range, dealing damage and pulling yourself behind it. While moving, you cannot take touch damage. Permanently increases your max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> morph = 1, pvp = 0, type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> steigeisenConnect0 - 390 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-175&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3211010.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3211010.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3211010.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 116%, Passive Effect - Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 122%, Passive Effect - Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 128%, Passive Effect - Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Passive Effect - Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 140%, Passive Effect - Max HP: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Passive Effect - Max HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Passive Effect - Max HP: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 158%, Passive Effect - Max HP: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 164%, Passive Effect - Max HP: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 170%, Passive Effect - Max HP: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210007.png" loading="lazy"  alt="[Image: RED.3210007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves your chances to dodge enemy attacks. When you succeed, your attacks for the next 1 second will be Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Evasion Rate is the rate at which a character avoids damage by its Avoidability stat, i.e. 50% chance to Avoid from stat with 20% Evasion Rate = 50 * 1.2 = 60% chance to Avoid<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +12%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +14%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +16%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +18%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +20%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +22%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +24%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +26%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Evasion Rate: +28%, Avoid success, all attacks for 1 sec will be Critical Hits</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Evasion Rate: +30%, Avoid success, all attacks for 1 sec will be Critical Hits</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210015.png" loading="lazy"  alt="[Image: RED.3210015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignore some of the monster's defense. Permanently increases accuracy and damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 6%, Accuracy: +6%, Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 7%, Accuracy: +7%, Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%, Accuracy: +8%, Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 9%, Accuracy: +9%, Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 10%, Accuracy: +10%, Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 11%, Accuracy: +11%, Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%, Accuracy: +12%, Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 13%, Accuracy: +13%, Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 14%, Accuracy: +14%, Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 15%, Accuracy: +15%, Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%, Accuracy: +16%, Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 17%, Accuracy: +17%, Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 18%, Accuracy: +18%, Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 19%, Accuracy: +19%, Total Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%, Accuracy: +20%, Total Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%, Accuracy: +21%, Total Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Accuracy: +22%, Total Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%, Accuracy: +23%, Total Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Accuracy: +24%, Total Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 25%, Accuracy: +25%, Total Damage: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210001.png" loading="lazy"  alt="[Image: RED.3210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kill an enemy, recovering HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3210001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 3%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3% when HP is below 6%, Recovers 1% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 9%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6% when HP is below 12%, Recovers 2% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 15%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9% when HP is below 18%, Recovers 3% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 21%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12% when HP is below 24%, Recovers 4% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15% when HP is below 27%, Recovers 5% HP and MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 15% when HP is below 30%, Recovers 5% HP and MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3210013.png" loading="lazy"  alt="[Image: RED.3210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Damage Reversing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb some of the damage you deal, temporarily creating a barrier that will block damage taken. Rather than stacking the effect, each attack will renew the barrier.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3210013.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 2% of damage done converted into a shield, absorbing 6% damage taken - Maximum HP Absorbed: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 4% of damage done converted into a shield, absorbing 12% damage taken - Maximum HP Absorbed: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 6% of damage done converted into a shield, absorbing 18% damage taken - Maximum HP Absorbed: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 8% of damage done converted into a shield, absorbing 24% damage taken - Maximum HP Absorbed: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 10% of damage done converted into a shield, absorbing 30% damage taken - Maximum HP Absorbed: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 12% of damage done converted into a shield, absorbing 36% damage taken - Maximum HP Absorbed: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 14% of damage done converted into a shield, absorbing 42% damage taken - Maximum HP Absorbed: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 16% of damage done converted into a shield, absorbing 48% damage taken - Maximum HP Absorbed: 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec, 18% of damage done converted into a shield, absorbing 54% damage taken - Maximum HP Absorbed: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 8 sec, 20% of damage done converted into a shield, absorbing 60% damage taken - Maximum HP Absorbed: 65%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marksman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3220016.png" loading="lazy"  alt="[Image: RED.3220016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Last Man Standing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking a single enemy who is alone, deal more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-80&amp;lty=-100&amp;rbx=80&amp;rby=1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">80%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When there are no enemies within 80 Range of the target, Damage: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When there are no enemies within 80 Range of the target, Damage: +26%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220015.png" loading="lazy"  alt="[Image: RED.3220015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Additional Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks that deal two hits or more gain an additional hit, and Distancing Sense's effects are improved.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 21%, Total Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 22%, Total Damage: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 23%, Total Damage: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 24%, Total Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 25%, Total Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 26%, Total Damage: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 27%, Total Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 28%, Total Damage: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 29%, Total Damage: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 30%, Total Damage: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 31%, Total Damage: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 32%, Total Damage: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Attacks that do 2 or more hits: +1 Hit, Distancing Sense - Critical Hit Rate: 33%, Total Damage: 43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221017.png" loading="lazy"  alt="[Image: RED.3221017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pierce through enemies with an arrow that amplifies its damage as it passes through targets.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Gains 1.2x damage for each monster it passes through.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingBouns = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piercingNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/RED.3221017.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 205%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 220%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 225%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 230%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 235%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 265%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 285%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 315%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 325%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 345%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 355%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6, Range: 500</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220018.png" loading="lazy"  alt="[Image: RED.3220018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weakness Finding</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Discover an enemy's weakness at range, gaining the ability to shoot past its defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Total Defense Ignore is reached at 400% range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +1%, For every 40 range, Defense Ignored: +1%, up to a total of +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +1%, For every 40 range, Defense Ignored: +1%, up to a total of +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +2%, For every 40 range, Defense Ignored: +1%, up to a total of +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +2%, For every 40 range, Defense Ignored: +1%, up to a total of +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +3%, For every 40 range, Defense Ignored: +1%, up to a total of +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +3%, For every 40 range, Defense Ignored: +2%, up to a total of +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +4%, For every 40 range, Defense Ignored: +2%, up to a total of +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +4%, For every 40 range, Defense Ignored: +2%, up to a total of +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +5%, For every 40 range, Defense Ignored: +2%, up to a total of +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +5%, For every 40 range, Defense Ignored: +2%, up to a total of +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +6%, For every 40 range, Defense Ignored: +3%, up to a total of +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +6%, For every 40 range, Defense Ignored: +3%, up to a total of +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +7%, For every 40 range, Defense Ignored: +3%, up to a total of +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +7%, For every 40 range, Defense Ignored: +3%, up to a total of +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +8%, For every 40 range, Defense Ignored: +3%, up to a total of +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +8%, For every 40 range, Defense Ignored: +4%, up to a total of +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +9%, For every 40 range, Defense Ignored: +4%, up to a total of +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +9%, For every 40 range, Defense Ignored: +4%, up to a total of +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +10%, For every 40 range, Defense Ignored: +4%, up to a total of +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +10%, For every 40 range, Defense Ignored: +4%, up to a total of +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +11%, For every 40 range, Defense Ignored: +5%, up to a total of +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +11%, For every 40 range, Defense Ignored: +5%, up to a total of +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: +12%, For every 40 range, Defense Ignored: +5%, up to a total of +53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220004.png" loading="lazy"  alt="[Image: RED.3220004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksman's Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Crossbow Mastery, Weapon Attack, and Maximum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 56%, Weapon ATT: +1, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 56%, Weapon ATT: +2, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 57%, Weapon ATT: +3, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 57%, Weapon ATT: +4, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 58%, Weapon ATT: +5, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 58%, Weapon ATT: +6, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 59%, Weapon ATT: +7, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 59%, Weapon ATT: +8, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 60%, Weapon ATT: +9, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 60%, Weapon ATT: +10, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 61%, Weapon ATT: +11, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 61%, Weapon ATT: +12, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 62%, Weapon ATT: +13, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 62%, Weapon ATT: +14, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 63%, Weapon ATT: +15, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 63%, Weapon ATT: +16, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 64%, Weapon ATT: +17, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 64%, Weapon ATT: +18, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 65%, Weapon ATT: +19, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 65%, Weapon ATT: +20, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 66%, Weapon ATT: +21, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 66%, Weapon ATT: +22, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 67%, Weapon ATT: +23, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 67%, Weapon ATT: +24, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 68%, Weapon ATT: +25, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 68%, Weapon ATT: +26, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 69%, Weapon ATT: +27, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 69%, Weapon ATT: +28, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 70%, Weapon ATT: +29, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: 70%, Weapon ATT: +30, Maximum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 71%, Weapon ATT: +31, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 71%, Weapon ATT: +32, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: 72%, Weapon ATT: +33, Maximum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221014.png" loading="lazy"  alt="[Image: RED.3221014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Illusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create an illusion out of arrows that will draw enemies in and damage them, as well as counterattack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowIllusion - 1680 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3221014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 16 sec, HP: 27,500, Area of Effect Damage: 113%, Max Enemies Hit: 8, Stun Rate: 12%, Stun Duration: 1, Reflect Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 17 sec, HP: 30,000, Area of Effect Damage: 116%, Max Enemies Hit: 8, Stun Rate: 14%, Stun Duration: 1, Reflect Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 18 sec, HP: 32,500, Area of Effect Damage: 119%, Max Enemies Hit: 8, Stun Rate: 16%, Stun Duration: 1, Reflect Damage: 390%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 19 sec, HP: 35,000, Area of Effect Damage: 122%, Max Enemies Hit: 8, Stun Rate: 18%, Stun Duration: 1, Reflect Damage: 420%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 20 sec, HP: 37,500, Area of Effect Damage: 125%, Max Enemies Hit: 8, Stun Rate: 20%, Stun Duration: 1, Reflect Damage: 450%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 21 sec, HP: 40,000, Area of Effect Damage: 128%, Max Enemies Hit: 8, Stun Rate: 22%, Stun Duration: 1, Reflect Damage: 480%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 22 sec, HP: 42,500, Area of Effect Damage: 131%, Max Enemies Hit: 8, Stun Rate: 24%, Stun Duration: 1, Reflect Damage: 510%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 23 sec, HP: 45,000, Area of Effect Damage: 134%, Max Enemies Hit: 8, Stun Rate: 26%, Stun Duration: 1, Reflect Damage: 540%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 24 sec, HP: 47,500, Area of Effect Damage: 137%, Max Enemies Hit: 8, Stun Rate: 28%, Stun Duration: 2, Reflect Damage: 570%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 25 sec, HP: 50,000, Area of Effect Damage: 140%, Max Enemies Hit: 8, Stun Rate: 30%, Stun Duration: 2, Reflect Damage: 600%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 26 sec, HP: 52,500, Area of Effect Damage: 143%, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 2, Reflect Damage: 630%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 27 sec, HP: 55,000, Area of Effect Damage: 146%, Max Enemies Hit: 8, Stun Rate: 34%, Stun Duration: 2, Reflect Damage: 660%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 28 sec, HP: 57,500, Area of Effect Damage: 149%, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 2, Reflect Damage: 690%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 29 sec, HP: 60,000, Area of Effect Damage: 152%, Max Enemies Hit: 8, Stun Rate: 38%, Stun Duration: 2, Reflect Damage: 720%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 30 sec, HP: 62,500, Area of Effect Damage: 155%, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 2, Reflect Damage: 750%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 31 sec, HP: 65,000, Area of Effect Damage: 158%, Max Enemies Hit: 8, Stun Rate: 42%, Stun Duration: 2, Reflect Damage: 780%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 32 sec, HP: 67,500, Area of Effect Damage: 161%, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 3, Reflect Damage: 810%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 33 sec, HP: 70,000, Area of Effect Damage: 164%, Max Enemies Hit: 8, Stun Rate: 46%, Stun Duration: 3, Reflect Damage: 840%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 34 sec, HP: 72,500, Area of Effect Damage: 167%, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 3, Reflect Damage: 870%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 35 sec, HP: 75,000, Area of Effect Damage: 170%, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 3, Reflect Damage: 900%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 36 sec, HP: 77,500, Area of Effect Damage: 173%, Max Enemies Hit: 8, Stun Rate: 52%, Stun Duration: 3, Reflect Damage: 930%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 37 sec, HP: 80,000, Area of Effect Damage: 176%, Max Enemies Hit: 8, Stun Rate: 54%, Stun Duration: 3, Reflect Damage: 960%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 38 sec, HP: 82,500, Area of Effect Damage: 179%, Max Enemies Hit: 8, Stun Rate: 56%, Stun Duration: 3, Reflect Damage: 990%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 39 sec, HP: 85,000, Area of Effect Damage: 182%, Max Enemies Hit: 8, Stun Rate: 58%, Stun Duration: 3, Reflect Damage: 1020%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 40 sec, HP: 87,500, Area of Effect Damage: 185%, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 4, Reflect Damage: 1050%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 41 sec, HP: 90,000, Area of Effect Damage: 188%, Max Enemies Hit: 8, Stun Rate: 62%, Stun Duration: 4, Reflect Damage: 1080%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 42 sec, HP: 92,500, Area of Effect Damage: 191%, Max Enemies Hit: 8, Stun Rate: 64%, Stun Duration: 4, Reflect Damage: 1110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 43 sec, HP: 95,000, Area of Effect Damage: 194%, Max Enemies Hit: 8, Stun Rate: 66%, Stun Duration: 4, Reflect Damage: 1140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 44 sec, HP: 97,500, Area of Effect Damage: 197%, Max Enemies Hit: 8, Stun Rate: 68%, Stun Duration: 4, Reflect Damage: 1170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 45 sec, HP: 100,000, Area of Effect Damage: 200%, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 4, Reflect Damage: 1200%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 46 sec, HP: 102,500, Area of Effect Damage: 203%, Max Enemies Hit: 8, Stun Rate: 72%, Stun Duration: 4, Reflect Damage: 1230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 47 sec, HP: 105,000, Area of Effect Damage: 206%, Max Enemies Hit: 8, Stun Rate: 74%, Stun Duration: 4, Reflect Damage: 1260%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 48 sec, HP: 107,500, Area of Effect Damage: 209%, Max Enemies Hit: 8, Stun Rate: 76%, Stun Duration: 5, Reflect Damage: 1290%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221008.png" loading="lazy"  alt="[Image: RED.3221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221007.png" loading="lazy"  alt="[Image: RED.3221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a carefully aimed shot for a chance to defeat an enemy with a single shot. Boss monsters resist this effect, but still take severe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> snipingNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.3221007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Instantly Defeats Normal Enemies, Damage: 2583%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 2%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Instantly Defeats Normal Enemies, Damage: 2646%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 2%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Instantly Defeats Normal Enemies, Damage: 2709%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 2%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Instantly Defeats Normal Enemies, Damage: 2772%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 4%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Instantly Defeats Normal Enemies, Damage: 2835%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 4%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Instantly Defeats Normal Enemies, Damage: 2898%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 4%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 280, Instantly Defeats Normal Enemies, Damage: 2961%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 6%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Instantly Defeats Normal Enemies, Damage: 3024%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 6%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 260, Instantly Defeats Normal Enemies, Damage: 3087%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 6%, Critical Hit Rate: 100%, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, Instantly Defeats Normal Enemies, Damage: 3150%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 8%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Instantly Defeats Normal Enemies, Damage: 3213%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 8%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 230, Instantly Defeats Normal Enemies, Damage: 3276%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 8%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Instantly Defeats Normal Enemies, Damage: 3339%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 10%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Instantly Defeats Normal Enemies, Damage: 3402%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 10%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Instantly Defeats Normal Enemies, Damage: 3465%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 10%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 190, Instantly Defeats Normal Enemies, Damage: 3528%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 12%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Instantly Defeats Normal Enemies, Damage: 3591%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 12%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 170, Instantly Defeats Normal Enemies, Damage: 3654%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 12%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Instantly Defeats Normal Enemies, Damage: 3717%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 14%, Critical Hit Rate: 100%, Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Instantly Defeats Normal Enemies, Damage: 3780%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 14%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Instantly Defeats Normal Enemies, Damage: 3843%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 14%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Instantly Defeats Normal Enemies, Damage: 3906%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 16%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Instantly Defeats Normal Enemies, Damage: 3969%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 16%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Instantly Defeats Normal Enemies, Damage: 4032%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 16%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Instantly Defeats Normal Enemies, Damage: 4095%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 18%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Instantly Defeats Normal Enemies, Damage: 4158%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 18%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Instantly Defeats Normal Enemies, Damage: 4221%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 18%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Instantly Defeats Normal Enemies, Damage: 4284%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 20%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Instantly Defeats Normal Enemies, Damage: 4347%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 20%, Critical Hit Rate: 100%, Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Instantly Defeats Normal Enemies, Damage: 4410%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 20%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Instantly Defeats Normal Enemies, Damage: 4473%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 22%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Instantly Defeats Normal Enemies, Damage: 4536%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 22%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Instantly Defeats Normal Enemies, Damage: 4599%, Number of Hits vs. Boss Monsters: 1. Defense Ignored: 22%, Critical Hit Rate: 100%, Cooldown Time: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221006.png" loading="lazy"  alt="[Image: RED.3221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Dexteriy and avoid greatly. Permanently reduces damage taken from enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Dodge Rate is its own individual rate, separate from avoid.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, Dexterity: +11, Dodge Rate: +1%, Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, Dexterity: +12, Dodge Rate: +2%, Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, Dexterity: +13, Dodge Rate: +3%, Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, Dexterity: +14, Dodge Rate: +4%, Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, Dexterity: +15, Dodge Rate: +5%, Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, Dexterity: +16, Dodge Rate: +6%, Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, Dexterity: +17, Dodge Rate: +7%, Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, Dexterity: +18, Dodge Rate: +8%, Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, Dexterity: +19, Dodge Rate: +9%, Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Dexterity: +20, Dodge Rate: +10%, Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, Dexterity: +21, Dodge Rate: +11%, Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, Dexterity: +22, Dodge Rate: +12%, Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, Dexterity: +23, Dodge Rate: +13%, Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, Dexterity: +24, Dodge Rate: +14%, Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, Dexterity: +25, Dodge Rate: +15%, Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, Dexterity: +26, Dodge Rate: +16%, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, Dexterity: +27, Dodge Rate: +17%, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, Dexterity: +28, Dodge Rate: +18%, Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, Dexterity: +29, Dodge Rate: +19%, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, Dexterity: +30, Dodge Rate: +20%, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, Dexterity: +31, Dodge Rate: +21%, Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, Dexterity: +32, Dodge Rate: +22%, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, Dexterity: +33, Dodge Rate: +23%, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, Dexterity: +34, Dodge Rate: +24%, Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, Dexterity: +35, Dodge Rate: +25%, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, Dexterity: +36, Dodge Rate: +26%, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, Dexterity: +37, Dodge Rate: +27%, Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, Dexterity: +38, Dodge Rate: +28%, Damage Taken: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, Dexterity: +39, Dodge Rate: +29%, Damage Taken: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, Dexterity: +40, Dodge Rate: +30%, Damage Taken: -20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, Dexterity: +41, Dodge Rate: +31%, Damage Taken: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, Dexterity: +42, Dodge Rate: +32%, Damage Taken: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, Dexterity: +43, Dodge Rate: +33%, Damage Taken: -22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3221002.png" loading="lazy"  alt="[Image: RED.3221002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec, Critical Hit Rate: +6%, Maximum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 40 sec, Critical Hit Rate: +7%, Maximum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 50 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 60 sec, Critical Hit Rate: +8%, Maximum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 70 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec, Critical Hit Rate: +9%, Maximum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 90 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 100 sec, Critical Hit Rate: +10%, Maximum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 110 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Critical Hit Rate: +11%, Maximum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 130 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 140 sec, Critical Hit Rate: +12%, Maximum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 150 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 160 sec, Critical Hit Rate: +13%, Maximum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 170 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 180 sec, Critical Hit Rate: +14%, Maximum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 190 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 200 sec, Critical Hit Rate: +15%, Maximum Critical Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 210 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 220 sec, Critical Hit Rate: +16%, Maximum Critical Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 230 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 240 sec, Critical Hit Rate: +17%, Maximum Critical Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 250 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 260 sec, Critical Hit Rate: +18%, Maximum Critical Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 270 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 280 sec, Critical Hit Rate: +19%, Maximum Critical Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 290 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 300 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 310 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 320 sec, Critical Hit Rate: +21%, Maximum Critical Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 330 sec, Critical Hit Rate: +22%, Maximum Critical Damage: +33%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3221000.png" loading="lazy"  alt="[Image: RED.3221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.3220031.png" loading="lazy"  alt="[Image: RED.3220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220032.png" loading="lazy"  alt="[Image: RED.3220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220035.png" loading="lazy"  alt="[Image: RED.3220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220034.png" loading="lazy"  alt="[Image: RED.3220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220037.png" loading="lazy"  alt="[Image: RED.3220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3220036.png" loading="lazy"  alt="[Image: RED.3220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220039.png" loading="lazy"  alt="[Image: RED.3220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220038.png" loading="lazy"  alt="[Image: RED.3220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.3220051.png" loading="lazy"  alt="[Image: RED.3220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Snipe's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 100%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.3220033.png" loading="lazy"  alt="[Image: RED.3220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.3220030.png" loading="lazy"  alt="[Image: RED.3220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220048.png" loading="lazy"  alt="[Image: RED.3220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Pierce's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220040.png" loading="lazy"  alt="[Image: RED.3220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220045.png" loading="lazy"  alt="[Image: RED.3220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sharp Eyes' critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit rate: +5%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220041.png" loading="lazy"  alt="[Image: RED.3220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220049.png" loading="lazy"  alt="[Image: RED.3220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Snipe's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220050.png" loading="lazy"  alt="[Image: RED.3220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Limit Canceller</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Snipe's maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Damage: 400,000,000</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220042.png" loading="lazy"  alt="[Image: RED.3220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220043.png" loading="lazy"  alt="[Image: RED.3220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sharp Eyes' duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +30 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220044.png" loading="lazy"  alt="[Image: RED.3220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sharp Eyes' defense ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +5%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220046.png" loading="lazy"  alt="[Image: RED.3220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Pierce's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3220047.png" loading="lazy"  alt="[Image: RED.3220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pierce - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Pierce's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3221052.png" loading="lazy"  alt="[Image: RED.3221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Long Range True Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Concentrate your body and soul into a single long range shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322longRangeTrueShot - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-210&amp;rbx=-60&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 4000%, Max Enemies Hit: 12 - Cooldown Time: 30 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3221053.png" loading="lazy"  alt="[Image: RED.3221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.3221054.png" loading="lazy"  alt="[Image: RED.3221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullseye</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With a remarkable amount of concentration, pinpoint your enemies' weakspots and target them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322bullseye - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.3221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.3221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Critical Hit Rate: +20%, Maximum Critical Damage: +20%, Defense Ignored: +20% - Cooldown Time: 90 sec</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[KMS][RED] Adventurer Magician]]></title>
			<link>https://www.southperry.net/showthread.php?tid=65341</link>
			<pubDate>Sat, 29 Jun 2013 02:59:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=65341</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Magician</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2000010.png" loading="lazy"  alt="[Image: RED.2000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Combine magic into your armor, increasing your Weapon Defense by a portion of your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 5<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Magic Guard<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 6% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 7% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 8% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 9% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 10% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 11% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 12% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 13% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 14% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Convert 15% Magic DEF to Weapon DEF</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2000006.png" loading="lazy"  alt="[Image: RED.2000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max MP, as well as increase it based on your level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 5<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +1%, MP Per Level: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +2%, MP Per Level: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +3%, MP Per Level: +35</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +4%, MP Per Level: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +5%, MP Per Level: +45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +6%, MP Per Level: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +7%, MP Per Level: +55</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +8%, MP Per Level: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +9%, MP Per Level: +65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +10%, MP Per Level: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +11%, MP Per Level: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +12%, MP Per Level: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +13%, MP Per Level: +85</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +14%, MP Per Level: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +15%, MP Per Level: +95</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +16%, MP Per Level: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +17%, MP Per Level: +105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +18%, MP Per Level: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +19%, MP Per Level: +115</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%, MP Per Level: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2000007.png" loading="lazy"  alt="[Image: RED.2000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Weaken</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain a chance to weaken enemies when you attack. Weakened enemies take additional damage from magic.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2000007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to weaken for 5 sec. Weakened enemies take an additional 20% damage from magic.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2001008.png" loading="lazy"  alt="[Image: RED.2001008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume MP to fire a ball of energy that explodes upon contacting an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBolt - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-80&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2001008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2001008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2001008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 157%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 165%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 173%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 181%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 189%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 197%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 205%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 213%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 221%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 229%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 237%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 253%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 261%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 269%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 277%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 285%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 293%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 301%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 309%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2001009.png" loading="lazy"  alt="[Image: RED.2001009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Horizontal Range: 116, Vertical Range: 255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Horizontal Range: 122, Vertical Range: 260</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Horizontal Range: 128, Vertical Range: 265</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Horizontal Range: 134, Vertical Range: 270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Horizontal Range: 140, Vertical Range: 275</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2001002.png" loading="lazy"  alt="[Image: RED.2001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2001002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 114 sec, Damage Taken Converted to MP Damage: 22% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 168 sec, Damage Taken Converted to MP Damage: 29% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 222 sec, Damage Taken Converted to MP Damage: 36% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 276 sec, Damage Taken Converted to MP Damage: 43% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 330 sec, Damage Taken Converted to MP Damage: 50% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 384 sec, Damage Taken Converted to MP Damage: 57% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 438 sec, Damage Taken Converted to MP Damage: 64% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 492 sec, Damage Taken Converted to MP Damage: 71% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 546 sec, Damage Taken Converted to MP Damage: 78% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Duration: 600 sec, Damage Taken Converted to MP Damage: 85% / 300</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Wizard</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.2100007.png" loading="lazy"  alt="[Image: RED.2100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase Intelligence through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100000.png" loading="lazy"  alt="[Image: RED.2100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2100000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, MP Absorbed: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, MP Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, MP Absorbed: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, MP Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, MP Absorbed: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, MP Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, MP Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, MP Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, MP Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, MP Absorbed: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100006.png" loading="lazy"  alt="[Image: RED.2100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2101008.png" loading="lazy"  alt="[Image: RED.2101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your spells.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Attack Speed: -2</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2101005.png" loading="lazy"  alt="[Image: RED.2101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO3 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 135%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 22% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 140%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 24% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 145%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 26% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 150%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 28% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 155%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 30% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 32% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 165%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 34% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 170%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 36% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 175%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 38% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 17, Damage: 180%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 40% damage every 1 sec for 8 seconds</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2101004.png" loading="lazy"  alt="[Image: RED.2101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Orb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an orb of fire and shoot it to hit multiple enemies. Especially effective against Ice Attribute monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flameArrow - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 157%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 229%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100009.png" loading="lazy"  alt="[Image: RED.2100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Improves your damage against nearby targets that you have afflicted with damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For each Damage Over Time effect - Total Damage: +3%, Maximum 5 times, Range: 400</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2101001.png" loading="lazy"  alt="[Image: RED.2101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2101001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 28 sec, Magic ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 36 sec, Magic ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 44 sec, Magic ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 52 sec, Magic ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 60 sec, Magic ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 68 sec, Magic ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 76 sec, Magic ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 84 sec, Magic ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 92 sec, Magic ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 100 sec, Magic ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 108 sec, Magic ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 116 sec, Magic ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 124 sec, Magic ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 132 sec, Magic ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 140 sec, Magic ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 148 sec, Magic ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 156 sec, Magic ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 164 sec, Magic ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 172 sec, Magic ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 180 sec, Magic ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100010.png" loading="lazy"  alt="[Image: RED.2100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ignite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Have a chance to create a wall of fire around enemies when using [Fire Magic], burning them severely.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-40&amp;lty=-20&amp;rbx=40&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">40%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2100010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2100010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2100010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2100010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Duration: 4 sec, Damage: 65%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Duration: 4 sec, Damage: 70%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Duration: 4 sec, Damage: 75%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Duration: 5 sec, Damage: 80%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Duration: 5 sec, Damage: 85%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Duration: 5 sec, Damage: 90%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Duration: 5 sec, Damage: 95%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Duration: 6 sec, Damage: 100%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Duration: 6 sec, Damage: 105%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Duration: 6 sec, Damage: 110%, Max Enemies Hit: 8, Attack Speed: 1500 ms</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Mage</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2110012.png" loading="lazy"  alt="[Image: RED.2110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mana Burn</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When using [Fire Magic], have a chance to burn enemy's MP, cutting past defenses and dealing extra damage. Will not activate if target's MP is too low.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 1%, Enemy MP: 1%, Damage: +5%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Enemy MP: 1%, Damage: +10%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3%, Enemy MP: 1%, Damage: +15%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Enemy MP: 1%, Damage: +20%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5%, Enemy MP: 1%, Damage: +25%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Enemy MP: 1%, Damage: +30%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 7%, Enemy MP: 1%, Damage: +35%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Enemy MP: 1%, Damage: +40%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9%, Enemy MP: 1%, Damage: +45%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 10%, Enemy MP: 1%, Damage: +50%, Minimum Enemy MP: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111010.png" loading="lazy"  alt="[Image: RED.2111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slime Virus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a Slime created from lethal poisons. The Slime will cling to enemies, dealing damage over time, splitting in two if the enemy dies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> viciousSlime - 1680 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-114&amp;lty=-81&amp;rbx=144&amp;rby=4&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">114%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.3.gif" target="_blank" rel="noopener" class="mycode_url">special.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.4.gif" target="_blank" rel="noopener" class="mycode_url">special.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.5.gif" target="_blank" rel="noopener" class="mycode_url">special.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 88% damage every 1 sec for 10 seconds, Slime Duration: 42 sec, Maximum Divisions: 10 - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 96% damage every 1 sec for 10 seconds, Slime Duration: 44 sec, Maximum Divisions: 10 - Cooldown Time: 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 104% damage every 1 sec for 10 seconds, Slime Duration: 46 sec, Maximum Divisions: 10 - Cooldown Time: 74 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 112% damage every 1 sec for 10 seconds, Slime Duration: 48 sec, Maximum Divisions: 10 - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 120% damage every 1 sec for 10 seconds, Slime Duration: 50 sec, Maximum Divisions: 10 - Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 128% damage every 1 sec for 10 seconds, Slime Duration: 52 sec, Maximum Divisions: 10 - Cooldown Time: 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 136% damage every 1 sec for 10 seconds, Slime Duration: 54 sec, Maximum Divisions: 10 - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 144% damage every 1 sec for 10 seconds, Slime Duration: 56 sec, Maximum Divisions: 10 - Cooldown Time: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 152% damage every 1 sec for 10 seconds, Slime Duration: 58 sec, Maximum Divisions: 10 - Cooldown Time: 62 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage Over Time: 160% damage every 1 sec for 10 seconds, Slime Duration: 60 sec, Maximum Divisions: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2110009.png" loading="lazy"  alt="[Image: RED.2110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2110001.png" loading="lazy"  alt="[Image: RED.2110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5%, Magic Damage: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10%, Magic Damage: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15%, Magic Damage: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20%, Magic Damage: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25%, Magic Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30%, Magic Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35%, Magic Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40%, Magic Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45%, Magic Damage: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50%, Magic Damage: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111008.png" loading="lazy"  alt="[Image: RED.2111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2110000.png" loading="lazy"  alt="[Image: RED.2110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Burning Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> All of your damage over time durations and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +5 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Duration: +10 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111002.png" loading="lazy"  alt="[Image: RED.2111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a Fire explosion around you that hits nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic6 - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 309%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 317%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 333%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 341%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 349%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 357%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 381%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 56, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111003.png" loading="lazy"  alt="[Image: RED.2111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> poisonMist - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Duration: 4 sec, Damage Over Time: 104% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 198%, Duration: 4 sec, Damage Over Time: 108% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 202%, Duration: 8 sec, Damage Over Time: 112% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 206%, Duration: 8 sec, Damage Over Time: 116% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 210%, Duration: 12 sec, Damage Over Time: 120% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 214%, Duration: 12 sec, Damage Over Time: 124% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 218%, Duration: 16 sec, Damage Over Time: 128% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 222%, Duration: 16 sec, Damage Over Time: 132% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 226%, Duration: 20 sec, Damage Over Time: 136% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 230%, Duration: 20 sec, Damage Over Time: 140% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 234%, Duration: 24 sec, Damage Over Time: 144% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 238%, Duration: 24 sec, Damage Over Time: 148% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 242%, Duration: 28 sec, Damage Over Time: 152% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 246%, Duration: 28 sec, Damage Over Time: 156% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 250%, Duration: 32 sec, Damage Over Time: 160% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 254%, Duration: 32 sec, Damage Over Time: 164% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 258%, Duration: 36 sec, Damage Over Time: 168% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 262%, Duration: 36 sec, Damage Over Time: 172% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 266%, Duration: 40 sec, Damage Over Time: 176% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Damage: 270%, Duration: 40 sec, Damage Over Time: 180% damage every 1 sec for 12 seconds</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111011.png" loading="lazy"  alt="[Image: RED.2111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Adapting (Fire, Poison)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a barrier of poison that consumes MP to protect against fatal status ailments. Enters cooldown upon a certain number of successful defenses or a single failure.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.2111011.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 23% chance to consume 12% MP to shield up to 5 times- Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 26% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 29% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 32% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 35% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 38% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 41% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 44% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 47% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 50% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 53% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 56% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 59% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 62% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 65% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 68% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 71% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 74% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 77% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Fatal Status Effect: 80% chance to consume 2% MP to shield up to 5 times- Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111007.png" loading="lazy"  alt="[Image: RED.2111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned, taking damage over time. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 200%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Damage Over Time: 71% every 2 sec for 4 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 208%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Damage Over Time: 74% every 2 sec for 4 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 216%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Damage Over Time: 77% every 2 sec for 4 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Damage Over Time: 80% every 2 sec for 4 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Damage Over Time: 83% every 2 sec for 4 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Damage Over Time: 86% every 2 sec for 4 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Damage Over Time: 89% every 2 sec for 4 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Damage Over Time: 92% every 2 sec for 4 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Damage Over Time: 95% every 2 sec for 4 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 272%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Damage Over Time: 98% every 2 sec for 4 sec, Teleport Distance: +20</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.2121008.png" loading="lazy"  alt="[Image: RED.2121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121003.png" loading="lazy"  alt="[Image: RED.2121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves the damage over time done by Poison Mist. When used, Mist Eruption will cause nearby Poison Mist clouds to explode, dealing massive damage to enemies. In addition to this, enemies taking damage over time will receive extra damage. You cannot explode Poison Mists cast by other people. The damage over time bonus can be stacked up to 5 times. Upon exploding, Flame Haze's cooldown is reset.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The damage bonus from damage over time applies as a multiplier for each damage over time effect?<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, splash = 1, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mistEruption - 1480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-350&amp;rbx=500&amp;rby=350&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Poison Mist<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121003.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/RED.2121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 200%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 11%, For each damage over time effect after 2, Damage: +6%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 205%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 12%, For each damage over time effect after 2, Damage: +7%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 210%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 13%, For each damage over time effect after 2, Damage: +8%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 215%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 14%, For each damage over time effect after 2, Damage: +9%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 220%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 15%, For each damage over time effect after 2, Damage: +10%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 225%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 16%, For each damage over time effect after 2, Damage: +11%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 230%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 17%, For each damage over time effect after 2, Damage: +12%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 18%, For each damage over time effect after 2, Damage: +13%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 19%, For each damage over time effect after 2, Damage: +14%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 20%, For each damage over time effect after 2, Damage: +15%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 21%, For each damage over time effect after 2, Damage: +16%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 22%, For each damage over time effect after 2, Damage: +17%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 23%, For each damage over time effect after 2, Damage: +18%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 24%, For each damage over time effect after 2, Damage: +19%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 25%, For each damage over time effect after 2, Damage: +20%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 26%, For each damage over time effect after 2, Damage: +21%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 27%, For each damage over time effect after 2, Damage: +22%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 28%, For each damage over time effect after 2, Damage: +23%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 29%, For each damage over time effect after 2, Damage: +24%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 218%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 30%, For each damage over time effect after 2, Damage: +25%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 31%, For each damage over time effect after 2, Damage: +26%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 32%, For each damage over time effect after 2, Damage: +27%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 33%, For each damage over time effect after 2, Damage: +28%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 34%, For each damage over time effect after 2, Damage: +29%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 35%, For each damage over time effect after 2, Damage: +30%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 36%, For each damage over time effect after 2, Damage: +31%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 37%, For each damage over time effect after 2, Damage: +32%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 38%, For each damage over time effect after 2, Damage: +33%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 236%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 39%, For each damage over time effect after 2, Damage: +34%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 100, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 40%, For each damage over time effect after 2, Damage: +35%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 240%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 41%, For each damage over time effect after 2, Damage: +36%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 42%, For each damage over time effect after 2, Damage: +37%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 43%, For each damage over time effect after 2, Damage: +38%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 246%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121000.png" loading="lazy"  alt="[Image: RED.2121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2121007.png" loading="lazy"  alt="[Image: RED.2121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. While Meteor Shower is on cooldown, attacks have a chance to drop a meteorite on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> meteorNew - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 358, Damage: 645%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Meteorite Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 356, Damage: 655%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Meteorite Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 354, Damage: 665%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Meteorite Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 352, Damage: 675%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Meteorite Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 685%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Meteorite Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 348, Damage: 695%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Meteorite Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 346, Damage: 705%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Meteorite Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 344, Damage: 715%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Meteorite Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 342, Damage: 725%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Meteorite Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Damage: 735%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Meteorite Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 338, Damage: 745%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Meteorite Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 336, Damage: 755%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Meteorite Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 334, Damage: 765%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Meteorite Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 332, Damage: 775%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Meteorite Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Damage: 785%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Meteorite Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 328, Damage: 795%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Meteorite Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 326, Damage: 805%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Meteorite Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 324, Damage: 815%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Meteorite Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 322, Damage: 825%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Meteorite Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Damage: 835%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Meteorite Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 318, Damage: 845%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Meteorite Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 316, Damage: 855%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Meteorite Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 314, Damage: 865%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Meteorite Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 312, Damage: 875%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Meteorite Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Damage: 885%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Meteorite Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 308, Damage: 895%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Meteorite Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 306, Damage: 905%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Meteorite Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 304, Damage: 915%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Meteorite Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 302, Damage: 925%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Meteorite Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 935%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Meteorite Damage: 220%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 298, Damage: 945%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Meteorite Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 296, Damage: 955%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Meteorite Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 294, Damage: 965%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Meteorite Damage: 232%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2121006.png" loading="lazy"  alt="[Image: RED.2121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Wrap your enemies in flames, temporarily paralyzing them while inflicting great damage. Paralyzed enemies take damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> paralyze - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 145%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 149%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 153%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec for 10 seconds</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec for 10 seconds</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121005.png" loading="lazy"  alt="[Image: RED.2121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ifrit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Ifrit to deal Fire damage to monsters. Permanently increases your mastery over magic.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 15 sec, Damage: 276%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 20 sec, Damage: 282%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 25 sec, Damage: 288%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 30 sec, Damage: 294%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 35 sec, Damage: 300%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 40 sec, Damage: 306%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 45 sec, Damage: 312%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 50 sec, Damage: 318%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 55 sec, Damage: 324%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 60 sec, Damage: 330%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Duration: 65 sec, Damage: 336%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 70 sec, Damage: 342%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Duration: 75 sec, Damage: 348%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 80 sec, Damage: 354%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 85 sec, Damage: 360%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 90 sec, Damage: 366%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Duration: 95 sec, Damage: 372%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 100 sec, Damage: 378%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Duration: 105 sec, Damage: 384%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 110 sec, Damage: 390%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Duration: 115 sec, Damage: 396%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 120 sec, Damage: 402%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Duration: 125 sec, Damage: 408%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Duration: 130 sec, Damage: 414%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Duration: 135 sec, Damage: 420%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 140 sec, Damage: 426%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Duration: 145 sec, Damage: 432%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Duration: 150 sec, Damage: 438%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Duration: 155 sec, Damage: 444%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 450%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123, Duration: 165 sec, Damage: 456%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Duration: 170 sec, Damage: 462%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Duration: 175 sec, Damage: 468%, Max Enemies Hit: 3, Passive Effect - Mastery: 72%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121004.png" loading="lazy"  alt="[Image: RED.2121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +73%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121011.png" loading="lazy"  alt="[Image: RED.2121011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Haze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Set enemies ablaze, dealing damage over time to enemies and incapacitating those under the effect of Poison Mist. Upon striking an enemy, a Poison Mist will be left behind where they are standing; in the case of the monster dying, the mist will spawn where you are standing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Incapacitate is the status effect that prevents monsters from dealing touch damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flameHaze - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.3.gif" target="_blank" rel="noopener" class="mycode_url">special.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.4.gif" target="_blank" rel="noopener" class="mycode_url">special.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 272%, Number of Hits: 6, Range: 450, Activation Rate: 42%, Damage Over Time: 103% damage every 1 sec for 7 seconds, Incapacitate, Slow: -21% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 280%, Number of Hits: 6, Range: 450, Activation Rate: 44%, Damage Over Time: 106% damage every 1 sec for 7 seconds, Incapacitate, Slow: -22% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 288%, Number of Hits: 6, Range: 450, Activation Rate: 46%, Damage Over Time: 109% damage every 1 sec for 7 seconds, Incapacitate, Slow: -23% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 296%, Number of Hits: 6, Range: 450, Activation Rate: 48%, Damage Over Time: 112% damage every 1 sec for 7 seconds, Incapacitate, Slow: -24% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 304%, Number of Hits: 6, Range: 450, Activation Rate: 50%, Damage Over Time: 115% damage every 1 sec for 7 seconds, Incapacitate, Slow: -25% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 312%, Number of Hits: 6, Range: 450, Activation Rate: 52%, Damage Over Time: 118% damage every 1 sec for 8 seconds, Incapacitate, Slow: -26% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 320%, Number of Hits: 6, Range: 450, Activation Rate: 54%, Damage Over Time: 121% damage every 1 sec for 8 seconds, Incapacitate, Slow: -27% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 328%, Number of Hits: 6, Range: 450, Activation Rate: 56%, Damage Over Time: 124% damage every 1 sec for 8 seconds, Incapacitate, Slow: -28% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 336%, Number of Hits: 6, Range: 450, Activation Rate: 58%, Damage Over Time: 127% damage every 1 sec for 8 seconds, Incapacitate, Slow: -29% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 344%, Number of Hits: 6, Range: 450, Activation Rate: 60%, Damage Over Time: 130% damage every 1 sec for 8 seconds, Incapacitate, Slow: -30% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 352%, Number of Hits: 6, Range: 450, Activation Rate: 62%, Damage Over Time: 133% damage every 1 sec for 9 seconds, Incapacitate, Slow: -31% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 360%, Number of Hits: 6, Range: 450, Activation Rate: 64%, Damage Over Time: 136% damage every 1 sec for 9 seconds, Incapacitate, Slow: -32% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 368%, Number of Hits: 6, Range: 450, Activation Rate: 66%, Damage Over Time: 139% damage every 1 sec for 9 seconds, Incapacitate, Slow: -33% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 376%, Number of Hits: 6, Range: 450, Activation Rate: 68%, Damage Over Time: 142% damage every 1 sec for 9 seconds, Incapacitate, Slow: -34% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 384%, Number of Hits: 6, Range: 450, Activation Rate: 70%, Damage Over Time: 145% damage every 1 sec for 9 seconds, Incapacitate, Slow: -35% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 392%, Number of Hits: 6, Range: 450, Activation Rate: 72%, Damage Over Time: 148% damage every 1 sec for 10 seconds, Incapacitate, Slow: -36% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 400%, Number of Hits: 6, Range: 450, Activation Rate: 74%, Damage Over Time: 151% damage every 1 sec for 10 seconds, Incapacitate, Slow: -37% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 408%, Number of Hits: 6, Range: 450, Activation Rate: 76%, Damage Over Time: 154% damage every 1 sec for 10 seconds, Incapacitate, Slow: -38% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 416%, Number of Hits: 6, Range: 450, Activation Rate: 78%, Damage Over Time: 157% damage every 1 sec for 10 seconds, Incapacitate, Slow: -39% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 424%, Number of Hits: 6, Range: 450, Activation Rate: 80%, Damage Over Time: 160% damage every 1 sec for 10 seconds, Incapacitate, Slow: -40% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 432%, Number of Hits: 6, Range: 450, Activation Rate: 82%, Damage Over Time: 163% damage every 1 sec for 11 seconds, Incapacitate, Slow: -41% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 440%, Number of Hits: 6, Range: 450, Activation Rate: 84%, Damage Over Time: 166% damage every 1 sec for 11 seconds, Incapacitate, Slow: -42% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 448%, Number of Hits: 6, Range: 450, Activation Rate: 86%, Damage Over Time: 169% damage every 1 sec for 11 seconds, Incapacitate, Slow: -43% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 456%, Number of Hits: 6, Range: 450, Activation Rate: 88%, Damage Over Time: 172% damage every 1 sec for 11 seconds, Incapacitate, Slow: -44% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 464%, Number of Hits: 6, Range: 450, Activation Rate: 90%, Damage Over Time: 175% damage every 1 sec for 11 seconds, Incapacitate, Slow: -45% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 472%, Number of Hits: 6, Range: 450, Activation Rate: 92%, Damage Over Time: 178% damage every 1 sec for 12 seconds, Incapacitate, Slow: -46% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 480%, Number of Hits: 6, Range: 450, Activation Rate: 94%, Damage Over Time: 181% damage every 1 sec for 12 seconds, Incapacitate, Slow: -47% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 488%, Number of Hits: 6, Range: 450, Activation Rate: 96%, Damage Over Time: 184% damage every 1 sec for 12 seconds, Incapacitate, Slow: -48% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 496%, Number of Hits: 6, Range: 450, Activation Rate: 98%, Damage Over Time: 187% damage every 1 sec for 12 seconds, Incapacitate, Slow: -49% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Damage: 504%, Number of Hits: 6, Range: 450, Activation Rate: 100%, Damage Over Time: 190% damage every 1 sec for 12 seconds, Incapacitate, Slow: -50% - Cooldown Time: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120013.png" loading="lazy"  alt="[Image: RED.2120013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower (Meteorite)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Meteorite Dummy for Meteor Shower.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2120013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Damage: 220%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120012.png" loading="lazy"  alt="[Image: RED.2120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Master Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and the duration of all buffs applicable to self.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Buff Duration: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Buff Duration: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Buff Duration: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Buff Duration: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Buff Duration: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Buff Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Buff Duration: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Buff Duration: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Buff Duration: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Buff Duration: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +33, Buff Duration: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +36, Buff Duration: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +39, Buff Duration: +65%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120010.png" loading="lazy"  alt="[Image: RED.2120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120014.png" loading="lazy"  alt="[Image: RED.2120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fervent Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Improves Elemental Drain's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Total Damage: +5%</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2120051.png" loading="lazy"  alt="[Image: RED.2120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Mist Eruption's cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120050.png" loading="lazy"  alt="[Image: RED.2120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mist Eruption's defense ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120048.png" loading="lazy"  alt="[Image: RED.2120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Paralyze's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120049.png" loading="lazy"  alt="[Image: RED.2120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mist Eruption's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120044.png" loading="lazy"  alt="[Image: RED.2120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - DOT Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage over time duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120045.png" loading="lazy"  alt="[Image: RED.2120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - DOT Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120046.png" loading="lazy"  alt="[Image: RED.2120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Paralyze's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120047.png" loading="lazy"  alt="[Image: RED.2120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - DOT Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Paralyze's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120040.png" loading="lazy"  alt="[Image: RED.2120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120041.png" loading="lazy"  alt="[Image: RED.2120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120042.png" loading="lazy"  alt="[Image: RED.2120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120043.png" loading="lazy"  alt="[Image: RED.2120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121054.png" loading="lazy"  alt="[Image: RED.2121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a burning aura in the area. Toggle Skill. Ignores magic cancel and damage reflect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212fireAura - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.2121054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 500% every 2000 millisec, Max Enemies Hit: 15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121055.png" loading="lazy"  alt="[Image: RED.2121055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame (dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121052.png" loading="lazy"  alt="[Image: RED.2121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Release a blue flame that burns even the soul of your target, completely destroying them. Ignores magic cancel and damage reflect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212megiddoFlame - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1, Damage Over Time: 700% damage every 1 sec for 30 sec - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121053.png" loading="lazy"  alt="[Image: RED.2121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120039.png" loading="lazy"  alt="[Image: RED.2120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120038.png" loading="lazy"  alt="[Image: RED.2120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120035.png" loading="lazy"  alt="[Image: RED.2120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120034.png" loading="lazy"  alt="[Image: RED.2120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120037.png" loading="lazy"  alt="[Image: RED.2120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120036.png" loading="lazy"  alt="[Image: RED.2120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120031.png" loading="lazy"  alt="[Image: RED.2120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120030.png" loading="lazy"  alt="[Image: RED.2120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120033.png" loading="lazy"  alt="[Image: RED.2120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120032.png" loading="lazy"  alt="[Image: RED.2120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2201001.png" loading="lazy"  alt="[Image: RED.2201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2201001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 10 sec, Magic ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Magic ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 30 sec, Magic ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 40 sec, Magic ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 50 sec, Magic ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 60 sec, Magic ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 70 sec, Magic ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 80 sec, Magic ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 90 sec, Magic ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 100 sec, Magic ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 110 sec, Magic ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 120 sec, Magic ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 130 sec, Magic ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 140 sec, Magic ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec, Magic ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec, Magic ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 170 sec, Magic ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 180 sec, Magic ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 190 sec, Magic ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 200 sec, Magic ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201010.png" loading="lazy"  alt="[Image: RED.2201010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your spells.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Attack Speed: -2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201005.png" loading="lazy"  alt="[Image: RED.2201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunder Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> thunderBolt - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-50&amp;rbx=250&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2201005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201009.png" loading="lazy"  alt="[Image: RED.2201009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chilling Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] When using teleport, have a chance to freeze the area you are about to move to, damaging and freezing enemies that move onto it, adding an additional frozen effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-20&amp;lty=-20&amp;rbx=40&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">20%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201009.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2201009.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2201009.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2201009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Duration: 6 sec, Damage: 1%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2201008.png" loading="lazy"  alt="[Image: RED.2201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cold Beam</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> coldBeam - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-180&amp;rbx=5&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2201008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2201008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 139%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 169%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 199%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2200011.png" loading="lazy"  alt="[Image: RED.2200011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Freezing Effect</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases your maximum critical damage against enemies that are frozen.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.0.gif" target="_blank" rel="noopener" class="mycode_url">mob.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.1.gif" target="_blank" rel="noopener" class="mycode_url">mob.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.2.gif" target="_blank" rel="noopener" class="mycode_url">mob.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.3.gif" target="_blank" rel="noopener" class="mycode_url">mob.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.4.gif" target="_blank" rel="noopener" class="mycode_url">mob.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Critical Damage: +3% for each frozen effect</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.2200000.png" loading="lazy"  alt="[Image: RED.2200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2200000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, MP Absorbed: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, MP Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, MP Absorbed: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, MP Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, MP Absorbed: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, MP Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, MP Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, MP Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, MP Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, MP Absorbed: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2200007.png" loading="lazy"  alt="[Image: RED.2200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase Intelligence through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +40</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2200006.png" loading="lazy"  alt="[Image: RED.2200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Mage</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2210009.png" loading="lazy"  alt="[Image: RED.2210009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2210000.png" loading="lazy"  alt="[Image: RED.2210000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kill monsters with low HP and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2210000.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +6% on enemies with less than 12% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +7% on enemies with less than 14% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +8% on enemies with less than 16% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +9% on enemies with less than 18% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +10% on enemies with less than 20% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +11% on enemies with less than 22% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +12% on enemies with less than 24% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +13% on enemies with less than 26% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +14% on enemies with less than 28% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Instant Death Chance: +15% on enemies with less than 30% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2210001.png" loading="lazy"  alt="[Image: RED.2210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5%, Magic Damage: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10%, Magic Damage: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15%, Magic Damage: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20%, Magic Damage: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25%, Magic Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30%, Magic Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35%, Magic Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40%, Magic Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45%, Magic Damage: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50%, Magic Damage: 50%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2211010.png" loading="lazy"  alt="[Image: RED.2211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacial Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Send forth a frozen chain, pulling in enemies and freezing them before you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> glacialChain - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-495&amp;lty=-90&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">495%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 271%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 299%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 306%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 313%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 320%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 341%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 355%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 362%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 376%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 383%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2210013.png" loading="lazy"  alt="[Image: RED.2210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Break</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking frozen enemies, have a chance to ignore a portion of their defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +2% chance to ignore 2% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +4% chance to ignore 2% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +6% chance to ignore 2% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +8% chance to ignore 3% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +10% chance to ignore 3% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +12% chance to ignore 3% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +14% chance to ignore 4% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +16% chance to ignore 4% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +18% chance to ignore 4% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For every frozen effect: +20% chance to ignore 5% defense</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2211012.png" loading="lazy"  alt="[Image: RED.2211012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Adapting (Ice, Lightning)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a barrier of ice and lightning that will protect you from fatal status effects for a short period of time, as well as permanently increasing your resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elementalAdapting - 2160 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211012.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.2211012.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 209, Fatal Status Immunity: 10 sec - Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 208, Fatal Status Immunity: 12 sec - Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 207, Fatal Status Immunity: 12 sec - Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 206, Fatal Status Immunity: 14 sec - Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 205, Fatal Status Immunity: 14 sec - Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 204, Fatal Status Immunity: 16 sec - Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 203, Fatal Status Immunity: 16 sec - Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 202, Fatal Status Immunity: 18 sec - Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201, Fatal Status Immunity: 18 sec - Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Fatal Status Immunity: 20 sec - Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 199, Fatal Status Immunity: 20 sec - Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 198, Fatal Status Immunity: 22 sec - Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 197, Fatal Status Immunity: 22 sec - Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 196, Fatal Status Immunity: 24 sec - Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 195, Fatal Status Immunity: 24 sec - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 194, Fatal Status Immunity: 26 sec - Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 193, Fatal Status Immunity: 26 sec - Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 192, Fatal Status Immunity: 28 sec - Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 191, Fatal Status Immunity: 28 sec - Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 190, Fatal Status Immunity: 30 sec - Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211007.png" loading="lazy"  alt="[Image: RED.2211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: #mpCon, Damage: 250%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 260%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 270%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 280%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 290%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 300%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 310%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 320%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 330%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: , Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211011.png" loading="lazy"  alt="[Image: RED.2211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunderstorm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a thunderstorm. Deals more damage when attacking fewer enemies. Enemies that stray too far away from the storm will be unaffected by it.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> thunderStorm - 2760 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-150&amp;rbx=160&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-150&amp;rbx=160&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a>, attack3 = <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-150&amp;rbx=160&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 5, attack2 = 5, attack3 = 5<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.attack3.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack3</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 63 sec, Single Target Damage: 304%, For every target, Damage: -12%, Max Target Damage: 256%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 66 sec, Single Target Damage: 318%, For every target, Damage: -14%, Max Target Damage: 262%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 69 sec, Single Target Damage: 332%, For every target, Damage: -16%, Max Target Damage: 268%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 72 sec, Single Target Damage: 346%, For every target, Damage: -18%, Max Target Damage: 274%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 75 sec, Single Target Damage: 360%, For every target, Damage: -20%, Max Target Damage: 280%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 78 sec, Single Target Damage: 374%, For every target, Damage: -22%, Max Target Damage: 286%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 81 sec, Single Target Damage: 388%, For every target, Damage: -24%, Max Target Damage: 292%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 84 sec, Single Target Damage: 402%, For every target, Damage: -26%, Max Target Damage: 298%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 87 sec, Single Target Damage: 416%, For every target, Damage: -28%, Max Target Damage: 304%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 90 sec, Single Target Damage: 430%, For every target, Damage: -30%, Max Target Damage: 310%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211002.png" loading="lazy"  alt="[Image: RED.2211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an Ice explosion near you that attacks nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> iceStrike - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211002.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/RED.2211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 207%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 223%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 231%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 247%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 271%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 279%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 303%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 319%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 327%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211008.png" loading="lazy"  alt="[Image: RED.2211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Archmage</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.2221008.png" loading="lazy"  alt="[Image: RED.2221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221006.png" loading="lazy"  alt="[Image: RED.2221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks target with high-voltage lightning attack, stunning the enemy. Chain Lightning has additional critical hit rate, and can chain attack nearby targets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainLightningNew - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 32%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 34%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 36%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 38%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 40%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 42%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 44%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 46%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 48%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 52%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 54%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 56%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 58%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 62%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 64%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 66%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 68%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 70%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 72%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 74%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 76%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 78%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 80%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 82%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 84%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 86%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 88%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 90%, Stun Duration: 4 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 277%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 92%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 281%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 94%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 285%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +27%, Stun Rate: 96%, Stun Duration: 5 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2221007.png" loading="lazy"  alt="[Image: RED.2221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard freezing them in place. While Blizzard is on cooldown, there is a chance to strike a single enemy for extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = frostbite<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blizzardNew - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 358, Damage: 610%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 356, Damage: 620%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 354, Damage: 630%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 352, Damage: 640%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 650%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 348, Damage: 660%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 346, Damage: 670%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 344, Damage: 680%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 342, Damage: 690%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Damage: 700%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 338, Damage: 710%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 336, Damage: 720%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 334, Damage: 730%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 332, Damage: 740%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 328, Damage: 760%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 326, Damage: 770%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 324, Damage: 780%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 322, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Damage: 800%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 318, Damage: 810%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 316, Damage: 820%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 314, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 312, Damage: 840%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Damage: 850%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 308, Damage: 860%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 306, Damage: 870%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 304, Damage: 880%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 302, Damage: 890%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 900%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Damage: 220%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 298, Damage: 910%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 296, Damage: 920%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 294, Damage: 930%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Damage: 232%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2221004.png" loading="lazy"  alt="[Image: RED.2221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221005.png" loading="lazy"  alt="[Image: RED.2221005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elquines</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, your mastery over magic will increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 15 sec, Damage: 206%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 20 sec, Damage: 212%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 25 sec, Damage: 218%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 30 sec, Damage: 224%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 35 sec, Damage: 230%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 40 sec, Damage: 236%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 45 sec, Damage: 242%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 50 sec, Damage: 248%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 55 sec, Damage: 254%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 60 sec, Damage: 260%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Duration: 65 sec, Damage: 266%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 70 sec, Damage: 272%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Duration: 75 sec, Damage: 278%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 80 sec, Damage: 284%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 85 sec, Damage: 290%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 90 sec, Damage: 296%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Duration: 95 sec, Damage: 302%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 100 sec, Damage: 308%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Duration: 105 sec, Damage: 314%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 110 sec, Damage: 320%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Duration: 115 sec, Damage: 326%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 120 sec, Damage: 332%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Duration: 125 sec, Damage: 338%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Duration: 130 sec, Damage: 344%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Duration: 135 sec, Damage: 350%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 140 sec, Damage: 356%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Duration: 145 sec, Damage: 362%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Duration: 150 sec, Damage: 368%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Duration: 155 sec, Damage: 374%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 380%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123, Duration: 165 sec, Damage: 386%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Duration: 170 sec, Damage: 392%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Duration: 175 sec, Damage: 398%, Max Enemies Hit: 3, Passive Effect - Mastery: 72%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2221000.png" loading="lazy"  alt="[Image: RED.2221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2221011.png" loading="lazy"  alt="[Image: RED.2221011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Freezing Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Freeze the enemy and yourself with a powerful breath, rending them immobile while decreasing their defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = restrict&amp;&amp;attackLimit&amp;&amp;buffLimit, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> armorMelting - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-530&amp;lty=-190&amp;rbx=20&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">530%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221011.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.3.gif" target="_blank" rel="noopener" class="mycode_url">special.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.4.gif" target="_blank" rel="noopener" class="mycode_url">special.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.5.gif" target="_blank" rel="noopener" class="mycode_url">special.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.6.gif" target="_blank" rel="noopener" class="mycode_url">special.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 62 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 12 sec - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 12 sec - Cooldown Time: 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 74 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 15 sec - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 15 sec - Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 82 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 86 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 18 sec - Cooldown Time: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 18 sec - Cooldown Time: 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 98 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 21 sec - Cooldown Time: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 21 sec - Cooldown Time: 104 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 106 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 112 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 24 sec - Cooldown Time: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 24 sec - Cooldown Time: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 118 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2221012.png" loading="lazy"  alt="[Image: RED.2221012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a frozen orb that shatters into several shards of ice, skewering enemies in its path. The orb travels slowly and strikes enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Hello Diablo II.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> frozenOrb - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-220&amp;rbx=130&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 104%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 108%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 112%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 116%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 124%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 128%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 152%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 156%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 164%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 168%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 172%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 176%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 184%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 188%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 192%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 196%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 204%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 208%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 212%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 216%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 224%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 228%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Time: 4000 ms, Subtime: 8 sec, Damage: 232%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220014.png" loading="lazy"  alt="[Image: RED.2220014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard (Dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blizzard's final attack dummy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2220014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Damage: 220%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220015.png" loading="lazy"  alt="[Image: RED.2220015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frost Effect</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Improves Freezing Effect's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Critical Damage: +5% for each frozen effect</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220013.png" loading="lazy"  alt="[Image: RED.2220013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Master Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and the duration of all buffs applicable to self.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Buff Duration: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Buff Duration: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Buff Duration: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Buff Duration: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Buff Duration: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Buff Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Buff Duration: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Buff Duration: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Buff Duration: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Buff Duration: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +33, Buff Duration: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +36, Buff Duration: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +39, Buff Duration: +65%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220010.png" loading="lazy"  alt="[Image: RED.2220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.2220049.png" loading="lazy"  alt="[Image: RED.2220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frozen Orb's damage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220048.png" loading="lazy"  alt="[Image: RED.2220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220045.png" loading="lazy"  alt="[Image: RED.2220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Add Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range: +100</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220044.png" loading="lazy"  alt="[Image: RED.2220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220047.png" loading="lazy"  alt="[Image: RED.2220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220046.png" loading="lazy"  alt="[Image: RED.2220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220041.png" loading="lazy"  alt="[Image: RED.2220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220040.png" loading="lazy"  alt="[Image: RED.2220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220043.png" loading="lazy"  alt="[Image: RED.2220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220042.png" loading="lazy"  alt="[Image: RED.2220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221054.png" loading="lazy"  alt="[Image: RED.2221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create an unbreakable chilling aura around you and your allies. Toggle Skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222iceAura - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=350&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Stance Rate: +20%, Damage Absorb: +20%, Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221053.png" loading="lazy"  alt="[Image: RED.2221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221052.png" loading="lazy"  alt="[Image: RED.2221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Sphere</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a large sphere of electricity in front of you, continually shocking monsters. Key down skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222lightningSphere - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-350&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15, Finish Attack Damage: 1000% - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220050.png" loading="lazy"  alt="[Image: RED.2220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frozen Orb's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220051.png" loading="lazy"  alt="[Image: RED.2220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frozen Orb's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220038.png" loading="lazy"  alt="[Image: RED.2220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220039.png" loading="lazy"  alt="[Image: RED.2220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220034.png" loading="lazy"  alt="[Image: RED.2220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220035.png" loading="lazy"  alt="[Image: RED.2220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220036.png" loading="lazy"  alt="[Image: RED.2220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220037.png" loading="lazy"  alt="[Image: RED.2220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220030.png" loading="lazy"  alt="[Image: RED.2220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220031.png" loading="lazy"  alt="[Image: RED.2220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220032.png" loading="lazy"  alt="[Image: RED.2220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220033.png" loading="lazy"  alt="[Image: RED.2220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cleric</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2300009.png" loading="lazy"  alt="[Image: RED.2300009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing Ensemble</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases your damage based on the number of party members. Increases exp gained based on the number of Clerics, Priests, or Bishops in the party, up to a maximum of 60%. If the level difference between party members is too large, the effect will not occur.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For each party member buffed, Damage: +3%, For each Cleric class: +20% EXP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2300000.png" loading="lazy"  alt="[Image: RED.2300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2300000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, MP Absorbed: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, MP Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, MP Absorbed: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, MP Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, MP Absorbed: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, MP Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, MP Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, MP Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, MP Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, MP Absorbed: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2300006.png" loading="lazy"  alt="[Image: RED.2300006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2300007.png" loading="lazy"  alt="[Image: RED.2300007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase Intelligence through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +40</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2301003.png" loading="lazy"  alt="[Image: RED.2301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Invincible</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases all damage received.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> invincible - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Heal<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec, Damage Taken: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec, Damage Taken: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 90 sec, Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec, Damage Taken: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 150 sec, Damage Taken: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 180 sec, Damage Taken: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 210 sec, Damage Taken: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 240 sec, Damage Taken: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 270 sec, Damage Taken: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Duration: 300 sec, Damage Taken: -25%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2301002.png" loading="lazy"  alt="[Image: RED.2301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores the HP of all nearby party members. Monsters in range will take additional damage from other attacks. Undead monsters in the area take damage from this skill instead.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.specialAffected.0.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 15%, Max Targets Hit: 6, Duration: 4 sec, Damage: +10%, Damage to Undead: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 30%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 266%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 45%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 274%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 60%, Max Targets Hit: 6, Duration: 4 sec, Damage: +12%, Damage to Undead: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 75%, Max Targets Hit: 6, Duration: 5 sec, Damage: +12%, Damage to Undead: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 90%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 298%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 105%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 306%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 120%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 314%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 135%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 322%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 150%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 165%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 338%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 180%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 346%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 195%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 354%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 210%, Max Targets Hit: 6, Duration: 6 sec, Damage: +17%, Damage to Undead: 362%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 225%, Max Targets Hit: 6, Duration: 7 sec, Damage: +17%, Damage to Undead: 370%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 240%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 378%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 255%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 386%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 270%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 394%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 285%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 402%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Healing Power: 300%, Max Targets Hit: 6, Duration: 8 sec, Damage: +20%, Damage to Undead: 410%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301005.png" loading="lazy"  alt="[Image: RED.2301005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> holyArrow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-345&amp;lty=-100&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">345%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 328%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 338%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 348%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 358%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 368%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 378%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 388%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 398%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 408%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 418%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 428%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 438%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 448%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 458%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 468%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 478%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 488%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 498%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 508%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 518%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301004.png" loading="lazy"  alt="[Image: RED.2301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bless</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT, Magic ATT, Defense, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Invincible<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 78 sec, Weapon ATT: +6, Magic ATT: +6, Weapon DEF: +30, Magic DEF: +30, Accuracy: +18, Avoidability: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 96 sec, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +60, Magic DEF: +60, Accuracy: +36, Avoidability: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 114 sec, Weapon ATT: +8, Magic ATT: +8, Weapon DEF: +90, Magic DEF: +90, Accuracy: +54, Avoidability: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 132 sec, Weapon ATT: +9, Magic ATT: +9, Weapon DEF: +120, Magic DEF: +120, Accuracy: +72, Avoidability: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec, Weapon ATT: +10, Magic ATT: +10, Weapon DEF: +150, Magic DEF: +150, Accuracy: +90, Avoidability: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 168 sec, Weapon ATT: +11, Magic ATT: +11, Weapon DEF: +180, Magic DEF: +180, Accuracy: +108, Avoidability: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 186 sec, Weapon ATT: +12, Magic ATT: +12, Weapon DEF: +210, Magic DEF: +210, Accuracy: +126, Avoidability: +126</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 204 sec, Weapon ATT: +13, Magic ATT: +13, Weapon DEF: +240, Magic DEF: +240, Accuracy: +144, Avoidability: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 222 sec, Weapon ATT: +14, Magic ATT: +14, Weapon DEF: +270, Magic DEF: +270, Accuracy: +162, Avoidability: +162</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 240 sec, Weapon ATT: +15, Magic ATT: +15, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability: +180</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301008.png" loading="lazy"  alt="[Image: RED.2301008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your spells.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Attack Speed: -2</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.2310010.png" loading="lazy"  alt="[Image: RED.2310010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311011.png" loading="lazy"  alt="[Image: RED.2311011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Fountain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a holy fountain to heal party members with its sacred power. Press Up when near the fountain to be healed. Cannot be summoned near portals. Can be used by Zombified party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> createHalidom - 2760 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-125&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 13%, Total Uses: 11, Duration: 33 sec - Cooldown Time: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 16%, Total Uses: 12, Duration: 36 sec - Cooldown Time: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 19%, Total Uses: 13, Duration: 39 sec - Cooldown Time: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 22%, Total Uses: 14, Duration: 42 sec - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 25%, Total Uses: 15, Duration: 45 sec - Cooldown Time: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 28%, Total Uses: 16, Duration: 48 sec - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 31%, Total Uses: 17, Duration: 51 sec - Cooldown Time: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 34%, Total Uses: 18, Duration: 54 sec - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, HP Recovered: 37%, Total Uses: 19, Duration: 57 sec - Cooldown Time: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, HP Recovered: 40%, Total Uses: 20, Duration: 60 sec - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2310008.png" loading="lazy"  alt="[Image: RED.2310008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Focus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through the support of the soul, permanently increase the critical hit rate, accuracy, and efficiency of all magic attacks and Heal.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%, Accuracy: +6%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Accuracy: +7%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Accuracy: +8%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Accuracy: +9%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Accuracy: +10%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Accuracy: +11%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Accuracy: +12%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%, Accuracy: +13%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%, Accuracy: +14%, Magic Mastery: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%, Accuracy: +15%, Magic Mastery: +70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311012.png" loading="lazy"  alt="[Image: RED.2311012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Divine Protection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves your resistances to status ailments and the elements. Creates a sacred barrier when used, protecting you from fatal status effects. Cooldown Time can be reduced when healing party members with Dispel.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> divineProtection - 2880 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311012.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.2311012.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 152, Defends against status effects once - Cooldown Time: 405 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144, Defends against status effects once - Cooldown Time: 380 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 136, Defends against status effects once - Cooldown Time: 355 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 128, Defends against status effects once - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Defends against status effects once - Cooldown Time: 305 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Defends against status effects once - Cooldown Time: 280 sec, Passive Effect - Status Effect and Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Defends against status effects once - Cooldown Time: 255 sec, Passive Effect - Status Effect and Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Defends against status effects once - Cooldown Time: 230 sec, Passive Effect - Status Effect and Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Defends against status effects once - Cooldown Time: 205 sec, Passive Effect - Status Effect and Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Defends against status effects once - Cooldown Time: 180 sec, Passive Effect - Status Effect and Elemental Resistance: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311009.png" loading="lazy"  alt="[Image: RED.2311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell. [Cooldown: 90 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> holyshield - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2311009.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time Before Next Shield is Available: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311007.png" loading="lazy"  alt="[Image: RED.2311007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 250%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 260%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 270%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 280%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 290%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 300%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 310%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 320%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 330%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311004.png" loading="lazy"  alt="[Image: RED.2311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shining Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-240&amp;lty=-210&amp;rbx=240&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">240%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 169%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 179%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 184%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 189%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 219%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 224%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 229%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 244%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 249%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 254%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311002.png" loading="lazy"  alt="[Image: RED.2311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mystic Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. [Press the Up arrow key] to move.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 99, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311002.cDoor.gif" target="_blank" rel="noopener" class="mycode_url">cDoor</a>, <a href="http://static.southperry.net/patch/skill/RED.2311002.mDoor.gif" target="_blank" rel="noopener" class="mycode_url">mDoor</a>, <a href="http://static.southperry.net/patch/skill/RED.2311002.Frame.gif" target="_blank" rel="noopener" class="mycode_url">Frame</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Portal Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Portal Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Portal Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Portal Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Portal Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Portal Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Portal Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Portal Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Portal Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Portal Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311003.png" loading="lazy"  alt="[Image: RED.2311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily allows all nearby party members to gain additional EXP while hunting.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> EXP Bonus is not explicitly displayed in the original skill description.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-225&amp;rbx=350&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, EXP Bonus: +21%, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138, EXP Bonus: +23%, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 147, EXP Bonus: +24%, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 156, EXP Bonus: +26%, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, EXP Bonus: +27%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 174, EXP Bonus: +29%, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 183, EXP Bonus: +30%, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 192, EXP Bonus: +32%, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201, EXP Bonus: +33%, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, EXP Bonus: +35%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 219, EXP Bonus: +36%, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 228, EXP Bonus: +38%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 237, EXP Bonus: +39%, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 246, EXP Bonus: +41%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 255, EXP Bonus: +42%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 264, EXP Bonus: +44%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 273, EXP Bonus: +45%, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 282, EXP Bonus: +47%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 291, EXP Bonus: +48%, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, EXP Bonus: +50%, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311001.png" loading="lazy"  alt="[Image: RED.2311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dispel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Depending on the number of targets healed, Divine Protection's cooldown will be reduced. Can heal fatal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, dispel = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-225&amp;rbx=300&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%, For each party member healed - Divine Protection Cooldown -60 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bishop</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2320011.png" loading="lazy"  alt="[Image: RED.2320011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, a portion of enemy defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320013.png" loading="lazy"  alt="[Image: RED.2320013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing Harmony</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves Blessing Ensemble's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For each party member buffed, Damage: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320012.png" loading="lazy"  alt="[Image: RED.2320012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Master Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and the duration of all buffs applicable to self.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Buff Duration: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Buff Duration: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Buff Duration: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Buff Duration: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Buff Duration: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Buff Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Buff Duration: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Buff Duration: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Buff Duration: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Buff Duration: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +33, Buff Duration: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +36, Buff Duration: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +39, Buff Duration: +65%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321005.png" loading="lazy"  alt="[Image: RED.2321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT, Magic ATT, Defense, Accuracy, Avoidability, Max HP, and Max MP of all nearby team members, and reduces the MP cost of skills for a set amount of time. Can be stacked with other buff skills except Bless.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bless<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2321005.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +11, Magic Attack: +11, Weapon DEF: +398, Magic DEF: +398, Accuracy: +224, Avoidability: +224, Max HP: +275, Max MP: +275, MP Cost for all skills: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +12, Magic Attack: +12, Weapon DEF: +406, Magic DEF: +406, Accuracy: +228, Avoidability: +228, Max HP: +300, Max MP: +300, MP Cost for all skills: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +13, Magic Attack: +13, Weapon DEF: +414, Magic DEF: +414, Accuracy: +232, Avoidability: +232, Max HP: +325, Max MP: +325, MP Cost for all skills: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +14, Magic Attack: +14, Weapon DEF: +422, Magic DEF: +422, Accuracy: +236, Avoidability: +236, Max HP: +350, Max MP: +350, MP Cost for all skills: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +15, Magic Attack: +15, Weapon DEF: +430, Magic DEF: +430, Accuracy: +240, Avoidability: +240, Max HP: +375, Max MP: +375, MP Cost for all skills: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +16, Magic Attack: +16, Weapon DEF: +438, Magic DEF: +438, Accuracy: +244, Avoidability: +244, Max HP: +400, Max MP: +400, MP Cost for all skills: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +17, Magic Attack: +17, Weapon DEF: +446, Magic DEF: +446, Accuracy: +248, Avoidability: +248, Max HP: +425, Max MP: +425, MP Cost for all skills: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +18, Magic Attack: +18, Weapon DEF: +454, Magic DEF: +454, Accuracy: +252, Avoidability: +252, Max HP: +450, Max MP: +450, MP Cost for all skills: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +19, Magic Attack: +19, Weapon DEF: +462, Magic DEF: +462, Accuracy: +256, Avoidability: +256, Max HP: +475, Max MP: +475, MP Cost for all skills: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +20, Magic Attack: +20, Weapon DEF: +470, Magic DEF: +470, Accuracy: +260, Avoidability: +260, Max HP: +500, Max MP: +500, MP Cost for all skills: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +21, Magic Attack: +21, Weapon DEF: +478, Magic DEF: +478, Accuracy: +264, Avoidability: +264, Max HP: +525, Max MP: +525, MP Cost for all skills: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +22, Magic Attack: +22, Weapon DEF: +486, Magic DEF: +486, Accuracy: +268, Avoidability: +268, Max HP: +550, Max MP: +550, MP Cost for all skills: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +23, Magic Attack: +23, Weapon DEF: +494, Magic DEF: +494, Accuracy: +272, Avoidability: +272, Max HP: +575, Max MP: +575, MP Cost for all skills: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +24, Magic Attack: +24, Weapon DEF: +502, Magic DEF: +502, Accuracy: +276, Avoidability: +276, Max HP: +600, Max MP: +600, MP Cost for all skills: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +25, Magic Attack: +25, Weapon DEF: +510, Magic DEF: +510, Accuracy: +280, Avoidability: +280, Max HP: +625, Max MP: +625, MP Cost for all skills: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +26, Magic Attack: +26, Weapon DEF: +518, Magic DEF: +518, Accuracy: +284, Avoidability: +284, Max HP: +650, Max MP: +650, MP Cost for all skills: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +27, Magic Attack: +27, Weapon DEF: +526, Magic DEF: +526, Accuracy: +288, Avoidability: +288, Max HP: +675, Max MP: +675, MP Cost for all skills: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +28, Magic Attack: +28, Weapon DEF: +534, Magic DEF: +534, Accuracy: +292, Avoidability: +292, Max HP: +700, Max MP: +700, MP Cost for all skills: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +29, Magic Attack: +29, Weapon DEF: +542, Magic DEF: +542, Accuracy: +296, Avoidability: +296, Max HP: +725, Max MP: +725, MP Cost for all skills: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 52, Duration: 240 sec, Weapon ATT: +30, Magic Attack: +30, Weapon DEF: +550, Magic DEF: +550, Accuracy: +300, Avoidability: +300, Max HP: +750, Max MP: +750, MP Cost for all skills: -20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 240 sec, Weapon ATT: +31, Magic Attack: +31, Weapon DEF: +558, Magic DEF: +558, Accuracy: +304, Avoidability: +304, Max HP: +775, Max MP: +775, MP Cost for all skills: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 240 sec, Weapon ATT: +32, Magic Attack: +32, Weapon DEF: +566, Magic DEF: +566, Accuracy: +308, Avoidability: +308, Max HP: +800, Max MP: +800, MP Cost for all skills: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 240 sec, Weapon ATT: +33, Magic Attack: +33, Weapon DEF: +574, Magic DEF: +574, Accuracy: +312, Avoidability: +312, Max HP: +825, Max MP: +825, MP Cost for all skills: -21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321004.png" loading="lazy"  alt="[Image: RED.2321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321007.png" loading="lazy"  alt="[Image: RED.2321007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Angel Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters, and will heal allies in its path. Can be used to heal Zombified allies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Allies are not considered in the max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> angelRay - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2321007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 197%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 203%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 221%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 227%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 233%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 251%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 257%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 269%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 281%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 293%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 299%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 317%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 323%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 341%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 347%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 359%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 56, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 371%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 383%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 96%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321006.png" loading="lazy"  alt="[Image: RED.2321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Resurrection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resurrects a party member using a ray of holy light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 38, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> resurrectionNew - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 285, Cooldown Time: 1110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Cooldown Time: 1020 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 255, Cooldown Time: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Cooldown Time: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 225, Cooldown Time: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Cooldown Time: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 195, Cooldown Time: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Cooldown Time: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Cooldown Time: 30 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321001.png" loading="lazy"  alt="[Image: RED.2321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gather small particles over a period of time to unleash their power in an explosion. When fully charged, enemies hit will have their defense reduced. This effect can be stacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.0.gif" target="_blank" rel="noopener" class="mycode_url">mob.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.1.gif" target="_blank" rel="noopener" class="mycode_url">mob.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.2.gif" target="_blank" rel="noopener" class="mycode_url">mob.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.3.gif" target="_blank" rel="noopener" class="mycode_url">mob.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.4.gif" target="_blank" rel="noopener" class="mycode_url">mob.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.5.gif" target="_blank" rel="noopener" class="mycode_url">mob.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.6.gif" target="_blank" rel="noopener" class="mycode_url">mob.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.7.gif" target="_blank" rel="noopener" class="mycode_url">mob.7</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 306%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 312%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 318%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 324%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 336%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 342%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -3%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 348%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 354%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 366%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 372%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -4%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 378%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 396%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 402%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 414%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -7%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 426%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 438%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 444%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -8%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 462%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 468%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 474%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 486%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -11%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 492%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 498%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321000.png" loading="lazy"  alt="[Image: RED.2321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.2321003.png" loading="lazy"  alt="[Image: RED.2321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bahamut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 28, Damage: 476%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 36, Damage: 482%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 44, Damage: 488%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 52, Damage: 494%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 60, Damage: 500%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 68, Damage: 506%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 76, Damage: 512%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 84, Damage: 518%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 92, Damage: 524%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 100, Damage: 530%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 108, Damage: 536%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 116, Damage: 542%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 124, Damage: 548%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 132, Damage: 554%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 140, Damage: 560%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 148, Damage: 566%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 156, Damage: 572%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 164, Damage: 578%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 172, Damage: 584%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 180, Damage: 590%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 188, Damage: 596%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 196, Damage: 602%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 204, Damage: 608%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 212, Damage: 614%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 220, Damage: 620%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 228, Damage: 626%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 236, Damage: 632%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 244, Damage: 638%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 252, Damage: 644%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 260, Damage: 650%, Max Enemies Hit: 3</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 268, Damage: 656%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 276, Damage: 662%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 284, Damage: 668%, Max Enemies Hit: 3</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321009.png" loading="lazy"  alt="[Image: RED.2321009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321008.png" loading="lazy"  alt="[Image: RED.2321008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Genesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets with enhanced critical hit rate. While Genesis is in cooldown, Big Bang can be cast instantly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> genesisNew - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 590, Damage: 520%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +5% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 580, Damage: 530%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 570, Damage: 540%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 560, Damage: 550%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 550, Damage: 560%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 540, Damage: 570%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 530, Damage: 580%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 520, Damage: 590%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 510, Damage: 600%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 500, Damage: 610%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 490, Damage: 620%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 480, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 470, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 460, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 450, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 440, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 430, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 420, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 410, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 390, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 370, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 360, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Damage: 780%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Damage: 790%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Damage: 800%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 810%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 280, Damage: 830%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Damage: 840%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2320046.png" loading="lazy"  alt="[Image: RED.2320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Experience</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Symbol's experience bonus. Does not apply to party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">EXP Bonus: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320047.png" loading="lazy"  alt="[Image: RED.2320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Imbue Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Provides Holy Symbol with Status Effect and Elemental Resistance<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Effect and Elemental Resistance: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320044.png" loading="lazy"  alt="[Image: RED.2320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Magic Shell's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320045.png" loading="lazy"  alt="[Image: RED.2320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Holy Magic Shell's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320042.png" loading="lazy"  alt="[Image: RED.2320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320043.png" loading="lazy"  alt="[Image: RED.2320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Extend Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Magic Shell's guard count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Guard Count: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320040.png" loading="lazy"  alt="[Image: RED.2320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320041.png" loading="lazy"  alt="[Image: RED.2320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320048.png" loading="lazy"  alt="[Image: RED.2320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Extra Drop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Provides Holy Symbol with an extra drop rate buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Drop Rate: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320049.png" loading="lazy"  alt="[Image: RED.2320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless - Bonus Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Bless's weapon attack and magic attack buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic Attack: +20</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321054.png" loading="lazy"  alt="[Image: RED.2321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vengeance of Angel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb an angel's pure wrath and destroy your enemies. Toggle Skill. While active, only Teleport, buff skills, and Angel Ray are available.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232vengenceOfAngel - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Inactive Effect - Damage: +40%, Active Effect - MP Cost: 100, Magic Attack: +50, Defense Ignored: +20%, Angel Ray Hits: +4, Max Damage: 5,000,000, Attack Speed: -1, HP Recovery: +40%, Max Enemies Hit: 1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321052.png" loading="lazy"  alt="[Image: RED.2321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Open the gates of heaven to punish your enemies and bless your allies. Affected allies can ignore death once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232heavensDoor - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-550&amp;rbx=550&amp;rby=130&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321052.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 1000%, Number of Hits: 8, Max Enemies Hit: 15 - Cooldown Time: 180 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321053.png" loading="lazy"  alt="[Image: RED.2321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320033.png" loading="lazy"  alt="[Image: RED.2320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320032.png" loading="lazy"  alt="[Image: RED.2320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320031.png" loading="lazy"  alt="[Image: RED.2320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320030.png" loading="lazy"  alt="[Image: RED.2320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320037.png" loading="lazy"  alt="[Image: RED.2320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320036.png" loading="lazy"  alt="[Image: RED.2320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320035.png" loading="lazy"  alt="[Image: RED.2320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320034.png" loading="lazy"  alt="[Image: RED.2320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320039.png" loading="lazy"  alt="[Image: RED.2320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320038.png" loading="lazy"  alt="[Image: RED.2320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320051.png" loading="lazy"  alt="[Image: RED.2320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless - Extra Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Bless's HP and MP bonuses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP and MP: +1000</span></td></tr></table>
<br />
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<img src="http://static.southperry.net/patch/skill/RED.2320050.png" loading="lazy"  alt="[Image: RED.2320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless - Boss Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Bless's boss damage bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +10%</span></td></tr></table>
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			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Magician</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2000010.png" loading="lazy"  alt="[Image: RED.2000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Combine magic into your armor, increasing your Weapon Defense by a portion of your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 5<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Magic Guard<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 6% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 7% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 8% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 9% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 10% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 11% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 12% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 13% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Convert 14% Magic DEF to Weapon DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Convert 15% Magic DEF to Weapon DEF</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2000006.png" loading="lazy"  alt="[Image: RED.2000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max MP, as well as increase it based on your level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 5<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +1%, MP Per Level: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +2%, MP Per Level: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +3%, MP Per Level: +35</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +4%, MP Per Level: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +5%, MP Per Level: +45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +6%, MP Per Level: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +7%, MP Per Level: +55</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +8%, MP Per Level: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +9%, MP Per Level: +65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +10%, MP Per Level: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +11%, MP Per Level: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +12%, MP Per Level: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +13%, MP Per Level: +85</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +14%, MP Per Level: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +15%, MP Per Level: +95</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +16%, MP Per Level: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +17%, MP Per Level: +105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +18%, MP Per Level: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +19%, MP Per Level: +115</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%, MP Per Level: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2000007.png" loading="lazy"  alt="[Image: RED.2000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Weaken</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain a chance to weaken enemies when you attack. Weakened enemies take additional damage from magic.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2000007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to weaken for 5 sec. Weakened enemies take an additional 20% damage from magic.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2001008.png" loading="lazy"  alt="[Image: RED.2001008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consume MP to fire a ball of energy that explodes upon contacting an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBolt - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-80&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2001008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2001008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2001008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 157%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 165%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 173%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 181%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 189%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 197%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 205%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 213%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 221%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 229%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 237%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 253%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 261%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 269%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 277%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 285%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 293%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 301%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 309%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2001009.png" loading="lazy"  alt="[Image: RED.2001009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Horizontal Range: 116, Vertical Range: 255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Horizontal Range: 122, Vertical Range: 260</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Horizontal Range: 128, Vertical Range: 265</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Horizontal Range: 134, Vertical Range: 270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Horizontal Range: 140, Vertical Range: 275</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2001002.png" loading="lazy"  alt="[Image: RED.2001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2001002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 114 sec, Damage Taken Converted to MP Damage: 22% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 168 sec, Damage Taken Converted to MP Damage: 29% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 222 sec, Damage Taken Converted to MP Damage: 36% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 276 sec, Damage Taken Converted to MP Damage: 43% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 330 sec, Damage Taken Converted to MP Damage: 50% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 384 sec, Damage Taken Converted to MP Damage: 57% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 438 sec, Damage Taken Converted to MP Damage: 64% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 492 sec, Damage Taken Converted to MP Damage: 71% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 546 sec, Damage Taken Converted to MP Damage: 78% / 300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Duration: 600 sec, Damage Taken Converted to MP Damage: 85% / 300</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2100007.png" loading="lazy"  alt="[Image: RED.2100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase Intelligence through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100000.png" loading="lazy"  alt="[Image: RED.2100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2100000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, MP Absorbed: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, MP Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, MP Absorbed: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, MP Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, MP Absorbed: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, MP Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, MP Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, MP Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, MP Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, MP Absorbed: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100006.png" loading="lazy"  alt="[Image: RED.2100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2101008.png" loading="lazy"  alt="[Image: RED.2101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your spells.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Attack Speed: -2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2101005.png" loading="lazy"  alt="[Image: RED.2101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO3 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 135%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 22% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 140%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 24% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 145%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 26% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 150%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 28% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 155%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 30% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 32% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 165%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 34% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 170%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 36% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 175%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 38% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 17, Damage: 180%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 40% damage every 1 sec for 8 seconds</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2101004.png" loading="lazy"  alt="[Image: RED.2101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Orb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an orb of fire and shoot it to hit multiple enemies. Especially effective against Ice Attribute monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flameArrow - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 157%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 229%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100009.png" loading="lazy"  alt="[Image: RED.2100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Improves your damage against nearby targets that you have afflicted with damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For each Damage Over Time effect - Total Damage: +3%, Maximum 5 times, Range: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2101001.png" loading="lazy"  alt="[Image: RED.2101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2101001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 28 sec, Magic ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 36 sec, Magic ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 44 sec, Magic ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 52 sec, Magic ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 60 sec, Magic ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 68 sec, Magic ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 76 sec, Magic ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 84 sec, Magic ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 92 sec, Magic ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 100 sec, Magic ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 108 sec, Magic ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 116 sec, Magic ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 124 sec, Magic ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 132 sec, Magic ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 140 sec, Magic ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 148 sec, Magic ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 156 sec, Magic ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 164 sec, Magic ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 172 sec, Magic ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 180 sec, Magic ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2100010.png" loading="lazy"  alt="[Image: RED.2100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ignite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Have a chance to create a wall of fire around enemies when using [Fire Magic], burning them severely.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-40&amp;lty=-20&amp;rbx=40&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">40%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2100010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2100010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2100010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2100010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Duration: 4 sec, Damage: 65%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Duration: 4 sec, Damage: 70%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Duration: 4 sec, Damage: 75%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Duration: 5 sec, Damage: 80%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Duration: 5 sec, Damage: 85%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Duration: 5 sec, Damage: 90%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Duration: 5 sec, Damage: 95%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Duration: 6 sec, Damage: 100%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Duration: 6 sec, Damage: 105%, Max Enemies Hit: 8, Attack Speed: 1500 ms</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50%, Duration: 6 sec, Damage: 110%, Max Enemies Hit: 8, Attack Speed: 1500 ms</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Mage</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.2110012.png" loading="lazy"  alt="[Image: RED.2110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mana Burn</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When using [Fire Magic], have a chance to burn enemy's MP, cutting past defenses and dealing extra damage. Will not activate if target's MP is too low.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 1%, Enemy MP: 1%, Damage: +5%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Enemy MP: 1%, Damage: +10%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 3%, Enemy MP: 1%, Damage: +15%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Enemy MP: 1%, Damage: +20%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5%, Enemy MP: 1%, Damage: +25%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Enemy MP: 1%, Damage: +30%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 7%, Enemy MP: 1%, Damage: +35%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Enemy MP: 1%, Damage: +40%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 9%, Enemy MP: 1%, Damage: +45%, Minimum Enemy MP: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 10%, Enemy MP: 1%, Damage: +50%, Minimum Enemy MP: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111010.png" loading="lazy"  alt="[Image: RED.2111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slime Virus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a Slime created from lethal poisons. The Slime will cling to enemies, dealing damage over time, splitting in two if the enemy dies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> viciousSlime - 1680 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-114&amp;lty=-81&amp;rbx=144&amp;rby=4&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">114%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.3.gif" target="_blank" rel="noopener" class="mycode_url">special.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.4.gif" target="_blank" rel="noopener" class="mycode_url">special.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.special.5.gif" target="_blank" rel="noopener" class="mycode_url">special.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2111010.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 88% damage every 1 sec for 10 seconds, Slime Duration: 42 sec, Maximum Divisions: 10 - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 96% damage every 1 sec for 10 seconds, Slime Duration: 44 sec, Maximum Divisions: 10 - Cooldown Time: 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 104% damage every 1 sec for 10 seconds, Slime Duration: 46 sec, Maximum Divisions: 10 - Cooldown Time: 74 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Over Time: 112% damage every 1 sec for 10 seconds, Slime Duration: 48 sec, Maximum Divisions: 10 - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 120% damage every 1 sec for 10 seconds, Slime Duration: 50 sec, Maximum Divisions: 10 - Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 128% damage every 1 sec for 10 seconds, Slime Duration: 52 sec, Maximum Divisions: 10 - Cooldown Time: 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 136% damage every 1 sec for 10 seconds, Slime Duration: 54 sec, Maximum Divisions: 10 - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 144% damage every 1 sec for 10 seconds, Slime Duration: 56 sec, Maximum Divisions: 10 - Cooldown Time: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Over Time: 152% damage every 1 sec for 10 seconds, Slime Duration: 58 sec, Maximum Divisions: 10 - Cooldown Time: 62 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage Over Time: 160% damage every 1 sec for 10 seconds, Slime Duration: 60 sec, Maximum Divisions: 10 - Cooldown Time: 60 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2110009.png" loading="lazy"  alt="[Image: RED.2110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2110001.png" loading="lazy"  alt="[Image: RED.2110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5%, Magic Damage: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10%, Magic Damage: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15%, Magic Damage: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20%, Magic Damage: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25%, Magic Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30%, Magic Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35%, Magic Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40%, Magic Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45%, Magic Damage: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50%, Magic Damage: 50%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2111008.png" loading="lazy"  alt="[Image: RED.2111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2110000.png" loading="lazy"  alt="[Image: RED.2110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Burning Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> All of your damage over time durations and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +5 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Duration: +10 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2111002.png" loading="lazy"  alt="[Image: RED.2111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a Fire explosion around you that hits nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic6 - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111002.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 309%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 317%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 333%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 341%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 349%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 357%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 381%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 56, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111003.png" loading="lazy"  alt="[Image: RED.2111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> poisonMist - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/RED.2111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Duration: 4 sec, Damage Over Time: 104% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 198%, Duration: 4 sec, Damage Over Time: 108% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 202%, Duration: 8 sec, Damage Over Time: 112% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 206%, Duration: 8 sec, Damage Over Time: 116% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 210%, Duration: 12 sec, Damage Over Time: 120% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 214%, Duration: 12 sec, Damage Over Time: 124% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 218%, Duration: 16 sec, Damage Over Time: 128% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 222%, Duration: 16 sec, Damage Over Time: 132% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 226%, Duration: 20 sec, Damage Over Time: 136% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 230%, Duration: 20 sec, Damage Over Time: 140% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 234%, Duration: 24 sec, Damage Over Time: 144% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 238%, Duration: 24 sec, Damage Over Time: 148% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 242%, Duration: 28 sec, Damage Over Time: 152% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 246%, Duration: 28 sec, Damage Over Time: 156% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 250%, Duration: 32 sec, Damage Over Time: 160% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 254%, Duration: 32 sec, Damage Over Time: 164% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 258%, Duration: 36 sec, Damage Over Time: 168% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 262%, Duration: 36 sec, Damage Over Time: 172% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 266%, Duration: 40 sec, Damage Over Time: 176% damage every 1 sec for 11 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Damage: 270%, Duration: 40 sec, Damage Over Time: 180% damage every 1 sec for 12 seconds</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111011.png" loading="lazy"  alt="[Image: RED.2111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Adapting (Fire, Poison)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a barrier of poison that consumes MP to protect against fatal status ailments. Enters cooldown upon a certain number of successful defenses or a single failure.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.2111011.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 23% chance to consume 12% MP to shield up to 5 times- Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 26% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 29% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 32% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 35% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 38% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Fatal Status Effect: 41% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 44% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 47% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 50% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 53% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 56% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 59% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Fatal Status Effect: 62% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 65% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 68% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 71% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 74% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Fatal Status Effect: 77% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Fatal Status Effect: 80% chance to consume 2% MP to shield up to 5 times- Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2111007.png" loading="lazy"  alt="[Image: RED.2111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned, taking damage over time. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 200%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Damage Over Time: 71% every 2 sec for 4 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 208%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Damage Over Time: 74% every 2 sec for 4 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 216%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Damage Over Time: 77% every 2 sec for 4 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Damage Over Time: 80% every 2 sec for 4 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Damage Over Time: 83% every 2 sec for 4 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Damage Over Time: 86% every 2 sec for 4 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Damage Over Time: 89% every 2 sec for 4 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Damage Over Time: 92% every 2 sec for 4 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Damage Over Time: 95% every 2 sec for 4 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 272%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Damage Over Time: 98% every 2 sec for 4 sec, Teleport Distance: +20</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Archmage</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2121008.png" loading="lazy"  alt="[Image: RED.2121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121003.png" loading="lazy"  alt="[Image: RED.2121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves the damage over time done by Poison Mist. When used, Mist Eruption will cause nearby Poison Mist clouds to explode, dealing massive damage to enemies. In addition to this, enemies taking damage over time will receive extra damage. You cannot explode Poison Mists cast by other people. The damage over time bonus can be stacked up to 5 times. Upon exploding, Flame Haze's cooldown is reset.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> The damage bonus from damage over time applies as a multiplier for each damage over time effect?<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, splash = 1, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mistEruption - 1480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-350&amp;rbx=500&amp;rby=350&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Poison Mist<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121003.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/RED.2121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 200%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 11%, For each damage over time effect after 2, Damage: +6%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 205%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 12%, For each damage over time effect after 2, Damage: +7%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 210%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 13%, For each damage over time effect after 2, Damage: +8%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 40, Damage: 215%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 14%, For each damage over time effect after 2, Damage: +9%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 220%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 15%, For each damage over time effect after 2, Damage: +10%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 225%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 16%, For each damage over time effect after 2, Damage: +11%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 230%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 17%, For each damage over time effect after 2, Damage: +12%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 18%, For each damage over time effect after 2, Damage: +13%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 19%, For each damage over time effect after 2, Damage: +14%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 20%, For each damage over time effect after 2, Damage: +15%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 21%, For each damage over time effect after 2, Damage: +16%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 22%, For each damage over time effect after 2, Damage: +17%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 23%, For each damage over time effect after 2, Damage: +18%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 24%, For each damage over time effect after 2, Damage: +19%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 25%, For each damage over time effect after 2, Damage: +20%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 26%, For each damage over time effect after 2, Damage: +21%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 27%, For each damage over time effect after 2, Damage: +22%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 28%, For each damage over time effect after 2, Damage: +23%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 29%, For each damage over time effect after 2, Damage: +24%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 218%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 30%, For each damage over time effect after 2, Damage: +25%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 31%, For each damage over time effect after 2, Damage: +26%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 32%, For each damage over time effect after 2, Damage: +27%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 33%, For each damage over time effect after 2, Damage: +28%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 34%, For each damage over time effect after 2, Damage: +29%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 35%, For each damage over time effect after 2, Damage: +30%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 36%, For each damage over time effect after 2, Damage: +31%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 37%, For each damage over time effect after 2, Damage: +32%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 38%, For each damage over time effect after 2, Damage: +33%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 236%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 90, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 39%, For each damage over time effect after 2, Damage: +34%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 100, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 40%, For each damage over time effect after 2, Damage: +35%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 240%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 41%, For each damage over time effect after 2, Damage: +36%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 42%, For each damage over time effect after 2, Damage: +37%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 100, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 43%, For each damage over time effect after 2, Damage: +38%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 246%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2121000.png" loading="lazy"  alt="[Image: RED.2121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2121007.png" loading="lazy"  alt="[Image: RED.2121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. While Meteor Shower is on cooldown, attacks have a chance to drop a meteorite on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> meteorNew - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.2121007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 358, Damage: 645%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Meteorite Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 356, Damage: 655%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Meteorite Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 354, Damage: 665%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Meteorite Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 352, Damage: 675%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Meteorite Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 685%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Meteorite Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 348, Damage: 695%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Meteorite Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 346, Damage: 705%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Meteorite Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 344, Damage: 715%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Meteorite Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 342, Damage: 725%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Meteorite Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Damage: 735%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Meteorite Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 338, Damage: 745%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Meteorite Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 336, Damage: 755%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Meteorite Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 334, Damage: 765%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Meteorite Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 332, Damage: 775%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Meteorite Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Damage: 785%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Meteorite Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 328, Damage: 795%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Meteorite Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 326, Damage: 805%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Meteorite Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 324, Damage: 815%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Meteorite Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 322, Damage: 825%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Meteorite Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Damage: 835%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Meteorite Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 318, Damage: 845%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Meteorite Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 316, Damage: 855%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Meteorite Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 314, Damage: 865%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Meteorite Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 312, Damage: 875%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Meteorite Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Damage: 885%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Meteorite Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 308, Damage: 895%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Meteorite Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 306, Damage: 905%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Meteorite Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 304, Damage: 915%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Meteorite Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 302, Damage: 925%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Meteorite Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 935%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Meteorite Damage: 220%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 298, Damage: 945%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Meteorite Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 296, Damage: 955%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Meteorite Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 294, Damage: 965%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Meteorite Damage: 232%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121006.png" loading="lazy"  alt="[Image: RED.2121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Wrap your enemies in flames, temporarily paralyzing them while inflicting great damage. Paralyzed enemies take damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> paralyze - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 145%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 149%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 153%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec for 7 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec for 8 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec for 9 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec for 10 seconds</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec for 10 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec for 10 seconds</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121005.png" loading="lazy"  alt="[Image: RED.2121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ifrit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Ifrit to deal Fire damage to monsters. Permanently increases your mastery over magic.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 15 sec, Damage: 276%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 20 sec, Damage: 282%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 25 sec, Damage: 288%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 30 sec, Damage: 294%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 35 sec, Damage: 300%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 40 sec, Damage: 306%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 45 sec, Damage: 312%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 50 sec, Damage: 318%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 55 sec, Damage: 324%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 60 sec, Damage: 330%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Duration: 65 sec, Damage: 336%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 70 sec, Damage: 342%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Duration: 75 sec, Damage: 348%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 80 sec, Damage: 354%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 85 sec, Damage: 360%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 90 sec, Damage: 366%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Duration: 95 sec, Damage: 372%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 100 sec, Damage: 378%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Duration: 105 sec, Damage: 384%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 110 sec, Damage: 390%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Duration: 115 sec, Damage: 396%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 120 sec, Damage: 402%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Duration: 125 sec, Damage: 408%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Duration: 130 sec, Damage: 414%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Duration: 135 sec, Damage: 420%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 140 sec, Damage: 426%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Duration: 145 sec, Damage: 432%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Duration: 150 sec, Damage: 438%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Duration: 155 sec, Damage: 444%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 450%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123, Duration: 165 sec, Damage: 456%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Duration: 170 sec, Damage: 462%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Duration: 175 sec, Damage: 468%, Max Enemies Hit: 3, Passive Effect - Mastery: 72%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2121004.png" loading="lazy"  alt="[Image: RED.2121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +73%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2121011.png" loading="lazy"  alt="[Image: RED.2121011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Haze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Set enemies ablaze, dealing damage over time to enemies and incapacitating those under the effect of Poison Mist. Upon striking an enemy, a Poison Mist will be left behind where they are standing; in the case of the monster dying, the mist will spawn where you are standing.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Incapacitate is the status effect that prevents monsters from dealing touch damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flameHaze - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.3.gif" target="_blank" rel="noopener" class="mycode_url">special.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2121011.special.4.gif" target="_blank" rel="noopener" class="mycode_url">special.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 272%, Number of Hits: 6, Range: 450, Activation Rate: 42%, Damage Over Time: 103% damage every 1 sec for 7 seconds, Incapacitate, Slow: -21% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 280%, Number of Hits: 6, Range: 450, Activation Rate: 44%, Damage Over Time: 106% damage every 1 sec for 7 seconds, Incapacitate, Slow: -22% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 288%, Number of Hits: 6, Range: 450, Activation Rate: 46%, Damage Over Time: 109% damage every 1 sec for 7 seconds, Incapacitate, Slow: -23% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 296%, Number of Hits: 6, Range: 450, Activation Rate: 48%, Damage Over Time: 112% damage every 1 sec for 7 seconds, Incapacitate, Slow: -24% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 304%, Number of Hits: 6, Range: 450, Activation Rate: 50%, Damage Over Time: 115% damage every 1 sec for 7 seconds, Incapacitate, Slow: -25% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 312%, Number of Hits: 6, Range: 450, Activation Rate: 52%, Damage Over Time: 118% damage every 1 sec for 8 seconds, Incapacitate, Slow: -26% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 320%, Number of Hits: 6, Range: 450, Activation Rate: 54%, Damage Over Time: 121% damage every 1 sec for 8 seconds, Incapacitate, Slow: -27% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 328%, Number of Hits: 6, Range: 450, Activation Rate: 56%, Damage Over Time: 124% damage every 1 sec for 8 seconds, Incapacitate, Slow: -28% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 336%, Number of Hits: 6, Range: 450, Activation Rate: 58%, Damage Over Time: 127% damage every 1 sec for 8 seconds, Incapacitate, Slow: -29% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 344%, Number of Hits: 6, Range: 450, Activation Rate: 60%, Damage Over Time: 130% damage every 1 sec for 8 seconds, Incapacitate, Slow: -30% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 352%, Number of Hits: 6, Range: 450, Activation Rate: 62%, Damage Over Time: 133% damage every 1 sec for 9 seconds, Incapacitate, Slow: -31% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 360%, Number of Hits: 6, Range: 450, Activation Rate: 64%, Damage Over Time: 136% damage every 1 sec for 9 seconds, Incapacitate, Slow: -32% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 368%, Number of Hits: 6, Range: 450, Activation Rate: 66%, Damage Over Time: 139% damage every 1 sec for 9 seconds, Incapacitate, Slow: -33% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 376%, Number of Hits: 6, Range: 450, Activation Rate: 68%, Damage Over Time: 142% damage every 1 sec for 9 seconds, Incapacitate, Slow: -34% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 384%, Number of Hits: 6, Range: 450, Activation Rate: 70%, Damage Over Time: 145% damage every 1 sec for 9 seconds, Incapacitate, Slow: -35% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 392%, Number of Hits: 6, Range: 450, Activation Rate: 72%, Damage Over Time: 148% damage every 1 sec for 10 seconds, Incapacitate, Slow: -36% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 400%, Number of Hits: 6, Range: 450, Activation Rate: 74%, Damage Over Time: 151% damage every 1 sec for 10 seconds, Incapacitate, Slow: -37% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 408%, Number of Hits: 6, Range: 450, Activation Rate: 76%, Damage Over Time: 154% damage every 1 sec for 10 seconds, Incapacitate, Slow: -38% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 416%, Number of Hits: 6, Range: 450, Activation Rate: 78%, Damage Over Time: 157% damage every 1 sec for 10 seconds, Incapacitate, Slow: -39% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 424%, Number of Hits: 6, Range: 450, Activation Rate: 80%, Damage Over Time: 160% damage every 1 sec for 10 seconds, Incapacitate, Slow: -40% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 432%, Number of Hits: 6, Range: 450, Activation Rate: 82%, Damage Over Time: 163% damage every 1 sec for 11 seconds, Incapacitate, Slow: -41% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 440%, Number of Hits: 6, Range: 450, Activation Rate: 84%, Damage Over Time: 166% damage every 1 sec for 11 seconds, Incapacitate, Slow: -42% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 448%, Number of Hits: 6, Range: 450, Activation Rate: 86%, Damage Over Time: 169% damage every 1 sec for 11 seconds, Incapacitate, Slow: -43% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 456%, Number of Hits: 6, Range: 450, Activation Rate: 88%, Damage Over Time: 172% damage every 1 sec for 11 seconds, Incapacitate, Slow: -44% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 464%, Number of Hits: 6, Range: 450, Activation Rate: 90%, Damage Over Time: 175% damage every 1 sec for 11 seconds, Incapacitate, Slow: -45% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 472%, Number of Hits: 6, Range: 450, Activation Rate: 92%, Damage Over Time: 178% damage every 1 sec for 12 seconds, Incapacitate, Slow: -46% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 480%, Number of Hits: 6, Range: 450, Activation Rate: 94%, Damage Over Time: 181% damage every 1 sec for 12 seconds, Incapacitate, Slow: -47% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 488%, Number of Hits: 6, Range: 450, Activation Rate: 96%, Damage Over Time: 184% damage every 1 sec for 12 seconds, Incapacitate, Slow: -48% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 496%, Number of Hits: 6, Range: 450, Activation Rate: 98%, Damage Over Time: 187% damage every 1 sec for 12 seconds, Incapacitate, Slow: -49% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Damage: 504%, Number of Hits: 6, Range: 450, Activation Rate: 100%, Damage Over Time: 190% damage every 1 sec for 12 seconds, Incapacitate, Slow: -50% - Cooldown Time: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120013.png" loading="lazy"  alt="[Image: RED.2120013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower (Meteorite)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Meteorite Dummy for Meteor Shower.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2120013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Damage: 220%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120012.png" loading="lazy"  alt="[Image: RED.2120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Master Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and the duration of all buffs applicable to self.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Buff Duration: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Buff Duration: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Buff Duration: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Buff Duration: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Buff Duration: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Buff Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Buff Duration: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Buff Duration: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Buff Duration: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Buff Duration: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +33, Buff Duration: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +36, Buff Duration: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +39, Buff Duration: +65%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120010.png" loading="lazy"  alt="[Image: RED.2120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120014.png" loading="lazy"  alt="[Image: RED.2120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fervent Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Improves Elemental Drain's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Total Damage: +5%</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2120051.png" loading="lazy"  alt="[Image: RED.2120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Mist Eruption's cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120050.png" loading="lazy"  alt="[Image: RED.2120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mist Eruption's defense ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120048.png" loading="lazy"  alt="[Image: RED.2120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Paralyze's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120049.png" loading="lazy"  alt="[Image: RED.2120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mist Eruption's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120044.png" loading="lazy"  alt="[Image: RED.2120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - DOT Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage over time duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120045.png" loading="lazy"  alt="[Image: RED.2120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - DOT Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120046.png" loading="lazy"  alt="[Image: RED.2120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Paralyze's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120047.png" loading="lazy"  alt="[Image: RED.2120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - DOT Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Paralyze's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Over Time Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120040.png" loading="lazy"  alt="[Image: RED.2120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120041.png" loading="lazy"  alt="[Image: RED.2120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120042.png" loading="lazy"  alt="[Image: RED.2120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120043.png" loading="lazy"  alt="[Image: RED.2120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121054.png" loading="lazy"  alt="[Image: RED.2121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a burning aura in the area. Toggle Skill. Ignores magic cancel and damage reflect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212fireAura - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.2121054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 500% every 2000 millisec, Max Enemies Hit: 15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121055.png" loading="lazy"  alt="[Image: RED.2121055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame (dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121052.png" loading="lazy"  alt="[Image: RED.2121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Release a blue flame that burns even the soul of your target, completely destroying them. Ignores magic cancel and damage reflect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212megiddoFlame - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1, Damage Over Time: 700% damage every 1 sec for 30 sec - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2121053.png" loading="lazy"  alt="[Image: RED.2121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120039.png" loading="lazy"  alt="[Image: RED.2120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120038.png" loading="lazy"  alt="[Image: RED.2120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120035.png" loading="lazy"  alt="[Image: RED.2120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120034.png" loading="lazy"  alt="[Image: RED.2120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120037.png" loading="lazy"  alt="[Image: RED.2120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120036.png" loading="lazy"  alt="[Image: RED.2120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120031.png" loading="lazy"  alt="[Image: RED.2120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120030.png" loading="lazy"  alt="[Image: RED.2120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120033.png" loading="lazy"  alt="[Image: RED.2120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2120032.png" loading="lazy"  alt="[Image: RED.2120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2201001.png" loading="lazy"  alt="[Image: RED.2201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2201001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 10 sec, Magic ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Magic ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 30 sec, Magic ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 40 sec, Magic ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 50 sec, Magic ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 60 sec, Magic ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 70 sec, Magic ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 80 sec, Magic ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 90 sec, Magic ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 100 sec, Magic ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 110 sec, Magic ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 120 sec, Magic ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 130 sec, Magic ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 140 sec, Magic ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec, Magic ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec, Magic ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 170 sec, Magic ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 180 sec, Magic ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 190 sec, Magic ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 200 sec, Magic ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201010.png" loading="lazy"  alt="[Image: RED.2201010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your spells.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Attack Speed: -2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201005.png" loading="lazy"  alt="[Image: RED.2201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunder Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> thunderBolt - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-50&amp;rbx=250&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2201005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201009.png" loading="lazy"  alt="[Image: RED.2201009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chilling Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] When using teleport, have a chance to freeze the area you are about to move to, damaging and freezing enemies that move onto it, adding an additional frozen effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-20&amp;lty=-20&amp;rbx=40&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">20%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201009.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2201009.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2201009.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2201009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Duration: 6 sec, Damage: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Duration: 6 sec, Damage: 1%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2201008.png" loading="lazy"  alt="[Image: RED.2201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cold Beam</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> coldBeam - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-180&amp;rbx=5&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2201008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2201008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 139%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 169%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 199%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2200011.png" loading="lazy"  alt="[Image: RED.2200011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Freezing Effect</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases your maximum critical damage against enemies that are frozen.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.0.gif" target="_blank" rel="noopener" class="mycode_url">mob.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.1.gif" target="_blank" rel="noopener" class="mycode_url">mob.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.2.gif" target="_blank" rel="noopener" class="mycode_url">mob.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.3.gif" target="_blank" rel="noopener" class="mycode_url">mob.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2200011.mob.4.gif" target="_blank" rel="noopener" class="mycode_url">mob.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Critical Damage: +3% for each frozen effect</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2200000.png" loading="lazy"  alt="[Image: RED.2200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2200000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, MP Absorbed: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, MP Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, MP Absorbed: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, MP Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, MP Absorbed: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, MP Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, MP Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, MP Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, MP Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, MP Absorbed: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2200007.png" loading="lazy"  alt="[Image: RED.2200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase Intelligence through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2200006.png" loading="lazy"  alt="[Image: RED.2200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Mage</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.2210009.png" loading="lazy"  alt="[Image: RED.2210009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2210000.png" loading="lazy"  alt="[Image: RED.2210000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kill monsters with low HP and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2210000.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +6% on enemies with less than 12% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +7% on enemies with less than 14% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +8% on enemies with less than 16% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +9% on enemies with less than 18% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +10% on enemies with less than 20% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +11% on enemies with less than 22% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +12% on enemies with less than 24% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +13% on enemies with less than 26% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Instant Death Chance: +14% on enemies with less than 28% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Instant Death Chance: +15% on enemies with less than 30% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2210001.png" loading="lazy"  alt="[Image: RED.2210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5%, Magic Damage: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10%, Magic Damage: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15%, Magic Damage: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20%, Magic Damage: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25%, Magic Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30%, Magic Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35%, Magic Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40%, Magic Damage: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45%, Magic Damage: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50%, Magic Damage: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211010.png" loading="lazy"  alt="[Image: RED.2211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacial Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Send forth a frozen chain, pulling in enemies and freezing them before you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> glacialChain - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-495&amp;lty=-90&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">495%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 271%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 299%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 306%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 313%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 320%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 341%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 355%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 362%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 376%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 383%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2210013.png" loading="lazy"  alt="[Image: RED.2210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Break</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking frozen enemies, have a chance to ignore a portion of their defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +2% chance to ignore 2% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +4% chance to ignore 2% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +6% chance to ignore 2% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +8% chance to ignore 3% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +10% chance to ignore 3% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +12% chance to ignore 3% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +14% chance to ignore 4% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +16% chance to ignore 4% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">For every frozen effect: +18% chance to ignore 4% defense</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For every frozen effect: +20% chance to ignore 5% defense</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211012.png" loading="lazy"  alt="[Image: RED.2211012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Adapting (Ice, Lightning)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a barrier of ice and lightning that will protect you from fatal status effects for a short period of time, as well as permanently increasing your resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elementalAdapting - 2160 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211012.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.2211012.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 209, Fatal Status Immunity: 10 sec - Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 208, Fatal Status Immunity: 12 sec - Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 207, Fatal Status Immunity: 12 sec - Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 206, Fatal Status Immunity: 14 sec - Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 205, Fatal Status Immunity: 14 sec - Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 204, Fatal Status Immunity: 16 sec - Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 203, Fatal Status Immunity: 16 sec - Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 202, Fatal Status Immunity: 18 sec - Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201, Fatal Status Immunity: 18 sec - Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Fatal Status Immunity: 20 sec - Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 199, Fatal Status Immunity: 20 sec - Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 198, Fatal Status Immunity: 22 sec - Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 197, Fatal Status Immunity: 22 sec - Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 196, Fatal Status Immunity: 24 sec - Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 195, Fatal Status Immunity: 24 sec - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 194, Fatal Status Immunity: 26 sec - Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 193, Fatal Status Immunity: 26 sec - Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 192, Fatal Status Immunity: 28 sec - Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 191, Fatal Status Immunity: 28 sec - Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 190, Fatal Status Immunity: 30 sec - Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211007.png" loading="lazy"  alt="[Image: RED.2211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: #mpCon, Damage: 250%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 260%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 270%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 280%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 290%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 300%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 310%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 320%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Damage: 330%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: , Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.2211011.png" loading="lazy"  alt="[Image: RED.2211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunderstorm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a thunderstorm. Deals more damage when attacking fewer enemies. Enemies that stray too far away from the storm will be unaffected by it.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> thunderStorm - 2760 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-150&amp;rbx=160&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-150&amp;rbx=160&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a>, attack3 = <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-150&amp;rbx=160&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 5, attack2 = 5, attack3 = 5<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.attack3.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack3</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 63 sec, Single Target Damage: 304%, For every target, Damage: -12%, Max Target Damage: 256%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 66 sec, Single Target Damage: 318%, For every target, Damage: -14%, Max Target Damage: 262%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 69 sec, Single Target Damage: 332%, For every target, Damage: -16%, Max Target Damage: 268%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 72 sec, Single Target Damage: 346%, For every target, Damage: -18%, Max Target Damage: 274%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 75 sec, Single Target Damage: 360%, For every target, Damage: -20%, Max Target Damage: 280%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 78 sec, Single Target Damage: 374%, For every target, Damage: -22%, Max Target Damage: 286%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 81 sec, Single Target Damage: 388%, For every target, Damage: -24%, Max Target Damage: 292%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 84 sec, Single Target Damage: 402%, For every target, Damage: -26%, Max Target Damage: 298%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 87 sec, Single Target Damage: 416%, For every target, Damage: -28%, Max Target Damage: 304%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 90 sec, Single Target Damage: 430%, For every target, Damage: -30%, Max Target Damage: 310%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211002.png" loading="lazy"  alt="[Image: RED.2211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an Ice explosion near you that attacks nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> iceStrike - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2211002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2211002.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/RED.2211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 207%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 223%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 231%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 247%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 271%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 279%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 303%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 319%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 327%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2211008.png" loading="lazy"  alt="[Image: RED.2211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Archmage</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.2221008.png" loading="lazy"  alt="[Image: RED.2221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221006.png" loading="lazy"  alt="[Image: RED.2221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks target with high-voltage lightning attack, stunning the enemy. Chain Lightning has additional critical hit rate, and can chain attack nearby targets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainLightningNew - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2221006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 32%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 34%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 36%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 38%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 40%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 42%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 44%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 46%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 48%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 52%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 54%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 56%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 58%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 62%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 64%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 66%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 68%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 70%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 72%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 74%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 76%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 78%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 80%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 82%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 84%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 86%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 88%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 90%, Stun Duration: 4 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 277%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 92%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 281%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 94%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 285%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +27%, Stun Rate: 96%, Stun Duration: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221007.png" loading="lazy"  alt="[Image: RED.2221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard freezing them in place. While Blizzard is on cooldown, there is a chance to strike a single enemy for extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = frostbite<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blizzardNew - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/RED.2221007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 358, Damage: 610%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 356, Damage: 620%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 354, Damage: 630%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 352, Damage: 640%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 650%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 348, Damage: 660%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 346, Damage: 670%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 344, Damage: 680%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 342, Damage: 690%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Damage: 700%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 338, Damage: 710%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 336, Damage: 720%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 334, Damage: 730%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 332, Damage: 740%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 328, Damage: 760%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 326, Damage: 770%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 324, Damage: 780%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 322, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Damage: 800%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 318, Damage: 810%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 316, Damage: 820%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 314, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 312, Damage: 840%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Damage: 850%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 308, Damage: 860%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 306, Damage: 870%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 304, Damage: 880%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 302, Damage: 890%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 900%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Damage: 220%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 298, Damage: 910%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 296, Damage: 920%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 294, Damage: 930%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Damage: 232%</td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.2221004.png" loading="lazy"  alt="[Image: RED.2221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221005.png" loading="lazy"  alt="[Image: RED.2221005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elquines</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, your mastery over magic will increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2221005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 15 sec, Damage: 206%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 20 sec, Damage: 212%, Max Enemies Hit: 3, Passive Effect - Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 25 sec, Damage: 218%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 30 sec, Damage: 224%, Max Enemies Hit: 3, Passive Effect - Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 35 sec, Damage: 230%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 40 sec, Damage: 236%, Max Enemies Hit: 3, Passive Effect - Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 45 sec, Damage: 242%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 50 sec, Damage: 248%, Max Enemies Hit: 3, Passive Effect - Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 55 sec, Damage: 254%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 60 sec, Damage: 260%, Max Enemies Hit: 3, Passive Effect - Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Duration: 65 sec, Damage: 266%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 70 sec, Damage: 272%, Max Enemies Hit: 3, Passive Effect - Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Duration: 75 sec, Damage: 278%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 80 sec, Damage: 284%, Max Enemies Hit: 3, Passive Effect - Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 85 sec, Damage: 290%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 90 sec, Damage: 296%, Max Enemies Hit: 3, Passive Effect - Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Duration: 95 sec, Damage: 302%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 100 sec, Damage: 308%, Max Enemies Hit: 3, Passive Effect - Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Duration: 105 sec, Damage: 314%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Duration: 110 sec, Damage: 320%, Max Enemies Hit: 3, Passive Effect - Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Duration: 115 sec, Damage: 326%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 120 sec, Damage: 332%, Max Enemies Hit: 3, Passive Effect - Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Duration: 125 sec, Damage: 338%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Duration: 130 sec, Damage: 344%, Max Enemies Hit: 3, Passive Effect - Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Duration: 135 sec, Damage: 350%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 140 sec, Damage: 356%, Max Enemies Hit: 3, Passive Effect - Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Duration: 145 sec, Damage: 362%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Duration: 150 sec, Damage: 368%, Max Enemies Hit: 3, Passive Effect - Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Duration: 155 sec, Damage: 374%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 380%, Max Enemies Hit: 3, Passive Effect - Mastery: 70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123, Duration: 165 sec, Damage: 386%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Duration: 170 sec, Damage: 392%, Max Enemies Hit: 3, Passive Effect - Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Duration: 175 sec, Damage: 398%, Max Enemies Hit: 3, Passive Effect - Mastery: 72%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221000.png" loading="lazy"  alt="[Image: RED.2221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221011.png" loading="lazy"  alt="[Image: RED.2221011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Freezing Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Freeze the enemy and yourself with a powerful breath, rending them immobile while decreasing their defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = restrict&amp;&amp;attackLimit&amp;&amp;buffLimit, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> armorMelting - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-530&amp;lty=-190&amp;rbx=20&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">530%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221011.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.3.gif" target="_blank" rel="noopener" class="mycode_url">special.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.4.gif" target="_blank" rel="noopener" class="mycode_url">special.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.5.gif" target="_blank" rel="noopener" class="mycode_url">special.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.special.6.gif" target="_blank" rel="noopener" class="mycode_url">special.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2221011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 62 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 12 sec - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 12 sec - Cooldown Time: 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 74 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 15 sec - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 15 sec - Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 82 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 86 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 18 sec - Cooldown Time: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 18 sec - Cooldown Time: 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 98 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 21 sec - Cooldown Time: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 21 sec - Cooldown Time: 104 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 106 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 112 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 24 sec - Cooldown Time: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 24 sec - Cooldown Time: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 118 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221012.png" loading="lazy"  alt="[Image: RED.2221012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a frozen orb that shatters into several shards of ice, skewering enemies in its path. The orb travels slowly and strikes enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Hello Diablo II.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> frozenOrb - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-220&amp;rbx=130&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 104%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 108%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 112%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 116%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 124%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 128%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 152%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 156%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 164%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 168%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 172%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 176%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 184%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 188%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 192%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 196%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 204%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 208%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 212%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 216%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 224%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 228%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Time: 4000 ms, Subtime: 8 sec, Damage: 232%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220014.png" loading="lazy"  alt="[Image: RED.2220014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard (Dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blizzard's final attack dummy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2220014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, Damage: 184%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, Damage: 188%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Damage: 220%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220015.png" loading="lazy"  alt="[Image: RED.2220015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frost Effect</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Improves Freezing Effect's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maximum Critical Damage: +5% for each frozen effect</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220013.png" loading="lazy"  alt="[Image: RED.2220013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Master Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and the duration of all buffs applicable to self.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Buff Duration: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Buff Duration: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Buff Duration: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Buff Duration: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Buff Duration: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Buff Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Buff Duration: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Buff Duration: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Buff Duration: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Buff Duration: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +33, Buff Duration: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +36, Buff Duration: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +39, Buff Duration: +65%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220010.png" loading="lazy"  alt="[Image: RED.2220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,</td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2220049.png" loading="lazy"  alt="[Image: RED.2220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frozen Orb's damage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220048.png" loading="lazy"  alt="[Image: RED.2220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220045.png" loading="lazy"  alt="[Image: RED.2220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Add Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range: +100</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220044.png" loading="lazy"  alt="[Image: RED.2220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220047.png" loading="lazy"  alt="[Image: RED.2220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220046.png" loading="lazy"  alt="[Image: RED.2220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220041.png" loading="lazy"  alt="[Image: RED.2220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220040.png" loading="lazy"  alt="[Image: RED.2220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220043.png" loading="lazy"  alt="[Image: RED.2220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220042.png" loading="lazy"  alt="[Image: RED.2220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221054.png" loading="lazy"  alt="[Image: RED.2221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create an unbreakable chilling aura around you and your allies. Toggle Skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222iceAura - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=350&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Stance Rate: +20%, Damage Absorb: +20%, Status Effect and Elemental Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221053.png" loading="lazy"  alt="[Image: RED.2221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2221052.png" loading="lazy"  alt="[Image: RED.2221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Sphere</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a large sphere of electricity in front of you, continually shocking monsters. Key down skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222lightningSphere - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-350&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2221052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15, Finish Attack Damage: 1000% - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220050.png" loading="lazy"  alt="[Image: RED.2220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frozen Orb's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220051.png" loading="lazy"  alt="[Image: RED.2220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Orb - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frozen Orb's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220038.png" loading="lazy"  alt="[Image: RED.2220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220039.png" loading="lazy"  alt="[Image: RED.2220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220034.png" loading="lazy"  alt="[Image: RED.2220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220035.png" loading="lazy"  alt="[Image: RED.2220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220036.png" loading="lazy"  alt="[Image: RED.2220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220037.png" loading="lazy"  alt="[Image: RED.2220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220030.png" loading="lazy"  alt="[Image: RED.2220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220031.png" loading="lazy"  alt="[Image: RED.2220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220032.png" loading="lazy"  alt="[Image: RED.2220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2220033.png" loading="lazy"  alt="[Image: RED.2220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cleric</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2300009.png" loading="lazy"  alt="[Image: RED.2300009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing Ensemble</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] Increases your damage based on the number of party members. Increases exp gained based on the number of Clerics, Priests, or Bishops in the party, up to a maximum of 60%. If the level difference between party members is too large, the effect will not occur.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For each party member buffed, Damage: +3%, For each Cleric class: +20% EXP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2300000.png" loading="lazy"  alt="[Image: RED.2300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2300000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, MP Absorbed: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, MP Absorbed: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, MP Absorbed: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, MP Absorbed: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, MP Absorbed: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, MP Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, MP Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, MP Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, MP Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 20%, MP Absorbed: 10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2300006.png" loading="lazy"  alt="[Image: RED.2300006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2300007.png" loading="lazy"  alt="[Image: RED.2300007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase Intelligence through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Intelligence: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301003.png" loading="lazy"  alt="[Image: RED.2301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Invincible</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases all damage received.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> invincible - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Heal<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec, Damage Taken: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec, Damage Taken: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 90 sec, Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec, Damage Taken: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 150 sec, Damage Taken: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 180 sec, Damage Taken: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 210 sec, Damage Taken: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 240 sec, Damage Taken: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 270 sec, Damage Taken: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Duration: 300 sec, Damage Taken: -25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301002.png" loading="lazy"  alt="[Image: RED.2301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores the HP of all nearby party members. Monsters in range will take additional damage from other attacks. Undead monsters in the area take damage from this skill instead.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.specialAffected.0.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2301002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 15%, Max Targets Hit: 6, Duration: 4 sec, Damage: +10%, Damage to Undead: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 30%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 266%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 45%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 274%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 60%, Max Targets Hit: 6, Duration: 4 sec, Damage: +12%, Damage to Undead: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 75%, Max Targets Hit: 6, Duration: 5 sec, Damage: +12%, Damage to Undead: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 90%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 298%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 105%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 306%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 120%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 314%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 135%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 322%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Healing Power: 150%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 165%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 338%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 180%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 346%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 195%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 354%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 210%, Max Targets Hit: 6, Duration: 6 sec, Damage: +17%, Damage to Undead: 362%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 225%, Max Targets Hit: 6, Duration: 7 sec, Damage: +17%, Damage to Undead: 370%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 240%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 378%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 255%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 386%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 270%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 394%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Healing Power: 285%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 402%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Healing Power: 300%, Max Targets Hit: 6, Duration: 8 sec, Damage: +20%, Damage to Undead: 410%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301005.png" loading="lazy"  alt="[Image: RED.2301005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> holyArrow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-345&amp;lty=-100&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">345%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 328%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 338%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 348%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 358%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 368%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 378%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 388%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 398%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 408%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 418%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 428%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 438%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 448%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 458%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 468%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 478%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 488%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 498%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 508%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 518%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301004.png" loading="lazy"  alt="[Image: RED.2301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bless</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT, Magic ATT, Defense, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Invincible<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2301004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 78 sec, Weapon ATT: +6, Magic ATT: +6, Weapon DEF: +30, Magic DEF: +30, Accuracy: +18, Avoidability: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 96 sec, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +60, Magic DEF: +60, Accuracy: +36, Avoidability: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 114 sec, Weapon ATT: +8, Magic ATT: +8, Weapon DEF: +90, Magic DEF: +90, Accuracy: +54, Avoidability: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 132 sec, Weapon ATT: +9, Magic ATT: +9, Weapon DEF: +120, Magic DEF: +120, Accuracy: +72, Avoidability: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec, Weapon ATT: +10, Magic ATT: +10, Weapon DEF: +150, Magic DEF: +150, Accuracy: +90, Avoidability: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 168 sec, Weapon ATT: +11, Magic ATT: +11, Weapon DEF: +180, Magic DEF: +180, Accuracy: +108, Avoidability: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 186 sec, Weapon ATT: +12, Magic ATT: +12, Weapon DEF: +210, Magic DEF: +210, Accuracy: +126, Avoidability: +126</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 204 sec, Weapon ATT: +13, Magic ATT: +13, Weapon DEF: +240, Magic DEF: +240, Accuracy: +144, Avoidability: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 222 sec, Weapon ATT: +14, Magic ATT: +14, Weapon DEF: +270, Magic DEF: +270, Accuracy: +162, Avoidability: +162</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 240 sec, Weapon ATT: +15, Magic ATT: +15, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability: +180</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2301008.png" loading="lazy"  alt="[Image: RED.2301008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your spells.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2301008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Attack Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Attack Speed: -2</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.2310010.png" loading="lazy"  alt="[Image: RED.2310010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your critical hit rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2311011.png" loading="lazy"  alt="[Image: RED.2311011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Fountain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a holy fountain to heal party members with its sacred power. Press Up when near the fountain to be healed. Cannot be summoned near portals. Can be used by Zombified party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> createHalidom - 2760 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-125&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 13%, Total Uses: 11, Duration: 33 sec - Cooldown Time: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 16%, Total Uses: 12, Duration: 36 sec - Cooldown Time: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 19%, Total Uses: 13, Duration: 39 sec - Cooldown Time: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 22%, Total Uses: 14, Duration: 42 sec - Cooldown Time: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 25%, Total Uses: 15, Duration: 45 sec - Cooldown Time: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 28%, Total Uses: 16, Duration: 48 sec - Cooldown Time: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 31%, Total Uses: 17, Duration: 51 sec - Cooldown Time: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 34%, Total Uses: 18, Duration: 54 sec - Cooldown Time: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, HP Recovered: 37%, Total Uses: 19, Duration: 57 sec - Cooldown Time: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, HP Recovered: 40%, Total Uses: 20, Duration: 60 sec - Cooldown Time: 60 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2310008.png" loading="lazy"  alt="[Image: RED.2310008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Focus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through the support of the soul, permanently increase the critical hit rate, accuracy, and efficiency of all magic attacks and Heal.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%, Accuracy: +6%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Accuracy: +7%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Accuracy: +8%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Accuracy: +9%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Accuracy: +10%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Accuracy: +11%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Accuracy: +12%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%, Accuracy: +13%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%, Accuracy: +14%, Magic Mastery: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%, Accuracy: +15%, Magic Mastery: +70%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2311012.png" loading="lazy"  alt="[Image: RED.2311012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Divine Protection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves your resistances to status ailments and the elements. Creates a sacred barrier when used, protecting you from fatal status effects. Cooldown Time can be reduced when healing party members with Dispel.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> divineProtection - 2880 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311012.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/RED.2311012.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 152, Defends against status effects once - Cooldown Time: 405 sec, Passive Effect - Status Effect and Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144, Defends against status effects once - Cooldown Time: 380 sec, Passive Effect - Status Effect and Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 136, Defends against status effects once - Cooldown Time: 355 sec, Passive Effect - Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 128, Defends against status effects once - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Defends against status effects once - Cooldown Time: 305 sec, Passive Effect - Status Effect and Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Defends against status effects once - Cooldown Time: 280 sec, Passive Effect - Status Effect and Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Defends against status effects once - Cooldown Time: 255 sec, Passive Effect - Status Effect and Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Defends against status effects once - Cooldown Time: 230 sec, Passive Effect - Status Effect and Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Defends against status effects once - Cooldown Time: 205 sec, Passive Effect - Status Effect and Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Defends against status effects once - Cooldown Time: 180 sec, Passive Effect - Status Effect and Elemental Resistance: +40%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2311009.png" loading="lazy"  alt="[Image: RED.2311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell. [Cooldown: 90 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> holyshield - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2311009.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time Before Next Shield is Available: 30 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2311007.png" loading="lazy"  alt="[Image: RED.2311007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 250%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 260%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 270%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 280%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 290%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 300%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 310%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 320%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 330%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311004.png" loading="lazy"  alt="[Image: RED.2311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shining Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-240&amp;lty=-210&amp;rbx=240&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">240%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2311004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 169%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 179%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 184%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 189%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 219%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 224%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 229%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 244%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 249%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 254%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311002.png" loading="lazy"  alt="[Image: RED.2311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mystic Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. [Press the Up arrow key] to move.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 99, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311002.cDoor.gif" target="_blank" rel="noopener" class="mycode_url">cDoor</a>, <a href="http://static.southperry.net/patch/skill/RED.2311002.mDoor.gif" target="_blank" rel="noopener" class="mycode_url">mDoor</a>, <a href="http://static.southperry.net/patch/skill/RED.2311002.Frame.gif" target="_blank" rel="noopener" class="mycode_url">Frame</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Portal Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Portal Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Portal Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Portal Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Portal Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Portal Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Portal Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Portal Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Portal Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Portal Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311003.png" loading="lazy"  alt="[Image: RED.2311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily allows all nearby party members to gain additional EXP while hunting.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> EXP Bonus is not explicitly displayed in the original skill description.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-225&amp;rbx=350&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, EXP Bonus: +21%, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138, EXP Bonus: +23%, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 147, EXP Bonus: +24%, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 156, EXP Bonus: +26%, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, EXP Bonus: +27%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 174, EXP Bonus: +29%, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 183, EXP Bonus: +30%, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 192, EXP Bonus: +32%, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201, EXP Bonus: +33%, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, EXP Bonus: +35%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 219, EXP Bonus: +36%, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 228, EXP Bonus: +38%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 237, EXP Bonus: +39%, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 246, EXP Bonus: +41%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 255, EXP Bonus: +42%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 264, EXP Bonus: +44%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 273, EXP Bonus: +45%, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 282, EXP Bonus: +47%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 291, EXP Bonus: +48%, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, EXP Bonus: +50%, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2311001.png" loading="lazy"  alt="[Image: RED.2311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dispel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Depending on the number of targets healed, Divine Protection's cooldown will be reduced. Can heal fatal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, dispel = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-225&amp;rbx=300&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2311001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%, For each party member healed - Divine Protection Cooldown -60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%, For each party member healed - Divine Protection Cooldown -60 sec</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.2320011.png" loading="lazy"  alt="[Image: RED.2320011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, a portion of enemy defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%,</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%,</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320013.png" loading="lazy"  alt="[Image: RED.2320013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing Harmony</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves Blessing Ensemble's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For each party member buffed, Damage: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320012.png" loading="lazy"  alt="[Image: RED.2320012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Master Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and the duration of all buffs applicable to self.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Buff Duration: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Buff Duration: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Buff Duration: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Buff Duration: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Buff Duration: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Buff Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Buff Duration: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Buff Duration: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Buff Duration: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Buff Duration: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +33, Buff Duration: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +36, Buff Duration: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +39, Buff Duration: +65%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321005.png" loading="lazy"  alt="[Image: RED.2321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT, Magic ATT, Defense, Accuracy, Avoidability, Max HP, and Max MP of all nearby team members, and reduces the MP cost of skills for a set amount of time. Can be stacked with other buff skills except Bless.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bless<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2321005.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +11, Magic Attack: +11, Weapon DEF: +398, Magic DEF: +398, Accuracy: +224, Avoidability: +224, Max HP: +275, Max MP: +275, MP Cost for all skills: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +12, Magic Attack: +12, Weapon DEF: +406, Magic DEF: +406, Accuracy: +228, Avoidability: +228, Max HP: +300, Max MP: +300, MP Cost for all skills: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +13, Magic Attack: +13, Weapon DEF: +414, Magic DEF: +414, Accuracy: +232, Avoidability: +232, Max HP: +325, Max MP: +325, MP Cost for all skills: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +14, Magic Attack: +14, Weapon DEF: +422, Magic DEF: +422, Accuracy: +236, Avoidability: +236, Max HP: +350, Max MP: +350, MP Cost for all skills: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 240 sec, Weapon ATT: +15, Magic Attack: +15, Weapon DEF: +430, Magic DEF: +430, Accuracy: +240, Avoidability: +240, Max HP: +375, Max MP: +375, MP Cost for all skills: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +16, Magic Attack: +16, Weapon DEF: +438, Magic DEF: +438, Accuracy: +244, Avoidability: +244, Max HP: +400, Max MP: +400, MP Cost for all skills: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +17, Magic Attack: +17, Weapon DEF: +446, Magic DEF: +446, Accuracy: +248, Avoidability: +248, Max HP: +425, Max MP: +425, MP Cost for all skills: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +18, Magic Attack: +18, Weapon DEF: +454, Magic DEF: +454, Accuracy: +252, Avoidability: +252, Max HP: +450, Max MP: +450, MP Cost for all skills: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +19, Magic Attack: +19, Weapon DEF: +462, Magic DEF: +462, Accuracy: +256, Avoidability: +256, Max HP: +475, Max MP: +475, MP Cost for all skills: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 240 sec, Weapon ATT: +20, Magic Attack: +20, Weapon DEF: +470, Magic DEF: +470, Accuracy: +260, Avoidability: +260, Max HP: +500, Max MP: +500, MP Cost for all skills: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +21, Magic Attack: +21, Weapon DEF: +478, Magic DEF: +478, Accuracy: +264, Avoidability: +264, Max HP: +525, Max MP: +525, MP Cost for all skills: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +22, Magic Attack: +22, Weapon DEF: +486, Magic DEF: +486, Accuracy: +268, Avoidability: +268, Max HP: +550, Max MP: +550, MP Cost for all skills: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +23, Magic Attack: +23, Weapon DEF: +494, Magic DEF: +494, Accuracy: +272, Avoidability: +272, Max HP: +575, Max MP: +575, MP Cost for all skills: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +24, Magic Attack: +24, Weapon DEF: +502, Magic DEF: +502, Accuracy: +276, Avoidability: +276, Max HP: +600, Max MP: +600, MP Cost for all skills: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 240 sec, Weapon ATT: +25, Magic Attack: +25, Weapon DEF: +510, Magic DEF: +510, Accuracy: +280, Avoidability: +280, Max HP: +625, Max MP: +625, MP Cost for all skills: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +26, Magic Attack: +26, Weapon DEF: +518, Magic DEF: +518, Accuracy: +284, Avoidability: +284, Max HP: +650, Max MP: +650, MP Cost for all skills: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +27, Magic Attack: +27, Weapon DEF: +526, Magic DEF: +526, Accuracy: +288, Avoidability: +288, Max HP: +675, Max MP: +675, MP Cost for all skills: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +28, Magic Attack: +28, Weapon DEF: +534, Magic DEF: +534, Accuracy: +292, Avoidability: +292, Max HP: +700, Max MP: +700, MP Cost for all skills: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 240 sec, Weapon ATT: +29, Magic Attack: +29, Weapon DEF: +542, Magic DEF: +542, Accuracy: +296, Avoidability: +296, Max HP: +725, Max MP: +725, MP Cost for all skills: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 52, Duration: 240 sec, Weapon ATT: +30, Magic Attack: +30, Weapon DEF: +550, Magic DEF: +550, Accuracy: +300, Avoidability: +300, Max HP: +750, Max MP: +750, MP Cost for all skills: -20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 240 sec, Weapon ATT: +31, Magic Attack: +31, Weapon DEF: +558, Magic DEF: +558, Accuracy: +304, Avoidability: +304, Max HP: +775, Max MP: +775, MP Cost for all skills: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 240 sec, Weapon ATT: +32, Magic Attack: +32, Weapon DEF: +566, Magic DEF: +566, Accuracy: +308, Avoidability: +308, Max HP: +800, Max MP: +800, MP Cost for all skills: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 240 sec, Weapon ATT: +33, Magic Attack: +33, Weapon DEF: +574, Magic DEF: +574, Accuracy: +312, Avoidability: +312, Max HP: +825, Max MP: +825, MP Cost for all skills: -21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321004.png" loading="lazy"  alt="[Image: RED.2321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321007.png" loading="lazy"  alt="[Image: RED.2321007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Angel Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters, and will heal allies in its path. Can be used to heal Zombified allies.<br />
<span style="font-weight: bold;" class="mycode_b">Note:</span> Allies are not considered in the max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> angelRay - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/RED.2321007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 197%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 203%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 221%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 227%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 233%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 251%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 257%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 269%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 281%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 293%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 299%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 317%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 323%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 341%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 347%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 359%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 56, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 371%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 383%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 96%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321006.png" loading="lazy"  alt="[Image: RED.2321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Resurrection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resurrects a party member using a ray of holy light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 38, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> resurrectionNew - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 285, Cooldown Time: 1110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Cooldown Time: 1020 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 255, Cooldown Time: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Cooldown Time: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 225, Cooldown Time: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Cooldown Time: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 195, Cooldown Time: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, Cooldown Time: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Cooldown Time: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135, Cooldown Time: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Cooldown Time: 30 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321001.png" loading="lazy"  alt="[Image: RED.2321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gather small particles over a period of time to unleash their power in an explosion. When fully charged, enemies hit will have their defense reduced. This effect can be stacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.0.gif" target="_blank" rel="noopener" class="mycode_url">mob.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.1.gif" target="_blank" rel="noopener" class="mycode_url">mob.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.2.gif" target="_blank" rel="noopener" class="mycode_url">mob.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.3.gif" target="_blank" rel="noopener" class="mycode_url">mob.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.4.gif" target="_blank" rel="noopener" class="mycode_url">mob.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.5.gif" target="_blank" rel="noopener" class="mycode_url">mob.5</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.6.gif" target="_blank" rel="noopener" class="mycode_url">mob.6</a>, <a href="http://static.southperry.net/patch/skill/RED.2321001.mob.7.gif" target="_blank" rel="noopener" class="mycode_url">mob.7</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 306%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 312%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 318%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 324%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 336%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 342%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -3%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 348%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 354%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 366%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 372%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -4%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 378%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 396%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 402%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 414%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -7%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 426%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 438%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 444%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -8%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 462%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 468%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 474%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 486%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -11%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 492%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 498%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321000.png" loading="lazy"  alt="[Image: RED.2321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321003.png" loading="lazy"  alt="[Image: RED.2321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bahamut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.2321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 28, Damage: 476%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 36, Damage: 482%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 44, Damage: 488%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 52, Damage: 494%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 60, Damage: 500%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 68, Damage: 506%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 76, Damage: 512%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 84, Damage: 518%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 92, Damage: 524%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 100, Damage: 530%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 108, Damage: 536%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 116, Damage: 542%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 124, Damage: 548%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 132, Damage: 554%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 140, Damage: 560%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 148, Damage: 566%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 156, Damage: 572%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 164, Damage: 578%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 172, Damage: 584%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 180, Damage: 590%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 188, Damage: 596%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 196, Damage: 602%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 204, Damage: 608%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 212, Damage: 614%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 220, Damage: 620%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 228, Damage: 626%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 236, Damage: 632%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 244, Damage: 638%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 252, Damage: 644%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 260, Damage: 650%, Max Enemies Hit: 3</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 268, Damage: 656%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 276, Damage: 662%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 284, Damage: 668%, Max Enemies Hit: 3</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321009.png" loading="lazy"  alt="[Image: RED.2321009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2321008.png" loading="lazy"  alt="[Image: RED.2321008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Genesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets with enhanced critical hit rate. While Genesis is in cooldown, Big Bang can be cast instantly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> genesisNew - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/RED.2321008.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 590, Damage: 520%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +5% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 580, Damage: 530%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 570, Damage: 540%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 560, Damage: 550%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 550, Damage: 560%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 540, Damage: 570%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 530, Damage: 580%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 520, Damage: 590%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 510, Damage: 600%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 500, Damage: 610%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 490, Damage: 620%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 480, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 470, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 460, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 450, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 440, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 430, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 420, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 410, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 390, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 370, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 360, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Damage: 780%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Damage: 790%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Damage: 800%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 810%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 280, Damage: 830%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Damage: 840%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.2320046.png" loading="lazy"  alt="[Image: RED.2320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Experience</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Symbol's experience bonus. Does not apply to party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">EXP Bonus: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320047.png" loading="lazy"  alt="[Image: RED.2320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Imbue Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Provides Holy Symbol with Status Effect and Elemental Resistance<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Effect and Elemental Resistance: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320044.png" loading="lazy"  alt="[Image: RED.2320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Magic Shell's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 5 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320045.png" loading="lazy"  alt="[Image: RED.2320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Holy Magic Shell's cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 50%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320042.png" loading="lazy"  alt="[Image: RED.2320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320043.png" loading="lazy"  alt="[Image: RED.2320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Extend Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Magic Shell's guard count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Guard Count: +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320040.png" loading="lazy"  alt="[Image: RED.2320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320041.png" loading="lazy"  alt="[Image: RED.2320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320048.png" loading="lazy"  alt="[Image: RED.2320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Extra Drop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Provides Holy Symbol with an extra drop rate buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Drop Rate: +30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320049.png" loading="lazy"  alt="[Image: RED.2320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless - Bonus Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Bless's weapon attack and magic attack buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon and Magic Attack: +20</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321054.png" loading="lazy"  alt="[Image: RED.2321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vengeance of Angel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb an angel's pure wrath and destroy your enemies. Toggle Skill. While active, only Teleport, buff skills, and Angel Ray are available.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232vengenceOfAngel - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Inactive Effect - Damage: +40%, Active Effect - MP Cost: 100, Magic Attack: +50, Defense Ignored: +20%, Angel Ray Hits: +4, Max Damage: 5,000,000, Attack Speed: -1, HP Recovery: +40%, Max Enemies Hit: 1</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321052.png" loading="lazy"  alt="[Image: RED.2321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Open the gates of heaven to punish your enemies and bless your allies. Affected allies can ignore death once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232heavensDoor - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-550&amp;rbx=550&amp;rby=130&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.2321052.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.2321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 1000%, Number of Hits: 8, Max Enemies Hit: 15 - Cooldown Time: 180 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2321053.png" loading="lazy"  alt="[Image: RED.2321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.2321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.2321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320033.png" loading="lazy"  alt="[Image: RED.2320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320032.png" loading="lazy"  alt="[Image: RED.2320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320031.png" loading="lazy"  alt="[Image: RED.2320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320030.png" loading="lazy"  alt="[Image: RED.2320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320037.png" loading="lazy"  alt="[Image: RED.2320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320036.png" loading="lazy"  alt="[Image: RED.2320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320035.png" loading="lazy"  alt="[Image: RED.2320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.2320034.png" loading="lazy"  alt="[Image: RED.2320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320039.png" loading="lazy"  alt="[Image: RED.2320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320038.png" loading="lazy"  alt="[Image: RED.2320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320051.png" loading="lazy"  alt="[Image: RED.2320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless - Extra Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Bless's HP and MP bonuses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP and MP: +1000</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.2320050.png" loading="lazy"  alt="[Image: RED.2320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Bless - Boss Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Bless's boss damage bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +10%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[KMS][RED] Adventurer Warrior]]></title>
			<link>https://www.southperry.net/showthread.php?tid=65340</link>
			<pubDate>Sat, 29 Jun 2013 02:58:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=65340</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Swordman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1000007.png" loading="lazy"  alt="[Image: RED.1000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Guardian Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase your battle attack in proportion to your physical defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gain 1 Battle Attack for every 400 Weapon DEF.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1001008.png" loading="lazy"  alt="[Image: RED.1001008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Warrior Leap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> While in the middle of a jump, jump once more to move forward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1001008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Jump a fixed distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1001003.png" loading="lazy"  alt="[Image: RED.1001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Weapon Defense for a fixed amount of time. Reduces the damage done by nearby enemies. Permanently increases your max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 110 sec, Weapon DEF: +10, Enemy Damage: -1%, Passive Effect - Max HP: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 120 sec, Weapon DEF: +20, Enemy Damage: -1%, Passive Effect - Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 130 sec, Weapon DEF: +30, Enemy Damage: -2%, Passive Effect - Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 140 sec, Weapon DEF: +40, Enemy Damage: -2%, Passive Effect - Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 150 sec, Weapon DEF: +50, Enemy Damage: -3%, Passive Effect - Max HP: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 160 sec, Weapon DEF: +60, Enemy Damage: -3%, Passive Effect - Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 170 sec, Weapon DEF: +70, Enemy Damage: -4%, Passive Effect - Max HP: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 180 sec, Weapon DEF: +80, Enemy Damage: -4%, Passive Effect - Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 190 sec, Weapon DEF: +90, Enemy Damage: -5%, Passive Effect - Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 200 sec, Weapon DEF: +100, Enemy Damage: -5%, Passive Effect - Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 210 sec, Weapon DEF: +110, Enemy Damage: -6%, Passive Effect - Max HP: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 220 sec, Weapon DEF: +120, Enemy Damage: -6%, Passive Effect - Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 230 sec, Weapon DEF: +130, Enemy Damage: -7%, Passive Effect - Max HP: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 240 sec, Weapon DEF: +140, Enemy Damage: -7%, Passive Effect - Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 250 sec, Weapon DEF: +150, Enemy Damage: -8%, Passive Effect - Max HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 260 sec, Weapon DEF: +160, Enemy Damage: -8%, Passive Effect - Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 270 sec, Weapon DEF: +170, Enemy Damage: -9%, Passive Effect - Max HP: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 280 sec, Weapon DEF: +180, Enemy Damage: -9%, Passive Effect - Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 290 sec, Weapon DEF: +190, Enemy Damage: -10%, Passive Effect - Max HP: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Duration: 300 sec, Weapon DEF: +200, Enemy Damage: -10%, Passive Effect - Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1001005.png" loading="lazy"  alt="[Image: RED.1001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use MP to strike several enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> slashBlast - 990 ms, slashBlast2 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-113&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe, 1H Sword, 1H BW, 2H Sword, 2H BW, Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1001005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1001005.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 183%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 191%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 199%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 207%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 215%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 223%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 231%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 239%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 247%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 255%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 263%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 271%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 279%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 287%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 295%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 303%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 311%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 319%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 327%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 6, Damage: 335%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1000009.png" loading="lazy"  alt="[Image: RED.1000009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Warrior Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases speed, jump and stance, and increases your HP with your level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +3, Jump: +3, Maximum Speed: 3, Max HP per Level: +6, Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +3, Jump: +3, Maximum Speed: 3, Max HP per Level: +7, Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +4, Jump: +4, Maximum Speed: 4, Max HP per Level: +8, Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +4, Jump: +4, Maximum Speed: 4, Max HP per Level: +9, Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +5, Jump: +5, Maximum Speed: 5, Max HP per Level: +10, Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +5, Jump: +5, Maximum Speed: 5, Max HP per Level: +11, Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +6, Jump: +6, Maximum Speed: 6, Max HP per Level: +12, Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +6, Jump: +6, Maximum Speed: 6, Max HP per Level: +13, Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +7, Jump: +7, Maximum Speed: 7, Max HP per Level: +14, Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +7, Jump: +7, Maximum Speed: 7, Max HP per Level: +15, Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +8, Jump: +8, Maximum Speed: 8, Max HP per Level: +16, Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +8, Jump: +8, Maximum Speed: 8, Max HP per Level: +17, Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +9, Jump: +9, Maximum Speed: 9, Max HP per Level: +18, Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +9, Jump: +9, Maximum Speed: 9, Max HP per Level: +19, Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10, Jump: +10, Maximum Speed: 10, Max HP per Level: +20, Stance Rate: +40%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Fighter</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1101011.png" loading="lazy"  alt="[Image: RED.1101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brandish</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Perform a double attack on enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dmgDelay = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> brandishNew2 - 840 ms, brandishNew - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-110&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1101011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1101011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1101011.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 163%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 169%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 172%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 187%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 193%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 196%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 199%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 202%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 208%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 211%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 214%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 217%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101013.png" loading="lazy"  alt="[Image: RED.1101013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] For a fixed amount of time, accumulates Combo Count with each attack. Allows you to charge up 5 Combo Count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101013.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Max Combo Count: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101012.png" loading="lazy"  alt="[Image: RED.1101012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use the power of Combos to pull enemies towards you, with a chance of stunning them. Upon a successful stun, the Combo Count consumed is returned. In the case of bosses, Combo Count is returned at a set rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboForce - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-80&amp;rbx=5&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1101012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1101012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 113%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 1 sec, vs Bosses, 44% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 1 sec, vs Bosses, 48% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 1 sec, vs Bosses, 52% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 1 sec, vs Bosses, 56% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 60%, Stun Duration: 2 sec, vs Bosses, 60% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 64%, Stun Duration: 2 sec, vs Bosses, 64% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 131%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 68%, Stun Duration: 2 sec, vs Bosses, 68% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 72%, Stun Duration: 2 sec, vs Bosses, 72% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 137%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 76%, Stun Duration: 3 sec, vs Bosses, 76% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Combo Count Used: 1, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 3 sec, vs Bosses, 80% chance to return Combo Count</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101006.png" loading="lazy"  alt="[Image: RED.1101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the Weapon ATT of party members. Can be used with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1, delay = 120<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> furyNew - 1920 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1101006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 66 sec, Weapon ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 72 sec, Weapon ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 78 sec, Weapon ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 84 sec, Weapon ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 90 sec, Weapon ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 96 sec, Weapon ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 102 sec, Weapon ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 108 sec, Weapon ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 114 sec, Weapon ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 120 sec, Weapon ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 126 sec, Weapon ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 132 sec, Weapon ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 138 sec, Weapon ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 144 sec, Weapon ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, Weapon ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 156 sec, Weapon ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 162 sec, Weapon ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 168 sec, Weapon ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 174 sec, Weapon ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 180 sec, Weapon ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1100000.png" loading="lazy"  alt="[Image: RED.1100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of swords and axes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +14%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +18%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +22%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +26%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +30%, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +34%, Accuracy: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +38%, Accuracy: +168</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +42%, Accuracy: +192</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +46%, Accuracy: +216</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Sword and Axe Mastery: +50%, Accuracy: +240</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101004.png" loading="lazy"  alt="[Image: RED.1101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a sword or axe equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1100002.png" loading="lazy"  alt="[Image: RED.1100002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1100002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1100009.png" loading="lazy"  alt="[Image: RED.1100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Crusader</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1110000.png" loading="lazy"  alt="[Image: RED.1110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores HP and MP every 4 seconds, even in combat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">+100 HP and +20 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">+200 HP and +40 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">+300 HP and +60 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">+400 HP and +80 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">+500 HP and +100 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">+600 HP and +120 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">+700 HP and +140 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">+800 HP and +160 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">+900 HP and +180 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+1000 HP and +200 MP every 4 sec</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.1110013.png" loading="lazy"  alt="[Image: RED.1110013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Synergy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your damage based on your Combo Count, and improves the rate at which they accumulate. Also allows you to gain Combo Count when being attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1110013.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, When Attacked: 11%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, When Attacked: 12%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, When Attacked: 13%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, When Attacked: 14%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, When Attacked: 15%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, When Attacked: 16%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, When Attacked: 17%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, When Attacked: 18%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, When Attacked: 19%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 60%, When Attacked: 20%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 62%, When Attacked: 21%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 64%, When Attacked: 22%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 66%, When Attacked: 23%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 68%, When Attacked: 24%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 70%, When Attacked: 25%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 72%, When Attacked: 26%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 74%, When Attacked: 27%, Damage per Combo Count: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 76%, When Attacked: 28%, Damage per Combo Count: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 78%, When Attacked: 29%, Damage per Combo Count: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 80%, When Attacked: 30%, Damage per Combo Count: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1110011.png" loading="lazy"  alt="[Image: RED.1110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Endure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your status effect and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = stun, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Effect and Elemental Resistance: +30%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1111008.png" loading="lazy"  alt="[Image: RED.1111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shout</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shouts at enemies, dealing damage and possibly Stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoutNew - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-180&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 152%, Max Enemies Hit: 6, Stun Rate: 57%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 164%, Max Enemies Hit: 6, Stun Rate: 59%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 176%, Max Enemies Hit: 6, Stun Rate: 61%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 188%, Max Enemies Hit: 6, Stun Rate: 63%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 200%, Max Enemies Hit: 7, Stun Rate: 65%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 212%, Max Enemies Hit: 7, Stun Rate: 67%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 224%, Max Enemies Hit: 7, Stun Rate: 69%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 236%, Max Enemies Hit: 7, Stun Rate: 71%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 248%, Max Enemies Hit: 7, Stun Rate: 73%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 260%, Max Enemies Hit: 8, Stun Rate: 75%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 272%, Max Enemies Hit: 8, Stun Rate: 77%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 284%, Max Enemies Hit: 8, Stun Rate: 79%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 296%, Max Enemies Hit: 8, Stun Rate: 81%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 308%, Max Enemies Hit: 8, Stun Rate: 83%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 320%, Max Enemies Hit: 9, Stun Rate: 85%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 332%, Max Enemies Hit: 9, Stun Rate: 87%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 344%, Max Enemies Hit: 9, Stun Rate: 89%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 356%, Max Enemies Hit: 9, Stun Rate: 91%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 368%, Max Enemies Hit: 9, Stun Rate: 93%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 380%, Max Enemies Hit: 10, Stun Rate: 95%, Stun Duration: 8 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1111010.png" loading="lazy"  alt="[Image: RED.1111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brave Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal 3 consecutive attacks on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> braveslash1 - 840 ms, braveslash2 - 840 ms, braveslash3 - 840 ms, braveslash4 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-175&amp;lty=-90&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">175%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.3.gif" target="_blank" rel="noopener" class="mycode_url">effect.3</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 201%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 207%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 219%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 225%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 231%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 237%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 243%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 249%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1110009.png" loading="lazy"  alt="[Image: RED.1110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chance Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals greater damage when attacking enemies that are stunned, blinded, or frozen.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1, incDamToDarknessTarget = 1, incDamToFreezeTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 107%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 109%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 111%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 117%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 121%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 123%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage (to stunned, blinded, frozen enemies): 125%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1111012.png" loading="lazy"  alt="[Image: RED.1111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, pushing enemies in front of you together.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 251%, Number of Hits: 1, Max Enemies Hit: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 257%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 263%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 269%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 281%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 287%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 293%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 299%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 12</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1111003.png" loading="lazy"  alt="[Image: RED.1111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Panic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to many enemies, reducing their attack power, and has a chance to apply Darkness, decreasing target's hit rate. Requires at least 2 Combo Orbs charged to be used. Darkness can be afflicted on any monster, but the duration is halved on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = darkness, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> panic - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-80&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 2, Damage: 865%, Max Enemies Hit: 6, Enemy Attack Reduction: -11%, Darkness Chance: 33%, Enemy Accuracy Reduction: -11%, Duration: 42 sec, if used again within 29 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Combo Count Used: 2, Damage: 880%, Max Enemies Hit: 6, Enemy Attack Reduction: -12%, Darkness Chance: 36%, Enemy Accuracy Reduction: -11%, Duration: 44 sec, if used again within 28 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Combo Count Used: 2, Damage: 895%, Max Enemies Hit: 6, Enemy Attack Reduction: -13%, Darkness Chance: 39%, Enemy Accuracy Reduction: -12%, Duration: 46 sec, if used again within 27 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 2, Damage: 910%, Max Enemies Hit: 6, Enemy Attack Reduction: -14%, Darkness Chance: 42%, Enemy Accuracy Reduction: -12%, Duration: 48 sec, if used again within 26 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 2, Damage: 925%, Max Enemies Hit: 6, Enemy Attack Reduction: -15%, Darkness Chance: 45%, Enemy Accuracy Reduction: -13%, Duration: 50 sec, if used again within 25 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Combo Count Used: 2, Damage: 940%, Max Enemies Hit: 6, Enemy Attack Reduction: -16%, Darkness Chance: 48%, Enemy Accuracy Reduction: -13%, Duration: 52 sec, if used again within 24 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Combo Count Used: 2, Damage: 955%, Max Enemies Hit: 6, Enemy Attack Reduction: -17%, Darkness Chance: 51%, Enemy Accuracy Reduction: -14%, Duration: 54 sec, if used again within 23 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Combo Count Used: 2, Damage: 970%, Max Enemies Hit: 6, Enemy Attack Reduction: -18%, Darkness Chance: 54%, Enemy Accuracy Reduction: -14%, Duration: 56 sec, if used again within 22 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Combo Count Used: 2, Damage: 985%, Max Enemies Hit: 6, Enemy Attack Reduction: -19%, Darkness Chance: 57%, Enemy Accuracy Reduction: -15%, Duration: 58 sec, if used again within 21 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Combo Count Used: 2, Damage: 1000%, Max Enemies Hit: 6, Enemy Attack Reduction: -20%, Darkness Chance: 60%, Enemy Accuracy Reduction: -15%, Duration: 60 sec, if used again within 20 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Combo Count Used: 2, Damage: 1015%, Max Enemies Hit: 6, Enemy Attack Reduction: -21%, Darkness Chance: 63%, Enemy Accuracy Reduction: -16%, Duration: 62 sec, if used again within 19 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Combo Count Used: 2, Damage: 1030%, Max Enemies Hit: 6, Enemy Attack Reduction: -22%, Darkness Chance: 66%, Enemy Accuracy Reduction: -16%, Duration: 64 sec, if used again within 18 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Combo Count Used: 2, Damage: 1045%, Max Enemies Hit: 6, Enemy Attack Reduction: -23%, Darkness Chance: 69%, Enemy Accuracy Reduction: -17%, Duration: 66 sec, if used again within 17 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Combo Count Used: 2, Damage: 1060%, Max Enemies Hit: 6, Enemy Attack Reduction: -24%, Darkness Chance: 72%, Enemy Accuracy Reduction: -17%, Duration: 68 sec, if used again within 16 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Combo Count Used: 2, Damage: 1075%, Max Enemies Hit: 6, Enemy Attack Reduction: -25%, Darkness Chance: 75%, Enemy Accuracy Reduction: -18%, Duration: 70 sec, if used again within 15 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Combo Count Used: 2, Damage: 1090%, Max Enemies Hit: 6, Enemy Attack Reduction: -26%, Darkness Chance: 78%, Enemy Accuracy Reduction: -18%, Duration: 72 sec, if used again within 14 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Combo Count Used: 2, Damage: 1105%, Max Enemies Hit: 6, Enemy Attack Reduction: -27%, Darkness Chance: 81%, Enemy Accuracy Reduction: -19%, Duration: 74 sec, if used again within 13 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Combo Count Used: 2, Damage: 1120%, Max Enemies Hit: 6, Enemy Attack Reduction: -28%, Darkness Chance: 84%, Enemy Accuracy Reduction: -19%, Duration: 76 sec, if used again within 12 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Combo Count Used: 2, Damage: 1135%, Max Enemies Hit: 6, Enemy Attack Reduction: -29%, Darkness Chance: 87%, Enemy Accuracy Reduction: -20%, Duration: 78 sec, if used again within 11 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Combo Count Used: 2, Damage: 1150%, Max Enemies Hit: 6, Enemy Attack Reduction: -30%, Darkness Chance: 90%, Enemy Accuracy Reduction: -20%, Duration: 80 sec, if used again within 10 sec, use 1 more Combo Count</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.1120012.png" loading="lazy"  alt="[Image: RED.1120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of a monster's defense while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120003.png" loading="lazy"  alt="[Image: RED.1120003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 30<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Combo Synergy, Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1120003.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 22%, Weapon Mastery: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 24%, Weapon Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 26%, Weapon Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 28%, Weapon Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 30%, Weapon Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 32%, Weapon Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 34%, Weapon Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 36%, Weapon Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 38%, Weapon Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 40%, Weapon Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 42%, Weapon Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 44%, Weapon Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 46%, Weapon Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 48%, Weapon Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 50%, Weapon Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 52%, Weapon Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 54%, Weapon Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 56%, Weapon Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 58%, Weapon Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 60%, Weapon Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 62%, Weapon Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 64%, Weapon Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 66%, Weapon Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 68%, Weapon Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 70%, Weapon Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 72%, Weapon Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 74%, Weapon Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 76%, Weapon Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 78%, Weapon Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 80%, Weapon Mastery: 70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 82%, Weapon Mastery: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 84%, Weapon Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 86%, Weapon Mastery: 71%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121008.png" loading="lazy"  alt="[Image: RED.1121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal many consecutive attacks on multiple enemies in front of you. The final hit is guaranteed to be a critical hit. Deals even more damage while under the effects of Enrage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ragingBlow1 - 840 ms, ragingBlow2 - 840 ms, ragingBlow3 - 840 ms, ragingBlow4 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-180&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.3.gif" target="_blank" rel="noopener" class="mycode_url">effect.3</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 160%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 224%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 236%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 248%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 272%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1121000.png" loading="lazy"  alt="[Image: RED.1121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120014.png" loading="lazy"  alt="[Image: RED.1120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your resistance to being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stance Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120017.png" loading="lazy"  alt="[Image: RED.1120017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow (Enraged)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for Raging Blow while using Enrage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ragingBlowNew - 780 ms, ragingBlowNew - 780 ms, ragingBlowNew - 780 ms, ragingBlowNew - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-190&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1120017.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1120017.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1120017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 160%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 224%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 236%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 248%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 272%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121011.png" loading="lazy"  alt="[Image: RED.1121011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121010.png" loading="lazy"  alt="[Image: RED.1121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 1 combo count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 30 Advanced Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 1, Duration: 66 sec, Damage: +2%, Critical Hit Rate: +11%, Minimum Critical Damage: +1%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 1, Duration: 72 sec, Damage: +4%, Critical Hit Rate: +11%, Minimum Critical Damage: +1%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 1, Duration: 78 sec, Damage: +6%, Critical Hit Rate: +11%, Minimum Critical Damage: +2%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 1, Duration: 84 sec, Damage: +8%, Critical Hit Rate: +12%, Minimum Critical Damage: +2%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 1, Duration: 90 sec, Damage: +10%, Critical Hit Rate: +12%, Minimum Critical Damage: +3%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 1, Duration: 96 sec, Damage: +12%, Critical Hit Rate: +12%, Minimum Critical Damage: +3%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 1, Duration: 102 sec, Damage: +14%, Critical Hit Rate: +13%, Minimum Critical Damage: +4%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 1, Duration: 108 sec, Damage: +16%, Critical Hit Rate: +13%, Minimum Critical Damage: +4%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 1, Duration: 114 sec, Damage: +18%, Critical Hit Rate: +13%, Minimum Critical Damage: +5%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 1, Duration: 120 sec, Damage: +20%, Critical Hit Rate: +14%, Minimum Critical Damage: +5%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 1, Duration: 126 sec, Damage: +22%, Critical Hit Rate: +14%, Minimum Critical Damage: +6%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 1, Duration: 132 sec, Damage: +24%, Critical Hit Rate: +14%, Minimum Critical Damage: +6%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 1, Duration: 138 sec, Damage: +26%, Critical Hit Rate: +15%, Minimum Critical Damage: +7%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 1, Duration: 144 sec, Damage: +28%, Critical Hit Rate: +15%, Minimum Critical Damage: +7%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Combo Count Used: 1, Duration: 150 sec, Damage: +30%, Critical Hit Rate: +15%, Minimum Critical Damage: +8%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Combo Count Used: 1, Duration: 156 sec, Damage: +32%, Critical Hit Rate: +16%, Minimum Critical Damage: +8%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Combo Count Used: 1, Duration: 162 sec, Damage: +34%, Critical Hit Rate: +16%, Minimum Critical Damage: +9%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Combo Count Used: 1, Duration: 168 sec, Damage: +36%, Critical Hit Rate: +16%, Minimum Critical Damage: +9%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Combo Count Used: 1, Duration: 174 sec, Damage: +38%, Critical Hit Rate: +17%, Minimum Critical Damage: +10%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Combo Count Used: 1, Duration: 180 sec, Damage: +40%, Critical Hit Rate: +17%, Minimum Critical Damage: +10%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Combo Count Used: 1, Duration: 186 sec, Damage: +42%, Critical Hit Rate: +17%, Minimum Critical Damage: +11%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Combo Count Used: 1, Duration: 192 sec, Damage: +44%, Critical Hit Rate: +18%, Minimum Critical Damage: +11%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Combo Count Used: 1, Duration: 198 sec, Damage: +46%, Critical Hit Rate: +18%, Minimum Critical Damage: +12%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Combo Count Used: 1, Duration: 204 sec, Damage: +48%, Critical Hit Rate: +18%, Minimum Critical Damage: +12%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Combo Count Used: 1, Duration: 210 sec, Damage: +50%, Critical Hit Rate: +19%, Minimum Critical Damage: +13%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Combo Count Used: 1, Duration: 216 sec, Damage: +52%, Critical Hit Rate: +19%, Minimum Critical Damage: +13%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Combo Count Used: 1, Duration: 222 sec, Damage: +54%, Critical Hit Rate: +19%, Minimum Critical Damage: +14%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Combo Count Used: 1, Duration: 228 sec, Damage: +56%, Critical Hit Rate: +20%, Minimum Critical Damage: +14%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Combo Count Used: 1, Duration: 234 sec, Damage: +58%, Critical Hit Rate: +20%, Minimum Critical Damage: +15%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Combo Count Used: 1, Duration: 240 sec, Damage: +60%, Critical Hit Rate: +20%, Minimum Critical Damage: +15%, Max Enemies Hit For All Skills: 1</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Combo Count Used: 1, Duration: 246 sec, Damage: +62%, Critical Hit Rate: +21%, Minimum Critical Damage: +16%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Combo Count Used: 1, Duration: 252 sec, Damage: +64%, Critical Hit Rate: +21%, Minimum Critical Damage: +16%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Combo Count Used: 1, Duration: 258 sec, Damage: +66%, Critical Hit Rate: +21%, Minimum Critical Damage: +17%, Max Enemies Hit For All Skills: 1</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121016.png" loading="lazy"  alt="[Image: RED.1121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them for casting new buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicCrash - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121015.png" loading="lazy"  alt="[Image: RED.1121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Incising</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Wound your enemy, dealing damage over time and increasing critical damage done while they're afflicted.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> incising - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-310&amp;lty=-260&amp;rbx=35&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">310%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Advanced Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1121015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 373%, Number of Hits: 3, Max Enemies Hit: 6, 42% chance of Damage Over Time: 78% damage every 2 sec for 15 seconds, Critical Damage: +6%, Party Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 380%, Number of Hits: 3, Max Enemies Hit: 6, 44% chance of Damage Over Time: 81% damage every 2 sec for 16 seconds, Critical Damage: +6%, Party Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 387%, Number of Hits: 3, Max Enemies Hit: 6, 46% chance of Damage Over Time: 84% damage every 2 sec for 16 seconds, Critical Damage: +7%, Party Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 394%, Number of Hits: 3, Max Enemies Hit: 6, 48% chance of Damage Over Time: 87% damage every 2 sec for 17 seconds, Critical Damage: +7%, Party Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 401%, Number of Hits: 3, Max Enemies Hit: 6, 50% chance of Damage Over Time: 90% damage every 2 sec for 17 seconds, Critical Damage: +8%, Party Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 6, 52% chance of Damage Over Time: 93% damage every 2 sec for 18 seconds, Critical Damage: +8%, Party Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 415%, Number of Hits: 3, Max Enemies Hit: 6, 54% chance of Damage Over Time: 96% damage every 2 sec for 18 seconds, Critical Damage: +9%, Party Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 422%, Number of Hits: 3, Max Enemies Hit: 6, 56% chance of Damage Over Time: 99% damage every 2 sec for 19 seconds, Critical Damage: +9%, Party Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 429%, Number of Hits: 3, Max Enemies Hit: 6, 58% chance of Damage Over Time: 102% damage every 2 sec for 19 seconds, Critical Damage: +10%, Party Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 6, 60% chance of Damage Over Time: 105% damage every 2 sec for 20 seconds, Critical Damage: +10%, Party Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 443%, Number of Hits: 3, Max Enemies Hit: 6, 62% chance of Damage Over Time: 108% damage every 2 sec for 20 seconds, Critical Damage: +11%, Party Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 450%, Number of Hits: 3, Max Enemies Hit: 6, 64% chance of Damage Over Time: 111% damage every 2 sec for 21 seconds, Critical Damage: +11%, Party Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 457%, Number of Hits: 3, Max Enemies Hit: 6, 66% chance of Damage Over Time: 114% damage every 2 sec for 21 seconds, Critical Damage: +12%, Party Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 6, 68% chance of Damage Over Time: 117% damage every 2 sec for 22 seconds, Critical Damage: +12%, Party Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 471%, Number of Hits: 3, Max Enemies Hit: 6, 70% chance of Damage Over Time: 120% damage every 2 sec for 22 seconds, Critical Damage: +13%, Party Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 478%, Number of Hits: 3, Max Enemies Hit: 6, 72% chance of Damage Over Time: 123% damage every 2 sec for 23 seconds, Critical Damage: +13%, Party Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 485%, Number of Hits: 3, Max Enemies Hit: 6, 74% chance of Damage Over Time: 126% damage every 2 sec for 23 seconds, Critical Damage: +14%, Party Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 6, 76% chance of Damage Over Time: 129% damage every 2 sec for 24 seconds, Critical Damage: +14%, Party Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 499%, Number of Hits: 3, Max Enemies Hit: 6, 78% chance of Damage Over Time: 132% damage every 2 sec for 24 seconds, Critical Damage: +15%, Party Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 506%, Number of Hits: 3, Max Enemies Hit: 6, 80% chance of Damage Over Time: 135% damage every 2 sec for 25 seconds, Critical Damage: +15%, Party Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 513%, Number of Hits: 3, Max Enemies Hit: 6, 82% chance of Damage Over Time: 138% damage every 2 sec for 25 seconds, Critical Damage: +16%, Party Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 6, 84% chance of Damage Over Time: 141% damage every 2 sec for 26 seconds, Critical Damage: +16%, Party Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 527%, Number of Hits: 3, Max Enemies Hit: 6, 86% chance of Damage Over Time: 144% damage every 2 sec for 26 seconds, Critical Damage: +17%, Party Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 534%, Number of Hits: 3, Max Enemies Hit: 6, 88% chance of Damage Over Time: 147% damage every 2 sec for 27 seconds, Critical Damage: +17%, Party Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 541%, Number of Hits: 3, Max Enemies Hit: 6, 90% chance of Damage Over Time: 150% damage every 2 sec for 27 seconds, Critical Damage: +18%, Party Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 548%, Number of Hits: 3, Max Enemies Hit: 6, 92% chance of Damage Over Time: 153% damage every 2 sec for 28 seconds, Critical Damage: +18%, Party Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 555%, Number of Hits: 3, Max Enemies Hit: 6, 94% chance of Damage Over Time: 156% damage every 2 sec for 28 seconds, Critical Damage: +19%, Party Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 562%, Number of Hits: 3, Max Enemies Hit: 6, 96% chance of Damage Over Time: 159% damage every 2 sec for 29 seconds, Critical Damage: +19%, Party Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 569%, Number of Hits: 3, Max Enemies Hit: 6, 98% chance of Damage Over Time: 162% damage every 2 sec for 29 seconds, Critical Damage: +20%, Party Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Combo Count Used: 4, Damage: 576%, Number of Hits: 3, Max Enemies Hit: 6, 100% chance of Damage Over Time: 165% damage every 2 sec for 30 seconds, Critical Damage: +20%, Party Critical Damage: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 583%, Number of Hits: 3, Max Enemies Hit: 6, 102% chance of Damage Over Time: 168% damage every 2 sec for 30 seconds, Critical Damage: +21%, Party Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 4, Damage: 590%, Number of Hits: 3, Max Enemies Hit: 6, 104% chance of Damage Over Time: 171% damage every 2 sec for 31 seconds, Critical Damage: +21%, Party Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 4, Damage: 597%, Number of Hits: 3, Max Enemies Hit: 6, 106% chance of Damage Over Time: 174% damage every 2 sec for 31 seconds, Critical Damage: +22%, Party Critical Damage: +11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120013.png" loading="lazy"  alt="[Image: RED.1120013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases physical attack, accuracy, and Final Attack damage and Activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1120013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 163%, Number of Hits: 2, Weapon ATT: +1, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 166%, Number of Hits: 2, Weapon ATT: +2, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 47%, Damage: 169%, Number of Hits: 2, Weapon ATT: +3, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 47%, Damage: 172%, Number of Hits: 2, Weapon ATT: +4, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 175%, Number of Hits: 2, Weapon ATT: +5, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 178%, Number of Hits: 2, Weapon ATT: +6, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 49%, Damage: 181%, Number of Hits: 2, Weapon ATT: +7, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 49%, Damage: 184%, Number of Hits: 2, Weapon ATT: +8, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 187%, Number of Hits: 2, Weapon ATT: +9, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 190%, Number of Hits: 2, Weapon ATT: +10, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 51%, Damage: 193%, Number of Hits: 2, Weapon ATT: +11, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 51%, Damage: 196%, Number of Hits: 2, Weapon ATT: +12, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 199%, Number of Hits: 2, Weapon ATT: +13, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 202%, Number of Hits: 2, Weapon ATT: +14, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 53%, Damage: 205%, Number of Hits: 2, Weapon ATT: +15, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 53%, Damage: 208%, Number of Hits: 2, Weapon ATT: +16, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 211%, Number of Hits: 2, Weapon ATT: +17, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 214%, Number of Hits: 2, Weapon ATT: +18, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 55%, Damage: 217%, Number of Hits: 2, Weapon ATT: +19, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 55%, Damage: 220%, Number of Hits: 2, Weapon ATT: +20, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 223%, Number of Hits: 2, Weapon ATT: +21, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 226%, Number of Hits: 2, Weapon ATT: +22, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 57%, Damage: 229%, Number of Hits: 2, Weapon ATT: +23, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 57%, Damage: 232%, Number of Hits: 2, Weapon ATT: +24, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 235%, Number of Hits: 2, Weapon ATT: +25, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 238%, Number of Hits: 2, Weapon ATT: +26, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 59%, Damage: 241%, Number of Hits: 2, Weapon ATT: +27, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 59%, Damage: 244%, Number of Hits: 2, Weapon ATT: +28, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 60%, Damage: 247%, Number of Hits: 2, Weapon ATT: +29, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Damage: 250%, Number of Hits: 2, Weapon ATT: +30, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 61%, Damage: 253%, Number of Hits: 2, Weapon ATT: +31, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 61%, Damage: 256%, Number of Hits: 2, Weapon ATT: +32, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 62%, Damage: 259%, Number of Hits: 2, Weapon ATT: +33, Accuracy: +11%</td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1120051.png" loading="lazy"  alt="[Image: RED.1120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Raging Blow's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120049.png" loading="lazy"  alt="[Image: RED.1120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Raging Blow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Raging Blow Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120048.png" loading="lazy"  alt="[Image: RED.1120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack - Bonus Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Final Attack's activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: +10%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1120046.png" loading="lazy"  alt="[Image: RED.1120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack - Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Final Attack's accuracy bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120045.png" loading="lazy"  alt="[Image: RED.1120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Combo's damage gain per orb against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage per Orb (vs Bosses): +2%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120044.png" loading="lazy"  alt="[Image: RED.1120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo - Bonus Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Combo's chance to generate 2 orbs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120043.png" loading="lazy"  alt="[Image: RED.1120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Combo's damage gain per orb.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage per Orb: +2%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120042.png" loading="lazy"  alt="[Image: RED.1120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120041.png" loading="lazy"  alt="[Image: RED.1120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120040.png" loading="lazy"  alt="[Image: RED.1120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120038.png" loading="lazy"  alt="[Image: RED.1120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120039.png" loading="lazy"  alt="[Image: RED.1120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120032.png" loading="lazy"  alt="[Image: RED.1120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120033.png" loading="lazy"  alt="[Image: RED.1120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1120030.png" loading="lazy"  alt="[Image: RED.1120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1120031.png" loading="lazy"  alt="[Image: RED.1120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1120036.png" loading="lazy"  alt="[Image: RED.1120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120037.png" loading="lazy"  alt="[Image: RED.1120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1120034.png" loading="lazy"  alt="[Image: RED.1120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1120035.png" loading="lazy"  alt="[Image: RED.1120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1121054.png" loading="lazy"  alt="[Image: RED.1121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Valhalla</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Envelop yourself with the determination of an ancient warrior, giving you tremendous power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY112valhalla - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon Attack: +50, Status Effect and Elemental Resistance: +100% - Cooldown Time: 90 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1121053.png" loading="lazy"  alt="[Image: RED.1121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1121052.png" loading="lazy"  alt="[Image: RED.1121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Uprising</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Collect the power of your rage and unleash it around you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY112rageUprising - 2520 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-370&amp;lty=-600&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">370%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 500%, Number of Hits: 8, Max Enemies Hit: 8 - Cooldown Time: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120050.png" loading="lazy"  alt="[Image: RED.1120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Raging Blow's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120047.png" loading="lazy"  alt="[Image: RED.1120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack - Bonus Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Final Attack's weapon attack bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Attack: +20</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.1200014.png" loading="lazy"  alt="[Image: RED.1200014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] When using different elemental skills, become charged with elemental power, enhancing your strength and improving your maximum possible defense to 20000.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gain 1 Elemental Charge when switching elements, up to a maximum of 5, For each charge - Total Damage and HP Recovery (excluding Potions): +2%, Weapon Attack: +8, Status Effect Resistance: +2%, Damage Received: -2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1200000.png" loading="lazy"  alt="[Image: RED.1200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of swords and blunt weapons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Sword and Blunt Weapon Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1200002.png" loading="lazy"  alt="[Image: RED.1200002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a sword or blunt weapon equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1200002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1200009.png" loading="lazy"  alt="[Image: RED.1200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1201004.png" loading="lazy"  alt="[Image: RED.1201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a sword or blunt weapon equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1201011.png" loading="lazy"  alt="[Image: RED.1201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with flames, dealing fire damage to enemies, burning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201011.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 102%, Number of Hits: 3, Max Enemies Hit: 4, 33% chance of Damage Over Time: 56% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 4, 36% chance of Damage Over Time: 57% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 4, 39% chance of Damage Over Time: 58% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Number of Hits: 3, Max Enemies Hit: 4, 42% chance of Damage Over Time: 59% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 110%, Number of Hits: 3, Max Enemies Hit: 4, 45% chance of Damage Over Time: 60% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Hits: 3, Max Enemies Hit: 4, 48% chance of Damage Over Time: 61% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 4, 51% chance of Damage Over Time: 62% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 4, 54% chance of Damage Over Time: 63% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 4, 57% chance of Damage Over Time: 64% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 120%, Number of Hits: 3, Max Enemies Hit: 4, 60% chance of Damage Over Time: 65% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 4, 63% chance of Damage Over Time: 66% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 4, 66% chance of Damage Over Time: 67% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 126%, Number of Hits: 3, Max Enemies Hit: 4, 69% chance of Damage Over Time: 68% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4, 72% chance of Damage Over Time: 69% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 4, 75% chance of Damage Over Time: 70% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 4, 78% chance of Damage Over Time: 71% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4, 81% chance of Damage Over Time: 72% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 4, 84% chance of Damage Over Time: 73% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 4, 87% chance of Damage Over Time: 74% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4, 90% chance of Damage Over Time: 75% damage every 1 sec for 6 seconds</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1201012.png" loading="lazy"  alt="[Image: RED.1201012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with frost, dealing ice damage to enemies, chilling them. Deals more damage to enemies hit by Flame Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201012.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 102%, Number of Hits: 3, Max Enemies Hit: 4, 33% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 4, 36% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 4, 39% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Number of Hits: 3, Max Enemies Hit: 4, 42% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 110%, Number of Hits: 3, Max Enemies Hit: 4, 45% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Hits: 3, Max Enemies Hit: 4, 48% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 4, 51% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 4, 54% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 4, 57% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 120%, Number of Hits: 3, Max Enemies Hit: 4, 60% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 4, 63% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 4, 66% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 126%, Number of Hits: 3, Max Enemies Hit: 4, 69% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4, 72% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 4, 75% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 4, 78% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4, 81% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 4, 84% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 4, 87% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4, 90% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +15% (Total: 115%)</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1201013.png" loading="lazy"  alt="[Image: RED.1201013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Page Order</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon sacred hammers on both sides of you, pulling enemies inwards dealing damage to them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> pageOrder - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1201013.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 35%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 117%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 55%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 121%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 65%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 123%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 124%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 75%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 4 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>White Knight</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1211008.png" loading="lazy"  alt="[Image: RED.1211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with electricity, dealing lightning damage to enemies, stunning them. Deals more damage to enemies hit by Blizzard Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 193%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 3, When not stunned - Damage Over Time: 77% damage every 1 sec for 3 seconds, Damage (vs Chilled): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 18%, Stun Duration: 3, When not stunned - Damage Over Time: 79% damage every 1 sec for 3 seconds, Damage (vs Chilled): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 199%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 3, When not stunned - Damage Over Time: 81% damage every 1 sec for 3 seconds, Damage (vs Chilled): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3, When not stunned - Damage Over Time: 83% damage every 1 sec for 3 seconds, Damage (vs Chilled): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 205%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3, When not stunned - Damage Over Time: 85% damage every 1 sec for 3 seconds, Damage (vs Chilled): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 4, When not stunned - Damage Over Time: 87% damage every 1 sec for 4 seconds, Damage (vs Chilled): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 211%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 4, When not stunned - Damage Over Time: 89% damage every 1 sec for 4 seconds, Damage (vs Chilled): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4, When not stunned - Damage Over Time: 91% damage every 1 sec for 4 seconds, Damage (vs Chilled): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 217%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4, When not stunned - Damage Over Time: 93% damage every 1 sec for 4 seconds, Damage (vs Chilled): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 4, When not stunned - Damage Over Time: 95% damage every 1 sec for 4 seconds, Damage (vs Chilled): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 223%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5, When not stunned - Damage Over Time: 97% damage every 1 sec for 5 seconds, Damage (vs Chilled): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5, When not stunned - Damage Over Time: 99% damage every 1 sec for 5 seconds, Damage (vs Chilled): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 229%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 62%, Stun Duration: 5, When not stunned - Damage Over Time: 101% damage every 1 sec for 5 seconds, Damage (vs Chilled): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 66%, Stun Duration: 5, When not stunned - Damage Over Time: 103% damage every 1 sec for 5 seconds, Damage (vs Chilled): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 5, When not stunned - Damage Over Time: 105% damage every 1 sec for 5 seconds, Damage (vs Chilled): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 74%, Stun Duration: 6, When not stunned - Damage Over Time: 107% damage every 1 sec for 6 seconds, Damage (vs Chilled): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 78%, Stun Duration: 6, When not stunned - Damage Over Time: 109% damage every 1 sec for 6 seconds, Damage (vs Chilled): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 82%, Stun Duration: 6, When not stunned - Damage Over Time: 111% damage every 1 sec for 6 seconds, Damage (vs Chilled): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 86%, Stun Duration: 6, When not stunned - Damage Over Time: 113% damage every 1 sec for 6 seconds, Damage (vs Chilled): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 90%, Stun Duration: 6, When not stunned - Damage Over Time: 115% damage every 1 sec for 6 seconds, Damage (vs Chilled): +15% (Total: 115%)</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1211014.png" loading="lazy"  alt="[Image: RED.1211014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Parashock Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decrease your own Guard Rate and defense to decrease the damage taken by yourself and allies, as well as provide them with guard rate and yourself with weapon attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> restore - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211014.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Self Defense: -11%, Self Guard Rate: -11%, Self Weapon Attack: +2, Ally Damage Taken: -11%, Ally Guard Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Self Defense: -12%, Self Guard Rate: -12%, Self Weapon Attack: +4, Ally Damage Taken: -12%, Ally Guard Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Self Defense: -13%, Self Guard Rate: -13%, Self Weapon Attack: +6, Ally Damage Taken: -13%, Ally Guard Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Self Defense: -14%, Self Guard Rate: -14%, Self Weapon Attack: +8, Ally Damage Taken: -14%, Ally Guard Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Self Defense: -15%, Self Guard Rate: -15%, Self Weapon Attack: +10, Ally Damage Taken: -15%, Ally Guard Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Self Defense: -16%, Self Guard Rate: -16%, Self Weapon Attack: +12, Ally Damage Taken: -16%, Ally Guard Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Self Defense: -17%, Self Guard Rate: -17%, Self Weapon Attack: +14, Ally Damage Taken: -17%, Ally Guard Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Self Defense: -18%, Self Guard Rate: -18%, Self Weapon Attack: +16, Ally Damage Taken: -18%, Ally Guard Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Self Defense: -19%, Self Guard Rate: -19%, Self Weapon Attack: +18, Ally Damage Taken: -19%, Ally Guard Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Self Defense: -20%, Self Guard Rate: -20%, Self Weapon Attack: +20, Ally Damage Taken: -20%, Ally Guard Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1211011.png" loading="lazy"  alt="[Image: RED.1211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Orders</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Flame Charge and Blizzard Charge's damage. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills for the final class level that have already reached the master level can surpass the master level. Exceptions: Beginner skills and Combat Orders cannot be increased.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 HP Recovery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 66 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 72 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 78 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 84 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 90 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 96 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 102 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 108 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 114 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 126 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 132 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 138 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 144 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 150 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 156 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 162 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 168 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 174 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Duration: 180 sec, All Skill Levels: +2, Passive Effect - Flame Charge and Blizzard Charge Damage: +70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1211010.png" loading="lazy"  alt="[Image: RED.1211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Instantly restores some of your HP. HP recovered increases with skill level. Consecutive usage results in less HP recovered.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> restoration - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211010.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 23%, for each use within 24 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 26%, for each use within 23 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 29%, for each use within 22 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 32%, for each use within 21 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 35%, for each use within 20 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 38%, for each use within 19 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 41%, for each use within 18 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 44%, for each use within 17 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, HP Recovered: 47%, for each use within 16 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, HP Recovered: 50%, for each use within 15 sec, HP Recovered: -5%</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/RED.1211013.png" loading="lazy"  alt="[Image: RED.1211013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = reduceTargetDam&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP&amp;&amp;reduceTargetACC<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> threat - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211013.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 18%, Enemy Attack and Defense: -11%, Duration: 42 sec, Accuracy: -11%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 21%, Enemy Attack and Defense: -12%, Duration: 44 sec, Accuracy: -12%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 24%, Enemy Attack and Defense: -13%, Duration: 46 sec, Accuracy: -13%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 27%, Enemy Attack and Defense: -14%, Duration: 48 sec, Accuracy: -14%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 30%, Enemy Attack and Defense: -15%, Duration: 50 sec, Accuracy: -15%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 33%, Enemy Attack and Defense: -16%, Duration: 52 sec, Accuracy: -16%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 36%, Enemy Attack and Defense: -17%, Duration: 54 sec, Accuracy: -17%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 39%, Enemy Attack and Defense: -18%, Duration: 56 sec, Accuracy: -18%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 42%, Enemy Attack and Defense: -19%, Duration: 58 sec, Accuracy: -19%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 45%, Enemy Attack and Defense: -20%, Duration: 60 sec, Accuracy: -20%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 48%, Enemy Attack and Defense: -21%, Duration: 62 sec, Accuracy: -21%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 51%, Enemy Attack and Defense: -22%, Duration: 64 sec, Accuracy: -22%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 54%, Enemy Attack and Defense: -23%, Duration: 66 sec, Accuracy: -23%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 57%, Enemy Attack and Defense: -24%, Duration: 68 sec, Accuracy: -24%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 60%, Enemy Attack and Defense: -25%, Duration: 70 sec, Accuracy: -25%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 63%, Enemy Attack and Defense: -26%, Duration: 72 sec, Accuracy: -26%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 66%, Enemy Attack and Defense: -27%, Duration: 74 sec, Accuracy: -27%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 69%, Enemy Attack and Defense: -28%, Duration: 76 sec, Accuracy: -28%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 72%, Enemy Attack and Defense: -29%, Duration: 78 sec, Accuracy: -29%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Rate: 75%, Enemy Attack and Defense: -30%, Duration: 80 sec, Accuracy: -30%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1211012.png" loading="lazy"  alt="[Image: RED.1211012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, pushing enemies in front of you together.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 251%, Number of Hits: 1, Max Enemies Hit: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 257%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 263%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 269%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 281%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 287%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 293%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 299%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 12</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1210001.png" loading="lazy"  alt="[Image: RED.1210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shield Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Status Effect and Elemental Resistance, Weapon Defense, Magic Defense, and Weapon Attack when a shield is equipped, and provides a chance to guard enemy attacks, negating all damage with a chance of stunning enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1210001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +13%, Weapon and Magic DEF: +115%, Weapon Attack: +1, Guard Rate: +4%, Stun Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +16%, Weapon and Magic DEF: +130%, Weapon Attack: +2, Guard Rate: +8%, Stun Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +19%, Weapon and Magic DEF: +145%, Weapon Attack: +3, Guard Rate: +12%, Stun Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +22%, Weapon and Magic DEF: +160%, Weapon Attack: +4, Guard Rate: +16%, Stun Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +25%, Weapon and Magic DEF: +175%, Weapon Attack: +5, Guard Rate: +20%, Stun Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +28%, Weapon and Magic DEF: +190%, Weapon Attack: +6, Guard Rate: +24%, Stun Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +31%, Weapon and Magic DEF: +205%, Weapon Attack: +7, Guard Rate: +28%, Stun Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +34%, Weapon and Magic DEF: +220%, Weapon Attack: +8, Guard Rate: +32%, Stun Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +37%, Weapon and Magic DEF: +235%, Weapon Attack: +9, Guard Rate: +36%, Stun Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Effect and Elemental Resistance: +40%, Weapon and Magic DEF: +250%, Weapon Attack: +10, Guard Rate: +40%, Stun Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1210015.png" loading="lazy"  alt="[Image: RED.1210015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Achilles</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your defensive abilities so you take less damage from enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = reduceTargetDam&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP&amp;&amp;reduceTargetACC<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Taken: -30%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1210016.png" loading="lazy"  alt="[Image: RED.1210016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When being attacked, have a chance to block it completely. Up to 10 attacks can be blocked every 90 seconds, increasing your weapon attack in this time. Cannot be dispelled.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, blessingArmor = 1, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1210016.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5% when hit, Duration: 90 sec, Weapon ATT: +2, Number of Hits Absorbed: 1, Damage Reduced from %HP Attacks: 7% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10% when hit, Duration: 90 sec, Weapon ATT: +4, Number of Hits Absorbed: 2, Damage Reduced from %HP Attacks: 9% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15% when hit, Duration: 90 sec, Weapon ATT: +6, Number of Hits Absorbed: 3, Damage Reduced from %HP Attacks: 11% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20% when hit, Duration: 90 sec, Weapon ATT: +8, Number of Hits Absorbed: 4, Damage Reduced from %HP Attacks: 13% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 25% when hit, Duration: 90 sec, Weapon ATT: +10, Number of Hits Absorbed: 5, Damage Reduced from %HP Attacks: 15% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30% when hit, Duration: 90 sec, Weapon ATT: +12, Number of Hits Absorbed: 6, Damage Reduced from %HP Attacks: 17% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 35% when hit, Duration: 90 sec, Weapon ATT: +14, Number of Hits Absorbed: 7, Damage Reduced from %HP Attacks: 19% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40% when hit, Duration: 90 sec, Weapon ATT: +16, Number of Hits Absorbed: 8, Damage Reduced from %HP Attacks: 21% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 45% when hit, Duration: 90 sec, Weapon ATT: +18, Number of Hits Absorbed: 9, Damage Reduced from %HP Attacks: 23% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50% when hit, Duration: 90 sec, Weapon ATT: +20, Number of Hits Absorbed: 10, Damage Reduced from %HP Attacks: 25% - Cooldown Time: 30 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Paladin</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1221000.png" loading="lazy"  alt="[Image: RED.1221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221004.png" loading="lazy"  alt="[Image: RED.1221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Divine Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with light, dealing holy damage to enemies, silencing them. Deals more damage to enemies hit by Lightning Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221004.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 318%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 13%, Seal Duration: 5, Damage (vs Stunned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 321%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 16%, Seal Duration: 5, Damage (vs Stunned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 324%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 19%, Seal Duration: 5, Damage (vs Stunned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 22%, Seal Duration: 5, Damage (vs Stunned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 25%, Seal Duration: 5, Damage (vs Stunned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 333%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 28%, Seal Duration: 6, Damage (vs Stunned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 336%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 31%, Seal Duration: 6, Damage (vs Stunned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 339%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 34%, Seal Duration: 6, Damage (vs Stunned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 342%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 37%, Seal Duration: 6, Damage (vs Stunned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 40%, Seal Duration: 6, Damage (vs Stunned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 43%, Seal Duration: 6, Damage (vs Stunned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 351%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 46%, Seal Duration: 7, Damage (vs Stunned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 354%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 49%, Seal Duration: 7, Damage (vs Stunned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 357%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 52%, Seal Duration: 7, Damage (vs Stunned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 360%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 55%, Seal Duration: 7, Damage (vs Stunned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 363%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 58%, Seal Duration: 7, Damage (vs Stunned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 366%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 61%, Seal Duration: 7, Damage (vs Stunned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 64%, Seal Duration: 8, Damage (vs Stunned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 372%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 67%, Seal Duration: 8, Damage (vs Stunned): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 375%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 70%, Seal Duration: 8, Damage (vs Stunned): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 378%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 73%, Seal Duration: 8, Damage (vs Stunned): +16% (Total: 116%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 381%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 76%, Seal Duration: 8, Damage (vs Stunned): +16% (Total: 116%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 384%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 79%, Seal Duration: 8, Damage (vs Stunned): +17% (Total: 117%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 387%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 82%, Seal Duration: 9, Damage (vs Stunned): +17% (Total: 117%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 390%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 85%, Seal Duration: 9, Damage (vs Stunned): +18% (Total: 118%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 393%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 88%, Seal Duration: 9, Damage (vs Stunned): +18% (Total: 118%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 396%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 91%, Seal Duration: 9, Damage (vs Stunned): +19% (Total: 119%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 399%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 94%, Seal Duration: 9, Damage (vs Stunned): +19% (Total: 119%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 402%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 97%, Seal Duration: 9, Damage (vs Stunned): +20% (Total: 120%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 405%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 100%, Seal Duration: 10, Damage (vs Stunned): +20% (Total: 120%)</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 103%, Seal Duration: 10, Damage (vs Stunned): +21% (Total: 121%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 411%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 106%, Seal Duration: 10, Damage (vs Stunned): +21% (Total: 121%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 414%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 109%, Seal Duration: 10, Damage (vs Stunned): +22% (Total: 122%)</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221009.png" loading="lazy"  alt="[Image: RED.1221009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike a single enemy with a powerful blow, using your Elemental Charges for a short buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blastNew - 840 ms, blastNew2 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-100&amp;rbx=130&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221009.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 202%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 16 sec, Critical Hit Rate: +11%, Defense Ignored: +16%, Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 206%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 17 sec, Critical Hit Rate: +12%, Defense Ignored: +16%, Total Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 18 sec, Critical Hit Rate: +13%, Defense Ignored: +17%, Total Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 214%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 19 sec, Critical Hit Rate: +14%, Defense Ignored: +17%, Total Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 218%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 20 sec, Critical Hit Rate: +15%, Defense Ignored: +18%, Total Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 222%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 21 sec, Critical Hit Rate: +16%, Defense Ignored: +18%, Total Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 226%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 22 sec, Critical Hit Rate: +17%, Defense Ignored: +19%, Total Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 230%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 23 sec, Critical Hit Rate: +18%, Defense Ignored: +19%, Total Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 234%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 24 sec, Critical Hit Rate: +19%, Defense Ignored: +20%, Total Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 238%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 25 sec, Critical Hit Rate: +20%, Defense Ignored: +20%, Total Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 242%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 26 sec, Critical Hit Rate: +21%, Defense Ignored: +21%, Total Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 27 sec, Critical Hit Rate: +22%, Defense Ignored: +21%, Total Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 250%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 28 sec, Critical Hit Rate: +23%, Defense Ignored: +22%, Total Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 254%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 29 sec, Critical Hit Rate: +24%, Defense Ignored: +22%, Total Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 258%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 30 sec, Critical Hit Rate: +25%, Defense Ignored: +23%, Total Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 262%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 31 sec, Critical Hit Rate: +26%, Defense Ignored: +23%, Total Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 266%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 32 sec, Critical Hit Rate: +27%, Defense Ignored: +24%, Total Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 270%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 33 sec, Critical Hit Rate: +28%, Defense Ignored: +24%, Total Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 274%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 34 sec, Critical Hit Rate: +29%, Defense Ignored: +25%, Total Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 278%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 35 sec, Critical Hit Rate: +30%, Defense Ignored: +25%, Total Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 282%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 36 sec, Critical Hit Rate: +31%, Defense Ignored: +26%, Total Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 286%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 37 sec, Critical Hit Rate: +32%, Defense Ignored: +26%, Total Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 290%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 38 sec, Critical Hit Rate: +33%, Defense Ignored: +27%, Total Damage: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 294%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 39 sec, Critical Hit Rate: +34%, Defense Ignored: +27%, Total Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 298%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 40 sec, Critical Hit Rate: +35%, Defense Ignored: +28%, Total Damage: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 302%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 41 sec, Critical Hit Rate: +36%, Defense Ignored: +28%, Total Damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 306%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 42 sec, Critical Hit Rate: +37%, Defense Ignored: +29%, Total Damage: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 310%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 43 sec, Critical Hit Rate: +38%, Defense Ignored: +29%, Total Damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 314%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 44 sec, Critical Hit Rate: +39%, Defense Ignored: +30%, Total Damage: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 318%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 45 sec, Critical Hit Rate: +40%, Defense Ignored: +30%, Total Damage: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 322%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 46 sec, Critical Hit Rate: +41%, Defense Ignored: +31%, Total Damage: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 326%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 47 sec, Critical Hit Rate: +42%, Defense Ignored: +31%, Total Damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 48 sec, Critical Hit Rate: +43%, Defense Ignored: +32%, Total Damage: +43%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1221016.png" loading="lazy"  alt="[Image: RED.1221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Guardian Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Revive the closest ally to you, causing both them and you to become invulnerable for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 38, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> guardianSpirit - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221016.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1221016.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 145, Invulnerability Duration: 10 sec - Cooldown Time: 1000 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Invulnerability Duration: 10 sec - Cooldown Time: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135, Invulnerability Duration: 10 sec - Cooldown Time: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Invulnerability Duration: 12 sec - Cooldown Time: 920 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 125, Invulnerability Duration: 12 sec - Cooldown Time: 920 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Invulnerability Duration: 12 sec - Cooldown Time: 880 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 115, Invulnerability Duration: 12 sec - Cooldown Time: 880 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Invulnerability Duration: 14 sec - Cooldown Time: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Invulnerability Duration: 14 sec - Cooldown Time: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Invulnerability Duration: 14 sec - Cooldown Time: 800 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Invulnerability Duration: 14 sec - Cooldown Time: 800 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Invulnerability Duration: 16 sec - Cooldown Time: 760 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Invulnerability Duration: 16 sec - Cooldown Time: 760 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Invulnerability Duration: 16 sec - Cooldown Time: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Invulnerability Duration: 16 sec - Cooldown Time: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Invulnerability Duration: 18 sec - Cooldown Time: 680 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Invulnerability Duration: 18 sec - Cooldown Time: 680 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Invulnerability Duration: 18 sec - Cooldown Time: 640 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Invulnerability Duration: 18 sec - Cooldown Time: 640 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Invulnerability Duration: 20 sec - Cooldown Time: 600 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Invulnerability Duration: 20 sec - Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Invulnerability Duration: 20 sec - Cooldown Time: 560 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Invulnerability Duration: 20 sec - Cooldown Time: 560 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1221014.png" loading="lazy"  alt="[Image: RED.1221014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them for casting new buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicCrash - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1221014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221014.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1221015.png" loading="lazy"  alt="[Image: RED.1221015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Void Elemental</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with every element, ignoring the enemy's resistances when using Charge attacks or Blast, while improving the damage of every charge except Divine Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> voidCharge - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 93 sec, Total Damage: +1%, Resistance Ignored: 13%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +123%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 96 sec, Total Damage: +2%, Resistance Ignored: 16%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 99 sec, Total Damage: +3%, Resistance Ignored: 19%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +129%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 102 sec, Total Damage: +4%, Resistance Ignored: 22%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 105 sec, Total Damage: +5%, Resistance Ignored: 25%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 108 sec, Total Damage: +6%, Resistance Ignored: 28%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 111 sec, Total Damage: +7%, Resistance Ignored: 31%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +141%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 114 sec, Total Damage: +8%, Resistance Ignored: 34%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 117 sec, Total Damage: +9%, Resistance Ignored: 37%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +147%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 120 sec, Total Damage: +10%, Resistance Ignored: 40%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 123 sec, Total Damage: +11%, Resistance Ignored: 43%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +153%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 126 sec, Total Damage: +12%, Resistance Ignored: 46%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 129 sec, Total Damage: +13%, Resistance Ignored: 49%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +159%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 132 sec, Total Damage: +14%, Resistance Ignored: 52%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 135 sec, Total Damage: +15%, Resistance Ignored: 55%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 138 sec, Total Damage: +16%, Resistance Ignored: 58%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 141 sec, Total Damage: +17%, Resistance Ignored: 61%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +171%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 144 sec, Total Damage: +18%, Resistance Ignored: 64%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 147 sec, Total Damage: +19%, Resistance Ignored: 67%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +177%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 150 sec, Total Damage: +20%, Resistance Ignored: 70%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 153 sec, Total Damage: +21%, Resistance Ignored: 73%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +183%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 156 sec, Total Damage: +22%, Resistance Ignored: 76%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 159 sec, Total Damage: +23%, Resistance Ignored: 79%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +189%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, Total Damage: +24%, Resistance Ignored: 82%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 165 sec, Total Damage: +25%, Resistance Ignored: 85%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +195%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 168 sec, Total Damage: +26%, Resistance Ignored: 88%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 171 sec, Total Damage: +27%, Resistance Ignored: 91%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +201%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 174 sec, Total Damage: +28%, Resistance Ignored: 94%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 177 sec, Total Damage: +29%, Resistance Ignored: 97%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +207%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 180 sec, Total Damage: +30%, Resistance Ignored: 100%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +210%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221012.png" loading="lazy"  alt="[Image: RED.1221012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221011.png" loading="lazy"  alt="[Image: RED.1221011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Slam a large hammer into the ground, dealing fatal damage to multiple enemies. Leaves non-boss monsters with 1 HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, deadlyAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> sanctuaryNew - 2760 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage to Boss: 914%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage to Boss: 928%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage to Boss: 942%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage to Boss: 956%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage to Boss: 970%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage to Boss: 984%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage to Boss: 998%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage to Boss: 1012%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage to Boss: 1026%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage to Boss: 1040%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage to Boss: 1054%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage to Boss: 1068%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage to Boss: 1082%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage to Boss: 1096%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage to Boss: 1110%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage to Boss: 1124%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage to Boss: 1138%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage to Boss: 1152%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage to Boss: 1166%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage to Boss: 1180%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage to Boss: 1194%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage to Boss: 1208%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage to Boss: 1222%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage to Boss: 1236%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage to Boss: 1250%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage to Boss: 1264%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage to Boss: 1278%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage to Boss: 1292%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage to Boss: 1306%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage to Boss: 1320%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage to Boss: 1334%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage to Boss: 1348%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage to Boss: 1362%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220010.png" loading="lazy"  alt="[Image: RED.1220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A skill that encompasses all the elements, increasing max targets hit, and number of hits of Charge skills and Blast. When using a Charge skill, there is a chance to cause instant death.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 1211002<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +2, Instant Death: 10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +3, Instant Death: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +3, Instant Death: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +3, Instant Death: 13%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220018.png" loading="lazy"  alt="[Image: RED.1220018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paladin Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your mastery over Paladin abilities, improving your mastery, minimum critical damage, defense, and damage or defense ignore depending on your weapon. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Weapon and Magic DEF: +110, Minimum Critical Damage: +1%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Weapon and Magic DEF: +120, Minimum Critical Damage: +1%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Weapon and Magic DEF: +130, Minimum Critical Damage: +2%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Weapon and Magic DEF: +140, Minimum Critical Damage: +2%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Weapon and Magic DEF: +150, Minimum Critical Damage: +3%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Weapon and Magic DEF: +160, Minimum Critical Damage: +3%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Weapon and Magic DEF: +170, Minimum Critical Damage: +4%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Weapon and Magic DEF: +180, Minimum Critical Damage: +4%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Weapon and Magic DEF: +190, Minimum Critical Damage: +5%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Weapon and Magic DEF: +200, Minimum Critical Damage: +5%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Weapon and Magic DEF: +210, Minimum Critical Damage: +6%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Weapon and Magic DEF: +220, Minimum Critical Damage: +6%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Weapon and Magic DEF: +230, Minimum Critical Damage: +7%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Weapon and Magic DEF: +240, Minimum Critical Damage: +7%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Weapon and Magic DEF: +250, Minimum Critical Damage: +8%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Weapon and Magic DEF: +260, Minimum Critical Damage: +8%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Weapon and Magic DEF: +270, Minimum Critical Damage: +9%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Weapon and Magic DEF: +280, Minimum Critical Damage: +9%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Weapon and Magic DEF: +290, Minimum Critical Damage: +10%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Weapon and Magic DEF: +300, Minimum Critical Damage: +10%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Weapon and Magic DEF: +310, Minimum Critical Damage: +11%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Weapon and Magic DEF: +320, Minimum Critical Damage: +11%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Weapon and Magic DEF: +330, Minimum Critical Damage: +12%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Weapon and Magic DEF: +340, Minimum Critical Damage: +12%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Weapon and Magic DEF: +350, Minimum Critical Damage: +13%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Weapon and Magic DEF: +360, Minimum Critical Damage: +13%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Weapon and Magic DEF: +370, Minimum Critical Damage: +14%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Weapon and Magic DEF: +380, Minimum Critical Damage: +14%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +70%, Weapon and Magic DEF: +390, Minimum Critical Damage: +15%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: +70%, Weapon and Magic DEF: +400, Minimum Critical Damage: +15%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Weapon and Magic DEF: +410, Minimum Critical Damage: +16%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Weapon and Magic DEF: +420, Minimum Critical Damage: +16%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +72%, Weapon and Magic DEF: +430, Minimum Critical Damage: +17%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220017.png" loading="lazy"  alt="[Image: RED.1220017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your resistance to being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stance Rate: +60%</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1220048.png" loading="lazy"  alt="[Image: RED.1220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blast's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220049.png" loading="lazy"  alt="[Image: RED.1220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Heaven's Hammer's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Heaven's Hammer Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220042.png" loading="lazy"  alt="[Image: RED.1220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220043.png" loading="lazy"  alt="[Image: RED.1220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Threaten's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220040.png" loading="lazy"  alt="[Image: RED.1220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220041.png" loading="lazy"  alt="[Image: RED.1220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220046.png" loading="lazy"  alt="[Image: RED.1220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blast's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220047.png" loading="lazy"  alt="[Image: RED.1220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blast's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220044.png" loading="lazy"  alt="[Image: RED.1220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten - Bonus Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Threaten's activation rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220045.png" loading="lazy"  alt="[Image: RED.1220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Threaten's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemy Attack and Defense: -20%, Enemy Accuracy: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221052.png" loading="lazy"  alt="[Image: RED.1221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Smite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a divine shield to crush your enemies in one blow. Upon being hit, all buffs are cancelled and cannot be recast for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY122smite - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, Damage: 500%, Number of Hits: 6, Max Enemies Hit: 15, Duration: 20 sec - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221053.png" loading="lazy"  alt="[Image: RED.1221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221054.png" loading="lazy"  alt="[Image: RED.1221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sacrosanctity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Receive holy protection, temporarily bestowing impregnable defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY122sacrosanctity - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 600, Duration: 30 sec, Invulnerability - Cooldown Time: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220051.png" loading="lazy"  alt="[Image: RED.1220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Heaven's Hammer's cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220050.png" loading="lazy"  alt="[Image: RED.1220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Heaven's Hammer's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220039.png" loading="lazy"  alt="[Image: RED.1220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220038.png" loading="lazy"  alt="[Image: RED.1220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220037.png" loading="lazy"  alt="[Image: RED.1220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220036.png" loading="lazy"  alt="[Image: RED.1220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220035.png" loading="lazy"  alt="[Image: RED.1220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220034.png" loading="lazy"  alt="[Image: RED.1220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220033.png" loading="lazy"  alt="[Image: RED.1220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220032.png" loading="lazy"  alt="[Image: RED.1220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220031.png" loading="lazy"  alt="[Image: RED.1220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220030.png" loading="lazy"  alt="[Image: RED.1220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Spearman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1301004.png" loading="lazy"  alt="[Image: RED.1301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a spear or polearm equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1301006.png" loading="lazy"  alt="[Image: RED.1301006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ironWall - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 60 sec, Weapon DEF: +30, Magic DEF: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 80 sec, Weapon DEF: +60, Magic DEF: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 100 sec, Weapon DEF: +90, Magic DEF: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec, Weapon DEF: +120, Magic DEF: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec, Weapon DEF: +150, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 160 sec, Weapon DEF: +180, Magic DEF: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Weapon DEF: +210, Magic DEF: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 200 sec, Weapon DEF: +240, Magic DEF: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 220 sec, Weapon DEF: +270, Magic DEF: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Duration: 240 sec, Weapon DEF: +300, Magic DEF: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1301007.png" loading="lazy"  alt="[Image: RED.1301007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Max HP and Max MP of party members for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Iron Will<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1301007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 30 sec, Max HP and MP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 60 sec, Max HP and MP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 90 sec, Max HP and MP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Max HP and MP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, Max HP and MP: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, Max HP and MP: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, Max HP and MP: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 240 sec, Max HP and MP: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 270 sec, Max HP and MP: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 300 sec, Max HP and MP: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1301013.png" loading="lazy"  alt="[Image: RED.1301013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] During specific intervals, summon Beholder to heal yourself.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-30&amp;lty=-50&amp;rbx=0&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">30%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-225&amp;rbx=270&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-225&amp;rbx=270&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1, attack2 = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.skill1.gif" target="_blank" rel="noopener" class="mycode_url">summon.skill1</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.skill2.gif" target="_blank" rel="noopener" class="mycode_url">summon.skill2</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.attack3.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack3</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 360 sec, Recover 20 HP every 24 seconds - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1301012.png" loading="lazy"  alt="[Image: RED.1301012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spear Pulling</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use your long spear to briefly pull in enemies around you, stunning them in the process.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> spearPulling - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1301012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 136%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 148%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 172%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1301011.png" loading="lazy"  alt="[Image: RED.1301011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Through</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use a powerful strike to pierce through enemies. If the enemies are nearby, increases your critical chance. If they're far away, increases your total damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piercingThrough - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=-33&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 163%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +1%, Far Enemies - Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +2%, Far Enemies - Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 167%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +3%, Far Enemies - Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 169%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +4%, Far Enemies - Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 171%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +5%, Far Enemies - Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +6%, Far Enemies - Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +7%, Far Enemies - Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 177%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +8%, Far Enemies - Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 179%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +9%, Far Enemies - Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +10%, Far Enemies - Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 183%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +11%, Far Enemies - Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +12%, Far Enemies - Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 187%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +13%, Far Enemies - Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +14%, Far Enemies - Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 191%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +15%, Far Enemies - Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 193%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +16%, Far Enemies - Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +17%, Far Enemies - Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +18%, Far Enemies - Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 199%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +19%, Far Enemies - Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 201%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +20%, Far Enemies - Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1300002.png" loading="lazy"  alt="[Image: RED.1300002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a spear or polearm equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1300002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1300000.png" loading="lazy"  alt="[Image: RED.1300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of spears and polearms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +14%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +18%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +22%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +26%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +30%, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +34%, Accuracy: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +38%, Accuracy: +168</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +42%, Accuracy: +192</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +46%, Accuracy: +216</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Spear and Polearm Mastery: +50%, Accuracy: +240</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1300009.png" loading="lazy"  alt="[Image: RED.1300009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dragon Knight</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1311014.png" loading="lazy"  alt="[Image: RED.1311014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder Shock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Beholder screams, knocking back, damaging and stunning enemies. Beholder does not have to be near the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> walk1 - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-220&amp;rbx=260&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1311014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1311014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 412%, Max Enemies Hit: 10, 9% chance to stun for 4 sec - Cooldown Time: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 424%, Max Enemies Hit: 10, 9% chance to stun for 4 sec - Cooldown Time: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 436%, Max Enemies Hit: 10, 18% chance to stun for 4 sec - Cooldown Time: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 448%, Max Enemies Hit: 10, 18% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 460%, Max Enemies Hit: 10, 27% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 472%, Max Enemies Hit: 10, 27% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 484%, Max Enemies Hit: 10, 36% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 496%, Max Enemies Hit: 10, 36% chance to stun for 4 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 508%, Max Enemies Hit: 10, 45% chance to stun for 7 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 520%, Max Enemies Hit: 10, 45% chance to stun for 7 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 532%, Max Enemies Hit: 10, 54% chance to stun for 7 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 544%, Max Enemies Hit: 10, 54% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 556%, Max Enemies Hit: 10, 63% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 568%, Max Enemies Hit: 10, 63% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 580%, Max Enemies Hit: 10, 72% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 592%, Max Enemies Hit: 10, 72% chance to stun for 7 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 604%, Max Enemies Hit: 10, 81% chance to stun for 10 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 616%, Max Enemies Hit: 10, 81% chance to stun for 10 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 628%, Max Enemies Hit: 10, 90% chance to stun for 10 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 640%, Max Enemies Hit: 10, 90% chance to stun for 10 sec - Cooldown Time: 10 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1311015.png" loading="lazy"  alt="[Image: RED.1311015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cross Over Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase your total damage based on your current HP while decreasing damage taken when you get hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> threat - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1311015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 66 sec, 5% of your current HP in regards to your MaxHP is added to your total damage. Up to 2% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 72 sec, 10% of your current HP in regards to your MaxHP is added to your total damage. Up to 2% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 78 sec, 15% of your current HP in regards to your MaxHP is added to your total damage. Up to 2% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 84 sec, 20% of your current HP in regards to your MaxHP is added to your total damage. Up to 3% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 90 sec, 25% of your current HP in regards to your MaxHP is added to your total damage. Up to 3% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 96 sec, 30% of your current HP in regards to your MaxHP is added to your total damage. Up to 3% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 102 sec, 35% of your current HP in regards to your MaxHP is added to your total damage. Up to 4% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 108 sec, 40% of your current HP in regards to your MaxHP is added to your total damage. Up to 4% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 114 sec, 45% of your current HP in regards to your MaxHP is added to your total damage. Up to 4% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec, 50% of your current HP in regards to your MaxHP is added to your total damage. Up to 5% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 126 sec, 55% of your current HP in regards to your MaxHP is added to your total damage. Up to 5% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 132 sec, 60% of your current HP in regards to your MaxHP is added to your total damage. Up to 5% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 138 sec, 65% of your current HP in regards to your MaxHP is added to your total damage. Up to 6% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 144 sec, 70% of your current HP in regards to your MaxHP is added to your total damage. Up to 6% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 150 sec, 75% of your current HP in regards to your MaxHP is added to your total damage. Up to 6% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 156 sec, 80% of your current HP in regards to your MaxHP is added to your total damage. Up to 7% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 162 sec, 85% of your current HP in regards to your MaxHP is added to your total damage. Up to 7% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 168 sec, 90% of your current HP in regards to your MaxHP is added to your total damage. Up to 7% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 174 sec, 95% of your current HP in regards to your MaxHP is added to your total damage. Up to 8% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 180 sec, 100% of your current HP in regards to your MaxHP is added to your total damage. Up to 8% reduction  in damage taken. Up to 4000 HP can be reduced.</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1311012.png" loading="lazy"  alt="[Image: RED.1311012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, pushing enemies in front of you together.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1311012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1311012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 251%, Number of Hits: 1, Max Enemies Hit: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 257%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 263%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 269%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 281%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 287%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 293%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 299%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 12</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1311013.png" loading="lazy"  alt="[Image: RED.1311013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder Dominant</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] Free Beholder, doing a large amount of damage to nearby enemies. When this skill is on, Beholder cannot heal or buff you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 156%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 162%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 168%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 174%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 180%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 186%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 192%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 198%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 204%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 210%, Max Enemies Hit: 15, Range</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1310009.png" loading="lazy"  alt="[Image: RED.1310009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lord of Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP for up to half of your HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +6%, 11% chance to recover 1% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +7%, 12% chance to recover 2% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +8%, 13% chance to recover 3% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +9%, 14% chance to recover 4% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +10%, 15% chance to recover 5% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +11%, 16% chance to recover 6% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +12%, 17% chance to recover 7% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +13%, 18% chance to recover 8% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +14%, 19% chance to recover 9% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +15%, 20% chance to recover 10% damage as HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1310010.png" loading="lazy"  alt="[Image: RED.1310010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Endure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your status and element resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = stun, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status and Element Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1311011.png" loading="lazy"  alt="[Image: RED.1311011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lamancha Spear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Vigorously swing your spear around to damage enemies around you finishing off with a crushing blow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 90, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> lamanchaSpear - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=160&amp;rby=16&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311011.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 550%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 133%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 560%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 134%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 570%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 135%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 580%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 590%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 137%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 600%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 138%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 610%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 139%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 620%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 630%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 141%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 640%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 142%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 650%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 143%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 660%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 670%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 680%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 146%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 690%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 147%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 700%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 710%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 149%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 720%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 150%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 730%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7, Damage: 151%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 740%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1310016.png" loading="lazy"  alt="[Image: RED.1310016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder's Buff</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Beholder buffs you every couple seconds. When using Beholder Dominant, Beholder will not buff you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 54<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1310016.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1310016.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 seconds, Buff Duration: 24 sec, Weapon Attack: +2, Critical Hit Rate: +1%, Weapon and Magic DEF: +25, Accuracy and Avoid: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 seconds, Buff Duration: 28 sec, Weapon Attack: +4, Critical Hit Rate: +1%, Weapon and Magic DEF: +50, Accuracy and Avoid: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 seconds, Buff Duration: 32 sec, Weapon Attack: +6, Critical Hit Rate: +2%, Weapon and Magic DEF: +75, Accuracy and Avoid: +45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 36 sec, Weapon Attack: +8, Critical Hit Rate: +2%, Weapon and Magic DEF: +100, Accuracy and Avoid: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 40 sec, Weapon Attack: +10, Critical Hit Rate: +3%, Weapon and Magic DEF: +125, Accuracy and Avoid: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 44 sec, Weapon Attack: +12, Critical Hit Rate: +3%, Weapon and Magic DEF: +150, Accuracy and Avoid: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 48 sec, Weapon Attack: +14, Critical Hit Rate: +4%, Weapon and Magic DEF: +175, Accuracy and Avoid: +105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 52 sec, Weapon Attack: +16, Critical Hit Rate: +4%, Weapon and Magic DEF: +200, Accuracy and Avoid: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 56 sec, Weapon Attack: +18, Critical Hit Rate: +5%, Weapon and Magic DEF: +225, Accuracy and Avoid: +135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 60 sec, Weapon Attack: +20, Critical Hit Rate: +5%, Weapon and Magic DEF: +250, Accuracy and Avoid: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 64 sec, Weapon Attack: +22, Critical Hit Rate: +6%, Weapon and Magic DEF: +275, Accuracy and Avoid: +165</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 68 sec, Weapon Attack: +24, Critical Hit Rate: +6%, Weapon and Magic DEF: +300, Accuracy and Avoid: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 72 sec, Weapon Attack: +26, Critical Hit Rate: +7%, Weapon and Magic DEF: +325, Accuracy and Avoid: +195</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 76 sec, Weapon Attack: +28, Critical Hit Rate: +7%, Weapon and Magic DEF: +350, Accuracy and Avoid: +210</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 80 sec, Weapon Attack: +30, Critical Hit Rate: +8%, Weapon and Magic DEF: +375, Accuracy and Avoid: +225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 84 sec, Weapon Attack: +32, Critical Hit Rate: +8%, Weapon and Magic DEF: +400, Accuracy and Avoid: +240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 88 sec, Weapon Attack: +34, Critical Hit Rate: +9%, Weapon and Magic DEF: +425, Accuracy and Avoid: +255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 92 sec, Weapon Attack: +36, Critical Hit Rate: +9%, Weapon and Magic DEF: +450, Accuracy and Avoid: +270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 96 sec, Weapon Attack: +38, Critical Hit Rate: +10%, Weapon and Magic DEF: +475, Accuracy and Avoid: +285</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 4 seconds, Buff Duration: 100 sec, Weapon Attack: +40, Critical Hit Rate: +10%, Weapon and Magic DEF: +500, Accuracy and Avoid: +300</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dark Knight</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1321015.png" loading="lazy"  alt="[Image: RED.1321015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sacrifice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb Beholder, healing you and ignoring some defense and increasing damage against bosses for a certain amount of time while ignoring the cooldown of Gungnir's Descent. Permanently increases defense ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> sacrifice - 2280 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Heal 13% of your Max HP, Buff Duration: 11 sec, Defense Ignored: +1%, Damage (vs Bosses): +1%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Heal 16% of your Max HP, Buff Duration: 12 sec, Defense Ignored: +1%, Damage (vs Bosses): +1%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Heal 19% of your Max HP, Buff Duration: 13 sec, Defense Ignored: +1%, Damage (vs Bosses): +1%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Heal 22% of your Max HP, Buff Duration: 14 sec, Defense Ignored: +2%, Damage (vs Bosses): +2%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Heal 25% of your Max HP, Buff Duration: 15 sec, Defense Ignored: +2%, Damage (vs Bosses): +2%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Heal 28% of your Max HP, Buff Duration: 16 sec, Defense Ignored: +2%, Damage (vs Bosses): +2%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Heal 31% of your Max HP, Buff Duration: 17 sec, Defense Ignored: +3%, Damage (vs Bosses): +3%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Heal 34% of your Max HP, Buff Duration: 18 sec, Defense Ignored: +3%, Damage (vs Bosses): +3%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Heal 37% of your Max HP, Buff Duration: 19 sec, Defense Ignored: +3%, Damage (vs Bosses): +3%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Heal 40% of your Max HP, Buff Duration: 20 sec, Defense Ignored: +4%, Damage (vs Bosses): +4%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Heal 43% of your Max HP, Buff Duration: 21 sec, Defense Ignored: +4%, Damage (vs Bosses): +4%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Heal 46% of your Max HP, Buff Duration: 22 sec, Defense Ignored: +4%, Damage (vs Bosses): +4%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Heal 49% of your Max HP, Buff Duration: 23 sec, Defense Ignored: +5%, Damage (vs Bosses): +5%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Heal 52% of your Max HP, Buff Duration: 24 sec, Defense Ignored: +5%, Damage (vs Bosses): +5%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Heal 55% of your Max HP, Buff Duration: 25 sec, Defense Ignored: +5%, Damage (vs Bosses): +5%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Heal 58% of your Max HP, Buff Duration: 26 sec, Defense Ignored: +6%, Damage (vs Bosses): +6%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Heal 61% of your Max HP, Buff Duration: 27 sec, Defense Ignored: +6%, Damage (vs Bosses): +6%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Heal 64% of your Max HP, Buff Duration: 28 sec, Defense Ignored: +6%, Damage (vs Bosses): +6%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Heal 67% of your Max HP, Buff Duration: 29 sec, Defense Ignored: +7%, Damage (vs Bosses): +7%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Heal 70% of your Max HP, Buff Duration: 30 sec, Defense Ignored: +7%, Damage (vs Bosses): +7%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Heal 73% of your Max HP, Buff Duration: 31 sec, Defense Ignored: +7%, Damage (vs Bosses): +7%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Heal 76% of your Max HP, Buff Duration: 32 sec, Defense Ignored: +8%, Damage (vs Bosses): +8%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Heal 79% of your Max HP, Buff Duration: 33 sec, Defense Ignored: +8%, Damage (vs Bosses): +8%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Heal 82% of your Max HP, Buff Duration: 34 sec, Defense Ignored: +8%, Damage (vs Bosses): +8%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Heal 85% of your Max HP, Buff Duration: 35 sec, Defense Ignored: +9%, Damage (vs Bosses): +9%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Heal 88% of your Max HP, Buff Duration: 36 sec, Defense Ignored: +9%, Damage (vs Bosses): +9%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Heal 91% of your Max HP, Buff Duration: 37 sec, Defense Ignored: +9%, Damage (vs Bosses): +9%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 83, Heal 94% of your Max HP, Buff Duration: 38 sec, Defense Ignored: +10%, Damage (vs Bosses): +10%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Heal 97% of your Max HP, Buff Duration: 39 sec, Defense Ignored: +10%, Damage (vs Bosses): +10%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 85, Heal 100% of your Max HP, Buff Duration: 40 sec, Defense Ignored: +10%, Damage (vs Bosses): +10%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Heal 103% of your Max HP, Buff Duration: 41 sec, Defense Ignored: +11%, Damage (vs Bosses): +11%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Heal 106% of your Max HP, Buff Duration: 42 sec, Defense Ignored: +11%, Damage (vs Bosses): +11%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Heal 109% of your Max HP, Buff Duration: 43 sec, Defense Ignored: +11%, Damage (vs Bosses): +11%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321014.png" loading="lazy"  alt="[Image: RED.1321014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them for casting new buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicCrash - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1321014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321014.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321010.png" loading="lazy"  alt="[Image: RED.1321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321013.png" loading="lazy"  alt="[Image: RED.1321013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a large spear to be dropped on an enemy's head. The more HP you have, the more damage this skill does. If Reincarnation or Sacrifice are active the cooldown is ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> gungnirDescent - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 196%, Total Damage: +52% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 1% - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 200%, Total Damage: +54% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 2% - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 204%, Total Damage: +56% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 3% - Cooldown Time: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 208%, Total Damage: +58% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 4% - Cooldown Time: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 212%, Total Damage: +60% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 5% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 216%, Total Damage: +62% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 6% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 220%, Total Damage: +64% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 7% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 224%, Total Damage: +66% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 8% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 228%, Total Damage: +68% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 9% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 232%, Total Damage: +70% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 10% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 236%, Total Damage: +72% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 11% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 240%, Total Damage: +74% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 12% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 244%, Total Damage: +76% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 13% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 248%, Total Damage: +78% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 14% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 252%, Total Damage: +80% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 15% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 256%, Total Damage: +82% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 16% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 260%, Total Damage: +84% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 17% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 264%, Total Damage: +86% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 18% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 268%, Total Damage: +88% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 19% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 272%, Total Damage: +90% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 20% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 276%, Total Damage: +92% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 21% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 280%, Total Damage: +94% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 22% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 284%, Total Damage: +96% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 23% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 288%, Total Damage: +98% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 24% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 292%, Total Damage: +100% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 25% - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 296%, Total Damage: +102% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 26% - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 300%, Total Damage: +104% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 27% - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 304%, Total Damage: +106% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 28% - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 308%, Total Damage: +108% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 29% - Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 49, Damage: 312%, Total Damage: +110% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 30% - Cooldown Time: 8 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 316%, Total Damage: +112% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 31% - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 320%, Total Damage: +114% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 32% - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 324%, Total Damage: +116% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 33% - Cooldown Time: 6 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321012.png" loading="lazy"  alt="[Image: RED.1321012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Impale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack the enemy five times at high speed. Has a chance to cause instant death.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkImpale - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 224%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 228%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 232%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 236%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 240%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 244%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 248%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 252%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 256%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 260%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 264%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 268%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 272%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 276%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 280%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 284%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 288%, Number of Hits: 7, Max Enemies Hit: 8, Instant Death Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 292%, Number of Hits: 7, Max Enemies Hit: 8, Instant Death Chance: 11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321000.png" loading="lazy"  alt="[Image: RED.1321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320011.png" loading="lazy"  alt="[Image: RED.1320011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When hit, Beholder has a chance to deal a counterattack that recovers some of the Dark Knight's HP, and has a chance to cause instant death to an enemy. Max HP recovered cannot exceed 5% of your max HP and will not heal if the monster suffers instant death.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 54, minionAttack = normal, condition = damaged, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1320011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 562%, Instant Death Chance: 1%, 1% Damage converted to HP - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 574%, Instant Death Chance: 2%, 1% Damage converted to HP - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 586%, Instant Death Chance: 3%, 1% Damage converted to HP - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 598%, Instant Death Chance: 4%, 2% Damage converted to HP - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 610%, Instant Death Chance: 5%, 2% Damage converted to HP - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 622%, Instant Death Chance: 6%, 2% Damage converted to HP - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 634%, Instant Death Chance: 7%, 3% Damage converted to HP - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 646%, Instant Death Chance: 8%, 3% Damage converted to HP - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 658%, Instant Death Chance: 9%, 3% Damage converted to HP - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 670%, Instant Death Chance: 10%, 4% Damage converted to HP - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 682%, Instant Death Chance: 11%, 4% Damage converted to HP - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 694%, Instant Death Chance: 12%, 4% Damage converted to HP - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 706%, Instant Death Chance: 13%, 5% Damage converted to HP - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 718%, Instant Death Chance: 14%, 5% Damage converted to HP - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 730%, Instant Death Chance: 15%, 5% Damage converted to HP - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 742%, Instant Death Chance: 16%, 6% Damage converted to HP - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 754%, Instant Death Chance: 17%, 6% Damage converted to HP - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 766%, Instant Death Chance: 18%, 6% Damage converted to HP - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 778%, Instant Death Chance: 19%, 7% Damage converted to HP - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 790%, Instant Death Chance: 20%, 7% Damage converted to HP - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 802%, Instant Death Chance: 21%, 7% Damage converted to HP - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 814%, Instant Death Chance: 22%, 8% Damage converted to HP - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 826%, Instant Death Chance: 23%, 8% Damage converted to HP - Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 838%, Instant Death Chance: 24%, 8% Damage converted to HP - Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 850%, Instant Death Chance: 25%, 9% Damage converted to HP - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 862%, Instant Death Chance: 26%, 9% Damage converted to HP - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 874%, Instant Death Chance: 27%, 9% Damage converted to HP - Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 886%, Instant Death Chance: 28%, 10% Damage converted to HP - Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 898%, Instant Death Chance: 29%, 10% Damage converted to HP - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 100%, Damage: 910%, Instant Death Chance: 30%, 10% Damage converted to HP - Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 922%, Instant Death Chance: 31%, 11% Damage converted to HP - Cooldown Time: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 934%, Instant Death Chance: 32%, 11% Damage converted to HP - Cooldown Time: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 946%, Instant Death Chance: 33%, 11% Damage converted to HP - Cooldown Time: 3 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320016.png" loading="lazy"  alt="[Image: RED.1320016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When your HP reaches zero, under the dark contract you become invincible for a certain amount of time for a chance to revive. The cooldown of Gungnir's Descent is ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1320016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1320016.CharLevel.150.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.150.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 30 monsters or hit a boss 30 times to revive within the time frame - Cooldown Time: 810 sec, Passive Effect - When your HP is higher than 78%, Damage: +1%, Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 30 monsters or hit a boss 30 times to revive within the time frame - Cooldown Time: 780 sec, Passive Effect - When your HP is higher than 76%, Damage: +2%, Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 29 monsters or hit a boss 29 times to revive within the time frame - Cooldown Time: 780 sec, Passive Effect - When your HP is higher than 74%, Damage: +3%, Speed: +7, Critical Rate: +1%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 29 monsters or hit a boss 29 times to revive within the time frame - Cooldown Time: 750 sec, Passive Effect - When your HP is higher than 72%, Damage: +4%, Speed: +7, Critical Rate: +2%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 29 monsters or hit a boss 29 times to revive within the time frame - Cooldown Time: 750 sec, Passive Effect - When your HP is higher than 70%, Damage: +5%, Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 28 monsters or hit a boss 28 times to revive within the time frame - Cooldown Time: 720 sec, Passive Effect - When your HP is higher than 68%, Damage: +6%, Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 28 monsters or hit a boss 28 times to revive within the time frame - Cooldown Time: 720 sec, Passive Effect - When your HP is higher than 66%, Damage: +7%, Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 28 monsters or hit a boss 28 times to revive within the time frame - Cooldown Time: 690 sec, Passive Effect - When your HP is higher than 64%, Damage: +8%, Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 27 monsters or hit a boss 27 times to revive within the time frame - Cooldown Time: 690 sec, Passive Effect - When your HP is higher than 62%, Damage: +9%, Speed: +10, Critical Rate: +3%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 27 monsters or hit a boss 27 times to revive within the time frame - Cooldown Time: 660 sec, Passive Effect - When your HP is higher than 60%, Damage: +10%, Speed: +10, Critical Rate: +4%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 27 monsters or hit a boss 27 times to revive within the time frame - Cooldown Time: 660 sec, Passive Effect - When your HP is higher than 58%, Damage: +11%, Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 26 monsters or hit a boss 26 times to revive within the time frame - Cooldown Time: 630 sec, Passive Effect - When your HP is higher than 56%, Damage: +12%, Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 26 monsters or hit a boss 26 times to revive within the time frame - Cooldown Time: 630 sec, Passive Effect - When your HP is higher than 54%, Damage: +13%, Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 26 monsters or hit a boss 26 times to revive within the time frame - Cooldown Time: 600 sec, Passive Effect - When your HP is higher than 52%, Damage: +14%, Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 25 monsters or hit a boss 25 times to revive within the time frame - Cooldown Time: 600 sec, Passive Effect - When your HP is higher than 50%, Damage: +15%, Speed: +13, Critical Rate: +5%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 25 monsters or hit a boss 25 times to revive within the time frame - Cooldown Time: 570 sec, Passive Effect - When your HP is higher than 48%, Damage: +16%, Speed: +13, Critical Rate: +6%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 25 monsters or hit a boss 25 times to revive within the time frame - Cooldown Time: 570 sec, Passive Effect - When your HP is higher than 46%, Damage: +17%, Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 24 monsters or hit a boss 24 times to revive within the time frame - Cooldown Time: 540 sec, Passive Effect - When your HP is higher than 44%, Damage: +18%, Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 24 monsters or hit a boss 24 times to revive within the time frame - Cooldown Time: 540 sec, Passive Effect - When your HP is higher than 42%, Damage: +19%, Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 24 monsters or hit a boss 24 times to revive within the time frame - Cooldown Time: 510 sec, Passive Effect - When your HP is higher than 40%, Damage: +20%, Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 23 monsters or hit a boss 23 times to revive within the time frame - Cooldown Time: 510 sec, Passive Effect - When your HP is higher than 38%, Damage: +21%, Speed: +16, Critical Rate: +7%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 23 monsters or hit a boss 23 times to revive within the time frame - Cooldown Time: 480 sec, Passive Effect - When your HP is higher than 36%, Damage: +22%, Speed: +16, Critical Rate: +8%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 23 monsters or hit a boss 23 times to revive within the time frame - Cooldown Time: 480 sec, Passive Effect - When your HP is higher than 34%, Damage: +23%, Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 22 monsters or hit a boss 22 times to revive within the time frame - Cooldown Time: 450 sec, Passive Effect - When your HP is higher than 32%, Damage: +24%, Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 22 monsters or hit a boss 22 times to revive within the time frame - Cooldown Time: 450 sec, Passive Effect - When your HP is higher than 30%, Damage: +25%, Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 22 monsters or hit a boss 22 times to revive within the time frame - Cooldown Time: 420 sec, Passive Effect - When your HP is higher than 28%, Damage: +26%, Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 21 monsters or hit a boss 21 times to revive within the time frame - Cooldown Time: 420 sec, Passive Effect - When your HP is higher than 26%, Damage: +27%, Speed: +19, Critical Rate: +9%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 21 monsters or hit a boss 21 times to revive within the time frame - Cooldown Time: 390 sec, Passive Effect - When your HP is higher than 24%, Damage: +28%, Speed: +19, Critical Rate: +10%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 21 monsters or hit a boss 21 times to revive within the time frame - Cooldown Time: 390 sec, Passive Effect - When your HP is higher than 22%, Damage: +29%, Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 20 monsters or hit a boss 20 times to revive within the time frame - Cooldown Time: 360 sec, Passive Effect - When your HP is higher than 20%, Damage: +30%, Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 20 monsters or hit a boss 20 times to revive within the time frame - Cooldown Time: 360 sec, Passive Effect - When your HP is higher than 18%, Damage: +31%, Speed: +21, Critical Rate: +11%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 20 monsters or hit a boss 20 times to revive within the time frame - Cooldown Time: 330 sec, Passive Effect - When your HP is higher than 16%, Damage: +32%, Speed: +21, Critical Rate: +11%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 19 monsters or hit a boss 19 times to revive within the time frame - Cooldown Time: 330 sec, Passive Effect - When your HP is higher than 14%, Damage: +33%, Speed: +22, Critical Rate: +11%, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320017.png" loading="lazy"  alt="[Image: RED.1320017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your resistance to being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stance Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320018.png" loading="lazy"  alt="[Image: RED.1320018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spear and Polearm Mastery, Weapon Attack, and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Spear and Polearm Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320019.png" loading="lazy"  alt="[Image: RED.1320019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation (Dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Total Damage bonus from reincarnating<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1320019.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1320019.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.1320019.repeat.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1320019.repeat.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Total Damage: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +11%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1320038.png" loading="lazy"  alt="[Image: RED.1320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320039.png" loading="lazy"  alt="[Image: RED.1320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320030.png" loading="lazy"  alt="[Image: RED.1320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320031.png" loading="lazy"  alt="[Image: RED.1320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320032.png" loading="lazy"  alt="[Image: RED.1320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320033.png" loading="lazy"  alt="[Image: RED.1320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320034.png" loading="lazy"  alt="[Image: RED.1320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320035.png" loading="lazy"  alt="[Image: RED.1320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320036.png" loading="lazy"  alt="[Image: RED.1320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320037.png" loading="lazy"  alt="[Image: RED.1320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321053.png" loading="lazy"  alt="[Image: RED.1321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321052.png" loading="lazy"  alt="[Image: RED.1321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Synthesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash the sleeping darkness within you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY132darkSynthesis - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-440&amp;rbx=330&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 300%, Number of Hits: 10, Max Enemies Hit: 8 - Cooldown Time: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321054.png" loading="lazy"  alt="[Image: RED.1321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Thirst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Receive dark protection, improving your damage and absorb damage from enemies around you. You cannot drain more than an enemy's max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY132darkThirst - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon Attack: 60, Drain: 100% - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320041.png" loading="lazy"  alt="[Image: RED.1320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320040.png" loading="lazy"  alt="[Image: RED.1320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320043.png" loading="lazy"  alt="[Image: RED.1320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hyper Body's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320042.png" loading="lazy"  alt="[Image: RED.1320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1320045.png" loading="lazy"  alt="[Image: RED.1320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body - Extra Heart Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hyper Body's HP Buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320044.png" loading="lazy"  alt="[Image: RED.1320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body - Extra Magic Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hyper Body's MP Buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320047.png" loading="lazy"  alt="[Image: RED.1320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Decreases Reincarnation's cooldown<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1320046.png" loading="lazy"  alt="[Image: RED.1320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation - Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reincarnation's damage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320049.png" loading="lazy"  alt="[Image: RED.1320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gungnir's Descent's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dark Impale Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1320048.png" loading="lazy"  alt="[Image: RED.1320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reincarnation's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1320050.png" loading="lazy"  alt="[Image: RED.1320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gungnir's Descent's defense ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1320051.png" loading="lazy"  alt="[Image: RED.1320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gungnir's Descent's damage against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Swordman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1000007.png" loading="lazy"  alt="[Image: RED.1000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Guardian Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase your battle attack in proportion to your physical defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gain 1 Battle Attack for every 400 Weapon DEF.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1001008.png" loading="lazy"  alt="[Image: RED.1001008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Warrior Leap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> While in the middle of a jump, jump once more to move forward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1001008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1001008.effect0.2.gif" target="_blank" rel="noopener" class="mycode_url">effect0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Jump a fixed distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Jump a fixed distance</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1001003.png" loading="lazy"  alt="[Image: RED.1001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Weapon Defense for a fixed amount of time. Reduces the damage done by nearby enemies. Permanently increases your max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 110 sec, Weapon DEF: +10, Enemy Damage: -1%, Passive Effect - Max HP: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 120 sec, Weapon DEF: +20, Enemy Damage: -1%, Passive Effect - Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 130 sec, Weapon DEF: +30, Enemy Damage: -2%, Passive Effect - Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 140 sec, Weapon DEF: +40, Enemy Damage: -2%, Passive Effect - Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 150 sec, Weapon DEF: +50, Enemy Damage: -3%, Passive Effect - Max HP: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 160 sec, Weapon DEF: +60, Enemy Damage: -3%, Passive Effect - Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 170 sec, Weapon DEF: +70, Enemy Damage: -4%, Passive Effect - Max HP: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 180 sec, Weapon DEF: +80, Enemy Damage: -4%, Passive Effect - Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 190 sec, Weapon DEF: +90, Enemy Damage: -5%, Passive Effect - Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 200 sec, Weapon DEF: +100, Enemy Damage: -5%, Passive Effect - Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 210 sec, Weapon DEF: +110, Enemy Damage: -6%, Passive Effect - Max HP: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 220 sec, Weapon DEF: +120, Enemy Damage: -6%, Passive Effect - Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 230 sec, Weapon DEF: +130, Enemy Damage: -7%, Passive Effect - Max HP: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 240 sec, Weapon DEF: +140, Enemy Damage: -7%, Passive Effect - Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 250 sec, Weapon DEF: +150, Enemy Damage: -8%, Passive Effect - Max HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 260 sec, Weapon DEF: +160, Enemy Damage: -8%, Passive Effect - Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 270 sec, Weapon DEF: +170, Enemy Damage: -9%, Passive Effect - Max HP: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 280 sec, Weapon DEF: +180, Enemy Damage: -9%, Passive Effect - Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 290 sec, Weapon DEF: +190, Enemy Damage: -10%, Passive Effect - Max HP: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Duration: 300 sec, Weapon DEF: +200, Enemy Damage: -10%, Passive Effect - Max HP: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1001005.png" loading="lazy"  alt="[Image: RED.1001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use MP to strike several enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> slashBlast - 990 ms, slashBlast2 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-113&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe, 1H Sword, 1H BW, 2H Sword, 2H BW, Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1001005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1001005.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 183%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 191%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 199%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 207%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 215%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 223%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 231%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 239%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 247%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 255%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 263%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 271%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 279%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 287%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 295%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 303%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 311%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 319%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 327%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 6, Damage: 335%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1000009.png" loading="lazy"  alt="[Image: RED.1000009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Warrior Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases speed, jump and stance, and increases your HP with your level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +3, Jump: +3, Maximum Speed: 3, Max HP per Level: +6, Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +3, Jump: +3, Maximum Speed: 3, Max HP per Level: +7, Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +4, Jump: +4, Maximum Speed: 4, Max HP per Level: +8, Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +4, Jump: +4, Maximum Speed: 4, Max HP per Level: +9, Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +5, Jump: +5, Maximum Speed: 5, Max HP per Level: +10, Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +5, Jump: +5, Maximum Speed: 5, Max HP per Level: +11, Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +6, Jump: +6, Maximum Speed: 6, Max HP per Level: +12, Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +6, Jump: +6, Maximum Speed: 6, Max HP per Level: +13, Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +7, Jump: +7, Maximum Speed: 7, Max HP per Level: +14, Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +7, Jump: +7, Maximum Speed: 7, Max HP per Level: +15, Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +8, Jump: +8, Maximum Speed: 8, Max HP per Level: +16, Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +8, Jump: +8, Maximum Speed: 8, Max HP per Level: +17, Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +9, Jump: +9, Maximum Speed: 9, Max HP per Level: +18, Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Speed: +9, Jump: +9, Maximum Speed: 9, Max HP per Level: +19, Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10, Jump: +10, Maximum Speed: 10, Max HP per Level: +20, Stance Rate: +40%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Fighter</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1101011.png" loading="lazy"  alt="[Image: RED.1101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brandish</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Perform a double attack on enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dmgDelay = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> brandishNew2 - 840 ms, brandishNew - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-110&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1101011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1101011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1101011.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 163%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 169%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 172%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 187%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 193%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 196%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 199%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 202%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 208%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 211%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 214%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 217%, Number of Hits: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101013.png" loading="lazy"  alt="[Image: RED.1101013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] For a fixed amount of time, accumulates Combo Count with each attack. Allows you to charge up 5 Combo Count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101013.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Max Combo Count: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101012.png" loading="lazy"  alt="[Image: RED.1101012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use the power of Combos to pull enemies towards you, with a chance of stunning them. Upon a successful stun, the Combo Count consumed is returned. In the case of bosses, Combo Count is returned at a set rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboForce - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-80&amp;rbx=5&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1101012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1101012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 113%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 1 sec, vs Bosses, 44% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 1 sec, vs Bosses, 48% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 1 sec, vs Bosses, 52% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 1, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 1 sec, vs Bosses, 56% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 60%, Stun Duration: 2 sec, vs Bosses, 60% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 64%, Stun Duration: 2 sec, vs Bosses, 64% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 131%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 68%, Stun Duration: 2 sec, vs Bosses, 68% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 72%, Stun Duration: 2 sec, vs Bosses, 72% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 1, Damage: 137%, Number of Hits: 2, Max Enemies Hit: 7, Stun Rate: 76%, Stun Duration: 3 sec, vs Bosses, 76% chance to return Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Combo Count Used: 1, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 3 sec, vs Bosses, 80% chance to return Combo Count</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1101006.png" loading="lazy"  alt="[Image: RED.1101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the Weapon ATT of party members. Can be used with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1, delay = 120<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> furyNew - 1920 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1101006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 66 sec, Weapon ATT: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 72 sec, Weapon ATT: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 78 sec, Weapon ATT: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 84 sec, Weapon ATT: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 90 sec, Weapon ATT: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 96 sec, Weapon ATT: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 102 sec, Weapon ATT: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 108 sec, Weapon ATT: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 114 sec, Weapon ATT: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 120 sec, Weapon ATT: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 126 sec, Weapon ATT: +21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 132 sec, Weapon ATT: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 138 sec, Weapon ATT: +23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 144 sec, Weapon ATT: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, Weapon ATT: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 156 sec, Weapon ATT: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 162 sec, Weapon ATT: +27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 168 sec, Weapon ATT: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 174 sec, Weapon ATT: +29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 180 sec, Weapon ATT: +30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1100000.png" loading="lazy"  alt="[Image: RED.1100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of swords and axes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +14%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +18%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +22%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +26%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +30%, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +34%, Accuracy: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +38%, Accuracy: +168</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +42%, Accuracy: +192</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Axe Mastery: +46%, Accuracy: +216</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Sword and Axe Mastery: +50%, Accuracy: +240</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1101004.png" loading="lazy"  alt="[Image: RED.1101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a sword or axe equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Duration: 180 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1100002.png" loading="lazy"  alt="[Image: RED.1100002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a sword or an axe equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1100002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1100009.png" loading="lazy"  alt="[Image: RED.1100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Crusader</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1110000.png" loading="lazy"  alt="[Image: RED.1110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores HP and MP every 4 seconds, even in combat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">+100 HP and +20 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">+200 HP and +40 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">+300 HP and +60 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">+400 HP and +80 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">+500 HP and +100 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">+600 HP and +120 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">+700 HP and +140 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">+800 HP and +160 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">+900 HP and +180 MP every 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+1000 HP and +200 MP every 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1110013.png" loading="lazy"  alt="[Image: RED.1110013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Synergy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your damage based on your Combo Count, and improves the rate at which they accumulate. Also allows you to gain Combo Count when being attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1110013.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 42%, When Attacked: 11%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 44%, When Attacked: 12%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, When Attacked: 13%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, When Attacked: 14%, Damage per Combo Count: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, When Attacked: 15%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, When Attacked: 16%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, When Attacked: 17%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, When Attacked: 18%, Damage per Combo Count: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, When Attacked: 19%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 60%, When Attacked: 20%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 62%, When Attacked: 21%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 64%, When Attacked: 22%, Damage per Combo Count: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 66%, When Attacked: 23%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 68%, When Attacked: 24%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 70%, When Attacked: 25%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 72%, When Attacked: 26%, Damage per Combo Count: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 74%, When Attacked: 27%, Damage per Combo Count: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 76%, When Attacked: 28%, Damage per Combo Count: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 78%, When Attacked: 29%, Damage per Combo Count: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 80%, When Attacked: 30%, Damage per Combo Count: +5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1110011.png" loading="lazy"  alt="[Image: RED.1110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Endure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your status effect and elemental resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = stun, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Effect and Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1111008.png" loading="lazy"  alt="[Image: RED.1111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shout</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shouts at enemies, dealing damage and possibly Stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoutNew - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-180&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 152%, Max Enemies Hit: 6, Stun Rate: 57%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 164%, Max Enemies Hit: 6, Stun Rate: 59%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 176%, Max Enemies Hit: 6, Stun Rate: 61%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 188%, Max Enemies Hit: 6, Stun Rate: 63%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 200%, Max Enemies Hit: 7, Stun Rate: 65%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 212%, Max Enemies Hit: 7, Stun Rate: 67%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 224%, Max Enemies Hit: 7, Stun Rate: 69%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 236%, Max Enemies Hit: 7, Stun Rate: 71%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 248%, Max Enemies Hit: 7, Stun Rate: 73%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 260%, Max Enemies Hit: 8, Stun Rate: 75%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 272%, Max Enemies Hit: 8, Stun Rate: 77%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 284%, Max Enemies Hit: 8, Stun Rate: 79%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 296%, Max Enemies Hit: 8, Stun Rate: 81%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 308%, Max Enemies Hit: 8, Stun Rate: 83%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 320%, Max Enemies Hit: 9, Stun Rate: 85%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 332%, Max Enemies Hit: 9, Stun Rate: 87%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 344%, Max Enemies Hit: 9, Stun Rate: 89%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 356%, Max Enemies Hit: 9, Stun Rate: 91%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 368%, Max Enemies Hit: 9, Stun Rate: 93%, Stun Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 380%, Max Enemies Hit: 10, Stun Rate: 95%, Stun Duration: 8 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1111010.png" loading="lazy"  alt="[Image: RED.1111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brave Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal 3 consecutive attacks on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> braveslash1 - 840 ms, braveslash2 - 840 ms, braveslash3 - 840 ms, braveslash4 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-175&amp;lty=-90&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">175%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.effect.3.gif" target="_blank" rel="noopener" class="mycode_url">effect.3</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1111010.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 201%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 204%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 207%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 216%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 219%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 222%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 225%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 228%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 231%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 234%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 237%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 240%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 243%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 249%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 255%, Number of Hits: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1110009.png" loading="lazy"  alt="[Image: RED.1110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chance Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals greater damage when attacking enemies that are stunned, blinded, or frozen.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1, incDamToDarknessTarget = 1, incDamToFreezeTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 107%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 109%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 111%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 117%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 121%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (to stunned, blinded, frozen enemies): 123%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage (to stunned, blinded, frozen enemies): 125%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1111012.png" loading="lazy"  alt="[Image: RED.1111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, pushing enemies in front of you together.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 251%, Number of Hits: 1, Max Enemies Hit: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 257%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 263%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 269%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 281%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 287%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 293%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 299%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 12</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1111003.png" loading="lazy"  alt="[Image: RED.1111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Panic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to many enemies, reducing their attack power, and has a chance to apply Darkness, decreasing target's hit rate. Requires at least 2 Combo Orbs charged to be used. Darkness can be afflicted on any monster, but the duration is halved on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = darkness, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> panic - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-80&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Combo Count Used: 2, Damage: 865%, Max Enemies Hit: 6, Enemy Attack Reduction: -11%, Darkness Chance: 33%, Enemy Accuracy Reduction: -11%, Duration: 42 sec, if used again within 29 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Combo Count Used: 2, Damage: 880%, Max Enemies Hit: 6, Enemy Attack Reduction: -12%, Darkness Chance: 36%, Enemy Accuracy Reduction: -11%, Duration: 44 sec, if used again within 28 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Combo Count Used: 2, Damage: 895%, Max Enemies Hit: 6, Enemy Attack Reduction: -13%, Darkness Chance: 39%, Enemy Accuracy Reduction: -12%, Duration: 46 sec, if used again within 27 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 2, Damage: 910%, Max Enemies Hit: 6, Enemy Attack Reduction: -14%, Darkness Chance: 42%, Enemy Accuracy Reduction: -12%, Duration: 48 sec, if used again within 26 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Combo Count Used: 2, Damage: 925%, Max Enemies Hit: 6, Enemy Attack Reduction: -15%, Darkness Chance: 45%, Enemy Accuracy Reduction: -13%, Duration: 50 sec, if used again within 25 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Combo Count Used: 2, Damage: 940%, Max Enemies Hit: 6, Enemy Attack Reduction: -16%, Darkness Chance: 48%, Enemy Accuracy Reduction: -13%, Duration: 52 sec, if used again within 24 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Combo Count Used: 2, Damage: 955%, Max Enemies Hit: 6, Enemy Attack Reduction: -17%, Darkness Chance: 51%, Enemy Accuracy Reduction: -14%, Duration: 54 sec, if used again within 23 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Combo Count Used: 2, Damage: 970%, Max Enemies Hit: 6, Enemy Attack Reduction: -18%, Darkness Chance: 54%, Enemy Accuracy Reduction: -14%, Duration: 56 sec, if used again within 22 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Combo Count Used: 2, Damage: 985%, Max Enemies Hit: 6, Enemy Attack Reduction: -19%, Darkness Chance: 57%, Enemy Accuracy Reduction: -15%, Duration: 58 sec, if used again within 21 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Combo Count Used: 2, Damage: 1000%, Max Enemies Hit: 6, Enemy Attack Reduction: -20%, Darkness Chance: 60%, Enemy Accuracy Reduction: -15%, Duration: 60 sec, if used again within 20 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Combo Count Used: 2, Damage: 1015%, Max Enemies Hit: 6, Enemy Attack Reduction: -21%, Darkness Chance: 63%, Enemy Accuracy Reduction: -16%, Duration: 62 sec, if used again within 19 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Combo Count Used: 2, Damage: 1030%, Max Enemies Hit: 6, Enemy Attack Reduction: -22%, Darkness Chance: 66%, Enemy Accuracy Reduction: -16%, Duration: 64 sec, if used again within 18 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Combo Count Used: 2, Damage: 1045%, Max Enemies Hit: 6, Enemy Attack Reduction: -23%, Darkness Chance: 69%, Enemy Accuracy Reduction: -17%, Duration: 66 sec, if used again within 17 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Combo Count Used: 2, Damage: 1060%, Max Enemies Hit: 6, Enemy Attack Reduction: -24%, Darkness Chance: 72%, Enemy Accuracy Reduction: -17%, Duration: 68 sec, if used again within 16 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Combo Count Used: 2, Damage: 1075%, Max Enemies Hit: 6, Enemy Attack Reduction: -25%, Darkness Chance: 75%, Enemy Accuracy Reduction: -18%, Duration: 70 sec, if used again within 15 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Combo Count Used: 2, Damage: 1090%, Max Enemies Hit: 6, Enemy Attack Reduction: -26%, Darkness Chance: 78%, Enemy Accuracy Reduction: -18%, Duration: 72 sec, if used again within 14 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Combo Count Used: 2, Damage: 1105%, Max Enemies Hit: 6, Enemy Attack Reduction: -27%, Darkness Chance: 81%, Enemy Accuracy Reduction: -19%, Duration: 74 sec, if used again within 13 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Combo Count Used: 2, Damage: 1120%, Max Enemies Hit: 6, Enemy Attack Reduction: -28%, Darkness Chance: 84%, Enemy Accuracy Reduction: -19%, Duration: 76 sec, if used again within 12 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Combo Count Used: 2, Damage: 1135%, Max Enemies Hit: 6, Enemy Attack Reduction: -29%, Darkness Chance: 87%, Enemy Accuracy Reduction: -20%, Duration: 78 sec, if used again within 11 sec, use 1 more Combo Count</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Combo Count Used: 2, Damage: 1150%, Max Enemies Hit: 6, Enemy Attack Reduction: -30%, Darkness Chance: 90%, Enemy Accuracy Reduction: -20%, Duration: 80 sec, if used again within 10 sec, use 1 more Combo Count</span></td></tr></table>
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<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of a monster's defense while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 53%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120003.png" loading="lazy"  alt="[Image: RED.1120003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 30<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Combo Synergy, Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1120003.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 22%, Weapon Mastery: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 24%, Weapon Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 26%, Weapon Mastery: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 28%, Weapon Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per Orb, Max Combo Orbs: 5, Double Charge Chance: 30%, Weapon Mastery: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 32%, Weapon Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 34%, Weapon Mastery: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 36%, Weapon Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 38%, Weapon Mastery: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 40%, Weapon Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per Orb, Max Combo Orbs: 6, Double Charge Chance: 42%, Weapon Mastery: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 44%, Weapon Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 46%, Weapon Mastery: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 48%, Weapon Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 50%, Weapon Mastery: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 52%, Weapon Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per Orb, Max Combo Orbs: 7, Double Charge Chance: 54%, Weapon Mastery: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 56%, Weapon Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 58%, Weapon Mastery: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 60%, Weapon Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 62%, Weapon Mastery: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 64%, Weapon Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per Orb, Max Combo Orbs: 8, Double Charge Chance: 66%, Weapon Mastery: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 68%, Weapon Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 70%, Weapon Mastery: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 72%, Weapon Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 74%, Weapon Mastery: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 76%, Weapon Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per Orb, Max Combo Orbs: 9, Double Charge Chance: 78%, Weapon Mastery: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 80%, Weapon Mastery: 70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 82%, Weapon Mastery: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 84%, Weapon Mastery: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per Orb, Max Combo Orbs: 10, Double Charge Chance: 86%, Weapon Mastery: 71%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1121008.png" loading="lazy"  alt="[Image: RED.1121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal many consecutive attacks on multiple enemies in front of you. The final hit is guaranteed to be a critical hit. Deals even more damage while under the effects of Enrage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ragingBlow1 - 840 ms, ragingBlow2 - 840 ms, ragingBlow3 - 840 ms, ragingBlow4 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-180&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.effect.3.gif" target="_blank" rel="noopener" class="mycode_url">effect.3</a>, <a href="http://static.southperry.net/patch/skill/RED.1121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 160%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 224%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 236%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 248%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 272%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 8, Final Hit Critical Hit Rate: 100%, Damage Bonus (Enraged): +10%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1121000.png" loading="lazy"  alt="[Image: RED.1121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120014.png" loading="lazy"  alt="[Image: RED.1120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your resistance to being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stance Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120017.png" loading="lazy"  alt="[Image: RED.1120017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow (Enraged)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dummy for Raging Blow while using Enrage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ragingBlowNew - 780 ms, ragingBlowNew - 780 ms, ragingBlowNew - 780 ms, ragingBlowNew - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-190&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1120017.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1120017.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1120017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 160%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 224%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 236%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 248%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 272%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 1, Final Two Hits Critical Hit Rate: 100%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121011.png" loading="lazy"  alt="[Image: RED.1121011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121010.png" loading="lazy"  alt="[Image: RED.1121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] In your rage, you hone in specific enemies, using combo orbs to deal increased damage to them. Consumes 1 combo count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 30 Advanced Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 1, Duration: 66 sec, Damage: +2%, Critical Hit Rate: +11%, Minimum Critical Damage: +1%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 1, Duration: 72 sec, Damage: +4%, Critical Hit Rate: +11%, Minimum Critical Damage: +1%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 1, Duration: 78 sec, Damage: +6%, Critical Hit Rate: +11%, Minimum Critical Damage: +2%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 1, Duration: 84 sec, Damage: +8%, Critical Hit Rate: +12%, Minimum Critical Damage: +2%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 1, Duration: 90 sec, Damage: +10%, Critical Hit Rate: +12%, Minimum Critical Damage: +3%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 1, Duration: 96 sec, Damage: +12%, Critical Hit Rate: +12%, Minimum Critical Damage: +3%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 1, Duration: 102 sec, Damage: +14%, Critical Hit Rate: +13%, Minimum Critical Damage: +4%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 1, Duration: 108 sec, Damage: +16%, Critical Hit Rate: +13%, Minimum Critical Damage: +4%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 1, Duration: 114 sec, Damage: +18%, Critical Hit Rate: +13%, Minimum Critical Damage: +5%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 1, Duration: 120 sec, Damage: +20%, Critical Hit Rate: +14%, Minimum Critical Damage: +5%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 1, Duration: 126 sec, Damage: +22%, Critical Hit Rate: +14%, Minimum Critical Damage: +6%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 1, Duration: 132 sec, Damage: +24%, Critical Hit Rate: +14%, Minimum Critical Damage: +6%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 1, Duration: 138 sec, Damage: +26%, Critical Hit Rate: +15%, Minimum Critical Damage: +7%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 1, Duration: 144 sec, Damage: +28%, Critical Hit Rate: +15%, Minimum Critical Damage: +7%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Combo Count Used: 1, Duration: 150 sec, Damage: +30%, Critical Hit Rate: +15%, Minimum Critical Damage: +8%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Combo Count Used: 1, Duration: 156 sec, Damage: +32%, Critical Hit Rate: +16%, Minimum Critical Damage: +8%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Combo Count Used: 1, Duration: 162 sec, Damage: +34%, Critical Hit Rate: +16%, Minimum Critical Damage: +9%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Combo Count Used: 1, Duration: 168 sec, Damage: +36%, Critical Hit Rate: +16%, Minimum Critical Damage: +9%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Combo Count Used: 1, Duration: 174 sec, Damage: +38%, Critical Hit Rate: +17%, Minimum Critical Damage: +10%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Combo Count Used: 1, Duration: 180 sec, Damage: +40%, Critical Hit Rate: +17%, Minimum Critical Damage: +10%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Combo Count Used: 1, Duration: 186 sec, Damage: +42%, Critical Hit Rate: +17%, Minimum Critical Damage: +11%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Combo Count Used: 1, Duration: 192 sec, Damage: +44%, Critical Hit Rate: +18%, Minimum Critical Damage: +11%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Combo Count Used: 1, Duration: 198 sec, Damage: +46%, Critical Hit Rate: +18%, Minimum Critical Damage: +12%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Combo Count Used: 1, Duration: 204 sec, Damage: +48%, Critical Hit Rate: +18%, Minimum Critical Damage: +12%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Combo Count Used: 1, Duration: 210 sec, Damage: +50%, Critical Hit Rate: +19%, Minimum Critical Damage: +13%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Combo Count Used: 1, Duration: 216 sec, Damage: +52%, Critical Hit Rate: +19%, Minimum Critical Damage: +13%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Combo Count Used: 1, Duration: 222 sec, Damage: +54%, Critical Hit Rate: +19%, Minimum Critical Damage: +14%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Combo Count Used: 1, Duration: 228 sec, Damage: +56%, Critical Hit Rate: +20%, Minimum Critical Damage: +14%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Combo Count Used: 1, Duration: 234 sec, Damage: +58%, Critical Hit Rate: +20%, Minimum Critical Damage: +15%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Combo Count Used: 1, Duration: 240 sec, Damage: +60%, Critical Hit Rate: +20%, Minimum Critical Damage: +15%, Max Enemies Hit For All Skills: 1</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Combo Count Used: 1, Duration: 246 sec, Damage: +62%, Critical Hit Rate: +21%, Minimum Critical Damage: +16%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Combo Count Used: 1, Duration: 252 sec, Damage: +64%, Critical Hit Rate: +21%, Minimum Critical Damage: +16%, Max Enemies Hit For All Skills: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Combo Count Used: 1, Duration: 258 sec, Damage: +66%, Critical Hit Rate: +21%, Minimum Critical Damage: +17%, Max Enemies Hit For All Skills: 1</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121016.png" loading="lazy"  alt="[Image: RED.1121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them for casting new buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicCrash - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121015.png" loading="lazy"  alt="[Image: RED.1121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Incising</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Wound your enemy, dealing damage over time and increasing critical damage done while they're afflicted.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> incising - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-310&amp;lty=-260&amp;rbx=35&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">310%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Advanced Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1121015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 373%, Number of Hits: 3, Max Enemies Hit: 6, 42% chance of Damage Over Time: 78% damage every 2 sec for 15 seconds, Critical Damage: +6%, Party Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 380%, Number of Hits: 3, Max Enemies Hit: 6, 44% chance of Damage Over Time: 81% damage every 2 sec for 16 seconds, Critical Damage: +6%, Party Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 387%, Number of Hits: 3, Max Enemies Hit: 6, 46% chance of Damage Over Time: 84% damage every 2 sec for 16 seconds, Critical Damage: +7%, Party Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 394%, Number of Hits: 3, Max Enemies Hit: 6, 48% chance of Damage Over Time: 87% damage every 2 sec for 17 seconds, Critical Damage: +7%, Party Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 401%, Number of Hits: 3, Max Enemies Hit: 6, 50% chance of Damage Over Time: 90% damage every 2 sec for 17 seconds, Critical Damage: +8%, Party Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 6, 52% chance of Damage Over Time: 93% damage every 2 sec for 18 seconds, Critical Damage: +8%, Party Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Combo Count Used: 4, Damage: 415%, Number of Hits: 3, Max Enemies Hit: 6, 54% chance of Damage Over Time: 96% damage every 2 sec for 18 seconds, Critical Damage: +9%, Party Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 422%, Number of Hits: 3, Max Enemies Hit: 6, 56% chance of Damage Over Time: 99% damage every 2 sec for 19 seconds, Critical Damage: +9%, Party Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 429%, Number of Hits: 3, Max Enemies Hit: 6, 58% chance of Damage Over Time: 102% damage every 2 sec for 19 seconds, Critical Damage: +10%, Party Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 6, 60% chance of Damage Over Time: 105% damage every 2 sec for 20 seconds, Critical Damage: +10%, Party Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 443%, Number of Hits: 3, Max Enemies Hit: 6, 62% chance of Damage Over Time: 108% damage every 2 sec for 20 seconds, Critical Damage: +11%, Party Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 450%, Number of Hits: 3, Max Enemies Hit: 6, 64% chance of Damage Over Time: 111% damage every 2 sec for 21 seconds, Critical Damage: +11%, Party Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 457%, Number of Hits: 3, Max Enemies Hit: 6, 66% chance of Damage Over Time: 114% damage every 2 sec for 21 seconds, Critical Damage: +12%, Party Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 6, 68% chance of Damage Over Time: 117% damage every 2 sec for 22 seconds, Critical Damage: +12%, Party Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Combo Count Used: 4, Damage: 471%, Number of Hits: 3, Max Enemies Hit: 6, 70% chance of Damage Over Time: 120% damage every 2 sec for 22 seconds, Critical Damage: +13%, Party Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 478%, Number of Hits: 3, Max Enemies Hit: 6, 72% chance of Damage Over Time: 123% damage every 2 sec for 23 seconds, Critical Damage: +13%, Party Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 485%, Number of Hits: 3, Max Enemies Hit: 6, 74% chance of Damage Over Time: 126% damage every 2 sec for 23 seconds, Critical Damage: +14%, Party Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 492%, Number of Hits: 3, Max Enemies Hit: 6, 76% chance of Damage Over Time: 129% damage every 2 sec for 24 seconds, Critical Damage: +14%, Party Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 499%, Number of Hits: 3, Max Enemies Hit: 6, 78% chance of Damage Over Time: 132% damage every 2 sec for 24 seconds, Critical Damage: +15%, Party Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 506%, Number of Hits: 3, Max Enemies Hit: 6, 80% chance of Damage Over Time: 135% damage every 2 sec for 25 seconds, Critical Damage: +15%, Party Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 513%, Number of Hits: 3, Max Enemies Hit: 6, 82% chance of Damage Over Time: 138% damage every 2 sec for 25 seconds, Critical Damage: +16%, Party Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 520%, Number of Hits: 3, Max Enemies Hit: 6, 84% chance of Damage Over Time: 141% damage every 2 sec for 26 seconds, Critical Damage: +16%, Party Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Combo Count Used: 4, Damage: 527%, Number of Hits: 3, Max Enemies Hit: 6, 86% chance of Damage Over Time: 144% damage every 2 sec for 26 seconds, Critical Damage: +17%, Party Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 534%, Number of Hits: 3, Max Enemies Hit: 6, 88% chance of Damage Over Time: 147% damage every 2 sec for 27 seconds, Critical Damage: +17%, Party Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 541%, Number of Hits: 3, Max Enemies Hit: 6, 90% chance of Damage Over Time: 150% damage every 2 sec for 27 seconds, Critical Damage: +18%, Party Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 548%, Number of Hits: 3, Max Enemies Hit: 6, 92% chance of Damage Over Time: 153% damage every 2 sec for 28 seconds, Critical Damage: +18%, Party Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 555%, Number of Hits: 3, Max Enemies Hit: 6, 94% chance of Damage Over Time: 156% damage every 2 sec for 28 seconds, Critical Damage: +19%, Party Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 562%, Number of Hits: 3, Max Enemies Hit: 6, 96% chance of Damage Over Time: 159% damage every 2 sec for 29 seconds, Critical Damage: +19%, Party Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 569%, Number of Hits: 3, Max Enemies Hit: 6, 98% chance of Damage Over Time: 162% damage every 2 sec for 29 seconds, Critical Damage: +20%, Party Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Combo Count Used: 4, Damage: 576%, Number of Hits: 3, Max Enemies Hit: 6, 100% chance of Damage Over Time: 165% damage every 2 sec for 30 seconds, Critical Damage: +20%, Party Critical Damage: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Combo Count Used: 4, Damage: 583%, Number of Hits: 3, Max Enemies Hit: 6, 102% chance of Damage Over Time: 168% damage every 2 sec for 30 seconds, Critical Damage: +21%, Party Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 4, Damage: 590%, Number of Hits: 3, Max Enemies Hit: 6, 104% chance of Damage Over Time: 171% damage every 2 sec for 31 seconds, Critical Damage: +21%, Party Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Combo Count Used: 4, Damage: 597%, Number of Hits: 3, Max Enemies Hit: 6, 106% chance of Damage Over Time: 174% damage every 2 sec for 31 seconds, Critical Damage: +22%, Party Critical Damage: +11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120013.png" loading="lazy"  alt="[Image: RED.1120013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases physical attack, accuracy, and Final Attack damage and Activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1120013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 163%, Number of Hits: 2, Weapon ATT: +1, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 46%, Damage: 166%, Number of Hits: 2, Weapon ATT: +2, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 47%, Damage: 169%, Number of Hits: 2, Weapon ATT: +3, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 47%, Damage: 172%, Number of Hits: 2, Weapon ATT: +4, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 175%, Number of Hits: 2, Weapon ATT: +5, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 48%, Damage: 178%, Number of Hits: 2, Weapon ATT: +6, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 49%, Damage: 181%, Number of Hits: 2, Weapon ATT: +7, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 49%, Damage: 184%, Number of Hits: 2, Weapon ATT: +8, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 187%, Number of Hits: 2, Weapon ATT: +9, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 50%, Damage: 190%, Number of Hits: 2, Weapon ATT: +10, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 51%, Damage: 193%, Number of Hits: 2, Weapon ATT: +11, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 51%, Damage: 196%, Number of Hits: 2, Weapon ATT: +12, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 199%, Number of Hits: 2, Weapon ATT: +13, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 52%, Damage: 202%, Number of Hits: 2, Weapon ATT: +14, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 53%, Damage: 205%, Number of Hits: 2, Weapon ATT: +15, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 53%, Damage: 208%, Number of Hits: 2, Weapon ATT: +16, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 211%, Number of Hits: 2, Weapon ATT: +17, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 54%, Damage: 214%, Number of Hits: 2, Weapon ATT: +18, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 55%, Damage: 217%, Number of Hits: 2, Weapon ATT: +19, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 55%, Damage: 220%, Number of Hits: 2, Weapon ATT: +20, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 223%, Number of Hits: 2, Weapon ATT: +21, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 56%, Damage: 226%, Number of Hits: 2, Weapon ATT: +22, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 57%, Damage: 229%, Number of Hits: 2, Weapon ATT: +23, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 57%, Damage: 232%, Number of Hits: 2, Weapon ATT: +24, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 235%, Number of Hits: 2, Weapon ATT: +25, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 58%, Damage: 238%, Number of Hits: 2, Weapon ATT: +26, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 59%, Damage: 241%, Number of Hits: 2, Weapon ATT: +27, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 59%, Damage: 244%, Number of Hits: 2, Weapon ATT: +28, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 60%, Damage: 247%, Number of Hits: 2, Weapon ATT: +29, Accuracy: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 60%, Damage: 250%, Number of Hits: 2, Weapon ATT: +30, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 61%, Damage: 253%, Number of Hits: 2, Weapon ATT: +31, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 61%, Damage: 256%, Number of Hits: 2, Weapon ATT: +32, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 62%, Damage: 259%, Number of Hits: 2, Weapon ATT: +33, Accuracy: +11%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1120051.png" loading="lazy"  alt="[Image: RED.1120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Raging Blow's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120049.png" loading="lazy"  alt="[Image: RED.1120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Raging Blow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Raging Blow Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120048.png" loading="lazy"  alt="[Image: RED.1120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack - Bonus Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Final Attack's activation Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120046.png" loading="lazy"  alt="[Image: RED.1120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack - Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Final Attack's accuracy bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120045.png" loading="lazy"  alt="[Image: RED.1120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Combo's damage gain per orb against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage per Orb (vs Bosses): +2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120044.png" loading="lazy"  alt="[Image: RED.1120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo - Bonus Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Combo's chance to generate 2 orbs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120043.png" loading="lazy"  alt="[Image: RED.1120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Combo - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Combo's damage gain per orb.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage per Orb: +2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120042.png" loading="lazy"  alt="[Image: RED.1120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120041.png" loading="lazy"  alt="[Image: RED.1120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120040.png" loading="lazy"  alt="[Image: RED.1120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120038.png" loading="lazy"  alt="[Image: RED.1120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120039.png" loading="lazy"  alt="[Image: RED.1120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120032.png" loading="lazy"  alt="[Image: RED.1120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120033.png" loading="lazy"  alt="[Image: RED.1120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120030.png" loading="lazy"  alt="[Image: RED.1120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120031.png" loading="lazy"  alt="[Image: RED.1120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120036.png" loading="lazy"  alt="[Image: RED.1120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120037.png" loading="lazy"  alt="[Image: RED.1120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120034.png" loading="lazy"  alt="[Image: RED.1120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120035.png" loading="lazy"  alt="[Image: RED.1120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121054.png" loading="lazy"  alt="[Image: RED.1121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Valhalla</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Envelop yourself with the determination of an ancient warrior, giving you tremendous power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY112valhalla - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon Attack: +50, Status Effect and Elemental Resistance: +100% - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121053.png" loading="lazy"  alt="[Image: RED.1121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1121052.png" loading="lazy"  alt="[Image: RED.1121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Uprising</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Collect the power of your rage and unleash it around you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY112rageUprising - 2520 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-370&amp;lty=-600&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">370%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 500%, Number of Hits: 8, Max Enemies Hit: 8 - Cooldown Time: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120050.png" loading="lazy"  alt="[Image: RED.1120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raging Blow - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Raging Blow's max enemies hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1120047.png" loading="lazy"  alt="[Image: RED.1120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack - Bonus Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Advanced Final Attack's weapon attack bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Attack: +20</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/RED.1200014.png" loading="lazy"  alt="[Image: RED.1200014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] When using different elemental skills, become charged with elemental power, enhancing your strength and improving your maximum possible defense to 20000.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gain 1 Elemental Charge when switching elements, up to a maximum of 5, For each charge - Total Damage and HP Recovery (excluding Potions): +2%, Weapon Attack: +8, Status Effect Resistance: +2%, Damage Received: -2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1200000.png" loading="lazy"  alt="[Image: RED.1200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of swords and blunt weapons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Sword and Blunt Weapon Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Sword and Blunt Weapon Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1200002.png" loading="lazy"  alt="[Image: RED.1200002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a sword or blunt weapon equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1200002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1200009.png" loading="lazy"  alt="[Image: RED.1200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1201004.png" loading="lazy"  alt="[Image: RED.1201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a sword or blunt weapon equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1201011.png" loading="lazy"  alt="[Image: RED.1201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with flames, dealing fire damage to enemies, burning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201011.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 102%, Number of Hits: 3, Max Enemies Hit: 4, 33% chance of Damage Over Time: 56% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 4, 36% chance of Damage Over Time: 57% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 4, 39% chance of Damage Over Time: 58% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Number of Hits: 3, Max Enemies Hit: 4, 42% chance of Damage Over Time: 59% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 110%, Number of Hits: 3, Max Enemies Hit: 4, 45% chance of Damage Over Time: 60% damage every 1 sec for 3 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Hits: 3, Max Enemies Hit: 4, 48% chance of Damage Over Time: 61% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 4, 51% chance of Damage Over Time: 62% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 4, 54% chance of Damage Over Time: 63% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 4, 57% chance of Damage Over Time: 64% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 120%, Number of Hits: 3, Max Enemies Hit: 4, 60% chance of Damage Over Time: 65% damage every 1 sec for 4 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 4, 63% chance of Damage Over Time: 66% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 4, 66% chance of Damage Over Time: 67% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 126%, Number of Hits: 3, Max Enemies Hit: 4, 69% chance of Damage Over Time: 68% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4, 72% chance of Damage Over Time: 69% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 4, 75% chance of Damage Over Time: 70% damage every 1 sec for 5 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 4, 78% chance of Damage Over Time: 71% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4, 81% chance of Damage Over Time: 72% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 4, 84% chance of Damage Over Time: 73% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 4, 87% chance of Damage Over Time: 74% damage every 1 sec for 6 seconds</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4, 90% chance of Damage Over Time: 75% damage every 1 sec for 6 seconds</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1201012.png" loading="lazy"  alt="[Image: RED.1201012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with frost, dealing ice damage to enemies, chilling them. Deals more damage to enemies hit by Flame Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201012.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 102%, Number of Hits: 3, Max Enemies Hit: 4, 33% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 4, 36% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 106%, Number of Hits: 3, Max Enemies Hit: 4, 39% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Number of Hits: 3, Max Enemies Hit: 4, 42% chance to Slow enemies by -20 for 2 sec, Damage (vs Burned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 110%, Number of Hits: 3, Max Enemies Hit: 4, 45% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Hits: 3, Max Enemies Hit: 4, 48% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 4, 51% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 116%, Number of Hits: 3, Max Enemies Hit: 4, 54% chance to Slow enemies by -20 for 3 sec, Damage (vs Burned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 118%, Number of Hits: 3, Max Enemies Hit: 4, 57% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 120%, Number of Hits: 3, Max Enemies Hit: 4, 60% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 4, 63% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 4, 66% chance to Slow enemies by -20 for 4 sec, Damage (vs Burned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 126%, Number of Hits: 3, Max Enemies Hit: 4, 69% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 4, 72% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 4, 75% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 4, 78% chance to Slow enemies by -20 for 5 sec, Damage (vs Burned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 4, 81% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 4, 84% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 4, 87% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 4, 90% chance to Slow enemies by -20 for 6 sec, Damage (vs Burned): +15% (Total: 115%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1201013.png" loading="lazy"  alt="[Image: RED.1201013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Page Order</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon sacred hammers on both sides of you, pulling enemies inwards dealing damage to them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> pageOrder - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1201013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1201013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1201013.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 35%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 117%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 45%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 55%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 121%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 65%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 123%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 70%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 124%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 75%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 125%, Number of Hits: 2, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 4 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>White Knight</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1211008.png" loading="lazy"  alt="[Image: RED.1211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with electricity, dealing lightning damage to enemies, stunning them. Deals more damage to enemies hit by Blizzard Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 193%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 14%, Stun Duration: 3, When not stunned - Damage Over Time: 77% damage every 1 sec for 3 seconds, Damage (vs Chilled): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 18%, Stun Duration: 3, When not stunned - Damage Over Time: 79% damage every 1 sec for 3 seconds, Damage (vs Chilled): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 199%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 3, When not stunned - Damage Over Time: 81% damage every 1 sec for 3 seconds, Damage (vs Chilled): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3, When not stunned - Damage Over Time: 83% damage every 1 sec for 3 seconds, Damage (vs Chilled): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 205%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3, When not stunned - Damage Over Time: 85% damage every 1 sec for 3 seconds, Damage (vs Chilled): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 208%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 4, When not stunned - Damage Over Time: 87% damage every 1 sec for 4 seconds, Damage (vs Chilled): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 211%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 4, When not stunned - Damage Over Time: 89% damage every 1 sec for 4 seconds, Damage (vs Chilled): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 214%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4, When not stunned - Damage Over Time: 91% damage every 1 sec for 4 seconds, Damage (vs Chilled): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 217%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4, When not stunned - Damage Over Time: 93% damage every 1 sec for 4 seconds, Damage (vs Chilled): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 4, When not stunned - Damage Over Time: 95% damage every 1 sec for 4 seconds, Damage (vs Chilled): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 223%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5, When not stunned - Damage Over Time: 97% damage every 1 sec for 5 seconds, Damage (vs Chilled): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 226%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5, When not stunned - Damage Over Time: 99% damage every 1 sec for 5 seconds, Damage (vs Chilled): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 229%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 62%, Stun Duration: 5, When not stunned - Damage Over Time: 101% damage every 1 sec for 5 seconds, Damage (vs Chilled): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 232%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 66%, Stun Duration: 5, When not stunned - Damage Over Time: 103% damage every 1 sec for 5 seconds, Damage (vs Chilled): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 235%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 5, When not stunned - Damage Over Time: 105% damage every 1 sec for 5 seconds, Damage (vs Chilled): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 238%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 74%, Stun Duration: 6, When not stunned - Damage Over Time: 107% damage every 1 sec for 6 seconds, Damage (vs Chilled): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 241%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 78%, Stun Duration: 6, When not stunned - Damage Over Time: 109% damage every 1 sec for 6 seconds, Damage (vs Chilled): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 82%, Stun Duration: 6, When not stunned - Damage Over Time: 111% damage every 1 sec for 6 seconds, Damage (vs Chilled): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 247%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 86%, Stun Duration: 6, When not stunned - Damage Over Time: 113% damage every 1 sec for 6 seconds, Damage (vs Chilled): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 90%, Stun Duration: 6, When not stunned - Damage Over Time: 115% damage every 1 sec for 6 seconds, Damage (vs Chilled): +15% (Total: 115%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1211014.png" loading="lazy"  alt="[Image: RED.1211014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Parashock Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decrease your own Guard Rate and defense to decrease the damage taken by yourself and allies, as well as provide them with guard rate and yourself with weapon attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> restore - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211014.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Self Defense: -11%, Self Guard Rate: -11%, Self Weapon Attack: +2, Ally Damage Taken: -11%, Ally Guard Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Self Defense: -12%, Self Guard Rate: -12%, Self Weapon Attack: +4, Ally Damage Taken: -12%, Ally Guard Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Self Defense: -13%, Self Guard Rate: -13%, Self Weapon Attack: +6, Ally Damage Taken: -13%, Ally Guard Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Self Defense: -14%, Self Guard Rate: -14%, Self Weapon Attack: +8, Ally Damage Taken: -14%, Ally Guard Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Self Defense: -15%, Self Guard Rate: -15%, Self Weapon Attack: +10, Ally Damage Taken: -15%, Ally Guard Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Self Defense: -16%, Self Guard Rate: -16%, Self Weapon Attack: +12, Ally Damage Taken: -16%, Ally Guard Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Self Defense: -17%, Self Guard Rate: -17%, Self Weapon Attack: +14, Ally Damage Taken: -17%, Ally Guard Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Self Defense: -18%, Self Guard Rate: -18%, Self Weapon Attack: +16, Ally Damage Taken: -18%, Ally Guard Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Self Defense: -19%, Self Guard Rate: -19%, Self Weapon Attack: +18, Ally Damage Taken: -19%, Ally Guard Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Self Defense: -20%, Self Guard Rate: -20%, Self Weapon Attack: +20, Ally Damage Taken: -20%, Ally Guard Rate: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1211011.png" loading="lazy"  alt="[Image: RED.1211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Orders</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Flame Charge and Blizzard Charge's damage. Temporarily grants bonus skill level to the skills of all party members, including yourself. Skills for the final class level that have already reached the master level can surpass the master level. Exceptions: Beginner skills and Combat Orders cannot be increased.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 HP Recovery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 66 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 72 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 78 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 84 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 90 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 96 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 102 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 108 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 114 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 120 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 126 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 132 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 138 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 144 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 150 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 156 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 162 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 168 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 174 sec, All Skill Levels: +1, Passive Effect - Flame Charge and Blizzard Charge Damage: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Duration: 180 sec, All Skill Levels: +2, Passive Effect - Flame Charge and Blizzard Charge Damage: +70%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1211010.png" loading="lazy"  alt="[Image: RED.1211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Instantly restores some of your HP. HP recovered increases with skill level. Consecutive usage results in less HP recovered.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> restoration - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211010.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 23%, for each use within 24 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Recovered: 26%, for each use within 23 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 29%, for each use within 22 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, HP Recovered: 32%, for each use within 21 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 35%, for each use within 20 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, HP Recovered: 38%, for each use within 19 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 41%, for each use within 18 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, HP Recovered: 44%, for each use within 17 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, HP Recovered: 47%, for each use within 16 sec, HP Recovered: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, HP Recovered: 50%, for each use within 15 sec, HP Recovered: -5%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1211013.png" loading="lazy"  alt="[Image: RED.1211013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Threatens and intimidates enemies, decreasing their Attack, Defense, and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = reduceTargetDam&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP&amp;&amp;reduceTargetACC<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> threat - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211013.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 18%, Enemy Attack and Defense: -11%, Duration: 42 sec, Accuracy: -11%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 21%, Enemy Attack and Defense: -12%, Duration: 44 sec, Accuracy: -12%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 24%, Enemy Attack and Defense: -13%, Duration: 46 sec, Accuracy: -13%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 27%, Enemy Attack and Defense: -14%, Duration: 48 sec, Accuracy: -14%, Duration (accuracy debuff): 4 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Rate: 30%, Enemy Attack and Defense: -15%, Duration: 50 sec, Accuracy: -15%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 33%, Enemy Attack and Defense: -16%, Duration: 52 sec, Accuracy: -16%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 36%, Enemy Attack and Defense: -17%, Duration: 54 sec, Accuracy: -17%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 39%, Enemy Attack and Defense: -18%, Duration: 56 sec, Accuracy: -18%, Duration (accuracy debuff): 5 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 42%, Enemy Attack and Defense: -19%, Duration: 58 sec, Accuracy: -19%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Rate: 45%, Enemy Attack and Defense: -20%, Duration: 60 sec, Accuracy: -20%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 48%, Enemy Attack and Defense: -21%, Duration: 62 sec, Accuracy: -21%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 51%, Enemy Attack and Defense: -22%, Duration: 64 sec, Accuracy: -22%, Duration (accuracy debuff): 6 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 54%, Enemy Attack and Defense: -23%, Duration: 66 sec, Accuracy: -23%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 57%, Enemy Attack and Defense: -24%, Duration: 68 sec, Accuracy: -24%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Rate: 60%, Enemy Attack and Defense: -25%, Duration: 70 sec, Accuracy: -25%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 63%, Enemy Attack and Defense: -26%, Duration: 72 sec, Accuracy: -26%, Duration (accuracy debuff): 7 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 66%, Enemy Attack and Defense: -27%, Duration: 74 sec, Accuracy: -27%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 69%, Enemy Attack and Defense: -28%, Duration: 76 sec, Accuracy: -28%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Rate: 72%, Enemy Attack and Defense: -29%, Duration: 78 sec, Accuracy: -29%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Rate: 75%, Enemy Attack and Defense: -30%, Duration: 80 sec, Accuracy: -30%, Duration (accuracy debuff): 8 sec, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1211012.png" loading="lazy"  alt="[Image: RED.1211012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, pushing enemies in front of you together.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1211012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1211012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1211012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 251%, Number of Hits: 1, Max Enemies Hit: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 257%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 263%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 269%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 281%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 287%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 293%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 299%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 12</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1210001.png" loading="lazy"  alt="[Image: RED.1210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shield Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Status Effect and Elemental Resistance, Weapon Defense, Magic Defense, and Weapon Attack when a shield is equipped, and provides a chance to guard enemy attacks, negating all damage with a chance of stunning enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1210001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +13%, Weapon and Magic DEF: +115%, Weapon Attack: +1, Guard Rate: +4%, Stun Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +16%, Weapon and Magic DEF: +130%, Weapon Attack: +2, Guard Rate: +8%, Stun Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +19%, Weapon and Magic DEF: +145%, Weapon Attack: +3, Guard Rate: +12%, Stun Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +22%, Weapon and Magic DEF: +160%, Weapon Attack: +4, Guard Rate: +16%, Stun Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +25%, Weapon and Magic DEF: +175%, Weapon Attack: +5, Guard Rate: +20%, Stun Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +28%, Weapon and Magic DEF: +190%, Weapon Attack: +6, Guard Rate: +24%, Stun Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +31%, Weapon and Magic DEF: +205%, Weapon Attack: +7, Guard Rate: +28%, Stun Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +34%, Weapon and Magic DEF: +220%, Weapon Attack: +8, Guard Rate: +32%, Stun Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Effect and Elemental Resistance: +37%, Weapon and Magic DEF: +235%, Weapon Attack: +9, Guard Rate: +36%, Stun Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Effect and Elemental Resistance: +40%, Weapon and Magic DEF: +250%, Weapon Attack: +10, Guard Rate: +40%, Stun Rate: +60%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1210015.png" loading="lazy"  alt="[Image: RED.1210015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Achilles</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your defensive abilities so you take less damage from enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = reduceTargetDam&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP&amp;&amp;reduceTargetACC<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Taken: -30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1210016.png" loading="lazy"  alt="[Image: RED.1210016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When being attacked, have a chance to block it completely. Up to 10 attacks can be blocked every 90 seconds, increasing your weapon attack in this time. Cannot be dispelled.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, blessingArmor = 1, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1210016.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 5% when hit, Duration: 90 sec, Weapon ATT: +2, Number of Hits Absorbed: 1, Damage Reduced from %HP Attacks: 7% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10% when hit, Duration: 90 sec, Weapon ATT: +4, Number of Hits Absorbed: 2, Damage Reduced from %HP Attacks: 9% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 15% when hit, Duration: 90 sec, Weapon ATT: +6, Number of Hits Absorbed: 3, Damage Reduced from %HP Attacks: 11% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20% when hit, Duration: 90 sec, Weapon ATT: +8, Number of Hits Absorbed: 4, Damage Reduced from %HP Attacks: 13% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 25% when hit, Duration: 90 sec, Weapon ATT: +10, Number of Hits Absorbed: 5, Damage Reduced from %HP Attacks: 15% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30% when hit, Duration: 90 sec, Weapon ATT: +12, Number of Hits Absorbed: 6, Damage Reduced from %HP Attacks: 17% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 35% when hit, Duration: 90 sec, Weapon ATT: +14, Number of Hits Absorbed: 7, Damage Reduced from %HP Attacks: 19% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 40% when hit, Duration: 90 sec, Weapon ATT: +16, Number of Hits Absorbed: 8, Damage Reduced from %HP Attacks: 21% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 45% when hit, Duration: 90 sec, Weapon ATT: +18, Number of Hits Absorbed: 9, Damage Reduced from %HP Attacks: 23% - Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 50% when hit, Duration: 90 sec, Weapon ATT: +20, Number of Hits Absorbed: 10, Damage Reduced from %HP Attacks: 25% - Cooldown Time: 30 sec</span></td></tr></table>
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<br />
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Paladin</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1221000.png" loading="lazy"  alt="[Image: RED.1221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221004.png" loading="lazy"  alt="[Image: RED.1221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Divine Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with light, dealing holy damage to enemies, silencing them. Deals more damage to enemies hit by Lightning Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chargeBlow - 810 ms, chargeBlow2 - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=50&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221004.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 318%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 13%, Seal Duration: 5, Damage (vs Stunned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 321%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 16%, Seal Duration: 5, Damage (vs Stunned): +6% (Total: 106%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 324%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 19%, Seal Duration: 5, Damage (vs Stunned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 22%, Seal Duration: 5, Damage (vs Stunned): +7% (Total: 107%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 25%, Seal Duration: 5, Damage (vs Stunned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 333%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 28%, Seal Duration: 6, Damage (vs Stunned): +8% (Total: 108%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 336%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 31%, Seal Duration: 6, Damage (vs Stunned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 339%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 34%, Seal Duration: 6, Damage (vs Stunned): +9% (Total: 109%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 342%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 37%, Seal Duration: 6, Damage (vs Stunned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 40%, Seal Duration: 6, Damage (vs Stunned): +10% (Total: 110%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 43%, Seal Duration: 6, Damage (vs Stunned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 351%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 46%, Seal Duration: 7, Damage (vs Stunned): +11% (Total: 111%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 354%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 49%, Seal Duration: 7, Damage (vs Stunned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 357%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 52%, Seal Duration: 7, Damage (vs Stunned): +12% (Total: 112%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 360%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 55%, Seal Duration: 7, Damage (vs Stunned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 363%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 58%, Seal Duration: 7, Damage (vs Stunned): +13% (Total: 113%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 366%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 61%, Seal Duration: 7, Damage (vs Stunned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 64%, Seal Duration: 8, Damage (vs Stunned): +14% (Total: 114%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 372%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 67%, Seal Duration: 8, Damage (vs Stunned): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 375%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 70%, Seal Duration: 8, Damage (vs Stunned): +15% (Total: 115%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 378%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 73%, Seal Duration: 8, Damage (vs Stunned): +16% (Total: 116%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 381%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 76%, Seal Duration: 8, Damage (vs Stunned): +16% (Total: 116%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 384%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 79%, Seal Duration: 8, Damage (vs Stunned): +17% (Total: 117%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 387%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 82%, Seal Duration: 9, Damage (vs Stunned): +17% (Total: 117%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 390%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 85%, Seal Duration: 9, Damage (vs Stunned): +18% (Total: 118%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 393%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 88%, Seal Duration: 9, Damage (vs Stunned): +18% (Total: 118%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 396%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 91%, Seal Duration: 9, Damage (vs Stunned): +19% (Total: 119%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 399%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 94%, Seal Duration: 9, Damage (vs Stunned): +19% (Total: 119%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 402%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 97%, Seal Duration: 9, Damage (vs Stunned): +20% (Total: 120%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 405%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 100%, Seal Duration: 10, Damage (vs Stunned): +20% (Total: 120%)</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 103%, Seal Duration: 10, Damage (vs Stunned): +21% (Total: 121%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 411%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 106%, Seal Duration: 10, Damage (vs Stunned): +21% (Total: 121%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 414%, Number of Hits: 3, Max Enemies Hit: 6, Seal Rate: 109%, Seal Duration: 10, Damage (vs Stunned): +22% (Total: 122%)</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221009.png" loading="lazy"  alt="[Image: RED.1221009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike a single enemy with a powerful blow, using your Elemental Charges for a short buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blastNew - 840 ms, blastNew2 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-100&amp;rbx=130&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H BW, 2H Sword, 2H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221009.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.effect0.0.gif" target="_blank" rel="noopener" class="mycode_url">effect0.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.effect0.1.gif" target="_blank" rel="noopener" class="mycode_url">effect0.1</a>, <a href="http://static.southperry.net/patch/skill/RED.1221009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 202%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 16 sec, Critical Hit Rate: +11%, Defense Ignored: +16%, Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 206%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 17 sec, Critical Hit Rate: +12%, Defense Ignored: +16%, Total Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 18 sec, Critical Hit Rate: +13%, Defense Ignored: +17%, Total Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 214%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 19 sec, Critical Hit Rate: +14%, Defense Ignored: +17%, Total Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 218%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 20 sec, Critical Hit Rate: +15%, Defense Ignored: +18%, Total Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 222%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 21 sec, Critical Hit Rate: +16%, Defense Ignored: +18%, Total Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 226%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 22 sec, Critical Hit Rate: +17%, Defense Ignored: +19%, Total Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 230%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 23 sec, Critical Hit Rate: +18%, Defense Ignored: +19%, Total Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 234%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 24 sec, Critical Hit Rate: +19%, Defense Ignored: +20%, Total Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 238%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 25 sec, Critical Hit Rate: +20%, Defense Ignored: +20%, Total Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 242%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 26 sec, Critical Hit Rate: +21%, Defense Ignored: +21%, Total Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 27 sec, Critical Hit Rate: +22%, Defense Ignored: +21%, Total Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 250%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 28 sec, Critical Hit Rate: +23%, Defense Ignored: +22%, Total Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 254%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 29 sec, Critical Hit Rate: +24%, Defense Ignored: +22%, Total Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 258%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 30 sec, Critical Hit Rate: +25%, Defense Ignored: +23%, Total Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 262%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 31 sec, Critical Hit Rate: +26%, Defense Ignored: +23%, Total Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 266%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 32 sec, Critical Hit Rate: +27%, Defense Ignored: +24%, Total Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 270%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 33 sec, Critical Hit Rate: +28%, Defense Ignored: +24%, Total Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 274%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 34 sec, Critical Hit Rate: +29%, Defense Ignored: +25%, Total Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 278%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 35 sec, Critical Hit Rate: +30%, Defense Ignored: +25%, Total Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 282%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 36 sec, Critical Hit Rate: +31%, Defense Ignored: +26%, Total Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 286%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 37 sec, Critical Hit Rate: +32%, Defense Ignored: +26%, Total Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 290%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 38 sec, Critical Hit Rate: +33%, Defense Ignored: +27%, Total Damage: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 294%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 39 sec, Critical Hit Rate: +34%, Defense Ignored: +27%, Total Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 298%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 40 sec, Critical Hit Rate: +35%, Defense Ignored: +28%, Total Damage: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 302%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 41 sec, Critical Hit Rate: +36%, Defense Ignored: +28%, Total Damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 306%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 42 sec, Critical Hit Rate: +37%, Defense Ignored: +29%, Total Damage: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 310%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 43 sec, Critical Hit Rate: +38%, Defense Ignored: +29%, Total Damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 314%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 44 sec, Critical Hit Rate: +39%, Defense Ignored: +30%, Total Damage: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 318%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 45 sec, Critical Hit Rate: +40%, Defense Ignored: +30%, Total Damage: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 322%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 46 sec, Critical Hit Rate: +41%, Defense Ignored: +31%, Total Damage: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 326%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 47 sec, Critical Hit Rate: +42%, Defense Ignored: +31%, Total Damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Number of Hits: 7, Max Enemies Hit: 1, Duration: 48 sec, Critical Hit Rate: +43%, Defense Ignored: +32%, Total Damage: +43%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1221016.png" loading="lazy"  alt="[Image: RED.1221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Guardian Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Revive the closest ally to you, causing both them and you to become invulnerable for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 38, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> guardianSpirit - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221016.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1221016.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 145, Invulnerability Duration: 10 sec - Cooldown Time: 1000 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Invulnerability Duration: 10 sec - Cooldown Time: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135, Invulnerability Duration: 10 sec - Cooldown Time: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Invulnerability Duration: 12 sec - Cooldown Time: 920 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 125, Invulnerability Duration: 12 sec - Cooldown Time: 920 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Invulnerability Duration: 12 sec - Cooldown Time: 880 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 115, Invulnerability Duration: 12 sec - Cooldown Time: 880 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Invulnerability Duration: 14 sec - Cooldown Time: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Invulnerability Duration: 14 sec - Cooldown Time: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Invulnerability Duration: 14 sec - Cooldown Time: 800 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Invulnerability Duration: 14 sec - Cooldown Time: 800 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Invulnerability Duration: 16 sec - Cooldown Time: 760 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Invulnerability Duration: 16 sec - Cooldown Time: 760 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Invulnerability Duration: 16 sec - Cooldown Time: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Invulnerability Duration: 16 sec - Cooldown Time: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Invulnerability Duration: 18 sec - Cooldown Time: 680 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Invulnerability Duration: 18 sec - Cooldown Time: 680 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Invulnerability Duration: 18 sec - Cooldown Time: 640 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Invulnerability Duration: 18 sec - Cooldown Time: 640 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Invulnerability Duration: 20 sec - Cooldown Time: 600 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Invulnerability Duration: 20 sec - Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Invulnerability Duration: 20 sec - Cooldown Time: 560 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Invulnerability Duration: 20 sec - Cooldown Time: 560 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1221014.png" loading="lazy"  alt="[Image: RED.1221014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them for casting new buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicCrash - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1221014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221014.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221015.png" loading="lazy"  alt="[Image: RED.1221015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Void Elemental</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Imbue your weapon with every element, ignoring the enemy's resistances when using Charge attacks or Blast, while improving the damage of every charge except Divine Charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> voidCharge - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 93 sec, Total Damage: +1%, Resistance Ignored: 13%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +123%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 96 sec, Total Damage: +2%, Resistance Ignored: 16%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 99 sec, Total Damage: +3%, Resistance Ignored: 19%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +129%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 102 sec, Total Damage: +4%, Resistance Ignored: 22%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 105 sec, Total Damage: +5%, Resistance Ignored: 25%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 108 sec, Total Damage: +6%, Resistance Ignored: 28%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 111 sec, Total Damage: +7%, Resistance Ignored: 31%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +141%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 114 sec, Total Damage: +8%, Resistance Ignored: 34%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 117 sec, Total Damage: +9%, Resistance Ignored: 37%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +147%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 120 sec, Total Damage: +10%, Resistance Ignored: 40%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 123 sec, Total Damage: +11%, Resistance Ignored: 43%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +153%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 126 sec, Total Damage: +12%, Resistance Ignored: 46%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 129 sec, Total Damage: +13%, Resistance Ignored: 49%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +159%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 132 sec, Total Damage: +14%, Resistance Ignored: 52%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 135 sec, Total Damage: +15%, Resistance Ignored: 55%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 138 sec, Total Damage: +16%, Resistance Ignored: 58%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 141 sec, Total Damage: +17%, Resistance Ignored: 61%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +171%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 144 sec, Total Damage: +18%, Resistance Ignored: 64%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 147 sec, Total Damage: +19%, Resistance Ignored: 67%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +177%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 150 sec, Total Damage: +20%, Resistance Ignored: 70%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 153 sec, Total Damage: +21%, Resistance Ignored: 73%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +183%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 156 sec, Total Damage: +22%, Resistance Ignored: 76%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 159 sec, Total Damage: +23%, Resistance Ignored: 79%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +189%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, Total Damage: +24%, Resistance Ignored: 82%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 165 sec, Total Damage: +25%, Resistance Ignored: 85%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +195%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 168 sec, Total Damage: +26%, Resistance Ignored: 88%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 171 sec, Total Damage: +27%, Resistance Ignored: 91%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +201%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 174 sec, Total Damage: +28%, Resistance Ignored: 94%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 177 sec, Total Damage: +29%, Resistance Ignored: 97%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +207%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 180 sec, Total Damage: +30%, Resistance Ignored: 100%, Passive Effect - Flame Charge, Blizzard Charge, Lightning Charge Damage: +210%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221012.png" loading="lazy"  alt="[Image: RED.1221012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221011.png" loading="lazy"  alt="[Image: RED.1221011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Slam a large hammer into the ground, dealing fatal damage to multiple enemies. Leaves non-boss monsters with 1 HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, deadlyAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> sanctuaryNew - 2760 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage to Boss: 914%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage to Boss: 928%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage to Boss: 942%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage to Boss: 956%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage to Boss: 970%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage to Boss: 984%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage to Boss: 998%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage to Boss: 1012%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage to Boss: 1026%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage to Boss: 1040%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage to Boss: 1054%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage to Boss: 1068%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage to Boss: 1082%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage to Boss: 1096%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage to Boss: 1110%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage to Boss: 1124%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage to Boss: 1138%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage to Boss: 1152%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage to Boss: 1166%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage to Boss: 1180%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage to Boss: 1194%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage to Boss: 1208%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage to Boss: 1222%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage to Boss: 1236%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage to Boss: 1250%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage to Boss: 1264%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage to Boss: 1278%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage to Boss: 1292%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage to Boss: 1306%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage to Boss: 1320%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage to Boss: 1334%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage to Boss: 1348%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage to Boss: 1362%, Number of Hits: 4, Max Enemies Hit: 15, Cooldown Time: 20 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220010.png" loading="lazy"  alt="[Image: RED.1220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A skill that encompasses all the elements, increasing max targets hit, and number of hits of Charge skills and Blast. When using a Charge skill, there is a chance to cause instant death.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 1211002<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +1, Instant Death: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +1, Max Enemies Hit: +2, Instant Death: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +2, Instant Death: 10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +3, Instant Death: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +3, Instant Death: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Elemental Charge Total Damage: 5%, Weapon Attack: 12, Number of Hits: +2, Max Enemies Hit: +3, Instant Death: 13%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220018.png" loading="lazy"  alt="[Image: RED.1220018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paladin Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your mastery over Paladin abilities, improving your mastery, minimum critical damage, defense, and damage or defense ignore depending on your weapon. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Weapon and Magic DEF: +110, Minimum Critical Damage: +1%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Weapon and Magic DEF: +120, Minimum Critical Damage: +1%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Weapon and Magic DEF: +130, Minimum Critical Damage: +2%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Weapon and Magic DEF: +140, Minimum Critical Damage: +2%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Weapon and Magic DEF: +150, Minimum Critical Damage: +3%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Weapon and Magic DEF: +160, Minimum Critical Damage: +3%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Weapon and Magic DEF: +170, Minimum Critical Damage: +4%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Weapon and Magic DEF: +180, Minimum Critical Damage: +4%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Weapon and Magic DEF: +190, Minimum Critical Damage: +5%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Weapon and Magic DEF: +200, Minimum Critical Damage: +5%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Weapon and Magic DEF: +210, Minimum Critical Damage: +6%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Weapon and Magic DEF: +220, Minimum Critical Damage: +6%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Weapon and Magic DEF: +230, Minimum Critical Damage: +7%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Weapon and Magic DEF: +240, Minimum Critical Damage: +7%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Weapon and Magic DEF: +250, Minimum Critical Damage: +8%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Weapon and Magic DEF: +260, Minimum Critical Damage: +8%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Weapon and Magic DEF: +270, Minimum Critical Damage: +9%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Weapon and Magic DEF: +280, Minimum Critical Damage: +9%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Weapon and Magic DEF: +290, Minimum Critical Damage: +10%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Weapon and Magic DEF: +300, Minimum Critical Damage: +10%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Weapon and Magic DEF: +310, Minimum Critical Damage: +11%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Weapon and Magic DEF: +320, Minimum Critical Damage: +11%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Weapon and Magic DEF: +330, Minimum Critical Damage: +12%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Weapon and Magic DEF: +340, Minimum Critical Damage: +12%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Weapon and Magic DEF: +350, Minimum Critical Damage: +13%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Weapon and Magic DEF: +360, Minimum Critical Damage: +13%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Weapon and Magic DEF: +370, Minimum Critical Damage: +14%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Weapon and Magic DEF: +380, Minimum Critical Damage: +14%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +70%, Weapon and Magic DEF: +390, Minimum Critical Damage: +15%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: +70%, Weapon and Magic DEF: +400, Minimum Critical Damage: +15%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Weapon and Magic DEF: +410, Minimum Critical Damage: +16%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Weapon and Magic DEF: +420, Minimum Critical Damage: +16%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +72%, Weapon and Magic DEF: +430, Minimum Critical Damage: +17%, Swords - Maximum Critical Damage: +10%, Blunt Weapons - Defense Ignored +5%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220017.png" loading="lazy"  alt="[Image: RED.1220017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your resistance to being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stance Rate: +60%</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1220048.png" loading="lazy"  alt="[Image: RED.1220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blast's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220049.png" loading="lazy"  alt="[Image: RED.1220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Heaven's Hammer's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Heaven's Hammer Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220042.png" loading="lazy"  alt="[Image: RED.1220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220043.png" loading="lazy"  alt="[Image: RED.1220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Threaten's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220040.png" loading="lazy"  alt="[Image: RED.1220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220041.png" loading="lazy"  alt="[Image: RED.1220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220046.png" loading="lazy"  alt="[Image: RED.1220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blast's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220047.png" loading="lazy"  alt="[Image: RED.1220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blast's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220044.png" loading="lazy"  alt="[Image: RED.1220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten - Bonus Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Threaten's activation rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220045.png" loading="lazy"  alt="[Image: RED.1220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Threaten - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Threaten's effectiveness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemy Attack and Defense: -20%, Enemy Accuracy: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221052.png" loading="lazy"  alt="[Image: RED.1221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Smite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a divine shield to crush your enemies in one blow. Upon being hit, all buffs are cancelled and cannot be recast for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY122smite - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, Damage: 500%, Number of Hits: 6, Max Enemies Hit: 15, Duration: 20 sec - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221053.png" loading="lazy"  alt="[Image: RED.1221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1221054.png" loading="lazy"  alt="[Image: RED.1221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sacrosanctity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Receive holy protection, temporarily bestowing impregnable defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY122sacrosanctity - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 600, Duration: 30 sec, Invulnerability - Cooldown Time: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220051.png" loading="lazy"  alt="[Image: RED.1220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Heaven's Hammer's cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown Reduction: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220050.png" loading="lazy"  alt="[Image: RED.1220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Hammer - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Heaven's Hammer's number of hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220039.png" loading="lazy"  alt="[Image: RED.1220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220038.png" loading="lazy"  alt="[Image: RED.1220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220037.png" loading="lazy"  alt="[Image: RED.1220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220036.png" loading="lazy"  alt="[Image: RED.1220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220035.png" loading="lazy"  alt="[Image: RED.1220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220034.png" loading="lazy"  alt="[Image: RED.1220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220033.png" loading="lazy"  alt="[Image: RED.1220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220032.png" loading="lazy"  alt="[Image: RED.1220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220031.png" loading="lazy"  alt="[Image: RED.1220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1220030.png" loading="lazy"  alt="[Image: RED.1220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Spearman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1301004.png" loading="lazy"  alt="[Image: RED.1301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon. Must have a spear or polearm equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> weaponBooster - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1301006.png" loading="lazy"  alt="[Image: RED.1301006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Weapon Defense and Magic Defense of party members for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ironWall - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 60 sec, Weapon DEF: +30, Magic DEF: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 80 sec, Weapon DEF: +60, Magic DEF: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 100 sec, Weapon DEF: +90, Magic DEF: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec, Weapon DEF: +120, Magic DEF: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec, Weapon DEF: +150, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 160 sec, Weapon DEF: +180, Magic DEF: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec, Weapon DEF: +210, Magic DEF: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 200 sec, Weapon DEF: +240, Magic DEF: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 220 sec, Weapon DEF: +270, Magic DEF: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Duration: 240 sec, Weapon DEF: +300, Magic DEF: +200</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1301007.png" loading="lazy"  alt="[Image: RED.1301007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Max HP and Max MP of party members for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Iron Will<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1301007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 30 sec, Max HP and MP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 60 sec, Max HP and MP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 90 sec, Max HP and MP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Max HP and MP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, Max HP and MP: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, Max HP and MP: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, Max HP and MP: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 240 sec, Max HP and MP: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 270 sec, Max HP and MP: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 300 sec, Max HP and MP: +60%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/RED.1301013.png" loading="lazy"  alt="[Image: RED.1301013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Specialized Skill] During specific intervals, summon Beholder to heal yourself.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-30&amp;lty=-50&amp;rbx=0&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">30%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-225&amp;rbx=270&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-225&amp;rbx=270&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1, attack2 = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.skill1.gif" target="_blank" rel="noopener" class="mycode_url">summon.skill1</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.skill2.gif" target="_blank" rel="noopener" class="mycode_url">summon.skill2</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.attack3.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack3</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1301013.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 360 sec, Recover 20 HP every 24 seconds - Cooldown Time: 60 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1301012.png" loading="lazy"  alt="[Image: RED.1301012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spear Pulling</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use your long spear to briefly pull in enemies around you, stunning them in the process.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> spearPulling - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1301012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 136%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 148%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 172%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 8. Stuns and pulls enemies.</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1301011.png" loading="lazy"  alt="[Image: RED.1301011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Through</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use a powerful strike to pierce through enemies. If the enemies are nearby, increases your critical chance. If they're far away, increases your total damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piercingThrough - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=-33&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1301011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1301011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 163%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +1%, Far Enemies - Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +2%, Far Enemies - Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 167%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +3%, Far Enemies - Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 169%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +4%, Far Enemies - Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 171%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +5%, Far Enemies - Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +6%, Far Enemies - Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 175%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +7%, Far Enemies - Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 177%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +8%, Far Enemies - Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 179%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +9%, Far Enemies - Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +10%, Far Enemies - Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 183%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +11%, Far Enemies - Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 185%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +12%, Far Enemies - Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 187%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +13%, Far Enemies - Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +14%, Far Enemies - Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 191%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +15%, Far Enemies - Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 193%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +16%, Far Enemies - Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 195%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +17%, Far Enemies - Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +18%, Far Enemies - Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 199%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +19%, Far Enemies - Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 201%, Number of Hits: 2, Max Enemies Hit: 8, Close enemies - Critical Hit Rate: +20%, Far Enemies - Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1300002.png" loading="lazy"  alt="[Image: RED.1300002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a spear or polearm equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1300002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1300000.png" loading="lazy"  alt="[Image: RED.1300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of spears and polearms.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +14%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +18%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +22%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +26%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +30%, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +34%, Accuracy: +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +38%, Accuracy: +168</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +42%, Accuracy: +192</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +46%, Accuracy: +216</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Spear and Polearm Mastery: +50%, Accuracy: +240</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1300009.png" loading="lazy"  alt="[Image: RED.1300009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +6, Dexterity: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +12, Dexterity: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +18, Dexterity: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Strength: +24, Dexterity: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +30, Dexterity: +30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dragon Knight</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1311014.png" loading="lazy"  alt="[Image: RED.1311014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder Shock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Beholder screams, knocking back, damaging and stunning enemies. Beholder does not have to be near the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> walk1 - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-220&amp;rbx=260&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1311014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1311014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 412%, Max Enemies Hit: 10, 9% chance to stun for 4 sec - Cooldown Time: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 424%, Max Enemies Hit: 10, 9% chance to stun for 4 sec - Cooldown Time: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 436%, Max Enemies Hit: 10, 18% chance to stun for 4 sec - Cooldown Time: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 448%, Max Enemies Hit: 10, 18% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 460%, Max Enemies Hit: 10, 27% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 472%, Max Enemies Hit: 10, 27% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 484%, Max Enemies Hit: 10, 36% chance to stun for 4 sec - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 496%, Max Enemies Hit: 10, 36% chance to stun for 4 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 508%, Max Enemies Hit: 10, 45% chance to stun for 7 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 520%, Max Enemies Hit: 10, 45% chance to stun for 7 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 532%, Max Enemies Hit: 10, 54% chance to stun for 7 sec - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 544%, Max Enemies Hit: 10, 54% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 556%, Max Enemies Hit: 10, 63% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 568%, Max Enemies Hit: 10, 63% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 580%, Max Enemies Hit: 10, 72% chance to stun for 7 sec - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 592%, Max Enemies Hit: 10, 72% chance to stun for 7 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 604%, Max Enemies Hit: 10, 81% chance to stun for 10 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 616%, Max Enemies Hit: 10, 81% chance to stun for 10 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 628%, Max Enemies Hit: 10, 90% chance to stun for 10 sec - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 640%, Max Enemies Hit: 10, 90% chance to stun for 10 sec - Cooldown Time: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1311015.png" loading="lazy"  alt="[Image: RED.1311015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cross Over Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase your total damage based on your current HP while decreasing damage taken when you get hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> threat - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1311015.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 66 sec, 5% of your current HP in regards to your MaxHP is added to your total damage. Up to 2% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 72 sec, 10% of your current HP in regards to your MaxHP is added to your total damage. Up to 2% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 78 sec, 15% of your current HP in regards to your MaxHP is added to your total damage. Up to 2% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 84 sec, 20% of your current HP in regards to your MaxHP is added to your total damage. Up to 3% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 90 sec, 25% of your current HP in regards to your MaxHP is added to your total damage. Up to 3% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 96 sec, 30% of your current HP in regards to your MaxHP is added to your total damage. Up to 3% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 102 sec, 35% of your current HP in regards to your MaxHP is added to your total damage. Up to 4% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 108 sec, 40% of your current HP in regards to your MaxHP is added to your total damage. Up to 4% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 114 sec, 45% of your current HP in regards to your MaxHP is added to your total damage. Up to 4% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec, 50% of your current HP in regards to your MaxHP is added to your total damage. Up to 5% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 126 sec, 55% of your current HP in regards to your MaxHP is added to your total damage. Up to 5% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 132 sec, 60% of your current HP in regards to your MaxHP is added to your total damage. Up to 5% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 138 sec, 65% of your current HP in regards to your MaxHP is added to your total damage. Up to 6% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 144 sec, 70% of your current HP in regards to your MaxHP is added to your total damage. Up to 6% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 150 sec, 75% of your current HP in regards to your MaxHP is added to your total damage. Up to 6% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 156 sec, 80% of your current HP in regards to your MaxHP is added to your total damage. Up to 7% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 162 sec, 85% of your current HP in regards to your MaxHP is added to your total damage. Up to 7% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 168 sec, 90% of your current HP in regards to your MaxHP is added to your total damage. Up to 7% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 174 sec, 95% of your current HP in regards to your MaxHP is added to your total damage. Up to 8% reduction  in damage taken. Up to 4000 HP can be reduced.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 180 sec, 100% of your current HP in regards to your MaxHP is added to your total damage. Up to 8% reduction  in damage taken. Up to 4000 HP can be reduced.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1311012.png" loading="lazy"  alt="[Image: RED.1311012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, pushing enemies in front of you together.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushNew - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1311012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1311012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 251%, Number of Hits: 1, Max Enemies Hit: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 257%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 263%, Number of Hits: 1, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 269%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 275%, Number of Hits: 1, Max Enemies Hit: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 281%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 287%, Number of Hits: 1, Max Enemies Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 293%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 299%, Number of Hits: 1, Max Enemies Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 305%, Number of Hits: 1, Max Enemies Hit: 12</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1311013.png" loading="lazy"  alt="[Image: RED.1311013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder Dominant</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Toggle Skill] Free Beholder, doing a large amount of damage to nearby enemies. When this skill is on, Beholder cannot heal or buff you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, condition = attack, summonMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 156%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 162%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 168%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 174%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 180%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 186%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 192%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 198%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 204%, Max Enemies Hit: 15, Range</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 210%, Max Enemies Hit: 15, Range</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1310009.png" loading="lazy"  alt="[Image: RED.1310009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lord of Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and minimum Critical Damage. Has a chance to convert a portion of damage to HP for up to half of your HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Minimum Critical Damage: +6%, 11% chance to recover 1% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Minimum Critical Damage: +7%, 12% chance to recover 2% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Minimum Critical Damage: +8%, 13% chance to recover 3% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Minimum Critical Damage: +9%, 14% chance to recover 4% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%, Minimum Critical Damage: +10%, 15% chance to recover 5% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%, Minimum Critical Damage: +11%, 16% chance to recover 6% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%, Minimum Critical Damage: +12%, 17% chance to recover 7% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%, Minimum Critical Damage: +13%, 18% chance to recover 8% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%, Minimum Critical Damage: +14%, 19% chance to recover 9% damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +30%, Minimum Critical Damage: +15%, 20% chance to recover 10% damage as HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1310010.png" loading="lazy"  alt="[Image: RED.1310010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Endure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improve your status and element resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = stun, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Status and Element Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status and Element Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1311011.png" loading="lazy"  alt="[Image: RED.1311011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lamancha Spear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Vigorously swing your spear around to damage enemies around you finishing off with a crushing blow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 90, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> lamanchaSpear - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=160&amp;rby=16&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1311011.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1311011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 550%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 133%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 560%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 134%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 570%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 135%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 580%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 590%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 137%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 600%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 138%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 610%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 139%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 620%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 630%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 141%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 640%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 142%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 650%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 143%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 660%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 670%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 145%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 680%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 146%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 690%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 147%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 700%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 710%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 149%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 720%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 150%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 730%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7, Damage: 151%, Number of Hits: 1, Max Enemies Hit: 10 - Maximum Keydown Duration: 8 sec - Finishing Blow Damage: 740%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1310016.png" loading="lazy"  alt="[Image: RED.1310016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder's Buff</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Beholder buffs you every couple seconds. When using Beholder Dominant, Beholder will not buff you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 54<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1310016.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/RED.1310016.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 seconds, Buff Duration: 24 sec, Weapon Attack: +2, Critical Hit Rate: +1%, Weapon and Magic DEF: +25, Accuracy and Avoid: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 seconds, Buff Duration: 28 sec, Weapon Attack: +4, Critical Hit Rate: +1%, Weapon and Magic DEF: +50, Accuracy and Avoid: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 seconds, Buff Duration: 32 sec, Weapon Attack: +6, Critical Hit Rate: +2%, Weapon and Magic DEF: +75, Accuracy and Avoid: +45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 36 sec, Weapon Attack: +8, Critical Hit Rate: +2%, Weapon and Magic DEF: +100, Accuracy and Avoid: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 40 sec, Weapon Attack: +10, Critical Hit Rate: +3%, Weapon and Magic DEF: +125, Accuracy and Avoid: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 44 sec, Weapon Attack: +12, Critical Hit Rate: +3%, Weapon and Magic DEF: +150, Accuracy and Avoid: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 seconds, Buff Duration: 48 sec, Weapon Attack: +14, Critical Hit Rate: +4%, Weapon and Magic DEF: +175, Accuracy and Avoid: +105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 52 sec, Weapon Attack: +16, Critical Hit Rate: +4%, Weapon and Magic DEF: +200, Accuracy and Avoid: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 56 sec, Weapon Attack: +18, Critical Hit Rate: +5%, Weapon and Magic DEF: +225, Accuracy and Avoid: +135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 60 sec, Weapon Attack: +20, Critical Hit Rate: +5%, Weapon and Magic DEF: +250, Accuracy and Avoid: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 seconds, Buff Duration: 64 sec, Weapon Attack: +22, Critical Hit Rate: +6%, Weapon and Magic DEF: +275, Accuracy and Avoid: +165</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 68 sec, Weapon Attack: +24, Critical Hit Rate: +6%, Weapon and Magic DEF: +300, Accuracy and Avoid: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 72 sec, Weapon Attack: +26, Critical Hit Rate: +7%, Weapon and Magic DEF: +325, Accuracy and Avoid: +195</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 76 sec, Weapon Attack: +28, Critical Hit Rate: +7%, Weapon and Magic DEF: +350, Accuracy and Avoid: +210</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 seconds, Buff Duration: 80 sec, Weapon Attack: +30, Critical Hit Rate: +8%, Weapon and Magic DEF: +375, Accuracy and Avoid: +225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 84 sec, Weapon Attack: +32, Critical Hit Rate: +8%, Weapon and Magic DEF: +400, Accuracy and Avoid: +240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 88 sec, Weapon Attack: +34, Critical Hit Rate: +9%, Weapon and Magic DEF: +425, Accuracy and Avoid: +255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 92 sec, Weapon Attack: +36, Critical Hit Rate: +9%, Weapon and Magic DEF: +450, Accuracy and Avoid: +270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 seconds, Buff Duration: 96 sec, Weapon Attack: +38, Critical Hit Rate: +10%, Weapon and Magic DEF: +475, Accuracy and Avoid: +285</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 4 seconds, Buff Duration: 100 sec, Weapon Attack: +40, Critical Hit Rate: +10%, Weapon and Magic DEF: +500, Accuracy and Avoid: +300</span></td></tr></table>
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		</div>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dark Knight</b><br />
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			<img src="http://static.southperry.net/patch/skill/RED.1321015.png" loading="lazy"  alt="[Image: RED.1321015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sacrifice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb Beholder, healing you and ignoring some defense and increasing damage against bosses for a certain amount of time while ignoring the cooldown of Gungnir's Descent. Permanently increases defense ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> sacrifice - 2280 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Heal 13% of your Max HP, Buff Duration: 11 sec, Defense Ignored: +1%, Damage (vs Bosses): +1%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Heal 16% of your Max HP, Buff Duration: 12 sec, Defense Ignored: +1%, Damage (vs Bosses): +1%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Heal 19% of your Max HP, Buff Duration: 13 sec, Defense Ignored: +1%, Damage (vs Bosses): +1%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Heal 22% of your Max HP, Buff Duration: 14 sec, Defense Ignored: +2%, Damage (vs Bosses): +2%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Heal 25% of your Max HP, Buff Duration: 15 sec, Defense Ignored: +2%, Damage (vs Bosses): +2%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Heal 28% of your Max HP, Buff Duration: 16 sec, Defense Ignored: +2%, Damage (vs Bosses): +2%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Heal 31% of your Max HP, Buff Duration: 17 sec, Defense Ignored: +3%, Damage (vs Bosses): +3%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Heal 34% of your Max HP, Buff Duration: 18 sec, Defense Ignored: +3%, Damage (vs Bosses): +3%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Heal 37% of your Max HP, Buff Duration: 19 sec, Defense Ignored: +3%, Damage (vs Bosses): +3%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Heal 40% of your Max HP, Buff Duration: 20 sec, Defense Ignored: +4%, Damage (vs Bosses): +4%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Heal 43% of your Max HP, Buff Duration: 21 sec, Defense Ignored: +4%, Damage (vs Bosses): +4%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Heal 46% of your Max HP, Buff Duration: 22 sec, Defense Ignored: +4%, Damage (vs Bosses): +4%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Heal 49% of your Max HP, Buff Duration: 23 sec, Defense Ignored: +5%, Damage (vs Bosses): +5%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Heal 52% of your Max HP, Buff Duration: 24 sec, Defense Ignored: +5%, Damage (vs Bosses): +5%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Heal 55% of your Max HP, Buff Duration: 25 sec, Defense Ignored: +5%, Damage (vs Bosses): +5%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Heal 58% of your Max HP, Buff Duration: 26 sec, Defense Ignored: +6%, Damage (vs Bosses): +6%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Heal 61% of your Max HP, Buff Duration: 27 sec, Defense Ignored: +6%, Damage (vs Bosses): +6%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Heal 64% of your Max HP, Buff Duration: 28 sec, Defense Ignored: +6%, Damage (vs Bosses): +6%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Heal 67% of your Max HP, Buff Duration: 29 sec, Defense Ignored: +7%, Damage (vs Bosses): +7%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Heal 70% of your Max HP, Buff Duration: 30 sec, Defense Ignored: +7%, Damage (vs Bosses): +7%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Heal 73% of your Max HP, Buff Duration: 31 sec, Defense Ignored: +7%, Damage (vs Bosses): +7%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Heal 76% of your Max HP, Buff Duration: 32 sec, Defense Ignored: +8%, Damage (vs Bosses): +8%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Heal 79% of your Max HP, Buff Duration: 33 sec, Defense Ignored: +8%, Damage (vs Bosses): +8%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Heal 82% of your Max HP, Buff Duration: 34 sec, Defense Ignored: +8%, Damage (vs Bosses): +8%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Heal 85% of your Max HP, Buff Duration: 35 sec, Defense Ignored: +9%, Damage (vs Bosses): +9%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Heal 88% of your Max HP, Buff Duration: 36 sec, Defense Ignored: +9%, Damage (vs Bosses): +9%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Heal 91% of your Max HP, Buff Duration: 37 sec, Defense Ignored: +9%, Damage (vs Bosses): +9%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 83, Heal 94% of your Max HP, Buff Duration: 38 sec, Defense Ignored: +10%, Damage (vs Bosses): +10%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Heal 97% of your Max HP, Buff Duration: 39 sec, Defense Ignored: +10%, Damage (vs Bosses): +10%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 85, Heal 100% of your Max HP, Buff Duration: 40 sec, Defense Ignored: +10%, Damage (vs Bosses): +10%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Heal 103% of your Max HP, Buff Duration: 41 sec, Defense Ignored: +11%, Damage (vs Bosses): +11%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Heal 106% of your Max HP, Buff Duration: 42 sec, Defense Ignored: +11%, Damage (vs Bosses): +11%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Heal 109% of your Max HP, Buff Duration: 43 sec, Defense Ignored: +11%, Damage (vs Bosses): +11%, ignores Gungnir's cooldown, Passive Effect - Defense Ignored: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321014.png" loading="lazy"  alt="[Image: RED.1321014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them for casting new buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicCrash - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321014.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/RED.1321014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321014.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 10 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 14 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 18 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 22 sec, Max Enemies Hit: 10 - Cooldown Time: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321010.png" loading="lazy"  alt="[Image: RED.1321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures you from being Seduced. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown Time: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown Time: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321013.png" loading="lazy"  alt="[Image: RED.1321013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a large spear to be dropped on an enemy's head. The more HP you have, the more damage this skill does. If Reincarnation or Sacrifice are active the cooldown is ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> gungnirDescent - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 196%, Total Damage: +52% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 1% - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 200%, Total Damage: +54% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 2% - Cooldown Time: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 204%, Total Damage: +56% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 3% - Cooldown Time: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 208%, Total Damage: +58% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 4% - Cooldown Time: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 212%, Total Damage: +60% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 5% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 216%, Total Damage: +62% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 6% - Cooldown Time: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 220%, Total Damage: +64% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 7% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 224%, Total Damage: +66% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 8% - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 228%, Total Damage: +68% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 9% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 232%, Total Damage: +70% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 10% - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 236%, Total Damage: +72% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 11% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 240%, Total Damage: +74% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 12% - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 244%, Total Damage: +76% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 13% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 248%, Total Damage: +78% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 14% - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 252%, Total Damage: +80% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 15% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 256%, Total Damage: +82% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 16% - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 260%, Total Damage: +84% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 17% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 264%, Total Damage: +86% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 18% - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 268%, Total Damage: +88% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 19% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 272%, Total Damage: +90% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 20% - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 276%, Total Damage: +92% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 21% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 280%, Total Damage: +94% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 22% - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 284%, Total Damage: +96% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 23% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 288%, Total Damage: +98% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 24% - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 292%, Total Damage: +100% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 25% - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 296%, Total Damage: +102% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 26% - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 300%, Total Damage: +104% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 27% - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 304%, Total Damage: +106% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 28% - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 308%, Total Damage: +108% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 29% - Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 49, Damage: 312%, Total Damage: +110% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 30% - Cooldown Time: 8 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 316%, Total Damage: +112% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 31% - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 320%, Total Damage: +114% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 32% - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 324%, Total Damage: +116% (based on HP Ratio), Number of Hits: 8, Defense Ignored: 33% - Cooldown Time: 6 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321012.png" loading="lazy"  alt="[Image: RED.1321012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Impale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack the enemy five times at high speed. Has a chance to cause instant death.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkImpale - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Spear, Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8, Instant Death Chance: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 224%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 228%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 232%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 236%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 240%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 244%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 248%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 252%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 256%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 260%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 264%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 268%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 272%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 276%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 280%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 284%, Number of Hits: 6, Max Enemies Hit: 8, Instant Death Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 288%, Number of Hits: 7, Max Enemies Hit: 8, Instant Death Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 292%, Number of Hits: 7, Max Enemies Hit: 8, Instant Death Chance: 11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321000.png" loading="lazy"  alt="[Image: RED.1321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320011.png" loading="lazy"  alt="[Image: RED.1320011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beholder's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When hit, Beholder has a chance to deal a counterattack that recovers some of the Dark Knight's HP, and has a chance to cause instant death to an enemy. Max HP recovered cannot exceed 5% of your max HP and will not heal if the monster suffers instant death.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 54, minionAttack = normal, condition = damaged, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1320011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 562%, Instant Death Chance: 1%, 1% Damage converted to HP - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 574%, Instant Death Chance: 2%, 1% Damage converted to HP - Cooldown Time: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 586%, Instant Death Chance: 3%, 1% Damage converted to HP - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 598%, Instant Death Chance: 4%, 2% Damage converted to HP - Cooldown Time: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 610%, Instant Death Chance: 5%, 2% Damage converted to HP - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 622%, Instant Death Chance: 6%, 2% Damage converted to HP - Cooldown Time: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 634%, Instant Death Chance: 7%, 3% Damage converted to HP - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 646%, Instant Death Chance: 8%, 3% Damage converted to HP - Cooldown Time: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 658%, Instant Death Chance: 9%, 3% Damage converted to HP - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 670%, Instant Death Chance: 10%, 4% Damage converted to HP - Cooldown Time: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 682%, Instant Death Chance: 11%, 4% Damage converted to HP - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 694%, Instant Death Chance: 12%, 4% Damage converted to HP - Cooldown Time: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 706%, Instant Death Chance: 13%, 5% Damage converted to HP - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 718%, Instant Death Chance: 14%, 5% Damage converted to HP - Cooldown Time: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 730%, Instant Death Chance: 15%, 5% Damage converted to HP - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 742%, Instant Death Chance: 16%, 6% Damage converted to HP - Cooldown Time: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 754%, Instant Death Chance: 17%, 6% Damage converted to HP - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 766%, Instant Death Chance: 18%, 6% Damage converted to HP - Cooldown Time: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 778%, Instant Death Chance: 19%, 7% Damage converted to HP - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 790%, Instant Death Chance: 20%, 7% Damage converted to HP - Cooldown Time: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 802%, Instant Death Chance: 21%, 7% Damage converted to HP - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 814%, Instant Death Chance: 22%, 8% Damage converted to HP - Cooldown Time: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 826%, Instant Death Chance: 23%, 8% Damage converted to HP - Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 838%, Instant Death Chance: 24%, 8% Damage converted to HP - Cooldown Time: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 850%, Instant Death Chance: 25%, 9% Damage converted to HP - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 862%, Instant Death Chance: 26%, 9% Damage converted to HP - Cooldown Time: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 874%, Instant Death Chance: 27%, 9% Damage converted to HP - Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 886%, Instant Death Chance: 28%, 10% Damage converted to HP - Cooldown Time: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 898%, Instant Death Chance: 29%, 10% Damage converted to HP - Cooldown Time: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Rate: 100%, Damage: 910%, Instant Death Chance: 30%, 10% Damage converted to HP - Cooldown Time: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 922%, Instant Death Chance: 31%, 11% Damage converted to HP - Cooldown Time: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 934%, Instant Death Chance: 32%, 11% Damage converted to HP - Cooldown Time: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Activation Rate: 100%, Damage: 946%, Instant Death Chance: 33%, 11% Damage converted to HP - Cooldown Time: 3 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320016.png" loading="lazy"  alt="[Image: RED.1320016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When your HP reaches zero, under the dark contract you become invincible for a certain amount of time for a chance to revive. The cooldown of Gungnir's Descent is ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1320016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1320016.CharLevel.150.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.150.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 30 monsters or hit a boss 30 times to revive within the time frame - Cooldown Time: 810 sec, Passive Effect - When your HP is higher than 78%, Damage: +1%, Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 30 monsters or hit a boss 30 times to revive within the time frame - Cooldown Time: 780 sec, Passive Effect - When your HP is higher than 76%, Damage: +2%, Speed: +6, Critical Rate: +1%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 29 monsters or hit a boss 29 times to revive within the time frame - Cooldown Time: 780 sec, Passive Effect - When your HP is higher than 74%, Damage: +3%, Speed: +7, Critical Rate: +1%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 29 monsters or hit a boss 29 times to revive within the time frame - Cooldown Time: 750 sec, Passive Effect - When your HP is higher than 72%, Damage: +4%, Speed: +7, Critical Rate: +2%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 10 sec, kill 29 monsters or hit a boss 29 times to revive within the time frame - Cooldown Time: 750 sec, Passive Effect - When your HP is higher than 70%, Damage: +5%, Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 28 monsters or hit a boss 28 times to revive within the time frame - Cooldown Time: 720 sec, Passive Effect - When your HP is higher than 68%, Damage: +6%, Speed: +8, Critical Rate: +2%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 28 monsters or hit a boss 28 times to revive within the time frame - Cooldown Time: 720 sec, Passive Effect - When your HP is higher than 66%, Damage: +7%, Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 28 monsters or hit a boss 28 times to revive within the time frame - Cooldown Time: 690 sec, Passive Effect - When your HP is higher than 64%, Damage: +8%, Speed: +9, Critical Rate: +3%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 27 monsters or hit a boss 27 times to revive within the time frame - Cooldown Time: 690 sec, Passive Effect - When your HP is higher than 62%, Damage: +9%, Speed: +10, Critical Rate: +3%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 27 monsters or hit a boss 27 times to revive within the time frame - Cooldown Time: 660 sec, Passive Effect - When your HP is higher than 60%, Damage: +10%, Speed: +10, Critical Rate: +4%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 13 sec, kill 27 monsters or hit a boss 27 times to revive within the time frame - Cooldown Time: 660 sec, Passive Effect - When your HP is higher than 58%, Damage: +11%, Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 26 monsters or hit a boss 26 times to revive within the time frame - Cooldown Time: 630 sec, Passive Effect - When your HP is higher than 56%, Damage: +12%, Speed: +11, Critical Rate: +4%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 26 monsters or hit a boss 26 times to revive within the time frame - Cooldown Time: 630 sec, Passive Effect - When your HP is higher than 54%, Damage: +13%, Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 26 monsters or hit a boss 26 times to revive within the time frame - Cooldown Time: 600 sec, Passive Effect - When your HP is higher than 52%, Damage: +14%, Speed: +12, Critical Rate: +5%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 25 monsters or hit a boss 25 times to revive within the time frame - Cooldown Time: 600 sec, Passive Effect - When your HP is higher than 50%, Damage: +15%, Speed: +13, Critical Rate: +5%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 25 monsters or hit a boss 25 times to revive within the time frame - Cooldown Time: 570 sec, Passive Effect - When your HP is higher than 48%, Damage: +16%, Speed: +13, Critical Rate: +6%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 16 sec, kill 25 monsters or hit a boss 25 times to revive within the time frame - Cooldown Time: 570 sec, Passive Effect - When your HP is higher than 46%, Damage: +17%, Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 24 monsters or hit a boss 24 times to revive within the time frame - Cooldown Time: 540 sec, Passive Effect - When your HP is higher than 44%, Damage: +18%, Speed: +14, Critical Rate: +6%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 24 monsters or hit a boss 24 times to revive within the time frame - Cooldown Time: 540 sec, Passive Effect - When your HP is higher than 42%, Damage: +19%, Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 24 monsters or hit a boss 24 times to revive within the time frame - Cooldown Time: 510 sec, Passive Effect - When your HP is higher than 40%, Damage: +20%, Speed: +15, Critical Rate: +7%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 23 monsters or hit a boss 23 times to revive within the time frame - Cooldown Time: 510 sec, Passive Effect - When your HP is higher than 38%, Damage: +21%, Speed: +16, Critical Rate: +7%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 23 monsters or hit a boss 23 times to revive within the time frame - Cooldown Time: 480 sec, Passive Effect - When your HP is higher than 36%, Damage: +22%, Speed: +16, Critical Rate: +8%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 19 sec, kill 23 monsters or hit a boss 23 times to revive within the time frame - Cooldown Time: 480 sec, Passive Effect - When your HP is higher than 34%, Damage: +23%, Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 22 monsters or hit a boss 22 times to revive within the time frame - Cooldown Time: 450 sec, Passive Effect - When your HP is higher than 32%, Damage: +24%, Speed: +17, Critical Rate: +8%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 22 monsters or hit a boss 22 times to revive within the time frame - Cooldown Time: 450 sec, Passive Effect - When your HP is higher than 30%, Damage: +25%, Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 22 monsters or hit a boss 22 times to revive within the time frame - Cooldown Time: 420 sec, Passive Effect - When your HP is higher than 28%, Damage: +26%, Speed: +18, Critical Rate: +9%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 21 monsters or hit a boss 21 times to revive within the time frame - Cooldown Time: 420 sec, Passive Effect - When your HP is higher than 26%, Damage: +27%, Speed: +19, Critical Rate: +9%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 21 monsters or hit a boss 21 times to revive within the time frame - Cooldown Time: 390 sec, Passive Effect - When your HP is higher than 24%, Damage: +28%, Speed: +19, Critical Rate: +10%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 22 sec, kill 21 monsters or hit a boss 21 times to revive within the time frame - Cooldown Time: 390 sec, Passive Effect - When your HP is higher than 22%, Damage: +29%, Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 20 monsters or hit a boss 20 times to revive within the time frame - Cooldown Time: 360 sec, Passive Effect - When your HP is higher than 20%, Damage: +30%, Speed: +20, Critical Rate: +10%, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 20 monsters or hit a boss 20 times to revive within the time frame - Cooldown Time: 360 sec, Passive Effect - When your HP is higher than 18%, Damage: +31%, Speed: +21, Critical Rate: +11%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 20 monsters or hit a boss 20 times to revive within the time frame - Cooldown Time: 330 sec, Passive Effect - When your HP is higher than 16%, Damage: +32%, Speed: +21, Critical Rate: +11%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">When your HP is 0, your HP and MP are fully restored. Invincibility: 25 sec, kill 19 monsters or hit a boss 19 times to revive within the time frame - Cooldown Time: 330 sec, Passive Effect - When your HP is higher than 14%, Damage: +33%, Speed: +22, Critical Rate: +11%, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320017.png" loading="lazy"  alt="[Image: RED.1320017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase your resistance to being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Stance Rate: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stance Rate: +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320018.png" loading="lazy"  alt="[Image: RED.1320018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spear and Polearm Mastery, Weapon Attack, and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Spear and Polearm Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Spear and Polearm Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320019.png" loading="lazy"  alt="[Image: RED.1320019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation (Dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Total Damage bonus from reincarnating<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1320019.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1320019.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/RED.1320019.repeat.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.0</a>, <a href="http://static.southperry.net/patch/skill/RED.1320019.repeat.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Total Damage: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Total Damage: +11%</td></tr></table>
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<br />
<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/RED.1320038.png" loading="lazy"  alt="[Image: RED.1320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Demon Force</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum DF<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Demon Force: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320039.png" loading="lazy"  alt="[Image: RED.1320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Physical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320030.png" loading="lazy"  alt="[Image: RED.1320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Strength<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Strength: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320031.png" loading="lazy"  alt="[Image: RED.1320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Dexterity<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dexterity: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320032.png" loading="lazy"  alt="[Image: RED.1320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Intelligence<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Intelligence: +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/RED.1320033.png" loading="lazy"  alt="[Image: RED.1320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Luck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Luck: +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320034.png" loading="lazy"  alt="[Image: RED.1320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320035.png" loading="lazy"  alt="[Image: RED.1320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Accuracy<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320036.png" loading="lazy"  alt="[Image: RED.1320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Heart Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320037.png" loading="lazy"  alt="[Image: RED.1320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Max Magic Points</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Maximum MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxMP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321053.png" loading="lazy"  alt="[Image: RED.1321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321052.png" loading="lazy"  alt="[Image: RED.1321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Synthesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash the sleeping darkness within you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY132darkSynthesis - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-440&amp;rbx=330&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/RED.1321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 300%, Number of Hits: 10, Max Enemies Hit: 8 - Cooldown Time: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1321054.png" loading="lazy"  alt="[Image: RED.1321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Thirst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Receive dark protection, improving your damage and absorb damage from enemies around you. You cannot drain more than an enemy's max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY132darkThirst - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/RED.1321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/RED.1321054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon Attack: 60, Drain: 100% - Cooldown Time: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320041.png" loading="lazy"  alt="[Image: RED.1320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Speed<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Speed: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320040.png" loading="lazy"  alt="[Image: RED.1320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magical Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Magic Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF: +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320043.png" loading="lazy"  alt="[Image: RED.1320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hyper Body's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320042.png" loading="lazy"  alt="[Image: RED.1320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320045.png" loading="lazy"  alt="[Image: RED.1320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body - Extra Heart Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hyper Body's HP Buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320044.png" loading="lazy"  alt="[Image: RED.1320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Body - Extra Magic Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hyper Body's MP Buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320047.png" loading="lazy"  alt="[Image: RED.1320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation - Cooltime Reduce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Decreases Reincarnation's cooldown<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320046.png" loading="lazy"  alt="[Image: RED.1320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation - Damage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reincarnation's damage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320049.png" loading="lazy"  alt="[Image: RED.1320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gungnir's Descent's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dark Impale Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320048.png" loading="lazy"  alt="[Image: RED.1320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reincarnation - Critical Rate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reincarnation's critical hit rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320050.png" loading="lazy"  alt="[Image: RED.1320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent - Ignore Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gungnir's Descent's defense ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/RED.1320051.png" loading="lazy"  alt="[Image: RED.1320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gungnir's Descent - Boss Killer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gungnir's Descent's damage against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Boss Damage: +20%</span></td></tr></table>
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		<item>
			<title><![CDATA[[GMS][Nova] Nova classes]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63908</link>
			<pubDate>Sat, 20 Apr 2013 18:56:37 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63908</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kaiser (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.61001101.png" loading="lazy"  alt="[Image: Hyper.61001101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Surge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts toward an energy with warrior spirit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKimpactWave - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=-80&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61001101.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 116%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 119%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 131%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 137%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 143%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 149%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 161%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 164%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 167%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61001005.png" loading="lazy"  alt="[Image: Hyper.61001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to keep attacking enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonSlash2 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-225&amp;lty=-110&amp;rbx=10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">225%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.30.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.30.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.60.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.60.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.100.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 41%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 42%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 43%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 44%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 45%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 46%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 47%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 48%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 49%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 50%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 51%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 52%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 53%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 54%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 55%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 56%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 57%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 58%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 59%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 60%, Max Enemies Hit: 6, Max Hits: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61001002.png" loading="lazy"  alt="[Image: Hyper.61001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Air Lift</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Leap once more in the air. Also permanently increases Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> jump - 200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Set Jump Distance, Max Speed: +6, Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Set Jump Distance, Max Speed: +7, Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Set Jump Distance, Max Speed: +8, Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Set Jump Distance, Max Speed: +9, Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Set Jump Distance, Max Speed: +10, Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Set Jump Distance, Max Speed: +11, Speed: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Set Jump Distance, Max Speed: +12, Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Set Jump Distance, Max Speed: +13, Speed: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Set Jump Distance, Max Speed: +14, Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Set Jump Distance, Max Speed: +15, Speed: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Set Jump Distance, Max Speed: +16, Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Set Jump Distance, Max Speed: +17, Speed: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Set Jump Distance, Max Speed: +18, Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Set Jump Distance, Max Speed: +19, Speed: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Set Jump Distance, Max Speed: +20, Speed: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61000003.png" loading="lazy"  alt="[Image: Hyper.61000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Scale Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Harden your skin to permanently increase Defense and have a chance resist knock-back. Stacks with Transfiguration Power Stance effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +20, Magic Defense: +20, Power Stance Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +40, Magic Defense: +40, Power Stance Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +60, Magic Defense: +60, Power Stance Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +80, Magic Defense: +80, Power Stance Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +100, Magic Defense: +100, Power Stance Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +120, Magic Defense: +120, Power Stance Chance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +140, Magic Defense: +140, Power Stance Chance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +160, Magic Defense: +160, Power Stance Chance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +180, Magic Defense: +180, Power Stance Chance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Power Stance Chance: +40%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kaiser (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.61100005.png" loading="lazy"  alt="[Image: Hyper.61100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defender Mode I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Defender Mode. Enhanced effects stack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100006.png" loading="lazy"  alt="[Image: Hyper.61100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Two-Hand Sword Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Two-Hand Sword Mastery: +50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100007.png" loading="lazy"  alt="[Image: Hyper.61100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inner Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +2, HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +4, HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +6, HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +8, HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +10, HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +12, HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +14, HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +16, HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +18, HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR: +20, HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100008.png" loading="lazy"  alt="[Image: Hyper.61100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Attacker Mode I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Attacker Mode even further. Enhanced effects stack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack: + 5, Crit Chance: +2%, Damage Against Bosses: +2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100009.png" loading="lazy"  alt="[Image: Hyper.61100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Dragon Slash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 2<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional 15% bonus to Dragon Slash damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 30% bonus to Dragon Slash damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101004.png" loading="lazy"  alt="[Image: Hyper.61101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze On</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draw out inner strength to temporarily increase Attack Power and Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKburstUp - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 12 sec, Attack Power: +1, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 24 sec, Attack Power: +2, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 36 sec, Attack Power: +3, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 48 sec, Attack Power: +4, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec, Attack Power: +5, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 72 sec, Attack Power: +6, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 84 sec, Attack Power: +7, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 96 sec, Attack Power: +8, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 108 sec, Attack Power: +9, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Attack Power: +10, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 132 sec, Attack Power: +11, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 144 sec, Attack Power: +12, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 156 sec, Attack Power: +13, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 168 sec, Attack Power: +14, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 180 sec, Attack Power: +15, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 192 sec, Attack Power: +16, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 204 sec, Attack Power: +17, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 216 sec, Attack Power: +18, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 228 sec, Attack Power: +19, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 240 sec, Attack Power: +20, Attack Speed: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101100.png" loading="lazy"  alt="[Image: Hyper.61101100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impact Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, weapon = 40<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonUpper - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101100.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 182%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 186%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 190%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 198%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 202%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 206%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 210%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 214%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 218%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 222%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 226%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 230%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 234%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 238%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 242%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 246%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 17, Damage: 250%, Mobs Hit: 8, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101101.png" loading="lazy"  alt="[Image: Hyper.61101101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKextraKnockback - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101101.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Monsters Hit: 12, Damage: 169%, Stun Chance: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Monsters Hit: 12, Damage: 178%, Stun Chance: 32%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Monsters Hit: 12, Damage: 187%, Stun Chance: 38%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Monsters Hit: 12, Damage: 196%, Stun Chance: 44%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Monsters Hit: 12, Damage: 205%, Stun Chance: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Monsters Hit: 12, Damage: 214%, Stun Chance: 56%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Monsters Hit: 12, Damage: 223%, Stun Chance: 62%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Monsters Hit: 12, Damage: 232%, Stun Chance: 68%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Monsters Hit: 12, Damage: 241%, Stun Chance: 74%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Monsters Hit: 12, Damage: 250%, Stun Chance: 80%, Stun Duration: 2 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101002.png" loading="lazy"  alt="[Image: Hyper.61101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest Blades</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon 3 of your swords to search for monsters, leaving tracers behind.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-400&amp;rbx=400&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 228% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 232% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 236% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 240% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 244% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 248% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 252% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 256% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 260% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 264% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 268% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 272% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 276% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 280% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 284% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 288% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 292% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 296% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 300% damage with 3 attacks.\nCooldown: 20 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kaiser (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.61110211.png" loading="lazy"  alt="[Image: Hyper.61110211.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest Blades (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon 3 of your swords to search for monsters, leaving tracers behind.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-400&amp;rbx=400&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61110211.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61110211.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61110211.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 228% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 232% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 236% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 240% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 244% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 248% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 252% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 256% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 260% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 264% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 268% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 272% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 276% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 280% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 284% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 288% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 292% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 296% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 300% damage with 4 attacks.\nCooldown: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110212.png" loading="lazy"  alt="[Image: Hyper.61110212.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to keep attacking enemies in front up to 3 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonSlash0 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-170&amp;rbx=0&amp;rby=-10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61110212.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61110212.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 236%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 244%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 260%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 268%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 272%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 276%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 280%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 284%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 288%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 292%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 296%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 300%, Max Enemies Hit: 8, Max Hits: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110010.png" loading="lazy"  alt="[Image: Hyper.61110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Attacker Mode II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Attacker Mode I<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack: + 10, Crit Chance: +5%, Damage Against Bosses: +2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111114.png" loading="lazy"  alt="[Image: Hyper.61111114.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Transfiguration (Teleport)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111111.png" loading="lazy"  alt="[Image: Hyper.61111111.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKwingBeat - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-55&amp;lty=-90&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">55%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111111.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 143%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 31%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 146%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 149%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 152%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 155%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 158%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 161%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 164%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 167%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 170%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 173%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 41%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 176%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 42%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 179%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 43%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 182%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 44%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 185%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 45%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 188%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 46%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 191%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 47%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 194%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 48%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 197%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 49%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 200%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 50%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61111101.png" loading="lazy"  alt="[Image: Hyper.61111101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pressure Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot a sword wave that penetrates, then pulls enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingBouns = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKchainPulling - 750 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-90&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111101.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111101.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Penetrates then pulls 8 enemies dealing 174% damage 2 times, Stun Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Penetrates then pulls 8 enemies dealing 178% damage 2 times, Stun Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Penetrates then pulls 8 enemies dealing 182% damage 2 times, Stun Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Penetrates then pulls 8 enemies dealing 186% damage 2 times, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Penetrates then pulls 8 enemies dealing 190% damage 2 times, Stun Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Penetrates then pulls 8 enemies dealing 194% damage 2 times, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Penetrates then pulls 8 enemies dealing 198% damage 2 times, Stun Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Penetrates then pulls 8 enemies dealing 202% damage 2 times, Stun Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Penetrates then pulls 8 enemies dealing 206% damage 2 times, Stun Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Penetrates then pulls 8 enemies dealing 210% damage 2 times, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Penetrates then pulls 8 enemies dealing 214% damage 2 times, Stun Chance: 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Penetrates then pulls 8 enemies dealing 218% damage 2 times, Stun Chance: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Penetrates then pulls 8 enemies dealing 222% damage 2 times, Stun Chance: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Penetrates then pulls 8 enemies dealing 226% damage 2 times, Stun Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Penetrates then pulls 8 enemies dealing 230% damage 2 times, Stun Chance: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Penetrates then pulls 8 enemies dealing 234% damage 2 times, Stun Chance: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Penetrates then pulls 8 enemies dealing 238% damage 2 times, Stun Chance: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Penetrates then pulls 8 enemies dealing 242% damage 2 times, Stun Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Penetrates then pulls 8 enemies dealing 246% damage 2 times, Stun Chance: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Penetrates then pulls 8 enemies dealing 250% damage 2 times, Stun Chance: 80%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61111113.png" loading="lazy"  alt="[Image: Hyper.61111113.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKwingBeat - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-55&amp;lty=-90&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">55%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111113.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 143%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 21%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 146%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 22%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 23%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 152%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 24%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 155%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 25%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 158%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 26%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 161%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 27%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 164%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 28%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 167%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 29%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 170%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 30%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 173%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 31%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 176%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 179%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 182%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 185%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 188%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 191%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 194%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 197%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 200%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61111004.png" loading="lazy"  alt="[Image: Hyper.61111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Catalyze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use Dragon Crystal as a catalyst to maximize Weapon Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKsoulCharge - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +11%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +12%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +13%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +14%, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +15%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +16%, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Weapon ATT: +17%, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +18%, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +19%, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Weapon ATT: +21%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +22%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Weapon ATT: +23%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +24%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Weapon ATT: +25%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +26%, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Weapon ATT: +27%, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +28%, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Weapon ATT: +29%, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Weapon ATT: +30%, Duration: 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111002.png" loading="lazy"  alt="[Image: Hyper.61111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stone Dragon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a dragon statue that pull in enemies and attacks with a chance to Slow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, mes = slow, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKmedusa - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-130&amp;rbx=250&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Summon Duration: 12 sec, Enemies Hit: 6, Damage: 316%, Slow Chance: 22%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Summon Duration: 14 sec, Enemies Hit: 6, Damage: 322%, Slow Chance: 24%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Summon Duration: 16 sec, Enemies Hit: 6, Damage: 328%, Slow Chance: 26%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Summon Duration: 18 sec, Enemies Hit: 6, Damage: 334%, Slow Chance: 28%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Summon Duration: 20 sec, Enemies Hit: 6, Damage: 340%, Slow Chance: 30%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Duration: 22 sec, Enemies Hit: 6, Damage: 346%, Slow Chance: 32%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Summon Duration: 24 sec, Enemies Hit: 6, Damage: 352%, Slow Chance: 34%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Summon Duration: 26 sec, Enemies Hit: 6, Damage: 358%, Slow Chance: 36%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Summon Duration: 28 sec, Enemies Hit: 6, Damage: 364%, Slow Chance: 38%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Summon Duration: 30 sec, Enemies Hit: 6, Damage: 370%, Slow Chance: 40%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Summon Duration: 32 sec, Enemies Hit: 6, Damage: 376%, Slow Chance: 42%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Duration: 34 sec, Enemies Hit: 6, Damage: 382%, Slow Chance: 44%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Summon Duration: 36 sec, Enemies Hit: 6, Damage: 388%, Slow Chance: 46%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Summon Duration: 38 sec, Enemies Hit: 6, Damage: 394%, Slow Chance: 48%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Summon Duration: 40 sec, Enemies Hit: 6, Damage: 400%, Slow Chance: 50%, Slow Duration: 3 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110009.png" loading="lazy"  alt="[Image: Hyper.61110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cursebite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Bonus Attacks<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61110009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus Attacks</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110007.png" loading="lazy"  alt="[Image: Hyper.61110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Inner Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR and HP.\nRequired Skill: #c Inner Blaze Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Inner Blaze<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +3, HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +6, HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +9, HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +12, HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +15, HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +18, HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +21, HP: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +24, HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +27, HP: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR: +30, HP: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110006.png" loading="lazy"  alt="[Image: Hyper.61110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously restore HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 sec 1% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 10 sec 2% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec 3% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 6 sec 4% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 4 sec 5% HP and MP restored, even in combat.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110005.png" loading="lazy"  alt="[Image: Hyper.61110005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defender Mode II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 1st Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Defender Mode I<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61110015.png" loading="lazy"  alt="[Image: Hyper.61110015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 2 Dragon Slash I<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 2<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional 25% bonus to Dragon Slash damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 50% bonus to Dragon Slash damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111008.png" loading="lazy"  alt="[Image: Hyper.61111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Form</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 12, morph = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 60, Attack Power: +6%, Critical Rate: +2%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n#cAfter 4th Job Advancement#\r\nDuration: 90, Attack Power: +3%, Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 60, Attack Power: +7%, Critical Rate: +4%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +6%, Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 60, Attack Power: +8%, Critical Rate: +6%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +9%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 60, Attack Power: +9%, Critical Rate: +8%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +12%, Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 60, Attack Power: +10%, Critical Rate: +10%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +15%, Critical Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 60, Attack Power: +11%, Critical Rate: +12%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +18%, Critical Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 60, Attack Power: +12%, Critical Rate: +14%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +21%, Critical Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 60, Attack Power: +13%, Critical Rate: +16%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +24%, Critical Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 60, Attack Power: +14%, Critical Rate: +18%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +27%, Critical Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 60, Attack Power: +15%, Critical Rate: +20%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +30%, Critical Rate: +40%</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.61120011.png" loading="lazy"  alt="[Image: Hyper.61120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unbreakable Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores monster DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">11% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">12% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">13% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">14% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">15% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">16% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">17% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">18% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">19% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">21% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">22% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">23% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">24% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">25% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">26% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">27% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">28% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">29% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">30% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">31% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">32% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">33% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">34% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">35% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">36% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">37% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">38% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">39% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% monster DEF ignored</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">41% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">42% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">43% monster DEF ignored</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120010.png" loading="lazy"  alt="[Image: Hyper.61120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defender Mode III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 2nd Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Defender Mode II<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120013.png" loading="lazy"  alt="[Image: Hyper.61120013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Attacker Mode III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 2nd Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Attacker Mode II<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack: + 10, Crit Chance: +10%, Damage Against Bosses: +3%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120012.png" loading="lazy"  alt="[Image: Hyper.61120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out mastery of two-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Two-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120018.png" loading="lazy"  alt="[Image: Hyper.61120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath (Tile)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tile damage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-40&amp;lty=-60&amp;rbx=40&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">40%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61120018.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 143%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 146%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 149%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 152%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 155%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 158%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 161%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 164%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 167%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 170%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 173%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 176%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 179%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 182%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 185%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 188%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 191%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 194%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 197%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 200%, Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121014.png" loading="lazy"  alt="[Image: Hyper.61121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the stats of all team members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121014.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121116.png" loading="lazy"  alt="[Image: Hyper.61121116.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Burst (Explosion)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon multiple swords to strike the ground and explode, dealing bonus damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKearthQuake1 - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-220&amp;rbx=230&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121116.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121116.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 74%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 78%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 82%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 86%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 90%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 94%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 98%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 102%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 106%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 110%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 114%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 118%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 122%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 126%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 130%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 134%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 138%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 142%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 146%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 150%, Max Enemies Hit: 12, Max Hits: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 154%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 158%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 162%, Max Enemies Hit: 12, Max Hits: 4</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121203.png" loading="lazy"  alt="[Image: Hyper.61121203.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Barrage (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly move and attack enemies with chance to instantly KO them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKpestopassing - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121203.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 297%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 304%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 311%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 318%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 332%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 339%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 346%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 353%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 367%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 374%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 381%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 388%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 395%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 402%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 409%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 416%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 423%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 430%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 437%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 444%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 451%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 458%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 465%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 472%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 479%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 486%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage: 493%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 500%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 507%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 514%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 521%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121201.png" loading="lazy"  alt="[Image: Hyper.61121201.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKgigaSlasher - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121201.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121201.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121201.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 142%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 144%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 146%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 148%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 150%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 152%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 154%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 156%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 158%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 160%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 162%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 164%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 166%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 168%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 170%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 172%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 174%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 176%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 178%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 180%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 182%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 184%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 186%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 188%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 190%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 192%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 194%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 196%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage: 198%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 200%, Number of Attacks: 11, Enemies Hit: 3</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 202%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 204%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 206%, Number of Attacks: 11, Enemies Hit: 3</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121009.png" loading="lazy"  alt="[Image: Hyper.61121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Grand Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces damage taken from monsters for you and your party.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-300&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Duration: 12, Damage Taken: -11%, Party's Damage Taken: -0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Duration: 24, Damage Taken: -12%, Party's Damage Taken: -1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Duration: 36, Damage Taken: -13%, Party's Damage Taken: -1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 28, Duration: 48, Damage Taken: -14%, Party's Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 30, Duration: 60, Damage Taken: -15%, Party's Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 32, Duration: 72, Damage Taken: -16%, Party's Damage Taken: -3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 34, Duration: 84, Damage Taken: -17%, Party's Damage Taken: -3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 36, Duration: 96, Damage Taken: -18%, Party's Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 38, Duration: 108, Damage Taken: -19%, Party's Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 40, Duration: 120, Damage Taken: -20%, Party's Damage Taken: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 42, Duration: 132, Damage Taken: -21%, Party's Damage Taken: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 44, Duration: 144, Damage Taken: -22%, Party's Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 46, Duration: 156, Damage Taken: -23%, Party's Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 48, Duration: 168, Damage Taken: -24%, Party's Damage Taken: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 50, Duration: 180, Damage Taken: -25%, Party's Damage Taken: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 52, Duration: 192, Damage Taken: -26%, Party's Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 54, Duration: 204, Damage Taken: -27%, Party's Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 56, Duration: 216, Damage Taken: -28%, Party's Damage Taken: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 58, Duration: 228, Damage Taken: -29%, Party's Damage Taken: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP 60, Duration: 240, Damage Taken: -30%, Party's Damage Taken: -10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 62, Duration: 252, Damage Taken: -31%, Party's Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 64, Duration: 264, Damage Taken: -32%, Party's Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 66, Duration: 276, Damage Taken: -33%, Party's Damage Taken: -11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120007.png" loading="lazy"  alt="[Image: Hyper.61120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Tempest Blades</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Also permanently increases Attack Power.\nRequired Skill: #cTempest Blades Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Tempest Blades<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61120007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61120007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61120007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, # of Your Swords Summoned: 5. #Use the skill again after summoning# to send the swords at the enemy and deal 313% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 316% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 319% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 322% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 325% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 328% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 331% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 334% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 337% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 340% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 343% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 346% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 349% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 352% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 355% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 358% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 361% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 364% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 367% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 370% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 373% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 376% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 379% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 382% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 385% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 388% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 391% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 394% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 397% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 400% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 403% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 406% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 409% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120008.png" loading="lazy"  alt="[Image: Hyper.61120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Form</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 12, morph = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, Damage +3%, Critical Rate +4%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 90 sec, Damage +6%, Critical Rate +8%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 90 sec, Damage +9%, Critical Rate +12%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 90 sec, Damage +12%, Critical Rate +16%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 90 sec, Damage +15%, Critical Rate +20%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 90 sec, Damage +18%, Critical Rate +24%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 90 sec, Damage +21%, Critical Rate +28%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 90 sec, Damage +24%, Critical Rate +32%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 90 sec, Damage +27%, Critical Rate +36%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 90 sec, Damage +30%, Critical Rate +40%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 90 sec, Damage +33%, Critical Rate +44%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 90 sec, Damage +36%, Critical Rate +48%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 90 sec, Damage +39%, Critical Rate +52%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120020.png" loading="lazy"  alt="[Image: Hyper.61120020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 2 Dragon Slash II<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 2<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional 40% bonus to Dragon Slash damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 80% bonus to Dragon Slash damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121104.png" loading="lazy"  alt="[Image: Hyper.61121104.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon multiple swords to strike the ground and explode, dealing bonus damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKearthQuake0 - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-300&amp;rbx=230&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121104.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121104.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 105%, Number of Attacks: 5. Explosion damage hits 12 enemies for 74% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 110%, Number of Attacks: 5. Explosion damage hits 12 enemies for 78% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 115%, Number of Attacks: 5. Explosion damage hits 12 enemies for 82% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 120%, Number of Attacks: 5. Explosion damage hits 12 enemies for 86% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 125%, Number of Attacks: 5. Explosion damage hits 12 enemies for 90% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 130%, Number of Attacks: 5. Explosion damage hits 12 enemies for 94% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 135%, Number of Attacks: 5. Explosion damage hits 12 enemies for 98% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 140%, Number of Attacks: 5. Explosion damage hits 12 enemies for 102% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 145%, Number of Attacks: 5. Explosion damage hits 12 enemies for 106% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 150%, Number of Attacks: 5. Explosion damage hits 12 enemies for 110% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 155%, Number of Attacks: 5. Explosion damage hits 12 enemies for 114% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 160%, Number of Attacks: 5. Explosion damage hits 12 enemies for 118% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 165%, Number of Attacks: 5. Explosion damage hits 12 enemies for 122% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 170%, Number of Attacks: 5. Explosion damage hits 12 enemies for 126% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 175%, Number of Attacks: 5. Explosion damage hits 12 enemies for 130% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 180%, Number of Attacks: 5. Explosion damage hits 12 enemies for 134% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 185%, Number of Attacks: 5. Explosion damage hits 12 enemies for 138% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 190%, Number of Attacks: 5. Explosion damage hits 12 enemies for 142% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 195%, Number of Attacks: 5. Explosion damage hits 12 enemies for 146% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Mobs Hit: 12, Damage: 200%, Number of Attacks: 5. Explosion damage hits 12 enemies for 150% damage 4 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Mobs Hit: 12, Damage: 205%, Number of Attacks: 5. Explosion damage hits 12 enemies for 154% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Mobs Hit: 12, Damage: 210%, Number of Attacks: 5. Explosion damage hits 12 enemies for 158% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Mobs Hit: 12, Damage: 215%, Number of Attacks: 5. Explosion damage hits 12 enemies for 162% damage 4 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121105.png" loading="lazy"  alt="[Image: Hyper.61121105.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons an ancient dragon that breathes fire, leaving a a trail of fire that deals continuous damage to those on it.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKenterTheDragon - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-650&amp;lty=-250&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">650%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121105.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 224%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 232%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 236%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 240%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 244%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 248%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 252%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 256%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 260%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 264%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 268%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 272%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 276%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 280%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 284%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 288%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 292%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 296%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Damage: 300%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 304%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Damage: 308%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Damage: 312%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 17 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121100.png" loading="lazy"  alt="[Image: Hyper.61121100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKgigaSlasher - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121100.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mobs Hit: 1, Damage: 142%, Number of Attacks: 9\r\nFinal Form: MP Cost: 31, Mobs Hit: 3, Damage: 142%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Mobs Hit: 1, Damage: 144%, Number of Attacks: 9\r\nFinal Form: MP Cost: 32, Mobs Hit: 3, Damage: 144%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Mobs Hit: 1, Damage: 146%, Number of Attacks: 9\r\nFinal Form: MP Cost: 33, Mobs Hit: 3, Damage: 146%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mobs Hit: 1, Damage: 148%, Number of Attacks: 9\r\nFinal Form: MP Cost: 34, Mobs Hit: 3, Damage: 148%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 1, Damage: 150%, Number of Attacks: 9\r\nFinal Form: MP Cost: 35, Mobs Hit: 3, Damage: 150%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Mobs Hit: 1, Damage: 152%, Number of Attacks: 9\r\nFinal Form: MP Cost: 36, Mobs Hit: 3, Damage: 152%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mobs Hit: 1, Damage: 154%, Number of Attacks: 9\r\nFinal Form: MP Cost: 37, Mobs Hit: 3, Damage: 154%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Mobs Hit: 1, Damage: 156%, Number of Attacks: 9\r\nFinal Form: MP Cost: 38, Mobs Hit: 3, Damage: 156%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Mobs Hit: 1, Damage: 158%, Number of Attacks: 9\r\nFinal Form: MP Cost: 39, Mobs Hit: 3, Damage: 158%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 1, Damage: 160%, Number of Attacks: 9\r\nFinal Form: MP Cost: 40, Mobs Hit: 3, Damage: 160%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Mobs Hit: 1, Damage: 162%, Number of Attacks: 9\r\nFinal Form: MP Cost: 41, Mobs Hit: 3, Damage: 162%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Mobs Hit: 1, Damage: 164%, Number of Attacks: 9\r\nFinal Form: MP Cost: 42, Mobs Hit: 3, Damage: 164%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Mobs Hit: 1, Damage: 166%, Number of Attacks: 9\r\nFinal Form: MP Cost: 43, Mobs Hit: 3, Damage: 166%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Mobs Hit: 1, Damage: 168%, Number of Attacks: 9\r\nFinal Form: MP Cost: 44, Mobs Hit: 3, Damage: 168%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 1, Damage: 170%, Number of Attacks: 9\r\nFinal Form: MP Cost: 45, Mobs Hit: 3, Damage: 170%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Mobs Hit: 1, Damage: 172%, Number of Attacks: 9\r\nFinal Form: MP Cost: 46, Mobs Hit: 3, Damage: 172%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Mobs Hit: 1, Damage: 174%, Number of Attacks: 9\r\nFinal Form: MP Cost: 47, Mobs Hit: 3, Damage: 174%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Mobs Hit: 1, Damage: 176%, Number of Attacks: 9\r\nFinal Form: MP Cost: 48, Mobs Hit: 3, Damage: 176%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Mobs Hit: 1, Damage: 178%, Number of Attacks: 9\r\nFinal Form: MP Cost: 49, Mobs Hit: 3, Damage: 178%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 1, Damage: 180%, Number of Attacks: 9\r\nFinal Form: MP Cost: 50, Mobs Hit: 3, Damage: 180%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Mobs Hit: 1, Damage: 182%, Number of Attacks: 9\r\nFinal Form: MP Cost: 51, Mobs Hit: 3, Damage: 182%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Mobs Hit: 1, Damage: 184%, Number of Attacks: 9\r\nFinal Form: MP Cost: 52, Mobs Hit: 3, Damage: 184%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Mobs Hit: 1, Damage: 186%, Number of Attacks: 9\r\nFinal Form: MP Cost: 53, Mobs Hit: 3, Damage: 186%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Mobs Hit: 1, Damage: 188%, Number of Attacks: 9\r\nFinal Form: MP Cost: 54, Mobs Hit: 3, Damage: 188%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 1, Damage: 190%, Number of Attacks: 9\r\nFinal Form: MP Cost: 55, Mobs Hit: 3, Damage: 190%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Mobs Hit: 1, Damage: 192%, Number of Attacks: 9\r\nFinal Form: MP Cost: 56, Mobs Hit: 3, Damage: 192%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Mobs Hit: 1, Damage: 194%, Number of Attacks: 9\r\nFinal Form: MP Cost: 57, Mobs Hit: 3, Damage: 194%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Mobs Hit: 1, Damage: 196%, Number of Attacks: 9\r\nFinal Form: MP Cost: 58, Mobs Hit: 3, Damage: 196%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Mobs Hit: 1, Damage: 198%, Number of Attacks: 9\r\nFinal Form: MP Cost: 59, Mobs Hit: 3, Damage: 198%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Mobs Hit: 1, Damage: 200%, Number of Attacks: 9\r\nFinal Form: MP Cost: 60, Mobs Hit: 3, Damage: 200%, Number of Attacks: 11</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Mobs Hit: 1, Damage: 202%, Number of Attacks: 9\r\nFinal Form: MP Cost: 61, Mobs Hit: 3, Damage: 202%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Mobs Hit: 1, Damage: 204%, Number of Attacks: 9\r\nFinal Form: MP Cost: 62, Mobs Hit: 3, Damage: 204%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Mobs Hit: 1, Damage: 206%, Number of Attacks: 9\r\nFinal Form: MP Cost: 63, Mobs Hit: 3, Damage: 206%, Number of Attacks: 11</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121102.png" loading="lazy"  alt="[Image: Hyper.61121102.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly move and attack enemies with chance to instantly KO them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKpestopassing - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-340&amp;lty=-50&amp;rbx=0&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">340%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121102.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mobs Hit: 12, Damage: 347%, Number of Attacks: 3, Instant KO Chance: 10%\r\nFinal Form: MP Cost: 31, Mobs Hit: 12, Damage: 297%, Number of Attacks: 4, Instant KO Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Mobs Hit: 12, Damage: 354%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 32, Mobs Hit: 12, Damage: 304%, Number of Attacks: 4, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Mobs Hit: 12, Damage: 361%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 33, Mobs Hit: 12, Damage: 311%, Number of Attacks: 4, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mobs Hit: 12, Damage: 368%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 34, Mobs Hit: 12, Damage: 318%, Number of Attacks: 4, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 375%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 35, Mobs Hit: 12, Damage: 325%, Number of Attacks: 4, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Mobs Hit: 12, Damage: 382%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 36, Mobs Hit: 12, Damage: 332%, Number of Attacks: 4, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mobs Hit: 12, Damage: 389%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 37, Mobs Hit: 12, Damage: 339%, Number of Attacks: 4, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Mobs Hit: 12, Damage: 396%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 38, Mobs Hit: 12, Damage: 346%, Number of Attacks: 4, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Mobs Hit: 12, Damage: 403%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 39, Mobs Hit: 12, Damage: 353%, Number of Attacks: 4, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 410%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 40, Mobs Hit: 12, Damage: 360%, Number of Attacks: 4, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Mobs Hit: 12, Damage: 417%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 41, Mobs Hit: 12, Damage: 367%, Number of Attacks: 4, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Mobs Hit: 12, Damage: 424%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 42, Mobs Hit: 12, Damage: 374%, Number of Attacks: 4, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Mobs Hit: 12, Damage: 431%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 43, Mobs Hit: 12, Damage: 381%, Number of Attacks: 4, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Mobs Hit: 12, Damage: 438%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 44, Mobs Hit: 12, Damage: 388%, Number of Attacks: 4, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 445%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 45, Mobs Hit: 12, Damage: 395%, Number of Attacks: 4, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Mobs Hit: 12, Damage: 452%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 46, Mobs Hit: 12, Damage: 402%, Number of Attacks: 4, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Mobs Hit: 12, Damage: 459%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 47, Mobs Hit: 12, Damage: 409%, Number of Attacks: 4, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Mobs Hit: 12, Damage: 466%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 48, Mobs Hit: 12, Damage: 416%, Number of Attacks: 4, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Mobs Hit: 12, Damage: 473%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 49, Mobs Hit: 12, Damage: 423%, Number of Attacks: 4, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 480%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 50, Mobs Hit: 12, Damage: 430%, Number of Attacks: 4, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Mobs Hit: 12, Damage: 487%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 51, Mobs Hit: 12, Damage: 437%, Number of Attacks: 4, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Mobs Hit: 12, Damage: 494%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 52, Mobs Hit: 12, Damage: 444%, Number of Attacks: 4, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Mobs Hit: 12, Damage: 501%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 53, Mobs Hit: 12, Damage: 451%, Number of Attacks: 4, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Mobs Hit: 12, Damage: 508%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 54, Mobs Hit: 12, Damage: 458%, Number of Attacks: 4, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 515%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 55, Mobs Hit: 12, Damage: 465%, Number of Attacks: 4, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Mobs Hit: 12, Damage: 522%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 56, Mobs Hit: 12, Damage: 472%, Number of Attacks: 4, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Mobs Hit: 12, Damage: 529%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 57, Mobs Hit: 12, Damage: 479%, Number of Attacks: 4, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Mobs Hit: 12, Damage: 536%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 58, Mobs Hit: 12, Damage: 486%, Number of Attacks: 4, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Mobs Hit: 12, Damage: 543%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 59, Mobs Hit: 12, Damage: 493%, Number of Attacks: 4, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Mobs Hit: 12, Damage: 550%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 60, Mobs Hit: 12, Damage: 500%, Number of Attacks: 4, Instant KO Chance: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Mobs Hit: 12, Damage: 557%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 61, Mobs Hit: 12, Damage: 507%, Number of Attacks: 4, Instant KO Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Mobs Hit: 12, Damage: 564%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 62, Mobs Hit: 12, Damage: 514%, Number of Attacks: 4, Instant KO Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Mobs Hit: 12, Damage: 571%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 63, Mobs Hit: 12, Damage: 521%, Number of Attacks: 4, Instant KO Chance: 26%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121015.png" loading="lazy"  alt="[Image: Hyper.61121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Temperance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121217.png" loading="lazy"  alt="[Image: Hyper.61121217.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Tempest Blades (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Enhanced effects stack.\nRequired Skill: #cTempest Blades Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-400&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121217.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121217.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121217.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, # Swords Summoned: 5. #Use the skill again after summoning# to order the swords to attack for 313% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 316% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 319% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 322% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 325% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 328% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 331% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 334% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 337% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 340% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 343% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 346% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 349% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 352% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 355% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 358% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 361% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 364% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 367% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 370% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 373% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 376% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 379% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 382% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 385% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 388% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 391% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 394% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 397% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 400% damage with 5 attacks.\nCooldown: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120219.png" loading="lazy"  alt="[Image: Hyper.61120219.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to keep attacking enemies in front up to 3 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonSlash0 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-180&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61120219.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61120219.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 274%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 278%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 282%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 286%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 290%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 294%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 298%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 302%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 306%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 310%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 314%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 318%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 322%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 326%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 330%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 334%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 338%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 342%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 346%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 350%, Max Enemies Hit: 10, Max Hits: 6</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.61120037.png" loading="lazy"  alt="[Image: Hyper.61120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120036.png" loading="lazy"  alt="[Image: Hyper.61120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120035.png" loading="lazy"  alt="[Image: Hyper.61120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120034.png" loading="lazy"  alt="[Image: Hyper.61120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120033.png" loading="lazy"  alt="[Image: Hyper.61120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120030.png" loading="lazy"  alt="[Image: Hyper.61120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121054.png" loading="lazy"  alt="[Image: Hyper.61121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Kaiser's Majesty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Cooldowns Reset, Duration: 30 sec, ATT +30, Attack Speed +1. Ignores enemy's attack ignore buff and attack reflection buff\n#cCooldown: 90 sec. Hyper Skill cooldowns not reset.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121052.png" loading="lazy"  alt="[Image: Hyper.61121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ancestral Prominence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser to save the Nova people.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6112prominence - 2940 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-550&amp;rbx=550&amp;rby=130&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8.\nCooldown: 90 sec, Max Damage: 9,999,999</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121053.png" loading="lazy"  alt="[Image: Hyper.61121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Trance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Transforms you into your Final Form immediately upon use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 90 sec, Damage +30%, Critical Rate +40%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff\nCooldown: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120039.png" loading="lazy"  alt="[Image: Hyper.61120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120038.png" loading="lazy"  alt="[Image: Hyper.61120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120051.png" loading="lazy"  alt="[Image: Hyper.61120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat - Extra Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wing Beat's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +8</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120050.png" loading="lazy"  alt="[Image: Hyper.61120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat - Pummel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wing Beat's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration +5 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120032.png" loading="lazy"  alt="[Image: Hyper.61120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120044.png" loading="lazy"  alt="[Image: Hyper.61120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave - Burden</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gigas Wave's Slow duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration +5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120045.png" loading="lazy"  alt="[Image: Hyper.61120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gigas Wave's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120031.png" loading="lazy"  alt="[Image: Hyper.61120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120041.png" loading="lazy"  alt="[Image: Hyper.61120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120040.png" loading="lazy"  alt="[Image: Hyper.61120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120048.png" loading="lazy"  alt="[Image: Hyper.61120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath - Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Inferno Breath's flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Flame Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120049.png" loading="lazy"  alt="[Image: Hyper.61120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wing Beat's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120046.png" loading="lazy"  alt="[Image: Hyper.61120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Inferno Breath's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120047.png" loading="lazy"  alt="[Image: Hyper.61120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath - Burn</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Inferno Breath's flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Flame duration +10 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120042.png" loading="lazy"  alt="[Image: Hyper.61120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120043.png" loading="lazy"  alt="[Image: Hyper.61120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gigas Wave's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65000003.png" loading="lazy"  alt="[Image: Hyper.65000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Get closer to Eskalade to draw out strength and make your body lighter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +1%, Speed: +1, Jump: +1, Speed Limit: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +2%, Speed: +2, Jump: +1, Speed Limit: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +3%, Speed: +3, Jump: +2, Speed Limit: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +4%, Speed: +4, Jump: +2, Speed Limit: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +5%, Speed: +5, Jump: +3, Speed Limit: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +6%, Speed: +6, Jump: +3, Speed Limit: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +7%, Speed: +7, Jump: +4, Speed Limit: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +8%, Speed: +8, Jump: +4, Speed Limit: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +9%, Speed: +9, Jump: +5, Speed Limit: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +10%, Speed: +10, Jump: +5, Speed Limit: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +11%, Speed: +11, Jump: +6, Speed Limit: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +12%, Speed: +12, Jump: +6, Speed Limit: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +13%, Speed: +13, Jump: +7, Speed Limit: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +14%, Speed: +14, Jump: +7, Speed Limit: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +15%, Speed: +15, Jump: +8, Speed Limit: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +16%, Speed: +16, Jump: +8, Speed Limit: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +17%, Speed: +17, Jump: +9, Speed Limit: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +18%, Speed: +18, Jump: +9, Speed Limit: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +19%, Speed: +19, Jump: +10, Speed Limit: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recharge Rate: +20%, Speed: +20, Jump: +10, Speed Limit: +10</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.65001100.png" loading="lazy"  alt="[Image: Hyper.65001100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Star Bubble</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a condensed stream of unrefined energy. Deals area damage when projectile hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABbubbleStar - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65001100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001100.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001100.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65001002.png" loading="lazy"  alt="[Image: Hyper.65001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Melody Cross</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of Eskalade to see through enemy movements.		<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABlyricalCross - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +170, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +190, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +210, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +230, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +250, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +270, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +290, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +310, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +330, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +350, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +370, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +390, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +410, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +430, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +450, Duration: 180 sec	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65001001.png" loading="lazy"  alt="[Image: Hyper.65001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feather Hop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tumble while jumping with direction key. Press jump again to repeat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> jump - 200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash1_.gif" target="_blank" rel="noopener" class="mycode_url">effectCash1_</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash1_1.gif" target="_blank" rel="noopener" class="mycode_url">effectCash1_1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash2_.gif" target="_blank" rel="noopener" class="mycode_url">effectCash2_</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash2_1.gif" target="_blank" rel="noopener" class="mycode_url">effectCash2_1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash3_.gif" target="_blank" rel="noopener" class="mycode_url">effectCash3_</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash3_1.gif" target="_blank" rel="noopener" class="mycode_url">effectCash3_1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump distance will increase with level. Press Jump + directional key in air to jump again.</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65100004.png" loading="lazy"  alt="[Image: Hyper.65100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beautiful Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +8 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +16 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +24 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +32 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanent +40 DEX</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65100005.png" loading="lazy"  alt="[Image: Hyper.65100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Get closer with Eskalade to receive battle experience and increase resistance. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 29 enemies KO'd gives you a 62% chance to recharge. Status Ailment Resistance: +2%, All Elements Resistance: +2%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 28 enemies KO'd gives you a 64% chance to recharge. Status Ailment Resistance: +4%, All Elements Resistance: +4%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 27 enemies KO'd gives you a 66% chance to recharge. Status Ailment Resistance: +6%, All Elements Resistance: +6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 26 enemies KO'd gives you a 68% chance to recharge. Status Ailment Resistance: +8%, All Elements Resistance: +8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Every 25 enemies KO'd gives you a 70% chance to recharge. Status Ailment Resistance: +10%, All Elements Resistance: +10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 enemies KO'd gives you a 72% chance to recharge. Status Ailment Resistance: +12%, All Elements Resistance: +12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Every 23 enemies KO'd gives you a 74% chance to recharge. Status Ailment Resistance: +14%, All Elements Resistance: +14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Every 22 enemies KO'd gives you a 76% chance to recharge. Status Ailment Resistance: +16%, All Elements Resistance: +16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Every 21 enemies KO'd gives you a 78% chance to recharge. Status Ailment Resistance: +18%, All Elements Resistance: +18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 enemies KO'd gives you a 80% chance to recharge. Status Ailment Resistance: +20%, All Elements Resistance: +20%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Every 19 enemies KO'd gives you a 82% chance to recharge. Status Ailment Resistance: +22%, All Elements Resistance: +22%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Every 18 enemies KO'd gives you a 84% chance to recharge. Status Ailment Resistance: +24%, All Elements Resistance: +24%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Every 17 enemies KO'd gives you a 86% chance to recharge. Status Ailment Resistance: +26%, All Elements Resistance: +26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 enemies KO'd gives you a 88% chance to recharge. Status Ailment Resistance: +28%, All Elements Resistance: +28%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Every 15 enemies KO'd gives you a 90% chance to recharge. Status Ailment Resistance: +30%, All Elements Resistance: +30%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Every 14 enemies KO'd gives you a 92% chance to recharge. Status Ailment Resistance: +32%, All Elements Resistance: +32%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Every 13 enemies KO'd gives you a 94% chance to recharge. Status Ailment Resistance: +34%, All Elements Resistance: +34%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 enemies KO'd gives you a 96% chance to recharge. Status Ailment Resistance: +36%, All Elements Resistance: +36%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Every 11 enemies KO'd gives you a 98% chance to recharge. Status Ailment Resistance: +38%, All Elements Resistance: +38%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 10 enemies KO'd gives you a 100% chance to recharge. Status Ailment Resistance: +40%, All Elements Resistance: +40%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65100003.png" loading="lazy"  alt="[Image: Hyper.65100003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shooter Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Soul Shooter Mastery, Accuracy, and Weapon Attack Power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +14%, Accuracy: +20, Weapon Attack: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +18%, Accuracy: +40, Weapon Attack: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +22%, Accuracy: +60, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +26%, Accuracy: +80, Weapon Attack: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +30%, Accuracy: +100, Weapon Attack: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +34%, Accuracy: +120, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +38%, Accuracy: +140, Weapon Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +42%, Accuracy: +160, Weapon Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +46%, Accuracy: +180, Weapon Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Soul Shooter Mastery: +50%, Accuracy: +200, Weapon Attack: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65101002.png" loading="lazy"  alt="[Image: Hyper.65101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Transfer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Generates a shield that absorbs a portion of damage dealt by the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABpowerTransfer - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101002.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101002.repeat2.gif" target="_blank" rel="noopener" class="mycode_url">repeat2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 47 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 54 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 61 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 68 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 75 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 82 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 89 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 96 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 103 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 110 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 117 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 124 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 131 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 138 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 145 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 152 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 159 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 166 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 173 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65101001.png" loading="lazy"  alt="[Image: Hyper.65101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pink Pummel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rushes through enemies, causing knockback. Has a chance to recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABpinkScud - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-90&amp;rbx=100&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 147%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 154%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 161%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 168%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 175%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 182%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 189%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 196%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 203%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 210%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 217%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 224%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 231%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 238%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 245%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 252%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 259%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 266%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 273%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemies Hit: 12, Damage: 280%, Number of Attacks: 1. Recharge Chance: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65101100.png" loading="lazy"  alt="[Image: Hyper.65101100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lovely Sting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABstingExplosion - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-560&amp;lty=-120&amp;rbx=-30&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">560%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65101100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101100.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 148%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 156%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 164%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 172%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 180%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 188%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 196%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 204%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 212%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 220%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 228%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 236%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 244%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 252%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 260%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 268%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 276%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 284%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 292%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 300%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65111101.png" loading="lazy"  alt="[Image: Hyper.65111101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shining Star Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons group of star blades enchanted with Eskalade's power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABgiganticIcycle - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-250&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111101.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 366%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 372%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 378%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 384%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 390%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 396%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 402%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 408%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 414%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 420%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 426%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 432%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 438%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 444%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 450%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 456%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 462%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 468%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 474%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65111007.png" loading="lazy"  alt="[Image: Hyper.65111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until it disappears.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 186%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 192%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 198%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 204%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 210%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 216%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 222%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 228%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 234%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 240%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 246%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 252%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 258%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 264%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 270%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 276%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 282%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 288%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 294%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 2, Damage: 300%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 70% </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65111002.png" loading="lazy"  alt="[Image: Hyper.65111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heavenly Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Slams the ground to create a shockwave that attacks enemies in range and launches them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABlandCrash - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-250&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 326%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 332%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 338%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 344%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 350%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 356%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 362%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 368%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 374%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 380%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 386%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 392%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 398%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 404%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 410%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 416%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 422%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 428%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 434%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65111003.png" loading="lazy"  alt="[Image: Hyper.65111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Whistle</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Endure Eskalade's advances to increase Weapon Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABcallOfAncient - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 28 sec, Damage: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 36 sec, Damage: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 44 sec, Damage: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 52 sec, Damage: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Damage: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 68 sec, Damage: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 76 sec, Damage: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 84 sec, Damage: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 92 sec, Damage: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 100 sec, Damage: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 108 sec, Damage: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 116 sec, Damage: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 124 sec, Damage: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 132 sec, Damage: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 140 sec, Damage: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 148 sec, Damage: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 156 sec, Damage: +34</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 164 sec, Damage: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 172 sec, Damage: +38</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Damage: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65111004.png" loading="lazy"  alt="[Image: Hyper.65111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Blossom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Withstands enemy attacks with iron-like will.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABironLotus - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111004.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65110005.png" loading="lazy"  alt="[Image: Hyper.65110005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Love Me Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become more resistant to external damage with inner peace.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +100, Weapon/Magic Defense: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +200, Weapon/Magic Defense: +200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +300, Weapon/Magic Defense: +300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +400, Weapon/Magic Defense: +400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +500, Weapon/Magic Defense: +500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +600, Weapon/Magic Defense: +600</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +700, Weapon/Magic Defense: +700</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +800, Weapon/Magic Defense: +800</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +900, Weapon/Magic Defense: +900</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +1000, Weapon/Magic Defense: +1000</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65110006.png" loading="lazy"  alt="[Image: Hyper.65110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Get closer with Eskalade to increase DEX and acquire vision.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">+62% Recharge chance when Recharge files 3 consecutive times. Dex: +2, Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">+64% Recharge chance when Recharge files 3 consecutive times. Dex: +4, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">+66% Recharge chance when Recharge files 3 consecutive times. Dex: +6, Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">+68% Recharge chance when Recharge files 3 consecutive times. Dex: +8, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">+70% Recharge chance when Recharge files 3 consecutive times. Dex: +10, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">+72% Recharge chance when Recharge files 3 consecutive times. Dex: +12, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">+74% Recharge chance when Recharge files 3 consecutive times. Dex: +14, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">+76% Recharge chance when Recharge files 3 consecutive times. Dex: +16, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">+78% Recharge chance when Recharge files 3 consecutive times. Dex: +18, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">+80% Recharge chance when Recharge files 3 consecutive times. Dex: +20, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">+82% Recharge chance when Recharge files 3 consecutive times. Dex: +22, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">+84% Recharge chance when Recharge files 3 consecutive times. Dex: +24, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">+86% Recharge chance when Recharge files 3 consecutive times. Dex: +26, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">+88% Recharge chance when Recharge files 3 consecutive times. Dex: +28, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">+90% Recharge chance when Recharge files 3 consecutive times. Dex: +30, Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">+92% Recharge chance when Recharge files 3 consecutive times. Dex: +32, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">+94% Recharge chance when Recharge files 3 consecutive times. Dex: +34, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">+96% Recharge chance when Recharge files 3 consecutive times. Dex: +36, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">+98% Recharge chance when Recharge files 3 consecutive times. Dex: +38, Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+100% Recharge chance when Recharge files 3 consecutive times. Dex: +40, Damage: +20%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.65120006.png" loading="lazy"  alt="[Image: Hyper.65120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart IV</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">48% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">50% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">52% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">54% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">56% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">58% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">60% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">62% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">64% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">66% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">68% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">70% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">72% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">74% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">76% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">78% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">80% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">82% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">84% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">86% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">88% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">90% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">92% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">94% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">96% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">98% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">100% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65120005.png" loading="lazy"  alt="[Image: Hyper.65120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shooter Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Shoot Mastery and Weapon Attack.\nRequired Skill: #cSoul Shooter Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Soul Shooter Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Damage: +1, Critical Rate: +1%, Min Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Damage: +2, Critical Rate: +2%, Min Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Damage: +3, Critical Rate: +3%, Min Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Damage: +4, Critical Rate: +4%, Min Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Damage: +5, Critical Rate: +5%, Min Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Damage: +6, Critical Rate: +6%, Min Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Damage: +7, Critical Rate: +7%, Min Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Damage: +8, Critical Rate: +8%, Min Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Damage: +9, Critical Rate: +9%, Min Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Damage: +10, Critical Rate: +10%, Min Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Damage: +11, Critical Rate: +11%, Min Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Damage: +12, Critical Rate: +12%, Min Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Damage: +13, Critical Rate: +13%, Min Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Damage: +14, Critical Rate: +14%, Min Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Damage: +15, Critical Rate: +15%, Min Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Damage: +16, Critical Rate: +16%, Min Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Damage: +17, Critical Rate: +17%, Min Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Damage: +18, Critical Rate: +18%, Min Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Damage: +19, Critical Rate: +19%, Min Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Damage: +20, Critical Rate: +20%, Min Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Damage: +21, Critical Rate: +21%, Min Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Damage: +22, Critical Rate: +22%, Min Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Damage: +23, Critical Rate: +23%, Min Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Damage: +24, Critical Rate: +24%, Min Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Damage: +25, Critical Rate: +25%, Min Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Damage: +26, Critical Rate: +26%, Min Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Damage: +27, Critical Rate: +27%, Min Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Damage: +28, Critical Rate: +28%, Min Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +70%, Damage: +29, Critical Rate: +29%, Min Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: +70%, Damage: +30, Critical Rate: +30%, Min Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Damage: +31, Critical Rate: +31%, Min Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Damage: +32, Critical Rate: +32%, Min Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +72%, Damage: +33, Critical Rate: +33%, Min Critical Damage: +17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121010.png" loading="lazy"  alt="[Image: Hyper.65121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Temperance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 180 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121003.png" loading="lazy"  alt="[Image: Hyper.65121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resonates with Eskalade's soul and brings him to life.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABsoulResonance - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-550&amp;rbx=320&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121003.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 210%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 900%, Damage Against Bosses: +30%\nCooldown: 118 sec. #cMax Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 220%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 116 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 230%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 114 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 240%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 112 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 250%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 110 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 260%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 108 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 270%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 106 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 280%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 104 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 290%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 102 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 300%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 100 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 310%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 98 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 96 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 94 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 92 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 90 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 88 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 86 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 84 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 82 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 80 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 78 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 76 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 74 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 72 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 70 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 68 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 66 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 64 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 62 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 60 sec.  Damage: 99,999,999#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 58 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 56 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 530%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 54 sec.  Damage: 99,999,999#</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121002.png" loading="lazy"  alt="[Image: Hyper.65121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Swings your ribbon with the power of love and justice to attack all nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABfatality - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-430&amp;lty=-420&amp;rbx=430&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">430%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 1970%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 119 sec, Recharge Chance: 50%. #cMax Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2040%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 118 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2110%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 117 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2180%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 116 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2250%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 115 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2320%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 114 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2390%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 113 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2460%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 112 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2530%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 111 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 110 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2670%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 109 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2740%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 108 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2810%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 107 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2880%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 106 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2950%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 105 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3020%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 104 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3090%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 103 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3160%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 102 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3230%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 101 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 100 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3370%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 99 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3440%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 98 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3510%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 97 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3580%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 96 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3650%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 95 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3720%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 94 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3790%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 93 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3860%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 92 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3930%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 91 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 90 sec, Recharge Chance: 50%.  Damage: 99,999,999#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 4070%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 89 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 4140%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 88 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 4210%, Number of Attacks: 1. Debuff lasts 30 sec, -44% Attack Power, -22% Party Attack Power, and Max Damage set to 1,220,000.\nCooldown: 87 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121004.png" loading="lazy"  alt="[Image: Hyper.65121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Star Gazer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows Eskalade's power to receive eyes that see through enemies' soul.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABsoulGaze - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 35 sec, Max Crit Damage: +2%, Min Crit Damage: +1%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Max Crit Damage: +4%, Min Crit Damage: +2%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 45 sec, Max Crit Damage: +6%, Min Crit Damage: +3%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 50 sec, Max Crit Damage: +8%, Min Crit Damage: +4%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 55 sec, Max Crit Damage: +10%, Min Crit Damage: +5%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Max Crit Damage: +12%, Min Crit Damage: +6%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 65 sec, Max Crit Damage: +14%, Min Crit Damage: +7%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 70 sec, Max Crit Damage: +16%, Min Crit Damage: +8%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 75 sec, Max Crit Damage: +18%, Min Crit Damage: +9%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 80 sec, Max Crit Damage: +20%, Min Crit Damage: +10%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 85 sec, Max Crit Damage: +22%, Min Crit Damage: +11%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 90 sec, Max Crit Damage: +24%, Min Crit Damage: +12%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 95 sec, Max Crit Damage: +26%, Min Crit Damage: +13%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 100 sec, Max Crit Damage: +28%, Min Crit Damage: +14%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 105 sec, Max Crit Damage: +30%, Min Crit Damage: +15%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 110 sec, Max Crit Damage: +32%, Min Crit Damage: +16%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 115 sec, Max Crit Damage: +34%, Min Crit Damage: +17%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 120 sec, Max Crit Damage: +36%, Min Crit Damage: +18%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 125 sec, Max Crit Damage: +38%, Min Crit Damage: +19%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 130 sec, Max Crit Damage: +40%, Min Crit Damage: +20%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 135 sec, Max Crit Damage: +42%, Min Crit Damage: +21%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 140 sec, Max Crit Damage: +44%, Min Crit Damage: +22%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 145 sec, Max Crit Damage: +46%, Min Crit Damage: +23%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 150 sec, Max Crit Damage: +48%, Min Crit Damage: +24%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 155 sec, Max Crit Damage: +50%, Min Crit Damage: +25%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 160 sec, Max Crit Damage: +52%, Min Crit Damage: +26%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 165 sec, Max Crit Damage: +54%, Min Crit Damage: +27%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 170 sec, Max Crit Damage: +56%, Min Crit Damage: +28%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 175 sec, Max Crit Damage: +58%, Min Crit Damage: +29%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Max Crit Damage: +60%, Min Crit Damage: +30%. Doesn't stack with Sharp Eyes.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 185 sec, Max Crit Damage: +62%, Min Crit Damage: +31%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 190 sec, Max Crit Damage: +64%, Min Crit Damage: +32%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 195 sec, Max Crit Damage: +66%, Min Crit Damage: +33%. Doesn't stack with Sharp Eyes.</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121007.png" loading="lazy"  alt="[Image: Hyper.65121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity (2 hits)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses Eskalade's power to attack one enemy continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABtrinity_second - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-340&amp;rbx=30&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121100.png" loading="lazy"  alt="[Image: Hyper.65121100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Celestial Roar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sends out the soul-shaking roar of Eskalade.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABprimalRoar - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-250&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121100.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 525%, Number of Attacks: 2, Stun Chance: 2%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. #cMax Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 530%, Number of Attacks: 2, Stun Chance: 4%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 535%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 540%, Number of Attacks: 2, Stun Chance: 8%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 545%, Number of Attacks: 2, Stun Chance: 10%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 550%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 555%, Number of Attacks: 2, Stun Chance: 14%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 560%, Number of Attacks: 2, Stun Chance: 16%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 565%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 570%, Number of Attacks: 2, Stun Chance: 20%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 575%, Number of Attacks: 2, Stun Chance: 22%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 580%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 585%, Number of Attacks: 2, Stun Chance: 26%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 590%, Number of Attacks: 2, Stun Chance: 28%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 595%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 600%, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 605%, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 610%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 615%, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 620%, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 625%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 630%, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 635%, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 640%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 645%, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 650%, Number of Attacks: 2, Stun Chance: 52%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 655%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 660%, Number of Attacks: 2, Stun Chance: 56%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 665%, Number of Attacks: 2, Stun Chance: 58%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 670%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 675%, Number of Attacks: 2, Stun Chance: 62%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 680%, Number of Attacks: 2, Stun Chance: 64%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 685%, Number of Attacks: 2, Stun Chance: 66%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121101.png" loading="lazy"  alt="[Image: Hyper.65121101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses Eskalade's power to attack one enemy continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABtrinity_first - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-140&amp;rbx=120&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 770%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. #cMax Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 780%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 790%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 800%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 810%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 820%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 830%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 840%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 850%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 860%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 870%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 880%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 890%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 900%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 910%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 920%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 930%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 940%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 950%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 960%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 970%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 980%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 990%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1000%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1010%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1030%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1050%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1070%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1090%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121009.png" loading="lazy"  alt="[Image: Hyper.65121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the stats of all team members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121008.png" loading="lazy"  alt="[Image: Hyper.65121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity (3 hits)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses Eskalade's power to attack one enemy continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABtrinity_third - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-440&amp;lty=-270&amp;rbx=50&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">440%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65121052.png" loading="lazy"  alt="[Image: Hyper.65121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Supreme Supernova</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows Eskalade's power to summon the colossal power of the cosmos.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6512superNova - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=420&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: 15, Duration: 12 sec, Damage: 800%.\n#cCooldown: 90 sec. Max Damage: 9,999,999#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121053.png" loading="lazy"  alt="[Image: Hyper.65121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Contract</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to control the power of Eskalade's contract to its fullest.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6512finalContract - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121053.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 30 sec, Critical Rate +30%. Stance Chance +100%, Abnormal Status Resistance +100%, Elemental Resistance +100%. Cooldown: 120 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121054.png" loading="lazy"  alt="[Image: Hyper.65121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pretty Exaltation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resonates with Eskalade's soul to magnify power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6512soulExalt - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore inactive Recharge skills for 30 sec\nCooldown: 90 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120045.png" loading="lazy"  alt="[Image: Hyper.65120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker - Recharge Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Seeker's recharge chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recharge chance +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120043.png" loading="lazy"  alt="[Image: Hyper.65120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Seeker's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120051.png" loading="lazy"  alt="[Image: Hyper.65120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Resonance's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration +4 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120050.png" loading="lazy"  alt="[Image: Hyper.65120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Soul Resonance cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120033.png" loading="lazy"  alt="[Image: Hyper.65120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120032.png" loading="lazy"  alt="[Image: Hyper.65120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120031.png" loading="lazy"  alt="[Image: Hyper.65120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120030.png" loading="lazy"  alt="[Image: Hyper.65120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120037.png" loading="lazy"  alt="[Image: Hyper.65120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120036.png" loading="lazy"  alt="[Image: Hyper.65120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120035.png" loading="lazy"  alt="[Image: Hyper.65120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120034.png" loading="lazy"  alt="[Image: Hyper.65120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120039.png" loading="lazy"  alt="[Image: Hyper.65120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120038.png" loading="lazy"  alt="[Image: Hyper.65120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120042.png" loading="lazy"  alt="[Image: Hyper.65120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120040.png" loading="lazy"  alt="[Image: Hyper.65120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120041.png" loading="lazy"  alt="[Image: Hyper.65120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120046.png" loading="lazy"  alt="[Image: Hyper.65120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Finale Ribbon's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120047.png" loading="lazy"  alt="[Image: Hyper.65120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon - Overwhelm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Finale Ribbon's damage max value debuff amount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Debuff's damage max value +100,000</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120044.png" loading="lazy"  alt="[Image: Hyper.65120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker - Make Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Seeker's recreation chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recreation chance +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120048.png" loading="lazy"  alt="[Image: Hyper.65120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Finale Ribbon cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65120049.png" loading="lazy"  alt="[Image: Hyper.65120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Resonance's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kaiser (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.61001101.png" loading="lazy"  alt="[Image: Hyper.61001101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Surge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts toward an energy with warrior spirit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKimpactWave - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=-80&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61001101.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 116%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 119%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 131%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 137%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 143%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 149%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 161%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 164%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 167%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61001005.png" loading="lazy"  alt="[Image: Hyper.61001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to keep attacking enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonSlash2 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-225&amp;lty=-110&amp;rbx=10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">225%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.30.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.30.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.60.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.60.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61001005.CharLevel.100.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 41%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 42%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 43%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 44%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 45%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 46%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 47%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 48%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 49%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 50%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 51%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 52%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 53%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 54%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 55%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 56%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 57%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 58%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 59%, Max Enemies Hit: 6, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 60%, Max Enemies Hit: 6, Max Hits: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61001002.png" loading="lazy"  alt="[Image: Hyper.61001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Air Lift</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Leap once more in the air. Also permanently increases Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> jump - 200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Set Jump Distance, Max Speed: +6, Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Set Jump Distance, Max Speed: +7, Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Set Jump Distance, Max Speed: +8, Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Set Jump Distance, Max Speed: +9, Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Set Jump Distance, Max Speed: +10, Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Set Jump Distance, Max Speed: +11, Speed: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Set Jump Distance, Max Speed: +12, Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Set Jump Distance, Max Speed: +13, Speed: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Set Jump Distance, Max Speed: +14, Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Set Jump Distance, Max Speed: +15, Speed: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Set Jump Distance, Max Speed: +16, Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Set Jump Distance, Max Speed: +17, Speed: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Set Jump Distance, Max Speed: +18, Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Set Jump Distance, Max Speed: +19, Speed: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Set Jump Distance, Max Speed: +20, Speed: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61000003.png" loading="lazy"  alt="[Image: Hyper.61000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Scale Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Harden your skin to permanently increase Defense and have a chance resist knock-back. Stacks with Transfiguration Power Stance effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +20, Magic Defense: +20, Power Stance Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +40, Magic Defense: +40, Power Stance Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +60, Magic Defense: +60, Power Stance Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +80, Magic Defense: +80, Power Stance Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +100, Magic Defense: +100, Power Stance Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +120, Magic Defense: +120, Power Stance Chance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +140, Magic Defense: +140, Power Stance Chance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +160, Magic Defense: +160, Power Stance Chance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Defense: +180, Magic Defense: +180, Power Stance Chance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Power Stance Chance: +40%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kaiser (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.61100005.png" loading="lazy"  alt="[Image: Hyper.61100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defender Mode I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Defender Mode. Enhanced effects stack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100006.png" loading="lazy"  alt="[Image: Hyper.61100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Two-Hand Sword Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Hand Sword Mastery: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Two-Hand Sword Mastery: +50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100007.png" loading="lazy"  alt="[Image: Hyper.61100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inner Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Strength and HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +2, HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +4, HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +6, HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +8, HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +10, HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +12, HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +14, HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +16, HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +18, HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR: +20, HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100008.png" loading="lazy"  alt="[Image: Hyper.61100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Attacker Mode I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Attacker Mode even further. Enhanced effects stack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack: + 5, Crit Chance: +2%, Damage Against Bosses: +2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61100009.png" loading="lazy"  alt="[Image: Hyper.61100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Dragon Slash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 2<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional 15% bonus to Dragon Slash damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 30% bonus to Dragon Slash damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101004.png" loading="lazy"  alt="[Image: Hyper.61101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze On</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draw out inner strength to temporarily increase Attack Power and Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKburstUp - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 12 sec, Attack Power: +1, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 24 sec, Attack Power: +2, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 36 sec, Attack Power: +3, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 48 sec, Attack Power: +4, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec, Attack Power: +5, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 72 sec, Attack Power: +6, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 84 sec, Attack Power: +7, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 96 sec, Attack Power: +8, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 108 sec, Attack Power: +9, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Attack Power: +10, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 132 sec, Attack Power: +11, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 144 sec, Attack Power: +12, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 156 sec, Attack Power: +13, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 168 sec, Attack Power: +14, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 180 sec, Attack Power: +15, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 192 sec, Attack Power: +16, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 204 sec, Attack Power: +17, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 216 sec, Attack Power: +18, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 228 sec, Attack Power: +19, Attack Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 240 sec, Attack Power: +20, Attack Speed: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101100.png" loading="lazy"  alt="[Image: Hyper.61101100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impact Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, weapon = 40<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonUpper - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101100.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 182%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 186%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 190%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 198%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 202%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 206%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 210%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 214%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 218%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 222%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 226%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 230%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 234%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 238%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 242%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 246%, Mobs Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 17, Damage: 250%, Mobs Hit: 8, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101101.png" loading="lazy"  alt="[Image: Hyper.61101101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKextraKnockback - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101101.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Monsters Hit: 12, Damage: 169%, Stun Chance: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Monsters Hit: 12, Damage: 178%, Stun Chance: 32%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Monsters Hit: 12, Damage: 187%, Stun Chance: 38%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Monsters Hit: 12, Damage: 196%, Stun Chance: 44%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Monsters Hit: 12, Damage: 205%, Stun Chance: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Monsters Hit: 12, Damage: 214%, Stun Chance: 56%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Monsters Hit: 12, Damage: 223%, Stun Chance: 62%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Monsters Hit: 12, Damage: 232%, Stun Chance: 68%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Monsters Hit: 12, Damage: 241%, Stun Chance: 74%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Monsters Hit: 12, Damage: 250%, Stun Chance: 80%, Stun Duration: 2 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61101002.png" loading="lazy"  alt="[Image: Hyper.61101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest Blades</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon 3 of your swords to search for monsters, leaving tracers behind.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-400&amp;rbx=400&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61101002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 228% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 232% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 236% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 240% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 244% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 248% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 252% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 256% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 260% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 264% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 268% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 272% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 276% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 280% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 284% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 288% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 292% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 296% damage with 3 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 300% damage with 3 attacks.\nCooldown: 20 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kaiser (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.61110211.png" loading="lazy"  alt="[Image: Hyper.61110211.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest Blades (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon 3 of your swords to search for monsters, leaving tracers behind.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-400&amp;rbx=400&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61110211.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61110211.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61110211.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 228% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 232% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 236% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 240% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 244% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 248% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 252% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 256% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 260% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 264% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 268% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 272% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 276% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 280% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 284% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 288% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 292% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 296% damage with 4 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, # Swords Summoned: 3.  the skill again after summoning# to order the swords to attack for 300% damage with 4 attacks.\nCooldown: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110212.png" loading="lazy"  alt="[Image: Hyper.61110212.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to keep attacking enemies in front up to 3 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonSlash0 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-170&amp;rbx=0&amp;rby=-10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61110212.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61110212.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 236%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 244%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 260%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 268%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 272%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 276%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 280%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 284%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 288%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 292%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 296%, Max Enemies Hit: 8, Max Hits: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 300%, Max Enemies Hit: 8, Max Hits: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110010.png" loading="lazy"  alt="[Image: Hyper.61110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Attacker Mode II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Attacker Mode I<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack: + 10, Crit Chance: +5%, Damage Against Bosses: +2%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111114.png" loading="lazy"  alt="[Image: Hyper.61111114.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Transfiguration (Teleport)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Jump</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111111.png" loading="lazy"  alt="[Image: Hyper.61111111.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKwingBeat - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-55&amp;lty=-90&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">55%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111111.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111111.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 143%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 31%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 146%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 149%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 152%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 155%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 158%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 161%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 164%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 167%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 170%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 173%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 41%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 176%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 42%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 179%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 43%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 182%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 44%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 185%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 45%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 188%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 46%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 191%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 47%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 194%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 48%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 197%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 49%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 200%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 50%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61111101.png" loading="lazy"  alt="[Image: Hyper.61111101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pressure Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoot a sword wave that penetrates, then pulls enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingBouns = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKchainPulling - 750 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-90&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111101.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111101.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Penetrates then pulls 8 enemies dealing 174% damage 2 times, Stun Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Penetrates then pulls 8 enemies dealing 178% damage 2 times, Stun Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Penetrates then pulls 8 enemies dealing 182% damage 2 times, Stun Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Penetrates then pulls 8 enemies dealing 186% damage 2 times, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Penetrates then pulls 8 enemies dealing 190% damage 2 times, Stun Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Penetrates then pulls 8 enemies dealing 194% damage 2 times, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Penetrates then pulls 8 enemies dealing 198% damage 2 times, Stun Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Penetrates then pulls 8 enemies dealing 202% damage 2 times, Stun Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Penetrates then pulls 8 enemies dealing 206% damage 2 times, Stun Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Penetrates then pulls 8 enemies dealing 210% damage 2 times, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Penetrates then pulls 8 enemies dealing 214% damage 2 times, Stun Chance: 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Penetrates then pulls 8 enemies dealing 218% damage 2 times, Stun Chance: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Penetrates then pulls 8 enemies dealing 222% damage 2 times, Stun Chance: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Penetrates then pulls 8 enemies dealing 226% damage 2 times, Stun Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Penetrates then pulls 8 enemies dealing 230% damage 2 times, Stun Chance: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Penetrates then pulls 8 enemies dealing 234% damage 2 times, Stun Chance: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Penetrates then pulls 8 enemies dealing 238% damage 2 times, Stun Chance: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Penetrates then pulls 8 enemies dealing 242% damage 2 times, Stun Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Penetrates then pulls 8 enemies dealing 246% damage 2 times, Stun Chance: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Penetrates then pulls 8 enemies dealing 250% damage 2 times, Stun Chance: 80%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61111113.png" loading="lazy"  alt="[Image: Hyper.61111113.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKwingBeat - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-55&amp;lty=-90&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">55%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111113.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111113.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 143%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 21%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 146%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 22%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 23%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 152%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 24%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 155%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 25%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 158%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 26%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 161%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 27%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 164%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 28%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 167%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 29%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 170%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 30%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 173%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 31%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 176%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 179%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 182%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 185%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 188%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 191%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 194%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 197%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 200%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61111004.png" loading="lazy"  alt="[Image: Hyper.61111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Catalyze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use Dragon Crystal as a catalyst to maximize Weapon Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKsoulCharge - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +11%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +12%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +13%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +14%, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +15%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +16%, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Weapon ATT: +17%, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +18%, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +19%, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Weapon ATT: +21%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +22%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Weapon ATT: +23%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +24%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Weapon ATT: +25%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +26%, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Weapon ATT: +27%, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +28%, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Weapon ATT: +29%, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Weapon ATT: +30%, Duration: 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111002.png" loading="lazy"  alt="[Image: Hyper.61111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stone Dragon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a dragon statue that pull in enemies and attacks with a chance to Slow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, mes = slow, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKmedusa - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-130&amp;rbx=250&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Summon Duration: 12 sec, Enemies Hit: 6, Damage: 316%, Slow Chance: 22%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Summon Duration: 14 sec, Enemies Hit: 6, Damage: 322%, Slow Chance: 24%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Summon Duration: 16 sec, Enemies Hit: 6, Damage: 328%, Slow Chance: 26%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Summon Duration: 18 sec, Enemies Hit: 6, Damage: 334%, Slow Chance: 28%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Summon Duration: 20 sec, Enemies Hit: 6, Damage: 340%, Slow Chance: 30%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Duration: 22 sec, Enemies Hit: 6, Damage: 346%, Slow Chance: 32%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Summon Duration: 24 sec, Enemies Hit: 6, Damage: 352%, Slow Chance: 34%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Summon Duration: 26 sec, Enemies Hit: 6, Damage: 358%, Slow Chance: 36%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Summon Duration: 28 sec, Enemies Hit: 6, Damage: 364%, Slow Chance: 38%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Summon Duration: 30 sec, Enemies Hit: 6, Damage: 370%, Slow Chance: 40%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Summon Duration: 32 sec, Enemies Hit: 6, Damage: 376%, Slow Chance: 42%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Duration: 34 sec, Enemies Hit: 6, Damage: 382%, Slow Chance: 44%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Summon Duration: 36 sec, Enemies Hit: 6, Damage: 388%, Slow Chance: 46%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Summon Duration: 38 sec, Enemies Hit: 6, Damage: 394%, Slow Chance: 48%, Slow Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Summon Duration: 40 sec, Enemies Hit: 6, Damage: 400%, Slow Chance: 50%, Slow Duration: 3 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110009.png" loading="lazy"  alt="[Image: Hyper.61110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cursebite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Bonus Attacks<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61110009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bonus Attacks</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus Attacks</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110007.png" loading="lazy"  alt="[Image: Hyper.61110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Inner Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR and HP.\nRequired Skill: #c Inner Blaze Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Inner Blaze<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +3, HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +6, HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +9, HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +12, HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +15, HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +18, HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +21, HP: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +24, HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +27, HP: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR: +30, HP: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110006.png" loading="lazy"  alt="[Image: Hyper.61110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously restore HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 sec 1% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 10 sec 2% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 8 sec 3% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 6 sec 4% HP and MP restored, even in combat.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 4 sec 5% HP and MP restored, even in combat.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61110005.png" loading="lazy"  alt="[Image: Hyper.61110005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defender Mode II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 1st Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Defender Mode I<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61110015.png" loading="lazy"  alt="[Image: Hyper.61110015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 2 Dragon Slash I<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 2<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional 25% bonus to Dragon Slash damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 50% bonus to Dragon Slash damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61111008.png" loading="lazy"  alt="[Image: Hyper.61111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Form</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 12, morph = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 60, Attack Power: +6%, Critical Rate: +2%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n#cAfter 4th Job Advancement#\r\nDuration: 90, Attack Power: +3%, Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 60, Attack Power: +7%, Critical Rate: +4%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +6%, Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 60, Attack Power: +8%, Critical Rate: +6%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +9%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 60, Attack Power: +9%, Critical Rate: +8%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +12%, Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 60, Attack Power: +10%, Critical Rate: +10%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +15%, Critical Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 60, Attack Power: +11%, Critical Rate: +12%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +18%, Critical Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 60, Attack Power: +12%, Critical Rate: +14%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +21%, Critical Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 60, Attack Power: +13%, Critical Rate: +16%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +24%, Critical Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 60, Attack Power: +14%, Critical Rate: +18%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +27%, Critical Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 60, Attack Power: +15%, Critical Rate: +20%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +30%, Critical Rate: +40%</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.61120011.png" loading="lazy"  alt="[Image: Hyper.61120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unbreakable Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores monster DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">11% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">12% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">13% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">14% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">15% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">16% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">17% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">18% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">19% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">21% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">22% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">23% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">24% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">25% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">26% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">27% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">28% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">29% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">30% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">31% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">32% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">33% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">34% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">35% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">36% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">37% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">38% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">39% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% monster DEF ignored</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">41% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">42% monster DEF ignored</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">43% monster DEF ignored</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120010.png" loading="lazy"  alt="[Image: Hyper.61120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defender Mode III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 2nd Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Defender Mode II<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120013.png" loading="lazy"  alt="[Image: Hyper.61120013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Attacker Mode III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 2nd Enhancement Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Attacker Mode II<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack: + 10, Crit Chance: +10%, Damage Against Bosses: +3%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120012.png" loading="lazy"  alt="[Image: Hyper.61120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out mastery of two-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Two-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Two-Handed Sword Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120018.png" loading="lazy"  alt="[Image: Hyper.61120018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath (Tile)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tile damage<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-40&amp;lty=-60&amp;rbx=40&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">40%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61120018.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 143%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 146%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 149%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 152%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 155%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 158%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 161%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 164%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 167%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 170%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 173%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 176%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 179%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 182%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 185%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 188%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 191%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 194%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 197%, Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 200%, Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121014.png" loading="lazy"  alt="[Image: Hyper.61121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the stats of all team members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121014.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121116.png" loading="lazy"  alt="[Image: Hyper.61121116.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Burst (Explosion)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon multiple swords to strike the ground and explode, dealing bonus damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKearthQuake1 - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-220&amp;rbx=230&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121116.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121116.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 74%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 78%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 82%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 86%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 90%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 94%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 98%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 102%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 106%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 110%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 114%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 118%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 122%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 126%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 130%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 134%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 138%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 142%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 146%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 150%, Max Enemies Hit: 12, Max Hits: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 154%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 158%, Max Enemies Hit: 12, Max Hits: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 162%, Max Enemies Hit: 12, Max Hits: 4</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121203.png" loading="lazy"  alt="[Image: Hyper.61121203.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Barrage (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly move and attack enemies with chance to instantly KO them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKpestopassing - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121203.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121203.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 297%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 304%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 311%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 318%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 332%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 339%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 346%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 353%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 367%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 374%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 381%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 388%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 395%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 402%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 409%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 416%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 423%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 430%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 437%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 444%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 451%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 458%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 465%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 472%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 479%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 486%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage: 493%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 500%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 507%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 514%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 521%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121201.png" loading="lazy"  alt="[Image: Hyper.61121201.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKgigaSlasher - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121201.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121201.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121201.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 142%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 144%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 146%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 148%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 150%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 152%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 154%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 156%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 158%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 160%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 162%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 164%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 166%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 168%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 170%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 172%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 174%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 176%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 178%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 180%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 182%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 184%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 186%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 188%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 190%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 192%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 194%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 196%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage: 198%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 200%, Number of Attacks: 11, Enemies Hit: 3</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 202%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 204%, Number of Attacks: 11, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 206%, Number of Attacks: 11, Enemies Hit: 3</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121009.png" loading="lazy"  alt="[Image: Hyper.61121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Grand Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces damage taken from monsters for you and your party.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-300&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 22, Duration: 12, Damage Taken: -11%, Party's Damage Taken: -0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 24, Duration: 24, Damage Taken: -12%, Party's Damage Taken: -1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 26, Duration: 36, Damage Taken: -13%, Party's Damage Taken: -1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 28, Duration: 48, Damage Taken: -14%, Party's Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 30, Duration: 60, Damage Taken: -15%, Party's Damage Taken: -2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 32, Duration: 72, Damage Taken: -16%, Party's Damage Taken: -3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 34, Duration: 84, Damage Taken: -17%, Party's Damage Taken: -3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 36, Duration: 96, Damage Taken: -18%, Party's Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 38, Duration: 108, Damage Taken: -19%, Party's Damage Taken: -4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 40, Duration: 120, Damage Taken: -20%, Party's Damage Taken: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 42, Duration: 132, Damage Taken: -21%, Party's Damage Taken: -5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 44, Duration: 144, Damage Taken: -22%, Party's Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 46, Duration: 156, Damage Taken: -23%, Party's Damage Taken: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 48, Duration: 168, Damage Taken: -24%, Party's Damage Taken: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 50, Duration: 180, Damage Taken: -25%, Party's Damage Taken: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 52, Duration: 192, Damage Taken: -26%, Party's Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 54, Duration: 204, Damage Taken: -27%, Party's Damage Taken: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 56, Duration: 216, Damage Taken: -28%, Party's Damage Taken: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 58, Duration: 228, Damage Taken: -29%, Party's Damage Taken: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP 60, Duration: 240, Damage Taken: -30%, Party's Damage Taken: -10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 62, Duration: 252, Damage Taken: -31%, Party's Damage Taken: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 64, Duration: 264, Damage Taken: -32%, Party's Damage Taken: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP 66, Duration: 276, Damage Taken: -33%, Party's Damage Taken: -11%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120007.png" loading="lazy"  alt="[Image: Hyper.61120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Tempest Blades</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Also permanently increases Attack Power.\nRequired Skill: #cTempest Blades Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Tempest Blades<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61120007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61120007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61120007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, # of Your Swords Summoned: 5. #Use the skill again after summoning# to send the swords at the enemy and deal 313% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 316% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 319% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 322% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 325% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 328% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 331% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 334% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 337% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 340% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 343% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 346% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 349% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 352% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 355% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 358% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 361% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 364% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 367% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 370% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 373% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 376% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 379% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 382% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 385% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 388% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 391% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 394% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 397% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 400% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 403% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 406% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, # of Your Swords Summoned: 5.  the skill again after summoning# to send the swords at the enemy and deal 409% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120008.png" loading="lazy"  alt="[Image: Hyper.61120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Form</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 12, morph = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, Damage +3%, Critical Rate +4%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 90 sec, Damage +6%, Critical Rate +8%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 90 sec, Damage +9%, Critical Rate +12%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 90 sec, Damage +12%, Critical Rate +16%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 90 sec, Damage +15%, Critical Rate +20%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 90 sec, Damage +18%, Critical Rate +24%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 90 sec, Damage +21%, Critical Rate +28%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 90 sec, Damage +24%, Critical Rate +32%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 90 sec, Damage +27%, Critical Rate +36%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 90 sec, Damage +30%, Critical Rate +40%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 90 sec, Damage +33%, Critical Rate +44%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 90 sec, Damage +36%, Critical Rate +48%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 90 sec, Damage +39%, Critical Rate +52%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120020.png" loading="lazy"  alt="[Image: Hyper.61120020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 2 Dragon Slash II<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 2<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional 40% bonus to Dragon Slash damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 80% bonus to Dragon Slash damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121104.png" loading="lazy"  alt="[Image: Hyper.61121104.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon multiple swords to strike the ground and explode, dealing bonus damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKearthQuake0 - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-300&amp;rbx=230&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121104.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121104.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 105%, Number of Attacks: 5. Explosion damage hits 12 enemies for 74% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 110%, Number of Attacks: 5. Explosion damage hits 12 enemies for 78% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 115%, Number of Attacks: 5. Explosion damage hits 12 enemies for 82% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 120%, Number of Attacks: 5. Explosion damage hits 12 enemies for 86% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 125%, Number of Attacks: 5. Explosion damage hits 12 enemies for 90% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 130%, Number of Attacks: 5. Explosion damage hits 12 enemies for 94% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 135%, Number of Attacks: 5. Explosion damage hits 12 enemies for 98% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 140%, Number of Attacks: 5. Explosion damage hits 12 enemies for 102% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 145%, Number of Attacks: 5. Explosion damage hits 12 enemies for 106% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 150%, Number of Attacks: 5. Explosion damage hits 12 enemies for 110% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 155%, Number of Attacks: 5. Explosion damage hits 12 enemies for 114% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 160%, Number of Attacks: 5. Explosion damage hits 12 enemies for 118% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 165%, Number of Attacks: 5. Explosion damage hits 12 enemies for 122% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 170%, Number of Attacks: 5. Explosion damage hits 12 enemies for 126% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 175%, Number of Attacks: 5. Explosion damage hits 12 enemies for 130% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 180%, Number of Attacks: 5. Explosion damage hits 12 enemies for 134% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 185%, Number of Attacks: 5. Explosion damage hits 12 enemies for 138% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 190%, Number of Attacks: 5. Explosion damage hits 12 enemies for 142% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 195%, Number of Attacks: 5. Explosion damage hits 12 enemies for 146% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Mobs Hit: 12, Damage: 200%, Number of Attacks: 5. Explosion damage hits 12 enemies for 150% damage 4 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Mobs Hit: 12, Damage: 205%, Number of Attacks: 5. Explosion damage hits 12 enemies for 154% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Mobs Hit: 12, Damage: 210%, Number of Attacks: 5. Explosion damage hits 12 enemies for 158% damage 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Mobs Hit: 12, Damage: 215%, Number of Attacks: 5. Explosion damage hits 12 enemies for 162% damage 4 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121105.png" loading="lazy"  alt="[Image: Hyper.61121105.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons an ancient dragon that breathes fire, leaving a a trail of fire that deals continuous damage to those on it.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKenterTheDragon - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-650&amp;lty=-250&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">650%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121105.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121105.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 224%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 232%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 236%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 240%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 244%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 248%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 252%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 256%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 260%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 264%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 268%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 272%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 276%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 280%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 284%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 288%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 292%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 296%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Damage: 300%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 304%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Damage: 308%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Damage: 312%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 17 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121100.png" loading="lazy"  alt="[Image: Hyper.61121100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKgigaSlasher - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121100.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mobs Hit: 1, Damage: 142%, Number of Attacks: 9\r\nFinal Form: MP Cost: 31, Mobs Hit: 3, Damage: 142%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Mobs Hit: 1, Damage: 144%, Number of Attacks: 9\r\nFinal Form: MP Cost: 32, Mobs Hit: 3, Damage: 144%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Mobs Hit: 1, Damage: 146%, Number of Attacks: 9\r\nFinal Form: MP Cost: 33, Mobs Hit: 3, Damage: 146%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mobs Hit: 1, Damage: 148%, Number of Attacks: 9\r\nFinal Form: MP Cost: 34, Mobs Hit: 3, Damage: 148%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 1, Damage: 150%, Number of Attacks: 9\r\nFinal Form: MP Cost: 35, Mobs Hit: 3, Damage: 150%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Mobs Hit: 1, Damage: 152%, Number of Attacks: 9\r\nFinal Form: MP Cost: 36, Mobs Hit: 3, Damage: 152%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mobs Hit: 1, Damage: 154%, Number of Attacks: 9\r\nFinal Form: MP Cost: 37, Mobs Hit: 3, Damage: 154%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Mobs Hit: 1, Damage: 156%, Number of Attacks: 9\r\nFinal Form: MP Cost: 38, Mobs Hit: 3, Damage: 156%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Mobs Hit: 1, Damage: 158%, Number of Attacks: 9\r\nFinal Form: MP Cost: 39, Mobs Hit: 3, Damage: 158%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 1, Damage: 160%, Number of Attacks: 9\r\nFinal Form: MP Cost: 40, Mobs Hit: 3, Damage: 160%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Mobs Hit: 1, Damage: 162%, Number of Attacks: 9\r\nFinal Form: MP Cost: 41, Mobs Hit: 3, Damage: 162%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Mobs Hit: 1, Damage: 164%, Number of Attacks: 9\r\nFinal Form: MP Cost: 42, Mobs Hit: 3, Damage: 164%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Mobs Hit: 1, Damage: 166%, Number of Attacks: 9\r\nFinal Form: MP Cost: 43, Mobs Hit: 3, Damage: 166%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Mobs Hit: 1, Damage: 168%, Number of Attacks: 9\r\nFinal Form: MP Cost: 44, Mobs Hit: 3, Damage: 168%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 1, Damage: 170%, Number of Attacks: 9\r\nFinal Form: MP Cost: 45, Mobs Hit: 3, Damage: 170%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Mobs Hit: 1, Damage: 172%, Number of Attacks: 9\r\nFinal Form: MP Cost: 46, Mobs Hit: 3, Damage: 172%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Mobs Hit: 1, Damage: 174%, Number of Attacks: 9\r\nFinal Form: MP Cost: 47, Mobs Hit: 3, Damage: 174%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Mobs Hit: 1, Damage: 176%, Number of Attacks: 9\r\nFinal Form: MP Cost: 48, Mobs Hit: 3, Damage: 176%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Mobs Hit: 1, Damage: 178%, Number of Attacks: 9\r\nFinal Form: MP Cost: 49, Mobs Hit: 3, Damage: 178%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 1, Damage: 180%, Number of Attacks: 9\r\nFinal Form: MP Cost: 50, Mobs Hit: 3, Damage: 180%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Mobs Hit: 1, Damage: 182%, Number of Attacks: 9\r\nFinal Form: MP Cost: 51, Mobs Hit: 3, Damage: 182%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Mobs Hit: 1, Damage: 184%, Number of Attacks: 9\r\nFinal Form: MP Cost: 52, Mobs Hit: 3, Damage: 184%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Mobs Hit: 1, Damage: 186%, Number of Attacks: 9\r\nFinal Form: MP Cost: 53, Mobs Hit: 3, Damage: 186%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Mobs Hit: 1, Damage: 188%, Number of Attacks: 9\r\nFinal Form: MP Cost: 54, Mobs Hit: 3, Damage: 188%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 1, Damage: 190%, Number of Attacks: 9\r\nFinal Form: MP Cost: 55, Mobs Hit: 3, Damage: 190%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Mobs Hit: 1, Damage: 192%, Number of Attacks: 9\r\nFinal Form: MP Cost: 56, Mobs Hit: 3, Damage: 192%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Mobs Hit: 1, Damage: 194%, Number of Attacks: 9\r\nFinal Form: MP Cost: 57, Mobs Hit: 3, Damage: 194%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Mobs Hit: 1, Damage: 196%, Number of Attacks: 9\r\nFinal Form: MP Cost: 58, Mobs Hit: 3, Damage: 196%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Mobs Hit: 1, Damage: 198%, Number of Attacks: 9\r\nFinal Form: MP Cost: 59, Mobs Hit: 3, Damage: 198%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Mobs Hit: 1, Damage: 200%, Number of Attacks: 9\r\nFinal Form: MP Cost: 60, Mobs Hit: 3, Damage: 200%, Number of Attacks: 11</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Mobs Hit: 1, Damage: 202%, Number of Attacks: 9\r\nFinal Form: MP Cost: 61, Mobs Hit: 3, Damage: 202%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Mobs Hit: 1, Damage: 204%, Number of Attacks: 9\r\nFinal Form: MP Cost: 62, Mobs Hit: 3, Damage: 204%, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Mobs Hit: 1, Damage: 206%, Number of Attacks: 9\r\nFinal Form: MP Cost: 63, Mobs Hit: 3, Damage: 206%, Number of Attacks: 11</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61121102.png" loading="lazy"  alt="[Image: Hyper.61121102.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly move and attack enemies with chance to instantly KO them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKpestopassing - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-340&amp;lty=-50&amp;rbx=0&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">340%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121102.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121102.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mobs Hit: 12, Damage: 347%, Number of Attacks: 3, Instant KO Chance: 10%\r\nFinal Form: MP Cost: 31, Mobs Hit: 12, Damage: 297%, Number of Attacks: 4, Instant KO Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Mobs Hit: 12, Damage: 354%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 32, Mobs Hit: 12, Damage: 304%, Number of Attacks: 4, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Mobs Hit: 12, Damage: 361%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 33, Mobs Hit: 12, Damage: 311%, Number of Attacks: 4, Instant KO Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mobs Hit: 12, Damage: 368%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 34, Mobs Hit: 12, Damage: 318%, Number of Attacks: 4, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Mobs Hit: 12, Damage: 375%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 35, Mobs Hit: 12, Damage: 325%, Number of Attacks: 4, Instant KO Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Mobs Hit: 12, Damage: 382%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 36, Mobs Hit: 12, Damage: 332%, Number of Attacks: 4, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mobs Hit: 12, Damage: 389%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 37, Mobs Hit: 12, Damage: 339%, Number of Attacks: 4, Instant KO Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Mobs Hit: 12, Damage: 396%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 38, Mobs Hit: 12, Damage: 346%, Number of Attacks: 4, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Mobs Hit: 12, Damage: 403%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 39, Mobs Hit: 12, Damage: 353%, Number of Attacks: 4, Instant KO Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Mobs Hit: 12, Damage: 410%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 40, Mobs Hit: 12, Damage: 360%, Number of Attacks: 4, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Mobs Hit: 12, Damage: 417%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 41, Mobs Hit: 12, Damage: 367%, Number of Attacks: 4, Instant KO Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Mobs Hit: 12, Damage: 424%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 42, Mobs Hit: 12, Damage: 374%, Number of Attacks: 4, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Mobs Hit: 12, Damage: 431%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 43, Mobs Hit: 12, Damage: 381%, Number of Attacks: 4, Instant KO Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Mobs Hit: 12, Damage: 438%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 44, Mobs Hit: 12, Damage: 388%, Number of Attacks: 4, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Mobs Hit: 12, Damage: 445%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 45, Mobs Hit: 12, Damage: 395%, Number of Attacks: 4, Instant KO Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Mobs Hit: 12, Damage: 452%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 46, Mobs Hit: 12, Damage: 402%, Number of Attacks: 4, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Mobs Hit: 12, Damage: 459%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 47, Mobs Hit: 12, Damage: 409%, Number of Attacks: 4, Instant KO Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Mobs Hit: 12, Damage: 466%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 48, Mobs Hit: 12, Damage: 416%, Number of Attacks: 4, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Mobs Hit: 12, Damage: 473%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 49, Mobs Hit: 12, Damage: 423%, Number of Attacks: 4, Instant KO Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Mobs Hit: 12, Damage: 480%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 50, Mobs Hit: 12, Damage: 430%, Number of Attacks: 4, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Mobs Hit: 12, Damage: 487%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 51, Mobs Hit: 12, Damage: 437%, Number of Attacks: 4, Instant KO Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Mobs Hit: 12, Damage: 494%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 52, Mobs Hit: 12, Damage: 444%, Number of Attacks: 4, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Mobs Hit: 12, Damage: 501%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 53, Mobs Hit: 12, Damage: 451%, Number of Attacks: 4, Instant KO Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Mobs Hit: 12, Damage: 508%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 54, Mobs Hit: 12, Damage: 458%, Number of Attacks: 4, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Mobs Hit: 12, Damage: 515%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 55, Mobs Hit: 12, Damage: 465%, Number of Attacks: 4, Instant KO Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Mobs Hit: 12, Damage: 522%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 56, Mobs Hit: 12, Damage: 472%, Number of Attacks: 4, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Mobs Hit: 12, Damage: 529%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 57, Mobs Hit: 12, Damage: 479%, Number of Attacks: 4, Instant KO Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Mobs Hit: 12, Damage: 536%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 58, Mobs Hit: 12, Damage: 486%, Number of Attacks: 4, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Mobs Hit: 12, Damage: 543%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 59, Mobs Hit: 12, Damage: 493%, Number of Attacks: 4, Instant KO Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Mobs Hit: 12, Damage: 550%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 60, Mobs Hit: 12, Damage: 500%, Number of Attacks: 4, Instant KO Chance: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Mobs Hit: 12, Damage: 557%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 61, Mobs Hit: 12, Damage: 507%, Number of Attacks: 4, Instant KO Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Mobs Hit: 12, Damage: 564%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 62, Mobs Hit: 12, Damage: 514%, Number of Attacks: 4, Instant KO Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Mobs Hit: 12, Damage: 571%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 63, Mobs Hit: 12, Damage: 521%, Number of Attacks: 4, Instant KO Chance: 26%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121015.png" loading="lazy"  alt="[Image: Hyper.61121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Temperance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121217.png" loading="lazy"  alt="[Image: Hyper.61121217.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Tempest Blades (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Enhanced effects stack.\nRequired Skill: #cTempest Blades Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKflyingSword - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-400&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121217.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121217.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121217.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, # Swords Summoned: 5. #Use the skill again after summoning# to order the swords to attack for 313% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 316% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 319% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 322% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 325% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 328% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 331% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 334% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 337% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 340% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 343% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 346% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 349% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 352% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 355% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 358% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 361% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 364% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 367% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 370% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 373% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 376% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 379% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 382% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 385% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 388% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 391% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 394% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 397% damage with 5 attacks.\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, # Swords Summoned: 5.  the skill again after summoning# to order the swords to attack for 400% damage with 5 attacks.\nCooldown: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120219.png" loading="lazy"  alt="[Image: Hyper.61120219.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Slash (Transfiguration)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to keep attacking enemies in front up to 3 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> DKdragonSlash0 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-180&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61120219.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61120219.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 274%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 278%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 282%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 286%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 290%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 294%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 298%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 302%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 306%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 310%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 314%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 318%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 322%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 326%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 330%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 334%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 338%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 342%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 346%, Max Enemies Hit: 10, Max Hits: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 350%, Max Enemies Hit: 10, Max Hits: 6</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.61120037.png" loading="lazy"  alt="[Image: Hyper.61120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120036.png" loading="lazy"  alt="[Image: Hyper.61120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120035.png" loading="lazy"  alt="[Image: Hyper.61120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120034.png" loading="lazy"  alt="[Image: Hyper.61120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120033.png" loading="lazy"  alt="[Image: Hyper.61120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120030.png" loading="lazy"  alt="[Image: Hyper.61120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121054.png" loading="lazy"  alt="[Image: Hyper.61121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Kaiser's Majesty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Cooldowns Reset, Duration: 30 sec, ATT +30, Attack Speed +1. Ignores enemy's attack ignore buff and attack reflection buff\n#cCooldown: 90 sec. Hyper Skill cooldowns not reset.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121052.png" loading="lazy"  alt="[Image: Hyper.61121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ancestral Prominence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser to save the Nova people.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6112prominence - 2940 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-550&amp;rbx=550&amp;rby=130&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.61121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8.\nCooldown: 90 sec, Max Damage: 9,999,999</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61121053.png" loading="lazy"  alt="[Image: Hyper.61121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Trance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Transforms you into your Final Form immediately upon use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.61121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 90 sec, Damage +30%, Critical Rate +40%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff\nCooldown: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120039.png" loading="lazy"  alt="[Image: Hyper.61120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120038.png" loading="lazy"  alt="[Image: Hyper.61120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120051.png" loading="lazy"  alt="[Image: Hyper.61120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat - Extra Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wing Beat's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +8</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120050.png" loading="lazy"  alt="[Image: Hyper.61120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat - Pummel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wing Beat's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration +5 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120032.png" loading="lazy"  alt="[Image: Hyper.61120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120044.png" loading="lazy"  alt="[Image: Hyper.61120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave - Burden</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gigas Wave's Slow duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration +5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120045.png" loading="lazy"  alt="[Image: Hyper.61120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gigas Wave's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120031.png" loading="lazy"  alt="[Image: Hyper.61120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120041.png" loading="lazy"  alt="[Image: Hyper.61120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120040.png" loading="lazy"  alt="[Image: Hyper.61120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120048.png" loading="lazy"  alt="[Image: Hyper.61120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath - Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Inferno Breath's flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Flame Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120049.png" loading="lazy"  alt="[Image: Hyper.61120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wing Beat - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wing Beat's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120046.png" loading="lazy"  alt="[Image: Hyper.61120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Inferno Breath's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120047.png" loading="lazy"  alt="[Image: Hyper.61120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Breath - Burn</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Inferno Breath's flames.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Flame duration +10 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.61120042.png" loading="lazy"  alt="[Image: Hyper.61120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.61120043.png" loading="lazy"  alt="[Image: Hyper.61120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gigas Wave - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Gigas Wave's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65000003.png" loading="lazy"  alt="[Image: Hyper.65000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Get closer to Eskalade to draw out strength and make your body lighter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +1%, Speed: +1, Jump: +1, Speed Limit: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +2%, Speed: +2, Jump: +1, Speed Limit: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +3%, Speed: +3, Jump: +2, Speed Limit: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +4%, Speed: +4, Jump: +2, Speed Limit: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +5%, Speed: +5, Jump: +3, Speed Limit: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +6%, Speed: +6, Jump: +3, Speed Limit: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +7%, Speed: +7, Jump: +4, Speed Limit: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +8%, Speed: +8, Jump: +4, Speed Limit: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +9%, Speed: +9, Jump: +5, Speed Limit: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +10%, Speed: +10, Jump: +5, Speed Limit: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +11%, Speed: +11, Jump: +6, Speed Limit: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +12%, Speed: +12, Jump: +6, Speed Limit: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +13%, Speed: +13, Jump: +7, Speed Limit: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +14%, Speed: +14, Jump: +7, Speed Limit: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +15%, Speed: +15, Jump: +8, Speed Limit: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +16%, Speed: +16, Jump: +8, Speed Limit: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +17%, Speed: +17, Jump: +9, Speed Limit: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +18%, Speed: +18, Jump: +9, Speed Limit: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Recharge Rate: +19%, Speed: +19, Jump: +10, Speed Limit: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recharge Rate: +20%, Speed: +20, Jump: +10, Speed Limit: +10</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.65001100.png" loading="lazy"  alt="[Image: Hyper.65001100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Star Bubble</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a condensed stream of unrefined energy. Deals area damage when projectile hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABbubbleStar - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65001100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001100.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001100.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65001002.png" loading="lazy"  alt="[Image: Hyper.65001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Melody Cross</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of Eskalade to see through enemy movements.		<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABlyricalCross - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +170, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +190, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +210, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +230, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +250, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +270, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +290, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +310, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +330, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +350, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +370, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +390, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +410, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +430, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +450, Duration: 180 sec	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65001001.png" loading="lazy"  alt="[Image: Hyper.65001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feather Hop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tumble while jumping with direction key. Press jump again to repeat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> jump - 200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash1_.gif" target="_blank" rel="noopener" class="mycode_url">effectCash1_</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash1_1.gif" target="_blank" rel="noopener" class="mycode_url">effectCash1_1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash2_.gif" target="_blank" rel="noopener" class="mycode_url">effectCash2_</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash2_1.gif" target="_blank" rel="noopener" class="mycode_url">effectCash2_1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash3_.gif" target="_blank" rel="noopener" class="mycode_url">effectCash3_</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65001001.effectCash3_1.gif" target="_blank" rel="noopener" class="mycode_url">effectCash3_1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Jump distance will increase with level. Press Jump + directional key in air to jump again.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump distance will increase with level. Press Jump + directional key in air to jump again.</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65100004.png" loading="lazy"  alt="[Image: Hyper.65100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beautiful Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +8 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +16 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +24 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent +32 DEX</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanent +40 DEX</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65100005.png" loading="lazy"  alt="[Image: Hyper.65100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Get closer with Eskalade to receive battle experience and increase resistance. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Every 29 enemies KO'd gives you a 62% chance to recharge. Status Ailment Resistance: +2%, All Elements Resistance: +2%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Every 28 enemies KO'd gives you a 64% chance to recharge. Status Ailment Resistance: +4%, All Elements Resistance: +4%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Every 27 enemies KO'd gives you a 66% chance to recharge. Status Ailment Resistance: +6%, All Elements Resistance: +6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Every 26 enemies KO'd gives you a 68% chance to recharge. Status Ailment Resistance: +8%, All Elements Resistance: +8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Every 25 enemies KO'd gives you a 70% chance to recharge. Status Ailment Resistance: +10%, All Elements Resistance: +10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Every 24 enemies KO'd gives you a 72% chance to recharge. Status Ailment Resistance: +12%, All Elements Resistance: +12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Every 23 enemies KO'd gives you a 74% chance to recharge. Status Ailment Resistance: +14%, All Elements Resistance: +14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Every 22 enemies KO'd gives you a 76% chance to recharge. Status Ailment Resistance: +16%, All Elements Resistance: +16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Every 21 enemies KO'd gives you a 78% chance to recharge. Status Ailment Resistance: +18%, All Elements Resistance: +18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Every 20 enemies KO'd gives you a 80% chance to recharge. Status Ailment Resistance: +20%, All Elements Resistance: +20%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Every 19 enemies KO'd gives you a 82% chance to recharge. Status Ailment Resistance: +22%, All Elements Resistance: +22%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Every 18 enemies KO'd gives you a 84% chance to recharge. Status Ailment Resistance: +24%, All Elements Resistance: +24%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Every 17 enemies KO'd gives you a 86% chance to recharge. Status Ailment Resistance: +26%, All Elements Resistance: +26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Every 16 enemies KO'd gives you a 88% chance to recharge. Status Ailment Resistance: +28%, All Elements Resistance: +28%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Every 15 enemies KO'd gives you a 90% chance to recharge. Status Ailment Resistance: +30%, All Elements Resistance: +30%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Every 14 enemies KO'd gives you a 92% chance to recharge. Status Ailment Resistance: +32%, All Elements Resistance: +32%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Every 13 enemies KO'd gives you a 94% chance to recharge. Status Ailment Resistance: +34%, All Elements Resistance: +34%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Every 12 enemies KO'd gives you a 96% chance to recharge. Status Ailment Resistance: +36%, All Elements Resistance: +36%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Every 11 enemies KO'd gives you a 98% chance to recharge. Status Ailment Resistance: +38%, All Elements Resistance: +38%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Every 10 enemies KO'd gives you a 100% chance to recharge. Status Ailment Resistance: +40%, All Elements Resistance: +40%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65100003.png" loading="lazy"  alt="[Image: Hyper.65100003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shooter Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase Soul Shooter Mastery, Accuracy, and Weapon Attack Power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +14%, Accuracy: +20, Weapon Attack: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +18%, Accuracy: +40, Weapon Attack: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +22%, Accuracy: +60, Weapon Attack: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +26%, Accuracy: +80, Weapon Attack: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +30%, Accuracy: +100, Weapon Attack: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +34%, Accuracy: +120, Weapon Attack: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +38%, Accuracy: +140, Weapon Attack: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +42%, Accuracy: +160, Weapon Attack: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Soul Shooter Mastery: +46%, Accuracy: +180, Weapon Attack: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Soul Shooter Mastery: +50%, Accuracy: +200, Weapon Attack: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65101002.png" loading="lazy"  alt="[Image: Hyper.65101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Transfer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Generates a shield that absorbs a portion of damage dealt by the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABpowerTransfer - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101002.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101002.repeat2.gif" target="_blank" rel="noopener" class="mycode_url">repeat2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 47 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 54 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 61 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 68 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 75 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 82 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 89 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 96 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 103 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 110 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 117 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 124 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 131 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 138 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 145 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 152 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 159 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 166 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 173 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65101001.png" loading="lazy"  alt="[Image: Hyper.65101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pink Pummel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rushes through enemies, causing knockback. Has a chance to recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABpinkScud - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-90&amp;rbx=100&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 147%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 154%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 161%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 168%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 175%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 182%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 189%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 196%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 203%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 210%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 217%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 224%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 231%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 238%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 245%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 252%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 259%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 266%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Enemies Hit: 12, Damage: 273%, Number of Attacks: 1. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Enemies Hit: 12, Damage: 280%, Number of Attacks: 1. Recharge Chance: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65101100.png" loading="lazy"  alt="[Image: Hyper.65101100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lovely Sting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABstingExplosion - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-560&amp;lty=-120&amp;rbx=-30&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">560%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65101100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65101100.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 148%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 156%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 164%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 172%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 180%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 188%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 196%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 204%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 212%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 220%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 228%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 236%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 244%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 252%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 260%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 268%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 276%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 284%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 292%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 300%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65111101.png" loading="lazy"  alt="[Image: Hyper.65111101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shining Star Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons group of star blades enchanted with Eskalade's power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABgiganticIcycle - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-250&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111101.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 366%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 372%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 378%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 384%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 390%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 396%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 402%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 408%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 414%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 420%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 426%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 432%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 438%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 444%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 450%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 456%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 462%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 468%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 474%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65111007.png" loading="lazy"  alt="[Image: Hyper.65111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until it disappears.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 186%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 192%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 198%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 204%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 210%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 216%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 222%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 228%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 234%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 240%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 246%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 252%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 258%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 264%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 270%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 276%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 282%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 288%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 2, Damage: 294%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 2, Damage: 300%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 70% </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65111002.png" loading="lazy"  alt="[Image: Hyper.65111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heavenly Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Slams the ground to create a shockwave that attacks enemies in range and launches them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABlandCrash - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-250&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 326%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 332%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 338%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 344%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 350%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 356%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 362%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 368%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 374%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 380%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 386%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 392%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 398%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 404%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 410%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 416%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 422%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 428%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 7, Damage: 434%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65111003.png" loading="lazy"  alt="[Image: Hyper.65111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Whistle</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Endure Eskalade's advances to increase Weapon Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABcallOfAncient - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 28 sec, Damage: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 36 sec, Damage: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 44 sec, Damage: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 52 sec, Damage: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Damage: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 68 sec, Damage: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 76 sec, Damage: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 84 sec, Damage: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 92 sec, Damage: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 100 sec, Damage: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 108 sec, Damage: +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 116 sec, Damage: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 124 sec, Damage: +26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 132 sec, Damage: +28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 140 sec, Damage: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 148 sec, Damage: +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 156 sec, Damage: +34</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 164 sec, Damage: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 172 sec, Damage: +38</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Damage: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65111004.png" loading="lazy"  alt="[Image: Hyper.65111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Blossom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Withstands enemy attacks with iron-like will.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABironLotus - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65111004.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65110005.png" loading="lazy"  alt="[Image: Hyper.65110005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Love Me Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become more resistant to external damage with inner peace.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +100, Weapon/Magic Defense: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +200, Weapon/Magic Defense: +200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +300, Weapon/Magic Defense: +300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +400, Weapon/Magic Defense: +400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +500, Weapon/Magic Defense: +500</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +600, Weapon/Magic Defense: +600</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +700, Weapon/Magic Defense: +700</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +800, Weapon/Magic Defense: +800</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +900, Weapon/Magic Defense: +900</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +1000, Weapon/Magic Defense: +1000</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65110006.png" loading="lazy"  alt="[Image: Hyper.65110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Get closer with Eskalade to increase DEX and acquire vision.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">+62% Recharge chance when Recharge files 3 consecutive times. Dex: +2, Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">+64% Recharge chance when Recharge files 3 consecutive times. Dex: +4, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">+66% Recharge chance when Recharge files 3 consecutive times. Dex: +6, Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">+68% Recharge chance when Recharge files 3 consecutive times. Dex: +8, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">+70% Recharge chance when Recharge files 3 consecutive times. Dex: +10, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">+72% Recharge chance when Recharge files 3 consecutive times. Dex: +12, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">+74% Recharge chance when Recharge files 3 consecutive times. Dex: +14, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">+76% Recharge chance when Recharge files 3 consecutive times. Dex: +16, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">+78% Recharge chance when Recharge files 3 consecutive times. Dex: +18, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">+80% Recharge chance when Recharge files 3 consecutive times. Dex: +20, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">+82% Recharge chance when Recharge files 3 consecutive times. Dex: +22, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">+84% Recharge chance when Recharge files 3 consecutive times. Dex: +24, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">+86% Recharge chance when Recharge files 3 consecutive times. Dex: +26, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">+88% Recharge chance when Recharge files 3 consecutive times. Dex: +28, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">+90% Recharge chance when Recharge files 3 consecutive times. Dex: +30, Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">+92% Recharge chance when Recharge files 3 consecutive times. Dex: +32, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">+94% Recharge chance when Recharge files 3 consecutive times. Dex: +34, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">+96% Recharge chance when Recharge files 3 consecutive times. Dex: +36, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">+98% Recharge chance when Recharge files 3 consecutive times. Dex: +38, Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+100% Recharge chance when Recharge files 3 consecutive times. Dex: +40, Damage: +20%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Angelic Burster (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.65120006.png" loading="lazy"  alt="[Image: Hyper.65120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Affinity Heart IV</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">48% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">50% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">52% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">54% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">56% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">58% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">60% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">62% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">64% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">66% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">68% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">70% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">72% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">74% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">76% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">78% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">80% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">82% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">84% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">86% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">88% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">90% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">92% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">94% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">96% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">98% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">100% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65120005.png" loading="lazy"  alt="[Image: Hyper.65120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shooter Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Shoot Mastery and Weapon Attack.\nRequired Skill: #cSoul Shooter Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Soul Shooter Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Damage: +1, Critical Rate: +1%, Min Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Damage: +2, Critical Rate: +2%, Min Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Damage: +3, Critical Rate: +3%, Min Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Damage: +4, Critical Rate: +4%, Min Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Damage: +5, Critical Rate: +5%, Min Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Damage: +6, Critical Rate: +6%, Min Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Damage: +7, Critical Rate: +7%, Min Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Damage: +8, Critical Rate: +8%, Min Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Damage: +9, Critical Rate: +9%, Min Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Damage: +10, Critical Rate: +10%, Min Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Damage: +11, Critical Rate: +11%, Min Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Damage: +12, Critical Rate: +12%, Min Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Damage: +13, Critical Rate: +13%, Min Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Damage: +14, Critical Rate: +14%, Min Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Damage: +15, Critical Rate: +15%, Min Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Damage: +16, Critical Rate: +16%, Min Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Damage: +17, Critical Rate: +17%, Min Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Damage: +18, Critical Rate: +18%, Min Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Damage: +19, Critical Rate: +19%, Min Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Damage: +20, Critical Rate: +20%, Min Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Damage: +21, Critical Rate: +21%, Min Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Damage: +22, Critical Rate: +22%, Min Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Damage: +23, Critical Rate: +23%, Min Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Damage: +24, Critical Rate: +24%, Min Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Damage: +25, Critical Rate: +25%, Min Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Damage: +26, Critical Rate: +26%, Min Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Damage: +27, Critical Rate: +27%, Min Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Damage: +28, Critical Rate: +28%, Min Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +70%, Damage: +29, Critical Rate: +29%, Min Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: +70%, Damage: +30, Critical Rate: +30%, Min Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Damage: +31, Critical Rate: +31%, Min Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Damage: +32, Critical Rate: +32%, Min Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +72%, Damage: +33, Critical Rate: +33%, Min Critical Damage: +17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121010.png" loading="lazy"  alt="[Image: Hyper.65121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Temperance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cooldown: 180 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121003.png" loading="lazy"  alt="[Image: Hyper.65121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resonates with Eskalade's soul and brings him to life.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABsoulResonance - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-550&amp;rbx=320&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121003.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 210%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 900%, Damage Against Bosses: +30%\nCooldown: 118 sec. #cMax Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 220%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 116 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 230%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 114 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 240%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 112 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 250%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 110 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 260%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 108 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 270%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 106 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 280%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 104 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 290%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 102 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 300%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 100 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 310%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 98 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 96 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 94 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 92 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 90 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 88 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 86 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 84 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 82 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 80 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 78 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 76 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 74 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 72 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 70 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 68 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 66 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 64 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 62 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 60 sec.  Damage: 99,999,999#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 58 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 56 sec.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 530%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 54 sec.  Damage: 99,999,999#</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121002.png" loading="lazy"  alt="[Image: Hyper.65121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Swings your ribbon with the power of love and justice to attack all nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABfatality - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-430&amp;lty=-420&amp;rbx=430&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">430%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 1970%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 119 sec, Recharge Chance: 50%. #cMax Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2040%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 118 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2110%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 117 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2180%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 116 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2250%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 115 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2320%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 114 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2390%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 113 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2460%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 112 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2530%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 111 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 110 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2670%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 109 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2740%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 108 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2810%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 107 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2880%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 106 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 2950%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 105 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3020%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 104 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3090%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 103 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3160%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 102 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3230%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 101 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 100 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3370%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 99 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3440%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 98 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3510%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 97 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3580%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 96 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3650%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 95 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3720%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 94 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3790%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 93 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3860%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 92 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 3930%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 91 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 90 sec, Recharge Chance: 50%.  Damage: 99,999,999#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 4070%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 89 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 4140%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 88 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 10, Damage: 4210%, Number of Attacks: 1. Debuff lasts 30 sec, -44% Attack Power, -22% Party Attack Power, and Max Damage set to 1,220,000.\nCooldown: 87 sec, Recharge Chance: 50%.  Damage: 99,999,999#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121004.png" loading="lazy"  alt="[Image: Hyper.65121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Star Gazer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows Eskalade's power to receive eyes that see through enemies' soul.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABsoulGaze - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 35 sec, Max Crit Damage: +2%, Min Crit Damage: +1%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Max Crit Damage: +4%, Min Crit Damage: +2%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 45 sec, Max Crit Damage: +6%, Min Crit Damage: +3%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 50 sec, Max Crit Damage: +8%, Min Crit Damage: +4%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 55 sec, Max Crit Damage: +10%, Min Crit Damage: +5%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, Max Crit Damage: +12%, Min Crit Damage: +6%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 65 sec, Max Crit Damage: +14%, Min Crit Damage: +7%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 70 sec, Max Crit Damage: +16%, Min Crit Damage: +8%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 75 sec, Max Crit Damage: +18%, Min Crit Damage: +9%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 80 sec, Max Crit Damage: +20%, Min Crit Damage: +10%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 85 sec, Max Crit Damage: +22%, Min Crit Damage: +11%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 90 sec, Max Crit Damage: +24%, Min Crit Damage: +12%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 95 sec, Max Crit Damage: +26%, Min Crit Damage: +13%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 100 sec, Max Crit Damage: +28%, Min Crit Damage: +14%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 105 sec, Max Crit Damage: +30%, Min Crit Damage: +15%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 110 sec, Max Crit Damage: +32%, Min Crit Damage: +16%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 115 sec, Max Crit Damage: +34%, Min Crit Damage: +17%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 120 sec, Max Crit Damage: +36%, Min Crit Damage: +18%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 125 sec, Max Crit Damage: +38%, Min Crit Damage: +19%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 130 sec, Max Crit Damage: +40%, Min Crit Damage: +20%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 135 sec, Max Crit Damage: +42%, Min Crit Damage: +21%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 140 sec, Max Crit Damage: +44%, Min Crit Damage: +22%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 145 sec, Max Crit Damage: +46%, Min Crit Damage: +23%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 150 sec, Max Crit Damage: +48%, Min Crit Damage: +24%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 155 sec, Max Crit Damage: +50%, Min Crit Damage: +25%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 160 sec, Max Crit Damage: +52%, Min Crit Damage: +26%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 165 sec, Max Crit Damage: +54%, Min Crit Damage: +27%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 170 sec, Max Crit Damage: +56%, Min Crit Damage: +28%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 175 sec, Max Crit Damage: +58%, Min Crit Damage: +29%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 180 sec, Max Crit Damage: +60%, Min Crit Damage: +30%. Doesn't stack with Sharp Eyes.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 185 sec, Max Crit Damage: +62%, Min Crit Damage: +31%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 190 sec, Max Crit Damage: +64%, Min Crit Damage: +32%. Doesn't stack with Sharp Eyes.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 195 sec, Max Crit Damage: +66%, Min Crit Damage: +33%. Doesn't stack with Sharp Eyes.</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121007.png" loading="lazy"  alt="[Image: Hyper.65121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity (2 hits)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses Eskalade's power to attack one enemy continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABtrinity_second - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-340&amp;rbx=30&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121100.png" loading="lazy"  alt="[Image: Hyper.65121100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Celestial Roar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sends out the soul-shaking roar of Eskalade.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABprimalRoar - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-250&amp;rbx=100&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121100.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 525%, Number of Attacks: 2, Stun Chance: 2%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. #cMax Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 530%, Number of Attacks: 2, Stun Chance: 4%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 535%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 540%, Number of Attacks: 2, Stun Chance: 8%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 545%, Number of Attacks: 2, Stun Chance: 10%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 550%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 555%, Number of Attacks: 2, Stun Chance: 14%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 560%, Number of Attacks: 2, Stun Chance: 16%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 565%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 570%, Number of Attacks: 2, Stun Chance: 20%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 575%, Number of Attacks: 2, Stun Chance: 22%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 580%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 585%, Number of Attacks: 2, Stun Chance: 26%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 590%, Number of Attacks: 2, Stun Chance: 28%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 595%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 600%, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 605%, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 610%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 615%, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 620%, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 625%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 630%, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 635%, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 640%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 645%, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 650%, Number of Attacks: 2, Stun Chance: 52%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 655%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 660%, Number of Attacks: 2, Stun Chance: 56%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 665%, Number of Attacks: 2, Stun Chance: 58%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 8, Damage: 670%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 675%, Number of Attacks: 2, Stun Chance: 62%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 680%, Number of Attacks: 2, Stun Chance: 64%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 8, Damage: 685%, Number of Attacks: 2, Stun Chance: 66%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%.  Damage: 30,000,000#</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121101.png" loading="lazy"  alt="[Image: Hyper.65121101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses Eskalade's power to attack one enemy continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABtrinity_first - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-140&amp;rbx=120&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 770%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. #cMax Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 780%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 790%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 800%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 810%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 820%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 830%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 840%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 850%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 860%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 870%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 880%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 890%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 900%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 910%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 920%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 930%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 940%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 950%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 960%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 970%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 980%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 990%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1000%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1010%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1030%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1050%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1070%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 1, Damage: 1090%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%.  Damage: 40,000,000#</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65121009.png" loading="lazy"  alt="[Image: Hyper.65121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nova Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the stats of all team members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 30 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60 sec, All Stats: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 90 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 120 sec, All Stats: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 150 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 180 sec, All Stats: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 210 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 240 sec, All Stats: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 270 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 300 sec, All Stats: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 330 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 360 sec, All Stats: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 390 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 420 sec, All Stats: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 450 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 480 sec, All Stats: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 510 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 540 sec, All Stats: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 570 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 600 sec, All Stats: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 630 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 660 sec, All Stats: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 690 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 720 sec, All Stats: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 750 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 780 sec, All Stats: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 810 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 840 sec, All Stats: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 870 sec, All Stats: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 900 sec, All Stats: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 930 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 960 sec, All Stats: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 990 sec, All Stats: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121008.png" loading="lazy"  alt="[Image: Hyper.65121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity (3 hits)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses Eskalade's power to attack one enemy continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ABtrinity_third - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-440&amp;lty=-270&amp;rbx=50&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">440%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.65121052.png" loading="lazy"  alt="[Image: Hyper.65121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Supreme Supernova</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows Eskalade's power to summon the colossal power of the cosmos.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6512superNova - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=420&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: 15, Duration: 12 sec, Damage: 800%.\n#cCooldown: 90 sec. Max Damage: 9,999,999#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121053.png" loading="lazy"  alt="[Image: Hyper.65121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Contract</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to control the power of Eskalade's contract to its fullest.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6512finalContract - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.65121053.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 30 sec, Critical Rate +30%. Stance Chance +100%, Abnormal Status Resistance +100%, Elemental Resistance +100%. Cooldown: 120 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65121054.png" loading="lazy"  alt="[Image: Hyper.65121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pretty Exaltation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resonates with Eskalade's soul to magnify power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY6512soulExalt - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.65121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore inactive Recharge skills for 30 sec\nCooldown: 90 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120045.png" loading="lazy"  alt="[Image: Hyper.65120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker - Recharge Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Seeker's recharge chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recharge chance +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120043.png" loading="lazy"  alt="[Image: Hyper.65120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Seeker's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120051.png" loading="lazy"  alt="[Image: Hyper.65120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Resonance's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration +4 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120050.png" loading="lazy"  alt="[Image: Hyper.65120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Soul Resonance cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120033.png" loading="lazy"  alt="[Image: Hyper.65120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120032.png" loading="lazy"  alt="[Image: Hyper.65120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120031.png" loading="lazy"  alt="[Image: Hyper.65120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120030.png" loading="lazy"  alt="[Image: Hyper.65120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120037.png" loading="lazy"  alt="[Image: Hyper.65120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120036.png" loading="lazy"  alt="[Image: Hyper.65120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120035.png" loading="lazy"  alt="[Image: Hyper.65120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120034.png" loading="lazy"  alt="[Image: Hyper.65120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120039.png" loading="lazy"  alt="[Image: Hyper.65120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120038.png" loading="lazy"  alt="[Image: Hyper.65120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120042.png" loading="lazy"  alt="[Image: Hyper.65120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120040.png" loading="lazy"  alt="[Image: Hyper.65120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120041.png" loading="lazy"  alt="[Image: Hyper.65120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120046.png" loading="lazy"  alt="[Image: Hyper.65120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Finale Ribbon's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120047.png" loading="lazy"  alt="[Image: Hyper.65120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon - Overwhelm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Finale Ribbon's damage max value debuff amount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Debuff's damage max value +100,000</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120044.png" loading="lazy"  alt="[Image: Hyper.65120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Seeker - Make Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Seeker's recreation chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recreation chance +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.65120048.png" loading="lazy"  alt="[Image: Hyper.65120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finale Ribbon - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Finale Ribbon cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.65120049.png" loading="lazy"  alt="[Image: Hyper.65120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Resonance - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Soul Resonance's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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		</item>
		<item>
			<title><![CDATA[[GMS][Cygnus Instructors] Mikhail]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63907</link>
			<pubDate>Sat, 20 Apr 2013 18:55:17 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63907</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.51001003.png" loading="lazy"  alt="[Image: Hyper.51001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weightless Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, jumps further</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51000002.png" loading="lazy"  alt="[Image: Hyper.51000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Devotion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Movement Speed, and Jump.\nRequired Skill: #cSoul Shield Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Soul Shield<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +20, Speed +7, Jump +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +40, Speed +9, Jump +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Speed +11, Jump +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +80, Speed +13, Jump +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +100, Speed +15, Jump +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Speed +17, Jump +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +140, Speed +19, Jump +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +160, Speed +21, Jump +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Speed +23, Jump +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +200, Speed +25, Jump +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51001004.png" loading="lazy"  alt="[Image: Hyper.51001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons and gives form to invisible Soul power to inflict damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blade - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001004.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 245%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 250%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 255%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 260%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 265%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 270%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 275%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 285%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 295%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 300%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 305%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 310%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 315%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 320%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 325%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 330%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 335%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 340%, Max Enemies Hit: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51000000.png" loading="lazy"  alt="[Image: Hyper.51000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51000001.png" loading="lazy"  alt="[Image: Hyper.51000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Amplifies the power of the Soul Shield to increase defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +60, Magic DEF: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +70, Magic DEF: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +80, Magic DEF: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +90, Magic DEF: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +100, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +110, Magic DEF: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +120, Magic DEF: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +130, Magic DEF: +130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +140, Magic DEF: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +150, Magic DEF: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +160, Magic DEF: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +170, Magic DEF: +170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +180, Magic DEF: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +190, Magic DEF: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +200, Magic DEF: +200</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.51100002.png" loading="lazy"  alt="[Image: Hyper.51100002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack skill. Must have an one-handed sword equipped.\nRequired Skill: #cSword Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51100002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101006.png" loading="lazy"  alt="[Image: Hyper.51101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Driver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Drives back multiple enemies with a brilliant sword of light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shiningChase - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101006.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 288%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 296%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 304%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 312%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 320%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 328%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 336%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 344%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 352%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 360%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 368%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 376%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 384%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 392%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 400%, Max Enemies Pushed: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51100001.png" loading="lazy"  alt="[Image: Hyper.51100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of one-handed swords. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One-Handed Sword Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51100000.png" loading="lazy"  alt="[Image: Hyper.51100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101004.png" loading="lazy"  alt="[Image: Hyper.51101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +12, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +13, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +14, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +16, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +17, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +18, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +19, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +21, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +22, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +23, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +24, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +26, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +27, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +28, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +29, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101005.png" loading="lazy"  alt="[Image: Hyper.51101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Driver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use Soul power to attack multiple enemies four times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> souldriver - 1081 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 88%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 91%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 94%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 100%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 103%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 106%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 109%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 112%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 115%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 118%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 121%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 124%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 127%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 130%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 133%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 136%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 139%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 142%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 145%,  Number of Attacks: 4, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101003.png" loading="lazy"  alt="[Image: Hyper.51101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have an one-handed sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.51110000.png" loading="lazy"  alt="[Image: Hyper.51110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores some HP and MP every 4 seconds, even in combat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">15 HP and 9 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">30 HP and 9 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">45 HP and 18 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">60 HP and 18 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">75 HP and 27 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">90 HP and 27 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">105 HP and 36 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">120 HP and 36 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">135 HP and 45 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">150 HP and 45 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">165 HP and 54 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">180 HP and 54 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">195 HP and 63 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">210 HP and 63 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">225 HP and 72 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">240 HP and 72 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">255 HP and 81 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">270 HP and 81 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">285 HP and 90 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">300 HP and 90 MP recovered every 4 seconds.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51110001.png" loading="lazy"  alt="[Image: Hyper.51110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Intense Focus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses powers to permanently increase STR and improve attack speed by 1 level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +3, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +6, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +9, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +12, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +15, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +18, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +21, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +24, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +27, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +30, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +33, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +36, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +39, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +42, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +45, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +48, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +51, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +54, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +57, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR: +60, Attack Speed increased</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51110002.png" loading="lazy"  alt="[Image: Hyper.51110002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Righteous Indignation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage and critical rate when attacking enemies in abnormal status.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +1%, Critical Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +2%, Critical Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +4%, Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +5%, Critical Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +7%, Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +8%, Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +10%, Critical Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +11%, Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +13%, Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +14%, Critical Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +16%, Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +17%, Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +18%, Critical Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +19%, Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking enemies in abnormal status, Damage: +20%, Critical Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51111003.png" loading="lazy"  alt="[Image: Hyper.51111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases damage. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +12%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +14%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +16%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +18%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +20%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +22%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +24%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +26%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +28%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: +30%, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51111007.png" loading="lazy"  alt="[Image: Hyper.51111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Buster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Emits shining light to blast and stun multiple enemies in the front.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ShiningRay - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 3%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 4%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 5%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 7%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 8%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 10%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 254%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 262%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51111006.png" loading="lazy"  alt="[Image: Hyper.51111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal 3 consecutive attacks on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SoulSlash - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-175&amp;lty=-90&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">175%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 196%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51111005.png" loading="lazy"  alt="[Image: Hyper.51111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\n[Cooldown: 60 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51111004.png" loading="lazy"  alt="[Image: Hyper.51111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> powerEndure - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, DEF +10%, Abnormal Status Resistance +6%, All Elemental Resistance: +6%, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF +20%, Abnormal Status Resistance +12%, All Elemental Resistance: +12%, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF +30%, Abnormal Status Resistance +18%, All Elemental Resistance: +18%, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF +40%, Abnormal Status Resistance +24%, All Elemental Resistance: +24%, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF +50%, Abnormal Status Resistance +30%, All Elemental Resistance: +30%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF +60%, Abnormal Status Resistance +36%, All Elemental Resistance: +36%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF +70%, Abnormal Status Resistance +42%, All Elemental Resistance: +42%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF +80%, Abnormal Status Resistance +48%, All Elemental Resistance: +48%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF +90%, Abnormal Status Resistance +54%, All Elemental Resistance: +54%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, DEF +100%, Abnormal Status Resistance +60%, All Elemental Resistance: +60%, Duration: 180 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.51121006.png" loading="lazy"  alt="[Image: Hyper.51121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roiling Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses a short burst of attacks on a single enemy with significantly higher damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: +66%, Critical Rate: +21%, Minimum Critical Damage: +17%, Duration: 258 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121007.png" loading="lazy"  alt="[Image: Hyper.51121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = blind<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SoulAssault - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-90&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 225%, Number of Attacks: 4, Blind Chance: 13%, Accuracy: -3%, Duration: 46, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 230%, Number of Attacks: 4, Blind Chance: 14%, Accuracy: -4%, Duration: 48, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 235%, Number of Attacks: 4, Blind Chance: 15%, Accuracy: -5%, Duration: 50, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 240%, Number of Attacks: 4, Blind Chance: 16%, Accuracy: -6%, Duration: 52, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 245%, Number of Attacks: 4, Blind Chance: 17%, Accuracy: -7%, Duration: 54, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 250%, Number of Attacks: 4, Blind Chance: 18%, Accuracy: -8%, Duration: 56, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 255%, Number of Attacks: 4, Blind Chance: 19%, Accuracy: -9%, Duration: 58, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 260%, Number of Attacks: 4, Blind Chance: 20%, Accuracy: -10%, Duration: 60, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 265%, Number of Attacks: 4, Blind Chance: 21%, Accuracy: -11%, Duration: 62, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 270%, Number of Attacks: 4, Blind Chance: 22%, Accuracy: -12%, Duration: 64, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 275%, Number of Attacks: 4, Blind Chance: 23%, Accuracy: -13%, Duration: 66, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 280%, Number of Attacks: 4, Blind Chance: 24%, Accuracy: -14%, Duration: 68, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 285%, Number of Attacks: 4, Blind Chance: 25%, Accuracy: -15%, Duration: 70, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 290%, Number of Attacks: 4, Blind Chance: 26%, Accuracy: -16%, Duration: 72, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 295%, Number of Attacks: 4, Blind Chance: 27%, Accuracy: -17%, Duration: 74, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 300%, Number of Attacks: 4, Blind Chance: 28%, Accuracy: -18%, Duration: 76, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 305%, Number of Attacks: 4, Blind Chance: 29%, Accuracy: -19%, Duration: 78, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 310%, Number of Attacks: 4, Blind Chance: 30%, Accuracy: -20%, Duration: 80, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 315%, Number of Attacks: 4, Blind Chance: 31%, Accuracy: -21%, Duration: 82, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 320%, Number of Attacks: 4, Blind Chance: 32%, Accuracy: -22%, Duration: 84, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 325%, Number of Attacks: 4, Blind Chance: 33%, Accuracy: -23%, Duration: 86, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 330%, Number of Attacks: 4, Blind Chance: 34%, Accuracy: -24%, Duration: 88, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 335%, Number of Attacks: 4, Blind Chance: 35%, Accuracy: -25%, Duration: 90, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Number of Attacks: 4, Blind Chance: 36%, Accuracy: -26%, Duration: 92, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Number of Attacks: 4, Blind Chance: 37%, Accuracy: -27%, Duration: 94, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 375%, Number of Attacks: 4, Blind Chance: 43%, Accuracy: -33%, Duration: 106, Critical Hit on final attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120003.png" loading="lazy"  alt="[Image: Hyper.51120003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Asylum</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.\nRequired skill: #cSoul Shield Lv. 15#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Soul Shield<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 5.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently decreases damage taken by 20.0%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 20.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.5%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121004.png" loading="lazy"  alt="[Image: Hyper.51121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With great concentration, you hold your ground when struck, resisting knock-back effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 41%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 43%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 47%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 49%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 53%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 55%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 59%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 61%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 65%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 67%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 71%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 73%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 75%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 77%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 79%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 83%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 85%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 87%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 89%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 101%, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121008.png" loading="lazy"  alt="[Image: Hyper.51121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.\nRequired skill: #cRadiant Buster Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ShiningBlast - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Radiant Buster<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 199%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 208%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 211%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 214%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 217%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 220%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 223%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 21%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 226%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 22%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 229%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 23%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 232%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 24%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 235%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 25%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 238%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 26%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 241%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 27%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 28%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 247%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 29%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 30%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 253%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 31%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 32%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 259%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 33%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 262%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 34%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 265%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 35%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 36%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 271%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 37%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 289%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 43%, Duration: 7 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120002.png" loading="lazy"  alt="[Image: Hyper.51120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51120002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 33 and Accuracy by 11%. Also has a 62% chance of activating 259% damage Final Attack 2 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120001.png" loading="lazy"  alt="[Image: Hyper.51120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120000.png" loading="lazy"  alt="[Image: Hyper.51120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of a monster's defense while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 52%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121005.png" loading="lazy"  alt="[Image: Hyper.51121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases all team members' stats by a percentage for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.51120047.png" loading="lazy"  alt="[Image: Hyper.51120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Radiant Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120045.png" loading="lazy"  alt="[Image: Hyper.51120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit - Preparation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Enduring Spirit's abnormal status and elemental resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 10% resistance to status ailments and all elements</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120044.png" loading="lazy"  alt="[Image: Hyper.51120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit - Steel Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Enduring Spirit's DEF bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional DEF</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120042.png" loading="lazy"  alt="[Image: Hyper.51120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120041.png" loading="lazy"  alt="[Image: Hyper.51120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120040.png" loading="lazy"  alt="[Image: Hyper.51120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120049.png" loading="lazy"  alt="[Image: Hyper.51120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Four-Point Assault's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120048.png" loading="lazy"  alt="[Image: Hyper.51120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Radiant Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121054.png" loading="lazy"  alt="[Image: Hyper.51121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sacred Cube</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your strength with holy power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY5112sacredCube - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 180 sec, Additional Weapon ATT: 20, Additional Max HP: 20%, Damage Reduction: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121053.png" loading="lazy"  alt="[Image: Hyper.51121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Queen of Tomorrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Empress's Blessing damage and maximum damage boosts.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%,Max Damage: 50,000.\nCooldown: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121052.png" loading="lazy"  alt="[Image: Hyper.51121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Charging Light</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the mighty Knight of Light to carry out a deadly charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY5112deadlyCharge - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-370&amp;lty=-600&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">370%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Number of Enemies: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies.\nCooldown: 90 sec, Max Damage: 9,999,999</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120050.png" loading="lazy"  alt="[Image: Hyper.51120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault - Opportunity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Darkness chance for Four-Point Assault.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Change +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120051.png" loading="lazy"  alt="[Image: Hyper.51120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Four-Point Assault.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120038.png" loading="lazy"  alt="[Image: Hyper.51120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120039.png" loading="lazy"  alt="[Image: Hyper.51120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120036.png" loading="lazy"  alt="[Image: Hyper.51120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120037.png" loading="lazy"  alt="[Image: Hyper.51120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120034.png" loading="lazy"  alt="[Image: Hyper.51120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120035.png" loading="lazy"  alt="[Image: Hyper.51120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120032.png" loading="lazy"  alt="[Image: Hyper.51120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120033.png" loading="lazy"  alt="[Image: Hyper.51120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120030.png" loading="lazy"  alt="[Image: Hyper.51120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120031.png" loading="lazy"  alt="[Image: Hyper.51120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120046.png" loading="lazy"  alt="[Image: Hyper.51120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Radiant Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120043.png" loading="lazy"  alt="[Image: Hyper.51120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Enduring Spirit's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.51001003.png" loading="lazy"  alt="[Image: Hyper.51001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weightless Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, jumps further</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51000002.png" loading="lazy"  alt="[Image: Hyper.51000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Devotion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Movement Speed, and Jump.\nRequired Skill: #cSoul Shield Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Soul Shield<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +20, Speed +7, Jump +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +40, Speed +9, Jump +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Speed +11, Jump +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +80, Speed +13, Jump +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +100, Speed +15, Jump +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Speed +17, Jump +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +140, Speed +19, Jump +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +160, Speed +21, Jump +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Speed +23, Jump +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +200, Speed +25, Jump +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51001004.png" loading="lazy"  alt="[Image: Hyper.51001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons and gives form to invisible Soul power to inflict damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blade - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001004.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 245%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 250%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 255%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 260%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 265%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 270%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 275%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 285%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 295%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 300%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 305%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 310%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 315%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 320%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 325%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 330%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 335%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 340%, Max Enemies Hit: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51000000.png" loading="lazy"  alt="[Image: Hyper.51000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51000001.png" loading="lazy"  alt="[Image: Hyper.51000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Amplifies the power of the Soul Shield to increase defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +60, Magic DEF: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +70, Magic DEF: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +80, Magic DEF: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +90, Magic DEF: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +100, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +110, Magic DEF: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +120, Magic DEF: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +130, Magic DEF: +130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +140, Magic DEF: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +150, Magic DEF: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +160, Magic DEF: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +170, Magic DEF: +170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +180, Magic DEF: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon DEF: +190, Magic DEF: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF: +200, Magic DEF: +200</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.51100002.png" loading="lazy"  alt="[Image: Hyper.51100002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack skill. Must have an one-handed sword equipped.\nRequired Skill: #cSword Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51100002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101006.png" loading="lazy"  alt="[Image: Hyper.51101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Driver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Drives back multiple enemies with a brilliant sword of light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shiningChase - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101006.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 288%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 296%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 304%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 312%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 320%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 328%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 336%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 344%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 352%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 360%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 368%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 376%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 384%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 392%, Max Enemies Pushed: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 400%, Max Enemies Pushed: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51100001.png" loading="lazy"  alt="[Image: Hyper.51100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of one-handed swords. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One-Handed Sword Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51100000.png" loading="lazy"  alt="[Image: Hyper.51100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101004.png" loading="lazy"  alt="[Image: Hyper.51101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +12, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +13, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +14, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +16, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +17, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +18, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +19, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +21, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +22, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +23, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +24, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +26, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +27, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +28, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +29, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101005.png" loading="lazy"  alt="[Image: Hyper.51101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Driver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use Soul power to attack multiple enemies four times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> souldriver - 1081 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 88%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 91%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 94%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 100%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 103%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 106%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 109%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 112%,  Number of Attacks: 4, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 115%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 118%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 121%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 124%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 127%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 130%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 133%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 136%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 139%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 142%,  Number of Attacks: 4, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 145%,  Number of Attacks: 4, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51101003.png" loading="lazy"  alt="[Image: Hyper.51101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have an one-handed sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.51110000.png" loading="lazy"  alt="[Image: Hyper.51110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores some HP and MP every 4 seconds, even in combat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">15 HP and 9 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">30 HP and 9 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">45 HP and 18 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">60 HP and 18 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">75 HP and 27 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">90 HP and 27 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">105 HP and 36 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">120 HP and 36 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">135 HP and 45 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">150 HP and 45 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">165 HP and 54 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">180 HP and 54 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">195 HP and 63 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">210 HP and 63 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">225 HP and 72 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">240 HP and 72 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">255 HP and 81 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">270 HP and 81 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">285 HP and 90 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">300 HP and 90 MP recovered every 4 seconds.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51110001.png" loading="lazy"  alt="[Image: Hyper.51110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Intense Focus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses powers to permanently increase STR and improve attack speed by 1 level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +3, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +6, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +9, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +12, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +15, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +18, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +21, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +24, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +27, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +30, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +33, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +36, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +39, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +42, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +45, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +48, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +51, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +54, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">STR: +57, Attack Speed increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR: +60, Attack Speed increased</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51110002.png" loading="lazy"  alt="[Image: Hyper.51110002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Righteous Indignation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage and critical rate when attacking enemies in abnormal status.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +1%, Critical Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +2%, Critical Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +4%, Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +5%, Critical Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +7%, Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +8%, Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +10%, Critical Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +11%, Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +13%, Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +14%, Critical Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +16%, Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +17%, Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +18%, Critical Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +19%, Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking enemies in abnormal status, Damage: +20%, Critical Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51111003.png" loading="lazy"  alt="[Image: Hyper.51111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases damage. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +12%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +14%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +16%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +18%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +20%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +22%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +24%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +26%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +28%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: +30%, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51111007.png" loading="lazy"  alt="[Image: Hyper.51111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Buster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Emits shining light to blast and stun multiple enemies in the front.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ShiningRay - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 3%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 4%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 5%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 7%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 8%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 10%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 254%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 262%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51111006.png" loading="lazy"  alt="[Image: Hyper.51111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Trinity Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal 3 consecutive attacks on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SoulSlash - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-175&amp;lty=-90&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">175%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 196%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.51111005.png" loading="lazy"  alt="[Image: Hyper.51111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\n[Cooldown: 60 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Success Rate: 28%, Buff Block Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Success Rate: 36%, Buff Block Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Success Rate: 44%, Buff Block Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Success Rate: 52%, Buff Block Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Success Rate: 60%, Buff Block Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Success Rate: 68%, Buff Block Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Success Rate: 76%, Buff Block Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Success Rate: 84%, Buff Block Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Success Rate: 92%, Buff Block Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51111004.png" loading="lazy"  alt="[Image: Hyper.51111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> powerEndure - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, DEF +10%, Abnormal Status Resistance +6%, All Elemental Resistance: +6%, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF +20%, Abnormal Status Resistance +12%, All Elemental Resistance: +12%, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF +30%, Abnormal Status Resistance +18%, All Elemental Resistance: +18%, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF +40%, Abnormal Status Resistance +24%, All Elemental Resistance: +24%, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF +50%, Abnormal Status Resistance +30%, All Elemental Resistance: +30%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF +60%, Abnormal Status Resistance +36%, All Elemental Resistance: +36%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF +70%, Abnormal Status Resistance +42%, All Elemental Resistance: +42%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF +80%, Abnormal Status Resistance +48%, All Elemental Resistance: +48%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF +90%, Abnormal Status Resistance +54%, All Elemental Resistance: +54%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, DEF +100%, Abnormal Status Resistance +60%, All Elemental Resistance: +60%, Duration: 180 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mikhail (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.51121006.png" loading="lazy"  alt="[Image: Hyper.51121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roiling Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses a short burst of attacks on a single enemy with significantly higher damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: +66%, Critical Rate: +21%, Minimum Critical Damage: +17%, Duration: 258 sec, Max Enemies Targeted: 1\nCooldown: 270 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51121007.png" loading="lazy"  alt="[Image: Hyper.51121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = blind<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SoulAssault - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-90&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 225%, Number of Attacks: 4, Blind Chance: 13%, Accuracy: -3%, Duration: 46, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 230%, Number of Attacks: 4, Blind Chance: 14%, Accuracy: -4%, Duration: 48, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 235%, Number of Attacks: 4, Blind Chance: 15%, Accuracy: -5%, Duration: 50, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 240%, Number of Attacks: 4, Blind Chance: 16%, Accuracy: -6%, Duration: 52, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 245%, Number of Attacks: 4, Blind Chance: 17%, Accuracy: -7%, Duration: 54, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 250%, Number of Attacks: 4, Blind Chance: 18%, Accuracy: -8%, Duration: 56, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 255%, Number of Attacks: 4, Blind Chance: 19%, Accuracy: -9%, Duration: 58, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 260%, Number of Attacks: 4, Blind Chance: 20%, Accuracy: -10%, Duration: 60, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 265%, Number of Attacks: 4, Blind Chance: 21%, Accuracy: -11%, Duration: 62, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 270%, Number of Attacks: 4, Blind Chance: 22%, Accuracy: -12%, Duration: 64, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 275%, Number of Attacks: 4, Blind Chance: 23%, Accuracy: -13%, Duration: 66, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 280%, Number of Attacks: 4, Blind Chance: 24%, Accuracy: -14%, Duration: 68, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 285%, Number of Attacks: 4, Blind Chance: 25%, Accuracy: -15%, Duration: 70, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 290%, Number of Attacks: 4, Blind Chance: 26%, Accuracy: -16%, Duration: 72, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 295%, Number of Attacks: 4, Blind Chance: 27%, Accuracy: -17%, Duration: 74, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 300%, Number of Attacks: 4, Blind Chance: 28%, Accuracy: -18%, Duration: 76, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 305%, Number of Attacks: 4, Blind Chance: 29%, Accuracy: -19%, Duration: 78, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 310%, Number of Attacks: 4, Blind Chance: 30%, Accuracy: -20%, Duration: 80, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 315%, Number of Attacks: 4, Blind Chance: 31%, Accuracy: -21%, Duration: 82, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 320%, Number of Attacks: 4, Blind Chance: 32%, Accuracy: -22%, Duration: 84, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 325%, Number of Attacks: 4, Blind Chance: 33%, Accuracy: -23%, Duration: 86, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 330%, Number of Attacks: 4, Blind Chance: 34%, Accuracy: -24%, Duration: 88, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 335%, Number of Attacks: 4, Blind Chance: 35%, Accuracy: -25%, Duration: 90, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Number of Attacks: 4, Blind Chance: 36%, Accuracy: -26%, Duration: 92, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Number of Attacks: 4, Blind Chance: 37%, Accuracy: -27%, Duration: 94, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 375%, Number of Attacks: 4, Blind Chance: 43%, Accuracy: -33%, Duration: 106, Critical Hit on final attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120003.png" loading="lazy"  alt="[Image: Hyper.51120003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Asylum</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.\nRequired skill: #cSoul Shield Lv. 15#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Soul Shield<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 5.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently decreases damage taken by 20.0%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 20.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.5%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121004.png" loading="lazy"  alt="[Image: Hyper.51121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With great concentration, you hold your ground when struck, resisting knock-back effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 41%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 43%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 47%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 49%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 53%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 55%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 59%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 61%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 65%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 67%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 71%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 73%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 75%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 77%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 79%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 83%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 85%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 87%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 89%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 101%, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121008.png" loading="lazy"  alt="[Image: Hyper.51121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.\nRequired skill: #cRadiant Buster Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ShiningBlast - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Radiant Buster<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 199%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 208%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 211%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 214%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 217%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 220%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 223%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 21%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 226%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 22%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 229%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 23%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 232%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 24%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 235%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 25%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 238%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 26%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 241%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 27%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 28%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 247%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 29%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 30%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 253%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 31%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 32%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 259%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 33%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 262%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 34%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 265%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 35%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 36%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 271%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 37%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 289%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 43%, Duration: 7 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120002.png" loading="lazy"  alt="[Image: Hyper.51120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51120002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 33 and Accuracy by 11%. Also has a 62% chance of activating 259% damage Final Attack 2 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120001.png" loading="lazy"  alt="[Image: Hyper.51120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">One-Handed Sword Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120000.png" loading="lazy"  alt="[Image: Hyper.51120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of a monster's defense while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 52%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51121005.png" loading="lazy"  alt="[Image: Hyper.51121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases all team members' stats by a percentage for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.51120047.png" loading="lazy"  alt="[Image: Hyper.51120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Radiant Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120045.png" loading="lazy"  alt="[Image: Hyper.51120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit - Preparation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Enduring Spirit's abnormal status and elemental resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 10% resistance to status ailments and all elements</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120044.png" loading="lazy"  alt="[Image: Hyper.51120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit - Steel Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Enduring Spirit's DEF bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional DEF</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120042.png" loading="lazy"  alt="[Image: Hyper.51120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120041.png" loading="lazy"  alt="[Image: Hyper.51120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120040.png" loading="lazy"  alt="[Image: Hyper.51120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120049.png" loading="lazy"  alt="[Image: Hyper.51120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Four-Point Assault's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120048.png" loading="lazy"  alt="[Image: Hyper.51120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Radiant Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51121054.png" loading="lazy"  alt="[Image: Hyper.51121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sacred Cube</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your strength with holy power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY5112sacredCube - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 180 sec, Additional Weapon ATT: 20, Additional Max HP: 20%, Damage Reduction: 20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51121053.png" loading="lazy"  alt="[Image: Hyper.51121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Queen of Tomorrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Empress's Blessing damage and maximum damage boosts.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%,Max Damage: 50,000.\nCooldown: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51121052.png" loading="lazy"  alt="[Image: Hyper.51121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Charging Light</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the mighty Knight of Light to carry out a deadly charge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY5112deadlyCharge - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-370&amp;lty=-600&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">370%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.51121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.51121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Number of Enemies: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies.\nCooldown: 90 sec, Max Damage: 9,999,999</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120050.png" loading="lazy"  alt="[Image: Hyper.51120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault - Opportunity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Darkness chance for Four-Point Assault.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Activation Change +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120051.png" loading="lazy"  alt="[Image: Hyper.51120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Four-Point Assault - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Four-Point Assault.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120038.png" loading="lazy"  alt="[Image: Hyper.51120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120039.png" loading="lazy"  alt="[Image: Hyper.51120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120036.png" loading="lazy"  alt="[Image: Hyper.51120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120037.png" loading="lazy"  alt="[Image: Hyper.51120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120034.png" loading="lazy"  alt="[Image: Hyper.51120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120035.png" loading="lazy"  alt="[Image: Hyper.51120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120032.png" loading="lazy"  alt="[Image: Hyper.51120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120033.png" loading="lazy"  alt="[Image: Hyper.51120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120030.png" loading="lazy"  alt="[Image: Hyper.51120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120031.png" loading="lazy"  alt="[Image: Hyper.51120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.51120046.png" loading="lazy"  alt="[Image: Hyper.51120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Radiant Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.51120043.png" loading="lazy"  alt="[Image: Hyper.51120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Spirit - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Enduring Spirit's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[GMS][Sengoku] Hayato/Kanna]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63906</link>
			<pubDate>Sat, 20 Apr 2013 18:54:11 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63906</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.41001002.png" loading="lazy"  alt="[Image: Hyper.41001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Surging Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> One of the basic techniques of Battoujutsu. Dashes through enemies with an upward swing of the blade. Can be used four times in a row with no delay.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjidashAttack1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 58%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 61%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 64%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 67%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 70%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 73%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 76%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 79%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 82%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 85%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 88%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 91%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 94%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Damage: 100%, Max Enemies Hit: 4, Dashes forward.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41001000.png" loading="lazy"  alt="[Image: Hyper.41001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes three measured strikes to slash up to four enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-105&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 51%, Max Enemies Hit: 4\n2nd Hit - Damage: 61%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 81%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 52%, Max Enemies Hit: 4\n2nd Hit - Damage: 62%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 82%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 53%, Max Enemies Hit: 4\n2nd Hit - Damage: 63%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 83%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 54%, Max Enemies Hit: 4\n2nd Hit - Damage: 64%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 84%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 55%, Max Enemies Hit: 4\n2nd Hit - Damage: 65%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 85%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 56%, Max Enemies Hit: 4\n2nd Hit - Damage: 66%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 86%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 57%, Max Enemies Hit: 4\n2nd Hit - Damage: 67%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 87%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 58%, Max Enemies Hit: 4\n2nd Hit - Damage: 68%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 88%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 59%, Max Enemies Hit: 4\n2nd Hit - Damage: 69%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 89%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 60%, Max Enemies Hit: 4\n2nd Hit - Damage: 70%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 90%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 61%, Max Enemies Hit: 4\n2nd Hit - Damage: 71%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 91%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 62%, Max Enemies Hit: 4\n2nd Hit - Damage: 72%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 92%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 63%, Max Enemies Hit: 4\n2nd Hit - Damage: 73%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 93%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 64%, Max Enemies Hit: 4\n2nd Hit - Damage: 74%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 94%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 65%, Max Enemies Hit: 4\n2nd Hit - Damage: 75%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 95%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 66%, Max Enemies Hit: 4\n2nd Hit - Damage: 76%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 96%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 67%, Max Enemies Hit: 4\n2nd Hit - Damage: 77%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 97%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 68%, Max Enemies Hit: 4\n2nd Hit - Damage: 78%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 98%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 69%, Max Enemies Hit: 4\n2nd Hit - Damage: 79%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 99%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11\n1st Hit - Damage: 70%, Max Enemies Hit: 4\n2nd Hit - Damage: 80%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 100%, Max Enemies Hit: 4, Number of Attacks: 3</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.41001001.png" loading="lazy"  alt="[Image: Hyper.41001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battoujutsu Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hayato goes into a sheathed stance perfect for defensive strikes.\n It is an #cOn-Off Skill# which activates and deactivates certain effect.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: #cr%, Attack Speed Increases, and Chance to Stun: 1% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 2% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 3% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 4% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 5% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 6% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 7% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 8% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 9% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 10% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 11% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 12% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 13% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 14% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 15% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 16% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 17% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 18% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 19% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 20% for 4 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41000003.png" loading="lazy"  alt="[Image: Hyper.41000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Center Ki</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Controls the flow of energy within the body to increase physical traits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.41101005.png" loading="lazy"  alt="[Image: Hyper.41101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katana Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Utilize supreme concentration to temporarily increase attack speed by 2 levels.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101004.png" loading="lazy"  alt="[Image: Hyper.41101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vapor Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A basic Battoujutsu technique that damages multiple enemies as you fly forward. Your distance will increase with skill level.\n[Command: #c11#]<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiHighJump - 690 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-400&amp;rbx=100&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 76%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 82%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 88%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 94%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Damage: 100%, Max Enemies Hit: 8, Jumps during attack</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101001.png" loading="lazy"  alt="[Image: Hyper.41101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shouryuusen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hurls a mighty whirlwind forward to toss enemies into the sky. Chapter one of the Battoujutsu technique.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjikaze - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-90&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.50.gif" target="_blank" rel="noopener" class="mycode_url">mob.50</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.100.gif" target="_blank" rel="noopener" class="mycode_url">mob.100</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.150.gif" target="_blank" rel="noopener" class="mycode_url">mob.150</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.200.gif" target="_blank" rel="noopener" class="mycode_url">mob.200</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 86%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 87%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 88%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 89%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 90%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 91%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 92%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 93%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 94%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 95%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 96%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 97%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 98%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 99%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 100%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101000.png" loading="lazy"  alt="[Image: Hyper.41101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jin Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A more challenging triple slash hits up to 5 enemies. Press the skill key to strike continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-295&amp;lty=-170&amp;rbx=85&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">295%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Sanrenzan<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 81%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 101%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 121%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 82%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 102%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 122%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 83%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 103%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 123%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 84%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 104%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 124%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 85%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 105%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 125%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 86%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 106%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 126%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 87%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 107%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 127%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 88%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 108%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 128%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 89%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 109%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 129%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 90%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 110%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 130%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 91%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 111%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 131%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 92%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 112%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 132%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 93%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 113%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 133%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 94%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 114%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 134%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 95%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 115%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 135%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 96%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 116%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 136%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 97%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 117%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 137%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 98%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 118%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 138%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 99%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 119%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 139%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18\n1st Hit - Damage: 100%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 120%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 140%, Max Enemies Hit: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101003.png" loading="lazy"  alt="[Image: Hyper.41101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Military Might</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Max HP, Max MP, Physical Attack Power, Speed, and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, For 66 sec, Max HP and Max MP: +1%, Physical Attack Power: +6, Speed: +1, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, For 72 sec, Max HP and Max MP: +2%, Physical Attack Power: +6, Speed: +2, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, For 78 sec, Max HP and Max MP: +3%, Physical Attack Power: +7, Speed: +3, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, For 84 sec, Max HP and Max MP: +4%, Physical Attack Power: +7, Speed: +4, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, For 90 sec, Max HP and Max MP: +5%, Physical Attack Power: +8, Speed: +5, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, For 96 sec, Max HP and Max MP: +6%, Physical Attack Power: +8, Speed: +6, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, For 102 sec, Max HP and Max MP: +7%, Physical Attack Power: +9, Speed: +7, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, For 108 sec, Max HP and Max MP: +8%, Physical Attack Power: +9, Speed: +8, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, For 114 sec, Max HP and Max MP: +9%, Physical Attack Power: +10, Speed: +9, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, For 120 sec, Max HP and Max MP: +10%, Physical Attack Power: +10, Speed: +10, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, For 126 sec, Max HP and Max MP: +11%, Physical Attack Power: +11, Speed: +11, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, For 132 sec, Max HP and Max MP: +12%, Physical Attack Power: +11, Speed: +12, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, For 138 sec, Max HP and Max MP: +13%, Physical Attack Power: +12, Speed: +13, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, For 144 sec, Max HP and Max MP: +14%, Physical Attack Power: +12, Speed: +14, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, For 150 sec, Max HP and Max MP: +15%, Physical Attack Power: +13, Speed: +15, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, For 156 sec, Max HP and Max MP: +16%, Physical Attack Power: +13, Speed: +16, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, For 162 sec, Max HP and Max MP: +17%, Physical Attack Power: +14, Speed: +17, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, For 168 sec, Max HP and Max MP: +18%, Physical Attack Power: +14, Speed: +18, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, For 174 sec, Max HP and Max MP: +19%, Physical Attack Power: +15, Speed: +19, Jump: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, For 180 sec, Max HP and Max MP: +20%, Physical Attack Power: +15, Speed: +20, Jump: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101002.png" loading="lazy"  alt="[Image: Hyper.41101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dankuusen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Flashes through multiple enemies with deadly precision. Use directly after Shouryuusen to auto-target enemies in the air. Dankuusen Lv. 15 is needed to learn Whirlwind Cut.\nRequired Skill : #cShouryuusen Lv. 1 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiAssualt - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Shouryuusen<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 142%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 144%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 146%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 148%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 150%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 152%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 154%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 156%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 158%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 160%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 162%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 164%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 166%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 168%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Max Enemies Hit: 6, Damage: 170%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41100006.png" loading="lazy"  alt="[Image: Hyper.41100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unfaltering Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your blade has been tempered and maintained with the utmost care.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +7%, Maximum Critical Damage: +7%, Accuracy: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +9%, Maximum Critical Damage: +9%, Accuracy: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +11%, Maximum Critical Damage: +11%, Accuracy: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +13%, Maximum Critical Damage: +13%, Accuracy: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +15%, Maximum Critical Damage: +15%, Accuracy: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +17%, Maximum Critical Damage: +17%, Accuracy: +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +19%, Maximum Critical Damage: +19%, Accuracy: +84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +21%, Maximum Critical Damage: +21%, Accuracy: +96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +23%, Maximum Critical Damage: +23%, Accuracy: +108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Minimum Critical Damage: +25%, Maximum Critical Damage: +25%, Accuracy: +120%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.41111000.png" loading="lazy"  alt="[Image: Hyper.41111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fuu Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes three measured strikes to slash up to four enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-340&amp;lty=-170&amp;rbx=85&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">340%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Jin Sanrenzan<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 122%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 124%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 126%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 128%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 130%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 132%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 134%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 136%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 138%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 140%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24\n1st Hit - Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41111001.png" loading="lazy"  alt="[Image: Hyper.41111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sweeping Sword</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The fourth Battoujutsu secret technique. Appear behind the enemies and sweep through them, drawing them back to your starting position.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiDraw - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-560&amp;lty=-118&amp;rbx=0&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">560%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 131%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 132%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 133%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 134%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 135%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 136%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 137%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 138%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 139%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 140%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 141%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 142%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 143%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 144%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 145%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 146%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 147%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 148%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 149%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 31, Max Enemies Hit: 10, Damage: 150%, Number of Attacks: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110009.png" loading="lazy"  alt="[Image: Hyper.41110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Warrior's Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This Battoujutsu technique was once believed to be lost. After dealing a critical hit, get a chance to recover some HP.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 14%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 18%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 22%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 26%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 30%, HP Recovered: 3%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41111003.png" loading="lazy"  alt="[Image: Hyper.41111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Whirlwind Cut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The third Battoujutsu secret technique. Transform into a whirlwind of death as you rush forward. Send enemies flying into the air if you use it right after Shouryuusen. \nRequired Skill: #cDankuusen Lv. 15 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiRush - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Dankuusen<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 304%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 308%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 312%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 316%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 320%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 324%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 328%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 332%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 336%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 340%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 344%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 348%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 352%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 356%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 360%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 364%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 368%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 372%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 376%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 380%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +50%	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41111005.png" loading="lazy"  alt="[Image: Hyper.41111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turns your blade into a tornado of steel, pushing all enemies around you to one side.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiTornado - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-295&amp;lty=-120&amp;rbx=295&amp;rby=-1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">295%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 181%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 182%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 183%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 184%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 185%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 186%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 187%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 188%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 189%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 190%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 191%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 192%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 193%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 194%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 195%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 196%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 197%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 198%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 199%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 200%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110007.png" loading="lazy"  alt="[Image: Hyper.41110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Merciless Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your attacks leave bleeding wounds, dealing HP damage over time. Bleeding doesn't stack and can't cause the target's HP to go below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 2%, 78% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 4%, 86% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 6%, 94% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 8%, 102% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 10%, 110% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 12%, 118% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 14%, 126% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 16%, 134% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 18%, 142% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Chance: 20%, 150% damage every 1 sec, Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110006.png" loading="lazy"  alt="[Image: Hyper.41110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Willow Dodge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hayato's secret technique. After dodging an attack, gain a chance to get boosted attack damage. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 6%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 12%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 18%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 24%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 30%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 36%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 42%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 48%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 54%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack Boost Chance: 60%, Damage: +6%. Damage Boost can be stacked 5 times.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110008.png" loading="lazy"  alt="[Image: Hyper.41110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battoujutsu Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves Battoujutsu Stance and damages nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Battoujutsu Stance<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41110008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41110008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41110008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: #cr%, Stun Chance: 21%, Nearby Enemy Damage: 103%. Permanent: Attack Power: +1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 22%, Nearby Enemy Damage: 106%. Permanent: Attack Power: +2.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 23%, Nearby Enemy Damage: 109%. Permanent: Attack Power: +3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 24%, Nearby Enemy Damage: 112%. Permanent: Attack Power: +4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 25%, Nearby Enemy Damage: 115%. Permanent: Attack Power: +5.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 26%, Nearby Enemy Damage: 118%. Permanent: Attack Power: +6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 27%, Nearby Enemy Damage: 121%. Permanent: Attack Power: +7.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 28%, Nearby Enemy Damage: 124%. Permanent: Attack Power: +8.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 29%, Nearby Enemy Damage: 127%. Permanent: Attack Power: +9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 30%, Nearby Enemy Damage: 130%. Permanent: Attack Power: +10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 31%, Nearby Enemy Damage: 133%. Permanent: Attack Power: +11.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 32%, Nearby Enemy Damage: 136%. Permanent: Attack Power: +12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 33%, Nearby Enemy Damage: 139%. Permanent: Attack Power: +13.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 34%, Nearby Enemy Damage: 142%. Permanent: Attack Power: +14.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 35%, Nearby Enemy Damage: 145%. Permanent: Attack Power: +15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 36%, Nearby Enemy Damage: 148%. Permanent: Attack Power: +16.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 37%, Nearby Enemy Damage: 151%. Permanent: Attack Power: +17.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 38%, Nearby Enemy Damage: 154%. Permanent: Attack Power: +18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 39%, Nearby Enemy Damage: 157%. Permanent: Attack Power: +19.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Battoujutsu Stance: Critical Rate: %, Stun Chance: 40%, Nearby Enemy Damage: 160%. Permanent: Attack Power: +20.</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.41121003.png" loading="lazy"  alt="[Image: Hyper.41121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Abnormal Status Resistance and Elemental Resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> powerEndure - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 66 Sec, Abnormal Status Resistance: +12%, Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 72 Sec, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 78 Sec, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 84 Sec, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 90 Sec, Abnormal Status Resistance: +20%, Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 96 Sec, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 102 Sec, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 108 Sec, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 114 Sec, Abnormal Status Resistance: +28%, Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 120 Sec, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 126 Sec, Abnormal Status Resistance: +32%, Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 132 Sec, Abnormal Status Resistance: +34%, Elemental Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 138 Sec, Abnormal Status Resistance: +36%, Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 144 Sec, Abnormal Status Resistance: +38%, Elemental Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 150 Sec, Abnormal Status Resistance: +40%, Elemental Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 156 Sec, Abnormal Status Resistance: +42%, Elemental Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 162 Sec, Abnormal Status Resistance: +44%, Elemental Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 168 Sec, Abnormal Status Resistance: +46%, Elemental Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 174 Sec, Abnormal Status Resistance: +48%, Elemental Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 130, Duration: 180 Sec, Abnormal Status Resistance: +50%, Elemental Resistance: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 186 Sec, Abnormal Status Resistance: +52%, Elemental Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 192 Sec, Abnormal Status Resistance: +54%, Elemental Resistance: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 198 Sec, Abnormal Status Resistance: +56%, Elemental Resistance: +56%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121000.png" loading="lazy"  alt="[Image: Hyper.41121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rai Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal three devastating slashes against up to 4 enemies. Has a chance to deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-190&amp;rbx=85&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Fuu Sanrenzan<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Katana<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 242%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 1%, Extra Damage: 207%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 244%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 2%, Extra Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 246%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 3%, Extra Damage: 221%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 248%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 4%, Extra Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 250%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 5%, Extra Damage: 235%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 252%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 6%, Extra Damage: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 254%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 7%, Extra Damage: 249%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 206%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 256%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 8%, Extra Damage: 256%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 208%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 258%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 9%, Extra Damage: 263%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 210%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 260%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 10%, Extra Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 212%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 262%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 11%, Extra Damage: 277%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 214%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 264%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 12%, Extra Damage: 284%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 216%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 266%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 13%, Extra Damage: 291%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 218%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 268%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 14%, Extra Damage: 298%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 270%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 15%, Extra Damage: 305%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 222%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 272%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 16%, Extra Damage: 312%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 224%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 274%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 17%, Extra Damage: 319%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 226%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 276%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 18%, Extra Damage: 326%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 228%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 278%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 19%, Extra Damage: 333%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 230%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 20%, Extra Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 232%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 282%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 21%, Extra Damage: 347%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 234%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 284%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 22%, Extra Damage: 354%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 206%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 236%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 286%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 23%, Extra Damage: 361%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 208%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 238%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 288%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 24%, Extra Damage: 368%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 210%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 240%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 290%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 25%, Extra Damage: 375%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 212%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 242%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 292%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 26%, Extra Damage: 382%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 214%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 244%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 294%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 27%, Extra Damage: 389%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 216%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 246%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 296%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 28%, Extra Damage: 396%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 218%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 248%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 298%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 29%, Extra Damage: 403%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32\n1st Hit - Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 250%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 300%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 30%, Extra Damage: 410%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34\n1st Hit - Damage: 222%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 252%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 302%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 31%, Extra Damage: 417%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34\n1st Hit - Damage: 224%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 254%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 304%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 32%, Extra Damage: 424%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34\n1st Hit - Damage: 226%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 256%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 306%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 33%, Extra Damage: 431%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121005.png" loading="lazy"  alt="[Image: Hyper.41121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Akatsuki Hero</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121002.png" loading="lazy"  alt="[Image: Hyper.41121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hitokiri Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The ultimate in destructive blows. Attacks multiple enemies with a guaranteed critical. Can instant KO enemies, and Hayato's Critical Rate increases for a short period after use.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiitsen - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-100&amp;rbx=-1&amp;rby=2&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 339%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 3% for 10 sec,  \nCooldown 148 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 343%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 3% for 10 sec,  \nCooldown 146 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 347%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 6% for 13 sec,  \nCooldown 144 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 351%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 6% for 13 sec,  \nCooldown 142 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 355%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 9% for 13 sec,  \nCooldown 140 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 359%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 9% for 16 sec,  \nCooldown 138 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 363%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 12% for 16 sec,  \nCooldown 136 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 367%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 12% for 16 sec,  \nCooldown 134 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 371%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 15% for 19 sec,  \nCooldown 132 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 375%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 15% for 19 sec,  \nCooldown 130 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 379%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 18% for 19 sec,  \nCooldown 128 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 383%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 18% for 22 sec,  \nCooldown 126 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 387%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 21% for 22 sec,  \nCooldown 124 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 391%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 21% for 22 sec,  \nCooldown 122 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 395%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 24% for 25 sec,  \nCooldown 120 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 399%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 24% for 25 sec,  \nCooldown 118 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 403%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 27% for 25 sec,  \nCooldown 116 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 407%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 27% for 28 sec,  \nCooldown 114 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 411%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 30% for 28 sec,  \nCooldown 112 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 415%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 30% for 28 sec,  \nCooldown 110 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 419%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 33% for 31 sec,  \nCooldown 108 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 423%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 33% for 31 sec,  \nCooldown 106 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 427%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 36% for 31 sec,  \nCooldown 104 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 431%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 36% for 34 sec,  \nCooldown 102 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 435%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 39% for 34 sec,  \nCooldown 100 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 439%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 39% for 34 sec,  \nCooldown 98 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 443%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 42% for 37 sec,  \nCooldown 96 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 447%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 42% for 37 sec,  \nCooldown 94 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 451%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 45% for 37 sec,  \nCooldown 92 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 142, Max Enemies Hit: 15, Damage: 455%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 45% for 40 sec,  \nCooldown 90 Sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154, Max Enemies Hit: 15, Damage: 459%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 48% for 40 sec,  \nCooldown 88 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154, Max Enemies Hit: 15, Damage: 463%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 48% for 40 sec,  \nCooldown 86 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154, Max Enemies Hit: 15, Damage: 467%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 51% for 43 sec,  \nCooldown 84 Sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.41121009.png" loading="lazy"  alt="[Image: Hyper.41121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Falcon Dive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Not quite punchy, but close enough. Leap high into the air and dive down katana-first.\nRequired Skill: #cWhirlwind Cut Lv. 20 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiJumpAttack - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=0&amp;rbx=0&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Whirlwind Cut<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Stun Chance: 24%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 154%, Number of Attacks: 6, Stun Chance: 28%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 6, Stun Chance: 32%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Stun Chance: 36%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 160%, Number of Attacks: 6, Stun Chance: 40%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 6, Stun Chance: 44%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Stun Chance: 48%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 166%, Number of Attacks: 6, Stun Chance: 52%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 6, Stun Chance: 56%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Stun Chance: 60%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 172%, Number of Attacks: 6, Stun Chance: 64%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 6, Stun Chance: 68%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Stun Chance: 72%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 178%, Number of Attacks: 6, Stun Chance: 76%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 6, Stun Chance: 80%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Stun Chance: 84%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 184%, Number of Attacks: 6, Stun Chance: 88%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 186%, Number of Attacks: 6, Stun Chance: 92%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Stun Chance: 96%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Max Enemies Hit: 8, Damage: 190%, Number of Attacks: 6, Stun Chance: 100%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +100%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 192%, Number of Attacks: 6, Stun Chance: 104%, Stun Duration: 11 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Stun Chance: 108%, Stun Duration: 11 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 196%, Number of Attacks: 6, Stun Chance: 112%, Stun Duration: 11 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +106%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121004.png" loading="lazy"  alt="[Image: Hyper.41121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Akatsuki Blossoms</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures all Abnormal Status. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121001.png" loading="lazy"  alt="[Image: Hyper.41121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shinsoku</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses your fury and skill to attack a single enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiRanMu - 930 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-290&amp;lty=-130&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">290%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 133%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 134%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 135%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 136%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 137%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 138%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 139%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 140%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 141%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 142%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 143%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 144%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 145%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 146%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 147%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 148%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 149%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 150%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 151%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 153%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 154%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 155%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 156%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 157%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 158%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 159%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 160%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 161%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 162%, Number of Attacks: 10.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 163%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 164%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 165%, Number of Attacks: 10.</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.41120008.png" loading="lazy"  alt="[Image: Hyper.41120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cleaver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your blows cleave through armor to deal more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 6%, Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 7%, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%, Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 9%, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 10%, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 11%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 13%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 14%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 15%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 17%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 18%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 19%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%, Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 25%, Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 26%, Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 27%, Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%, Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 29%, Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 30%, Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 31%, Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%, Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 33%, Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 34%, Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 35%, Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%, Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 37%, Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 38%, Damage: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41120010.png" loading="lazy"  alt="[Image: Hyper.41120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Counterattack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A technique passed down from the Battoujutsu masters. Grants a chance to parry an enemy attack and dish out damage in return.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> counterCannon - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-70&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41120010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 6%, \nCounterattack Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 7%, \nCounterattack Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 8%, \nCounterattack Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 9%, \nCounterattack Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 10%, \nCounterattack Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 11%, \nCounterattack Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 12%, \nCounterattack Damage: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 13%, \nCounterattack Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 14%, \nCounterattack Damage: 165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 15%, \nCounterattack Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 16%, \nCounterattack Damage: 175%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 17%, \nCounterattack Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 18%, \nCounterattack Damage: 185%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 19%, \nCounterattack Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Counterattack Chance: 20%, \nCounterattack Damage: 195% </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 21%, \nCounterattack Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 22%, \nCounterattack Damage: 205%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 23%, \nCounterattack Damage: 210%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41120006.png" loading="lazy"  alt="[Image: Hyper.41120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jinsoku</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hayato's secret technique. After successfully avoiding an attack, grants a chance to reduce incoming damage for a time.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41120006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 6% after avoiding an attack, Damage Reduction: 3%, Duration: 8 sec. Permanently increases Avoidability by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 7% after avoiding an attack, Damage Reduction: 3%, Duration: 8 sec. Permanently increases Avoidability by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 8% after avoiding an attack, Damage Reduction: 6%, Duration: 8 sec. Permanently increases Avoidability by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 9% after avoiding an attack, Damage Reduction: 6%, Duration: 8 sec. Permanently increases Avoidability by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 10% after avoiding an attack, Damage Reduction: 9%, Duration: 8 sec. Permanently increases Avoidability by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 11% after avoiding an attack, Damage Reduction: 9%, Duration: 8 sec. Permanently increases Avoidability by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 12% after avoiding an attack, Damage Reduction: 12%, Duration: 8 sec. Permanently increases Avoidability by 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 13% after avoiding an attack, Damage Reduction: 12%, Duration: 8 sec. Permanently increases Avoidability by 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 14% after avoiding an attack, Damage Reduction: 15%, Duration: 8 sec. Permanently increases Avoidability by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 15% after avoiding an attack, Damage Reduction: 15%, Duration: 8 sec. Permanently increases Avoidability by 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 16% after avoiding an attack, Damage Reduction: 18%, Duration: 8 sec. Permanently increases Avoidability by 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 17% after avoiding an attack, Damage Reduction: 18%, Duration: 8 sec. Permanently increases Avoidability by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 18% after avoiding an attack, Damage Reduction: 21%, Duration: 8 sec. Permanently increases Avoidability by 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 19% after avoiding an attack, Damage Reduction: 21%, Duration: 8 sec. Permanently increases Avoidability by 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 20% after avoiding an attack, Damage Reduction: 24%, Duration: 8 sec. Permanently increases Avoidability by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 21% after avoiding an attack, Damage Reduction: 24%, Duration: 8 sec. Permanently increases Avoidability by 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 22% after avoiding an attack, Damage Reduction: 27%, Duration: 8 sec. Permanently increases Avoidability by 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 23% after avoiding an attack, Damage Reduction: 27%, Duration: 8 sec. Permanently increases Avoidability by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 24% after avoiding an attack, Damage Reduction: 30%, Duration: 8 sec. Permanently increases Avoidability by 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 25% after avoiding an attack, Damage Reduction: 30%, Duration: 8 sec. Permanently increases Avoidability by 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 26% after avoiding an attack, Damage Reduction: 33%, Duration: 8 sec. Permanently increases Avoidability by 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 27% after avoiding an attack, Damage Reduction: 33%, Duration: 8 sec. Permanently increases Avoidability by 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 28% after avoiding an attack, Damage Reduction: 36%, Duration: 8 sec. Permanently increases Avoidability by 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 29% after avoiding an attack, Damage Reduction: 36%, Duration: 8 sec. Permanently increases Avoidability by 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 30% after avoiding an attack, Damage Reduction: 39%, Duration: 8 sec. Permanently increases Avoidability by 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 31% after avoiding an attack, Damage Reduction: 39%, Duration: 8 sec. Permanently increases Avoidability by 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 32% after avoiding an attack, Damage Reduction: 42%, Duration: 8 sec. Permanently increases Avoidability by 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 33% after avoiding an attack, Damage Reduction: 42%, Duration: 8 sec. Permanently increases Avoidability by 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 34% after avoiding an attack, Damage Reduction: 45%, Duration: 8 sec. Permanently increases Avoidability by 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Trigger Chance: 35% after avoiding an attack, Damage Reduction: 45%, Duration: 8 sec. Permanently increases Avoidability by 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 36% after avoiding an attack, Damage Reduction: 48%, Duration: 8 sec. Permanently increases Avoidability by 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 37% after avoiding an attack, Damage Reduction: 48%, Duration: 8 sec. Permanently increases Avoidability by 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 38% after avoiding an attack, Damage Reduction: 51%, Duration: 8 sec. Permanently increases Avoidability by 43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41120007.png" loading="lazy"  alt="[Image: Hyper.41120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloodletter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the bleeding caused by Merciless Blade.\nRequired Skill: #cMerciless Blade Lv. 10 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Merciless Blade<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41120007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 21%, 152% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 22%, 154% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 23%, 156% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 24%, 158% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 25%, 160% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 26%, 162% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 27%, 164% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 28%, 166% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 29%, 168% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Chance: 30%, 170% damage every 1 sec, Duration: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 31%, 172% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 32%, 174% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 33%, 176% damage every 1 sec, Duration: 5 sec</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42001001.png" loading="lazy"  alt="[Image: Hyper.42001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Clay Yaksha</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Conjures an earth spirit to draw in enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaDraw - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 71%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 72%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 73%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 74%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 75%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 76%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 77%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 78%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 79%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 80%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 81%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 82%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 83%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 84%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 85%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 86%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 87%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 88%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 89%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 15, Damage: 90%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42001000.png" loading="lazy"  alt="[Image: Hyper.42001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls forth a terrifying ghost to attack enemies in front of you. Does not consume Mana.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSikikami - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-290&amp;lty=-85&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">290%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 81%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 82%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 83%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 84%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 85%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 86%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 87%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 88%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 89%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 90%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 91%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 92%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 93%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 94%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 95%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 96%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 97%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 98%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 99%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 100%, Max Enemies Hit: 3, Number of Attacks: 2 </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42001002.png" loading="lazy"  alt="[Image: Hyper.42001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ether Pulse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tap the skill key along with an arrow key to teleport in that direction. Any enemies between your start and end path will be damaged with a chance to stun. Teleport to a random spot by tapping the skill key without any direction keys.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42001002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 260, Move Vertical: 345, Max Enemies Hit: 15, Damage: 39%. 6% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306;#cSkill Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 270, Move Vertical: 390, Max Enemies Hit: 15, Damage: 43%. 12% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 280, Move Vertical: 435, Max Enemies Hit: 15, Damage: 47%. 18% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 290, Move Vertical: 480, Max Enemies Hit: 15, Damage: 51%. 24% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 300, Move Vertical: 525, Max Enemies Hit: 15, Damage: 55%. 30% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 310, Move Vertical: 570, Max Enemies Hit: 15, Damage: 59%. 36% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 320, Move Vertical: 615, Max Enemies Hit: 15, Damage: 63%. 42% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 330, Move Vertical: 660, Max Enemies Hit: 15, Damage: 67%. 48% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 340, Move Vertical: 705, Max Enemies Hit: 15, Damage: 71%. 54% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 350, Move Vertical: 750, Max Enemies Hit: 15, Damage: 75%. 60% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 360, Move Vertical: 795, Max Enemies Hit: 15, Damage: 79%. 66% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 370, Move Vertical: 840, Max Enemies Hit: 15, Damage: 83%. 72% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 380, Move Vertical: 885, Max Enemies Hit: 15, Damage: 87%. 78% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 390, Move Vertical: 930, Max Enemies Hit: 15, Damage: 91%. 84% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Normal Teleport: Mana Cost: 5, Move Horizontal: 400, Move Vertical: 975, Max Enemies Hit: 15, Damage: 95%. 90% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42000003.png" loading="lazy"  alt="[Image: Hyper.42000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Center Ki</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Controls the flow of energy within the body to increase physical traits.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42000003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 3,  LUK by 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 6,  LUK by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 9,  LUK by 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 12,  LUK by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 15,  LUK by 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 18,  LUK by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 21,  LUK by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 24,  LUK by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 27,  LUK by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases INT by 30,  LUK by 30</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42101023.png" loading="lazy"  alt="[Image: Hyper.42101023.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Breath of the Unseen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A secret power only known to the fox spirits. Nullifies enemy knock-back attacks and ignores a portion of enemy defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxGetsoku - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101023.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.specialLoop0.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 2%, Knock-Back Resist Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 4%, Knock-Back Resist Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 6%, Knock-Back Resist Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 8%, Knock-Back Resist Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 10%, Knock-Back Resist Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 12%, Knock-Back Resist Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 14%, Knock-Back Resist Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 16%, Knock-Back Resist Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 18%, Knock-Back Resist Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 60, Enemy DEF Ignored: 20%, Knock-Back Resist Chance: 40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101022.png" loading="lazy"  alt="[Image: Hyper.42101022.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku invokes the ancient blessing of the foxes, increasing Magic Attack and Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxBless - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101022.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101022.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101022.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 20, Weapon Defense: 20, Magic Attack: 2% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 40, Weapon Defense: 40, Magic Attack: 4% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 60, Weapon Defense: 60, Magic Attack: 6% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 80, Weapon Defense: 80, Magic Attack: 8% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 100, Weapon Defense: 100, Magic Attack: 10% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 120, Weapon Defense: 120, Magic Attack: 12% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 140, Weapon Defense: 140, Magic Attack: 14% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 160, Weapon Defense: 160, Magic Attack: 16% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 180, Weapon Defense: 180, Magic Attack: 18% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 40 sec, Magic Defense: 200, Weapon Defense: 200, Magic Attack: 20% min of Fan Attack Power</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42100007.png" loading="lazy"  alt="[Image: Hyper.42100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When your target dies, its soul explodes to damage nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42100007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: 4, Damage: 120%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101020.png" loading="lazy"  alt="[Image: Hyper.42101020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Gift</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recovers Kanna's HP.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxHeal - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101020.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101020.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101020.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 23% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 26% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 29% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 32% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 35% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 38% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 41% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 44% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 47% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovers up to 50% of Max HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101021.png" loading="lazy"  alt="[Image: Hyper.42101021.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Foxfire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxFireBarrier - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101021.specialPre.gif" target="_blank" rel="noopener" class="mycode_url">specialPre</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.specialEnd.gif" target="_blank" rel="noopener" class="mycode_url">specialEnd</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 22 sec, Magic Nullification Chance: 2%, Damage Reflected: 260%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 24 sec, Magic Nullification Chance: 4%, Damage Reflected: 320%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 26 sec, Magic Nullification Chance: 6%, Damage Reflected: 380%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 28 sec, Magic Nullification Chance: 8%, Damage Reflected: 440%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 30 sec, Magic Nullification Chance: 10%, Damage Reflected: 500%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 32 sec, Magic Nullification Chance: 12%, Damage Reflected: 560%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 34 sec, Magic Nullification Chance: 14%, Damage Reflected: 620%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 36 sec, Magic Nullification Chance: 16%, Damage Reflected: 680%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 38 sec, Magic Nullification Chance: 18%, Damage Reflected: 740%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Foxfires Summoned: 3, Duration: 40 sec, Magic Nullification Chance: 20%, Damage Reflected: 800%. 1 fire used per attack.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101004.png" loading="lazy"  alt="[Image: Hyper.42101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Burning Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels Kagu-tsuchi, the god of fire, to add fire energy to Shikigami Haunting.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert2 - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Shikigami Haunting<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 300 sec. Shikigami Haunting has a 12% chance to deal 63% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 330 sec. Shikigami Haunting has a 14% chance to deal 66% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 360 sec. Shikigami Haunting has a 16% chance to deal 69% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 390 sec. Shikigami Haunting has a 18% chance to deal 72% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 420 sec. Shikigami Haunting has a 20% chance to deal 75% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 450 sec. Shikigami Haunting has a 22% chance to deal 78% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 480 sec. Shikigami Haunting has a 24% chance to deal 81% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 510 sec. Shikigami Haunting has a 26% chance to deal 84% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 540 sec. Shikigami Haunting has a 28% chance to deal 87% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 570 sec. Shikigami Haunting has a 30% chance to deal 90% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 600 sec. Shikigami Haunting has a 32% chance to deal 93% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 630 sec. Shikigami Haunting has a 34% chance to deal 96% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 660 sec. Shikigami Haunting has a 36% chance to deal 99% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 690 sec. Shikigami Haunting has a 38% chance to deal 102% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Duration: 720 sec. Shikigami Haunting has a 40% chance to deal 105% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101005.png" loading="lazy"  alt="[Image: Hyper.42101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimbus Curse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a cloud to engulf the enemy. Enemies inside the cloud take damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert3 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-300&amp;rbx=512&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.10.gif" target="_blank" rel="noopener" class="mycode_url">tile.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.11.gif" target="_blank" rel="noopener" class="mycode_url">tile.11</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 62%, Max Enemies Hit: 15.\nSummon Duration: 13 sec, Cloud Damage: 104% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 64%, Max Enemies Hit: 15.\nSummon Duration: 13 sec, Cloud Damage: 108% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 66%, Max Enemies Hit: 15.\nSummon Duration: 16 sec, Cloud Damage: 112% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 68%, Max Enemies Hit: 15.\nSummon Duration: 16 sec, Cloud Damage: 116% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 70%, Max Enemies Hit: 15.\nSummon Duration: 19 sec, Cloud Damage: 120% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 72%, Max Enemies Hit: 15.\nSummon Duration: 19 sec, Cloud Damage: 124% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 74%, Max Enemies Hit: 15.\nSummon Duration: 22 sec, Cloud Damage: 128% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 76%, Max Enemies Hit: 15.\nSummon Duration: 22 sec, Cloud Damage: 132% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 78%, Max Enemies Hit: 15.\nSummon Duration: 25 sec, Cloud Damage: 136% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 80%, Max Enemies Hit: 15.\nSummon Duration: 25 sec, Cloud Damage: 140% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 82%, Max Enemies Hit: 15.\nSummon Duration: 28 sec, Cloud Damage: 144% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 84%, Max Enemies Hit: 15.\nSummon Duration: 28 sec, Cloud Damage: 148% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 86%, Max Enemies Hit: 15.\nSummon Duration: 31 sec, Cloud Damage: 152% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 88%, Max Enemies Hit: 15.\nSummon Duration: 31 sec, Cloud Damage: 156% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 90%, Max Enemies Hit: 15.\nSummon Duration: 34 sec, Cloud Damage: 160% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 92%, Max Enemies Hit: 15.\nSummon Duration: 34 sec, Cloud Damage: 164% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 94%, Max Enemies Hit: 15.\nSummon Duration: 37 sec, Cloud Damage: 168% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 96%, Max Enemies Hit: 15.\nSummon Duration: 37 sec, Cloud Damage: 172% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 98%, Max Enemies Hit: 15.\nSummon Duration: 40 sec, Cloud Damage: 176% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 60, Damage: 100%, Max Enemies Hit: 15.\nSummon Duration: 40 sec, Cloud Damage: 180% per 1 sec for 5 sec.\nCooldown 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101002.png" loading="lazy"  alt="[Image: Hyper.42101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku Reborn</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku takes human form to fight by Kanna's side.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 140 sec. \nBreath of the Unseen: Haku grants a 24% chance to resist knock-back and ignore 4% enemy defense.\nHaku's Gift: Haku heals you up to 18% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 4% chance to nullify magic. Reflects 320% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for #vsec to increase Magic Defense by 120, and Magic Attack by 4% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 180 sec. \nBreath of the Unseen: Haku grants a 28% chance to resist knock-back and ignore 8% enemy defense.\nHaku's Gift: Haku heals you up to 26% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 8% chance to nullify magic. Reflects 440% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 140, and Magic Attack by 8% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 220 sec. \nBreath of the Unseen: Haku grants a 32% chance to resist knock-back and ignore 12% enemy defense.\nHaku's Gift: Haku heals you up to 34% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 12% chance to nullify magic. Reflects 560% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 160, and Magic Attack by 12% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 260 sec. \nBreath of the Unseen: Haku grants a 36% chance to resist knock-back and ignore 16% enemy defense.\nHaku's Gift: Haku heals you up to 42% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 16% chance to nullify magic. Reflects 680% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 180, and Magic Attack by 16% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 300 sec. \nBreath of the Unseen: Haku grants a 40% chance to resist knock-back and ignore 20% enemy defense.\nHaku's Gift: Haku heals you up to 50% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 20% chance to nullify magic. Reflects 800% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 200, and Magic Attack by 20% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 340 sec. \nBreath of the Unseen: Haku grants a 44% chance to resist knock-back and ignore 24% enemy defense.\nHaku's Gift: Haku heals you up to 58% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 24% chance to nullify magic. Reflects 920% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 220, and Magic Attack by 24% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 380 sec. \nBreath of the Unseen: Haku grants a 48% chance to resist knock-back and ignore 28% enemy defense.\nHaku's Gift: Haku heals you up to 66% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 28% chance to nullify magic. Reflects 1040% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 240, and Magic Attack by 28% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 420 sec. \nBreath of the Unseen: Haku grants a 52% chance to resist knock-back and ignore 32% enemy defense.\nHaku's Gift: Haku heals you up to 74% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 32% chance to nullify magic. Reflects 1160% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 260, and Magic Attack by 32% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 460 sec. \nBreath of the Unseen: Haku grants a 56% chance to resist knock-back and ignore 36% enemy defense.\nHaku's Gift: Haku heals you up to 82% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 36% chance to nullify magic. Reflects 1280% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 280, and Magic Attack by 36% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Transformation Duration: 500 sec. \nBreath of the Unseen: Haku grants a 60% chance to resist knock-back and ignore 40% enemy defense.\nHaku's Gift: Haku heals you up to 90% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 40% chance to nullify magic. Reflects 1400% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 300, and Magic Attack by 40% of the equipped fan's Attack Power.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101003.png" loading="lazy"  alt="[Image: Hyper.42101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Peacock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily increase the attack speed of your fan by 2 levels.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 10, Attack Speed Increased: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101000.png" loading="lazy"  alt="[Image: Hyper.42101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock Yaksha</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Conjures an earth spirit to push enemies closer to you.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaDraw2 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-510&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">510%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 101%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 102%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 103%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 104%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 105%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 106%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 107%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 108%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 109%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 110%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 111%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 112%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 113%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 114%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 115%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 116%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 117%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 118%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 119%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 15, Damage: 120%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101001.png" loading="lazy"  alt="[Image: Hyper.42101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shikigami Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Zips past the enemies, leaving a paper charm behind. The charm draws enemies near, slowing them down and reducing their accuracy. The charm explodes after 5 seconds or after using Shikigami Haunting.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAssualt - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 113%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 170% \nCooldown 12 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 116%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 190% \nCooldown 12 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 119%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 210% \nCooldown 11 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 122%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 230% \nCooldown 11 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 125%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 250% \nCooldown 11 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 128%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 270% \nCooldown 10 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 131%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 290% \nCooldown 10 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 134%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 310% \nCooldown 10 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 137%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 330% \nCooldown 9 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 140%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 350% \nCooldown 9 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 143%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 370% \nCooldown 9 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 390% \nCooldown 8 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 149%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 410% \nCooldown 8 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 152%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 430% \nCooldown 8 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 25, Damage: 155%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 450% \nCooldown 7 Sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42110008.png" loading="lazy"  alt="[Image: Hyper.42110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lifeblood Ritual</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> After slaying an enemy with your magic, you recover some HP.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42110008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42110008.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 1% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 2% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 3% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 4% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Restored Health: 5% of Max HP after killing an enemy</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42110009.png" loading="lazy"  alt="[Image: Hyper.42110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Path</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic Attack and Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Critical Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Critical Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Critical Rate: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111003.png" loading="lazy"  alt="[Image: Hyper.42111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Kishin Shoukan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the demons Hana and Yuki, who attack any enemies trapped between them. The demons strengthen the dark energy on the map and decreases monster respawn time.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-55&amp;lty=-93&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">55%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 15<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 55 sec\nDamage: 112%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 60 sec\nDamage: 114%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 65 sec\nDamage: 116%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 70 sec\nDamage: 118%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 75 sec\nDamage: 120%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 80 sec\nDamage: 122%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 85 sec\nDamage: 124%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 90 sec\nDamage: 126%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 95 sec\nDamage: 128%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 100 sec\nDamage: 130%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 105 sec\nDamage: 132%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 110 sec\nDamage: 134%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 115 sec\nDamage: 136%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 120 sec\nDamage: 138%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 125 sec\nDamage: 140%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 130 sec\nDamage: 142%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 135 sec\nDamage: 144%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 140 sec\nDamage: 146%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 145 sec\nDamage: 148%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 20, Summon Duration: 150 sec\nDamage: 150%, Max Enemies Hit: 15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111002.png" loading="lazy"  alt="[Image: Hyper.42111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shear a piece of your target's soul off with each attack. Use the skill to detonate any fallen soul fragments. Can be stacked up to 10 times on normal monsters and 15 times on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> dropItemID = 4033270<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaBlood - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=350&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.special1.gif" target="_blank" rel="noopener" class="mycode_url">special1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 101% per soul fragment, Max Enemies Hit: 15, able to explode 8 fragments\nPassive Effect: 12% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 107% per soul fragment, Max Enemies Hit: 15, able to explode 9 fragments\nPassive Effect: 14% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 113% per soul fragment, Max Enemies Hit: 15, able to explode 9 fragments\nPassive Effect: 16% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 119% per soul fragment, Max Enemies Hit: 15, able to explode 10 fragments\nPassive Effect: 18% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 125% per soul fragment, Max Enemies Hit: 15, able to explode 10 fragments\nPassive Effect: 20% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 131% per soul fragment, Max Enemies Hit: 15, able to explode 11 fragments\nPassive Effect: 22% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 137% per soul fragment, Max Enemies Hit: 15, able to explode 11 fragments\nPassive Effect: 24% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 143% per soul fragment, Max Enemies Hit: 15, able to explode 12 fragments\nPassive Effect: 26% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 149% per soul fragment, Max Enemies Hit: 15, able to explode 12 fragments\nPassive Effect: 28% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 155% per soul fragment, Max Enemies Hit: 15, able to explode 13 fragments\nPassive Effect: 30% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 161% per soul fragment, Max Enemies Hit: 15, able to explode 13 fragments\nPassive Effect: 32% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 167% per soul fragment, Max Enemies Hit: 15, able to explode 14 fragments\nPassive Effect: 34% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 173% per soul fragment, Max Enemies Hit: 15, able to explode 14 fragments\nPassive Effect: 36% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 179% per soul fragment, Max Enemies Hit: 15, able to explode 15 fragments\nPassive Effect: 38% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Explosive Damage: 185% per soul fragment, Max Enemies Hit: 15, able to explode 15 fragments\nPassive Effect: 40% chance to drop soul fragments</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111001.png" loading="lazy"  alt="[Image: Hyper.42111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Corral</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of the fox spirit to gather enemies in one spot.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaDoubleDraw - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-130&amp;rbx=450&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 263%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 266%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 269%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 272%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 275%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 278%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 281%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 284%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 287%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 290%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 293%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 296%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 299%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 302%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 305%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 308%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 311%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 314%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 317%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 20, Max Enemies Hit: 10, Damage: 320%, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111000.png" loading="lazy"  alt="[Image: Hyper.42111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tengu Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Tengu to attack enemies on either side of you.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaOniAttack - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-110&amp;rbx=420&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111000.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 164%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 172%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 174%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 176%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 178%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 180%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 182%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 184%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 186%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 188%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 190%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 192%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 194%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 196%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 198%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 20, Damage: 200%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111007.png" loading="lazy"  alt="[Image: Hyper.42111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon's Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allow the spirits of the land to fill you, unleashing their fury on nearby enemies. While possessed, only basic attacks can be used. \n[Spirit's Attack: #cAttack Key#]<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSummonKami - 5120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-150&amp;rbx=512&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.loop.gif" target="_blank" rel="noopener" class="mycode_url">loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.end.gif" target="_blank" rel="noopener" class="mycode_url">end</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 186% \nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 192% \nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 198% \nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 204% \nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 210% \nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 216% \nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 222% \nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 228% \nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 234% \nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 240% \nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 246% \nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 252% \nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 258% \nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 264% \nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 270% \nCooldown: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111006.png" loading="lazy"  alt="[Image: Hyper.42111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels Take-minakata, god of water, to imbue freezing energy into Shikigami Haunting.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert2 - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Burning Shikigami Haunting<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.50.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.50.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.50.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.50.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.50.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.50.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.100.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.100.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.100.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.100.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.100.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.100.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.150.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.150.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.150.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.150.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.150.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.150.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.200.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.200.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.200.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.200.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.200.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.200.end</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 300 sec, Shikigami Haunting Freeze Chance: 12%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 254% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 330 sec, Shikigami Haunting Freeze Chance: 14%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 258% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 360 sec, Shikigami Haunting Freeze Chance: 16%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 262% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 390 sec, Shikigami Haunting Freeze Chance: 18%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 266% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 420 sec, Shikigami Haunting Freeze Chance: 20%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 270% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 450 sec, Shikigami Haunting Freeze Chance: 22%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 274% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 480 sec, Shikigami Haunting Freeze Chance: 24%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 278% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 510 sec, Shikigami Haunting Freeze Chance: 26%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 282% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 540 sec, Shikigami Haunting Freeze Chance: 28%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 286% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 570 sec, Shikigami Haunting Freeze Chance: 30%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 290% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 600 sec, Shikigami Haunting Freeze Chance: 32%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 294% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 630 sec, Shikigami Haunting Freeze Chance: 34%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 298% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 660 sec, Shikigami Haunting Freeze Chance: 36%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 302% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 690 sec, Shikigami Haunting Freeze Chance: 38%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 306% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Duration: 720 sec, Shikigami Haunting Freeze Chance: 40%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 310% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111004.png" loading="lazy"  alt="[Image: Hyper.42111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blossom Barrier</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a powerful cherry blossom barrier to protect you and your party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert3 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-125&amp;rbx=200&amp;rby=1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111004.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111004.tile.begin.gif" target="_blank" rel="noopener" class="mycode_url">tile.begin</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111004.tile.end.gif" target="_blank" rel="noopener" class="mycode_url">tile.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 69 sec, Damage Reduction: 3%, Status/Elemental Resistance: +3%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 78 sec, Damage Reduction: 6%, Status/Elemental Resistance: +6%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 87 sec, Damage Reduction: 9%, Status/Elemental Resistance: +9%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 96 sec, Damage Reduction: 12%, Status/Elemental Resistance: +12%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 105 sec, Damage Reduction: 15%, Status/Elemental Resistance: +15%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 114 sec, Damage Reduction: 18%, Status/Elemental Resistance: +18%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 123 sec, Damage Reduction: 21%, Status/Elemental Resistance: +21%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 132 sec, Damage Reduction: 24%, Status/Elemental Resistance: +24%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 141 sec, Damage Reduction: 27%, Status/Elemental Resistance: +27%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Duration: 150 sec, Damage Reduction: 30%, Status/Elemental Resistance: +30%.\nCooldown: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42121020.png" loading="lazy"  alt="[Image: Hyper.42121020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Gift</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recovers Kanna's HP.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxHeal - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121020.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121020.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121020.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 55% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 55% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 60% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 60% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 65% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 65% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 70% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 70% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 75% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 75% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 80% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 80% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 85% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 85% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 90% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 90% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 95% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 95% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 100% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovers up to 100% of Max HP</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 105% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 105% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 110% of Max HP</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121001.png" loading="lazy"  alt="[Image: Hyper.42121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Orochi</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the mighty Orochi to attack up to 15 enemies. <br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaOrochi - 2640 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-350&amp;rbx=512&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121001.screen0.gif" target="_blank" rel="noopener" class="mycode_url">screen0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121001.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 5\nCooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 476%, Number of Attacks: 5\nCooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 484%, Number of Attacks: 5\nCooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 492%, Number of Attacks: 5\nCooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 5\nCooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 508%, Number of Attacks: 5\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 516%, Number of Attacks: 5\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 524%, Number of Attacks: 5\nCooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 532%, Number of Attacks: 5\nCooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 5\nCooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 548%, Number of Attacks: 5\nCooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 556%, Number of Attacks: 5\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 564%, Number of Attacks: 5\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 572%, Number of Attacks: 5\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 580%, Number of Attacks: 5\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 588%, Number of Attacks: 5\nCooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 596%, Number of Attacks: 5\nCooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 604%, Number of Attacks: 5\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 612%, Number of Attacks: 5\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 620%, Number of Attacks: 5\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 628%, Number of Attacks: 5\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 636%, Number of Attacks: 5\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 644%, Number of Attacks: 5\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 652%, Number of Attacks: 5\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 660%, Number of Attacks: 5\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 668%, Number of Attacks: 5\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 676%, Number of Attacks: 5\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 684%, Number of Attacks: 5\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 692%, Number of Attacks: 5\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 5\nCooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 708%, Number of Attacks: 5\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 716%, Number of Attacks: 5\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 724%, Number of Attacks: 5\nCooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121022.png" loading="lazy"  alt="[Image: Hyper.42121022.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Blessing </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku invokes the ancient blessing of the foxes, increasing Magic Attack and Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxBless - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Haku Perfected<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121022.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121022.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121022.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +210, Weapon Defense: +210, Magic Attack: +23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +220, Weapon Defense: +220, Magic Attack: +23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +230, Weapon Defense: +230, Magic Attack: +26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +240, Weapon Defense: +240, Magic Attack: +26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +250, Weapon Defense: +250, Magic Attack: +29%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +260, Weapon Defense: +260, Magic Attack: +29%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +270, Weapon Defense: +270, Magic Attack: +32%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +280, Weapon Defense: +280, Magic Attack: +32%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +290, Weapon Defense: +290, Magic Attack: +35%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +300, Weapon Defense: +300, Magic Attack: +35%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +310, Weapon Defense: +310, Magic Attack: +38%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +320, Weapon Defense: +320, Magic Attack: +38%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +330, Weapon Defense: +330, Magic Attack: +41%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +340, Weapon Defense: +340, Magic Attack: +41%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +350, Weapon Defense: +350, Magic Attack: +44%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +360, Weapon Defense: +360, Magic Attack: +44%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +370, Weapon Defense: +370, Magic Attack: +47%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +380, Weapon Defense: +380, Magic Attack: +47%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +390, Weapon Defense: +390, Magic Attack: +50%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 40 sec, Magic Defense: +400, Weapon Defense: +400, Magic Attack: +50%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +410, Weapon Defense: +410, Magic Attack: +53%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +420, Weapon Defense: +420, Magic Attack: +53%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +430, Weapon Defense: +430, Magic Attack: +56%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121021.png" loading="lazy"  alt="[Image: Hyper.42121021.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Foxfire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxFireBarrier - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Haku Perfected<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121021.specialPre.gif" target="_blank" rel="noopener" class="mycode_url">specialPre</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.specialEnd.gif" target="_blank" rel="noopener" class="mycode_url">specialEnd</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: #tine sec, Magic Nullification Chance: 23%, Damage Reflected: 840%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 23%, Damage Reflected: 880%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 26%, Damage Reflected: 920%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 26%, Damage Reflected: 960%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 29%, Damage Reflected: 1000%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 29%, Damage Reflected: 1040%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 32%, Damage Reflected: 1080%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 32%, Damage Reflected: 1120%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 35%, Damage Reflected: 1160%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 35%, Damage Reflected: 1200%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 38%, Damage Reflected: 1240%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 38%, Damage Reflected: 1280%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 41%, Damage Reflected: 1320%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 41%, Damage Reflected: 1360%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 44%, Damage Reflected: 1400%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 44%, Damage Reflected: 1440%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 47%, Damage Reflected: 1480%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 47%, Damage Reflected: 1520%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 50%, Damage Reflected: 1560%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 50%, Damage Reflected: 1600%. One flame used per attack.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 53%, Damage Reflected: 1640%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 53%, Damage Reflected: 1680%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 56%, Damage Reflected: 1720%. One flame used per attack.</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42120009.png" loading="lazy"  alt="[Image: Hyper.42120009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Kasen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Mastery and Magic Attack of fans.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 51%, Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 51%, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 52%, Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 52%, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 53%, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 53%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 54%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 54%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 55%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 55%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 56%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 56%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 57%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 57%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 58%, Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 58%, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 59%, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 59%, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 60%, Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 60%, Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 61%, Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 61%, Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 62%, Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 62%, Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 63%, Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 63%, Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 64%, Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 64%, Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 65%, Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fan Mastery: 65%, Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 66%, Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 66%, Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 67%, Damage: +33%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42121000.png" loading="lazy"  alt="[Image: Hyper.42121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vanquisher's Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts the enemy with evil-destroying charms. Hold down the skill key for a rapid-fire attack. <br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSoloAttack - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-336&amp;lty=-80&amp;rbx=-43&amp;rby=2&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">336%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 148% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 151% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 154% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 157% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 160% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 163% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 166% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 169% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 172% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 175% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 178% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 181% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 184% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 187% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 190% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 193% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 196% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 199% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 202% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 205% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 208% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 211% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 214% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 217% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 220% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 223% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 226% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 229% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 232% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 3, Damage: 235% per shot, Number of Attacks: 3 </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 238% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 241% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 244% per shot, Number of Attacks: 3</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42120003.png" loading="lazy"  alt="[Image: Hyper.42120003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Spirits</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When you attack, a monkey might fall from the sky and hurl a massive jug of spirits at the enemy. The summoned monkey grants you extra EXP.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSummonGhost2 - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-49&amp;lty=-44&amp;rbx=77&amp;rby=36&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">49%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42120003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 2% when attacking, Max Enemies Hit: 6, Damage: 121, Number of Attacks: 3. Extra EXP Chance: 13%, EXP: +1%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 4% when attacking, Max Enemies Hit: 6, Damage: 122, Number of Attacks: 3. Extra EXP Chance: 16%, EXP: +2%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 6% when attacking, Max Enemies Hit: 6, Damage: 123, Number of Attacks: 3. Extra EXP Chance: 19%, EXP: +3%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 8% when attacking, Max Enemies Hit: 6, Damage: 124, Number of Attacks: 3. Extra EXP Chance: 22%, EXP: +4%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 10% when attacking, Max Enemies Hit: 6, Damage: 125, Number of Attacks: 3. Extra EXP Chance: 25%, EXP: +5%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 12% when attacking, Max Enemies Hit: 6, Damage: 126, Number of Attacks: 3. Extra EXP Chance: 28%, EXP: +6%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 14% when attacking, Max Enemies Hit: 6, Damage: 127, Number of Attacks: 3. Extra EXP Chance: 31%, EXP: +7%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 16% when attacking, Max Enemies Hit: 6, Damage: 128, Number of Attacks: 3. Extra EXP Chance: 34%, EXP: +8%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 18% when attacking, Max Enemies Hit: 6, Damage: 129, Number of Attacks: 3. Extra EXP Chance: 37%, EXP: +9%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 20% when attacking, Max Enemies Hit: 6, Damage: 130, Number of Attacks: 3. Extra EXP Chance: 40%, EXP: +10%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 22% when attacking, Max Enemies Hit: 6, Damage: 131, Number of Attacks: 3. Extra EXP Chance: 43%, EXP: +11%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 24% when attacking, Max Enemies Hit: 6, Damage: 132, Number of Attacks: 3. Extra EXP Chance: 46%, EXP: +12%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 26% when attacking, Max Enemies Hit: 6, Damage: 133, Number of Attacks: 3. Extra EXP Chance: 49%, EXP: +13%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 28% when attacking, Max Enemies Hit: 6, Damage: 134, Number of Attacks: 3. Extra EXP Chance: 52%, EXP: +14%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 30% when attacking, Max Enemies Hit: 6, Damage: 135, Number of Attacks: 3. Extra EXP Chance: 55%, EXP: +15%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 32% when attacking, Max Enemies Hit: 6, Damage: 136, Number of Attacks: 3. Extra EXP Chance: 58%, EXP: +16%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 34% when attacking, Max Enemies Hit: 6, Damage: 137, Number of Attacks: 3. Extra EXP Chance: 61%, EXP: +17%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 36% when attacking, Max Enemies Hit: 6, Damage: 138, Number of Attacks: 3. Extra EXP Chance: 64%, EXP: +18%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 38% when attacking, Max Enemies Hit: 6, Damage: 139, Number of Attacks: 3. Extra EXP Chance: 67%, EXP: +19%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 40% when attacking, Max Enemies Hit: 6, Damage: 140, Number of Attacks: 3. Extra EXP Chance: 70%, EXP: +20%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 42% when attacking, Max Enemies Hit: 6, Damage: 141, Number of Attacks: 3. Extra EXP Chance: 73%, EXP: +21%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 44% when attacking, Max Enemies Hit: 6, Damage: 142, Number of Attacks: 3. Extra EXP Chance: 76%, EXP: +22%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 46% when attacking, Max Enemies Hit: 6, Damage: 143, Number of Attacks: 3. Extra EXP Chance: 79%, EXP: +23%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 48% when attacking, Max Enemies Hit: 6, Damage: 144, Number of Attacks: 3. Extra EXP Chance: 82%, EXP: +24%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 50% when attacking, Max Enemies Hit: 6, Damage: 145, Number of Attacks: 3. Extra EXP Chance: 85%, EXP: +25%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 52% when attacking, Max Enemies Hit: 6, Damage: 146, Number of Attacks: 3. Extra EXP Chance: 88%, EXP: +26%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 54% when attacking, Max Enemies Hit: 6, Damage: 147, Number of Attacks: 3. Extra EXP Chance: 91%, EXP: +27%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 56% when attacking, Max Enemies Hit: 6, Damage: 148, Number of Attacks: 3. Extra EXP Chance: 94%, EXP: +28%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 58% when attacking, Max Enemies Hit: 6, Damage: 149, Number of Attacks: 3. Extra EXP Chance: 97%, EXP: +29%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monkey Summon Chance: 60% when attacking, Max Enemies Hit: 6, Damage: 150, Number of Attacks: 3. Extra EXP Chance: 100%, EXP: +30%, has chance to drop unidentified item</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 62% when attacking, Max Enemies Hit: 6, Damage: 151, Number of Attacks: 3. Extra EXP Chance: 103%, EXP: +31%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 64% when attacking, Max Enemies Hit: 6, Damage: 152, Number of Attacks: 3. Extra EXP Chance: 106%, EXP: +32%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 66% when attacking, Max Enemies Hit: 6, Damage: 153, Number of Attacks: 3. Extra EXP Chance: 109%, EXP: +33%, has chance to drop unidentified item</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42121002.png" loading="lazy"  alt="[Image: Hyper.42121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Falling Sakura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a sakura tree that damages nearby enemies while healing party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSakura - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=0&amp;rby=70&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 366%, Number of Attacks: 5, Party Members' HP: 24% of HP\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 372%, Number of Attacks: 5, Party Members' HP: 28% of HP\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 378%, Number of Attacks: 5, Party Members' HP: 32% of HP\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 384%, Number of Attacks: 5, Party Members' HP: 36% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 390%, Number of Attacks: 5, Party Members' HP: 40% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 396%, Number of Attacks: 5, Party Members' HP: 44% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 402%, Number of Attacks: 5, Party Members' HP: 48% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 408%, Number of Attacks: 5, Party Members' HP: 52% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 414%, Number of Attacks: 5, Party Members' HP: 56% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 420%, Number of Attacks: 5, Party Members' HP: 60% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 426%, Number of Attacks: 5, Party Members' HP: 64% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 432%, Number of Attacks: 5, Party Members' HP: 68% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 438%, Number of Attacks: 5, Party Members' HP: 72% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 444%, Number of Attacks: 5, Party Members' HP: 76% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 5, Party Members' HP: 80% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 456%, Number of Attacks: 5, Party Members' HP: 84% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 462%, Number of Attacks: 5, Party Members' HP: 88% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 468%, Number of Attacks: 5, Party Members' HP: 92% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 474%, Number of Attacks: 5, Party Members' HP: 96% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 60, Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 5, Party Members' HP: 100% of HP\nCooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 486%, Number of Attacks: 5, Party Members' HP: 104% of HP\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 492%, Number of Attacks: 5, Party Members' HP: 108% of HP\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 498%, Number of Attacks: 5, Party Members' HP: 112% of HP\nCooldown: 20 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42121004.png" loading="lazy"  alt="[Image: Hyper.42121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Binding Tempest</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily turns enemies to stone, freezing them in place.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaBind - 1920 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-745&amp;lty=-290&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">745%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 153%, Immobilize Chance: 60%, Immobilize Duration: 10 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 154%, Immobilize Chance: 64%, Immobilize Duration: 11 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 155%, Immobilize Chance: 64%, Immobilize Duration: 11 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 156%, Immobilize Chance: 68%, Immobilize Duration: 12 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 157%, Immobilize Chance: 68%, Immobilize Duration: 12 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 158%, Immobilize Chance: 72%, Immobilize Duration: 13 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 159%, Immobilize Chance: 72%, Immobilize Duration: 13 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 160%, Immobilize Chance: 76%, Immobilize Duration: 14 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 161%, Immobilize Chance: 76%, Immobilize Duration: 14 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 162%, Immobilize Chance: 80%, Immobilize Duration: 15 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 163%, Immobilize Chance: 80%, Immobilize Duration: 15 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 164%, Immobilize Chance: 84%, Immobilize Duration: 16 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 165%, Immobilize Chance: 84%, Immobilize Duration: 16 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 166%, Immobilize Chance: 88%, Immobilize Duration: 17 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 167%, Immobilize Chance: 88%, Immobilize Duration: 17 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 168%, Immobilize Chance: 92%, Immobilize Duration: 18 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 169%, Immobilize Chance: 92%, Immobilize Duration: 18 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 170%, Immobilize Chance: 96%, Immobilize Duration: 19 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 171%, Immobilize Chance: 96%, Immobilize Duration: 19 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 172%, Immobilize Chance: 100%, Immobilize Duration: 20 sec \nCooldown: 120 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 173%, Immobilize Chance: 100%, Immobilize Duration: 20 sec \nCooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 174%, Immobilize Chance: 104%, Immobilize Duration: 21 sec \nCooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 175%, Immobilize Chance: 104%, Immobilize Duration: 21 sec \nCooldown: 120 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121005.png" loading="lazy"  alt="[Image: Hyper.42121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bellflower Barrier</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a magical barrier to strengthen you and party members against boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert3 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121005.tile.begin.gif" target="_blank" rel="noopener" class="mycode_url">tile.begin</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121005.tile.end.gif" target="_blank" rel="noopener" class="mycode_url">tile.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +6%, Duration: 66 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +7%, Duration: 72 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +8%, Duration: 78 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +9%, Duration: 84 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +10%, Duration: 90 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +11%, Duration: 96 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +12%, Duration: 102 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +13%, Duration: 108 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +14%, Duration: 114 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +15%, Duration: 120 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +16%, Duration: 126 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +17%, Duration: 132 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +18%, Duration: 138 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +19%, Duration: 144 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +20%, Duration: 150 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +21%, Duration: 156 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +22%, Duration: 162 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +23%, Duration: 168 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +24%, Duration: 174 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Damage vs. Boss: +25%, Duration: 180 sec \nCooldown: 180 sec </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +26%, Duration: 186 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +27%, Duration: 192 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +28%, Duration: 198 sec \nCooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121006.png" loading="lazy"  alt="[Image: Hyper.42121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">(Dawn's Warrior) Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 10, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121007.png" loading="lazy"  alt="[Image: Hyper.42121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">(Blossoming Dawn) Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures all Abnormal Status. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 5, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121008.png" loading="lazy"  alt="[Image: Hyper.42121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mighty Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels the power of Take-mikazuchi, god of lightning, into Shikigami Haunting, adding extra damage and knock-back.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert2 - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Frozen Shikigami Haunting<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 300, Shikigami Haunting Damage: +66%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 330, Shikigami Haunting Damage: +72%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 360, Shikigami Haunting Damage: +78%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 390, Shikigami Haunting Damage: +84%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 420, Shikigami Haunting Damage: +90%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 450, Shikigami Haunting Damage: +96%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 480, Shikigami Haunting Damage: +102%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 510, Shikigami Haunting Damage: +108%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 540, Shikigami Haunting Damage: +114%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 570, Shikigami Haunting Damage: +120%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 600, Shikigami Haunting Damage: +126%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 630, Shikigami Haunting Damage: +132%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 660, Shikigami Haunting Damage: +138%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 690, Shikigami Haunting Damage: +144%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Duration: 720, Shikigami Haunting Damage: +150%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 750, Shikigami Haunting Damage: +156%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 780, Shikigami Haunting Damage: +162%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 810, Shikigami Haunting Damage: +168%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42120011.png" loading="lazy"  alt="[Image: Hyper.42120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku Perfected</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves Haku's human-form skills.\nRequired Skill: #cHaku Reborn Lv. 10 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Haku Reborn<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 42% chance to resist knock-back and ignores 22% enemy defense. \nHaku's Gift: Haku heals you up to 55%. \nFoxfire: Haku summons 1 foxfires for 41 sec.Has a 23% chance to nullify magic. Reflects 840% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 210 and Magic Attack by 23% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 44% chance to resist knock-back and ignores 22% enemy defense. \nHaku's Gift: Haku heals you up to 55%. \nFoxfire: Haku summons 1 foxfires for 42 sec.Has a 23% chance to nullify magic. Reflects 880% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 220 and Magic Attack by 23% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 46% chance to resist knock-back and ignores 24% enemy defense. \nHaku's Gift: Haku heals you up to 60%. \nFoxfire: Haku summons 1 foxfires for 43 sec.Has a 26% chance to nullify magic. Reflects 920% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 230 and Magic Attack by 26% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 48% chance to resist knock-back and ignores 24% enemy defense. \nHaku's Gift: Haku heals you up to 60%. \nFoxfire: Haku summons 1 foxfires for 44 sec.Has a 26% chance to nullify magic. Reflects 960% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 240 and Magic Attack by 26% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 50% chance to resist knock-back and ignores 26% enemy defense. \nHaku's Gift: Haku heals you up to 65%. \nFoxfire: Haku summons 1 foxfires for 45 sec.Has a 29% chance to nullify magic. Reflects 1000% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 250 and Magic Attack by 29% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 52% chance to resist knock-back and ignores 26% enemy defense. \nHaku's Gift: Haku heals you up to 65%. \nFoxfire: Haku summons 1 foxfires for 46 sec.Has a 29% chance to nullify magic. Reflects 1040% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 260 and Magic Attack by 29% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 54% chance to resist knock-back and ignores 28% enemy defense. \nHaku's Gift: Haku heals you up to 70%. \nFoxfire: Haku summons 1 foxfires for 47 sec.Has a 32% chance to nullify magic. Reflects 1080% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 270 and Magic Attack by 32% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 56% chance to resist knock-back and ignores 28% enemy defense. \nHaku's Gift: Haku heals you up to 70%. \nFoxfire: Haku summons 1 foxfires for 48 sec.Has a 32% chance to nullify magic. Reflects 1120% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 280 and Magic Attack by 32% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 58% chance to resist knock-back and ignores 30% enemy defense. \nHaku's Gift: Haku heals you up to 75%. \nFoxfire: Haku summons 1 foxfires for 49 sec.Has a 35% chance to nullify magic. Reflects 1160% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 290 and Magic Attack by 35% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 60% chance to resist knock-back and ignores 30% enemy defense. \nHaku's Gift: Haku heals you up to 75%. \nFoxfire: Haku summons 2 foxfires for 50 sec.Has a 35% chance to nullify magic. Reflects 1200% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 300 and Magic Attack by 35% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 62% chance to resist knock-back and ignores 32% enemy defense. \nHaku's Gift: Haku heals you up to 80%. \nFoxfire: Haku summons 2 foxfires for 51 sec.Has a 38% chance to nullify magic. Reflects 1240% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 310 and Magic Attack by 38% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 64% chance to resist knock-back and ignores 32% enemy defense. \nHaku's Gift: Haku heals you up to 80%. \nFoxfire: Haku summons 2 foxfires for 52 sec.Has a 38% chance to nullify magic. Reflects 1280% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 320 and Magic Attack by 38% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 66% chance to resist knock-back and ignores 34% enemy defense. \nHaku's Gift: Haku heals you up to 85%. \nFoxfire: Haku summons 2 foxfires for 53 sec.Has a 41% chance to nullify magic. Reflects 1320% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 330 and Magic Attack by 41% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 68% chance to resist knock-back and ignores 34% enemy defense. \nHaku's Gift: Haku heals you up to 85%. \nFoxfire: Haku summons 2 foxfires for 54 sec.Has a 41% chance to nullify magic. Reflects 1360% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 340 and Magic Attack by 41% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 70% chance to resist knock-back and ignores 36% enemy defense. \nHaku's Gift: Haku heals you up to 90%. \nFoxfire: Haku summons 2 foxfires for 55 sec.Has a 44% chance to nullify magic. Reflects 1400% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 350 and Magic Attack by 44% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 72% chance to resist knock-back and ignores 36% enemy defense. \nHaku's Gift: Haku heals you up to 90%. \nFoxfire: Haku summons 2 foxfires for 56 sec.Has a 44% chance to nullify magic. Reflects 1440% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 360 and Magic Attack by 44% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 74% chance to resist knock-back and ignores 38% enemy defense. \nHaku's Gift: Haku heals you up to 95%. \nFoxfire: Haku summons 2 foxfires for 57 sec.Has a 47% chance to nullify magic. Reflects 1480% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 370 and Magic Attack by 47% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 76% chance to resist knock-back and ignores 38% enemy defense. \nHaku's Gift: Haku heals you up to 95%. \nFoxfire: Haku summons 2 foxfires for 58 sec.Has a 47% chance to nullify magic. Reflects 1520% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 380 and Magic Attack by 47% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 78% chance to resist knock-back and ignores 40% enemy defense. \nHaku's Gift: Haku heals you up to 100%. \nFoxfire: Haku summons 2 foxfires for 59 sec.Has a 50% chance to nullify magic. Reflects 1560% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 390 and Magic Attack by 50% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Breath of the Unseen: Haku grants a 80% chance to resist knock-back and ignores 40% enemy defense. \nHaku's Gift: Haku heals you up to 100%. \nFoxfire: Haku summons 3 foxfires for 60 sec.Has a 50% chance to nullify magic. Reflects 1600% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 400 and Magic Attack by 50% of the equipped fan's Attack Power for 40 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 82% chance to resist knock-back and ignores 42% enemy defense. \nHaku's Gift: Haku heals you up to 105%. \nFoxfire: Haku summons 3 foxfires for 61 sec.Has a 53% chance to nullify magic. Reflects 1640% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 410 and Magic Attack by 53% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 84% chance to resist knock-back and ignores 42% enemy defense. \nHaku's Gift: Haku heals you up to 105%. \nFoxfire: Haku summons 3 foxfires for 62 sec.Has a 53% chance to nullify magic. Reflects 1680% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 420 and Magic Attack by 53% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 86% chance to resist knock-back and ignores 44% enemy defense. \nHaku's Gift: Haku heals you up to 110%. \nFoxfire: Haku summons 3 foxfires for 63 sec.Has a 56% chance to nullify magic. Reflects 1720% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 430 and Magic Attack by 56% of the equipped fan's Attack Power for 40 sec.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42120024.png" loading="lazy"  alt="[Image: Hyper.42120024.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadowbound Haku</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku takes human form to fight by Kanna's side.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 315 sec. \nBreath of the Unseen: Haku grants a 42% chance to resist knockback and ignore #ignoreMobpdpR% enemy defense.\nHaku's Gift: Haku heals you up to 55%.\nFoxfire: Haku summons 1 foxfires for 41 sec. Has a 23% chance to nullify magic. Reflects 840% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 210, Weapon Defense by 210, and Magic Attack by 23% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 330 sec. \nBreath of the Unseen: Haku grants a 44% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 55%.\nFoxfire: Haku summons 1 foxfires for 42 sec. Has a 23% chance to nullify magic. Reflects 880% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 220, Weapon Defense by 220, and Magic Attack by 23% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 345 sec. \nBreath of the Unseen: Haku grants a 46% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 60%.\nFoxfire: Haku summons 1 foxfires for 43 sec. Has a 26% chance to nullify magic. Reflects 920% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 230, Weapon Defense by 230, and Magic Attack by 26% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 360 sec. \nBreath of the Unseen: Haku grants a 48% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 60%.\nFoxfire: Haku summons 1 foxfires for 44 sec. Has a 26% chance to nullify magic. Reflects 960% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 240, Weapon Defense by 240, and Magic Attack by 26% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 375 sec. \nBreath of the Unseen: Haku grants a 50% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 65%.\nFoxfire: Haku summons 1 foxfires for 45 sec. Has a 29% chance to nullify magic. Reflects 1000% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 250, Weapon Defense by 250, and Magic Attack by 29% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 390 sec. \nBreath of the Unseen: Haku grants a 52% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 65%.\nFoxfire: Haku summons 1 foxfires for 46 sec. Has a 29% chance to nullify magic. Reflects 1040% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 260, Weapon Defense by 260, and Magic Attack by 29% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 405 sec. \nBreath of the Unseen: Haku grants a 54% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 70%.\nFoxfire: Haku summons 1 foxfires for 47 sec. Has a 32% chance to nullify magic. Reflects 1080% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 270, Weapon Defense by 270, and Magic Attack by 32% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 420 sec. \nBreath of the Unseen: Haku grants a 56% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 70%.\nFoxfire: Haku summons 1 foxfires for 48 sec. Has a 32% chance to nullify magic. Reflects 1120% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 280, Weapon Defense by 280, and Magic Attack by 32% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 435 sec. \nBreath of the Unseen: Haku grants a 58% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 75%.\nFoxfire: Haku summons 1 foxfires for 49 sec. Has a 35% chance to nullify magic. Reflects 1160% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 290, Weapon Defense by 290, and Magic Attack by 35% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 450 sec. \nBreath of the Unseen: Haku grants a 60% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 75%.\nFoxfire: Haku summons 2 foxfires for 50 sec. Has a 35% chance to nullify magic. Reflects 1200% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 300, Weapon Defense by 300, and Magic Attack by 35% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 465 sec. \nBreath of the Unseen: Haku grants a 62% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 80%.\nFoxfire: Haku summons 2 foxfires for 51 sec. Has a 38% chance to nullify magic. Reflects 1240% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 310, Weapon Defense by 310, and Magic Attack by 38% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 480 sec. \nBreath of the Unseen: Haku grants a 64% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 80%.\nFoxfire: Haku summons 2 foxfires for 52 sec. Has a 38% chance to nullify magic. Reflects 1280% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 320, Weapon Defense by 320, and Magic Attack by 38% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 495 sec. \nBreath of the Unseen: Haku grants a 66% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 85%.\nFoxfire: Haku summons 2 foxfires for 53 sec. Has a 41% chance to nullify magic. Reflects 1320% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 330, Weapon Defense by 330, and Magic Attack by 41% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 510 sec. \nBreath of the Unseen: Haku grants a 68% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 85%.\nFoxfire: Haku summons 2 foxfires for 54 sec. Has a 41% chance to nullify magic. Reflects 1360% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 340, Weapon Defense by 340, and Magic Attack by 41% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 525 sec. \nBreath of the Unseen: Haku grants a 70% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 90%.\nFoxfire: Haku summons 2 foxfires for 55 sec. Has a 44% chance to nullify magic. Reflects 1400% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 350, Weapon Defense by 350, and Magic Attack by 44% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 540 sec. \nBreath of the Unseen: Haku grants a 72% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 90%.\nFoxfire: Haku summons 2 foxfires for 56 sec. Has a 44% chance to nullify magic. Reflects 1440% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 360, Weapon Defense by 360, and Magic Attack by 44% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 555 sec. \nBreath of the Unseen: Haku grants a 74% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 95%.\nFoxfire: Haku summons 2 foxfires for 57 sec. Has a 47% chance to nullify magic. Reflects 1480% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 370, Weapon Defense by 370, and Magic Attack by 47% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 570 sec. \nBreath of the Unseen: Haku grants a 76% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 95%.\nFoxfire: Haku summons 2 foxfires for 58 sec. Has a 47% chance to nullify magic. Reflects 1520% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 380, Weapon Defense by 380, and Magic Attack by 47% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 585 sec. \nBreath of the Unseen: Haku grants a 78% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 100%.\nFoxfire: Haku summons 2 foxfires for 59 sec. Has a 50% chance to nullify magic. Reflects 1560% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 390, Weapon Defense by 390, and Magic Attack by 50% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Transformation Duration: 600 sec. \nBreath of the Unseen: Haku grants a 80% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 100%.\nFoxfire: Haku summons 3 foxfires for 60 sec. Has a 50% chance to nullify magic. Reflects 1600% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 400, Weapon Defense by 400, and Magic Attack by 50% of the equipped fan's Attack Power.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 615 sec. \nBreath of the Unseen: Haku grants a 82% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 105%.\nFoxfire: Haku summons 3 foxfires for 61 sec. Has a 53% chance to nullify magic. Reflects 1640% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 410, Weapon Defense by 410, and Magic Attack by 53% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 630 sec. \nBreath of the Unseen: Haku grants a 84% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 105%.\nFoxfire: Haku summons 3 foxfires for 62 sec. Has a 53% chance to nullify magic. Reflects 1680% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 420, Weapon Defense by 420, and Magic Attack by 53% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 645 sec. \nBreath of the Unseen: Haku grants a 86% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 110%.\nFoxfire: Haku summons 3 foxfires for 63 sec. Has a 56% chance to nullify magic. Reflects 1720% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 430, Weapon Defense by 430, and Magic Attack by 56% of the equipped fan's Attack Power.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121023.png" loading="lazy"  alt="[Image: Hyper.42121023.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Breath of the Unseen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A secret power only known to the fox spirits. Nullifies enemy knock-back attacks and ignores a portion of enemy defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxGetsoku - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Haku Perfected<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121023.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.specialLoop0.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 21%, Knock-Back Resist Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 22%, Knock-Back Resist Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 23%, Knock-Back Resist Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 24%, Knock-Back Resist Chance: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 25%, Knock-Back Resist Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 26%, Knock-Back Resist Chance: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 27%, Knock-Back Resist Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 28%, Knock-Back Resist Chance: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 29%, Knock-Back Resist Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 30%, Knock-Back Resist Chance: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 31%, Knock-Back Resist Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 32%, Knock-Back Resist Chance: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 33%, Knock-Back Resist Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 34%, Knock-Back Resist Chance: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 35%, Knock-Back Resist Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 36%, Knock-Back Resist Chance: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 37%, Knock-Back Resist Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 38%, Knock-Back Resist Chance: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 39%, Knock-Back Resist Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 60, Enemy DEF Ignored: 40%, Knock-Back Resist Chance: 80%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 41%, Knock-Back Resist Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 42%, Knock-Back Resist Chance: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 43%, Knock-Back Resist Chance: 86%</td></tr></table>
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			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.41001002.png" loading="lazy"  alt="[Image: Hyper.41001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Surging Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> One of the basic techniques of Battoujutsu. Dashes through enemies with an upward swing of the blade. Can be used four times in a row with no delay.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjidashAttack1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 58%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 61%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 64%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 67%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 70%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 73%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 76%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 79%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 82%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 85%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 88%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 91%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 94%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%, Max Enemies Hit: 4, Dashes forward.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Damage: 100%, Max Enemies Hit: 4, Dashes forward.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41001000.png" loading="lazy"  alt="[Image: Hyper.41001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes three measured strikes to slash up to four enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-105&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 51%, Max Enemies Hit: 4\n2nd Hit - Damage: 61%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 81%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 52%, Max Enemies Hit: 4\n2nd Hit - Damage: 62%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 82%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 53%, Max Enemies Hit: 4\n2nd Hit - Damage: 63%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 83%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 54%, Max Enemies Hit: 4\n2nd Hit - Damage: 64%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 84%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5\n1st Hit - Damage: 55%, Max Enemies Hit: 4\n2nd Hit - Damage: 65%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 85%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 56%, Max Enemies Hit: 4\n2nd Hit - Damage: 66%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 86%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 57%, Max Enemies Hit: 4\n2nd Hit - Damage: 67%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 87%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 58%, Max Enemies Hit: 4\n2nd Hit - Damage: 68%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 88%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 59%, Max Enemies Hit: 4\n2nd Hit - Damage: 69%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 89%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7\n1st Hit - Damage: 60%, Max Enemies Hit: 4\n2nd Hit - Damage: 70%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 90%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 61%, Max Enemies Hit: 4\n2nd Hit - Damage: 71%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 91%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 62%, Max Enemies Hit: 4\n2nd Hit - Damage: 72%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 92%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 63%, Max Enemies Hit: 4\n2nd Hit - Damage: 73%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 93%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 64%, Max Enemies Hit: 4\n2nd Hit - Damage: 74%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 94%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9\n1st Hit - Damage: 65%, Max Enemies Hit: 4\n2nd Hit - Damage: 75%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 95%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 66%, Max Enemies Hit: 4\n2nd Hit - Damage: 76%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 96%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 67%, Max Enemies Hit: 4\n2nd Hit - Damage: 77%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 97%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 68%, Max Enemies Hit: 4\n2nd Hit - Damage: 78%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 98%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11\n1st Hit - Damage: 69%, Max Enemies Hit: 4\n2nd Hit - Damage: 79%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 99%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11\n1st Hit - Damage: 70%, Max Enemies Hit: 4\n2nd Hit - Damage: 80%, Max Enemies Hit: 4, Number of Attacks: 2\n3rd Hit - Damage: 100%, Max Enemies Hit: 4, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41001001.png" loading="lazy"  alt="[Image: Hyper.41001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battoujutsu Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hayato goes into a sheathed stance perfect for defensive strikes.\n It is an #cOn-Off Skill# which activates and deactivates certain effect.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41001001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: #cr%, Attack Speed Increases, and Chance to Stun: 1% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 2% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 3% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 4% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 5% for 1 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 6% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 7% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 8% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 9% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 10% for 2 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 11% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 12% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 13% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 14% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 15% for 3 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 16% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 17% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 18% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 19% for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1 per second. During Battoujutsu Stance, Critical Rate Increase: %, Attack Speed Increases, and Chance to Stun: 20% for 4 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41000003.png" loading="lazy"  alt="[Image: Hyper.41000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Center Ki</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Controls the flow of energy within the body to increase physical traits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.41101005.png" loading="lazy"  alt="[Image: Hyper.41101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katana Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Utilize supreme concentration to temporarily increase attack speed by 2 levels.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101004.png" loading="lazy"  alt="[Image: Hyper.41101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vapor Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A basic Battoujutsu technique that damages multiple enemies as you fly forward. Your distance will increase with skill level.\n[Command: #c11#]<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiHighJump - 690 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-400&amp;rbx=100&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 76%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 82%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 88%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 94%, Max Enemies Hit: 8, Jumps during attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Damage: 100%, Max Enemies Hit: 8, Jumps during attack</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101001.png" loading="lazy"  alt="[Image: Hyper.41101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shouryuusen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hurls a mighty whirlwind forward to toss enemies into the sky. Chapter one of the Battoujutsu technique.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjikaze - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-90&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.50.gif" target="_blank" rel="noopener" class="mycode_url">mob.50</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.100.gif" target="_blank" rel="noopener" class="mycode_url">mob.100</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.150.gif" target="_blank" rel="noopener" class="mycode_url">mob.150</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101001.mob.200.gif" target="_blank" rel="noopener" class="mycode_url">mob.200</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 86%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 87%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 88%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 89%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 90%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 91%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 92%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 93%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 94%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 95%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 96%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 97%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 98%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 99%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 100%, Max Enemies Hit: 6, Number of Attacks: 5, Lifts enemies into air.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101000.png" loading="lazy"  alt="[Image: Hyper.41101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jin Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A more challenging triple slash hits up to 5 enemies. Press the skill key to strike continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-295&amp;lty=-170&amp;rbx=85&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">295%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Sanrenzan<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 81%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 101%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 121%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 82%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 102%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 122%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 83%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 103%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 123%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 84%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 104%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 124%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12\n1st Hit - Damage: 85%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 105%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 125%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 86%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 106%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 126%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 87%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 107%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 127%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 88%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 108%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 128%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 89%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 109%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 129%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14\n1st Hit - Damage: 90%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 110%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 130%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 91%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 111%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 131%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 92%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 112%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 132%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 93%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 113%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 133%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 94%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 114%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 134%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16\n1st Hit - Damage: 95%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 115%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 135%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 96%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 116%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 136%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 97%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 117%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 137%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 98%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 118%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 138%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 99%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 119%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 139%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18\n1st Hit - Damage: 100%, Max Enemies Hit: 5, Number of Attacks: 2\n2nd Hit - Damage: 120%, Max Enemies Hit: 5, Number of Attacks: 2\n3rd Hit - Damage: 140%, Max Enemies Hit: 5</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.41101003.png" loading="lazy"  alt="[Image: Hyper.41101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Military Might</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Max HP, Max MP, Physical Attack Power, Speed, and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, For 66 sec, Max HP and Max MP: +1%, Physical Attack Power: +6, Speed: +1, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, For 72 sec, Max HP and Max MP: +2%, Physical Attack Power: +6, Speed: +2, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, For 78 sec, Max HP and Max MP: +3%, Physical Attack Power: +7, Speed: +3, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, For 84 sec, Max HP and Max MP: +4%, Physical Attack Power: +7, Speed: +4, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, For 90 sec, Max HP and Max MP: +5%, Physical Attack Power: +8, Speed: +5, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, For 96 sec, Max HP and Max MP: +6%, Physical Attack Power: +8, Speed: +6, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, For 102 sec, Max HP and Max MP: +7%, Physical Attack Power: +9, Speed: +7, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, For 108 sec, Max HP and Max MP: +8%, Physical Attack Power: +9, Speed: +8, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, For 114 sec, Max HP and Max MP: +9%, Physical Attack Power: +10, Speed: +9, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, For 120 sec, Max HP and Max MP: +10%, Physical Attack Power: +10, Speed: +10, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, For 126 sec, Max HP and Max MP: +11%, Physical Attack Power: +11, Speed: +11, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, For 132 sec, Max HP and Max MP: +12%, Physical Attack Power: +11, Speed: +12, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, For 138 sec, Max HP and Max MP: +13%, Physical Attack Power: +12, Speed: +13, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, For 144 sec, Max HP and Max MP: +14%, Physical Attack Power: +12, Speed: +14, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, For 150 sec, Max HP and Max MP: +15%, Physical Attack Power: +13, Speed: +15, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, For 156 sec, Max HP and Max MP: +16%, Physical Attack Power: +13, Speed: +16, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, For 162 sec, Max HP and Max MP: +17%, Physical Attack Power: +14, Speed: +17, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, For 168 sec, Max HP and Max MP: +18%, Physical Attack Power: +14, Speed: +18, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, For 174 sec, Max HP and Max MP: +19%, Physical Attack Power: +15, Speed: +19, Jump: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, For 180 sec, Max HP and Max MP: +20%, Physical Attack Power: +15, Speed: +20, Jump: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41101002.png" loading="lazy"  alt="[Image: Hyper.41101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dankuusen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Flashes through multiple enemies with deadly precision. Use directly after Shouryuusen to auto-target enemies in the air. Dankuusen Lv. 15 is needed to learn Whirlwind Cut.\nRequired Skill : #cShouryuusen Lv. 1 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiAssualt - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Shouryuusen<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 142%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 144%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 146%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 148%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Max Enemies Hit: 6, Damage: 150%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 152%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 154%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 156%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 158%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Max Enemies Hit: 6, Damage: 160%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 162%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 164%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 166%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 6, Damage: 168%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Max Enemies Hit: 6, Damage: 170%, Number of Attacks: 4, moves forward. Combine with Shouryuusen for additional 20% damage and 100% Critical</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41100006.png" loading="lazy"  alt="[Image: Hyper.41100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unfaltering Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your blade has been tempered and maintained with the utmost care.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +7%, Maximum Critical Damage: +7%, Accuracy: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +9%, Maximum Critical Damage: +9%, Accuracy: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +11%, Maximum Critical Damage: +11%, Accuracy: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +13%, Maximum Critical Damage: +13%, Accuracy: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +15%, Maximum Critical Damage: +15%, Accuracy: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +17%, Maximum Critical Damage: +17%, Accuracy: +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +19%, Maximum Critical Damage: +19%, Accuracy: +84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +21%, Maximum Critical Damage: +21%, Accuracy: +96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Minimum Critical Damage: +23%, Maximum Critical Damage: +23%, Accuracy: +108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Minimum Critical Damage: +25%, Maximum Critical Damage: +25%, Accuracy: +120%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.41111000.png" loading="lazy"  alt="[Image: Hyper.41111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fuu Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes three measured strikes to slash up to four enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-340&amp;lty=-170&amp;rbx=85&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">340%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Jin Sanrenzan<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 122%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 124%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 126%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 128%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18\n1st Hit - Damage: 130%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 132%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 134%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 136%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 138%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20\n1st Hit - Damage: 140%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 142%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 144%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 156%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 158%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24\n1st Hit - Damage: 160%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41111001.png" loading="lazy"  alt="[Image: Hyper.41111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sweeping Sword</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The fourth Battoujutsu secret technique. Appear behind the enemies and sweep through them, drawing them back to your starting position.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiDraw - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-560&amp;lty=-118&amp;rbx=0&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">560%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 131%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 132%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 133%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Max Enemies Hit: 10, Damage: 134%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 135%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 136%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 137%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 138%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Max Enemies Hit: 10, Damage: 139%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 140%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 141%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 142%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 143%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 10, Damage: 144%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 145%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 146%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 147%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 148%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 10, Damage: 149%, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 31, Max Enemies Hit: 10, Damage: 150%, Number of Attacks: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110009.png" loading="lazy"  alt="[Image: Hyper.41110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Warrior's Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> This Battoujutsu technique was once believed to be lost. After dealing a critical hit, get a chance to recover some HP.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 14%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 18%, HP Recovered: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 22%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 26%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, HP Recovered: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 30%, HP Recovered: 3%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41111003.png" loading="lazy"  alt="[Image: Hyper.41111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Whirlwind Cut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The third Battoujutsu secret technique. Transform into a whirlwind of death as you rush forward. Send enemies flying into the air if you use it right after Shouryuusen. \nRequired Skill: #cDankuusen Lv. 15 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiRush - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Dankuusen<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 304%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 308%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 312%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 316%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 27, Max Enemies Hit: 6, Damage: 320%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 324%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 328%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 332%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 336%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 29, Max Enemies Hit: 6, Damage: 340%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 344%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 348%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 352%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 356%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 31, Max Enemies Hit: 6, Damage: 360%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 364%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 368%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 372%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 376%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 33, Max Enemies Hit: 6, Damage: 380%, Number of Attacks: 3, Critical When Combined with Shouryuusen: 100%\nPassive Effect: Shouryuusen, Dankuusen Damage: +50%	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41111005.png" loading="lazy"  alt="[Image: Hyper.41111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turns your blade into a tornado of steel, pushing all enemies around you to one side.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiTornado - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-295&amp;lty=-120&amp;rbx=295&amp;rby=-1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">295%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 181%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 182%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 183%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max Enemies Hit: 8, Critical Damage: 184%, Number of Attacks: 7, pulls in enemies\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 185%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 186%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 187%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 8, Critical Damage: 188%, Number of Attacks: 7, pulls in enemies\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 189%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 190%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 191%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Critical Damage: 192%, Number of Attacks: 7, pulls in enemies\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 193%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 194%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 195%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Critical Damage: 196%, Number of Attacks: 7, pulls in enemies\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 197%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 198%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 199%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Max Enemies Hit: 8, Critical Damage: 200%, Number of Attacks: 7, pulls in enemies\nCooldown: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110007.png" loading="lazy"  alt="[Image: Hyper.41110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Merciless Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your attacks leave bleeding wounds, dealing HP damage over time. Bleeding doesn't stack and can't cause the target's HP to go below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 2%, 78% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 4%, 86% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 6%, 94% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 8%, 102% damage every 1 sec, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 10%, 110% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 12%, 118% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 14%, 126% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 16%, 134% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 18%, 142% damage every 1 sec, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Chance: 20%, 150% damage every 1 sec, Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110006.png" loading="lazy"  alt="[Image: Hyper.41110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Willow Dodge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hayato's secret technique. After dodging an attack, gain a chance to get boosted attack damage. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 6%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 12%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 18%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 24%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 30%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 36%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 42%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 48%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Boost Chance: 54%, Damage: +6%. Damage Boost can be stacked 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack Boost Chance: 60%, Damage: +6%. Damage Boost can be stacked 5 times.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41110008.png" loading="lazy"  alt="[Image: Hyper.41110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battoujutsu Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves Battoujutsu Stance and damages nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiBatdo - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Battoujutsu Stance<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41110008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41110008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41110008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41110008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: #cr%, Stun Chance: 21%, Nearby Enemy Damage: 103%. Permanent: Attack Power: +1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 22%, Nearby Enemy Damage: 106%. Permanent: Attack Power: +2.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 23%, Nearby Enemy Damage: 109%. Permanent: Attack Power: +3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 24%, Nearby Enemy Damage: 112%. Permanent: Attack Power: +4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 25%, Nearby Enemy Damage: 115%. Permanent: Attack Power: +5.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 26%, Nearby Enemy Damage: 118%. Permanent: Attack Power: +6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 27%, Nearby Enemy Damage: 121%. Permanent: Attack Power: +7.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 28%, Nearby Enemy Damage: 124%. Permanent: Attack Power: +8.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 29%, Nearby Enemy Damage: 127%. Permanent: Attack Power: +9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 30%, Nearby Enemy Damage: 130%. Permanent: Attack Power: +10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 31%, Nearby Enemy Damage: 133%. Permanent: Attack Power: +11.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 32%, Nearby Enemy Damage: 136%. Permanent: Attack Power: +12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 33%, Nearby Enemy Damage: 139%. Permanent: Attack Power: +13.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 34%, Nearby Enemy Damage: 142%. Permanent: Attack Power: +14.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 35%, Nearby Enemy Damage: 145%. Permanent: Attack Power: +15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 36%, Nearby Enemy Damage: 148%. Permanent: Attack Power: +16.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 37%, Nearby Enemy Damage: 151%. Permanent: Attack Power: +17.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 38%, Nearby Enemy Damage: 154%. Permanent: Attack Power: +18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Battoujutsu Stance: Critical Rate: %, Stun Chance: 39%, Nearby Enemy Damage: 157%. Permanent: Attack Power: +19.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Battoujutsu Stance: Critical Rate: %, Stun Chance: 40%, Nearby Enemy Damage: 160%. Permanent: Attack Power: +20.</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hayato (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.41121003.png" loading="lazy"  alt="[Image: Hyper.41121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Abnormal Status Resistance and Elemental Resistances.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> powerEndure - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 66 Sec, Abnormal Status Resistance: +12%, Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 72 Sec, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 78 Sec, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 84 Sec, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 90 Sec, Abnormal Status Resistance: +20%, Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 96 Sec, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 102 Sec, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 108 Sec, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 114 Sec, Abnormal Status Resistance: +28%, Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 120 Sec, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 126 Sec, Abnormal Status Resistance: +32%, Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 132 Sec, Abnormal Status Resistance: +34%, Elemental Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 138 Sec, Abnormal Status Resistance: +36%, Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 144 Sec, Abnormal Status Resistance: +38%, Elemental Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Duration: 150 Sec, Abnormal Status Resistance: +40%, Elemental Resistance: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 156 Sec, Abnormal Status Resistance: +42%, Elemental Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 162 Sec, Abnormal Status Resistance: +44%, Elemental Resistance: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 168 Sec, Abnormal Status Resistance: +46%, Elemental Resistance: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Duration: 174 Sec, Abnormal Status Resistance: +48%, Elemental Resistance: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 130, Duration: 180 Sec, Abnormal Status Resistance: +50%, Elemental Resistance: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 186 Sec, Abnormal Status Resistance: +52%, Elemental Resistance: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 192 Sec, Abnormal Status Resistance: +54%, Elemental Resistance: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 198 Sec, Abnormal Status Resistance: +56%, Elemental Resistance: +56%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121000.png" loading="lazy"  alt="[Image: Hyper.41121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rai Sanrenzan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal three devastating slashes against up to 4 enemies. Has a chance to deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiSwing1 - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-190&amp;rbx=85&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Fuu Sanrenzan<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Katana<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 162%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 242%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 1%, Extra Damage: 207%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 164%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 244%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 2%, Extra Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 166%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 246%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 3%, Extra Damage: 221%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 168%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 248%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 4%, Extra Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22\n1st Hit - Damage: 170%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 250%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 5%, Extra Damage: 235%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 172%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 252%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 6%, Extra Damage: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 174%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 254%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 7%, Extra Damage: 249%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 176%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 206%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 256%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 8%, Extra Damage: 256%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 178%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 208%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 258%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 9%, Extra Damage: 263%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24\n1st Hit - Damage: 180%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 210%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 260%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 10%, Extra Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 212%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 262%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 11%, Extra Damage: 277%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 214%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 264%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 12%, Extra Damage: 284%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 216%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 266%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 13%, Extra Damage: 291%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 218%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 268%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 14%, Extra Damage: 298%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26\n1st Hit - Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 270%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 15%, Extra Damage: 305%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 222%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 272%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 16%, Extra Damage: 312%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 224%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 274%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 17%, Extra Damage: 319%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 226%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 276%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 18%, Extra Damage: 326%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 228%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 278%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 19%, Extra Damage: 333%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28\n1st Hit - Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 230%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 20%, Extra Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 232%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 282%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 21%, Extra Damage: 347%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 234%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 284%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 22%, Extra Damage: 354%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 206%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 236%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 286%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 23%, Extra Damage: 361%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 208%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 238%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 288%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 24%, Extra Damage: 368%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30\n1st Hit - Damage: 210%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 240%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 290%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 25%, Extra Damage: 375%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 212%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 242%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 292%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 26%, Extra Damage: 382%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 214%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 244%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 294%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 27%, Extra Damage: 389%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 216%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 246%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 296%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 28%, Extra Damage: 396%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32\n1st Hit - Damage: 218%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 248%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 298%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 29%, Extra Damage: 403%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32\n1st Hit - Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 250%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 300%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 30%, Extra Damage: 410%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34\n1st Hit - Damage: 222%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 252%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 302%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 31%, Extra Damage: 417%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34\n1st Hit - Damage: 224%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 254%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 304%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 32%, Extra Damage: 424%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34\n1st Hit - Damage: 226%, Max Enemies Hit: 6, Number of Attacks: 2\n2nd Hit - Damage: 256%, Max Enemies Hit: 6, Number of Attacks: 2\n3rd Hit - Damage: 306%, Max Enemies Hit: 6, Number of Attacks: 3, Extra Damage Chance: 33%, Extra Damage: 431%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121005.png" loading="lazy"  alt="[Image: Hyper.41121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Akatsuki Hero</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121002.png" loading="lazy"  alt="[Image: Hyper.41121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hitokiri Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The ultimate in destructive blows. Attacks multiple enemies with a guaranteed critical. Can instant KO enemies, and Hayato's Critical Rate increases for a short period after use.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiitsen - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-100&amp;rbx=-1&amp;rby=2&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 339%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 3% for 10 sec,  \nCooldown 148 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 343%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 3% for 10 sec,  \nCooldown 146 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 347%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 6% for 13 sec,  \nCooldown 144 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 351%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 6% for 13 sec,  \nCooldown 142 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 15, Damage: 355%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 9% for 13 sec,  \nCooldown 140 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 359%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 9% for 16 sec,  \nCooldown 138 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 363%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 12% for 16 sec,  \nCooldown 136 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 367%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 12% for 16 sec,  \nCooldown 134 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 371%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 15% for 19 sec,  \nCooldown 132 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 15, Damage: 375%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 15% for 19 sec,  \nCooldown 130 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 379%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 18% for 19 sec,  \nCooldown 128 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 383%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 18% for 22 sec,  \nCooldown 126 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 387%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 21% for 22 sec,  \nCooldown 124 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 391%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 21% for 22 sec,  \nCooldown 122 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 15, Damage: 395%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 24% for 25 sec,  \nCooldown 120 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 399%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 24% for 25 sec,  \nCooldown 118 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 403%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 27% for 25 sec,  \nCooldown 116 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 407%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 27% for 28 sec,  \nCooldown 114 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 411%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 30% for 28 sec,  \nCooldown 112 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118, Max Enemies Hit: 15, Damage: 415%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 30% for 28 sec,  \nCooldown 110 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 419%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 33% for 31 sec,  \nCooldown 108 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 423%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 33% for 31 sec,  \nCooldown 106 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 427%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 36% for 31 sec,  \nCooldown 104 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 431%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 36% for 34 sec,  \nCooldown 102 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Max Enemies Hit: 15, Damage: 435%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 39% for 34 sec,  \nCooldown 100 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 439%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 39% for 34 sec,  \nCooldown 98 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 443%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 42% for 37 sec,  \nCooldown 96 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 447%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 42% for 37 sec,  \nCooldown 94 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142, Max Enemies Hit: 15, Damage: 451%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 45% for 37 sec,  \nCooldown 92 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 142, Max Enemies Hit: 15, Damage: 455%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 45% for 40 sec,  \nCooldown 90 Sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154, Max Enemies Hit: 15, Damage: 459%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 48% for 40 sec,  \nCooldown 88 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154, Max Enemies Hit: 15, Damage: 463%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 48% for 40 sec,  \nCooldown 86 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154, Max Enemies Hit: 15, Damage: 467%, Number of Attacks: 8, Guaranteed Critical Attack, Critical Rate Increase: 51% for 43 sec,  \nCooldown 84 Sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.41121009.png" loading="lazy"  alt="[Image: Hyper.41121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Falcon Dive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Not quite punchy, but close enough. Leap high into the air and dive down katana-first.\nRequired Skill: #cWhirlwind Cut Lv. 20 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiJumpAttack - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=0&amp;rbx=0&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Whirlwind Cut<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Stun Chance: 24%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 154%, Number of Attacks: 6, Stun Chance: 28%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 6, Stun Chance: 32%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Stun Chance: 36%, Stun Duration: 6 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 160%, Number of Attacks: 6, Stun Chance: 40%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 6, Stun Chance: 44%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Stun Chance: 48%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 166%, Number of Attacks: 6, Stun Chance: 52%, Stun Duration: 7 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 6, Stun Chance: 56%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Stun Chance: 60%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 172%, Number of Attacks: 6, Stun Chance: 64%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 6, Stun Chance: 68%, Stun Duration: 8 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Stun Chance: 72%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 8, Damage: 178%, Number of Attacks: 6, Stun Chance: 76%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 6, Stun Chance: 80%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Stun Chance: 84%, Stun Duration: 9 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 184%, Number of Attacks: 6, Stun Chance: 88%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 186%, Number of Attacks: 6, Stun Chance: 92%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Stun Chance: 96%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Max Enemies Hit: 8, Damage: 190%, Number of Attacks: 6, Stun Chance: 100%, Stun Duration: 10 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +100%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 192%, Number of Attacks: 6, Stun Chance: 104%, Stun Duration: 11 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Stun Chance: 108%, Stun Duration: 11 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 196%, Number of Attacks: 6, Stun Chance: 112%, Stun Duration: 11 sec, Stunned Enemy Damage Taken: +110%. \nPassive Effect: Shouryuusen, Dankuusen, and Whirlwind Cut Damage +106%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121004.png" loading="lazy"  alt="[Image: Hyper.41121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Akatsuki Blossoms</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures all Abnormal Status. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41121001.png" loading="lazy"  alt="[Image: Hyper.41121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shinsoku</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses your fury and skill to attack a single enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kenjiRanMu - 930 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-290&amp;lty=-130&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">290%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.41121001.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 133%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 134%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 135%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 136%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 137%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 138%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 139%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 140%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 141%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 142%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 143%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 144%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 145%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 146%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 147%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 148%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 149%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 150%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 151%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 153%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 154%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 155%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 156%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 157%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 158%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 159%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 160%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 161%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 162%, Number of Attacks: 10.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 163%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 164%, Number of Attacks: 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 165%, Number of Attacks: 10.</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.41120008.png" loading="lazy"  alt="[Image: Hyper.41120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cleaver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your blows cleave through armor to deal more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 6%, Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 7%, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 8%, Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 9%, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 10%, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 11%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 12%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 13%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 14%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 15%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 16%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 17%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 18%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 19%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 20%, Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 21%, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 23%, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 25%, Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 26%, Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 27%, Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%, Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 29%, Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 30%, Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 31%, Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%, Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 33%, Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 34%, Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 35%, Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%, Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 37%, Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 38%, Damage: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41120010.png" loading="lazy"  alt="[Image: Hyper.41120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Counterattack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A technique passed down from the Battoujutsu masters. Grants a chance to parry an enemy attack and dish out damage in return.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> counterCannon - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-70&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41120010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 6%, \nCounterattack Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 7%, \nCounterattack Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 8%, \nCounterattack Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 9%, \nCounterattack Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 10%, \nCounterattack Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 11%, \nCounterattack Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 12%, \nCounterattack Damage: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 13%, \nCounterattack Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 14%, \nCounterattack Damage: 165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 15%, \nCounterattack Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 16%, \nCounterattack Damage: 175%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 17%, \nCounterattack Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 18%, \nCounterattack Damage: 185%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 19%, \nCounterattack Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Counterattack Chance: 20%, \nCounterattack Damage: 195% </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 21%, \nCounterattack Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 22%, \nCounterattack Damage: 205%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Counterattack Chance: 23%, \nCounterattack Damage: 210%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41120006.png" loading="lazy"  alt="[Image: Hyper.41120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jinsoku</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hayato's secret technique. After successfully avoiding an attack, grants a chance to reduce incoming damage for a time.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41120006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 6% after avoiding an attack, Damage Reduction: 3%, Duration: 8 sec. Permanently increases Avoidability by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 7% after avoiding an attack, Damage Reduction: 3%, Duration: 8 sec. Permanently increases Avoidability by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 8% after avoiding an attack, Damage Reduction: 6%, Duration: 8 sec. Permanently increases Avoidability by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 9% after avoiding an attack, Damage Reduction: 6%, Duration: 8 sec. Permanently increases Avoidability by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 10% after avoiding an attack, Damage Reduction: 9%, Duration: 8 sec. Permanently increases Avoidability by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 11% after avoiding an attack, Damage Reduction: 9%, Duration: 8 sec. Permanently increases Avoidability by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 12% after avoiding an attack, Damage Reduction: 12%, Duration: 8 sec. Permanently increases Avoidability by 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 13% after avoiding an attack, Damage Reduction: 12%, Duration: 8 sec. Permanently increases Avoidability by 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 14% after avoiding an attack, Damage Reduction: 15%, Duration: 8 sec. Permanently increases Avoidability by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 15% after avoiding an attack, Damage Reduction: 15%, Duration: 8 sec. Permanently increases Avoidability by 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 16% after avoiding an attack, Damage Reduction: 18%, Duration: 8 sec. Permanently increases Avoidability by 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 17% after avoiding an attack, Damage Reduction: 18%, Duration: 8 sec. Permanently increases Avoidability by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 18% after avoiding an attack, Damage Reduction: 21%, Duration: 8 sec. Permanently increases Avoidability by 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 19% after avoiding an attack, Damage Reduction: 21%, Duration: 8 sec. Permanently increases Avoidability by 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 20% after avoiding an attack, Damage Reduction: 24%, Duration: 8 sec. Permanently increases Avoidability by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 21% after avoiding an attack, Damage Reduction: 24%, Duration: 8 sec. Permanently increases Avoidability by 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 22% after avoiding an attack, Damage Reduction: 27%, Duration: 8 sec. Permanently increases Avoidability by 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 23% after avoiding an attack, Damage Reduction: 27%, Duration: 8 sec. Permanently increases Avoidability by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 24% after avoiding an attack, Damage Reduction: 30%, Duration: 8 sec. Permanently increases Avoidability by 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 25% after avoiding an attack, Damage Reduction: 30%, Duration: 8 sec. Permanently increases Avoidability by 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 26% after avoiding an attack, Damage Reduction: 33%, Duration: 8 sec. Permanently increases Avoidability by 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 27% after avoiding an attack, Damage Reduction: 33%, Duration: 8 sec. Permanently increases Avoidability by 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 28% after avoiding an attack, Damage Reduction: 36%, Duration: 8 sec. Permanently increases Avoidability by 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 29% after avoiding an attack, Damage Reduction: 36%, Duration: 8 sec. Permanently increases Avoidability by 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 30% after avoiding an attack, Damage Reduction: 39%, Duration: 8 sec. Permanently increases Avoidability by 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 31% after avoiding an attack, Damage Reduction: 39%, Duration: 8 sec. Permanently increases Avoidability by 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 32% after avoiding an attack, Damage Reduction: 42%, Duration: 8 sec. Permanently increases Avoidability by 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 33% after avoiding an attack, Damage Reduction: 42%, Duration: 8 sec. Permanently increases Avoidability by 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 34% after avoiding an attack, Damage Reduction: 45%, Duration: 8 sec. Permanently increases Avoidability by 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Trigger Chance: 35% after avoiding an attack, Damage Reduction: 45%, Duration: 8 sec. Permanently increases Avoidability by 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 36% after avoiding an attack, Damage Reduction: 48%, Duration: 8 sec. Permanently increases Avoidability by 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 37% after avoiding an attack, Damage Reduction: 48%, Duration: 8 sec. Permanently increases Avoidability by 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Trigger Chance: 38% after avoiding an attack, Damage Reduction: 51%, Duration: 8 sec. Permanently increases Avoidability by 43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.41120007.png" loading="lazy"  alt="[Image: Hyper.41120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloodletter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the bleeding caused by Merciless Blade.\nRequired Skill: #cMerciless Blade Lv. 10 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Merciless Blade<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.41120007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 21%, 152% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 22%, 154% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 23%, 156% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 24%, 158% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 25%, 160% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 26%, 162% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 27%, 164% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 28%, 166% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 29%, 168% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Status Chance: 30%, 170% damage every 1 sec, Duration: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 31%, 172% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 32%, 174% damage every 1 sec, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Status Chance: 33%, 176% damage every 1 sec, Duration: 5 sec</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42001001.png" loading="lazy"  alt="[Image: Hyper.42001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Clay Yaksha</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Conjures an earth spirit to draw in enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaDraw - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 71%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 72%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 73%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 74%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 75%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 76%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 77%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 78%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 79%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 80%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 81%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 82%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 83%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 84%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 85%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 86%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 87%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 88%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 89%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 15, Damage: 90%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42001000.png" loading="lazy"  alt="[Image: Hyper.42001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls forth a terrifying ghost to attack enemies in front of you. Does not consume Mana.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSikikami - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-290&amp;lty=-85&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">290%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 81%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 82%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 83%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 84%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 85%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 86%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 87%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 88%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 89%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 90%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 91%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 92%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 93%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 94%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 95%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 96%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 97%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 98%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 99%, Max Enemies Hit: 3, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 100%, Max Enemies Hit: 3, Number of Attacks: 2 </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42001002.png" loading="lazy"  alt="[Image: Hyper.42001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ether Pulse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tap the skill key along with an arrow key to teleport in that direction. Any enemies between your start and end path will be damaged with a chance to stun. Teleport to a random spot by tapping the skill key without any direction keys.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42001002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 260, Move Vertical: 345, Max Enemies Hit: 15, Damage: 39%. 6% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306;#cSkill Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 270, Move Vertical: 390, Max Enemies Hit: 15, Damage: 43%. 12% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 280, Move Vertical: 435, Max Enemies Hit: 15, Damage: 47%. 18% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 290, Move Vertical: 480, Max Enemies Hit: 15, Damage: 51%. 24% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 300, Move Vertical: 525, Max Enemies Hit: 15, Damage: 55%. 30% chance to Stun for 2 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 310, Move Vertical: 570, Max Enemies Hit: 15, Damage: 59%. 36% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 320, Move Vertical: 615, Max Enemies Hit: 15, Damage: 63%. 42% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 330, Move Vertical: 660, Max Enemies Hit: 15, Damage: 67%. 48% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 340, Move Vertical: 705, Max Enemies Hit: 15, Damage: 71%. 54% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 350, Move Vertical: 750, Max Enemies Hit: 15, Damage: 75%. 60% chance to Stun for 3 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 360, Move Vertical: 795, Max Enemies Hit: 15, Damage: 79%. 66% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 370, Move Vertical: 840, Max Enemies Hit: 15, Damage: 83%. 72% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 380, Move Vertical: 885, Max Enemies Hit: 15, Damage: 87%. 78% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Normal Teleport: Mana Cost: 5, Move Horizontal: 390, Move Vertical: 930, Max Enemies Hit: 15, Damage: 91%. 84% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Normal Teleport: Mana Cost: 5, Move Horizontal: 400, Move Vertical: 975, Max Enemies Hit: 15, Damage: 95%. 90% chance to Stun for 4 sec.\nCommand:[ Key + Directional Key#]\nRandom Teleport: Mana Cost #5\n[Command&#65306; Key#]</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42000003.png" loading="lazy"  alt="[Image: Hyper.42000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Center Ki</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Controls the flow of energy within the body to increase physical traits.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42000003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 3,  LUK by 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 6,  LUK by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 9,  LUK by 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 12,  LUK by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 15,  LUK by 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 18,  LUK by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 21,  LUK by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 24,  LUK by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases INT by 27,  LUK by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases INT by 30,  LUK by 30</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42101023.png" loading="lazy"  alt="[Image: Hyper.42101023.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Breath of the Unseen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A secret power only known to the fox spirits. Nullifies enemy knock-back attacks and ignores a portion of enemy defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxGetsoku - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101023.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101023.specialLoop0.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 2%, Knock-Back Resist Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 4%, Knock-Back Resist Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 6%, Knock-Back Resist Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 8%, Knock-Back Resist Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 10%, Knock-Back Resist Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 12%, Knock-Back Resist Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 14%, Knock-Back Resist Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 16%, Knock-Back Resist Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 18%, Knock-Back Resist Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 60, Enemy DEF Ignored: 20%, Knock-Back Resist Chance: 40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101022.png" loading="lazy"  alt="[Image: Hyper.42101022.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku invokes the ancient blessing of the foxes, increasing Magic Attack and Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxBless - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101022.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101022.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101022.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 20, Weapon Defense: 20, Magic Attack: 2% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 40, Weapon Defense: 40, Magic Attack: 4% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 60, Weapon Defense: 60, Magic Attack: 6% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 80, Weapon Defense: 80, Magic Attack: 8% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 100, Weapon Defense: 100, Magic Attack: 10% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 120, Weapon Defense: 120, Magic Attack: 12% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 140, Weapon Defense: 140, Magic Attack: 14% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 160, Weapon Defense: 160, Magic Attack: 16% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: 180, Weapon Defense: 180, Magic Attack: 18% min of Fan Attack Power</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 40 sec, Magic Defense: 200, Weapon Defense: 200, Magic Attack: 20% min of Fan Attack Power</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42100007.png" loading="lazy"  alt="[Image: Hyper.42100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When your target dies, its soul explodes to damage nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42100007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max Enemies Hit: 4, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit: 4, Damage: 120%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101020.png" loading="lazy"  alt="[Image: Hyper.42101020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Gift</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recovers Kanna's HP.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxHeal - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101020.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101020.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101020.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 23% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 26% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 29% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 32% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 35% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 38% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 41% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 44% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 47% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovers up to 50% of Max HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101021.png" loading="lazy"  alt="[Image: Hyper.42101021.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Foxfire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxFireBarrier - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101021.specialPre.gif" target="_blank" rel="noopener" class="mycode_url">specialPre</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.specialEnd.gif" target="_blank" rel="noopener" class="mycode_url">specialEnd</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101021.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 22 sec, Magic Nullification Chance: 2%, Damage Reflected: 260%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 24 sec, Magic Nullification Chance: 4%, Damage Reflected: 320%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 26 sec, Magic Nullification Chance: 6%, Damage Reflected: 380%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: 28 sec, Magic Nullification Chance: 8%, Damage Reflected: 440%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 30 sec, Magic Nullification Chance: 10%, Damage Reflected: 500%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 32 sec, Magic Nullification Chance: 12%, Damage Reflected: 560%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 34 sec, Magic Nullification Chance: 14%, Damage Reflected: 620%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 36 sec, Magic Nullification Chance: 16%, Damage Reflected: 680%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration: 38 sec, Magic Nullification Chance: 18%, Damage Reflected: 740%. 1 fire used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Foxfires Summoned: 3, Duration: 40 sec, Magic Nullification Chance: 20%, Damage Reflected: 800%. 1 fire used per attack.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101004.png" loading="lazy"  alt="[Image: Hyper.42101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Burning Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels Kagu-tsuchi, the god of fire, to add fire energy to Shikigami Haunting.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert2 - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Shikigami Haunting<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 300 sec. Shikigami Haunting has a 12% chance to deal 63% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 330 sec. Shikigami Haunting has a 14% chance to deal 66% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 360 sec. Shikigami Haunting has a 16% chance to deal 69% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 390 sec. Shikigami Haunting has a 18% chance to deal 72% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 420 sec. Shikigami Haunting has a 20% chance to deal 75% damage for 4 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 450 sec. Shikigami Haunting has a 22% chance to deal 78% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 480 sec. Shikigami Haunting has a 24% chance to deal 81% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 510 sec. Shikigami Haunting has a 26% chance to deal 84% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 540 sec. Shikigami Haunting has a 28% chance to deal 87% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 570 sec. Shikigami Haunting has a 30% chance to deal 90% damage for 5 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 600 sec. Shikigami Haunting has a 32% chance to deal 93% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 630 sec. Shikigami Haunting has a 34% chance to deal 96% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 660 sec. Shikigami Haunting has a 36% chance to deal 99% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 690 sec. Shikigami Haunting has a 38% chance to deal 102% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Duration: 720 sec. Shikigami Haunting has a 40% chance to deal 105% damage for 6 sec during the 3 hits.\nPassive Effect: Shikigami Haunting Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101005.png" loading="lazy"  alt="[Image: Hyper.42101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimbus Curse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a cloud to engulf the enemy. Enemies inside the cloud take damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert3 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-300&amp;rbx=512&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.10.gif" target="_blank" rel="noopener" class="mycode_url">tile.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101005.tile.11.gif" target="_blank" rel="noopener" class="mycode_url">tile.11</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 62%, Max Enemies Hit: 15.\nSummon Duration: 13 sec, Cloud Damage: 104% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 64%, Max Enemies Hit: 15.\nSummon Duration: 13 sec, Cloud Damage: 108% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 66%, Max Enemies Hit: 15.\nSummon Duration: 16 sec, Cloud Damage: 112% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 68%, Max Enemies Hit: 15.\nSummon Duration: 16 sec, Cloud Damage: 116% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 70%, Max Enemies Hit: 15.\nSummon Duration: 19 sec, Cloud Damage: 120% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 72%, Max Enemies Hit: 15.\nSummon Duration: 19 sec, Cloud Damage: 124% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 74%, Max Enemies Hit: 15.\nSummon Duration: 22 sec, Cloud Damage: 128% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 76%, Max Enemies Hit: 15.\nSummon Duration: 22 sec, Cloud Damage: 132% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 78%, Max Enemies Hit: 15.\nSummon Duration: 25 sec, Cloud Damage: 136% per 1 sec for 3 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 80%, Max Enemies Hit: 15.\nSummon Duration: 25 sec, Cloud Damage: 140% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 82%, Max Enemies Hit: 15.\nSummon Duration: 28 sec, Cloud Damage: 144% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 84%, Max Enemies Hit: 15.\nSummon Duration: 28 sec, Cloud Damage: 148% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 86%, Max Enemies Hit: 15.\nSummon Duration: 31 sec, Cloud Damage: 152% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 88%, Max Enemies Hit: 15.\nSummon Duration: 31 sec, Cloud Damage: 156% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 90%, Max Enemies Hit: 15.\nSummon Duration: 34 sec, Cloud Damage: 160% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 92%, Max Enemies Hit: 15.\nSummon Duration: 34 sec, Cloud Damage: 164% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 94%, Max Enemies Hit: 15.\nSummon Duration: 37 sec, Cloud Damage: 168% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 96%, Max Enemies Hit: 15.\nSummon Duration: 37 sec, Cloud Damage: 172% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Damage: 98%, Max Enemies Hit: 15.\nSummon Duration: 40 sec, Cloud Damage: 176% per 1 sec for 4 sec.\nCooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 60, Damage: 100%, Max Enemies Hit: 15.\nSummon Duration: 40 sec, Cloud Damage: 180% per 1 sec for 5 sec.\nCooldown 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101002.png" loading="lazy"  alt="[Image: Hyper.42101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku Reborn</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku takes human form to fight by Kanna's side.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 140 sec. \nBreath of the Unseen: Haku grants a 24% chance to resist knock-back and ignore 4% enemy defense.\nHaku's Gift: Haku heals you up to 18% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 4% chance to nullify magic. Reflects 320% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for #vsec to increase Magic Defense by 120, and Magic Attack by 4% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 180 sec. \nBreath of the Unseen: Haku grants a 28% chance to resist knock-back and ignore 8% enemy defense.\nHaku's Gift: Haku heals you up to 26% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 8% chance to nullify magic. Reflects 440% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 140, and Magic Attack by 8% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 220 sec. \nBreath of the Unseen: Haku grants a 32% chance to resist knock-back and ignore 12% enemy defense.\nHaku's Gift: Haku heals you up to 34% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 12% chance to nullify magic. Reflects 560% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 160, and Magic Attack by 12% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 260 sec. \nBreath of the Unseen: Haku grants a 36% chance to resist knock-back and ignore 16% enemy defense.\nHaku's Gift: Haku heals you up to 42% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 16% chance to nullify magic. Reflects 680% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 180, and Magic Attack by 16% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 300 sec. \nBreath of the Unseen: Haku grants a 40% chance to resist knock-back and ignore 20% enemy defense.\nHaku's Gift: Haku heals you up to 50% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 20% chance to nullify magic. Reflects 800% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 200, and Magic Attack by 20% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 340 sec. \nBreath of the Unseen: Haku grants a 44% chance to resist knock-back and ignore 24% enemy defense.\nHaku's Gift: Haku heals you up to 58% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 24% chance to nullify magic. Reflects 920% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 220, and Magic Attack by 24% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 380 sec. \nBreath of the Unseen: Haku grants a 48% chance to resist knock-back and ignore 28% enemy defense.\nHaku's Gift: Haku heals you up to 66% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 28% chance to nullify magic. Reflects 1040% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 240, and Magic Attack by 28% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 420 sec. \nBreath of the Unseen: Haku grants a 52% chance to resist knock-back and ignore 32% enemy defense.\nHaku's Gift: Haku heals you up to 74% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 32% chance to nullify magic. Reflects 1160% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 260, and Magic Attack by 32% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 460 sec. \nBreath of the Unseen: Haku grants a 56% chance to resist knock-back and ignore 36% enemy defense.\nHaku's Gift: Haku heals you up to 82% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 36% chance to nullify magic. Reflects 1280% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 280, and Magic Attack by 36% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Transformation Duration: 500 sec. \nBreath of the Unseen: Haku grants a 60% chance to resist knock-back and ignore 40% enemy defense.\nHaku's Gift: Haku heals you up to 90% of your HP.\nFoxfire: Haku summons multiple foxfiers for 60 sec. Has a 40% chance to nullify magic. Reflects 1400% of damage. Each attack defended against uses up 1 fire.\nHaku's Blessing: Haku casts a spell for  to increase Magic Defense by 300, and Magic Attack by 40% of the equipped fan's Attack Power.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101003.png" loading="lazy"  alt="[Image: Hyper.42101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Peacock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily increase the attack speed of your fan by 2 levels.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, Attack Speed Increased: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 10, Attack Speed Increased: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101000.png" loading="lazy"  alt="[Image: Hyper.42101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock Yaksha</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Conjures an earth spirit to push enemies closer to you.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaDraw2 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-510&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">510%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101000.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 101%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 102%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 103%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 104%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 105%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 106%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 107%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 108%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 109%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 110%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 111%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 112%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 113%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 114%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 115%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 116%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 117%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 118%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 15, Damage: 119%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 15, Damage: 120%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42101001.png" loading="lazy"  alt="[Image: Hyper.42101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shikigami Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Zips past the enemies, leaving a paper charm behind. The charm draws enemies near, slowing them down and reducing their accuracy. The charm explodes after 5 seconds or after using Shikigami Haunting.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAssualt - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42101001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 113%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 170% \nCooldown 12 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 116%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 190% \nCooldown 12 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 119%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 210% \nCooldown 11 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 122%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 230% \nCooldown 11 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 125%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 250% \nCooldown 11 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 128%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 270% \nCooldown 10 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 131%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 290% \nCooldown 10 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 134%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 310% \nCooldown 10 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 137%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 330% \nCooldown 9 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 140%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 350% \nCooldown 9 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 143%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 370% \nCooldown 9 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 390% \nCooldown 8 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 149%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 410% \nCooldown 8 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 25, Damage: 152%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 430% \nCooldown 8 Sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 25, Damage: 155%, Max Enemies Hit: 8, Number of Attacks: 3. Summon Duration: 5 seconds, Enemy Speed: -50, Enemy Accuracy: -20, Explosion Damage: 450% \nCooldown 7 Sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42110008.png" loading="lazy"  alt="[Image: Hyper.42110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lifeblood Ritual</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> After slaying an enemy with your magic, you recover some HP.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42110008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42110008.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 1% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 2% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 3% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Restored Health: 4% of Max HP after killing an enemy</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Restored Health: 5% of Max HP after killing an enemy</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42110009.png" loading="lazy"  alt="[Image: Hyper.42110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Path</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic Attack and Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +3, Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +6, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +9, Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +12, Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +15, Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +18, Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +21, Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +24, Critical Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Attack: +27, Critical Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Attack: +30, Critical Rate: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111003.png" loading="lazy"  alt="[Image: Hyper.42111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Kishin Shoukan</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the demons Hana and Yuki, who attack any enemies trapped between them. The demons strengthen the dark energy on the map and decreases monster respawn time.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-55&amp;lty=-93&amp;rbx=55&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">55%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 15<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 55 sec\nDamage: 112%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 60 sec\nDamage: 114%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 65 sec\nDamage: 116%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 70 sec\nDamage: 118%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 75 sec\nDamage: 120%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 80 sec\nDamage: 122%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 85 sec\nDamage: 124%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 90 sec\nDamage: 126%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 95 sec\nDamage: 128%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 100 sec\nDamage: 130%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 105 sec\nDamage: 132%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 110 sec\nDamage: 134%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 115 sec\nDamage: 136%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 120 sec\nDamage: 138%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 125 sec\nDamage: 140%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 130 sec\nDamage: 142%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 135 sec\nDamage: 144%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 140 sec\nDamage: 146%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Summon Duration: 145 sec\nDamage: 148%, Max Enemies Hit: 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 20, Summon Duration: 150 sec\nDamage: 150%, Max Enemies Hit: 15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111002.png" loading="lazy"  alt="[Image: Hyper.42111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Shear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shear a piece of your target's soul off with each attack. Use the skill to detonate any fallen soul fragments. Can be stacked up to 10 times on normal monsters and 15 times on boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> dropItemID = 4033270<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaBlood - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=350&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.special1.gif" target="_blank" rel="noopener" class="mycode_url">special1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 101% per soul fragment, Max Enemies Hit: 15, able to explode 8 fragments\nPassive Effect: 12% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 107% per soul fragment, Max Enemies Hit: 15, able to explode 9 fragments\nPassive Effect: 14% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 113% per soul fragment, Max Enemies Hit: 15, able to explode 9 fragments\nPassive Effect: 16% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 119% per soul fragment, Max Enemies Hit: 15, able to explode 10 fragments\nPassive Effect: 18% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 125% per soul fragment, Max Enemies Hit: 15, able to explode 10 fragments\nPassive Effect: 20% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 131% per soul fragment, Max Enemies Hit: 15, able to explode 11 fragments\nPassive Effect: 22% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 137% per soul fragment, Max Enemies Hit: 15, able to explode 11 fragments\nPassive Effect: 24% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 143% per soul fragment, Max Enemies Hit: 15, able to explode 12 fragments\nPassive Effect: 26% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 149% per soul fragment, Max Enemies Hit: 15, able to explode 12 fragments\nPassive Effect: 28% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 155% per soul fragment, Max Enemies Hit: 15, able to explode 13 fragments\nPassive Effect: 30% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 161% per soul fragment, Max Enemies Hit: 15, able to explode 13 fragments\nPassive Effect: 32% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 167% per soul fragment, Max Enemies Hit: 15, able to explode 14 fragments\nPassive Effect: 34% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 173% per soul fragment, Max Enemies Hit: 15, able to explode 14 fragments\nPassive Effect: 36% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Explosive Damage: 179% per soul fragment, Max Enemies Hit: 15, able to explode 15 fragments\nPassive Effect: 38% chance to drop soul fragments</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Explosive Damage: 185% per soul fragment, Max Enemies Hit: 15, able to explode 15 fragments\nPassive Effect: 40% chance to drop soul fragments</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111001.png" loading="lazy"  alt="[Image: Hyper.42111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Corral</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of the fox spirit to gather enemies in one spot.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaDoubleDraw - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-130&amp;rbx=450&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 263%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 266%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 269%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 272%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 275%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 278%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 281%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 284%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 287%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 290%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 293%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 296%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 299%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 302%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 305%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 308%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 311%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 314%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Max Enemies Hit: 10, Damage: 317%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 20, Max Enemies Hit: 10, Damage: 320%, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111000.png" loading="lazy"  alt="[Image: Hyper.42111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tengu Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Tengu to attack enemies on either side of you.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaOniAttack - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-110&amp;rbx=420&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111000.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 164%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 172%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 174%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 176%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 178%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 180%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 182%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 184%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 186%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 188%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 190%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 192%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 194%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 196%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 20, Damage: 198%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 20, Damage: 200%, Max Enemies Hit: 8, Number of Attacks: 5, when Tengu attacks with lightning, applies 100% Critical Attack</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111007.png" loading="lazy"  alt="[Image: Hyper.42111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon's Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allow the spirits of the land to fill you, unleashing their fury on nearby enemies. While possessed, only basic attacks can be used. \n[Spirit's Attack: #cAttack Key#]<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSummonKami - 5120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-150&amp;rbx=512&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.loop.gif" target="_blank" rel="noopener" class="mycode_url">loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111007.end.gif" target="_blank" rel="noopener" class="mycode_url">end</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 186% \nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 192% \nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 198% \nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 204% \nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 210% \nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 216% \nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 222% \nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 228% \nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 234% \nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 240% \nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 246% \nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 252% \nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 258% \nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 264% \nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 80, Duration: 5 sec, Max Enemies Hit: 15, Damage per Attack: 270% \nCooldown: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111006.png" loading="lazy"  alt="[Image: Hyper.42111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frozen Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels Take-minakata, god of water, to imbue freezing energy into Shikigami Haunting.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert2 - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Burning Shikigami Haunting<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.50.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.50.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.50.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.50.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.50.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.50.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.100.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.100.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.100.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.100.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.100.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.100.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.150.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.150.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.150.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.150.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.150.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.150.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.200.start.gif" target="_blank" rel="noopener" class="mycode_url">mob.200.start</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.200.hold.gif" target="_blank" rel="noopener" class="mycode_url">mob.200.hold</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111006.mob.200.end.gif" target="_blank" rel="noopener" class="mycode_url">mob.200.end</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 300 sec, Shikigami Haunting Freeze Chance: 12%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 254% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 330 sec, Shikigami Haunting Freeze Chance: 14%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 258% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 360 sec, Shikigami Haunting Freeze Chance: 16%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 262% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 390 sec, Shikigami Haunting Freeze Chance: 18%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 266% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 420 sec, Shikigami Haunting Freeze Chance: 20%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 270% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 450 sec, Shikigami Haunting Freeze Chance: 22%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 274% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 480 sec, Shikigami Haunting Freeze Chance: 24%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 278% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 510 sec, Shikigami Haunting Freeze Chance: 26%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 282% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 540 sec, Shikigami Haunting Freeze Chance: 28%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 286% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 570 sec, Shikigami Haunting Freeze Chance: 30%, Freeze Duration: 3 sec. The freeze breaks if the target takes damage 4 times and receives 290% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 600 sec, Shikigami Haunting Freeze Chance: 32%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 294% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 630 sec, Shikigami Haunting Freeze Chance: 34%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 298% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 660 sec, Shikigami Haunting Freeze Chance: 36%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 302% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 690 sec, Shikigami Haunting Freeze Chance: 38%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 306% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Duration: 720 sec, Shikigami Haunting Freeze Chance: 40%, Freeze Duration: 4 sec. The freeze breaks if the target takes damage 4 times and receives 310% damage.\nPassive Effect: Shikigami Hauntind Damage: 80% (Total Damage: +105%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42111004.png" loading="lazy"  alt="[Image: Hyper.42111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blossom Barrier</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a powerful cherry blossom barrier to protect you and your party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert3 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-125&amp;rbx=200&amp;rby=1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42111004.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111004.tile.begin.gif" target="_blank" rel="noopener" class="mycode_url">tile.begin</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111004.tile.end.gif" target="_blank" rel="noopener" class="mycode_url">tile.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42111004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 69 sec, Damage Reduction: 3%, Status/Elemental Resistance: +3%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 78 sec, Damage Reduction: 6%, Status/Elemental Resistance: +6%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 87 sec, Damage Reduction: 9%, Status/Elemental Resistance: +9%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 96 sec, Damage Reduction: 12%, Status/Elemental Resistance: +12%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 105 sec, Damage Reduction: 15%, Status/Elemental Resistance: +15%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 114 sec, Damage Reduction: 18%, Status/Elemental Resistance: +18%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 123 sec, Damage Reduction: 21%, Status/Elemental Resistance: +21%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 132 sec, Damage Reduction: 24%, Status/Elemental Resistance: +24%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Duration: 141 sec, Damage Reduction: 27%, Status/Elemental Resistance: +27%.\nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Duration: 150 sec, Damage Reduction: 30%, Status/Elemental Resistance: +30%.\nCooldown: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Kanna (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.42121020.png" loading="lazy"  alt="[Image: Hyper.42121020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Gift</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recovers Kanna's HP.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxHeal - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121020.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121020.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121020.affected0.gif" target="_blank" rel="noopener" class="mycode_url">affected0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 55% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 55% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 60% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 60% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 65% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 65% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 70% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 70% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 75% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 75% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 80% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 80% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 85% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 85% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 90% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 90% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 95% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 95% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 100% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovers up to 100% of Max HP</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 105% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 105% of Max HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Recovers up to 110% of Max HP</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121001.png" loading="lazy"  alt="[Image: Hyper.42121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Orochi</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the mighty Orochi to attack up to 15 enemies. <br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaOrochi - 2640 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-350&amp;rbx=512&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121001.screen0.gif" target="_blank" rel="noopener" class="mycode_url">screen0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121001.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 468%, Number of Attacks: 5\nCooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 476%, Number of Attacks: 5\nCooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 484%, Number of Attacks: 5\nCooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 492%, Number of Attacks: 5\nCooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 500%, Number of Attacks: 5\nCooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 508%, Number of Attacks: 5\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 516%, Number of Attacks: 5\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 524%, Number of Attacks: 5\nCooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 532%, Number of Attacks: 5\nCooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 540%, Number of Attacks: 5\nCooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 548%, Number of Attacks: 5\nCooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 556%, Number of Attacks: 5\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 564%, Number of Attacks: 5\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 572%, Number of Attacks: 5\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 580%, Number of Attacks: 5\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 588%, Number of Attacks: 5\nCooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 596%, Number of Attacks: 5\nCooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 604%, Number of Attacks: 5\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 612%, Number of Attacks: 5\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 620%, Number of Attacks: 5\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 628%, Number of Attacks: 5\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 636%, Number of Attacks: 5\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 644%, Number of Attacks: 5\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 652%, Number of Attacks: 5\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 660%, Number of Attacks: 5\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 668%, Number of Attacks: 5\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 676%, Number of Attacks: 5\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 684%, Number of Attacks: 5\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 692%, Number of Attacks: 5\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 5\nCooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 708%, Number of Attacks: 5\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 716%, Number of Attacks: 5\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Max Enemies Hit: 15, Damage: 724%, Number of Attacks: 5\nCooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121022.png" loading="lazy"  alt="[Image: Hyper.42121022.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku's Blessing </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku invokes the ancient blessing of the foxes, increasing Magic Attack and Defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxBless - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Haku Perfected<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121022.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121022.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121022.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +210, Weapon Defense: +210, Magic Attack: +23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +220, Weapon Defense: +220, Magic Attack: +23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +230, Weapon Defense: +230, Magic Attack: +26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +240, Weapon Defense: +240, Magic Attack: +26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +250, Weapon Defense: +250, Magic Attack: +29%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +260, Weapon Defense: +260, Magic Attack: +29%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +270, Weapon Defense: +270, Magic Attack: +32%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +280, Weapon Defense: +280, Magic Attack: +32%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +290, Weapon Defense: +290, Magic Attack: +35%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +300, Weapon Defense: +300, Magic Attack: +35%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +310, Weapon Defense: +310, Magic Attack: +38%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +320, Weapon Defense: +320, Magic Attack: +38%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +330, Weapon Defense: +330, Magic Attack: +41%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +340, Weapon Defense: +340, Magic Attack: +41%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +350, Weapon Defense: +350, Magic Attack: +44%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +360, Weapon Defense: +360, Magic Attack: +44%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +370, Weapon Defense: +370, Magic Attack: +47%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +380, Weapon Defense: +380, Magic Attack: +47%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +390, Weapon Defense: +390, Magic Attack: +50%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 40 sec, Magic Defense: +400, Weapon Defense: +400, Magic Attack: +50%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +410, Weapon Defense: +410, Magic Attack: +53%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +420, Weapon Defense: +420, Magic Attack: +53%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 40 sec, Magic Defense: +430, Weapon Defense: +430, Magic Attack: +56%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121021.png" loading="lazy"  alt="[Image: Hyper.42121021.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Foxfire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku summons several foxfires. Each foxfire can be used to nullify an enemy spell or reflect damage back.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxFireBarrier - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Haku Perfected<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121021.specialPre.gif" target="_blank" rel="noopener" class="mycode_url">specialPre</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.specialEnd.gif" target="_blank" rel="noopener" class="mycode_url">specialEnd</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121021.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration: #tine sec, Magic Nullification Chance: 23%, Damage Reflected: 840%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 23%, Damage Reflected: 880%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 26%, Damage Reflected: 920%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 26%, Damage Reflected: 960%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 29%, Damage Reflected: 1000%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 29%, Damage Reflected: 1040%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 32%, Damage Reflected: 1080%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 32%, Damage Reflected: 1120%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 1, Duration:  sec, Magic Nullification Chance: 35%, Damage Reflected: 1160%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 35%, Damage Reflected: 1200%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 38%, Damage Reflected: 1240%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 38%, Damage Reflected: 1280%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 41%, Damage Reflected: 1320%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 41%, Damage Reflected: 1360%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 44%, Damage Reflected: 1400%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 44%, Damage Reflected: 1440%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 47%, Damage Reflected: 1480%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 47%, Damage Reflected: 1520%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 2, Duration:  sec, Magic Nullification Chance: 50%, Damage Reflected: 1560%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 50%, Damage Reflected: 1600%. One flame used per attack.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 53%, Damage Reflected: 1640%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 53%, Damage Reflected: 1680%. One flame used per attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Foxfires Summoned: 3, Duration:  sec, Magic Nullification Chance: 56%, Damage Reflected: 1720%. One flame used per attack.</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42120009.png" loading="lazy"  alt="[Image: Hyper.42120009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Kasen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Mastery and Magic Attack of fans.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 51%, Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 51%, Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 52%, Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 52%, Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 53%, Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 53%, Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 54%, Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 54%, Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 55%, Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 55%, Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 56%, Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 56%, Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 57%, Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 57%, Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 58%, Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 58%, Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 59%, Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 59%, Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 60%, Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 60%, Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 61%, Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 61%, Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 62%, Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 62%, Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 63%, Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 63%, Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 64%, Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 64%, Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 65%, Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fan Mastery: 65%, Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 66%, Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 66%, Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Fan Mastery: 67%, Damage: +33%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42121000.png" loading="lazy"  alt="[Image: Hyper.42121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vanquisher's Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts the enemy with evil-destroying charms. Hold down the skill key for a rapid-fire attack. <br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSoloAttack - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-336&amp;lty=-80&amp;rbx=-43&amp;rby=2&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">336%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 148% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 151% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 154% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 157% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 160% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 163% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 166% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 169% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 172% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 175% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 178% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 181% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 184% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 187% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 190% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 193% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 196% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 199% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 202% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 205% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 208% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 211% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 214% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 217% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 220% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 223% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 226% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 229% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 232% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 3, Damage: 235% per shot, Number of Attacks: 3 </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 238% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 241% per shot, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 3, Damage: 244% per shot, Number of Attacks: 3</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42120003.png" loading="lazy"  alt="[Image: Hyper.42120003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Spirits</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When you attack, a monkey might fall from the sky and hurl a massive jug of spirits at the enemy. The summoned monkey grants you extra EXP.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSummonGhost2 - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-49&amp;lty=-44&amp;rbx=77&amp;rby=36&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">49%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42120003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42120003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 2% when attacking, Max Enemies Hit: 6, Damage: 121, Number of Attacks: 3. Extra EXP Chance: 13%, EXP: +1%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 4% when attacking, Max Enemies Hit: 6, Damage: 122, Number of Attacks: 3. Extra EXP Chance: 16%, EXP: +2%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 6% when attacking, Max Enemies Hit: 6, Damage: 123, Number of Attacks: 3. Extra EXP Chance: 19%, EXP: +3%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 8% when attacking, Max Enemies Hit: 6, Damage: 124, Number of Attacks: 3. Extra EXP Chance: 22%, EXP: +4%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 10% when attacking, Max Enemies Hit: 6, Damage: 125, Number of Attacks: 3. Extra EXP Chance: 25%, EXP: +5%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 12% when attacking, Max Enemies Hit: 6, Damage: 126, Number of Attacks: 3. Extra EXP Chance: 28%, EXP: +6%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 14% when attacking, Max Enemies Hit: 6, Damage: 127, Number of Attacks: 3. Extra EXP Chance: 31%, EXP: +7%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 16% when attacking, Max Enemies Hit: 6, Damage: 128, Number of Attacks: 3. Extra EXP Chance: 34%, EXP: +8%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 18% when attacking, Max Enemies Hit: 6, Damage: 129, Number of Attacks: 3. Extra EXP Chance: 37%, EXP: +9%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 20% when attacking, Max Enemies Hit: 6, Damage: 130, Number of Attacks: 3. Extra EXP Chance: 40%, EXP: +10%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 22% when attacking, Max Enemies Hit: 6, Damage: 131, Number of Attacks: 3. Extra EXP Chance: 43%, EXP: +11%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 24% when attacking, Max Enemies Hit: 6, Damage: 132, Number of Attacks: 3. Extra EXP Chance: 46%, EXP: +12%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 26% when attacking, Max Enemies Hit: 6, Damage: 133, Number of Attacks: 3. Extra EXP Chance: 49%, EXP: +13%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 28% when attacking, Max Enemies Hit: 6, Damage: 134, Number of Attacks: 3. Extra EXP Chance: 52%, EXP: +14%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 30% when attacking, Max Enemies Hit: 6, Damage: 135, Number of Attacks: 3. Extra EXP Chance: 55%, EXP: +15%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 32% when attacking, Max Enemies Hit: 6, Damage: 136, Number of Attacks: 3. Extra EXP Chance: 58%, EXP: +16%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 34% when attacking, Max Enemies Hit: 6, Damage: 137, Number of Attacks: 3. Extra EXP Chance: 61%, EXP: +17%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 36% when attacking, Max Enemies Hit: 6, Damage: 138, Number of Attacks: 3. Extra EXP Chance: 64%, EXP: +18%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 38% when attacking, Max Enemies Hit: 6, Damage: 139, Number of Attacks: 3. Extra EXP Chance: 67%, EXP: +19%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 40% when attacking, Max Enemies Hit: 6, Damage: 140, Number of Attacks: 3. Extra EXP Chance: 70%, EXP: +20%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 42% when attacking, Max Enemies Hit: 6, Damage: 141, Number of Attacks: 3. Extra EXP Chance: 73%, EXP: +21%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 44% when attacking, Max Enemies Hit: 6, Damage: 142, Number of Attacks: 3. Extra EXP Chance: 76%, EXP: +22%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 46% when attacking, Max Enemies Hit: 6, Damage: 143, Number of Attacks: 3. Extra EXP Chance: 79%, EXP: +23%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 48% when attacking, Max Enemies Hit: 6, Damage: 144, Number of Attacks: 3. Extra EXP Chance: 82%, EXP: +24%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 50% when attacking, Max Enemies Hit: 6, Damage: 145, Number of Attacks: 3. Extra EXP Chance: 85%, EXP: +25%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 52% when attacking, Max Enemies Hit: 6, Damage: 146, Number of Attacks: 3. Extra EXP Chance: 88%, EXP: +26%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 54% when attacking, Max Enemies Hit: 6, Damage: 147, Number of Attacks: 3. Extra EXP Chance: 91%, EXP: +27%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 56% when attacking, Max Enemies Hit: 6, Damage: 148, Number of Attacks: 3. Extra EXP Chance: 94%, EXP: +28%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 58% when attacking, Max Enemies Hit: 6, Damage: 149, Number of Attacks: 3. Extra EXP Chance: 97%, EXP: +29%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monkey Summon Chance: 60% when attacking, Max Enemies Hit: 6, Damage: 150, Number of Attacks: 3. Extra EXP Chance: 100%, EXP: +30%, has chance to drop unidentified item</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 62% when attacking, Max Enemies Hit: 6, Damage: 151, Number of Attacks: 3. Extra EXP Chance: 103%, EXP: +31%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 64% when attacking, Max Enemies Hit: 6, Damage: 152, Number of Attacks: 3. Extra EXP Chance: 106%, EXP: +32%, has chance to drop unidentified item</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Monkey Summon Chance: 66% when attacking, Max Enemies Hit: 6, Damage: 153, Number of Attacks: 3. Extra EXP Chance: 109%, EXP: +33%, has chance to drop unidentified item</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42121002.png" loading="lazy"  alt="[Image: Hyper.42121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Falling Sakura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a sakura tree that damages nearby enemies while healing party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaSakura - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=0&amp;rby=70&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 366%, Number of Attacks: 5, Party Members' HP: 24% of HP\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 372%, Number of Attacks: 5, Party Members' HP: 28% of HP\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 378%, Number of Attacks: 5, Party Members' HP: 32% of HP\nCooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 384%, Number of Attacks: 5, Party Members' HP: 36% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 390%, Number of Attacks: 5, Party Members' HP: 40% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 396%, Number of Attacks: 5, Party Members' HP: 44% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 402%, Number of Attacks: 5, Party Members' HP: 48% of HP\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 408%, Number of Attacks: 5, Party Members' HP: 52% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 414%, Number of Attacks: 5, Party Members' HP: 56% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 420%, Number of Attacks: 5, Party Members' HP: 60% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 426%, Number of Attacks: 5, Party Members' HP: 64% of HP\nCooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 432%, Number of Attacks: 5, Party Members' HP: 68% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 438%, Number of Attacks: 5, Party Members' HP: 72% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 444%, Number of Attacks: 5, Party Members' HP: 76% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 450%, Number of Attacks: 5, Party Members' HP: 80% of HP\nCooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 456%, Number of Attacks: 5, Party Members' HP: 84% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 462%, Number of Attacks: 5, Party Members' HP: 88% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 468%, Number of Attacks: 5, Party Members' HP: 92% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 474%, Number of Attacks: 5, Party Members' HP: 96% of HP\nCooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 60, Max Enemies Hit: 10, Damage: 480%, Number of Attacks: 5, Party Members' HP: 100% of HP\nCooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 486%, Number of Attacks: 5, Party Members' HP: 104% of HP\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 492%, Number of Attacks: 5, Party Members' HP: 108% of HP\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 60, Max Enemies Hit: 10, Damage: 498%, Number of Attacks: 5, Party Members' HP: 112% of HP\nCooldown: 20 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.42121004.png" loading="lazy"  alt="[Image: Hyper.42121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Binding Tempest</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily turns enemies to stone, freezing them in place.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaBind - 1920 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-745&amp;lty=-290&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">745%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 153%, Immobilize Chance: 60%, Immobilize Duration: 10 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 154%, Immobilize Chance: 64%, Immobilize Duration: 11 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 155%, Immobilize Chance: 64%, Immobilize Duration: 11 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 156%, Immobilize Chance: 68%, Immobilize Duration: 12 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 157%, Immobilize Chance: 68%, Immobilize Duration: 12 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 158%, Immobilize Chance: 72%, Immobilize Duration: 13 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 159%, Immobilize Chance: 72%, Immobilize Duration: 13 sec \nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 160%, Immobilize Chance: 76%, Immobilize Duration: 14 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 161%, Immobilize Chance: 76%, Immobilize Duration: 14 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 162%, Immobilize Chance: 80%, Immobilize Duration: 15 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 163%, Immobilize Chance: 80%, Immobilize Duration: 15 sec \nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 164%, Immobilize Chance: 84%, Immobilize Duration: 16 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 165%, Immobilize Chance: 84%, Immobilize Duration: 16 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 166%, Immobilize Chance: 88%, Immobilize Duration: 17 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 167%, Immobilize Chance: 88%, Immobilize Duration: 17 sec \nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 168%, Immobilize Chance: 92%, Immobilize Duration: 18 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 169%, Immobilize Chance: 92%, Immobilize Duration: 18 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 170%, Immobilize Chance: 96%, Immobilize Duration: 19 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 171%, Immobilize Chance: 96%, Immobilize Duration: 19 sec \nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 172%, Immobilize Chance: 100%, Immobilize Duration: 20 sec \nCooldown: 120 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 173%, Immobilize Chance: 100%, Immobilize Duration: 20 sec \nCooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 174%, Immobilize Chance: 104%, Immobilize Duration: 21 sec \nCooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 80, Max Enemies Hit: 15, Number of Attacks: 8, Damage: 175%, Immobilize Chance: 104%, Immobilize Duration: 21 sec \nCooldown: 120 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121005.png" loading="lazy"  alt="[Image: Hyper.42121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bellflower Barrier</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a magical barrier to strengthen you and party members against boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert3 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121005.tile.begin.gif" target="_blank" rel="noopener" class="mycode_url">tile.begin</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121005.tile.end.gif" target="_blank" rel="noopener" class="mycode_url">tile.end</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +6%, Duration: 66 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +7%, Duration: 72 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +8%, Duration: 78 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +9%, Duration: 84 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +10%, Duration: 90 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +11%, Duration: 96 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +12%, Duration: 102 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +13%, Duration: 108 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +14%, Duration: 114 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +15%, Duration: 120 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +16%, Duration: 126 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +17%, Duration: 132 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +18%, Duration: 138 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +19%, Duration: 144 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +20%, Duration: 150 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +21%, Duration: 156 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +22%, Duration: 162 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +23%, Duration: 168 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +24%, Duration: 174 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Damage vs. Boss: +25%, Duration: 180 sec \nCooldown: 180 sec </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +26%, Duration: 186 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +27%, Duration: 192 sec \nCooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Damage vs. Boss: +28%, Duration: 198 sec \nCooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121006.png" loading="lazy"  alt="[Image: Hyper.42121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">(Dawn's Warrior) Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 10, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 10, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121007.png" loading="lazy"  alt="[Image: Hyper.42121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">(Blossoming Dawn) Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cures all Abnormal Status. The cooldown decreases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 5, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 5, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121008.png" loading="lazy"  alt="[Image: Hyper.42121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mighty Shikigami Haunting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels the power of Take-mikazuchi, god of lightning, into Shikigami Haunting, adding extra damage and knock-back.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaAlert2 - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Frozen Shikigami Haunting<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 300, Shikigami Haunting Damage: +66%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 330, Shikigami Haunting Damage: +72%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 360, Shikigami Haunting Damage: +78%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 390, Shikigami Haunting Damage: +84%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 420, Shikigami Haunting Damage: +90%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 450, Shikigami Haunting Damage: +96%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 480, Shikigami Haunting Damage: +102%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 510, Shikigami Haunting Damage: +108%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 540, Shikigami Haunting Damage: +114%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 570, Shikigami Haunting Damage: +120%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 600, Shikigami Haunting Damage: +126%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 630, Shikigami Haunting Damage: +132%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 660, Shikigami Haunting Damage: +138%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 690, Shikigami Haunting Damage: +144%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: Mana Cost: 30, Duration: 720, Shikigami Haunting Damage: +150%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 750, Shikigami Haunting Damage: +156%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 780, Shikigami Haunting Damage: +162%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: Mana Cost: 30, Duration: 810, Shikigami Haunting Damage: +168%, adds knock-back to Shikigami Haunting \nPassive Effect: Shikigami Haunting Damage: +95% (Total Damage: +210%)</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42120011.png" loading="lazy"  alt="[Image: Hyper.42120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haku Perfected</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves Haku's human-form skills.\nRequired Skill: #cHaku Reborn Lv. 10 or higher#<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Haku Reborn<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 42% chance to resist knock-back and ignores 22% enemy defense. \nHaku's Gift: Haku heals you up to 55%. \nFoxfire: Haku summons 1 foxfires for 41 sec.Has a 23% chance to nullify magic. Reflects 840% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 210 and Magic Attack by 23% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 44% chance to resist knock-back and ignores 22% enemy defense. \nHaku's Gift: Haku heals you up to 55%. \nFoxfire: Haku summons 1 foxfires for 42 sec.Has a 23% chance to nullify magic. Reflects 880% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 220 and Magic Attack by 23% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 46% chance to resist knock-back and ignores 24% enemy defense. \nHaku's Gift: Haku heals you up to 60%. \nFoxfire: Haku summons 1 foxfires for 43 sec.Has a 26% chance to nullify magic. Reflects 920% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 230 and Magic Attack by 26% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 48% chance to resist knock-back and ignores 24% enemy defense. \nHaku's Gift: Haku heals you up to 60%. \nFoxfire: Haku summons 1 foxfires for 44 sec.Has a 26% chance to nullify magic. Reflects 960% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 240 and Magic Attack by 26% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 50% chance to resist knock-back and ignores 26% enemy defense. \nHaku's Gift: Haku heals you up to 65%. \nFoxfire: Haku summons 1 foxfires for 45 sec.Has a 29% chance to nullify magic. Reflects 1000% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 250 and Magic Attack by 29% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 52% chance to resist knock-back and ignores 26% enemy defense. \nHaku's Gift: Haku heals you up to 65%. \nFoxfire: Haku summons 1 foxfires for 46 sec.Has a 29% chance to nullify magic. Reflects 1040% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 260 and Magic Attack by 29% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 54% chance to resist knock-back and ignores 28% enemy defense. \nHaku's Gift: Haku heals you up to 70%. \nFoxfire: Haku summons 1 foxfires for 47 sec.Has a 32% chance to nullify magic. Reflects 1080% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 270 and Magic Attack by 32% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 56% chance to resist knock-back and ignores 28% enemy defense. \nHaku's Gift: Haku heals you up to 70%. \nFoxfire: Haku summons 1 foxfires for 48 sec.Has a 32% chance to nullify magic. Reflects 1120% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 280 and Magic Attack by 32% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 58% chance to resist knock-back and ignores 30% enemy defense. \nHaku's Gift: Haku heals you up to 75%. \nFoxfire: Haku summons 1 foxfires for 49 sec.Has a 35% chance to nullify magic. Reflects 1160% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 290 and Magic Attack by 35% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 60% chance to resist knock-back and ignores 30% enemy defense. \nHaku's Gift: Haku heals you up to 75%. \nFoxfire: Haku summons 2 foxfires for 50 sec.Has a 35% chance to nullify magic. Reflects 1200% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 300 and Magic Attack by 35% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 62% chance to resist knock-back and ignores 32% enemy defense. \nHaku's Gift: Haku heals you up to 80%. \nFoxfire: Haku summons 2 foxfires for 51 sec.Has a 38% chance to nullify magic. Reflects 1240% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 310 and Magic Attack by 38% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 64% chance to resist knock-back and ignores 32% enemy defense. \nHaku's Gift: Haku heals you up to 80%. \nFoxfire: Haku summons 2 foxfires for 52 sec.Has a 38% chance to nullify magic. Reflects 1280% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 320 and Magic Attack by 38% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 66% chance to resist knock-back and ignores 34% enemy defense. \nHaku's Gift: Haku heals you up to 85%. \nFoxfire: Haku summons 2 foxfires for 53 sec.Has a 41% chance to nullify magic. Reflects 1320% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 330 and Magic Attack by 41% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 68% chance to resist knock-back and ignores 34% enemy defense. \nHaku's Gift: Haku heals you up to 85%. \nFoxfire: Haku summons 2 foxfires for 54 sec.Has a 41% chance to nullify magic. Reflects 1360% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 340 and Magic Attack by 41% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 70% chance to resist knock-back and ignores 36% enemy defense. \nHaku's Gift: Haku heals you up to 90%. \nFoxfire: Haku summons 2 foxfires for 55 sec.Has a 44% chance to nullify magic. Reflects 1400% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 350 and Magic Attack by 44% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 72% chance to resist knock-back and ignores 36% enemy defense. \nHaku's Gift: Haku heals you up to 90%. \nFoxfire: Haku summons 2 foxfires for 56 sec.Has a 44% chance to nullify magic. Reflects 1440% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 360 and Magic Attack by 44% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 74% chance to resist knock-back and ignores 38% enemy defense. \nHaku's Gift: Haku heals you up to 95%. \nFoxfire: Haku summons 2 foxfires for 57 sec.Has a 47% chance to nullify magic. Reflects 1480% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 370 and Magic Attack by 47% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 76% chance to resist knock-back and ignores 38% enemy defense. \nHaku's Gift: Haku heals you up to 95%. \nFoxfire: Haku summons 2 foxfires for 58 sec.Has a 47% chance to nullify magic. Reflects 1520% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 380 and Magic Attack by 47% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 78% chance to resist knock-back and ignores 40% enemy defense. \nHaku's Gift: Haku heals you up to 100%. \nFoxfire: Haku summons 2 foxfires for 59 sec.Has a 50% chance to nullify magic. Reflects 1560% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 390 and Magic Attack by 50% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Breath of the Unseen: Haku grants a 80% chance to resist knock-back and ignores 40% enemy defense. \nHaku's Gift: Haku heals you up to 100%. \nFoxfire: Haku summons 3 foxfires for 60 sec.Has a 50% chance to nullify magic. Reflects 1600% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 400 and Magic Attack by 50% of the equipped fan's Attack Power for 40 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 82% chance to resist knock-back and ignores 42% enemy defense. \nHaku's Gift: Haku heals you up to 105%. \nFoxfire: Haku summons 3 foxfires for 61 sec.Has a 53% chance to nullify magic. Reflects 1640% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 410 and Magic Attack by 53% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 84% chance to resist knock-back and ignores 42% enemy defense. \nHaku's Gift: Haku heals you up to 105%. \nFoxfire: Haku summons 3 foxfires for 62 sec.Has a 53% chance to nullify magic. Reflects 1680% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 420 and Magic Attack by 53% of the equipped fan's Attack Power for 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Breath of the Unseen: Haku grants a 86% chance to resist knock-back and ignores 44% enemy defense. \nHaku's Gift: Haku heals you up to 110%. \nFoxfire: Haku summons 3 foxfires for 63 sec.Has a 56% chance to nullify magic. Reflects 1720% of damage. Every 2 attacks defended against uses up 1 fire. \nHaku's Blessing: Haku casts a spell to increase Magic Defense by 430 and Magic Attack by 56% of the equipped fan's Attack Power for 40 sec.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42120024.png" loading="lazy"  alt="[Image: Hyper.42120024.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadowbound Haku</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Haku takes human form to fight by Kanna's side.<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 315 sec. \nBreath of the Unseen: Haku grants a 42% chance to resist knockback and ignore #ignoreMobpdpR% enemy defense.\nHaku's Gift: Haku heals you up to 55%.\nFoxfire: Haku summons 1 foxfires for 41 sec. Has a 23% chance to nullify magic. Reflects 840% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 210, Weapon Defense by 210, and Magic Attack by 23% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 330 sec. \nBreath of the Unseen: Haku grants a 44% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 55%.\nFoxfire: Haku summons 1 foxfires for 42 sec. Has a 23% chance to nullify magic. Reflects 880% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 220, Weapon Defense by 220, and Magic Attack by 23% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 345 sec. \nBreath of the Unseen: Haku grants a 46% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 60%.\nFoxfire: Haku summons 1 foxfires for 43 sec. Has a 26% chance to nullify magic. Reflects 920% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 230, Weapon Defense by 230, and Magic Attack by 26% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 360 sec. \nBreath of the Unseen: Haku grants a 48% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 60%.\nFoxfire: Haku summons 1 foxfires for 44 sec. Has a 26% chance to nullify magic. Reflects 960% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 240, Weapon Defense by 240, and Magic Attack by 26% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 375 sec. \nBreath of the Unseen: Haku grants a 50% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 65%.\nFoxfire: Haku summons 1 foxfires for 45 sec. Has a 29% chance to nullify magic. Reflects 1000% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 250, Weapon Defense by 250, and Magic Attack by 29% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 390 sec. \nBreath of the Unseen: Haku grants a 52% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 65%.\nFoxfire: Haku summons 1 foxfires for 46 sec. Has a 29% chance to nullify magic. Reflects 1040% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 260, Weapon Defense by 260, and Magic Attack by 29% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 405 sec. \nBreath of the Unseen: Haku grants a 54% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 70%.\nFoxfire: Haku summons 1 foxfires for 47 sec. Has a 32% chance to nullify magic. Reflects 1080% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 270, Weapon Defense by 270, and Magic Attack by 32% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 420 sec. \nBreath of the Unseen: Haku grants a 56% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 70%.\nFoxfire: Haku summons 1 foxfires for 48 sec. Has a 32% chance to nullify magic. Reflects 1120% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 280, Weapon Defense by 280, and Magic Attack by 32% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 435 sec. \nBreath of the Unseen: Haku grants a 58% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 75%.\nFoxfire: Haku summons 1 foxfires for 49 sec. Has a 35% chance to nullify magic. Reflects 1160% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 290, Weapon Defense by 290, and Magic Attack by 35% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 450 sec. \nBreath of the Unseen: Haku grants a 60% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 75%.\nFoxfire: Haku summons 2 foxfires for 50 sec. Has a 35% chance to nullify magic. Reflects 1200% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 300, Weapon Defense by 300, and Magic Attack by 35% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 465 sec. \nBreath of the Unseen: Haku grants a 62% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 80%.\nFoxfire: Haku summons 2 foxfires for 51 sec. Has a 38% chance to nullify magic. Reflects 1240% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 310, Weapon Defense by 310, and Magic Attack by 38% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 480 sec. \nBreath of the Unseen: Haku grants a 64% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 80%.\nFoxfire: Haku summons 2 foxfires for 52 sec. Has a 38% chance to nullify magic. Reflects 1280% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 320, Weapon Defense by 320, and Magic Attack by 38% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 495 sec. \nBreath of the Unseen: Haku grants a 66% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 85%.\nFoxfire: Haku summons 2 foxfires for 53 sec. Has a 41% chance to nullify magic. Reflects 1320% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 330, Weapon Defense by 330, and Magic Attack by 41% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 510 sec. \nBreath of the Unseen: Haku grants a 68% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 85%.\nFoxfire: Haku summons 2 foxfires for 54 sec. Has a 41% chance to nullify magic. Reflects 1360% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 340, Weapon Defense by 340, and Magic Attack by 41% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 525 sec. \nBreath of the Unseen: Haku grants a 70% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 90%.\nFoxfire: Haku summons 2 foxfires for 55 sec. Has a 44% chance to nullify magic. Reflects 1400% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 350, Weapon Defense by 350, and Magic Attack by 44% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 540 sec. \nBreath of the Unseen: Haku grants a 72% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 90%.\nFoxfire: Haku summons 2 foxfires for 56 sec. Has a 44% chance to nullify magic. Reflects 1440% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 360, Weapon Defense by 360, and Magic Attack by 44% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 555 sec. \nBreath of the Unseen: Haku grants a 74% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 95%.\nFoxfire: Haku summons 2 foxfires for 57 sec. Has a 47% chance to nullify magic. Reflects 1480% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 370, Weapon Defense by 370, and Magic Attack by 47% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 570 sec. \nBreath of the Unseen: Haku grants a 76% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 95%.\nFoxfire: Haku summons 2 foxfires for 58 sec. Has a 47% chance to nullify magic. Reflects 1520% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 380, Weapon Defense by 380, and Magic Attack by 47% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 585 sec. \nBreath of the Unseen: Haku grants a 78% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 100%.\nFoxfire: Haku summons 2 foxfires for 59 sec. Has a 50% chance to nullify magic. Reflects 1560% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 390, Weapon Defense by 390, and Magic Attack by 50% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mana Cost: 50, Transformation Duration: 600 sec. \nBreath of the Unseen: Haku grants a 80% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 100%.\nFoxfire: Haku summons 3 foxfires for 60 sec. Has a 50% chance to nullify magic. Reflects 1600% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 400, Weapon Defense by 400, and Magic Attack by 50% of the equipped fan's Attack Power.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 615 sec. \nBreath of the Unseen: Haku grants a 82% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 105%.\nFoxfire: Haku summons 3 foxfires for 61 sec. Has a 53% chance to nullify magic. Reflects 1640% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 410, Weapon Defense by 410, and Magic Attack by 53% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 630 sec. \nBreath of the Unseen: Haku grants a 84% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 105%.\nFoxfire: Haku summons 3 foxfires for 62 sec. Has a 53% chance to nullify magic. Reflects 1680% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 420, Weapon Defense by 420, and Magic Attack by 53% of the equipped fan's Attack Power.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mana Cost: 50, Transformation Duration: 645 sec. \nBreath of the Unseen: Haku grants a 86% chance to resist knockback and ignore % enemy defense.\nHaku's Gift: Haku heals you up to 110%.\nFoxfire: Haku summons 3 foxfires for 63 sec. Has a 56% chance to nullify magic. Reflects 1720% of damage. Each attack defended against uses up 1 flame.\nHaku's Blessing: Haku casts a spell to increase Magic Defense by 430, Weapon Defense by 430, and Magic Attack by 56% of the equipped fan's Attack Power.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.42121023.png" loading="lazy"  alt="[Image: Hyper.42121023.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Breath of the Unseen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A secret power only known to the fox spirits. Nullifies enemy knock-back attacks and ignores a portion of enemy defense.<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> kannaFoxGetsoku - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Haku Perfected<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.42121023.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.specialLoop.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.42121023.specialLoop0.gif" target="_blank" rel="noopener" class="mycode_url">specialLoop0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 21%, Knock-Back Resist Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 22%, Knock-Back Resist Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 23%, Knock-Back Resist Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 24%, Knock-Back Resist Chance: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 25%, Knock-Back Resist Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 26%, Knock-Back Resist Chance: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 27%, Knock-Back Resist Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 28%, Knock-Back Resist Chance: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 29%, Knock-Back Resist Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 30%, Knock-Back Resist Chance: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 31%, Knock-Back Resist Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 32%, Knock-Back Resist Chance: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 33%, Knock-Back Resist Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 34%, Knock-Back Resist Chance: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 35%, Knock-Back Resist Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 36%, Knock-Back Resist Chance: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 37%, Knock-Back Resist Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 38%, Knock-Back Resist Chance: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 39%, Knock-Back Resist Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 60, Enemy DEF Ignored: 40%, Knock-Back Resist Chance: 80%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 41%, Knock-Back Resist Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 42%, Knock-Back Resist Chance: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Duration: 60, Enemy DEF Ignored: 43%, Knock-Back Resist Chance: 86%</td></tr></table>
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		</div>
	</div>]]></content:encoded>
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		<item>
			<title><![CDATA[[GMS][Resistance] Resistance]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63905</link>
			<pubDate>Sat, 20 Apr 2013 18:52:46 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63905</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31000002.png" loading="lazy"  alt="[Image: Hyper.31000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Swiftness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Speed, and Jump.\nRequired Skill: #cDemon Lash Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +20, Speed +7, Jump +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +40, Speed +9, Jump +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Speed +11, Jump +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +80, Speed +13, Jump +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +100, Speed +15, Jump +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Speed +17, Jump +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +140, Speed +19, Jump +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +160, Speed +21, Jump +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Speed +23, Jump +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +200, Speed +25, Jump +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31000003.png" loading="lazy"  alt="[Image: Hyper.31000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.\nRequired Skill: #cDemon Lash Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31000004.png" loading="lazy"  alt="[Image: Hyper.31000004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Lash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> maxForce0 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-110&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31000004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.30.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.30.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.60.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.60.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.100.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 101%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 102%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 92%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 92%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 103%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 93%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 93%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 104%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 94%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 94%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 105%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 95%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 95%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 106%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 96%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 96%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 107%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 97%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 97%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 108%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 98%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 98%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 109%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 99%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 99%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1st, 2nd: Damage: 110%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31001001.png" loading="lazy"  alt="[Image: Hyper.31001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battle Pact</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Infuses your weapon with your own life force to increase One Handed Blunt Weapons or Axes by 2 levels for a short time. \nRequired Skill: #cDemon Lash Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 194, Attack Speed increased for 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 188, Attack Speed increased for 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 182, Attack Speed increased for 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 176, Attack Speed increased for 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 170, Attack Speed increased for 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 164, Attack Speed increased for 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 158, Attack Speed increased for 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 152, Attack Speed increased for 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 146, Attack Speed increased for 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 140, Attack Speed increased for 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 134, Attack Speed increased for 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 128, Attack Speed increased for 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 122, Attack Speed increased for 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 116, Attack Speed increased for 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 110, Attack Speed increased for 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 104, Attack Speed increased for 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 98, Attack Speed increased for 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 92, Attack Speed increased for 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 86, Attack Speed increased for 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 80, Attack Speed increased for 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31001000.png" loading="lazy"  alt="[Image: Hyper.31001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Grim Scythe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a demonic scythe that tears through multiple enemies in front of you.\nRequired Skill: #cDemon Lash Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bluntSmashLoop - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-158&amp;rbx=38&amp;rby=81&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31001000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 72%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 74%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 76%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 78%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 80%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 82%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 84%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 86%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 88%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 90%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 92%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 94%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 96%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 98%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 100%, Max Enemies Hit: 8, Number of Attacks: 3</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31101000.png" loading="lazy"  alt="[Image: Hyper.31101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Snares and pulls multiple enemies towards you, where they suffer the full force of your might.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, pullTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bluntSmash - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-160&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 82%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 84%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 86%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 88%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 90%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 92%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 94%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 96%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 98%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 100%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 102%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 104%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 106%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 108%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 110%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 112%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 114%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 116%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 118%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 120%, Max Enemies Hit: 8, Number of Attacks: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31101001.png" loading="lazy"  alt="[Image: Hyper.31101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Thrust</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward with terrifying rage, dragging multiple unfortunate enemies with you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkThrust - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 96%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 97%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 98%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 99%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 100%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 101%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 102%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 103%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 104%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 105%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 106%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 107%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 108%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 109%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 110%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 111%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 112%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 114%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 6, Damage: 115%, Number of Attacks: 3, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31101002.png" loading="lazy"  alt="[Image: Hyper.31101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chaos Lock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, casterMove = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonTrace - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Axe, 1H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 215%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 225%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 235%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 245%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 255%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 265%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 275%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 285%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 295%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, After teleporting - Damage: 305%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31101003.png" loading="lazy"  alt="[Image: Hyper.31101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vengeance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, dotType = paralyze, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonGravity - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 78, Returns 130% of damage received back to the enemy for 72 sec, Paralysis Chance: 36%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 86, Returns 160% of damage received back to the enemy for 84 sec, Paralysis Chance: 42%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 94, Returns 190% of damage received back to the enemy for 96 sec, Paralysis Chance: 48%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 102, Returns 220% of damage received back to the enemy for 108 sec, Paralysis Chance: 54%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 110, Returns 250% of damage received back to the enemy for 120 sec, Paralysis Chance: 60%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 118, Returns 280% of damage received back to the enemy for 132 sec, Paralysis Chance: 66%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 126, Returns 310% of damage received back to the enemy for 144 sec, Paralysis Chance: 72%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 134, Returns 340% of damage received back to the enemy for 156 sec, Paralysis Chance: 78%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 142, Returns 370% of damage received back to the enemy for 168 sec, Paralysis Chance: 84%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 150, Returns 400% of damage received back to the enemy for 180 sec, Paralysis Chance: 90%, Paralysis Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31100007.png" loading="lazy"  alt="[Image: Hyper.31100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barbed Lash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Makes your Demon Lash hurt more and look nastier, permanently increasing its damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Demon Lash Damage +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31100006.png" loading="lazy"  alt="[Image: Hyper.31100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Outrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +2, Critical Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +4, Critical Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +6, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +8, Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +10, Critical Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +12, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +14, Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +16, Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +18, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +20, Critical Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +22, Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +24, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +26, Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +28, Critical Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +30, Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +32, Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +34, Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +36, Critical Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +38, Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +40, Critical Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31100005.png" loading="lazy"  alt="[Image: Hyper.31100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR and DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31100004.png" loading="lazy"  alt="[Image: Hyper.31100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Mastery and Accuracy of One Handed Blunt and Axe type weapons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One Handed Blunt and Axe Mastery: +50%, Accuracy: +120</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31110006.png" loading="lazy"  alt="[Image: Hyper.31110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Insult to Injury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage and critical rate when attacking enemies in abnormal status.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110010.png" loading="lazy"  alt="[Image: Hyper.31110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Lash Arch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses teeth-gritting anger to grant an additional increase to damage done by Demon Lash.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Barbed Lash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Demon Lash's damage increases by an additional 70%.\n(Final Damage Increase Amount: 100%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111005.png" loading="lazy"  alt="[Image: Hyper.31111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonicBreathe - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-288&amp;lty=-136&amp;rbx=294&amp;rby=46&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">288%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 117%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 97% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 119%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 99% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 121%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 101% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 123%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 103% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 125%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 105% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 127%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 107% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 129%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 109% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 131%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 111% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 133%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 113% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 135%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 115% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 137%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 117% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 139%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 119% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 141%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 121% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 143%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 123% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 145%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 125% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 147%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 127% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 149%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 129% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 151%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 131% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 153%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 133% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 155%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 135% damage every 1 sec for 8 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111004.png" loading="lazy"  alt="[Image: Hyper.31111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Black-Hearted Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your cold, uncaring heart steels you against attacks, providing a temporary increases to DEF, Abnormal Status Resistance, and all Elemental Resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> powerEndure - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 110, DEF +10%, Abnormal Status Resistance +6%, All Elemental Resistance: +6%, Duration: 72.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 120, DEF +20%, Abnormal Status Resistance +12%, All Elemental Resistance: +12%, Duration: 84.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 130, DEF +30%, Abnormal Status Resistance +18%, All Elemental Resistance: +18%, Duration: 96.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 140, DEF +40%, Abnormal Status Resistance +24%, All Elemental Resistance: +24%, Duration: 108.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, DEF +50%, Abnormal Status Resistance +30%, All Elemental Resistance: +30%, Duration: 120.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 160, DEF +60%, Abnormal Status Resistance +36%, All Elemental Resistance: +36%, Duration: 132.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 170, DEF +70%, Abnormal Status Resistance +42%, All Elemental Resistance: +42%, Duration: 144.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 180, DEF +80%, Abnormal Status Resistance +48%, All Elemental Resistance: +48%, Duration: 156.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 190, DEF +90%, Abnormal Status Resistance +54%, All Elemental Resistance: +54%, Duration: 168.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 200, DEF +100%, Abnormal Status Resistance +60%, All Elemental Resistance: +60%, Duration: 180.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110008.png" loading="lazy"  alt="[Image: Hyper.31110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Possessed Aegis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants the Demon Aegis a chance to guard against enemy attacks. When guarding is successful, a small amount of Fury and HP are recovered.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, PADReflect = 1, MADReflect = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 3% chance of guarding. When guarding is successful, 1% of HP and 0 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 6% chance of guarding. When guarding is successful, 1% of HP and 1 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 9% chance of guarding. When guarding is successful, 1% of HP and 1 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 12% chance of guarding. When guarding is successful, 1% of HP and 2 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 15% chance of guarding. When guarding is successful, 2% of HP and 2 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 18% chance of guarding. When guarding is successful, 2% of HP and 3 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 21% chance of guarding. When guarding is successful, 2% of HP and 3 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 24% chance of guarding. When guarding is successful, 2% of HP and 4 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 27% chance of guarding. When guarding is successful, 3% of HP and 4 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking, 30% chance of guarding. When guarding is successful, 3% of HP and 5 of Fury gauge is recovered.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110009.png" loading="lazy"  alt="[Image: Hyper.31110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Max Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to receive additional Fury when using Demon Slash, and recovers a fixed amount of Fury every 4 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 15% chance of absorbing additional Fury. Automatically recovers 2 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 30% chance of absorbing additional Fury. Automatically recovers 4 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 45% chance of absorbing additional Fury. Automatically recovers 6 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 60% chance of absorbing additional Fury. Automatically recovers 8 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When using Demon Slash, 75% chance of absorbing additional Fury. Automatically recovers 10 Fury every 4 seconds.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111001.png" loading="lazy"  alt="[Image: Hyper.31111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vortex of Doom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> deathDraw - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 152%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 52%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 154%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 54%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 156%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 56%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 158%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 58%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 160%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 60%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 162%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 62%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 164%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 64%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 166%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 66%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 168%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 68%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 170%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 70%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 172%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 72%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 174%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 74%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 176%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 76%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 178%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 78%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 180%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 80%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 182%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 82%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 184%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 84%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 86%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 188%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 88%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, Damage: 190%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 90%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111000.png" loading="lazy"  alt="[Image: Hyper.31111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Judgment</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkSpin - 1980 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-180&amp;rbx=331&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 162%, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 164%, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 166%, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 168%, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 170%, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 172%, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 174%, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 176%, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 178%, Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 180%, Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 182%, Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 184%, Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 186%, Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 188%, Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 190%, Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 192%, Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 194%, Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 196%, Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 198%, Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 200%, Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111003.png" loading="lazy"  alt="[Image: Hyper.31111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raven Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> healingAttack - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 134%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 23% of HP\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 138%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 26% of HP\nCooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 29% of HP\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 32% of HP\nCooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 35% of HP\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 38% of HP\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 41% of HP\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 44% of HP\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 47% of HP\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 50% of HP\nCooldown: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110007.png" loading="lazy"  alt="[Image: Hyper.31110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Focused Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses powers to permanently increase damage and improve attack speed by 1 level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 6%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 7%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 8%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 9%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 10%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 11%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 12%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 13%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 14%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 15%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 16%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 17%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 18%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 19%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 20%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 21%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 22%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 23%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 24%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage increased by 25%. Improves attack speed.</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31120011.png" loading="lazy"  alt="[Image: Hyper.31120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Thrash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Demon Lash's ultimate upgrade.\nRequired Skill: #cDemon Lash Arch#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash Arch<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Demon Lash's damage increases by an additional 120%.\n(Final Damage Increase Amount: 220%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120009.png" loading="lazy"  alt="[Image: Hyper.31120009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Obsidian Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently fortify your defensive abilities so that you take less damage from enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31120009.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 5.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently decreases damage taken by 20.0%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 20.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.5%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120008.png" loading="lazy"  alt="[Image: Hyper.31120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barricade Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT. \nRequired Skill: #cWeapon Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One Handed Blunt and Axe type weapon Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121006.png" loading="lazy"  alt="[Image: Hyper.31121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Binding Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, dot = 1, dotType = paralyze, mes = restrict&amp;&amp;attackLimit&amp;&amp;buffLimit, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonbind - 2280 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 415%, Max Enemies Hit: 15, Damage Over Time: 60% chance of causing 83% damage every 1 sec for 10 sec\nCooldown: 180 sec\nPassive Effects - Enemy DEF permanently ignored by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 430%, Max Enemies Hit: 15, Damage Over Time: 64% chance of causing 86% damage every 1 sec for 11 sec\nCooldown: 180 sec\nPassive Effects - Enemy DEF permanently ignored by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 445%, Max Enemies Hit: 15, Damage Over Time: 64% chance of causing 89% damage every 1 sec for 11 sec\nCooldown: 180 sec\nPassive Effects - Enemy DEF permanently ignored by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 460%, Max Enemies Hit: 15, Damage Over Time: 68% chance of causing 92% damage every 1 sec for 12 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 475%, Max Enemies Hit: 15, Damage Over Time: 68% chance of causing 95% damage every 1 sec for 12 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 490%, Max Enemies Hit: 15, Damage Over Time: 72% chance of causing 98% damage every 1 sec for 13 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 505%, Max Enemies Hit: 15, Damage Over Time: 72% chance of causing 101% damage every 1 sec for 13 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 520%, Max Enemies Hit: 15, Damage Over Time: 76% chance of causing 104% damage every 1 sec for 14 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 535%, Max Enemies Hit: 15, Damage Over Time: 76% chance of causing 107% damage every 1 sec for 14 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 550%, Max Enemies Hit: 15, Damage Over Time: 80% chance of causing 110% damage every 1 sec for 15 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 565%, Max Enemies Hit: 15, Damage Over Time: 80% chance of causing 113% damage every 1 sec for 15 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 580%, Max Enemies Hit: 15, Damage Over Time: 84% chance of causing 116% damage every 1 sec for 16 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 595%, Max Enemies Hit: 15, Damage Over Time: 84% chance of causing 119% damage every 1 sec for 16 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 610%, Max Enemies Hit: 15, Damage Over Time: 88% chance of causing 122% damage every 1 sec for 17 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 625%, Max Enemies Hit: 15, Damage Over Time: 88% chance of causing 125% damage every 1 sec for 17 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 640%, Max Enemies Hit: 15, Damage Over Time: 92% chance of causing 128% damage every 1 sec for 18 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 655%, Max Enemies Hit: 15, Damage Over Time: 92% chance of causing 131% damage every 1 sec for 18 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 670%, Max Enemies Hit: 15, Damage Over Time: 96% chance of causing 134% damage every 1 sec for 19 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 685%, Max Enemies Hit: 15, Damage Over Time: 96% chance of causing 137% damage every 1 sec for 19 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - Fury Cost: 60, Damage: 700%, Max Enemies Hit: 15, Damage Over Time: 100% chance of causing 140% damage every 1 sec for 20 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 715%, Max Enemies Hit: 15, Damage Over Time: 100% chance of causing 143% damage every 1 sec for 20 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 730%, Max Enemies Hit: 15, Damage Over Time: 104% chance of causing 146% damage every 1 sec for 21 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 745%, Max Enemies Hit: 15, Damage Over Time: 104% chance of causing 149% damage every 1 sec for 21 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121007.png" loading="lazy"  alt="[Image: Hyper.31121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boundless Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec\nCooldown: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec\nCooldown: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec\nCooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec\nCooldown: 400 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec\nCooldown: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec\nCooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec\nCooldown: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec\nCooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec\nCooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec\nCooldown: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec\nCooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec\nCooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec\nCooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec\nCooldown: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec\nCooldown: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec\nCooldown: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec\nCooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec\nCooldown: 120 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121004.png" loading="lazy"  alt="[Image: Hyper.31121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 500, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 500, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 500, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 500, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 550, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 550, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31121005.png" loading="lazy"  alt="[Image: Hyper.31121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> devilishPower - 1680 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 6% for  64 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 105% damage.\nCooldown: 32 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 7% for  68 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 110% damage.\nCooldown: 34 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 8% for  72 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 115% damage.\nCooldown: 36 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 9% for  76 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 120% damage.\nCooldown: 38 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 10% for  80 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 125% damage.\nCooldown: 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 11% for  84 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 130% damage.\nCooldown: 42 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 12% for  88 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 135% damage.\nCooldown: 44 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 13% for  92 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 140% damage.\nCooldown: 46 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 14% for  96 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 145% damage.\nCooldown: 48 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 15% for  100 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 150% damage.\nCooldown: 50 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 16% for  104 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 155% damage.\nCooldown: 52 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 17% for  108 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 160% damage.\nCooldown: 54 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 18% for  112 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 165% damage.\nCooldown: 56 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 19% for  116 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 170% damage.\nCooldown: 58 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 20% for  120 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 175% damage.\nCooldown: 60 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 21% for  124 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 180% damage.\nCooldown: 62 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 22% for  128 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 185% damage.\nCooldown: 64 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 23% for  132 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 190% damage.\nCooldown: 66 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 24% for  136 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 195% damage.\nCooldown: 68 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 25% for  140 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 200% damage.\nCooldown: 70 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 26% for  144 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 205% damage.\nCooldown: 72 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 27% for  148 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 210% damage.\nCooldown: 74 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 28% for  152 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 215% damage.\nCooldown: 76 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 29% for  156 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 220% damage.\nCooldown: 78 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 30% for  160 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 225% damage.\nCooldown: 80 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 31% for  164 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 230% damage.\nCooldown: 82 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 32% for  168 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 235% damage.\nCooldown: 84 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 33% for  172 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 240% damage.\nCooldown: 86 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 34% for  176 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 245% damage.\nCooldown: 88 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 40, Damage: 35% for  180 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 250% damage.\nCooldown: 90 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 36% for  184 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 255% damage.\nCooldown: 92 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 37% for  188 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 260% damage.\nCooldown: 94 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 38% for  192 sec, Max HP Increase: 22%, Automatically attack nearby enemies to deal 265% damage.\nCooldown: 96 sec.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121002.png" loading="lazy"  alt="[Image: Hyper.31121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Leech Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> partyHealing - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 72 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 84 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 96 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 108 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 120 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 132 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 144 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 156 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 168 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 30, 3% of damage returned to party members as HP for 180 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 3% of damage returned to party members as HP for 192 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 3% of damage returned to party members as HP for 204 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 3% of damage returned to party members as HP for 216 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121003.png" loading="lazy"  alt="[Image: Hyper.31121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Cry</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = reduceTargetDam&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP&amp;&amp;reduceTargetACC , areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> provoc - 2160 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 153%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -5%, Accuracy -5%. EXP and item drop rate: +1%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 156%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drop rate: +2%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 159%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drop rate: +3%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 162%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drop rate: +4%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 165%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drop rate: +5%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 168%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drop rate: +6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 171%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drop rate: +7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 174%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drop rate: +8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 177%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drop rate: +9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 180%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drop rate: +10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 183%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drop rate: +11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 186%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drop rate: +12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 189%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drop rate: +13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 192%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drop rate: +14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 195%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drop rate: +15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 198%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drop rate: +16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 201%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drop rate: +17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 204%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drop rate: +18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 207%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drop rate: +19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 210%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drop rate: +20%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 213%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drop rate: +21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 216%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -16%, Accuracy -16%. EXP and item drop rate: +22%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 219%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -16%, Accuracy -16%. EXP and item drop rate: +23%.</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31121000.png" loading="lazy"  alt="[Image: Hyper.31121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infernal Concussion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, upperAttack = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> reverseGravity - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-160&amp;rbx=400&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 255%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 204% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 260%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 208% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 265%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 212% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 270%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 216% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 275%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 220% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 280%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 224% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 285%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 228% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 290%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 232% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 295%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 236% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 300%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 240% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 305%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 244% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 310%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 248% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 315%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 252% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 320%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 256% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 325%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 260% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 330%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 264% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 335%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 268% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 340%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 272% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 345%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 276% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 350%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 280% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 355%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 284% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 360%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 288% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 365%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 292% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 370%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 296% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 375%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 300% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 380%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 304% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 385%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 308% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 390%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 312% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 395%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 316% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 50, Damage: 400%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 320% damage.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 405%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 324% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 410%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 328% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 415%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 332% damage.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121001.png" loading="lazy"  alt="[Image: Hyper.31121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonImpact - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-375&amp;lty=-165&amp;rbx=67&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">375%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 243%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 246%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 249%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 252%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 255%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 258%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 261%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 264%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 267%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 270%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 273%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 276%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 279%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 282%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 285%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 288%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 291%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 294%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 297%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 300%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 303%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 306%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 309%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 312%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 315%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 318%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 321%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 324%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 327%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, Damage: 330%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 333%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 336%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 339%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +33%</td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31121054.png" loading="lazy"  alt="[Image: Hyper.31121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blue Blood</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Awakens your inner royal blood.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3112blueBlood - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 30, Additional attacks to all attacks: +90% for 60 sec.\nCooldown: 120 sec. Passive Effect: Max Damage +10,000,000, Fury consumption on all skills: -20% </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121053.png" loading="lazy"  alt="[Image: Hyper.31121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 50, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Resistance characters within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121052.png" loading="lazy"  alt="[Image: Hyper.31121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cerberus Chomp</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Utilize the power of the nether world to damage enemies and rob them of their souls.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3112cerberus - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=120&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 6, Boss damage: +50%, Monster DEF Ignored: 50%. Additional Fury Absorption: 50.\nCooldown: 5 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120049.png" loading="lazy"  alt="[Image: Hyper.31120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Demon Impact's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120048.png" loading="lazy"  alt="[Image: Hyper.31120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis - Reduced Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the Fury cost of Dark Metamorphosis.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury cost: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120045.png" loading="lazy"  alt="[Image: Hyper.31120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath - Reduce Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the Fury cost of Carrion Breath.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury cost: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120044.png" loading="lazy"  alt="[Image: Hyper.31120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Carrion Breath.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120047.png" loading="lazy"  alt="[Image: Hyper.31120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Dark Metamorphosis.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120046.png" loading="lazy"  alt="[Image: Hyper.31120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores attack reflect from Dark Metamorphosis and ignores attack reflect on all attacks for a short time. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31120046.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores attack reflect on all attacks for 20 sec\nPassive effect:  Ignore attack reflect effects on Dark Metamorphosis. </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120041.png" loading="lazy"  alt="[Image: Hyper.31120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120040.png" loading="lazy"  alt="[Image: Hyper.31120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120043.png" loading="lazy"  alt="[Image: Hyper.31120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Carrion Breath's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120042.png" loading="lazy"  alt="[Image: Hyper.31120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120050.png" loading="lazy"  alt="[Image: Hyper.31120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Demon Impact.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120051.png" loading="lazy"  alt="[Image: Hyper.31120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact - Reduce Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces  the Fury cost of Demon Impact.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury cost: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120038.png" loading="lazy"  alt="[Image: Hyper.31120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120039.png" loading="lazy"  alt="[Image: Hyper.31120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120030.png" loading="lazy"  alt="[Image: Hyper.31120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120031.png" loading="lazy"  alt="[Image: Hyper.31120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120032.png" loading="lazy"  alt="[Image: Hyper.31120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120033.png" loading="lazy"  alt="[Image: Hyper.31120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120034.png" loading="lazy"  alt="[Image: Hyper.31120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120035.png" loading="lazy"  alt="[Image: Hyper.31120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120036.png" loading="lazy"  alt="[Image: Hyper.31120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120037.png" loading="lazy"  alt="[Image: Hyper.31120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32001000.png" loading="lazy"  alt="[Image: Hyper.32001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly attacks multiple enemies 3 times in a row.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tripleBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-120&amp;rbx=25&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001000.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 92%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 94%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 96%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 98%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 100%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 102%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 104%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 106%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 110%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 112%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 114%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 116%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 118%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 120%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 122%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 126%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 128%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 130%, Max Attacks: 3, Max Monsters Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32001002.png" loading="lazy"  alt="[Image: Hyper.32001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Range: 150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Range: 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32001003.png" loading="lazy"  alt="[Image: Hyper.32001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage Done: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32000013.png" loading="lazy"  alt="[Image: Hyper.32000013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Finisher</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32000013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance to Activate the Finisher: 40%, Damage: 150%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32100006.png" loading="lazy"  alt="[Image: Hyper.32100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Staff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Staff Mastery, Magic Attack, and Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +14%, Magic ATT: +1, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +18%, Magic ATT: +2, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +22%, Magic ATT: +3, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +26%, Magic ATT: +4, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +30%, Magic ATT: +5, Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +34%, Magic ATT: +6, Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +38%, Magic ATT: +7, Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +42%, Magic ATT: +8, Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +46%, Magic ATT: +9, Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Staff Mastery: +50%, Magic ATT: +10, Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32100007.png" loading="lazy"  alt="[Image: Hyper.32100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32101003.png" loading="lazy"  alt="[Image: Hyper.32101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Yellow Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +1, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +2, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +3, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +4, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +5, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +6, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +7, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +8, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +9, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +10, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +11, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +12, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +13, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +14, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +15, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +16, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +17, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +18, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +19, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Movement Speed: +20, Attack Speed: +1 step</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32101001.png" loading="lazy"  alt="[Image: Hyper.32101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dark Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkChain - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-470&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">470%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 315%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 320%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 325%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 330%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 335%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 355%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 360%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 365%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 370%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 375%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 380%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 385%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 390%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 395%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 400%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 405%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 410%, Max Monsters Hit: 8, Knock Down Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32101000.png" loading="lazy"  alt="[Image: Hyper.32101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly deals 4 attacks on multiple enemies.\nRequired Skill: #cTriple Blow lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Blow<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 97%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 99%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 101%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 103%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 105%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 107%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 109%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 111%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 113%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 115%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 117%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 119%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 121%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 123%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 125%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 127%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 129%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 131%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 133%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 135%, Max Attacks: 4, Max Monsters Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32101005.png" loading="lazy"  alt="[Image: Hyper.32101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Staff Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a staff equipped.\nRequired Skill: #cStaff Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Staff Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32101004.png" loading="lazy"  alt="[Image: Hyper.32101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blood Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, hpDrain = 1, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 64 sec, recovers HP equivalent to 1% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 68 sec, recovers HP equivalent to 1% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 72 sec, recovers HP equivalent to 1% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 76 sec, recovers HP equivalent to 2% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 80 sec, recovers HP equivalent to 2% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 84 sec, recovers HP equivalent to 2% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 88 sec, recovers HP equivalent to 3% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 92 sec, recovers HP equivalent to 3% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 96 sec, recovers HP equivalent to 3% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 100 sec, recovers HP equivalent to 4% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 104 sec, recovers HP equivalent to 4% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 108 sec, recovers HP equivalent to 4% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 112 sec, recovers HP equivalent to 5% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 116 sec, recovers HP equivalent to 5% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Duration: 120 sec, recovers HP equivalent to 5% of the damage you do</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32111010.png" loading="lazy"  alt="[Image: Hyper.32111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 15#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 32001002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 3 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 4 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111006.png" loading="lazy"  alt="[Image: Hyper.32111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Reaper Buff</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = attack, summonMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-81&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 1%, Buff Duration: 66 sec\n- Reaper's Damage: 270%\n- Reaper Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 2%, Buff Duration: 72 sec\n- Reaper's Damage: 290%\n- Reaper Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 3%, Buff Duration: 78 sec\n- Reaper's Damage: 310%\n- Reaper Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 4%, Buff Duration: 84 sec\n- Reaper's Damage: 330%\n- Reaper Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 5%, Buff Duration: 90 sec\n- Reaper's Damage: 350%\n- Reaper Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 6%, Buff Duration: 96 sec\n- Reaper's Damage: 370%\n- Reaper Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 7%, Buff Duration: 102 sec\n- Reaper's Damage: 390%\n- Reaper Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 8%, Buff Duration: 108 sec\n- Reaper's Damage: 410%\n- Reaper Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 9%, Buff Duration: 114 sec\n- Reaper's Damage: 430%\n- Reaper Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Summon Chance: 10%, Buff Duration: 120 sec\n- Reaper's Damage: 450%\n- Reaper Duration: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111012.png" loading="lazy"  alt="[Image: Hyper.32111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blue Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a bright blue aura that increases Defense and HP, and absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111012.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF: +110, Max HP: +60, Damage Distributed: 11%, with 39% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF: +120, Max HP: +70, Damage Distributed: 12%, with 38% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, DEF: +130, Max HP: +80, Damage Distributed: 13%, with 37% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, DEF: +140, Max HP: +90, Damage Distributed: 14%, with 36% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF: +150, Max HP: +100, Damage Distributed: 15%, with 35% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF: +160, Max HP: +110, Damage Distributed: 16%, with 34% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, DEF: +170, Max HP: +120, Damage Distributed: 17%, with 33% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, DEF: +180, Max HP: +130, Damage Distributed: 18%, with 32% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF: +190, Max HP: +140, Damage Distributed: 19%, with 31% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF: +200, Max HP: +150, Damage Distributed: 20%, with 30% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, DEF: +210, Max HP: +160, Damage Distributed: 21%, with 29% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, DEF: +220, Max HP: +170, Damage Distributed: 22%, with 28% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF: +230, Max HP: +180, Damage Distributed: 23%, with 27% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF: +240, Max HP: +190, Damage Distributed: 24%, with 26% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, DEF: +250, Max HP: +200, Damage Distributed: 25%, with 25% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, DEF: +260, Max HP: +210, Damage Distributed: 26%, with 24% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, DEF: +270, Max HP: +220, Damage Distributed: 27%, with 23% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, DEF: +280, Max HP: +230, Damage Distributed: 28%, with 22% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, DEF: +290, Max HP: +240, Damage Distributed: 29%, with 21% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, DEF: +300, Max HP: +250, Damage Distributed: 30%, with 20% of that absorbed</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111014.png" loading="lazy"  alt="[Image: Hyper.32111014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With great concentration, you hold your ground when struck, resisting knock-back effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111014.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 36%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Knock-back Resist Chance: 42%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Knock-back Resist Chance: 48%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Knock-back Resist Chance: 54%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Knock-back Resist Chance: 60%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Knock-back Resist Chance: 66%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Knock-back Resist Chance: 72%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Knock-back Resist Chance: 78%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Knock-back Resist Chance: 84%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Knock-back Resist Chance: 90%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Knock-back Resist Chance: 96%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Knock-back Resist Chance: 102%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Knock-back Resist Chance: 108%, Duration: 390 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32110001.png" loading="lazy"  alt="[Image: Hyper.32110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 11%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 12%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 13%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 14%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 15%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 16%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 17%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 18%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 19%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 20%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 21%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 22%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 23%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 24%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 25%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 26%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 27%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 28%, Minimum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 29%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 30%, Minimum Critical Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32110000.png" loading="lazy"  alt="[Image: Hyper.32110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blue Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.\nRequired Skill: #cBlue Aura Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 32101002, affectedSkillEffect = partyDamageSharing<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Blue Aura<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32110000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32110000.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32110000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%\nPassive Effects - Abnormal Status Resistance: +2%, Elemenatal Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%\nPassive Effects - Abnormal Status Resistance: +4%, Elemenatal Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%\nPassive Effects - Abnormal Status Resistance: +6%, Elemenatal Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%\nPassive Effects - Abnormal Status Resistance: +8%, Elemenatal Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%\nPassive Effects - Abnormal Status Resistance: +10%, Elemenatal Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, absorbs 14% of the distributed damage, Defense: +36%\nPassive Effects - Abnormal Status Resistance: +12%, Elemenatal Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 56, absorbs 13% of the distributed damage, Defense: +42%\nPassive Effects - Abnormal Status Resistance: +14%, Elemenatal Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, absorbs 12% of the distributed damage, Defense: +48%\nPassive Effects - Abnormal Status Resistance: +16%, Elemenatal Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, absorbs 11% of the distributed damage, Defense: +54%\nPassive Effects - Abnormal Status Resistance: +18%, Elemenatal Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +60%\nPassive Effects - Abnormal Status Resistance: +20%, Elemenatal Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111004.png" loading="lazy"  alt="[Image: Hyper.32111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Conversion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to rapidly increase your Max HP for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1900, MaxHP +64%, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1800, MaxHP +68%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1700, MaxHP +72%, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1600, MaxHP +76%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1500, MaxHP +80%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1400, MaxHP +84%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1300, MaxHP +88%, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1200, MaxHP +92%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1100, MaxHP +96%, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, MaxHP +100%, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111005.png" loading="lazy"  alt="[Image: Hyper.32111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Body Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to rapidly increase the effects of your active aura for a short time. You must cancel this skill to switch auras. Also, enemies' attacks will not cancel the buff.\nRequired Skill: Dark Aura Lv. 10, Blue Aura Lv.10, and Yellow Aura Lv. 10.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 32111007&amp;&amp;32111008&amp;&amp;32111009<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Cooldown: 144 sec\n- Dark Aura: Damage +22% for 60 sec\n- Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack\n- Blue Aura: Invincible for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Cooldown: 138 sec\n- Dark Aura: Damage +24% for 60 sec\n- Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack\n- Blue Aura: Invincible for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Cooldown: 132 sec\n- Dark Aura: Damage +26% for 60 sec\n- Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack\n- Blue Aura: Invincible for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Cooldown: 126 sec\n- Dark Aura: Damage +28% for 60 sec\n- Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack\n- Blue Aura: Invincible for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Cooldown: 120 sec\n- Dark Aura: Damage +30% for 60 sec\n- Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack\n- Blue Aura: Invincible for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Cooldown: 114 sec\n- Dark Aura: Damage +32% for 60 sec\n- Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack\n- Blue Aura: Invincible for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Cooldown: 108 sec\n- Dark Aura: Damage +34% for 60 sec\n- Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack\n- Blue Aura: Invincible for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Cooldown: 102 sec\n- Dark Aura: Damage +36% for 60 sec\n- Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack\n- Blue Aura: Invincible for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Cooldown: 96 sec\n- Dark Aura: Damage +38% for 60 sec\n- Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack\n- Blue Aura: Invincible for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Cooldown: 90 sec\n- Dark Aura: Damage +40% for 60 sec\n- Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111002.png" loading="lazy"  alt="[Image: Hyper.32111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quintuple Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly deals 5 attacks on multiple enemies.\nRequired Skill: #cQuad Blow Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> deathBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Quad Blow<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 102%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 104%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 106%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 108%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 110%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 112%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 114%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 116%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 118%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 120%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 122%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 124%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 126%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 128%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 130%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 132%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 134%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 136%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 138%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 140%, Number of Attacks: 5, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111003.png" loading="lazy"  alt="[Image: Hyper.32111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkLightning - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-60&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 900% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 910% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 920% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 930% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 940% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 950% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 960% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 970% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 980% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 990% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 1000% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 1010% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Damage: 1020% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Damage: 1030% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 85, Damage: 1040% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 5 sec</span></td></tr></table>
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		</div>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.32121010.png" loading="lazy"  alt="[Image: Hyper.32121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battle Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focus on a single enemy for a short time, significantly increasing damage against them. Also permanently increases your Max HP and MP, and allows you to cut through a portion of monster DEF. Enemies' attacks will not cancel the buff.\n#c[Cooldown: 270 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 66 sec, Damage: +11%, Critical Rate: +11%, Min Critical Damage: +1%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 1%, Max MP 1%, Weapon DEF 5%, Magic DEF +5%, Ignore Enemy DEF 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 72 sec, Damage: +12%, Critical Rate: +11%, Min Critical Damage: +1%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 2%, Max MP 2%, Weapon DEF 10%, Magic DEF +10%, Ignore Enemy DEF 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 78 sec, Damage: +13%, Critical Rate: +11%, Min Critical Damage: +2%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 3%, Max MP 3%, Weapon DEF 15%, Magic DEF +15%, Ignore Enemy DEF 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 84 sec, Damage: +14%, Critical Rate: +12%, Min Critical Damage: +2%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 4%, Max MP 4%, Weapon DEF 20%, Magic DEF +20%, Ignore Enemy DEF 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 90 sec, Damage: +15%, Critical Rate: +12%, Min Critical Damage: +3%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 5%, Max MP 5%, Weapon DEF 25%, Magic DEF +25%, Ignore Enemy DEF 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 96 sec, Damage: +16%, Critical Rate: +12%, Min Critical Damage: +3%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 6%, Max MP 6%, Weapon DEF 30%, Magic DEF +30%, Ignore Enemy DEF 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 102 sec, Damage: +17%, Critical Rate: +13%, Min Critical Damage: +4%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 7%, Max MP 7%, Weapon DEF 35%, Magic DEF +35%, Ignore Enemy DEF 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 108 sec, Damage: +18%, Critical Rate: +13%, Min Critical Damage: +4%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 8%, Max MP 8%, Weapon DEF 40%, Magic DEF +40%, Ignore Enemy DEF 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 114 sec, Damage: +19%, Critical Rate: +13%, Min Critical Damage: +5%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 9%, Max MP 9%, Weapon DEF 45%, Magic DEF +45%, Ignore Enemy DEF 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Damage: +20%, Critical Rate: +14%, Min Critical Damage: +5%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 10%, Max MP 10%, Weapon DEF 50%, Magic DEF +50%, Ignore Enemy DEF 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 126 sec, Damage: +21%, Critical Rate: +14%, Min Critical Damage: +6%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 11%, Max MP 11%, Weapon DEF 55%, Magic DEF +55%, Ignore Enemy DEF 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 132 sec, Damage: +22%, Critical Rate: +14%, Min Critical Damage: +6%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 12%, Max MP 12%, Weapon DEF 60%, Magic DEF +60%, Ignore Enemy DEF 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 138 sec, Damage: +23%, Critical Rate: +15%, Min Critical Damage: +7%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 13%, Max MP 13%, Weapon DEF 65%, Magic DEF +65%, Ignore Enemy DEF 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 144 sec, Damage: +24%, Critical Rate: +15%, Min Critical Damage: +7%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 14%, Max MP 14%, Weapon DEF 70%, Magic DEF +70%, Ignore Enemy DEF 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 150 sec, Damage: +25%, Critical Rate: +15%, Min Critical Damage: +8%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 15%, Max MP 15%, Weapon DEF 75%, Magic DEF +75%, Ignore Enemy DEF 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 156 sec, Damage: +26%, Critical Rate: +16%, Min Critical Damage: +8%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 16%, Max MP 16%, Weapon DEF 80%, Magic DEF +80%, Ignore Enemy DEF 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 162 sec, Damage: +27%, Critical Rate: +16%, Min Critical Damage: +9%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 17%, Max MP 17%, Weapon DEF 85%, Magic DEF +85%, Ignore Enemy DEF 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 168 sec, Damage: +28%, Critical Rate: +16%, Min Critical Damage: +9%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 18%, Max MP 18%, Weapon DEF 90%, Magic DEF +90%, Ignore Enemy DEF 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 174 sec, Damage: +29%, Critical Rate: +17%, Min Critical Damage: +10%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 19%, Max MP 19%, Weapon DEF 95%, Magic DEF +95%, Ignore Enemy DEF 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 180 sec, Damage: +30%, Critical Rate: +17%, Min Critical Damage: +10%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 20%, Max MP 20%, Weapon DEF 100%, Magic DEF +100%, Ignore Enemy DEF 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 186 sec, Damage: +31%, Critical Rate: +17%, Min Critical Damage: +11%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 21%, Max MP 21%, Weapon DEF 105%, Magic DEF +105%, Ignore Enemy DEF 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 192 sec, Damage: +32%, Critical Rate: +18%, Min Critical Damage: +11%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 22%, Max MP 22%, Weapon DEF 110%, Magic DEF +110%, Ignore Enemy DEF 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 198 sec, Damage: +33%, Critical Rate: +18%, Min Critical Damage: +12%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 23%, Max MP 23%, Weapon DEF 115%, Magic DEF +115%, Ignore Enemy DEF 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 204 sec, Damage: +34%, Critical Rate: +18%, Min Critical Damage: +12%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 24%, Max MP 24%, Weapon DEF 120%, Magic DEF +120%, Ignore Enemy DEF 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 210 sec, Damage: +35%, Critical Rate: +19%, Min Critical Damage: +13%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 25%, Max MP 25%, Weapon DEF 125%, Magic DEF +125%, Ignore Enemy DEF 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 216 sec, Damage: +36%, Critical Rate: +19%, Min Critical Damage: +13%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 26%, Max MP 26%, Weapon DEF 130%, Magic DEF +130%, Ignore Enemy DEF 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 222 sec, Damage: +37%, Critical Rate: +19%, Min Critical Damage: +14%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 27%, Max MP 27%, Weapon DEF 135%, Magic DEF +135%, Ignore Enemy DEF 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 228 sec, Damage: +38%, Critical Rate: +20%, Min Critical Damage: +14%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 28%, Max MP 28%, Weapon DEF 140%, Magic DEF +140%, Ignore Enemy DEF 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 234 sec, Damage: +39%, Critical Rate: +20%, Min Critical Damage: +15%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 29%, Max MP 29%, Weapon DEF 145%, Magic DEF +145%, Ignore Enemy DEF 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Duration: 240 sec, Damage: +40%, Critical Rate: +20%, Min Critical Damage: +15%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 30%, Max MP 30%, Weapon DEF 150%, Magic DEF +150%, Ignore Enemy DEF 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 246 sec, Damage: +41%, Critical Rate: +21%, Min Critical Damage: +16%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 31%, Max MP 31%, Weapon DEF 155%, Magic DEF +155%, Ignore Enemy DEF 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 252 sec, Damage: +42%, Critical Rate: +21%, Min Critical Damage: +16%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 32%, Max MP 32%, Weapon DEF 160%, Magic DEF +160%, Ignore Enemy DEF 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 258 sec, Damage: +43%, Critical Rate: +21%, Min Critical Damage: +17%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 33%, Max MP 33%, Weapon DEF 165%, Magic DEF +165%, Ignore Enemy DEF 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120000.png" loading="lazy"  alt="[Image: Hyper.32120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Dark Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and upgrades the function of Dark Aura. Also gives dot damage to the object of your attack at a set chance.\nRequired Skill: #cDark Aura Lv.20 and above#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, affectedSkill = 32001003, affectedSkillEffect = dot, dotType = aura<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Dark Aura<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120000.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +11% with Dark Aura, Chance: 21%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 115%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +11% with Dark Aura, Chance: 22%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 120%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +11% with Dark Aura, Chance: 23%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 125%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +12% with Dark Aura, Chance: 24%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 130%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +12% with Dark Aura, Chance: 25%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 135%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +12% with Dark Aura, Chance: 26%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 140%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +13% with Dark Aura, Chance: 27%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 145%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +13% with Dark Aura, Chance: 28%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 150%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +13% with Dark Aura, Chance: 29%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 155%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +14% with Dark Aura, Chance: 30%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 160%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +14% with Dark Aura, Chance: 31%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 165%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +14% with Dark Aura, Chance: 32%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 170%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +15% with Dark Aura, Chance: 33%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 175%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +15% with Dark Aura, Chance: 34%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 180%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +15% with Dark Aura, Chance: 35%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 185%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +16% with Dark Aura, Chance: 36%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 190%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +16% with Dark Aura, Chance: 37%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 195%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +16% with Dark Aura, Chance: 38%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 200%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +17% with Dark Aura, Chance: 39%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 205%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +17% with Dark Aura, Chance: 40%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 210%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +17% with Dark Aura, Chance: 41%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 215%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +18% with Dark Aura, Chance: 42%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 220%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +18% with Dark Aura, Chance: 43%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 225%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +18% with Dark Aura, Chance: 44%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 230%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +19% with Dark Aura, Chance: 45%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 235%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +19% with Dark Aura, Chance: 46%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 240%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +19% with Dark Aura, Chance: 47%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 245%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +20% with Dark Aura, Chance: 48%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 250%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +20% with Dark Aura, Chance: 49%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 255%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 60, Damage: +20% with Dark Aura, Chance: 50%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 260%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 30</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Damage: +21% with Dark Aura, Chance: 51%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 265%. Can stack up to 4 times.\nPassive Effect: permanently increases Magic ATT 31</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Damage: +21% with Dark Aura, Chance: 52%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 270%. Can stack up to 4 times.\nPassive Effect: permanently increases Magic ATT 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Damage: +21% with Dark Aura, Chance: 53%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 275%. Can stack up to 4 times.\nPassive Effect: permanently increases Magic ATT 33</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120001.png" loading="lazy"  alt="[Image: Hyper.32120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Yellow Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.\nRequired Skill: #cYellow Aura Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 32101003<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Yellow Aura<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --1\nPassive Effects - Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --2\nPassive Effects - Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --3\nPassive Effects - Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --4\nPassive Effects - Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --5\nPassive Effects - Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --6\nPassive Effects - Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --7\nPassive Effects - Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --8\nPassive Effects - Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --9\nPassive Effects - Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --10\nPassive Effects - Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --11\nPassive Effects - Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --12\nPassive Effects - Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --13\nPassive Effects - Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --14\nPassive Effects - Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --15\nPassive Effects - Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --16\nPassive Effects - Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --17\nPassive Effects - Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --18\nPassive Effects - Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --19\nPassive Effects - Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --20\nPassive Effects - Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --21\nPassive Effects - Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --22\nPassive Effects - Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --23\nPassive Effects - Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --24\nPassive Effects - Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --25\nPassive Effects - Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --26\nPassive Effects - Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --27\nPassive Effects - Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --28\nPassive Effects - Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --29\nPassive Effects - Dodge Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --30\nPassive Effects - Dodge Chance: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --31\nPassive Effects - Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --32\nPassive Effects - Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Movement Speed: +37, Attack Speed: +1 step, Dodge Chance: 22% chance, Enemy Movement Speed: --33\nPassive Effects - Dodge Chance: +22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121004.png" loading="lazy"  alt="[Image: Hyper.32121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Genesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> nemesis - 3240 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 640%, Number of Attacks: 2, Chance: 32%, Stun Duration: 2 sec, Cooldown: 40 sec.\nPassive Effects: Damage of Dark Shock: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 655%, Number of Attacks: 2, Chance: 34%, Stun Duration: 2 sec, Cooldown: 40 sec.\nPassive Effects: Damage of Dark Shock: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 670%, Number of Attacks: 2, Chance: 36%, Stun Duration: 2 sec, Cooldown: 38 sec.\nPassive Effects: Damage of Dark Shock: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 685%, Number of Attacks: 2, Chance: 38%, Stun Duration: 2 sec, Cooldown: 38 sec.\nPassive Effects: Damage of Dark Shock: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 2, Chance: 40%, Stun Duration: 2 sec, Cooldown: 38 sec.\nPassive Effects: Damage of Dark Shock: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 715%, Number of Attacks: 2, Chance: 42%, Stun Duration: 2 sec, Cooldown: 36 sec.\nPassive Effects: Damage of Dark Shock: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 730%, Number of Attacks: 2, Chance: 44%, Stun Duration: 2 sec, Cooldown: 36 sec.\nPassive Effects: Damage of Dark Shock: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 745%, Number of Attacks: 2, Chance: 46%, Stun Duration: 2 sec, Cooldown: 36 sec.\nPassive Effects: Damage of Dark Shock: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 760%, Number of Attacks: 2, Chance: 48%, Stun Duration: 2 sec, Cooldown: 34 sec.\nPassive Effects: Damage of Dark Shock: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 775%, Number of Attacks: 2, Chance: 50%, Stun Duration: 2 sec, Cooldown: 34 sec.\nPassive Effects: Damage of Dark Shock: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 790%, Number of Attacks: 2, Chance: 52%, Stun Duration: 3 sec, Cooldown: 34 sec.\nPassive Effects: Damage of Dark Shock: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 805%, Number of Attacks: 2, Chance: 54%, Stun Duration: 3 sec, Cooldown: 32 sec.\nPassive Effects: Damage of Dark Shock: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 820%, Number of Attacks: 2, Chance: 56%, Stun Duration: 3 sec, Cooldown: 32 sec.\nPassive Effects: Damage of Dark Shock: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 835%, Number of Attacks: 2, Chance: 58%, Stun Duration: 3 sec, Cooldown: 32 sec.\nPassive Effects: Damage of Dark Shock: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 850%, Number of Attacks: 2, Chance: 60%, Stun Duration: 3 sec, Cooldown: 30 sec.\nPassive Effects: Damage of Dark Shock: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 865%, Number of Attacks: 2, Chance: 62%, Stun Duration: 3 sec, Cooldown: 30 sec.\nPassive Effects: Damage of Dark Shock: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 880%, Number of Attacks: 2, Chance: 64%, Stun Duration: 3 sec, Cooldown: 30 sec.\nPassive Effects: Damage of Dark Shock: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 895%, Number of Attacks: 2, Chance: 66%, Stun Duration: 3 sec, Cooldown: 28 sec.\nPassive Effects: Damage of Dark Shock: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 910%, Number of Attacks: 2, Chance: 68%, Stun Duration: 3 sec, Cooldown: 28 sec.\nPassive Effects: Damage of Dark Shock: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 925%, Number of Attacks: 2, Chance: 70%, Stun Duration: 3 sec, Cooldown: 28 sec.\nPassive Effects: Damage of Dark Shock: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 940%, Number of Attacks: 2, Chance: 72%, Stun Duration: 4 sec, Cooldown: 26 sec.\nPassive Effects: Damage of Dark Shock: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 955%, Number of Attacks: 2, Chance: 74%, Stun Duration: 4 sec, Cooldown: 26 sec.\nPassive Effects: Damage of Dark Shock: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 970%, Number of Attacks: 2, Chance: 76%, Stun Duration: 4 sec, Cooldown: 26 sec.\nPassive Effects: Damage of Dark Shock: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 985%, Number of Attacks: 2, Chance: 78%, Stun Duration: 4 sec, Cooldown: 24 sec.\nPassive Effects: Damage of Dark Shock: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1000%, Number of Attacks: 2, Chance: 80%, Stun Duration: 4 sec, Cooldown: 24 sec.\nPassive Effects: Damage of Dark Shock: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1015%, Number of Attacks: 2, Chance: 82%, Stun Duration: 4 sec, Cooldown: 24 sec.\nPassive Effects: Damage of Dark Shock: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1030%, Number of Attacks: 2, Chance: 84%, Stun Duration: 4 sec, Cooldown: 22 sec.\nPassive Effects: Damage of Dark Shock: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1045%, Number of Attacks: 2, Chance: 86%, Stun Duration: 4 sec, Cooldown: 22 sec.\nPassive Effects: Damage of Dark Shock: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1060%, Number of Attacks: 2, Chance: 88%, Stun Duration: 4 sec, Cooldown: 22 sec.\nPassive Effects: Damage of Dark Shock: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1075%, Number of Attacks: 2, Chance: 90%, Stun Duration: 4 sec, Cooldown: 20 sec.\nPassive Effects: Damage of Dark Shock: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1090%, Number of Attacks: 2, Chance: 92%, Stun Duration: 5 sec, Cooldown: 20 sec.\nPassive Effects: Damage of Dark Shock: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1105%, Number of Attacks: 2, Chance: 94%, Stun Duration: 5 sec, Cooldown: 20 sec.\nPassive Effects: Damage of Dark Shock: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1120%, Number of Attacks: 2, Chance: 96%, Stun Duration: 5 sec, Cooldown: 18 sec.\nPassive Effects: Damage of Dark Shock: +66%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121007.png" loading="lazy"  alt="[Image: Hyper.32121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121006.png" loading="lazy"  alt="[Image: Hyper.32121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Party Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.\n#cCooldown: 7 min#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 36, massSpell = 1, zoneType = invincible<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121006.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121006.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121006.finish.0.gif" target="_blank" rel="noopener" class="mycode_url">finish.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Duration: 43 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.32121003.png" loading="lazy"  alt="[Image: Hyper.32121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin around in a twister of violence, attacking nearby enemies. Higher skill levels will shorten the cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, pullTarget = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cyclone - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-260&amp;rbx=300&amp;rby=4&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121003.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121003.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121003.finish.gif" target="_blank" rel="noopener" class="mycode_url">finish</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 215%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 220%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 225%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 230%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 235%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 240%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 245%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 250%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 255%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 260%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 265%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 270%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 275%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 280%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 285%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 290%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 295%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 300%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 305%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 310%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 315%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 320%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 325%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 330%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 335%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 340%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 345%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 350%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 355%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Max Monsters Hit: 8, Damage: 360%, Cooldown: 12 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 8, Damage: 365%, Cooldown: 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 8, Damage: 370%, Cooldown: 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 8, Damage: 375%, Cooldown: 12 sec.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121002.png" loading="lazy"  alt="[Image: Hyper.32121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finishing Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly deals 6 attacks on multiple enemies with a chance to stun.\nRequired Skill: #cQuintuple Blow Lv. 20 and above#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finishBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Quintuple Blow<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 142%, Number of Attacks: 6, Chance to Stun: 32%, Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 144%, Number of Attacks: 6, Chance to Stun: 34%, Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 36%, Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 148%, Number of Attacks: 6, Chance to Stun: 38%, Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 150%, Number of Attacks: 6, Chance to Stun: 40%, Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 154%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 160%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 166%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 172%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 178%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 184%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 186%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 190%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 192%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 196%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 198%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 4 sec, Additional Critical Rate: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 4 sec, Additional Critical Rate: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 8, Damage: 202%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 8, Damage: 204%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 5 sec, Additional Critical Rate: 27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121008.png" loading="lazy"  alt="[Image: Hyper.32121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32120052.png" loading="lazy"  alt="[Image: Hyper.32120052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sweeping Staff</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a magic staff to sweep out the bad guys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3212battleKingBar_first - 240 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-200&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Enemies Hit: 8, Damage: 400%, Number of Attacks: 7, Must come after Finishing Blow.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120037.png" loading="lazy"  alt="[Image: Hyper.32120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120036.png" loading="lazy"  alt="[Image: Hyper.32120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120035.png" loading="lazy"  alt="[Image: Hyper.32120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120034.png" loading="lazy"  alt="[Image: Hyper.32120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120033.png" loading="lazy"  alt="[Image: Hyper.32120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120032.png" loading="lazy"  alt="[Image: Hyper.32120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120031.png" loading="lazy"  alt="[Image: Hyper.32120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120030.png" loading="lazy"  alt="[Image: Hyper.32120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120039.png" loading="lazy"  alt="[Image: Hyper.32120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120038.png" loading="lazy"  alt="[Image: Hyper.32120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121054.png" loading="lazy"  alt="[Image: Hyper.32121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unification Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Releases the power of all known auras at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3212unionAura - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121054.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121054.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, All current learned Aura effects stack, Max damage: +5,000,000, Dark Aura and Yellow Aura Body Boost duration: +30 sec. Blue Aura's Body Boost duration: +5 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121053.png" loading="lazy"  alt="[Image: Hyper.32121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to Resistance classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120048.png" loading="lazy"  alt="[Image: Hyper.32120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Dark Shock cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Skill Cooldown -100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120049.png" loading="lazy"  alt="[Image: Hyper.32120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Twister Spin's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120046.png" loading="lazy"  alt="[Image: Hyper.32120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dark Shock's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120047.png" loading="lazy"  alt="[Image: Hyper.32120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock - Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Dark Shock damage, but increases the number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases Number of Attacks by 3, damage reduced to 1/4th</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120044.png" loading="lazy"  alt="[Image: Hyper.32120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery range bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">100 bonus distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120045.png" loading="lazy"  alt="[Image: Hyper.32120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Makes you invincibile for a short time after teleportation, but removes Teleport Mastery damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Invulnerability for +1 sec, Damage: removed</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120042.png" loading="lazy"  alt="[Image: Hyper.32120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120043.png" loading="lazy"  alt="[Image: Hyper.32120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120040.png" loading="lazy"  alt="[Image: Hyper.32120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120041.png" loading="lazy"  alt="[Image: Hyper.32120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120051.png" loading="lazy"  alt="[Image: Hyper.32120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Twister Spin's cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Skill Cooldown -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120050.png" loading="lazy"  alt="[Image: Hyper.32120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Twister Spin.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120055.png" loading="lazy"  alt="[Image: Hyper.32120055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sweeping Staff II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a magic staff to sweep out the bad guys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3212battleKingBar_second - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120055.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120055.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Enemies Hit: 8, Damage: 400%, Number of Attacks: 5, Must come after Finishing Blow</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wild Hunter (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33000004.png" loading="lazy"  alt="[Image: Hyper.33000004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nature's Balance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, mpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 20% per attack, HP/MP Recovery: 100% of damage dealt</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001001.png" loading="lazy"  alt="[Image: Hyper.33001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jaguar Rider</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase. #c50% chance for Stance to activate when riding Snow White.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 13<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001001.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001000.png" loading="lazy"  alt="[Image: Hyper.33001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly fires three consecutive arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, movingAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 130%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001003.png" loading="lazy"  alt="[Image: Hyper.33001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a Crossbow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001002.png" loading="lazy"  alt="[Image: Hyper.33001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jag Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Jaguar double jumps a set distance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a a certain distance</span></td></tr></table>
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		</div>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wild Hunter (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33100010.png" loading="lazy"  alt="[Image: Hyper.33100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33100000.png" loading="lazy"  alt="[Image: Hyper.33100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Crossbows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33100009.png" loading="lazy"  alt="[Image: Hyper.33100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33100009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101008.png" loading="lazy"  alt="[Image: Hyper.33101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">It's Raining Mines(hidden self-destruct)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-50&amp;rbx=60&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1, die = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: , Mine Damage: %, Duration: 2 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101002.png" loading="lazy"  alt="[Image: Hyper.33101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jaguar Rawr</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> knockback - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-90&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 208%, Max Monsters Hit: 8, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 226%, Max Monsters Hit: 8, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 244%, Max Monsters Hit: 8, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 262%, Max Monsters Hit: 8, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 280%, Max Monsters Hit: 8, Stun Duration: 4 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101003.png" loading="lazy"  alt="[Image: Hyper.33101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to use your Crossbow without spending ammo for a fixed amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 300 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101001.png" loading="lazy"  alt="[Image: Hyper.33101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ricochet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = stun, piercing = 1, movingAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 284%, Max Enemies Penetrated: 8, Stun Chance: 22%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 288%, Max Enemies Penetrated: 8, Stun Chance: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 292%, Max Enemies Penetrated: 8, Stun Chance: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 296%, Max Enemies Penetrated: 8, Stun Chance: 28%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 300%, Max Enemies Penetrated: 8, Stun Chance: 30%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 304%, Max Enemies Penetrated: 8, Stun Chance: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 308%, Max Enemies Penetrated: 8, Stun Chance: 34%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 312%, Max Enemies Penetrated: 8, Stun Chance: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 316%, Max Enemies Penetrated: 8, Stun Chance: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 320%, Max Enemies Penetrated: 8, Stun Chance: 40%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 324%, Max Enemies Penetrated: 8, Stun Chance: 42%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 328%, Max Enemies Penetrated: 8, Stun Chance: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 332%, Max Enemies Penetrated: 8, Stun Chance: 46%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 336%, Max Enemies Penetrated: 8, Stun Chance: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 340%, Max Enemies Penetrated: 8, Stun Chance: 50%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 344%, Max Enemies Penetrated: 8, Stun Chance: 52%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 348%, Max Enemies Penetrated: 8, Stun Chance: 54%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 352%, Max Enemies Penetrated: 8, Stun Chance: 56%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 356%, Max Enemies Penetrated: 8, Stun Chance: 58%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 360%, Max Enemies Penetrated: 8, Stun Chance: 60%, Stun Duration: 6 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101011.png" loading="lazy"  alt="[Image: Hyper.33101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Silver Hawk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.attack1.info.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 75%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 81%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 68, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 84%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101004.png" loading="lazy"  alt="[Image: Hyper.33101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">It's Raining Mines</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, summonMinion = 1, condition = time<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mine - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Mine Damage: 190%, Duration: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Mine Damage: 200%, Duration: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Mine Damage: 210%, Duration: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mine Damage: 220%, Duration: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mine Damage: 230%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mine Damage: 240%, Duration: 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mine Damage: 250%, Duration: 82 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mine Damage: 260%, Duration: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mine Damage: 270%, Duration: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Mine Damage: 280%, Duration: 100 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33101005.png" loading="lazy"  alt="[Image: Hyper.33101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Call of the Wild</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You jaguar roars to enhance party ATT for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, pvp = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swallow_attack - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wild Hunter (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33110008.png" loading="lazy"  alt="[Image: Hyper.33110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33110000.png" loading="lazy"  alt="[Image: Hyper.33110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jaguar Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Further enhances the Jaguar Rider skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33110000.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55% </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33111009.png" loading="lazy"  alt="[Image: Hyper.33111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases MP consumption for all skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33111007.png" loading="lazy"  alt="[Image: Hyper.33111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> wildbeast - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.finish.gif" target="_blank" rel="noopener" class="mycode_url">finish</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.finish0.gif" target="_blank" rel="noopener" class="mycode_url">finish0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back_effect0.gif" target="_blank" rel="noopener" class="mycode_url">back_effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back_effect.gif" target="_blank" rel="noopener" class="mycode_url">back_effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back.gif" target="_blank" rel="noopener" class="mycode_url">back</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back_finish.gif" target="_blank" rel="noopener" class="mycode_url">back_finish</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 63 sec, Max HP: 22%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 66 sec, Max HP: 24%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 69 sec, Max HP: 26%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 72 sec, Max HP: 28%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 75 sec, Max HP: 30%, ATT: 12%, Movement Speed: +3, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 78 sec, Max HP: 32%, ATT: 14%, Movement Speed: +3, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 81 sec, Max HP: 34%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 84 sec, Max HP: 36%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 87 sec, Max HP: 38%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 90 sec, Max HP: 40%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 93 sec, Max HP: 42%, ATT: 16%, Movement Speed: +6, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 96 sec, Max HP: 44%, ATT: 18%, Movement Speed: +6, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 99 sec, Max HP: 46%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 102 sec, Max HP: 48%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 105 sec, Max HP: 50%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 108 sec, Max HP: 52%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 111 sec, Max HP: 54%, ATT: 20%, Movement Speed: +9, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 114 sec, Max HP: 56%, ATT: 22%, Movement Speed: +9, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 117 sec, Max HP: 58%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 120 sec, Max HP: 60%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 123 sec, Max HP: 62%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 126 sec, Max HP: 64%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 129 sec, Max HP: 66%, ATT: 24%, Movement Speed: +12, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 132 sec, Max HP: 68%, ATT: 26%, Movement Speed: +12, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 135 sec, Max HP: 70%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 138 sec, Max HP: 72%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 141 sec, Max HP: 74%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 144 sec, Max HP: 76%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 147 sec, Max HP: 78%, ATT: 28%, Movement Speed: +15, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Duration: 150 sec, Max HP: 80%, ATT: 30%, Movement Speed: +15, Attack Speed: + -1 level</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 153 sec, Max HP: 82%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 156 sec, Max HP: 84%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 159 sec, Max HP: 86%, ATT: 32%, Movement Speed: +17, Attack Speed: + -1 level</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33111006.png" loading="lazy"  alt="[Image: Hyper.33111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Swipe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, hpDrain = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> clawCut - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-90&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111006.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 210%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 230%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 240%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 250%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 260%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 270%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 280%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 290%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 23, Damage: 300%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111004.png" loading="lazy"  alt="[Image: Hyper.33111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blind</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, mes = darkness, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Buff Duration: 70 sec, Accuracy: -2%, Enemy DEF: -5, Blind Duration: 1 sec, Blind Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Buff Duration: 80 sec, Accuracy: -4%, Enemy DEF: -10, Blind Duration: 2 sec, Blind Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Buff Duration: 90 sec, Accuracy: -6%, Enemy DEF: -15, Blind Duration: 3 sec, Blind Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Buff Duration: 100 sec, Accuracy: -8%, Enemy DEF: -20, Blind Duration: 4 sec, Blind Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Buff Duration: 110 sec, Accuracy: -10%, Enemy DEF: -25, Blind Duration: 5 sec, Blind Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Buff Duration: 120 sec, Accuracy: -12%, Enemy DEF: -30, Blind Duration: 6 sec, Blind Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Buff Duration: 130 sec, Accuracy: -14%, Enemy DEF: -35, Blind Duration: 7 sec, Blind Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Buff Duration: 140 sec, Accuracy: -16%, Enemy DEF: -40, Blind Duration: 8 sec, Blind Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Buff Duration: 150 sec, Accuracy: -18%, Enemy DEF: -45, Blind Duration: 9 sec, Blind Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Buff Duration: 160 sec, Accuracy: -20%, Enemy DEF: -50, Blind Duration: 10 sec, Blind Chance: 30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111003.png" loading="lazy"  alt="[Image: Hyper.33111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Trap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-120&amp;rbx=120&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 88%, Trap HP: 5600, Trap Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 96%, Trap HP: 6200, Trap Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 104%, Trap HP: 6800, Trap Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 112%, Trap HP: 7400, Trap Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 120%, Trap HP: 8000, Trap Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 128%, Trap HP: 8600, Trap Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 136%, Trap HP: 9200, Trap Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 144%, Trap HP: 9800, Trap Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 152%, Trap HP: 10,400, Trap Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 160%, Trap HP: 11,000, Trap Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 168%, Trap HP: 11,600, Trap Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 176%, Trap HP: 12,200, Trap Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 184%, Trap HP: 12,800, Trap Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 192%, Trap HP: 13,400, Trap Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Trap Damage: 200%, Trap HP: 14,000, Trap Duration: 50 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111002.png" loading="lazy"  alt="[Image: Hyper.33111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash 'n Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Jaguar charges forward and attacks multiple enemies, possibly stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, mes = stun, delay = 2000, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> crossRoad - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-95&amp;rbx=0&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111001.png" loading="lazy"  alt="[Image: Hyper.33111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly fires five consecutive arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, movingAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 29, Damage: 184%</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.33120000.png" loading="lazy"  alt="[Image: Hyper.33120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, areaAttack = 1, specialAttackFinish = 1<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120010.png" loading="lazy"  alt="[Image: Hyper.33120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Instinct</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 39%, Dodge Chance: 13%. Resistance to all elemental effects permanently increased by 13%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120011.png" loading="lazy"  alt="[Image: Hyper.33120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33120011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Also has a 41% chance of activating 152% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Also has a 42% chance of activating 154% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 1%. Also has a 43% chance of activating 156% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 2%. Also has a 44% chance of activating 158% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Also has a 45% chance of activating 160% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Also has a 46% chance of activating 162% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 47% chance of activating 164% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 48% chance of activating 166% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 3%. Also has a 49% chance of activating 168% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 170% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 172% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 52% chance of activating 174% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Also has a 53% chance of activating 176% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Also has a 54% chance of activating 178% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Also has a 55% chance of activating 180% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 6%. Also has a 56% chance of activating 182% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Also has a 57% chance of activating 184% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Also has a 58% chance of activating 186% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Also has a 59% chance of activating 188% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Also has a 60% chance of activating 190% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 7%. Also has a 61% chance of activating 192% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 8%. Also has a 62% chance of activating 194% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Also has a 63% chance of activating 196% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Also has a 64% chance of activating 198% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Also has a 65% chance of activating 200% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Also has a 66% chance of activating 202% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 9%. Also has a 67% chance of activating 204% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 10%. Also has a 68% chance of activating 206% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 10%. Also has a 69% chance of activating 208% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 20 and Accuracy by 10%. Also has a 70% chance of activating 210% damage Final Attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Also has a 71% chance of activating 212% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Also has a 72% chance of activating 214% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 11%. Also has a 73% chance of activating 216% damage Final Attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121008.png" loading="lazy"  alt="[Image: Hyper.33121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121009.png" loading="lazy"  alt="[Image: Hyper.33121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, movingAttack = 1, rapidAttack = 1, knockbackLimit = 60<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121009.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 183% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 186% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 189% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 192% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 195% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 198% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 201% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 204% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 207% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 210% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 213% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 216% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 219% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 222% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 225% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 228% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 231% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 234% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 237% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 240% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 243% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 246% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 252% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 255% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 258% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 264% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 267% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Damage: 270% per arrow</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 273% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 276% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 279% per arrow</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121004.png" loading="lazy"  alt="[Image: Hyper.33121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121005.png" loading="lazy"  alt="[Image: Hyper.33121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stink Bomb Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, peicing = 1, movingAttack = 1, mes = incTargetEXP, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, EXP Earned: +4% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, EXP Earned: +8% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, EXP Earned: +12% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, EXP Earned: +16% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, EXP Earned: +20% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, EXP Earned: +24% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, EXP Earned: +28% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, EXP Earned: +32% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, EXP Earned: +36% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, EXP Earned: +40% EXP</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, EXP Earned: +44% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, EXP Earned: +48% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, EXP Earned: +52% EXP</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121007.png" loading="lazy"  alt="[Image: Hyper.33121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121001.png" loading="lazy"  alt="[Image: Hyper.33121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Exploding Arrows</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a giant, jagged wheel that attacks multiple enemies. Has a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, specialAttackFinish = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flashRain - 2640 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 64%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 415%, Stun Chance: 100%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 68%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 430%, Stun Chance: 100%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 72%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 445%, Stun Chance: 100%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 76%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 460%, Stun Chance: 100%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 80%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 475%, Stun Chance: 100%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 84%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 490%, Stun Chance: 100%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 88%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 505%, Stun Chance: 100%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 92%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 520%, Stun Chance: 100%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 96%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 535%, Stun Chance: 100%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 100%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 550%, Stun Chance: 100%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 104%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 565%, Stun Chance: 100%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 108%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 580%, Stun Chance: 100%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 112%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 595%, Stun Chance: 100%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 116%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 610%, Stun Chance: 100%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 120%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 625%, Stun Chance: 100%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 124%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 640%, Stun Chance: 100%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 128%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 655%, Stun Chance: 100%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 132%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 670%, Stun Chance: 100%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 136%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 685%, Stun Chance: 100%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 140%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 700%, Stun Chance: 100%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 144%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 715%, Stun Chance: 100%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 148%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 730%, Stun Chance: 100%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 152%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 745%, Stun Chance: 100%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 156%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 760%, Stun Chance: 100%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 160%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 775%, Stun Chance: 100%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 164%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 790%, Stun Chance: 100%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 168%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 805%, Stun Chance: 100%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 172%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 820%, Stun Chance: 100%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 176%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 835%, Stun Chance: 100%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 180%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 850%, Stun Chance: 100%, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 184%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 865%, Stun Chance: 100%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 188%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 880%, Stun Chance: 100%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 192%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 895%, Stun Chance: 100%, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121002.png" loading="lazy"  alt="[Image: Hyper.33121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = stun, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> sonicBoom - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-110&amp;rbx=230&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Enemies Hit: 8, Damage: 209%, Number of Attacks: 6, Chance to Stun: 106%, Duration: 11 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33120049.png" loading="lazy"  alt="[Image: Hyper.33120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wild Arrow Blast damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120048.png" loading="lazy"  alt="[Image: Hyper.33120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Sonic Roar.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120043.png" loading="lazy"  alt="[Image: Hyper.33120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the Feline Berserk ATT bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120042.png" loading="lazy"  alt="[Image: Hyper.33120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120041.png" loading="lazy"  alt="[Image: Hyper.33120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120040.png" loading="lazy"  alt="[Image: Hyper.33120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120047.png" loading="lazy"  alt="[Image: Hyper.33120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Sonic Roar.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120046.png" loading="lazy"  alt="[Image: Hyper.33120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sonic Roar damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120045.png" loading="lazy"  alt="[Image: Hyper.33120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk - Rapid Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the Feline Berserk Attack Speed bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+1 Attack Speed</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120044.png" loading="lazy"  alt="[Image: Hyper.33120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk - Vitality</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the Feline Berserk Max HP bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+20% Max HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120038.png" loading="lazy"  alt="[Image: Hyper.33120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120039.png" loading="lazy"  alt="[Image: Hyper.33120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120032.png" loading="lazy"  alt="[Image: Hyper.33120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120033.png" loading="lazy"  alt="[Image: Hyper.33120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120030.png" loading="lazy"  alt="[Image: Hyper.33120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120031.png" loading="lazy"  alt="[Image: Hyper.33120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120036.png" loading="lazy"  alt="[Image: Hyper.33120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120037.png" loading="lazy"  alt="[Image: Hyper.33120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120034.png" loading="lazy"  alt="[Image: Hyper.33120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120035.png" loading="lazy"  alt="[Image: Hyper.33120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121053.png" loading="lazy"  alt="[Image: Hyper.33121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to Resistance classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121052.png" loading="lazy"  alt="[Image: Hyper.33121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Drill Salvo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire off a hail of drills that chew through the enemy's defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3312drillContainer - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-650&amp;lty=-230&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">650%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Enemies Hit: 10, Damage: 300%, Number of Attacks: 10, 600% damage every 2 sec.\nCooldown: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121054.png" loading="lazy"  alt="[Image: Hyper.33121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Silent Rampage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Envelopes you in the silent power of the hunter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3312silentRampage - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 90 sec, Damage: +20%, Final Attack Chance: 100%.\nCooldown: 180 sec. Passive Effect: Status ailment resistence: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120050.png" loading="lazy"  alt="[Image: Hyper.33120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wild Arrow Blast range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases range by 50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120051.png" loading="lazy"  alt="[Image: Hyper.33120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds DEF Ignore effect to Wild Arrow Blast<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% DEF ignored</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.35001004.png" loading="lazy"  alt="[Image: Hyper.35001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gatling Gun</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses your Gatling Gun on a single enemy. \nRequired Skill: #cMech Protoype Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> gatlingshot - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 86%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 87%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 88%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 89%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 90%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 91%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 92%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 93%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 94%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 95%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 96%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 97%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 98%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 99%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 100%, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35001003.png" loading="lazy"  alt="[Image: Hyper.35001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">ME-07 Drillhands</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses drill arms to push and attack enemies.\nRequired Skill: #cMech Protoype Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> drillrush - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001003.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 143%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 146%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 149%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 152%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 155%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 158%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 161%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 164%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 167%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 170%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 173%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 176%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 179%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 182%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 185%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 188%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 191%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 194%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 197%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 200%, Max Monsters Hit: 15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35001002.png" loading="lazy"  alt="[Image: Hyper.35001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Prototype</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to summon and mount the Prototype Mech, which greatly increases your Max HP, Max MP, Speed, ATT, DEF, and the range of your downward jumps. When attacked, you will gain a Stance effect.\nHit the skill key to mount/unmount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 13<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001002.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +50, Max MP: +50, Speed: +20, ATT: +11, DEF: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +100, Max MP: +100, Speed: +20, ATT: +12, DEF: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +150, Max MP: +150, Speed: +20, ATT: +13, DEF: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +200, Max MP: +200, Speed: +20, ATT: +14, DEF: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +250, Max MP: +250, Speed: +20, ATT: +15, DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +300, Max MP: +300, Speed: +20, ATT: +16, DEF: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +350, Max MP: +350, Speed: +20, ATT: +17, DEF: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +400, Max MP: +400, Speed: +20, ATT: +18, DEF: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +450, Max MP: +450, Speed: +20, ATT: +19, DEF: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Max HP: +500, Max MP: +500, Speed: +20, ATT: +20, DEF: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35001001.png" loading="lazy"  alt="[Image: Hyper.35001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Launcher</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches flames that engulf multiple enemies. You can use this skill for up to #c12 seconds#.\nRequired Skill: #cGatling Gun Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamethrower - 270 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-340&amp;lty=-90&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">340%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Gatling Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001001.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001001.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 61%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 62%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 63%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 64%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 65%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 66%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 67%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 68%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 69%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 70%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 71%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 72%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 73%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 74%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 75%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 76%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 77%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 78%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 79%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7 per attack, Damage: 80%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.35101004.png" loading="lazy"  alt="[Image: Hyper.35101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rocket Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses rocket power to jump. When you land, you deal damage to enemies in range. Consumes MP when you launch and when you land.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, casterMove = 1, landingEffect = areaAttack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rbooster_pre - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-80&amp;rbx=120&amp;rby=6&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101004.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98 each (launch and land), Damage: 152%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86 each (launch and land), Damage: 164%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74 each (launch and land), Damage: 176%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62 each (launch and land), Damage: 188%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50 each (launch and land), Damage: 200%, Max Monsters Hit (upon landing): 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101005.png" loading="lazy"  alt="[Image: Hyper.35101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Open Portal: GX-9</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs Portal &lt;GX-9&gt;. Up to two portal can be opened at once, and party members can freely move between them. Will not work if the two portals are too far apart.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, openGate = 1, lastSummonTrigger = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.cDoor.gif" target="_blank" rel="noopener" class="mycode_url">cDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.sDoor.gif" target="_blank" rel="noopener" class="mycode_url">sDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.oDoor.gif" target="_blank" rel="noopener" class="mycode_url">oDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.mDoor.gif" target="_blank" rel="noopener" class="mycode_url">mDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.eDoor.gif" target="_blank" rel="noopener" class="mycode_url">eDoor</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 113, Portal Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Portal Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Portal Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Portal Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Portal Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Portal Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Portal Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Portal Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Portal Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Portal Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101006.png" loading="lazy"  alt="[Image: Hyper.35101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mechanic Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily doubles your Attack Speed. \nRequired Skill: #cMechanic Mastery lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mbooster - 1400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Mechanic Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101007.png" loading="lazy"  alt="[Image: Hyper.35101007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Perfect Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Mech has been upgraded with two new abilities. \nThey can be #ctoggled on/off# by using the skill key.\nRequired Skill: #cMech: Protoype Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, PADReflect = 1, MADReflect = 1<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 1% chance to guard against attacks (permanent)\nAbility Two - Reflects 120% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 2% chance to guard against attacks (permanent)\nAbility Two - Reflects 140% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 3% chance to guard against attacks (permanent)\nAbility Two - Reflects 160% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 4% chance to guard against attacks (permanent)\nAbility Two - Reflects 180% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 5% chance to guard against attacks (permanent)\nAbility Two - Reflects 200% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 6% chance to guard against attacks (permanent)\nAbility Two - Reflects 220% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 7% chance to guard against attacks (permanent)\nAbility Two - Reflects 240% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 8% chance to guard against attacks (permanent)\nAbility Two - Reflects 260% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 9% chance to guard against attacks (permanent)\nAbility Two - Reflects 280% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 10% chance to guard against attacks (permanent)\nAbility Two - Reflects 300% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 11% chance to guard against attacks (permanent)\nAbility Two - Reflects 320% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 12% chance to guard against attacks (permanent)\nAbility Two - Reflects 340% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 13% chance to guard against attacks (permanent)\nAbility Two - Reflects 360% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 14% chance to guard against attacks (permanent)\nAbility Two - Reflects 380% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 15% chance to guard against attacks (permanent)\nAbility Two - Reflects 400% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 16% chance to guard against attacks (permanent)\nAbility Two - Reflects 420% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 17% chance to guard against attacks (permanent)\nAbility Two - Reflects 440% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 18% chance to guard against attacks (permanent)\nAbility Two - Reflects 460% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 19% chance to guard against attacks (permanent)\nAbility Two - Reflects 480% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ability One - While mounting your mech, it has a 20% chance to guard against attacks (permanent)\nAbility Two - Reflects 500% damage back to enemies (when skill is active)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101003.png" loading="lazy"  alt="[Image: Hyper.35101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Atomic Hammer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Mech uses its built-in atomic force to slam its fist to the ground. Deals great damage to enemies in front of you, possibly Stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> earthslug - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-50&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 365%, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 2 sec, DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 370%, Max Enemies Hit: 8, Stun Chance: 44%, Stun Duration: 2 sec, DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 375%, Max Enemies Hit: 8, Stun Chance: 46%, Stun Duration: 2 sec, DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 380%, Max Enemies Hit: 8, Stun Chance: 48%, Stun Duration: 2 sec, DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 385%, Max Enemies Hit: 8, Stun Chance: 50%, Stun Duration: 2 sec, DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 390%, Max Enemies Hit: 8, Stun Chance: 52%, Stun Duration: 2 sec, DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 395%, Max Enemies Hit: 8, Stun Chance: 54%, Stun Duration: 2 sec, DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 400%, Max Enemies Hit: 8, Stun Chance: 56%, Stun Duration: 2 sec, DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 405%, Max Enemies Hit: 8, Stun Chance: 58%, Stun Duration: 2 sec, DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 410%, Max Enemies Hit: 8, Stun Chance: 60%, Stun Duration: 3 sec, DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 415%, Max Enemies Hit: 8, Stun Chance: 62%, Stun Duration: 3 sec, DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 420%, Max Enemies Hit: 8, Stun Chance: 64%, Stun Duration: 3 sec, DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 425%, Max Enemies Hit: 8, Stun Chance: 66%, Stun Duration: 3 sec, DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 430%, Max Enemies Hit: 8, Stun Chance: 68%, Stun Duration: 3 sec, DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 435%, Max Enemies Hit: 8, Stun Chance: 70%, Stun Duration: 3 sec, DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 440%, Max Enemies Hit: 8, Stun Chance: 72%, Stun Duration: 3 sec, DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 445%, Max Enemies Hit: 8, Stun Chance: 74%, Stun Duration: 3 sec, DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 450%, Max Enemies Hit: 8, Stun Chance: 76%, Stun Duration: 3 sec, DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 455%, Max Enemies Hit: 8, Stun Chance: 78%, Stun Duration: 3 sec, DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 460%, Max Enemies Hit: 8, Stun Chance: 80%, Stun Duration: 4 sec, DEF Ignored: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35100011.png" loading="lazy"  alt="[Image: Hyper.35100011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35100000.png" loading="lazy"  alt="[Image: Hyper.35100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mechanic Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Attack, Weapon Mastery, Critical Rate, and Accuracy. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +2, Weapon Mastery: +14%, Critical Rate: +1%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +4, Weapon Mastery: +18%, Critical Rate: +2%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +6, Weapon Mastery: +22%, Critical Rate: +3%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +8, Weapon Mastery: +26%, Critical Rate: +4%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +10, Weapon Mastery: +30%, Critical Rate: +5%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +12, Weapon Mastery: +34%, Critical Rate: +6%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +14, Weapon Mastery: +38%, Critical Rate: +7%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +16, Weapon Mastery: +42%, Critical Rate: +8%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +18, Weapon Mastery: +46%, Critical Rate: +9%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon ATT: +20, Weapon Mastery: +50%, Critical Rate: +10%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35100008.png" loading="lazy"  alt="[Image: Hyper.35100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heavy Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly enhances the Gatling Gun and Flame Launcher skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 35101009&amp;&amp;35101010<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 71%, Critical Hit Rate: +1% \nFlame Launcher :-MP Cost: 9, Damage: 81%, Damage Over Time: 52% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 72%, Critical Hit Rate: +2% \nFlame Launcher :-MP Cost: 9, Damage: 82%, Damage Over Time: 54% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 73%, Critical Hit Rate: +3% \nFlame Launcher :-MP Cost: 9, Damage: 83%, Damage Over Time: 56% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 74%, Critical Hit Rate: +4% \nFlame Launcher :-MP Cost: 9, Damage: 84%, Damage Over Time: 58% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 75%, Critical Hit Rate: +5% \nFlame Launcher :-MP Cost: 11, Damage: 85%, Damage Over Time: 60% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 76%, Critical Hit Rate: +6% \nFlame Launcher :-MP Cost: 11, Damage: 86%, Damage Over Time: 62% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 77%, Critical Hit Rate: +7% \nFlame Launcher :-MP Cost: 11, Damage: 87%, Damage Over Time: 64% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 78%, Critical Hit Rate: +8% \nFlame Launcher :-MP Cost: 11, Damage: 88%, Damage Over Time: 66% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 79%, Critical Hit Rate: +9% \nFlame Launcher :-MP Cost: 13, Damage: 89%, Damage Over Time: 68% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 80%, Critical Hit Rate: +10% \nFlame Launcher :-MP Cost: 13, Damage: 90%, Damage Over Time: 70% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 81%, Critical Hit Rate: +11% \nFlame Launcher :-MP Cost: 13, Damage: 91%, Damage Over Time: 72% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 82%, Critical Hit Rate: +12% \nFlame Launcher :-MP Cost: 13, Damage: 92%, Damage Over Time: 74% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 83%, Critical Hit Rate: +13% \nFlame Launcher :-MP Cost: 15, Damage: 93%, Damage Over Time: 76% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 84%, Critical Hit Rate: +14% \nFlame Launcher :-MP Cost: 15, Damage: 94%, Damage Over Time: 78% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 85%, Critical Hit Rate: +15% \nFlame Launcher :-MP Cost: 15, Damage: 95%, Damage Over Time: 80% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 86%, Critical Hit Rate: +16% \nFlame Launcher :-MP Cost: 15, Damage: 96%, Damage Over Time: 82% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 87%, Critical Hit Rate: +17% \nFlame Launcher :-MP Cost: 17, Damage: 97%, Damage Over Time: 84% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 88%, Critical Hit Rate: +18% \nFlame Launcher :-MP Cost: 17, Damage: 98%, Damage Over Time: 86% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 89%, Critical Hit Rate: +19% \nFlame Launcher :-MP Cost: 17, Damage: 99%, Damage Over Time: 88% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gatling Gun - MP Cost: 22, Damage: 90%, Critical Hit Rate: +20% \nFlame Launcher :-MP Cost: 17, Damage: 100%, Damage Over Time: 90% damage every 5 sec, skill range increased</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.35111001.png" loading="lazy"  alt="[Image: Hyper.35111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Satellites, tiny remote-controlled drones, to strike monsters you attack. Up to 3 Satellites can be summoned. Cancel the summon be pressing the skill key again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.die1.gif" target="_blank" rel="noopener" class="mycode_url">summon.die1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Satellites: 1, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Satellites: 1, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Satellites: 1, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Satellites: 1, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Satellites: 2, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Satellites: 2, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Satellites: 2, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Satellites: 2, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Satellites: 3, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Satellites: 3, Damage: 270%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111002.png" loading="lazy"  alt="[Image: Hyper.35111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs up to 3 &lt;Tesla Coils&gt; to continuously attack and possibly stun enemies. They self-destruct when they run out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, lastSummonTrigger = 1, selfDestructMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attackTriangle = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-90&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attackTriangle = 1, die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.prepare.gif" target="_blank" rel="noopener" class="mycode_url">summon.prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.attackTriangle.gif" target="_blank" rel="noopener" class="mycode_url">summon.attackTriangle</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Tesla Coil Duration: 42 sec, Damage: 110%, Max Monsters Hit: 10, Self-Destruct Damage: 260%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Tesla Coil Duration: 44 sec, Damage: 120%, Max Monsters Hit: 10, Self-Destruct Damage: 270%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Tesla Coil Duration: 46 sec, Damage: 130%, Max Monsters Hit: 10, Self-Destruct Damage: 280%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Tesla Coil Duration: 48 sec, Damage: 140%, Max Monsters Hit: 10, Self-Destruct Damage: 290%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Tesla Coil Duration: 50 sec, Damage: 150%, Max Monsters Hit: 10, Self-Destruct Damage: 300%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Tesla Coil Duration: 52 sec, Damage: 160%, Max Monsters Hit: 10, Self-Destruct Damage: 310%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Tesla Coil Duration: 54 sec, Damage: 170%, Max Monsters Hit: 10, Self-Destruct Damage: 320%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Tesla Coil Duration: 56 sec, Damage: 180%, Max Monsters Hit: 10, Self-Destruct Damage: 330%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Tesla Coil Duration: 58 sec, Damage: 190%, Max Monsters Hit: 10, Self-Destruct Damage: 340%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Tesla Coil Duration: 60 sec, Damage: 200%, Max Monsters Hit: 10, Self-Destruct Damage: 350%, Cooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111005.png" loading="lazy"  alt="[Image: Hyper.35111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Acceleration Bot EX-7</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You summon bot EX-7 to increase the Movement Speed of all monsters on the map but decrease their DEF. EX-7 will self-destruct when it runs out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = mes, mes = haste&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP, selfDestructMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-110&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Buff Duration: 26 sec, Enemy Speed: +30, Enemy Defense: -6%, Self-Destruct Damage: 260%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Buff Duration: 32 sec, Enemy Speed: +30, Enemy Defense: -7%, Self-Destruct Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Buff Duration: 38 sec, Enemy Speed: +30, Enemy Defense: -8%, Self-Destruct Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Buff Duration: 44 sec, Enemy Speed: +30, Enemy Defense: -9%, Self-Destruct Damage: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Buff Duration: 50 sec, Enemy Speed: +30, Enemy Defense: -10%, Self-Destruct Damage: 300%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Buff Duration: 56 sec, Enemy Speed: +30, Enemy Defense: -11%, Self-Destruct Damage: 310%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Buff Duration: 62 sec, Enemy Speed: +30, Enemy Defense: -12%, Self-Destruct Damage: 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Buff Duration: 68 sec, Enemy Speed: +30, Enemy Defense: -13%, Self-Destruct Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Buff Duration: 74 sec, Enemy Speed: +30, Enemy Defense: -14%, Self-Destruct Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Buff Duration: 80 sec, Enemy Speed: +30, Enemy Defense: -15%, Self-Destruct Damage: 350%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111004.png" loading="lazy"  alt="[Image: Hyper.35111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Siege Mode</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Mech switches to &lt;Siege&gt; mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack.\n[To Attack: #cAttack key#]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> siege_pre - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.ball0.gif" target="_blank" rel="noopener" class="mycode_url">ball0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 101%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 102%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 103%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 104%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 105%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 106%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 107%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 108%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 109%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 110%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 111%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 112%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 113%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 114%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 115%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 116%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 117%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 118%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 119%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 120%\n</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111009.png" loading="lazy"  alt="[Image: Hyper.35111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite (II)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons &lt;Satellites&gt;, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, affectedSkill = 35111001<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.die1.gif" target="_blank" rel="noopener" class="mycode_url">summon.die1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Satellites: 1, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Satellites: 1, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Satellites: 1, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Satellites: 1, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Satellites: 2, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Satellites: 2, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Satellites: 2, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Satellites: 2, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Satellites: 3, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Satellites: 3, Damage: 270%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111015.png" loading="lazy"  alt="[Image: Hyper.35111015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Punch Launcher</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches a punch that hits multiple enemies, possibly Stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rpunch - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-90&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111015.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 6, Damage: 123%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 6, Damage: 126%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 6, Damage: 129%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 132%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 135%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 138%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 141%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 144%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 147%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 150%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 153%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 156%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 159%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 162%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 165%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 168%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 171%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 174%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 177%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Max Enemies Hit: 6, Damage: 180%, Number of Penetrating Attacks: 4. Stun Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111013.png" loading="lazy"  alt="[Image: Hyper.35111013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span>  Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66 sec,Cooldown: 500 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72 sec,Cooldown: 470 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78 sec,Cooldown: 470 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84 sec,Cooldown: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90 sec,Cooldown: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96 sec,Cooldown: 410 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102 sec,Cooldown: 410 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108 sec,Cooldown: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114 sec,Cooldown: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120 sec,Cooldown: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126 sec,Cooldown: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132 sec,Cooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138 sec,Cooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144 sec,Cooldown: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150 sec,Cooldown: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156 sec,Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162 sec,Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168 sec,Cooldown: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174 sec,Cooldown: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180 sec,Cooldown: 200 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35111010.png" loading="lazy"  alt="[Image: Hyper.35111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite (III)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons &lt;Satellites&gt;, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, affectedSkill = 35111001<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.die1.gif" target="_blank" rel="noopener" class="mycode_url">summon.die1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Satellites: 1, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Satellites: 1, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Satellites: 1, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Satellites: 1, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Satellites: 2, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Satellites: 2, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Satellites: 2, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Satellites: 2, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Satellites: 3, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Satellites: 3, Damage: 270%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35111011.png" loading="lazy"  alt="[Image: Hyper.35111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Healing Robot H-LX</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the stationary bot H-LX to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 5 seconds. The H-LX self-destructs when it runs out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = heal, condition = whenUserLieDown, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> stand = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a>, heal = <a href="http://www.southperry.net/maplerange.php?ltx=-125&amp;lty=-100&amp;rbx=125&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">125%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-110&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111011.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144, Summon Duration: 12 sec, Party HP Healed: 14%,  Self-Destruct Damage: 310%, Cooldown: 53 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138, Summon Duration: 14 sec, Party HP Healed: 18%,  Self-Destruct Damage: 320%, Cooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 132, Summon Duration: 16 sec, Party HP Healed: 22%,  Self-Destruct Damage: 330%, Cooldown: 49 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Summon Duration: 18 sec, Party HP Healed: 26%,  Self-Destruct Damage: 340%, Cooldown: 47 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Summon Duration: 20 sec, Party HP Healed: 30%,  Self-Destruct Damage: 350%, Cooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Summon Duration: 22 sec, Party HP Healed: 34%,  Self-Destruct Damage: 360%, Cooldown: 43 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Summon Duration: 24 sec, Party HP Healed: 38%,  Self-Destruct Damage: 370%, Cooldown: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Summon Duration: 26 sec, Party HP Healed: 42%,  Self-Destruct Damage: 380%, Cooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Summon Duration: 28 sec, Party HP Healed: 46%,  Self-Destruct Damage: 390%, Cooldown: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Summon Duration: 30 sec, Party HP Healed: 50%,  Self-Destruct Damage: 400%, Cooldown: 35 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35111016.png" loading="lazy"  alt="[Image: Hyper.35111016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Overclock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Significantly overclocks your Mech's servo-timing to provide a massive temporary boost to Attack power.\n#c[Cooldown: 150 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mbooster - 1400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 10 sec, Damage: +2%\nPassive Effects: Ignore Monster DEF: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 20 sec, Damage: +4%\nPassive Effects: Ignore Monster DEF: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 30 sec, Damage: +6%\nPassive Effects: Ignore Monster DEF: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 40 sec, Damage: +8%\nPassive Effects: Ignore Monster DEF: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 50 sec, Damage: +10%\nPassive Effects: Ignore Monster DEF: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec, Damage: +12%\nPassive Effects: Ignore Monster DEF: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 70 sec, Damage: +14%\nPassive Effects: Ignore Monster DEF: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec, Damage: +16%\nPassive Effects: Ignore Monster DEF: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 90 sec, Damage: +18%\nPassive Effects: Ignore Monster DEF: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 100 sec, Damage: +20%\nPassive Effects: Ignore Monster DEF: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 110 sec, Damage: +22%\nPassive Effects: Ignore Monster DEF: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 120 sec, Damage: +24%\nPassive Effects: Ignore Monster DEF: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 130 sec, Damage: +26%\nPassive Effects: Ignore Monster DEF: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 140 sec, Damage: +28%\nPassive Effects: Ignore Monster DEF: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Duration: 150 sec, Damage: +30%\nPassive Effects: Ignore Monster DEF: 30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35110014.png" loading="lazy"  alt="[Image: Hyper.35110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Metal Fist Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage of the ME-07 Drillhands and Atomic Hammer skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +18% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +22% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +26% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +30% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +34% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +38% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +42% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +46% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +50% (for both skills)</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.35120001.png" loading="lazy"  alt="[Image: Hyper.35120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Robot Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the ATT, self-destruct damage, and summon duration of all summoned robots.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +14%, Summon Duration: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +18%, Summon Duration: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +22%, Summon Duration: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +26%, Summon Duration: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +30%, Summon Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +34%, Summon Duration: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +38%, Summon Duration: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +42%, Summon Duration: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +46%, Summon Duration: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +50%, Summon Duration: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +54%, Summon Duration: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +58%, Summon Duration: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +62%, Summon Duration: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +66%, Summon Duration: +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage (attack, self-destruct): +70%, Summon Duration: +70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +74%, Summon Duration: +74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +78%, Summon Duration: +78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +82%, Summon Duration: +82%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120000.png" loading="lazy"  alt="[Image: Hyper.35120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Extreme Mech</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech.\nRequired Skill: #cMech: Prototype Lv. 10# <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +26, Defense: +420, Max HP: +620, Max MP: +620, Weapon Mastery: +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +26, Defense: +440, Max HP: +640, Max MP: +640, Weapon Mastery: +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +27, Defense: +460, Max HP: +660, Max MP: +660, Weapon Mastery: +57</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +27, Defense: +480, Max HP: +680, Max MP: +680, Weapon Mastery: +57</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +28, Defense: +500, Max HP: +700, Max MP: +700, Weapon Mastery: +58</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +28, Defense: +520, Max HP: +720, Max MP: +720, Weapon Mastery: +58</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +29, Defense: +540, Max HP: +740, Max MP: +740, Weapon Mastery: +59</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +29, Defense: +560, Max HP: +760, Max MP: +760, Weapon Mastery: +59</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +30, Defense: +580, Max HP: +780, Max MP: +780, Weapon Mastery: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +30, Defense: +600, Max HP: +800, Max MP: +800, Weapon Mastery: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +31, Defense: +620, Max HP: +820, Max MP: +820, Weapon Mastery: +61</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +31, Defense: +640, Max HP: +840, Max MP: +840, Weapon Mastery: +61</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +32, Defense: +660, Max HP: +860, Max MP: +860, Weapon Mastery: +62</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +32, Defense: +680, Max HP: +880, Max MP: +880, Weapon Mastery: +62</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +33, Defense: +700, Max HP: +900, Max MP: +900, Weapon Mastery: +63</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +33, Defense: +720, Max HP: +920, Max MP: +920, Weapon Mastery: +63</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +34, Defense: +740, Max HP: +940, Max MP: +940, Weapon Mastery: +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +34, Defense: +760, Max HP: +960, Max MP: +960, Weapon Mastery: +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +35, Defense: +780, Max HP: +980, Max MP: +980, Weapon Mastery: +65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +35, Defense: +800, Max HP: +1000, Max MP: +1000, Weapon Mastery: +65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +36, Defense: +820, Max HP: +1020, Max MP: +1020, Weapon Mastery: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +36, Defense: +840, Max HP: +1040, Max MP: +1040, Weapon Mastery: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +37, Defense: +860, Max HP: +1060, Max MP: +1060, Weapon Mastery: +67</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +37, Defense: +880, Max HP: +1080, Max MP: +1080, Weapon Mastery: +67</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +38, Defense: +900, Max HP: +1100, Max MP: +1100, Weapon Mastery: +68</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +38, Defense: +920, Max HP: +1120, Max MP: +1120, Weapon Mastery: +68</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +39, Defense: +940, Max HP: +1140, Max MP: +1140, Weapon Mastery: +69</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +39, Defense: +960, Max HP: +1160, Max MP: +1160, Weapon Mastery: +69</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +40, Defense: +980, Max HP: +1180, Max MP: +1180, Weapon Mastery: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +40, Defense: +1000, Max HP: +1200, Max MP: +1200, Weapon Mastery: +70</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +41, Defense: +1020, Max HP: +1220, Max MP: +1220, Weapon Mastery: +71</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +41, Defense: +1040, Max HP: +1240, Max MP: +1240, Weapon Mastery: +71</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +42, Defense: +1060, Max HP: +1260, Max MP: +1260, Weapon Mastery: +72</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121010.png" loading="lazy"  alt="[Image: Hyper.35121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The stationary amplifier robot &lt;AF-11&gt; is summoned to enhance the damage of all party members. AF-11 self-destructs when it runs out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = amplifyDamage, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-90&amp;rbx=200&amp;rby=25&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> stand = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-90&amp;rbx=200&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-120&amp;rbx=120&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Duration: 42 sec, Damage Buff: +1%, Self-Destruct Damage: 205% \n#cCooldown: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Duration: 44 sec, Damage Buff: +2%, Self-Destruct Damage: 210% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Duration: 46 sec, Damage Buff: +3%, Self-Destruct Damage: 215% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 48 sec, Damage Buff: +4%, Self-Destruct Damage: 220% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 50 sec, Damage Buff: +5%, Self-Destruct Damage: 225% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 52 sec, Damage Buff: +6%, Self-Destruct Damage: 230% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 54 sec, Damage Buff: +7%, Self-Destruct Damage: 235% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 56 sec, Damage Buff: +8%, Self-Destruct Damage: 240% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 58 sec, Damage Buff: +9%, Self-Destruct Damage: 245% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 60 sec, Damage Buff: +10%, Self-Destruct Damage: 250% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 62 sec, Damage Buff: +11%, Self-Destruct Damage: 255% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 64 sec, Damage Buff: +12%, Self-Destruct Damage: 260% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 66 sec, Damage Buff: +13%, Self-Destruct Damage: 265% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 68 sec, Damage Buff: +14%, Self-Destruct Damage: 270% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 70 sec, Damage Buff: +15%, Self-Destruct Damage: 275% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 72 sec, Damage Buff: +16%, Self-Destruct Damage: 280% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 74 sec, Damage Buff: +17%, Self-Destruct Damage: 285% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 76 sec, Damage Buff: +18%, Self-Destruct Damage: 290% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 78 sec, Damage Buff: +19%, Self-Destruct Damage: 295% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Robot Duration: 80 sec, Damage Buff: +20%, Self-Destruct Damage: 300% \n: 90 seconds#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Robot Duration: 82 sec, Damage Buff: +21%, Self-Destruct Damage: 305% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Robot Duration: 84 sec, Damage Buff: +22%, Self-Destruct Damage: 310% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Robot Duration: 86 sec, Damage Buff: +23%, Self-Destruct Damage: 315% \n: 90 seconds#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121013.png" loading="lazy"  alt="[Image: Hyper.35121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Siege Mode</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Mech switches to &lt;Siege&gt; mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. When attacked, you will gain a Stance effect.\n[To Attack: #cAttack key#]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tank_siegepre - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.ball0.gif" target="_blank" rel="noopener" class="mycode_url">ball0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 111%\n#cCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 112%\n: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 113%\n: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 114%\n: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 115%\n: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 116%\n: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 117%\n: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 118%\n: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 119%\n: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 120%\n: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 121%\n: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 122%\n: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 123%\n: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 124%\n: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 125%\n: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 126%\n: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 127%\n: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 128%\n: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 129%\n: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 130%\n: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121012.png" loading="lazy"  alt="[Image: Hyper.35121012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a laser beam that attacks multiple enemies. This skill can only be used during a Missile Tank mode.\nRequired Skill: #cMech: Missile Tank Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tank_laser - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Mech: Missile Tank<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 326%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 332%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 338%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 344%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 350%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 356%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 362%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 368%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 374%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 380%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 386%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 392%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 398%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 404%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 410%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 416%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 422%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 428%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 434%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 440%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 446%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 452%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 458%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 464%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 470%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 476%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 482%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 488%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 494%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 78, Damage: 500%, Max Attacks: 4, Max Monsters Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 506%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 512%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 518%, Max Attacks: 4, Max Monsters Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120014.png" loading="lazy"  alt="[Image: Hyper.35120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121008.png" loading="lazy"  alt="[Image: Hyper.35121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121009.png" loading="lazy"  alt="[Image: Hyper.35121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bots 'n Tots</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs a robot factory that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = summon, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> die = <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-110&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.subsummon.gif" target="_blank" rel="noopener" class="mycode_url">summon.subsummon</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 355%, Summon Interval: every 3 sec, Self-Destruct Damage: 710%, Cooldown: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 360%, Summon Interval: every 3 sec, Self-Destruct Damage: 720%, Cooldown: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 365%, Summon Interval: every 3 sec, Self-Destruct Damage: 730%, Cooldown: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 370%, Summon Interval: every 3 sec, Self-Destruct Damage: 740%, Cooldown: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 375%, Summon Interval: every 3 sec, Self-Destruct Damage: 750%, Cooldown: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 380%, Summon Interval: every 3 sec, Self-Destruct Damage: 760%, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 385%, Summon Interval: every 3 sec, Self-Destruct Damage: 770%, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 390%, Summon Interval: every 3 sec, Self-Destruct Damage: 780%, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 395%, Summon Interval: every 3 sec, Self-Destruct Damage: 790%, Cooldown: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 400%, Summon Interval: every 3 sec, Self-Destruct Damage: 800%, Cooldown: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 405%, Summon Interval: every 3 sec, Self-Destruct Damage: 810%, Cooldown: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 410%, Summon Interval: every 3 sec, Self-Destruct Damage: 820%, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 415%, Summon Interval: every 3 sec, Self-Destruct Damage: 830%, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 420%, Summon Interval: every 3 sec, Self-Destruct Damage: 840%, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 425%, Summon Interval: every 3 sec, Self-Destruct Damage: 850%, Cooldown: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 430%, Summon Interval: every 3 sec, Self-Destruct Damage: 860%, Cooldown: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 435%, Summon Interval: every 3 sec, Self-Destruct Damage: 870%, Cooldown: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 440%, Summon Interval: every 3 sec, Self-Destruct Damage: 880%, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 445%, Summon Interval: every 3 sec, Self-Destruct Damage: 890%, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 450%, Summon Interval: every 3 sec, Self-Destruct Damage: 900%, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 455%, Summon Interval: every 3 sec, Self-Destruct Damage: 910%, Cooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 460%, Summon Interval: every 3 sec, Self-Destruct Damage: 920%, Cooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 465%, Summon Interval: every 3 sec, Self-Destruct Damage: 930%, Cooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 470%, Summon Interval: every 3 sec, Self-Destruct Damage: 940%, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 475%, Summon Interval: every 3 sec, Self-Destruct Damage: 950%, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 480%, Summon Interval: every 3 sec, Self-Destruct Damage: 960%, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 485%, Summon Interval: every 3 sec, Self-Destruct Damage: 970%, Cooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 490%, Summon Interval: every 3 sec, Self-Destruct Damage: 980%, Cooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 495%, Summon Interval: every 3 sec, Self-Destruct Damage: 990%, Cooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 500%, Summon Interval: every 3 sec, Self-Destruct Damage: 1000%, Cooldown: 60 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 505%, Summon Interval: every 3 sec, Self-Destruct Damage: 1010%, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 510%, Summon Interval: every 3 sec, Self-Destruct Damage: 1020%, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Robot Factory Duration: 42 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 515%, Summon Interval: every 3 sec, Self-Destruct Damage: 1030%, Cooldown: 57 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121003.png" loading="lazy"  alt="[Image: Hyper.35121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Giant Robot SG-88 </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons giant robot SG-88 to attack all nearby enemies. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to two times the base amount) by hitting the regular attack key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, specialGage = 1, areaAttack = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon2 - 5370 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-145&amp;lty=-114&amp;rbx=145&amp;rby=114&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">145%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 15<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 860%, Max Monsters Hit: 15, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 880%, Max Monsters Hit: 15, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 900%, Max Monsters Hit: 15, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 920%, Max Monsters Hit: 15, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 940%, Max Monsters Hit: 15, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 960%, Max Monsters Hit: 15, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 980%, Max Monsters Hit: 15, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1000%, Max Monsters Hit: 15, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1020%, Max Monsters Hit: 15, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1040%, Max Monsters Hit: 15, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1060%, Max Monsters Hit: 15, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1080%, Max Monsters Hit: 15, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1100%, Max Monsters Hit: 15, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1120%, Max Monsters Hit: 15, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1140%, Max Monsters Hit: 15, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1160%, Max Monsters Hit: 15, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1180%, Max Monsters Hit: 15, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1200%, Max Monsters Hit: 15, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1220%, Max Monsters Hit: 15, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1240%, Max Monsters Hit: 15, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1260%, Max Monsters Hit: 15, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1280%, Max Monsters Hit: 15, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1300%, Max Monsters Hit: 15, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1320%, Max Monsters Hit: 15, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1340%, Max Monsters Hit: 15, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1360%, Max Monsters Hit: 15, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1380%, Max Monsters Hit: 15, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1400%, Max Monsters Hit: 15, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1420%, Max Monsters Hit: 15, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, Damage: 1440%, Max Monsters Hit: 15, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1460%, Max Monsters Hit: 15, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1480%, Max Monsters Hit: 15, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1500%, Max Monsters Hit: 15, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121006.png" loading="lazy"  alt="[Image: Hyper.35121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite Safety</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Satellite attack damage. When you take a fatal blow, a Satellite can minimize the damage you take by absorbing some of the damage. The Satellite will then disappear and the skill will be on cooldown. \nToggle this skill #cOn/Off# by pressing the skill key.\nRequired Skill: #cSatellite Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> pvp = 0, type = 99, safety = 1, condition = greatlyDamaged<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Satellite<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +12% \nProcs when you take damage more than 49% of your Max HP, Absorbs 42% of the damage received, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +14% \nProcs when you take damage more than 48% of your Max HP, Absorbs 44% of the damage received, Cooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +16% \nProcs when you take damage more than 47% of your Max HP, Absorbs 46% of the damage received, Cooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +18% \nProcs when you take damage more than 46% of your Max HP, Absorbs 48% of the damage received, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +20% \nProcs when you take damage more than 45% of your Max HP, Absorbs 50% of the damage received, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +22% \nProcs when you take damage more than 44% of your Max HP, Absorbs 52% of the damage received, Cooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +24% \nProcs when you take damage more than 43% of your Max HP, Absorbs 54% of the damage received, Cooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +26% \nProcs when you take damage more than 42% of your Max HP, Absorbs 56% of the damage received, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +28% \nProcs when you take damage more than 41% of your Max HP, Absorbs 58% of the damage received, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +30% \nProcs when you take damage more than 40% of your Max HP, Absorbs 60% of the damage received, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +32% \nProcs when you take damage more than 39% of your Max HP, Absorbs 62% of the damage received, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +34% \nProcs when you take damage more than 38% of your Max HP, Absorbs 64% of the damage received, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +36% \nProcs when you take damage more than 37% of your Max HP, Absorbs 66% of the damage received, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +38% \nProcs when you take damage more than 36% of your Max HP, Absorbs 68% of the damage received, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +40% \nProcs when you take damage more than 35% of your Max HP, Absorbs 70% of the damage received, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +42% \nProcs when you take damage more than 34% of your Max HP, Absorbs 72% of the damage received, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +44% \nProcs when you take damage more than 33% of your Max HP, Absorbs 74% of the damage received, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +46% \nProcs when you take damage more than 32% of your Max HP, Absorbs 76% of the damage received, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +48% \nProcs when you take damage more than 31% of your Max HP, Absorbs 78% of the damage received, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Satellite Attack Damage: +50% \nProcs when you take damage more than 30% of your Max HP, Absorbs 80% of the damage received, Cooldown: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +52% \nProcs when you take damage more than 29% of your Max HP, Absorbs 82% of the damage received, Cooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +54% \nProcs when you take damage more than 28% of your Max HP, Absorbs 84% of the damage received, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +56% \nProcs when you take damage more than 27% of your Max HP, Absorbs 86% of the damage received, Cooldown: 9 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121007.png" loading="lazy"  alt="[Image: Hyper.35121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35121005.png" loading="lazy"  alt="[Image: Hyper.35121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Missile Tank</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Activates &lt;Missile Tank&gt; mode during which your meach continuously consumes MP to gain an increased Critical Hit Rate. You can use Seige Mode during Missile Tank mode for increased damage. \nGet on/off your mount by pressing the skill key. \n[To shoot: [#cAttack key#]\n[Skills that can be used: #cLaser Blast, Siege Mode#]\nRequired Skill: #cMech: Siege Mode Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, specialNormalAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tank_pre - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-60&amp;rbx=120&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Mech: Siege Mode<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.ball0.gif" target="_blank" rel="noopener" class="mycode_url">ball0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 118 plus 75 MP every 5 sec, Damage: 91% \nBasic Attack Critical Rate: +6%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 116 plus 75 MP every 5 sec, Damage: 92% \nBasic Attack Critical Rate: +6%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 114 plus 70 MP every 5 sec, Damage: 93% \nBasic Attack Critical Rate: +7%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 112 plus 70 MP every 5 sec, Damage: 94% \nBasic Attack Critical Rate: +7%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 110 plus 70 MP every 5 sec, Damage: 95% \nBasic Attack Critical Rate: +8%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 108 plus 65 MP every 5 sec, Damage: 96% \nBasic Attack Critical Rate: +8%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 106 plus 65 MP every 5 sec, Damage: 97% \nBasic Attack Critical Rate: +9%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 104 plus 65 MP every 5 sec, Damage: 98% \nBasic Attack Critical Rate: +9%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 102 plus 60 MP every 5 sec, Damage: 99% \nBasic Attack Critical Rate: +10%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 100 plus 60 MP every 5 sec, Damage: 100% \nBasic Attack Critical Rate: +10%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 98 plus 60 MP every 5 sec, Damage: 101% \nBasic Attack Critical Rate: +11%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 96 plus 55 MP every 5 sec, Damage: 102% \nBasic Attack Critical Rate: +11%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 94 plus 55 MP every 5 sec, Damage: 103% \nBasic Attack Critical Rate: +12%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 92 plus 55 MP every 5 sec, Damage: 104% \nBasic Attack Critical Rate: +12%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 90 plus 50 MP every 5 sec, Damage: 105% \nBasic Attack Critical Rate: +13%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 88 plus 50 MP every 5 sec, Damage: 106% \nBasic Attack Critical Rate: +13%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 86 plus 50 MP every 5 sec, Damage: 107% \nBasic Attack Critical Rate: +14%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 84 plus 45 MP every 5 sec, Damage: 108% \nBasic Attack Critical Rate: +14%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 82 plus 45 MP every 5 sec, Damage: 109% \nBasic Attack Critical Rate: +15%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 80 plus 45 MP every 5 sec, Damage: 110% \nBasic Attack Critical Rate: +15%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 78 plus 40 MP every 5 sec, Damage: 111% \nBasic Attack Critical Rate: +16%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 76 plus 40 MP every 5 sec, Damage: 112% \nBasic Attack Critical Rate: +16%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 74 plus 40 MP every 5 sec, Damage: 113% \nBasic Attack Critical Rate: +17%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 72 plus 35 MP every 5 sec, Damage: 114% \nBasic Attack Critical Rate: +17%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 70 plus 35 MP every 5 sec, Damage: 115% \nBasic Attack Critical Rate: +18%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 68 plus 35 MP every 5 sec, Damage: 116% \nBasic Attack Critical Rate: +18%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 66 plus 30 MP every 5 sec, Damage: 117% \nBasic Attack Critical Rate: +19%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 64 plus 30 MP every 5 sec, Damage: 118% \nBasic Attack Critical Rate: +19%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 62 plus 30 MP every 5 sec, Damage: 119% \nBasic Attack Critical Rate: +20%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Tank Mode MP Cost: 60 plus 25 MP every 5 sec, Damage: 120% \nBasic Attack Critical Rate: +20%, MP Cost: 30, Damage Bonus (Siege mode): +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 58 plus 25 MP every 5 sec, Damage: 121% \nBasic Attack Critical Rate: +21%, MP Cost: 30, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 56 plus 25 MP every 5 sec, Damage: 122% \nBasic Attack Critical Rate: +21%, MP Cost: 30, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 54 plus 20 MP every 5 sec, Damage: 123% \nBasic Attack Critical Rate: +22%, MP Cost: 30, Damage Bonus (Siege mode): +30%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.35120049.png" loading="lazy"  alt="[Image: Hyper.35120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Laser Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120048.png" loading="lazy"  alt="[Image: Hyper.35120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11 - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Amplifier Robot AF-11's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120041.png" loading="lazy"  alt="[Image: Hyper.35120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120040.png" loading="lazy"  alt="[Image: Hyper.35120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120043.png" loading="lazy"  alt="[Image: Hyper.35120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rock 'n Shock damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120042.png" loading="lazy"  alt="[Image: Hyper.35120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120045.png" loading="lazy"  alt="[Image: Hyper.35120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Rock 'n Shock cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Skill Cooldown -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120044.png" loading="lazy"  alt="[Image: Hyper.35120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rock 'n Shock duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120047.png" loading="lazy"  alt="[Image: Hyper.35120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11 - Party Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Amplifier Robot AF-11's party buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Party member damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120046.png" loading="lazy"  alt="[Image: Hyper.35120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11 - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Amplifier Robot AF-11 explosion damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121053.png" loading="lazy"  alt="[Image: Hyper.35121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to Resistance classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121052.png" loading="lazy"  alt="[Image: Hyper.35121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Distortion Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Detonates a special Resistance bomb to create a distortion field.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3512distortionField - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-250&amp;rbx=-100&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 250, Duration: 4, Max Enemies Hit: 8, Damage: 260%, Number of Attacks: 2\nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121054.png" loading="lazy"  alt="[Image: Hyper.35121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reactive Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs a special reactive armor that enhances Mech defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 180 sec, Max HP: +30%, Status Ailment Resistance: +30%, Reduction to Received Damage: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120038.png" loading="lazy"  alt="[Image: Hyper.35120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120039.png" loading="lazy"  alt="[Image: Hyper.35120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.35120034.png" loading="lazy"  alt="[Image: Hyper.35120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120035.png" loading="lazy"  alt="[Image: Hyper.35120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120036.png" loading="lazy"  alt="[Image: Hyper.35120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120037.png" loading="lazy"  alt="[Image: Hyper.35120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120030.png" loading="lazy"  alt="[Image: Hyper.35120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120031.png" loading="lazy"  alt="[Image: Hyper.35120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120032.png" loading="lazy"  alt="[Image: Hyper.35120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120033.png" loading="lazy"  alt="[Image: Hyper.35120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120050.png" loading="lazy"  alt="[Image: Hyper.35120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Laser Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120051.png" loading="lazy"  alt="[Image: Hyper.35120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Laser Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31000002.png" loading="lazy"  alt="[Image: Hyper.31000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Swiftness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Speed, and Jump.\nRequired Skill: #cDemon Lash Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +20, Speed +7, Jump +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +40, Speed +9, Jump +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Speed +11, Jump +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +80, Speed +13, Jump +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +100, Speed +15, Jump +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Speed +17, Jump +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +140, Speed +19, Jump +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +160, Speed +21, Jump +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Speed +23, Jump +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +200, Speed +25, Jump +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31000003.png" loading="lazy"  alt="[Image: Hyper.31000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.\nRequired Skill: #cDemon Lash Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31000004.png" loading="lazy"  alt="[Image: Hyper.31000004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Lash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Mash the attack key to whip enemies in front of you 4 times with dark power. Hits return some Fury to you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> maxForce0 - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-110&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31000004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.30.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.30.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.30.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.60.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.60.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.60.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31000004.CharLevel.100.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 101%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 91%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 102%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 92%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 92%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 103%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 93%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 93%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 104%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 94%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 94%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 105%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 95%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 95%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 106%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 96%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 96%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 107%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 97%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 97%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 108%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 98%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 98%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">1st, 2nd: Damage: 109%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 99%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 99%, Max Monsters Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1st, 2nd: Damage: 110%, Max Monsters Hit: 6, Number of Attacks: 2.\n3rd: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 3\n4th: Damage: 100%, Max Monsters Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31001001.png" loading="lazy"  alt="[Image: Hyper.31001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battle Pact</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Infuses your weapon with your own life force to increase One Handed Blunt Weapons or Axes by 2 levels for a short time. \nRequired Skill: #cDemon Lash Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 194, Attack Speed increased for 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 188, Attack Speed increased for 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 182, Attack Speed increased for 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 176, Attack Speed increased for 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 170, Attack Speed increased for 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 164, Attack Speed increased for 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 158, Attack Speed increased for 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 152, Attack Speed increased for 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 146, Attack Speed increased for 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 140, Attack Speed increased for 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 134, Attack Speed increased for 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 128, Attack Speed increased for 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 122, Attack Speed increased for 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 116, Attack Speed increased for 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 110, Attack Speed increased for 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 104, Attack Speed increased for 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 98, Attack Speed increased for 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 92, Attack Speed increased for 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 86, Attack Speed increased for 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 80, Attack Speed increased for 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31001000.png" loading="lazy"  alt="[Image: Hyper.31001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Grim Scythe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a demonic scythe that tears through multiple enemies in front of you.\nRequired Skill: #cDemon Lash Lv.1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bluntSmashLoop - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-158&amp;rbx=38&amp;rby=81&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31001000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31001000.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 72%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 74%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 76%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 78%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 80%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 82%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 84%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 86%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 88%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 90%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 92%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 94%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 96%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 98%, Max Enemies Hit: 8, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 15, Fury Cost: 2, When skill key is held - Damage: 100%, Max Enemies Hit: 8, Number of Attacks: 3</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31101000.png" loading="lazy"  alt="[Image: Hyper.31101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Snares and pulls multiple enemies towards you, where they suffer the full force of your might.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, pullTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bluntSmash - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-160&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 82%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 84%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 86%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 88%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 90%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 92%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 94%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 96%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 98%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 100%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 102%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 104%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 106%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 108%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 110%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 112%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 114%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 116%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 118%, Max Enemies Hit: 8, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 45, Fury Cost: 3, When skill key is pressed down - Damage: 120%, Max Enemies Hit: 8, Number of Attacks: 5</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31101001.png" loading="lazy"  alt="[Image: Hyper.31101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Thrust</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward with terrifying rage, dragging multiple unfortunate enemies with you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkThrust - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 96%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 97%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 98%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 99%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 100%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 101%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 102%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 103%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 104%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 105%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 106%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 107%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 108%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 109%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 110%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 111%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 112%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 6, Damage: 114%, Number of Attacks: 3, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 6, Damage: 115%, Number of Attacks: 3, Max Enemies Hit: 8</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31101002.png" loading="lazy"  alt="[Image: Hyper.31101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chaos Lock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Targets and attacks the enemy closest to you. Has a chance to stun the enemy. Allows you to teleport using the directional keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, casterMove = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonTrace - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Axe, 1H BW<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 215%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 225%, Max Monsters Hit: 6, Stun Chance: 54%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 235%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 245%, Max Monsters Hit: 6, Stun Chance: 63%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 255%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 265%, Max Monsters Hit: 6, Stun Chance: 72%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 275%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 285%, Max Monsters Hit: 6, Stun Chance: 81%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, After teleporting - Damage: 295%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, After teleporting - Damage: 305%, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 3 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31101003.png" loading="lazy"  alt="[Image: Hyper.31101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vengeance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Returns damage taken from enemies to the dealer, along with a chance to stun them. Cannot return more than half of an enemy's HP at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1, dotType = paralyze, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonGravity - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31101003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 78, Returns 130% of damage received back to the enemy for 72 sec, Paralysis Chance: 36%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 86, Returns 160% of damage received back to the enemy for 84 sec, Paralysis Chance: 42%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 94, Returns 190% of damage received back to the enemy for 96 sec, Paralysis Chance: 48%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 102, Returns 220% of damage received back to the enemy for 108 sec, Paralysis Chance: 54%, Paralysis Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 110, Returns 250% of damage received back to the enemy for 120 sec, Paralysis Chance: 60%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 118, Returns 280% of damage received back to the enemy for 132 sec, Paralysis Chance: 66%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 126, Returns 310% of damage received back to the enemy for 144 sec, Paralysis Chance: 72%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 134, Returns 340% of damage received back to the enemy for 156 sec, Paralysis Chance: 78%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 142, Returns 370% of damage received back to the enemy for 168 sec, Paralysis Chance: 84%, Paralysis Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 150, Returns 400% of damage received back to the enemy for 180 sec, Paralysis Chance: 90%, Paralysis Duration: 5 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31100007.png" loading="lazy"  alt="[Image: Hyper.31100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barbed Lash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Makes your Demon Lash hurt more and look nastier, permanently increasing its damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Demon Lash Damage +30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31100006.png" loading="lazy"  alt="[Image: Hyper.31100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Outrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +2, Critical Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +4, Critical Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +6, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +8, Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +10, Critical Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +12, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +14, Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +16, Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +18, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +20, Critical Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +22, Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +24, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +26, Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +28, Critical Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +30, Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +32, Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +34, Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +36, Critical Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +38, Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +40, Critical Rate: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31100005.png" loading="lazy"  alt="[Image: Hyper.31100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR and DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31100004.png" loading="lazy"  alt="[Image: Hyper.31100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Mastery and Accuracy of One Handed Blunt and Axe type weapons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One Handed Blunt and Axe Mastery: +50%, Accuracy: +120</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31110006.png" loading="lazy"  alt="[Image: Hyper.31110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Insult to Injury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage and critical rate when attacking enemies in abnormal status.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110010.png" loading="lazy"  alt="[Image: Hyper.31110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Lash Arch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses teeth-gritting anger to grant an additional increase to damage done by Demon Lash.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Barbed Lash<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Demon Lash's damage increases by an additional 70%.\n(Final Damage Increase Amount: 100%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111005.png" loading="lazy"  alt="[Image: Hyper.31111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the power of the Poison Demon's horrible breath to attack multiple enemies at once. Targets receive continual damage over a short amount of time and are unable to eat lunch for a week afterwards.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonicBreathe - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-288&amp;lty=-136&amp;rbx=294&amp;rby=46&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">288%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111005.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 117%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 97% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 119%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 99% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 121%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 101% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 123%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 103% damage every 1 sec for 4 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 125%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 105% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 127%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 107% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 129%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 109% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 131%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 111% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 133%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 113% damage every 1 sec for 5 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 135%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 115% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 137%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 117% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 139%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 119% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 141%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 121% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 143%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 123% damage every 1 sec for 6 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 145%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 125% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 147%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 127% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 149%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 129% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 151%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 131% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 153%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 133% damage every 1 sec for 7 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 80, Fury Cost: 6. When skill key is pressed - Damage: 155%, Max Monsters Hit: 10, Number of Attacks: 5. Poison Damage Over Time: 135% damage every 1 sec for 8 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111004.png" loading="lazy"  alt="[Image: Hyper.31111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Black-Hearted Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your cold, uncaring heart steels you against attacks, providing a temporary increases to DEF, Abnormal Status Resistance, and all Elemental Resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> powerEndure - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 110, DEF +10%, Abnormal Status Resistance +6%, All Elemental Resistance: +6%, Duration: 72.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 120, DEF +20%, Abnormal Status Resistance +12%, All Elemental Resistance: +12%, Duration: 84.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 130, DEF +30%, Abnormal Status Resistance +18%, All Elemental Resistance: +18%, Duration: 96.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 140, DEF +40%, Abnormal Status Resistance +24%, All Elemental Resistance: +24%, Duration: 108.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, DEF +50%, Abnormal Status Resistance +30%, All Elemental Resistance: +30%, Duration: 120.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 160, DEF +60%, Abnormal Status Resistance +36%, All Elemental Resistance: +36%, Duration: 132.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 170, DEF +70%, Abnormal Status Resistance +42%, All Elemental Resistance: +42%, Duration: 144.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 180, DEF +80%, Abnormal Status Resistance +48%, All Elemental Resistance: +48%, Duration: 156.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 190, DEF +90%, Abnormal Status Resistance +54%, All Elemental Resistance: +54%, Duration: 168.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 200, DEF +100%, Abnormal Status Resistance +60%, All Elemental Resistance: +60%, Duration: 180.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110008.png" loading="lazy"  alt="[Image: Hyper.31110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Possessed Aegis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants the Demon Aegis a chance to guard against enemy attacks. When guarding is successful, a small amount of Fury and HP are recovered.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, PADReflect = 1, MADReflect = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 3% chance of guarding. When guarding is successful, 1% of HP and 0 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 6% chance of guarding. When guarding is successful, 1% of HP and 1 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 9% chance of guarding. When guarding is successful, 1% of HP and 1 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 12% chance of guarding. When guarding is successful, 1% of HP and 2 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 15% chance of guarding. When guarding is successful, 2% of HP and 2 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 18% chance of guarding. When guarding is successful, 2% of HP and 3 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 21% chance of guarding. When guarding is successful, 2% of HP and 3 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 24% chance of guarding. When guarding is successful, 2% of HP and 4 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When attacking, 27% chance of guarding. When guarding is successful, 3% of HP and 4 of Fury gauge is recovered.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When attacking, 30% chance of guarding. When guarding is successful, 3% of HP and 5 of Fury gauge is recovered.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110009.png" loading="lazy"  alt="[Image: Hyper.31110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Max Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to receive additional Fury when using Demon Slash, and recovers a fixed amount of Fury every 4 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 15% chance of absorbing additional Fury. Automatically recovers 2 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 30% chance of absorbing additional Fury. Automatically recovers 4 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 45% chance of absorbing additional Fury. Automatically recovers 6 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When using Demon Slash, 60% chance of absorbing additional Fury. Automatically recovers 8 Fury every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When using Demon Slash, 75% chance of absorbing additional Fury. Automatically recovers 10 Fury every 4 seconds.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111001.png" loading="lazy"  alt="[Image: Hyper.31111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vortex of Doom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a vortex of dark energy inside you that draws nearby enemies into your attack and stuns them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> deathDraw - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 152%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 52%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 154%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 54%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 156%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 56%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 158%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 58%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 160%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 60%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 162%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 62%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 164%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 64%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 166%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 66%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 168%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 68%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 170%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 70%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 172%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 72%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 174%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 74%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 176%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 76%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 178%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 78%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 180%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 80%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 182%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 82%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 184%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 84%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 86%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 188%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 88%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, Damage: 190%, Number of Attacks: 3, Max Monsters Hit: 10, Stun Chance: 90%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111000.png" loading="lazy"  alt="[Image: Hyper.31111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Judgment</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Judge your enemies...harshly. This attack hits multiple nearby enemies, dealing critical damage with a chance for additional critical hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkSpin - 1980 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-180&amp;rbx=331&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 162%, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 164%, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 166%, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 168%, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 170%, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 172%, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 174%, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 176%, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 178%, Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 180%, Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 182%, Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 184%, Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 186%, Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 188%, Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 190%, Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 192%, Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 194%, Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 196%, Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 198%, Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 20, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 200%, Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31111003.png" loading="lazy"  alt="[Image: Hyper.31111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Raven Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a flock of really angry ravens that peck the faces off of any enemies in front of you. The ravens then return the enemies' HP to you as thanks for letting them take out their aggression.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> healingAttack - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 134%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 23% of HP\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 138%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 26% of HP\nCooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 29% of HP\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 32% of HP\nCooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 35% of HP\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 38% of HP\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 41% of HP\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 44% of HP\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 47% of HP\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 5, Recovers up to 50% of HP\nCooldown: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31110007.png" loading="lazy"  alt="[Image: Hyper.31110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Focused Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses powers to permanently increase damage and improve attack speed by 1 level.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 6%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 7%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 8%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 9%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 10%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 11%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 12%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 13%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 14%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 15%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 16%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 17%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 18%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 19%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 20%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 21%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 22%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 23%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage increased by 24%. Improves attack speed.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage increased by 25%. Improves attack speed.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Demon Slayer (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31120011.png" loading="lazy"  alt="[Image: Hyper.31120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Thrash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Demon Lash's ultimate upgrade.\nRequired Skill: #cDemon Lash Arch#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Demon Lash Arch<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Demon Lash's damage increases by an additional 120%.\n(Final Damage Increase Amount: 220%)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120009.png" loading="lazy"  alt="[Image: Hyper.31120009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Obsidian Skin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently fortify your defensive abilities so that you take less damage from enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31120009.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 5.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 6.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 7.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 8.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 9.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 10.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 11.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 12.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 13.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 14.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 15.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 16.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 17.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 18.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 19.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently decreases damage taken by 20.0%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 20.5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.0%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently decreases damage taken by 21.5%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120008.png" loading="lazy"  alt="[Image: Hyper.31120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barricade Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become a master of melee. Maxes out the Mastery of One Handed Blunt and Axe type weapons while increasing Minimum Critical Damage and Weapon ATT. \nRequired Skill: #cWeapon Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Weapon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">One Handed Blunt and Axe type weapon Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">One Handed Blunt and Axe type weapon Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121006.png" loading="lazy"  alt="[Image: Hyper.31121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Binding Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to knock down multiple enemies and deal continuous damage while they are on the ground. The attack also ignores a fixed amount of enemy DEF. The effects of Dark Bind apply to both bosses and regular monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, dot = 1, dotType = paralyze, mes = restrict&amp;&amp;attackLimit&amp;&amp;buffLimit, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonbind - 2280 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 415%, Max Enemies Hit: 15, Damage Over Time: 60% chance of causing 83% damage every 1 sec for 10 sec\nCooldown: 180 sec\nPassive Effects - Enemy DEF permanently ignored by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 430%, Max Enemies Hit: 15, Damage Over Time: 64% chance of causing 86% damage every 1 sec for 11 sec\nCooldown: 180 sec\nPassive Effects - Enemy DEF permanently ignored by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 445%, Max Enemies Hit: 15, Damage Over Time: 64% chance of causing 89% damage every 1 sec for 11 sec\nCooldown: 180 sec\nPassive Effects - Enemy DEF permanently ignored by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 460%, Max Enemies Hit: 15, Damage Over Time: 68% chance of causing 92% damage every 1 sec for 12 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 475%, Max Enemies Hit: 15, Damage Over Time: 68% chance of causing 95% damage every 1 sec for 12 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 490%, Max Enemies Hit: 15, Damage Over Time: 72% chance of causing 98% damage every 1 sec for 13 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 505%, Max Enemies Hit: 15, Damage Over Time: 72% chance of causing 101% damage every 1 sec for 13 sec\nCooldown: 168 sec\nPassive Effects - Enemy DEF permanently ignored by 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 520%, Max Enemies Hit: 15, Damage Over Time: 76% chance of causing 104% damage every 1 sec for 14 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 535%, Max Enemies Hit: 15, Damage Over Time: 76% chance of causing 107% damage every 1 sec for 14 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 550%, Max Enemies Hit: 15, Damage Over Time: 80% chance of causing 110% damage every 1 sec for 15 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 565%, Max Enemies Hit: 15, Damage Over Time: 80% chance of causing 113% damage every 1 sec for 15 sec\nCooldown: 156 sec\nPassive Effects - Enemy DEF permanently ignored by 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 580%, Max Enemies Hit: 15, Damage Over Time: 84% chance of causing 116% damage every 1 sec for 16 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 595%, Max Enemies Hit: 15, Damage Over Time: 84% chance of causing 119% damage every 1 sec for 16 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 610%, Max Enemies Hit: 15, Damage Over Time: 88% chance of causing 122% damage every 1 sec for 17 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 625%, Max Enemies Hit: 15, Damage Over Time: 88% chance of causing 125% damage every 1 sec for 17 sec\nCooldown: 144 sec\nPassive Effects - Enemy DEF permanently ignored by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 640%, Max Enemies Hit: 15, Damage Over Time: 92% chance of causing 128% damage every 1 sec for 18 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 655%, Max Enemies Hit: 15, Damage Over Time: 92% chance of causing 131% damage every 1 sec for 18 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 670%, Max Enemies Hit: 15, Damage Over Time: 96% chance of causing 134% damage every 1 sec for 19 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 685%, Max Enemies Hit: 15, Damage Over Time: 96% chance of causing 137% damage every 1 sec for 19 sec\nCooldown: 132 sec\nPassive Effects - Enemy DEF permanently ignored by 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - Fury Cost: 60, Damage: 700%, Max Enemies Hit: 15, Damage Over Time: 100% chance of causing 140% damage every 1 sec for 20 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 715%, Max Enemies Hit: 15, Damage Over Time: 100% chance of causing 143% damage every 1 sec for 20 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 730%, Max Enemies Hit: 15, Damage Over Time: 104% chance of causing 146% damage every 1 sec for 21 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - Fury Cost: 60, Damage: 745%, Max Enemies Hit: 15, Damage Over Time: 104% chance of causing 149% damage every 1 sec for 21 sec\nCooldown: 120 sec\nPassive Effects - Enemy DEF permanently ignored by 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121007.png" loading="lazy"  alt="[Image: Hyper.31121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boundless Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes all remaining Fury to send yourself into a raging berserker mode. All Fury-based attacks will be free for a short period, however the skill has a long cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec\nCooldown: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec\nCooldown: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 20 sec\nCooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec\nCooldown: 400 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec\nCooldown: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 30 sec\nCooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec\nCooldown: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec\nCooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 40 sec\nCooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec\nCooldown: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec\nCooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 50 sec\nCooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec\nCooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec\nCooldown: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 100, Use skills without consuming Fury, Duration: 60 sec\nCooldown: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec\nCooldown: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec\nCooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 100, Use skills without consuming Fury, Duration: 70 sec\nCooldown: 120 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121004.png" loading="lazy"  alt="[Image: Hyper.31121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 150, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 200, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 250, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 350, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 450, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 500, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 500, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 500, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 500, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 550, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 550, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121005.png" loading="lazy"  alt="[Image: Hyper.31121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes 2 beings of spectral shadow to join you and attack anything in sight. The spirit channel also provides you and increase to damage and HP for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> devilishPower - 1680 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 6% for  64 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 105% damage.\nCooldown: 32 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 7% for  68 sec, Max HP Increase: 6%, Automatically attack nearby enemies to deal 110% damage.\nCooldown: 34 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 8% for  72 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 115% damage.\nCooldown: 36 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 9% for  76 sec, Max HP Increase: 7%, Automatically attack nearby enemies to deal 120% damage.\nCooldown: 38 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 10% for  80 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 125% damage.\nCooldown: 40 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 11% for  84 sec, Max HP Increase: 8%, Automatically attack nearby enemies to deal 130% damage.\nCooldown: 42 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 12% for  88 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 135% damage.\nCooldown: 44 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 13% for  92 sec, Max HP Increase: 9%, Automatically attack nearby enemies to deal 140% damage.\nCooldown: 46 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 14% for  96 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 145% damage.\nCooldown: 48 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 15% for  100 sec, Max HP Increase: 10%, Automatically attack nearby enemies to deal 150% damage.\nCooldown: 50 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 16% for  104 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 155% damage.\nCooldown: 52 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 17% for  108 sec, Max HP Increase: 11%, Automatically attack nearby enemies to deal 160% damage.\nCooldown: 54 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 18% for  112 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 165% damage.\nCooldown: 56 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 19% for  116 sec, Max HP Increase: 12%, Automatically attack nearby enemies to deal 170% damage.\nCooldown: 58 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 20% for  120 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 175% damage.\nCooldown: 60 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 21% for  124 sec, Max HP Increase: 13%, Automatically attack nearby enemies to deal 180% damage.\nCooldown: 62 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 22% for  128 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 185% damage.\nCooldown: 64 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 23% for  132 sec, Max HP Increase: 14%, Automatically attack nearby enemies to deal 190% damage.\nCooldown: 66 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 24% for  136 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 195% damage.\nCooldown: 68 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 25% for  140 sec, Max HP Increase: 15%, Automatically attack nearby enemies to deal 200% damage.\nCooldown: 70 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 26% for  144 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 205% damage.\nCooldown: 72 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 27% for  148 sec, Max HP Increase: 16%, Automatically attack nearby enemies to deal 210% damage.\nCooldown: 74 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 28% for  152 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 215% damage.\nCooldown: 76 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 29% for  156 sec, Max HP Increase: 17%, Automatically attack nearby enemies to deal 220% damage.\nCooldown: 78 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 30% for  160 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 225% damage.\nCooldown: 80 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 31% for  164 sec, Max HP Increase: 18%, Automatically attack nearby enemies to deal 230% damage.\nCooldown: 82 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 32% for  168 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 235% damage.\nCooldown: 84 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 33% for  172 sec, Max HP Increase: 19%, Automatically attack nearby enemies to deal 240% damage.\nCooldown: 86 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 34% for  176 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 245% damage.\nCooldown: 88 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 40, Damage: 35% for  180 sec, Max HP Increase: 20%, Automatically attack nearby enemies to deal 250% damage.\nCooldown: 90 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 36% for  184 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 255% damage.\nCooldown: 92 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 37% for  188 sec, Max HP Increase: 21%, Automatically attack nearby enemies to deal 260% damage.\nCooldown: 94 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 40, Damage: 38% for  192 sec, Max HP Increase: 22%, Automatically attack nearby enemies to deal 265% damage.\nCooldown: 96 sec.</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31121002.png" loading="lazy"  alt="[Image: Hyper.31121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Leech Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Utilize your connection with the crawling slimy things of the world to sap enemy HP with every blow. You and your party members will receive life for every blow you inflict for a short time, up to 3% at a time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> partyHealing - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 72 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 84 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 96 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 1% of damage returned to party members as HP for 108 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 120 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 132 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 144 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 156 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 2% of damage returned to party members as HP for 168 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 30, 3% of damage returned to party members as HP for 180 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 3% of damage returned to party members as HP for 192 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 3% of damage returned to party members as HP for 204 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 30, 3% of damage returned to party members as HP for 216 sec, Cannot recover more than 50% of Max HP. Requires 15 second cooldown.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121003.png" loading="lazy"  alt="[Image: Hyper.31121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Cry</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Releases your inner demons to intimidate and deal damage on multiple nearby enemies. Enemies will suffer a hit to DEF, ATT, and Accuracy while your EXP and item drop rate increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = reduceTargetDam&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP&amp;&amp;reduceTargetACC , areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> provoc - 2160 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 153%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -5%, Accuracy -5%. EXP and item drop rate: +1%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 156%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drop rate: +2%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 159%, Max Monsters Hit: 15. For 10 sec, Enemy Attack and Defense -6%, Accuracy -6%. EXP and item drop rate: +3%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 162%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drop rate: +4%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 165%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -7%, Accuracy -7%. EXP and item drop rate: +5%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 168%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drop rate: +6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 171%, Max Monsters Hit: 15. For 11 sec, Enemy Attack and Defense -8%, Accuracy -8%. EXP and item drop rate: +7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 174%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drop rate: +8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 177%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -9%, Accuracy -9%. EXP and item drop rate: +9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 180%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drop rate: +10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 183%, Max Monsters Hit: 15. For 12 sec, Enemy Attack and Defense -10%, Accuracy -10%. EXP and item drop rate: +11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 186%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drop rate: +12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 189%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -11%, Accuracy -11%. EXP and item drop rate: +13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 192%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drop rate: +14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 195%, Max Monsters Hit: 15. For 13 sec, Enemy Attack and Defense -12%, Accuracy -12%. EXP and item drop rate: +15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 198%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drop rate: +16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 201%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -13%, Accuracy -13%. EXP and item drop rate: +17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 204%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drop rate: +18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 207%, Max Monsters Hit: 15. For 14 sec, Enemy Attack and Defense -14%, Accuracy -14%. EXP and item drop rate: +19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 210%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drop rate: +20%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 213%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -15%, Accuracy -15%. EXP and item drop rate: +21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 216%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -16%, Accuracy -16%. EXP and item drop rate: +22%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 400, Fury Cost: 30, Attack Count: 6, Damage: 219%, Max Monsters Hit: 15. For 15 sec, Enemy Attack and Defense -16%, Accuracy -16%. EXP and item drop rate: +23%.</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31121000.png" loading="lazy"  alt="[Image: Hyper.31121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infernal Concussion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls an eruption from below to blast nearby enemies into the air. Enemies in air receive 100% critical damage from the explosion.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, upperAttack = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> reverseGravity - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-160&amp;rbx=400&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 255%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 204% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 260%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 208% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 265%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 212% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 270%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 216% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 275%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 220% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 280%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 224% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 285%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 228% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 290%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 232% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 295%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 236% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 300%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 240% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 305%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 244% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 310%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 248% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 315%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 252% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 320%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 256% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 325%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 260% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 330%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 264% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 335%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 268% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 340%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 272% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 345%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 276% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 350%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 280% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 355%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 284% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 360%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 288% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 365%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 292% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 370%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 296% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 375%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 300% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 380%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 304% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 385%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 308% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 390%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 312% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 395%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 316% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 50, Damage: 400%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 320% damage.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 405%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 324% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 410%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 328% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 300, Fury Cost: 50, Damage: 415%, Max Monsters Hit: 10. Lifts enemies into the air and deals 5 critical attacks that deal 332% damage.</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.31121001.png" loading="lazy"  alt="[Image: Hyper.31121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call forth your inner demon to deal critical damage on multiple enemies in front of you. Your channel to the nether gives you a chance to ignore Enemy DEF and raises your chance for a critical. Final damage increases when fighting boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demonImpact - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-375&amp;lty=-165&amp;rbx=67&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">375%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 243%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 246%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 249%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%, Final Damage against Boss Monster: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 252%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 255%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 258%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 22%, Final Damage against Boss Monster: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 261%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 264%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 267%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 23%, Final Damage against Boss Monster: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 270%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 273%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 276%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 24%, Final Damage against Boss Monster: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 279%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 282%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 285%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 25%, Final Damage against Boss Monster: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 288%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 291%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 294%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 26%, Final Damage against Boss Monster: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 297%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 300%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 303%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 27%, Final Damage against Boss Monster: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 306%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 309%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 312%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 28%, Final Damage against Boss Monster: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 315%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 318%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 321%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 29%, Final Damage against Boss Monster: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 324%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 327%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 10, Damage: 330%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 30%, Final Damage against Boss Monster: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 333%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 336%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Fury Cost: 10, Damage: 339%, Max Enemies Hit: 4, Number of Attacks: 6, Additional Critical Rate: 100%, Enemy Defense Ignored: 31%, Final Damage against Boss Monster: +33%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.31121054.png" loading="lazy"  alt="[Image: Hyper.31121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blue Blood</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Awakens your inner royal blood.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3112blueBlood - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Fury Cost: 30, Additional attacks to all attacks: +90% for 60 sec.\nCooldown: 120 sec. Passive Effect: Max Damage +10,000,000, Fury consumption on all skills: -20% </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121053.png" loading="lazy"  alt="[Image: Hyper.31121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury Cost: 50, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Resistance characters within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31121052.png" loading="lazy"  alt="[Image: Hyper.31121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cerberus Chomp</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Utilize the power of the nether world to damage enemies and rob them of their souls.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3112cerberus - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=120&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.31121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 300, Max Enemies Hit: 8, Damage: 450%, Number of Attacks: 6, Boss damage: +50%, Monster DEF Ignored: 50%. Additional Fury Absorption: 50.\nCooldown: 5 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120049.png" loading="lazy"  alt="[Image: Hyper.31120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Demon Impact's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120048.png" loading="lazy"  alt="[Image: Hyper.31120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis - Reduced Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the Fury cost of Dark Metamorphosis.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury cost: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120045.png" loading="lazy"  alt="[Image: Hyper.31120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath - Reduce Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the Fury cost of Carrion Breath.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury cost: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120044.png" loading="lazy"  alt="[Image: Hyper.31120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Carrion Breath.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120047.png" loading="lazy"  alt="[Image: Hyper.31120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Dark Metamorphosis.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120046.png" loading="lazy"  alt="[Image: Hyper.31120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Metamorphosis - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores attack reflect from Dark Metamorphosis and ignores attack reflect on all attacks for a short time. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.31120046.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores attack reflect on all attacks for 20 sec\nPassive effect:  Ignore attack reflect effects on Dark Metamorphosis. </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120041.png" loading="lazy"  alt="[Image: Hyper.31120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120040.png" loading="lazy"  alt="[Image: Hyper.31120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120043.png" loading="lazy"  alt="[Image: Hyper.31120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carrion Breath - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Carrion Breath's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120042.png" loading="lazy"  alt="[Image: Hyper.31120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120050.png" loading="lazy"  alt="[Image: Hyper.31120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Demon Impact.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120051.png" loading="lazy"  alt="[Image: Hyper.31120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Demon Impact - Reduce Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces  the Fury cost of Demon Impact.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Fury cost: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120038.png" loading="lazy"  alt="[Image: Hyper.31120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120039.png" loading="lazy"  alt="[Image: Hyper.31120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120030.png" loading="lazy"  alt="[Image: Hyper.31120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120031.png" loading="lazy"  alt="[Image: Hyper.31120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120032.png" loading="lazy"  alt="[Image: Hyper.31120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120033.png" loading="lazy"  alt="[Image: Hyper.31120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120034.png" loading="lazy"  alt="[Image: Hyper.31120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120035.png" loading="lazy"  alt="[Image: Hyper.31120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120036.png" loading="lazy"  alt="[Image: Hyper.31120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.31120037.png" loading="lazy"  alt="[Image: Hyper.31120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32001000.png" loading="lazy"  alt="[Image: Hyper.32001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly attacks multiple enemies 3 times in a row.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tripleBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-120&amp;rbx=25&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001000.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 92%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 94%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 96%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 98%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 100%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 102%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 104%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 106%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 110%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 112%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 114%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 116%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 118%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 120%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 122%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 126%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 128%, Max Attacks: 3, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 130%, Max Attacks: 3, Max Monsters Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32001002.png" loading="lazy"  alt="[Image: Hyper.32001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Range: 150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Range: 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32001003.png" loading="lazy"  alt="[Image: Hyper.32001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Produces a mysterious aura that increases the damage done by your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32001003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Done: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage Done: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Done: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Done: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage Done: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32000013.png" loading="lazy"  alt="[Image: Hyper.32000013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">The Finisher</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32000013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance to Activate the Finisher: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance to Activate the Finisher: 40%, Damage: 150%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32100006.png" loading="lazy"  alt="[Image: Hyper.32100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Staff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Staff Mastery, Magic Attack, and Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +14%, Magic ATT: +1, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +18%, Magic ATT: +2, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +22%, Magic ATT: +3, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +26%, Magic ATT: +4, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +30%, Magic ATT: +5, Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +34%, Magic ATT: +6, Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +38%, Magic ATT: +7, Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +42%, Magic ATT: +8, Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Staff Mastery: +46%, Magic ATT: +9, Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Staff Mastery: +50%, Magic ATT: +10, Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32100007.png" loading="lazy"  alt="[Image: Hyper.32100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32101003.png" loading="lazy"  alt="[Image: Hyper.32101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Yellow Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a bright yellow aura that increases the Movement Speed and Attack Speed of your party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +1, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +2, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +3, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +4, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Movement Speed: +5, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +6, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +7, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +8, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +9, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Movement Speed: +10, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +11, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +12, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +13, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +14, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Movement Speed: +15, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +16, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +17, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +18, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Movement Speed: +19, Attack Speed: +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Movement Speed: +20, Attack Speed: +1 step</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.32101001.png" loading="lazy"  alt="[Image: Hyper.32101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dark Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dark chain emerges from a pentacle to pull multiple enemies toward you. Pulled enemies take damage and have a chance to be Knocked Down.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkChain - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-470&amp;lty=-100&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">470%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 315%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 320%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 325%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 330%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 335%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 355%, Max Monsters Hit: 8, Knock Down Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 360%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 365%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 370%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 375%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 380%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 385%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 390%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 395%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 400%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 405%, Max Monsters Hit: 8, Knock Down Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 410%, Max Monsters Hit: 8, Knock Down Duration: 6 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.32101000.png" loading="lazy"  alt="[Image: Hyper.32101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly deals 4 attacks on multiple enemies.\nRequired Skill: #cTriple Blow lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Blow<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 97%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 99%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 101%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 103%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 105%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 107%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 109%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 111%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 113%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 115%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 117%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 119%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 121%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 123%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 125%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 127%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 129%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 131%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 133%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 135%, Max Attacks: 4, Max Monsters Hit: 8</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.32101005.png" loading="lazy"  alt="[Image: Hyper.32101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Staff Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a staff equipped.\nRequired Skill: #cStaff Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Staff Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.32101004.png" loading="lazy"  alt="[Image: Hyper.32101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blood Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a buff that allows you to recover HP equivalent to a portion of the damage you inflict on enemies. Only up to 10% of your Max HP can be recovered with each attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, hpDrain = 1, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 64 sec, recovers HP equivalent to 1% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 68 sec, recovers HP equivalent to 1% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 72 sec, recovers HP equivalent to 1% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 76 sec, recovers HP equivalent to 2% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 80 sec, recovers HP equivalent to 2% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 84 sec, recovers HP equivalent to 2% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 88 sec, recovers HP equivalent to 3% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 92 sec, recovers HP equivalent to 3% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 96 sec, recovers HP equivalent to 3% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 100 sec, recovers HP equivalent to 4% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 104 sec, recovers HP equivalent to 4% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 108 sec, recovers HP equivalent to 4% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 112 sec, recovers HP equivalent to 5% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 116 sec, recovers HP equivalent to 5% of the damage you do</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Duration: 120 sec, recovers HP equivalent to 5% of the damage you do</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32111010.png" loading="lazy"  alt="[Image: Hyper.32111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 15#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 32001002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 15 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 3 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 4 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111006.png" loading="lazy"  alt="[Image: Hyper.32111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Reaper Buff</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A chance to summon a Reaper when you attack a monster. The Reaper will attack nearby monsters when summoned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = attack, summonMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-81&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 1%, Buff Duration: 66 sec\n- Reaper's Damage: 270%\n- Reaper Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 2%, Buff Duration: 72 sec\n- Reaper's Damage: 290%\n- Reaper Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 3%, Buff Duration: 78 sec\n- Reaper's Damage: 310%\n- Reaper Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 4%, Buff Duration: 84 sec\n- Reaper's Damage: 330%\n- Reaper Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Summon Chance: 5%, Buff Duration: 90 sec\n- Reaper's Damage: 350%\n- Reaper Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 6%, Buff Duration: 96 sec\n- Reaper's Damage: 370%\n- Reaper Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 7%, Buff Duration: 102 sec\n- Reaper's Damage: 390%\n- Reaper Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 8%, Buff Duration: 108 sec\n- Reaper's Damage: 410%\n- Reaper Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Summon Chance: 9%, Buff Duration: 114 sec\n- Reaper's Damage: 430%\n- Reaper Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Summon Chance: 10%, Buff Duration: 120 sec\n- Reaper's Damage: 450%\n- Reaper Duration: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111012.png" loading="lazy"  alt="[Image: Hyper.32111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blue Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a bright blue aura that increases Defense and HP, and absorbs the damage taken by party members. Cancel the aura by pressing the skill key again. Can be used simultaneously with other auras.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111012.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF: +110, Max HP: +60, Damage Distributed: 11%, with 39% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, DEF: +120, Max HP: +70, Damage Distributed: 12%, with 38% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, DEF: +130, Max HP: +80, Damage Distributed: 13%, with 37% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, DEF: +140, Max HP: +90, Damage Distributed: 14%, with 36% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF: +150, Max HP: +100, Damage Distributed: 15%, with 35% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, DEF: +160, Max HP: +110, Damage Distributed: 16%, with 34% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, DEF: +170, Max HP: +120, Damage Distributed: 17%, with 33% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, DEF: +180, Max HP: +130, Damage Distributed: 18%, with 32% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF: +190, Max HP: +140, Damage Distributed: 19%, with 31% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, DEF: +200, Max HP: +150, Damage Distributed: 20%, with 30% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, DEF: +210, Max HP: +160, Damage Distributed: 21%, with 29% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, DEF: +220, Max HP: +170, Damage Distributed: 22%, with 28% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF: +230, Max HP: +180, Damage Distributed: 23%, with 27% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, DEF: +240, Max HP: +190, Damage Distributed: 24%, with 26% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, DEF: +250, Max HP: +200, Damage Distributed: 25%, with 25% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, DEF: +260, Max HP: +210, Damage Distributed: 26%, with 24% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, DEF: +270, Max HP: +220, Damage Distributed: 27%, with 23% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, DEF: +280, Max HP: +230, Damage Distributed: 28%, with 22% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, DEF: +290, Max HP: +240, Damage Distributed: 29%, with 21% of that absorbed</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, DEF: +300, Max HP: +250, Damage Distributed: 30%, with 20% of that absorbed</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111014.png" loading="lazy"  alt="[Image: Hyper.32111014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> With great concentration, you hold your ground when struck, resisting knock-back effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111014.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Knock-back Resist Chance: 36%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Knock-back Resist Chance: 42%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Knock-back Resist Chance: 48%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Knock-back Resist Chance: 54%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Knock-back Resist Chance: 60%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Knock-back Resist Chance: 66%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Knock-back Resist Chance: 72%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Knock-back Resist Chance: 78%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Knock-back Resist Chance: 84%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Knock-back Resist Chance: 90%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Knock-back Resist Chance: 96%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Knock-back Resist Chance: 102%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Knock-back Resist Chance: 108%, Duration: 390 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32110001.png" loading="lazy"  alt="[Image: Hyper.32110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You've honed your skills in battle and have now permanently increase your Damage and your Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 11%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 12%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 13%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 14%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 15%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 16%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 17%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 18%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 19%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 20%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 21%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 22%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 23%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 24%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 25%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 26%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 27%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 28%, Minimum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 29%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 30%, Minimum Critical Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32110000.png" loading="lazy"  alt="[Image: Hyper.32110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blue Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Abnormal Status and Elemental resistances while increasing the power of your Blue Aura. Also increases the DEF of nearby party members when you're using Blue Aura.\nRequired Skill: #cBlue Aura Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 32101002, affectedSkillEffect = partyDamageSharing<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Blue Aura<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32110000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32110000.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32110000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 44, absorbs 19% of the distributed damage, Defense: +6%\nPassive Effects - Abnormal Status Resistance: +2%, Elemenatal Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 46, absorbs 18% of the distributed damage, Defense: +12%\nPassive Effects - Abnormal Status Resistance: +4%, Elemenatal Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 48, absorbs 17% of the distributed damage, Defense: +18%\nPassive Effects - Abnormal Status Resistance: +6%, Elemenatal Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, absorbs 16% of the distributed damage, Defense: +24%\nPassive Effects - Abnormal Status Resistance: +8%, Elemenatal Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 52, absorbs 15% of the distributed damage, Defense: +30%\nPassive Effects - Abnormal Status Resistance: +10%, Elemenatal Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, absorbs 14% of the distributed damage, Defense: +36%\nPassive Effects - Abnormal Status Resistance: +12%, Elemenatal Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 56, absorbs 13% of the distributed damage, Defense: +42%\nPassive Effects - Abnormal Status Resistance: +14%, Elemenatal Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, absorbs 12% of the distributed damage, Defense: +48%\nPassive Effects - Abnormal Status Resistance: +16%, Elemenatal Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, absorbs 11% of the distributed damage, Defense: +54%\nPassive Effects - Abnormal Status Resistance: +18%, Elemenatal Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 62, absorbs 10% of the distributed damage, Defense: +60%\nPassive Effects - Abnormal Status Resistance: +20%, Elemenatal Resistance: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111004.png" loading="lazy"  alt="[Image: Hyper.32111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Conversion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to rapidly increase your Max HP for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1900, MaxHP +64%, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1800, MaxHP +68%, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1700, MaxHP +72%, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1600, MaxHP +76%, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1500, MaxHP +80%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1400, MaxHP +84%, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1300, MaxHP +88%, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1200, MaxHP +92%, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1100, MaxHP +96%, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, MaxHP +100%, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111005.png" loading="lazy"  alt="[Image: Hyper.32111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Body Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to rapidly increase the effects of your active aura for a short time. You must cancel this skill to switch auras. Also, enemies' attacks will not cancel the buff.\nRequired Skill: Dark Aura Lv. 10, Blue Aura Lv.10, and Yellow Aura Lv. 10.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 32111007&amp;&amp;32111008&amp;&amp;32111009<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Cooldown: 144 sec\n- Dark Aura: Damage +22% for 60 sec\n- Yellow Aura: Speed +4 for 60 sec, Attack Speed +2, 22% chance of evading enemy attack\n- Blue Aura: Invincible for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Cooldown: 138 sec\n- Dark Aura: Damage +24% for 60 sec\n- Yellow Aura: Speed +8 for 60 sec, Attack Speed +2, 24% chance of evading enemy attack\n- Blue Aura: Invincible for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Cooldown: 132 sec\n- Dark Aura: Damage +26% for 60 sec\n- Yellow Aura: Speed +12 for 60 sec, Attack Speed +2, 26% chance of evading enemy attack\n- Blue Aura: Invincible for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Cooldown: 126 sec\n- Dark Aura: Damage +28% for 60 sec\n- Yellow Aura: Speed +16 for 60 sec, Attack Speed +2, 28% chance of evading enemy attack\n- Blue Aura: Invincible for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Cooldown: 120 sec\n- Dark Aura: Damage +30% for 60 sec\n- Yellow Aura: Speed +20 for 60 sec, Attack Speed +2, 30% chance of evading enemy attack\n- Blue Aura: Invincible for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Cooldown: 114 sec\n- Dark Aura: Damage +32% for 60 sec\n- Yellow Aura: Speed +24 for 60 sec, Attack Speed +2, 32% chance of evading enemy attack\n- Blue Aura: Invincible for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Cooldown: 108 sec\n- Dark Aura: Damage +34% for 60 sec\n- Yellow Aura: Speed +28 for 60 sec, Attack Speed +2, 34% chance of evading enemy attack\n- Blue Aura: Invincible for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Cooldown: 102 sec\n- Dark Aura: Damage +36% for 60 sec\n- Yellow Aura: Speed +32 for 60 sec, Attack Speed +2, 36% chance of evading enemy attack\n- Blue Aura: Invincible for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Cooldown: 96 sec\n- Dark Aura: Damage +38% for 60 sec\n- Yellow Aura: Speed +36 for 60 sec, Attack Speed +2, 38% chance of evading enemy attack\n- Blue Aura: Invincible for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Cooldown: 90 sec\n- Dark Aura: Damage +40% for 60 sec\n- Yellow Aura: Speed +40 for 60 sec, Attack Speed +2, 40% chance of evading enemy attack\n- Blue Aura: Invincible for 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111002.png" loading="lazy"  alt="[Image: Hyper.32111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quintuple Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly deals 5 attacks on multiple enemies.\nRequired Skill: #cQuad Blow Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> deathBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Quad Blow<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 102%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 104%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 106%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 108%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 110%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 112%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 114%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 116%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 118%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 120%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 122%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 124%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 126%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 128%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 130%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 132%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 134%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 136%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 138%, Number of Attacks: 5, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 140%, Number of Attacks: 5, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32111003.png" loading="lazy"  alt="[Image: Hyper.32111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons two dark orbs and creates a magnetic field between them, which attacks multiple enemies. Increases Critical Hit Rate. Cooldown decreases as your skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkLightning - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-60&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 900% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 910% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 920% Max Monsters Hit: 8, Additional Critical Hit Rate: 10%, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 930% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 940% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 950% Max Monsters Hit: 8, Additional Critical Hit Rate: 20%, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 960% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 970% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 980% Max Monsters Hit: 8, Additional Critical Hit Rate: 30%, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 990% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 1000% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 1010% Max Monsters Hit: 8, Additional Critical Hit Rate: 40%, Cooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Damage: 1020% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Damage: 1030% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 85, Damage: 1040% Max Monsters Hit: 8, Additional Critical Hit Rate: 50%, Cooldown: 5 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Battlemage (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.32121010.png" loading="lazy"  alt="[Image: Hyper.32121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Battle Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focus on a single enemy for a short time, significantly increasing damage against them. Also permanently increases your Max HP and MP, and allows you to cut through a portion of monster DEF. Enemies' attacks will not cancel the buff.\n#c[Cooldown: 270 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 66 sec, Damage: +11%, Critical Rate: +11%, Min Critical Damage: +1%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 1%, Max MP 1%, Weapon DEF 5%, Magic DEF +5%, Ignore Enemy DEF 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 72 sec, Damage: +12%, Critical Rate: +11%, Min Critical Damage: +1%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 2%, Max MP 2%, Weapon DEF 10%, Magic DEF +10%, Ignore Enemy DEF 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 78 sec, Damage: +13%, Critical Rate: +11%, Min Critical Damage: +2%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 3%, Max MP 3%, Weapon DEF 15%, Magic DEF +15%, Ignore Enemy DEF 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 84 sec, Damage: +14%, Critical Rate: +12%, Min Critical Damage: +2%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 4%, Max MP 4%, Weapon DEF 20%, Magic DEF +20%, Ignore Enemy DEF 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 90 sec, Damage: +15%, Critical Rate: +12%, Min Critical Damage: +3%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 5%, Max MP 5%, Weapon DEF 25%, Magic DEF +25%, Ignore Enemy DEF 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 96 sec, Damage: +16%, Critical Rate: +12%, Min Critical Damage: +3%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 6%, Max MP 6%, Weapon DEF 30%, Magic DEF +30%, Ignore Enemy DEF 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 102 sec, Damage: +17%, Critical Rate: +13%, Min Critical Damage: +4%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 7%, Max MP 7%, Weapon DEF 35%, Magic DEF +35%, Ignore Enemy DEF 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 108 sec, Damage: +18%, Critical Rate: +13%, Min Critical Damage: +4%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 8%, Max MP 8%, Weapon DEF 40%, Magic DEF +40%, Ignore Enemy DEF 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 114 sec, Damage: +19%, Critical Rate: +13%, Min Critical Damage: +5%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 9%, Max MP 9%, Weapon DEF 45%, Magic DEF +45%, Ignore Enemy DEF 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec, Damage: +20%, Critical Rate: +14%, Min Critical Damage: +5%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 10%, Max MP 10%, Weapon DEF 50%, Magic DEF +50%, Ignore Enemy DEF 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 126 sec, Damage: +21%, Critical Rate: +14%, Min Critical Damage: +6%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 11%, Max MP 11%, Weapon DEF 55%, Magic DEF +55%, Ignore Enemy DEF 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 132 sec, Damage: +22%, Critical Rate: +14%, Min Critical Damage: +6%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 12%, Max MP 12%, Weapon DEF 60%, Magic DEF +60%, Ignore Enemy DEF 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 138 sec, Damage: +23%, Critical Rate: +15%, Min Critical Damage: +7%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 13%, Max MP 13%, Weapon DEF 65%, Magic DEF +65%, Ignore Enemy DEF 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 144 sec, Damage: +24%, Critical Rate: +15%, Min Critical Damage: +7%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 14%, Max MP 14%, Weapon DEF 70%, Magic DEF +70%, Ignore Enemy DEF 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 150 sec, Damage: +25%, Critical Rate: +15%, Min Critical Damage: +8%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 15%, Max MP 15%, Weapon DEF 75%, Magic DEF +75%, Ignore Enemy DEF 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 156 sec, Damage: +26%, Critical Rate: +16%, Min Critical Damage: +8%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 16%, Max MP 16%, Weapon DEF 80%, Magic DEF +80%, Ignore Enemy DEF 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 162 sec, Damage: +27%, Critical Rate: +16%, Min Critical Damage: +9%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 17%, Max MP 17%, Weapon DEF 85%, Magic DEF +85%, Ignore Enemy DEF 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 168 sec, Damage: +28%, Critical Rate: +16%, Min Critical Damage: +9%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 18%, Max MP 18%, Weapon DEF 90%, Magic DEF +90%, Ignore Enemy DEF 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 174 sec, Damage: +29%, Critical Rate: +17%, Min Critical Damage: +10%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 19%, Max MP 19%, Weapon DEF 95%, Magic DEF +95%, Ignore Enemy DEF 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 180 sec, Damage: +30%, Critical Rate: +17%, Min Critical Damage: +10%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 20%, Max MP 20%, Weapon DEF 100%, Magic DEF +100%, Ignore Enemy DEF 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 186 sec, Damage: +31%, Critical Rate: +17%, Min Critical Damage: +11%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 21%, Max MP 21%, Weapon DEF 105%, Magic DEF +105%, Ignore Enemy DEF 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 192 sec, Damage: +32%, Critical Rate: +18%, Min Critical Damage: +11%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 22%, Max MP 22%, Weapon DEF 110%, Magic DEF +110%, Ignore Enemy DEF 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 198 sec, Damage: +33%, Critical Rate: +18%, Min Critical Damage: +12%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 23%, Max MP 23%, Weapon DEF 115%, Magic DEF +115%, Ignore Enemy DEF 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 204 sec, Damage: +34%, Critical Rate: +18%, Min Critical Damage: +12%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 24%, Max MP 24%, Weapon DEF 120%, Magic DEF +120%, Ignore Enemy DEF 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 210 sec, Damage: +35%, Critical Rate: +19%, Min Critical Damage: +13%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 25%, Max MP 25%, Weapon DEF 125%, Magic DEF +125%, Ignore Enemy DEF 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 216 sec, Damage: +36%, Critical Rate: +19%, Min Critical Damage: +13%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 26%, Max MP 26%, Weapon DEF 130%, Magic DEF +130%, Ignore Enemy DEF 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 222 sec, Damage: +37%, Critical Rate: +19%, Min Critical Damage: +14%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 27%, Max MP 27%, Weapon DEF 135%, Magic DEF +135%, Ignore Enemy DEF 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 228 sec, Damage: +38%, Critical Rate: +20%, Min Critical Damage: +14%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 28%, Max MP 28%, Weapon DEF 140%, Magic DEF +140%, Ignore Enemy DEF 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 234 sec, Damage: +39%, Critical Rate: +20%, Min Critical Damage: +15%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 29%, Max MP 29%, Weapon DEF 145%, Magic DEF +145%, Ignore Enemy DEF 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Duration: 240 sec, Damage: +40%, Critical Rate: +20%, Min Critical Damage: +15%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 30%, Max MP 30%, Weapon DEF 150%, Magic DEF +150%, Ignore Enemy DEF 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 246 sec, Damage: +41%, Critical Rate: +21%, Min Critical Damage: +16%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 31%, Max MP 31%, Weapon DEF 155%, Magic DEF +155%, Ignore Enemy DEF 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 252 sec, Damage: +42%, Critical Rate: +21%, Min Critical Damage: +16%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 32%, Max MP 32%, Weapon DEF 160%, Magic DEF +160%, Ignore Enemy DEF 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 258 sec, Damage: +43%, Critical Rate: +21%, Min Critical Damage: +17%, Max Number of Targets for All Attack Skill Limited to 1\nPassive Effects: Max HP 33%, Max MP 33%, Weapon DEF 165%, Magic DEF +165%, Ignore Enemy DEF 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120000.png" loading="lazy"  alt="[Image: Hyper.32120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Dark Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT and upgrades the function of Dark Aura. Also gives dot damage to the object of your attack at a set chance.\nRequired Skill: #cDark Aura Lv.20 and above#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, affectedSkill = 32001003, affectedSkillEffect = dot, dotType = aura<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Dark Aura<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120000.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +11% with Dark Aura, Chance: 21%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 115%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +11% with Dark Aura, Chance: 22%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 120%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +11% with Dark Aura, Chance: 23%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 125%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +12% with Dark Aura, Chance: 24%, Duration: 2 sec. DoT damage every 1 sec. DoT Damage: 130%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage: +12% with Dark Aura, Chance: 25%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 135%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +12% with Dark Aura, Chance: 26%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 140%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +13% with Dark Aura, Chance: 27%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 145%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +13% with Dark Aura, Chance: 28%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 150%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +13% with Dark Aura, Chance: 29%, Duration: 3 sec. DoT damage every 1 sec. DoT Damage: 155%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: +14% with Dark Aura, Chance: 30%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 160%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +14% with Dark Aura, Chance: 31%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 165%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +14% with Dark Aura, Chance: 32%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 170%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +15% with Dark Aura, Chance: 33%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 175%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +15% with Dark Aura, Chance: 34%, Duration: 4 sec. DoT damage every 1 sec. DoT Damage: 180%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Damage: +15% with Dark Aura, Chance: 35%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 185%. Can stack up to 2 times.\nPassive Effect: permanently increases Magic ATT 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +16% with Dark Aura, Chance: 36%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 190%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +16% with Dark Aura, Chance: 37%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 195%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +16% with Dark Aura, Chance: 38%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 200%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +17% with Dark Aura, Chance: 39%, Duration: 5 sec. DoT damage every 1 sec. DoT Damage: 205%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Damage: +17% with Dark Aura, Chance: 40%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 210%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +17% with Dark Aura, Chance: 41%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 215%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +18% with Dark Aura, Chance: 42%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 220%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +18% with Dark Aura, Chance: 43%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 225%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +18% with Dark Aura, Chance: 44%, Duration: 6 sec. DoT damage every 1 sec. DoT Damage: 230%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Damage: +19% with Dark Aura, Chance: 45%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 235%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +19% with Dark Aura, Chance: 46%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 240%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +19% with Dark Aura, Chance: 47%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 245%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +20% with Dark Aura, Chance: 48%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 250%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Damage: +20% with Dark Aura, Chance: 49%, Duration: 7 sec. DoT damage every 1 sec. DoT Damage: 255%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 60, Damage: +20% with Dark Aura, Chance: 50%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 260%. Can stack up to 3 times.\nPassive Effect: permanently increases Magic ATT 30</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Damage: +21% with Dark Aura, Chance: 51%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 265%. Can stack up to 4 times.\nPassive Effect: permanently increases Magic ATT 31</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Damage: +21% with Dark Aura, Chance: 52%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 270%. Can stack up to 4 times.\nPassive Effect: permanently increases Magic ATT 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Damage: +21% with Dark Aura, Chance: 53%, Duration: 8 sec. DoT damage every 1 sec. DoT Damage: 275%. Can stack up to 4 times.\nPassive Effect: permanently increases Magic ATT 33</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120001.png" loading="lazy"  alt="[Image: Hyper.32120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Yellow Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Avoidability and upgrades your Yellow Aura skill. You'll grant extra Avoidability to party members and decrease enemy Movement Speed when using Yellow Aura.\nRequired Skill: #cYellow Aura Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 32101003<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Yellow Aura<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --1\nPassive Effects - Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +21, Attack Speed: +1 step, Dodge Chance: 6% chance, Enemy Movement Speed: --2\nPassive Effects - Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --3\nPassive Effects - Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +22, Attack Speed: +1 step, Dodge Chance: 7% chance, Enemy Movement Speed: --4\nPassive Effects - Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --5\nPassive Effects - Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +23, Attack Speed: +1 step, Dodge Chance: 8% chance, Enemy Movement Speed: --6\nPassive Effects - Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --7\nPassive Effects - Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +24, Attack Speed: +1 step, Dodge Chance: 9% chance, Enemy Movement Speed: --8\nPassive Effects - Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --9\nPassive Effects - Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Movement Speed: +25, Attack Speed: +1 step, Dodge Chance: 10% chance, Enemy Movement Speed: --10\nPassive Effects - Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --11\nPassive Effects - Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +26, Attack Speed: +1 step, Dodge Chance: 11% chance, Enemy Movement Speed: --12\nPassive Effects - Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --13\nPassive Effects - Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +27, Attack Speed: +1 step, Dodge Chance: 12% chance, Enemy Movement Speed: --14\nPassive Effects - Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --15\nPassive Effects - Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +28, Attack Speed: +1 step, Dodge Chance: 13% chance, Enemy Movement Speed: --16\nPassive Effects - Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --17\nPassive Effects - Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +29, Attack Speed: +1 step, Dodge Chance: 14% chance, Enemy Movement Speed: --18\nPassive Effects - Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --19\nPassive Effects - Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Movement Speed: +30, Attack Speed: +1 step, Dodge Chance: 15% chance, Enemy Movement Speed: --20\nPassive Effects - Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --21\nPassive Effects - Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +31, Attack Speed: +1 step, Dodge Chance: 16% chance, Enemy Movement Speed: --22\nPassive Effects - Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --23\nPassive Effects - Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +32, Attack Speed: +1 step, Dodge Chance: 17% chance, Enemy Movement Speed: --24\nPassive Effects - Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 45, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --25\nPassive Effects - Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +33, Attack Speed: +1 step, Dodge Chance: 18% chance, Enemy Movement Speed: --26\nPassive Effects - Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --27\nPassive Effects - Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +34, Attack Speed: +1 step, Dodge Chance: 19% chance, Enemy Movement Speed: --28\nPassive Effects - Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --29\nPassive Effects - Dodge Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 50, Movement Speed: +35, Attack Speed: +1 step, Dodge Chance: 20% chance, Enemy Movement Speed: --30\nPassive Effects - Dodge Chance: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --31\nPassive Effects - Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Movement Speed: +36, Attack Speed: +1 step, Dodge Chance: 21% chance, Enemy Movement Speed: --32\nPassive Effects - Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 55, Movement Speed: +37, Attack Speed: +1 step, Dodge Chance: 22% chance, Enemy Movement Speed: --33\nPassive Effects - Dodge Chance: +22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121004.png" loading="lazy"  alt="[Image: Hyper.32121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Genesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of darkness to attack and possibly stun up to 15 enemies at once. If you've learned Dark Shock, that skill's damage will also permanently increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> nemesis - 3240 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121004.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 640%, Number of Attacks: 2, Chance: 32%, Stun Duration: 2 sec, Cooldown: 40 sec.\nPassive Effects: Damage of Dark Shock: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 655%, Number of Attacks: 2, Chance: 34%, Stun Duration: 2 sec, Cooldown: 40 sec.\nPassive Effects: Damage of Dark Shock: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 670%, Number of Attacks: 2, Chance: 36%, Stun Duration: 2 sec, Cooldown: 38 sec.\nPassive Effects: Damage of Dark Shock: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 685%, Number of Attacks: 2, Chance: 38%, Stun Duration: 2 sec, Cooldown: 38 sec.\nPassive Effects: Damage of Dark Shock: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 2, Chance: 40%, Stun Duration: 2 sec, Cooldown: 38 sec.\nPassive Effects: Damage of Dark Shock: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 715%, Number of Attacks: 2, Chance: 42%, Stun Duration: 2 sec, Cooldown: 36 sec.\nPassive Effects: Damage of Dark Shock: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 730%, Number of Attacks: 2, Chance: 44%, Stun Duration: 2 sec, Cooldown: 36 sec.\nPassive Effects: Damage of Dark Shock: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 745%, Number of Attacks: 2, Chance: 46%, Stun Duration: 2 sec, Cooldown: 36 sec.\nPassive Effects: Damage of Dark Shock: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 760%, Number of Attacks: 2, Chance: 48%, Stun Duration: 2 sec, Cooldown: 34 sec.\nPassive Effects: Damage of Dark Shock: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 775%, Number of Attacks: 2, Chance: 50%, Stun Duration: 2 sec, Cooldown: 34 sec.\nPassive Effects: Damage of Dark Shock: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 790%, Number of Attacks: 2, Chance: 52%, Stun Duration: 3 sec, Cooldown: 34 sec.\nPassive Effects: Damage of Dark Shock: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 805%, Number of Attacks: 2, Chance: 54%, Stun Duration: 3 sec, Cooldown: 32 sec.\nPassive Effects: Damage of Dark Shock: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 820%, Number of Attacks: 2, Chance: 56%, Stun Duration: 3 sec, Cooldown: 32 sec.\nPassive Effects: Damage of Dark Shock: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 835%, Number of Attacks: 2, Chance: 58%, Stun Duration: 3 sec, Cooldown: 32 sec.\nPassive Effects: Damage of Dark Shock: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 850%, Number of Attacks: 2, Chance: 60%, Stun Duration: 3 sec, Cooldown: 30 sec.\nPassive Effects: Damage of Dark Shock: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 865%, Number of Attacks: 2, Chance: 62%, Stun Duration: 3 sec, Cooldown: 30 sec.\nPassive Effects: Damage of Dark Shock: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 880%, Number of Attacks: 2, Chance: 64%, Stun Duration: 3 sec, Cooldown: 30 sec.\nPassive Effects: Damage of Dark Shock: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 895%, Number of Attacks: 2, Chance: 66%, Stun Duration: 3 sec, Cooldown: 28 sec.\nPassive Effects: Damage of Dark Shock: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 910%, Number of Attacks: 2, Chance: 68%, Stun Duration: 3 sec, Cooldown: 28 sec.\nPassive Effects: Damage of Dark Shock: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 925%, Number of Attacks: 2, Chance: 70%, Stun Duration: 3 sec, Cooldown: 28 sec.\nPassive Effects: Damage of Dark Shock: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 940%, Number of Attacks: 2, Chance: 72%, Stun Duration: 4 sec, Cooldown: 26 sec.\nPassive Effects: Damage of Dark Shock: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 955%, Number of Attacks: 2, Chance: 74%, Stun Duration: 4 sec, Cooldown: 26 sec.\nPassive Effects: Damage of Dark Shock: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 970%, Number of Attacks: 2, Chance: 76%, Stun Duration: 4 sec, Cooldown: 26 sec.\nPassive Effects: Damage of Dark Shock: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 985%, Number of Attacks: 2, Chance: 78%, Stun Duration: 4 sec, Cooldown: 24 sec.\nPassive Effects: Damage of Dark Shock: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1000%, Number of Attacks: 2, Chance: 80%, Stun Duration: 4 sec, Cooldown: 24 sec.\nPassive Effects: Damage of Dark Shock: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1015%, Number of Attacks: 2, Chance: 82%, Stun Duration: 4 sec, Cooldown: 24 sec.\nPassive Effects: Damage of Dark Shock: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1030%, Number of Attacks: 2, Chance: 84%, Stun Duration: 4 sec, Cooldown: 22 sec.\nPassive Effects: Damage of Dark Shock: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1045%, Number of Attacks: 2, Chance: 86%, Stun Duration: 4 sec, Cooldown: 22 sec.\nPassive Effects: Damage of Dark Shock: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1060%, Number of Attacks: 2, Chance: 88%, Stun Duration: 4 sec, Cooldown: 22 sec.\nPassive Effects: Damage of Dark Shock: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1075%, Number of Attacks: 2, Chance: 90%, Stun Duration: 4 sec, Cooldown: 20 sec.\nPassive Effects: Damage of Dark Shock: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1090%, Number of Attacks: 2, Chance: 92%, Stun Duration: 5 sec, Cooldown: 20 sec.\nPassive Effects: Damage of Dark Shock: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1105%, Number of Attacks: 2, Chance: 94%, Stun Duration: 5 sec, Cooldown: 20 sec.\nPassive Effects: Damage of Dark Shock: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 400, Max Enemies Hit: 15, Damage: 1120%, Number of Attacks: 2, Chance: 96%, Stun Duration: 5 sec, Cooldown: 18 sec.\nPassive Effects: Damage of Dark Shock: +66%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121007.png" loading="lazy"  alt="[Image: Hyper.32121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121006.png" loading="lazy"  alt="[Image: Hyper.32121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Party Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a protective wall centered around you to protect party members. Party members behind the wall will not take damage.\n#cCooldown: 7 min#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 36, massSpell = 1, zoneType = invincible<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121006.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121006.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121006.finish.0.gif" target="_blank" rel="noopener" class="mycode_url">finish.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Duration: 43 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.32121003.png" loading="lazy"  alt="[Image: Hyper.32121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin around in a twister of violence, attacking nearby enemies. Higher skill levels will shorten the cooldown time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, pullTarget = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cyclone - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-260&amp;rbx=300&amp;rby=4&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121003.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121003.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121003.finish.gif" target="_blank" rel="noopener" class="mycode_url">finish</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 215%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 220%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 225%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 230%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 8, Damage: 235%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 240%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 245%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 250%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 255%, Cooldown: 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 260%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Monsters Hit: 8, Damage: 265%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 270%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 275%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 280%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 285%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 290%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Monsters Hit: 8, Damage: 295%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 300%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 305%, Cooldown: 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 310%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 315%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 320%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Monsters Hit: 8, Damage: 325%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 330%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 335%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 340%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 345%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 350%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Monsters Hit: 8, Damage: 355%, Cooldown: 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Max Monsters Hit: 8, Damage: 360%, Cooldown: 12 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 8, Damage: 365%, Cooldown: 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 8, Damage: 370%, Cooldown: 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 8, Damage: 375%, Cooldown: 12 sec.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121002.png" loading="lazy"  alt="[Image: Hyper.32121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Finishing Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly deals 6 attacks on multiple enemies with a chance to stun.\nRequired Skill: #cQuintuple Blow Lv. 20 and above#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finishBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-230&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">230%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Quintuple Blow<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 142%, Number of Attacks: 6, Chance to Stun: 32%, Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 144%, Number of Attacks: 6, Chance to Stun: 34%, Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 36%, Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 148%, Number of Attacks: 6, Chance to Stun: 38%, Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Damage: 150%, Number of Attacks: 6, Chance to Stun: 40%, Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 154%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 160%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 166%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 172%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 178%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 184%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 186%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 8, Damage: 190%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 192%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 196%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 198%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 4 sec, Additional Critical Rate: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 4 sec, Additional Critical Rate: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 8, Damage: 202%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 8, Damage: 204%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 5 sec, Additional Critical Rate: 27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121008.png" loading="lazy"  alt="[Image: Hyper.32121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.32120052.png" loading="lazy"  alt="[Image: Hyper.32120052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sweeping Staff</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a magic staff to sweep out the bad guys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3212battleKingBar_first - 240 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-200&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Enemies Hit: 8, Damage: 400%, Number of Attacks: 7, Must come after Finishing Blow.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120037.png" loading="lazy"  alt="[Image: Hyper.32120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120036.png" loading="lazy"  alt="[Image: Hyper.32120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120035.png" loading="lazy"  alt="[Image: Hyper.32120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120034.png" loading="lazy"  alt="[Image: Hyper.32120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120033.png" loading="lazy"  alt="[Image: Hyper.32120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120032.png" loading="lazy"  alt="[Image: Hyper.32120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120031.png" loading="lazy"  alt="[Image: Hyper.32120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120030.png" loading="lazy"  alt="[Image: Hyper.32120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120039.png" loading="lazy"  alt="[Image: Hyper.32120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120038.png" loading="lazy"  alt="[Image: Hyper.32120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121054.png" loading="lazy"  alt="[Image: Hyper.32121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unification Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Releases the power of all known auras at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3212unionAura - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-125&amp;rbx=300&amp;rby=125&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121054.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121054.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, All current learned Aura effects stack, Max damage: +5,000,000, Dark Aura and Yellow Aura Body Boost duration: +30 sec. Blue Aura's Body Boost duration: +5 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32121053.png" loading="lazy"  alt="[Image: Hyper.32121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to Resistance classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120048.png" loading="lazy"  alt="[Image: Hyper.32120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Dark Shock cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Skill Cooldown -100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120049.png" loading="lazy"  alt="[Image: Hyper.32120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Twister Spin's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120046.png" loading="lazy"  alt="[Image: Hyper.32120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dark Shock's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120047.png" loading="lazy"  alt="[Image: Hyper.32120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Shock - Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Dark Shock damage, but increases the number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases Number of Attacks by 3, damage reduced to 1/4th</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120044.png" loading="lazy"  alt="[Image: Hyper.32120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery range bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">100 bonus distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120045.png" loading="lazy"  alt="[Image: Hyper.32120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Makes you invincibile for a short time after teleportation, but removes Teleport Mastery damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Invulnerability for +1 sec, Damage: removed</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120042.png" loading="lazy"  alt="[Image: Hyper.32120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120043.png" loading="lazy"  alt="[Image: Hyper.32120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120040.png" loading="lazy"  alt="[Image: Hyper.32120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120041.png" loading="lazy"  alt="[Image: Hyper.32120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120051.png" loading="lazy"  alt="[Image: Hyper.32120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Twister Spin's cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Skill Cooldown -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120050.png" loading="lazy"  alt="[Image: Hyper.32120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Twister Spin - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Twister Spin.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.32120055.png" loading="lazy"  alt="[Image: Hyper.32120055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sweeping Staff II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a magic staff to sweep out the bad guys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3212battleKingBar_second - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.32120055.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.32120055.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Enemies Hit: 8, Damage: 400%, Number of Attacks: 5, Must come after Finishing Blow</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wild Hunter (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33000004.png" loading="lazy"  alt="[Image: Hyper.33000004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nature's Balance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP/MP when attacking. You cannot recover more than 10% per attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, mpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 20% per attack, HP/MP Recovery: 100% of damage dealt</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001001.png" loading="lazy"  alt="[Image: Hyper.33001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jaguar Rider</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase. #c50% chance for Stance to activate when riding Snow White.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 13<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001001.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001000.png" loading="lazy"  alt="[Image: Hyper.33001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly fires three consecutive arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, movingAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 130%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001003.png" loading="lazy"  alt="[Image: Hyper.33001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a Crossbow equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33001002.png" loading="lazy"  alt="[Image: Hyper.33001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jag Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Jaguar double jumps a set distance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a a certain distance</span></td></tr></table>
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		</div>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wild Hunter (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33100010.png" loading="lazy"  alt="[Image: Hyper.33100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33100000.png" loading="lazy"  alt="[Image: Hyper.33100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Crossbows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33100009.png" loading="lazy"  alt="[Image: Hyper.33100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33100009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101008.png" loading="lazy"  alt="[Image: Hyper.33101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">It's Raining Mines(hidden self-destruct)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-50&amp;rbx=60&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1, die = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101008.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: #mpCon, Mine Damage: #y%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: , Mine Damage: %, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: , Mine Damage: %, Duration: 2 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101002.png" loading="lazy"  alt="[Image: Hyper.33101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jaguar Rawr</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> knockback - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-260&amp;lty=-90&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">260%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 208%, Max Monsters Hit: 8, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 226%, Max Monsters Hit: 8, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 244%, Max Monsters Hit: 8, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 262%, Max Monsters Hit: 8, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Damage: 280%, Max Monsters Hit: 8, Stun Duration: 4 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101003.png" loading="lazy"  alt="[Image: Hyper.33101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to use your Crossbow without spending ammo for a fixed amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 300 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101001.png" loading="lazy"  alt="[Image: Hyper.33101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ricochet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = stun, piercing = 1, movingAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 284%, Max Enemies Penetrated: 8, Stun Chance: 22%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 288%, Max Enemies Penetrated: 8, Stun Chance: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 292%, Max Enemies Penetrated: 8, Stun Chance: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 296%, Max Enemies Penetrated: 8, Stun Chance: 28%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 300%, Max Enemies Penetrated: 8, Stun Chance: 30%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 304%, Max Enemies Penetrated: 8, Stun Chance: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 308%, Max Enemies Penetrated: 8, Stun Chance: 34%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 312%, Max Enemies Penetrated: 8, Stun Chance: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 316%, Max Enemies Penetrated: 8, Stun Chance: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 320%, Max Enemies Penetrated: 8, Stun Chance: 40%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 324%, Max Enemies Penetrated: 8, Stun Chance: 42%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 328%, Max Enemies Penetrated: 8, Stun Chance: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 332%, Max Enemies Penetrated: 8, Stun Chance: 46%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 336%, Max Enemies Penetrated: 8, Stun Chance: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 340%, Max Enemies Penetrated: 8, Stun Chance: 50%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 344%, Max Enemies Penetrated: 8, Stun Chance: 52%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 348%, Max Enemies Penetrated: 8, Stun Chance: 54%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 352%, Max Enemies Penetrated: 8, Stun Chance: 56%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 356%, Max Enemies Penetrated: 8, Stun Chance: 58%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 360%, Max Enemies Penetrated: 8, Stun Chance: 60%, Stun Duration: 6 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101011.png" loading="lazy"  alt="[Image: Hyper.33101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Silver Hawk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.attack1.info.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 75%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 81%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 68, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 84%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33101004.png" loading="lazy"  alt="[Image: Hyper.33101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">It's Raining Mines</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, summonMinion = 1, condition = time<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mine - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33101004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Mine Damage: 190%, Duration: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Mine Damage: 200%, Duration: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Mine Damage: 210%, Duration: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mine Damage: 220%, Duration: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Mine Damage: 230%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mine Damage: 240%, Duration: 76 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Mine Damage: 250%, Duration: 82 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mine Damage: 260%, Duration: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Mine Damage: 270%, Duration: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Mine Damage: 280%, Duration: 100 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33101005.png" loading="lazy"  alt="[Image: Hyper.33101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Call of the Wild</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You jaguar roars to enhance party ATT for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, pvp = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swallow_attack - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wild Hunter (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33110008.png" loading="lazy"  alt="[Image: Hyper.33110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33110000.png" loading="lazy"  alt="[Image: Hyper.33110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jaguar Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Further enhances the Jaguar Rider skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33110000.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +6, Jaguar Rider Skills Damage: +12%, Knock-back Resist Chance (when hit): 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +14%, Knock-back Resist Chance (when hit): 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +7, Jaguar Rider Skills Damage: +16%, Knock-back Resist Chance (when hit): 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +8, Jaguar Rider Skills Damage: +18%, Knock-back Resist Chance (when hit): 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +20%, Knock-back Resist Chance (when hit): 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +9, Jaguar Rider Skills Damage: +22%, Knock-back Resist Chance (when hit): 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +24%, Knock-back Resist Chance (when hit): 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +10, Jaguar Rider Skills Damage: +26%, Knock-back Resist Chance (when hit): 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +11, Jaguar Rider Skills Damage: +28%, Knock-back Resist Chance (when hit): 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +30%, Knock-back Resist Chance (when hit): 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +12, Jaguar Rider Skills Damage: +32%, Knock-back Resist Chance (when hit): 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +34%, Knock-back Resist Chance (when hit): 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +13, Jaguar Rider Skills Damage: +36%, Knock-back Resist Chance (when hit): 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">While Mounted - Movement Speed: +14, Jaguar Rider Skills Damage: +38%, Knock-back Resist Chance (when hit): 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">While Mounted - Movement Speed: +15, Jaguar Rider Skills Damage: +40%, Knock-back Resist Chance (when hit): 55% </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33111009.png" loading="lazy"  alt="[Image: Hyper.33111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases MP consumption for all skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33111007.png" loading="lazy"  alt="[Image: Hyper.33111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> wildbeast - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.finish.gif" target="_blank" rel="noopener" class="mycode_url">finish</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.finish0.gif" target="_blank" rel="noopener" class="mycode_url">finish0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back_effect0.gif" target="_blank" rel="noopener" class="mycode_url">back_effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back_effect.gif" target="_blank" rel="noopener" class="mycode_url">back_effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back.gif" target="_blank" rel="noopener" class="mycode_url">back</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111007.back_finish.gif" target="_blank" rel="noopener" class="mycode_url">back_finish</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 63 sec, Max HP: 22%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 66 sec, Max HP: 24%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 69 sec, Max HP: 26%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 72 sec, Max HP: 28%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 75 sec, Max HP: 30%, ATT: 12%, Movement Speed: +3, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 78 sec, Max HP: 32%, ATT: 14%, Movement Speed: +3, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 81 sec, Max HP: 34%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 84 sec, Max HP: 36%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 87 sec, Max HP: 38%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 90 sec, Max HP: 40%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Duration: 93 sec, Max HP: 42%, ATT: 16%, Movement Speed: +6, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 96 sec, Max HP: 44%, ATT: 18%, Movement Speed: +6, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 99 sec, Max HP: 46%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 102 sec, Max HP: 48%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 105 sec, Max HP: 50%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 108 sec, Max HP: 52%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 111 sec, Max HP: 54%, ATT: 20%, Movement Speed: +9, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 114 sec, Max HP: 56%, ATT: 22%, Movement Speed: +9, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 117 sec, Max HP: 58%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 120 sec, Max HP: 60%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 123 sec, Max HP: 62%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 126 sec, Max HP: 64%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Duration: 129 sec, Max HP: 66%, ATT: 24%, Movement Speed: +12, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 132 sec, Max HP: 68%, ATT: 26%, Movement Speed: +12, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 135 sec, Max HP: 70%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 138 sec, Max HP: 72%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 141 sec, Max HP: 74%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 144 sec, Max HP: 76%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Duration: 147 sec, Max HP: 78%, ATT: 28%, Movement Speed: +15, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Duration: 150 sec, Max HP: 80%, ATT: 30%, Movement Speed: +15, Attack Speed: + -1 level</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 153 sec, Max HP: 82%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 156 sec, Max HP: 84%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Duration: 159 sec, Max HP: 86%, ATT: 32%, Movement Speed: +17, Attack Speed: + -1 level</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33111006.png" loading="lazy"  alt="[Image: Hyper.33111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Swipe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, hpDrain = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> clawCut - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-90&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111006.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 210%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 230%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 240%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 250%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 260%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 270%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 280%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 290%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 23, Damage: 300%, Number of Hits: 4, Max Monsters Hit: 8, absorbs 5% of the damage as HP</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111004.png" loading="lazy"  alt="[Image: Hyper.33111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blind</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, mes = darkness, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Buff Duration: 70 sec, Accuracy: -2%, Enemy DEF: -5, Blind Duration: 1 sec, Blind Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Buff Duration: 80 sec, Accuracy: -4%, Enemy DEF: -10, Blind Duration: 2 sec, Blind Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Buff Duration: 90 sec, Accuracy: -6%, Enemy DEF: -15, Blind Duration: 3 sec, Blind Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Buff Duration: 100 sec, Accuracy: -8%, Enemy DEF: -20, Blind Duration: 4 sec, Blind Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Buff Duration: 110 sec, Accuracy: -10%, Enemy DEF: -25, Blind Duration: 5 sec, Blind Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Buff Duration: 120 sec, Accuracy: -12%, Enemy DEF: -30, Blind Duration: 6 sec, Blind Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Buff Duration: 130 sec, Accuracy: -14%, Enemy DEF: -35, Blind Duration: 7 sec, Blind Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Buff Duration: 140 sec, Accuracy: -16%, Enemy DEF: -40, Blind Duration: 8 sec, Blind Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Buff Duration: 150 sec, Accuracy: -18%, Enemy DEF: -45, Blind Duration: 9 sec, Blind Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Buff Duration: 160 sec, Accuracy: -20%, Enemy DEF: -50, Blind Duration: 10 sec, Blind Chance: 30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111003.png" loading="lazy"  alt="[Image: Hyper.33111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Trap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-120&amp;rbx=120&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 88%, Trap HP: 5600, Trap Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 96%, Trap HP: 6200, Trap Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 104%, Trap HP: 6800, Trap Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Trap Damage: 112%, Trap HP: 7400, Trap Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 120%, Trap HP: 8000, Trap Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 128%, Trap HP: 8600, Trap Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 136%, Trap HP: 9200, Trap Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 144%, Trap HP: 9800, Trap Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Trap Damage: 152%, Trap HP: 10,400, Trap Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 160%, Trap HP: 11,000, Trap Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 168%, Trap HP: 11,600, Trap Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 176%, Trap HP: 12,200, Trap Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 184%, Trap HP: 12,800, Trap Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Trap Damage: 192%, Trap HP: 13,400, Trap Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Trap Damage: 200%, Trap HP: 14,000, Trap Duration: 50 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111002.png" loading="lazy"  alt="[Image: Hyper.33111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash 'n Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Jaguar charges forward and attacks multiple enemies, possibly stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, mes = stun, delay = 2000, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> crossRoad - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-95&amp;rbx=0&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 467%, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 474%, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 481%, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 488%, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 495%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 502%, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 509%, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 523%, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 530%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 537%, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 544%, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 551%, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 558%, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 565%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 572%, Max Monsters Hit: 6, Stun Chance: 83%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 579%, Max Monsters Hit: 6, Stun Chance: 86%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 586%, Max Monsters Hit: 6, Stun Chance: 89%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 593%, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 600%, Max Monsters Hit: 6, Stun Chance: 95%, Stun Duration: 4 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.33111001.png" loading="lazy"  alt="[Image: Hyper.33111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enduring Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly fires five consecutive arrows.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, movingAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 156%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 168%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 172%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 29, Damage: 184%</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.33120000.png" loading="lazy"  alt="[Image: Hyper.33120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, areaAttack = 1, specialAttackFinish = 1<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120010.png" loading="lazy"  alt="[Image: Hyper.33120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Instinct</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Monster Weapon DEF Ignored: 39%, Dodge Chance: 13%. Resistance to all elemental effects permanently increased by 13%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120011.png" loading="lazy"  alt="[Image: Hyper.33120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33120011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Also has a 41% chance of activating 152% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Also has a 42% chance of activating 154% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 1%. Also has a 43% chance of activating 156% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 2%. Also has a 44% chance of activating 158% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Also has a 45% chance of activating 160% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Also has a 46% chance of activating 162% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 47% chance of activating 164% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 48% chance of activating 166% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 3%. Also has a 49% chance of activating 168% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 170% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 172% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 52% chance of activating 174% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Also has a 53% chance of activating 176% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Also has a 54% chance of activating 178% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Also has a 55% chance of activating 180% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 6%. Also has a 56% chance of activating 182% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Also has a 57% chance of activating 184% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Also has a 58% chance of activating 186% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Also has a 59% chance of activating 188% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Also has a 60% chance of activating 190% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 7%. Also has a 61% chance of activating 192% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 8%. Also has a 62% chance of activating 194% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Also has a 63% chance of activating 196% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Also has a 64% chance of activating 198% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Also has a 65% chance of activating 200% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Also has a 66% chance of activating 202% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 9%. Also has a 67% chance of activating 204% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 10%. Also has a 68% chance of activating 206% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 10%. Also has a 69% chance of activating 208% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 20 and Accuracy by 10%. Also has a 70% chance of activating 210% damage Final Attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Also has a 71% chance of activating 212% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Also has a 72% chance of activating 214% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 11%. Also has a 73% chance of activating 216% damage Final Attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121008.png" loading="lazy"  alt="[Image: Hyper.33121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121009.png" loading="lazy"  alt="[Image: Hyper.33121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, movingAttack = 1, rapidAttack = 1, knockbackLimit = 60<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121009.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121009.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 183% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 186% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 189% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 192% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 195% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 198% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 201% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 204% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 207% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 210% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 213% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 216% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 219% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 222% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 225% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 228% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 231% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 234% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 237% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 240% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 243% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 246% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 252% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 255% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 258% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 264% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 267% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Damage: 270% per arrow</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 273% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 276% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 279% per arrow</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121004.png" loading="lazy"  alt="[Image: Hyper.33121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121005.png" loading="lazy"  alt="[Image: Hyper.33121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stink Bomb Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, peicing = 1, movingAttack = 1, mes = incTargetEXP, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, EXP Earned: +4% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, EXP Earned: +8% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, EXP Earned: +12% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, EXP Earned: +16% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, EXP Earned: +20% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, EXP Earned: +24% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, EXP Earned: +28% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, EXP Earned: +32% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, EXP Earned: +36% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, EXP Earned: +40% EXP</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, EXP Earned: +44% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, EXP Earned: +48% EXP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, EXP Earned: +52% EXP</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121007.png" loading="lazy"  alt="[Image: Hyper.33121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121001.png" loading="lazy"  alt="[Image: Hyper.33121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Exploding Arrows</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a giant, jagged wheel that attacks multiple enemies. Has a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, specialAttackFinish = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flashRain - 2640 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 64%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 415%, Stun Chance: 100%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 68%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 430%, Stun Chance: 100%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 72%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 445%, Stun Chance: 100%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 76%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 460%, Stun Chance: 100%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 80%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 475%, Stun Chance: 100%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 84%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 490%, Stun Chance: 100%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 88%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 505%, Stun Chance: 100%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 92%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 520%, Stun Chance: 100%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 96%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 535%, Stun Chance: 100%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 100%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 550%, Stun Chance: 100%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 104%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 565%, Stun Chance: 100%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 108%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 580%, Stun Chance: 100%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 112%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 595%, Stun Chance: 100%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 116%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 610%, Stun Chance: 100%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 120%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 625%, Stun Chance: 100%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 124%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 640%, Stun Chance: 100%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 128%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 655%, Stun Chance: 100%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 132%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 670%, Stun Chance: 100%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 136%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 685%, Stun Chance: 100%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 140%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 700%, Stun Chance: 100%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 144%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 715%, Stun Chance: 100%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 148%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 730%, Stun Chance: 100%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 152%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 745%, Stun Chance: 100%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 156%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 760%, Stun Chance: 100%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 160%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 775%, Stun Chance: 100%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 164%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 790%, Stun Chance: 100%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 168%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 805%, Stun Chance: 100%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 172%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 820%, Stun Chance: 100%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 176%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 835%, Stun Chance: 100%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 180%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 850%, Stun Chance: 100%, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 184%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 865%, Stun Chance: 100%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 188%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 880%, Stun Chance: 100%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 192%, Max Monsters Hit: 15, Max Attacks: 10, Explosion Damage: 895%, Stun Chance: 100%, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121002.png" loading="lazy"  alt="[Image: Hyper.33121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = stun, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> sonicBoom - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-110&amp;rbx=230&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Enemies Hit: 8, Damage: 209%, Number of Attacks: 6, Chance to Stun: 106%, Duration: 11 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.33120049.png" loading="lazy"  alt="[Image: Hyper.33120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wild Arrow Blast damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120048.png" loading="lazy"  alt="[Image: Hyper.33120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Sonic Roar.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120043.png" loading="lazy"  alt="[Image: Hyper.33120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the Feline Berserk ATT bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120042.png" loading="lazy"  alt="[Image: Hyper.33120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120041.png" loading="lazy"  alt="[Image: Hyper.33120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120040.png" loading="lazy"  alt="[Image: Hyper.33120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120047.png" loading="lazy"  alt="[Image: Hyper.33120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Sonic Roar.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120046.png" loading="lazy"  alt="[Image: Hyper.33120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sonic Roar - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Sonic Roar damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120045.png" loading="lazy"  alt="[Image: Hyper.33120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk - Rapid Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the Feline Berserk Attack Speed bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+1 Attack Speed</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120044.png" loading="lazy"  alt="[Image: Hyper.33120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feline Berserk - Vitality</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the Feline Berserk Max HP bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">+20% Max HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120038.png" loading="lazy"  alt="[Image: Hyper.33120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120039.png" loading="lazy"  alt="[Image: Hyper.33120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120032.png" loading="lazy"  alt="[Image: Hyper.33120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120033.png" loading="lazy"  alt="[Image: Hyper.33120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120030.png" loading="lazy"  alt="[Image: Hyper.33120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120031.png" loading="lazy"  alt="[Image: Hyper.33120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120036.png" loading="lazy"  alt="[Image: Hyper.33120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120037.png" loading="lazy"  alt="[Image: Hyper.33120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120034.png" loading="lazy"  alt="[Image: Hyper.33120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120035.png" loading="lazy"  alt="[Image: Hyper.33120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121053.png" loading="lazy"  alt="[Image: Hyper.33121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to Resistance classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121052.png" loading="lazy"  alt="[Image: Hyper.33121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Drill Salvo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire off a hail of drills that chew through the enemy's defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3312drillContainer - 1320 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-650&amp;lty=-230&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">650%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Enemies Hit: 10, Damage: 300%, Number of Attacks: 10, 600% damage every 2 sec.\nCooldown: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33121054.png" loading="lazy"  alt="[Image: Hyper.33121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Silent Rampage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Envelopes you in the silent power of the hunter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3312silentRampage - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.33121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.33121054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 90 sec, Damage: +20%, Final Attack Chance: 100%.\nCooldown: 180 sec. Passive Effect: Status ailment resistence: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120050.png" loading="lazy"  alt="[Image: Hyper.33120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Wild Arrow Blast range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases range by 50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.33120051.png" loading="lazy"  alt="[Image: Hyper.33120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wild Arrow Blast - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Adds DEF Ignore effect to Wild Arrow Blast<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% DEF ignored</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.35001004.png" loading="lazy"  alt="[Image: Hyper.35001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gatling Gun</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses your Gatling Gun on a single enemy. \nRequired Skill: #cMech Protoype Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> gatlingshot - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 86%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 87%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 88%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 89%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 90%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 91%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 92%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 93%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 94%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 95%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 96%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 97%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 98%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 99%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 100%, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35001003.png" loading="lazy"  alt="[Image: Hyper.35001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">ME-07 Drillhands</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses drill arms to push and attack enemies.\nRequired Skill: #cMech Protoype Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> drillrush - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001003.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 143%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 146%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 149%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 152%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 155%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 158%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 161%, Max Monsters Hit: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 164%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 167%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 170%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 173%, Max Monsters Hit: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 176%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 179%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 182%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 185%, Max Monsters Hit: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 188%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 191%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 194%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 197%, Max Monsters Hit: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 200%, Max Monsters Hit: 15</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35001002.png" loading="lazy"  alt="[Image: Hyper.35001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Prototype</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to summon and mount the Prototype Mech, which greatly increases your Max HP, Max MP, Speed, ATT, DEF, and the range of your downward jumps. When attacked, you will gain a Stance effect.\nHit the skill key to mount/unmount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 13<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001002.special0.gif" target="_blank" rel="noopener" class="mycode_url">special0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +50, Max MP: +50, Speed: +20, ATT: +11, DEF: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +100, Max MP: +100, Speed: +20, ATT: +12, DEF: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +150, Max MP: +150, Speed: +20, ATT: +13, DEF: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +200, Max MP: +200, Speed: +20, ATT: +14, DEF: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +250, Max MP: +250, Speed: +20, ATT: +15, DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +300, Max MP: +300, Speed: +20, ATT: +16, DEF: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +350, Max MP: +350, Speed: +20, ATT: +17, DEF: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +400, Max MP: +400, Speed: +20, ATT: +18, DEF: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max HP: +450, Max MP: +450, Speed: +20, ATT: +19, DEF: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Max HP: +500, Max MP: +500, Speed: +20, ATT: +20, DEF: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35001001.png" loading="lazy"  alt="[Image: Hyper.35001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Launcher</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches flames that engulf multiple enemies. You can use this skill for up to #c12 seconds#.\nRequired Skill: #cGatling Gun Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamethrower - 270 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-340&amp;lty=-90&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">340%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Gatling Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35001001.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001001.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35001001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 61%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 62%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 63%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3 per attack, Damage: 64%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 65%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 66%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 67%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 68%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4 per attack, Damage: 69%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 70%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 71%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 72%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 73%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5 per attack, Damage: 74%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 75%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 76%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 77%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 78%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 per attack, Damage: 79%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7 per attack, Damage: 80%, Max Monsters Hit: 8, Max Duration (hold down skill key): 12 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.35101004.png" loading="lazy"  alt="[Image: Hyper.35101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rocket Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses rocket power to jump. When you land, you deal damage to enemies in range. Consumes MP when you launch and when you land.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, casterMove = 1, landingEffect = areaAttack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rbooster_pre - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-80&amp;rbx=120&amp;rby=6&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101004.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98 each (launch and land), Damage: 152%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86 each (launch and land), Damage: 164%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74 each (launch and land), Damage: 176%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62 each (launch and land), Damage: 188%, Max Monsters Hit (upon landing): 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50 each (launch and land), Damage: 200%, Max Monsters Hit (upon landing): 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101005.png" loading="lazy"  alt="[Image: Hyper.35101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Open Portal: GX-9</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs Portal &lt;GX-9&gt;. Up to two portal can be opened at once, and party members can freely move between them. Will not work if the two portals are too far apart.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, openGate = 1, lastSummonTrigger = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.cDoor.gif" target="_blank" rel="noopener" class="mycode_url">cDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.sDoor.gif" target="_blank" rel="noopener" class="mycode_url">sDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.oDoor.gif" target="_blank" rel="noopener" class="mycode_url">oDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.mDoor.gif" target="_blank" rel="noopener" class="mycode_url">mDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101005.eDoor.gif" target="_blank" rel="noopener" class="mycode_url">eDoor</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 113, Portal Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Portal Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Portal Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Portal Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Portal Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Portal Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Portal Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Portal Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Portal Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Portal Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101006.png" loading="lazy"  alt="[Image: Hyper.35101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mechanic Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily doubles your Attack Speed. \nRequired Skill: #cMechanic Mastery lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mbooster - 1400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Mechanic Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101007.png" loading="lazy"  alt="[Image: Hyper.35101007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Perfect Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Mech has been upgraded with two new abilities. \nThey can be #ctoggled on/off# by using the skill key.\nRequired Skill: #cMech: Protoype Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, PADReflect = 1, MADReflect = 1<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 1% chance to guard against attacks (permanent)\nAbility Two - Reflects 120% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 2% chance to guard against attacks (permanent)\nAbility Two - Reflects 140% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 3% chance to guard against attacks (permanent)\nAbility Two - Reflects 160% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 4% chance to guard against attacks (permanent)\nAbility Two - Reflects 180% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 5% chance to guard against attacks (permanent)\nAbility Two - Reflects 200% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 6% chance to guard against attacks (permanent)\nAbility Two - Reflects 220% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 7% chance to guard against attacks (permanent)\nAbility Two - Reflects 240% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 8% chance to guard against attacks (permanent)\nAbility Two - Reflects 260% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 9% chance to guard against attacks (permanent)\nAbility Two - Reflects 280% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 10% chance to guard against attacks (permanent)\nAbility Two - Reflects 300% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 11% chance to guard against attacks (permanent)\nAbility Two - Reflects 320% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 12% chance to guard against attacks (permanent)\nAbility Two - Reflects 340% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 13% chance to guard against attacks (permanent)\nAbility Two - Reflects 360% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 14% chance to guard against attacks (permanent)\nAbility Two - Reflects 380% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 15% chance to guard against attacks (permanent)\nAbility Two - Reflects 400% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 16% chance to guard against attacks (permanent)\nAbility Two - Reflects 420% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 17% chance to guard against attacks (permanent)\nAbility Two - Reflects 440% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 18% chance to guard against attacks (permanent)\nAbility Two - Reflects 460% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ability One - While mounting your mech, it has a 19% chance to guard against attacks (permanent)\nAbility Two - Reflects 480% damage back to enemies (when skill is active)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ability One - While mounting your mech, it has a 20% chance to guard against attacks (permanent)\nAbility Two - Reflects 500% damage back to enemies (when skill is active)</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35101003.png" loading="lazy"  alt="[Image: Hyper.35101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Atomic Hammer</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Mech uses its built-in atomic force to slam its fist to the ground. Deals great damage to enemies in front of you, possibly Stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> earthslug - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-50&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35101003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35101003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 365%, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 2 sec, DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 370%, Max Enemies Hit: 8, Stun Chance: 44%, Stun Duration: 2 sec, DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 375%, Max Enemies Hit: 8, Stun Chance: 46%, Stun Duration: 2 sec, DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 380%, Max Enemies Hit: 8, Stun Chance: 48%, Stun Duration: 2 sec, DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 385%, Max Enemies Hit: 8, Stun Chance: 50%, Stun Duration: 2 sec, DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 390%, Max Enemies Hit: 8, Stun Chance: 52%, Stun Duration: 2 sec, DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 395%, Max Enemies Hit: 8, Stun Chance: 54%, Stun Duration: 2 sec, DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 400%, Max Enemies Hit: 8, Stun Chance: 56%, Stun Duration: 2 sec, DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 405%, Max Enemies Hit: 8, Stun Chance: 58%, Stun Duration: 2 sec, DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 410%, Max Enemies Hit: 8, Stun Chance: 60%, Stun Duration: 3 sec, DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 415%, Max Enemies Hit: 8, Stun Chance: 62%, Stun Duration: 3 sec, DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 420%, Max Enemies Hit: 8, Stun Chance: 64%, Stun Duration: 3 sec, DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 425%, Max Enemies Hit: 8, Stun Chance: 66%, Stun Duration: 3 sec, DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 430%, Max Enemies Hit: 8, Stun Chance: 68%, Stun Duration: 3 sec, DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 435%, Max Enemies Hit: 8, Stun Chance: 70%, Stun Duration: 3 sec, DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 440%, Max Enemies Hit: 8, Stun Chance: 72%, Stun Duration: 3 sec, DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 445%, Max Enemies Hit: 8, Stun Chance: 74%, Stun Duration: 3 sec, DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 450%, Max Enemies Hit: 8, Stun Chance: 76%, Stun Duration: 3 sec, DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 455%, Max Enemies Hit: 8, Stun Chance: 78%, Stun Duration: 3 sec, DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 460%, Max Enemies Hit: 8, Stun Chance: 80%, Stun Duration: 4 sec, DEF Ignored: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35100011.png" loading="lazy"  alt="[Image: Hyper.35100011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35100000.png" loading="lazy"  alt="[Image: Hyper.35100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mechanic Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Weapon Attack, Weapon Mastery, Critical Rate, and Accuracy. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +2, Weapon Mastery: +14%, Critical Rate: +1%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +4, Weapon Mastery: +18%, Critical Rate: +2%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +6, Weapon Mastery: +22%, Critical Rate: +3%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +8, Weapon Mastery: +26%, Critical Rate: +4%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +10, Weapon Mastery: +30%, Critical Rate: +5%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +12, Weapon Mastery: +34%, Critical Rate: +6%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +14, Weapon Mastery: +38%, Critical Rate: +7%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +16, Weapon Mastery: +42%, Critical Rate: +8%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon ATT: +18, Weapon Mastery: +46%, Critical Rate: +9%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon ATT: +20, Weapon Mastery: +50%, Critical Rate: +10%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35100008.png" loading="lazy"  alt="[Image: Hyper.35100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heavy Weapon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly enhances the Gatling Gun and Flame Launcher skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 35101009&amp;&amp;35101010<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 71%, Critical Hit Rate: +1% \nFlame Launcher :-MP Cost: 9, Damage: 81%, Damage Over Time: 52% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 72%, Critical Hit Rate: +2% \nFlame Launcher :-MP Cost: 9, Damage: 82%, Damage Over Time: 54% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 73%, Critical Hit Rate: +3% \nFlame Launcher :-MP Cost: 9, Damage: 83%, Damage Over Time: 56% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 74%, Critical Hit Rate: +4% \nFlame Launcher :-MP Cost: 9, Damage: 84%, Damage Over Time: 58% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 16, Damage: 75%, Critical Hit Rate: +5% \nFlame Launcher :-MP Cost: 11, Damage: 85%, Damage Over Time: 60% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 76%, Critical Hit Rate: +6% \nFlame Launcher :-MP Cost: 11, Damage: 86%, Damage Over Time: 62% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 77%, Critical Hit Rate: +7% \nFlame Launcher :-MP Cost: 11, Damage: 87%, Damage Over Time: 64% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 78%, Critical Hit Rate: +8% \nFlame Launcher :-MP Cost: 11, Damage: 88%, Damage Over Time: 66% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 79%, Critical Hit Rate: +9% \nFlame Launcher :-MP Cost: 13, Damage: 89%, Damage Over Time: 68% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 18, Damage: 80%, Critical Hit Rate: +10% \nFlame Launcher :-MP Cost: 13, Damage: 90%, Damage Over Time: 70% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 81%, Critical Hit Rate: +11% \nFlame Launcher :-MP Cost: 13, Damage: 91%, Damage Over Time: 72% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 82%, Critical Hit Rate: +12% \nFlame Launcher :-MP Cost: 13, Damage: 92%, Damage Over Time: 74% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 83%, Critical Hit Rate: +13% \nFlame Launcher :-MP Cost: 15, Damage: 93%, Damage Over Time: 76% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 84%, Critical Hit Rate: +14% \nFlame Launcher :-MP Cost: 15, Damage: 94%, Damage Over Time: 78% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 20, Damage: 85%, Critical Hit Rate: +15% \nFlame Launcher :-MP Cost: 15, Damage: 95%, Damage Over Time: 80% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 86%, Critical Hit Rate: +16% \nFlame Launcher :-MP Cost: 15, Damage: 96%, Damage Over Time: 82% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 87%, Critical Hit Rate: +17% \nFlame Launcher :-MP Cost: 17, Damage: 97%, Damage Over Time: 84% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 88%, Critical Hit Rate: +18% \nFlame Launcher :-MP Cost: 17, Damage: 98%, Damage Over Time: 86% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Gatling Gun - MP Cost: 22, Damage: 89%, Critical Hit Rate: +19% \nFlame Launcher :-MP Cost: 17, Damage: 99%, Damage Over Time: 88% damage every 5 sec, skill range increased</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gatling Gun - MP Cost: 22, Damage: 90%, Critical Hit Rate: +20% \nFlame Launcher :-MP Cost: 17, Damage: 100%, Damage Over Time: 90% damage every 5 sec, skill range increased</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.35111001.png" loading="lazy"  alt="[Image: Hyper.35111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Satellites, tiny remote-controlled drones, to strike monsters you attack. Up to 3 Satellites can be summoned. Cancel the summon be pressing the skill key again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.summon.die1.gif" target="_blank" rel="noopener" class="mycode_url">summon.die1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Satellites: 1, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Satellites: 1, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Satellites: 1, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Satellites: 1, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Satellites: 2, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Satellites: 2, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Satellites: 2, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Satellites: 2, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Satellites: 3, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Satellites: 3, Damage: 270%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111002.png" loading="lazy"  alt="[Image: Hyper.35111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs up to 3 &lt;Tesla Coils&gt; to continuously attack and possibly stun enemies. They self-destruct when they run out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, lastSummonTrigger = 1, selfDestructMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attackTriangle = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-90&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attackTriangle = 1, die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.prepare.gif" target="_blank" rel="noopener" class="mycode_url">summon.prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.attackTriangle.gif" target="_blank" rel="noopener" class="mycode_url">summon.attackTriangle</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Tesla Coil Duration: 42 sec, Damage: 110%, Max Monsters Hit: 10, Self-Destruct Damage: 260%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Tesla Coil Duration: 44 sec, Damage: 120%, Max Monsters Hit: 10, Self-Destruct Damage: 270%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Tesla Coil Duration: 46 sec, Damage: 130%, Max Monsters Hit: 10, Self-Destruct Damage: 280%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Tesla Coil Duration: 48 sec, Damage: 140%, Max Monsters Hit: 10, Self-Destruct Damage: 290%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Tesla Coil Duration: 50 sec, Damage: 150%, Max Monsters Hit: 10, Self-Destruct Damage: 300%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Tesla Coil Duration: 52 sec, Damage: 160%, Max Monsters Hit: 10, Self-Destruct Damage: 310%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Tesla Coil Duration: 54 sec, Damage: 170%, Max Monsters Hit: 10, Self-Destruct Damage: 320%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Tesla Coil Duration: 56 sec, Damage: 180%, Max Monsters Hit: 10, Self-Destruct Damage: 330%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Tesla Coil Duration: 58 sec, Damage: 190%, Max Monsters Hit: 10, Self-Destruct Damage: 340%, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Tesla Coil Duration: 60 sec, Damage: 200%, Max Monsters Hit: 10, Self-Destruct Damage: 350%, Cooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111005.png" loading="lazy"  alt="[Image: Hyper.35111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Acceleration Bot EX-7</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> You summon bot EX-7 to increase the Movement Speed of all monsters on the map but decrease their DEF. EX-7 will self-destruct when it runs out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = mes, mes = haste&amp;&amp;reduceTargetPDP&amp;&amp;reduceTargetMDP, selfDestructMinion = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-110&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Buff Duration: 26 sec, Enemy Speed: +30, Enemy Defense: -6%, Self-Destruct Damage: 260%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Buff Duration: 32 sec, Enemy Speed: +30, Enemy Defense: -7%, Self-Destruct Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Buff Duration: 38 sec, Enemy Speed: +30, Enemy Defense: -8%, Self-Destruct Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Buff Duration: 44 sec, Enemy Speed: +30, Enemy Defense: -9%, Self-Destruct Damage: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Buff Duration: 50 sec, Enemy Speed: +30, Enemy Defense: -10%, Self-Destruct Damage: 300%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Buff Duration: 56 sec, Enemy Speed: +30, Enemy Defense: -11%, Self-Destruct Damage: 310%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Buff Duration: 62 sec, Enemy Speed: +30, Enemy Defense: -12%, Self-Destruct Damage: 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Buff Duration: 68 sec, Enemy Speed: +30, Enemy Defense: -13%, Self-Destruct Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Buff Duration: 74 sec, Enemy Speed: +30, Enemy Defense: -14%, Self-Destruct Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Buff Duration: 80 sec, Enemy Speed: +30, Enemy Defense: -15%, Self-Destruct Damage: 350%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111004.png" loading="lazy"  alt="[Image: Hyper.35111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Siege Mode</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Mech switches to &lt;Siege&gt; mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack.\n[To Attack: #cAttack key#]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> siege_pre - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.ball0.gif" target="_blank" rel="noopener" class="mycode_url">ball0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 101%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 102%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 103%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 104%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 105%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 106%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 107%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 108%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 109%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 110%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 111%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 112%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 113%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 114%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 115%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 116%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 117%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 118%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 119%\n</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 120%\n</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111009.png" loading="lazy"  alt="[Image: Hyper.35111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite (II)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons &lt;Satellites&gt;, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, affectedSkill = 35111001<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.summon.die1.gif" target="_blank" rel="noopener" class="mycode_url">summon.die1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Satellites: 1, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Satellites: 1, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Satellites: 1, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Satellites: 1, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Satellites: 2, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Satellites: 2, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Satellites: 2, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Satellites: 2, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Satellites: 3, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Satellites: 3, Damage: 270%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111015.png" loading="lazy"  alt="[Image: Hyper.35111015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Punch Launcher</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches a punch that hits multiple enemies, possibly Stunning them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rpunch - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-90&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111015.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 6, Damage: 123%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 6, Damage: 126%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 6, Damage: 129%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 132%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 135%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 138%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 141%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 144%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 147%, Number of Penetrating Attacks: 4. Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 150%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Enemies Hit: 6, Damage: 153%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 156%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 159%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 162%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Enemies Hit: 6, Damage: 165%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 168%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 171%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 174%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 6, Damage: 177%, Number of Penetrating Attacks: 4. Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Max Enemies Hit: 6, Damage: 180%, Number of Penetrating Attacks: 4. Stun Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35111013.png" loading="lazy"  alt="[Image: Hyper.35111013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span>  Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111013.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66 sec,Cooldown: 500 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72 sec,Cooldown: 470 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78 sec,Cooldown: 470 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84 sec,Cooldown: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90 sec,Cooldown: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96 sec,Cooldown: 410 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102 sec,Cooldown: 410 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108 sec,Cooldown: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114 sec,Cooldown: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120 sec,Cooldown: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126 sec,Cooldown: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132 sec,Cooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138 sec,Cooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144 sec,Cooldown: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150 sec,Cooldown: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156 sec,Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162 sec,Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168 sec,Cooldown: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174 sec,Cooldown: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180 sec,Cooldown: 200 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35111010.png" loading="lazy"  alt="[Image: Hyper.35111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite (III)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons &lt;Satellites&gt;, tiny attack devices controlled remotely. They attack the monsters you're attacking. Up to 3 Satellites can be summoned. Cancel the summons be pressing the skill key again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, affectedSkill = 35111001<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.summon.die1.gif" target="_blank" rel="noopener" class="mycode_url">summon.die1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Satellites: 1, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Satellites: 1, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Satellites: 1, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Satellites: 1, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Satellites: 2, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Satellites: 2, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Satellites: 2, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Satellites: 2, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Satellites: 3, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Satellites: 3, Damage: 270%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35111011.png" loading="lazy"  alt="[Image: Hyper.35111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Healing Robot H-LX</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the stationary bot H-LX to heal nearby party members with its special built-in detection sensor. Once healed, party member cannot receive another heal for 5 seconds. The H-LX self-destructs when it runs out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = heal, condition = whenUserLieDown, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> stand = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a>, heal = <a href="http://www.southperry.net/maplerange.php?ltx=-125&amp;lty=-100&amp;rbx=125&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">125%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-110&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111011.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144, Summon Duration: 12 sec, Party HP Healed: 14%,  Self-Destruct Damage: 310%, Cooldown: 53 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138, Summon Duration: 14 sec, Party HP Healed: 18%,  Self-Destruct Damage: 320%, Cooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 132, Summon Duration: 16 sec, Party HP Healed: 22%,  Self-Destruct Damage: 330%, Cooldown: 49 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Summon Duration: 18 sec, Party HP Healed: 26%,  Self-Destruct Damage: 340%, Cooldown: 47 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Summon Duration: 20 sec, Party HP Healed: 30%,  Self-Destruct Damage: 350%, Cooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Summon Duration: 22 sec, Party HP Healed: 34%,  Self-Destruct Damage: 360%, Cooldown: 43 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Summon Duration: 24 sec, Party HP Healed: 38%,  Self-Destruct Damage: 370%, Cooldown: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Summon Duration: 26 sec, Party HP Healed: 42%,  Self-Destruct Damage: 380%, Cooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Summon Duration: 28 sec, Party HP Healed: 46%,  Self-Destruct Damage: 390%, Cooldown: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Summon Duration: 30 sec, Party HP Healed: 50%,  Self-Destruct Damage: 400%, Cooldown: 35 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35111016.png" loading="lazy"  alt="[Image: Hyper.35111016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Overclock</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Significantly overclocks your Mech's servo-timing to provide a massive temporary boost to Attack power.\n#c[Cooldown: 150 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mbooster - 1400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35111016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35111016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 10 sec, Damage: +2%\nPassive Effects: Ignore Monster DEF: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 20 sec, Damage: +4%\nPassive Effects: Ignore Monster DEF: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 30 sec, Damage: +6%\nPassive Effects: Ignore Monster DEF: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 40 sec, Damage: +8%\nPassive Effects: Ignore Monster DEF: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 50 sec, Damage: +10%\nPassive Effects: Ignore Monster DEF: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec, Damage: +12%\nPassive Effects: Ignore Monster DEF: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 70 sec, Damage: +14%\nPassive Effects: Ignore Monster DEF: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 80 sec, Damage: +16%\nPassive Effects: Ignore Monster DEF: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 90 sec, Damage: +18%\nPassive Effects: Ignore Monster DEF: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 100 sec, Damage: +20%\nPassive Effects: Ignore Monster DEF: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 110 sec, Damage: +22%\nPassive Effects: Ignore Monster DEF: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 120 sec, Damage: +24%\nPassive Effects: Ignore Monster DEF: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 130 sec, Damage: +26%\nPassive Effects: Ignore Monster DEF: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 140 sec, Damage: +28%\nPassive Effects: Ignore Monster DEF: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Duration: 150 sec, Damage: +30%\nPassive Effects: Ignore Monster DEF: 30%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35110014.png" loading="lazy"  alt="[Image: Hyper.35110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Metal Fist Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage of the ME-07 Drillhands and Atomic Hammer skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +18% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +22% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +26% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +30% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +34% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +38% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +42% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +46% (for both skills)</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +50% (for both skills)</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mechanic (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.35120001.png" loading="lazy"  alt="[Image: Hyper.35120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Robot Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the ATT, self-destruct damage, and summon duration of all summoned robots.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +14%, Summon Duration: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +18%, Summon Duration: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +22%, Summon Duration: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +26%, Summon Duration: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +30%, Summon Duration: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +34%, Summon Duration: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +38%, Summon Duration: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +42%, Summon Duration: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +46%, Summon Duration: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +50%, Summon Duration: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +54%, Summon Duration: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +58%, Summon Duration: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +62%, Summon Duration: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +66%, Summon Duration: +66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage (attack, self-destruct): +70%, Summon Duration: +70%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +74%, Summon Duration: +74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +78%, Summon Duration: +78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage (attack, self-destruct): +82%, Summon Duration: +82%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120000.png" loading="lazy"  alt="[Image: Hyper.35120000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Extreme Mech</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Further enhances the ATT, DEF, Max HP, Max MP, and Weapon Mastery of your Mech.\nRequired Skill: #cMech: Prototype Lv. 10# <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Mech: Prototype<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +26, Defense: +420, Max HP: +620, Max MP: +620, Weapon Mastery: +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +26, Defense: +440, Max HP: +640, Max MP: +640, Weapon Mastery: +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +27, Defense: +460, Max HP: +660, Max MP: +660, Weapon Mastery: +57</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +27, Defense: +480, Max HP: +680, Max MP: +680, Weapon Mastery: +57</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +28, Defense: +500, Max HP: +700, Max MP: +700, Weapon Mastery: +58</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +28, Defense: +520, Max HP: +720, Max MP: +720, Weapon Mastery: +58</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +29, Defense: +540, Max HP: +740, Max MP: +740, Weapon Mastery: +59</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +29, Defense: +560, Max HP: +760, Max MP: +760, Weapon Mastery: +59</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +30, Defense: +580, Max HP: +780, Max MP: +780, Weapon Mastery: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +30, Defense: +600, Max HP: +800, Max MP: +800, Weapon Mastery: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +31, Defense: +620, Max HP: +820, Max MP: +820, Weapon Mastery: +61</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +31, Defense: +640, Max HP: +840, Max MP: +840, Weapon Mastery: +61</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +32, Defense: +660, Max HP: +860, Max MP: +860, Weapon Mastery: +62</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +32, Defense: +680, Max HP: +880, Max MP: +880, Weapon Mastery: +62</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +33, Defense: +700, Max HP: +900, Max MP: +900, Weapon Mastery: +63</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +33, Defense: +720, Max HP: +920, Max MP: +920, Weapon Mastery: +63</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +34, Defense: +740, Max HP: +940, Max MP: +940, Weapon Mastery: +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +34, Defense: +760, Max HP: +960, Max MP: +960, Weapon Mastery: +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +35, Defense: +780, Max HP: +980, Max MP: +980, Weapon Mastery: +65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +35, Defense: +800, Max HP: +1000, Max MP: +1000, Weapon Mastery: +65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +36, Defense: +820, Max HP: +1020, Max MP: +1020, Weapon Mastery: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +36, Defense: +840, Max HP: +1040, Max MP: +1040, Weapon Mastery: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +37, Defense: +860, Max HP: +1060, Max MP: +1060, Weapon Mastery: +67</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +37, Defense: +880, Max HP: +1080, Max MP: +1080, Weapon Mastery: +67</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +38, Defense: +900, Max HP: +1100, Max MP: +1100, Weapon Mastery: +68</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +38, Defense: +920, Max HP: +1120, Max MP: +1120, Weapon Mastery: +68</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +39, Defense: +940, Max HP: +1140, Max MP: +1140, Weapon Mastery: +69</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +39, Defense: +960, Max HP: +1160, Max MP: +1160, Weapon Mastery: +69</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +40, Defense: +980, Max HP: +1180, Max MP: +1180, Weapon Mastery: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +40, Defense: +1000, Max HP: +1200, Max MP: +1200, Weapon Mastery: +70</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +41, Defense: +1020, Max HP: +1220, Max MP: +1220, Weapon Mastery: +71</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +41, Defense: +1040, Max HP: +1240, Max MP: +1240, Weapon Mastery: +71</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +42, Defense: +1060, Max HP: +1260, Max MP: +1260, Weapon Mastery: +72</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121010.png" loading="lazy"  alt="[Image: Hyper.35121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The stationary amplifier robot &lt;AF-11&gt; is summoned to enhance the damage of all party members. AF-11 self-destructs when it runs out of power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = amplifyDamage, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-90&amp;rbx=200&amp;rby=25&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> stand = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-90&amp;rbx=200&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-120&amp;rbx=120&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Duration: 42 sec, Damage Buff: +1%, Self-Destruct Damage: 205% \n#cCooldown: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Duration: 44 sec, Damage Buff: +2%, Self-Destruct Damage: 210% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Duration: 46 sec, Damage Buff: +3%, Self-Destruct Damage: 215% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 48 sec, Damage Buff: +4%, Self-Destruct Damage: 220% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 50 sec, Damage Buff: +5%, Self-Destruct Damage: 225% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 52 sec, Damage Buff: +6%, Self-Destruct Damage: 230% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Duration: 54 sec, Damage Buff: +7%, Self-Destruct Damage: 235% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 56 sec, Damage Buff: +8%, Self-Destruct Damage: 240% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 58 sec, Damage Buff: +9%, Self-Destruct Damage: 245% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 60 sec, Damage Buff: +10%, Self-Destruct Damage: 250% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Duration: 62 sec, Damage Buff: +11%, Self-Destruct Damage: 255% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 64 sec, Damage Buff: +12%, Self-Destruct Damage: 260% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 66 sec, Damage Buff: +13%, Self-Destruct Damage: 265% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 68 sec, Damage Buff: +14%, Self-Destruct Damage: 270% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Robot Duration: 70 sec, Damage Buff: +15%, Self-Destruct Damage: 275% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 72 sec, Damage Buff: +16%, Self-Destruct Damage: 280% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 74 sec, Damage Buff: +17%, Self-Destruct Damage: 285% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 76 sec, Damage Buff: +18%, Self-Destruct Damage: 290% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Robot Duration: 78 sec, Damage Buff: +19%, Self-Destruct Damage: 295% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Robot Duration: 80 sec, Damage Buff: +20%, Self-Destruct Damage: 300% \n: 90 seconds#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Robot Duration: 82 sec, Damage Buff: +21%, Self-Destruct Damage: 305% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Robot Duration: 84 sec, Damage Buff: +22%, Self-Destruct Damage: 310% \n: 90 seconds#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Robot Duration: 86 sec, Damage Buff: +23%, Self-Destruct Damage: 315% \n: 90 seconds#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121013.png" loading="lazy"  alt="[Image: Hyper.35121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Siege Mode</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your Mech switches to &lt;Siege&gt; mode to optimize firepower. Only basic attacks can be used during Siege mode. Increase the Critical Hit Rate of all attack. When attacked, you will gain a Stance effect.\n[To Attack: #cAttack key#]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, fixedState = 1, onlyNormalAttack = 1, specialNormalAttack = 1, canNotMoveInState = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tank_siegepre - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.ball0.gif" target="_blank" rel="noopener" class="mycode_url">ball0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121013.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 111%\n#cCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 112%\n: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 113%\n: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 114%\n: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 115%\n: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 116%\n: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 117%\n: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 118%\n: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 119%\n: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Siege Mode Duration: 10 seconds, Damage: 120%\n: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 121%\n: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 122%\n: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 123%\n: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 124%\n: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 125%\n: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 126%\n: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 127%\n: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 128%\n: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 129%\n: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Siege Mode Duration: 10 seconds, Damage: 130%\n: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121012.png" loading="lazy"  alt="[Image: Hyper.35121012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a laser beam that attacks multiple enemies. This skill can only be used during a Missile Tank mode.\nRequired Skill: #cMech: Missile Tank Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tank_laser - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Mech: Missile Tank<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 326%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 332%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 338%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 344%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 350%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 356%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 362%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 368%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 374%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: 380%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 386%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 392%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 398%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 404%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 410%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 416%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 422%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 428%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 434%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: 440%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 446%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 452%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 458%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 464%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 470%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 476%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 482%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 488%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: 494%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 78, Damage: 500%, Max Attacks: 4, Max Monsters Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 506%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 512%, Max Attacks: 4, Max Monsters Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 518%, Max Attacks: 4, Max Monsters Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120014.png" loading="lazy"  alt="[Image: Hyper.35120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35120014.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121008.png" loading="lazy"  alt="[Image: Hyper.35121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121009.png" loading="lazy"  alt="[Image: Hyper.35121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bots 'n Tots</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs a robot factory that summons toy robots. Summoned robots detect nearby enemies and triggers a self-destruct function. The factory itself also self-destructs after a certain period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = summon, selfDestructMinion = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> die = <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-110&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> die = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.subsummon.gif" target="_blank" rel="noopener" class="mycode_url">summon.subsummon</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 355%, Summon Interval: every 3 sec, Self-Destruct Damage: 710%, Cooldown: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 20 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 360%, Summon Interval: every 3 sec, Self-Destruct Damage: 720%, Cooldown: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 365%, Summon Interval: every 3 sec, Self-Destruct Damage: 730%, Cooldown: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 370%, Summon Interval: every 3 sec, Self-Destruct Damage: 740%, Cooldown: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Robot Factory Duration: 22 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 375%, Summon Interval: every 3 sec, Self-Destruct Damage: 750%, Cooldown: 87 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 380%, Summon Interval: every 3 sec, Self-Destruct Damage: 760%, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 385%, Summon Interval: every 3 sec, Self-Destruct Damage: 770%, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 24 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 390%, Summon Interval: every 3 sec, Self-Destruct Damage: 780%, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 395%, Summon Interval: every 3 sec, Self-Destruct Damage: 790%, Cooldown: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 400%, Summon Interval: every 3 sec, Self-Destruct Damage: 800%, Cooldown: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 26 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 405%, Summon Interval: every 3 sec, Self-Destruct Damage: 810%, Cooldown: 81 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 410%, Summon Interval: every 3 sec, Self-Destruct Damage: 820%, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 415%, Summon Interval: every 3 sec, Self-Destruct Damage: 830%, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 28 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 420%, Summon Interval: every 3 sec, Self-Destruct Damage: 840%, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 425%, Summon Interval: every 3 sec, Self-Destruct Damage: 850%, Cooldown: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 430%, Summon Interval: every 3 sec, Self-Destruct Damage: 860%, Cooldown: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 30 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 435%, Summon Interval: every 3 sec, Self-Destruct Damage: 870%, Cooldown: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 440%, Summon Interval: every 3 sec, Self-Destruct Damage: 880%, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 445%, Summon Interval: every 3 sec, Self-Destruct Damage: 890%, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Robot Factory Duration: 32 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 450%, Summon Interval: every 3 sec, Self-Destruct Damage: 900%, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 455%, Summon Interval: every 3 sec, Self-Destruct Damage: 910%, Cooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 460%, Summon Interval: every 3 sec, Self-Destruct Damage: 920%, Cooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 34 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 465%, Summon Interval: every 3 sec, Self-Destruct Damage: 930%, Cooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 470%, Summon Interval: every 3 sec, Self-Destruct Damage: 940%, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 475%, Summon Interval: every 3 sec, Self-Destruct Damage: 950%, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 36 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 480%, Summon Interval: every 3 sec, Self-Destruct Damage: 960%, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 485%, Summon Interval: every 3 sec, Self-Destruct Damage: 970%, Cooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 490%, Summon Interval: every 3 sec, Self-Destruct Damage: 980%, Cooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Robot Factory Duration: 38 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 495%, Summon Interval: every 3 sec, Self-Destruct Damage: 990%, Cooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 500%, Summon Interval: every 3 sec, Self-Destruct Damage: 1000%, Cooldown: 60 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 505%, Summon Interval: every 3 sec, Self-Destruct Damage: 1010%, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Robot Factory Duration: 40 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 510%, Summon Interval: every 3 sec, Self-Destruct Damage: 1020%, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Robot Factory Duration: 42 sec, Max Toy Robots Summoned: 3 toy robots, Toy Robot Damage: 515%, Summon Interval: every 3 sec, Self-Destruct Damage: 1030%, Cooldown: 57 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121003.png" loading="lazy"  alt="[Image: Hyper.35121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Giant Robot SG-88 </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons giant robot SG-88 to attack all nearby enemies. An activation gauge pops up when this robot is summoned, and damage can be charged and amplified (up to two times the base amount) by hitting the regular attack key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, specialGage = 1, areaAttack = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> msummon2 - 5370 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-145&amp;lty=-114&amp;rbx=145&amp;rby=114&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">145%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 15<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121003.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 860%, Max Monsters Hit: 15, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 880%, Max Monsters Hit: 15, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 900%, Max Monsters Hit: 15, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 920%, Max Monsters Hit: 15, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 940%, Max Monsters Hit: 15, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 960%, Max Monsters Hit: 15, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 980%, Max Monsters Hit: 15, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1000%, Max Monsters Hit: 15, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1020%, Max Monsters Hit: 15, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1040%, Max Monsters Hit: 15, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1060%, Max Monsters Hit: 15, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1080%, Max Monsters Hit: 15, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1100%, Max Monsters Hit: 15, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1120%, Max Monsters Hit: 15, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1140%, Max Monsters Hit: 15, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1160%, Max Monsters Hit: 15, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1180%, Max Monsters Hit: 15, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1200%, Max Monsters Hit: 15, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1220%, Max Monsters Hit: 15, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1240%, Max Monsters Hit: 15, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1260%, Max Monsters Hit: 15, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1280%, Max Monsters Hit: 15, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1300%, Max Monsters Hit: 15, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1320%, Max Monsters Hit: 15, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1340%, Max Monsters Hit: 15, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1360%, Max Monsters Hit: 15, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1380%, Max Monsters Hit: 15, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1400%, Max Monsters Hit: 15, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1420%, Max Monsters Hit: 15, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, Damage: 1440%, Max Monsters Hit: 15, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1460%, Max Monsters Hit: 15, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1480%, Max Monsters Hit: 15, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, Damage: 1500%, Max Monsters Hit: 15, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121006.png" loading="lazy"  alt="[Image: Hyper.35121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Satellite Safety</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Satellite attack damage. When you take a fatal blow, a Satellite can minimize the damage you take by absorbing some of the damage. The Satellite will then disappear and the skill will be on cooldown. \nToggle this skill #cOn/Off# by pressing the skill key.\nRequired Skill: #cSatellite Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> pvp = 0, type = 99, safety = 1, condition = greatlyDamaged<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Satellite<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +12% \nProcs when you take damage more than 49% of your Max HP, Absorbs 42% of the damage received, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +14% \nProcs when you take damage more than 48% of your Max HP, Absorbs 44% of the damage received, Cooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +16% \nProcs when you take damage more than 47% of your Max HP, Absorbs 46% of the damage received, Cooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +18% \nProcs when you take damage more than 46% of your Max HP, Absorbs 48% of the damage received, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +20% \nProcs when you take damage more than 45% of your Max HP, Absorbs 50% of the damage received, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +22% \nProcs when you take damage more than 44% of your Max HP, Absorbs 52% of the damage received, Cooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +24% \nProcs when you take damage more than 43% of your Max HP, Absorbs 54% of the damage received, Cooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +26% \nProcs when you take damage more than 42% of your Max HP, Absorbs 56% of the damage received, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +28% \nProcs when you take damage more than 41% of your Max HP, Absorbs 58% of the damage received, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +30% \nProcs when you take damage more than 40% of your Max HP, Absorbs 60% of the damage received, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +32% \nProcs when you take damage more than 39% of your Max HP, Absorbs 62% of the damage received, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +34% \nProcs when you take damage more than 38% of your Max HP, Absorbs 64% of the damage received, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +36% \nProcs when you take damage more than 37% of your Max HP, Absorbs 66% of the damage received, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +38% \nProcs when you take damage more than 36% of your Max HP, Absorbs 68% of the damage received, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +40% \nProcs when you take damage more than 35% of your Max HP, Absorbs 70% of the damage received, Cooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +42% \nProcs when you take damage more than 34% of your Max HP, Absorbs 72% of the damage received, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +44% \nProcs when you take damage more than 33% of your Max HP, Absorbs 74% of the damage received, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +46% \nProcs when you take damage more than 32% of your Max HP, Absorbs 76% of the damage received, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +48% \nProcs when you take damage more than 31% of your Max HP, Absorbs 78% of the damage received, Cooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Satellite Attack Damage: +50% \nProcs when you take damage more than 30% of your Max HP, Absorbs 80% of the damage received, Cooldown: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +52% \nProcs when you take damage more than 29% of your Max HP, Absorbs 82% of the damage received, Cooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +54% \nProcs when you take damage more than 28% of your Max HP, Absorbs 84% of the damage received, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Satellite Attack Damage: +56% \nProcs when you take damage more than 27% of your Max HP, Absorbs 86% of the damage received, Cooldown: 9 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121007.png" loading="lazy"  alt="[Image: Hyper.35121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35121005.png" loading="lazy"  alt="[Image: Hyper.35121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mech: Missile Tank</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Activates &lt;Missile Tank&gt; mode during which your meach continuously consumes MP to gain an increased Critical Hit Rate. You can use Seige Mode during Missile Tank mode for increased damage. \nGet on/off your mount by pressing the skill key. \n[To shoot: [#cAttack key#]\n[Skills that can be used: #cLaser Blast, Siege Mode#]\nRequired Skill: #cMech: Siege Mode Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, specialNormalAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tank_pre - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-60&amp;rbx=120&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Mech: Siege Mode<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.ball0.gif" target="_blank" rel="noopener" class="mycode_url">ball0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 118 plus 75 MP every 5 sec, Damage: 91% \nBasic Attack Critical Rate: +6%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 116 plus 75 MP every 5 sec, Damage: 92% \nBasic Attack Critical Rate: +6%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 114 plus 70 MP every 5 sec, Damage: 93% \nBasic Attack Critical Rate: +7%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 112 plus 70 MP every 5 sec, Damage: 94% \nBasic Attack Critical Rate: +7%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 110 plus 70 MP every 5 sec, Damage: 95% \nBasic Attack Critical Rate: +8%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 108 plus 65 MP every 5 sec, Damage: 96% \nBasic Attack Critical Rate: +8%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 106 plus 65 MP every 5 sec, Damage: 97% \nBasic Attack Critical Rate: +9%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 104 plus 65 MP every 5 sec, Damage: 98% \nBasic Attack Critical Rate: +9%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 102 plus 60 MP every 5 sec, Damage: 99% \nBasic Attack Critical Rate: +10%, MP Cost: 15, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 100 plus 60 MP every 5 sec, Damage: 100% \nBasic Attack Critical Rate: +10%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 98 plus 60 MP every 5 sec, Damage: 101% \nBasic Attack Critical Rate: +11%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 96 plus 55 MP every 5 sec, Damage: 102% \nBasic Attack Critical Rate: +11%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 94 plus 55 MP every 5 sec, Damage: 103% \nBasic Attack Critical Rate: +12%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 92 plus 55 MP every 5 sec, Damage: 104% \nBasic Attack Critical Rate: +12%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 90 plus 50 MP every 5 sec, Damage: 105% \nBasic Attack Critical Rate: +13%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 88 plus 50 MP every 5 sec, Damage: 106% \nBasic Attack Critical Rate: +13%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 86 plus 50 MP every 5 sec, Damage: 107% \nBasic Attack Critical Rate: +14%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 84 plus 45 MP every 5 sec, Damage: 108% \nBasic Attack Critical Rate: +14%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 82 plus 45 MP every 5 sec, Damage: 109% \nBasic Attack Critical Rate: +15%, MP Cost: 20, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 80 plus 45 MP every 5 sec, Damage: 110% \nBasic Attack Critical Rate: +15%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 78 plus 40 MP every 5 sec, Damage: 111% \nBasic Attack Critical Rate: +16%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 76 plus 40 MP every 5 sec, Damage: 112% \nBasic Attack Critical Rate: +16%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 74 plus 40 MP every 5 sec, Damage: 113% \nBasic Attack Critical Rate: +17%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 72 plus 35 MP every 5 sec, Damage: 114% \nBasic Attack Critical Rate: +17%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 70 plus 35 MP every 5 sec, Damage: 115% \nBasic Attack Critical Rate: +18%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 68 plus 35 MP every 5 sec, Damage: 116% \nBasic Attack Critical Rate: +18%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 66 plus 30 MP every 5 sec, Damage: 117% \nBasic Attack Critical Rate: +19%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 64 plus 30 MP every 5 sec, Damage: 118% \nBasic Attack Critical Rate: +19%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 62 plus 30 MP every 5 sec, Damage: 119% \nBasic Attack Critical Rate: +20%, MP Cost: 25, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Tank Mode MP Cost: 60 plus 25 MP every 5 sec, Damage: 120% \nBasic Attack Critical Rate: +20%, MP Cost: 30, Damage Bonus (Siege mode): +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 58 plus 25 MP every 5 sec, Damage: 121% \nBasic Attack Critical Rate: +21%, MP Cost: 30, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 56 plus 25 MP every 5 sec, Damage: 122% \nBasic Attack Critical Rate: +21%, MP Cost: 30, Damage Bonus (Siege mode): +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Tank Mode MP Cost: 54 plus 20 MP every 5 sec, Damage: 123% \nBasic Attack Critical Rate: +22%, MP Cost: 30, Damage Bonus (Siege mode): +30%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.35120049.png" loading="lazy"  alt="[Image: Hyper.35120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Laser Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120048.png" loading="lazy"  alt="[Image: Hyper.35120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11 - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Amplifier Robot AF-11's duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120041.png" loading="lazy"  alt="[Image: Hyper.35120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120040.png" loading="lazy"  alt="[Image: Hyper.35120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120043.png" loading="lazy"  alt="[Image: Hyper.35120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rock 'n Shock damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120042.png" loading="lazy"  alt="[Image: Hyper.35120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120045.png" loading="lazy"  alt="[Image: Hyper.35120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Rock 'n Shock cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Skill Cooldown -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120044.png" loading="lazy"  alt="[Image: Hyper.35120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rock 'n Shock - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rock 'n Shock duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120047.png" loading="lazy"  alt="[Image: Hyper.35120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11 - Party Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Amplifier Robot AF-11's party buff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Party member damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120046.png" loading="lazy"  alt="[Image: Hyper.35120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Amplifier Robot AF-11 - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Amplifier Robot AF-11 explosion damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121053.png" loading="lazy"  alt="[Image: Hyper.35121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">For Liberty</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Materializes the will of the Resistance to increase attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to Resistance classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121052.png" loading="lazy"  alt="[Image: Hyper.35121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Distortion Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Detonates a special Resistance bomb to create a distortion field.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY3512distortionField - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-250&amp;rbx=-100&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 250, Duration: 4, Max Enemies Hit: 8, Damage: 260%, Number of Attacks: 2\nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35121054.png" loading="lazy"  alt="[Image: Hyper.35121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reactive Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Installs a special reactive armor that enhances Mech defenses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.35121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.35121054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 180 sec, Max HP: +30%, Status Ailment Resistance: +30%, Reduction to Received Damage: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.35120038.png" loading="lazy"  alt="[Image: Hyper.35120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120039.png" loading="lazy"  alt="[Image: Hyper.35120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120034.png" loading="lazy"  alt="[Image: Hyper.35120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120035.png" loading="lazy"  alt="[Image: Hyper.35120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120036.png" loading="lazy"  alt="[Image: Hyper.35120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120037.png" loading="lazy"  alt="[Image: Hyper.35120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120030.png" loading="lazy"  alt="[Image: Hyper.35120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120031.png" loading="lazy"  alt="[Image: Hyper.35120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120032.png" loading="lazy"  alt="[Image: Hyper.35120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120033.png" loading="lazy"  alt="[Image: Hyper.35120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120050.png" loading="lazy"  alt="[Image: Hyper.35120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Laser Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.35120051.png" loading="lazy"  alt="[Image: Hyper.35120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Laser Blast - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Laser Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[GMS][Legend] Legend and/or Heroes]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63640</link>
			<pubDate>Sat, 06 Apr 2013 20:42:42 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63640</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.21000004.png" loading="lazy"  alt="[Image: Hyper.21000004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Smash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = attack, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboSmash - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Ability<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21000004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 372%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 384%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 396%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 408%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 432%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 444%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 456%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 468%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 480%, Max Enemies Hit: 8</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21000002.png" loading="lazy"  alt="[Image: Hyper.21000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press the attack key twice to deal a double attack on up to 8 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleSwing - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21000002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 218%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Damage: 250%</span></td></tr></table>
<br />
<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.21000000.png" loading="lazy"  alt="[Image: Hyper.21000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Ability</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Double Swing<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21001001.png" loading="lazy"  alt="[Image: Hyper.21001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press a direction key twice to quickly move a short distance. Additionally has a passive effect which permanently increases the movment speed and the supremum of maximum movement speed.\n[Command: #cRight and Right Arrow key#]\nRequired Skill: #cDouble Swing Lv.5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> combatStep - 180 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Double Swing<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1, travel a short distance\nMovement Speed +3, Max Movement Speed +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, travel a short distance\nMovement Speed +6, Max Movement Speed +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, travel a short distance\nMovement Speed +9, Max Movement Speed +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, travel a short distance\nMovement Speed +12, Max Movement Speed +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, travel a short distance\nMovement Speed +15, Max Movement Speed +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21001003.png" loading="lazy"  alt="[Image: Hyper.21001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Polearm Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Triples the attack speed of your weapon. Must have a polearm equipped.\nRequired Skill: #cCombat Step Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Combat Step<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.21100008.png" loading="lazy"  alt="[Image: Hyper.21100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100005.png" loading="lazy"  alt="[Image: Hyper.21100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow KeyDown Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = buff, hpDrain = 1, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Ability<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 1% of damage for 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 2% of damage for 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 3% of damage for 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 4% of damage for 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 5% of damage for 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 6% of damage for 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 7% of damage for 186 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 8% of damage for 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 9% of damage for 222 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Restores 10% of damage for 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100007.png" loading="lazy"  alt="[Image: Hyper.21100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Fenrir</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, piercing = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboFenrir - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Smash<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 372%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 384%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 396%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 408%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 432%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 444%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 456%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 468%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 480%, Max Enemies Hit: 8, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100000.png" loading="lazy"  alt="[Image: Hyper.21100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Polearm Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery, accuracy, and speed of polearms. \nRequired Skill: #cTriple Swing Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 14%, Accuracy: +12, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 18%, Accuracy: +24, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 22%, Accuracy: +36, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 26%, Accuracy: +48, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 30%, Accuracy: +60, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 34%, Accuracy: +72, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 38%, Accuracy: +84, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 42%, Accuracy: +96, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 46%, Accuracy: +108, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Polearm Mastery: 50%, Accuracy: +120, Attack Speed +1 step</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100001.png" loading="lazy"  alt="[Image: Hyper.21100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tripleSwing - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-140&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 386%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 392%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 398%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 404%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 410%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 416%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 422%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 428%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 434%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 440%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 446%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 452%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 458%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 464%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 470%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 476%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 482%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 488%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 494%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 8, Damage: 500%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100002.png" loading="lazy"  alt="[Image: Hyper.21100002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing. Has a chance to stun enemies.\n[Command: Triple Swing + #cLeft Arrow KeyRight Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack, casterMove = 1, pushTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalCharge - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 140%, Max Enemies Hit: 5, Stun Chance: 3%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 150%, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 160%, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 170%, Max Enemies Hit: 7, Stun Chance: 12%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 180%, Max Enemies Hit: 7, Stun Chance: 15%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 190%, Max Enemies Hit: 8, Stun Chance: 18%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 200%, Max Enemies Hit: 8, Stun Chance: 21%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 210%, Max Enemies Hit: 9, Stun Chance: 24%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 220%, Max Enemies Hit: 9, Stun Chance: 27%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 29, Damage: 230%, Max Enemies Hit: 10, Stun Chance: 30%, Duration: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100010.png" loading="lazy"  alt="[Image: Hyper.21100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a polearm equipped.\nRequired Skill: #cPolearm Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Polearm Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21101006.png" loading="lazy"  alt="[Image: Hyper.21101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snow Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases damage and infuses your polearm with ice for a certain amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, mes = freeze, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic5 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-50&amp;lty=-35&amp;rbx=50&amp;rby=35&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">50%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +8%. MP Cost: 24, Ice Duration: 20 sec, Enemy Speed: -22 for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +11%. MP Cost: 25, Ice Duration: 40 sec, Enemy Speed: -24 for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +14%. MP Cost: 26, Ice Duration: 60 sec, Enemy Speed: -26 for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +17%. MP Cost: 27, Ice Duration: 80 sec, Enemy Speed: -28 for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +20%. MP Cost: 28, Ice Duration: 100 sec, Enemy Speed: -30 for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +23%. MP Cost: 29, Ice Duration: 120 sec, Enemy Speed: -32 for 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +26%. MP Cost: 30, Ice Duration: 140 sec, Enemy Speed: -34 for 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +29%. MP Cost: 31, Ice Duration: 160 sec, Enemy Speed: -36 for 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +32%. MP Cost: 32, Ice Duration: 180 sec, Enemy Speed: -38 for 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanent Damage Increase: +35%. MP Cost: 33, Ice Duration: 200 sec, Enemy Speed: -40 for 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21101003.png" loading="lazy"  alt="[Image: Hyper.21101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Body Pressure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, bodyAttack = 1, mes = incapacitate, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21101003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21101003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21101003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 80%, Duration: 116 sec, Stun Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 160%, Duration: 132 sec, Stun Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Duration: 148 sec, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 320%, Duration: 164 sec, Stun Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 400%, Duration: 180 sec, Stun Chance: 40%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.21110011.png" loading="lazy"  alt="[Image: Hyper.21110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Judgment</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Can only be used when #cCombo Count is 100 or higher.#\n[Command : #cUp and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Fenrir Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, mes = freeze, dot = 1, dotType = frostbite, commandSkillType = attack, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboJudgement - 1410 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=250&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Fenrir<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21110011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  379%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  388%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 110% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  397%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 115% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  406%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 120% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  415%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 125% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  424%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 130% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  433%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 135% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  442%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 140% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  451%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 145% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  460%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 150% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  469%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 155% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  478%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 160% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  487%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 165% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  496%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 170% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  505%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 175% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  514%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 180% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  523%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 185% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  532%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 190% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  541%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 195% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage:  550%, Max Enemies Hit: 10, Attack Count: 3, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110006.png" loading="lazy"  alt="[Image: Hyper.21110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump in place and attack surrounding enemies. Has a chance to stun targets.\n[Command: #c Up and Up Arrow Key + ATT Key#]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, mes = stun, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rollingSpin - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-80&amp;rbx=180&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21110006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 84% x4, Max Enemies Hit: 4, Stun Chance: 33%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 88% x4, Max Enemies Hit: 4, Stun Chance: 36%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 92% x4, Max Enemies Hit: 4, Stun Chance: 39%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 96% x4, Max Enemies Hit: 4, Stun Chance: 42%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 100% x4, Max Enemies Hit: 4, Stun Chance: 45%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 104% x4, Max Enemies Hit: 4, Stun Chance: 48%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 108% x4, Max Enemies Hit: 4, Stun Chance: 51%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 112% x4, Max Enemies Hit: 4, Stun Chance: 54%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 116% x4, Max Enemies Hit: 4, Stun Chance: 57%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 120% x4, Max Enemies Hit: 5, Stun Chance: 60%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 124% x4, Max Enemies Hit: 5, Stun Chance: 63%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 128% x4, Max Enemies Hit: 5, Stun Chance: 66%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 132% x4, Max Enemies Hit: 5, Stun Chance: 69%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 136% x4, Max Enemies Hit: 5, Stun Chance: 72%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 140% x4, Max Enemies Hit: 5, Stun Chance: 75%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 144% x4, Max Enemies Hit: 5, Stun Chance: 78%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 148% x4, Max Enemies Hit: 5, Stun Chance: 81%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 152% x4, Max Enemies Hit: 5, Stun Chance: 84%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 156% x4, Max Enemies Hit: 5, Stun Chance: 87%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 160% x4, Max Enemies Hit: 6, Stun Chance: 90%, Stun Duration: 2 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110000.png" loading="lazy"  alt="[Image: Hyper.21110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and Critical Maximum Damage. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase.\nRequired Skill: #cCombo Ability Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Ability<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%, Critical Maximum Damage: +2%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%, Critical Maximum Damage: +4%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%, Critical Maximum Damage: +6%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Critical Maximum Damage: +8%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%, Critical Maximum Damage: +10%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Critical Maximum Damage: +12%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Critical Maximum Damage: +14%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Critical Maximum Damage: +16%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Critical Maximum Damage: +18%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%, Critical Maximum Damage: +20%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110003.png" loading="lazy"  alt="[Image: Hyper.21110003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Toss</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after Triple Swing.\n[Command: Triple Swing + #cDown Arrow Key and Up Arrow Key + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack, upperAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalToss - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21110003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 267%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 274%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 281%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 288%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 295%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 302%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 309%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 316%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 323%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 330%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 337%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 73%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 344%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 351%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 358%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 365%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 372%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 379%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 386%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 393%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 400%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110002.png" loading="lazy"  alt="[Image: Hyper.21110002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Full Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Double Swing, Triple Swing, and Combo Smash.\nRequired Skill: #cTriple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 21110007&amp;&amp;21110008<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 6,Damage: 169%, Triple Swing MP Cost: 8, Damage: 444%\nCombo Smash Damage: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 6,Damage: 173%, Triple Swing MP Cost: 8, Damage: 458%\nCombo Smash Damage: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 6,Damage: 177%, Triple Swing MP Cost: 8, Damage: 472%\nCombo Smash Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 181%, Triple Swing MP Cost: 11, Damage: 486%\nCombo Smash Damage: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 185%, Triple Swing MP Cost: 11, Damage: 500%\nCombo Smash Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 189%, Triple Swing MP Cost: 11, Damage: 514%\nCombo Smash Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 193%, Triple Swing MP Cost: 11, Damage: 528%\nCombo Smash Damage: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 12,Damage: 197%, Triple Swing MP Cost: 14, Damage: 542%\nCombo Smash Damage: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 12,Damage: 201%, Triple Swing MP Cost: 14, Damage: 556%\nCombo Smash Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Double Swing MP Cost: 12,Damage: 205%, Triple Swing MP Cost: 14, Damage: 570%\nCombo Smash Damage: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21111009.png" loading="lazy"  alt="[Image: Hyper.21111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 46% HP and 230 MP, Combo Count: +60, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 42% HP and 210 MP, Combo Count: +70, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 38% HP and 190 MP, Combo Count: +80, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 34% HP and 170 MP, Combo Count: +90, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 30% HP and 150 MP, Combo Count: +100, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 26% HP and 130 MP, Combo Count: +110, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 22% HP and 110 MP, Combo Count: +120, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 18% HP and 90 MP, Combo Count: +130, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 14% HP and 70 MP, Combo Count: +140, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cost: 10% HP and 50 MP, Combo Count: +150, Cooldown: 30 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21110010.png" loading="lazy"  alt="[Image: Hyper.21110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cleaving Blows</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of a monster's defense and allows you to deal additional damage to boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Damage Against Boss Monster: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Damage Against Boss Monster: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 26%, Damage Against Boss Monster: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%, Damage Against Boss Monster: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 30%, Damage Against Boss Monster: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%, Damage Against Boss Monster: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 34%, Damage Against Boss Monster: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%, Damage Against Boss Monster: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 38%, Damage Against Boss Monster: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 40%, Damage Against Boss Monster: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21111001.png" loading="lazy"  alt="[Image: Hyper.21111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Might</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases ATT and DEF and allows you to knock-back enemies even when only a small amount of damage is dealt.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, smartKnockBack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Weapon ATT: +6, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 30 sec, Weapon ATT: +7, Weapon DEF: +35, Magic DEF: +35, Knock-back Damage Requirement: -82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 35 sec, Weapon ATT: +8, Weapon DEF: +45, Magic DEF: +45, Knock-back Damage Requirement: -82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 40 sec, Weapon ATT: +9, Weapon DEF: +55, Magic DEF: +55, Knock-back Damage Requirement: -74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 45 sec, Weapon ATT: +10, Weapon DEF: +65, Magic DEF: +65, Knock-back Damage Requirement: -74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 50 sec, Weapon ATT: +11, Weapon DEF: +75, Magic DEF: +75, Knock-back Damage Requirement: -66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 55 sec, Weapon ATT: +12, Weapon DEF: +85, Magic DEF: +85, Knock-back Damage Requirement: -66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Weapon ATT: +13, Weapon DEF: +95, Magic DEF: +95, Knock-back Damage Requirement: -58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 65 sec, Weapon ATT: +14, Weapon DEF: +105, Magic DEF: +105, Knock-back Damage Requirement: -58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 70 sec, Weapon ATT: +15, Weapon DEF: +115, Magic DEF: +115, Knock-back Damage Requirement: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 75 sec, Weapon ATT: +16, Weapon DEF: +125, Magic DEF: +125, Knock-back Damage Requirement: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 80 sec, Weapon ATT: +17, Weapon DEF: +135, Magic DEF: +135, Knock-back Damage Requirement: -42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 85 sec, Weapon ATT: +18, Weapon DEF: +145, Magic DEF: +145, Knock-back Damage Requirement: -42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 90 sec, Weapon ATT: +19, Weapon DEF: +155, Magic DEF: +155, Knock-back Damage Requirement: -34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 95 sec, Weapon ATT: +20, Weapon DEF: +165, Magic DEF: +165, Knock-back Damage Requirement: -34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 100 sec, Weapon ATT: +21, Weapon DEF: +175, Magic DEF: +175, Knock-back Damage Requirement: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 105 sec, Weapon ATT: +22, Weapon DEF: +185, Magic DEF: +185, Knock-back Damage Requirement: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 110 sec, Weapon ATT: +23, Weapon DEF: +195, Magic DEF: +195, Knock-back Damage Requirement: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 115 sec, Weapon ATT: +24, Weapon DEF: +205, Magic DEF: +205, Knock-back Damage Requirement: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 120 sec, Weapon ATT: +25, Weapon DEF: +215, Magic DEF: +215, Knock-back Damage Requirement: -10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21111012.png" loading="lazy"  alt="[Image: Hyper.21111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maha Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases party members' Attack with the blessings of Maha, the spirit of the polearm.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21111012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Weapon ATT: +3, Magic ATT: +3, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Weapon ATT: +6, Magic ATT: +6, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Weapon ATT: +9, Magic ATT: +9, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Weapon ATT: +12, Magic ATT: +12, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Weapon ATT: +15, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +18, Magic ATT: +18, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +21, Magic ATT: +21, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +24, Magic ATT: +24, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Weapon ATT: +27, Magic ATT: +27, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Weapon ATT: +30, Magic ATT: +30, Duration: 100 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.21120006.png" loading="lazy"  alt="[Image: Hyper.21120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. In addition, damage of Combo Judgment will increase permanently. #cCan only be used when #Combo Count reaches 200.\n[Command: #cDown Arrow and Right Arrow key + Attack Key#]\nRequired Skill: #cCombo Judgment Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack, mes = freeze, deadlyAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboTempest - 3000 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-800&amp;lty=-600&amp;rbx=800&amp;rby=600&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">800%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Judgment<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 442% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 11 sec, Combo Judgment permanent damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 454% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 12 sec, Combo Judgment permanent damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 466% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 13 sec, Combo Judgment permanent damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 478% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 14 sec, Combo Judgment permanent damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 490% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 15 sec, Combo Judgment permanent damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 502% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 16 sec, Combo Judgment permanent damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 514% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 17 sec, Combo Judgment permanent damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 526% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 18 sec, Combo Judgment permanent damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 538% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 19 sec, Combo Judgment permanent damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 550% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 20 sec, Combo Judgment permanent damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 562% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 21 sec, Combo Judgment permanent damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 574% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 22 sec, Combo Judgment permanent damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 586% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 23 sec, Combo Judgment permanent damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 598% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 24 sec, Combo Judgment permanent damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 610% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 25 sec, Combo Judgment permanent damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 622% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 26 sec, Combo Judgment permanent damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 634% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 27 sec, Combo Judgment permanent damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 646% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 28 sec, Combo Judgment permanent damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 658% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 29 sec, Combo Judgment permanent damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 670% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 30 sec, Combo Judgment permanent damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 682% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 31 sec, Combo Judgment permanent damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 694% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 32 sec, Combo Judgment permanent damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 706% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 33 sec, Combo Judgment permanent damage: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 718% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 34 sec, Combo Judgment permanent damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 730% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 35 sec, Combo Judgment permanent damage: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 742% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 36 sec, Combo Judgment permanent damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 754% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 37 sec, Combo Judgment permanent damage: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 766% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 38 sec, Combo Judgment permanent damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 778% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 39 sec, Combo Judgment permanent damage: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 790% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 40 sec, Combo Judgment permanent damage: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 802% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 41 sec, Combo Judgment permanent damage: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 814% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 42 sec, Combo Judgment permanent damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 826% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 43 sec, Combo Judgment permanent damage: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120007.png" loading="lazy"  alt="[Image: Hyper.21120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Barrier</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a party buff that temporarily decreases damage taken and increases defense. Can only be used when #cCombo Count is 150 or more#.\n[Command: #cUp Arrow KeyRight Arrow Key + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = buff, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> genesis - 2700 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Drain<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 5.5%, Weapon DEF: +186, Magic DEF: +186, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 6.0%, Weapon DEF: +192, Magic DEF: +192, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 6.5%, Weapon DEF: +198, Magic DEF: +198, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 7.0%, Weapon DEF: +204, Magic DEF: +204, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 7.5%, Weapon DEF: +210, Magic DEF: +210, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 8.0%, Weapon DEF: +216, Magic DEF: +216, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 8.5%, Weapon DEF: +222, Magic DEF: +222, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 9.0%, Weapon DEF: +228, Magic DEF: +228, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 9.5%, Weapon DEF: +234, Magic DEF: +234, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 10.0%, Weapon DEF: +240, Magic DEF: +240, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 10.5%, Weapon DEF: +246, Magic DEF: +246, Duration: 252 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 11.0%, Weapon DEF: +252, Magic DEF: +252, Duration: 264 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 11.5%, Weapon DEF: +258, Magic DEF: +258, Duration: 276 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 12.0%, Weapon DEF: +264, Magic DEF: +264, Duration: 288 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 12.5%, Weapon DEF: +270, Magic DEF: +270, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 13.0%, Weapon DEF: +276, Magic DEF: +276, Duration: 312 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 13.5%, Weapon DEF: +282, Magic DEF: +282, Duration: 324 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 14.0%, Weapon DEF: +288, Magic DEF: +288, Duration: 336 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 14.5%, Weapon DEF: +294, Magic DEF: +294, Duration: 348 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 15.0%, Weapon DEF: +300, Magic DEF: +300, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 15.5%, Weapon DEF: +306, Magic DEF: +306, Duration: 372 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 16.0%, Weapon DEF: +312, Magic DEF: +312, Duration: 384 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 16.5%, Weapon DEF: +318, Magic DEF: +318, Duration: 396 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 17.0%, Weapon DEF: +324, Magic DEF: +324, Duration: 408 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 17.5%, Weapon DEF: +330, Magic DEF: +330, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 18.0%, Weapon DEF: +336, Magic DEF: +336, Duration: 432 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 18.5%, Weapon DEF: +342, Magic DEF: +342, Duration: 444 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 19.0%, Weapon DEF: +348, Magic DEF: +348, Duration: 456 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 19.5%, Weapon DEF: +354, Magic DEF: +354, Duration: 468 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Absorbed: 20.0%, Weapon DEF: +360, Magic DEF: +360, Duration: 480 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 20.5%, Weapon DEF: +366, Magic DEF: +366, Duration: 492 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 21.0%, Weapon DEF: +372, Magic DEF: +372, Duration: 504 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 21.5%, Weapon DEF: +378, Magic DEF: +378, Duration: 516 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120004.png" loading="lazy"  alt="[Image: Hyper.21120004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A new defense technique that permanently decreases damage received from enemies and increases HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -6.5%, Max HP: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -6.5%, Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -8.0%, Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -8.0%, Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -9.5%, Max HP: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -9.5%, Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -11.0%, Max HP: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -11.0%, Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -12.5%, Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -12.5%, Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -14.0%, Max HP: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -14.0%, Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -15.5%, Max HP: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -15.5%, Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -17.0%, Max HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -17.0%, Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -18.5%, Max HP: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -18.5%, Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -20.0%, Max HP: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Taken: -20.0%, Max HP: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -21.5%, Max HP: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -21.5%, Max HP: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -23.0%, Max HP: +23%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120005.png" loading="lazy"  alt="[Image: Hyper.21120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Swings the polearm to deal a powerful attack on many enemies. The attack ignores a fixed about of enemy DEF and all attacks will become critical hits.\nCan only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #cDown Arrow Key + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 210% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 215% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 225% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 230% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 235% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 240% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 250% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 255% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 260% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 265% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 270% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 275% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 280% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 285% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 290% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 295% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 300% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 305% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 310% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 315% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 320% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 325% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 330% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 335% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 355% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 360% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 365% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 370% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120002.png" loading="lazy"  alt="[Image: Hyper.21120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Over Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. \nRequired Skill: #cFull Swing Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 21120009&amp;&amp;21120010<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Full Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 255% x2, Triple Swing MP Cost: 16, Damage: 316% x2\nCombo Fenrir Damage: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 260% x2, Triple Swing MP Cost: 16, Damage: 322% x2\nCombo Fenrir Damage: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 265% x2, Triple Swing MP Cost: 16, Damage: 328% x2\nCombo Fenrir Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 270% x2, Triple Swing MP Cost: 16, Damage: 334% x2\nCombo Fenrir Damage: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 275% x2, Triple Swing MP Cost: 16, Damage: 340% x2\nCombo Fenrir Damage: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 280% x2, Triple Swing MP Cost: 16, Damage: 346% x2\nCombo Fenrir Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 285% x2, Triple Swing MP Cost: 16, Damage: 352% x2\nCombo Fenrir Damage: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 290% x2, Triple Swing MP Cost: 16, Damage: 358% x2\nCombo Fenrir Damage: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 295% x2, Triple Swing MP Cost: 16, Damage: 364% x2\nCombo Fenrir Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 300% x2, Triple Swing MP Cost: 18, Damage: 370% x2\nCombo Fenrir Damage: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 305% x2, Triple Swing MP Cost: 18, Damage: 376% x2\nCombo Fenrir Damage: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 310% x2, Triple Swing MP Cost: 18, Damage: 382% x2\nCombo Fenrir Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 315% x2, Triple Swing MP Cost: 18, Damage: 388% x2\nCombo Fenrir Damage: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 320% x2, Triple Swing MP Cost: 18, Damage: 394% x2\nCombo Fenrir Damage: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 325% x2, Triple Swing MP Cost: 18, Damage: 400% x2\nCombo Fenrir Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 330% x2, Triple Swing MP Cost: 18, Damage: 406% x2\nCombo Fenrir Damage: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 335% x2, Triple Swing MP Cost: 18, Damage: 412% x2\nCombo Fenrir Damage: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 340% x2, Triple Swing MP Cost: 18, Damage: 418% x2\nCombo Fenrir Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 345% x2, Triple Swing MP Cost: 18, Damage: 424% x2\nCombo Fenrir Damage: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 350% x2, Triple Swing MP Cost: 20, Damage: 430% x2\nCombo Fenrir Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 355% x2, Triple Swing MP Cost: 20, Damage: 436% x2\nCombo Fenrir Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 360% x2, Triple Swing MP Cost: 20, Damage: 442% x2\nCombo Fenrir Damage: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 365% x2, Triple Swing MP Cost: 20, Damage: 448% x2\nCombo Fenrir Damage: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 370% x2, Triple Swing MP Cost: 20, Damage: 454% x2\nCombo Fenrir Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 375% x2, Triple Swing MP Cost: 20, Damage: 460% x2\nCombo Fenrir Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 380% x2, Triple Swing MP Cost: 20, Damage: 466% x2\nCombo Fenrir Damage: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 385% x2, Triple Swing MP Cost: 20, Damage: 472% x2\nCombo Fenrir Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 390% x2, Triple Swing MP Cost: 20, Damage: 478% x2\nCombo Fenrir Damage: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 395% x2, Triple Swing MP Cost: 20, Damage: 484% x2\nCombo Fenrir Damage: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Double Swing MP Cost: 20,Damage: 400% x2, Triple Swing MP Cost: 22, Damage: 490% x2\nCombo Fenrir Damage: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 20,Damage: 405% x2, Triple Swing MP Cost: 22, Damage: 496% x2\nCombo Fenrir Damage: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 20,Damage: 410% x2, Triple Swing MP Cost: 22, Damage: 502% x2\nCombo Fenrir Damage: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 20,Damage: 415% x2, Triple Swing MP Cost: 22, Damage: 508% x2\nCombo Fenrir Damage: 43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120001.png" loading="lazy"  alt="[Image: Hyper.21120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out Polearm Mastery, while increasing Minimum Critical Damage and Weapon Attack. \nRequired Skill: #cPolearm Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Polearm Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Polearm Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +72%. Weapon ATT: +33, Minimum Critical Damage: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120011.png" loading="lazy"  alt="[Image: Hyper.21120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 21100002&amp;&amp;21110003<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Final Charge and Final Toss Damage: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +75%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120012.png" loading="lazy"  alt="[Image: Hyper.21120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 33 and Accuracy by 11%. Also has a 62% chance of activating 259% damage Final Attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21121000.png" loading="lazy"  alt="[Image: Hyper.21121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21121003.png" loading="lazy"  alt="[Image: Hyper.21121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Freeze Standing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of Ice to hold your ground when struck, enabling you to resist being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 33%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 36%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 42%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 48%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 105 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 54%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 135 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 60%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 165 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 66%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 195 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 72%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 75%, Duration: 225 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 78%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 255 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 84%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 87%, Duration: 285 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Knock-back Resist Chance: 90%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 315 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 96%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 99%, Duration: 345 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21121008.png" loading="lazy"  alt="[Image: Hyper.21121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.21120042.png" loading="lazy"  alt="[Image: Hyper.21120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120043.png" loading="lazy"  alt="[Image: Hyper.21120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge - Release</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Removes HP needed for using Combo Recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Removes HP needed for use</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120040.png" loading="lazy"  alt="[Image: Hyper.21120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120041.png" loading="lazy"  alt="[Image: Hyper.21120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120046.png" loading="lazy"  alt="[Image: Hyper.21120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Final Blow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120047.png" loading="lazy"  alt="[Image: Hyper.21120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow - Bonus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Final Blow's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120044.png" loading="lazy"  alt="[Image: Hyper.21120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduce Combo Recharge cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120045.png" loading="lazy"  alt="[Image: Hyper.21120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge - Combo Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases combo Combo Recharge's combo count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional combo count x2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120048.png" loading="lazy"  alt="[Image: Hyper.21120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the amount of DEF Final Blow will ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore DEF amount +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120049.png" loading="lazy"  alt="[Image: Hyper.21120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest - Bonus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Combo Tempest's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121053.png" loading="lazy"  alt="[Image: Hyper.21121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121056.png" loading="lazy"  alt="[Image: Hyper.21121056.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beyond Blade (3rd Hit)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws out Aran's maximum strength to sweep away the enemies with Maha.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112beyonder_third - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-230&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121056.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121056.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 4, Can deal up to 3 additional hits with further key presses, Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. #cUsed after Final Blow.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121054.png" loading="lazy"  alt="[Image: Hyper.21121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unlimited Combo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily skills will not use up your combo count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112comboUnlimited - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec. All combo consumption set to 0. \nCooldown: 90 sec.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121055.png" loading="lazy"  alt="[Image: Hyper.21121055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beyond Blade (2nd Hit)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws out Aran's maximum strength to sweep away the enemies with Maha.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112beyonder_second - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-230&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121055.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121055.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 3, Can deal up to 3 additional hits with further key presses, Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. #cUsed after Final Blow.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120051.png" loading="lazy"  alt="[Image: Hyper.21120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest - Release</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the amount of combos consumed when using Combo Tempest.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Reduces combo amount needed by half</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120050.png" loading="lazy"  alt="[Image: Hyper.21120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest - Temper Link</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Combo Judgment damage boost.\nRequired Skill: #cCombo Tempest Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Tempest<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120052.png" loading="lazy"  alt="[Image: Hyper.21120052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beyond Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws out Aran's maximum strength to sweep away the enemies with Maha.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112beyonder_first - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-230&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 2, Can deal up to 3 additional hits with further key presses, Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. #cUses after Final Blow. 2-hits: Attacks 3 times. 3-hit: Attacks 4 times.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120033.png" loading="lazy"  alt="[Image: Hyper.21120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120032.png" loading="lazy"  alt="[Image: Hyper.21120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120031.png" loading="lazy"  alt="[Image: Hyper.21120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120030.png" loading="lazy"  alt="[Image: Hyper.21120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120037.png" loading="lazy"  alt="[Image: Hyper.21120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120036.png" loading="lazy"  alt="[Image: Hyper.21120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120035.png" loading="lazy"  alt="[Image: Hyper.21120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120034.png" loading="lazy"  alt="[Image: Hyper.21120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120039.png" loading="lazy"  alt="[Image: Hyper.21120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120038.png" loading="lazy"  alt="[Image: Hyper.21120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (I) (10-20)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22000000.png" loading="lazy"  alt="[Image: Hyper.22000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Soul </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Commune with your Dragon to increase Attack Speed, Magic ATT, Defense, and Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +1, Weapon DEF: +12, Magic DEF: +12, Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +2, Weapon DEF: +19, Magic DEF: +19, Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +3, Weapon DEF: +26, Magic DEF: +26, Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +4, Weapon DEF: +33, Magic DEF: +33, Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +5, Weapon DEF: +40, Magic DEF: +40, Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +6, Weapon DEF: +47, Magic DEF: +47, Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +7, Weapon DEF: +54, Magic DEF: +54, Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +8, Weapon DEF: +61, Magic DEF: +61, Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +9, Weapon DEF: +68, Magic DEF: +68, Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +10, Weapon DEF: +75, Magic DEF: +75, Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +11, Weapon DEF: +82, Magic DEF: +82, Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +12, Weapon DEF: +89, Magic DEF: +89, Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +13, Weapon DEF: +96, Magic DEF: +96, Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +14, Weapon DEF: +103, Magic DEF: +103, Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +15, Weapon DEF: +110, Magic DEF: +110, Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +16, Weapon DEF: +117, Magic DEF: +117, Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +17, Weapon DEF: +124, Magic DEF: +124, Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +18, Weapon DEF: +131, Magic DEF: +131, Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +19, Weapon DEF: +138, Magic DEF: +138, Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack Speed: +2, Magic ATT: +20, Weapon DEF: +145, Magic DEF: +145, Speed: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22001001.png" loading="lazy"  alt="[Image: Hyper.22001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Missile</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously attacks the enemy by consuming MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicmissile - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22001001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 175%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 185%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Number of Attacks: 2, Damage: 190%</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (II) (20-30)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22101000.png" loading="lazy"  alt="[Image: Hyper.22101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Circle</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots out a flame that attacks multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fireCircle - 510 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 185%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 190%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 195%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 200%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 205%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 210%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 215%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 220%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 225%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 230%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 235%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 240%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 245%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 250%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 255%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 260%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 265%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 270%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 275%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 280%, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22101001.png" loading="lazy"  alt="[Image: Hyper.22101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Range: 130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (III) (30-40)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22111001.png" loading="lazy"  alt="[Image: Hyper.22111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces damage dealt to you, and makes a portion of the damage affect your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Taken: -1% , Damage Displaced: 9% of damage received, Duration: 125 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Taken: -1% , Damage Displaced: 13% of damage received, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Taken: -2% , Damage Displaced: 17% of damage received, Duration: 175 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Taken: -2% , Damage Displaced: 21% of damage received, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage Taken: -3% , Damage Displaced: 25% of damage received, Duration: 225 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage Taken: -3% , Damage Displaced: 29% of damage received, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Taken: -4% , Damage Displaced: 33% of damage received, Duration: 275 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Taken: -4% , Damage Displaced: 37% of damage received, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Taken: -5% , Damage Displaced: 41% of damage received, Duration: 325 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Taken: -5% , Damage Displaced: 45% of damage received, Duration: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Taken: -6% , Damage Displaced: 49% of damage received, Duration: 375 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Taken: -6% , Damage Displaced: 53% of damage received, Duration: 400 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage Taken: -7% , Damage Displaced: 57% of damage received, Duration: 425 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage Taken: -7% , Damage Displaced: 61% of damage received, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage Taken: -8% , Damage Displaced: 65% of damage received, Duration: 475 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage Taken: -8% , Damage Displaced: 69% of damage received, Duration: 500 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage Taken: -9% , Damage Displaced: 73% of damage received, Duration: 525 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage Taken: -9% , Damage Displaced: 77% of damage received, Duration: 550 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Taken: -10% , Damage Displaced: 81% of damage received, Duration: 575 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage Taken: -10% , Damage Displaced: 85% of damage received, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22111000.png" loading="lazy"  alt="[Image: Hyper.22111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Drops thunderbolts on up to 8 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> lightingBolt - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 245%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 250%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 255%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 260%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 265%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 270%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 275%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 280%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 285%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 290%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 295%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 300%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 305%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 315%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 320%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 325%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 335%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 340%, Max Enemies Hit: 8</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (IV) (40-50)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22121000.png" loading="lazy"  alt="[Image: Hyper.22121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers chilling ice energy to attack multiple monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze, delay = 500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonIceBreathe - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 356%, Max Monsters Hit: 8 enemies, Freeze Chance: 33% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 362%, Max Monsters Hit: 8 enemies, Freeze Chance: 36% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 368%, Max Monsters Hit: 8 enemies, Freeze Chance: 39% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 374%, Max Monsters Hit: 8 enemies, Freeze Chance: 42% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 380%, Max Monsters Hit: 8 enemies, Freeze Chance: 45% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 386%, Max Monsters Hit: 8 enemies, Freeze Chance: 48% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 392%, Max Monsters Hit: 8 enemies, Freeze Chance: 51% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 398%, Max Monsters Hit: 8 enemies, Freeze Chance: 54% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 404%, Max Monsters Hit: 8 enemies, Freeze Chance: 57% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 410%, Max Monsters Hit: 8 enemies, Freeze Chance: 60% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 416%, Max Monsters Hit: 8 enemies, Freeze Chance: 63% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 422%, Max Monsters Hit: 8 enemies, Freeze Chance: 66% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 428%, Max Monsters Hit: 8 enemies, Freeze Chance: 69% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 434%, Max Monsters Hit: 8 enemies, Freeze Chance: 72% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 440%, Max Monsters Hit: 8 enemies, Freeze Chance: 75% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 446%, Max Monsters Hit: 8 enemies, Freeze Chance: 78% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 452%, Max Monsters Hit: 8 enemies, Freeze Chance: 81% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 458%, Max Monsters Hit: 8 enemies, Freeze Chance: 84% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 464%, Max Monsters Hit: 8 enemies, Freeze Chance: 87% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 470%, Max Monsters Hit: 8 enemies, Freeze Chance: 90% chance, Freeze Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22120001.png" loading="lazy"  alt="[Image: Hyper.22120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22120002.png" loading="lazy"  alt="[Image: Hyper.22120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery, Magic Attack, and Critical Rate. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10, Critical Hit Rate: +10%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (V) (50-60)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.22131002.png" loading="lazy"  alt="[Image: Hyper.22131002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elementalReset - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22131001.png" loading="lazy"  alt="[Image: Hyper.22131001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a protective shield that absorbs a fixed amount of damage received by party members for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicShield - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22131001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 20, Damage Absorption: 1%, DEF: +120, Duration: 15 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 20, Damage Absorption: 2%, DEF: +140, Duration: 20 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Damage Absorption: 3%, DEF: +160, Duration: 25 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Damage Absorption: 4%, DEF: +180, Duration: 30 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage Absorption: 5%, DEF: +200, Duration: 35 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage Absorption: 6%, DEF: +220, Duration: 40 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage Absorption: 7%, DEF: +240, Duration: 45 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage Absorption: 8%, DEF: +260, Duration: 50 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage Absorption: 9%, DEF: +280, Duration: 55 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 40, Damage Absorption: 10%, DEF: +300, Duration: 60 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22131000.png" loading="lazy"  alt="[Image: Hyper.22131000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Flare </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A pillar of light streams from the pentacle, surrounding enemies to inflict damage and paralyze for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicFlare - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22131000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131000.CharLevel.80.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.80.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131000.CharLevel.120.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 358%, Max Enemies Hit: 8, Stun Chance: 33%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 366%, Max Enemies Hit: 8, Stun Chance: 36%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 374%, Max Enemies Hit: 8, Stun Chance: 39%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 382%, Max Enemies Hit: 8, Stun Chance: 42%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 390%, Max Enemies Hit: 8, Stun Chance: 45%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 398%, Max Enemies Hit: 8, Stun Chance: 48%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 406%, Max Enemies Hit: 8, Stun Chance: 51%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 414%, Max Enemies Hit: 8, Stun Chance: 54%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 422%, Max Enemies Hit: 8, Stun Chance: 57%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 430%, Max Enemies Hit: 8, Stun Chance: 60%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 438%, Max Enemies Hit: 8, Stun Chance: 63%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 446%, Max Enemies Hit: 8, Stun Chance: 66%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 454%, Max Enemies Hit: 8, Stun Chance: 69%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 462%, Max Enemies Hit: 8, Stun Chance: 72%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 470%, Max Enemies Hit: 8, Stun Chance: 75%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 478%, Max Enemies Hit: 8, Stun Chance: 78%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 486%, Max Enemies Hit: 8, Stun Chance: 81%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 494%, Max Enemies Hit: 8, Stun Chance: 84%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 502%, Max Enemies Hit: 8, Stun Chance: 87%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 510%, Max Enemies Hit: 8, Stun Chance: 90%, Duration: 4 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (VI) (60-80)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22141001.png" loading="lazy"  alt="[Image: Hyper.22141001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Thrust </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A fierce dragon deals damage to enemies while knocking them back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pushTarget = 1, delay = 1500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonThrust - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22141001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124% x 3, Max Enemies Hit: 8, Knock-back Chance: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 128% x 3, Max Enemies Hit: 8, Knock-back Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 132% x 3, Max Enemies Hit: 8, Knock-back Chance: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 136% x 3, Max Enemies Hit: 8, Knock-back Chance: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 140% x 3, Max Enemies Hit: 8, Knock-back Chance: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 144% x 3, Max Enemies Hit: 8, Knock-back Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 148% x 3, Max Enemies Hit: 8, Knock-back Chance: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152% x 3, Max Enemies Hit: 8, Knock-back Chance: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156% x 3, Max Enemies Hit: 8, Knock-back Chance: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 160% x 3, Max Enemies Hit: 8, Knock-back Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 164% x 3, Max Enemies Hit: 8, Knock-back Chance: 73%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 168% x 3, Max Enemies Hit: 8, Knock-back Chance: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 172% x 3, Max Enemies Hit: 8, Knock-back Chance: 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176% x 3, Max Enemies Hit: 8, Knock-back Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 180% x 3, Max Enemies Hit: 8, Knock-back Chance: 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 184% x 3, Max Enemies Hit: 8, Knock-back Chance: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 188% x 3, Max Enemies Hit: 8, Knock-back Chance: 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 192% x 3, Max Enemies Hit: 8, Knock-back Chance: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 196% x 3, Max Enemies Hit: 8, Knock-back Chance: 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 200% x 3, Max Enemies Hit: 8, Knock-back Chance: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22141002.png" loading="lazy"  alt="[Image: Hyper.22141002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to increase Magic Attack Speed by two steps for set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicBooster - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 38, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22140000.png" loading="lazy"  alt="[Image: Hyper.22140000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Magic </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +2%, Minimum Crit Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +4%, Minimum Crit Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +6%, Minimum Crit Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +8%, Minimum Crit Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +10%, Minimum Crit Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +12%, Minimum Crit Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +14%, Minimum Crit Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +16%, Minimum Crit Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +18%, Minimum Crit Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +20%, Minimum Crit Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +22%, Minimum Crit Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +24%, Minimum Crit Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +26%, Minimum Crit Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +28%, Minimum Crit Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crit Rate: +30%, Minimum Crit Damage: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22141004.png" loading="lazy"  alt="[Image: Hyper.22141004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Blink</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 42, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, Cooldown: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135, Cooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Cooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Cooldown: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 0 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (VII) (80-100)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22150000.png" loading="lazy"  alt="[Image: Hyper.22150000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108%, Magic Attack: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111%, Magic Attack: 111%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117%, Magic Attack: 117%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120%, Magic Attack: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123%, Magic Attack: 123%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129%, Magic Attack: 129%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 132%, Magic Attack: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135%, Magic Attack: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 141%, Magic Attack: 141%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144%, Magic Attack: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 147%, Magic Attack: 147%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22151001.png" loading="lazy"  alt="[Image: Hyper.22151001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Breath </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes furious flames to attack and stun multiple monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = stun, delay = 500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonBreathe - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22151001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22151001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 567%, Max Monsters Hit: 8, Stun Chance: 11%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 574%, Max Monsters Hit: 8, Stun Chance: 12%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 581%, Max Monsters Hit: 8, Stun Chance: 13%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 588%, Max Monsters Hit: 8, Stun Chance: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 595%, Max Monsters Hit: 8, Stun Chance: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 602%, Max Monsters Hit: 8, Stun Chance: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 609%, Max Monsters Hit: 8, Stun Chance: 17%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 616%, Max Monsters Hit: 8, Stun Chance: 18%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 623%, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 630%, Max Monsters Hit: 8, Stun Chance: 20%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 637%, Max Monsters Hit: 8, Stun Chance: 21%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 644%, Max Monsters Hit: 8, Stun Chance: 22%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 651%, Max Monsters Hit: 8, Stun Chance: 23%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 658%, Max Monsters Hit: 8, Stun Chance: 24%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 665%, Max Monsters Hit: 8, Stun Chance: 25%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 672%, Max Monsters Hit: 8, Stun Chance: 26%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 679%, Max Monsters Hit: 8, Stun Chance: 27%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 686%, Max Monsters Hit: 8, Stun Chance: 28%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 693%, Max Monsters Hit: 8, Stun Chance: 29%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 700%, Max Monsters Hit: 8, Stun Chance: 30%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22150004.png" loading="lazy"  alt="[Image: Hyper.22150004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Spark</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22150004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 4%, Damage: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 8%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, Damage: 165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, Damage: 175%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, Damage: 185%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 32%, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 36%, Damage: 195%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 40%, Damage: 200%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22151003.png" loading="lazy"  alt="[Image: Hyper.22151003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Resistance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the magic resistance and Magic DEF for all party members nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicRegistance - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22151003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22151003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic Resistance: +2%, Magic DEF: +55, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic Resistance: +4%, Magic DEF: +60, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Magic Resistance: +6%, Magic DEF: +65, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Magic Resistance: +8%, Magic DEF: +70, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Magic Resistance: +10%, Magic DEF: +75, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Magic Resistance: +12%, Magic DEF: +80, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Magic Resistance: +14%, Magic DEF: +85, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Magic Resistance: +16%, Magic DEF: +90, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Magic Resistance: +18%, Magic DEF: +95, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Magic Resistance: +20%, Magic DEF: +100, Duration: 150 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22151002.png" loading="lazy"  alt="[Image: Hyper.22151002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Killer Wings </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = homing, dot = 1, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> killingWing - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-108&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Dark<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22151002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22151002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 446%, Damage Over Time: 54% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 452%, Damage Over Time: 58% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 458%, Damage Over Time: 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 464%, Damage Over Time: 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 470%, Damage Over Time: 70% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 476%, Damage Over Time: 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 482%, Damage Over Time: 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 488%, Damage Over Time: 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 494%, Damage Over Time: 86% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 500%, Damage Over Time: 90% damage every 1 sec for 6 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (VIII) (100-120)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22160000.png" loading="lazy"  alt="[Image: Hyper.22160000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +7%, MP Range: 50% to 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +14%, MP Range: 45% to 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +21%, MP Range: 40% to 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +28%, MP Range: 35% to 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic ATT: +35%, MP Range: 30% to 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161004.png" loading="lazy"  alt="[Image: Hyper.22161004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Onyx Shroud</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Avoidability rate for party members. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> OnixProtection - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 96 sec, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 102 sec, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 108 sec, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 114 sec, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 126 sec, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 132 sec, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 138 sec, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 144 sec, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 150 sec, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 156 sec, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 162 sec, Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 168 sec, Avoidability: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 174 sec, Avoidability: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 180 sec, Avoidability: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161005.png" loading="lazy"  alt="[Image: Hyper.22161005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 22101001, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 210%, Max Enemies Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 220%, Max Enemies Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 230%, Max Enemies Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 240%, Max Enemies Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%, Max Enemies Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 260%, Max Enemies Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 270%, Max Enemies Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 280%, Max Enemies Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 290%, Max Enemies Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 300%, Max Enemies Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161002.png" loading="lazy"  alt="[Image: Hyper.22161002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Imprint </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = amplifyDamage<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ghostLettering - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Dark<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 386%, Bonus Damage: 2% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 392%, Bonus Damage: 4% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 398%, Bonus Damage: 6% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 404%, Bonus Damage: 8% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 410%, Bonus Damage: 10% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 416%, Bonus Damage: 12% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 422%, Bonus Damage: 14% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 428%, Bonus Damage: 16% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 434%, Bonus Damage: 18% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 440%, Bonus Damage: 20% for 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161003.png" loading="lazy"  alt="[Image: Hyper.22161003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Recovery Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a recovery aura around you for a short time. The HP and MP of all party members within the aura will be continuously restored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> recoveryAura - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-125&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 30, MP Cost: 30, 60% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 30, MP Cost: 30, 70% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 40, MP Cost: 40, 80% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 40, MP Cost: 40, 90% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 50, MP Cost: 50, 100% MP restored every 45 sec\nCooldown: 1 min</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161001.png" loading="lazy"  alt="[Image: Hyper.22161001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Earthquake</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Violently shakes the ground, inflicting multiple attacks on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, trembling = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> Earthquake - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-175&amp;rbx=275&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 606%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 612%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 618%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 624%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 630%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 636%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 642%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 648%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 654%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 660%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 666%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 672%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 678%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 684%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 690%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 696%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 702%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 708%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 714%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 49, Damage: 720%, Max Monsters Hit: 10</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (IX) (120-160)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22170001.png" loading="lazy"  alt="[Image: Hyper.22170001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.\nRequired Skill: #cSpell Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +56%. Magic ATT: +1, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +56%. Magic ATT: +2, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +57%. Magic ATT: +3, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +57%. Magic ATT: +4, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +58%. Magic ATT: +5, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +58%. Magic ATT: +6, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +59%. Magic ATT: +7, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +59%. Magic ATT: +8, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +60%. Magic ATT: +9, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +60%. Magic ATT: +10, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +61%. Magic ATT: +11, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +61%. Magic ATT: +12, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +62%. Magic ATT: +13, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +62%. Magic ATT: +14, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +63%. Magic ATT: +15, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +63%. Magic ATT: +16, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +64%. Magic ATT: +17, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +64%. Magic ATT: +18, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +65%. Magic ATT: +19, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +65%. Magic ATT: +20, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +66%. Magic ATT: +21, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +66%. Magic ATT: +22, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +67%. Magic ATT: +23, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +67%. Magic ATT: +24, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +68%. Magic ATT: +25, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +68%. Magic ATT: +26, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +69%. Magic ATT: +27, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +69%. Magic ATT: +28, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +70%. Magic ATT: +29, Minimum Critical Damage +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +70%. Magic ATT: +30, Minimum Critical Damage +15% </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +71%. Magic ATT: +31, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +71%. Magic ATT: +32, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +72%. Magic ATT: +33, Minimum Critical Damage +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171003.png" loading="lazy"  alt="[Image: Hyper.22171003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Wheel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Generates a wheel of flames that spirals into monsters in front of you, dealing Fire damage. Enemies hit take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flameWheel - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-815&amp;lty=-100&amp;rbx=-40&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">815%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 245%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 10 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 250%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 11 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 255%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 11 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 260%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 265%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 270%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 275%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 280%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 285%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 290%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 295%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 300%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 16 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 305%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 16 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 310%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 17 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 315%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 17 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 320%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 18 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 325%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 18 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 330%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 19 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 335%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 19 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 340%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 20 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 345%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 20 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 350%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 21 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 355%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 21 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 360%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 22 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 365%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 22 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 370%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 23 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 375%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 23 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 380%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 24 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 385%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 24 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 390%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 25 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 395%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 25 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 400%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 26 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 405%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 26 sec.</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22171002.png" loading="lazy"  alt="[Image: Hyper.22171002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Dragon's clone attacks a monster consecutive times. A portion of the enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> illusion - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 264%, Enemy DEF Ignored: 6%, Stun Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 268%, Enemy DEF Ignored: 6%, Stun Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 272%, Enemy DEF Ignored: 7%, Stun Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 276%, Enemy DEF Ignored: 7%, Stun Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 280%, Enemy DEF Ignored: 8%, Stun Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 284%, Enemy DEF Ignored: 8%, Stun Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 288%, Enemy DEF Ignored: 9%, Stun Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 292%, Enemy DEF Ignored: 9%, Stun Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 296%, Enemy DEF Ignored: 10%, Stun Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 300%, Enemy DEF Ignored: 10%, Stun Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 304%, Enemy DEF Ignored: 11%, Stun Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 308%, Enemy DEF Ignored: 11%, Stun Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 312%, Enemy DEF Ignored: 12%, Stun Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 316%, Enemy DEF Ignored: 12%, Stun Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 320%, Enemy DEF Ignored: 13%, Stun Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 324%, Enemy DEF Ignored: 13%, Stun Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 328%, Enemy DEF Ignored: 14%, Stun Chance: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 332%, Enemy DEF Ignored: 14%, Stun Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 336%, Enemy DEF Ignored: 15%, Stun Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 340%, Enemy DEF Ignored: 15%, Stun Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 344%, Enemy DEF Ignored: 16%, Stun Chance: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 348%, Enemy DEF Ignored: 16%, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 352%, Enemy DEF Ignored: 17%, Stun Chance: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 356%, Enemy DEF Ignored: 17%, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 360%, Enemy DEF Ignored: 18%, Stun Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 364%, Enemy DEF Ignored: 18%, Stun Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 368%, Enemy DEF Ignored: 19%, Stun Chance: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 372%, Enemy DEF Ignored: 19%, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 376%, Enemy DEF Ignored: 20%, Stun Chance: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 48, Number of Attacks: 4, Damage: 380%, Enemy DEF Ignored: 20%, Stun Chance: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 4, Damage: 384%, Enemy DEF Ignored: 21%, Stun Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 4, Damage: 388%, Enemy DEF Ignored: 21%, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 4, Damage: 392%, Enemy DEF Ignored: 22%, Stun Chance: 43%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22171000.png" loading="lazy"  alt="[Image: Hyper.22171000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mapleHero - 2250 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171004.png" loading="lazy"  alt="[Image: Hyper.22171004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> Awakening - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22171054.png" loading="lazy"  alt="[Image: Hyper.22171054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frenzied Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases party's damage (self included).<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> FrenziedSoul - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171054.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Duration: 30 sec, Damage: +30%.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170051.png" loading="lazy"  alt="[Image: Hyper.22170051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blaze's stun duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stun Duration: +4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171052.png" loading="lazy"  alt="[Image: Hyper.22171052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Onyx Dragon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the ancient Onyx Dragon to aid in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> stand - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-150&amp;rbx=-40&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Summon Duration: 30 sec, Damage: 1000%, Max Enemies Hit: 8 \nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171053.png" loading="lazy"  alt="[Image: Hyper.22171053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> stand - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170044.png" loading="lazy"  alt="[Image: Hyper.22170044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Illusion's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170045.png" loading="lazy"  alt="[Image: Hyper.22170045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the amount of DEF Illusion ignores.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore DEF amount +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170046.png" loading="lazy"  alt="[Image: Hyper.22170046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dark Fog's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170047.png" loading="lazy"  alt="[Image: Hyper.22170047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Dark Fog cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170040.png" loading="lazy"  alt="[Image: Hyper.22170040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170041.png" loading="lazy"  alt="[Image: Hyper.22170041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170042.png" loading="lazy"  alt="[Image: Hyper.22170042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170043.png" loading="lazy"  alt="[Image: Hyper.22170043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Illusion's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170048.png" loading="lazy"  alt="[Image: Hyper.22170048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog - Damage Split</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Splits Dark Fog's damage into four separate attacks worth 25% of total.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage reduced to 25%, attack count increased to 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170049.png" loading="lazy"  alt="[Image: Hyper.22170049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blaze's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170031.png" loading="lazy"  alt="[Image: Hyper.22170031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170030.png" loading="lazy"  alt="[Image: Hyper.22170030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170033.png" loading="lazy"  alt="[Image: Hyper.22170033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170032.png" loading="lazy"  alt="[Image: Hyper.22170032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170035.png" loading="lazy"  alt="[Image: Hyper.22170035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170034.png" loading="lazy"  alt="[Image: Hyper.22170034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170037.png" loading="lazy"  alt="[Image: Hyper.22170037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170036.png" loading="lazy"  alt="[Image: Hyper.22170036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170039.png" loading="lazy"  alt="[Image: Hyper.22170039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170038.png" loading="lazy"  alt="[Image: Hyper.22170038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170050.png" loading="lazy"  alt="[Image: Hyper.22170050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blaze's DEF ignore amount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore DEF amount +20%</span></td></tr></table>
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		</div>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (X) (160-200)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22181004.png" loading="lazy"  alt="[Image: Hyper.22181004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Onyx Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Decreases a portion of received damage for a set period and, enables you to resist being knocked back when struck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> OnixWill - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage Absorption: 5% for 107 sec, Knock-back Resistance Rate: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage Absorption: 6% for 114 sec, Knock-back Resistance Rate: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage Absorption: 6% for 121 sec, Knock-back Resistance Rate: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage Absorption: 7% for 128 sec, Knock-back Resistance Rate: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage Absorption: 7% for 135 sec, Knock-back Resistance Rate: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage Absorption: 8% for 142 sec, Knock-back Resistance Rate: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage Absorption: 8% for 149 sec, Knock-back Resistance Rate: 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage Absorption: 9% for 156 sec, Knock-back Resistance Rate: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage Absorption: 9% for 163 sec, Knock-back Resistance Rate: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage Absorption: 10% for 170 sec, Knock-back Resistance Rate: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage Absorption: 10% for 177 sec, Knock-back Resistance Rate: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage Absorption: 11% for 184 sec, Knock-back Resistance Rate: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage Absorption: 11% for 191 sec, Knock-back Resistance Rate: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage Absorption: 12% for 198 sec, Knock-back Resistance Rate: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage Absorption: 12% for 205 sec, Knock-back Resistance Rate: 75%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage Absorption: 13% for 212 sec, Knock-back Resistance Rate: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage Absorption: 13% for 219 sec, Knock-back Resistance Rate: 81%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage Absorption: 14% for 226 sec, Knock-back Resistance Rate: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage Absorption: 14% for 233 sec, Knock-back Resistance Rate: 87%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Damage Absorption: 15% for 240 sec, Knock-back Resistance Rate: 90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage Absorption: 15% for 247 sec, Knock-back Resistance Rate: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Damage Absorption: 16% for 254 sec, Knock-back Resistance Rate: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Damage Absorption: 16% for 261 sec, Knock-back Resistance Rate: 99%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22181000.png" loading="lazy"  alt="[Image: Hyper.22181000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing of the Onyx</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon Defense, Magic Defense, and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> OnixBlessing - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 25<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon DEF: +310, Magic DEF: +310, Magic ATT: +11, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon DEF: +320, Magic DEF: +320, Magic ATT: +12, Duration: 65 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon DEF: +330, Magic DEF: +330, Magic ATT: +13, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon DEF: +340, Magic DEF: +340, Magic ATT: +14, Duration: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon DEF: +350, Magic DEF: +350, Magic ATT: +15, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon DEF: +360, Magic DEF: +360, Magic ATT: +16, Duration: 85 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon DEF: +370, Magic DEF: +370, Magic ATT: +17, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon DEF: +380, Magic DEF: +380, Magic ATT: +18, Duration: 95 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon DEF: +390, Magic DEF: +390, Magic ATT: +19, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Weapon DEF: +400, Magic DEF: +400, Magic ATT: +20, Duration: 105 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon DEF: +410, Magic DEF: +410, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Weapon DEF: +420, Magic DEF: +420, Magic ATT: +22, Duration: 115 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Weapon DEF: +430, Magic DEF: +430, Magic ATT: +23, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon DEF: +440, Magic DEF: +440, Magic ATT: +24, Duration: 125 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Weapon DEF: +450, Magic DEF: +450, Magic ATT: +25, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Weapon DEF: +460, Magic DEF: +460, Magic ATT: +26, Duration: 135 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Weapon DEF: +470, Magic DEF: +470, Magic ATT: +27, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Weapon DEF: +480, Magic DEF: +480, Magic ATT: +28, Duration: 145 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Weapon DEF: +490, Magic DEF: +490, Magic ATT: +29, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Weapon DEF: +500, Magic DEF: +500, Magic ATT: +30, Duration: 155 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Weapon DEF: +510, Magic DEF: +510, Magic ATT: +31, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Weapon DEF: +520, Magic DEF: +520, Magic ATT: +32, Duration: 165 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Weapon DEF: +530, Magic DEF: +530, Magic ATT: +33, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Weapon DEF: +540, Magic DEF: +540, Magic ATT: +34, Duration: 175 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Weapon DEF: +550, Magic DEF: +550, Magic ATT: +35, Duration: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Weapon DEF: +560, Magic DEF: +560, Magic ATT: +36, Duration: 185 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Weapon DEF: +570, Magic DEF: +570, Magic ATT: +37, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Weapon DEF: +580, Magic DEF: +580, Magic ATT: +38, Duration: 195 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22181001.png" loading="lazy"  alt="[Image: Hyper.22181001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike the target with fire for high damage and a chance to stun. A portion of enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blaze - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181001.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181001.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 304%, Number of Attacks: 3, Stun Chance: 42%, Stun Duration: 2 sec, DEF ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 308%, Number of Attacks: 3, Stun Chance: 44%, Stun Duration: 2 sec, DEF ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 312%, Number of Attacks: 3, Stun Chance: 46%, Stun Duration: 2 sec, DEF ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 316%, Number of Attacks: 3, Stun Chance: 48%, Stun Duration: 2 sec, DEF ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 320%, Number of Attacks: 3, Stun Chance: 50%, Stun Duration: 2 sec, DEF ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 324%, Number of Attacks: 3, Stun Chance: 52%, Stun Duration: 2 sec, DEF ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 328%, Number of Attacks: 3, Stun Chance: 54%, Stun Duration: 2 sec, DEF ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 332%, Number of Attacks: 3, Stun Chance: 56%, Stun Duration: 2 sec, DEF ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 336%, Number of Attacks: 3, Stun Chance: 58%, Stun Duration: 2 sec, DEF ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 340%, Number of Attacks: 3, Stun Chance: 60%, Stun Duration: 2 sec, DEF ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 344%, Number of Attacks: 3, Stun Chance: 62%, Stun Duration: 3 sec, DEF ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 348%, Number of Attacks: 3, Stun Chance: 64%, Stun Duration: 3 sec, DEF ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 352%, Number of Attacks: 3, Stun Chance: 66%, Stun Duration: 3 sec, DEF ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 356%, Number of Attacks: 3, Stun Chance: 68%, Stun Duration: 3 sec, DEF ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 360%, Number of Attacks: 3, Stun Chance: 70%, Stun Duration: 3 sec, DEF ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 364%, Number of Attacks: 3, Stun Chance: 72%, Stun Duration: 3 sec, DEF ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 368%, Number of Attacks: 3, Stun Chance: 74%, Stun Duration: 3 sec, DEF ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 372%, Number of Attacks: 3, Stun Chance: 76%, Stun Duration: 3 sec, DEF ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 376%, Number of Attacks: 3, Stun Chance: 78%, Stun Duration: 3 sec, DEF ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 380%, Number of Attacks: 3, Stun Chance: 80%, Stun Duration: 3 sec, DEF ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 384%, Number of Attacks: 3, Stun Chance: 82%, Stun Duration: 4 sec, DEF ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 388%, Number of Attacks: 3, Stun Chance: 84%, Stun Duration: 4 sec, DEF ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 392%, Number of Attacks: 3, Stun Chance: 86%, Stun Duration: 4 sec, DEF ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 396%, Number of Attacks: 3, Stun Chance: 88%, Stun Duration: 4 sec, DEF ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 400%, Number of Attacks: 3, Stun Chance: 90%, Stun Duration: 4 sec, DEF ignored: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 404%, Number of Attacks: 3, Stun Chance: 92%, Stun Duration: 4 sec, DEF ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 408%, Number of Attacks: 3, Stun Chance: 94%, Stun Duration: 4 sec, DEF ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 412%, Number of Attacks: 3, Stun Chance: 96%, Stun Duration: 4 sec, DEF ignored: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 416%, Number of Attacks: 3, Stun Chance: 98%, Stun Duration: 4 sec, DEF ignored: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 420%, Number of Attacks: 3, Stun Chance: 100%, Stun Duration: 4 sec, DEF ignored: 35%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 424%, Number of Attacks: 3, Stun Chance: 102%, Stun Duration: 5 sec, DEF ignored: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 428%, Number of Attacks: 3, Stun Chance: 104%, Stun Duration: 5 sec, DEF ignored: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 432%, Number of Attacks: 3, Stun Chance: 106%, Stun Duration: 5 sec, DEF ignored: 38%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22181002.png" loading="lazy"  alt="[Image: Hyper.22181002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkFog - 2040 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-600&amp;rbx=400&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Dark<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1230%, Max Enemies Hit: 15, Crit Rate: +5%, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1260%, Max Enemies Hit: 15, Crit Rate: +6%, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1290%, Max Enemies Hit: 15, Crit Rate: +6%, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1320%, Max Enemies Hit: 15, Crit Rate: +7%, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1350%, Max Enemies Hit: 15, Crit Rate: +7%, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1380%, Max Enemies Hit: 15, Crit Rate: +8%, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1410%, Max Enemies Hit: 15, Crit Rate: +8%, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1440%, Max Enemies Hit: 15, Crit Rate: +9%, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1470%, Max Enemies Hit: 15, Crit Rate: +9%, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1500%, Max Enemies Hit: 15, Crit Rate: +10%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1530%, Max Enemies Hit: 15, Crit Rate: +10%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1560%, Max Enemies Hit: 15, Crit Rate: +11%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1590%, Max Enemies Hit: 15, Crit Rate: +11%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1620%, Max Enemies Hit: 15, Crit Rate: +12%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1650%, Max Enemies Hit: 15, Crit Rate: +12%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1680%, Max Enemies Hit: 15, Crit Rate: +13%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1710%, Max Enemies Hit: 15, Crit Rate: +13%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1740%, Max Enemies Hit: 15, Crit Rate: +14%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1770%, Max Enemies Hit: 15, Crit Rate: +14%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1800%, Max Enemies Hit: 15, Crit Rate: +15%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1830%, Max Enemies Hit: 15, Crit Rate: +15%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1860%, Max Enemies Hit: 15, Crit Rate: +16%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1890%, Max Enemies Hit: 15, Crit Rate: +16%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1920%, Max Enemies Hit: 15, Crit Rate: +17%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1950%, Max Enemies Hit: 15, Crit Rate: +17%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1980%, Max Enemies Hit: 15, Crit Rate: +18%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2010%, Max Enemies Hit: 15, Crit Rate: +18%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2040%, Max Enemies Hit: 15, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2070%, Max Enemies Hit: 15, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 600, Damage: 2100%, Max Enemies Hit: 15, Crit Rate: +20%, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2130%, Max Enemies Hit: 15, Crit Rate: +20%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2160%, Max Enemies Hit: 15, Crit Rate: +21%, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2190%, Max Enemies Hit: 15, Crit Rate: +21%, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22181003.png" loading="lazy"  alt="[Image: Hyper.22181003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Stone</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members. [Cooldown: 6 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> soulStone - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 110 sec, revives with 23% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 120 sec, revives with 26% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 130 sec, revives with 29% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 140 sec, revives with 32% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 150 sec, revives with 35% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 160 sec, revives with 38% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 170 sec, revives with 41% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 180 sec, revives with 44% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 190 sec, revives with 47% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 200 sec, revives with 50% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 210 sec, revives with 53% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 220 sec, revives with 56% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 230 sec, revives with 59% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 240 sec, revives with 62% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 250 sec, revives with 65% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 260 sec, revives with 68% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 270 sec, revives with 71% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 280 sec, revives with 74% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 290 sec, revives with 77% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 300 sec, revives with 80% HP</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 7 party member(s) for 310 sec, revives with 83% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 7 party member(s) for 320 sec, revives with 86% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 7 party member(s) for 330 sec, revives with 89% HP</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23001002.png" loading="lazy"  alt="[Image: Hyper.23001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glide Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Move forward during a jump by tumbling. Movement distance increases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> spiritJump - 240 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23001000.png" loading="lazy"  alt="[Image: Hyper.23001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Swift Dual Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire arrows at multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> speedDualShot - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23001000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 96%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 97%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 98%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 99%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 100%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 101%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 102%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 103%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 104%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 105%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 106%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 107%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 108%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 109%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 110%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 111%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 112%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Arrows Fired: 2, Damage: 113%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Arrows Fired: 2, Damage: 114%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Arrows Fired: 2, Damage: 115%, Max Monsters Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23000001.png" loading="lazy"  alt="[Image: Hyper.23000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Potential Power</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +2, Max Movement Speed Limit: +151, Enemy Attack Avoidance Rate: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +4, Max Movement Speed Limit: +152, Enemy Attack Avoidance Rate: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +6, Max Movement Speed Limit: +153, Enemy Attack Avoidance Rate: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +8, Max Movement Speed Limit: +154, Enemy Attack Avoidance Rate: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +10, Max Movement Speed Limit: +155, Enemy Attack Avoidance Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +12, Max Movement Speed Limit: +156, Enemy Attack Avoidance Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +14, Max Movement Speed Limit: +157, Enemy Attack Avoidance Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +16, Max Movement Speed Limit: +158, Enemy Attack Avoidance Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +18, Max Movement Speed Limit: +159, Enemy Attack Avoidance Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +20, Max Movement Speed Limit: +160, Enemy Attack Avoidance Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +22, Max Movement Speed Limit: +161, Enemy Attack Avoidance Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +24, Max Movement Speed Limit: +162, Enemy Attack Avoidance Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +26, Max Movement Speed Limit: +163, Enemy Attack Avoidance Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +28, Max Movement Speed Limit: +164, Enemy Attack Avoidance Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed: +30, Max Movement Speed Limit: +165, Enemy Attack Avoidance Rate: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23000003.png" loading="lazy"  alt="[Image: Hyper.23000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +40%</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23100006.png" loading="lazy"  alt="[Image: Hyper.23100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack: Dual Bowguns</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-500&amp;rbx=650&amp;rby=400&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dual Bowguns Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23100006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 2% chance, 1st Hit: 55% Damage, 2nd Hit: 26% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 4% chance, 1st Hit: 57% Damage, 2nd Hit: 26% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 6% chance, 1st Hit: 57% Damage, 2nd Hit: 30% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 8% chance, 1st Hit: 59% Damage, 2nd Hit: 30% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 10% chance, 1st Hit: 59% Damage, 2nd Hit: 30% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 12% chance, 1st Hit: 61% Damage, 2nd Hit: 34% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 14% chance, 1st Hit: 61% Damage, 2nd Hit: 34% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 16% chance, 1st Hit: 63% Damage, 2nd Hit: 34% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 18% chance, 1st Hit: 63% Damage, 2nd Hit: 38% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 20% chance, 1st Hit: 65% Damage, 2nd Hit: 38% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 22% chance, 1st Hit: 65% Damage, 2nd Hit: 38% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 24% chance, 1st Hit: 67% Damage, 2nd Hit: 42% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 26% chance, 1st Hit: 67% Damage, 2nd Hit: 42% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 28% chance, 1st Hit: 69% Damage, 2nd Hit: 42% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 30% chance, 1st Hit: 69% Damage, 2nd Hit: 46% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 32% chance, 1st Hit: 71% Damage, 2nd Hit: 46% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 34% chance, 1st Hit: 71% Damage, 2nd Hit: 46% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 36% chance, 1st Hit: 73% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 38% chance, 1st Hit: 73% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">2-hit Final Attack takes place at 40% chance, 1st Hit: 75% Damage, 2nd Hit: 50% Damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23100004.png" loading="lazy"  alt="[Image: Hyper.23100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Parting Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.\nRequired Skill: #cRising Rush Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elfrush_final - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-225&amp;rbx=90&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Rising Rush<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23100004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 46%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 52%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 58%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 64%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 70%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23100005.png" loading="lazy"  alt="[Image: Hyper.23100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Bowguns Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Dual Bowguns.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dual Bowguns Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23100008.png" loading="lazy"  alt="[Image: Hyper.23100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101001.png" loading="lazy"  alt="[Image: Hyper.23101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rising Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elfrush - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=15&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 103%, Launch Damage: 183%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 106%, Launch Damage: 186%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 109%, Launch Damage: 189%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 112%, Launch Damage: 192%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 115%, Launch Damage: 195%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 118%, Launch Damage: 198%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 121%, Launch Damage: 201%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 124%, Launch Damage: 204%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 127%, Launch Damage: 207%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 130%, Launch Damage: 210%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101000.png" loading="lazy"  alt="[Image: Hyper.23101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> crossPiercing - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 64%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 65%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 66%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 67%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 68%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 69%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 70%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 71%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 72%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 73%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 74%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 75%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 76%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 77%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 78%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 79%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 80%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 81%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 82%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 83%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101003.png" loading="lazy"  alt="[Image: Hyper.23101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Surge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Damage and Critical Chance for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 1%, Duration: 68 sec, Critical Chance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 2%, Duration: 76 sec, Critical Chance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 3%, Duration: 84 sec, Critical Chance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 4%, Duration: 92 sec, Critical Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 5%, Duration: 100 sec, Critical Chance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 6%, Duration: 108 sec, Critical Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 7%, Duration: 116 sec, Critical Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 8%, Duration: 124 sec, Critical Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 9%, Duration: 132 sec, Critical Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 10%, Duration: 140 sec, Critical Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 11%, Duration: 148 sec, Critical Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 12%, Duration: 156 sec, Critical Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 13%, Duration: 164 sec, Critical Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 14%, Duration: 172 sec, Critical Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 15%, Duration: 180 sec, Critical Chance: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101002.png" loading="lazy"  alt="[Image: Hyper.23101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Bowguns Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. \nRequired Skill: #cDual Bowguns Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Dual Bowguns Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23111010.png" loading="lazy"  alt="[Image: Hyper.23111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Knights</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-301&amp;lty=-120&amp;rbx=300&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">301%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 70 sec.\nIce Spirit - Damage: 409%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 80 sec.\nIce Spirit - Damage: 433%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 90 sec.\nIce Spirit - Damage: 457%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 100 sec.\nIce Spirit - Damage: 481%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 110 sec.\nIce Spirit - Damage: 505%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 120 sec.\nIce Spirit - Damage: 529%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 130 sec.\nIce Spirit - Damage: 553%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 140 sec.\nIce Spirit - Damage: 577%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 150 sec.\nIce Spirit - Damage: 601%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0, 1 random Spirit summoned for 160 sec.\nIce Spirit - Damage: 625%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111000.png" loading="lazy"  alt="[Image: Hyper.23111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stunning Strikes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> strikeDual - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 101%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 23%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 102%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 103%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 29%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 104%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 105%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 35%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 106%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 107%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 41%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 108%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 109%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 47%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 110%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 111%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 53%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 112%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 113%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 59%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 114%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 115%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 65%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 116%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 117%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 71%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 118%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 119%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 77%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 120%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111001.png" loading="lazy"  alt="[Image: Hyper.23111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Leap Tornado</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, requireHighestJump = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elfTornado - 750 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-100&amp;rbx=250&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 97%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 99%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 101%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 103%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 105%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 107%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 109%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 111%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 113%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 115%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 119%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 121%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 127%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 131%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 133%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111002.png" loading="lazy"  alt="[Image: Hyper.23111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unicorn Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a sacred unicorn that attacks multiple enemies ahead of you while weakening them for a fixed period of time. Weakened enemies take additional damage from a fixed number of attacks from your party members. For boss monsters, the amount of additional damage is doubled.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = amplifyDamage<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windEffect - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 102%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 19%, Additional Damage Debuff Duration: 5 sec, Amount of Additional Damage: 5\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 104%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 23%, Additional Damage Debuff Duration: 6 sec, Amount of Additional Damage: 5\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 106%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 27%, Additional Damage Debuff Duration: 6 sec, Amount of Additional Damage: 5\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 108%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 31%, Additional Damage Debuff Duration: 7 sec, Amount of Additional Damage: 6\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 110%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 35%, Additional Damage Debuff Duration: 7 sec, Amount of Additional Damage: 6\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 112%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 39%, Additional Damage Debuff Duration: 8 sec, Amount of Additional Damage: 6\nCooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 114%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 43%, Additional Damage Debuff Duration: 8 sec, Amount of Additional Damage: 6\nCooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 116%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 47%, Additional Damage Debuff Duration: 9 sec, Amount of Additional Damage: 7\nCooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 118%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 51%, Additional Damage Debuff Duration: 9 sec, Amount of Additional Damage: 7\nCooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 120%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 55%, Additional Damage Debuff Duration: 10 sec, Amount of Additional Damage: 7\nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 122%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 59%, Additional Damage Debuff Duration: 10 sec, Amount of Additional Damage: 7\nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 124%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 63%, Additional Damage Debuff Duration: 11 sec, Amount of Additional Damage: 8\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 126%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 67%, Additional Damage Debuff Duration: 11 sec, Amount of Additional Damage: 8\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 128%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 71%, Additional Damage Debuff Duration: 12 sec, Amount of Additional Damage: 8\nCooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 130%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 75%, Additional Damage Debuff Duration: 12 sec, Amount of Additional Damage: 8\nCooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 132%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 79%, Additional Damage Debuff Duration: 13 sec, Amount of Additional Damage: 9\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 134%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 83%, Additional Damage Debuff Duration: 13 sec, Amount of Additional Damage: 9\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 136%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 87%, Additional Damage Debuff Duration: 14 sec, Amount of Additional Damage: 9\nCooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 138%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 91%, Additional Damage Debuff Duration: 14 sec, Amount of Additional Damage: 9\nCooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 62, Damage: 140%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 95%, Additional Damage Debuff Duration: 15 sec, Amount of Additional Damage: 10\nCooldown: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111003.png" loading="lazy"  alt="[Image: Hyper.23111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gust Dive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dealingRush - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=0&amp;rbx=0&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 138%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 141%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 144%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 147%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 150%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 153%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 159%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 165%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 171%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 177%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 183%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 189%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 195%, Number of Attacks: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111004.png" loading="lazy"  alt="[Image: Hyper.23111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ignis Roar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Avoidability, while borrowing the power of the Fire Spirit to greatly increase your ATT for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +2, Duration: 47 sec\nPassive Effect: Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +4, Duration: 54 sec\nPassive Effect: Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +6, Duration: 61 sec\nPassive Effect: Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +8, Duration: 68 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +10, Duration: 75 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +12, Duration: 82 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +14, Duration: 89 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +16, Duration: 96 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +18, Duration: 103 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +20, Duration: 110 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +22, Duration: 117 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +24, Duration: 124 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +26, Duration: 131 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +28, Duration: 138 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +30, Duration: 145 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +32, Duration: 152 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +34, Duration: 159 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +36, Duration: 166 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +38, Duration: 173 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 60, ATT: +40, Duration: 180 sec\nPassive Effect: Avoidability: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111005.png" loading="lazy"  alt="[Image: Hyper.23111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111005.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111005.repeat2.gif" target="_blank" rel="noopener" class="mycode_url">repeat2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 12% damage for 108 sec and increases resistance to abnormal status and all elemental attacks by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 14% damage for 116 sec and increases resistance to abnormal status and all elemental attacks by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 16% damage for 124 sec and increases resistance to abnormal status and all elemental attacks by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 18% damage for 132 sec and increases resistance to abnormal status and all elemental attacks by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 20% damage for 140 sec and increases resistance to abnormal status and all elemental attacks by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 22% damage for 148 sec and increases resistance to abnormal status and all elemental attacks by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 24% damage for 156 sec and increases resistance to abnormal status and all elemental attacks by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 26% damage for 164 sec and increases resistance to abnormal status and all elemental attacks by 21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 28% damage for 172 sec and increases resistance to abnormal status and all elemental attacks by 23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Absorbs 30% damage for 180 sec and increases resistance to abnormal status and all elemental attacks by 25%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23110006.png" loading="lazy"  alt="[Image: Hyper.23110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Aerial Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. In addition, permanently increases the damage caused by Rising Rush.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demolitionElf - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-225&amp;rbx=90&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23110006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23110006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23110006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 97%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 2%\nPassive Effects - Rising Rush Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 99%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 4%\nPassive Effects - Rising Rush Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 101%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 6%\nPassive Effects - Rising Rush Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 103%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 8%\nPassive Effects - Rising Rush Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 28, Damage: 105%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 10%\nPassive Effects - Rising Rush Damage: +15%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.23120012.png" loading="lazy"  alt="[Image: Hyper.23120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack: Dual Bowguns<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23120012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 6 and Accuracy by 1%, During an attack 2-hit 41% chance of Final Attack, 1st Hit: 76% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 6 and Accuracy by 1%, During an attack 2-hit 42% chance of Final Attack, 1st Hit: 77% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 7 and Accuracy by 1%, During an attack 2-hit 43% chance of Final Attack, 1st Hit: 78% Damage, 2nd Hit: 52% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 7 and Accuracy by 2%, During an attack 2-hit 44% chance of Final Attack, 1st Hit: 79% Damage, 2nd Hit: 52% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 8 and Accuracy by 2%, During an attack 2-hit 45% chance of Final Attack, 1st Hit: 80% Damage, 2nd Hit: 52% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 8 and Accuracy by 2%, During an attack 2-hit 46% chance of Final Attack, 1st Hit: 81% Damage, 2nd Hit: 54% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 9 and Accuracy by 3%, During an attack 2-hit 47% chance of Final Attack, 1st Hit: 82% Damage, 2nd Hit: 54% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 9 and Accuracy by 3%, During an attack 2-hit 48% chance of Final Attack, 1st Hit: 83% Damage, 2nd Hit: 54% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 10 and Accuracy by 3%, During an attack 2-hit 49% chance of Final Attack, 1st Hit: 84% Damage, 2nd Hit: 56% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 10 and Accuracy by 4%, During an attack 2-hit 50% chance of Final Attack, 1st Hit: 85% Damage, 2nd Hit: 56% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 11 and Accuracy by 4%, During an attack 2-hit 51% chance of Final Attack, 1st Hit: 86% Damage, 2nd Hit: 56% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 11 and Accuracy by 4%, During an attack 2-hit 52% chance of Final Attack, 1st Hit: 87% Damage, 2nd Hit: 58% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 12 and Accuracy by 5%, During an attack 2-hit 53% chance of Final Attack, 1st Hit: 88% Damage, 2nd Hit: 58% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 12 and Accuracy by 5%, During an attack 2-hit 54% chance of Final Attack, 1st Hit: 89% Damage, 2nd Hit: 58% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 13 and Accuracy by 5%, During an attack 2-hit 55% chance of Final Attack, 1st Hit: 90% Damage, 2nd Hit: 60% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 13 and Accuracy by 6%, During an attack 2-hit 56% chance of Final Attack, 1st Hit: 91% Damage, 2nd Hit: 60% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 14 and Accuracy by 6%, During an attack 2-hit 57% chance of Final Attack, 1st Hit: 92% Damage, 2nd Hit: 60% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 14 and Accuracy by 6%, During an attack 2-hit 58% chance of Final Attack, 1st Hit: 93% Damage, 2nd Hit: 62% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 15 and Accuracy by 7%, During an attack 2-hit 59% chance of Final Attack, 1st Hit: 94% Damage, 2nd Hit: 62% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 15 and Accuracy by 7%, During an attack 2-hit 60% chance of Final Attack, 1st Hit: 95% Damage, 2nd Hit: 62% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 16 and Accuracy by 7%, During an attack 2-hit 61% chance of Final Attack, 1st Hit: 96% Damage, 2nd Hit: 64% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 16 and Accuracy by 8%, During an attack 2-hit 62% chance of Final Attack, 1st Hit: 97% Damage, 2nd Hit: 64% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 17 and Accuracy by 8%, During an attack 2-hit 63% chance of Final Attack, 1st Hit: 98% Damage, 2nd Hit: 64% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 17 and Accuracy by 8%, During an attack 2-hit 64% chance of Final Attack, 1st Hit: 99% Damage, 2nd Hit: 66% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 18 and Accuracy by 9%, During an attack 2-hit 65% chance of Final Attack, 1st Hit: 100% Damage, 2nd Hit: 66% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 18 and Accuracy by 9%, During an attack 2-hit 66% chance of Final Attack, 1st Hit: 101% Damage, 2nd Hit: 66% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 19 and Accuracy by 9%, During an attack 2-hit 67% chance of Final Attack, 1st Hit: 102% Damage, 2nd Hit: 68% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 19 and Accuracy by 10%, During an attack 2-hit 68% chance of Final Attack, 1st Hit: 103% Damage, 2nd Hit: 68% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 20 and Accuracy by 10%, During an attack 2-hit 69% chance of Final Attack, 1st Hit: 104% Damage, 2nd Hit: 68% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases Attack by 20 and Accuracy by 10%, During an attack 2-hit 70% chance of Final Attack, 1st Hit: 105% Damage, 2nd Hit: 70% Damage</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 21 and Accuracy by 11%, During an attack 2-hit 71% chance of Final Attack, 1st Hit: 106% Damage, 2nd Hit: 70% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 21 and Accuracy by 11%, During an attack 2-hit 72% chance of Final Attack, 1st Hit: 107% Damage, 2nd Hit: 70% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 22 and Accuracy by 11%, During an attack 2-hit 73% chance of Final Attack, 1st Hit: 108% Damage, 2nd Hit: 72% Damage</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120011.png" loading="lazy"  alt="[Image: Hyper.23120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Moonsault</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rollingElf - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-225&amp;rbx=90&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23120011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 144%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 148%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 152%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 156%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 160%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 164%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 172%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Damage: 174%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Damage: 176%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Damage: 178%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 70, Damage: 180%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 74, Damage: 182%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 74, Damage: 184%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 74, Damage: 186%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +56%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120010.png" loading="lazy"  alt="[Image: Hyper.23120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defense Break</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">4% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">10% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">18% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">22% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">24% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">26% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">28% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">30% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">32% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">34% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">36% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">38% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance of ignoring all enemy DEF</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance of ignoring all enemy DEF</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121008.png" loading="lazy"  alt="[Image: Hyper.23121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121003.png" loading="lazy"  alt="[Image: Hyper.23121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Edge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dash forward while attacking multiple enemies in your path.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> edgeSpiral - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-75&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 275%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 280%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 285%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 290%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 295%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 300%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 305%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 310%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 315%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 320%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 325%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 330%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 335%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 340%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 345%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 350%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 355%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 360%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 365%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 370%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 375%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 380%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 385%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 390%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 395%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 400%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 405%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 410%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 415%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 74. While moving forward - Damage: 420%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78. While moving forward - Damage: 425%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78. While moving forward - Damage: 430%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78. While moving forward - Damage: 435%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121002.png" loading="lazy"  alt="[Image: Hyper.23121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leap Tornado will increase permanently.\nRequired Skill; #cLeap Tornado Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> jShot - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-600&amp;lty=-200&amp;rbx=15&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">600%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Leap Tornado<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile0.0.gif" target="_blank" rel="noopener" class="mycode_url">tile0.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile0.1.gif" target="_blank" rel="noopener" class="mycode_url">tile0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile0.2.gif" target="_blank" rel="noopener" class="mycode_url">tile0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 426%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --1%, Duration: 5 sec\nCooldown: 10 sec\nPassive Effect: Leap Tornado Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 432%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --2%, Duration: 6 sec\nCooldown: 10 sec\nPassive Effect: Leap Tornado Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 438%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --3%, Duration: 6 sec\nCooldown: 10 sec\nPassive Effect: Leap Tornado Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 444%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --4%, Duration: 7 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 450%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --5%, Duration: 7 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 456%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --6%, Duration: 8 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 462%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --7%, Duration: 8 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 468%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --8%, Duration: 9 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 474%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --9%, Duration: 9 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 480%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --10%, Duration: 10 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 486%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --11%, Duration: 10 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 492%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --12%, Duration: 11 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 498%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --13%, Duration: 11 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 504%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --14%, Duration: 12 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 510%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --15%, Duration: 12 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 516%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --16%, Duration: 13 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 522%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --17%, Duration: 13 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 528%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --18%, Duration: 14 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 534%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --19%, Duration: 14 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 60. Critical Attack - Damage: 540%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --20%, Duration: 15 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60. Critical Attack - Damage: 546%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --21%, Duration: 15 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60. Critical Attack - Damage: 552%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --22%, Duration: 16 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60. Critical Attack - Damage: 558%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --23%, Duration: 16 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121000.png" loading="lazy"  alt="[Image: Hyper.23121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Stunning Strikes<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 81%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 82%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 83%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 84%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 85%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 86%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 87%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 88%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 89%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 90%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 91%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 92%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 93%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 94%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 95%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 96%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 97%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 98%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 99%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 100%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 101%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 102%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 103%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 104%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 105%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 106%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 107%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 108%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 109%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 10, Damage: 110%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 11, Damage: 111%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 11, Damage: 112%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 11, Damage: 113%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121005.png" loading="lazy"  alt="[Image: Hyper.23121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121004.png" loading="lazy"  alt="[Image: Hyper.23121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ancient Warding</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.\nRequired Skill: #cIgnis Roar Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blessOfGaia - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Ignis Roar<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, Damage: +1%, HP: +50, Duration: 65\nPassive Effect: Ignis Roar's Avoidability Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, Damage: +2%, HP: +100, Duration: 70\nPassive Effect: Ignis Roar's Avoidability Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, Damage: +3%, HP: +150, Duration: 75\nPassive Effect: Ignis Roar's Avoidability Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +4%, HP: +200, Duration: 80\nPassive Effect: Ignis Roar's Avoidability Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +5%, HP: +250, Duration: 85\nPassive Effect: Ignis Roar's Avoidability Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +6%, HP: +300, Duration: 90\nPassive Effect: Ignis Roar's Avoidability Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +7%, HP: +350, Duration: 95\nPassive Effect: Ignis Roar's Avoidability Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +8%, HP: +400, Duration: 100\nPassive Effect: Ignis Roar's Avoidability Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +9%, HP: +450, Duration: 105\nPassive Effect: Ignis Roar's Avoidability Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +10%, HP: +500, Duration: 110\nPassive Effect: Ignis Roar's Avoidability Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +11%, HP: +550, Duration: 115\nPassive Effect: Ignis Roar's Avoidability Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +12%, HP: +600, Duration: 120\nPassive Effect: Ignis Roar's Avoidability Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +13%, HP: +650, Duration: 125\nPassive Effect: Ignis Roar's Avoidability Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +14%, HP: +700, Duration: 130\nPassive Effect: Ignis Roar's Avoidability Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +15%, HP: +750, Duration: 135\nPassive Effect: Ignis Roar's Avoidability Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +16%, HP: +800, Duration: 140\nPassive Effect: Ignis Roar's Avoidability Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +17%, HP: +850, Duration: 145\nPassive Effect: Ignis Roar's Avoidability Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +18%, HP: +900, Duration: 150\nPassive Effect: Ignis Roar's Avoidability Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +19%, HP: +950, Duration: 155\nPassive Effect: Ignis Roar's Avoidability Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +20%, HP: +1000, Duration: 160\nPassive Effect: Ignis Roar's Avoidability Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +21%, HP: +1050, Duration: 165\nPassive Effect: Ignis Roar's Avoidability Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +22%, HP: +1100, Duration: 170\nPassive Effect: Ignis Roar's Avoidability Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +23%, HP: +1150, Duration: 175\nPassive Effect: Ignis Roar's Avoidability Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +24%, HP: +1200, Duration: 180\nPassive Effect: Ignis Roar's Avoidability Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +25%, HP: +1250, Duration: 185\nPassive Effect: Ignis Roar's Avoidability Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +26%, HP: +1300, Duration: 190\nPassive Effect: Ignis Roar's Avoidability Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +27%, HP: +1350, Duration: 195\nPassive Effect: Ignis Roar's Avoidability Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 80, Damage: +28%, HP: +1400, Duration: 200\nPassive Effect: Ignis Roar's Avoidability Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 80, Damage: +29%, HP: +1450, Duration: 205\nPassive Effect: Ignis Roar's Avoidability Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 80, Damage: +30%, HP: +1500, Duration: 210\nPassive Effect: Ignis Roar's Avoidability Chance: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 80, Damage: +31%, HP: +1550, Duration: 215\nPassive Effect: Ignis Roar's Avoidability Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 85, Damage: +32%, HP: +1600, Duration: 220\nPassive Effect: Ignis Roar's Avoidability Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 85, Damage: +33%, HP: +1650, Duration: 225\nPassive Effect: Ignis Roar's Avoidability Chance: +22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120009.png" loading="lazy"  alt="[Image: Hyper.23120009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Bowguns Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cDual Bowguns Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dual Bowguns Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dual Bowguns Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23120039.png" loading="lazy"  alt="[Image: Hyper.23120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120038.png" loading="lazy"  alt="[Image: Hyper.23120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120031.png" loading="lazy"  alt="[Image: Hyper.23120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120030.png" loading="lazy"  alt="[Image: Hyper.23120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120033.png" loading="lazy"  alt="[Image: Hyper.23120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120032.png" loading="lazy"  alt="[Image: Hyper.23120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120035.png" loading="lazy"  alt="[Image: Hyper.23120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120034.png" loading="lazy"  alt="[Image: Hyper.23120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120037.png" loading="lazy"  alt="[Image: Hyper.23120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120036.png" loading="lazy"  alt="[Image: Hyper.23120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121054.png" loading="lazy"  alt="[Image: Hyper.23121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elvish Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the blessings of the greatest Elvish minds to enhance Stance status and dramatically increase ATT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, ATT: +80, Power Stance: x%.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121052.png" loading="lazy"  alt="[Image: Hyper.23121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wrath of Enreal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash Enreal's fury on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2312wrathOfEnlil - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-300&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 300%, Number of Attacks: 10, Max Enemies Hit: 10 \nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121053.png" loading="lazy"  alt="[Image: Hyper.23121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120051.png" loading="lazy"  alt="[Image: Hyper.23120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale - Temper Link</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Leaf Tornado damage boost.\nRequired Skill: #cSpikes Royale Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Spikes Royale<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +30% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120050.png" loading="lazy"  alt="[Image: Hyper.23120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale - Armorbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the DEF Rate of enemy hit by Spikes Royale.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEF Rate -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120048.png" loading="lazy"  alt="[Image: Hyper.23120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield - Immunity Enhance 2</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Elemental Resistance increase from Water Shield.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Elemental Resistance +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120049.png" loading="lazy"  alt="[Image: Hyper.23120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spikes Royale's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120044.png" loading="lazy"  alt="[Image: Hyper.23120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ishtar's Ring's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120045.png" loading="lazy"  alt="[Image: Hyper.23120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring - Temper Link</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Stunning Strikes damage boost.\nRequired Skill: #cIshtar's Ring Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Ishtar's Ring<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +30% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120046.png" loading="lazy"  alt="[Image: Hyper.23120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Water Shield's damage absorption amount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Absorption +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120047.png" loading="lazy"  alt="[Image: Hyper.23120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield - Immunity Enhance 1</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Abnormal Status Resistance increase from Water Shield.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Abnormal Status Resistance +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120040.png" loading="lazy"  alt="[Image: Hyper.23120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120041.png" loading="lazy"  alt="[Image: Hyper.23120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120042.png" loading="lazy"  alt="[Image: Hyper.23120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120043.png" loading="lazy"  alt="[Image: Hyper.23120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ishtar's Ring's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24000003.png" loading="lazy"  alt="[Image: Hyper.24000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feather Foot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Base Avoidability +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24001001.png" loading="lazy"  alt="[Image: Hyper.24001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 1st job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24001000.png" loading="lazy"  alt="[Image: Hyper.24001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Entendre</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly strikes an enemy twice.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTdoublePiercing - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24001000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 126%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 132%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 138%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 144%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 156%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 4</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24001002.png" loading="lazy"  alt="[Image: Hyper.24001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Swiftness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTswiftPhantom - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Additional Jump distance \nPassive Effects - Movement Speed +7, Max Movement Speed +6, Jump +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 33, Additional Jump distance \nPassive Effects - Movement Speed +9, Max Movement Speed +7, Jump +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Additional Jump distance \nPassive Effects - Movement Speed +11, Max Movement Speed +8, Jump +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 31, Additional Jump distance \nPassive Effects - Movement Speed +13, Max Movement Speed +9, Jump +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Additional Jump distance \nPassive Effects - Movement Speed +15, Max Movement Speed +10, Jump +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 29, Additional Jump distance \nPassive Effects - Movement Speed +17, Max Movement Speed +11, Jump +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Additional Jump distance \nPassive Effects - Movement Speed +19, Max Movement Speed +12, Jump +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 27, Additional Jump distance \nPassive Effects - Movement Speed +21, Max Movement Speed +13, Jump +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Additional Jump distance \nPassive Effects - Movement Speed +23, Max Movement Speed +14, Jump +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Additional Jump distance \nPassive Effects - Movement Speed +25, Max Movement Speed +15, Jump +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Additional Jump distance \nPassive Effects - Movement Speed +27, Max Movement Speed +16, Jump +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 23, Additional Jump distance \nPassive Effects - Movement Speed +29, Max Movement Speed +17, Jump +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Additional Jump distance \nPassive Effects - Movement Speed +31, Max Movement Speed +18, Jump +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 21, Additional Jump distance \nPassive Effects - Movement Speed +33, Max Movement Speed +19, Jump +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 20, Additional Jump distance \nPassive Effects - Movement Speed +35, Max Movement Speed +20, Jump +20</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24101002.png" loading="lazy"  alt="[Image: Hyper.24101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Cartes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches a torrent of cards that knocks back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTknightEngaging - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-80&amp;rbx=-30&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 208%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 216%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 224%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 232%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 248%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 256%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 264%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 272%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 280%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 288%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 296%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 304%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 312%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 320%, Max Enemies Hit: 10, Knocks back enemies</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24101000.png" loading="lazy"  alt="[Image: Hyper.24101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Calling Card</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches enchanted cards at enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcallOfFate - 750 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-40&amp;rbx=10&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 132%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 136%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 138%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 142%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 144%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 148%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 150%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 154%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 166%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 3		</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24101001.png" loading="lazy"  alt="[Image: Hyper.24101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 2nd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24101005.png" loading="lazy"  alt="[Image: Hyper.24101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cane Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily increase the attack speed of your canes by 2 levels. \nRequired Skill: #cCane Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Cane Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24100004.png" loading="lazy"  alt="[Image: Hyper.24100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cane Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and Accuracy of canes. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +14%, Accuracy: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +18%, Accuracy: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +22%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +26%, Accuracy: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +30%, Accuracy: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +34%, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +38%, Accuracy: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +42%, Accuracy: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +46%, Accuracy: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cane Mastery: +50%, Accuracy: +200</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24100006.png" loading="lazy"  alt="[Image: Hyper.24100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Devil's Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 40</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24100003.png" loading="lazy"  alt="[Image: Hyper.24100003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carte Blanche</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Each critical attack has a chance to produce a card that attacks nearby enemy automatically. #cThis card is added to your deck.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 6% chance, Damage: 104%, #cDeck +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 12% chance, Damage: 108%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 18% chance, Damage: 112%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 24% chance, Damage: 116%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 30% chance, Damage: 120%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 36% chance, Damage: 124%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 42% chance, Damage: 128%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 48% chance, Damage: 132%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 54% chance, Damage: 136%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Upon a successful critical attack, card appears at 60% chance, Damage: 140%,  +1#</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24111008.png" loading="lazy"  alt="[Image: Hyper.24111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapier Wit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rapier Wit's additional attack<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTphantomCharge2 - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-150&amp;rbx=25&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 156%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 162%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 168%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 174%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 180%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 186%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 192%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 198%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 204%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 210%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 216%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 222%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 234%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 246%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 258%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 270%, Max Enemies Hit: 10, Number of Hits: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111005.png" loading="lazy"  alt="[Image: Hyper.24111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Clair de Lune</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enjoys the cool evening moonlight to increase Attack and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 50, Attack: +3, Accruacy: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Attack: +3, Accruacy: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 70, Attack: +6, Accruacy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 80, Attack: +6, Accruacy: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 90, Attack: +9, Accruacy: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Attack: +9, Accruacy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 110, Attack: +12, Accruacy: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 120, Attack: +12, Accruacy: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 130, Attack: +15, Accruacy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Attack: +15, Accruacy: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 150, Attack: +18, Accruacy: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 160, Attack: +18, Accruacy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 170, Attack: +21, Accruacy: +130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 180, Attack: +21, Accruacy: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 190, Attack: +24, Accruacy: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 200, Attack: +24, Accruacy: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 210, Attack: +27, Accruacy: +170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 220, Attack: +27, Accruacy: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 230, Attack: +30, Accruacy: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 240, Attack: +30, Accruacy: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111003.png" loading="lazy"  alt="[Image: Hyper.24111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Max HP: +12%, Max MP: +12%, Elemental Resistance +4%, Abnormal Status Resistance +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 80, Max HP: +14%, Max MP: +14%, Elemental Resistance +8%, Abnormal Status Resistance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Max HP: +16%, Max MP: +16%, Elemental Resistance +12%, Abnormal Status Resistance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 120, Max HP: +18%, Max MP: +18%, Elemental Resistance +16%, Abnormal Status Resistance +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Max HP: +20%, Max MP: +20%, Elemental Resistance +20%, Abnormal Status Resistance +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 160, Max HP: +22%, Max MP: +22%, Elemental Resistance +24%, Abnormal Status Resistance +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 180, Max HP: +24%, Max MP: +24%, Elemental Resistance +28%, Abnormal Status Resistance +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 200, Max HP: +26%, Max MP: +26%, Elemental Resistance +32%, Abnormal Status Resistance +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 220, Max HP: +28%, Max MP: +28%, Elemental Resistance +36%, Abnormal Status Resistance +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 240, Max HP: +30%, Max MP: +30%, Elemental Resistance +40%, Abnormal Status Resistance +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111002.png" loading="lazy"  alt="[Image: Hyper.24111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Feint</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 10% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 6\n#cAfter using buff:# 1710 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 20% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 12\n using buff:# 1620 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 30% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 18\n using buff:# 1530 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 40% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 24\n using buff:# 1440 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 50% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 30\n using buff:# 1350 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 60% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 36\n using buff:# 1260 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 70% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 42\n using buff:# 1170 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 80% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 48\n using buff:# 1080 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 90% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 54\n using buff:# 990 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 300, Upon death, you revive with 100% of Max HP. Makes you invincible for 4 sec #\nPassive Effects: Permanently increases LUK by 60\n using buff:# 900 sec Cooldown </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111001.png" loading="lazy"  alt="[Image: Hyper.24111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 3rd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111000.png" loading="lazy"  alt="[Image: Hyper.24111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blason</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Marks enemies with Phantom's coat of arms before slicing them to bits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcoatOfArms - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=30&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 146%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 149%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 152%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 155%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 158%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 161%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 164%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 167%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 170%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 173%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 176%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 179%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 182%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 185%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 188%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 191%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 194%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 197%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 200%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24110004.png" loading="lazy"  alt="[Image: Hyper.24110004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Mask</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Avoidability chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24110004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional Avoidability Chance: 30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24110007.png" loading="lazy"  alt="[Image: Hyper.24110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Vision</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases Critical Rate by 30%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.24121004.png" loading="lazy"  alt="[Image: Hyper.24121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Priere D'Aria</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Powerful memories of Aria significantly increase Attack and allow you to ignore some enemy DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: +2%, Enemy DEF Ignored: 1%, Duration: 37</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +2%, Enemy DEF Ignored: 2%, Duration: 44</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: +2%, Enemy DEF Ignored: 3%, Duration: 51</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +4%, Enemy DEF Ignored: 4%, Duration: 58</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: +4%, Enemy DEF Ignored: 5%, Duration: 65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +4%, Enemy DEF Ignored: 6%, Duration: 72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: +6%, Enemy DEF Ignored: 7%, Duration: 79</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: +6%, Enemy DEF Ignored: 8%, Duration: 86</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: +6%, Enemy DEF Ignored: 9%, Duration: 93</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: +8%, Enemy DEF Ignored: 10%, Duration: 100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: +8%, Enemy DEF Ignored: 11%, Duration: 107</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: +8%, Enemy DEF Ignored: 12%, Duration: 114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: +10%, Enemy DEF Ignored: 13%, Duration: 121</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: +10%, Enemy DEF Ignored: 14%, Duration: 128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: +10%, Enemy DEF Ignored: 15%, Duration: 135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: +12%, Enemy DEF Ignored: 16%, Duration: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: +12%, Enemy DEF Ignored: 17%, Duration: 149</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Damage: +12%, Enemy DEF Ignored: 18%, Duration: 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Damage: +14%, Enemy DEF Ignored: 19%, Duration: 163</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Damage: +14%, Enemy DEF Ignored: 20%, Duration: 170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Damage: +14%, Enemy DEF Ignored: 21%, Duration: 177</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Damage: +16%, Enemy DEF Ignored: 22%, Duration: 184</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Damage: +16%, Enemy DEF Ignored: 23%, Duration: 191</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Damage: +16%, Enemy DEF Ignored: 24%, Duration: 198</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Damage: +18%, Enemy DEF Ignored: 25%, Duration: 205</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Damage: +18%, Enemy DEF Ignored: 26%, Duration: 212</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Damage: +18%, Enemy DEF Ignored: 27%, Duration: 219</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Damage: +20%, Enemy DEF Ignored: 28%, Duration: 226</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Damage: +20%, Enemy DEF Ignored: 29%, Duration: 233</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Damage: +20%, Enemy DEF Ignored: 30%, Duration: 240</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123, Damage: +22%, Enemy DEF Ignored: 31%, Duration: 247</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Damage: +22%, Enemy DEF Ignored: 32%, Duration: 254</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Damage: +22%, Enemy DEF Ignored: 33%, Duration: 261</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121005.png" loading="lazy"  alt="[Image: Hyper.24121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an expanding tornado of cards to blast through enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTtempest - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-150&amp;rbx=150&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121005.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121005.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121005.keydownloop.gif" target="_blank" rel="noopener" class="mycode_url">keydownloop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 226%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 232%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 238%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 244%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 250%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 256%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 262%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 268%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 274%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 280%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 286%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 292%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 298%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 304%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 310%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 316%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 322%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 328%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 334%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 340%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 346%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 352%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 358%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 364%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 370%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 376%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 382%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 388%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 394%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Max Enemies Hit: 8, Damage: 400%\nCooldown: 18 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 406%\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 412%\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 418%\nCooldown: 18 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24121007.png" loading="lazy"  alt="[Image: Hyper.24121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vol D'Ame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works of monsters have been buffed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, dispel = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Enemies: 12, Buffs applied:\n#cAttack#: Attack +2\n Ignored#: Damage Received -2%\n#cDamage Reflect#: Reflects 30% of Damage Received\n#cInvincibility#: Temporary Invincibility\nCooldown: 177 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies: 12, Buffs applied:\n#: Attack +4\n Ignored#: Damage Received -4%\n Reflect#: Reflects 60% of Damage Received\n#: Temporary Invincibility\nCooldown: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies: 12, Buffs applied:\n#: Attack +6\n Ignored#: Damage Received -6%\n Reflect#: Reflects 90% of Damage Received\n#: Temporary Invincibility\nCooldown: 171 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies: 12, Buffs applied:\n#: Attack +8\n Ignored#: Damage Received -8%\n Reflect#: Reflects 120% of Damage Received\n#: Temporary Invincibility\nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies: 12, Buffs applied:\n#: Attack +10\n Ignored#: Damage Received -10%\n Reflect#: Reflects 150% of Damage Received\n#: Temporary Invincibility\nCooldown: 165 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Max Enemies: 12, Buffs applied:\n#: Attack +12\n Ignored#: Damage Received -12%\n Reflect#: Reflects 180% of Damage Received\n#: Temporary Invincibility\nCooldown: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Max Enemies: 12, Buffs applied:\n#: Attack +14\n Ignored#: Damage Received -14%\n Reflect#: Reflects 210% of Damage Received\n#: Temporary Invincibility\nCooldown: 159 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies: 12, Buffs applied:\n#: Attack +16\n Ignored#: Damage Received -16%\n Reflect#: Reflects 240% of Damage Received\n#: Temporary Invincibility\nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies: 12, Buffs applied:\n#: Attack +18\n Ignored#: Damage Received -18%\n Reflect#: Reflects 270% of Damage Received\n#: Temporary Invincibility\nCooldown: 153 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Max Enemies: 12, Buffs applied:\n#: Attack +20\n Ignored#: Damage Received -20%\n Reflect#: Reflects 300% of Damage Received\n#: Temporary Invincibility\nCooldown: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Max Enemies: 12, Buffs applied:\n#: Attack +22\n Ignored#: Damage Received -22%\n Reflect#: Reflects 330% of Damage Received\n#: Temporary Invincibility\nCooldown: 147 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies: 12, Buffs applied:\n#: Attack +24\n Ignored#: Damage Received -24%\n Reflect#: Reflects 360% of Damage Received\n#: Temporary Invincibility\nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies: 12, Buffs applied:\n#: Attack +26\n Ignored#: Damage Received -26%\n Reflect#: Reflects 390% of Damage Received\n#: Temporary Invincibility\nCooldown: 141 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies: 12, Buffs applied:\n#: Attack +28\n Ignored#: Damage Received -28%\n Reflect#: Reflects 420% of Damage Received\n#: Temporary Invincibility\nCooldown: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies: 12, Buffs applied:\n#: Attack +30\n Ignored#: Damage Received -30%\n Reflect#: Reflects 450% of Damage Received\n#: Temporary Invincibility\nCooldown: 135 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies: 12, Buffs applied:\n#: Attack +32\n Ignored#: Damage Received -32%\n Reflect#: Reflects 480% of Damage Received\n#: Temporary Invincibility\nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies: 12, Buffs applied:\n#: Attack +34\n Ignored#: Damage Received -34%\n Reflect#: Reflects 510% of Damage Received\n#: Temporary Invincibility\nCooldown: 129 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Max Enemies: 12, Buffs applied:\n#: Attack +36\n Ignored#: Damage Received -36%\n Reflect#: Reflects 540% of Damage Received\n#: Temporary Invincibility\nCooldown: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Max Enemies: 12, Buffs applied:\n#: Attack +38\n Ignored#: Damage Received -38%\n Reflect#: Reflects 570% of Damage Received\n#: Temporary Invincibility\nCooldown: 123 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Enemies: 12, Buffs applied:\n#: Attack +40\n Ignored#: Damage Received -40%\n Reflect#: Reflects 600% of Damage Received\n#: Temporary Invincibility\nCooldown: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24121000.png" loading="lazy"  alt="[Image: Hyper.24121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly and you can move while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTultimateDrive - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-100&amp;rbx=0&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 91%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the #cdirectional keys# to #cmove#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 92%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 93%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 94%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 95%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 96%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 97%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 98%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 99%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 100%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 101%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 102%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 103%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 104%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 105%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 106%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 107%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 109%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 110%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 111%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 112%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 113%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 114%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 115%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 116%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 117%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 118%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 119%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 120%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 121%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 122%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 123%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24121001.png" loading="lazy"  alt="[Image: Hyper.24121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory IV</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 4th job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 30</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 31</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 33</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24121010.png" loading="lazy"  alt="[Image: Hyper.24121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Penombre</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Penombre's additional attack<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTtwilightFinish - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-415&amp;lty=-180&amp;rbx=0&amp;rby=25&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">415%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 355%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 360%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 365%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 370%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 375%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 380%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 385%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 390%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 395%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 400%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 405%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 410%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 415%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 425%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 430%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 435%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 440%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 445%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 450%, Max Enemies Hit: 10, Number of Hits: 3</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 455%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 460%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 465%, Max Enemies Hit: 10, Number of Hits: 3</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24121008.png" loading="lazy"  alt="[Image: Hyper.24121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24121009.png" loading="lazy"  alt="[Image: Hyper.24121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24120006.png" loading="lazy"  alt="[Image: Hyper.24120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cane Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCane Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Cane Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cane Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120002.png" loading="lazy"  alt="[Image: Hyper.24120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carte Noire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Each critical attack has a chance to produce a card that attacks nearby enemy automatically. #cThis card is added to your deck.#\nAlso permanently increases Avoidability chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 62% chance, Damage: 143%, #cDeck +1#\nAdditional Avoidability Chance +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 64% chance, Damage: 146%,  +1#\nAdditional Avoidability Chance +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 66% chance, Damage: 149%,  +1#\nAdditional Avoidability Chance +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 68% chance, Damage: 152%,  +1#\nAdditional Avoidability Chance +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 70% chance, Damage: 155%,  +1#\nAdditional Avoidability Chance +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 72% chance, Damage: 158%,  +1#\nAdditional Avoidability Chance +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 74% chance, Damage: 161%,  +1#\nAdditional Avoidability Chance +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 76% chance, Damage: 164%,  +1#\nAdditional Avoidability Chance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 78% chance, Damage: 167%,  +1#\nAdditional Avoidability Chance +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 80% chance, Damage: 170%,  +1#\nAdditional Avoidability Chance +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 82% chance, Damage: 173%,  +1#\nAdditional Avoidability Chance +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 84% chance, Damage: 176%,  +1#\nAdditional Avoidability Chance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 86% chance, Damage: 179%,  +1#\nAdditional Avoidability Chance +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 88% chance, Damage: 182%,  +1#\nAdditional Avoidability Chance +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 90% chance, Damage: 185%,  +1#\nAdditional Avoidability Chance +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 92% chance, Damage: 188%,  +1#\nAdditional Avoidability Chance +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 94% chance, Damage: 191%,  +1#\nAdditional Avoidability Chance +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 96% chance, Damage: 194%,  +1#\nAdditional Avoidability Chance +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 98% chance, Damage: 197%,  +1#\nAdditional Avoidability Chance +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Upon a successful critical attack, card appears at 100% chance, Damage: 200%,  +1#\nAdditional Avoidability Chance +20%</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24120043.png" loading="lazy"  alt="[Image: Hyper.24120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Tempest's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120042.png" loading="lazy"  alt="[Image: Hyper.24120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120041.png" loading="lazy"  alt="[Image: Hyper.24120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120040.png" loading="lazy"  alt="[Image: Hyper.24120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120047.png" loading="lazy"  alt="[Image: Hyper.24120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters that Mille Aiguilles hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120046.png" loading="lazy"  alt="[Image: Hyper.24120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mille Aiguilles' damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120045.png" loading="lazy"  alt="[Image: Hyper.24120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the number of monsters that Tempest hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120044.png" loading="lazy"  alt="[Image: Hyper.24120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Tempest's Cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120049.png" loading="lazy"  alt="[Image: Hyper.24120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward - Immunity Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Abnormal Status Resistance and Elemental Resistance increase from Bad Luck Ward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Abnormal Status Resistance and Elemental Resistance +5% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120048.png" loading="lazy"  alt="[Image: Hyper.24120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles - Top Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mille Aiguilles' movement speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121053.png" loading="lazy"  alt="[Image: Hyper.24121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121052.png" loading="lazy"  alt="[Image: Hyper.24121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carte Rose Finale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tosses a bouquet of cards into the air that drop on enemies and explode.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2412roseCarteFinale - 2160 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-390&amp;lty=-450&amp;rbx=390&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">390%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121052.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121052.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 6, Deals 700% damage to 6 enemies near the cards 4 times after a short period.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121054.png" loading="lazy"  alt="[Image: Hyper.24121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Judgment Draw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts all of Judgment Draw's effects at once. Stacks with Judgment Draw.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Critical Rate +20%, Item Drop Rate +20%, Abnormal Status Resistance/Elemental Resistance +20%, DEF +100%. When attacked 3% of damage absorbed as HP.\nCooldown: 90 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120032.png" loading="lazy"  alt="[Image: Hyper.24120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120033.png" loading="lazy"  alt="[Image: Hyper.24120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120030.png" loading="lazy"  alt="[Image: Hyper.24120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120031.png" loading="lazy"  alt="[Image: Hyper.24120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120036.png" loading="lazy"  alt="[Image: Hyper.24120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120037.png" loading="lazy"  alt="[Image: Hyper.24120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120034.png" loading="lazy"  alt="[Image: Hyper.24120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120035.png" loading="lazy"  alt="[Image: Hyper.24120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120038.png" loading="lazy"  alt="[Image: Hyper.24120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120039.png" loading="lazy"  alt="[Image: Hyper.24120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120050.png" loading="lazy"  alt="[Image: Hyper.24120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward - Max HP</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Max HP increase from Bad Luck Ward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120051.png" loading="lazy"  alt="[Image: Hyper.24120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward - Max MP</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Max MP increase from Bad Luck Ward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120055.png" loading="lazy"  alt="[Image: Hyper.24120055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rose Carte Finale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tosses a bouquet of cards into the air that drop on enemies and explode.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-180&amp;rbx=110&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24120055.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 700%, Max Enemies Hit: 6, Number of Hits: 4</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.27000207.png" loading="lazy"  alt="[Image: Hyper.27000207.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Affinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases light/dark magic ATT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increase light/dark magic ATT by 5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001201.png" loading="lazy"  alt="[Image: Hyper.27001201.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Abyssal Drop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nDrops a condensed orb of darkness on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMdarkFalling - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-310&amp;lty=-140&amp;rbx=0&amp;rby=42&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">310%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001201.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001201.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001201.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 6, Damage: 89%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 6, Damage: 91%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 6, Damage: 93%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 6, Damage: 95%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 6, Damage: 97%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 6, Damage: 99%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 6, Damage: 101%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 6, Damage: 103%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19. Max Enemies Hit: 6, Damage: 105%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19. Max Enemies Hit: 6, Damage: 107%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001004.png" loading="lazy"  alt="[Image: Hyper.27001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mana Well</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Max MP for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMextendMana - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 85 sec, MP: +11. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 90 sec, MP: +12. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 95 sec, MP: +13. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 100 sec, MP: +14. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 105 sec, MP: +15. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 110 sec, MP: +16. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 115 sec, MP: +17. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 120 sec, MP: +18. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 125 sec, MP: +19. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 130 sec, MP: +20. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 135 sec, MP: +21. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 140 sec, MP: +22. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 145 sec, MP: +23. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 150 sec, MP: +24. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 155 sec, MP: +25. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 160 sec, MP: +26. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 165 sec, MP: +27. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 170 sec, MP: +28. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 175 sec, MP: +29. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0. Duration: 180 sec, MP: +30. Can stack with other buffs.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001100.png" loading="lazy"  alt="[Image: Hyper.27001100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic] \nFires a condensed orb of light that penetrates enemies as it flies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMtwinkleFlash - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001100.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 5, Damage: 226%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 5, Damage: 232%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 5, Damage: 238%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 5, Damage: 244%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 5, Damage: 250%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 5, Damage: 256%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 5, Damage: 262%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 5, Damage: 268%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 5, Damage: 274%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18. Max Enemies Hit: 5, Damage: 280%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27000003.png" loading="lazy"  alt="[Image: Hyper.27000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Standard Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Converts a portion of damage dealt to you so it affects your MP instead of your HP. Permanently increases Physical and Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">13% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">21% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">29% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">37% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">45% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">53% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">61% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">69% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">77% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">85% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001002.png" loading="lazy"  alt="[Image: Hyper.27001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Light Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Teleport in the direction you want by becoming a beam of light. You will be invulnerable for a short time after teleporting. Also permanently increases Movement Speed and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29. Teleports a range of 210, 230. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 2, increases Jump by 1]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28. Teleports a range of 220, 260. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 4, increases Jump by 2]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27. Teleports a range of 230, 290. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 6, increases Jump by 3]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26. Teleports a range of 240, 320. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 8, increases Jump by 4]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25. Teleports a range of 250, 350. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 10, increases Jump by 5]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24. Teleports a range of 260, 380. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 12, increases Jump by 6]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23. Teleports a range of 270, 410. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 14, increases Jump by 7]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22. Teleports a range of 280, 440. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 16, increases Jump by 8]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21. Teleports a range of 290, 470. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 18, increases Jump by 9]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20. Teleports a range of 300, 500. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 20, increases Jump by 10]</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27000106.png" loading="lazy"  alt="[Image: Hyper.27000106.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Light Affinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases light magic ATT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increase light magic ATT by 5%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.27100006.png" loading="lazy"  alt="[Image: Hyper.27100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27100005.png" loading="lazy"  alt="[Image: Hyper.27100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Magic Mastery and Magic ATT increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27100003.png" loading="lazy"  alt="[Image: Hyper.27100003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Black Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dark orb forms when you evade attacks for a short time in battle. Accumulating orbs will also increase Magic ATT. If you take any damage, one orb will be destroyed and absorb some of the damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27100003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27100003.repeat.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27100003.repeat.2.gif" target="_blank" rel="noopener" class="mycode_url">repeat.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27100003.repeat.3.gif" target="_blank" rel="noopener" class="mycode_url">repeat.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 15 sec. If you take damage, one orb of darkness will break absorb 32% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 10\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 14 sec. If you take damage, one orb of darkness will break absorb 34% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 10\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 14 sec. If you take damage, one orb of darkness will break absorb 36% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 10\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 13 sec. If you take damage, one orb of darkness will break absorb 38% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 13 sec. If you take damage, one orb of darkness will break absorb 40% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 12 sec. If you take damage, one orb of darkness will break absorb 42% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 12 sec. If you take damage, one orb of darkness will break absorb 44% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 11 sec. If you take damage, one orb of darkness will break absorb 46% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 11 sec. If you take damage, one orb of darkness will break absorb 48% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 10 sec. If you take damage, one orb of darkness will break absorb 50% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 10 sec. If you take damage, one orb of darkness will break absorb 52% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 9 sec. If you take damage, one orb of darkness will break absorb 54% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 9 sec. If you take damage, one orb of darkness will break absorb 56% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 8 sec. If you take damage, one orb of darkness will break absorb 58% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 8 sec. If you take damage, one orb of darkness will break absorb 60% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 7 sec. If you take damage, one orb of darkness will break absorb 62% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 7 sec. If you take damage, one orb of darkness will break absorb 64% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 6 sec. If you take damage, one orb of darkness will break absorb 66% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 6 sec. If you take damage, one orb of darkness will break absorb 68% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Creates a dark orb to protect you after evading all attacks for 5 sec. If you take damage, one orb of darkness will break absorb 70% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 15\n2 Orbs: Magic ATT Increased by 24\n3 Orbs: Magic ATT Increased by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101004.png" loading="lazy"  alt="[Image: Hyper.27101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMmagicBooster - 1920 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48. Attack Speed +2 for 18 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46. Attack Speed +2 for 36 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44. Attack Speed +2 for 54 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42. Attack Speed +2 for 72 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40. Attack Speed +2 for 90 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38. Attack Speed +2 for 108 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36. Attack Speed +2 for 126 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34. Attack Speed +2 for 144 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32. Attack Speed +2 for 162 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30. Attack Speed +2 for 180 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101100.png" loading="lazy"  alt="[Image: Hyper.27101100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sylvan Lance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nTosses a spear of light to hit multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMsylphidLancer - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21. Max Enemies Hit: 8, Damage: 123%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22. Max Enemies Hit: 8, Damage: 126%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22. Max Enemies Hit: 8, Damage: 129%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23. Max Enemies Hit: 8, Damage: 132%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23. Max Enemies Hit: 8, Damage: 135%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24. Max Enemies Hit: 8, Damage: 138%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24. Max Enemies Hit: 8, Damage: 141%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25. Max Enemies Hit: 8, Damage: 144%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25. Max Enemies Hit: 8, Damage: 147%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26. Max Enemies Hit: 8, Damage: 150%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26. Max Enemies Hit: 8, Damage: 153%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27. Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27. Max Enemies Hit: 8, Damage: 159%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28. Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28. Max Enemies Hit: 8, Damage: 165%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29. Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29. Max Enemies Hit: 8, Damage: 171%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30. Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30. Max Enemies Hit: 8, Damage: 177%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 31. Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 4.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101101.png" loading="lazy"  alt="[Image: Hyper.27101101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blinding Pillar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nDetonates a pillar of light that knocks back enemies and has a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMinviolability - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-322&amp;lty=-161&amp;rbx=327&amp;rby=16&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">322%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101101.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101101.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 55%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 60%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 65%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 70%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 75%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 80%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 85%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 90%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 95%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 100%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101202.png" loading="lazy"  alt="[Image: Hyper.27101202.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pressure Void</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nDirect an orb of darkness to batter enemies. You can move the orb by #cholding the skill key and steering with the directional keys#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMvoidPressureKeydown - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-233&amp;lty=-197&amp;rbx=11&amp;rby=36&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">233%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101202.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Enemies Hit: 8, Damage: 111%. #cSteer by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Enemies Hit: 8, Damage: 114%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Enemies Hit: 8, Damage: 117%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 120%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 123%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 126%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 129%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 132%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 135%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 138%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 141%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 144%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 147%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 150%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 153%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 156%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 159%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 162%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 165%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Enemies Hit: 8, Damage: 168%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.27111202.png" loading="lazy"  alt="[Image: Hyper.27111202.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Moonlight Spear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic] Fires a chain of dark moonlight from under the enemies' feet.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMnoxSphere - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111202.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 6, Damage: 323%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 6, Damage: 325%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 6, Damage: 327%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 6, Damage: 329%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 6, Damage: 331%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 6, Damage: 333%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 6, Damage: 335%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 6, Damage: 337%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 6, Damage: 339%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 6, Damage: 341%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 6, Damage: 343%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 6, Damage: 345%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 6, Damage: 347%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Enemies Hit: 6, Damage: 349%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Enemies Hit: 6, Damage: 351%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Max Enemies Hit: 6, Damage: 353%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Max Enemies Hit: 6, Damage: 355%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 6, Damage: 357%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 6, Damage: 359%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Max Enemies Hit: 6, Damage: 361%, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111101.png" loading="lazy"  alt="[Image: Hyper.27111101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ray of Redemption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nHeal your party members and deal damage to enemies with the power of light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31, areaAttack = 1, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMshineRedemption - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-230&amp;rbx=19&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111101.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111101.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, 6 enemies within the range: 123% damage, Recovery 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, 6 enemies within the range: 126% damage, Recovery 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, 6 enemies within the range: 129% damage, Recovery 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, 6 enemies within the range: 132% damage, Recovery 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, 6 enemies within the range: 135% damage, Recovery 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, 6 enemies within the range: 138% damage, Recovery 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, 6 enemies within the range: 141% damage, Recovery 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, 6 enemies within the range: 144% damage, Recovery 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, 6 enemies within the range: 147% damage, Recovery 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, 6 enemies within the range: 150% damage, Recovery 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, 6 enemies within the range: 153% damage, Recovery 440%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, 6 enemies within the range: 156% damage, Recovery 480%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, 6 enemies within the range: 159% damage, Recovery 520%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, 6 enemies within the range: 162% damage, Recovery 560%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, 6 enemies within the range: 165% damage, Recovery 600%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, 6 enemies within the range: 168% damage, Recovery 640%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, 6 enemies within the range: 171% damage, Recovery 680%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, 6 enemies within the range: 174% damage, Recovery 720%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, 6 enemies within the range: 177% damage, Recovery 760%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 41, 6 enemies within the range: 180% damage, Recovery 800%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111100.png" loading="lazy"  alt="[Image: Hyper.27111100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spectral Light</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nFires controllable beams of light. You can #csteer the beams by holding the skill button and using the directional keys.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMspectralLightKeydown - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111100.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111100.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111100.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10. Max Enemies Hit: 8, Damage: 302%, Number of Attacks: 4. #Steer the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11. Max Enemies Hit: 8, Damage: 304%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11. Max Enemies Hit: 8, Damage: 306%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12. Max Enemies Hit: 8, Damage: 308%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12. Max Enemies Hit: 8, Damage: 310%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13. Max Enemies Hit: 8, Damage: 312%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13. Max Enemies Hit: 8, Damage: 314%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14. Max Enemies Hit: 8, Damage: 316%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14. Max Enemies Hit: 8, Damage: 318%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 8, Damage: 320%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 8, Damage: 322%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 8, Damage: 324%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 8, Damage: 326%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 8, Damage: 328%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 8, Damage: 332%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 8, Damage: 334%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19. Max Enemies Hit: 8, Damage: 336%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19. Max Enemies Hit: 8, Damage: 338%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20. Max Enemies Hit: 8, Damage: 340%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111004.png" loading="lazy"  alt="[Image: Hyper.27111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deflect all abnormal status effects. The shell breaks and must cooldown after a certain number of deflected status effects. Passively increases resistance to all elemental and abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 209. Ignore abnormal status #3 times. Cooldown: 570 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 4%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 208. Ignore abnormal status #3 times. Cooldown: 540 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 8%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 207. Ignore abnormal status #3 times. Cooldown: 510 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 12%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 206. Ignore abnormal status #3 times. Cooldown: 480 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 16%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 205. Ignore abnormal status #3 times. Cooldown: 450 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 20%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 204. Ignore abnormal status #3 times. Cooldown: 420 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 24%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 203. Ignore abnormal status #3 times. Cooldown: 390 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 28%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 202. Ignore abnormal status #3 times. Cooldown: 360 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 32%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201. Ignore abnormal status #3 times. Cooldown: 330 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 36%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200. Ignore abnormal status #3 times. Cooldown: 300 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 40%]</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111005.png" loading="lazy"  alt="[Image: Hyper.27111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dusk Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase Physical and Magic DEF and has a chance to ignore damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMlightShadowGuard - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. Duration: 72 sec, Weapon/Magic DEF: + 120. 2% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. Duration: 84 sec, Weapon/Magic DEF: + 140. 4% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. Duration: 96 sec, Weapon/Magic DEF: + 160. 6% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64. Duration: 108 sec, Weapon/Magic DEF: + 180. 8% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. Duration: 120 sec, Weapon/Magic DEF: + 200. 10% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68. Duration: 132 sec, Weapon/Magic DEF: + 220. 12% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. Duration: 144 sec, Weapon/Magic DEF: + 240. 14% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72. Duration: 156 sec, Weapon/Magic DEF: + 260. 16% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. Duration: 168 sec, Weapon/Magic DEF: + 280. 18% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 76. Duration: 180 sec, Weapon/Magic DEF: + 300. 20% chance to ignore damage.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111006.png" loading="lazy"  alt="[Image: Hyper.27111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Photic Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases party Magic ATT. Stacks with Meditation.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36. Duration: 66 sec. Increases party Magic ATT 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37. Duration: 72 sec. Increases party Magic ATT 13.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38. Duration: 78 sec. Increases party Magic ATT 13.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39. Duration: 84 sec. Increases party Magic ATT 16.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40. Duration: 90 sec. Increases party Magic ATT 16.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41. Duration: 96 sec. Increases party Magic ATT 19.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42. Duration: 102 sec. Increases party Magic ATT 19.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43. Duration: 108 sec. Increases party Magic ATT 22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44. Duration: 114 sec. Increases party Magic ATT 22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. Duration: 120 sec. Increases party Magic ATT 25.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46. Duration: 126 sec. Increases party Magic ATT 25.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47. Duration: 132 sec. Increases party Magic ATT 28.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48. Duration: 138 sec. Increases party Magic ATT 28.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49. Duration: 144 sec. Increases party Magic ATT 31.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. Duration: 150 sec. Increases party Magic ATT 31.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51. Duration: 156 sec. Increases party Magic ATT 34.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52. Duration: 162 sec. Increases party Magic ATT 34.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53. Duration: 168 sec. Increases party Magic ATT 37.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. Duration: 174 sec. Increases party Magic ATT 37.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55. Duration: 180 sec. Increases party Magic ATT 40.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27110007.png" loading="lazy"  alt="[Image: Hyper.27110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lunar Tide</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase either Critical Rate or ATT, depending on your HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 1%. When MP lower than HP, Critical Rate increases by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 2%. When MP lower than HP, Critical Rate increases by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 3%. When MP lower than HP, Critical Rate increases by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 4%. When MP lower than HP, Critical Rate increases by 14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 5%. When MP lower than HP, Critical Rate increases by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 6%. When MP lower than HP, Critical Rate increases by 16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 7%. When MP lower than HP, Critical Rate increases by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 8%. When MP lower than HP, Critical Rate increases by 18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 9%. When MP lower than HP, Critical Rate increases by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 10%. When MP lower than HP, Critical Rate increases by 20%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 11%. When MP lower than HP, Critical Rate increases by 21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 12%. When MP lower than HP, Critical Rate increases by 22%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 13%. When MP lower than HP, Critical Rate increases by 23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 14%. When MP lower than HP, Critical Rate increases by 24%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 15%. When MP lower than HP, Critical Rate increases by 25%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 16%. When MP lower than HP, Critical Rate increases by 26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 17%. When MP lower than HP, Critical Rate increases by 27%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 18%. When MP lower than HP, Critical Rate increases by 28%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 19%. When MP lower than HP, Critical Rate increases by 29%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When MP is greater than HP, damage increases by 20%. When MP lower than HP, Critical Rate increases by 30%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111303.png" loading="lazy"  alt="[Image: Hyper.27111303.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Death Scythe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Equilibrium]\nA scythe-toting reaper comes down to destroy enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMdarkScythe - 1770 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-200&amp;rbx=400&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111303.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111303.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 10, Damage: 192%, Number of Attacks: 6\n[Cooldown: 34 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Enemies Hit: 10, Damage: 194%, Number of Attacks: 6\n[Cooldown: 33 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Max Enemies Hit: 10, Damage: 196%, Number of Attacks: 6\n[Cooldown: 33 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 10, Damage: 198%, Number of Attacks: 6\n[Cooldown: 32 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Max Enemies Hit: 10, Damage: 200%, Number of Attacks: 6\n[Cooldown: 32 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Enemies Hit: 10, Damage: 202%, Number of Attacks: 6\n[Cooldown: 31 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Max Enemies Hit: 10, Damage: 204%, Number of Attacks: 6\n[Cooldown: 31 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Enemies Hit: 10, Damage: 206%, Number of Attacks: 6\n[Cooldown: 30 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Max Enemies Hit: 10, Damage: 208%, Number of Attacks: 6\n[Cooldown: 30 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Enemies Hit: 10, Damage: 210%, Number of Attacks: 6\n[Cooldown: 29 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Max Enemies Hit: 10, Damage: 212%, Number of Attacks: 6\n[Cooldown: 29 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Enemies Hit: 10, Damage: 214%, Number of Attacks: 6\n[Cooldown: 28 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Max Enemies Hit: 10, Damage: 216%, Number of Attacks: 6\n[Cooldown: 28 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Enemies Hit: 10, Damage: 218%, Number of Attacks: 6\n[Cooldown: 27 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Max Enemies Hit: 10, Damage: 220%, Number of Attacks: 6\n[Cooldown: 27 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Enemies Hit: 10, Damage: 222%, Number of Attacks: 6\n[Cooldown: 26 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Max Enemies Hit: 10, Damage: 224%, Number of Attacks: 6\n[Cooldown: 26 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Enemies Hit: 10, Damage: 226%, Number of Attacks: 6\n[Cooldown: 25 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Max Enemies Hit: 10, Damage: 228%, Number of Attacks: 6\n[Cooldown: 25 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Max Enemies Hit: 10, Damage: 230%, Number of Attacks: 6\n[Cooldown: 24 sec]</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.27120008.png" loading="lazy"  alt="[Image: Hyper.27120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Darkness Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The buff duration of Equilibrium and the restoring speeds for both light and darkness skills increase. Also increase the ATT of Death Scythe.<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Death Scythe<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +1 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +2 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +3 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +4 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Equilibrium Duration: +5 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120007.png" loading="lazy"  alt="[Image: Hyper.27120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Magic Mastery and Magic ATT increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Magic ATT: +1, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Magic ATT: +2, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Magic ATT: +3, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Magic ATT: +4, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Magic ATT: +5, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Magic ATT: +6, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Magic ATT: +7, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Magic ATT: +8, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Magic ATT: +9, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Magic ATT: +10, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Magic ATT: +11, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Magic ATT: +12, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Magic ATT: +13, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Magic ATT: +14, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Magic ATT: +15, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Magic ATT: +16, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Magic ATT: +17, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Magic ATT: +18, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Magic ATT: +19, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Magic ATT: +20, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Magic ATT: +21, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Magic ATT: +22, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Magic ATT: +23, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Magic ATT: +24, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Magic ATT: +25, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Magic ATT: +26, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Magic ATT: +27, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Magic ATT: +28, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +70%, Magic ATT: +29, Minimum Critical Damage +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: +70%, Magic ATT: +30, Minimum Critical Damage +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Magic ATT: +31, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Magic ATT: +32, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +72%, Magic ATT: +33, Minimum Critical Damage +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121201.png" loading="lazy"  alt="[Image: Hyper.27121201.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Morning Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nDrops explosive meteors on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, pushTarget = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMmornigStarfall - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-14&amp;lty=-121&amp;rbx=148&amp;rby=-3&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">14%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121201.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Knockback Damage: 93%, Explosion Damage: 283%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Knockback Damage: 96%, Explosion Damage: 286%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Enemies Hit: 8, Knockback Damage: 99%, Explosion Damage: 289%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Enemies Hit: 8, Knockback Damage: 102%, Explosion Damage: 292%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Enemies Hit: 8, Knockback Damage: 105%, Explosion Damage: 295%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 8, Knockback Damage: 108%, Explosion Damage: 298%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 8, Knockback Damage: 111%, Explosion Damage: 301%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 8, Knockback Damage: 114%, Explosion Damage: 304%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Enemies Hit: 8, Knockback Damage: 117%, Explosion Damage: 307%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Enemies Hit: 8, Knockback Damage: 120%, Explosion Damage: 310%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Enemies Hit: 8, Knockback Damage: 123%, Explosion Damage: 313%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Knockback Damage: 126%, Explosion Damage: 316%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Knockback Damage: 129%, Explosion Damage: 319%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Knockback Damage: 132%, Explosion Damage: 322%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Knockback Damage: 135%, Explosion Damage: 325%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Knockback Damage: 138%, Explosion Damage: 328%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Knockback Damage: 141%, Explosion Damage: 331%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Enemies Hit: 8, Knockback Damage: 144%, Explosion Damage: 334%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Enemies Hit: 8, Knockback Damage: 147%, Explosion Damage: 337%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Enemies Hit: 8, Knockback Damage: 150%, Explosion Damage: 340%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Enemies Hit: 8, Knockback Damage: 153%, Explosion Damage: 343%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Enemies Hit: 8, Knockback Damage: 156%, Explosion Damage: 346%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Enemies Hit: 8, Knockback Damage: 159%, Explosion Damage: 349%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Knockback Damage: 162%, Explosion Damage: 352%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Knockback Damage: 165%, Explosion Damage: 355%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Knockback Damage: 168%, Explosion Damage: 358%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Enemies Hit: 8, Knockback Damage: 171%, Explosion Damage: 361%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Enemies Hit: 8, Knockback Damage: 174%, Explosion Damage: 364%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Enemies Hit: 8, Knockback Damage: 177%, Explosion Damage: 367%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 180%, Explosion Damage: 370%\n[Cooldown: 5 sec]</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 183%, Explosion Damage: 373%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 186%, Explosion Damage: 376%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Knockback Damage: 189%, Explosion Damage: 379%\n[Cooldown: 5 sec]</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121006.png" loading="lazy"  alt="[Image: Hyper.27121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Pitch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores an opponent&#8217;s DEF and resistances for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56 , Ignores monster DEF for 35 sec, Ignores monster resistances by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57 , Ignores monster DEF for 40 sec, Ignores monster resistances by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58 , Ignores monster DEF for 45 sec, Ignores monster resistances by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59 , Ignores monster DEF for 50 sec, Ignores monster resistances by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60 , Ignores monster DEF for 55 sec, Ignores monster resistances by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61 , Ignores monster DEF for 60 sec, Ignores monster resistances by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62 , Ignores monster DEF for 65 sec, Ignores monster resistances by 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63 , Ignores monster DEF for 70 sec, Ignores monster resistances by 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64 , Ignores monster DEF for 75 sec, Ignores monster resistances by 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65 , Ignores monster DEF for 80 sec, Ignores monster resistances by 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66 , Ignores monster DEF for 85 sec, Ignores monster resistances by 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67 , Ignores monster DEF for 90 sec, Ignores monster resistances by 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68 , Ignores monster DEF for 95 sec, Ignores monster resistances by 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69 , Ignores monster DEF for 100 sec, Ignores monster resistances by 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70 , Ignores monster DEF for 105 sec, Ignores monster resistances by 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71 , Ignores monster DEF for 110 sec, Ignores monster resistances by 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72 , Ignores monster DEF for 115 sec, Ignores monster resistances by 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73 , Ignores monster DEF for 120 sec, Ignores monster resistances by 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74 , Ignores monster DEF for 125 sec, Ignores monster resistances by 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75 , Ignores monster DEF for 130 sec, Ignores monster resistances by 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76 , Ignores monster DEF for 135 sec, Ignores monster resistances by 73%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77 , Ignores monster DEF for 140 sec, Ignores monster resistances by 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78 , Ignores monster DEF for 145 sec, Ignores monster resistances by 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79 , Ignores monster DEF for 150 sec, Ignores monster resistances by 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80 , Ignores monster DEF for 155 sec, Ignores monster resistances by 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81 , Ignores monster DEF for 160 sec, Ignores monster resistances by 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82 , Ignores monster DEF for 165 sec, Ignores monster resistances by 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 83 , Ignores monster DEF for 170 sec, Ignores monster resistances by 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84 , Ignores monster DEF for 175 sec, Ignores monster resistances by 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 85 , Ignores monster DEF for 180 sec, Ignores monster resistances by 100%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86 , Ignores monster DEF for 185 sec, Ignores monster resistances by 103%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87 , Ignores monster DEF for 190 sec, Ignores monster resistances by 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88 , Ignores monster DEF for 195 sec, Ignores monster resistances by 109%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121005.png" loading="lazy"  alt="[Image: Hyper.27121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Crescendo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to increase damage with each consecutive hit for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMdarkCresendo - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.0.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.0.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.1.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.1.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.2.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.2.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.2.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.2.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 64 sec, chance to Increase Damage with each hit: 51%, Damage: +1%. Can stack up to 10 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 68 sec, chance to Increase Damage with each hit: 52%, Damage: +1%. Can stack up to 10 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 72 sec, chance to Increase Damage with each hit: 53%, Damage: +1%. Can stack up to 12 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 76 sec, chance to Increase Damage with each hit: 54%, Damage: +1%. Can stack up to 12 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 80 sec, chance to Increase Damage with each hit: 55%, Damage: +1%. Can stack up to 12 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 84 sec, chance to Increase Damage with each hit: 56%, Damage: +1%. Can stack up to 14 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 88 sec, chance to Increase Damage with each hit: 57%, Damage: +1%. Can stack up to 14 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 92 sec, chance to Increase Damage with each hit: 58%, Damage: +1%. Can stack up to 14 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 96 sec, chance to Increase Damage with each hit: 59%, Damage: +1%. Can stack up to 16 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 100 sec, chance to Increase Damage with each hit: 60%, Damage: +1%. Can stack up to 16 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 104 sec, chance to Increase Damage with each hit: 61%, Damage: +1%. Can stack up to 16 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 108 sec, chance to Increase Damage with each hit: 62%, Damage: +1%. Can stack up to 18 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 112 sec, chance to Increase Damage with each hit: 63%, Damage: +1%. Can stack up to 18 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 116 sec, chance to Increase Damage with each hit: 64%, Damage: +1%. Can stack up to 18 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 120 sec, chance to Increase Damage with each hit: 65%, Damage: +1%. Can stack up to 20 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 124 sec, chance to Increase Damage with each hit: 66%, Damage: +1%. Can stack up to 20 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 128 sec, chance to Increase Damage with each hit: 67%, Damage: +1%. Can stack up to 20 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 132 sec, chance to Increase Damage with each hit: 68%, Damage: +1%. Can stack up to 22 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 136 sec, chance to Increase Damage with each hit: 69%, Damage: +1%. Can stack up to 22 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 140 sec, chance to Increase Damage with each hit: 70%, Damage: +1%. Can stack up to 22 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 144 sec, chance to Increase Damage with each hit: 71%, Damage: +1%. Can stack up to 24 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 148 sec, chance to Increase Damage with each hit: 72%, Damage: +1%. Can stack up to 24 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 152 sec, chance to Increase Damage with each hit: 73%, Damage: +1%. Can stack up to 24 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 156 sec, chance to Increase Damage with each hit: 74%, Damage: +1%. Can stack up to 26 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 160 sec, chance to Increase Damage with each hit: 75%, Damage: +1%. Can stack up to 26 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 164 sec, chance to Increase Damage with each hit: 76%, Damage: +1%. Can stack up to 26 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 168 sec, chance to Increase Damage with each hit: 77%, Damage: +1%. Can stack up to 28 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 172 sec, chance to Increase Damage with each hit: 78%, Damage: +1%. Can stack up to 28 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80. For 176 sec, chance to Increase Damage with each hit: 79%, Damage: +1%. Can stack up to 28 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80. For 180 sec, chance to Increase Damage with each hit: 80%, Damage: +1%. Can stack up to 30 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80. For 184 sec, chance to Increase Damage with each hit: 81%, Damage: +1%. Can stack up to 30 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80. For 188 sec, chance to Increase Damage with each hit: 82%, Damage: +1%. Can stack up to 30 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85. For 192 sec, chance to Increase Damage with each hit: 83%, Damage: +1%. Can stack up to 32 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121009.png" loading="lazy"  alt="[Image: Hyper.27121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the stats of all team members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121202.png" loading="lazy"  alt="[Image: Hyper.27121202.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nOpens the Abyssal Rift under enemies to flood them with void energy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMapocalypse - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-471&amp;lty=-251&amp;rbx=-39&amp;rby=-1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">471%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121202.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies Hit: 8, Damage: 224%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies Hit: 8, Damage: 228%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Max Enemies Hit: 8, Damage: 232%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Max Enemies Hit: 8, Damage: 236%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 240%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 244%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Max Enemies Hit: 8, Damage: 248%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Max Enemies Hit: 8, Damage: 252%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Max Enemies Hit: 8, Damage: 256%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Max Enemies Hit: 8, Damage: 260%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Max Enemies Hit: 8, Damage: 264%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Max Enemies Hit: 8, Damage: 268%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 272%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 276%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Max Enemies Hit: 8, Damage: 280%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Max Enemies Hit: 8, Damage: 284%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 8, Damage: 288%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 8, Damage: 292%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Max Enemies Hit: 8, Damage: 296%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Max Enemies Hit: 8, Damage: 300%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Max Enemies Hit: 8, Damage: 304%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Max Enemies Hit: 8, Damage: 308%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 91, Max Enemies Hit: 8, Damage: 312%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 91, Max Enemies Hit: 8, Damage: 316%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 8, Damage: 320%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 8, Damage: 324%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 97, Max Enemies Hit: 8, Damage: 328%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 97, Max Enemies Hit: 8, Damage: 332%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Max Enemies Hit: 8, Damage: 336%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Max Enemies Hit: 8, Damage: 340%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 103, Max Enemies Hit: 8, Damage: 344%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 103, Max Enemies Hit: 8, Damage: 348%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 8, Damage: 352%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121100.png" loading="lazy"  alt="[Image: Hyper.27121100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nEmit a powerful arrow of light that splits when it hits enemies to deal splash damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMlightReflection - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.ball.front.gif" target="_blank" rel="noopener" class="mycode_url">ball.front</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.ball.rear.gif" target="_blank" rel="noopener" class="mycode_url">ball.rear</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 304%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 308%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 312%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 316%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 324%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 328%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 332%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 336%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 344%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 348%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 352%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 356%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Damage: 364%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Damage: 368%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Damage: 372%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Damage: 376%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 384%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 388%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 392%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Damage: 396%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Damage: 400%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Damage: 404%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Damage: 408%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Damage: 412%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Damage: 416%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 81, Damage: 420%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 424%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 428%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 83, Damage: 432%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121303.png" loading="lazy"  alt="[Image: Hyper.27121303.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Equilibrium]\nAttacks enemies with a giant blade that instantly eliminates them. Deals great damage to monsters that do not fall instantly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMabsoluteKill - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121303.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121303.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 275%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 41 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 277%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 40 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 279%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 39 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 281%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 38 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 283%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 37 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 285%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 36 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 287%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 35 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 289%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 34 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 291%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 33 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 293%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 32 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 295%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 31 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 297%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 30 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 299%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 29 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 301%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 28 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 303%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 27 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 305%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 26 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 307%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 25 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 309%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 24 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 311%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 23 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 313%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 22 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 315%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 21 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 317%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 20 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 319%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 19 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 321%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 18 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 323%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 17 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 325%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 16 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 327%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 15 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 329%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 14 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 331%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 13 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 49, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 333%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 12 sec]</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 335%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 11 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 337%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 10 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 339%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 9 sec]</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121010.png" loading="lazy"  alt="[Image: Hyper.27121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.27120043.png" loading="lazy"  alt="[Image: Hyper.27120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reflection's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120044.png" loading="lazy"  alt="[Image: Hyper.27120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When Reflection spreads, damage no longer gets reduced.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases split damage reduction rate to 0%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120045.png" loading="lazy"  alt="[Image: Hyper.27120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reflection's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120046.png" loading="lazy"  alt="[Image: Hyper.27120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Apocalypse's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120047.png" loading="lazy"  alt="[Image: Hyper.27120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse - Recharge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the gauge increase amount from Apocalypse.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases gauge fill amount</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120048.png" loading="lazy"  alt="[Image: Hyper.27120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters that Apocalypse hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120031.png" loading="lazy"  alt="[Image: Hyper.27120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120035.png" loading="lazy"  alt="[Image: Hyper.27120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120034.png" loading="lazy"  alt="[Image: Hyper.27120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120037.png" loading="lazy"  alt="[Image: Hyper.27120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120036.png" loading="lazy"  alt="[Image: Hyper.27120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120030.png" loading="lazy"  alt="[Image: Hyper.27120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120033.png" loading="lazy"  alt="[Image: Hyper.27120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120032.png" loading="lazy"  alt="[Image: Hyper.27120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120039.png" loading="lazy"  alt="[Image: Hyper.27120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120038.png" loading="lazy"  alt="[Image: Hyper.27120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120051.png" loading="lazy"  alt="[Image: Hyper.27120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ender's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120050.png" loading="lazy"  alt="[Image: Hyper.27120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters that Ender hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121052.png" loading="lazy"  alt="[Image: Hyper.27121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Armageddon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the Black Mage's power to render all enemies immobile and deal damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = restrict&amp;&amp;attackLimit&amp;&amp;buffLimit, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMarmageddon - 2610 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121052.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Max Enemies Hit: 15, Damage: 1000%, Immobile Duration: 20 sec.\nCooldown: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121053.png" loading="lazy"  alt="[Image: Hyper.27121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121054.png" loading="lazy"  alt="[Image: Hyper.27121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Equalize</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Puts you in Equilibrium mode immediately upon use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Equilibrium status begins.\nCooldown: 150 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120040.png" loading="lazy"  alt="[Image: Hyper.27120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120041.png" loading="lazy"  alt="[Image: Hyper.27120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120042.png" loading="lazy"  alt="[Image: Hyper.27120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120049.png" loading="lazy"  alt="[Image: Hyper.27120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ender's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.21000004.png" loading="lazy"  alt="[Image: Hyper.21000004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Smash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the polearm to fire a burst of energy at enemies in front of you. Can only be used when your #cCombo Count is 15 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = attack, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboSmash - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Ability<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21000004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 372%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 384%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 396%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 408%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 432%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 444%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 456%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 468%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 480%, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21000002.png" loading="lazy"  alt="[Image: Hyper.21000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press the attack key twice to deal a double attack on up to 8 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleSwing - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-120&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21000002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21000002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 218%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Damage: 250%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21000000.png" loading="lazy"  alt="[Image: Hyper.21000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Ability</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain increased ATT, DEF, and Speed for every 10 Combo Count. \nRequired Skill: #cDouble Swing Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Double Swing<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +3, Weapon DEF: +20, Magic DEF: +20, Speed: +3, Max Stacks: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21001001.png" loading="lazy"  alt="[Image: Hyper.21001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combat Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press a direction key twice to quickly move a short distance. Additionally has a passive effect which permanently increases the movment speed and the supremum of maximum movement speed.\n[Command: #cRight and Right Arrow key#]\nRequired Skill: #cDouble Swing Lv.5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> combatStep - 180 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Double Swing<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1, travel a short distance\nMovement Speed +3, Max Movement Speed +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, travel a short distance\nMovement Speed +6, Max Movement Speed +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, travel a short distance\nMovement Speed +9, Max Movement Speed +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, travel a short distance\nMovement Speed +12, Max Movement Speed +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, travel a short distance\nMovement Speed +15, Max Movement Speed +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21001003.png" loading="lazy"  alt="[Image: Hyper.21001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Polearm Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Triples the attack speed of your weapon. Must have a polearm equipped.\nRequired Skill: #cCombat Step Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Combat Step<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.21100008.png" loading="lazy"  alt="[Image: Hyper.21100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100005.png" loading="lazy"  alt="[Image: Hyper.21100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Activates a buff that absorbs a portion of damage received as HP. Can only absorb up to 20% of your Max HP. Can only be used when your #cCombo Count is 30 or higher#.\n[Command: #cDown Arrow KeyDown Arrow Key + Attack Key#]\nRequired Skill: #cCombo Ability Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = buff, hpDrain = 1, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Ability<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 1% of damage for 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 2% of damage for 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 3% of damage for 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 4% of damage for 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 5% of damage for 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 6% of damage for 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 7% of damage for 186 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 8% of damage for 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Restores 9% of damage for 222 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Restores 10% of damage for 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100007.png" loading="lazy"  alt="[Image: Hyper.21100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Fenrir</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires the condensed energy of the wolves to attack enemies in front of you twice. Can only be used when #cCombo Count is 50 or higher#.\n[Command: #cDown and Right Arrow Key + Attack Key#]\nRequired Skill: #cCombo Smash Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, piercing = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboFenrir - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Smash<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 372%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 384%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 396%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 408%, Max Enemies Hit: 4, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 432%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 444%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 456%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 468%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 480%, Max Enemies Hit: 8, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100000.png" loading="lazy"  alt="[Image: Hyper.21100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Polearm Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery, accuracy, and speed of polearms. \nRequired Skill: #cTriple Swing Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 14%, Accuracy: +12, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 18%, Accuracy: +24, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 22%, Accuracy: +36, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 26%, Accuracy: +48, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 30%, Accuracy: +60, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 34%, Accuracy: +72, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 38%, Accuracy: +84, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 42%, Accuracy: +96, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: 46%, Accuracy: +108, Attack Speed +1 step</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Polearm Mastery: 50%, Accuracy: +120, Attack Speed +1 step</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100001.png" loading="lazy"  alt="[Image: Hyper.21100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Press the attack key three times to deal a triple attack on up to 8 enemies.\nRequired Skill: #cDouble Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tripleSwing - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-140&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 386%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 392%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 398%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 404%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 410%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 416%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 422%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 428%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 434%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 440%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 446%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 452%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 458%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 464%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 470%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 476%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 482%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 488%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 494%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 8, Damage: 500%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100002.png" loading="lazy"  alt="[Image: Hyper.21100002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charge forward, knocking back enemies in your path. Can only be activated after using Triple Swing. Has a chance to stun enemies.\n[Command: Triple Swing + #cLeft Arrow KeyRight Arrow Key + Attack Key#]\nRequired Skill: #c Triple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack, casterMove = 1, pushTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalCharge - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21100002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 140%, Max Enemies Hit: 5, Stun Chance: 3%, Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 150%, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 160%, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 170%, Max Enemies Hit: 7, Stun Chance: 12%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 180%, Max Enemies Hit: 7, Stun Chance: 15%, Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 190%, Max Enemies Hit: 8, Stun Chance: 18%, Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 200%, Max Enemies Hit: 8, Stun Chance: 21%, Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 210%, Max Enemies Hit: 9, Stun Chance: 24%, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 220%, Max Enemies Hit: 9, Stun Chance: 27%, Duration: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 29, Damage: 230%, Max Enemies Hit: 10, Stun Chance: 30%, Duration: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21100010.png" loading="lazy"  alt="[Image: Hyper.21100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a polearm equipped.\nRequired Skill: #cPolearm Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Polearm Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21100010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.21101006.png" loading="lazy"  alt="[Image: Hyper.21101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snow Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases damage and infuses your polearm with ice for a certain amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, mes = freeze, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic5 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-50&amp;lty=-35&amp;rbx=50&amp;rby=35&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">50%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +8%. MP Cost: 24, Ice Duration: 20 sec, Enemy Speed: -22 for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +11%. MP Cost: 25, Ice Duration: 40 sec, Enemy Speed: -24 for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +14%. MP Cost: 26, Ice Duration: 60 sec, Enemy Speed: -26 for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +17%. MP Cost: 27, Ice Duration: 80 sec, Enemy Speed: -28 for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +20%. MP Cost: 28, Ice Duration: 100 sec, Enemy Speed: -30 for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +23%. MP Cost: 29, Ice Duration: 120 sec, Enemy Speed: -32 for 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +26%. MP Cost: 30, Ice Duration: 140 sec, Enemy Speed: -34 for 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +29%. MP Cost: 31, Ice Duration: 160 sec, Enemy Speed: -36 for 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent Damage Increase: +32%. MP Cost: 32, Ice Duration: 180 sec, Enemy Speed: -38 for 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanent Damage Increase: +35%. MP Cost: 33, Ice Duration: 200 sec, Enemy Speed: -40 for 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21101003.png" loading="lazy"  alt="[Image: Hyper.21101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Body Pressure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enables Body Attacks on enemies. Attacked enemies may be Stunned for 5 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, bodyAttack = 1, mes = incapacitate, condition = attack, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21101003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21101003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21101003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 80%, Duration: 116 sec, Stun Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 160%, Duration: 132 sec, Stun Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Duration: 148 sec, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 320%, Duration: 164 sec, Stun Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 400%, Duration: 180 sec, Stun Chance: 40%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.21110011.png" loading="lazy"  alt="[Image: Hyper.21110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Judgment</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Drops a giant axe of judgment on the enemies. Has a chance to freeze, and frozen enemies will receive damage over time. Can only be used when #cCombo Count is 100 or higher.#\n[Command : #cUp and Down Arrow Key + Attack Key#]\nRequired Skill: #cCombo Fenrir Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, mes = freeze, dot = 1, dotType = frostbite, commandSkillType = attack, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboJudgement - 1410 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=250&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Fenrir<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21110011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  379%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 105% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  388%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 110% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  397%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 115% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  406%, Max Enemies Hit: 6, Attack Count: 3, Damage Over Time: 120% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  415%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 125% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  424%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 130% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  433%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 135% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  442%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 140% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  451%, Max Enemies Hit: 7, Attack Count: 3, Damage Over Time: 145% damage every 1 sec for 4 sec, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  460%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 150% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  469%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 155% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  478%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 160% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  487%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 165% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  496%, Max Enemies Hit: 8, Attack Count: 3, Damage Over Time: 170% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  505%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 175% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  514%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 180% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  523%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 185% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  532%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 190% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage:  541%, Max Enemies Hit: 9, Attack Count: 3, Damage Over Time: 195% damage every 1 sec for 5 sec, Freeze Duration: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage:  550%, Max Enemies Hit: 10, Attack Count: 3, Damage Over Time: 200% damage every 1 sec for 6 sec, Freeze Duration: 10 sec</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.21110006.png" loading="lazy"  alt="[Image: Hyper.21110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump in place and attack surrounding enemies. Has a chance to stun targets.\n[Command: #c Up and Up Arrow Key + ATT Key#]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, mes = stun, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rollingSpin - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-80&amp;rbx=180&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21110006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 84% x4, Max Enemies Hit: 4, Stun Chance: 33%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 88% x4, Max Enemies Hit: 4, Stun Chance: 36%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 92% x4, Max Enemies Hit: 4, Stun Chance: 39%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 96% x4, Max Enemies Hit: 4, Stun Chance: 42%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 100% x4, Max Enemies Hit: 4, Stun Chance: 45%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 104% x4, Max Enemies Hit: 4, Stun Chance: 48%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 108% x4, Max Enemies Hit: 4, Stun Chance: 51%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 112% x4, Max Enemies Hit: 4, Stun Chance: 54%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 116% x4, Max Enemies Hit: 4, Stun Chance: 57%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 120% x4, Max Enemies Hit: 5, Stun Chance: 60%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 124% x4, Max Enemies Hit: 5, Stun Chance: 63%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 128% x4, Max Enemies Hit: 5, Stun Chance: 66%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 132% x4, Max Enemies Hit: 5, Stun Chance: 69%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 136% x4, Max Enemies Hit: 5, Stun Chance: 72%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 140% x4, Max Enemies Hit: 5, Stun Chance: 75%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 144% x4, Max Enemies Hit: 5, Stun Chance: 78%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 148% x4, Max Enemies Hit: 5, Stun Chance: 81%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 152% x4, Max Enemies Hit: 5, Stun Chance: 84%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 156% x4, Max Enemies Hit: 5, Stun Chance: 87%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 160% x4, Max Enemies Hit: 6, Stun Chance: 90%, Stun Duration: 2 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110000.png" loading="lazy"  alt="[Image: Hyper.21110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and Critical Maximum Damage. Each time yout Combo Count increases by 10, your Critical Hit Rate will also increase.\nRequired Skill: #cCombo Ability Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Ability<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%, Critical Maximum Damage: +2%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%, Critical Maximum Damage: +4%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%, Critical Maximum Damage: +6%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%, Critical Maximum Damage: +8%, Critical Hit Rate (per 10 combos): +1%, Max Stacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%, Critical Maximum Damage: +10%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%, Critical Maximum Damage: +12%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%, Critical Maximum Damage: +14%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%, Critical Maximum Damage: +16%, Critical Hit Rate (per 10 combos): +2%, Max Stacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%, Critical Maximum Damage: +18%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +20%, Critical Maximum Damage: +20%, Critical Hit Rate (per 10 combos): +3%, Max Stacks: 10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21110003.png" loading="lazy"  alt="[Image: Hyper.21110003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Toss</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lifts multiples enemies in front of you into the air. Airborne enemies take more damage. Can only be used after Triple Swing.\n[Command: Triple Swing + #cDown Arrow Key and Up Arrow Key + Attack Key#]\nRequired Skill: #cTriple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack, upperAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalToss - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21110003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21110003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 267%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 274%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 281%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 288%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 295%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 302%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 309%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 316%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 323%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 330%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 337%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 73%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 344%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 351%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 358%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 365%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 372%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 379%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 386%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 393%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 400%, Max Enemies Hit: 8, Addition Damage (to airborne enemies): 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110002.png" loading="lazy"  alt="[Image: Hyper.21110002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Full Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Double Swing, Triple Swing, and Combo Smash.\nRequired Skill: #cTriple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 21110007&amp;&amp;21110008<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 6,Damage: 169%, Triple Swing MP Cost: 8, Damage: 444%\nCombo Smash Damage: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 6,Damage: 173%, Triple Swing MP Cost: 8, Damage: 458%\nCombo Smash Damage: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 6,Damage: 177%, Triple Swing MP Cost: 8, Damage: 472%\nCombo Smash Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 181%, Triple Swing MP Cost: 11, Damage: 486%\nCombo Smash Damage: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 185%, Triple Swing MP Cost: 11, Damage: 500%\nCombo Smash Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 189%, Triple Swing MP Cost: 11, Damage: 514%\nCombo Smash Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 9,Damage: 193%, Triple Swing MP Cost: 11, Damage: 528%\nCombo Smash Damage: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 12,Damage: 197%, Triple Swing MP Cost: 14, Damage: 542%\nCombo Smash Damage: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 12,Damage: 201%, Triple Swing MP Cost: 14, Damage: 556%\nCombo Smash Damage: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Double Swing MP Cost: 12,Damage: 205%, Triple Swing MP Cost: 14, Damage: 570%\nCombo Smash Damage: 50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21111009.png" loading="lazy"  alt="[Image: Hyper.21111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes HP and MP to instantly boost Combo Count. Cannot be used when HP is below 50%.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 46% HP and 230 MP, Combo Count: +60, Cooldown: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 42% HP and 210 MP, Combo Count: +70, Cooldown: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 38% HP and 190 MP, Combo Count: +80, Cooldown: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 34% HP and 170 MP, Combo Count: +90, Cooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 30% HP and 150 MP, Combo Count: +100, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 26% HP and 130 MP, Combo Count: +110, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 22% HP and 110 MP, Combo Count: +120, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 18% HP and 90 MP, Combo Count: +130, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: 14% HP and 70 MP, Combo Count: +140, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cost: 10% HP and 50 MP, Combo Count: +150, Cooldown: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21110010.png" loading="lazy"  alt="[Image: Hyper.21110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cleaving Blows</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of a monster's defense and allows you to deal additional damage to boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 22%, Damage Against Boss Monster: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 24%, Damage Against Boss Monster: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 26%, Damage Against Boss Monster: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 28%, Damage Against Boss Monster: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 30%, Damage Against Boss Monster: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 32%, Damage Against Boss Monster: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 34%, Damage Against Boss Monster: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 36%, Damage Against Boss Monster: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Defense Ignored: 38%, Damage Against Boss Monster: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Defense Ignored: 40%, Damage Against Boss Monster: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21111001.png" loading="lazy"  alt="[Image: Hyper.21111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Might</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases ATT and DEF and allows you to knock-back enemies even when only a small amount of damage is dealt.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, smartKnockBack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 25 sec, Weapon ATT: +6, Weapon DEF: +25, Magic DEF: +25, Knock-back Damage Requirement: -90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 30 sec, Weapon ATT: +7, Weapon DEF: +35, Magic DEF: +35, Knock-back Damage Requirement: -82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Duration: 35 sec, Weapon ATT: +8, Weapon DEF: +45, Magic DEF: +45, Knock-back Damage Requirement: -82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 40 sec, Weapon ATT: +9, Weapon DEF: +55, Magic DEF: +55, Knock-back Damage Requirement: -74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 45 sec, Weapon ATT: +10, Weapon DEF: +65, Magic DEF: +65, Knock-back Damage Requirement: -74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 50 sec, Weapon ATT: +11, Weapon DEF: +75, Magic DEF: +75, Knock-back Damage Requirement: -66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 55 sec, Weapon ATT: +12, Weapon DEF: +85, Magic DEF: +85, Knock-back Damage Requirement: -66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec, Weapon ATT: +13, Weapon DEF: +95, Magic DEF: +95, Knock-back Damage Requirement: -58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 65 sec, Weapon ATT: +14, Weapon DEF: +105, Magic DEF: +105, Knock-back Damage Requirement: -58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 70 sec, Weapon ATT: +15, Weapon DEF: +115, Magic DEF: +115, Knock-back Damage Requirement: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 75 sec, Weapon ATT: +16, Weapon DEF: +125, Magic DEF: +125, Knock-back Damage Requirement: -50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 80 sec, Weapon ATT: +17, Weapon DEF: +135, Magic DEF: +135, Knock-back Damage Requirement: -42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 85 sec, Weapon ATT: +18, Weapon DEF: +145, Magic DEF: +145, Knock-back Damage Requirement: -42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 90 sec, Weapon ATT: +19, Weapon DEF: +155, Magic DEF: +155, Knock-back Damage Requirement: -34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 95 sec, Weapon ATT: +20, Weapon DEF: +165, Magic DEF: +165, Knock-back Damage Requirement: -34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 100 sec, Weapon ATT: +21, Weapon DEF: +175, Magic DEF: +175, Knock-back Damage Requirement: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 105 sec, Weapon ATT: +22, Weapon DEF: +185, Magic DEF: +185, Knock-back Damage Requirement: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 110 sec, Weapon ATT: +23, Weapon DEF: +195, Magic DEF: +195, Knock-back Damage Requirement: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 115 sec, Weapon ATT: +24, Weapon DEF: +205, Magic DEF: +205, Knock-back Damage Requirement: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 120 sec, Weapon ATT: +25, Weapon DEF: +215, Magic DEF: +215, Knock-back Damage Requirement: -10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21111012.png" loading="lazy"  alt="[Image: Hyper.21111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maha Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases party members' Attack with the blessings of Maha, the spirit of the polearm.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21111012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Weapon ATT: +3, Magic ATT: +3, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Weapon ATT: +6, Magic ATT: +6, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Weapon ATT: +9, Magic ATT: +9, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Weapon ATT: +12, Magic ATT: +12, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Weapon ATT: +15, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +18, Magic ATT: +18, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +21, Magic ATT: +21, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +24, Magic ATT: +24, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Weapon ATT: +27, Magic ATT: +27, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Weapon ATT: +30, Magic ATT: +30, Duration: 100 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Aran (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.21120006.png" loading="lazy"  alt="[Image: Hyper.21120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Freezes the enemy to make them vulnerable to damage. Inflicts high damage against boss monsters up to 4 consecutive times. In addition, damage of Combo Judgment will increase permanently. #cCan only be used when #Combo Count reaches 200.\n[Command: #cDown Arrow and Right Arrow key + Attack Key#]\nRequired Skill: #cCombo Judgment Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack, mes = freeze, deadlyAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> comboTempest - 3000 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-800&amp;lty=-600&amp;rbx=800&amp;rby=600&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">800%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Judgment<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120006.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 442% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 11 sec, Combo Judgment permanent damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 454% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 12 sec, Combo Judgment permanent damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 466% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 13 sec, Combo Judgment permanent damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 478% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 14 sec, Combo Judgment permanent damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 490% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 15 sec, Combo Judgment permanent damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 502% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 16 sec, Combo Judgment permanent damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 514% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 17 sec, Combo Judgment permanent damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 526% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 18 sec, Combo Judgment permanent damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 538% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 19 sec, Combo Judgment permanent damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 550% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 20 sec, Combo Judgment permanent damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 562% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 21 sec, Combo Judgment permanent damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 574% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 22 sec, Combo Judgment permanent damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 586% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 23 sec, Combo Judgment permanent damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 598% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 24 sec, Combo Judgment permanent damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 610% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 25 sec, Combo Judgment permanent damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 622% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 26 sec, Combo Judgment permanent damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 634% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 27 sec, Combo Judgment permanent damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 646% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 28 sec, Combo Judgment permanent damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 658% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 29 sec, Combo Judgment permanent damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 670% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 30 sec, Combo Judgment permanent damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 682% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 31 sec, Combo Judgment permanent damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 694% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 32 sec, Combo Judgment permanent damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 706% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 33 sec, Combo Judgment permanent damage: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 718% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 34 sec, Combo Judgment permanent damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 730% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 35 sec, Combo Judgment permanent damage: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 742% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 36 sec, Combo Judgment permanent damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 754% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 37 sec, Combo Judgment permanent damage: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 766% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 38 sec, Combo Judgment permanent damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 778% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 39 sec, Combo Judgment permanent damage: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 790% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 40 sec, Combo Judgment permanent damage: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 802% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 41 sec, Combo Judgment permanent damage: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 814% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 42 sec, Combo Judgment permanent damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 826% vs. Boss Monsters, Max Hits: 4, Freezes normal monsters for 43 sec, Combo Judgment permanent damage: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120007.png" loading="lazy"  alt="[Image: Hyper.21120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Barrier</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a party buff that temporarily decreases damage taken and increases defense. Can only be used when #cCombo Count is 150 or more#.\n[Command: #cUp Arrow KeyRight Arrow Key + Attack Key#]\nRequired Skill: #cCombo Drain Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, commandSkillType = buff, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> genesis - 2700 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Combo Drain<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 5.5%, Weapon DEF: +186, Magic DEF: +186, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 6.0%, Weapon DEF: +192, Magic DEF: +192, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 6.5%, Weapon DEF: +198, Magic DEF: +198, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 7.0%, Weapon DEF: +204, Magic DEF: +204, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 7.5%, Weapon DEF: +210, Magic DEF: +210, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 8.0%, Weapon DEF: +216, Magic DEF: +216, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 8.5%, Weapon DEF: +222, Magic DEF: +222, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 9.0%, Weapon DEF: +228, Magic DEF: +228, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 9.5%, Weapon DEF: +234, Magic DEF: +234, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 10.0%, Weapon DEF: +240, Magic DEF: +240, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 10.5%, Weapon DEF: +246, Magic DEF: +246, Duration: 252 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 11.0%, Weapon DEF: +252, Magic DEF: +252, Duration: 264 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 11.5%, Weapon DEF: +258, Magic DEF: +258, Duration: 276 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 12.0%, Weapon DEF: +264, Magic DEF: +264, Duration: 288 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 12.5%, Weapon DEF: +270, Magic DEF: +270, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 13.0%, Weapon DEF: +276, Magic DEF: +276, Duration: 312 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 13.5%, Weapon DEF: +282, Magic DEF: +282, Duration: 324 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 14.0%, Weapon DEF: +288, Magic DEF: +288, Duration: 336 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 14.5%, Weapon DEF: +294, Magic DEF: +294, Duration: 348 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 15.0%, Weapon DEF: +300, Magic DEF: +300, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 15.5%, Weapon DEF: +306, Magic DEF: +306, Duration: 372 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 16.0%, Weapon DEF: +312, Magic DEF: +312, Duration: 384 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 16.5%, Weapon DEF: +318, Magic DEF: +318, Duration: 396 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 17.0%, Weapon DEF: +324, Magic DEF: +324, Duration: 408 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 17.5%, Weapon DEF: +330, Magic DEF: +330, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 18.0%, Weapon DEF: +336, Magic DEF: +336, Duration: 432 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 18.5%, Weapon DEF: +342, Magic DEF: +342, Duration: 444 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 19.0%, Weapon DEF: +348, Magic DEF: +348, Duration: 456 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 19.5%, Weapon DEF: +354, Magic DEF: +354, Duration: 468 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Absorbed: 20.0%, Weapon DEF: +360, Magic DEF: +360, Duration: 480 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 20.5%, Weapon DEF: +366, Magic DEF: +366, Duration: 492 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 21.0%, Weapon DEF: +372, Magic DEF: +372, Duration: 504 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Absorbed: 21.5%, Weapon DEF: +378, Magic DEF: +378, Duration: 516 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120004.png" loading="lazy"  alt="[Image: Hyper.21120004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A new defense technique that permanently decreases damage received from enemies and increases HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -6.5%, Max HP: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -6.5%, Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -8.0%, Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -8.0%, Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -9.5%, Max HP: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -9.5%, Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -11.0%, Max HP: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -11.0%, Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -12.5%, Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -12.5%, Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -14.0%, Max HP: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -14.0%, Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -15.5%, Max HP: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -15.5%, Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -17.0%, Max HP: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -17.0%, Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -18.5%, Max HP: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -18.5%, Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -20.0%, Max HP: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Taken: -20.0%, Max HP: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -21.5%, Max HP: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -21.5%, Max HP: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Taken: -23.0%, Max HP: +23%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120005.png" loading="lazy"  alt="[Image: Hyper.21120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Swings the polearm to deal a powerful attack on many enemies. The attack ignores a fixed about of enemy DEF and all attacks will become critical hits.\nCan only be used #cafter using Triple Swing#.\n[Command: Triple Swing + #cDown Arrow Key + Attack Key#]\nRequired Skill: #Triple Swing Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 52, areaAttack = 1, commandSkillType = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 210% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 215% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 225% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 230% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 235% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 240% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 250% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 255% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 260% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 265% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 270% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 275% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 280% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 285% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 290% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 295% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 300% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 305% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 310% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 315% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 320% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 325% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 330% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 335% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 355% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 360% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 365% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 370% Max Enemies Hit: 8, Number of Attacks: 3, Additional Critical Rate: 100%, Enemy Defense Ignored: 21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120002.png" loading="lazy"  alt="[Image: Hyper.21120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Over Swing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out the damage of Double Swing, Triple Swing and Combo Fenrir. \nRequired Skill: #cFull Swing Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 98, dummyOf = 21120009&amp;&amp;21120010<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Full Swing<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 255% x2, Triple Swing MP Cost: 16, Damage: 316% x2\nCombo Fenrir Damage: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 260% x2, Triple Swing MP Cost: 16, Damage: 322% x2\nCombo Fenrir Damage: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 265% x2, Triple Swing MP Cost: 16, Damage: 328% x2\nCombo Fenrir Damage: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 270% x2, Triple Swing MP Cost: 16, Damage: 334% x2\nCombo Fenrir Damage: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 275% x2, Triple Swing MP Cost: 16, Damage: 340% x2\nCombo Fenrir Damage: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 280% x2, Triple Swing MP Cost: 16, Damage: 346% x2\nCombo Fenrir Damage: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 285% x2, Triple Swing MP Cost: 16, Damage: 352% x2\nCombo Fenrir Damage: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 290% x2, Triple Swing MP Cost: 16, Damage: 358% x2\nCombo Fenrir Damage: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 14,Damage: 295% x2, Triple Swing MP Cost: 16, Damage: 364% x2\nCombo Fenrir Damage: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 300% x2, Triple Swing MP Cost: 18, Damage: 370% x2\nCombo Fenrir Damage: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 305% x2, Triple Swing MP Cost: 18, Damage: 376% x2\nCombo Fenrir Damage: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 310% x2, Triple Swing MP Cost: 18, Damage: 382% x2\nCombo Fenrir Damage: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 315% x2, Triple Swing MP Cost: 18, Damage: 388% x2\nCombo Fenrir Damage: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 320% x2, Triple Swing MP Cost: 18, Damage: 394% x2\nCombo Fenrir Damage: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 325% x2, Triple Swing MP Cost: 18, Damage: 400% x2\nCombo Fenrir Damage: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 330% x2, Triple Swing MP Cost: 18, Damage: 406% x2\nCombo Fenrir Damage: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 335% x2, Triple Swing MP Cost: 18, Damage: 412% x2\nCombo Fenrir Damage: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 340% x2, Triple Swing MP Cost: 18, Damage: 418% x2\nCombo Fenrir Damage: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 16,Damage: 345% x2, Triple Swing MP Cost: 18, Damage: 424% x2\nCombo Fenrir Damage: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 350% x2, Triple Swing MP Cost: 20, Damage: 430% x2\nCombo Fenrir Damage: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 355% x2, Triple Swing MP Cost: 20, Damage: 436% x2\nCombo Fenrir Damage: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 360% x2, Triple Swing MP Cost: 20, Damage: 442% x2\nCombo Fenrir Damage: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 365% x2, Triple Swing MP Cost: 20, Damage: 448% x2\nCombo Fenrir Damage: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 370% x2, Triple Swing MP Cost: 20, Damage: 454% x2\nCombo Fenrir Damage: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 375% x2, Triple Swing MP Cost: 20, Damage: 460% x2\nCombo Fenrir Damage: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 380% x2, Triple Swing MP Cost: 20, Damage: 466% x2\nCombo Fenrir Damage: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 385% x2, Triple Swing MP Cost: 20, Damage: 472% x2\nCombo Fenrir Damage: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 390% x2, Triple Swing MP Cost: 20, Damage: 478% x2\nCombo Fenrir Damage: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 18,Damage: 395% x2, Triple Swing MP Cost: 20, Damage: 484% x2\nCombo Fenrir Damage: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Double Swing MP Cost: 20,Damage: 400% x2, Triple Swing MP Cost: 22, Damage: 490% x2\nCombo Fenrir Damage: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 20,Damage: 405% x2, Triple Swing MP Cost: 22, Damage: 496% x2\nCombo Fenrir Damage: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 20,Damage: 410% x2, Triple Swing MP Cost: 22, Damage: 502% x2\nCombo Fenrir Damage: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Double Swing MP Cost: 20,Damage: 415% x2, Triple Swing MP Cost: 22, Damage: 508% x2\nCombo Fenrir Damage: 43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120001.png" loading="lazy"  alt="[Image: Hyper.21120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maxes out Polearm Mastery, while increasing Minimum Critical Damage and Weapon Attack. \nRequired Skill: #cPolearm Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Polearm Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Polearm Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Polearm Mastery: +72%. Weapon ATT: +33, Minimum Critical Damage: +18%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120011.png" loading="lazy"  alt="[Image: Hyper.21120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows the use of Final Charge and Final Toss without a preceding combo, and increases damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, affectedSkill = 21100002&amp;&amp;21110003<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Final Charge and Final Toss Damage: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Final Charge and Final Toss Damage: +75%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120012.png" loading="lazy"  alt="[Image: Hyper.21120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 33 and Accuracy by 11%. Also has a 62% chance of activating 259% damage Final Attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21121000.png" loading="lazy"  alt="[Image: Hyper.21121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21121003.png" loading="lazy"  alt="[Image: Hyper.21121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Freeze Standing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of Ice to hold your ground when struck, enabling you to resist being knocked back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 33%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 36%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 42%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 48%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 105 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 54%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 135 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 60%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 165 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 66%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 195 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 72%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Knock-back Resist Chance: 75%, Duration: 225 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 78%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 255 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 84%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Knock-back Resist Chance: 87%, Duration: 285 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Knock-back Resist Chance: 90%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 315 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 96%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Knock-back Resist Chance: 99%, Duration: 345 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21121008.png" loading="lazy"  alt="[Image: Hyper.21121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.21120042.png" loading="lazy"  alt="[Image: Hyper.21120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120043.png" loading="lazy"  alt="[Image: Hyper.21120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge - Release</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Removes HP needed for using Combo Recharge.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Removes HP needed for use</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120040.png" loading="lazy"  alt="[Image: Hyper.21120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120041.png" loading="lazy"  alt="[Image: Hyper.21120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120046.png" loading="lazy"  alt="[Image: Hyper.21120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Final Blow's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120047.png" loading="lazy"  alt="[Image: Hyper.21120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow - Bonus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Final Blow's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120044.png" loading="lazy"  alt="[Image: Hyper.21120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduce Combo Recharge cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120045.png" loading="lazy"  alt="[Image: Hyper.21120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Recharge - Combo Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases combo Combo Recharge's combo count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional combo count x2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120048.png" loading="lazy"  alt="[Image: Hyper.21120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Blow - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the amount of DEF Final Blow will ignore.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore DEF amount +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120049.png" loading="lazy"  alt="[Image: Hyper.21120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest - Bonus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Combo Tempest's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Hits +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121053.png" loading="lazy"  alt="[Image: Hyper.21121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121056.png" loading="lazy"  alt="[Image: Hyper.21121056.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beyond Blade (3rd Hit)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws out Aran's maximum strength to sweep away the enemies with Maha.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112beyonder_third - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-230&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121056.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121056.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 4, Can deal up to 3 additional hits with further key presses, Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. #cUsed after Final Blow.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121054.png" loading="lazy"  alt="[Image: Hyper.21121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unlimited Combo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily skills will not use up your combo count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112comboUnlimited - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec. All combo consumption set to 0. \nCooldown: 90 sec.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21121055.png" loading="lazy"  alt="[Image: Hyper.21121055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beyond Blade (2nd Hit)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws out Aran's maximum strength to sweep away the enemies with Maha.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112beyonder_second - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-230&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21121055.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21121055.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 3, Can deal up to 3 additional hits with further key presses, Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. #cUsed after Final Blow.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120051.png" loading="lazy"  alt="[Image: Hyper.21120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest - Release</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the amount of combos consumed when using Combo Tempest.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Reduces combo amount needed by half</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120050.png" loading="lazy"  alt="[Image: Hyper.21120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Tempest - Temper Link</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance Combo Judgment damage boost.\nRequired Skill: #cCombo Tempest Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Tempest<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120052.png" loading="lazy"  alt="[Image: Hyper.21120052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Beyond Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws out Aran's maximum strength to sweep away the enemies with Maha.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2112beyonder_first - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-230&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Polearm<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.21120052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.21120052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Max Enemies Hit: 8, Damage: 420%, Number of Attacks: 2, Can deal up to 3 additional hits with further key presses, Critical Rate 100% when using the pertinent skill, Enemy DEF Ignored: 20%. #cUses after Final Blow. 2-hits: Attacks 3 times. 3-hit: Attacks 4 times.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120033.png" loading="lazy"  alt="[Image: Hyper.21120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120032.png" loading="lazy"  alt="[Image: Hyper.21120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120031.png" loading="lazy"  alt="[Image: Hyper.21120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120030.png" loading="lazy"  alt="[Image: Hyper.21120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120037.png" loading="lazy"  alt="[Image: Hyper.21120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120036.png" loading="lazy"  alt="[Image: Hyper.21120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120035.png" loading="lazy"  alt="[Image: Hyper.21120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.21120034.png" loading="lazy"  alt="[Image: Hyper.21120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120039.png" loading="lazy"  alt="[Image: Hyper.21120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.21120038.png" loading="lazy"  alt="[Image: Hyper.21120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (I) (10-20)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22000000.png" loading="lazy"  alt="[Image: Hyper.22000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Soul </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Commune with your Dragon to increase Attack Speed, Magic ATT, Defense, and Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +1, Weapon DEF: +12, Magic DEF: +12, Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +2, Weapon DEF: +19, Magic DEF: +19, Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +3, Weapon DEF: +26, Magic DEF: +26, Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +4, Weapon DEF: +33, Magic DEF: +33, Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +5, Weapon DEF: +40, Magic DEF: +40, Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +6, Weapon DEF: +47, Magic DEF: +47, Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +7, Weapon DEF: +54, Magic DEF: +54, Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +8, Weapon DEF: +61, Magic DEF: +61, Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +9, Weapon DEF: +68, Magic DEF: +68, Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +10, Weapon DEF: +75, Magic DEF: +75, Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +11, Weapon DEF: +82, Magic DEF: +82, Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +12, Weapon DEF: +89, Magic DEF: +89, Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +13, Weapon DEF: +96, Magic DEF: +96, Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +14, Weapon DEF: +103, Magic DEF: +103, Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +15, Weapon DEF: +110, Magic DEF: +110, Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +16, Weapon DEF: +117, Magic DEF: +117, Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +17, Weapon DEF: +124, Magic DEF: +124, Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +18, Weapon DEF: +131, Magic DEF: +131, Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Attack Speed: +2, Magic ATT: +19, Weapon DEF: +138, Magic DEF: +138, Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Attack Speed: +2, Magic ATT: +20, Weapon DEF: +145, Magic DEF: +145, Speed: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22001001.png" loading="lazy"  alt="[Image: Hyper.22001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Missile</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously attacks the enemy by consuming MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicmissile - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22001001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Number of Attacks: 2, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Number of Attacks: 2, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Number of Attacks: 2, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 175%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 2, Damage: 185%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Number of Attacks: 2, Damage: 190%</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (II) (20-30)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22101000.png" loading="lazy"  alt="[Image: Hyper.22101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Circle</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots out a flame that attacks multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fireCircle - 510 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 185%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 190%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 195%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 200%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 205%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 210%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 215%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 220%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 225%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 230%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 235%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 240%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 245%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 250%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 255%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 260%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 265%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 270%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 275%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 280%, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22101001.png" loading="lazy"  alt="[Image: Hyper.22101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Range: 130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (III) (30-40)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22111001.png" loading="lazy"  alt="[Image: Hyper.22111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces damage dealt to you, and makes a portion of the damage affect your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Taken: -1% , Damage Displaced: 9% of damage received, Duration: 125 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Taken: -1% , Damage Displaced: 13% of damage received, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Taken: -2% , Damage Displaced: 17% of damage received, Duration: 175 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Taken: -2% , Damage Displaced: 21% of damage received, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage Taken: -3% , Damage Displaced: 25% of damage received, Duration: 225 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage Taken: -3% , Damage Displaced: 29% of damage received, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Taken: -4% , Damage Displaced: 33% of damage received, Duration: 275 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Taken: -4% , Damage Displaced: 37% of damage received, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Taken: -5% , Damage Displaced: 41% of damage received, Duration: 325 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage Taken: -5% , Damage Displaced: 45% of damage received, Duration: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Taken: -6% , Damage Displaced: 49% of damage received, Duration: 375 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Taken: -6% , Damage Displaced: 53% of damage received, Duration: 400 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage Taken: -7% , Damage Displaced: 57% of damage received, Duration: 425 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage Taken: -7% , Damage Displaced: 61% of damage received, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage Taken: -8% , Damage Displaced: 65% of damage received, Duration: 475 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage Taken: -8% , Damage Displaced: 69% of damage received, Duration: 500 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage Taken: -9% , Damage Displaced: 73% of damage received, Duration: 525 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage Taken: -9% , Damage Displaced: 77% of damage received, Duration: 550 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Taken: -10% , Damage Displaced: 81% of damage received, Duration: 575 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage Taken: -10% , Damage Displaced: 85% of damage received, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22111000.png" loading="lazy"  alt="[Image: Hyper.22111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Drops thunderbolts on up to 8 enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> lightingBolt - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 245%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 250%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 255%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 260%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 265%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 270%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 275%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 280%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 285%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 290%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 295%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 300%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 305%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 315%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 320%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 325%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 330%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 335%, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 340%, Max Enemies Hit: 8</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (IV) (40-50)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22121000.png" loading="lazy"  alt="[Image: Hyper.22121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers chilling ice energy to attack multiple monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze, delay = 500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonIceBreathe - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 356%, Max Monsters Hit: 8 enemies, Freeze Chance: 33% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 362%, Max Monsters Hit: 8 enemies, Freeze Chance: 36% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 368%, Max Monsters Hit: 8 enemies, Freeze Chance: 39% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 374%, Max Monsters Hit: 8 enemies, Freeze Chance: 42% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 380%, Max Monsters Hit: 8 enemies, Freeze Chance: 45% chance, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 386%, Max Monsters Hit: 8 enemies, Freeze Chance: 48% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 392%, Max Monsters Hit: 8 enemies, Freeze Chance: 51% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 398%, Max Monsters Hit: 8 enemies, Freeze Chance: 54% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 404%, Max Monsters Hit: 8 enemies, Freeze Chance: 57% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 410%, Max Monsters Hit: 8 enemies, Freeze Chance: 60% chance, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 416%, Max Monsters Hit: 8 enemies, Freeze Chance: 63% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 422%, Max Monsters Hit: 8 enemies, Freeze Chance: 66% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 428%, Max Monsters Hit: 8 enemies, Freeze Chance: 69% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 434%, Max Monsters Hit: 8 enemies, Freeze Chance: 72% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 440%, Max Monsters Hit: 8 enemies, Freeze Chance: 75% chance, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 446%, Max Monsters Hit: 8 enemies, Freeze Chance: 78% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 452%, Max Monsters Hit: 8 enemies, Freeze Chance: 81% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 458%, Max Monsters Hit: 8 enemies, Freeze Chance: 84% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 464%, Max Monsters Hit: 8 enemies, Freeze Chance: 87% chance, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 470%, Max Monsters Hit: 8 enemies, Freeze Chance: 90% chance, Freeze Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22120001.png" loading="lazy"  alt="[Image: Hyper.22120001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22120002.png" loading="lazy"  alt="[Image: Hyper.22120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery, Magic Attack, and Critical Rate. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +14%, Magic ATT: +1, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +18%, Magic ATT: +2, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +22%, Magic ATT: +3, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +26%, Magic ATT: +4, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +30%, Magic ATT: +5, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +34%, Magic ATT: +6, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +38%, Magic ATT: +7, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +42%, Magic ATT: +8, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +46%, Magic ATT: +9, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +50%, Magic ATT: +10, Critical Hit Rate: +10%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (V) (50-60)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.22131002.png" loading="lazy"  alt="[Image: Hyper.22131002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elementalReset - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22131001.png" loading="lazy"  alt="[Image: Hyper.22131001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a protective shield that absorbs a fixed amount of damage received by party members for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicShield - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22131001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 20, Damage Absorption: 1%, DEF: +120, Duration: 15 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 20, Damage Absorption: 2%, DEF: +140, Duration: 20 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Damage Absorption: 3%, DEF: +160, Duration: 25 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Damage Absorption: 4%, DEF: +180, Duration: 30 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage Absorption: 5%, DEF: +200, Duration: 35 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage Absorption: 6%, DEF: +220, Duration: 40 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage Absorption: 7%, DEF: +240, Duration: 45 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 35, Damage Absorption: 8%, DEF: +260, Duration: 50 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage Absorption: 9%, DEF: +280, Duration: 55 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 40, Damage Absorption: 10%, DEF: +300, Duration: 60 sec\nCooldown: 90 sec\nPassive Effects - Max HP: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22131000.png" loading="lazy"  alt="[Image: Hyper.22131000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Flare </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A pillar of light streams from the pentacle, surrounding enemies to inflict damage and paralyze for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicFlare - 570 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22131000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131000.CharLevel.80.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.80.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131000.CharLevel.120.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22131000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 358%, Max Enemies Hit: 8, Stun Chance: 33%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 366%, Max Enemies Hit: 8, Stun Chance: 36%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 374%, Max Enemies Hit: 8, Stun Chance: 39%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 382%, Max Enemies Hit: 8, Stun Chance: 42%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 390%, Max Enemies Hit: 8, Stun Chance: 45%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 398%, Max Enemies Hit: 8, Stun Chance: 48%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 406%, Max Enemies Hit: 8, Stun Chance: 51%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 414%, Max Enemies Hit: 8, Stun Chance: 54%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 422%, Max Enemies Hit: 8, Stun Chance: 57%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 430%, Max Enemies Hit: 8, Stun Chance: 60%, Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 438%, Max Enemies Hit: 8, Stun Chance: 63%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 446%, Max Enemies Hit: 8, Stun Chance: 66%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 454%, Max Enemies Hit: 8, Stun Chance: 69%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 462%, Max Enemies Hit: 8, Stun Chance: 72%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 470%, Max Enemies Hit: 8, Stun Chance: 75%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 478%, Max Enemies Hit: 8, Stun Chance: 78%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 486%, Max Enemies Hit: 8, Stun Chance: 81%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 494%, Max Enemies Hit: 8, Stun Chance: 84%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 502%, Max Enemies Hit: 8, Stun Chance: 87%, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 510%, Max Enemies Hit: 8, Stun Chance: 90%, Duration: 4 sec</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (VI) (60-80)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22141001.png" loading="lazy"  alt="[Image: Hyper.22141001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Thrust </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A fierce dragon deals damage to enemies while knocking them back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pushTarget = 1, delay = 1500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonThrust - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22141001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124% x 3, Max Enemies Hit: 8, Knock-back Chance: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 128% x 3, Max Enemies Hit: 8, Knock-back Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 132% x 3, Max Enemies Hit: 8, Knock-back Chance: 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 136% x 3, Max Enemies Hit: 8, Knock-back Chance: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 140% x 3, Max Enemies Hit: 8, Knock-back Chance: 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 144% x 3, Max Enemies Hit: 8, Knock-back Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 148% x 3, Max Enemies Hit: 8, Knock-back Chance: 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152% x 3, Max Enemies Hit: 8, Knock-back Chance: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156% x 3, Max Enemies Hit: 8, Knock-back Chance: 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 160% x 3, Max Enemies Hit: 8, Knock-back Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 164% x 3, Max Enemies Hit: 8, Knock-back Chance: 73%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 168% x 3, Max Enemies Hit: 8, Knock-back Chance: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 172% x 3, Max Enemies Hit: 8, Knock-back Chance: 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176% x 3, Max Enemies Hit: 8, Knock-back Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 180% x 3, Max Enemies Hit: 8, Knock-back Chance: 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 184% x 3, Max Enemies Hit: 8, Knock-back Chance: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 188% x 3, Max Enemies Hit: 8, Knock-back Chance: 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 192% x 3, Max Enemies Hit: 8, Knock-back Chance: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 196% x 3, Max Enemies Hit: 8, Knock-back Chance: 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 200% x 3, Max Enemies Hit: 8, Knock-back Chance: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22141002.png" loading="lazy"  alt="[Image: Hyper.22141002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to increase Magic Attack Speed by two steps for set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicBooster - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 38, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22140000.png" loading="lazy"  alt="[Image: Hyper.22140000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Magic </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +2%, Minimum Crit Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +4%, Minimum Crit Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +6%, Minimum Crit Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +8%, Minimum Crit Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +10%, Minimum Crit Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +12%, Minimum Crit Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +14%, Minimum Crit Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +16%, Minimum Crit Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +18%, Minimum Crit Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +20%, Minimum Crit Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +22%, Minimum Crit Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +24%, Minimum Crit Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +26%, Minimum Crit Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +28%, Minimum Crit Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crit Rate: +30%, Minimum Crit Damage: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22141004.png" loading="lazy"  alt="[Image: Hyper.22141004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Blink</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Teleport to a random location of the map. The MP cost and cooldown time decreases as Skill Level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 42, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, Cooldown: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135, Cooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Cooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Cooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Cooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Cooldown: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 0 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (VII) (80-100)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22150000.png" loading="lazy"  alt="[Image: Hyper.22150000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108%, Magic Attack: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111%, Magic Attack: 111%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117%, Magic Attack: 117%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120%, Magic Attack: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123%, Magic Attack: 123%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129%, Magic Attack: 129%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 132%, Magic Attack: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 135%, Magic Attack: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 141%, Magic Attack: 141%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144%, Magic Attack: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 147%, Magic Attack: 147%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22151001.png" loading="lazy"  alt="[Image: Hyper.22151001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Breath </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes furious flames to attack and stun multiple monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, chargingSkill = 1, mes = stun, delay = 500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonBreathe - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22151001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22151001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 567%, Max Monsters Hit: 8, Stun Chance: 11%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 574%, Max Monsters Hit: 8, Stun Chance: 12%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 581%, Max Monsters Hit: 8, Stun Chance: 13%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 588%, Max Monsters Hit: 8, Stun Chance: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 595%, Max Monsters Hit: 8, Stun Chance: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 602%, Max Monsters Hit: 8, Stun Chance: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 609%, Max Monsters Hit: 8, Stun Chance: 17%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 616%, Max Monsters Hit: 8, Stun Chance: 18%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 623%, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 630%, Max Monsters Hit: 8, Stun Chance: 20%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 637%, Max Monsters Hit: 8, Stun Chance: 21%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 644%, Max Monsters Hit: 8, Stun Chance: 22%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 651%, Max Monsters Hit: 8, Stun Chance: 23%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 658%, Max Monsters Hit: 8, Stun Chance: 24%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 665%, Max Monsters Hit: 8, Stun Chance: 25%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 672%, Max Monsters Hit: 8, Stun Chance: 26%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 679%, Max Monsters Hit: 8, Stun Chance: 27%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 686%, Max Monsters Hit: 8, Stun Chance: 28%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 693%, Max Monsters Hit: 8, Stun Chance: 29%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 700%, Max Monsters Hit: 8, Stun Chance: 30%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22150004.png" loading="lazy"  alt="[Image: Hyper.22150004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Spark</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22150004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 4%, Damage: 155%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 8%, Damage: 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, Damage: 165%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, Damage: 175%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, Damage: 180%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, Damage: 185%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 32%, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 36%, Damage: 195%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 40%, Damage: 200%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22151003.png" loading="lazy"  alt="[Image: Hyper.22151003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Resistance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the magic resistance and Magic DEF for all party members nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magicRegistance - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22151003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22151003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic Resistance: +2%, Magic DEF: +55, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic Resistance: +4%, Magic DEF: +60, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Magic Resistance: +6%, Magic DEF: +65, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Magic Resistance: +8%, Magic DEF: +70, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Magic Resistance: +10%, Magic DEF: +75, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Magic Resistance: +12%, Magic DEF: +80, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Magic Resistance: +14%, Magic DEF: +85, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Magic Resistance: +16%, Magic DEF: +90, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Magic Resistance: +18%, Magic DEF: +95, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Magic Resistance: +20%, Magic DEF: +100, Duration: 150 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22151002.png" loading="lazy"  alt="[Image: Hyper.22151002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Killer Wings </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Brands an enemy with a Dragon seal. Your following attacks focus on that enemy, and the enemy takes damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = homing, dot = 1, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> killingWing - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-108&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Dark<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22151002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22151002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 446%, Damage Over Time: 54% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 452%, Damage Over Time: 58% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 458%, Damage Over Time: 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 464%, Damage Over Time: 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 470%, Damage Over Time: 70% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 476%, Damage Over Time: 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 482%, Damage Over Time: 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 488%, Damage Over Time: 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 494%, Damage Over Time: 86% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 500%, Damage Over Time: 90% damage every 1 sec for 6 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (VIII) (100-120)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22160000.png" loading="lazy"  alt="[Image: Hyper.22160000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When your MP is within a certain range, the focus of the Dragon strengthens and your Magic Attack increases. This effect disappears once your MP is out of that range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +7%, MP Range: 50% to 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +14%, MP Range: 45% to 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +21%, MP Range: 40% to 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic ATT: +28%, MP Range: 35% to 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic ATT: +35%, MP Range: 30% to 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161004.png" loading="lazy"  alt="[Image: Hyper.22161004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Onyx Shroud</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Avoidability rate for party members. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> OnixProtection - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 96 sec, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 102 sec, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 108 sec, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 114 sec, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 120 sec, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 126 sec, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 132 sec, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 138 sec, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 144 sec, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 150 sec, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 156 sec, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 162 sec, Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 168 sec, Avoidability: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 174 sec, Avoidability: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 180 sec, Avoidability: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161005.png" loading="lazy"  alt="[Image: Hyper.22161005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 22101001, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 210%, Max Enemies Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 220%, Max Enemies Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 230%, Max Enemies Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 240%, Max Enemies Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%, Max Enemies Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 260%, Max Enemies Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 270%, Max Enemies Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 280%, Max Enemies Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 290%, Max Enemies Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 300%, Max Enemies Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161002.png" loading="lazy"  alt="[Image: Hyper.22161002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Imprint </span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a pentacle that puts a curse on a target enemy. Cursed enemies temporarily take more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = amplifyDamage<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> ghostLettering - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Dark<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 386%, Bonus Damage: 2% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 392%, Bonus Damage: 4% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 398%, Bonus Damage: 6% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 404%, Bonus Damage: 8% for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 410%, Bonus Damage: 10% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 416%, Bonus Damage: 12% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 422%, Bonus Damage: 14% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 428%, Bonus Damage: 16% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 434%, Bonus Damage: 18% for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 440%, Bonus Damage: 20% for 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161003.png" loading="lazy"  alt="[Image: Hyper.22161003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Recovery Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a recovery aura around you for a short time. The HP and MP of all party members within the aura will be continuously restored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> recoveryAura - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-125&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22161003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 30, MP Cost: 30, 60% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 30, MP Cost: 30, 70% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 40, MP Cost: 40, 80% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP Cost: 40, MP Cost: 40, 90% MP restored every 45 sec\nCooldown: 1 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP Cost: 50, MP Cost: 50, 100% MP restored every 45 sec\nCooldown: 1 min</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22161001.png" loading="lazy"  alt="[Image: Hyper.22161001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Earthquake</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Violently shakes the ground, inflicting multiple attacks on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, trembling = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> Earthquake - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-175&amp;rbx=275&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22161001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 606%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 612%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 618%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 624%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 630%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 636%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 642%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 648%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 654%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 660%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 666%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 672%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 678%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 684%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 690%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 696%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 702%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 708%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 714%, Max Monsters Hit: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 49, Damage: 720%, Max Monsters Hit: 10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (IX) (120-160)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22170001.png" loading="lazy"  alt="[Image: Hyper.22170001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Magic Mastery, Magic Attack, and Minimum Critical Damage.\nRequired Skill: #cSpell Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +56%. Magic ATT: +1, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +56%. Magic ATT: +2, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +57%. Magic ATT: +3, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +57%. Magic ATT: +4, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +58%. Magic ATT: +5, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +58%. Magic ATT: +6, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +59%. Magic ATT: +7, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +59%. Magic ATT: +8, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +60%. Magic ATT: +9, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +60%. Magic ATT: +10, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +61%. Magic ATT: +11, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +61%. Magic ATT: +12, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +62%. Magic ATT: +13, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +62%. Magic ATT: +14, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +63%. Magic ATT: +15, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +63%. Magic ATT: +16, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +64%. Magic ATT: +17, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +64%. Magic ATT: +18, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +65%. Magic ATT: +19, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +65%. Magic ATT: +20, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +66%. Magic ATT: +21, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +66%. Magic ATT: +22, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +67%. Magic ATT: +23, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +67%. Magic ATT: +24, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +68%. Magic ATT: +25, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +68%. Magic ATT: +26, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +69%. Magic ATT: +27, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +69%. Magic ATT: +28, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +70%. Magic ATT: +29, Minimum Critical Damage +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: +70%. Magic ATT: +30, Minimum Critical Damage +15% </span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +71%. Magic ATT: +31, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +71%. Magic ATT: +32, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: +72%. Magic ATT: +33, Minimum Critical Damage +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171003.png" loading="lazy"  alt="[Image: Hyper.22171003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Wheel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Generates a wheel of flames that spirals into monsters in front of you, dealing Fire damage. Enemies hit take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flameWheel - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-815&amp;lty=-100&amp;rbx=-40&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">815%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 245%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 10 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 250%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 11 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 255%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 11 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 260%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 265%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 1% damage for 12 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 270%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 275%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 13 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 280%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 285%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 14 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 290%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 2% damage for 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 295%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 15 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 300%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 16 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 305%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 16 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 310%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 17 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 315%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 3% damage for 17 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 320%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 18 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 325%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 18 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 330%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 19 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 335%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 19 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 340%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 4% damage for 20 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 345%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 20 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 350%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 21 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 355%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 21 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 360%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 22 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 365%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 5% damage for 22 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 370%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 23 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 375%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 23 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 380%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 24 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 385%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 24 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 390%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 6% damage for 25 sec.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 395%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 25 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 400%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 26 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 405%, Number of Attacks, 3, Max Enemies Hit: 10, Damage Over Time: 7% damage for 26 sec.</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22171002.png" loading="lazy"  alt="[Image: Hyper.22171002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The Dragon's clone attacks a monster consecutive times. A portion of the enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> illusion - 660 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 264%, Enemy DEF Ignored: 6%, Stun Chance: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 268%, Enemy DEF Ignored: 6%, Stun Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 272%, Enemy DEF Ignored: 7%, Stun Chance: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 276%, Enemy DEF Ignored: 7%, Stun Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 4, Damage: 280%, Enemy DEF Ignored: 8%, Stun Chance: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 284%, Enemy DEF Ignored: 8%, Stun Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 288%, Enemy DEF Ignored: 9%, Stun Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 292%, Enemy DEF Ignored: 9%, Stun Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 296%, Enemy DEF Ignored: 10%, Stun Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 300%, Enemy DEF Ignored: 10%, Stun Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 4, Damage: 304%, Enemy DEF Ignored: 11%, Stun Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 308%, Enemy DEF Ignored: 11%, Stun Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 312%, Enemy DEF Ignored: 12%, Stun Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 316%, Enemy DEF Ignored: 12%, Stun Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 320%, Enemy DEF Ignored: 13%, Stun Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 324%, Enemy DEF Ignored: 13%, Stun Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 4, Damage: 328%, Enemy DEF Ignored: 14%, Stun Chance: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 332%, Enemy DEF Ignored: 14%, Stun Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 336%, Enemy DEF Ignored: 15%, Stun Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 340%, Enemy DEF Ignored: 15%, Stun Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 344%, Enemy DEF Ignored: 16%, Stun Chance: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 348%, Enemy DEF Ignored: 16%, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 4, Damage: 352%, Enemy DEF Ignored: 17%, Stun Chance: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 356%, Enemy DEF Ignored: 17%, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 360%, Enemy DEF Ignored: 18%, Stun Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 364%, Enemy DEF Ignored: 18%, Stun Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 368%, Enemy DEF Ignored: 19%, Stun Chance: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 372%, Enemy DEF Ignored: 19%, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Number of Attacks: 4, Damage: 376%, Enemy DEF Ignored: 20%, Stun Chance: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 48, Number of Attacks: 4, Damage: 380%, Enemy DEF Ignored: 20%, Stun Chance: 40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 4, Damage: 384%, Enemy DEF Ignored: 21%, Stun Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 4, Damage: 388%, Enemy DEF Ignored: 21%, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 4, Damage: 392%, Enemy DEF Ignored: 22%, Stun Chance: 43%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22171000.png" loading="lazy"  alt="[Image: Hyper.22171000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mapleHero - 2250 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171004.png" loading="lazy"  alt="[Image: Hyper.22171004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> Awakening - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22171054.png" loading="lazy"  alt="[Image: Hyper.22171054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frenzied Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases party's damage (self included).<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> FrenziedSoul - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171054.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Duration: 30 sec, Damage: +30%.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170051.png" loading="lazy"  alt="[Image: Hyper.22170051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blaze's stun duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Stun Duration: +4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171052.png" loading="lazy"  alt="[Image: Hyper.22171052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Summon Onyx Dragon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the ancient Onyx Dragon to aid in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> stand - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-150&amp;rbx=-40&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Summon Duration: 30 sec, Damage: 1000%, Max Enemies Hit: 8 \nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22171053.png" loading="lazy"  alt="[Image: Hyper.22171053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> stand - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22171053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22171053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170044.png" loading="lazy"  alt="[Image: Hyper.22170044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Illusion's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=15&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170045.png" loading="lazy"  alt="[Image: Hyper.22170045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the amount of DEF Illusion ignores.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore DEF amount +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170046.png" loading="lazy"  alt="[Image: Hyper.22170046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dark Fog's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170047.png" loading="lazy"  alt="[Image: Hyper.22170047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Dark Fog cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170040.png" loading="lazy"  alt="[Image: Hyper.22170040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22170041.png" loading="lazy"  alt="[Image: Hyper.22170041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170042.png" loading="lazy"  alt="[Image: Hyper.22170042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170043.png" loading="lazy"  alt="[Image: Hyper.22170043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Illusion's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170048.png" loading="lazy"  alt="[Image: Hyper.22170048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog - Damage Split</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Splits Dark Fog's damage into four separate attacks worth 25% of total.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage reduced to 25%, attack count increased to 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170049.png" loading="lazy"  alt="[Image: Hyper.22170049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blaze's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170031.png" loading="lazy"  alt="[Image: Hyper.22170031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170030.png" loading="lazy"  alt="[Image: Hyper.22170030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170033.png" loading="lazy"  alt="[Image: Hyper.22170033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170032.png" loading="lazy"  alt="[Image: Hyper.22170032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170035.png" loading="lazy"  alt="[Image: Hyper.22170035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170034.png" loading="lazy"  alt="[Image: Hyper.22170034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170037.png" loading="lazy"  alt="[Image: Hyper.22170037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170036.png" loading="lazy"  alt="[Image: Hyper.22170036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170039.png" loading="lazy"  alt="[Image: Hyper.22170039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170038.png" loading="lazy"  alt="[Image: Hyper.22170038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22170050.png" loading="lazy"  alt="[Image: Hyper.22170050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blaze's DEF ignore amount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignore DEF amount +20%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Evan (X) (160-200)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.22181004.png" loading="lazy"  alt="[Image: Hyper.22181004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Onyx Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Decreases a portion of received damage for a set period and, enables you to resist being knocked back when struck.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> OnixWill - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage Absorption: 5% for 107 sec, Knock-back Resistance Rate: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage Absorption: 6% for 114 sec, Knock-back Resistance Rate: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage Absorption: 6% for 121 sec, Knock-back Resistance Rate: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage Absorption: 7% for 128 sec, Knock-back Resistance Rate: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage Absorption: 7% for 135 sec, Knock-back Resistance Rate: 45%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage Absorption: 8% for 142 sec, Knock-back Resistance Rate: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage Absorption: 8% for 149 sec, Knock-back Resistance Rate: 51%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage Absorption: 9% for 156 sec, Knock-back Resistance Rate: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage Absorption: 9% for 163 sec, Knock-back Resistance Rate: 57%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage Absorption: 10% for 170 sec, Knock-back Resistance Rate: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage Absorption: 10% for 177 sec, Knock-back Resistance Rate: 63%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage Absorption: 11% for 184 sec, Knock-back Resistance Rate: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage Absorption: 11% for 191 sec, Knock-back Resistance Rate: 69%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage Absorption: 12% for 198 sec, Knock-back Resistance Rate: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage Absorption: 12% for 205 sec, Knock-back Resistance Rate: 75%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage Absorption: 13% for 212 sec, Knock-back Resistance Rate: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage Absorption: 13% for 219 sec, Knock-back Resistance Rate: 81%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage Absorption: 14% for 226 sec, Knock-back Resistance Rate: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage Absorption: 14% for 233 sec, Knock-back Resistance Rate: 87%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Damage Absorption: 15% for 240 sec, Knock-back Resistance Rate: 90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage Absorption: 15% for 247 sec, Knock-back Resistance Rate: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Damage Absorption: 16% for 254 sec, Knock-back Resistance Rate: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Damage Absorption: 16% for 261 sec, Knock-back Resistance Rate: 99%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22181000.png" loading="lazy"  alt="[Image: Hyper.22181000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blessing of the Onyx</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon Defense, Magic Defense, and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> OnixBlessing - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 25<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon DEF: +310, Magic DEF: +310, Magic ATT: +11, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon DEF: +320, Magic DEF: +320, Magic ATT: +12, Duration: 65 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon DEF: +330, Magic DEF: +330, Magic ATT: +13, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon DEF: +340, Magic DEF: +340, Magic ATT: +14, Duration: 75 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon DEF: +350, Magic DEF: +350, Magic ATT: +15, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon DEF: +360, Magic DEF: +360, Magic ATT: +16, Duration: 85 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon DEF: +370, Magic DEF: +370, Magic ATT: +17, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon DEF: +380, Magic DEF: +380, Magic ATT: +18, Duration: 95 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon DEF: +390, Magic DEF: +390, Magic ATT: +19, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Weapon DEF: +400, Magic DEF: +400, Magic ATT: +20, Duration: 105 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon DEF: +410, Magic DEF: +410, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Weapon DEF: +420, Magic DEF: +420, Magic ATT: +22, Duration: 115 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Weapon DEF: +430, Magic DEF: +430, Magic ATT: +23, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon DEF: +440, Magic DEF: +440, Magic ATT: +24, Duration: 125 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Weapon DEF: +450, Magic DEF: +450, Magic ATT: +25, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Weapon DEF: +460, Magic DEF: +460, Magic ATT: +26, Duration: 135 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Weapon DEF: +470, Magic DEF: +470, Magic ATT: +27, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Weapon DEF: +480, Magic DEF: +480, Magic ATT: +28, Duration: 145 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Weapon DEF: +490, Magic DEF: +490, Magic ATT: +29, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Weapon DEF: +500, Magic DEF: +500, Magic ATT: +30, Duration: 155 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Weapon DEF: +510, Magic DEF: +510, Magic ATT: +31, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Weapon DEF: +520, Magic DEF: +520, Magic ATT: +32, Duration: 165 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Weapon DEF: +530, Magic DEF: +530, Magic ATT: +33, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Weapon DEF: +540, Magic DEF: +540, Magic ATT: +34, Duration: 175 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Weapon DEF: +550, Magic DEF: +550, Magic ATT: +35, Duration: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Weapon DEF: +560, Magic DEF: +560, Magic ATT: +36, Duration: 185 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Weapon DEF: +570, Magic DEF: +570, Magic ATT: +37, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Weapon DEF: +580, Magic DEF: +580, Magic ATT: +38, Duration: 195 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22181001.png" loading="lazy"  alt="[Image: Hyper.22181001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blaze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strike the target with fire for high damage and a chance to stun. A portion of enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blaze - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Wand, Staff<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181001.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181001.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 304%, Number of Attacks: 3, Stun Chance: 42%, Stun Duration: 2 sec, DEF ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 308%, Number of Attacks: 3, Stun Chance: 44%, Stun Duration: 2 sec, DEF ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 312%, Number of Attacks: 3, Stun Chance: 46%, Stun Duration: 2 sec, DEF ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 316%, Number of Attacks: 3, Stun Chance: 48%, Stun Duration: 2 sec, DEF ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 320%, Number of Attacks: 3, Stun Chance: 50%, Stun Duration: 2 sec, DEF ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 324%, Number of Attacks: 3, Stun Chance: 52%, Stun Duration: 2 sec, DEF ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 328%, Number of Attacks: 3, Stun Chance: 54%, Stun Duration: 2 sec, DEF ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 332%, Number of Attacks: 3, Stun Chance: 56%, Stun Duration: 2 sec, DEF ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 336%, Number of Attacks: 3, Stun Chance: 58%, Stun Duration: 2 sec, DEF ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 340%, Number of Attacks: 3, Stun Chance: 60%, Stun Duration: 2 sec, DEF ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 344%, Number of Attacks: 3, Stun Chance: 62%, Stun Duration: 3 sec, DEF ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 348%, Number of Attacks: 3, Stun Chance: 64%, Stun Duration: 3 sec, DEF ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 352%, Number of Attacks: 3, Stun Chance: 66%, Stun Duration: 3 sec, DEF ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 356%, Number of Attacks: 3, Stun Chance: 68%, Stun Duration: 3 sec, DEF ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 360%, Number of Attacks: 3, Stun Chance: 70%, Stun Duration: 3 sec, DEF ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 364%, Number of Attacks: 3, Stun Chance: 72%, Stun Duration: 3 sec, DEF ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 368%, Number of Attacks: 3, Stun Chance: 74%, Stun Duration: 3 sec, DEF ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 372%, Number of Attacks: 3, Stun Chance: 76%, Stun Duration: 3 sec, DEF ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 376%, Number of Attacks: 3, Stun Chance: 78%, Stun Duration: 3 sec, DEF ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 380%, Number of Attacks: 3, Stun Chance: 80%, Stun Duration: 3 sec, DEF ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 384%, Number of Attacks: 3, Stun Chance: 82%, Stun Duration: 4 sec, DEF ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 388%, Number of Attacks: 3, Stun Chance: 84%, Stun Duration: 4 sec, DEF ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 392%, Number of Attacks: 3, Stun Chance: 86%, Stun Duration: 4 sec, DEF ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 396%, Number of Attacks: 3, Stun Chance: 88%, Stun Duration: 4 sec, DEF ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 400%, Number of Attacks: 3, Stun Chance: 90%, Stun Duration: 4 sec, DEF ignored: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 404%, Number of Attacks: 3, Stun Chance: 92%, Stun Duration: 4 sec, DEF ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 408%, Number of Attacks: 3, Stun Chance: 94%, Stun Duration: 4 sec, DEF ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 412%, Number of Attacks: 3, Stun Chance: 96%, Stun Duration: 4 sec, DEF ignored: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 416%, Number of Attacks: 3, Stun Chance: 98%, Stun Duration: 4 sec, DEF ignored: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 420%, Number of Attacks: 3, Stun Chance: 100%, Stun Duration: 4 sec, DEF ignored: 35%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 424%, Number of Attacks: 3, Stun Chance: 102%, Stun Duration: 5 sec, DEF ignored: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 428%, Number of Attacks: 3, Stun Chance: 104%, Stun Duration: 5 sec, DEF ignored: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 432%, Number of Attacks: 3, Stun Chance: 106%, Stun Duration: 5 sec, DEF ignored: 38%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.22181002.png" loading="lazy"  alt="[Image: Hyper.22181002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Fog</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a dark, chilly fog that attacks multiple enemies. Increases your critical rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darkFog - 2040 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-600&amp;rbx=400&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Dark<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1230%, Max Enemies Hit: 15, Crit Rate: +5%, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1260%, Max Enemies Hit: 15, Crit Rate: +6%, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1290%, Max Enemies Hit: 15, Crit Rate: +6%, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1320%, Max Enemies Hit: 15, Crit Rate: +7%, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1350%, Max Enemies Hit: 15, Crit Rate: +7%, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1380%, Max Enemies Hit: 15, Crit Rate: +8%, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1410%, Max Enemies Hit: 15, Crit Rate: +8%, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1440%, Max Enemies Hit: 15, Crit Rate: +9%, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1470%, Max Enemies Hit: 15, Crit Rate: +9%, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1500%, Max Enemies Hit: 15, Crit Rate: +10%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1530%, Max Enemies Hit: 15, Crit Rate: +10%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1560%, Max Enemies Hit: 15, Crit Rate: +11%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1590%, Max Enemies Hit: 15, Crit Rate: +11%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1620%, Max Enemies Hit: 15, Crit Rate: +12%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1650%, Max Enemies Hit: 15, Crit Rate: +12%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1680%, Max Enemies Hit: 15, Crit Rate: +13%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1710%, Max Enemies Hit: 15, Crit Rate: +13%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1740%, Max Enemies Hit: 15, Crit Rate: +14%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1770%, Max Enemies Hit: 15, Crit Rate: +14%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1800%, Max Enemies Hit: 15, Crit Rate: +15%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1830%, Max Enemies Hit: 15, Crit Rate: +15%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1860%, Max Enemies Hit: 15, Crit Rate: +16%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1890%, Max Enemies Hit: 15, Crit Rate: +16%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1920%, Max Enemies Hit: 15, Crit Rate: +17%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1950%, Max Enemies Hit: 15, Crit Rate: +17%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1980%, Max Enemies Hit: 15, Crit Rate: +18%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2010%, Max Enemies Hit: 15, Crit Rate: +18%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2040%, Max Enemies Hit: 15, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2070%, Max Enemies Hit: 15, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 600, Damage: 2100%, Max Enemies Hit: 15, Crit Rate: +20%, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2130%, Max Enemies Hit: 15, Crit Rate: +20%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2160%, Max Enemies Hit: 15, Crit Rate: +21%, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 2190%, Max Enemies Hit: 15, Crit Rate: +21%, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.22181003.png" loading="lazy"  alt="[Image: Hyper.22181003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Stone</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a buff that holds Souls. A character who dies whose Soul is being held will be resurrected immediately in the same location. This buff is randomly cast on party members. [Cooldown: 6 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> soulStone - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.22181003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.22181003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 110 sec, revives with 23% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 120 sec, revives with 26% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 130 sec, revives with 29% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 140 sec, revives with 32% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 3 party member(s) for 150 sec, revives with 35% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 160 sec, revives with 38% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 170 sec, revives with 41% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 180 sec, revives with 44% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 190 sec, revives with 47% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 4 party member(s) for 200 sec, revives with 50% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 210 sec, revives with 53% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 220 sec, revives with 56% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 230 sec, revives with 59% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 240 sec, revives with 62% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 5 party member(s) for 250 sec, revives with 65% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 260 sec, revives with 68% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 270 sec, revives with 71% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 280 sec, revives with 74% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 290 sec, revives with 77% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Soul Stone buff applied to 6 party member(s) for 300 sec, revives with 80% HP</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 7 party member(s) for 310 sec, revives with 83% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 7 party member(s) for 320 sec, revives with 86% HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Soul Stone buff applied to 7 party member(s) for 330 sec, revives with 89% HP</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23001002.png" loading="lazy"  alt="[Image: Hyper.23001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glide Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Move forward during a jump by tumbling. Movement distance increases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> spiritJump - 240 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23001000.png" loading="lazy"  alt="[Image: Hyper.23001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Swift Dual Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire arrows at multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> speedDualShot - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23001000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 96%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 97%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 98%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 99%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Arrows Fired: 2, Damage: 100%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 101%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 102%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 103%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 104%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 105%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Arrows Fired: 2, Damage: 106%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 107%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 108%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 109%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 110%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 111%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Arrows Fired: 2, Damage: 112%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Arrows Fired: 2, Damage: 113%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Arrows Fired: 2, Damage: 114%, Max Monsters Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Arrows Fired: 2, Damage: 115%, Max Monsters Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23000001.png" loading="lazy"  alt="[Image: Hyper.23000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Potential Power</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Activates hidden powers within. Increases movement speed and maximum movement speed. Grants a fixed chance of avoiding enemy attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +2, Max Movement Speed Limit: +151, Enemy Attack Avoidance Rate: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +4, Max Movement Speed Limit: +152, Enemy Attack Avoidance Rate: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +6, Max Movement Speed Limit: +153, Enemy Attack Avoidance Rate: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +8, Max Movement Speed Limit: +154, Enemy Attack Avoidance Rate: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +10, Max Movement Speed Limit: +155, Enemy Attack Avoidance Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +12, Max Movement Speed Limit: +156, Enemy Attack Avoidance Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +14, Max Movement Speed Limit: +157, Enemy Attack Avoidance Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +16, Max Movement Speed Limit: +158, Enemy Attack Avoidance Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +18, Max Movement Speed Limit: +159, Enemy Attack Avoidance Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +20, Max Movement Speed Limit: +160, Enemy Attack Avoidance Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +22, Max Movement Speed Limit: +161, Enemy Attack Avoidance Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +24, Max Movement Speed Limit: +162, Enemy Attack Avoidance Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +26, Max Movement Speed Limit: +163, Enemy Attack Avoidance Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Movement Speed: +28, Max Movement Speed Limit: +164, Enemy Attack Avoidance Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed: +30, Max Movement Speed Limit: +165, Enemy Attack Avoidance Rate: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23000003.png" loading="lazy"  alt="[Image: Hyper.23000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +40%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23100006.png" loading="lazy"  alt="[Image: Hyper.23100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack: Dual Bowguns</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have Dual Bowguns equipped.\nRequired Skill: #cDual Bowguns Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-500&amp;rbx=650&amp;rby=400&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dual Bowguns Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23100006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 2% chance, 1st Hit: 55% Damage, 2nd Hit: 26% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 4% chance, 1st Hit: 57% Damage, 2nd Hit: 26% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 6% chance, 1st Hit: 57% Damage, 2nd Hit: 30% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 8% chance, 1st Hit: 59% Damage, 2nd Hit: 30% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 10% chance, 1st Hit: 59% Damage, 2nd Hit: 30% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 12% chance, 1st Hit: 61% Damage, 2nd Hit: 34% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 14% chance, 1st Hit: 61% Damage, 2nd Hit: 34% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 16% chance, 1st Hit: 63% Damage, 2nd Hit: 34% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 18% chance, 1st Hit: 63% Damage, 2nd Hit: 38% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 20% chance, 1st Hit: 65% Damage, 2nd Hit: 38% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 22% chance, 1st Hit: 65% Damage, 2nd Hit: 38% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 24% chance, 1st Hit: 67% Damage, 2nd Hit: 42% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 26% chance, 1st Hit: 67% Damage, 2nd Hit: 42% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 28% chance, 1st Hit: 69% Damage, 2nd Hit: 42% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 30% chance, 1st Hit: 69% Damage, 2nd Hit: 46% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 32% chance, 1st Hit: 71% Damage, 2nd Hit: 46% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 34% chance, 1st Hit: 71% Damage, 2nd Hit: 46% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 36% chance, 1st Hit: 73% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">2-hit Final Attack takes place at 38% chance, 1st Hit: 73% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">2-hit Final Attack takes place at 40% chance, 1st Hit: 75% Damage, 2nd Hit: 50% Damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23100004.png" loading="lazy"  alt="[Image: Hyper.23100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Parting Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows at enemies launched into the air with Rising Rush. Can only be used after Rising Rush.\nRequired Skill: #cRising Rush Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elfrush_final - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-225&amp;rbx=90&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Rising Rush<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23100004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23100004.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 46%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 52%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 58%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 64%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 70%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23100005.png" loading="lazy"  alt="[Image: Hyper.23100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Bowguns Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Dual Bowguns.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dual Bowguns Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23100008.png" loading="lazy"  alt="[Image: Hyper.23100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23101001.png" loading="lazy"  alt="[Image: Hyper.23101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rising Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pushes back multiple enemies in front of you before launching them into the air. You can deal additional damage by attacking the enemies in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elfrush - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=15&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 103%, Launch Damage: 183%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 106%, Launch Damage: 186%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 109%, Launch Damage: 189%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 112%, Launch Damage: 192%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 115%, Launch Damage: 195%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 118%, Launch Damage: 198%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 121%, Launch Damage: 201%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 124%, Launch Damage: 204%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 127%, Launch Damage: 207%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 130%, Launch Damage: 210%, Max Enemies Hit: 8, Additional Damage when Attacking in Air: 30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101000.png" loading="lazy"  alt="[Image: Hyper.23101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously fire arrows containing the power of nature. Arrows can penetrate enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> crossPiercing - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 64%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 65%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 66%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 67%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 68%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 69%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 70%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 71%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 72%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 73%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 74%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 75%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 76%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 77%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 78%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 79%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 80%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 81%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 82%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 83%, Max Monsters Hit: 6, Number of Penetration Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101003.png" loading="lazy"  alt="[Image: Hyper.23101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Surge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Damage and Critical Chance for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 1%, Duration: 68 sec, Critical Chance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 2%, Duration: 76 sec, Critical Chance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 3%, Duration: 84 sec, Critical Chance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 4%, Duration: 92 sec, Critical Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 5%, Duration: 100 sec, Critical Chance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 6%, Duration: 108 sec, Critical Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 7%, Duration: 116 sec, Critical Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 8%, Duration: 124 sec, Critical Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 9%, Duration: 132 sec, Critical Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 10%, Duration: 140 sec, Critical Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 11%, Duration: 148 sec, Critical Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 12%, Duration: 156 sec, Critical Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 13%, Duration: 164 sec, Critical Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 14%, Duration: 172 sec, Critical Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 15%, Duration: 180 sec, Critical Chance: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23101002.png" loading="lazy"  alt="[Image: Hyper.23101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Bowguns Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to increase the attack speed of your Dual Bowguns by 2 levels for a fixed period of time. \nRequired Skill: #cDual Bowguns Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Dual Bowguns Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23111010.png" loading="lazy"  alt="[Image: Hyper.23111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Knights</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Randomly summons an Ice Spirit, Fire Spirit, or Shadow Spirit to aid you in battle.\nIce Spirit: Has a chance to freeze enemies.\nFire Spirit: Deals continuous fire damage to enemies.\nShadow Spirit: Deals increased damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-301&amp;lty=-120&amp;rbx=300&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">301%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 70 sec.\nIce Spirit - Damage: 409%, Freeze Chance: #prop%, Freeze Duration: #subTime sec\nFire Spirit - Damage Over Time: #v% chance of causing #y% damage every #x sec for #w sec\nShadow Spirit: Damage: #z%\nCooldown: #cooltime sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 80 sec.\nIce Spirit - Damage: 433%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 90 sec.\nIce Spirit - Damage: 457%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 100 sec.\nIce Spirit - Damage: 481%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 110 sec.\nIce Spirit - Damage: 505%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 120 sec.\nIce Spirit - Damage: 529%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 130 sec.\nIce Spirit - Damage: 553%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 140 sec.\nIce Spirit - Damage: 577%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0, 1 random Spirit summoned for 150 sec.\nIce Spirit - Damage: 601%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0, 1 random Spirit summoned for 160 sec.\nIce Spirit - Damage: 625%, Freeze Chance: %, Freeze Duration:  sec\nFire Spirit - Damage Over Time: % chance of causing % damage every  sec for  sec\nShadow Spirit: Damage: %\nCooldown:  sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111000.png" loading="lazy"  alt="[Image: Hyper.23111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stunning Strikes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly fire multiple arrows at enemies in front of you. Enemies who are hit have a chance to be stunned.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> strikeDual - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 101%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 23%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 102%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 26%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 103%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 29%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 104%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 105%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 35%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 106%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 107%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 41%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 108%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 109%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 47%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 110%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 111%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 53%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 112%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 113%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 59%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 114%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 115%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 65%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 116%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 117%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 71%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 118%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 119%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 77%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 120%, Number of Arrows: 4, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111001.png" loading="lazy"  alt="[Image: Hyper.23111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Leap Tornado</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin in mid-air and fire a hail of arrows all around you. This skill can only be used while in mid-air, and requires 120 or more Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, requireHighestJump = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> elfTornado - 750 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-100&amp;rbx=250&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 97%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 99%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 101%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 103%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 105%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 107%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 109%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 111%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 113%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 115%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 117%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 119%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 121%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 123%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 125%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 127%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 129%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 131%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 133%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 135%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23111002.png" loading="lazy"  alt="[Image: Hyper.23111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Unicorn Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a sacred unicorn that attacks multiple enemies ahead of you while weakening them for a fixed period of time. Weakened enemies take additional damage from a fixed number of attacks from your party members. For boss monsters, the amount of additional damage is doubled.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = amplifyDamage<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windEffect - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 102%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 19%, Additional Damage Debuff Duration: 5 sec, Amount of Additional Damage: 5\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 104%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 23%, Additional Damage Debuff Duration: 6 sec, Amount of Additional Damage: 5\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 106%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 27%, Additional Damage Debuff Duration: 6 sec, Amount of Additional Damage: 5\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 108%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 31%, Additional Damage Debuff Duration: 7 sec, Amount of Additional Damage: 6\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 110%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 35%, Additional Damage Debuff Duration: 7 sec, Amount of Additional Damage: 6\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 112%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 39%, Additional Damage Debuff Duration: 8 sec, Amount of Additional Damage: 6\nCooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 114%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 43%, Additional Damage Debuff Duration: 8 sec, Amount of Additional Damage: 6\nCooldown: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 116%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 47%, Additional Damage Debuff Duration: 9 sec, Amount of Additional Damage: 7\nCooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 118%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 51%, Additional Damage Debuff Duration: 9 sec, Amount of Additional Damage: 7\nCooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 120%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 55%, Additional Damage Debuff Duration: 10 sec, Amount of Additional Damage: 7\nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 122%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 59%, Additional Damage Debuff Duration: 10 sec, Amount of Additional Damage: 7\nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 124%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 63%, Additional Damage Debuff Duration: 11 sec, Amount of Additional Damage: 8\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 126%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 67%, Additional Damage Debuff Duration: 11 sec, Amount of Additional Damage: 8\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 128%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 71%, Additional Damage Debuff Duration: 12 sec, Amount of Additional Damage: 8\nCooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 130%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 75%, Additional Damage Debuff Duration: 12 sec, Amount of Additional Damage: 8\nCooldown: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 132%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 79%, Additional Damage Debuff Duration: 13 sec, Amount of Additional Damage: 9\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 134%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 83%, Additional Damage Debuff Duration: 13 sec, Amount of Additional Damage: 9\nCooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 136%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 87%, Additional Damage Debuff Duration: 14 sec, Amount of Additional Damage: 9\nCooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 138%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 91%, Additional Damage Debuff Duration: 14 sec, Amount of Additional Damage: 9\nCooldown: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 62, Damage: 140%, Max Enemies Hit: 8, Number of Critical Attacks: 5, Additional Damage Debuff Chance: 95%, Additional Damage Debuff Duration: 15 sec, Amount of Additional Damage: 10\nCooldown: 10 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23111003.png" loading="lazy"  alt="[Image: Hyper.23111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gust Dive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the power of wind to dive down onto multiple enemies, dealing damage to all of them. Requires 120 or more Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dealingRush - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=0&amp;rbx=0&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 138%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 141%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 144%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 147%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 150%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 153%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 159%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 165%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 171%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 177%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 183%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 189%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 195%, Number of Attacks: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111004.png" loading="lazy"  alt="[Image: Hyper.23111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ignis Roar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Avoidability, while borrowing the power of the Fire Spirit to greatly increase your ATT for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +2, Duration: 47 sec\nPassive Effect: Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +4, Duration: 54 sec\nPassive Effect: Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +6, Duration: 61 sec\nPassive Effect: Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40, ATT: +8, Duration: 68 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +10, Duration: 75 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +12, Duration: 82 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +14, Duration: 89 sec\nPassive Effect: Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +16, Duration: 96 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, ATT: +18, Duration: 103 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +20, Duration: 110 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +22, Duration: 117 sec\nPassive Effect: Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +24, Duration: 124 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +26, Duration: 131 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, ATT: +28, Duration: 138 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +30, Duration: 145 sec\nPassive Effect: Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +32, Duration: 152 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +34, Duration: 159 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +36, Duration: 166 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, ATT: +38, Duration: 173 sec\nPassive Effect: Avoidability: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 60, ATT: +40, Duration: 180 sec\nPassive Effect: Avoidability: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23111005.png" loading="lazy"  alt="[Image: Hyper.23111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of the spirits to raise a water barrier around you for a fixed period of time. The barrier absorbs a portion of the damage you receive, and increases resistance against abnormal status and all elemental attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23111005.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23111005.repeat2.gif" target="_blank" rel="noopener" class="mycode_url">repeat2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 12% damage for 108 sec and increases resistance to abnormal status and all elemental attacks by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 14% damage for 116 sec and increases resistance to abnormal status and all elemental attacks by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 16% damage for 124 sec and increases resistance to abnormal status and all elemental attacks by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Absorbs 18% damage for 132 sec and increases resistance to abnormal status and all elemental attacks by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 20% damage for 140 sec and increases resistance to abnormal status and all elemental attacks by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 22% damage for 148 sec and increases resistance to abnormal status and all elemental attacks by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 24% damage for 156 sec and increases resistance to abnormal status and all elemental attacks by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 26% damage for 164 sec and increases resistance to abnormal status and all elemental attacks by 21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Absorbs 28% damage for 172 sec and increases resistance to abnormal status and all elemental attacks by 23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Absorbs 30% damage for 180 sec and increases resistance to abnormal status and all elemental attacks by 25%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23110006.png" loading="lazy"  alt="[Image: Hyper.23110006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Aerial Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A combo skill used after lifting enemies into the air with Rising Rush. Fly towards airborne enemies, peppering them with swift attacks. In addition, permanently increases the damage caused by Rising Rush.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> demolitionElf - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-225&amp;rbx=90&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23110006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23110006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23110006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 97%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 2%\nPassive Effects - Rising Rush Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 99%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 4%\nPassive Effects - Rising Rush Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 101%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 6%\nPassive Effects - Rising Rush Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 103%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 8%\nPassive Effects - Rising Rush Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 28, Damage: 105%, Max Enemies Hit: 8, Number of Attacks: 6, Instant Death Chance: 10%\nPassive Effects - Rising Rush Damage: +15%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Mercedes (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.23120012.png" loading="lazy"  alt="[Image: Hyper.23120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack: Dual Bowguns<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23120012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 6 and Accuracy by 1%, During an attack 2-hit 41% chance of Final Attack, 1st Hit: 76% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 6 and Accuracy by 1%, During an attack 2-hit 42% chance of Final Attack, 1st Hit: 77% Damage, 2nd Hit: 50% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 7 and Accuracy by 1%, During an attack 2-hit 43% chance of Final Attack, 1st Hit: 78% Damage, 2nd Hit: 52% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 7 and Accuracy by 2%, During an attack 2-hit 44% chance of Final Attack, 1st Hit: 79% Damage, 2nd Hit: 52% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 8 and Accuracy by 2%, During an attack 2-hit 45% chance of Final Attack, 1st Hit: 80% Damage, 2nd Hit: 52% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 8 and Accuracy by 2%, During an attack 2-hit 46% chance of Final Attack, 1st Hit: 81% Damage, 2nd Hit: 54% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 9 and Accuracy by 3%, During an attack 2-hit 47% chance of Final Attack, 1st Hit: 82% Damage, 2nd Hit: 54% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 9 and Accuracy by 3%, During an attack 2-hit 48% chance of Final Attack, 1st Hit: 83% Damage, 2nd Hit: 54% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 10 and Accuracy by 3%, During an attack 2-hit 49% chance of Final Attack, 1st Hit: 84% Damage, 2nd Hit: 56% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 10 and Accuracy by 4%, During an attack 2-hit 50% chance of Final Attack, 1st Hit: 85% Damage, 2nd Hit: 56% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 11 and Accuracy by 4%, During an attack 2-hit 51% chance of Final Attack, 1st Hit: 86% Damage, 2nd Hit: 56% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 11 and Accuracy by 4%, During an attack 2-hit 52% chance of Final Attack, 1st Hit: 87% Damage, 2nd Hit: 58% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 12 and Accuracy by 5%, During an attack 2-hit 53% chance of Final Attack, 1st Hit: 88% Damage, 2nd Hit: 58% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 12 and Accuracy by 5%, During an attack 2-hit 54% chance of Final Attack, 1st Hit: 89% Damage, 2nd Hit: 58% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 13 and Accuracy by 5%, During an attack 2-hit 55% chance of Final Attack, 1st Hit: 90% Damage, 2nd Hit: 60% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 13 and Accuracy by 6%, During an attack 2-hit 56% chance of Final Attack, 1st Hit: 91% Damage, 2nd Hit: 60% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 14 and Accuracy by 6%, During an attack 2-hit 57% chance of Final Attack, 1st Hit: 92% Damage, 2nd Hit: 60% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 14 and Accuracy by 6%, During an attack 2-hit 58% chance of Final Attack, 1st Hit: 93% Damage, 2nd Hit: 62% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 15 and Accuracy by 7%, During an attack 2-hit 59% chance of Final Attack, 1st Hit: 94% Damage, 2nd Hit: 62% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 15 and Accuracy by 7%, During an attack 2-hit 60% chance of Final Attack, 1st Hit: 95% Damage, 2nd Hit: 62% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 16 and Accuracy by 7%, During an attack 2-hit 61% chance of Final Attack, 1st Hit: 96% Damage, 2nd Hit: 64% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 16 and Accuracy by 8%, During an attack 2-hit 62% chance of Final Attack, 1st Hit: 97% Damage, 2nd Hit: 64% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 17 and Accuracy by 8%, During an attack 2-hit 63% chance of Final Attack, 1st Hit: 98% Damage, 2nd Hit: 64% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 17 and Accuracy by 8%, During an attack 2-hit 64% chance of Final Attack, 1st Hit: 99% Damage, 2nd Hit: 66% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 18 and Accuracy by 9%, During an attack 2-hit 65% chance of Final Attack, 1st Hit: 100% Damage, 2nd Hit: 66% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 18 and Accuracy by 9%, During an attack 2-hit 66% chance of Final Attack, 1st Hit: 101% Damage, 2nd Hit: 66% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 19 and Accuracy by 9%, During an attack 2-hit 67% chance of Final Attack, 1st Hit: 102% Damage, 2nd Hit: 68% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 19 and Accuracy by 10%, During an attack 2-hit 68% chance of Final Attack, 1st Hit: 103% Damage, 2nd Hit: 68% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 20 and Accuracy by 10%, During an attack 2-hit 69% chance of Final Attack, 1st Hit: 104% Damage, 2nd Hit: 68% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases Attack by 20 and Accuracy by 10%, During an attack 2-hit 70% chance of Final Attack, 1st Hit: 105% Damage, 2nd Hit: 70% Damage</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 21 and Accuracy by 11%, During an attack 2-hit 71% chance of Final Attack, 1st Hit: 106% Damage, 2nd Hit: 70% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 21 and Accuracy by 11%, During an attack 2-hit 72% chance of Final Attack, 1st Hit: 107% Damage, 2nd Hit: 70% Damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Attack by 22 and Accuracy by 11%, During an attack 2-hit 73% chance of Final Attack, 1st Hit: 108% Damage, 2nd Hit: 72% Damage</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120011.png" loading="lazy"  alt="[Image: Hyper.23120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Moonsault</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A combo skill used after lifting enemies into the air using Rising Rush. Spin enemies in the air while attacking them. In addition, the damage caused by Rising Rush will be permanently increased.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rollingElf - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-225&amp;rbx=90&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23120011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23120011.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 142%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 144%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 146%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 54, Damage: 148%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 150%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 152%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 154%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 58, Damage: 156%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 158%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 160%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 162%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 62, Damage: 164%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 170%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 66, Damage: 172%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Damage: 174%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Damage: 176%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Damage: 178%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 70, Damage: 180%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +50%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 74, Damage: 182%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 74, Damage: 184%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 74, Damage: 186%, Max Enemies Hit: 8, Number of Attacks: 6\nPassive Effects - Rising Rush Damage: +56%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120010.png" loading="lazy"  alt="[Image: Hyper.23120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Defense Break</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">4% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">10% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">18% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">22% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">24% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">26% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">28% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">30% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">32% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">34% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">36% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">38% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance of ignoring all enemy DEF</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance of ignoring all enemy DEF</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23121008.png" loading="lazy"  alt="[Image: Hyper.23121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23121003.png" loading="lazy"  alt="[Image: Hyper.23121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Edge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dash forward while attacking multiple enemies in your path.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> edgeSpiral - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-75&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121003.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 275%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 280%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 285%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 290%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. While moving forward - Damage: 295%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 300%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 305%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 310%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 315%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. While moving forward - Damage: 320%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 325%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 330%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 335%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 340%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. While moving forward - Damage: 345%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 350%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 355%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 360%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 365%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. While moving forward - Damage: 370%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 375%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 380%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 385%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 390%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. While moving forward - Damage: 395%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 400%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 405%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 410%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. While moving forward - Damage: 415%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 74. While moving forward - Damage: 420%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78. While moving forward - Damage: 425%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78. While moving forward - Damage: 430%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78. While moving forward - Damage: 435%, Max Enemies Hit: 8, Number of Attacks: 3\nCooldown: 5 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.23121002.png" loading="lazy"  alt="[Image: Hyper.23121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump into the air while raining down legendary spears that deal damage to multiple enemies. Enemy DEF will decrease, and all attacks will become critical hits. In addition, damage of Leap Tornado will increase permanently.\nRequired Skill; #cLeap Tornado Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1, mes = reduceTargetPDP&amp;&amp;reduceTargetMDP<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> jShot - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-600&amp;lty=-200&amp;rbx=15&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">600%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Leap Tornado<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile0.0.gif" target="_blank" rel="noopener" class="mycode_url">tile0.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile0.1.gif" target="_blank" rel="noopener" class="mycode_url">tile0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121002.tile0.2.gif" target="_blank" rel="noopener" class="mycode_url">tile0.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 426%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --1%, Duration: 5 sec\nCooldown: 10 sec\nPassive Effect: Leap Tornado Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 432%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --2%, Duration: 6 sec\nCooldown: 10 sec\nPassive Effect: Leap Tornado Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 438%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --3%, Duration: 6 sec\nCooldown: 10 sec\nPassive Effect: Leap Tornado Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 40. Critical Attack - Damage: 444%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --4%, Duration: 7 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 450%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --5%, Duration: 7 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 456%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --6%, Duration: 8 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 462%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --7%, Duration: 8 sec\nCooldown: 9 sec\nPassive Effect: Leap Tornado Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 468%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --8%, Duration: 9 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45. Critical Attack - Damage: 474%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --9%, Duration: 9 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 480%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --10%, Duration: 10 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 486%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --11%, Duration: 10 sec\nCooldown: 8 sec\nPassive Effect: Leap Tornado Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 492%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --12%, Duration: 11 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 498%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --13%, Duration: 11 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50. Critical Attack - Damage: 504%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --14%, Duration: 12 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 510%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --15%, Duration: 12 sec\nCooldown: 7 sec\nPassive Effect: Leap Tornado Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 516%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --16%, Duration: 13 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 522%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --17%, Duration: 13 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 528%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --18%, Duration: 14 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55. Critical Attack - Damage: 534%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --19%, Duration: 14 sec\nCooldown: 6 sec\nPassive Effect: Leap Tornado Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 60. Critical Attack - Damage: 540%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --20%, Duration: 15 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60. Critical Attack - Damage: 546%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --21%, Duration: 15 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60. Critical Attack - Damage: 552%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --22%, Duration: 16 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60. Critical Attack - Damage: 558%, Max Enemies Hit: 12, Number of Attacks: 2. Enemy DEF: --23%, Duration: 16 sec\nCooldown: 5 sec\nPassive Effect: Leap Tornado Damage: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121000.png" loading="lazy"  alt="[Image: Hyper.23121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of Ishtar, a legendary weapon, to rapidly fire arrows at enemies ahead of you. Hold down the skill key to fire arrows continuously. In addition, damage from Stunning Strikes will be increased permanently.\nRequired Skill: #cStunning Strikes Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Stunning Strikes<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 81%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 82%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 83%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 84%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 85%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 86%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 87%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 88%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 89%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 8, Damage: 90%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 91%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 92%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 93%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 94%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 95%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 96%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 97%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 98%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 99%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 9, Damage: 100%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 101%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 102%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 103%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 104%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 105%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 106%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 107%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 108%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 10, Damage: 109%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 10, Damage: 110%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 11, Damage: 111%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 11, Damage: 112%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 11, Damage: 113%, Number of Attacks: 2\nPassive Effect: Stunning Strikes Damage: +27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121005.png" loading="lazy"  alt="[Image: Hyper.23121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.  Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121004.png" loading="lazy"  alt="[Image: Hyper.23121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ancient Warding</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> For a fixed period of time, receive the Ancient Spirit's protection, which increases your damage and HP. In addition, the chance of Avoidability for Ignis Roar will be increased permanently.\nRequired Skill: #cIgnis Roar Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blessOfGaia - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Ignis Roar<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, Damage: +1%, HP: +50, Duration: 65\nPassive Effect: Ignis Roar's Avoidability Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, Damage: +2%, HP: +100, Duration: 70\nPassive Effect: Ignis Roar's Avoidability Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 45, Damage: +3%, HP: +150, Duration: 75\nPassive Effect: Ignis Roar's Avoidability Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +4%, HP: +200, Duration: 80\nPassive Effect: Ignis Roar's Avoidability Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +5%, HP: +250, Duration: 85\nPassive Effect: Ignis Roar's Avoidability Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +6%, HP: +300, Duration: 90\nPassive Effect: Ignis Roar's Avoidability Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 50, Damage: +7%, HP: +350, Duration: 95\nPassive Effect: Ignis Roar's Avoidability Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +8%, HP: +400, Duration: 100\nPassive Effect: Ignis Roar's Avoidability Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +9%, HP: +450, Duration: 105\nPassive Effect: Ignis Roar's Avoidability Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +10%, HP: +500, Duration: 110\nPassive Effect: Ignis Roar's Avoidability Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 55, Damage: +11%, HP: +550, Duration: 115\nPassive Effect: Ignis Roar's Avoidability Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +12%, HP: +600, Duration: 120\nPassive Effect: Ignis Roar's Avoidability Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +13%, HP: +650, Duration: 125\nPassive Effect: Ignis Roar's Avoidability Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +14%, HP: +700, Duration: 130\nPassive Effect: Ignis Roar's Avoidability Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 60, Damage: +15%, HP: +750, Duration: 135\nPassive Effect: Ignis Roar's Avoidability Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +16%, HP: +800, Duration: 140\nPassive Effect: Ignis Roar's Avoidability Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +17%, HP: +850, Duration: 145\nPassive Effect: Ignis Roar's Avoidability Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +18%, HP: +900, Duration: 150\nPassive Effect: Ignis Roar's Avoidability Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 65, Damage: +19%, HP: +950, Duration: 155\nPassive Effect: Ignis Roar's Avoidability Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +20%, HP: +1000, Duration: 160\nPassive Effect: Ignis Roar's Avoidability Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +21%, HP: +1050, Duration: 165\nPassive Effect: Ignis Roar's Avoidability Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +22%, HP: +1100, Duration: 170\nPassive Effect: Ignis Roar's Avoidability Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 70, Damage: +23%, HP: +1150, Duration: 175\nPassive Effect: Ignis Roar's Avoidability Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +24%, HP: +1200, Duration: 180\nPassive Effect: Ignis Roar's Avoidability Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +25%, HP: +1250, Duration: 185\nPassive Effect: Ignis Roar's Avoidability Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +26%, HP: +1300, Duration: 190\nPassive Effect: Ignis Roar's Avoidability Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 75, Damage: +27%, HP: +1350, Duration: 195\nPassive Effect: Ignis Roar's Avoidability Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 80, Damage: +28%, HP: +1400, Duration: 200\nPassive Effect: Ignis Roar's Avoidability Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 80, Damage: +29%, HP: +1450, Duration: 205\nPassive Effect: Ignis Roar's Avoidability Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect: MP Cost: 80, Damage: +30%, HP: +1500, Duration: 210\nPassive Effect: Ignis Roar's Avoidability Chance: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 80, Damage: +31%, HP: +1550, Duration: 215\nPassive Effect: Ignis Roar's Avoidability Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 85, Damage: +32%, HP: +1600, Duration: 220\nPassive Effect: Ignis Roar's Avoidability Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect: MP Cost: 85, Damage: +33%, HP: +1650, Duration: 225\nPassive Effect: Ignis Roar's Avoidability Chance: +22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120009.png" loading="lazy"  alt="[Image: Hyper.23120009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Bowguns Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dual Bowguns Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cDual Bowguns Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dual Bowguns Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dual Bowguns Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dual Bowguns Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.23120039.png" loading="lazy"  alt="[Image: Hyper.23120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120038.png" loading="lazy"  alt="[Image: Hyper.23120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120031.png" loading="lazy"  alt="[Image: Hyper.23120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120030.png" loading="lazy"  alt="[Image: Hyper.23120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120033.png" loading="lazy"  alt="[Image: Hyper.23120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120032.png" loading="lazy"  alt="[Image: Hyper.23120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120035.png" loading="lazy"  alt="[Image: Hyper.23120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120034.png" loading="lazy"  alt="[Image: Hyper.23120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120037.png" loading="lazy"  alt="[Image: Hyper.23120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120036.png" loading="lazy"  alt="[Image: Hyper.23120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121054.png" loading="lazy"  alt="[Image: Hyper.23121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elvish Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the blessings of the greatest Elvish minds to enhance Stance status and dramatically increase ATT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, ATT: +80, Power Stance: x%.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121052.png" loading="lazy"  alt="[Image: Hyper.23121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wrath of Enreal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleash Enreal's fury on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2312wrathOfEnlil - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-300&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dual Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Damage: 300%, Number of Attacks: 10, Max Enemies Hit: 10 \nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23121053.png" loading="lazy"  alt="[Image: Hyper.23121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.23121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.23121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120051.png" loading="lazy"  alt="[Image: Hyper.23120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale - Temper Link</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Leaf Tornado damage boost.\nRequired Skill: #cSpikes Royale Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Spikes Royale<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +30% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120050.png" loading="lazy"  alt="[Image: Hyper.23120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale - Armorbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces the DEF Rate of enemy hit by Spikes Royale.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEF Rate -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120048.png" loading="lazy"  alt="[Image: Hyper.23120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield - Immunity Enhance 2</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Elemental Resistance increase from Water Shield.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Elemental Resistance +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120049.png" loading="lazy"  alt="[Image: Hyper.23120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spikes Royale - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spikes Royale's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120044.png" loading="lazy"  alt="[Image: Hyper.23120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ishtar's Ring's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120045.png" loading="lazy"  alt="[Image: Hyper.23120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring - Temper Link</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Stunning Strikes damage boost.\nRequired Skill: #cIshtar's Ring Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Ishtar's Ring<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +30% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120046.png" loading="lazy"  alt="[Image: Hyper.23120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Water Shield's damage absorption amount.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Absorption +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120047.png" loading="lazy"  alt="[Image: Hyper.23120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Water Shield - Immunity Enhance 1</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Abnormal Status Resistance increase from Water Shield.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Abnormal Status Resistance +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120040.png" loading="lazy"  alt="[Image: Hyper.23120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120041.png" loading="lazy"  alt="[Image: Hyper.23120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120042.png" loading="lazy"  alt="[Image: Hyper.23120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.23120043.png" loading="lazy"  alt="[Image: Hyper.23120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ishtar's Ring - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ishtar's Ring's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24000003.png" loading="lazy"  alt="[Image: Hyper.24000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Feather Foot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Base Avoidability +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Base Avoidability +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24001001.png" loading="lazy"  alt="[Image: Hyper.24001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory I</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 1st job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24001000.png" loading="lazy"  alt="[Image: Hyper.24001000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Entendre</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly strikes an enemy twice.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTdoublePiercing - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24001000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24001000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24001000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 126%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 132%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 136%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 138%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 142%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 144%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 148%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 150%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 154%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 156%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 160%, Number of Attacks: 2, Max Enemies Hit: 4</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24001002.png" loading="lazy"  alt="[Image: Hyper.24001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Swiftness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed, Max Movement Speed, and Jump. Increasing the Skill Level will increase Jump distance. Can also be used with jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTswiftPhantom - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Additional Jump distance \nPassive Effects - Movement Speed +7, Max Movement Speed +6, Jump +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 33, Additional Jump distance \nPassive Effects - Movement Speed +9, Max Movement Speed +7, Jump +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Additional Jump distance \nPassive Effects - Movement Speed +11, Max Movement Speed +8, Jump +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 31, Additional Jump distance \nPassive Effects - Movement Speed +13, Max Movement Speed +9, Jump +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Additional Jump distance \nPassive Effects - Movement Speed +15, Max Movement Speed +10, Jump +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 29, Additional Jump distance \nPassive Effects - Movement Speed +17, Max Movement Speed +11, Jump +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Additional Jump distance \nPassive Effects - Movement Speed +19, Max Movement Speed +12, Jump +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 27, Additional Jump distance \nPassive Effects - Movement Speed +21, Max Movement Speed +13, Jump +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Additional Jump distance \nPassive Effects - Movement Speed +23, Max Movement Speed +14, Jump +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 25, Additional Jump distance \nPassive Effects - Movement Speed +25, Max Movement Speed +15, Jump +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Additional Jump distance \nPassive Effects - Movement Speed +27, Max Movement Speed +16, Jump +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 23, Additional Jump distance \nPassive Effects - Movement Speed +29, Max Movement Speed +17, Jump +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Additional Jump distance \nPassive Effects - Movement Speed +31, Max Movement Speed +18, Jump +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 21, Additional Jump distance \nPassive Effects - Movement Speed +33, Max Movement Speed +19, Jump +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 20, Additional Jump distance \nPassive Effects - Movement Speed +35, Max Movement Speed +20, Jump +20</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24101002.png" loading="lazy"  alt="[Image: Hyper.24101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Cartes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches a torrent of cards that knocks back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTknightEngaging - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-80&amp;rbx=-30&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 208%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 216%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 224%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 232%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 248%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 256%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 264%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 272%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 280%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 288%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 296%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 304%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 312%, Max Enemies Hit: 10, Knocks back enemies</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 320%, Max Enemies Hit: 10, Knocks back enemies</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24101000.png" loading="lazy"  alt="[Image: Hyper.24101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Calling Card</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches enchanted cards at enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcallOfFate - 750 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-40&amp;rbx=10&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24101000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 132%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 136%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 138%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 142%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 144%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 148%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 150%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 154%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 166%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 3		</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24101001.png" loading="lazy"  alt="[Image: Hyper.24101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory II</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 2nd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24101005.png" loading="lazy"  alt="[Image: Hyper.24101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cane Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily increase the attack speed of your canes by 2 levels. \nRequired Skill: #cCane Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Cane Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Duration: 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24100004.png" loading="lazy"  alt="[Image: Hyper.24100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cane Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and Accuracy of canes. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +14%, Accuracy: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +18%, Accuracy: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +22%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +26%, Accuracy: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +30%, Accuracy: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +34%, Accuracy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +38%, Accuracy: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +42%, Accuracy: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +46%, Accuracy: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cane Mastery: +50%, Accuracy: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24100006.png" loading="lazy"  alt="[Image: Hyper.24100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Devil's Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24100003.png" loading="lazy"  alt="[Image: Hyper.24100003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carte Blanche</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Each critical attack has a chance to produce a card that attacks nearby enemy automatically. #cThis card is added to your deck.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 6% chance, Damage: 104%, #cDeck +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 12% chance, Damage: 108%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 18% chance, Damage: 112%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 24% chance, Damage: 116%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 30% chance, Damage: 120%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 36% chance, Damage: 124%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 42% chance, Damage: 128%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 48% chance, Damage: 132%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 54% chance, Damage: 136%,  +1#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Upon a successful critical attack, card appears at 60% chance, Damage: 140%,  +1#</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24111008.png" loading="lazy"  alt="[Image: Hyper.24111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapier Wit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rapier Wit's additional attack<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTphantomCharge2 - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-150&amp;rbx=25&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 156%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 162%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 168%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 174%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 180%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 186%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 192%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 198%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 204%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 210%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 216%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 222%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 234%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 246%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 258%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 270%, Max Enemies Hit: 10, Number of Hits: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111005.png" loading="lazy"  alt="[Image: Hyper.24111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Clair de Lune</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enjoys the cool evening moonlight to increase Attack and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 50, Attack: +3, Accruacy: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Attack: +3, Accruacy: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 70, Attack: +6, Accruacy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 80, Attack: +6, Accruacy: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 90, Attack: +9, Accruacy: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Attack: +9, Accruacy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 110, Attack: +12, Accruacy: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 120, Attack: +12, Accruacy: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 130, Attack: +15, Accruacy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Attack: +15, Accruacy: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 150, Attack: +18, Accruacy: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 160, Attack: +18, Accruacy: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 170, Attack: +21, Accruacy: +130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 180, Attack: +21, Accruacy: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 190, Attack: +24, Accruacy: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 200, Attack: +24, Accruacy: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 210, Attack: +27, Accruacy: +170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 220, Attack: +27, Accruacy: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 230, Attack: +30, Accruacy: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 240, Attack: +30, Accruacy: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111003.png" loading="lazy"  alt="[Image: Hyper.24111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts a sigil to ward off bad luck. Increases HP, MP, Elemental Resistance, and Abnormal Status Resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 60, Max HP: +12%, Max MP: +12%, Elemental Resistance +4%, Abnormal Status Resistance +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 80, Max HP: +14%, Max MP: +14%, Elemental Resistance +8%, Abnormal Status Resistance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 100, Max HP: +16%, Max MP: +16%, Elemental Resistance +12%, Abnormal Status Resistance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 120, Max HP: +18%, Max MP: +18%, Elemental Resistance +16%, Abnormal Status Resistance +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 140, Max HP: +20%, Max MP: +20%, Elemental Resistance +20%, Abnormal Status Resistance +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 160, Max HP: +22%, Max MP: +22%, Elemental Resistance +24%, Abnormal Status Resistance +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 180, Max HP: +24%, Max MP: +24%, Elemental Resistance +28%, Abnormal Status Resistance +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 200, Max HP: +26%, Max MP: +26%, Elemental Resistance +32%, Abnormal Status Resistance +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 220, Max HP: +28%, Max MP: +28%, Elemental Resistance +36%, Abnormal Status Resistance +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 240, Max HP: +30%, Max MP: +30%, Elemental Resistance +40%, Abnormal Status Resistance +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111002.png" loading="lazy"  alt="[Image: Hyper.24111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Feint</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Using this skill will increase your preparedness for all enemy attacks, reviving you instantly with some HP if you reach KO status. This skill increases also increases LUK permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 10% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 6\n#cAfter using buff:# 1710 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 20% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 12\n using buff:# 1620 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 30% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 18\n using buff:# 1530 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 40% of Max HP. Makes you invincible for 2 sec #\nPassive Effects: Permanently increases LUK by 24\n using buff:# 1440 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 50% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 30\n using buff:# 1350 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 60% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 36\n using buff:# 1260 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 70% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 42\n using buff:# 1170 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 80% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 48\n using buff:# 1080 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 300, Upon death, you revive with 90% of Max HP. Makes you invincible for 3 sec #\nPassive Effects: Permanently increases LUK by 54\n using buff:# 990 sec Cooldown</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 300, Upon death, you revive with 100% of Max HP. Makes you invincible for 4 sec #\nPassive Effects: Permanently increases LUK by 60\n using buff:# 900 sec Cooldown </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111001.png" loading="lazy"  alt="[Image: Hyper.24111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory III</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 3rd job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24111000.png" loading="lazy"  alt="[Image: Hyper.24111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blason</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Marks enemies with Phantom's coat of arms before slicing them to bits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTcoatOfArms - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=30&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24111000.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 143%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 146%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 149%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 152%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 155%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 158%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 161%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 164%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 167%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 170%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 173%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 176%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 179%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 182%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 185%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 188%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 191%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 194%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 197%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 200%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24110004.png" loading="lazy"  alt="[Image: Hyper.24110004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Mask</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Avoidability chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24110004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional Avoidability Chance: 30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24110007.png" loading="lazy"  alt="[Image: Hyper.24110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Vision</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases Critical Rate by 30%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Phantom (IV)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24121004.png" loading="lazy"  alt="[Image: Hyper.24121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Priere D'Aria</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Powerful memories of Aria significantly increase Attack and allow you to ignore some enemy DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: +2%, Enemy DEF Ignored: 1%, Duration: 37</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: +2%, Enemy DEF Ignored: 2%, Duration: 44</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: +2%, Enemy DEF Ignored: 3%, Duration: 51</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: +4%, Enemy DEF Ignored: 4%, Duration: 58</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: +4%, Enemy DEF Ignored: 5%, Duration: 65</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: +4%, Enemy DEF Ignored: 6%, Duration: 72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: +6%, Enemy DEF Ignored: 7%, Duration: 79</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: +6%, Enemy DEF Ignored: 8%, Duration: 86</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: +6%, Enemy DEF Ignored: 9%, Duration: 93</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: +8%, Enemy DEF Ignored: 10%, Duration: 100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: +8%, Enemy DEF Ignored: 11%, Duration: 107</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Damage: +8%, Enemy DEF Ignored: 12%, Duration: 114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: +10%, Enemy DEF Ignored: 13%, Duration: 121</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Damage: +10%, Enemy DEF Ignored: 14%, Duration: 128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: +10%, Enemy DEF Ignored: 15%, Duration: 135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Damage: +12%, Enemy DEF Ignored: 16%, Duration: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: +12%, Enemy DEF Ignored: 17%, Duration: 149</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Damage: +12%, Enemy DEF Ignored: 18%, Duration: 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Damage: +14%, Enemy DEF Ignored: 19%, Duration: 163</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Damage: +14%, Enemy DEF Ignored: 20%, Duration: 170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Damage: +14%, Enemy DEF Ignored: 21%, Duration: 177</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Damage: +16%, Enemy DEF Ignored: 22%, Duration: 184</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Damage: +16%, Enemy DEF Ignored: 23%, Duration: 191</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Damage: +16%, Enemy DEF Ignored: 24%, Duration: 198</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Damage: +18%, Enemy DEF Ignored: 25%, Duration: 205</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Damage: +18%, Enemy DEF Ignored: 26%, Duration: 212</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Damage: +18%, Enemy DEF Ignored: 27%, Duration: 219</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Damage: +20%, Enemy DEF Ignored: 28%, Duration: 226</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Damage: +20%, Enemy DEF Ignored: 29%, Duration: 233</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Damage: +20%, Enemy DEF Ignored: 30%, Duration: 240</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 123, Damage: +22%, Enemy DEF Ignored: 31%, Duration: 247</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126, Damage: +22%, Enemy DEF Ignored: 32%, Duration: 254</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Damage: +22%, Enemy DEF Ignored: 33%, Duration: 261</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121005.png" loading="lazy"  alt="[Image: Hyper.24121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an expanding tornado of cards to blast through enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTtempest - 540 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-150&amp;rbx=150&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121005.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121005.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121005.keydownloop.gif" target="_blank" rel="noopener" class="mycode_url">keydownloop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 226%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 232%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 238%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 244%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 8, Damage: 250%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 256%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 262%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 268%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 274%\nCooldown: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 280%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Max Enemies Hit: 8, Damage: 286%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 292%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 298%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 304%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 310%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 316%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 8, Damage: 322%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 328%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 334%\nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 340%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 346%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 352%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Max Enemies Hit: 8, Damage: 358%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 364%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 370%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 376%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 382%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 388%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 8, Damage: 394%\nCooldown: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Max Enemies Hit: 8, Damage: 400%\nCooldown: 18 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 406%\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 412%\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Enemies Hit: 8, Damage: 418%\nCooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121007.png" loading="lazy"  alt="[Image: Hyper.24121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vol D'Ame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Steals buffs from nearby monsters. If you steal more than one buff, the most powerful will be applied. This skill only works of monsters have been buffed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, dispel = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Enemies: 12, Buffs applied:\n#cAttack#: Attack +2\n Ignored#: Damage Received -2%\n#cDamage Reflect#: Reflects 30% of Damage Received\n#cInvincibility#: Temporary Invincibility\nCooldown: 177 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies: 12, Buffs applied:\n#: Attack +4\n Ignored#: Damage Received -4%\n Reflect#: Reflects 60% of Damage Received\n#: Temporary Invincibility\nCooldown: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies: 12, Buffs applied:\n#: Attack +6\n Ignored#: Damage Received -6%\n Reflect#: Reflects 90% of Damage Received\n#: Temporary Invincibility\nCooldown: 171 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies: 12, Buffs applied:\n#: Attack +8\n Ignored#: Damage Received -8%\n Reflect#: Reflects 120% of Damage Received\n#: Temporary Invincibility\nCooldown: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Max Enemies: 12, Buffs applied:\n#: Attack +10\n Ignored#: Damage Received -10%\n Reflect#: Reflects 150% of Damage Received\n#: Temporary Invincibility\nCooldown: 165 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Max Enemies: 12, Buffs applied:\n#: Attack +12\n Ignored#: Damage Received -12%\n Reflect#: Reflects 180% of Damage Received\n#: Temporary Invincibility\nCooldown: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Max Enemies: 12, Buffs applied:\n#: Attack +14\n Ignored#: Damage Received -14%\n Reflect#: Reflects 210% of Damage Received\n#: Temporary Invincibility\nCooldown: 159 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies: 12, Buffs applied:\n#: Attack +16\n Ignored#: Damage Received -16%\n Reflect#: Reflects 240% of Damage Received\n#: Temporary Invincibility\nCooldown: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies: 12, Buffs applied:\n#: Attack +18\n Ignored#: Damage Received -18%\n Reflect#: Reflects 270% of Damage Received\n#: Temporary Invincibility\nCooldown: 153 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Max Enemies: 12, Buffs applied:\n#: Attack +20\n Ignored#: Damage Received -20%\n Reflect#: Reflects 300% of Damage Received\n#: Temporary Invincibility\nCooldown: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Max Enemies: 12, Buffs applied:\n#: Attack +22\n Ignored#: Damage Received -22%\n Reflect#: Reflects 330% of Damage Received\n#: Temporary Invincibility\nCooldown: 147 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies: 12, Buffs applied:\n#: Attack +24\n Ignored#: Damage Received -24%\n Reflect#: Reflects 360% of Damage Received\n#: Temporary Invincibility\nCooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Max Enemies: 12, Buffs applied:\n#: Attack +26\n Ignored#: Damage Received -26%\n Reflect#: Reflects 390% of Damage Received\n#: Temporary Invincibility\nCooldown: 141 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies: 12, Buffs applied:\n#: Attack +28\n Ignored#: Damage Received -28%\n Reflect#: Reflects 420% of Damage Received\n#: Temporary Invincibility\nCooldown: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies: 12, Buffs applied:\n#: Attack +30\n Ignored#: Damage Received -30%\n Reflect#: Reflects 450% of Damage Received\n#: Temporary Invincibility\nCooldown: 135 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies: 12, Buffs applied:\n#: Attack +32\n Ignored#: Damage Received -32%\n Reflect#: Reflects 480% of Damage Received\n#: Temporary Invincibility\nCooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies: 12, Buffs applied:\n#: Attack +34\n Ignored#: Damage Received -34%\n Reflect#: Reflects 510% of Damage Received\n#: Temporary Invincibility\nCooldown: 129 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Max Enemies: 12, Buffs applied:\n#: Attack +36\n Ignored#: Damage Received -36%\n Reflect#: Reflects 540% of Damage Received\n#: Temporary Invincibility\nCooldown: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Max Enemies: 12, Buffs applied:\n#: Attack +38\n Ignored#: Damage Received -38%\n Reflect#: Reflects 570% of Damage Received\n#: Temporary Invincibility\nCooldown: 123 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Max Enemies: 12, Buffs applied:\n#: Attack +40\n Ignored#: Damage Received -40%\n Reflect#: Reflects 600% of Damage Received\n#: Temporary Invincibility\nCooldown: 120 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121000.png" loading="lazy"  alt="[Image: Hyper.24121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fly into a stabbing frenzy, jabbing your enemies with blinding speed. This attack can be executed repeatedly and you can move while attacking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTultimateDrive - 360 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-100&amp;rbx=0&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121000.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.prepare0.gif" target="_blank" rel="noopener" class="mycode_url">prepare0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 91%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the #cdirectional keys# to #cmove#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 92%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 93%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 94%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 95%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 96%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 97%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 98%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 99%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 100%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 101%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 102%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 103%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 104%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 105%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 106%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 107%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 108%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 109%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 110%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 111%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 112%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 113%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 114%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 115%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 116%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 117%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 118%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 119%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 120%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 121%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 122%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 123%, Max Enemies Hit: 6, Number of Hits: 2\nWhile pressing the skill key, use the  keys# to #</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121001.png" loading="lazy"  alt="[Image: Hyper.24121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Impeccable Memory IV</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use 4th job skills stolen from Explorers.\nPassive effects from skills will not work.\nEquip stolen skills using #cLoadout#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 30</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 31</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: MP to use the equipped skill.\nSkill Level of the stolen skill cannot be over 33</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121010.png" loading="lazy"  alt="[Image: Hyper.24121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Penombre</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Penombre's additional attack<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HTtwilightFinish - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-415&amp;lty=-180&amp;rbx=0&amp;rby=25&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">415%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 355%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 360%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 365%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 370%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 375%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 380%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 385%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 390%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 395%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 400%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 405%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 410%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 415%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 425%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 430%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 435%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 440%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 445%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 450%, Max Enemies Hit: 10, Number of Hits: 3</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 455%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 460%, Max Enemies Hit: 10, Number of Hits: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 465%, Max Enemies Hit: 10, Number of Hits: 3</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121008.png" loading="lazy"  alt="[Image: Hyper.24121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121009.png" loading="lazy"  alt="[Image: Hyper.24121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120006.png" loading="lazy"  alt="[Image: Hyper.24120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cane Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cane Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCane Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Cane Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cane Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Cane Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120002.png" loading="lazy"  alt="[Image: Hyper.24120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carte Noire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Each critical attack has a chance to produce a card that attacks nearby enemy automatically. #cThis card is added to your deck.#\nAlso permanently increases Avoidability chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 62% chance, Damage: 143%, #cDeck +1#\nAdditional Avoidability Chance +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 64% chance, Damage: 146%,  +1#\nAdditional Avoidability Chance +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 66% chance, Damage: 149%,  +1#\nAdditional Avoidability Chance +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 68% chance, Damage: 152%,  +1#\nAdditional Avoidability Chance +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 70% chance, Damage: 155%,  +1#\nAdditional Avoidability Chance +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 72% chance, Damage: 158%,  +1#\nAdditional Avoidability Chance +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 74% chance, Damage: 161%,  +1#\nAdditional Avoidability Chance +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 76% chance, Damage: 164%,  +1#\nAdditional Avoidability Chance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 78% chance, Damage: 167%,  +1#\nAdditional Avoidability Chance +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 80% chance, Damage: 170%,  +1#\nAdditional Avoidability Chance +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 82% chance, Damage: 173%,  +1#\nAdditional Avoidability Chance +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 84% chance, Damage: 176%,  +1#\nAdditional Avoidability Chance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 86% chance, Damage: 179%,  +1#\nAdditional Avoidability Chance +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 88% chance, Damage: 182%,  +1#\nAdditional Avoidability Chance +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 90% chance, Damage: 185%,  +1#\nAdditional Avoidability Chance +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 92% chance, Damage: 188%,  +1#\nAdditional Avoidability Chance +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 94% chance, Damage: 191%,  +1#\nAdditional Avoidability Chance +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 96% chance, Damage: 194%,  +1#\nAdditional Avoidability Chance +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Upon a successful critical attack, card appears at 98% chance, Damage: 197%,  +1#\nAdditional Avoidability Chance +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Upon a successful critical attack, card appears at 100% chance, Damage: 200%,  +1#\nAdditional Avoidability Chance +20%</span></td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.24120043.png" loading="lazy"  alt="[Image: Hyper.24120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Tempest's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120042.png" loading="lazy"  alt="[Image: Hyper.24120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120041.png" loading="lazy"  alt="[Image: Hyper.24120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120040.png" loading="lazy"  alt="[Image: Hyper.24120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120047.png" loading="lazy"  alt="[Image: Hyper.24120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters that Mille Aiguilles hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120046.png" loading="lazy"  alt="[Image: Hyper.24120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mille Aiguilles' damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120045.png" loading="lazy"  alt="[Image: Hyper.24120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the number of monsters that Tempest hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120044.png" loading="lazy"  alt="[Image: Hyper.24120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tempest - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Tempest's Cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120049.png" loading="lazy"  alt="[Image: Hyper.24120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward - Immunity Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Abnormal Status Resistance and Elemental Resistance increase from Bad Luck Ward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Abnormal Status Resistance and Elemental Resistance +5% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120048.png" loading="lazy"  alt="[Image: Hyper.24120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mille Aiguilles - Top Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Mille Aiguilles' movement speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121053.png" loading="lazy"  alt="[Image: Hyper.24121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121052.png" loading="lazy"  alt="[Image: Hyper.24121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Carte Rose Finale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tosses a bouquet of cards into the air that drop on enemies and explode.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY2412roseCarteFinale - 2160 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-390&amp;lty=-450&amp;rbx=390&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">390%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121052.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.24121052.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Max Enemies Hit: 15, Damage: 700%, Number of Attacks: 6, Deals 700% damage to 6 enemies near the cards 4 times after a short period.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24121054.png" loading="lazy"  alt="[Image: Hyper.24121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Judgment Draw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Casts all of Judgment Draw's effects at once. Stacks with Judgment Draw.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Critical Rate +20%, Item Drop Rate +20%, Abnormal Status Resistance/Elemental Resistance +20%, DEF +100%. When attacked 3% of damage absorbed as HP.\nCooldown: 90 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120032.png" loading="lazy"  alt="[Image: Hyper.24120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120033.png" loading="lazy"  alt="[Image: Hyper.24120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120030.png" loading="lazy"  alt="[Image: Hyper.24120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120031.png" loading="lazy"  alt="[Image: Hyper.24120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120036.png" loading="lazy"  alt="[Image: Hyper.24120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120037.png" loading="lazy"  alt="[Image: Hyper.24120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24120034.png" loading="lazy"  alt="[Image: Hyper.24120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120035.png" loading="lazy"  alt="[Image: Hyper.24120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120038.png" loading="lazy"  alt="[Image: Hyper.24120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.24120039.png" loading="lazy"  alt="[Image: Hyper.24120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120050.png" loading="lazy"  alt="[Image: Hyper.24120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward - Max HP</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Max HP increase from Bad Luck Ward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120051.png" loading="lazy"  alt="[Image: Hyper.24120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bad Luck Ward - Max MP</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Max MP increase from Bad Luck Ward.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +10% in addition</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.24120055.png" loading="lazy"  alt="[Image: Hyper.24120055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rose Carte Finale</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Tosses a bouquet of cards into the air that drop on enemies and explode.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-180&amp;rbx=110&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.24120055.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 700%, Max Enemies Hit: 6, Number of Hits: 4</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.27000207.png" loading="lazy"  alt="[Image: Hyper.27000207.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Affinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases light/dark magic ATT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light/dark magic ATT by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increase light/dark magic ATT by 5%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001201.png" loading="lazy"  alt="[Image: Hyper.27001201.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Abyssal Drop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nDrops a condensed orb of darkness on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMdarkFalling - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-310&amp;lty=-140&amp;rbx=0&amp;rby=42&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">310%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001201.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001201.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001201.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 6, Damage: 89%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 6, Damage: 91%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 6, Damage: 93%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 6, Damage: 95%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 6, Damage: 97%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 6, Damage: 99%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 6, Damage: 101%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 6, Damage: 103%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19. Max Enemies Hit: 6, Damage: 105%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19. Max Enemies Hit: 6, Damage: 107%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001004.png" loading="lazy"  alt="[Image: Hyper.27001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mana Well</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Max MP for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMextendMana - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 85 sec, MP: +11. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 90 sec, MP: +12. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 95 sec, MP: +13. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 100 sec, MP: +14. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 105 sec, MP: +15. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 110 sec, MP: +16. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 115 sec, MP: +17. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 120 sec, MP: +18. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 125 sec, MP: +19. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 130 sec, MP: +20. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 135 sec, MP: +21. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 140 sec, MP: +22. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 145 sec, MP: +23. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 150 sec, MP: +24. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 155 sec, MP: +25. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 160 sec, MP: +26. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 165 sec, MP: +27. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 170 sec, MP: +28. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 0. Duration: 175 sec, MP: +29. Can stack with other buffs.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0. Duration: 180 sec, MP: +30. Can stack with other buffs.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001100.png" loading="lazy"  alt="[Image: Hyper.27001100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic] \nFires a condensed orb of light that penetrates enemies as it flies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMtwinkleFlash - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001100.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 5, Damage: 226%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 5, Damage: 232%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 5, Damage: 238%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 5, Damage: 244%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 5, Damage: 250%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 5, Damage: 256%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 5, Damage: 262%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 5, Damage: 268%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 5, Damage: 274%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18. Max Enemies Hit: 5, Damage: 280%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27000003.png" loading="lazy"  alt="[Image: Hyper.27000003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Standard Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Converts a portion of damage dealt to you so it affects your MP instead of your HP. Permanently increases Physical and Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">13% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">21% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">29% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">37% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">45% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">53% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">61% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">69% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">77% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">85% of damage affects MP instead of HP. If your MP reaches 0, your HP takes the full amount of damage.\nPassive affect: Physical/Magic DEF increased by 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27001002.png" loading="lazy"  alt="[Image: Hyper.27001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Light Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Teleport in the direction you want by becoming a beam of light. You will be invulnerable for a short time after teleporting. Also permanently increases Movement Speed and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27001002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29. Teleports a range of 210, 230. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 2, increases Jump by 1]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28. Teleports a range of 220, 260. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 4, increases Jump by 2]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27. Teleports a range of 230, 290. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 6, increases Jump by 3]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26. Teleports a range of 240, 320. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 8, increases Jump by 4]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25. Teleports a range of 250, 350. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 10, increases Jump by 5]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24. Teleports a range of 260, 380. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 12, increases Jump by 6]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23. Teleports a range of 270, 410. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 14, increases Jump by 7]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22. Teleports a range of 280, 440. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 16, increases Jump by 8]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21. Teleports a range of 290, 470. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 18, increases Jump by 9]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20. Teleports a range of 300, 500. Become invulnerable to physical attacks for a short time after teleport.\n[Passive Effect : Increases Movement Speed by 20, increases Jump by 10]</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27000106.png" loading="lazy"  alt="[Image: Hyper.27000106.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Light Affinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases light magic ATT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Increase light magic ATT by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increase light magic ATT by 5%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.27100006.png" loading="lazy"  alt="[Image: Hyper.27100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27100005.png" loading="lazy"  alt="[Image: Hyper.27100005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Magic Mastery and Magic ATT increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27100003.png" loading="lazy"  alt="[Image: Hyper.27100003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Black Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A dark orb forms when you evade attacks for a short time in battle. Accumulating orbs will also increase Magic ATT. If you take any damage, one orb will be destroyed and absorb some of the damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27100003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27100003.repeat.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27100003.repeat.2.gif" target="_blank" rel="noopener" class="mycode_url">repeat.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27100003.repeat.3.gif" target="_blank" rel="noopener" class="mycode_url">repeat.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 15 sec. If you take damage, one orb of darkness will break absorb 32% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 10\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 14 sec. If you take damage, one orb of darkness will break absorb 34% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 10\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 14 sec. If you take damage, one orb of darkness will break absorb 36% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 10\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 13 sec. If you take damage, one orb of darkness will break absorb 38% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 16\n3 Orbs: Magic ATT Increased by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 13 sec. If you take damage, one orb of darkness will break absorb 40% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 12 sec. If you take damage, one orb of darkness will break absorb 42% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 12 sec. If you take damage, one orb of darkness will break absorb 44% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 11\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 23</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 11 sec. If you take damage, one orb of darkness will break absorb 46% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 11 sec. If you take damage, one orb of darkness will break absorb 48% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 18\n3 Orbs: Magic ATT Increased by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 10 sec. If you take damage, one orb of darkness will break absorb 50% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 10 sec. If you take damage, one orb of darkness will break absorb 52% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 12\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 9 sec. If you take damage, one orb of darkness will break absorb 54% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 9 sec. If you take damage, one orb of darkness will break absorb 56% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 8 sec. If you take damage, one orb of darkness will break absorb 58% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 20\n3 Orbs: Magic ATT Increased by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 8 sec. If you take damage, one orb of darkness will break absorb 60% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 13\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 7 sec. If you take damage, one orb of darkness will break absorb 62% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 7 sec. If you take damage, one orb of darkness will break absorb 64% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 6 sec. If you take damage, one orb of darkness will break absorb 66% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Creates a dark orb to protect you after evading all attacks for 6 sec. If you take damage, one orb of darkness will break absorb 68% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 14\n2 Orbs: Magic ATT Increased by 22\n3 Orbs: Magic ATT Increased by 29</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Creates a dark orb to protect you after evading all attacks for 5 sec. If you take damage, one orb of darkness will break absorb 70% of damage.\n[Accumlating orbs will increase Magic ATT] \n1 Orb: Magic ATT Increased by 15\n2 Orbs: Magic ATT Increased by 24\n3 Orbs: Magic ATT Increased by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101004.png" loading="lazy"  alt="[Image: Hyper.27101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the attack speed of your weapon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMmagicBooster - 1920 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48. Attack Speed +2 for 18 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46. Attack Speed +2 for 36 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44. Attack Speed +2 for 54 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42. Attack Speed +2 for 72 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40. Attack Speed +2 for 90 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38. Attack Speed +2 for 108 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36. Attack Speed +2 for 126 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34. Attack Speed +2 for 144 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32. Attack Speed +2 for 162 sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30. Attack Speed +2 for 180 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101100.png" loading="lazy"  alt="[Image: Hyper.27101100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sylvan Lance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nTosses a spear of light to hit multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMsylphidLancer - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101100.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21. Max Enemies Hit: 8, Damage: 123%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22. Max Enemies Hit: 8, Damage: 126%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22. Max Enemies Hit: 8, Damage: 129%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23. Max Enemies Hit: 8, Damage: 132%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23. Max Enemies Hit: 8, Damage: 135%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24. Max Enemies Hit: 8, Damage: 138%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24. Max Enemies Hit: 8, Damage: 141%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25. Max Enemies Hit: 8, Damage: 144%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25. Max Enemies Hit: 8, Damage: 147%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26. Max Enemies Hit: 8, Damage: 150%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26. Max Enemies Hit: 8, Damage: 153%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27. Max Enemies Hit: 8, Damage: 156%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27. Max Enemies Hit: 8, Damage: 159%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28. Max Enemies Hit: 8, Damage: 162%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28. Max Enemies Hit: 8, Damage: 165%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29. Max Enemies Hit: 8, Damage: 168%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29. Max Enemies Hit: 8, Damage: 171%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30. Max Enemies Hit: 8, Damage: 174%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30. Max Enemies Hit: 8, Damage: 177%, Number of Attacks: 4.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 31. Max Enemies Hit: 8, Damage: 180%, Number of Attacks: 4.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101101.png" loading="lazy"  alt="[Image: Hyper.27101101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blinding Pillar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nDetonates a pillar of light that knocks back enemies and has a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMinviolability - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-322&amp;lty=-161&amp;rbx=327&amp;rby=16&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">322%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101101.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101101.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 55%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 60%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 65%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 70%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 75%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 80%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 85%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 90%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 95%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Max Enemies Hit: 10, Distance: 350, Knockback Chance: 100%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27101202.png" loading="lazy"  alt="[Image: Hyper.27101202.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pressure Void</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nDirect an orb of darkness to batter enemies. You can move the orb by #cholding the skill key and steering with the directional keys#.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMvoidPressureKeydown - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-233&amp;lty=-197&amp;rbx=11&amp;rby=36&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">233%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27101202.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27101202.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Enemies Hit: 8, Damage: 111%. #cSteer by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Enemies Hit: 8, Damage: 114%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Enemies Hit: 8, Damage: 117%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 120%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 123%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 126%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Enemies Hit: 8, Damage: 129%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 132%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 135%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 138%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Enemies Hit: 8, Damage: 141%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 144%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 147%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 150%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Enemies Hit: 8, Damage: 153%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 156%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 159%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 162%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Enemies Hit: 8, Damage: 165%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Enemies Hit: 8, Damage: 168%.  by holding the skill key and using Left Arrow Key,Right Arrow Key.# Maximum range of 350 to the left and right.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Luminous (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.27111202.png" loading="lazy"  alt="[Image: Hyper.27111202.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Moonlight Spear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic] Fires a chain of dark moonlight from under the enemies' feet.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMnoxSphere - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111202.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111202.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 6, Damage: 323%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 6, Damage: 325%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 6, Damage: 327%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 6, Damage: 329%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 6, Damage: 331%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 6, Damage: 333%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Max Enemies Hit: 6, Damage: 335%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 6, Damage: 337%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Max Enemies Hit: 6, Damage: 339%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 6, Damage: 341%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Max Enemies Hit: 6, Damage: 343%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 6, Damage: 345%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 6, Damage: 347%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Enemies Hit: 6, Damage: 349%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Enemies Hit: 6, Damage: 351%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Max Enemies Hit: 6, Damage: 353%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Max Enemies Hit: 6, Damage: 355%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 6, Damage: 357%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 6, Damage: 359%, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Max Enemies Hit: 6, Damage: 361%, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111101.png" loading="lazy"  alt="[Image: Hyper.27111101.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ray of Redemption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nHeal your party members and deal damage to enemies with the power of light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31, areaAttack = 1, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMshineRedemption - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-230&amp;rbx=19&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111101.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111101.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111101.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111101.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, 6 enemies within the range: 123% damage, Recovery 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, 6 enemies within the range: 126% damage, Recovery 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, 6 enemies within the range: 129% damage, Recovery 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, 6 enemies within the range: 132% damage, Recovery 160%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, 6 enemies within the range: 135% damage, Recovery 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, 6 enemies within the range: 138% damage, Recovery 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, 6 enemies within the range: 141% damage, Recovery 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, 6 enemies within the range: 144% damage, Recovery 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, 6 enemies within the range: 147% damage, Recovery 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, 6 enemies within the range: 150% damage, Recovery 400%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, 6 enemies within the range: 153% damage, Recovery 440%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, 6 enemies within the range: 156% damage, Recovery 480%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, 6 enemies within the range: 159% damage, Recovery 520%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, 6 enemies within the range: 162% damage, Recovery 560%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, 6 enemies within the range: 165% damage, Recovery 600%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, 6 enemies within the range: 168% damage, Recovery 640%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, 6 enemies within the range: 171% damage, Recovery 680%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, 6 enemies within the range: 174% damage, Recovery 720%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, 6 enemies within the range: 177% damage, Recovery 760%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 41, 6 enemies within the range: 180% damage, Recovery 800%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111100.png" loading="lazy"  alt="[Image: Hyper.27111100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spectral Light</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nFires controllable beams of light. You can #csteer the beams by holding the skill button and using the directional keys.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMspectralLightKeydown - 90 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111100.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111100.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111100.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10. Max Enemies Hit: 8, Damage: 302%, Number of Attacks: 4. #Steer the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11. Max Enemies Hit: 8, Damage: 304%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11. Max Enemies Hit: 8, Damage: 306%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12. Max Enemies Hit: 8, Damage: 308%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12. Max Enemies Hit: 8, Damage: 310%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13. Max Enemies Hit: 8, Damage: 312%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13. Max Enemies Hit: 8, Damage: 314%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14. Max Enemies Hit: 8, Damage: 316%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14. Max Enemies Hit: 8, Damage: 318%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 8, Damage: 320%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15. Max Enemies Hit: 8, Damage: 322%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 8, Damage: 324%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16. Max Enemies Hit: 8, Damage: 326%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 8, Damage: 328%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17. Max Enemies Hit: 8, Damage: 330%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 8, Damage: 332%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18. Max Enemies Hit: 8, Damage: 334%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19. Max Enemies Hit: 8, Damage: 336%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19. Max Enemies Hit: 8, Damage: 338%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20. Max Enemies Hit: 8, Damage: 340%, Number of Attacks: 4.  the beams by holding the skill key and pressing &#8593;,&#8595;.#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111004.png" loading="lazy"  alt="[Image: Hyper.27111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deflect all abnormal status effects. The shell breaks and must cooldown after a certain number of deflected status effects. Passively increases resistance to all elemental and abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 209. Ignore abnormal status #3 times. Cooldown: 570 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 4%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 208. Ignore abnormal status #3 times. Cooldown: 540 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 8%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 207. Ignore abnormal status #3 times. Cooldown: 510 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 12%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 206. Ignore abnormal status #3 times. Cooldown: 480 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 16%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 205. Ignore abnormal status #3 times. Cooldown: 450 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 20%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 204. Ignore abnormal status #3 times. Cooldown: 420 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 24%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 203. Ignore abnormal status #3 times. Cooldown: 390 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 28%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 202. Ignore abnormal status #3 times. Cooldown: 360 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 32%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201. Ignore abnormal status #3 times. Cooldown: 330 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 36%]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200. Ignore abnormal status #3 times. Cooldown: 300 sec when broken.\n[Passive effect: Increase resistance to all elemental and abnormal status effects by 40%]</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111005.png" loading="lazy"  alt="[Image: Hyper.27111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dusk Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increase Physical and Magic DEF and has a chance to ignore damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMlightShadowGuard - 1620 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58. Duration: 72 sec, Weapon/Magic DEF: + 120. 2% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. Duration: 84 sec, Weapon/Magic DEF: + 140. 4% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62. Duration: 96 sec, Weapon/Magic DEF: + 160. 6% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64. Duration: 108 sec, Weapon/Magic DEF: + 180. 8% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66. Duration: 120 sec, Weapon/Magic DEF: + 200. 10% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68. Duration: 132 sec, Weapon/Magic DEF: + 220. 12% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. Duration: 144 sec, Weapon/Magic DEF: + 240. 14% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72. Duration: 156 sec, Weapon/Magic DEF: + 260. 16% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74. Duration: 168 sec, Weapon/Magic DEF: + 280. 18% chance to ignore damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 76. Duration: 180 sec, Weapon/Magic DEF: + 300. 20% chance to ignore damage.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111006.png" loading="lazy"  alt="[Image: Hyper.27111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Photic Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases party Magic ATT. Stacks with Meditation.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36. Duration: 66 sec. Increases party Magic ATT 10.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37. Duration: 72 sec. Increases party Magic ATT 13.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38. Duration: 78 sec. Increases party Magic ATT 13.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39. Duration: 84 sec. Increases party Magic ATT 16.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40. Duration: 90 sec. Increases party Magic ATT 16.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41. Duration: 96 sec. Increases party Magic ATT 19.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42. Duration: 102 sec. Increases party Magic ATT 19.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43. Duration: 108 sec. Increases party Magic ATT 22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44. Duration: 114 sec. Increases party Magic ATT 22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. Duration: 120 sec. Increases party Magic ATT 25.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46. Duration: 126 sec. Increases party Magic ATT 25.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47. Duration: 132 sec. Increases party Magic ATT 28.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48. Duration: 138 sec. Increases party Magic ATT 28.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49. Duration: 144 sec. Increases party Magic ATT 31.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. Duration: 150 sec. Increases party Magic ATT 31.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51. Duration: 156 sec. Increases party Magic ATT 34.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52. Duration: 162 sec. Increases party Magic ATT 34.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53. Duration: 168 sec. Increases party Magic ATT 37.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54. Duration: 174 sec. Increases party Magic ATT 37.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55. Duration: 180 sec. Increases party Magic ATT 40.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27110007.png" loading="lazy"  alt="[Image: Hyper.27110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lunar Tide</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase either Critical Rate or ATT, depending on your HP and MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 1%. When MP lower than HP, Critical Rate increases by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 2%. When MP lower than HP, Critical Rate increases by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 3%. When MP lower than HP, Critical Rate increases by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 4%. When MP lower than HP, Critical Rate increases by 14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 5%. When MP lower than HP, Critical Rate increases by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 6%. When MP lower than HP, Critical Rate increases by 16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 7%. When MP lower than HP, Critical Rate increases by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 8%. When MP lower than HP, Critical Rate increases by 18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 9%. When MP lower than HP, Critical Rate increases by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 10%. When MP lower than HP, Critical Rate increases by 20%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 11%. When MP lower than HP, Critical Rate increases by 21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 12%. When MP lower than HP, Critical Rate increases by 22%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 13%. When MP lower than HP, Critical Rate increases by 23%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 14%. When MP lower than HP, Critical Rate increases by 24%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 15%. When MP lower than HP, Critical Rate increases by 25%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 16%. When MP lower than HP, Critical Rate increases by 26%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 17%. When MP lower than HP, Critical Rate increases by 27%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 18%. When MP lower than HP, Critical Rate increases by 28%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">When MP is greater than HP, damage increases by 19%. When MP lower than HP, Critical Rate increases by 29%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">When MP is greater than HP, damage increases by 20%. When MP lower than HP, Critical Rate increases by 30%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27111303.png" loading="lazy"  alt="[Image: Hyper.27111303.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Death Scythe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Equilibrium]\nA scythe-toting reaper comes down to destroy enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMdarkScythe - 1770 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-200&amp;rbx=400&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27111303.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27111303.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Max Enemies Hit: 10, Damage: 192%, Number of Attacks: 6\n[Cooldown: 34 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Max Enemies Hit: 10, Damage: 194%, Number of Attacks: 6\n[Cooldown: 33 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Max Enemies Hit: 10, Damage: 196%, Number of Attacks: 6\n[Cooldown: 33 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Max Enemies Hit: 10, Damage: 198%, Number of Attacks: 6\n[Cooldown: 32 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Max Enemies Hit: 10, Damage: 200%, Number of Attacks: 6\n[Cooldown: 32 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Max Enemies Hit: 10, Damage: 202%, Number of Attacks: 6\n[Cooldown: 31 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Max Enemies Hit: 10, Damage: 204%, Number of Attacks: 6\n[Cooldown: 31 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Max Enemies Hit: 10, Damage: 206%, Number of Attacks: 6\n[Cooldown: 30 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87, Max Enemies Hit: 10, Damage: 208%, Number of Attacks: 6\n[Cooldown: 30 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Max Enemies Hit: 10, Damage: 210%, Number of Attacks: 6\n[Cooldown: 29 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 93, Max Enemies Hit: 10, Damage: 212%, Number of Attacks: 6\n[Cooldown: 29 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Max Enemies Hit: 10, Damage: 214%, Number of Attacks: 6\n[Cooldown: 28 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 99, Max Enemies Hit: 10, Damage: 216%, Number of Attacks: 6\n[Cooldown: 28 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Max Enemies Hit: 10, Damage: 218%, Number of Attacks: 6\n[Cooldown: 27 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Max Enemies Hit: 10, Damage: 220%, Number of Attacks: 6\n[Cooldown: 27 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Max Enemies Hit: 10, Damage: 222%, Number of Attacks: 6\n[Cooldown: 26 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 111, Max Enemies Hit: 10, Damage: 224%, Number of Attacks: 6\n[Cooldown: 26 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114, Max Enemies Hit: 10, Damage: 226%, Number of Attacks: 6\n[Cooldown: 25 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 117, Max Enemies Hit: 10, Damage: 228%, Number of Attacks: 6\n[Cooldown: 25 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Max Enemies Hit: 10, Damage: 230%, Number of Attacks: 6\n[Cooldown: 24 sec]</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.27120008.png" loading="lazy"  alt="[Image: Hyper.27120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Darkness Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The buff duration of Equilibrium and the restoring speeds for both light and darkness skills increase. Also increase the ATT of Death Scythe.<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Death Scythe<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +1 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +2 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +3 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Equilibrium Duration: +4 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Equilibrium Duration: +5 sec. Time to reach Sunfire and Eclipse decreases when light or dark skills are used.\nAdditionally, Death Scythe ATT: +100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120007.png" loading="lazy"  alt="[Image: Hyper.27120007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Magic Mastery and Magic ATT increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Magic ATT: +1, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +56%, Magic ATT: +2, Minimum Critical Damage +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Magic ATT: +3, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +57%, Magic ATT: +4, Minimum Critical Damage +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Magic ATT: +5, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +58%, Magic ATT: +6, Minimum Critical Damage +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Magic ATT: +7, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +59%, Magic ATT: +8, Minimum Critical Damage +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Magic ATT: +9, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +60%, Magic ATT: +10, Minimum Critical Damage +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Magic ATT: +11, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +61%, Magic ATT: +12, Minimum Critical Damage +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Magic ATT: +13, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +62%, Magic ATT: +14, Minimum Critical Damage +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Magic ATT: +15, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +63%, Magic ATT: +16, Minimum Critical Damage +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Magic ATT: +17, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +64%, Magic ATT: +18, Minimum Critical Damage +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Magic ATT: +19, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +65%, Magic ATT: +20, Minimum Critical Damage +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Magic ATT: +21, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +66%, Magic ATT: +22, Minimum Critical Damage +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Magic ATT: +23, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +67%, Magic ATT: +24, Minimum Critical Damage +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Magic ATT: +25, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +68%, Magic ATT: +26, Minimum Critical Damage +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Magic ATT: +27, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +69%, Magic ATT: +28, Minimum Critical Damage +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +70%, Magic ATT: +29, Minimum Critical Damage +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery: +70%, Magic ATT: +30, Minimum Critical Damage +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Magic ATT: +31, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +71%, Magic ATT: +32, Minimum Critical Damage +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery: +72%, Magic ATT: +33, Minimum Critical Damage +17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121201.png" loading="lazy"  alt="[Image: Hyper.27121201.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Morning Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nDrops explosive meteors on enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, pushTarget = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMmornigStarfall - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-14&amp;lty=-121&amp;rbx=148&amp;rby=-3&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">14%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121201.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121201.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Knockback Damage: 93%, Explosion Damage: 283%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Enemies Hit: 8, Knockback Damage: 96%, Explosion Damage: 286%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Enemies Hit: 8, Knockback Damage: 99%, Explosion Damage: 289%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Enemies Hit: 8, Knockback Damage: 102%, Explosion Damage: 292%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Enemies Hit: 8, Knockback Damage: 105%, Explosion Damage: 295%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 8, Knockback Damage: 108%, Explosion Damage: 298%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 8, Knockback Damage: 111%, Explosion Damage: 301%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Enemies Hit: 8, Knockback Damage: 114%, Explosion Damage: 304%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Enemies Hit: 8, Knockback Damage: 117%, Explosion Damage: 307%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Enemies Hit: 8, Knockback Damage: 120%, Explosion Damage: 310%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Enemies Hit: 8, Knockback Damage: 123%, Explosion Damage: 313%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Knockback Damage: 126%, Explosion Damage: 316%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Knockback Damage: 129%, Explosion Damage: 319%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Enemies Hit: 8, Knockback Damage: 132%, Explosion Damage: 322%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Knockback Damage: 135%, Explosion Damage: 325%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Knockback Damage: 138%, Explosion Damage: 328%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Enemies Hit: 8, Knockback Damage: 141%, Explosion Damage: 331%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Enemies Hit: 8, Knockback Damage: 144%, Explosion Damage: 334%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Enemies Hit: 8, Knockback Damage: 147%, Explosion Damage: 337%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Enemies Hit: 8, Knockback Damage: 150%, Explosion Damage: 340%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Enemies Hit: 8, Knockback Damage: 153%, Explosion Damage: 343%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Enemies Hit: 8, Knockback Damage: 156%, Explosion Damage: 346%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Enemies Hit: 8, Knockback Damage: 159%, Explosion Damage: 349%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Knockback Damage: 162%, Explosion Damage: 352%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Knockback Damage: 165%, Explosion Damage: 355%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Enemies Hit: 8, Knockback Damage: 168%, Explosion Damage: 358%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Enemies Hit: 8, Knockback Damage: 171%, Explosion Damage: 361%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Enemies Hit: 8, Knockback Damage: 174%, Explosion Damage: 364%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Enemies Hit: 8, Knockback Damage: 177%, Explosion Damage: 367%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 180%, Explosion Damage: 370%\n[Cooldown: 5 sec]</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 183%, Explosion Damage: 373%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Enemies Hit: 8, Knockback Damage: 186%, Explosion Damage: 376%\n[Cooldown: 5 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Max Enemies Hit: 8, Knockback Damage: 189%, Explosion Damage: 379%\n[Cooldown: 5 sec]</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121006.png" loading="lazy"  alt="[Image: Hyper.27121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Pitch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores an opponent&#8217;s DEF and resistances for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56 , Ignores monster DEF for 35 sec, Ignores monster resistances by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57 , Ignores monster DEF for 40 sec, Ignores monster resistances by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58 , Ignores monster DEF for 45 sec, Ignores monster resistances by 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59 , Ignores monster DEF for 50 sec, Ignores monster resistances by 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60 , Ignores monster DEF for 55 sec, Ignores monster resistances by 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61 , Ignores monster DEF for 60 sec, Ignores monster resistances by 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62 , Ignores monster DEF for 65 sec, Ignores monster resistances by 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63 , Ignores monster DEF for 70 sec, Ignores monster resistances by 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64 , Ignores monster DEF for 75 sec, Ignores monster resistances by 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65 , Ignores monster DEF for 80 sec, Ignores monster resistances by 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66 , Ignores monster DEF for 85 sec, Ignores monster resistances by 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67 , Ignores monster DEF for 90 sec, Ignores monster resistances by 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68 , Ignores monster DEF for 95 sec, Ignores monster resistances by 49%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69 , Ignores monster DEF for 100 sec, Ignores monster resistances by 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70 , Ignores monster DEF for 105 sec, Ignores monster resistances by 55%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71 , Ignores monster DEF for 110 sec, Ignores monster resistances by 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72 , Ignores monster DEF for 115 sec, Ignores monster resistances by 61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73 , Ignores monster DEF for 120 sec, Ignores monster resistances by 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74 , Ignores monster DEF for 125 sec, Ignores monster resistances by 67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75 , Ignores monster DEF for 130 sec, Ignores monster resistances by 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76 , Ignores monster DEF for 135 sec, Ignores monster resistances by 73%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77 , Ignores monster DEF for 140 sec, Ignores monster resistances by 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78 , Ignores monster DEF for 145 sec, Ignores monster resistances by 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79 , Ignores monster DEF for 150 sec, Ignores monster resistances by 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80 , Ignores monster DEF for 155 sec, Ignores monster resistances by 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81 , Ignores monster DEF for 160 sec, Ignores monster resistances by 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82 , Ignores monster DEF for 165 sec, Ignores monster resistances by 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 83 , Ignores monster DEF for 170 sec, Ignores monster resistances by 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84 , Ignores monster DEF for 175 sec, Ignores monster resistances by 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 85 , Ignores monster DEF for 180 sec, Ignores monster resistances by 100%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86 , Ignores monster DEF for 185 sec, Ignores monster resistances by 103%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 87 , Ignores monster DEF for 190 sec, Ignores monster resistances by 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88 , Ignores monster DEF for 195 sec, Ignores monster resistances by 109%</td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.27121005.png" loading="lazy"  alt="[Image: Hyper.27121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Crescendo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to increase damage with each consecutive hit for a short period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMdarkCresendo - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.0.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.0.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.1.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.1.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.1.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.2.0.gif" target="_blank" rel="noopener" class="mycode_url">repeat.2.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121005.repeat.2.1.gif" target="_blank" rel="noopener" class="mycode_url">repeat.2.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 64 sec, chance to Increase Damage with each hit: 51%, Damage: +1%. Can stack up to 10 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 68 sec, chance to Increase Damage with each hit: 52%, Damage: +1%. Can stack up to 10 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 72 sec, chance to Increase Damage with each hit: 53%, Damage: +1%. Can stack up to 12 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45. For 76 sec, chance to Increase Damage with each hit: 54%, Damage: +1%. Can stack up to 12 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 80 sec, chance to Increase Damage with each hit: 55%, Damage: +1%. Can stack up to 12 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 84 sec, chance to Increase Damage with each hit: 56%, Damage: +1%. Can stack up to 14 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 88 sec, chance to Increase Damage with each hit: 57%, Damage: +1%. Can stack up to 14 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50. For 92 sec, chance to Increase Damage with each hit: 58%, Damage: +1%. Can stack up to 14 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 96 sec, chance to Increase Damage with each hit: 59%, Damage: +1%. Can stack up to 16 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 100 sec, chance to Increase Damage with each hit: 60%, Damage: +1%. Can stack up to 16 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 104 sec, chance to Increase Damage with each hit: 61%, Damage: +1%. Can stack up to 16 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55. For 108 sec, chance to Increase Damage with each hit: 62%, Damage: +1%. Can stack up to 18 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 112 sec, chance to Increase Damage with each hit: 63%, Damage: +1%. Can stack up to 18 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 116 sec, chance to Increase Damage with each hit: 64%, Damage: +1%. Can stack up to 18 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 120 sec, chance to Increase Damage with each hit: 65%, Damage: +1%. Can stack up to 20 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60. For 124 sec, chance to Increase Damage with each hit: 66%, Damage: +1%. Can stack up to 20 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 128 sec, chance to Increase Damage with each hit: 67%, Damage: +1%. Can stack up to 20 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 132 sec, chance to Increase Damage with each hit: 68%, Damage: +1%. Can stack up to 22 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 136 sec, chance to Increase Damage with each hit: 69%, Damage: +1%. Can stack up to 22 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65. For 140 sec, chance to Increase Damage with each hit: 70%, Damage: +1%. Can stack up to 22 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 144 sec, chance to Increase Damage with each hit: 71%, Damage: +1%. Can stack up to 24 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 148 sec, chance to Increase Damage with each hit: 72%, Damage: +1%. Can stack up to 24 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 152 sec, chance to Increase Damage with each hit: 73%, Damage: +1%. Can stack up to 24 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70. For 156 sec, chance to Increase Damage with each hit: 74%, Damage: +1%. Can stack up to 26 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 160 sec, chance to Increase Damage with each hit: 75%, Damage: +1%. Can stack up to 26 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 164 sec, chance to Increase Damage with each hit: 76%, Damage: +1%. Can stack up to 26 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 168 sec, chance to Increase Damage with each hit: 77%, Damage: +1%. Can stack up to 28 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75. For 172 sec, chance to Increase Damage with each hit: 78%, Damage: +1%. Can stack up to 28 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80. For 176 sec, chance to Increase Damage with each hit: 79%, Damage: +1%. Can stack up to 28 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80. For 180 sec, chance to Increase Damage with each hit: 80%, Damage: +1%. Can stack up to 30 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80. For 184 sec, chance to Increase Damage with each hit: 81%, Damage: +1%. Can stack up to 30 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80. For 188 sec, chance to Increase Damage with each hit: 82%, Damage: +1%. Can stack up to 30 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85. For 192 sec, chance to Increase Damage with each hit: 83%, Damage: +1%. Can stack up to 32 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121009.png" loading="lazy"  alt="[Image: Hyper.27121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the stats of all team members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121202.png" loading="lazy"  alt="[Image: Hyper.27121202.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Dark Magic]\nOpens the Abyssal Rift under enemies to flood them with void energy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMapocalypse - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-471&amp;lty=-251&amp;rbx=-39&amp;rby=-1&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">471%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121202.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121202.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies Hit: 8, Damage: 224%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Max Enemies Hit: 8, Damage: 228%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Max Enemies Hit: 8, Damage: 232%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Max Enemies Hit: 8, Damage: 236%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 240%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Max Enemies Hit: 8, Damage: 244%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Max Enemies Hit: 8, Damage: 248%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Max Enemies Hit: 8, Damage: 252%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Max Enemies Hit: 8, Damage: 256%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Max Enemies Hit: 8, Damage: 260%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Max Enemies Hit: 8, Damage: 264%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Max Enemies Hit: 8, Damage: 268%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 272%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Max Enemies Hit: 8, Damage: 276%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Max Enemies Hit: 8, Damage: 280%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Max Enemies Hit: 8, Damage: 284%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 8, Damage: 288%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Max Enemies Hit: 8, Damage: 292%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Max Enemies Hit: 8, Damage: 296%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Max Enemies Hit: 8, Damage: 300%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Max Enemies Hit: 8, Damage: 304%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Max Enemies Hit: 8, Damage: 308%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 91, Max Enemies Hit: 8, Damage: 312%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 91, Max Enemies Hit: 8, Damage: 316%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 8, Damage: 320%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Max Enemies Hit: 8, Damage: 324%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 97, Max Enemies Hit: 8, Damage: 328%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 97, Max Enemies Hit: 8, Damage: 332%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Max Enemies Hit: 8, Damage: 336%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Max Enemies Hit: 8, Damage: 340%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 103, Max Enemies Hit: 8, Damage: 344%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 103, Max Enemies Hit: 8, Damage: 348%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 106, Max Enemies Hit: 8, Damage: 352%.</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121100.png" loading="lazy"  alt="[Image: Hyper.27121100.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Light Magic]\nEmit a powerful arrow of light that splits when it hits enemies to deal splash damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMlightReflection - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121100.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.ball.front.gif" target="_blank" rel="noopener" class="mycode_url">ball.front</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121100.ball.rear.gif" target="_blank" rel="noopener" class="mycode_url">ball.rear</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 304%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 308%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 312%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 316%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 324%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 328%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 332%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 336%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Damage: 344%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 348%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 352%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 69, Damage: 356%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Damage: 364%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 71, Damage: 368%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Damage: 372%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Damage: 376%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 73, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 384%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 388%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 392%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Damage: 396%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Damage: 400%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 77, Damage: 404%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Damage: 408%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Damage: 412%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 79, Damage: 416%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 81, Damage: 420%, Number of Attacks: 4, Max Enemies Hit: 8</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 424%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 81, Damage: 428%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 83, Damage: 432%, Number of Attacks: 4, Max Enemies Hit: 8</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121303.png" loading="lazy"  alt="[Image: Hyper.27121303.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> [Equilibrium]\nAttacks enemies with a giant blade that instantly eliminates them. Deals great damage to monsters that do not fall instantly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMabsoluteKill - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121303.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121303.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 275%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 41 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 277%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 40 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 279%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 39 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 281%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 38 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 283%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 37 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 285%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 36 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 287%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 35 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 289%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 34 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 291%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 33 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 293%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 32 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 295%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 31 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 297%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 30 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 299%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 29 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 301%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 28 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 303%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 27 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 305%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 26 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 307%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 25 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 309%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 24 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 311%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 23 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 313%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 22 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 315%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 21 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 317%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 20 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 319%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 19 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 321%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 18 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 323%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 17 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 325%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 16 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 327%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 15 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 329%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 14 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 331%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 13 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 49, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 333%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 12 sec]</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 335%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 11 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 337%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 10 sec]</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Instant KOs: 2. For enemies that cannot be Instant KO'd, Damage: 339%, Number of Attacks: 7. Every attack will be critical.\n[Cooldown: 9 sec]</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27121010.png" loading="lazy"  alt="[Image: Hyper.27121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.27120043.png" loading="lazy"  alt="[Image: Hyper.27120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reflection's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120044.png" loading="lazy"  alt="[Image: Hyper.27120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When Reflection spreads, damage no longer gets reduced.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases split damage reduction rate to 0%.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120045.png" loading="lazy"  alt="[Image: Hyper.27120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reflection - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Reflection's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120046.png" loading="lazy"  alt="[Image: Hyper.27120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Apocalypse's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120047.png" loading="lazy"  alt="[Image: Hyper.27120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse - Recharge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the gauge increase amount from Apocalypse.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases gauge fill amount</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120048.png" loading="lazy"  alt="[Image: Hyper.27120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Apocalypse - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters that Apocalypse hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120031.png" loading="lazy"  alt="[Image: Hyper.27120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120035.png" loading="lazy"  alt="[Image: Hyper.27120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120034.png" loading="lazy"  alt="[Image: Hyper.27120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120037.png" loading="lazy"  alt="[Image: Hyper.27120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120036.png" loading="lazy"  alt="[Image: Hyper.27120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120030.png" loading="lazy"  alt="[Image: Hyper.27120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120033.png" loading="lazy"  alt="[Image: Hyper.27120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120032.png" loading="lazy"  alt="[Image: Hyper.27120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120039.png" loading="lazy"  alt="[Image: Hyper.27120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Weapon Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120038.png" loading="lazy"  alt="[Image: Hyper.27120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120051.png" loading="lazy"  alt="[Image: Hyper.27120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender - Range Up</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ender's range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Range 40</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120050.png" loading="lazy"  alt="[Image: Hyper.27120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters that Ender hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max Enemies Hit +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121052.png" loading="lazy"  alt="[Image: Hyper.27121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Armageddon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the Black Mage's power to render all enemies immobile and deal damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mes = restrict&amp;&amp;attackLimit&amp;&amp;buffLimit, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> LMarmageddon - 2610 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-300&amp;rbx=500&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121052.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Max Enemies Hit: 15, Damage: 1000%, Immobile Duration: 20 sec.\nCooldown: 120 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121053.png" loading="lazy"  alt="[Image: Hyper.27121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heroic Memories</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recalls the oath of the Maple Heroes to increase damage and max damage cap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.27121053.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Only applies to hero classes within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27121054.png" loading="lazy"  alt="[Image: Hyper.27121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Equalize</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Puts you in Equilibrium mode immediately upon use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.27121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 1000, Equilibrium status begins.\nCooldown: 150 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120040.png" loading="lazy"  alt="[Image: Hyper.27120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120041.png" loading="lazy"  alt="[Image: Hyper.27120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.27120042.png" loading="lazy"  alt="[Image: Hyper.27120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.27120049.png" loading="lazy"  alt="[Image: Hyper.27120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ender - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Ender's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage +20%</span></td></tr></table>
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		</div>
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		<item>
			<title><![CDATA[[GMS][Cygnus] Cygnus]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63639</link>
			<pubDate>Sat, 06 Apr 2013 20:40:12 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63639</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dawn Warrior (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.11001004.png" loading="lazy"  alt="[Image: Hyper.11001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you are fighting.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11001001.png" loading="lazy"  alt="[Image: Hyper.11001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Weapon Defense for a fixed amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +40, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +60, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +80, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +100, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +120, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +140, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +160, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +180, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Weapon DEF: +200, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11001003.png" loading="lazy"  alt="[Image: Hyper.11001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, rangeAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Power Strike<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001003.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 165%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 170%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 175%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 180%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 185%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 190%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 195%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 200%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 205%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 210%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 215%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 220%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 225%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 230%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 235%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 240%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 250%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 255%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 260%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11001002.png" loading="lazy"  alt="[Image: Hyper.11001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to deliver powerful damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 205%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 215%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 225%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 235%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 245%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 250%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 255%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 260%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 265%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 275%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 285%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 295%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 300%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11000005.png" loading="lazy"  alt="[Image: Hyper.11000005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dawn Warrior (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.11101002.png" loading="lazy"  alt="[Image: Hyper.11101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 100%, Proc Rage: 26%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Proc Rage: 27%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Proc Rage: 28%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 112%, Proc Rage: 29%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 112%, Proc Rage: 30%, Duration: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Proc Rage: 31%, Duration: 370 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Proc Rage: 32%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 124%, Proc Rage: 33%, Duration: 410 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 124%, Proc Rage: 34%, Duration: 430 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 130%, Proc Rage: 35%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 130%, Proc Rage: 36%, Duration: 470 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 136%, Proc Rage: 37%, Duration: 490 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 136%, Proc Rage: 38%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 142%, Proc Rage: 39%, Duration: 530 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 142%, Proc Rage: 40%, Duration: 550 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 148%, Proc Rage: 41%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 148%, Proc Rage: 42%, Duration: 590 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 154%, Proc Rage: 43%, Duration: 610 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 154%, Proc Rage: 44%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 160%, Proc Rage: 45%, Duration: 650 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101003.png" loading="lazy"  alt="[Image: Hyper.11101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Weapon ATT of your party members for a short time. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +12, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +13, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +14, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +16, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +17, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +18, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +19, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +21, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +22, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +23, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +24, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +26, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +27, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +28, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +29, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101001.png" loading="lazy"  alt="[Image: Hyper.11101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101006.png" loading="lazy"  alt="[Image: Hyper.11101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Reflection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily absorbs damage, amplifies its power, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Rage<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, for 66 seconds, 11% of received damage is absorbed, amplified by 120%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, for 72 seconds, 12% of received damage is absorbed, amplified by 140%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, for 78 seconds, 13% of received damage is absorbed, amplified by 160%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, for 84 seconds, 14% of received damage is absorbed, amplified by 180%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, for 90 seconds, 15% of received damage is absorbed, amplified by 200%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, for 96 seconds, 16% of received damage is absorbed, amplified by 220%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, for 102 seconds, 17% of received damage is absorbed, amplified by 240%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, for 108 seconds, 18% of received damage is absorbed, amplified by 260%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, for 114 seconds, 19% of received damage is absorbed, amplified by 280%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, for 120 seconds, 20% of received damage is absorbed, amplified by 300%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, for 126 seconds, 21% of received damage is absorbed, amplified by 320%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, for 132 seconds, 22% of received damage is absorbed, amplified by 340%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, for 138 seconds, 23% of received damage is absorbed, amplified by 360%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, for 144 seconds, 24% of received damage is absorbed, amplified by 380%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, for 150 seconds, 25% of received damage is absorbed, amplified by 400%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, for 156 seconds, 26% of received damage is absorbed, amplified by 420%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, for 162 seconds, 27% of received damage is absorbed, amplified by 440%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, for 168 seconds, 28% of received damage is absorbed, amplified by 460%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, for 174 seconds, 29% of received damage is absorbed, amplified by 480%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, for 180 seconds, 30% of received damage is absorbed, amplified by 500%, and delivered back to the enemy.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101004.png" loading="lazy"  alt="[Image: Hyper.11101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons and gives form to invisible Soul power to inflict damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blade - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101004.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 265%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 270%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 275%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 280%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 285%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 290%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 295%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 300%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 305%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 310%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 315%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 320%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 325%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 330%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 335%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 340%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 350%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 355%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 360%, Max Enemies Hit: 5</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101005.png" loading="lazy"  alt="[Image: Hyper.11101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The power of Soul allows you to move quicker than the eye can follow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, pushes you forward a set distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101008.png" loading="lazy"  alt="[Image: Hyper.11101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brandish</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Perform a double attack on enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> brandish1 - 840 ms, brandish2 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-110&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 172%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 174%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 176%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 178%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 180%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 182%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 186%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 188%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 190%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 192%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 194%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 196%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 198%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 200%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 202%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 204%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 206%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 208%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 210%, Number of Attacks: 2, Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11100000.png" loading="lazy"  alt="[Image: Hyper.11100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of swords. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 12%, Accuracy: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 16%, Accuracy: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 20%, Accuracy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 24%, Accuracy: +42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 28%, Accuracy: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 32%, Accuracy: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 36%, Accuracy: +78</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 40%, Accuracy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 44%, Accuracy: +102</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 48%, Accuracy: +114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Mastery: 50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11100007.png" loading="lazy"  alt="[Image: Hyper.11100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dawn Warrior (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.11111007.png" loading="lazy"  alt="[Image: Hyper.11111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases damage. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +12%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +14%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +16%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +18%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +20%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +22%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +24%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +26%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +28%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +32%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +34%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: +36%, Duration: 390 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111006.png" loading="lazy"  alt="[Image: Hyper.11111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Driver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses Soul power to attack multiple enemies four times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> souldriver - 1081 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 123%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 126%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 129%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 132%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 135%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 138%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 141%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 144%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 147%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 150%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 153%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 156%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 159%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 162%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 165%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 168%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 171%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 174%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 177%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 180%, Max Monsters Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 183%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 186%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 189%, Max Monsters Hit: 6</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.11111004.png" loading="lazy"  alt="[Image: Hyper.11111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Intrepid Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal 3 consecutive attacks on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> braveslash1 - 840 ms, braveslash2 - 840 ms, braveslash3 - 840 ms, braveslash4 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-175&amp;lty=-90&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">175%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.3.gif" target="_blank" rel="noopener" class="mycode_url">effect.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 244%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.11111003.png" loading="lazy"  alt="[Image: Hyper.11111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Coma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.\nRequired Skill: #cCombo Attack Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, rangeAttack = 1, mes = stun, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-80&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.1.gif" target="_blank" rel="noopener" class="mycode_url">finish.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.2.gif" target="_blank" rel="noopener" class="mycode_url">finish.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.3.gif" target="_blank" rel="noopener" class="mycode_url">finish.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.4.gif" target="_blank" rel="noopener" class="mycode_url">finish.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.5.gif" target="_blank" rel="noopener" class="mycode_url">finish.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.6.gif" target="_blank" rel="noopener" class="mycode_url">finish.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.7.gif" target="_blank" rel="noopener" class="mycode_url">finish.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.8.gif" target="_blank" rel="noopener" class="mycode_url">finish.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.9.gif" target="_blank" rel="noopener" class="mycode_url">finish.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.10.gif" target="_blank" rel="noopener" class="mycode_url">finish.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">12 MP and 1 combo orbs are used to deal 528% on 6 enemies, Stun Chance: 33%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">13 MP and 1 combo orbs are used to deal 536% on 6 enemies, Stun Chance: 36%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">13 MP and 1 combo orbs are used to deal 544% on 6 enemies, Stun Chance: 39%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">14 MP and 1 combo orbs are used to deal 552% on 6 enemies, Stun Chance: 42%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">14 MP and 1 combo orbs are used to deal 560% on 6 enemies, Stun Chance: 45%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">15 MP and 1 combo orbs are used to deal 568% on 6 enemies, Stun Chance: 48%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">15 MP and 1 combo orbs are used to deal 576% on 6 enemies, Stun Chance: 51%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16 MP and 1 combo orbs are used to deal 584% on 6 enemies, Stun Chance: 54%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">16 MP and 1 combo orbs are used to deal 592% on 6 enemies, Stun Chance: 57%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">17 MP and 1 combo orbs are used to deal 600% on 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">17 MP and 1 combo orbs are used to deal 608% on 6 enemies, Stun Chance: 63%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">18 MP and 1 combo orbs are used to deal 616% on 6 enemies, Stun Chance: 66%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">18 MP and 1 combo orbs are used to deal 624% on 6 enemies, Stun Chance: 69%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">19 MP and 1 combo orbs are used to deal 632% on 6 enemies, Stun Chance: 72%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">19 MP and 1 combo orbs are used to deal 640% on 6 enemies, Stun Chance: 75%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">20 MP and 1 combo orbs are used to deal 648% on 6 enemies, Stun Chance: 78%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">20 MP and 1 combo orbs are used to deal 656% on 6 enemies, Stun Chance: 81%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">21 MP and 1 combo orbs are used to deal 664% on 6 enemies, Stun Chance: 84%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">21 MP and 1 combo orbs are used to deal 672% on 6 enemies, Stun Chance: 87%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">22 MP and 1 combo orbs are used to deal 680% on 6 enemies, Stun Chance: 90%, Stun Duration: 4 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">22 MP and 1 combo orbs are used to deal 688% on 6 enemies, Stun Chance: 93%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">23 MP and 1 combo orbs are used to deal 696% on 6 enemies, Stun Chance: 96%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">23 MP and 1 combo orbs are used to deal 704% on 6 enemies, Stun Chance: 99%, Stun Duration: 4 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.11111002.png" loading="lazy"  alt="[Image: Hyper.11111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Panic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.\nRequired Skill: #cCombo Attack Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> mes = darkness, type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-80&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.1.gif" target="_blank" rel="noopener" class="mycode_url">finish.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.2.gif" target="_blank" rel="noopener" class="mycode_url">finish.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.3.gif" target="_blank" rel="noopener" class="mycode_url">finish.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.4.gif" target="_blank" rel="noopener" class="mycode_url">finish.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.5.gif" target="_blank" rel="noopener" class="mycode_url">finish.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.6.gif" target="_blank" rel="noopener" class="mycode_url">finish.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.7.gif" target="_blank" rel="noopener" class="mycode_url">finish.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.8.gif" target="_blank" rel="noopener" class="mycode_url">finish.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.9.gif" target="_blank" rel="noopener" class="mycode_url">finish.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.10.gif" target="_blank" rel="noopener" class="mycode_url">finish.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: --11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%\nCooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, 2 combo orbs are used to deal 860% damage on 6 enemies, Enemy Attack: --12%, Blind Chance: 36%, Enemy Accuracy (when Blind): -11%\nCooldown: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, 2 combo orbs are used to deal 870% damage on 6 enemies, Enemy Attack: --13%, Blind Chance: 39%, Enemy Accuracy (when Blind): -12%\nCooldown: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 2 combo orbs are used to deal 880% damage on 6 enemies, Enemy Attack: --14%, Blind Chance: 42%, Enemy Accuracy (when Blind): -12%\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 2 combo orbs are used to deal 890% damage on 6 enemies, Enemy Attack: --15%, Blind Chance: 45%, Enemy Accuracy (when Blind): -13%\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, 2 combo orbs are used to deal 900% damage on 6 enemies, Enemy Attack: --16%, Blind Chance: 48%, Enemy Accuracy (when Blind): -13%\nCooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, 2 combo orbs are used to deal 910% damage on 6 enemies, Enemy Attack: --17%, Blind Chance: 51%, Enemy Accuracy (when Blind): -14%\nCooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, 2 combo orbs are used to deal 920% damage on 6 enemies, Enemy Attack: --18%, Blind Chance: 54%, Enemy Accuracy (when Blind): -14%\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, 2 combo orbs are used to deal 930% damage on 6 enemies, Enemy Attack: --19%, Blind Chance: 57%, Enemy Accuracy (when Blind): -15%\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: --20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%\nCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, 2 combo orbs are used to deal 950% damage on 6 enemies, Enemy Attack: --21%, Blind Chance: 63%, Enemy Accuracy (when Blind): -16%\nCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, 2 combo orbs are used to deal 960% damage on 6 enemies, Enemy Attack: --22%, Blind Chance: 66%, Enemy Accuracy (when Blind): -16%\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, 2 combo orbs are used to deal 970% damage on 6 enemies, Enemy Attack: --23%, Blind Chance: 69%, Enemy Accuracy (when Blind): -17%\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, 2 combo orbs are used to deal 980% damage on 6 enemies, Enemy Attack: --24%, Blind Chance: 72%, Enemy Accuracy (when Blind): -17%\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, 2 combo orbs are used to deal 990% damage on 6 enemies, Enemy Attack: --25%, Blind Chance: 75%, Enemy Accuracy (when Blind): -18%\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, 2 combo orbs are used to deal 1000% damage on 6 enemies, Enemy Attack: --26%, Blind Chance: 78%, Enemy Accuracy (when Blind): -18%\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, 2 combo orbs are used to deal 1010% damage on 6 enemies, Enemy Attack: --27%, Blind Chance: 81%, Enemy Accuracy (when Blind): -19%\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, 2 combo orbs are used to deal 1020% damage on 6 enemies, Enemy Attack: --28%, Blind Chance: 84%, Enemy Accuracy (when Blind): -19%\nCooldown: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, 2 combo orbs are used to deal 1030% damage on 6 enemies, Enemy Attack: --29%, Blind Chance: 87%, Enemy Accuracy (when Blind): -20%\nCooldown: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: --30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%\nCooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, 2 combo orbs are used to deal 1050% damage on 6 enemies, Enemy Attack: --31%, Blind Chance: 93%, Enemy Accuracy (when Blind): -21%\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, 2 combo orbs are used to deal 1060% damage on 6 enemies, Enemy Attack: --32%, Blind Chance: 96%, Enemy Accuracy (when Blind): -21%\nCooldown: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, 2 combo orbs are used to deal 1070% damage on 6 enemies, Enemy Attack: --33%, Blind Chance: 99%, Enemy Accuracy (when Blind): -22%\nCooldown: 27 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111001.png" loading="lazy"  alt="[Image: Hyper.11111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111001.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +5% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +6% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 , Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 , Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per combo orb</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111008.png" loading="lazy"  alt="[Image: Hyper.11111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min]\Required Skill: #cRadiant Charge Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Radiant Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11110005.png" loading="lazy"  alt="[Image: Hyper.11110005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced combo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11110005.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 66%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11110000.png" loading="lazy"  alt="[Image: Hyper.11110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores some HP and MP every 4 seconds, even in combat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">10 HP and 3 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">20 HP and 6 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">30 HP and 9 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">40 HP and 12 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">50 HP and 15 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">60 HP and 18 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">70 HP and 21 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">80 HP and 24 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">90 HP and 27 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">100 HP and 30 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">110 HP and 33 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">120 HP and 36 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">130 HP and 39 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">140 HP and 42 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">150 HP and 45 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">160 HP and 48 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">170 HP and 51 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">180 HP and 54 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">190 HP and 57 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">200 HP and 60 MP recovered every 4 seconds.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">210 HP and 63 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">220 HP and 66 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">230 HP and 69 MP recovered every 4 seconds.</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Blaze Wizard (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.12001001.png" loading="lazy"  alt="[Image: Hyper.12001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 20% of your HP, Duration: 145 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 30% of your HP, Duration: 215 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 40% of your HP, Duration: 285 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 50% of your HP, Duration: 355 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 60% of your HP, Duration: 425 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 70% of your HP, Duration: 495 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 530 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 80% of your HP, Duration: 565 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage Displaced: 85% of your HP, Duration: 600 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12001004.png" loading="lazy"  alt="[Image: Hyper.12001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12000005.png" loading="lazy"  alt="[Image: Hyper.12000005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12001003.png" loading="lazy"  alt="[Image: Hyper.12001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Claw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously attacks enemies in front of you while consuming MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12001002.png" loading="lazy"  alt="[Image: Hyper.12001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Magic Guard<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +8, Magic DEF: +15, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +16, Magic DEF: +30, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +24, Magic DEF: +45, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +32, Magic DEF: +60, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +40, Magic DEF: +75, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +48, Magic DEF: +90, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +56, Magic DEF: +105, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +64, Magic DEF: +120, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +72, Magic DEF: +135, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +80, Magic DEF: +150, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +88, Magic DEF: +165, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +96, Magic DEF: +180, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +104, Magic DEF: +195, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +112, Magic DEF: +210, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: -16, Weapon DEF: +120, Magic DEF: +225, Duration: 240 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Blaze Wizard (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.12100008.png" loading="lazy"  alt="[Image: Hyper.12100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101001.png" loading="lazy"  alt="[Image: Hyper.12101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --4, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --8, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --12, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --16, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --20, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --24, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --28, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --32, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --36, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Speed: --40, Duration: 40 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101000.png" loading="lazy"  alt="[Image: Hyper.12101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through meditation, you temporarily enhance the Magic Attack of all party members nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +11, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +12, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +13, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +14, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +16, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +17, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +18, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +19, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +22, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +23, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +24, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +26, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +27, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +28, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +29, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Magic ATT: +30, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12101003.png" loading="lazy"  alt="[Image: Hyper.12101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Range: 130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.12101002.png" loading="lazy"  alt="[Image: Hyper.12101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates and shoots a Fire Arrow at an enemy. Especially effective against Ice Attribute monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.40.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.40.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.40.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.50.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.50.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.50.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 279%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 288%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 297%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 306%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 315%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 324%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 333%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 342%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 351%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 369%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 378%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 387%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 396%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 405%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 414%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 423%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 432%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 441%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 450%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101005.png" loading="lazy"  alt="[Image: Hyper.12101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Reset</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12101004.png" loading="lazy"  alt="[Image: Hyper.12101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Attack Speed for set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101006.png" loading="lazy"  alt="[Image: Hyper.12101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Pillar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Detonates multiple explosions near you, attacking multiple enemies. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic5 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-110&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 305%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 310%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 315%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 320%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 325%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 335%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 340%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 345%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 350%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 355%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 365%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 375%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 380%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 385%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 390%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 395%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 400%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12100007.png" loading="lazy"  alt="[Image: Hyper.12100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 12%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 16%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 20%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 24%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 28%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 32%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 36%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 40%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 44%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 48%, Magic ATT: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Blaze Wizard (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.12111004.png" loading="lazy"  alt="[Image: Hyper.12111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ifrit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Fire Ifrit for a set amount of time. Ifrit can attack multiple enemies at once and upon learning the Ifrit skill, all of your elemental resistances will permanently increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 16 sec, Damage: 245% to up to 3 enemies.\nPermanent Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 22 sec, Damage: 250% to up to 3 enemies.\nPermanent Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 28 sec, Damage: 255% to up to 3 enemies.\nPermanent Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 34 sec, Damage: 260% to up to 3 enemies.\nPermanent Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 40 sec, Damage: 265% to up to 3 enemies.\nPermanent Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 46 sec, Damage: 270% to up to 3 enemies.\nPermanent Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 52 sec, Damage: 275% to up to 3 enemies.\nPermanent Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 58 sec, Damage: 280% to up to 3 enemies.\nPermanent Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 64 sec, Damage: 285% to up to 3 enemies.\nPermanent Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 70 sec, Damage: 290% to up to 3 enemies.\nPermanent Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 76 sec, Damage: 295% to up to 3 enemies.\nPermanent Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 82 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 88 sec, Damage: 305% to up to 3 enemies.\nPermanent Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 94 sec, Damage: 310% to up to 3 enemies.\nPermanent Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 100 sec, Damage: 315% to up to 3 enemies.\nPermanent Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 106 sec, Damage: 320% to up to 3 enemies.\nPermanent Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 112 sec, Damage: 325% to up to 3 enemies.\nPermanent Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 118 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 124 sec, Damage: 335% to up to 3 enemies.\nPermanent Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Duration: 130 sec, Damage: 340% to up to 3 enemies.\nPermanent Elemental Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 136 sec, Damage: 345% to up to 3 enemies.\nPermanent Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 142 sec, Damage: 350% to up to 3 enemies.\nPermanent Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Duration: 148 sec, Damage: 355% to up to 3 enemies.\nPermanent Elemental Resistance: +33%</td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.12111005.png" loading="lazy"  alt="[Image: Hyper.12111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Gear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily creates a wall of fire. The monsters inside the wall continuously take damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamegear - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-250&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 223%, Duration: 21 sec, Damage Over Time: 45% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 226%, Duration: 22 sec, Damage Over Time: 50% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 229%, Duration: 23 sec, Damage Over Time: 55% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 232%, Duration: 24 sec, Damage Over Time: 60% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 235%, Duration: 25 sec, Damage Over Time: 65% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 238%, Duration: 26 sec, Damage Over Time: 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 241%, Duration: 27 sec, Damage Over Time: 75% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 244%, Duration: 28 sec, Damage Over Time: 80% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 247%, Duration: 29 sec, Damage Over Time: 85% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 250%, Duration: 30 sec, Damage Over Time: 90% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 253%, Duration: 31 sec, Damage Over Time: 95% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 256%, Duration: 32 sec, Damage Over Time: 100% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 259%, Duration: 33 sec, Damage Over Time: 105% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 262%, Duration: 34 sec, Damage Over Time: 110% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 265%, Duration: 35 sec, Damage Over Time: 115% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 268%, Duration: 36 sec, Damage Over Time: 120% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 271%, Duration: 37 sec, Damage Over Time: 125% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 274%, Duration: 38 sec, Damage Over Time: 130% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage: 277%, Duration: 39 sec, Damage Over Time: 135% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 280%, Duration: 40 sec, Damage Over Time: 140% damage every 1 sec for 7 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 283%, Duration: 41 sec, Damage Over Time: 145% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 286%, Duration: 42 sec, Damage Over Time: 150% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 289%, Duration: 43 sec, Damage Over Time: 155% damage every 1 sec for 8 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12111006.png" loading="lazy"  alt="[Image: Hyper.12111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw a huge fireball at multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> firestrike - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 172%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 178%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 184%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 188%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 196%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12111007.png" loading="lazy"  alt="[Image: Hyper.12111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Enemies Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12111002.png" loading="lazy"  alt="[Image: Hyper.12111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 19%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 23%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 27%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 31%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 35%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 39%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 47%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 51%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 55%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 59%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 63%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 67%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 71%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 75%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 79%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 83%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 87%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 91%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Seal Chance: 95%, Duration: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 99%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 103%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 107%, Duration: 21 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12111003.png" loading="lazy"  alt="[Image: Hyper.12111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> meteor - 3480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1020%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 sec, Duration: 5 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1040%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 sec, Duration: 5 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 sec, Duration: 5 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1080%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 sec, Duration: 6 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1100%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 sec, Duration: 6 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 sec, Duration: 6 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 sec, Duration: 6 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 sec, Duration: 7 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 sec, Duration: 7 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 sec, Duration: 7 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 sec, Duration: 7 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 sec, Duration: 8 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 sec, Duration: 8 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1460%, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12110001.png" loading="lazy"  alt="[Image: Hyper.12110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112%, Magic Attack: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116%, Magic Attack: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118%, Magic Attack: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120%, Magic Attack: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 122%, Magic Attack: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124%, Magic Attack: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 128%, Magic Attack: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130%, Magic Attack: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 132%, Magic Attack: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 134%, Magic Attack: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 136%, Magic Attack: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140%, Magic Attack: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142%, Magic Attack: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144%, Magic Attack: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 146%, Magic Attack: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 148%, Magic Attack: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 152%, Magic Attack: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154%, Magic Attack: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 156%, Magic Attack: 156%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12110000.png" loading="lazy"  alt="[Image: Hyper.12110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases attack critical rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +11%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +13%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +15%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +17%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +19%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +21%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +23%, Minimum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +25%, Minimum Critical Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +27%, Minimum Critical Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +29%, Minimum Critical Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical rate: +30%, Minimum Critical Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +31%, Minimum Critical Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +32%, Minimum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +33%, Minimum Critical Damage: +28%</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wind Archer (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.13000000.png" loading="lazy"  alt="[Image: Hyper.13000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13000001.png" loading="lazy"  alt="[Image: Hyper.13000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Archery Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +15, Avoidability +15, Range +8, Movement Speed +2, Max Movement Speed Increased to 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +30, Avoidability +30, Range +16, Movement Speed +4, Max Movement Speed Increased to 147</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +45, Avoidability +45, Range +24, Movement Speed +6, Max Movement Speed Increased to 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Avoidability +60, Range +32, Movement Speed +8, Max Movement Speed Increased to 149</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +75, Avoidability +75, Range +40, Movement Speed +10, Max Movement Speed Increased to 150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +90, Avoidability +90, Range +48, Movement Speed +12, Max Movement Speed Increased to 151</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +105, Avoidability +105, Range +56, Movement Speed +14, Max Movement Speed Increased to 152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Avoidability +120, Range +64, Movement Speed +16, Max Movement Speed Increased to 153</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +135, Avoidability +135, Range +72, Movement Speed +18, Max Movement Speed Increased to 154</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +150, Avoidability +150, Range +80, Movement Speed +20, Max Movement Speed Increased to 155</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +165, Avoidability +165, Range +88, Movement Speed +22, Max Movement Speed Increased to 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Avoidability +180, Range +96, Movement Speed +24, Max Movement Speed Increased to 157</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +195, Avoidability +195, Range +104, Movement Speed +26, Max Movement Speed Increased to 158</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +210, Avoidability +210, Range +112, Movement Speed +28, Max Movement Speed Increased to 159</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +225, Avoidability +225, Range +120, Movement Speed +30, Max Movement Speed Increased to 160</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13001003.png" loading="lazy"  alt="[Image: Hyper.13001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 131%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 137%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 143%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Shots Fired: 2, Damage: 155%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13001004.png" loading="lazy"  alt="[Image: Hyper.13001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wind Archer (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.13100008.png" loading="lazy"  alt="[Image: Hyper.13100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101001.png" loading="lazy"  alt="[Image: Hyper.13101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101002.png" loading="lazy"  alt="[Image: Hyper.13101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 120%, Proc Rate: 2%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 125%, Proc Rate: 4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 125%, Proc Rate: 6%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 130%, Proc Rate: 8%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 130%, Proc Rate: 10%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 135%, Proc Rate: 12%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 135%, Proc Rate: 14%, Duration: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 140%, Proc Rate: 16%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 140%, Proc Rate: 18%, Duration: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 145%, Proc Rate: 20%, Duration: 400 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 145%, Proc Rate: 22%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 150%, Proc Rate: 24%, Duration: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 150%, Proc Rate: 26%, Duration: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 155%, Proc Rate: 28%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 155%, Proc Rate: 30%, Duration: 500 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 160%, Proc Rate: 32%, Duration: 520 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 160%, Proc Rate: 34%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 165%, Proc Rate: 36%, Duration: 560 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 165%, Proc Rate: 38%, Duration: 580 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 170%, Proc Rate: 40%, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101003.png" loading="lazy"  alt="[Image: Hyper.13101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Duration: 300 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.13101004.png" loading="lazy"  alt="[Image: Hyper.13101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump a second time while in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101005.png" loading="lazy"  alt="[Image: Hyper.13101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the wind to fire arrows that can attack multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101006.png" loading="lazy"  alt="[Image: Hyper.13101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Walk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14, addDamInHiding = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 12 sec, Speed: -18.\nDamage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 14 sec, Speed: -16.\nDamage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 16 sec, Speed: -14.\nDamage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 18 sec, Speed: -12.\nDamage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec, Speed: -10.\nDamage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 22 sec, Speed: -8.\nDamage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 24 sec, Speed: -6.\nDamage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 26 sec, Speed: -4.\nDamage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 28 sec, Speed: -2.\nDamage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 30 sec, Speed: -0.\nDamage: 160%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101007.png" loading="lazy"  alt="[Image: Hyper.13101007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire multiple arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 87%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 99%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 101%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 103%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Shots Fired: 4, Damage: 105%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13100000.png" loading="lazy"  alt="[Image: Hyper.13100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of bows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 12%, Accuracy: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 16%, Accuracy: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 20%, Accuracy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 24%, Accuracy: +42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 28%, Accuracy: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 32%, Accuracy: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 36%, Accuracy: +78</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 40%, Accuracy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 44%, Accuracy: +102</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 48%, Accuracy: +114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wind Archer (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.13110008.png" loading="lazy"  alt="[Image: Hyper.13110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 32%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 34%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 36%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13110009.png" loading="lazy"  alt="[Image: Hyper.13110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to finish off an enemy with a single blow, and recover HP &amp; MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13110009.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to instantly finish an enemy below 30% HP. 5% HP &amp; MP recovered after a successful finish.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13110003.png" loading="lazy"  alt="[Image: Hyper.13110003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +6, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +7, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +8, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +9, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +10, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +11, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +12, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +13, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +14, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +15, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +16, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +17, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +18, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +19, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +20, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +21, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +22, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +23, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +65%. Weapon ATT: +24, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: +65%. Weapon ATT: +25, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +26, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +27, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +67%. Weapon ATT: +28, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111005.png" loading="lazy"  alt="[Image: Hyper.13111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eagle Eye</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 12, morph = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec, Weapon ATT: +4, Weapon DEF: +20, Magic DEF: +20, Speed: +8, Jump: +4. Cooldown: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 120 sec, Weapon ATT: +8, Weapon DEF: +40, Magic DEF: +40, Speed: +16, Jump: +8. Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 120 sec, Weapon ATT: +12, Weapon DEF: +60, Magic DEF: +60, Speed: +24, Jump: +12. Cooldown: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 120 sec, Weapon ATT: +16, Weapon DEF: +80, Magic DEF: +80, Speed: +32, Jump: +16. Cooldown: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 48, Duration: 120 sec, Weapon ATT: +20, Weapon DEF: +100, Magic DEF: +100, Speed: +40, Jump: +20. Cooldown: 130 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 120 sec, Weapon ATT: +24, Weapon DEF: +120, Magic DEF: +120, Speed: +48, Jump: +24. Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 120 sec, Weapon ATT: +28, Weapon DEF: +140, Magic DEF: +140, Speed: +56, Jump: +28. Cooldown: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 120 sec, Weapon ATT: +32, Weapon DEF: +160, Magic DEF: +160, Speed: +64, Jump: +32. Cooldown: 40 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111004.png" loading="lazy"  alt="[Image: Hyper.13111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Puppet HP: 1600, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Puppet HP: 2200, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 2800, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 3400, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 4000, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 4600, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 5200, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 5800, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 6400, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 7000, Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 7600, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8200, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8800, Duration: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 9400, Duration: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Puppet HP: 10,600, Duration: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Puppet HP: 11,200, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Puppet HP: 11,800, Duration: 69 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111007.png" loading="lazy"  alt="[Image: Hyper.13111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windshot - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Eagle Eye<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 310%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 315%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 325%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 335%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 355%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 365%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 370%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 375%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 380%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 385%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 390%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 395%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111006.png" loading="lazy"  alt="[Image: Hyper.13111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Piercing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Inflict significant damage to multiple enemies with a single powerful blow and absorbs a  portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye.\nRequired Skill: #cEagle Eye Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windspear - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Eagle Eye<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 560%, Absorbs 10% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 570%, Absorbs 12% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 580%, Absorbs 14% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 590%, Absorbs 16% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 600%, Absorbs 18% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 610%, Absorbs 20% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 620%, Absorbs 22% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 630%, Absorbs 24% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 640%, Absorbs 26% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 650%, Absorbs 28% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 660%, Absorbs 30% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 670%, Absorbs 32% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 680%, Absorbs 34% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 690%, Absorbs 36% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 700%, Absorbs 38% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 710%, Absorbs 40% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 720%, Absorbs 42% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 730%, Absorbs 44% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 740%, Absorbs 46% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 750%, Absorbs 48% of the damage, Max Enemies Penetrated: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 760%, Absorbs 50% of the damage, Max Enemies Penetrated: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 770%, Absorbs 52% of the damage, Max Enemies Penetrated: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 780%, Absorbs 54% of the damage, Max Enemies Penetrated: 7</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111001.png" loading="lazy"  alt="[Image: Hyper.13111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +31, Duration: 186 sec, MP Consumed: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Weapon ATT: +32, Duration: 192 sec, MP Consumed: -27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Weapon ATT: +33, Duration: 198 sec, MP Consumed: -28%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111000.png" loading="lazy"  alt="[Image: Hyper.13111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Rain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowRain - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-100&amp;rbx=270&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 3%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 6%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 9%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 21%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 27%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 30%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 33%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 39%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 45%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 51%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 54%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 57%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 60%, Stun Duration: 4 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 173%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 63%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 66%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 179%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 69%, Stun Duration: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111002.png" loading="lazy"  alt="[Image: Hyper.13111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 142% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 144% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 146% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 148% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 150% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 152% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 154% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 156% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 158% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 160% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 162% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 164% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 166% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 168% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 170% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 172% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 174% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 176% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 178% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 180% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 182% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 184% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 186% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 188% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 190% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 192% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 194% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 196% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 198% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 200% per bullet</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 202% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 204% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 206% per bullet</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Walker (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.14000000.png" loading="lazy"  alt="[Image: Hyper.14000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimble Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy and Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Avoidability: +22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Avoidability: +44.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Avoidability: +66.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Avoidability: +88.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Avoidability: +110.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Avoidability: +132.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Avoidability: +154.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Avoidability: +176.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Avoidability: +198.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Avoidability: +220.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14001004.png" loading="lazy"  alt="[Image: Hyper.14001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lucky Seven</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws 2 throwing stars based on LUK, regardless of Claw Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14001005.png" loading="lazy"  alt="[Image: Hyper.14001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14001007.png" loading="lazy"  alt="[Image: Hyper.14001007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1\nPassive Effects - Max Movement Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2\nPassive Effects - Max Movement Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3\nPassive Effects - Max Movement Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4\nPassive Effects - Max Movement Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5\nPassive Effects - Max Movement Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6\nPassive Effects - Max Movement Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7\nPassive Effects - Max Movement Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8\nPassive Effects - Max Movement Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9\nPassive Effects - Max Movement Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10\nPassive Effects - Max Movement Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 110 sec, Speed: +22, Jump: +11\nPassive Effects - Max Movement Speed: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Speed: +24, Jump: +12\nPassive Effects - Max Movement Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 130 sec, Speed: +26, Jump: +13\nPassive Effects - Max Movement Speed: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 140 sec, Speed: +28, Jump: +14\nPassive Effects - Max Movement Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 150 sec, Speed: +30, Jump: +15\nPassive Effects - Max Movement Speed: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 160 sec, Speed: +32, Jump: +16\nPassive Effects - Max Movement Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 170 sec, Speed: +34, Jump: +17\nPassive Effects - Max Movement Speed: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 180 sec, Speed: +36, Jump: +18\nPassive Effects - Max Movement Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 190 sec, Speed: +38, Jump: +19\nPassive Effects - Max Movement Speed: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 200 sec, Speed: +40, Jump: +20\nPassive Effects - Max Movement Speed: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14001003.png" loading="lazy"  alt="[Image: Hyper.14001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darksight - 100 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec, Movement Speed: --17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 40 sec, Movement Speed: --14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 60 sec, Movement Speed: --11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 80 sec, Movement Speed: --8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 100 sec, Movement Speed: --5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 120 sec, Movement Speed: --2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 140 sec, Movement Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 160 sec, Movement Speed: -4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 180 sec, Movement Speed: -7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 200 sec, Movement Speed: -10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Walker (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.14101008.png" loading="lazy"  alt="[Image: Hyper.14101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shuriken Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws an exploding shuriken to damage the target and nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shurikenBurst - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=80&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.effectR.gif" target="_blank" rel="noopener" class="mycode_url">effectR</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14100000.png" loading="lazy"  alt="[Image: Hyper.14100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +12%, Accuracy: +6, Throwing Stars: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +14%, Accuracy: +12, Throwing Stars: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +16%, Accuracy: +18, Throwing Stars: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +18%, Accuracy: +24, Throwing Stars: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +20%, Accuracy: +30, Throwing Stars: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +22%, Accuracy: +36, Throwing Stars: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +24%, Accuracy: +42, Throwing Stars: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +26%, Accuracy: +48, Throwing Stars: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +28%, Accuracy: +54, Throwing Stars: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +30%, Accuracy: +60, Throwing Stars: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +32%, Accuracy: +66, Throwing Stars: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +34%, Accuracy: +72, Throwing Stars: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +36%, Accuracy: +78, Throwing Stars: +130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +38%, Accuracy: +84, Throwing Stars: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +40%, Accuracy: +90, Throwing Stars: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +42%, Accuracy: +96, Throwing Stars: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +44%, Accuracy: +102, Throwing Stars: +170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +46%, Accuracy: +108, Throwing Stars: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +48%, Accuracy: +114, Throwing Stars: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Master: +50%, Accuracy: +120, Throwing Stars: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14100001.png" loading="lazy"  alt="[Image: Hyper.14100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and the minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14100001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: + 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +30%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +32%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +34%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +36%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +38%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +40%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +42%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +44%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +46%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +48%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +50%, Minimum Critical Damage: + 15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14101009.png" loading="lazy"  alt="[Image: Hyper.14101009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gust Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Solidifies the wind to damage and knock back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windTalisman - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101009.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101009.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 205%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 209%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 217%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 221%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 225%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 229%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 233%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 237%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 241%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 249%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 253%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 257%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 261%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 265%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 269%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 273%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21 and 2 throwing stars, Damage: 277%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21 and 2 throwing stars, Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14100010.png" loading="lazy"  alt="[Image: Hyper.14100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves DEX and LUK through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 3 and DEX by 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 9 and DEX by 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 15 and DEX by 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 21 and DEX by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 27 and DEX by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase LUK by 30 and DEX by 30</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14101006.png" loading="lazy"  alt="[Image: Hyper.14101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vampire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> vampire - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=5&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 71%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 73%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 74%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 75%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 76%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 77%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 78%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 79%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 80%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 81%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 82%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 83%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 84%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 85%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 86%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 87%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 88%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 89%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 90%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 5% of the damage as HP</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14101004.png" loading="lazy"  alt="[Image: Hyper.14101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14101002.png" loading="lazy"  alt="[Image: Hyper.14101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a Claw equipped. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Walker (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.14110004.png" loading="lazy"  alt="[Image: Hyper.14110004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14110004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 11%, 52% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 13%, 56% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 15%, 60% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 17%, 64% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 19%, 68% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 21%, 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 23%, 76% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 25%, 80% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 27%, 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 29%, 88% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 31%, 92% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 94% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 33%, 96% damage every 1 sec for 6 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14110011.png" loading="lazy"  alt="[Image: Hyper.14110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Alchemic Adrenaline</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovery Amount: +170%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +188%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14110009.png" loading="lazy"  alt="[Image: Hyper.14110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +1%, Abnormal Status Resistance: +5%, Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +3%, Abnormal Status Resistance: +7%, Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +9%, Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +5%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +11%, Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +7%, Abnormal Status Resistance: +13%, Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +9%, Abnormal Status Resistance: +15%, Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +17%, Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +11%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +19%, Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +13%, Abnormal Status Resistance: +21%, Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +15%, Abnormal Status Resistance: +23%, Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +25%, Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +17%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +27%, Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +19%, Abnormal Status Resistance: +29%, Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +21%, Abnormal Status Resistance: +31%, Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +22%, Abnormal Status Resistance: +33%, Elemental Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +23%, Abnormal Status Resistance: +34%, Elemental Resistance: +34%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111010.png" loading="lazy"  alt="[Image: Hyper.14111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Reflects 1300% damage, Cooldown: 60 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111008.png" loading="lazy"  alt="[Image: Hyper.14111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-strikes nearby enemies with a shadow clone technique.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shadeSplit - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-100&amp;rbx=220&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 3 throwing stars, Damage: 245%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 3 throwing stars, Damage: 249%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 3 throwing stars, Damage: 253%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111000.png" loading="lazy"  alt="[Image: Hyper.14111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 13%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 16%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 19%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 22%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 25%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 28%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 31%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 34%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 37%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 40%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 43%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 46%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 49%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 52%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 55%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 58%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 61%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 64%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 67%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Damage: 70%, Duration: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 73%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 76%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 79%, Duration: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111001.png" loading="lazy"  alt="[Image: Hyper.14111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Web</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111001.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 8, Bind Chance: 84%, Damage: 154%, Damage Over Time: 104% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 9, Bind Chance: 88%, Damage: 158%, Damage Over Time: 108% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 9, Bind Chance: 92%, Damage: 162%, Damage Over Time: 112% per second</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111006.png" loading="lazy"  alt="[Image: Hyper.14111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-82&amp;rbx=100&amp;rby=83&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111006.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.10.gif" target="_blank" rel="noopener" class="mycode_url">tile.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 83%, Duration: 4, Damage Over Time: 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 86%, Duration: 4, Damage Over Time: 64% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 89%, Duration: 4, Damage Over Time: 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 92%, Duration: 8, Damage Over Time: 68% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 95%, Duration: 8, Damage Over Time: 70% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 98%, Duration: 8, Damage Over Time: 72% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 101%, Duration: 12, Damage Over Time: 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 104%, Duration: 12, Damage Over Time: 76% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 107%, Duration: 12, Damage Over Time: 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 110%, Duration: 16, Damage Over Time: 80% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 113%, Duration: 16, Damage Over Time: 82% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 116%, Duration: 16, Damage Over Time: 84% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 119%, Duration: 20, Damage Over Time: 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 122%, Duration: 20, Damage Over Time: 88% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 125%, Duration: 20, Damage Over Time: 90% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 128%, Duration: 24, Damage Over Time: 92% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 131%, Duration: 24, Damage Over Time: 94% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 134%, Duration: 24, Damage Over Time: 96% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 137%, Duration: 28, Damage Over Time: 98% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 140%, Duration: 28, Damage Over Time: 100% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 143%, Duration: 28, Damage Over Time: 102% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 146%, Duration: 32, Damage Over Time: 104% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 149%, Duration: 32, Damage Over Time: 106% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 152%, Duration: 32, Damage Over Time: 108% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 155%, Duration: 36, Damage Over Time: 110% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 158%, Duration: 36, Damage Over Time: 112% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 161%, Duration: 36, Damage Over Time: 114% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 164%, Duration: 40, Damage Over Time: 116% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 167%, Duration: 40, Damage Over Time: 118% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 170%, Duration: 40, Damage Over Time: 120% damage every 1 sec for 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 173%, Duration: 44, Damage Over Time: 122% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 176%, Duration: 44, Damage Over Time: 124% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 179%, Duration: 44, Damage Over Time: 126% damage every 1 sec for 10 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111007.png" loading="lazy"  alt="[Image: Hyper.14111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Stars</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 and 190 throwing stars, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 180 throwing stars, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 170 throwing stars, Duration: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 160 throwing stars, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 150 throwing stars, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 140 throwing stars, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 130 throwing stars, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 120 throwing stars, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 110 throwing stars, Duration: 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16 and 100 throwing stars, Duration: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 90 throwing stars, Duration: 188 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 80 throwing stars, Duration: 196 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 70 throwing stars, Duration: 204 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111005.png" loading="lazy"  alt="[Image: Hyper.14111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Masterfully unleash four throwing stars.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadrupleThrow - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 177%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 185%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 189%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 193%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 197%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 201%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 205%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 209%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 217%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 221%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 225%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 229%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 233%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 237%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 241%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 249%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 253%, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 257%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 261%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 265%, Number of Attacks: 4</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Thunder Breaker (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.15001002.png" loading="lazy"  alt="[Image: Hyper.15001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Somersault Kick</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> somersault - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-71&amp;rbx=-5&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 233%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 237%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 241%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 257%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 265%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 269%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 273%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 277%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 281%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 289%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 293%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 301%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 305%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15000008.png" loading="lazy"  alt="[Image: Hyper.15000008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15000006.png" loading="lazy"  alt="[Image: Hyper.15000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +2%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +4%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +20%, Minimum Critical Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15001003.png" loading="lazy"  alt="[Image: Hyper.15001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys -&gt;-&gt; or &lt;-&lt;-] Use Corkscrew Blow or Triple Fire during the dash for additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 4 sec, Movement Speed: +5, Jump: +2, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 4 sec, Movement Speed: +10, Jump: +4, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 8 sec, Movement Speed: +15, Jump: +6, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Duration: 8 sec, Movement Speed: +20, Jump: +8, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 12 sec, Movement Speed: +25, Jump: +10, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Duration: 12 sec, Movement Speed: +30, Jump: +12, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 16 sec, Movement Speed: +35, Jump: +14, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Duration: 16 sec, Movement Speed: +40, Jump: +16, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1, Duration: 20 sec, Movement Speed: +45, Jump: +18, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0, Duration: 20 sec, Movement Speed: +50, Jump: +20, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15001004.png" loading="lazy"  alt="[Image: Hyper.15001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15000000.png" loading="lazy"  alt="[Image: Hyper.15000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quick Motion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Max Movement Speed, and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Max Movement Speed: +2, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Max Movement Speed: +4, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Max Movement Speed: +6, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Max Movement Speed: +8, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Max Movement Speed: +10, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Max Movement Speed: +12, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Max Movement Speed: +14, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Max Movement Speed: +16, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Max Movement Speed: +18, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Max Movement Speed: +20, Jump: +10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Thunder Breaker (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.15100001.png" loading="lazy"  alt="[Image: Hyper.15100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Knuckles. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +12%, Accuracy: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +16%, Accuracy: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +20%, Accuracy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +24%, Accuracy: +42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +28%, Accuracy: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +32%, Accuracy: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +36%, Accuracy: +78</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +40%, Accuracy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +44%, Accuracy: +102</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +48%, Accuracy: +114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Knuckle Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101005.png" loading="lazy"  alt="[Image: Hyper.15101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> eburster - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Energy Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 343%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 346%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 349%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 352%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 358%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 361%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 364%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 367%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 373%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 376%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 379%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 382%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 388%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 391%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 394%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 397%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101002.png" loading="lazy"  alt="[Image: Hyper.15101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101003.png" loading="lazy"  alt="[Image: Hyper.15101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Corkscrew Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to run forward and punch multiple monsters at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> screw - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 286%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 292%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 298%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 304%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 310%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 316%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 322%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 328%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 334%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15100009.png" loading="lazy"  alt="[Image: Hyper.15100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101008.png" loading="lazy"  alt="[Image: Hyper.15101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Clarity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Accuracy: 84, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Accuracy: 88, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +4, Accuracy: 92, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +6, Accuracy: 96, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +7, Accuracy: 100, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +9, Accuracy: 104, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +10, Accuracy: 108, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +12, Accuracy: 112, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +13, Accuracy: 116, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +15, Accuracy: 120, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +16, Accuracy: 124, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +18, Accuracy: 128, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +19, Accuracy: 132, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +21, Accuracy: 136, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Accuracy: 140, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Accuracy: 144, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +25, Accuracy: 148, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +27, Accuracy: 152, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +28, Accuracy: 156, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Weapon ATT: +30, Accuracy: 160, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101010.png" loading="lazy"  alt="[Image: Hyper.15101010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Uppercut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Performs a super-fast uppercut, creating a tornado that attacks enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoUpper - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 318%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 321%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 327%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 333%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 336%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 339%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 342%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 348%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 351%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 354%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 357%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 363%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 366%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 369%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 372%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 375%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15100004.png" loading="lazy"  alt="[Image: Hyper.15100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15100004.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 205, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon/Magic DEF: +15, Movement Speed: +12, Knock-back Resistance Rate: 52%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 210, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon/Magic DEF: +30, Movement Speed: +14, Knock-back Resistance Rate: 54%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 215, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon/Magic DEF: +45, Movement Speed: +16, Knock-back Resistance Rate: 56%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 220, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon/Magic DEF: +60, Movement Speed: +18, Knock-back Resistance Rate: 58%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 225, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon/Magic DEF: +75, Movement Speed: +20, Knock-back Resistance Rate: 60%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 230, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon/Magic DEF: +90, Movement Speed: +22, Knock-back Resistance Rate: 62%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 235, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon/Magic DEF: +105, Movement Speed: +24, Knock-back Resistance Rate: 64%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 240, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon/Magic DEF: +120, Movement Speed: +26, Knock-back Resistance Rate: 66%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 245, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon/Magic DEF: +135, Movement Speed: +28, Knock-back Resistance Rate: 68%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 250, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon/Magic DEF: +150, Movement Speed: +30, Knock-back Resistance Rate: 70%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 255, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon/Magic DEF: +165, Movement Speed: +32, Knock-back Resistance Rate: 72%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 260, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon/Magic DEF: +180, Movement Speed: +34, Knock-back Resistance Rate: 74%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 265, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon/Magic DEF: +195, Movement Speed: +36, Knock-back Resistance Rate: 76%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 270, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon/Magic DEF: +210, Movement Speed: +38, Knock-back Resistance Rate: 78%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 275, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon/Magic DEF: +225, Movement Speed: +40, Knock-back Resistance Rate: 80%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 280, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon/Magic DEF: +240, Movement Speed: +42, Knock-back Resistance Rate: 82%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 285, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon/Magic DEF: +255, Movement Speed: +44, Knock-back Resistance Rate: 84%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 290, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon/Magic DEF: +270, Movement Speed: +46, Knock-back Resistance Rate: 86%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 295, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon/Magic DEF: +285, Movement Speed: +48, Knock-back Resistance Rate: 88%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy charged at attack: 300, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon/Magic DEF: +300, Movement Speed: +50, Knock-back Resistance Rate: 90%, Double energy charged when attacking bosses</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Thunder Breaker (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.15110010.png" loading="lazy"  alt="[Image: Hyper.15110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Opportunistic Fighter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15110010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +22%, Stun Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +24%, Stun Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +26%, Stun Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +28%, Stun Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +30%, Stun Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +32%, Stun Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +34%, Stun Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +36%, Stun Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +38%, Stun Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +40%, Stun Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +42%, Stun Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +44%, Stun Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +46%, Stun Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +48%, Stun Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +50%, Stun Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +52%, Stun Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +54%, Stun Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +56%, Stun Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +58%, Stun Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +62%, Stun Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +64%, Stun Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +66%, Stun Rate: 21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15111008.png" loading="lazy"  alt="[Image: Hyper.15111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes a powerful energy blast. Can only be used when energy is fully charged. Allows you to charge additional energy as passive effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlast - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 184%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 42 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 188%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 44 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 192%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 46 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 196%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 48 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 200%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 50 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 204%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 52 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 208%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 54 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 212%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 56 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 216%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 58 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 220%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 60 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 62 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 64 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 66 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 236%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 68 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 70 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 244%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 72 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 74 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 76 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 78 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 260%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 80 energy with each attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 82 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 268%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 84 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 272%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 86 energy with each attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15111011.png" loading="lazy"  alt="[Image: Hyper.15111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15110009.png" loading="lazy"  alt="[Image: Hyper.15110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Precision Strikes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and critical damage. Additional Critical Rate against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +7%, Critical Damage: +4%, Additional Critical Rate on Bosses: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +7%, Critical Damage: +5%, Additional Critical Rate on Bosses: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Critical Damage: +6%, Additional Critical Rate on Bosses: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Critical Damage: +7%, Additional Critical Rate on Bosses: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Critical Damage: +8%, Additional Critical Rate on Bosses: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Critical Damage: +9%, Additional Critical Rate on Bosses: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Critical Damage: +10%, Additional Critical Rate on Bosses: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Critical Damage: +11%, Additional Critical Rate on Bosses: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Critical Damage: +11%, Additional Critical Rate on Bosses: 23%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111012.png" loading="lazy"  alt="[Image: Hyper.15111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Landlubber Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pounds the ground to create a shockwave that damages multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1075 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 655%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 660%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 665%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 670%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 675%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 680%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 685%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 690%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 695%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 700%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 705%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 710%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 715%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 720%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 725%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 730%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 735%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 740%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 745%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 750%, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 755%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 760%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 765%, Max Enemies Hit: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111007.png" loading="lazy"  alt="[Image: Hyper.15111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shark Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack multiple monsters in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> wave - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 307%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 321%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 328%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 335%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 342%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 349%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 356%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 363%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 370%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 377%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 384%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 391%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 398%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 405%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 412%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 419%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 426%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 433%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 440%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 447%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 454%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 461%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 468%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 475%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 482%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 489%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 496%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 503%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 510%, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 517%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 524%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 531%, Max Enemies Hit: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111006.png" loading="lazy"  alt="[Image: Hyper.15111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spark</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 136%, Duration: 60 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 142%, Duration: 80 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 148%, Duration: 100 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 154%, Duration: 120 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 160%, Duration: 140 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 166%, Duration: 160 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 172%, Duration: 180 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 178%, Duration: 200 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 184%, Duration: 220 sec, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 190%, Duration: 240 sec, Max Enemies Hit: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 196%, Duration: 260 sec, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 202%, Duration: 280 sec, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 208%, Duration: 300 sec, Max Enemies Hit: 5</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111005.png" loading="lazy"  alt="[Image: Hyper.15111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Speed Infusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Knuckle Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -78 HP and 78 MP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -76 HP and 76 MP, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -74 HP and 74 MP, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -72 HP and 72 MP, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -70 HP and 70 MP, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -68 HP and 68 MP, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -66 HP and 66 MP, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -64 HP and 64 MP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -62 HP and 62 MP, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -60 HP and 60 MP, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -58 HP and 58 MP, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -56 HP and 56 MP, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -54 HP and 54 MP, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -52 HP and 52 MP, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -50 HP and 50 MP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -48 HP and 48 MP, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -46 HP and 46 MP, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -44 HP and 44 MP, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -42 HP and 42 MP, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cost: -40 HP and 40 MP, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -38 HP and 38 MP, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -36 HP and 36 MP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -34 HP and 34 MP, Duration: 330 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111004.png" loading="lazy"  alt="[Image: Hyper.15111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a barrage of punches with super human power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Number of Attacks: 8, Damage: 120%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 126%</td></tr></table>
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		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dawn Warrior (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.11001004.png" loading="lazy"  alt="[Image: Hyper.11001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you are fighting.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11001001.png" loading="lazy"  alt="[Image: Hyper.11001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Weapon Defense for a fixed amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +40, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +60, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +80, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Weapon DEF: +100, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +120, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +140, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +160, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon DEF: +180, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Weapon DEF: +200, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11001003.png" loading="lazy"  alt="[Image: Hyper.11001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to attack up to 6 nearby enemies simultaneously.\nRequired Skill: #cPower Strike Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, rangeAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Power Strike<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001003.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 165%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 170%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 175%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 180%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 185%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 190%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 195%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 200%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 205%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 210%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 215%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 220%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 225%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 230%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 235%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 240%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 250%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 255%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 260%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11001002.png" loading="lazy"  alt="[Image: Hyper.11001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to deliver powerful damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 205%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 215%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 225%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 235%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 245%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 250%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 255%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 260%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 265%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 275%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 285%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 290%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 295%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 300%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11000005.png" loading="lazy"  alt="[Image: Hyper.11000005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dawn Warrior (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.11101002.png" loading="lazy"  alt="[Image: Hyper.11101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 100%, Proc Rage: 26%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Proc Rage: 27%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Proc Rage: 28%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 112%, Proc Rage: 29%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 112%, Proc Rage: 30%, Duration: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Proc Rage: 31%, Duration: 370 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Proc Rage: 32%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 124%, Proc Rage: 33%, Duration: 410 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 124%, Proc Rage: 34%, Duration: 430 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 130%, Proc Rage: 35%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 130%, Proc Rage: 36%, Duration: 470 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 136%, Proc Rage: 37%, Duration: 490 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 136%, Proc Rage: 38%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 142%, Proc Rage: 39%, Duration: 530 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 142%, Proc Rage: 40%, Duration: 550 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 148%, Proc Rage: 41%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 148%, Proc Rage: 42%, Duration: 590 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 154%, Proc Rage: 43%, Duration: 610 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 154%, Proc Rage: 44%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 160%, Proc Rage: 45%, Duration: 650 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101003.png" loading="lazy"  alt="[Image: Hyper.11101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Weapon ATT of your party members for a short time. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +12, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +13, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +14, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +16, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +17, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +18, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +19, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +21, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +22, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +23, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +24, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +26, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +27, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +28, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +29, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101001.png" loading="lazy"  alt="[Image: Hyper.11101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Sword Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101006.png" loading="lazy"  alt="[Image: Hyper.11101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Reflection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily absorbs damage, amplifies its power, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Rage<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, for 66 seconds, 11% of received damage is absorbed, amplified by 120%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, for 72 seconds, 12% of received damage is absorbed, amplified by 140%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, for 78 seconds, 13% of received damage is absorbed, amplified by 160%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, for 84 seconds, 14% of received damage is absorbed, amplified by 180%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, for 90 seconds, 15% of received damage is absorbed, amplified by 200%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, for 96 seconds, 16% of received damage is absorbed, amplified by 220%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, for 102 seconds, 17% of received damage is absorbed, amplified by 240%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, for 108 seconds, 18% of received damage is absorbed, amplified by 260%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, for 114 seconds, 19% of received damage is absorbed, amplified by 280%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, for 120 seconds, 20% of received damage is absorbed, amplified by 300%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, for 126 seconds, 21% of received damage is absorbed, amplified by 320%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, for 132 seconds, 22% of received damage is absorbed, amplified by 340%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, for 138 seconds, 23% of received damage is absorbed, amplified by 360%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, for 144 seconds, 24% of received damage is absorbed, amplified by 380%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, for 150 seconds, 25% of received damage is absorbed, amplified by 400%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, for 156 seconds, 26% of received damage is absorbed, amplified by 420%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, for 162 seconds, 27% of received damage is absorbed, amplified by 440%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, for 168 seconds, 28% of received damage is absorbed, amplified by 460%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, for 174 seconds, 29% of received damage is absorbed, amplified by 480%, and delivered back to the enemy.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, for 180 seconds, 30% of received damage is absorbed, amplified by 500%, and delivered back to the enemy.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101004.png" loading="lazy"  alt="[Image: Hyper.11101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Blade</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons and gives form to invisible Soul power to inflict damage to enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blade - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101004.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 265%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 270%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 275%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 280%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 285%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 290%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 295%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 300%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 305%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 310%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 315%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 320%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 325%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 330%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 335%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 340%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 350%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 355%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 360%, Max Enemies Hit: 5</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.11101005.png" loading="lazy"  alt="[Image: Hyper.11101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> The power of Soul allows you to move quicker than the eye can follow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, pushes you forward a set distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, pushes you forward a set distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11101008.png" loading="lazy"  alt="[Image: Hyper.11101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brandish</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Perform a double attack on enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> brandish1 - 840 ms, brandish2 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-110&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11101008.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101008.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 172%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 174%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 176%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 178%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 180%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 182%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 186%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 188%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 190%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 192%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 194%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 196%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 198%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 200%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 202%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 204%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 206%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 208%, Number of Attacks: 2, Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 210%, Number of Attacks: 2, Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11100000.png" loading="lazy"  alt="[Image: Hyper.11100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sword Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of swords. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 12%, Accuracy: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 16%, Accuracy: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 20%, Accuracy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 24%, Accuracy: +42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 28%, Accuracy: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 32%, Accuracy: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 36%, Accuracy: +78</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 40%, Accuracy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 44%, Accuracy: +102</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon Mastery: 48%, Accuracy: +114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon Mastery: 50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11100007.png" loading="lazy"  alt="[Image: Hyper.11100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dawn Warrior (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.11111007.png" loading="lazy"  alt="[Image: Hyper.11111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Radiant Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases damage. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert6 - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +12%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +14%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: +16%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +18%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +20%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: +22%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +24%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +26%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: +28%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +32%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: +34%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: +36%, Duration: 390 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111006.png" loading="lazy"  alt="[Image: Hyper.11111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Driver</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses Soul power to attack multiple enemies four times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> souldriver - 1081 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-100&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 123%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 126%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 129%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 132%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 135%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 138%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 141%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 144%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 147%, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 150%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 153%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 156%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 159%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 162%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 165%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 168%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 171%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 174%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 177%, Max Monsters Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 180%, Max Monsters Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 183%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 186%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 189%, Max Monsters Hit: 6</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.11111004.png" loading="lazy"  alt="[Image: Hyper.11111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Intrepid Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deal 3 consecutive attacks on multiple enemies in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> braveslash1 - 840 ms, braveslash2 - 840 ms, braveslash3 - 840 ms, braveslash4 - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-175&amp;lty=-90&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">175%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 1H Axe, 2H Sword, 2H Axe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.effect.3.gif" target="_blank" rel="noopener" class="mycode_url">effect.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111004.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 19, Damage: 240%, Number of Attacks: 3, Max Enemies Hit: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 244%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.11111003.png" loading="lazy"  alt="[Image: Hyper.11111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Coma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to multiple enemies at once and stuns them at a fixed rate. Only possible when the combo count is at 1 or more.\nRequired Skill: #cCombo Attack Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, rangeAttack = 1, mes = stun, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-80&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.1.gif" target="_blank" rel="noopener" class="mycode_url">finish.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.2.gif" target="_blank" rel="noopener" class="mycode_url">finish.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.3.gif" target="_blank" rel="noopener" class="mycode_url">finish.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.4.gif" target="_blank" rel="noopener" class="mycode_url">finish.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.5.gif" target="_blank" rel="noopener" class="mycode_url">finish.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.6.gif" target="_blank" rel="noopener" class="mycode_url">finish.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.7.gif" target="_blank" rel="noopener" class="mycode_url">finish.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.8.gif" target="_blank" rel="noopener" class="mycode_url">finish.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.9.gif" target="_blank" rel="noopener" class="mycode_url">finish.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.finish.10.gif" target="_blank" rel="noopener" class="mycode_url">finish.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">12 MP and 1 combo orbs are used to deal 528% on 6 enemies, Stun Chance: 33%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">13 MP and 1 combo orbs are used to deal 536% on 6 enemies, Stun Chance: 36%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">13 MP and 1 combo orbs are used to deal 544% on 6 enemies, Stun Chance: 39%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">14 MP and 1 combo orbs are used to deal 552% on 6 enemies, Stun Chance: 42%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">14 MP and 1 combo orbs are used to deal 560% on 6 enemies, Stun Chance: 45%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">15 MP and 1 combo orbs are used to deal 568% on 6 enemies, Stun Chance: 48%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">15 MP and 1 combo orbs are used to deal 576% on 6 enemies, Stun Chance: 51%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16 MP and 1 combo orbs are used to deal 584% on 6 enemies, Stun Chance: 54%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">16 MP and 1 combo orbs are used to deal 592% on 6 enemies, Stun Chance: 57%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">17 MP and 1 combo orbs are used to deal 600% on 6 enemies, Stun Chance: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">17 MP and 1 combo orbs are used to deal 608% on 6 enemies, Stun Chance: 63%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">18 MP and 1 combo orbs are used to deal 616% on 6 enemies, Stun Chance: 66%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">18 MP and 1 combo orbs are used to deal 624% on 6 enemies, Stun Chance: 69%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">19 MP and 1 combo orbs are used to deal 632% on 6 enemies, Stun Chance: 72%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">19 MP and 1 combo orbs are used to deal 640% on 6 enemies, Stun Chance: 75%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">20 MP and 1 combo orbs are used to deal 648% on 6 enemies, Stun Chance: 78%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">20 MP and 1 combo orbs are used to deal 656% on 6 enemies, Stun Chance: 81%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">21 MP and 1 combo orbs are used to deal 664% on 6 enemies, Stun Chance: 84%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">21 MP and 1 combo orbs are used to deal 672% on 6 enemies, Stun Chance: 87%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">22 MP and 1 combo orbs are used to deal 680% on 6 enemies, Stun Chance: 90%, Stun Duration: 4 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">22 MP and 1 combo orbs are used to deal 688% on 6 enemies, Stun Chance: 93%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">23 MP and 1 combo orbs are used to deal 696% on 6 enemies, Stun Chance: 96%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">23 MP and 1 combo orbs are used to deal 704% on 6 enemies, Stun Chance: 99%, Stun Duration: 4 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111002.png" loading="lazy"  alt="[Image: Hyper.11111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Panic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.\nRequired Skill: #cCombo Attack Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> mes = darkness, type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-80&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> 1H Sword, 2H Sword<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.1.gif" target="_blank" rel="noopener" class="mycode_url">finish.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.2.gif" target="_blank" rel="noopener" class="mycode_url">finish.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.3.gif" target="_blank" rel="noopener" class="mycode_url">finish.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.4.gif" target="_blank" rel="noopener" class="mycode_url">finish.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.5.gif" target="_blank" rel="noopener" class="mycode_url">finish.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.6.gif" target="_blank" rel="noopener" class="mycode_url">finish.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.7.gif" target="_blank" rel="noopener" class="mycode_url">finish.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.8.gif" target="_blank" rel="noopener" class="mycode_url">finish.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.9.gif" target="_blank" rel="noopener" class="mycode_url">finish.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.finish.10.gif" target="_blank" rel="noopener" class="mycode_url">finish.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, 2 combo orbs are used to deal 850% damage on 6 enemies, Enemy Attack: --11%, Blind Chance: 33%, Enemy Accuracy (when Blind): -11%\nCooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, 2 combo orbs are used to deal 860% damage on 6 enemies, Enemy Attack: --12%, Blind Chance: 36%, Enemy Accuracy (when Blind): -11%\nCooldown: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, 2 combo orbs are used to deal 870% damage on 6 enemies, Enemy Attack: --13%, Blind Chance: 39%, Enemy Accuracy (when Blind): -12%\nCooldown: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 2 combo orbs are used to deal 880% damage on 6 enemies, Enemy Attack: --14%, Blind Chance: 42%, Enemy Accuracy (when Blind): -12%\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, 2 combo orbs are used to deal 890% damage on 6 enemies, Enemy Attack: --15%, Blind Chance: 45%, Enemy Accuracy (when Blind): -13%\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, 2 combo orbs are used to deal 900% damage on 6 enemies, Enemy Attack: --16%, Blind Chance: 48%, Enemy Accuracy (when Blind): -13%\nCooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, 2 combo orbs are used to deal 910% damage on 6 enemies, Enemy Attack: --17%, Blind Chance: 51%, Enemy Accuracy (when Blind): -14%\nCooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, 2 combo orbs are used to deal 920% damage on 6 enemies, Enemy Attack: --18%, Blind Chance: 54%, Enemy Accuracy (when Blind): -14%\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, 2 combo orbs are used to deal 930% damage on 6 enemies, Enemy Attack: --19%, Blind Chance: 57%, Enemy Accuracy (when Blind): -15%\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, 2 combo orbs are used to deal 940% damage on 6 enemies, Enemy Attack: --20%, Blind Chance: 60%, Enemy Accuracy (when Blind): -15%\nCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, 2 combo orbs are used to deal 950% damage on 6 enemies, Enemy Attack: --21%, Blind Chance: 63%, Enemy Accuracy (when Blind): -16%\nCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, 2 combo orbs are used to deal 960% damage on 6 enemies, Enemy Attack: --22%, Blind Chance: 66%, Enemy Accuracy (when Blind): -16%\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, 2 combo orbs are used to deal 970% damage on 6 enemies, Enemy Attack: --23%, Blind Chance: 69%, Enemy Accuracy (when Blind): -17%\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, 2 combo orbs are used to deal 980% damage on 6 enemies, Enemy Attack: --24%, Blind Chance: 72%, Enemy Accuracy (when Blind): -17%\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, 2 combo orbs are used to deal 990% damage on 6 enemies, Enemy Attack: --25%, Blind Chance: 75%, Enemy Accuracy (when Blind): -18%\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, 2 combo orbs are used to deal 1000% damage on 6 enemies, Enemy Attack: --26%, Blind Chance: 78%, Enemy Accuracy (when Blind): -18%\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, 2 combo orbs are used to deal 1010% damage on 6 enemies, Enemy Attack: --27%, Blind Chance: 81%, Enemy Accuracy (when Blind): -19%\nCooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, 2 combo orbs are used to deal 1020% damage on 6 enemies, Enemy Attack: --28%, Blind Chance: 84%, Enemy Accuracy (when Blind): -19%\nCooldown: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, 2 combo orbs are used to deal 1030% damage on 6 enemies, Enemy Attack: --29%, Blind Chance: 87%, Enemy Accuracy (when Blind): -20%\nCooldown: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, 2 combo orbs are used to deal 1040% damage on 6 enemies, Enemy Attack: --30%, Blind Chance: 90%, Enemy Accuracy (when Blind): -20%\nCooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, 2 combo orbs are used to deal 1050% damage on 6 enemies, Enemy Attack: --31%, Blind Chance: 93%, Enemy Accuracy (when Blind): -21%\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, 2 combo orbs are used to deal 1060% damage on 6 enemies, Enemy Attack: --32%, Blind Chance: 96%, Enemy Accuracy (when Blind): -21%\nCooldown: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, 2 combo orbs are used to deal 1070% damage on 6 enemies, Enemy Attack: --33%, Blind Chance: 99%, Enemy Accuracy (when Blind): -22%\nCooldown: 27 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111001.png" loading="lazy"  alt="[Image: Hyper.11111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Combo Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> For a fixed amount of time, accumulates combo orbs with each attack. Allows you to charge 5 combo orbs max. Each combo orb increases the damage you deal.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111001.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 , Duration: 100 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 , Duration: 110 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +1% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 , Duration: 120 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 , Duration: 130 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +2% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 , Duration: 140 sec, Max Combo Orbs: 3, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 , Duration: 150 sec, Max Combo Orbs: 4, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +3% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 , Duration: 160 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 , Duration: 170 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +4% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 , Duration: 180 sec, Max Combo Orbs: 4, Damage: +5% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 , Duration: 190 sec, Max Combo Orbs: 4, Damage: +5% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +5% per combo orb</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 , Duration: 200 sec, Max Combo Orbs: 5, Damage: +6% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 , Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per combo orb</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 , Duration: 210 sec, Max Combo Orbs: 5, Damage: +6% per combo orb</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11111008.png" loading="lazy"  alt="[Image: Hyper.11111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Crash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min]\Required Skill: #cRadiant Charge Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, mes = buffLimit<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-50&amp;rbx=300&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Radiant Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.11111008.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11110005.png" loading="lazy"  alt="[Image: Hyper.11110005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced combo</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage dealt per combo orb and enables you to charge more orbs. Also, grants a chance to charge orbs twice as quickly.\nRequired skill: #c Combo Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Combo Attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.11110005.state.gif" target="_blank" rel="noopener" class="mycode_url">state</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5% per combo orb, Max Combo Orbs: 5, Double Charge Speed Proc Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6% per combo orb, Max Combo Orbs: 6, Double Charge Speed Proc Rate: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7% per combo orb, Max Combo Orbs: 7, Double Charge Speed Proc Rate: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8% per combo orb, Max Combo Orbs: 8, Double Charge Speed Proc Rate: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9% per combo orb, Max Combo Orbs: 9, Double Charge Speed Proc Rate: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10% per combo orb, Max Combo Orbs: 10, Double Charge Speed Proc Rate: 66%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.11110000.png" loading="lazy"  alt="[Image: Hyper.11110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Recovery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores some HP and MP every 4 seconds, even in combat.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">10 HP and 3 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">20 HP and 6 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">30 HP and 9 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">40 HP and 12 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">50 HP and 15 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">60 HP and 18 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">70 HP and 21 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">80 HP and 24 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">90 HP and 27 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">100 HP and 30 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">110 HP and 33 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">120 HP and 36 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">130 HP and 39 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">140 HP and 42 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">150 HP and 45 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">160 HP and 48 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">170 HP and 51 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">180 HP and 54 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">190 HP and 57 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">200 HP and 60 MP recovered every 4 seconds.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">210 HP and 63 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">220 HP and 66 MP recovered every 4 seconds.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">230 HP and 69 MP recovered every 4 seconds.</td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.12001001.png" loading="lazy"  alt="[Image: Hyper.12001001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, you HP take the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12001001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 20% of your HP, Duration: 145 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 30% of your HP, Duration: 215 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 40% of your HP, Duration: 285 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 50% of your HP, Duration: 355 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 60% of your HP, Duration: 425 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 70% of your HP, Duration: 495 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 530 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 80% of your HP, Duration: 565 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage Displaced: 85% of your HP, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12001004.png" loading="lazy"  alt="[Image: Hyper.12001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12000005.png" loading="lazy"  alt="[Image: Hyper.12000005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12001003.png" loading="lazy"  alt="[Image: Hyper.12001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Claw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Continuously attacks enemies in front of you while consuming MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12001002.png" loading="lazy"  alt="[Image: Hyper.12001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Magic Guard<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +8, Magic DEF: +15, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +16, Magic DEF: +30, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +24, Magic DEF: +45, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +32, Magic DEF: +60, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +40, Magic DEF: +75, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +48, Magic DEF: +90, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +56, Magic DEF: +105, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +64, Magic DEF: +120, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +72, Magic DEF: +135, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +80, Magic DEF: +150, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +88, Magic DEF: +165, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +96, Magic DEF: +180, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +104, Magic DEF: +195, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +112, Magic DEF: +210, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: -16, Weapon DEF: +120, Magic DEF: +225, Duration: 240 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Blaze Wizard (II)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.12100008.png" loading="lazy"  alt="[Image: Hyper.12100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 28</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101001.png" loading="lazy"  alt="[Image: Hyper.12101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --4, Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --8, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --12, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --16, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --20, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --24, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --28, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --32, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --36, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Speed: --40, Duration: 40 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101000.png" loading="lazy"  alt="[Image: Hyper.12101000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Through meditation, you temporarily enhance the Magic Attack of all party members nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +11, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +12, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +13, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +14, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +16, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +17, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +18, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +19, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +22, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +23, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +24, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +26, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +27, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +28, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +29, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Magic ATT: +30, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101003.png" loading="lazy"  alt="[Image: Hyper.12101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Range: 130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Range: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Range: 136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Range: 140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Range: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Range: 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12101002.png" loading="lazy"  alt="[Image: Hyper.12101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates and shoots a Fire Arrow at an enemy. Especially effective against Ice Attribute monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.40.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.40.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.40.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.50.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.50.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101002.CharLevel.50.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 279%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 288%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 297%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 306%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 315%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 324%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 333%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 342%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 351%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 369%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 378%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 387%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 396%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 405%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 414%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 423%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 432%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 441%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 450%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12101005.png" loading="lazy"  alt="[Image: Hyper.12101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Reset</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12101004.png" loading="lazy"  alt="[Image: Hyper.12101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Attack Speed for set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12101006.png" loading="lazy"  alt="[Image: Hyper.12101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Pillar</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Detonates multiple explosions near you, attacking multiple enemies. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, rectBasedOnTarget = 1, splash = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic5 - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-110&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12101006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 305%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 310%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 315%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 320%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 325%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 335%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 340%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 345%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 350%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 355%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 365%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 375%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 380%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 385%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 390%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 395%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 400%, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12100007.png" loading="lazy"  alt="[Image: Hyper.12100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 12%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 16%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 20%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 24%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 28%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 32%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 36%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 40%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 44%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 48%, Magic ATT: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Blaze Wizard (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.12111004.png" loading="lazy"  alt="[Image: Hyper.12111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ifrit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Fire Ifrit for a set amount of time. Ifrit can attack multiple enemies at once and upon learning the Ifrit skill, all of your elemental resistances will permanently increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, magicDamage = 1, minionAttack = normal, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 16 sec, Damage: 245% to up to 3 enemies.\nPermanent Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 22 sec, Damage: 250% to up to 3 enemies.\nPermanent Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 28 sec, Damage: 255% to up to 3 enemies.\nPermanent Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 34 sec, Damage: 260% to up to 3 enemies.\nPermanent Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 40 sec, Damage: 265% to up to 3 enemies.\nPermanent Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 46 sec, Damage: 270% to up to 3 enemies.\nPermanent Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 52 sec, Damage: 275% to up to 3 enemies.\nPermanent Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 58 sec, Damage: 280% to up to 3 enemies.\nPermanent Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 64 sec, Damage: 285% to up to 3 enemies.\nPermanent Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 70 sec, Damage: 290% to up to 3 enemies.\nPermanent Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 76 sec, Damage: 295% to up to 3 enemies.\nPermanent Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 82 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 88 sec, Damage: 305% to up to 3 enemies.\nPermanent Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 94 sec, Damage: 310% to up to 3 enemies.\nPermanent Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 100 sec, Damage: 315% to up to 3 enemies.\nPermanent Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 106 sec, Damage: 320% to up to 3 enemies.\nPermanent Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 78, Duration: 112 sec, Damage: 325% to up to 3 enemies.\nPermanent Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 82, Duration: 118 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Duration: 124 sec, Damage: 335% to up to 3 enemies.\nPermanent Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Duration: 130 sec, Damage: 340% to up to 3 enemies.\nPermanent Elemental Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 94, Duration: 136 sec, Damage: 345% to up to 3 enemies.\nPermanent Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Duration: 142 sec, Damage: 350% to up to 3 enemies.\nPermanent Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 102, Duration: 148 sec, Damage: 355% to up to 3 enemies.\nPermanent Elemental Resistance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12111005.png" loading="lazy"  alt="[Image: Hyper.12111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flame Gear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily creates a wall of fire. The monsters inside the wall continuously take damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamegear - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-250&amp;rbx=200&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 223%, Duration: 21 sec, Damage Over Time: 45% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 226%, Duration: 22 sec, Damage Over Time: 50% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 229%, Duration: 23 sec, Damage Over Time: 55% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 232%, Duration: 24 sec, Damage Over Time: 60% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 235%, Duration: 25 sec, Damage Over Time: 65% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 238%, Duration: 26 sec, Damage Over Time: 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 241%, Duration: 27 sec, Damage Over Time: 75% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 244%, Duration: 28 sec, Damage Over Time: 80% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 247%, Duration: 29 sec, Damage Over Time: 85% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 250%, Duration: 30 sec, Damage Over Time: 90% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 253%, Duration: 31 sec, Damage Over Time: 95% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 256%, Duration: 32 sec, Damage Over Time: 100% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 259%, Duration: 33 sec, Damage Over Time: 105% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 262%, Duration: 34 sec, Damage Over Time: 110% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 265%, Duration: 35 sec, Damage Over Time: 115% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 268%, Duration: 36 sec, Damage Over Time: 120% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 271%, Duration: 37 sec, Damage Over Time: 125% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 274%, Duration: 38 sec, Damage Over Time: 130% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 59, Damage: 277%, Duration: 39 sec, Damage Over Time: 135% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Damage: 280%, Duration: 40 sec, Damage Over Time: 140% damage every 1 sec for 7 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Damage: 283%, Duration: 41 sec, Damage Over Time: 145% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Damage: 286%, Duration: 42 sec, Damage Over Time: 150% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Damage: 289%, Duration: 43 sec, Damage Over Time: 155% damage every 1 sec for 8 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12111006.png" loading="lazy"  alt="[Image: Hyper.12111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw a huge fireball at multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> firestrike - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 172%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 178%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 184%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 188%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 196%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 236%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12111007.png" loading="lazy"  alt="[Image: Hyper.12111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Enemies Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.12111002.png" loading="lazy"  alt="[Image: Hyper.12111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 19%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 23%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 27%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 31%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 35%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 39%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 47%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 51%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 55%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 59%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 63%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 67%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 71%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 75%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 79%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 83%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 87%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 91%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Seal Chance: 95%, Duration: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 99%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 103%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 107%, Duration: 21 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12111003.png" loading="lazy"  alt="[Image: Hyper.12111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> meteor - 3480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.12111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.12111003.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1020%, Max Enemies Hit: 15, Damage Over Time: 94% damage every 1 sec, Duration: 5 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1040%, Max Enemies Hit: 15, Damage Over Time: 98% damage every 1 sec, Duration: 5 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1060%, Max Enemies Hit: 15, Damage Over Time: 102% damage every 1 sec, Duration: 5 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1080%, Max Enemies Hit: 15, Damage Over Time: 106% damage every 1 sec, Duration: 6 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1100%, Max Enemies Hit: 15, Damage Over Time: 110% damage every 1 sec, Duration: 6 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1120%, Max Enemies Hit: 15, Damage Over Time: 114% damage every 1 sec, Duration: 6 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1140%, Max Enemies Hit: 15, Damage Over Time: 118% damage every 1 sec, Duration: 6 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1160%, Max Enemies Hit: 15, Damage Over Time: 122% damage every 1 sec, Duration: 7 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1180%, Max Enemies Hit: 15, Damage Over Time: 126% damage every 1 sec, Duration: 7 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1200%, Max Enemies Hit: 15, Damage Over Time: 130% damage every 1 sec, Duration: 7 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1220%, Max Enemies Hit: 15, Damage Over Time: 134% damage every 1 sec, Duration: 7 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1240%, Max Enemies Hit: 15, Damage Over Time: 138% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1260%, Max Enemies Hit: 15, Damage Over Time: 142% damage every 1 sec, Duration: 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1280%, Max Enemies Hit: 15, Damage Over Time: 146% damage every 1 sec, Duration: 8 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1300%, Max Enemies Hit: 15, Damage Over Time: 150% damage every 1 sec, Duration: 8 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1320%, Max Enemies Hit: 15, Damage Over Time: 154% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1340%, Max Enemies Hit: 15, Damage Over Time: 158% damage every 1 sec, Duration: 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1360%, Max Enemies Hit: 15, Damage Over Time: 162% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1380%, Max Enemies Hit: 15, Damage Over Time: 166% damage every 1 sec, Duration: 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 1400%, Max Enemies Hit: 15, Damage Over Time: 170% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1420%, Max Enemies Hit: 15, Damage Over Time: 174% damage every 1 sec, Duration: 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1440%, Max Enemies Hit: 15, Damage Over Time: 178% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Damage: 1460%, Max Enemies Hit: 15, Damage Over Time: 182% damage every 1 sec, Duration: 10 sec, Cooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12110001.png" loading="lazy"  alt="[Image: Hyper.12110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112%, Magic Attack: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116%, Magic Attack: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118%, Magic Attack: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120%, Magic Attack: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 122%, Magic Attack: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124%, Magic Attack: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 128%, Magic Attack: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130%, Magic Attack: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 132%, Magic Attack: 132%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 134%, Magic Attack: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 136%, Magic Attack: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140%, Magic Attack: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142%, Magic Attack: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 144%, Magic Attack: 144%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 146%, Magic Attack: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 148%, Magic Attack: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 152%, Magic Attack: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 154%, Magic Attack: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 156%, Magic Attack: 156%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.12110000.png" loading="lazy"  alt="[Image: Hyper.12110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases attack critical rate and minimum critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +11%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +13%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +15%, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +17%, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +19%, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +21%, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +23%, Minimum Critical Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +25%, Minimum Critical Damage: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +27%, Minimum Critical Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +29%, Minimum Critical Damage: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical rate: +30%, Minimum Critical Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +31%, Minimum Critical Damage: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +32%, Minimum Critical Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical rate: +33%, Minimum Critical Damage: +28%</td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wind Archer (I)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.13000000.png" loading="lazy"  alt="[Image: Hyper.13000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13000001.png" loading="lazy"  alt="[Image: Hyper.13000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Archery Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +15, Avoidability +15, Range +8, Movement Speed +2, Max Movement Speed Increased to 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +30, Avoidability +30, Range +16, Movement Speed +4, Max Movement Speed Increased to 147</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +45, Avoidability +45, Range +24, Movement Speed +6, Max Movement Speed Increased to 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Avoidability +60, Range +32, Movement Speed +8, Max Movement Speed Increased to 149</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +75, Avoidability +75, Range +40, Movement Speed +10, Max Movement Speed Increased to 150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +90, Avoidability +90, Range +48, Movement Speed +12, Max Movement Speed Increased to 151</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +105, Avoidability +105, Range +56, Movement Speed +14, Max Movement Speed Increased to 152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Avoidability +120, Range +64, Movement Speed +16, Max Movement Speed Increased to 153</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +135, Avoidability +135, Range +72, Movement Speed +18, Max Movement Speed Increased to 154</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +150, Avoidability +150, Range +80, Movement Speed +20, Max Movement Speed Increased to 155</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +165, Avoidability +165, Range +88, Movement Speed +22, Max Movement Speed Increased to 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Avoidability +180, Range +96, Movement Speed +24, Max Movement Speed Increased to 157</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +195, Avoidability +195, Range +104, Movement Speed +26, Max Movement Speed Increased to 158</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +210, Avoidability +210, Range +112, Movement Speed +28, Max Movement Speed Increased to 159</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +225, Avoidability +225, Range +120, Movement Speed +30, Max Movement Speed Increased to 160</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13001003.png" loading="lazy"  alt="[Image: Hyper.13001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 131%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 137%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 143%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Shots Fired: 2, Damage: 155%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13001004.png" loading="lazy"  alt="[Image: Hyper.13001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wind Archer (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.13100008.png" loading="lazy"  alt="[Image: Hyper.13100008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101001.png" loading="lazy"  alt="[Image: Hyper.13101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101002.png" loading="lazy"  alt="[Image: Hyper.13101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 120%, Proc Rate: 2%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 125%, Proc Rate: 4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 125%, Proc Rate: 6%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 130%, Proc Rate: 8%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 130%, Proc Rate: 10%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 135%, Proc Rate: 12%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 135%, Proc Rate: 14%, Duration: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 140%, Proc Rate: 16%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 140%, Proc Rate: 18%, Duration: 380 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 145%, Proc Rate: 20%, Duration: 400 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 145%, Proc Rate: 22%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 150%, Proc Rate: 24%, Duration: 440 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 150%, Proc Rate: 26%, Duration: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 155%, Proc Rate: 28%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 155%, Proc Rate: 30%, Duration: 500 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 160%, Proc Rate: 32%, Duration: 520 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 160%, Proc Rate: 34%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 165%, Proc Rate: 36%, Duration: 560 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 165%, Proc Rate: 38%, Duration: 580 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Damage: 170%, Proc Rate: 40%, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101003.png" loading="lazy"  alt="[Image: Hyper.13101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101004.png" loading="lazy"  alt="[Image: Hyper.13101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump a second time while in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101005.png" loading="lazy"  alt="[Image: Hyper.13101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the wind to fire arrows that can attack multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101006.png" loading="lazy"  alt="[Image: Hyper.13101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Walk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Borrows the power of the wind to temporarily hide yourself. Attacking in Wind Walk state will deal bonus damage additional damage as well as make you visible.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14, addDamInHiding = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 12 sec, Speed: -18.\nDamage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 14 sec, Speed: -16.\nDamage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 16 sec, Speed: -14.\nDamage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 18 sec, Speed: -12.\nDamage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec, Speed: -10.\nDamage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 22 sec, Speed: -8.\nDamage: 136%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 24 sec, Speed: -6.\nDamage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 26 sec, Speed: -4.\nDamage: 148%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 28 sec, Speed: -2.\nDamage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 30 sec, Speed: -0.\nDamage: 160%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13101007.png" loading="lazy"  alt="[Image: Hyper.13101007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire multiple arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13101007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13101007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 87%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Shots Fired: 4, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Shots Fired: 4, Damage: 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 99%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Shots Fired: 4, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 101%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 103%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Shots Fired: 4, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Shots Fired: 4, Damage: 105%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13100000.png" loading="lazy"  alt="[Image: Hyper.13100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of bows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 12%, Accuracy: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 16%, Accuracy: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 20%, Accuracy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 24%, Accuracy: +42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 28%, Accuracy: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 32%, Accuracy: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 36%, Accuracy: +78</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 40%, Accuracy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 44%, Accuracy: +102</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 48%, Accuracy: +114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Wind Archer (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.13110008.png" loading="lazy"  alt="[Image: Hyper.13110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 32%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 34%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 36%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13110009.png" loading="lazy"  alt="[Image: Hyper.13110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to finish off an enemy with a single blow, and recover HP &amp; MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13110009.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to instantly finish an enemy below 30% HP. 5% HP &amp; MP recovered after a successful finish.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13110003.png" loading="lazy"  alt="[Image: Hyper.13110003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +6, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +7, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +8, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +9, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +10, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +11, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +12, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +13, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +14, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +15, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +16, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +17, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +18, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +19, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +20, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +21, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +22, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +23, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +65%. Weapon ATT: +24, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: +65%. Weapon ATT: +25, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +26, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +27, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +67%. Weapon ATT: +28, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111005.png" loading="lazy"  alt="[Image: Hyper.13111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eagle Eye</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Transforms you into Eagle Eye, a heroic figure who was able to use his bow more freely and skillfully than anyone else! This will enhance your Speed and Jump as well as give you access to the exclusive skills of Eagle Eye.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 12, morph = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec, Weapon ATT: +4, Weapon DEF: +20, Magic DEF: +20, Speed: +8, Jump: +4. Cooldown: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 120 sec, Weapon ATT: +8, Weapon DEF: +40, Magic DEF: +40, Speed: +16, Jump: +8. Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 120 sec, Weapon ATT: +12, Weapon DEF: +60, Magic DEF: +60, Speed: +24, Jump: +12. Cooldown: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 120 sec, Weapon ATT: +16, Weapon DEF: +80, Magic DEF: +80, Speed: +32, Jump: +16. Cooldown: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 48, Duration: 120 sec, Weapon ATT: +20, Weapon DEF: +100, Magic DEF: +100, Speed: +40, Jump: +20. Cooldown: 130 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 120 sec, Weapon ATT: +24, Weapon DEF: +120, Magic DEF: +120, Speed: +48, Jump: +24. Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 120 sec, Weapon ATT: +28, Weapon DEF: +140, Magic DEF: +140, Speed: +56, Jump: +28. Cooldown: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 120 sec, Weapon ATT: +32, Weapon DEF: +160, Magic DEF: +160, Speed: +64, Jump: +32. Cooldown: 40 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111004.png" loading="lazy"  alt="[Image: Hyper.13111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Puppet HP: 1600, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Puppet HP: 2200, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 2800, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 3400, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 4000, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 4600, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 5200, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 5800, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 6400, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 7000, Duration: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 7600, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8200, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8800, Duration: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 9400, Duration: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Puppet HP: 10,600, Duration: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Puppet HP: 11,200, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Puppet HP: 11,800, Duration: 69 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111007.png" loading="lazy"  alt="[Image: Hyper.13111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires 3 arrows to inflict damage on monsters. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windshot - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Eagle Eye<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 310%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 315%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 320%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 325%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 330%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 335%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 340%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 355%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 360%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 365%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 370%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 375%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 380%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 385%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 390%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 395%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111006.png" loading="lazy"  alt="[Image: Hyper.13111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wind Piercing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Inflict significant damage to multiple enemies with a single powerful blow and absorbs a  portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye.\nRequired Skill: #cEagle Eye Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windspear - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Eagle Eye<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 560%, Absorbs 10% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 570%, Absorbs 12% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 580%, Absorbs 14% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 590%, Absorbs 16% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 600%, Absorbs 18% of the damage, Max Enemies Penetrated: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 610%, Absorbs 20% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 620%, Absorbs 22% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 630%, Absorbs 24% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 640%, Absorbs 26% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 650%, Absorbs 28% of the damage, Max Enemies Penetrated: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 660%, Absorbs 30% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 670%, Absorbs 32% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 680%, Absorbs 34% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 690%, Absorbs 36% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 700%, Absorbs 38% of the damage, Max Enemies Penetrated: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 710%, Absorbs 40% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 720%, Absorbs 42% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 730%, Absorbs 44% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 740%, Absorbs 46% of the damage, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 750%, Absorbs 48% of the damage, Max Enemies Penetrated: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 760%, Absorbs 50% of the damage, Max Enemies Penetrated: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 770%, Absorbs 52% of the damage, Max Enemies Penetrated: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 780%, Absorbs 54% of the damage, Max Enemies Penetrated: 7</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111001.png" loading="lazy"  alt="[Image: Hyper.13111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +31, Duration: 186 sec, MP Consumed: -26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Weapon ATT: +32, Duration: 192 sec, MP Consumed: -27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Weapon ATT: +33, Duration: 198 sec, MP Consumed: -28%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111000.png" loading="lazy"  alt="[Image: Hyper.13111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Rain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowRain - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-100&amp;rbx=270&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 3%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 6%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 9%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 21%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 27%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 30%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 33%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 39%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 45%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 51%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 54%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 57%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 60%, Stun Duration: 4 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 173%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 63%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 66%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 179%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 69%, Stun Duration: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.13111002.png" loading="lazy"  alt="[Image: Hyper.13111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.13111002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.13111002.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 142% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 144% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 146% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 148% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 150% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 152% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 154% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 156% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 158% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 160% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 162% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 164% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 166% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 168% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 170% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 172% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 174% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 176% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 178% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 180% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 182% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 184% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 186% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 188% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 190% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 192% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 194% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 196% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 198% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 200% per bullet</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 202% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 204% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 206% per bullet</td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Walker (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.14000000.png" loading="lazy"  alt="[Image: Hyper.14000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimble Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy and Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Avoidability: +22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Avoidability: +44.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Avoidability: +66.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Avoidability: +88.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Avoidability: +110.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Avoidability: +132.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Avoidability: +154.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Avoidability: +176.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Avoidability: +198.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Avoidability: +220.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14001004.png" loading="lazy"  alt="[Image: Hyper.14001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lucky Seven</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws 2 throwing stars based on LUK, regardless of Claw Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14001005.png" loading="lazy"  alt="[Image: Hyper.14001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001005.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14001007.png" loading="lazy"  alt="[Image: Hyper.14001007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14001007.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1\nPassive Effects - Max Movement Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2\nPassive Effects - Max Movement Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3\nPassive Effects - Max Movement Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4\nPassive Effects - Max Movement Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5\nPassive Effects - Max Movement Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6\nPassive Effects - Max Movement Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7\nPassive Effects - Max Movement Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8\nPassive Effects - Max Movement Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9\nPassive Effects - Max Movement Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10\nPassive Effects - Max Movement Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 110 sec, Speed: +22, Jump: +11\nPassive Effects - Max Movement Speed: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, Speed: +24, Jump: +12\nPassive Effects - Max Movement Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 130 sec, Speed: +26, Jump: +13\nPassive Effects - Max Movement Speed: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 140 sec, Speed: +28, Jump: +14\nPassive Effects - Max Movement Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 150 sec, Speed: +30, Jump: +15\nPassive Effects - Max Movement Speed: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 160 sec, Speed: +32, Jump: +16\nPassive Effects - Max Movement Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 170 sec, Speed: +34, Jump: +17\nPassive Effects - Max Movement Speed: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 180 sec, Speed: +36, Jump: +18\nPassive Effects - Max Movement Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 190 sec, Speed: +38, Jump: +19\nPassive Effects - Max Movement Speed: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 200 sec, Speed: +40, Jump: +20\nPassive Effects - Max Movement Speed: +20</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14001003.png" loading="lazy"  alt="[Image: Hyper.14001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darksight - 100 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec, Movement Speed: --17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 40 sec, Movement Speed: --14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 60 sec, Movement Speed: --11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 80 sec, Movement Speed: --8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 100 sec, Movement Speed: --5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 120 sec, Movement Speed: --2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 140 sec, Movement Speed: -1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 160 sec, Movement Speed: -4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 180 sec, Movement Speed: -7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 200 sec, Movement Speed: -10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Walker (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.14101008.png" loading="lazy"  alt="[Image: Hyper.14101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shuriken Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws an exploding shuriken to damage the target and nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shurikenBurst - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=80&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101008.effectR.gif" target="_blank" rel="noopener" class="mycode_url">effectR</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14100000.png" loading="lazy"  alt="[Image: Hyper.14100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +12%, Accuracy: +6, Throwing Stars: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +14%, Accuracy: +12, Throwing Stars: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +16%, Accuracy: +18, Throwing Stars: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +18%, Accuracy: +24, Throwing Stars: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +20%, Accuracy: +30, Throwing Stars: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +22%, Accuracy: +36, Throwing Stars: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +24%, Accuracy: +42, Throwing Stars: +70</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +26%, Accuracy: +48, Throwing Stars: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +28%, Accuracy: +54, Throwing Stars: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +30%, Accuracy: +60, Throwing Stars: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +32%, Accuracy: +66, Throwing Stars: +110</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +34%, Accuracy: +72, Throwing Stars: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +36%, Accuracy: +78, Throwing Stars: +130</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +38%, Accuracy: +84, Throwing Stars: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +40%, Accuracy: +90, Throwing Stars: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +42%, Accuracy: +96, Throwing Stars: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +44%, Accuracy: +102, Throwing Stars: +170</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +46%, Accuracy: +108, Throwing Stars: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +48%, Accuracy: +114, Throwing Stars: +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Master: +50%, Accuracy: +120, Throwing Stars: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14100001.png" loading="lazy"  alt="[Image: Hyper.14100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and the minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14100001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: + 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +30%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +32%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +34%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +36%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +38%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +40%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +42%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +44%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +46%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +48%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +50%, Minimum Critical Damage: + 15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14101009.png" loading="lazy"  alt="[Image: Hyper.14101009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gust Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Solidifies the wind to damage and knock back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windTalisman - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101009.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101009.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 205%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 209%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 217%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 221%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 225%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 229%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 233%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 237%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 241%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 249%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 253%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 257%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 261%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 265%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 269%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 273%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21 and 2 throwing stars, Damage: 277%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21 and 2 throwing stars, Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14100010.png" loading="lazy"  alt="[Image: Hyper.14100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves DEX and LUK through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 3 and DEX by 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 9 and DEX by 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 15 and DEX by 15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 21 and DEX by 21</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase LUK by 27 and DEX by 27</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase LUK by 30 and DEX by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14101006.png" loading="lazy"  alt="[Image: Hyper.14101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Vampire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies 4 times then absorbs some of the damage dished out to the enemy as HP. The most you can absorb at once is half of your Max HP or the monster's total Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> vampire - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=5&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14101006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 71%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 73%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 74%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 1% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 75%, Number of Hits: 4, Max Monsters Hit: 3, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 76%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 77%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 78%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 79%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 80%, Number of Hits: 4, Max Monsters Hit: 4, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 81%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 82%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 83%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 84%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 3% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 85%, Number of Hits: 4, Max Monsters Hit: 5, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 86%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 87%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 88%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 89%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 90%, Number of Hits: 4, Max Monsters Hit: 6, absorbs 5% of the damage as HP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14101004.png" loading="lazy"  alt="[Image: Hyper.14101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14101002.png" loading="lazy"  alt="[Image: Hyper.14101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a Claw equipped. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Walker (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.14110004.png" loading="lazy"  alt="[Image: Hyper.14110004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14110004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 11%, 52% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 13%, 56% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 15%, 60% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 17%, 64% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 19%, 68% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 21%, 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 23%, 76% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 25%, 80% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 27%, 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 29%, 88% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 31%, 92% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 94% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 33%, 96% damage every 1 sec for 6 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14110011.png" loading="lazy"  alt="[Image: Hyper.14110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Alchemic Adrenaline</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovery Amount: +170%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +176%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +188%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14110009.png" loading="lazy"  alt="[Image: Hyper.14110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +1%, Abnormal Status Resistance: +5%, Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +3%, Abnormal Status Resistance: +7%, Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +9%, Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +5%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +11%, Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +7%, Abnormal Status Resistance: +13%, Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +9%, Abnormal Status Resistance: +15%, Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +17%, Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +11%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +19%, Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +13%, Abnormal Status Resistance: +21%, Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +15%, Abnormal Status Resistance: +23%, Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +25%, Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +17%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +27%, Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +19%, Abnormal Status Resistance: +29%, Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +21%, Abnormal Status Resistance: +31%, Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +22%, Abnormal Status Resistance: +33%, Elemental Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +23%, Abnormal Status Resistance: +34%, Elemental Resistance: +34%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111010.png" loading="lazy"  alt="[Image: Hyper.14111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111010.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Reflects 1300% damage, Cooldown: 60 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111008.png" loading="lazy"  alt="[Image: Hyper.14111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-strikes nearby enemies with a shadow clone technique.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shadeSplit - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-100&amp;rbx=220&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 3 throwing stars, Damage: 245%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 3 throwing stars, Damage: 249%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 3 throwing stars, Damage: 253%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111000.png" loading="lazy"  alt="[Image: Hyper.14111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111000.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 13%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 16%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 19%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 22%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 25%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 28%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 31%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 34%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 37%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 40%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 43%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 46%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 49%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 52%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 55%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 58%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 61%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 64%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 67%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Damage: 70%, Duration: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 73%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 76%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Damage: 79%, Duration: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.14111001.png" loading="lazy"  alt="[Image: Hyper.14111001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Web</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111001.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 8, Bind Chance: 84%, Damage: 154%, Damage Over Time: 104% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 9, Bind Chance: 88%, Damage: 158%, Damage Over Time: 108% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 9, Bind Chance: 92%, Damage: 162%, Damage Over Time: 112% per second</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111006.png" loading="lazy"  alt="[Image: Hyper.14111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously take damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, keydownThrowing = 1, continuousAreaAttack = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-82&amp;rbx=100&amp;rby=83&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111006.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.tile.10.gif" target="_blank" rel="noopener" class="mycode_url">tile.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 83%, Duration: 4, Damage Over Time: 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 86%, Duration: 4, Damage Over Time: 64% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 89%, Duration: 4, Damage Over Time: 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 92%, Duration: 8, Damage Over Time: 68% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 95%, Duration: 8, Damage Over Time: 70% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 98%, Duration: 8, Damage Over Time: 72% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 101%, Duration: 12, Damage Over Time: 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 104%, Duration: 12, Damage Over Time: 76% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 107%, Duration: 12, Damage Over Time: 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 110%, Duration: 16, Damage Over Time: 80% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 113%, Duration: 16, Damage Over Time: 82% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 116%, Duration: 16, Damage Over Time: 84% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 119%, Duration: 20, Damage Over Time: 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 122%, Duration: 20, Damage Over Time: 88% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 125%, Duration: 20, Damage Over Time: 90% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 128%, Duration: 24, Damage Over Time: 92% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 131%, Duration: 24, Damage Over Time: 94% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 134%, Duration: 24, Damage Over Time: 96% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 137%, Duration: 28, Damage Over Time: 98% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 140%, Duration: 28, Damage Over Time: 100% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 143%, Duration: 28, Damage Over Time: 102% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 146%, Duration: 32, Damage Over Time: 104% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 149%, Duration: 32, Damage Over Time: 106% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 152%, Duration: 32, Damage Over Time: 108% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 155%, Duration: 36, Damage Over Time: 110% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 158%, Duration: 36, Damage Over Time: 112% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Damage: 161%, Duration: 36, Damage Over Time: 114% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 164%, Duration: 40, Damage Over Time: 116% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 167%, Duration: 40, Damage Over Time: 118% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 170%, Duration: 40, Damage Over Time: 120% damage every 1 sec for 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Damage: 173%, Duration: 44, Damage Over Time: 122% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 176%, Duration: 44, Damage Over Time: 124% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 179%, Duration: 44, Damage Over Time: 126% damage every 1 sec for 10 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111007.png" loading="lazy"  alt="[Image: Hyper.14111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Stars</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 and 190 throwing stars, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 180 throwing stars, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 170 throwing stars, Duration: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 160 throwing stars, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 150 throwing stars, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 140 throwing stars, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 130 throwing stars, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 120 throwing stars, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 110 throwing stars, Duration: 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16 and 100 throwing stars, Duration: 180 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 90 throwing stars, Duration: 188 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 80 throwing stars, Duration: 196 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 70 throwing stars, Duration: 204 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.14111005.png" loading="lazy"  alt="[Image: Hyper.14111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Masterfully unleash four throwing stars.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadrupleThrow - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.14111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.14111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 177%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 185%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 189%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 193%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 197%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 201%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 205%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 209%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 217%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 221%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 225%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 229%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 233%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 237%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 241%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 249%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Damage: 253%, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 257%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 261%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 265%, Number of Attacks: 4</td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Thunder Breaker (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.15001002.png" loading="lazy"  alt="[Image: Hyper.15001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Somersault Kick</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> somersault - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-71&amp;rbx=-5&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 233%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 237%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 241%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 257%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 265%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 269%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 273%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 277%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 281%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 289%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 293%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 301%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 305%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15000008.png" loading="lazy"  alt="[Image: Hyper.15000008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15000006.png" loading="lazy"  alt="[Image: Hyper.15000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +2%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +4%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +20%, Minimum Critical Damage: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15001003.png" loading="lazy"  alt="[Image: Hyper.15001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys -&gt;-&gt; or &lt;-&lt;-] Use Corkscrew Blow or Triple Fire during the dash for additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 4 sec, Movement Speed: +5, Jump: +2, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 4 sec, Movement Speed: +10, Jump: +4, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 8 sec, Movement Speed: +15, Jump: +6, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Duration: 8 sec, Movement Speed: +20, Jump: +8, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 12 sec, Movement Speed: +25, Jump: +10, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Duration: 12 sec, Movement Speed: +30, Jump: +12, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 16 sec, Movement Speed: +35, Jump: +14, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Duration: 16 sec, Movement Speed: +40, Jump: +16, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1, Duration: 20 sec, Movement Speed: +45, Jump: +18, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0, Duration: 20 sec, Movement Speed: +50, Jump: +20, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15001004.png" loading="lazy"  alt="[Image: Hyper.15001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a spirit that attacks the enemies you attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.50.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.100.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.100.summonedRepeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.120.summonedRepeat0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15001004.CharLevel.120.summonedRepeat.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.120.summonedRepeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 66%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 72%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 78%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 84%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 90%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 96%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 102%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 108%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 114%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 120%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15000000.png" loading="lazy"  alt="[Image: Hyper.15000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quick Motion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Max Movement Speed, and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Max Movement Speed: +2, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Max Movement Speed: +4, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Max Movement Speed: +6, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Max Movement Speed: +8, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Max Movement Speed: +10, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Max Movement Speed: +12, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Max Movement Speed: +14, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Max Movement Speed: +16, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Max Movement Speed: +18, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Max Movement Speed: +20, Jump: +10</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Thunder Breaker (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.15100001.png" loading="lazy"  alt="[Image: Hyper.15100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Knuckles. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +12%, Accuracy: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +16%, Accuracy: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +20%, Accuracy: +30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +24%, Accuracy: +42</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +28%, Accuracy: +54</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +32%, Accuracy: +66</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +36%, Accuracy: +78</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +40%, Accuracy: +90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +44%, Accuracy: +102</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +48%, Accuracy: +114</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Knuckle Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101005.png" loading="lazy"  alt="[Image: Hyper.15101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when your #cenergy is fully charged#.\nRequired Skill: #cEnergy Charge Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> eburster - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Energy Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 343%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 346%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 349%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 352%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 358%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 361%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 364%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 367%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 373%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 376%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 379%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 382%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 388%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 391%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 394%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 397%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101002.png" loading="lazy"  alt="[Image: Hyper.15101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101003.png" loading="lazy"  alt="[Image: Hyper.15101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Corkscrew Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to run forward and punch multiple monsters at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> screw - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 286%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 292%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 298%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 304%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 310%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 316%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 322%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 328%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 334%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15100009.png" loading="lazy"  alt="[Image: Hyper.15100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 3 and DEX by 3.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 9 and DEX by 9.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 15 and DEX by 15.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 21 and DEX by 21.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 27 and DEX by 27.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15101008.png" loading="lazy"  alt="[Image: Hyper.15101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Clarity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Accuracy: 84, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Accuracy: 88, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +4, Accuracy: 92, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +6, Accuracy: 96, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +7, Accuracy: 100, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +9, Accuracy: 104, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +10, Accuracy: 108, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +12, Accuracy: 112, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +13, Accuracy: 116, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +15, Accuracy: 120, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +16, Accuracy: 124, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +18, Accuracy: 128, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +19, Accuracy: 132, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +21, Accuracy: 136, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Accuracy: 140, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Accuracy: 144, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +25, Accuracy: 148, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +27, Accuracy: 152, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +28, Accuracy: 156, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Weapon ATT: +30, Accuracy: 160, Duration: 180 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15101010.png" loading="lazy"  alt="[Image: Hyper.15101010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Uppercut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Performs a super-fast uppercut, creating a tornado that attacks enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoUpper - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15101010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15101010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 318%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 321%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 327%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 333%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 336%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 339%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 342%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 348%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 351%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 354%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 357%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 363%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 366%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 369%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 372%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 375%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15100004.png" loading="lazy"  alt="[Image: Hyper.15100004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15100004.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15100004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 205, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon/Magic DEF: +15, Movement Speed: +12, Knock-back Resistance Rate: 52%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 210, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon/Magic DEF: +30, Movement Speed: +14, Knock-back Resistance Rate: 54%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 215, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon/Magic DEF: +45, Movement Speed: +16, Knock-back Resistance Rate: 56%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 220, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon/Magic DEF: +60, Movement Speed: +18, Knock-back Resistance Rate: 58%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 225, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon/Magic DEF: +75, Movement Speed: +20, Knock-back Resistance Rate: 60%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 230, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon/Magic DEF: +90, Movement Speed: +22, Knock-back Resistance Rate: 62%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 235, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon/Magic DEF: +105, Movement Speed: +24, Knock-back Resistance Rate: 64%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 240, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon/Magic DEF: +120, Movement Speed: +26, Knock-back Resistance Rate: 66%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 245, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon/Magic DEF: +135, Movement Speed: +28, Knock-back Resistance Rate: 68%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 250, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon/Magic DEF: +150, Movement Speed: +30, Knock-back Resistance Rate: 70%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 255, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon/Magic DEF: +165, Movement Speed: +32, Knock-back Resistance Rate: 72%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 260, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon/Magic DEF: +180, Movement Speed: +34, Knock-back Resistance Rate: 74%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 265, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon/Magic DEF: +195, Movement Speed: +36, Knock-back Resistance Rate: 76%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 270, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon/Magic DEF: +210, Movement Speed: +38, Knock-back Resistance Rate: 78%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 275, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon/Magic DEF: +225, Movement Speed: +40, Knock-back Resistance Rate: 80%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 280, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon/Magic DEF: +240, Movement Speed: +42, Knock-back Resistance Rate: 82%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 285, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon/Magic DEF: +255, Movement Speed: +44, Knock-back Resistance Rate: 84%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 290, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon/Magic DEF: +270, Movement Speed: +46, Knock-back Resistance Rate: 86%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 295, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon/Magic DEF: +285, Movement Speed: +48, Knock-back Resistance Rate: 88%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy charged at attack: 300, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon/Magic DEF: +300, Movement Speed: +50, Knock-back Resistance Rate: 90%, Double energy charged when attacking bosses</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Thunder Breaker (III)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.15110010.png" loading="lazy"  alt="[Image: Hyper.15110010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Opportunistic Fighter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15110010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +22%, Stun Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +24%, Stun Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +26%, Stun Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +28%, Stun Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +30%, Stun Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +32%, Stun Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +34%, Stun Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +36%, Stun Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +38%, Stun Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +40%, Stun Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +42%, Stun Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +44%, Stun Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +46%, Stun Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +48%, Stun Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +50%, Stun Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +52%, Stun Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +54%, Stun Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +56%, Stun Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +58%, Stun Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +62%, Stun Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +64%, Stun Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +66%, Stun Rate: 21%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15111008.png" loading="lazy"  alt="[Image: Hyper.15111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes a powerful energy blast. Can only be used when energy is fully charged. Allows you to charge additional energy as passive effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlast - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 184%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 42 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 188%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 44 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 192%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 46 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 196%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 48 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 200%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 50 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 204%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 52 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 208%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 54 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 212%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 56 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 216%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 58 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 220%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 60 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 224%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 62 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 228%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 64 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 232%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 66 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 236%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 68 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 240%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 70 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 244%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 72 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 248%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 74 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 252%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 76 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 256%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 78 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 260%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 80 energy with each attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 264%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 82 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 268%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 84 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 272%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 86 energy with each attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15111011.png" loading="lazy"  alt="[Image: Hyper.15111011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111011.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180, Cooldown: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15110009.png" loading="lazy"  alt="[Image: Hyper.15110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Precision Strikes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and critical damage. Additional Critical Rate against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +7%, Critical Damage: +4%, Additional Critical Rate on Bosses: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +7%, Critical Damage: +5%, Additional Critical Rate on Bosses: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Critical Damage: +5%, Additional Critical Rate on Bosses: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Critical Damage: +6%, Additional Critical Rate on Bosses: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Critical Damage: +7%, Additional Critical Rate on Bosses: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Critical Damage: +7%, Additional Critical Rate on Bosses: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Critical Damage: +8%, Additional Critical Rate on Bosses: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Critical Damage: +9%, Additional Critical Rate on Bosses: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Critical Damage: +9%, Additional Critical Rate on Bosses: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Critical Damage: +10%, Additional Critical Rate on Bosses: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Critical Damage: +11%, Additional Critical Rate on Bosses: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Critical Damage: +11%, Additional Critical Rate on Bosses: 23%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15111012.png" loading="lazy"  alt="[Image: Hyper.15111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Landlubber Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pounds the ground to create a shockwave that damages multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1075 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111012.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 655%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 660%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 665%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 670%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 675%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 680%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 685%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 690%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 695%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 700%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 705%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 710%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 715%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 720%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 725%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 730%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 735%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 740%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 745%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 750%, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 755%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 760%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 765%, Max Enemies Hit: 6</td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.15111007.png" loading="lazy"  alt="[Image: Hyper.15111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shark Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack multiple monsters in front of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> wave - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 307%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 321%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 328%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 335%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 342%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 349%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 356%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 363%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 370%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 377%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 384%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 391%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 398%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 405%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 412%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 419%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 426%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 433%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 440%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 447%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 454%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 461%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 468%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 475%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 482%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 489%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 496%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 503%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 510%, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 517%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 524%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 531%, Max Enemies Hit: 6</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.15111006.png" loading="lazy"  alt="[Image: Hyper.15111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spark</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 136%, Duration: 60 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 142%, Duration: 80 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 148%, Duration: 100 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 154%, Duration: 120 sec, Max Enemies Hit: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 160%, Duration: 140 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 166%, Duration: 160 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 172%, Duration: 180 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 178%, Duration: 200 sec, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 184%, Duration: 220 sec, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 190%, Duration: 240 sec, Max Enemies Hit: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 196%, Duration: 260 sec, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 202%, Duration: 280 sec, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 208%, Duration: 300 sec, Max Enemies Hit: 5</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111005.png" loading="lazy"  alt="[Image: Hyper.15111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Speed Infusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses HP and MP to temporarily increase the attack speed of a weapon. This can be combined with other boosters, and everyone in the party will have their attack speed doubled.\nRequired Skill: #cKnuckle Booster Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Knuckle Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -78 HP and 78 MP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -76 HP and 76 MP, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -74 HP and 74 MP, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -72 HP and 72 MP, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -70 HP and 70 MP, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -68 HP and 68 MP, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -66 HP and 66 MP, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -64 HP and 64 MP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -62 HP and 62 MP, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -60 HP and 60 MP, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -58 HP and 58 MP, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -56 HP and 56 MP, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -54 HP and 54 MP, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -52 HP and 52 MP, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -50 HP and 50 MP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -48 HP and 48 MP, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -46 HP and 46 MP, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -44 HP and 44 MP, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -42 HP and 42 MP, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cost: -40 HP and 40 MP, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -38 HP and 38 MP, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -36 HP and 36 MP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -34 HP and 34 MP, Duration: 330 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.15111004.png" loading="lazy"  alt="[Image: Hyper.15111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a barrage of punches with super human power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.15111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.15111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 96%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 102%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 106%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 108%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 112%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Number of Attacks: 8, Damage: 120%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 124%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 126%</td></tr></table>
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<br />
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[GMS][Adventurer] Pirate]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63638</link>
			<pubDate>Sat, 06 Apr 2013 20:32:39 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63638</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Pirate</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5000000.png" loading="lazy"  alt="[Image: Hyper.5000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullet Time</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Max Movement Speed, and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Max Movement Speed: +2, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Max Movement Speed: +4, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Max Movement Speed: +6, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Max Movement Speed: +8, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Max Movement Speed: +10, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Max Movement Speed: +12, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Max Movement Speed: +14, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Max Movement Speed: +16, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Max Movement Speed: +18, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Max Movement Speed: +20, Jump: +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5000006.png" loading="lazy"  alt="[Image: Hyper.5000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fortune's Favor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain a chance to deal critical damage on attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5000006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 7%, Damage: +200%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5000007.png" loading="lazy"  alt="[Image: Hyper.5000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +2%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +4%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +20%, Minimum Critical Damage: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5001005.png" loading="lazy"  alt="[Image: Hyper.5001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys -&gt;-&gt; or &lt;-&lt;-] Use Corkscrew Blow or Triple Fire during the dash for additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 4 sec, Movement Speed: +5, Jump: +2, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 4 sec, Movement Speed: +10, Jump: +4, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 8 sec, Movement Speed: +15, Jump: +6, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Duration: 8 sec, Movement Speed: +20, Jump: +8, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 12 sec, Movement Speed: +25, Jump: +10, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Duration: 12 sec, Movement Speed: +30, Jump: +12, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 16 sec, Movement Speed: +35, Jump: +14, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Duration: 16 sec, Movement Speed: +40, Jump: +16, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1, Duration: 20 sec, Movement Speed: +45, Jump: +18, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0, Duration: 20 sec, Movement Speed: +50, Jump: +20, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5001003.png" loading="lazy"  alt="[Image: Hyper.5001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two consecutive shots at the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doublefire - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 127%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 129%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 131%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 133%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 135%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 137%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 139%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 141%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 143%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 145%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 147%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 149%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 151%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 153%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 155%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 157%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 159%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 161%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 163%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7, Damage: 165%, Range: 380</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5001002.png" loading="lazy"  alt="[Image: Hyper.5001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sommersault Kick</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> somersault - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-71&amp;rbx=-5&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 233%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 237%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 241%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 257%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 265%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 269%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 273%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 277%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 281%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 289%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 293%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 301%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 305%, Max Enemies Hit: 6</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Brawler</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5101011.png" loading="lazy"  alt="[Image: Hyper.5101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Clarity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Accuracy: 84, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Accuracy: 88, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +4, Accuracy: 92, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +6, Accuracy: 96, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +7, Accuracy: 100, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +9, Accuracy: 104, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +10, Accuracy: 108, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +12, Accuracy: 112, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +13, Accuracy: 116, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +15, Accuracy: 120, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +16, Accuracy: 124, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +18, Accuracy: 128, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +19, Accuracy: 132, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +21, Accuracy: 136, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Accuracy: 140, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Accuracy: 144, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +25, Accuracy: 148, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +27, Accuracy: 152, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +28, Accuracy: 156, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Weapon ATT: +30, Accuracy: 160, Duration: 180 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5100013.png" loading="lazy"  alt="[Image: Hyper.5100013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Perseverance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recovers HP and MP over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 1% HP/MP every 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 2% HP/MP every 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 3% HP/MP every 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 4% HP/MP every 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recover 5% HP/MP every 5 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5100009.png" loading="lazy"  alt="[Image: Hyper.5100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5101004.png" loading="lazy"  alt="[Image: Hyper.5101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Corkscrew Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to run forward and punch multiple monsters at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> screw - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 284%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 288%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 292%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 296%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 304%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 308%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 312%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 316%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 320%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 324%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 328%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 332%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 336%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 340%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 344%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 348%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 352%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 356%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 360%, Max Monsters Hit: 6</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5101012.png" loading="lazy"  alt="[Image: Hyper.5101012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Uppercut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Performs a super-fast uppercut, creating a tornado that attacks enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoUpper - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 318%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 321%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 327%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 333%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 336%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 339%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 342%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 348%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 351%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 354%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 357%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 363%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 366%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 369%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 372%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 375%, Max Enemies Hit: 6</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5101006.png" loading="lazy"  alt="[Image: Hyper.5101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5100010.png" loading="lazy"  alt="[Image: Hyper.5100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5100001.png" loading="lazy"  alt="[Image: Hyper.5100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Knuckles. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Knuckle Mastery: +50%, Accuracy: +120</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marauder</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5110000.png" loading="lazy"  alt="[Image: Hyper.5110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5110000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +24%, Stun Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +28%, Stun Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +32%, Stun Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +36%, Stun Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +40%, Stun Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +44%, Stun Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +48%, Stun Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +52%, Stun Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +56%, Stun Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5110001.png" loading="lazy"  alt="[Image: Hyper.5110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5110001.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 205, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon/Magic DEF: +15, Movement Speed: +12, Knock-back Resistance Rate: 52%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 210, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon/Magic DEF: +30, Movement Speed: +14, Knock-back Resistance Rate: 54%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 215, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon/Magic DEF: +45, Movement Speed: +16, Knock-back Resistance Rate: 56%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 220, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon/Magic DEF: +60, Movement Speed: +18, Knock-back Resistance Rate: 58%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 225, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon/Magic DEF: +75, Movement Speed: +20, Knock-back Resistance Rate: 60%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 230, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon/Magic DEF: +90, Movement Speed: +22, Knock-back Resistance Rate: 62%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 235, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon/Magic DEF: +105, Movement Speed: +24, Knock-back Resistance Rate: 64%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 240, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon/Magic DEF: +120, Movement Speed: +26, Knock-back Resistance Rate: 66%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 245, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon/Magic DEF: +135, Movement Speed: +28, Knock-back Resistance Rate: 68%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 250, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon/Magic DEF: +150, Movement Speed: +30, Knock-back Resistance Rate: 70%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 255, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon/Magic DEF: +165, Movement Speed: +32, Knock-back Resistance Rate: 72%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 260, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon/Magic DEF: +180, Movement Speed: +34, Knock-back Resistance Rate: 74%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 265, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon/Magic DEF: +195, Movement Speed: +36, Knock-back Resistance Rate: 76%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 270, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon/Magic DEF: +210, Movement Speed: +38, Knock-back Resistance Rate: 78%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 275, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon/Magic DEF: +225, Movement Speed: +40, Knock-back Resistance Rate: 80%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 280, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon/Magic DEF: +240, Movement Speed: +42, Knock-back Resistance Rate: 82%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 285, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon/Magic DEF: +255, Movement Speed: +44, Knock-back Resistance Rate: 84%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 290, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon/Magic DEF: +270, Movement Speed: +46, Knock-back Resistance Rate: 86%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 295, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon/Magic DEF: +285, Movement Speed: +48, Knock-back Resistance Rate: 88%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy charged at attack: 300, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon/Magic DEF: +300, Movement Speed: +50, Knock-back Resistance Rate: 90%, Double energy charged when attacking bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5110011.png" loading="lazy"  alt="[Image: Hyper.5110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Precision Strikes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and critical damage. Additional Critical Rate against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +7%, Critical Damage: +4%, Additional Critical Rate on Bosses: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Critical Damage: +4%, Additional Critical Rate on Bosses: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Critical Damage: +6%, Additional Critical Rate on Bosses: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Critical Damage: +6%, Additional Critical Rate on Bosses: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Critical Damage: +8%, Additional Critical Rate on Bosses: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Critical Damage: +8%, Additional Critical Rate on Bosses: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111007.png" loading="lazy"  alt="[Image: Hyper.5111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111010.png" loading="lazy"  alt="[Image: Hyper.5111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Admiral's Wings</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focus on defensive maneuvers for a temporary boost to defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111010.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Received: -11%, Duration: 72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Received: -12%, Duration: 84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Received: -13%, Duration: 96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Received: -14%, Duration: 108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Received: -15%, Duration: 120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Received: -16%, Duration: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Received: -17%, Duration: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Received: -18%, Duration: 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Received: -19%, Duration: 168</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage Received: -20%, Duration: 180</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111002.png" loading="lazy"  alt="[Image: Hyper.5111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your #cthe energy is fully charged#.\nRequired Skill: #cEnergy Charge lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> eburster - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Energy Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 343%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 31%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 346%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 349%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 33%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 352%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 35%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 358%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 361%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 37%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 364%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 367%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 39%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 373%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 41%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 376%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 379%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 43%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 382%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 45%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 388%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 391%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 47%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 394%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 397%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 49%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 7 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111012.png" loading="lazy"  alt="[Image: Hyper.5111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Landlubber Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pounds the ground to create a shockwave that damages multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1075 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 655%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 660%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 665%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 670%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 675%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 680%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 685%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 690%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 695%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 700%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 705%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 710%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 715%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 720%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 725%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 730%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 735%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 740%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 745%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 750%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111009.png" loading="lazy"  alt="[Image: Hyper.5111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the soul of a super human to charge enemies and knock them back. Links with Corkscrew Blow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleSpiral - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111009.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 268%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 271%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 274%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 277%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 283%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 286%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 289%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 292%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 295%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 298%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 301%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 304%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 307%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 310%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 313%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 316%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 319%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 322%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 2</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Buccanneer</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5121016.png" loading="lazy"  alt="[Image: Hyper.5121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes a powerful energy blast. Can only be used #cwith full energy#. Allows you to charge additional energy as a passive effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlast - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 405%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 42 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 410%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 44 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 415%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 46 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 48 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 425%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 50 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 430%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 52 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 435%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 54 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 440%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 56 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 445%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 58 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 450%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 60 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 455%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 62 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 460%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 64 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 465%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 66 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 470%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 68 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 475%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 70 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 480%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 72 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 485%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 74 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 490%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 76 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 495%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 78 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 500%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 80 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 505%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 82 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 510%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 84 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 515%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 86 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 520%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 88 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 525%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 90 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 530%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 92 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 535%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 94 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 540%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 96 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 545%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 98 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 550%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 100 energy with each attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 555%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 102 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 560%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 104 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 565%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 106 energy with each attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121015.png" loading="lazy"  alt="[Image: Hyper.5121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbones</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.\nRequired Skill: #cKnuckle Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 64 sec, Attack: +1%\nPassive Effects - Knuckle Mastery: 56%, Status/Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 68 sec, Attack: +1%\nPassive Effects - Knuckle Mastery: 56%, Status/Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 72 sec, Attack: +2%\nPassive Effects - Knuckle Mastery: 57%, Status/Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 76 sec, Attack: +2%\nPassive Effects - Knuckle Mastery: 57%, Status/Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 80 sec, Attack: +3%\nPassive Effects - Knuckle Mastery: 58%, Status/Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 84 sec, Attack: +3%\nPassive Effects - Knuckle Mastery: 58%, Status/Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 88 sec, Attack: +4%\nPassive Effects - Knuckle Mastery: 59%, Status/Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 92 sec, Attack: +4%\nPassive Effects - Knuckle Mastery: 59%, Status/Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 96 sec, Attack: +5%\nPassive Effects - Knuckle Mastery: 60%, Status/Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 100 sec, Attack: +5%\nPassive Effects - Knuckle Mastery: 60%, Status/Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 104 sec, Attack: +6%\nPassive Effects - Knuckle Mastery: 61%, Status/Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 108 sec, Attack: +6%\nPassive Effects - Knuckle Mastery: 61%, Status/Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 112 sec, Attack: +7%\nPassive Effects - Knuckle Mastery: 62%, Status/Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 116 sec, Attack: +7%\nPassive Effects - Knuckle Mastery: 62%, Status/Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Attack: +8%\nPassive Effects - Knuckle Mastery: 63%, Status/Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 124 sec, Attack: +8%\nPassive Effects - Knuckle Mastery: 63%, Status/Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 128 sec, Attack: +9%\nPassive Effects - Knuckle Mastery: 64%, Status/Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 132 sec, Attack: +9%\nPassive Effects - Knuckle Mastery: 64%, Status/Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 136 sec, Attack: +10%\nPassive Effects - Knuckle Mastery: 65%, Status/Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 140 sec, Attack: +10%\nPassive Effects - Knuckle Mastery: 65%, Status/Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 144 sec, Attack: +11%\nPassive Effects - Knuckle Mastery: 66%, Status/Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 148 sec, Attack: +11%\nPassive Effects - Knuckle Mastery: 66%, Status/Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 152 sec, Attack: +12%\nPassive Effects - Knuckle Mastery: 67%, Status/Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 156 sec, Attack: +12%\nPassive Effects - Knuckle Mastery: 67%, Status/Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 160 sec, Attack: +13%\nPassive Effects - Knuckle Mastery: 68%, Status/Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 164 sec, Attack: +13%\nPassive Effects - Knuckle Mastery: 68%, Status/Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 168 sec, Attack: +14%\nPassive Effects - Knuckle Mastery: 69%, Status/Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 172 sec, Attack: +14%\nPassive Effects - Knuckle Mastery: 69%, Status/Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 176 sec, Attack: +15%\nPassive Effects - Knuckle Mastery: 70%, Status/Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 180 sec, Attack: +15%\nPassive Effects - Knuckle Mastery: 70%, Status/Elemental Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 184 sec, Attack: +16%\nPassive Effects - Knuckle Mastery: 71%, Status/Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 188 sec, Attack: +16%\nPassive Effects - Knuckle Mastery: 71%, Status/Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 192 sec, Attack: +17%\nPassive Effects - Knuckle Mastery: 72%, Status/Elemental Resistance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121013.png" loading="lazy"  alt="[Image: Hyper.5121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Order the Nautilus to attack multiple enemies at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3 \n#cCooldown: 60 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121010.png" loading="lazy"  alt="[Image: Hyper.5121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Time Leap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> timeleap - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121010.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 465, Cooldown: 45 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 450, Cooldown: 40 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 435, Cooldown: 35 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 420, Cooldown: 30 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 405, Cooldown: 25 min</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 390, Cooldown: 20 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 375, Cooldown: 15 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 360, Cooldown: 10 min</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120014.png" loading="lazy"  alt="[Image: Hyper.5120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Typhoon Crush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">4% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">10% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">18% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">22% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">24% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">26% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">28% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">30% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">32% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">34% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">36% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">38% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance of ignoring all enemy DEF</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance of ignoring all enemy DEF</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120011.png" loading="lazy"  alt="[Image: Hyper.5120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5120011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 4%, Damage: +6%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 8%, Damage: +7%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, Damage: +8%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, Damage: +9%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, Damage: +10%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, Damage: +11%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, Damage: +12%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 32%, Damage: +13%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 36%, Damage: +14%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 40%, Damage: +15%, Duration: 45 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 44%, Damage: +16%, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 48%, Damage: +17%, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 52%, Damage: +18%, Duration: 54 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120012.png" loading="lazy"  alt="[Image: Hyper.5120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121007.png" loading="lazy"  alt="[Image: Hyper.5121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a barrage of punches with super human power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 218%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 236%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 248%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Number of Attacks: 8, Damage: 250%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 8, Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 8, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 8, Damage: 256%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121000.png" loading="lazy"  alt="[Image: Hyper.5121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5121001.png" loading="lazy"  alt="[Image: Hyper.5121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a sleeping dragon from the depths of the ground damage multiple monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonstrike - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=25&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 584%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 588%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 592%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 596%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 600%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 604%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 608%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 612%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 616%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 620%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 624%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 628%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 632%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 636%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 640%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 644%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 648%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 652%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 656%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 660%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 664%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 668%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 672%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 676%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 680%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 684%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 688%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 692%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 696%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 43, Damage: 700%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 704%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 708%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 712%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121008.png" loading="lazy"  alt="[Image: Hyper.5121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121009.png" loading="lazy"  alt="[Image: Hyper.5121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Speed Infusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -78 HP and 78 MP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -76 HP and 76 MP, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -74 HP and 74 MP, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -72 HP and 72 MP, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -70 HP and 70 MP, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -68 HP and 68 MP, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -66 HP and 66 MP, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -64 HP and 64 MP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -62 HP and 62 MP, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -60 HP and 60 MP, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -58 HP and 58 MP, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -56 HP and 56 MP, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -54 HP and 54 MP, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -52 HP and 52 MP, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -50 HP and 50 MP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -48 HP and 48 MP, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -46 HP and 46 MP, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -44 HP and 44 MP, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -42 HP and 42 MP, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cost: -40 HP and 40 MP, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -38 HP and 38 MP, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -36 HP and 36 MP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -34 HP and 34 MP, Duration: 330 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5120036.png" loading="lazy"  alt="[Image: Hyper.5120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120037.png" loading="lazy"  alt="[Image: Hyper.5120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120034.png" loading="lazy"  alt="[Image: Hyper.5120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120035.png" loading="lazy"  alt="[Image: Hyper.5120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120032.png" loading="lazy"  alt="[Image: Hyper.5120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120033.png" loading="lazy"  alt="[Image: Hyper.5120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120030.png" loading="lazy"  alt="[Image: Hyper.5120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120031.png" loading="lazy"  alt="[Image: Hyper.5120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120038.png" loading="lazy"  alt="[Image: Hyper.5120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120039.png" loading="lazy"  alt="[Image: Hyper.5120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121052.png" loading="lazy"  alt="[Image: Hyper.5121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Unity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses your energy. Can only be used #cwith full energy#. This skill will use the full charge, then give you a a special buff.\nSkill req: #cLv 1 Energy Charge#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512unityOfPower - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-450&amp;rbx=100&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Max monsters hit: 8, Damage: 800%, Number of hits: 5. Requires #cfull energy#. Buff effect upon use: Max damage: +3,000,000 Duration: 90 sec. Stacks 3 times.\nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121054.png" loading="lazy"  alt="[Image: Hyper.5121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stimulating Conversation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Talk yourself into a frenzy of butt-kicking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512stimulate - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost on activation: 300, Full Charge Duration: 120, Damage: +20%\nCooldown: 240 sec.  Passive Effect: Boss Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120050.png" loading="lazy"  alt="[Image: Hyper.5120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Buccaneer Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120051.png" loading="lazy"  alt="[Image: Hyper.5120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Buccaneer Blast's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121053.png" loading="lazy"  alt="[Image: Hyper.5121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120043.png" loading="lazy"  alt="[Image: Hyper.5120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spiral Assault damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120042.png" loading="lazy"  alt="[Image: Hyper.5120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120041.png" loading="lazy"  alt="[Image: Hyper.5120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120040.png" loading="lazy"  alt="[Image: Hyper.5120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120047.png" loading="lazy"  alt="[Image: Hyper.5120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch - Boss Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage dealt to bosses with Octopunch<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional damage against bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120046.png" loading="lazy"  alt="[Image: Hyper.5120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Octopunch damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120045.png" loading="lazy"  alt="[Image: Hyper.5120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spiral Assault's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120044.png" loading="lazy"  alt="[Image: Hyper.5120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Spiral Assault.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120049.png" loading="lazy"  alt="[Image: Hyper.5120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Buccaneer Blast Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120048.png" loading="lazy"  alt="[Image: Hyper.5120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Octopunch's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Gunslinger</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5200000.png" loading="lazy"  alt="[Image: Hyper.5200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery, accuracy, and number of bullets for guns.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +18%, Accuracy: +24, Number of Bullets: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +22%, Accuracy: +36, Number of Bullets: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +26%, Accuracy: +48, Number of Bullets: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +34%, Accuracy: +72, Number of Bullets: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +38%, Accuracy: +84, Number of Bullets: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +42%, Accuracy: +96, Number of Bullets: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +46%, Accuracy: +108, Number of Bullets: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201008.png" loading="lazy"  alt="[Image: Hyper.5201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses multiple bullets and lets you attack without using any ammo for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 180 bullets, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 160 bullets, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 140 bullets, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 120 bullets, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20 and 100 bullets, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201003.png" loading="lazy"  alt="[Image: Hyper.5201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5200009.png" loading="lazy"  alt="[Image: Hyper.5200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201001.png" loading="lazy"  alt="[Image: Hyper.5201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Triple blast enemies with super speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shot - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=-10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5201001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 95%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 99%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 101%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 103%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 105%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 107%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 109%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 111%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 113%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 117%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 119%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 123%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 125%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 127%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 129%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 131%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201006.png" loading="lazy"  alt="[Image: Hyper.5201006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Recoil Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, delay = 1200<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> backstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Wings<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 264%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 276%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 288%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 294%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 300%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201011.png" loading="lazy"  alt="[Image: Hyper.5201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wings</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to jump much higher than usual. Press and hold the skill key again while jumping to descend slowly. Let go to fall at a normal speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> wings - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5200010.png" loading="lazy"  alt="[Image: Hyper.5200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> triplefire - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Shot<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5200010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5200010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5200010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5200010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 124%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 127%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 130%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 133%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 136%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 139%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 142%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 148%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 151%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 154%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 157%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 163%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 166%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 169%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 172%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 175%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 178%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 181%, Number of Attacks: 3</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Outlaw</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5211016.png" loading="lazy"  alt="[Image: Hyper.5211016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">All Aboard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-10&amp;lty=-110&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">10%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Crewman Damage: 186%, Duration: 66 sec, Cooldown 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Crewman Damage: 192%, Duration: 72 sec, Cooldown 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Crewman Damage: 198%, Duration: 78 sec, Cooldown 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Crewman Damage: 204%, Duration: 84 sec, Cooldown 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Crewman Damage: 210%, Duration: 90 sec, Cooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Crewman Damage: 216%, Duration: 96 sec, Cooldown 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Crewman Damage: 222%, Duration: 102 sec, Cooldown 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Crewman Damage: 228%, Duration: 108 sec, Cooldown 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Crewman Damage: 234%, Duration: 114 sec, Cooldown 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Crewman Damage: 240%, Duration: 120 sec, Cooldown 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211010.png" loading="lazy"  alt="[Image: Hyper.5211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blackboot Bill</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the mighty Blackboot Bill to blast through enemies and knock them back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bulletSmash - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 6, Damage: 658%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 6, Damage: 662%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 6, Damage: 666%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 6, Damage: 670%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 6, Damage: 674%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 6, Damage: 678%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 6, Damage: 682%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 6, Damage: 686%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 6, Damage: 690%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 6, Damage: 694%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 6, Damage: 698%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Max Enemies Hit: 6, Damage: 702%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Max Enemies Hit: 6, Damage: 706%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Max Enemies Hit: 6, Damage: 710%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 714%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 718%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 722%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 6, Damage: 726%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 6, Damage: 730%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Max Enemies Hit: 6, Damage: 734%, Knockback Range: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211014.png" loading="lazy"  alt="[Image: Hyper.5211014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octo-Cannon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> octopus - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.attack1.info.ball.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Octopus Damage: 86%, Summon Duration: 21 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Octopus Damage: 92%, Summon Duration: 22 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Octopus Damage: 98%, Summon Duration: 23 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Octopus Damage: 104%, Summon Duration: 24 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Octopus Damage: 110%, Summon Duration: 25 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Octopus Damage: 116%, Summon Duration: 26 sec, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Octopus Damage: 122%, Summon Duration: 27 sec, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Octopus Damage: 128%, Summon Duration: 28 sec, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Octopus Damage: 134%, Summon Duration: 29 sec, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Octopus Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211007.png" loading="lazy"  alt="[Image: Hyper.5211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5210012.png" loading="lazy"  alt="[Image: Hyper.5210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Outlaw's Code</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +2%, Max HP/MP: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +4%, Max HP/MP: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +6%, Max HP/MP: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +8%, Max HP/MP: +240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +10%, Max HP/MP: +300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +12%, Max HP/MP: +360</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +14%, Max HP/MP: +420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +16%, Max HP/MP: +480</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +18%, Max HP/MP: +540</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon/Magic DEF: +20%, Max HP/MP: +600</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5210013.png" loading="lazy"  alt="[Image: Hyper.5210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fullmetal Jacket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and ignores a portion of enemy's DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Enemy DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Enemy DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +15%, Enemy DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +19%, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +21%, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +23%, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +25%, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +27%, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +29%, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Enemy DEF Ignored: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211008.png" loading="lazy"  alt="[Image: Hyper.5211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a scatter shot that damages multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleBarrel - 1230 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-416&amp;lty=-130&amp;rbx=0&amp;rby=57&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">416%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 bullets, Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 bullets, Damage: 360%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 2 bullets, Damage: 365%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 2 bullets, Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 2 bullets, Damage: 375%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 2 bullets, Damage: 380%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 2 bullets, Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 2 bullets, Damage: 390%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 2 bullets, Damage: 395%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 2 bullets, Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 2 bullets, Damage: 405%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 2 bullets, Damage: 410%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 2 bullets, Damage: 415%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 2 bullets, Damage: 420%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 2 bullets, Damage: 425%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 2 bullets, Damage: 430%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 2 bullets, Damage: 435%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 and 2 bullets, Damage: 440%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 and 2 bullets, Damage: 445%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32 and 2 bullets, Damage: 450%, Max Enemies Hit: 6, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211009.png" loading="lazy"  alt="[Image: Hyper.5211009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cross Cut Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Small nicks in your bullet cause it to split apart, causing far greater damage. Can only be used sparingly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +11, Can be used 510 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +12, Can be used 520 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +13, Can be used 530 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +14, Can be used 540 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +15, Can be used 550 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +16, Can be used 560 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +17, Can be used 570 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Can be used 580 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +19, Can be used 590 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +20, Can be used 600 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +21, Can be used 610 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +22, Can be used 620 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +23, Can be used 630 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +24, Can be used 640 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +25, Can be used 650 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +26, Can be used 660 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +27, Can be used 670 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +28, Can be used 680 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +29, Can be used 690 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Weapon ATT: +30, Can be used 700 times</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Corsair</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5220019.png" loading="lazy"  alt="[Image: Hyper.5220019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ahoy Mateys</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pump up the crewmen from your All Aboard skill with your amazing leadership skills. Each crewman will give you different passive effects.\nRequired Skill: #cAll Aboard Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 All Aboard<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220019.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +1%, When a crewman is summoned: Weapon ATT +3\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +1%\nValerie: Critical Rate +1%\nJack: HP/MP +2%, Movement Speed +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +2%, When a crewman is summoned: Weapon ATT +6\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +2%\nValerie: Critical Rate +2%\nJack: HP/MP +4%, Movement Speed +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +3%, When a crewman is summoned: Weapon ATT +9\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +3%\nValerie: Critical Rate +3%\nJack: HP/MP +6%, Movement Speed +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +4%, When a crewman is summoned: Weapon ATT +12\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +4%\nValerie: Critical Rate +4%\nJack: HP/MP +8%, Movement Speed +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +5%, When a crewman is summoned: Weapon ATT +15\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +5%\nValerie: Critical Rate +5%\nJack: HP/MP +10%, Movement Speed +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +6%, When a crewman is summoned: Weapon ATT +18\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +6%\nValerie: Critical Rate +6%\nJack: HP/MP +12%, Movement Speed +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +7%, When a crewman is summoned: Weapon ATT +21\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +7%\nValerie: Critical Rate +7%\nJack: HP/MP +14%, Movement Speed +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +8%, When a crewman is summoned: Weapon ATT +24\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +8%\nValerie: Critical Rate +8%\nJack: HP/MP +16%, Movement Speed +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +9%, When a crewman is summoned: Weapon ATT +27\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +9%\nValerie: Critical Rate +9%\nJack: HP/MP +18%, Movement Speed +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crewman Attack: +10%, When a crewman is summoned: Weapon ATT +30\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +10%\nValerie: Critical Rate +10%\nJack: HP/MP +20%, Movement Speed +20</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +11%, When a crewman is summoned: Weapon ATT +33\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +11%\nValerie: Critical Rate +11%\nJack: HP/MP +22%, Movement Speed +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +12%, When a crewman is summoned: Weapon ATT +36\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +12%\nValerie: Critical Rate +12%\nJack: HP/MP +24%, Movement Speed +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +13%, When a crewman is summoned: Weapon ATT +39\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +13%\nValerie: Critical Rate +13%\nJack: HP/MP +26%, Movement Speed +26</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221004.png" loading="lazy"  alt="[Image: Hyper.5221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rapidfire - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221004.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 213% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 216% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 219% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 222% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 225% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 228% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 231% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 234% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 237% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 243% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 246% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 249% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 252% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 255% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 258% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 261% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 264% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 267% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 270% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 273% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 276% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 279% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 282% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 285% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 288% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 291% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 294% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 297% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 300% per bullet</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 303% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 306% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 309% per bullet</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221000.png" loading="lazy"  alt="[Image: Hyper.5221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220020.png" loading="lazy"  alt="[Image: Hyper.5220020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Majestic Presence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220020.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 56%, 42% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 56%, 44% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 57%, 46% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 57%, 48% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 58%, 50% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 58%, 52% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 59%, 54% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 59%, 56% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 60%, 58% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 60%, 60% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 61%, 62% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 61%, 64% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 62%, 66% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 62%, 68% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 63%, 70% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 63%, 72% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 64%, 74% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 64%, 76% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 65%, 78% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 65%, 80% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 66%, 82% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 66%, 84% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 67%, 86% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 67%, 88% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 68%, 90% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 68%, 92% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 69%, 94% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 69%, 96% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 70%, 98% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gun Mastery: 70%, 100% additional explosion damage upon performing a shot-firing attack.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 71%, 102% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 71%, 104% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 72%, 106% additional explosion damage upon performing a shot-firing attack.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220014.png" loading="lazy"  alt="[Image: Hyper.5220014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221018.png" loading="lazy"  alt="[Image: Hyper.5221018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jolly Roger</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221018.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 66 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +11%, Stance Chance: 22%, Avoidability --15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 72 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +12%, Stance Chance: 24%, Avoidability --30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 78 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +13%, Stance Chance: 26%, Avoidability --45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 84 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +14%, Stance Chance: 28%, Avoidability --60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 90 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +15%, Stance Chance: 30%, Avoidability --75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 96 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +16%, Stance Chance: 32%, Avoidability --90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 102 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +17%, Stance Chance: 34%, Avoidability --105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +18%, Stance Chance: 36%, Avoidability --120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 114 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +19%, Stance Chance: 38%, Avoidability --135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 120 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +20%, Stance Chance: 40%, Avoidability --150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 126 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +21%, Stance Chance: 42%, Avoidability --165</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 132 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +22%, Stance Chance: 44%, Avoidability --180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 138 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +23%, Stance Chance: 46%, Avoidability --195</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 144 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +24%, Stance Chance: 48%, Avoidability --210</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 150 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +25%, Stance Chance: 50%, Avoidability --225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 156 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +26%, Stance Chance: 52%, Avoidability --240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 162 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +27%, Stance Chance: 54%, Avoidability --255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 168 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +28%, Stance Chance: 56%, Avoidability --270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 174 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +29%, Stance Chance: 58%, Avoidability --285</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 180 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +30%, Stance Chance: 60%, Avoidability --300</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 186 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +31%, Stance Chance: 62%, Avoidability --315</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 192 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +32%, Stance Chance: 64%, Avoidability --330</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 198 sec, Attack: +12%, Abnormal Status/Elemental Resistance: +33%, Stance Chance: 66%, Avoidability --345</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220012.png" loading="lazy"  alt="[Image: Hyper.5220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 4%, Damage: +6%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 8%, Damage: +7%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, Damage: +8%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, Damage: +9%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, Damage: +10%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, Damage: +11%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, Damage: +12%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 32%, Damage: +13%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 36%, Damage: +14%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 40%, Damage: +15%, Duration: 45 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 44%, Damage: +16%, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 48%, Damage: +17%, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 52%, Damage: +18%, Duration: 54 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221013.png" loading="lazy"  alt="[Image: Hyper.5221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Order the Nautilus to attack multiple enemies at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3 \n#cCooldown: 60 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221010.png" loading="lazy"  alt="[Image: Hyper.5221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221016.png" loading="lazy"  alt="[Image: Hyper.5221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brain Scrambler</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> headShot - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221016.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 510%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 11%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 520%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 12%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 530%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 13%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 540%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 14%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 550%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 15%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 560%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 16%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 570%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 17%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 580%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 18%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 590%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 19%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 600%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 20%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 610%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 21%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 620%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 22%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 630%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 23%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 640%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 24%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 650%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 25%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 660%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 26%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 670%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 27%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 680%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 28%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 690%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 29%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 700%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 30%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 710%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 31%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 720%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 32%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 730%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 33%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 740%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 34%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 750%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 35%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 760%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 36%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 770%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 37%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 780%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 38%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 790%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 39%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 800%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 40%, Bonus Critical Chance: 100% \nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 810%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 41%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 820%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 42%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 830%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 43%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221017.png" loading="lazy"  alt="[Image: Hyper.5221017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fusillade - 1190 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221017.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25 and 4 bullets, Damage: 474%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25 and 4 bullets, Damage: 478%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 4 bullets, Damage: 482%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 4 bullets, Damage: 486%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 4 bullets, Damage: 490%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31 and 4 bullets, Damage: 494%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31 and 4 bullets, Damage: 498%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31 and 4 bullets, Damage: 502%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 and 4 bullets, Damage: 506%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 and 4 bullets, Damage: 510%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 and 4 bullets, Damage: 514%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37 and 4 bullets, Damage: 518%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37 and 4 bullets, Damage: 522%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37 and 4 bullets, Damage: 526%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40 and 4 bullets, Damage: 530%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40 and 4 bullets, Damage: 534%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40 and 4 bullets, Damage: 538%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43 and 4 bullets, Damage: 542%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43 and 4 bullets, Damage: 546%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43 and 4 bullets, Damage: 550%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46 and 4 bullets, Damage: 554%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46 and 4 bullets, Damage: 558%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46 and 4 bullets, Damage: 562%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49 and 4 bullets, Damage: 566%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49 and 4 bullets, Damage: 570%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49 and 4 bullets, Damage: 574%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52 and 4 bullets, Damage: 578%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52 and 4 bullets, Damage: 582%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52 and 4 bullets, Damage: 586%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55 and 4 bullets, Damage: 590%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55 and 4 bullets, Damage: 594%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55 and 4 bullets, Damage: 598%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58 and 4 bullets, Damage: 602%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221015.png" loading="lazy"  alt="[Image: Hyper.5221015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Parrotargetting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your trusty parrot marks a monster for targetting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> homing - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221015.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 458%, Bonus Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 466%, Bonus Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 474%, Bonus Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 482%, Bonus Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 490%, Bonus Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 498%, Bonus Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 506%, Bonus Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 514%, Bonus Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 522%, Bonus Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 530%, Bonus Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 538%, Bonus Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 546%, Bonus Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 554%, Bonus Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 562%, Bonus Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 570%, Bonus Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 578%, Bonus Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 586%, Bonus Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 594%, Bonus Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 602%, Bonus Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 37, Damage: 610%, Bonus Damage: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 618%, Bonus Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 626%, Bonus Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 634%, Bonus Damage: +23%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5220048.png" loading="lazy"  alt="[Image: Hyper.5220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Eight-Legs Easton's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220049.png" loading="lazy"  alt="[Image: Hyper.5220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220047.png" loading="lazy"  alt="[Image: Hyper.5220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Eight-Legs Easton.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220044.png" loading="lazy"  alt="[Image: Hyper.5220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Blunderbuster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220045.png" loading="lazy"  alt="[Image: Hyper.5220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blunderbuster's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220042.png" loading="lazy"  alt="[Image: Hyper.5220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220043.png" loading="lazy"  alt="[Image: Hyper.5220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blunderbuster damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220040.png" loading="lazy"  alt="[Image: Hyper.5220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220041.png" loading="lazy"  alt="[Image: Hyper.5220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221054.png" loading="lazy"  alt="[Image: Hyper.5221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Whaler's Potion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance your mighty body with a swig of special fisherman-approved sugar water.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522unwearyingRum - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Max HP: +40%, Status Ailment and Elemental Resistance: +15%, Damage Intake: -15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220046.png" loading="lazy"  alt="[Image: Hyper.5220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Eight-Legs Easton damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221052.png" loading="lazy"  alt="[Image: Hyper.5221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ugly Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a really weird-looking bomb that you... where did you buy this thing?<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522bigFatBoy - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-480&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 400%, Number of Attacks: 12, Enemies Hit: 15 \nCooldown: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221053.png" loading="lazy"  alt="[Image: Hyper.5221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220051.png" loading="lazy"  alt="[Image: Hyper.5220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Boss Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage dealt to bosses with Rapid Fire<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional damage against bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220050.png" loading="lazy"  alt="[Image: Hyper.5220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Add Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">50 additional range</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220039.png" loading="lazy"  alt="[Image: Hyper.5220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220038.png" loading="lazy"  alt="[Image: Hyper.5220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220033.png" loading="lazy"  alt="[Image: Hyper.5220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220032.png" loading="lazy"  alt="[Image: Hyper.5220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220031.png" loading="lazy"  alt="[Image: Hyper.5220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220030.png" loading="lazy"  alt="[Image: Hyper.5220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220037.png" loading="lazy"  alt="[Image: Hyper.5220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220036.png" loading="lazy"  alt="[Image: Hyper.5220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220035.png" loading="lazy"  alt="[Image: Hyper.5220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220034.png" loading="lazy"  alt="[Image: Hyper.5220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5011000.png" loading="lazy"  alt="[Image: Hyper.5011000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Blaster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a flame bomb that attacks multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamesplash - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5011000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 208%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 211%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 214%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 217%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 220%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 223%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 226%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 232%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 235%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 238%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 241%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 244%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 247%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 256%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 259%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 262%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 265%, Max Enemies Hit: 3</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5011001.png" loading="lazy"  alt="[Image: Hyper.5011001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires Cannon Strike at a nearby enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSmash - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5011001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 76%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 77%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 78%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 79%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 80%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 81%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 82%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 83%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 84%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 85%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 86%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 87%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 88%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 89%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 90%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 91%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 92%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 93%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 94%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 95%, Max Monsters Hit: 1, Number of Attacks: 4</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5011002.png" loading="lazy"  alt="[Image: Hyper.5011002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast Back</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> giganticBackstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5011002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 180%, Max Enemies Hit: 3, 28% chance of decreasing the Movement Speed of target by -18 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 185%, Max Enemies Hit: 3, 31% chance of decreasing the Movement Speed of target by -21 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Max Enemies Hit: 3, 34% chance of decreasing the Movement Speed of target by -24 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 195%, Max Enemies Hit: 3, 37% chance of decreasing the Movement Speed of target by -27 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 200%, Max Enemies Hit: 3, 40% chance of decreasing the Movement Speed of target by -30 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 205%, Max Enemies Hit: 3, 43% chance of decreasing the Movement Speed of target by -33 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 210%, Max Enemies Hit: 3, 46% chance of decreasing the Movement Speed of target by -36 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 215%, Max Enemies Hit: 3, 49% chance of decreasing the Movement Speed of target by -39 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 3, 52% chance of decreasing the Movement Speed of target by -42 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 225%, Max Enemies Hit: 3, 55% chance of decreasing the Movement Speed of target by -45 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 230%, Max Enemies Hit: 3, 58% chance of decreasing the Movement Speed of target by -48 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 235%, Max Enemies Hit: 3, 61% chance of decreasing the Movement Speed of target by -51 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 240%, Max Enemies Hit: 3, 64% chance of decreasing the Movement Speed of target by -54 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 245%, Max Enemies Hit: 3, 67% chance of decreasing the Movement Speed of target by -57 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 250%, Max Enemies Hit: 3, 70% chance of decreasing the Movement Speed of target by -60 for 5 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5010003.png" loading="lazy"  alt="[Image: Hyper.5010003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the cannon to permanently increase ATT and DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +2, Weapon DEF +25, Magic DEF: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +4, Weapon DEF +50, Magic DEF: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +6, Weapon DEF +75, Magic DEF: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +8, Weapon DEF +100, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +10, Weapon DEF +125, Magic DEF: +125</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +12, Weapon DEF +150, Magic DEF: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +14, Weapon DEF +175, Magic DEF: +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +16, Weapon DEF +200, Magic DEF: +200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +18, Weapon DEF +225, Magic DEF: +225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +20, Weapon DEF +250, Magic DEF: +250</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5301000.png" loading="lazy"  alt="[Image: Hyper.5301000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Scatter Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack multiple enemies at once by firing a multitude of small bombs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swiftShot - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-75&amp;rbx=150&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 128%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 131%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 134%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 137%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 140%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 143%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 155%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 158%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 161%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 164%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 167%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 170%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 173%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 176%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 179%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 185%, Max Enemies Hit: 4, Number of Attacks: 3</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5301001.png" loading="lazy"  alt="[Image: Hyper.5301001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, pushTarget = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushBoom - 930 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 32%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 50%, Explode dealing 275% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 34%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 55%, Explode dealing 280% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 36%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 55%, Explode dealing 285% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 38%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 60%, Explode dealing 290% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 40%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 60%, Explode dealing 295% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 42%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 65%, Explode dealing 300% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 44%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 65%, Explode dealing 305% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 46%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 70%, Explode dealing 310% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 48%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 70%, Explode dealing 315% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 50%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 75%, Explode dealing 320% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 52%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 75%, Explode dealing 325% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 54%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 80%, Explode dealing 330% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 56%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 80%, Explode dealing 335% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 58%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 85%, Explode dealing 340% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 60%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 85%, Explode dealing 345% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 62%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 90%, Explode dealing 350% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 64%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 90%, Explode dealing 355% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 66%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 95%, Explode dealing 360% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 68%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 95%, Explode dealing 365% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 70%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 100%, Explode dealing 370% damage after moving a fixed distance.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5301002.png" loading="lazy"  alt="[Image: Hyper.5301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time. \nRequired Skill: #cCannon Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonBooster - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5301003.png" loading="lazy"  alt="[Image: Hyper.5301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 15 sec, HP: +20, MP: +20, All Stats: +3, Speed: +1, Jump +1, Accuracy: +8, Avoidability +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, HP: +40, MP: +40, All Stats: +3, Speed: +1, Jump +1, Accuracy: +16, Avoidability +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 45 sec, HP: +60, MP: +60, All Stats: +6, Speed: +2, Jump +1, Accuracy: +24, Avoidability +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec, HP: +80, MP: +80, All Stats: +6, Speed: +2, Jump +1, Accuracy: +32, Avoidability +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 75 sec, HP: +100, MP: +100, All Stats: +9, Speed: +3, Jump +2, Accuracy: +40, Avoidability +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 90 sec, HP: +120, MP: +120, All Stats: +9, Speed: +3, Jump +2, Accuracy: +48, Avoidability +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 105 sec, HP: +140, MP: +140, All Stats: +12, Speed: +4, Jump +2, Accuracy: +56, Avoidability +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec, HP: +160, MP: +160, All Stats: +12, Speed: +4, Jump +2, Accuracy: +64, Avoidability +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 135 sec, HP: +180, MP: +180, All Stats: +15, Speed: +5, Jump +3, Accuracy: +72, Avoidability +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 150 sec, HP: +200, MP: +200, All Stats: +15, Speed: +5, Jump +3, Accuracy: +80, Avoidability +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 165 sec, HP: +220, MP: +220, All Stats: +18, Speed: +6, Jump +3, Accuracy: +88, Avoidability +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 180 sec, HP: +240, MP: +240, All Stats: +18, Speed: +6, Jump +3, Accuracy: +96, Avoidability +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 195 sec, HP: +260, MP: +260, All Stats: +21, Speed: +7, Jump +4, Accuracy: +104, Avoidability +104</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 210 sec, HP: +280, MP: +280, All Stats: +21, Speed: +7, Jump +4, Accuracy: +112, Avoidability +112</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 225 sec, HP: +300, MP: +300, All Stats: +24, Speed: +8, Jump +4, Accuracy: +120, Avoidability +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 240 sec, HP: +320, MP: +320, All Stats: +24, Speed: +8, Jump +4, Accuracy: +128, Avoidability +128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 255 sec, HP: +340, MP: +340, All Stats: +27, Speed: +9, Jump +5, Accuracy: +136, Avoidability +136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 270 sec, HP: +360, MP: +360, All Stats: +27, Speed: +9, Jump +5, Accuracy: +144, Avoidability +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 285 sec, HP: +380, MP: +380, All Stats: +30, Speed: +10, Jump +5, Accuracy: +152, Avoidability +152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 300 sec, HP: +400, MP: +400, All Stats: +30, Speed: +10, Jump +5, Accuracy: +160, Avoidability +160</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5300005.png" loading="lazy"  alt="[Image: Hyper.5300005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of cannons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cannon Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5300004.png" loading="lazy"  alt="[Image: Hyper.5300004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Rate and the minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 8% and Minimum Critical Damage by +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 8% and Minimum Critical Damage by +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 11% and Minimum Critical Damage by +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 11% and Minimum Critical Damage by +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 14% and Minimum Critical Damage by +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 14% and Minimum Critical Damage by +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 17% and Minimum Critical Damage by +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 17% and Minimum Critical Damage by +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 20% and Minimum Critical Damage by +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases Critical Rate by 20% and Minimum Critical Damage by +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5300008.png" loading="lazy"  alt="[Image: Hyper.5300008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases STR and DEX through secret Pirate training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5310006.png" loading="lazy"  alt="[Image: Hyper.5310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reinforced Cannon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Attack Speed by strengthening the cannon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 3 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 24 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 27 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 30 and Attack Speed by 1.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5310007.png" loading="lazy"  alt="[Image: Hyper.5310007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases HP, DEF, and Abnormal Status Resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +2%, DEF +14%, Abnormal Status Resistance +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +4%, DEF +18%, Abnormal Status Resistance +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +6%, DEF +22%, Abnormal Status Resistance +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +8%, DEF +26%, Abnormal Status Resistance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +10%, DEF +30%, Abnormal Status Resistance +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +12%, DEF +34%, Abnormal Status Resistance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +14%, DEF +38%, Abnormal Status Resistance +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +16%, DEF +42%, Abnormal Status Resistance +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +18%, DEF +46%, Abnormal Status Resistance +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP: +20%, DEF +50%, Abnormal Status Resistance +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311005.png" loading="lazy"  alt="[Image: Hyper.5311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Luck of the Die</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66 sec\n#cCooldown: 480 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72 sec\n: 450 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78 sec\n: 450 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84 sec\n: 420 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90 sec\n: 420 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96 sec\n: 390 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102 sec\n: 390 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108 sec\n: 360 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114 sec\n: 360 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120 sec\n: 330 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126 sec\n: 330 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132 sec\n: 300 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138 sec\n: 300 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144 sec\n: 270 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150 sec\n: 270 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156 sec\n: 240 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162 sec\n: 240 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168 sec\n: 210 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174 sec\n: 210 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180 sec\n: 180 sec#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311004.png" loading="lazy"  alt="[Image: Hyper.5311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Roulette</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> monkeyBoomboom - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.mob2.gif" target="_blank" rel="noopener" class="mycode_url">mob2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.mob3.gif" target="_blank" rel="noopener" class="mycode_url">mob3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.mob4.gif" target="_blank" rel="noopener" class="mycode_url">mob4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Buff Duration: 186 sec, Attacks have 3% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +1% \n#cCooldown time:  57 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 192 sec, Attacks have 6% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +2% \n time:  54 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 198 sec, Attacks have 9% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +3% \n time:  51 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 204 sec, Attacks have 12% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +4% \n time:  48 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 210 sec, Attacks have 15% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +5% \n time:  45 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 216 sec, Attacks have 18% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +6% \n time:  42 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 222 sec, Attacks have 21% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +7% \n time:  39 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 228 sec, Attacks have 24% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +8% \n time:  36 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 234 sec, Attacks have 27% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +9% \n time:  33 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 240 sec, Attacks have 30% chance to debuff enemy with darkness, stun, freeze, or slow for 5 sec.\nPassive effect: Damage: +10% \n time:  30 sec.#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5310009.png" loading="lazy"  alt="[Image: Hyper.5310009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Counter Crush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When hit, there is a chance of countering the attack by swinging the cannon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = damaged, counter = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> counterCannon - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of blocking an enemy attack and countering with 106% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of blocking an enemy attack and countering with 112% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">11% chance of blocking an enemy attack and countering with 118% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">11% chance of blocking an enemy attack and countering with 124% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of blocking an enemy attack and countering with 130% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of blocking an enemy attack and countering with 136% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">17% chance of blocking an enemy attack and countering with 142% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">17% chance of blocking an enemy attack and countering with 148% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance of blocking an enemy attack and countering with 154% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% chance of blocking an enemy attack and countering with 160% damage. </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311001.png" loading="lazy"  alt="[Image: Hyper.5311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Madness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSlam - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 223%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 45%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 226%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 50%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 229%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 50%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 232%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 55%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 235%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 55%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 238%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 60%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 241%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 60%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 244%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 65%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 247%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 65%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 250%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 70%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 253%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 70%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 256%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 75%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 259%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 75%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 262%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 80%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 265%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 80%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 268%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 85%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 271%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 85%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 274%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 90%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 277%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 90%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 46, Damage: 280%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 95%, Stun Duration: 4 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311000.png" loading="lazy"  alt="[Image: Hyper.5311000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a sharp cannonball that can penetrate multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSpike - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-70&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 206%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 208%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 210%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 212%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 214%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 216%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 218%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311003.png" loading="lazy"  alt="[Image: Hyper.5311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, areaAttack = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonJump - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-80&amp;rbx=60&amp;rby=80&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 174%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 183%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 192%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 201%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 210%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311002.png" loading="lazy"  alt="[Image: Hyper.5311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> noiseWave - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 480%, Stun Chance: 45%, After Critical: 5% chance of full strength.\nPassive effect: Critical Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 500%, Stun Chance: 50%, After Critical: 5% chance of full strength.\nPassive effect: Critical Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 520%, Stun Chance: 50%, After Critical: 10% chance of full strength.\nPassive effect: Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 540%, Stun Chance: 55%, After Critical: 10% chance of full strength.\nPassive effect: Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 560%, Stun Chance: 55%, After Critical: 15% chance of full strength.\nPassive effect: Critical Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 580%, Stun Chance: 60%, After Critical: 15% chance of full strength.\nPassive effect: Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 600%, Stun Chance: 60%, After Critical: 20% chance of full strength.\nPassive effect: Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 620%, Stun Chance: 65%, After Critical: 20% chance of full strength.\nPassive effect: Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 640%, Stun Chance: 65%, After Critical: 25% chance of full strength.\nPassive effect: Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 660%, Stun Chance: 70%, After Critical: 25% chance of full strength.\nPassive effect: Critical Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 680%, Stun Chance: 70%, After Critical: 30% chance of full strength.\nPassive effect: Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 700%, Stun Chance: 75%, After Critical: 30% chance of full strength.\nPassive effect: Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 720%, Stun Chance: 75%, After Critical: 35% chance of full strength.\nPassive effect: Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 740%, Stun Chance: 80%, After Critical: 35% chance of full strength.\nPassive effect: Critical Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 760%, Stun Chance: 80%, After Critical: 40% chance of full strength.\nPassive effect: Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 780%, Stun Chance: 85%, After Critical: 40% chance of full strength.\nPassive effect: Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 800%, Stun Chance: 85%, After Critical: 45% chance of full strength.\nPassive effect: Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 820%, Stun Chance: 90%, After Critical: 45% chance of full strength.\nPassive effect: Critical Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 840%, Stun Chance: 90%, After Critical: 50% chance of full strength.\nPassive effect: Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Max Damage: 860%, Stun Chance: 95%, After Critical: 50% chance of full strength.\nPassive effect: Critical Rate: +20%</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5321010.png" loading="lazy"  alt="[Image: Hyper.5321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> pirateSpirit - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 10 sec, Stance Chance: 22%\nPassive Effect - Permanently increases chance of counterattack by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 20 sec, Stance Chance: 24%\nPassive Effect - Permanently increases chance of counterattack by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 30 sec, Stance Chance: 26%\nPassive Effect - Permanently increases chance of counterattack by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 40 sec, Stance Chance: 28%\nPassive Effect - Permanently increases chance of counterattack by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 50 sec, Stance Chance: 30%\nPassive Effect - Permanently increases chance of counterattack by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 60 sec, Stance Chance: 32%\nPassive Effect - Permanently increases chance of counterattack by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 70 sec, Stance Chance: 34%\nPassive Effect - Permanently increases chance of counterattack by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 80 sec, Stance Chance: 36%\nPassive Effect - Permanently increases chance of counterattack by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 90 sec, Stance Chance: 38%\nPassive Effect - Permanently increases chance of counterattack by 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 100 sec, Stance Chance: 40%\nPassive Effect - Permanently increases chance of counterattack by 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 110 sec, Stance Chance: 42%\nPassive Effect - Permanently increases chance of counterattack by 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 120 sec, Stance Chance: 44%\nPassive Effect - Permanently increases chance of counterattack by 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 130 sec, Stance Chance: 46%\nPassive Effect - Permanently increases chance of counterattack by 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 140 sec, Stance Chance: 48%\nPassive Effect - Permanently increases chance of counterattack by 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 150 sec, Stance Chance: 50%\nPassive Effect - Permanently increases chance of counterattack by 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 160 sec, Stance Chance: 52%\nPassive Effect - Permanently increases chance of counterattack by 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 170 sec, Stance Chance: 54%\nPassive Effect - Permanently increases chance of counterattack by 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 180 sec, Stance Chance: 56%\nPassive Effect - Permanently increases chance of counterattack by 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 190 sec, Stance Chance: 58%\nPassive Effect - Permanently increases chance of counterattack by 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 200 sec, Stance Chance: 60%\nPassive Effect - Permanently increases chance of counterattack by 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 210 sec, Stance Chance: 62%\nPassive Effect - Permanently increases chance of counterattack by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 220 sec, Stance Chance: 64%\nPassive Effect - Permanently increases chance of counterattack by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 230 sec, Stance Chance: 66%\nPassive Effect - Permanently increases chance of counterattack by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 240 sec, Stance Chance: 68%\nPassive Effect - Permanently increases chance of counterattack by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 250 sec, Stance Chance: 70%\nPassive Effect - Permanently increases chance of counterattack by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 260 sec, Stance Chance: 72%\nPassive Effect - Permanently increases chance of counterattack by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 270 sec, Stance Chance: 74%\nPassive Effect - Permanently increases chance of counterattack by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 280 sec, Stance Chance: 76%\nPassive Effect - Permanently increases chance of counterattack by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 290 sec, Stance Chance: 78%\nPassive Effect - Permanently increases chance of counterattack by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 80, Duration: 300 sec, Stance Chance: 80%\nPassive Effect - Permanently increases chance of counterattack by 15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 310 sec, Stance Chance: 82%\nPassive Effect - Permanently increases chance of counterattack by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 320 sec, Stance Chance: 84%\nPassive Effect - Permanently increases chance of counterattack by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 330 sec, Stance Chance: 86%\nPassive Effect - Permanently increases chance of counterattack by 17%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321012.png" loading="lazy"  alt="[Image: Hyper.5321012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focus your firepower on enemies ahead of you. Additional critical chance is applied.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> immolation - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 254%, Bonus Critical Rate: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 258%, Bonus Critical Rate: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 262%, Bonus Critical Rate: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 266%, Bonus Critical Rate: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 270%, Bonus Critical Rate: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 274%, Bonus Critical Rate: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 278%, Bonus Critical Rate: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 282%, Bonus Critical Rate: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 286%, Bonus Critical Rate: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 290%, Bonus Critical Rate: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 294%, Bonus Critical Rate: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 298%, Bonus Critical Rate: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 302%, Bonus Critical Rate: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 306%, Bonus Critical Rate: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 310%, Bonus Critical Rate: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 314%, Bonus Critical Rate: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 318%, Bonus Critical Rate: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 322%, Bonus Critical Rate: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 326%, Bonus Critical Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 330%, Bonus Critical Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 334%, Bonus Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 338%, Bonus Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 342%, Bonus Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 346%, Bonus Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 350%, Bonus Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 354%, Bonus Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 358%, Bonus Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 362%, Bonus Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 366%, Bonus Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 63, Number of Attacks: 5, Damage: 370%, Bonus Critical Rate: 15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Number of Attacks: 5, Damage: 374%, Bonus Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Number of Attacks: 5, Damage: 378%, Bonus Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Number of Attacks: 5, Damage: 382%, Bonus Critical Rate: 17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320007.png" loading="lazy"  alt="[Image: Hyper.5320007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Dice Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Luck of the Die<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320009.png" loading="lazy"  alt="[Image: Hyper.5320009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Overload</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pushes your cannon to the limit. Increases Cannon Mastery and ignores a portion of enemy DEF.\nRequired Skill: #cCannon Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 11%, Mastery increased to 56%. Enemy DEF ignored by 5%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 12%, Mastery increased to 56%. Enemy DEF ignored by 6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 13%, Mastery increased to 57%. Enemy DEF ignored by 6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 14%, Mastery increased to 57%. Enemy DEF ignored by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 15%, Mastery increased to 58%. Enemy DEF ignored by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 16%, Mastery increased to 58%. Enemy DEF ignored by 8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 17%, Mastery increased to 59%. Enemy DEF ignored by 8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 18%, Mastery increased to 59%. Enemy DEF ignored by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 19%, Mastery increased to 60%. Enemy DEF ignored by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 20%, Mastery increased to 60%. Enemy DEF ignored by 10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 21%, Mastery increased to 61%. Enemy DEF ignored by 10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 22%, Mastery increased to 61%. Enemy DEF ignored by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 23%, Mastery increased to 62%. Enemy DEF ignored by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 24%, Mastery increased to 62%. Enemy DEF ignored by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 25%, Mastery increased to 63%. Enemy DEF ignored by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 26%, Mastery increased to 63%. Enemy DEF ignored by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 27%, Mastery increased to 64%. Enemy DEF ignored by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 28%, Mastery increased to 64%. Enemy DEF ignored by 14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 29%, Mastery increased to 65%. Enemy DEF ignored by 14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 30%, Mastery increased to 65%. Enemy DEF ignored by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 31%, Mastery increased to 66%. Enemy DEF ignored by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 32%, Mastery increased to 66%. Enemy DEF ignored by 16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 33%, Mastery increased to 67%. Enemy DEF ignored by 16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 34%, Mastery increased to 67%. Enemy DEF ignored by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 35%, Mastery increased to 68%. Enemy DEF ignored by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 36%, Mastery increased to 68%. Enemy DEF ignored by 18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 37%, Mastery increased to 69%. Enemy DEF ignored by 18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 38%, Mastery increased to 69%. Enemy DEF ignored by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 39%, Mastery increased to 70%. Enemy DEF ignored by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanent damage increase: 40%, Mastery increased to 70%. Enemy DEF ignored by 20%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 41%, Mastery increased to 71%. Enemy DEF ignored by 20%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 42%, Mastery increased to 71%. Enemy DEF ignored by 21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 43%, Mastery increased to 72%. Enemy DEF ignored by 21%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320008.png" loading="lazy"  alt="[Image: Hyper.5320008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mega Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.\nRequired Skill: #cMonkey Magic Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Monkey Magic<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5320008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +420, MP: +420, All Stats: +31, Speed: +11, Jump +6, Accuracy: +163, Avoidability +163</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +440, MP: +440, All Stats: +32, Speed: +11, Jump +6, Accuracy: +166, Avoidability +166</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +460, MP: +460, All Stats: +33, Speed: +11, Jump +6, Accuracy: +169, Avoidability +169</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +480, MP: +480, All Stats: +34, Speed: +11, Jump +6, Accuracy: +172, Avoidability +172</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +500, MP: +500, All Stats: +35, Speed: +11, Jump +6, Accuracy: +175, Avoidability +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +520, MP: +520, All Stats: +36, Speed: +11, Jump +6, Accuracy: +178, Avoidability +178</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +540, MP: +540, All Stats: +37, Speed: +12, Jump +7, Accuracy: +181, Avoidability +181</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +560, MP: +560, All Stats: +38, Speed: +12, Jump +7, Accuracy: +184, Avoidability +184</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +580, MP: +580, All Stats: +39, Speed: +12, Jump +7, Accuracy: +187, Avoidability +187</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +600, MP: +600, All Stats: +40, Speed: +12, Jump +7, Accuracy: +190, Avoidability +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +620, MP: +620, All Stats: +41, Speed: +12, Jump +7, Accuracy: +193, Avoidability +193</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +640, MP: +640, All Stats: +42, Speed: +12, Jump +7, Accuracy: +196, Avoidability +196</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +660, MP: +660, All Stats: +43, Speed: +13, Jump +8, Accuracy: +199, Avoidability +199</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +680, MP: +680, All Stats: +44, Speed: +13, Jump +8, Accuracy: +202, Avoidability +202</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +700, MP: +700, All Stats: +45, Speed: +13, Jump +8, Accuracy: +205, Avoidability +205</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +720, MP: +720, All Stats: +46, Speed: +13, Jump +8, Accuracy: +208, Avoidability +208</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +740, MP: +740, All Stats: +47, Speed: +13, Jump +8, Accuracy: +211, Avoidability +211</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +760, MP: +760, All Stats: +48, Speed: +13, Jump +8, Accuracy: +214, Avoidability +214</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +780, MP: +780, All Stats: +49, Speed: +14, Jump +9, Accuracy: +217, Avoidability +217</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +800, MP: +800, All Stats: +50, Speed: +14, Jump +9, Accuracy: +220, Avoidability +220</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +820, MP: +820, All Stats: +51, Speed: +14, Jump +9, Accuracy: +223, Avoidability +223</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +840, MP: +840, All Stats: +52, Speed: +14, Jump +9, Accuracy: +226, Avoidability +226</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +860, MP: +860, All Stats: +53, Speed: +14, Jump +9, Accuracy: +229, Avoidability +229</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +880, MP: +880, All Stats: +54, Speed: +14, Jump +9, Accuracy: +232, Avoidability +232</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +900, MP: +900, All Stats: +55, Speed: +15, Jump +10, Accuracy: +235, Avoidability +235</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +920, MP: +920, All Stats: +56, Speed: +15, Jump +10, Accuracy: +238, Avoidability +238</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +940, MP: +940, All Stats: +57, Speed: +15, Jump +10, Accuracy: +241, Avoidability +241</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +960, MP: +960, All Stats: +58, Speed: +15, Jump +10, Accuracy: +244, Avoidability +244</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +980, MP: +980, All Stats: +59, Speed: +15, Jump +10, Accuracy: +247, Avoidability +247</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 300 sec, HP: +1000, MP: +1000, All Stats: +60, Speed: +15, Jump +10, Accuracy: +250, Avoidability +250</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, HP: +1020, MP: +1020, All Stats: +61, Speed: +16, Jump +11, Accuracy: +253, Avoidability +253</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, HP: +1040, MP: +1040, All Stats: +62, Speed: +16, Jump +11, Accuracy: +256, Avoidability +256</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, HP: +1060, MP: +1060, All Stats: +63, Speed: +16, Jump +11, Accuracy: +259, Avoidability +259</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321006.png" loading="lazy"  alt="[Image: Hyper.5321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321004.png" loading="lazy"  alt="[Image: Hyper.5321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Artillery Monkey Twins to aid you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 32 sec, Damage: 283%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 34 sec, Damage: 291%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 36 sec, Damage: 299%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 38 sec, Damage: 307%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 40 sec, Damage: 315%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 42 sec, Damage: 323%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 44 sec, Damage: 331%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 46 sec, Damage: 339%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 48 sec, Damage: 347%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 50 sec, Damage: 355%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 52 sec, Damage: 363%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 54 sec, Damage: 371%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 56 sec, Damage: 379%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 58 sec, Damage: 387%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Summon Duration: 60 sec, Damage: 395%, Max Enemies Hit: 1\nCooldown: 10 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Summon Duration: 62 sec, Damage: 403%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Summon Duration: 64 sec, Damage: 411%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Summon Duration: 66 sec, Damage: 419%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321005.png" loading="lazy"  alt="[Image: Hyper.5321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321003.png" loading="lazy"  alt="[Image: Hyper.5321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Anchors Aweigh</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magneticCannon - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8, attack2 = 8, die = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 6 sec. Pulls the enemy forward while dealing 264% damage at fixed intervals. When duration has run out, will explode to deal 415% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 7 sec. Pulls the enemy forward while dealing 278% damage at fixed intervals. When duration has run out, will explode to deal 430% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 8 sec. Pulls the enemy forward while dealing 292% damage at fixed intervals. When duration has run out, will explode to deal 445% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 9 sec. Pulls the enemy forward while dealing 306% damage at fixed intervals. When duration has run out, will explode to deal 460% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 10 sec. Pulls the enemy forward while dealing 320% damage at fixed intervals. When duration has run out, will explode to deal 475% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 11 sec. Pulls the enemy forward while dealing 334% damage at fixed intervals. When duration has run out, will explode to deal 490% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 12 sec. Pulls the enemy forward while dealing 348% damage at fixed intervals. When duration has run out, will explode to deal 505% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 13 sec. Pulls the enemy forward while dealing 362% damage at fixed intervals. When duration has run out, will explode to deal 520% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 14 sec. Pulls the enemy forward while dealing 376% damage at fixed intervals. When duration has run out, will explode to deal 535% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 15 sec. Pulls the enemy forward while dealing 390% damage at fixed intervals. When duration has run out, will explode to deal 550% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 16 sec. Pulls the enemy forward while dealing 404% damage at fixed intervals. When duration has run out, will explode to deal 565% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 17 sec. Pulls the enemy forward while dealing 418% damage at fixed intervals. When duration has run out, will explode to deal 580% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 18 sec. Pulls the enemy forward while dealing 432% damage at fixed intervals. When duration has run out, will explode to deal 595% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 19 sec. Pulls the enemy forward while dealing 446% damage at fixed intervals. When duration has run out, will explode to deal 610% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 86, Summon Duration: 20 sec. Pulls the enemy forward while dealing 460% damage at fixed intervals. When duration has run out, will explode to deal 625% additional damage</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Summon Duration: 21 sec. Pulls the enemy forward while dealing 474% damage at fixed intervals. When duration has run out, will explode to deal 640% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Summon Duration: 22 sec. Pulls the enemy forward while dealing 488% damage at fixed intervals. When duration has run out, will explode to deal 655% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Summon Duration: 23 sec. Pulls the enemy forward while dealing 502% damage at fixed intervals. When duration has run out, will explode to deal 670% additional damage</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321000.png" loading="lazy"  alt="[Image: Hyper.5321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a powerful shot that deals damage to multiple enemies nearby. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> superCannon - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 313%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 321%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 329%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 337%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 345%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 353%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 361%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 369%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 377%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 385%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 393%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 401%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 409%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 417%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 425%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 433%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 441%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 449%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 457%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 465%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 473%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 481%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 489%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 497%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 505%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 513%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 521%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 529%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 537%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 545%, Max Enemies Hit: 8, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 553%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 561%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 569%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321001.png" loading="lazy"  alt="[Image: Hyper.5321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Order the Nautilus to attack multiple enemies at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321001.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3 \n#cCooldown: 60 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5320045.png" loading="lazy"  alt="[Image: Hyper.5320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to enlist additional Monkey Militia.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Can enlist 1 more</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320044.png" loading="lazy"  alt="[Image: Hyper.5320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Monkey Militia duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320047.png" loading="lazy"  alt="[Image: Hyper.5320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Cannon Bazooka.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320046.png" loading="lazy"  alt="[Image: Hyper.5320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320041.png" loading="lazy"  alt="[Image: Hyper.5320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320040.png" loading="lazy"  alt="[Image: Hyper.5320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320043.png" loading="lazy"  alt="[Image: Hyper.5320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lowers Monkey Militia damage and increases its Number of Attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases Number of Attacks by 1, damage halved</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320042.png" loading="lazy"  alt="[Image: Hyper.5320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320049.png" loading="lazy"  alt="[Image: Hyper.5320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320048.png" loading="lazy"  alt="[Image: Hyper.5320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320050.png" loading="lazy"  alt="[Image: Hyper.5320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Critical Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage critical chance bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320051.png" loading="lazy"  alt="[Image: Hyper.5320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1 additional attacks</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320034.png" loading="lazy"  alt="[Image: Hyper.5320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320035.png" loading="lazy"  alt="[Image: Hyper.5320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320036.png" loading="lazy"  alt="[Image: Hyper.5320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320037.png" loading="lazy"  alt="[Image: Hyper.5320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320030.png" loading="lazy"  alt="[Image: Hyper.5320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320031.png" loading="lazy"  alt="[Image: Hyper.5320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320032.png" loading="lazy"  alt="[Image: Hyper.5320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320033.png" loading="lazy"  alt="[Image: Hyper.5320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320038.png" loading="lazy"  alt="[Image: Hyper.5320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320039.png" loading="lazy"  alt="[Image: Hyper.5320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321054.png" loading="lazy"  alt="[Image: Hyper.5321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buckshot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use buckshot for Cannoneer skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Attack Count of All Skills: x3, Damage Reduction: 40%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321053.png" loading="lazy"  alt="[Image: Hyper.5321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321052.png" loading="lazy"  alt="[Image: Hyper.5321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Rainbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Brings out all your buddies to blast enemies with... rainbow beams?!<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY532rollingCannon - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-300&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Key-down skill. MP Cost: 30, Max Enemies Hit: 10, Damage per Hit: 400%, Duration: 12 sec.\nCooldown: 90 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Pirate</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5000000.png" loading="lazy"  alt="[Image: Hyper.5000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullet Time</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy, Max Movement Speed, and Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Max Movement Speed: +2, Jump: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Max Movement Speed: +4, Jump: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Max Movement Speed: +6, Jump: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Max Movement Speed: +8, Jump: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Max Movement Speed: +10, Jump: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Max Movement Speed: +12, Jump: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Max Movement Speed: +14, Jump: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Max Movement Speed: +16, Jump: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Max Movement Speed: +18, Jump: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Max Movement Speed: +20, Jump: +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5000006.png" loading="lazy"  alt="[Image: Hyper.5000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fortune's Favor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gain a chance to deal critical damage on attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5000006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 7%, Damage: +200%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5000007.png" loading="lazy"  alt="[Image: Hyper.5000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Heart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +2%, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +4%, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +20%, Minimum Critical Damage: +10%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5001005.png" loading="lazy"  alt="[Image: Hyper.5001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-tap the left or right arrow to perform a dash or jump dash. Also cancels all knockback. [Dash Activation: Arrow keys -&gt;-&gt; or &lt;-&lt;-] Use Corkscrew Blow or Triple Fire during the dash for additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001005.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001005.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 4 sec, Movement Speed: +5, Jump: +2, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 4 sec, Movement Speed: +10, Jump: +4, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 8 sec, Movement Speed: +15, Jump: +6, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Duration: 8 sec, Movement Speed: +20, Jump: +8, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Duration: 12 sec, Movement Speed: +25, Jump: +10, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Duration: 12 sec, Movement Speed: +30, Jump: +12, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 3, Duration: 16 sec, Movement Speed: +35, Jump: +14, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Duration: 16 sec, Movement Speed: +40, Jump: +16, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 1, Duration: 20 sec, Movement Speed: +45, Jump: +18, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 0, Duration: 20 sec, Movement Speed: +50, Jump: +20, Additional Damage when using Triple Fire or Corkscrew Blow during the dash: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5001003.png" loading="lazy"  alt="[Image: Hyper.5001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two consecutive shots at the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doublefire - 450 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.10.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.15.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.20.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001003.CharLevel.25.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 127%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 129%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 131%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 133%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 135%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 137%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 139%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 141%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 143%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 145%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 5, Damage: 147%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 149%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 151%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 153%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 155%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 157%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 159%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 161%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 163%, Range: 380</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 7, Damage: 165%, Range: 380</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5001002.png" loading="lazy"  alt="[Image: Hyper.5001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sommersault Kick</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> somersault - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-110&amp;lty=-71&amp;rbx=-5&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">110%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5001002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5001002.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 233%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 237%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 241%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 245%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 249%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 257%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 261%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 265%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 269%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 273%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 277%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 281%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 289%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 293%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 297%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 301%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 305%, Max Enemies Hit: 6</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Brawler</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5101011.png" loading="lazy"  alt="[Image: Hyper.5101011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Clarity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calms your heart to provide a temporary increase to Weapon Attack and Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101011.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Accuracy: 84, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Accuracy: 88, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +4, Accuracy: 92, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +6, Accuracy: 96, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +7, Accuracy: 100, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +9, Accuracy: 104, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +10, Accuracy: 108, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +12, Accuracy: 112, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +13, Accuracy: 116, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +15, Accuracy: 120, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +16, Accuracy: 124, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +18, Accuracy: 128, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +19, Accuracy: 132, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +21, Accuracy: 136, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Accuracy: 140, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Accuracy: 144, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +25, Accuracy: 148, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +27, Accuracy: 152, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +28, Accuracy: 156, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Weapon ATT: +30, Accuracy: 160, Duration: 180 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5100013.png" loading="lazy"  alt="[Image: Hyper.5100013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Perseverance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Recovers HP and MP over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 1% HP/MP every 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 2% HP/MP every 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 3% HP/MP every 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recover 4% HP/MP every 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recover 5% HP/MP every 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5100009.png" loading="lazy"  alt="[Image: Hyper.5100009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">HP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max HP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5101004.png" loading="lazy"  alt="[Image: Hyper.5101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Corkscrew Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to run forward and punch multiple monsters at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> screw - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 284%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 288%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 292%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 296%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 304%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 308%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 312%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 316%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 320%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 324%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 328%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 332%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 336%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 340%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 344%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 348%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 352%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 356%, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 360%, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5101012.png" loading="lazy"  alt="[Image: Hyper.5101012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Uppercut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Performs a super-fast uppercut, creating a tornado that attacks enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoUpper - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5101012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 318%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 321%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 324%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 327%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 333%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 336%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 339%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 342%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 348%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 351%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 354%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 357%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 360%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 363%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 366%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 369%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 372%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 375%, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5101006.png" loading="lazy"  alt="[Image: Hyper.5101006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have knuckles equipped.\nRequired Skill: #cKnuckle Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5101006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5100010.png" loading="lazy"  alt="[Image: Hyper.5100010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5100001.png" loading="lazy"  alt="[Image: Hyper.5100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Knuckle Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Knuckles. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Knuckle Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Knuckle Mastery: +50%, Accuracy: +120</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.5110000.png" loading="lazy"  alt="[Image: Hyper.5110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Critical Rate increases when attacking stunned enemies. Attacks also have a chance to stun targets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDamToStunTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5110000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +24%, Stun Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +28%, Stun Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +32%, Stun Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +36%, Stun Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +40%, Stun Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +44%, Stun Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +48%, Stun Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +52%, Stun Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate when attacking stunned enemies: +56%, Stun Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate when attacking stunned enemies: +60%, Stun Rate: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5110001.png" loading="lazy"  alt="[Image: Hyper.5110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Charge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Charges energy after every attack. When your energy is fully charged, Accuracy, Attack, DEF, and Movement Speed increase. You also have a chance to activate a Stance that allows you to use energy-type skills. Energy charges twice as fast when attacking bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5110001.effect.0.gif" target="_blank" rel="noopener" class="mycode_url">effect.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.effect.1.gif" target="_blank" rel="noopener" class="mycode_url">effect.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.effect.2.gif" target="_blank" rel="noopener" class="mycode_url">effect.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5110001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 205, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon/Magic DEF: +15, Movement Speed: +12, Knock-back Resistance Rate: 52%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 210, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon/Magic DEF: +30, Movement Speed: +14, Knock-back Resistance Rate: 54%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 215, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon/Magic DEF: +45, Movement Speed: +16, Knock-back Resistance Rate: 56%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 220, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon/Magic DEF: +60, Movement Speed: +18, Knock-back Resistance Rate: 58%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 225, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon/Magic DEF: +75, Movement Speed: +20, Knock-back Resistance Rate: 60%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 230, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon/Magic DEF: +90, Movement Speed: +22, Knock-back Resistance Rate: 62%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 235, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon/Magic DEF: +105, Movement Speed: +24, Knock-back Resistance Rate: 64%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 240, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon/Magic DEF: +120, Movement Speed: +26, Knock-back Resistance Rate: 66%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 245, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon/Magic DEF: +135, Movement Speed: +28, Knock-back Resistance Rate: 68%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 250, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon/Magic DEF: +150, Movement Speed: +30, Knock-back Resistance Rate: 70%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 255, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon/Magic DEF: +165, Movement Speed: +32, Knock-back Resistance Rate: 72%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 260, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon/Magic DEF: +180, Movement Speed: +34, Knock-back Resistance Rate: 74%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 265, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon/Magic DEF: +195, Movement Speed: +36, Knock-back Resistance Rate: 76%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 270, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon/Magic DEF: +210, Movement Speed: +38, Knock-back Resistance Rate: 78%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 275, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon/Magic DEF: +225, Movement Speed: +40, Knock-back Resistance Rate: 80%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 280, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon/Magic DEF: +240, Movement Speed: +42, Knock-back Resistance Rate: 82%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 285, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon/Magic DEF: +255, Movement Speed: +44, Knock-back Resistance Rate: 84%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 290, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon/Magic DEF: +270, Movement Speed: +46, Knock-back Resistance Rate: 86%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Energy charged at attack: 295, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon/Magic DEF: +285, Movement Speed: +48, Knock-back Resistance Rate: 88%, Double energy charged when attacking bosses</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Energy charged at attack: 300, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon/Magic DEF: +300, Movement Speed: +50, Knock-back Resistance Rate: 90%, Double energy charged when attacking bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5110011.png" loading="lazy"  alt="[Image: Hyper.5110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Precision Strikes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and critical damage. Additional Critical Rate against bosses.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +6%, Critical Damage: +4%, Additional Critical Rate on Bosses: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +7%, Critical Damage: +4%, Additional Critical Rate on Bosses: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Critical Damage: +4%, Additional Critical Rate on Bosses: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +9%, Critical Damage: +6%, Additional Critical Rate on Bosses: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +10%, Critical Damage: +6%, Additional Critical Rate on Bosses: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Critical Damage: +6%, Additional Critical Rate on Bosses: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Critical Damage: +8%, Additional Critical Rate on Bosses: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Critical Damage: +8%, Additional Critical Rate on Bosses: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Critical Damage: +8%, Additional Critical Rate on Bosses: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +15%, Critical Damage: +10%, Additional Critical Rate on Bosses: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5111007.png" loading="lazy"  alt="[Image: Hyper.5111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111010.png" loading="lazy"  alt="[Image: Hyper.5111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Admiral's Wings</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focus on defensive maneuvers for a temporary boost to defense.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111010.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Received: -11%, Duration: 72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Received: -12%, Duration: 84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Received: -13%, Duration: 96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Received: -14%, Duration: 108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage Received: -15%, Duration: 120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Received: -16%, Duration: 132</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Received: -17%, Duration: 144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage Received: -18%, Duration: 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage Received: -19%, Duration: 168</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage Received: -20%, Duration: 180</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5111002.png" loading="lazy"  alt="[Image: Hyper.5111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts a ball of energy to attack multiple monsters at once, possibly Stunning them. This skill can only be used your #cthe energy is fully charged#.\nRequired Skill: #cEnergy Charge lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> eburster - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-80&amp;rbx=5&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Energy Charge<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 343%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 31%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 346%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 349%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 33%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 352%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 35%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 358%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 361%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 37%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 364%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 367%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 39%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 373%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 41%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 376%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 379%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 43%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 382%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 45%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 388%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 391%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 47%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 394%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 397%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 49%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 7 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5111012.png" loading="lazy"  alt="[Image: Hyper.5111012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Landlubber Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pounds the ground to create a shockwave that damages multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shockwave - 1075 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-330&amp;lty=-140&amp;rbx=0&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">330%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect3.gif" target="_blank" rel="noopener" class="mycode_url">effect3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111012.effect4.gif" target="_blank" rel="noopener" class="mycode_url">effect4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 655%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 660%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 665%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 670%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 675%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 680%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 685%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 690%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 695%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 700%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 705%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 710%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 715%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 720%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 725%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 730%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 735%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 740%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 745%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 750%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5111009.png" loading="lazy"  alt="[Image: Hyper.5111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon the soul of a super human to charge enemies and knock them back. Links with Corkscrew Blow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleSpiral - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-50&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5111009.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 268%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 271%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 274%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 277%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 283%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 286%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 289%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 292%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 295%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 298%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 301%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 304%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 307%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 310%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 313%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 316%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 319%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 322%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 34, Damage: 325%, Max Enemies Hit: 6, Number of Attacks: 2</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Buccanneer</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5121016.png" loading="lazy"  alt="[Image: Hyper.5121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Unleashes a powerful energy blast. Can only be used #cwith full energy#. Allows you to charge additional energy as a passive effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> energyBlast - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121016.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 405%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 42 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 410%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 44 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 415%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 46 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 420%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 48 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 425%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 50 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 430%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 52 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 435%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 54 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 440%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 56 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 445%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 58 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 450%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 60 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 455%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 62 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 460%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 64 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 465%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 66 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 470%, Max Enemies Hit: 8. Number of Attacks: 4\nPassive Effects: Charges 68 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 475%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 70 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 480%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 72 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 485%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 74 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 490%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 76 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 495%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 78 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 500%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 80 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 505%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 82 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 510%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 84 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 515%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 86 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 520%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 88 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 525%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 90 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 530%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 92 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 535%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 94 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 540%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 96 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 545%, Max Enemies Hit: 9. Number of Attacks: 4\nPassive Effects: Charges 98 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: 550%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 100 energy with each attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 555%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 102 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 560%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 104 energy with each attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: 565%, Max Enemies Hit: 10. Number of Attacks: 4\nPassive Effects: Charges 106 energy with each attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121015.png" loading="lazy"  alt="[Image: Hyper.5121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbones</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the souls of pirates past to temporarily increase Attack. Also increases Abnormal Status Resistance, Elemental Resistance, and Knuckle Mastery as passive effects.\nRequired Skill: #cKnuckle Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 64 sec, Attack: +1%\nPassive Effects - Knuckle Mastery: 56%, Status/Elemental Resistance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 68 sec, Attack: +1%\nPassive Effects - Knuckle Mastery: 56%, Status/Elemental Resistance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 72 sec, Attack: +2%\nPassive Effects - Knuckle Mastery: 57%, Status/Elemental Resistance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 76 sec, Attack: +2%\nPassive Effects - Knuckle Mastery: 57%, Status/Elemental Resistance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 80 sec, Attack: +3%\nPassive Effects - Knuckle Mastery: 58%, Status/Elemental Resistance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 84 sec, Attack: +3%\nPassive Effects - Knuckle Mastery: 58%, Status/Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 88 sec, Attack: +4%\nPassive Effects - Knuckle Mastery: 59%, Status/Elemental Resistance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 92 sec, Attack: +4%\nPassive Effects - Knuckle Mastery: 59%, Status/Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 96 sec, Attack: +5%\nPassive Effects - Knuckle Mastery: 60%, Status/Elemental Resistance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 100 sec, Attack: +5%\nPassive Effects - Knuckle Mastery: 60%, Status/Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 104 sec, Attack: +6%\nPassive Effects - Knuckle Mastery: 61%, Status/Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 108 sec, Attack: +6%\nPassive Effects - Knuckle Mastery: 61%, Status/Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 112 sec, Attack: +7%\nPassive Effects - Knuckle Mastery: 62%, Status/Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 116 sec, Attack: +7%\nPassive Effects - Knuckle Mastery: 62%, Status/Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 120 sec, Attack: +8%\nPassive Effects - Knuckle Mastery: 63%, Status/Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 124 sec, Attack: +8%\nPassive Effects - Knuckle Mastery: 63%, Status/Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Duration: 128 sec, Attack: +9%\nPassive Effects - Knuckle Mastery: 64%, Status/Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 132 sec, Attack: +9%\nPassive Effects - Knuckle Mastery: 64%, Status/Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 136 sec, Attack: +10%\nPassive Effects - Knuckle Mastery: 65%, Status/Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 140 sec, Attack: +10%\nPassive Effects - Knuckle Mastery: 65%, Status/Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 144 sec, Attack: +11%\nPassive Effects - Knuckle Mastery: 66%, Status/Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 148 sec, Attack: +11%\nPassive Effects - Knuckle Mastery: 66%, Status/Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 152 sec, Attack: +12%\nPassive Effects - Knuckle Mastery: 67%, Status/Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 156 sec, Attack: +12%\nPassive Effects - Knuckle Mastery: 67%, Status/Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Duration: 160 sec, Attack: +13%\nPassive Effects - Knuckle Mastery: 68%, Status/Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 164 sec, Attack: +13%\nPassive Effects - Knuckle Mastery: 68%, Status/Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 168 sec, Attack: +14%\nPassive Effects - Knuckle Mastery: 69%, Status/Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 172 sec, Attack: +14%\nPassive Effects - Knuckle Mastery: 69%, Status/Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 176 sec, Attack: +15%\nPassive Effects - Knuckle Mastery: 70%, Status/Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Duration: 180 sec, Attack: +15%\nPassive Effects - Knuckle Mastery: 70%, Status/Elemental Resistance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 184 sec, Attack: +16%\nPassive Effects - Knuckle Mastery: 71%, Status/Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 188 sec, Attack: +16%\nPassive Effects - Knuckle Mastery: 71%, Status/Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Duration: 192 sec, Attack: +17%\nPassive Effects - Knuckle Mastery: 72%, Status/Elemental Resistance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121013.png" loading="lazy"  alt="[Image: Hyper.5121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Order the Nautilus to attack multiple enemies at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3 \n#cCooldown: 60 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121010.png" loading="lazy"  alt="[Image: Hyper.5121010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Time Leap</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resets the cooldown for your skills and your party member's skills. Does not reset the cooldown of Time Leap.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> timeleap - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121010.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 465, Cooldown: 45 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 450, Cooldown: 40 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 435, Cooldown: 35 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 420, Cooldown: 30 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 405, Cooldown: 25 min</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 390, Cooldown: 20 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 375, Cooldown: 15 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 360, Cooldown: 10 min</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120014.png" loading="lazy"  alt="[Image: Hyper.5120014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Typhoon Crush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to ignore all enemy DEF. Applies to Boss Monsters as well.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">2% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">4% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">10% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">16% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">18% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">22% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">24% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">26% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">28% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">30% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">32% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">34% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">36% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">38% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">40% chance of ignoring all enemy DEF</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">42% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">44% chance of ignoring all enemy DEF</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">46% chance of ignoring all enemy DEF</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120011.png" loading="lazy"  alt="[Image: Hyper.5120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5120011.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 4%, Damage: +6%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 8%, Damage: +7%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, Damage: +8%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, Damage: +9%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, Damage: +10%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, Damage: +11%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, Damage: +12%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 32%, Damage: +13%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 36%, Damage: +14%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 40%, Damage: +15%, Duration: 45 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 44%, Damage: +16%, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 48%, Damage: +17%, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 52%, Damage: +18%, Duration: 54 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120012.png" loading="lazy"  alt="[Image: Hyper.5120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5120012.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121007.png" loading="lazy"  alt="[Image: Hyper.5121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a barrage of punches with super human power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fistEnrage - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 200%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 212%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 218%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 224%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 230%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 236%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 242%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 8, Damage: 248%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Number of Attacks: 8, Damage: 250%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 8, Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 8, Damage: 254%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 8, Damage: 256%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121000.png" loading="lazy"  alt="[Image: Hyper.5121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121001.png" loading="lazy"  alt="[Image: Hyper.5121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a sleeping dragon from the depths of the ground damage multiple monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> dragonstrike - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=25&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121001.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 584%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 588%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 592%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 596%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 600%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 604%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 608%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 612%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 616%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 620%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 624%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 628%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 632%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 636%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 640%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 644%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 648%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 652%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 656%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 660%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 664%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 668%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 672%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 676%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 680%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 684%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 688%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 692%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 696%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 43, Damage: 700%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 704%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Damage: 708%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 712%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121008.png" loading="lazy"  alt="[Image: Hyper.5121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Rage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121009.png" loading="lazy"  alt="[Image: Hyper.5121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Speed Infusion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses HP and MP to double your team's attack speed. This can be combined with other boosters.\nRequired Skill: #cKnuckle Booster Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Knuckle Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -78 HP and 78 MP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -76 HP and 76 MP, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -74 HP and 74 MP, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -72 HP and 72 MP, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -70 HP and 70 MP, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -68 HP and 68 MP, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -66 HP and 66 MP, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -64 HP and 64 MP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -62 HP and 62 MP, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -60 HP and 60 MP, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -58 HP and 58 MP, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -56 HP and 56 MP, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -54 HP and 54 MP, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -52 HP and 52 MP, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -50 HP and 50 MP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -48 HP and 48 MP, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -46 HP and 46 MP, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -44 HP and 44 MP, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -42 HP and 42 MP, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cost: -40 HP and 40 MP, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -38 HP and 38 MP, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -36 HP and 36 MP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Cost: -34 HP and 34 MP, Duration: 330 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5120036.png" loading="lazy"  alt="[Image: Hyper.5120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120037.png" loading="lazy"  alt="[Image: Hyper.5120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120034.png" loading="lazy"  alt="[Image: Hyper.5120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120035.png" loading="lazy"  alt="[Image: Hyper.5120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120032.png" loading="lazy"  alt="[Image: Hyper.5120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120033.png" loading="lazy"  alt="[Image: Hyper.5120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120030.png" loading="lazy"  alt="[Image: Hyper.5120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120031.png" loading="lazy"  alt="[Image: Hyper.5120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120038.png" loading="lazy"  alt="[Image: Hyper.5120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120039.png" loading="lazy"  alt="[Image: Hyper.5120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5121052.png" loading="lazy"  alt="[Image: Hyper.5121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Power Unity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focuses your energy. Can only be used #cwith full energy#. This skill will use the full charge, then give you a a special buff.\nSkill req: #cLv 1 Energy Charge#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512unityOfPower - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-450&amp;rbx=100&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Max monsters hit: 8, Damage: 800%, Number of hits: 5. Requires #cfull energy#. Buff effect upon use: Max damage: +3,000,000 Duration: 90 sec. Stacks 3 times.\nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5121054.png" loading="lazy"  alt="[Image: Hyper.5121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Stimulating Conversation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Talk yourself into a frenzy of butt-kicking.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY512stimulate - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost on activation: 300, Full Charge Duration: 120, Damage: +20%\nCooldown: 240 sec.  Passive Effect: Boss Damage +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120050.png" loading="lazy"  alt="[Image: Hyper.5120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Buccaneer Blast.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120051.png" loading="lazy"  alt="[Image: Hyper.5120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Buccaneer Blast's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5121053.png" loading="lazy"  alt="[Image: Hyper.5121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120043.png" loading="lazy"  alt="[Image: Hyper.5120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spiral Assault damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120042.png" loading="lazy"  alt="[Image: Hyper.5120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120041.png" loading="lazy"  alt="[Image: Hyper.5120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120040.png" loading="lazy"  alt="[Image: Hyper.5120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120047.png" loading="lazy"  alt="[Image: Hyper.5120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch - Boss Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage dealt to bosses with Octopunch<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional damage against bosses</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120046.png" loading="lazy"  alt="[Image: Hyper.5120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Octopunch damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120045.png" loading="lazy"  alt="[Image: Hyper.5120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Spiral Assault's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1	</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120044.png" loading="lazy"  alt="[Image: Hyper.5120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spiral Assault - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Spiral Assault.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5120049.png" loading="lazy"  alt="[Image: Hyper.5120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buccaneer Blast - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Buccaneer Blast Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5120048.png" loading="lazy"  alt="[Image: Hyper.5120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octopunch - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Octopunch's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Gunslinger</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5200000.png" loading="lazy"  alt="[Image: Hyper.5200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery, accuracy, and number of bullets for guns.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +14%, Accuracy: +12, Number of Bullets: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +18%, Accuracy: +24, Number of Bullets: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +22%, Accuracy: +36, Number of Bullets: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +26%, Accuracy: +48, Number of Bullets: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +30%, Accuracy: +60, Number of Bullets: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +34%, Accuracy: +72, Number of Bullets: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +38%, Accuracy: +84, Number of Bullets: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +42%, Accuracy: +96, Number of Bullets: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Mastery for Guns +46%, Accuracy: +108, Number of Bullets: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mastery for Guns +50%, Accuracy: +120, Number of Bullets: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201008.png" loading="lazy"  alt="[Image: Hyper.5201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses multiple bullets and lets you attack without using any ammo for a short time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 180 bullets, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 160 bullets, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 140 bullets, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 120 bullets, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20 and 100 bullets, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201003.png" loading="lazy"  alt="[Image: Hyper.5201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gun Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a gun equipped. \nRequired Skill: #cGun Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5200009.png" loading="lazy"  alt="[Image: Hyper.5200009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves STR and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201001.png" loading="lazy"  alt="[Image: Hyper.5201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Triple blast enemies with super speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shot - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=-10&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5201001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 95%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 97%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 99%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 101%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 103%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 105%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 107%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 109%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 111%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 113%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 117%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 119%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 123%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 125%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 127%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 129%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 131%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201006.png" loading="lazy"  alt="[Image: Hyper.5201006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Recoil Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the recoil of the gun to retreat after firing.\nRequired Skill: #cWings Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, delay = 1200<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> backstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Wings<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 192%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 204%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 210%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 216%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 222%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 228%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 234%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 240%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 246%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 252%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 258%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 264%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 270%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 276%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 282%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 288%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 294%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 300%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5201011.png" loading="lazy"  alt="[Image: Hyper.5201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Wings</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to jump much higher than usual. Press and hold the skill key again while jumping to descend slowly. Let go to fall at a normal speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> wings - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5201011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5200010.png" loading="lazy"  alt="[Image: Hyper.5200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the potency and the number of bullets fired when using Double Shot.\nRequired Skill: #cDouble Shot Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> triplefire - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Double Shot<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5200010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5200010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5200010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5200010.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 124%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 127%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 130%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 133%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 136%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 139%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 142%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 148%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 151%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 154%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 157%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 163%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 166%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 169%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 172%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 175%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 178%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Damage: 181%, Number of Attacks: 3</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Outlaw</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5211016.png" loading="lazy"  alt="[Image: Hyper.5211016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">All Aboard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Randomly summons one of the brave crewmen of Nautilus. Summoned crewman will move around freely and attack enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, showFromTheOrigin = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> revive - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-10&amp;lty=-110&amp;rbx=10&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">10%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Crewman Damage: 186%, Duration: 66 sec, Cooldown 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Crewman Damage: 192%, Duration: 72 sec, Cooldown 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Crewman Damage: 198%, Duration: 78 sec, Cooldown 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Crewman Damage: 204%, Duration: 84 sec, Cooldown 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Crewman Damage: 210%, Duration: 90 sec, Cooldown 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Crewman Damage: 216%, Duration: 96 sec, Cooldown 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Crewman Damage: 222%, Duration: 102 sec, Cooldown 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Crewman Damage: 228%, Duration: 108 sec, Cooldown 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Crewman Damage: 234%, Duration: 114 sec, Cooldown 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Crewman Damage: 240%, Duration: 120 sec, Cooldown 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211010.png" loading="lazy"  alt="[Image: Hyper.5211010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blackboot Bill</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the mighty Blackboot Bill to blast through enemies and knock them back.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bulletSmash - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 6, Damage: 658%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Max Enemies Hit: 6, Damage: 662%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 6, Damage: 666%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 6, Damage: 670%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Enemies Hit: 6, Damage: 674%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 6, Damage: 678%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 6, Damage: 682%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Max Enemies Hit: 6, Damage: 686%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 6, Damage: 690%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 6, Damage: 694%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Max Enemies Hit: 6, Damage: 698%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Max Enemies Hit: 6, Damage: 702%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Max Enemies Hit: 6, Damage: 706%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Max Enemies Hit: 6, Damage: 710%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 714%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 718%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Max Enemies Hit: 6, Damage: 722%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 6, Damage: 726%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Enemies Hit: 6, Damage: 730%, Knockback Range: 400</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Max Enemies Hit: 6, Damage: 734%, Knockback Range: 400</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211014.png" loading="lazy"  alt="[Image: Hyper.5211014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Octo-Cannon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the brave octopus crew and their super-powerful gatling cannon to blast nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> octopus - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-380&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">380%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.attack1.info.ball.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211014.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Octopus Damage: 86%, Summon Duration: 21 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Octopus Damage: 92%, Summon Duration: 22 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Octopus Damage: 98%, Summon Duration: 23 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Octopus Damage: 104%, Summon Duration: 24 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Octopus Damage: 110%, Summon Duration: 25 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Octopus Damage: 116%, Summon Duration: 26 sec, Cooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Octopus Damage: 122%, Summon Duration: 27 sec, Cooldown: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Octopus Damage: 128%, Summon Duration: 28 sec, Cooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Octopus Damage: 134%, Summon Duration: 29 sec, Cooldown: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18, Octopus Damage: 140%, Summon Duration: 30 sec, Cooldown: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211007.png" loading="lazy"  alt="[Image: Hyper.5211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roll of the Dice</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78, Cooldown: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102, Cooldown: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114, Cooldown: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150, Cooldown: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174, Cooldown: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180, Cooldown: 180 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5210012.png" loading="lazy"  alt="[Image: Hyper.5210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Outlaw's Code</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strict adherence to the Outlaw's Code provides a permanent increase to Weapon/Magic DEF and Max HP/MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +2%, Max HP/MP: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +4%, Max HP/MP: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +6%, Max HP/MP: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +8%, Max HP/MP: +240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +10%, Max HP/MP: +300</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +12%, Max HP/MP: +360</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +14%, Max HP/MP: +420</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +16%, Max HP/MP: +480</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +18%, Max HP/MP: +540</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon/Magic DEF: +20%, Max HP/MP: +600</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5210013.png" loading="lazy"  alt="[Image: Hyper.5210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fullmetal Jacket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Rate and ignores a portion of enemy's DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Enemy DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +13%, Enemy DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +15%, Enemy DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +19%, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +21%, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +23%, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +25%, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +27%, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +29%, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Enemy DEF Ignored: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211008.png" loading="lazy"  alt="[Image: Hyper.5211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a scatter shot that damages multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> doubleBarrel - 1230 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-416&amp;lty=-130&amp;rbx=0&amp;rby=57&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">416%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 bullets, Damage: 355%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 bullets, Damage: 360%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 2 bullets, Damage: 365%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 2 bullets, Damage: 370%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 2 bullets, Damage: 375%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 2 bullets, Damage: 380%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 2 bullets, Damage: 385%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 2 bullets, Damage: 390%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 2 bullets, Damage: 395%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 2 bullets, Damage: 400%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 2 bullets, Damage: 405%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 2 bullets, Damage: 410%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 2 bullets, Damage: 415%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 2 bullets, Damage: 420%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 2 bullets, Damage: 425%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 2 bullets, Damage: 430%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30 and 2 bullets, Damage: 435%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 and 2 bullets, Damage: 440%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32 and 2 bullets, Damage: 445%, Max Enemies Hit: 6, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32 and 2 bullets, Damage: 450%, Max Enemies Hit: 6, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5211009.png" loading="lazy"  alt="[Image: Hyper.5211009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cross Cut Blast</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Small nicks in your bullet cause it to split apart, causing far greater damage. Can only be used sparingly.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5211009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +11, Can be used 510 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +12, Can be used 520 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +13, Can be used 530 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +14, Can be used 540 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +15, Can be used 550 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +16, Can be used 560 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +17, Can be used 570 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Can be used 580 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +19, Can be used 590 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +20, Can be used 600 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +21, Can be used 610 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +22, Can be used 620 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +23, Can be used 630 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +24, Can be used 640 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Weapon ATT: +25, Can be used 650 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +26, Can be used 660 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +27, Can be used 670 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +28, Can be used 680 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +29, Can be used 690 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Weapon ATT: +30, Can be used 700 times</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Corsair</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5220019.png" loading="lazy"  alt="[Image: Hyper.5220019.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ahoy Mateys</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pump up the crewmen from your All Aboard skill with your amazing leadership skills. Each crewman will give you different passive effects.\nRequired Skill: #cAll Aboard Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 All Aboard<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220019.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +1%, When a crewman is summoned: Weapon ATT +3\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +1%\nValerie: Critical Rate +1%\nJack: HP/MP +2%, Movement Speed +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +2%, When a crewman is summoned: Weapon ATT +6\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +2%\nValerie: Critical Rate +2%\nJack: HP/MP +4%, Movement Speed +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +3%, When a crewman is summoned: Weapon ATT +9\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +3%\nValerie: Critical Rate +3%\nJack: HP/MP +6%, Movement Speed +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +4%, When a crewman is summoned: Weapon ATT +12\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +4%\nValerie: Critical Rate +4%\nJack: HP/MP +8%, Movement Speed +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +5%, When a crewman is summoned: Weapon ATT +15\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +5%\nValerie: Critical Rate +5%\nJack: HP/MP +10%, Movement Speed +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +6%, When a crewman is summoned: Weapon ATT +18\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +6%\nValerie: Critical Rate +6%\nJack: HP/MP +12%, Movement Speed +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +7%, When a crewman is summoned: Weapon ATT +21\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +7%\nValerie: Critical Rate +7%\nJack: HP/MP +14%, Movement Speed +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +8%, When a crewman is summoned: Weapon ATT +24\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +8%\nValerie: Critical Rate +8%\nJack: HP/MP +16%, Movement Speed +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +9%, When a crewman is summoned: Weapon ATT +27\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +9%\nValerie: Critical Rate +9%\nJack: HP/MP +18%, Movement Speed +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crewman Attack: +10%, When a crewman is summoned: Weapon ATT +30\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +10%\nValerie: Critical Rate +10%\nJack: HP/MP +20%, Movement Speed +20</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +11%, When a crewman is summoned: Weapon ATT +33\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +11%\nValerie: Critical Rate +11%\nJack: HP/MP +22%, Movement Speed +22</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +12%, When a crewman is summoned: Weapon ATT +36\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +12%\nValerie: Critical Rate +12%\nJack: HP/MP +24%, Movement Speed +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crewman Attack: +13%, When a crewman is summoned: Weapon ATT +39\n[Unique effects for each crewman]\r\nMuirhat: Critical Damage +13%\nValerie: Critical Rate +13%\nJack: HP/MP +26%, Movement Speed +26</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221004.png" loading="lazy"  alt="[Image: Hyper.5221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires rounds of bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 90<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rapidfire - 120 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Triple Fire<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221004.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.keydown0.gif" target="_blank" rel="noopener" class="mycode_url">keydown0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221004.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 213% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 216% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 219% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 222% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 225% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 228% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 231% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 234% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 237% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 240% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 243% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 246% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 249% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 252% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 255% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 258% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 261% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 264% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 267% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 270% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 273% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 276% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 279% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 282% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 285% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 288% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 291% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 294% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 297% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 300% per bullet</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 303% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 306% per bullet</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 309% per bullet</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221000.png" loading="lazy"  alt="[Image: Hyper.5221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220020.png" loading="lazy"  alt="[Image: Hyper.5220020.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Majestic Presence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the Corsair's majestic nature to increase Gun Mastery and allows you to use explosive bullets to deal additional damage.\nRequired Skill: #cGun Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Gun Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220020.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 56%, 42% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 56%, 44% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 57%, 46% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 57%, 48% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 58%, 50% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 58%, 52% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 59%, 54% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 59%, 56% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 60%, 58% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 60%, 60% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 61%, 62% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 61%, 64% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 62%, 66% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 62%, 68% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 63%, 70% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 63%, 72% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 64%, 74% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 64%, 76% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 65%, 78% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 65%, 80% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 66%, 82% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 66%, 84% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 67%, 86% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 67%, 88% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 68%, 90% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 68%, 92% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 69%, 94% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 69%, 96% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 70%, 98% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Gun Mastery: 70%, 100% additional explosion damage upon performing a shot-firing attack.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 71%, 102% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 71%, 104% additional explosion damage upon performing a shot-firing attack.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Gun Mastery: 72%, 106% additional explosion damage upon performing a shot-firing attack.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220014.png" loading="lazy"  alt="[Image: Hyper.5220014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cLuck of the Die Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roll of the Dice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5220014.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221018.png" loading="lazy"  alt="[Image: Hyper.5221018.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Jolly Roger</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your pirate pride kicks in, boosting Attack, Abnormal Status Resistance, and Elemental Resistance, but lowering Avoidability. Also has a chance to trigger a Stance effect.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221018.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 66 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +11%, Stance Chance: 22%, Avoidability --15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 72 sec, Attack: +1%, Abnormal Status/Elemental Resistance: +12%, Stance Chance: 24%, Avoidability --30</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 78 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +13%, Stance Chance: 26%, Avoidability --45</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 84 sec, Attack: +2%, Abnormal Status/Elemental Resistance: +14%, Stance Chance: 28%, Avoidability --60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 90 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +15%, Stance Chance: 30%, Avoidability --75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 96 sec, Attack: +3%, Abnormal Status/Elemental Resistance: +16%, Stance Chance: 32%, Avoidability --90</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 47, Duration: 102 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +17%, Stance Chance: 34%, Avoidability --105</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 108 sec, Attack: +4%, Abnormal Status/Elemental Resistance: +18%, Stance Chance: 36%, Avoidability --120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 114 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +19%, Stance Chance: 38%, Avoidability --135</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 120 sec, Attack: +5%, Abnormal Status/Elemental Resistance: +20%, Stance Chance: 40%, Avoidability --150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Duration: 126 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +21%, Stance Chance: 42%, Avoidability --165</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 132 sec, Attack: +6%, Abnormal Status/Elemental Resistance: +22%, Stance Chance: 44%, Avoidability --180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 138 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +23%, Stance Chance: 46%, Avoidability --195</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 144 sec, Attack: +7%, Abnormal Status/Elemental Resistance: +24%, Stance Chance: 48%, Avoidability --210</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Duration: 150 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +25%, Stance Chance: 50%, Avoidability --225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 156 sec, Attack: +8%, Abnormal Status/Elemental Resistance: +26%, Stance Chance: 52%, Avoidability --240</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 162 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +27%, Stance Chance: 54%, Avoidability --255</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 168 sec, Attack: +9%, Abnormal Status/Elemental Resistance: +28%, Stance Chance: 56%, Avoidability --270</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Duration: 174 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +29%, Stance Chance: 58%, Avoidability --285</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 180 sec, Attack: +10%, Abnormal Status/Elemental Resistance: +30%, Stance Chance: 60%, Avoidability --300</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 186 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +31%, Stance Chance: 62%, Avoidability --315</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 192 sec, Attack: +11%, Abnormal Status/Elemental Resistance: +32%, Stance Chance: 64%, Avoidability --330</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 198 sec, Attack: +12%, Abnormal Status/Elemental Resistance: +33%, Stance Chance: 66%, Avoidability --345</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220012.png" loading="lazy"  alt="[Image: Hyper.5220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Revenge</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacked, you have a chance to increase your attack damage. The higher the skill level, the longer the buff. Pirate's Revenge can only proc once every 50 seconds.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, incDam = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5220012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 4%, Damage: +6%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 8%, Damage: +7%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 12%, Damage: +8%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 16%, Damage: +9%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 20%, Damage: +10%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 24%, Damage: +11%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 28%, Damage: +12%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 32%, Damage: +13%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 36%, Damage: +14%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 40%, Damage: +15%, Duration: 45 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 44%, Damage: +16%, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 48%, Damage: +17%, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Chance: 52%, Damage: +18%, Duration: 54 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221013.png" loading="lazy"  alt="[Image: Hyper.5221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Order the Nautilus to attack multiple enemies at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221013.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221013.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3 \n#cCooldown: 60 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221010.png" loading="lazy"  alt="[Image: Hyper.5221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221016.png" loading="lazy"  alt="[Image: Hyper.5221016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Brain Scrambler</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a monster in the head to eliminate it in one shot. Deals powerful damage to monsters who cannot be instantly KO'd.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> headShot - 1710 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221016.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221016.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 510%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 11%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 520%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 12%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 530%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 13%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 540%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 14%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Chance to Defeat Normal Enemies, Damage: 550%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 15%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 560%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 16%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 570%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 17%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 580%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 18%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 590%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 19%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 600%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 20%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Chance to Defeat Normal Enemies, Damage: 610%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 21%, Bonus Critical Chance: 100% \nCooldown: 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 620%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 22%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 630%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 23%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 640%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 24%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 650%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 25%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 660%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 26%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Chance to Defeat Normal Enemies, Damage: 670%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 27%, Bonus Critical Chance: 100% \nCooldown: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 680%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 28%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 690%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 29%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 700%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 30%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 710%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 31%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 720%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 32%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Chance to Defeat Normal Enemies, Damage: 730%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 33%, Bonus Critical Chance: 100% \nCooldown: 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 740%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 34%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 750%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 35%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 760%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 36%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 770%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 37%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 780%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 38%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Chance to Defeat Normal Enemies, Damage: 790%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 39%, Bonus Critical Chance: 100% \nCooldown: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 800%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 40%, Bonus Critical Chance: 100% \nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 810%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 41%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 820%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 42%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 830%, Max Attacks vs. Boss Monsters: 4, DEF Ignored: 43%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221017.png" loading="lazy"  alt="[Image: Hyper.5221017.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons the dread pirate Eight-Legs Easton, a giant, trigger-happy octopus that fires a hefty barrage of bullets.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, knockbackLimit = 100<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fusillade - 1190 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Gun<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221017.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221017.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221017.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25 and 4 bullets, Damage: 474%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25 and 4 bullets, Damage: 478%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 4 bullets, Damage: 482%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 4 bullets, Damage: 486%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 4 bullets, Damage: 490%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31 and 4 bullets, Damage: 494%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31 and 4 bullets, Damage: 498%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31 and 4 bullets, Damage: 502%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 and 4 bullets, Damage: 506%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 and 4 bullets, Damage: 510%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34 and 4 bullets, Damage: 514%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37 and 4 bullets, Damage: 518%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37 and 4 bullets, Damage: 522%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37 and 4 bullets, Damage: 526%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40 and 4 bullets, Damage: 530%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40 and 4 bullets, Damage: 534%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40 and 4 bullets, Damage: 538%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43 and 4 bullets, Damage: 542%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43 and 4 bullets, Damage: 546%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43 and 4 bullets, Damage: 550%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46 and 4 bullets, Damage: 554%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46 and 4 bullets, Damage: 558%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46 and 4 bullets, Damage: 562%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49 and 4 bullets, Damage: 566%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49 and 4 bullets, Damage: 570%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49 and 4 bullets, Damage: 574%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52 and 4 bullets, Damage: 578%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52 and 4 bullets, Damage: 582%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52 and 4 bullets, Damage: 586%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55 and 4 bullets, Damage: 590%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55 and 4 bullets, Damage: 594%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55 and 4 bullets, Damage: 598%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58 and 4 bullets, Damage: 602%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221015.png" loading="lazy"  alt="[Image: Hyper.5221015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Parrotargetting</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your trusty parrot marks a monster for targetting. From then on, all attacks will be focused on that monster and all attacks will deal extra damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> homing - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221015.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 458%, Bonus Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 466%, Bonus Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 474%, Bonus Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 482%, Bonus Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 490%, Bonus Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 498%, Bonus Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 506%, Bonus Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 514%, Bonus Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 522%, Bonus Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 530%, Bonus Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 538%, Bonus Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 546%, Bonus Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 554%, Bonus Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Damage: 562%, Bonus Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 570%, Bonus Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 578%, Bonus Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 586%, Bonus Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 594%, Bonus Damage: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 602%, Bonus Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 37, Damage: 610%, Bonus Damage: +20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 618%, Bonus Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 626%, Bonus Damage: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 634%, Bonus Damage: +23%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5220048.png" loading="lazy"  alt="[Image: Hyper.5220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Eight-Legs Easton's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220049.png" loading="lazy"  alt="[Image: Hyper.5220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220047.png" loading="lazy"  alt="[Image: Hyper.5220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Eight-Legs Easton.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220044.png" loading="lazy"  alt="[Image: Hyper.5220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Blunderbuster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220045.png" loading="lazy"  alt="[Image: Hyper.5220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blunderbuster's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220042.png" loading="lazy"  alt="[Image: Hyper.5220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220043.png" loading="lazy"  alt="[Image: Hyper.5220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blunderbuster - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Blunderbuster damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220040.png" loading="lazy"  alt="[Image: Hyper.5220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220041.png" loading="lazy"  alt="[Image: Hyper.5220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221054.png" loading="lazy"  alt="[Image: Hyper.5221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Whaler's Potion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhance your mighty body with a swig of special fisherman-approved sugar water.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522unwearyingRum - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221054.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Max HP: +40%, Status Ailment and Elemental Resistance: +15%, Damage Intake: -15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220046.png" loading="lazy"  alt="[Image: Hyper.5220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Eight-Legs Easton - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Eight-Legs Easton damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221052.png" loading="lazy"  alt="[Image: Hyper.5221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ugly Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a really weird-looking bomb that you... where did you buy this thing?<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY522bigFatBoy - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-480&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Damage: 400%, Number of Attacks: 12, Enemies Hit: 15 \nCooldown: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5221053.png" loading="lazy"  alt="[Image: Hyper.5221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220051.png" loading="lazy"  alt="[Image: Hyper.5220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Boss Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage dealt to bosses with Rapid Fire<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional damage against bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220050.png" loading="lazy"  alt="[Image: Hyper.5220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rapid Fire - Add Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Rapid Fire range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">50 additional range</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220039.png" loading="lazy"  alt="[Image: Hyper.5220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220038.png" loading="lazy"  alt="[Image: Hyper.5220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220033.png" loading="lazy"  alt="[Image: Hyper.5220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220032.png" loading="lazy"  alt="[Image: Hyper.5220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220031.png" loading="lazy"  alt="[Image: Hyper.5220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220030.png" loading="lazy"  alt="[Image: Hyper.5220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220037.png" loading="lazy"  alt="[Image: Hyper.5220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220036.png" loading="lazy"  alt="[Image: Hyper.5220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220035.png" loading="lazy"  alt="[Image: Hyper.5220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5220034.png" loading="lazy"  alt="[Image: Hyper.5220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (I)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5011000.png" loading="lazy"  alt="[Image: Hyper.5011000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Blaster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a flame bomb that attacks multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamesplash - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=100&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5011000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011000.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011000.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 208%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 211%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 214%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 217%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 220%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 223%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 226%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 229%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 232%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 235%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 238%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 241%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 244%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 247%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 253%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 256%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 259%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 262%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Damage: 265%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5011001.png" loading="lazy"  alt="[Image: Hyper.5011001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires Cannon Strike at a nearby enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSmash - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5011001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011001.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 76%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 77%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 78%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 79%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 80%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 81%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 82%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 83%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 84%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 85%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 86%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 87%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 88%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 89%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 90%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 91%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 92%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 93%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 94%, Max Monsters Hit: 1, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 95%, Max Monsters Hit: 1, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5011002.png" loading="lazy"  alt="[Image: Hyper.5011002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blast Back</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires the cannon while quickly moving backwards. Can decrease the speed of target for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1, casterMove = 1, delay = 1200, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> giganticBackstep - 300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5011002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5011002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 180%, Max Enemies Hit: 3, 28% chance of decreasing the Movement Speed of target by -18 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 185%, Max Enemies Hit: 3, 31% chance of decreasing the Movement Speed of target by -21 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Max Enemies Hit: 3, 34% chance of decreasing the Movement Speed of target by -24 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 195%, Max Enemies Hit: 3, 37% chance of decreasing the Movement Speed of target by -27 for 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 200%, Max Enemies Hit: 3, 40% chance of decreasing the Movement Speed of target by -30 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 205%, Max Enemies Hit: 3, 43% chance of decreasing the Movement Speed of target by -33 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 210%, Max Enemies Hit: 3, 46% chance of decreasing the Movement Speed of target by -36 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 215%, Max Enemies Hit: 3, 49% chance of decreasing the Movement Speed of target by -39 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 3, 52% chance of decreasing the Movement Speed of target by -42 for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 225%, Max Enemies Hit: 3, 55% chance of decreasing the Movement Speed of target by -45 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 230%, Max Enemies Hit: 3, 58% chance of decreasing the Movement Speed of target by -48 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 235%, Max Enemies Hit: 3, 61% chance of decreasing the Movement Speed of target by -51 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 240%, Max Enemies Hit: 3, 64% chance of decreasing the Movement Speed of target by -54 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 245%, Max Enemies Hit: 3, 67% chance of decreasing the Movement Speed of target by -57 for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 250%, Max Enemies Hit: 3, 70% chance of decreasing the Movement Speed of target by -60 for 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5010003.png" loading="lazy"  alt="[Image: Hyper.5010003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves the cannon to permanently increase ATT and DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +2, Weapon DEF +25, Magic DEF: +25</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +4, Weapon DEF +50, Magic DEF: +50</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +6, Weapon DEF +75, Magic DEF: +75</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +8, Weapon DEF +100, Magic DEF: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +10, Weapon DEF +125, Magic DEF: +125</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +12, Weapon DEF +150, Magic DEF: +150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +14, Weapon DEF +175, Magic DEF: +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +16, Weapon DEF +200, Magic DEF: +200</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">ATT: +18, Weapon DEF +225, Magic DEF: +225</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">ATT: +20, Weapon DEF +250, Magic DEF: +250</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (II)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5301000.png" loading="lazy"  alt="[Image: Hyper.5301000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Scatter Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack multiple enemies at once by firing a multitude of small bombs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swiftShot - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-75&amp;rbx=150&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 128%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 131%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 134%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 137%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 140%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 143%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 146%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 149%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 152%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 155%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 158%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 161%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 164%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 167%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 170%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 173%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 176%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 179%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Max Enemies Hit: 4, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 185%, Max Enemies Hit: 4, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5301001.png" loading="lazy"  alt="[Image: Hyper.5301001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Bomb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Rolls an Oak Barrel full of bombs. The Oak Barrel will travel a certain distance, knocking back enemies in its path, before exploding.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, pushTarget = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> rushBoom - 930 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-45&amp;lty=-90&amp;rbx=45&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">45%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 32%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 50%, Explode dealing 275% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 34%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 55%, Explode dealing 280% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 36%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 55%, Explode dealing 285% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 38%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 60%, Explode dealing 290% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 40%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 60%, Explode dealing 295% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 42%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 65%, Explode dealing 300% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 44%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 65%, Explode dealing 305% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 46%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 70%, Explode dealing 310% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 48%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 70%, Explode dealing 315% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 50%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 75%, Explode dealing 320% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 52%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 75%, Explode dealing 325% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 54%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 80%, Explode dealing 330% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 56%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 80%, Explode dealing 335% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 58%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 85%, Explode dealing 340% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 60%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 85%, Explode dealing 345% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 62%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 90%, Explode dealing 350% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 64%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 90%, Explode dealing 355% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 66%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 95%, Explode dealing 360% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 68%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 95%, Explode dealing 365% damage after moving a fixed distance.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 70%, Max Enemies Hit: 8, Number of Attacks: 3, Knockback Chance: 100%, Explode dealing 370% damage after moving a fixed distance.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5301002.png" loading="lazy"  alt="[Image: Hyper.5301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to increase the attack speed of your cannon by 2 levels for a fixed period of time. \nRequired Skill: #cCannon Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonBooster - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5301003.png" loading="lazy"  alt="[Image: Hyper.5301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5301003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 15 sec, HP: +20, MP: +20, All Stats: +3, Speed: +1, Jump +1, Accuracy: +8, Avoidability +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 30 sec, HP: +40, MP: +40, All Stats: +3, Speed: +1, Jump +1, Accuracy: +16, Avoidability +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 45 sec, HP: +60, MP: +60, All Stats: +6, Speed: +2, Jump +1, Accuracy: +24, Avoidability +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 60 sec, HP: +80, MP: +80, All Stats: +6, Speed: +2, Jump +1, Accuracy: +32, Avoidability +32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 75 sec, HP: +100, MP: +100, All Stats: +9, Speed: +3, Jump +2, Accuracy: +40, Avoidability +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 90 sec, HP: +120, MP: +120, All Stats: +9, Speed: +3, Jump +2, Accuracy: +48, Avoidability +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 105 sec, HP: +140, MP: +140, All Stats: +12, Speed: +4, Jump +2, Accuracy: +56, Avoidability +56</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 120 sec, HP: +160, MP: +160, All Stats: +12, Speed: +4, Jump +2, Accuracy: +64, Avoidability +64</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 135 sec, HP: +180, MP: +180, All Stats: +15, Speed: +5, Jump +3, Accuracy: +72, Avoidability +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 150 sec, HP: +200, MP: +200, All Stats: +15, Speed: +5, Jump +3, Accuracy: +80, Avoidability +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 165 sec, HP: +220, MP: +220, All Stats: +18, Speed: +6, Jump +3, Accuracy: +88, Avoidability +88</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 180 sec, HP: +240, MP: +240, All Stats: +18, Speed: +6, Jump +3, Accuracy: +96, Avoidability +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 195 sec, HP: +260, MP: +260, All Stats: +21, Speed: +7, Jump +4, Accuracy: +104, Avoidability +104</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 210 sec, HP: +280, MP: +280, All Stats: +21, Speed: +7, Jump +4, Accuracy: +112, Avoidability +112</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 225 sec, HP: +300, MP: +300, All Stats: +24, Speed: +8, Jump +4, Accuracy: +120, Avoidability +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 240 sec, HP: +320, MP: +320, All Stats: +24, Speed: +8, Jump +4, Accuracy: +128, Avoidability +128</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 255 sec, HP: +340, MP: +340, All Stats: +27, Speed: +9, Jump +5, Accuracy: +136, Avoidability +136</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 270 sec, HP: +360, MP: +360, All Stats: +27, Speed: +9, Jump +5, Accuracy: +144, Avoidability +144</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 285 sec, HP: +380, MP: +380, All Stats: +30, Speed: +10, Jump +5, Accuracy: +152, Avoidability +152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Duration: 300 sec, HP: +400, MP: +400, All Stats: +30, Speed: +10, Jump +5, Accuracy: +160, Avoidability +160</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5300005.png" loading="lazy"  alt="[Image: Hyper.5300005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of cannons.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Cannon Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cannon Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5300004.png" loading="lazy"  alt="[Image: Hyper.5300004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Fire</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Critical Rate and the minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 8% and Minimum Critical Damage by +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 8% and Minimum Critical Damage by +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 11% and Minimum Critical Damage by +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 11% and Minimum Critical Damage by +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 14% and Minimum Critical Damage by +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 14% and Minimum Critical Damage by +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 17% and Minimum Critical Damage by +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 17% and Minimum Critical Damage by +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases Critical Rate by 20% and Minimum Critical Damage by +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases Critical Rate by 20% and Minimum Critical Damage by +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5300008.png" loading="lazy"  alt="[Image: Hyper.5300008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases STR and DEX through secret Pirate training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (III)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.5310006.png" loading="lazy"  alt="[Image: Hyper.5310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Reinforced Cannon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Attack Speed by strengthening the cannon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 3 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 24 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 27 and Attack Speed by 1.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 30 and Attack Speed by 1.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5310007.png" loading="lazy"  alt="[Image: Hyper.5310007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases HP, DEF, and Abnormal Status Resistance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +2%, DEF +14%, Abnormal Status Resistance +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +4%, DEF +18%, Abnormal Status Resistance +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +6%, DEF +22%, Abnormal Status Resistance +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +8%, DEF +26%, Abnormal Status Resistance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +10%, DEF +30%, Abnormal Status Resistance +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +12%, DEF +34%, Abnormal Status Resistance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +14%, DEF +38%, Abnormal Status Resistance +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +16%, DEF +42%, Abnormal Status Resistance +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">HP: +18%, DEF +46%, Abnormal Status Resistance +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">HP: +20%, DEF +50%, Abnormal Status Resistance +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311005.png" loading="lazy"  alt="[Image: Hyper.5311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Luck of the Die</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311005.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 66 sec\n#cCooldown: 480 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 72 sec\n: 450 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 78 sec\n: 450 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 84 sec\n: 420 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 90 sec\n: 420 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 96 sec\n: 390 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 102 sec\n: 390 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 108 sec\n: 360 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 114 sec\n: 360 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 120 sec\n: 330 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 126 sec\n: 330 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 132 sec\n: 300 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 138 sec\n: 300 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 144 sec\n: 270 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 150 sec\n: 270 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 156 sec\n: 240 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 162 sec\n: 240 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 168 sec\n: 210 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 174 sec\n: 210 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 180 sec\n: 180 sec#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311004.png" loading="lazy"  alt="[Image: Hyper.5311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Barrel Roulette</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explodes a Oak Barrel to receive a random buff. When the buff is active, attacking an enemy has a fixed chance of causing abnormal status on them.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> monkeyBoomboom - 2400 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.mob2.gif" target="_blank" rel="noopener" class="mycode_url">mob2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.mob3.gif" target="_blank" rel="noopener" class="mycode_url">mob3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311004.mob4.gif" target="_blank" rel="noopener" class="mycode_url">mob4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Buff Duration: 186 sec, Attacks have 3% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +1% \n#cCooldown time:  57 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 192 sec, Attacks have 6% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +2% \n time:  54 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Buff Duration: 198 sec, Attacks have 9% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +3% \n time:  51 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 204 sec, Attacks have 12% chance to debuff enemy with darkness, stun, freeze, or slow for 3 sec.\nPassive effect: Damage: +4% \n time:  48 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Buff Duration: 210 sec, Attacks have 15% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +5% \n time:  45 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 216 sec, Attacks have 18% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +6% \n time:  42 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Buff Duration: 222 sec, Attacks have 21% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +7% \n time:  39 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 228 sec, Attacks have 24% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +8% \n time:  36 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Buff Duration: 234 sec, Attacks have 27% chance to debuff enemy with darkness, stun, freeze, or slow for 4 sec.\nPassive effect: Damage: +9% \n time:  33 sec.#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Buff Duration: 240 sec, Attacks have 30% chance to debuff enemy with darkness, stun, freeze, or slow for 5 sec.\nPassive effect: Damage: +10% \n time:  30 sec.#</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5310009.png" loading="lazy"  alt="[Image: Hyper.5310009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Counter Crush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When hit, there is a chance of countering the attack by swinging the cannon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = damaged, counter = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> counterCannon - 420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of blocking an enemy attack and countering with 106% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">8% chance of blocking an enemy attack and countering with 112% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">11% chance of blocking an enemy attack and countering with 118% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">11% chance of blocking an enemy attack and countering with 124% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of blocking an enemy attack and countering with 130% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">14% chance of blocking an enemy attack and countering with 136% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">17% chance of blocking an enemy attack and countering with 142% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">17% chance of blocking an enemy attack and countering with 148% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">20% chance of blocking an enemy attack and countering with 154% damage.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% chance of blocking an enemy attack and countering with 160% damage. </span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311001.png" loading="lazy"  alt="[Image: Hyper.5311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Madness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explodes a large number of special bombs that deals damage on multiple nearby enemies and stuns them for a fixed period of time. In addition, when Monkey Madness is learned, damage from Barrel Bomb will increase permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSlam - 1530 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-80&amp;rbx=250&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 223%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 45%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 226%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 50%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 229%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 50%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 232%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 55%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 235%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 55%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 238%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 60%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 241%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 60%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 244%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 65%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 247%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 65%, Stun Duration: 2 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 250%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 70%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 253%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 70%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 256%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 75%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 259%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 75%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 262%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 80%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 265%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 80%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 268%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 85%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 271%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 85%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 274%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 90%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 277%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 90%, Stun Duration: 3 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 46, Damage: 280%, Max Enemies Hit: 10, Number of Attacks: 5, Stun Chance: 95%, Stun Duration: 4 sec, Cooldown: 5 sec\nPassive Effects - Barrel Bomb: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311000.png" loading="lazy"  alt="[Image: Hyper.5311000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Spike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a sharp cannonball that can penetrate multiple enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonSpike - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-70&amp;rbx=0&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311000.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 182%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 184%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 186%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 188%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 190%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 192%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 194%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 196%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 198%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 200%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 202%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 204%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 206%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 208%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 210%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 212%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 214%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 216%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 218%, Max Enemies Hit: 6, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 220%, Max Enemies Hit: 6, Number of Attacks: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311003.png" loading="lazy"  alt="[Image: Hyper.5311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires the cannon at the ground, and uses the recoil to jump high into the air. As you jump up into the air, nearby enemies will receive damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, casterMove = 1, areaAttack = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> cannonJump - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-60&amp;lty=-80&amp;rbx=60&amp;rby=80&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">60%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 174%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 183%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 192%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 201%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Damage: 210%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5311002.png" loading="lazy"  alt="[Image: Hyper.5311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Wave</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a large noise that deals damage to nearby enemies. The longer your gather your strength, the louder the noise will be. When critical is hit, it can be used immediately at full strength.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, chargingSkill = 1, areaAttack = 1, mes = stun, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> noiseWave - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5311002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5311002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 480%, Stun Chance: 45%, After Critical: 5% chance of full strength.\nPassive effect: Critical Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 500%, Stun Chance: 50%, After Critical: 5% chance of full strength.\nPassive effect: Critical Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 520%, Stun Chance: 50%, After Critical: 10% chance of full strength.\nPassive effect: Critical Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Damage: 540%, Stun Chance: 55%, After Critical: 10% chance of full strength.\nPassive effect: Critical Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 560%, Stun Chance: 55%, After Critical: 15% chance of full strength.\nPassive effect: Critical Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 580%, Stun Chance: 60%, After Critical: 15% chance of full strength.\nPassive effect: Critical Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 600%, Stun Chance: 60%, After Critical: 20% chance of full strength.\nPassive effect: Critical Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 620%, Stun Chance: 65%, After Critical: 20% chance of full strength.\nPassive effect: Critical Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Damage: 640%, Stun Chance: 65%, After Critical: 25% chance of full strength.\nPassive effect: Critical Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 660%, Stun Chance: 70%, After Critical: 25% chance of full strength.\nPassive effect: Critical Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 680%, Stun Chance: 70%, After Critical: 30% chance of full strength.\nPassive effect: Critical Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 700%, Stun Chance: 75%, After Critical: 30% chance of full strength.\nPassive effect: Critical Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 720%, Stun Chance: 75%, After Critical: 35% chance of full strength.\nPassive effect: Critical Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Damage: 740%, Stun Chance: 80%, After Critical: 35% chance of full strength.\nPassive effect: Critical Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 760%, Stun Chance: 80%, After Critical: 40% chance of full strength.\nPassive effect: Critical Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 780%, Stun Chance: 85%, After Critical: 40% chance of full strength.\nPassive effect: Critical Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 800%, Stun Chance: 85%, After Critical: 45% chance of full strength.\nPassive effect: Critical Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 820%, Stun Chance: 90%, After Critical: 45% chance of full strength.\nPassive effect: Critical Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Damage: 840%, Stun Chance: 90%, After Critical: 50% chance of full strength.\nPassive effect: Critical Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Max Damage: 860%, Stun Chance: 95%, After Critical: 50% chance of full strength.\nPassive effect: Critical Rate: +20%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cannon Shooter (IV)</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5321010.png" loading="lazy"  alt="[Image: Hyper.5321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Pirate's Spirit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase the chance of a successful counterattack, and allows you resist being knocked back for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> pirateSpirit - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 10 sec, Stance Chance: 22%\nPassive Effect - Permanently increases chance of counterattack by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 20 sec, Stance Chance: 24%\nPassive Effect - Permanently increases chance of counterattack by 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 30 sec, Stance Chance: 26%\nPassive Effect - Permanently increases chance of counterattack by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 50, Duration: 40 sec, Stance Chance: 28%\nPassive Effect - Permanently increases chance of counterattack by 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 50 sec, Stance Chance: 30%\nPassive Effect - Permanently increases chance of counterattack by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 60 sec, Stance Chance: 32%\nPassive Effect - Permanently increases chance of counterattack by 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 70 sec, Stance Chance: 34%\nPassive Effect - Permanently increases chance of counterattack by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 80 sec, Stance Chance: 36%\nPassive Effect - Permanently increases chance of counterattack by 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 55, Duration: 90 sec, Stance Chance: 38%\nPassive Effect - Permanently increases chance of counterattack by 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 100 sec, Stance Chance: 40%\nPassive Effect - Permanently increases chance of counterattack by 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 110 sec, Stance Chance: 42%\nPassive Effect - Permanently increases chance of counterattack by 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 120 sec, Stance Chance: 44%\nPassive Effect - Permanently increases chance of counterattack by 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 130 sec, Stance Chance: 46%\nPassive Effect - Permanently increases chance of counterattack by 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 60, Duration: 140 sec, Stance Chance: 48%\nPassive Effect - Permanently increases chance of counterattack by 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 150 sec, Stance Chance: 50%\nPassive Effect - Permanently increases chance of counterattack by 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 160 sec, Stance Chance: 52%\nPassive Effect - Permanently increases chance of counterattack by 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 170 sec, Stance Chance: 54%\nPassive Effect - Permanently increases chance of counterattack by 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 180 sec, Stance Chance: 56%\nPassive Effect - Permanently increases chance of counterattack by 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 65, Duration: 190 sec, Stance Chance: 58%\nPassive Effect - Permanently increases chance of counterattack by 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 200 sec, Stance Chance: 60%\nPassive Effect - Permanently increases chance of counterattack by 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 210 sec, Stance Chance: 62%\nPassive Effect - Permanently increases chance of counterattack by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 220 sec, Stance Chance: 64%\nPassive Effect - Permanently increases chance of counterattack by 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 230 sec, Stance Chance: 66%\nPassive Effect - Permanently increases chance of counterattack by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 70, Duration: 240 sec, Stance Chance: 68%\nPassive Effect - Permanently increases chance of counterattack by 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 250 sec, Stance Chance: 70%\nPassive Effect - Permanently increases chance of counterattack by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 260 sec, Stance Chance: 72%\nPassive Effect - Permanently increases chance of counterattack by 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 270 sec, Stance Chance: 74%\nPassive Effect - Permanently increases chance of counterattack by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 280 sec, Stance Chance: 76%\nPassive Effect - Permanently increases chance of counterattack by 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 75, Duration: 290 sec, Stance Chance: 78%\nPassive Effect - Permanently increases chance of counterattack by 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effect - MP Cost: 80, Duration: 300 sec, Stance Chance: 80%\nPassive Effect - Permanently increases chance of counterattack by 15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 310 sec, Stance Chance: 82%\nPassive Effect - Permanently increases chance of counterattack by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 320 sec, Stance Chance: 84%\nPassive Effect - Permanently increases chance of counterattack by 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effect - MP Cost: 80, Duration: 330 sec, Stance Chance: 86%\nPassive Effect - Permanently increases chance of counterattack by 17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321012.png" loading="lazy"  alt="[Image: Hyper.5321012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Focus your firepower on enemies ahead of you. Additional critical chance is applied.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> immolation - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321012.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321012.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 254%, Bonus Critical Rate: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 258%, Bonus Critical Rate: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 262%, Bonus Critical Rate: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Number of Attacks: 5, Damage: 266%, Bonus Critical Rate: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 270%, Bonus Critical Rate: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 274%, Bonus Critical Rate: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 278%, Bonus Critical Rate: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 282%, Bonus Critical Rate: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Number of Attacks: 5, Damage: 286%, Bonus Critical Rate: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 290%, Bonus Critical Rate: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 294%, Bonus Critical Rate: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 298%, Bonus Critical Rate: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 302%, Bonus Critical Rate: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 51, Number of Attacks: 5, Damage: 306%, Bonus Critical Rate: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 310%, Bonus Critical Rate: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 314%, Bonus Critical Rate: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 318%, Bonus Critical Rate: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 322%, Bonus Critical Rate: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Number of Attacks: 5, Damage: 326%, Bonus Critical Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 330%, Bonus Critical Rate: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 334%, Bonus Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 338%, Bonus Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 342%, Bonus Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Number of Attacks: 5, Damage: 346%, Bonus Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 350%, Bonus Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 354%, Bonus Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 358%, Bonus Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 362%, Bonus Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Number of Attacks: 5, Damage: 366%, Bonus Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 63, Number of Attacks: 5, Damage: 370%, Bonus Critical Rate: 15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Number of Attacks: 5, Damage: 374%, Bonus Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Number of Attacks: 5, Damage: 378%, Bonus Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 63, Number of Attacks: 5, Damage: 382%, Bonus Critical Rate: 17%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320007.png" loading="lazy"  alt="[Image: Hyper.5320007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Down</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Try your luck! Roll two dice, and if both have the same number, you'll receive a very powerful buff: \nRequired Skill: #cRoll of the Dice Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Luck of the Die<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.1.gif" target="_blank" rel="noopener" class="mycode_url">affected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.2.gif" target="_blank" rel="noopener" class="mycode_url">affected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.3.gif" target="_blank" rel="noopener" class="mycode_url">affected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.4.gif" target="_blank" rel="noopener" class="mycode_url">affected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.5.gif" target="_blank" rel="noopener" class="mycode_url">affected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected.6.gif" target="_blank" rel="noopener" class="mycode_url">affected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.1.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.2.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.3.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.4.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.5.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.specialAffected.6.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.1.gif" target="_blank" rel="noopener" class="mycode_url">affected0.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.2.gif" target="_blank" rel="noopener" class="mycode_url">affected0.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.3.gif" target="_blank" rel="noopener" class="mycode_url">affected0.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.4.gif" target="_blank" rel="noopener" class="mycode_url">affected0.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.5.gif" target="_blank" rel="noopener" class="mycode_url">affected0.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320007.affected0.6.gif" target="_blank" rel="noopener" class="mycode_url">affected0.6</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 10% chance of rolling a Double Down , Buff Duration: 184 sec\n#cCooldown: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 20% chance of rolling a Double Down , Buff Duration: 188 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 30% chance of rolling a Double Down , Buff Duration: 192 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 40% chance of rolling a Double Down , Buff Duration: 196 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, 50% chance of rolling a Double Down , Buff Duration: 200 sec\n: 200 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 60% chance of rolling a Double Down , Buff Duration: 204 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 70% chance of rolling a Double Down , Buff Duration: 208 sec\n: 200 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, 80% chance of rolling a Double Down , Buff Duration: 212 sec\n: 200 sec#</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5320009.png" loading="lazy"  alt="[Image: Hyper.5320009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Overload</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Pushes your cannon to the limit. Increases Cannon Mastery and ignores a portion of enemy DEF.\nRequired Skill: #cCannon Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Cannon Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 11%, Mastery increased to 56%. Enemy DEF ignored by 5%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 12%, Mastery increased to 56%. Enemy DEF ignored by 6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 13%, Mastery increased to 57%. Enemy DEF ignored by 6%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 14%, Mastery increased to 57%. Enemy DEF ignored by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 15%, Mastery increased to 58%. Enemy DEF ignored by 7%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 16%, Mastery increased to 58%. Enemy DEF ignored by 8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 17%, Mastery increased to 59%. Enemy DEF ignored by 8%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 18%, Mastery increased to 59%. Enemy DEF ignored by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 19%, Mastery increased to 60%. Enemy DEF ignored by 9%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 20%, Mastery increased to 60%. Enemy DEF ignored by 10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 21%, Mastery increased to 61%. Enemy DEF ignored by 10%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 22%, Mastery increased to 61%. Enemy DEF ignored by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 23%, Mastery increased to 62%. Enemy DEF ignored by 11%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 24%, Mastery increased to 62%. Enemy DEF ignored by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 25%, Mastery increased to 63%. Enemy DEF ignored by 12%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 26%, Mastery increased to 63%. Enemy DEF ignored by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 27%, Mastery increased to 64%. Enemy DEF ignored by 13%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 28%, Mastery increased to 64%. Enemy DEF ignored by 14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 29%, Mastery increased to 65%. Enemy DEF ignored by 14%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 30%, Mastery increased to 65%. Enemy DEF ignored by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 31%, Mastery increased to 66%. Enemy DEF ignored by 15%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 32%, Mastery increased to 66%. Enemy DEF ignored by 16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 33%, Mastery increased to 67%. Enemy DEF ignored by 16%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 34%, Mastery increased to 67%. Enemy DEF ignored by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 35%, Mastery increased to 68%. Enemy DEF ignored by 17%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 36%, Mastery increased to 68%. Enemy DEF ignored by 18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 37%, Mastery increased to 69%. Enemy DEF ignored by 18%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 38%, Mastery increased to 69%. Enemy DEF ignored by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 39%, Mastery increased to 70%. Enemy DEF ignored by 19%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanent damage increase: 40%, Mastery increased to 70%. Enemy DEF ignored by 20%.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 41%, Mastery increased to 71%. Enemy DEF ignored by 20%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 42%, Mastery increased to 71%. Enemy DEF ignored by 21%.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanent damage increase: 43%, Mastery increased to 72%. Enemy DEF ignored by 21%.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320008.png" loading="lazy"  alt="[Image: Hyper.5320008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mega Monkey Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upgrade the magic of the monkey to increase the HP, MP, all stats, Speed, Jump, Accuracy, and Avoidability of all nearby party members for a fixed period of time. Can be stacked with other buffs.\nRequired Skill: #cMonkey Magic Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piratebless - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-512&amp;lty=-384&amp;rbx=512&amp;rby=384&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">512%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Monkey Magic<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5320008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320008.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5320008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +420, MP: +420, All Stats: +31, Speed: +11, Jump +6, Accuracy: +163, Avoidability +163</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +440, MP: +440, All Stats: +32, Speed: +11, Jump +6, Accuracy: +166, Avoidability +166</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +460, MP: +460, All Stats: +33, Speed: +11, Jump +6, Accuracy: +169, Avoidability +169</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +480, MP: +480, All Stats: +34, Speed: +11, Jump +6, Accuracy: +172, Avoidability +172</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +500, MP: +500, All Stats: +35, Speed: +11, Jump +6, Accuracy: +175, Avoidability +175</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 300 sec, HP: +520, MP: +520, All Stats: +36, Speed: +11, Jump +6, Accuracy: +178, Avoidability +178</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +540, MP: +540, All Stats: +37, Speed: +12, Jump +7, Accuracy: +181, Avoidability +181</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +560, MP: +560, All Stats: +38, Speed: +12, Jump +7, Accuracy: +184, Avoidability +184</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +580, MP: +580, All Stats: +39, Speed: +12, Jump +7, Accuracy: +187, Avoidability +187</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +600, MP: +600, All Stats: +40, Speed: +12, Jump +7, Accuracy: +190, Avoidability +190</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +620, MP: +620, All Stats: +41, Speed: +12, Jump +7, Accuracy: +193, Avoidability +193</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 300 sec, HP: +640, MP: +640, All Stats: +42, Speed: +12, Jump +7, Accuracy: +196, Avoidability +196</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +660, MP: +660, All Stats: +43, Speed: +13, Jump +8, Accuracy: +199, Avoidability +199</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +680, MP: +680, All Stats: +44, Speed: +13, Jump +8, Accuracy: +202, Avoidability +202</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +700, MP: +700, All Stats: +45, Speed: +13, Jump +8, Accuracy: +205, Avoidability +205</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +720, MP: +720, All Stats: +46, Speed: +13, Jump +8, Accuracy: +208, Avoidability +208</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +740, MP: +740, All Stats: +47, Speed: +13, Jump +8, Accuracy: +211, Avoidability +211</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 300 sec, HP: +760, MP: +760, All Stats: +48, Speed: +13, Jump +8, Accuracy: +214, Avoidability +214</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +780, MP: +780, All Stats: +49, Speed: +14, Jump +9, Accuracy: +217, Avoidability +217</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +800, MP: +800, All Stats: +50, Speed: +14, Jump +9, Accuracy: +220, Avoidability +220</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +820, MP: +820, All Stats: +51, Speed: +14, Jump +9, Accuracy: +223, Avoidability +223</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +840, MP: +840, All Stats: +52, Speed: +14, Jump +9, Accuracy: +226, Avoidability +226</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +860, MP: +860, All Stats: +53, Speed: +14, Jump +9, Accuracy: +229, Avoidability +229</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 300 sec, HP: +880, MP: +880, All Stats: +54, Speed: +14, Jump +9, Accuracy: +232, Avoidability +232</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +900, MP: +900, All Stats: +55, Speed: +15, Jump +10, Accuracy: +235, Avoidability +235</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +920, MP: +920, All Stats: +56, Speed: +15, Jump +10, Accuracy: +238, Avoidability +238</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +940, MP: +940, All Stats: +57, Speed: +15, Jump +10, Accuracy: +241, Avoidability +241</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +960, MP: +960, All Stats: +58, Speed: +15, Jump +10, Accuracy: +244, Avoidability +244</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 300 sec, HP: +980, MP: +980, All Stats: +59, Speed: +15, Jump +10, Accuracy: +247, Avoidability +247</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Duration: 300 sec, HP: +1000, MP: +1000, All Stats: +60, Speed: +15, Jump +10, Accuracy: +250, Avoidability +250</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, HP: +1020, MP: +1020, All Stats: +61, Speed: +16, Jump +11, Accuracy: +253, Avoidability +253</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, HP: +1040, MP: +1040, All Stats: +62, Speed: +16, Jump +11, Accuracy: +256, Avoidability +256</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 300 sec, HP: +1060, MP: +1060, All Stats: +63, Speed: +16, Jump +11, Accuracy: +259, Avoidability +259</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321006.png" loading="lazy"  alt="[Image: Hyper.5321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321004.png" loading="lazy"  alt="[Image: Hyper.5321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Artillery Monkey Twins to aid you in battle.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 32 sec, Damage: 283%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 34 sec, Damage: 291%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 36 sec, Damage: 299%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Summon Duration: 38 sec, Damage: 307%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 40 sec, Damage: 315%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 42 sec, Damage: 323%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 44 sec, Damage: 331%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 46 sec, Damage: 339%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Summon Duration: 48 sec, Damage: 347%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 50 sec, Damage: 355%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 52 sec, Damage: 363%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 54 sec, Damage: 371%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 56 sec, Damage: 379%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Summon Duration: 58 sec, Damage: 387%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Summon Duration: 60 sec, Damage: 395%, Max Enemies Hit: 1\nCooldown: 10 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Summon Duration: 62 sec, Damage: 403%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Summon Duration: 64 sec, Damage: 411%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Summon Duration: 66 sec, Damage: 419%, Max Enemies Hit: 1\nCooldown: 10 sec#</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321005.png" loading="lazy"  alt="[Image: Hyper.5321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321003.png" loading="lazy"  alt="[Image: Hyper.5321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Anchors Aweigh</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Places an anchor that creates a strong magnetic field. The magnetic field pulls enemies toward it. When the anchor disappears, it explodes, dealing critical damage to all nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, selfDestructMinion = 1, trembling = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magneticCannon - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, attack2 = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a>, die = <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-80&amp;rbx=350&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 8, attack2 = 8, die = 8<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.attack2.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 6 sec. Pulls the enemy forward while dealing 264% damage at fixed intervals. When duration has run out, will explode to deal 415% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 7 sec. Pulls the enemy forward while dealing 278% damage at fixed intervals. When duration has run out, will explode to deal 430% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 8 sec. Pulls the enemy forward while dealing 292% damage at fixed intervals. When duration has run out, will explode to deal 445% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 9 sec. Pulls the enemy forward while dealing 306% damage at fixed intervals. When duration has run out, will explode to deal 460% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Summon Duration: 10 sec. Pulls the enemy forward while dealing 320% damage at fixed intervals. When duration has run out, will explode to deal 475% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 11 sec. Pulls the enemy forward while dealing 334% damage at fixed intervals. When duration has run out, will explode to deal 490% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 12 sec. Pulls the enemy forward while dealing 348% damage at fixed intervals. When duration has run out, will explode to deal 505% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 13 sec. Pulls the enemy forward while dealing 362% damage at fixed intervals. When duration has run out, will explode to deal 520% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 14 sec. Pulls the enemy forward while dealing 376% damage at fixed intervals. When duration has run out, will explode to deal 535% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Summon Duration: 15 sec. Pulls the enemy forward while dealing 390% damage at fixed intervals. When duration has run out, will explode to deal 550% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 16 sec. Pulls the enemy forward while dealing 404% damage at fixed intervals. When duration has run out, will explode to deal 565% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 17 sec. Pulls the enemy forward while dealing 418% damage at fixed intervals. When duration has run out, will explode to deal 580% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 18 sec. Pulls the enemy forward while dealing 432% damage at fixed intervals. When duration has run out, will explode to deal 595% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 86, Summon Duration: 19 sec. Pulls the enemy forward while dealing 446% damage at fixed intervals. When duration has run out, will explode to deal 610% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 86, Summon Duration: 20 sec. Pulls the enemy forward while dealing 460% damage at fixed intervals. When duration has run out, will explode to deal 625% additional damage</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Summon Duration: 21 sec. Pulls the enemy forward while dealing 474% damage at fixed intervals. When duration has run out, will explode to deal 640% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Summon Duration: 22 sec. Pulls the enemy forward while dealing 488% damage at fixed intervals. When duration has run out, will explode to deal 655% additional damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 98, Summon Duration: 23 sec. Pulls the enemy forward while dealing 502% damage at fixed intervals. When duration has run out, will explode to deal 670% additional damage</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321000.png" loading="lazy"  alt="[Image: Hyper.5321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a powerful shot that deals damage to multiple enemies nearby. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> superCannon - 1110 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-695&amp;lty=-80&amp;rbx=1&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">695%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 313%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 321%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 329%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 337%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 345%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 353%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 361%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 369%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 377%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 385%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 393%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 401%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 409%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 417%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 425%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 433%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 441%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 449%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 457%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 465%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 473%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 481%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 489%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 497%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 505%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 513%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 521%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 529%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 537%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 545%, Max Enemies Hit: 8, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 553%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 561%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 569%, Max Enemies Hit: 8, Number of Attacks: 4</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321001.png" loading="lazy"  alt="[Image: Hyper.5321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nautilus Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Order the Nautilus to attack multiple enemies at once.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bombExplosion - 3420 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321001.screen.gif" target="_blank" rel="noopener" class="mycode_url">screen</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 404%, Max Enemies Hit: 15, Number of Attacks: 3 \n#cCooldown: 60 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 408%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 412%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 58 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 416%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 420%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 56 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 424%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 428%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 54 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 432%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 436%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 52 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 440%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 444%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 50 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 448%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 452%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 48 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 456%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 460%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 46 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 464%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 468%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 44 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 472%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 476%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 42 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 480%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 484%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 40 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 488%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 492%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 38 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 496%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 500%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 36 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 504%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 508%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 34 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 512%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 516%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 32 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 350, Damage: 520%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 524%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 30 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 528%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, Damage: 532%, Max Enemies Hit: 15, Number of Attacks: 3 \n: 28 sec#</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.5320045.png" loading="lazy"  alt="[Image: Hyper.5320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to enlist additional Monkey Militia.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Can enlist 1 more</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320044.png" loading="lazy"  alt="[Image: Hyper.5320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Monkey Militia duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320047.png" loading="lazy"  alt="[Image: Hyper.5320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Cannon Bazooka.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320046.png" loading="lazy"  alt="[Image: Hyper.5320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320041.png" loading="lazy"  alt="[Image: Hyper.5320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320040.png" loading="lazy"  alt="[Image: Hyper.5320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320043.png" loading="lazy"  alt="[Image: Hyper.5320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Monkey Militia - Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lowers Monkey Militia damage and increases its Number of Attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Increases Number of Attacks by 1, damage halved</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320042.png" loading="lazy"  alt="[Image: Hyper.5320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320049.png" loading="lazy"  alt="[Image: Hyper.5320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320048.png" loading="lazy"  alt="[Image: Hyper.5320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Bazooka - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Bazooka's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320050.png" loading="lazy"  alt="[Image: Hyper.5320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Critical Chance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage critical chance bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320051.png" loading="lazy"  alt="[Image: Hyper.5320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cannon Barrage - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Cannon Barrage's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1 additional attacks</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320034.png" loading="lazy"  alt="[Image: Hyper.5320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320035.png" loading="lazy"  alt="[Image: Hyper.5320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320036.png" loading="lazy"  alt="[Image: Hyper.5320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320037.png" loading="lazy"  alt="[Image: Hyper.5320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320030.png" loading="lazy"  alt="[Image: Hyper.5320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320031.png" loading="lazy"  alt="[Image: Hyper.5320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320032.png" loading="lazy"  alt="[Image: Hyper.5320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320033.png" loading="lazy"  alt="[Image: Hyper.5320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320038.png" loading="lazy"  alt="[Image: Hyper.5320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5320039.png" loading="lazy"  alt="[Image: Hyper.5320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321054.png" loading="lazy"  alt="[Image: Hyper.5321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buckshot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use buckshot for Cannoneer skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, Attack Count of All Skills: x3, Damage Reduction: 40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.5321053.png" loading="lazy"  alt="[Image: Hyper.5321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.5321052.png" loading="lazy"  alt="[Image: Hyper.5321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Rolling Rainbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Brings out all your buddies to blast enemies with... rainbow beams?!<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY532rollingCannon - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-300&amp;rbx=50&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.5321052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.5321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Key-down skill. MP Cost: 30, Max Enemies Hit: 10, Damage per Hit: 400%, Duration: 12 sec.\nCooldown: 90 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[GMS][Adventurer] Thief]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63637</link>
			<pubDate>Sat, 06 Apr 2013 20:31:05 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63637</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Rogue</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4001003.png" loading="lazy"  alt="[Image: Hyper.4001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darksight - 100 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec, Movement Speed: -17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 40 sec, Movement Speed: -14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 60 sec, Movement Speed: -11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 80 sec, Movement Speed: -8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 100 sec, Movement Speed: -5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 120 sec, Movement Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 140 sec, Movement Speed: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 160 sec, Movement Speed: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 180 sec, Movement Speed: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 200 sec, Movement Speed: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001013.png" loading="lazy"  alt="[Image: Hyper.4001013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bandit Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lashes out at a group of enemies with your off-hand weapon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SharpSlash - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 186%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 202%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 218%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 234%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 266%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 282%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 314%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage: 330%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001011.png" loading="lazy"  alt="[Image: Hyper.4001011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps further</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001344.png" loading="lazy"  alt="[Image: Hyper.4001344.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lucky Seven</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws 2 throwing stars based on LUK, regardless of Claw Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001344.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001005.png" loading="lazy"  alt="[Image: Hyper.4001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1\nPassive Effects - Max Movement Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2\nPassive Effects - Max Movement Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3\nPassive Effects - Max Movement Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4\nPassive Effects - Max Movement Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5\nPassive Effects - Max Movement Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6\nPassive Effects - Max Movement Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7\nPassive Effects - Max Movement Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8\nPassive Effects - Max Movement Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9\nPassive Effects - Max Movement Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10\nPassive Effects - Max Movement Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec, Speed: +22, Jump: +11\nPassive Effects - Max Movement Speed: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Speed: +24, Jump: +12\nPassive Effects - Max Movement Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 130 sec, Speed: +26, Jump: +13\nPassive Effects - Max Movement Speed: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 140 sec, Speed: +28, Jump: +14\nPassive Effects - Max Movement Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, Speed: +30, Jump: +15\nPassive Effects - Max Movement Speed: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 160 sec, Speed: +32, Jump: +16\nPassive Effects - Max Movement Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 170 sec, Speed: +34, Jump: +17\nPassive Effects - Max Movement Speed: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, Speed: +36, Jump: +18\nPassive Effects - Max Movement Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 190 sec, Speed: +38, Jump: +19\nPassive Effects - Max Movement Speed: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Speed: +40, Jump: +20\nPassive Effects - Max Movement Speed: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4000010.png" loading="lazy"  alt="[Image: Hyper.4000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Theft</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to steal a target's buff for yourself.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4000010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Chance: 15%, Buff Duration: 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4000012.png" loading="lazy"  alt="[Image: Hyper.4000012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Side Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Dodge Chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4000000.png" loading="lazy"  alt="[Image: Hyper.4000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimble Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy and Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Avoidability: +22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Avoidability: +44.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Avoidability: +66.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Avoidability: +88.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Avoidability: +110.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Avoidability: +132.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Avoidability: +154.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Avoidability: +176.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Avoidability: +198.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Avoidability: +220.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001334.png" loading="lazy"  alt="[Image: Hyper.4001334.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly stabs an enemy twice.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001334.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 101%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 109%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 117%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 121%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 129%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 133%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 137%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 141%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 153%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 157%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 161%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 165%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Assassin</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4100000.png" loading="lazy"  alt="[Image: Hyper.4100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +14%, Accuracy: +12, Throwing Stars: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +18%, Accuracy: +24, Throwing Stars: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +22%, Accuracy: +36, Throwing Stars: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +26%, Accuracy: +48, Throwing Stars: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +30%, Accuracy: +60, Throwing Stars: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +34%, Accuracy: +72, Throwing Stars: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +38%, Accuracy: +84, Throwing Stars: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +42%, Accuracy: +96, Throwing Stars: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +46%, Accuracy: +108, Throwing Stars: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Master: +50%, Accuracy: +120, Throwing Stars: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4100001.png" loading="lazy"  alt="[Image: Hyper.4100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and the minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4100001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +5%, Minimum Critical Damage: + 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: + 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: + 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Minimum Critical Damage: + 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Minimum Critical Damage: + 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: + 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: + 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Minimum Critical Damage: + 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Minimum Critical Damage: + 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: + 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +23%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +23%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +29%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +29%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +32%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +32%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +35%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +35%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +38%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +38%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +41%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +41%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +44%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +44%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +47%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +47%, Minimum Critical Damage: + 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +50%, Minimum Critical Damage: + 15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101009.png" loading="lazy"  alt="[Image: Hyper.4101009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101008.png" loading="lazy"  alt="[Image: Hyper.4101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shuriken Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws an exploding shuriken to damage the target and nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shurikenBurst - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=80&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.effectR.gif" target="_blank" rel="noopener" class="mycode_url">effectR</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4100007.png" loading="lazy"  alt="[Image: Hyper.4100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves LUK and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 30 and DEX by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101003.png" loading="lazy"  alt="[Image: Hyper.4101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.\nRequired Skill: #cClaw Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101010.png" loading="lazy"  alt="[Image: Hyper.4101010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gust Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Solidifies the wind to damage and knock back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windTalisman - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4101010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 205%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 209%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 217%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 221%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 225%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 229%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 233%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 237%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 241%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 249%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 253%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 257%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 261%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 265%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 269%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 273%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21 and 2 throwing stars, Damage: 277%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21 and 2 throwing stars, Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.4111010.png" loading="lazy"  alt="[Image: Hyper.4111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw 3 throwing stars simultaneously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tripleThrow - 850 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 166%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 169%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 172%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 175%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 178%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 187%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 190%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 193%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 196%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 199%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 202%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 205%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 208%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 211%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 214%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 217%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 223%, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4111013.png" loading="lazy"  alt="[Image: Hyper.4111013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-strikes nearby enemies with a shadow clone technique.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shadeSplit - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-100&amp;rbx=220&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111013.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4111007.png" loading="lazy"  alt="[Image: Hyper.4111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 24 sec, reflects 400% damage, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 32 sec, reflects 600% damage, Cooldown: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 40 sec, reflects 800% damage, Cooldown: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 48 sec, reflects 1000% damage, Cooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 56 sec, reflects 1200% damage, Cooldown: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4111002.png" loading="lazy"  alt="[Image: Hyper.4111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create2.gif" target="_blank" rel="noopener" class="mycode_url">special.create2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create2_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_s</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create2_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_f</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create3.gif" target="_blank" rel="noopener" class="mycode_url">special.create3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create3_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_s</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create3_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_f</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create4.gif" target="_blank" rel="noopener" class="mycode_url">special.create4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create4_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_s</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create4_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_f</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 13%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 16%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 19%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 22%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 25%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 28%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 31%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 34%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 37%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 40%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 43%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 46%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 49%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 52%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 55%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 58%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 61%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 64%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 67%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Damage: 70%, Duration: 180 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4111003.png" loading="lazy"  alt="[Image: Hyper.4111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Web</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111003.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4110008.png" loading="lazy"  alt="[Image: Hyper.4110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4110014.png" loading="lazy"  alt="[Image: Hyper.4110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Alchemic Adrenaline</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovery Amount: +170%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4110011.png" loading="lazy"  alt="[Image: Hyper.4110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4110011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4110012.png" loading="lazy"  alt="[Image: Hyper.4110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Throwing Star Handling</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> #cIncreases the total damage# of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw.\nGrants additional chance to cast without consuming throwing stars or MP, and a chance to #crecharge 1 throwing star#.\n(Will not generate more than the maximum throwing star limit.)\nWhen Expert Throwing Star Handling is activated, the #cnext attack will always be a Critical Attack#. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.)<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4110012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 2% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 4% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 6% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 8% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 10% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 12% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 14% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 16% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 18% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Bonus: 20% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4111009.png" loading="lazy"  alt="[Image: Hyper.4111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Stars</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 and 190 throwing stars, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 180 throwing stars, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 170 throwing stars, Duration: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 160 throwing stars, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 150 throwing stars, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 140 throwing stars, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 130 throwing stars, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 120 throwing stars, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 110 throwing stars, Duration: 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16 and 100 throwing stars, Duration: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Lord</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4120011.png" loading="lazy"  alt="[Image: Hyper.4120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Toxic Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4120011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 115% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 34%, 120% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 36%, 125% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 38%, 130% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 40%, 135% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 42%, 140% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 44%, 145% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 46%, 150% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 54%, 170% damage every 1 sec for 8 sec, Can be stacked 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 56%, 175% damage every 1 sec for 8 sec, Can be stacked 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120012.png" loading="lazy"  alt="[Image: Hyper.4120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Claw Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cClaw Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121013.png" loading="lazy"  alt="[Image: Hyper.4121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Masterfully unleash four throwing stars.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadrupleThrow - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 177%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 185%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 189%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 193%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 197%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 201%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 205%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 209%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 217%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 221%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 225%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 229%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 233%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 237%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 241%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 249%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 253%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 257%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 261%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 265%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 269%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 273%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 277%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 281%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 285%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 289%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 293%, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 297%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 301%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 305%, Number of Attacks: 4</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121016.png" loading="lazy"  alt="[Image: Hyper.4121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls in a horde of friends to set the stage on fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195% to up 15 enemies, Damage Over Time: 222% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121014.png" loading="lazy"  alt="[Image: Hyper.4121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Harmony</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become one with the darkenss to deal more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +11, Duration: 93 sec\nPassive Effects - Enemy DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +12, Duration: 96 sec\nPassive Effects - Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 99 sec\nPassive Effects - Enemy DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +14, Duration: 102 sec\nPassive Effects - Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +15, Duration: 105 sec\nPassive Effects - Enemy DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +16, Duration: 108 sec\nPassive Effects - Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +17, Duration: 111 sec\nPassive Effects - Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +18, Duration: 114 sec\nPassive Effects - Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +19, Duration: 117 sec\nPassive Effects - Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +20, Duration: 120 sec\nPassive Effects - Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +21, Duration: 123 sec\nPassive Effects - Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +22, Duration: 126 sec\nPassive Effects - Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +23, Duration: 129 sec\nPassive Effects - Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +24, Duration: 132 sec\nPassive Effects - Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +25, Duration: 135 sec\nPassive Effects - Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +26, Duration: 138 sec\nPassive Effects - Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +27, Duration: 141 sec\nPassive Effects - Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +28, Duration: 144 sec\nPassive Effects - Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +29, Duration: 147 sec\nPassive Effects - Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +30, Duration: 150 sec\nPassive Effects - Enemy DEF Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +31, Duration: 153 sec\nPassive Effects - Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +32, Duration: 156 sec\nPassive Effects - Enemy DEF Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +33, Duration: 159 sec\nPassive Effects - Enemy DEF Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +34, Duration: 162 sec\nPassive Effects - Enemy DEF Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +35, Duration: 165 sec\nPassive Effects - Enemy DEF Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +36, Duration: 168 sec\nPassive Effects - Enemy DEF Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +37, Duration: 171 sec\nPassive Effects - Enemy DEF Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +38, Duration: 174 sec\nPassive Effects - Enemy DEF Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +39, Duration: 177 sec\nPassive Effects - Enemy DEF Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Weapon ATT: +40, Duration: 180 sec\nPassive Effects - Enemy DEF Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +41, Duration: 183 sec\nPassive Effects - Enemy DEF Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +42, Duration: 186 sec\nPassive Effects - Enemy DEF Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +43, Duration: 189 sec\nPassive Effects - Enemy DEF Ignored: 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121015.png" loading="lazy"  alt="[Image: Hyper.4121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Curses the area around you, decreasing the Attack, Movement Speed, and DEF of enemies in range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamegear - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-200&amp;rbx=250&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121015.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 11 sec, Enemy Attack/DEF (when in range): -1%, Enemy Movement Speed (when in range): --31\nCooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 12 sec, Enemy Attack/DEF (when in range): -2%, Enemy Movement Speed (when in range): --32\nCooldown: 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 13 sec, Enemy Attack/DEF (when in range): -3%, Enemy Movement Speed (when in range): --33\nCooldown: 67 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 14 sec, Enemy Attack/DEF (when in range): -4%, Enemy Movement Speed (when in range): --34\nCooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 15 sec, Enemy Attack/DEF (when in range): -5%, Enemy Movement Speed (when in range): --35\nCooldown: 65 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 16 sec, Enemy Attack/DEF (when in range): -6%, Enemy Movement Speed (when in range): --36\nCooldown: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 17 sec, Enemy Attack/DEF (when in range): -7%, Enemy Movement Speed (when in range): --37\nCooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 18 sec, Enemy Attack/DEF (when in range): -8%, Enemy Movement Speed (when in range): --38\nCooldown: 62 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 19 sec, Enemy Attack/DEF (when in range): -9%, Enemy Movement Speed (when in range): --39\nCooldown: 61 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 20 sec, Enemy Attack/DEF (when in range): -10%, Enemy Movement Speed (when in range): --40\nCooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 21 sec, Enemy Attack/DEF (when in range): -11%, Enemy Movement Speed (when in range): --41\nCooldown: 59 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 22 sec, Enemy Attack/DEF (when in range): -12%, Enemy Movement Speed (when in range): --42\nCooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 23 sec, Enemy Attack/DEF (when in range): -13%, Enemy Movement Speed (when in range): --43\nCooldown: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 24 sec, Enemy Attack/DEF (when in range): -14%, Enemy Movement Speed (when in range): --44\nCooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 25 sec, Enemy Attack/DEF (when in range): -15%, Enemy Movement Speed (when in range): --45\nCooldown: 55 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 26 sec, Enemy Attack/DEF (when in range): -16%, Enemy Movement Speed (when in range): --46\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 27 sec, Enemy Attack/DEF (when in range): -17%, Enemy Movement Speed (when in range): --47\nCooldown: 53 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 28 sec, Enemy Attack/DEF (when in range): -18%, Enemy Movement Speed (when in range): --48\nCooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 29 sec, Enemy Attack/DEF (when in range): -19%, Enemy Movement Speed (when in range): --49\nCooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 30 sec, Enemy Attack/DEF (when in range): -20%, Enemy Movement Speed (when in range): --50\nCooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 31 sec, Enemy Attack/DEF (when in range): -21%, Enemy Movement Speed (when in range): --51\nCooldown: 49 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 32 sec, Enemy Attack/DEF (when in range): -22%, Enemy Movement Speed (when in range): --52\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 33 sec, Enemy Attack/DEF (when in range): -23%, Enemy Movement Speed (when in range): --53\nCooldown: 47 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 34 sec, Enemy Attack/DEF (when in range): -24%, Enemy Movement Speed (when in range): --54\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 35 sec, Enemy Attack/DEF (when in range): -25%, Enemy Movement Speed (when in range): --55\nCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 36 sec, Enemy Attack/DEF (when in range): -26%, Enemy Movement Speed (when in range): --56\nCooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 37 sec, Enemy Attack/DEF (when in range): -27%, Enemy Movement Speed (when in range): --57\nCooldown: 43 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 38 sec, Enemy Attack/DEF (when in range): -28%, Enemy Movement Speed (when in range): --58\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 39 sec, Enemy Attack/DEF (when in range): -29%, Enemy Movement Speed (when in range): --59\nCooldown: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 41, Duration: 40 sec, Enemy Attack/DEF (when in range): -30%, Enemy Movement Speed (when in range): --60\nCooldown: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 41 sec, Enemy Attack/DEF (when in range): -31%, Enemy Movement Speed (when in range): --61\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 42 sec, Enemy Attack/DEF (when in range): -32%, Enemy Movement Speed (when in range): --62\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 43 sec, Enemy Attack/DEF (when in range): -33%, Enemy Movement Speed (when in range): --63\nCooldown: 37 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120002.png" loading="lazy"  alt="[Image: Hyper.4120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4120002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional Avoidability Chance: 45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121009.png" loading="lazy"  alt="[Image: Hyper.4121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121000.png" loading="lazy"  alt="[Image: Hyper.4121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121003.png" loading="lazy"  alt="[Image: Hyper.4121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Taunt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Provokes up to 6 enemies, increasing EXP and item drops.\nRequired Skill: #cShadow Shifter Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, mes = incTargetPDP&amp;&amp;incTargetMDP&amp;&amp;incTargetEXP&amp;&amp;incTargetReward, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> showdown - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Shadow Shifter<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, EXP Earned/Item Drop Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, EXP Earned/Item Drop Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, EXP Earned/Item Drop Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, EXP Earned/Item Drop Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, EXP Earned/Item Drop Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, EXP Earned/Item Drop Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, EXP Earned/Item Drop Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, EXP Earned/Item Drop Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, EXP Earned/Item Drop Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, EXP Earned/Item Drop Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, EXP Earned/Item Drop Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, EXP Earned/Item Drop Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, EXP Earned/Item Drop Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, EXP Earned/Item Drop Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, EXP Earned/Item Drop Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, EXP Earned/Item Drop Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, EXP Earned/Item Drop Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, EXP Earned/Item Drop Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, EXP Earned/Item Drop Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, EXP Earned/Item Drop Rate: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, EXP Earned/Item Drop Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, EXP Earned/Item Drop Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, EXP Earned/Item Drop Rate: +33%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4121054.png" loading="lazy"  alt="[Image: Hyper.4121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bleed Dart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Applies a deadly poison that makes enemies hemorrhage. Not a pretty sight.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412bleedingToxin - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121054.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Chance: 100%, Damage over Time Interval: 190% sec, Damage over Time Duration: 8 sec.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121053.png" loading="lazy"  alt="[Image: Hyper.4121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120051.png" loading="lazy"  alt="[Image: Hyper.4120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Quad Star.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1 additional attacks</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120050.png" loading="lazy"  alt="[Image: Hyper.4120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star - Boss Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage dealt to bosses with Quad Star<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional damage against bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120039.png" loading="lazy"  alt="[Image: Hyper.4120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120038.png" loading="lazy"  alt="[Image: Hyper.4120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120033.png" loading="lazy"  alt="[Image: Hyper.4120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120032.png" loading="lazy"  alt="[Image: Hyper.4120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120031.png" loading="lazy"  alt="[Image: Hyper.4120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120030.png" loading="lazy"  alt="[Image: Hyper.4120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120037.png" loading="lazy"  alt="[Image: Hyper.4120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120036.png" loading="lazy"  alt="[Image: Hyper.4120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120035.png" loading="lazy"  alt="[Image: Hyper.4120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120034.png" loading="lazy"  alt="[Image: Hyper.4120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121052.png" loading="lazy"  alt="[Image: Hyper.4121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Death Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons 4 shurikens that combine into one giant shuriken.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412fourSeasons - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-330&amp;rbx=300&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 250%, Number of Attacks: 10, Max Enemies Hit: 8 \nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120048.png" loading="lazy"  alt="[Image: Hyper.4120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Frailty Curse cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120049.png" loading="lazy"  alt="[Image: Hyper.4120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Quad Star damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120046.png" loading="lazy"  alt="[Image: Hyper.4120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the ATT &amp; DEF penalty from Frailty Curse.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 10% ATT and DEF reduction</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120047.png" loading="lazy"  alt="[Image: Hyper.4120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse - Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Speed penalty from Frailty Curse.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 10 Speed reduced</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120044.png" loading="lazy"  alt="[Image: Hyper.4120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Shade Splitter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120045.png" loading="lazy"  alt="[Image: Hyper.4120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Shade Splitter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120042.png" loading="lazy"  alt="[Image: Hyper.4120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120043.png" loading="lazy"  alt="[Image: Hyper.4120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Shade Splitter damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120040.png" loading="lazy"  alt="[Image: Hyper.4120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4120041.png" loading="lazy"  alt="[Image: Hyper.4120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bandit</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4200010.png" loading="lazy"  alt="[Image: Hyper.4200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shield Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon/Magic DEF along with Avoidability and Weapon ATT when a shield is equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +11%, Avoidability: +2%, Weapon ATT: + 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +22%, Avoidability: +4%, Weapon ATT: + 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +33%, Avoidability: +6%, Weapon ATT: + 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +44%, Avoidability: +8%, Weapon ATT: + 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +55%, Avoidability: +10%, Weapon ATT: + 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +66%, Avoidability: +12%, Weapon ATT: + 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +77%, Avoidability: +14%, Weapon ATT: + 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +88%, Avoidability: +16%, Weapon ATT: + 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +99%, Avoidability: +18%, Weapon ATT: + 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon/Magic DEF: +110%, Avoidability: +20%, Weapon ATT: + 7</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4200000.png" loading="lazy"  alt="[Image: Hyper.4200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of daggers. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201002.png" loading="lazy"  alt="[Image: Hyper.4201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a dagger equipped.\nRequired Skill: #cDagger Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Duration: 200 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4201011.png" loading="lazy"  alt="[Image: Hyper.4201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMeso = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Blocked: 77%, Duration: 127 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Blocked: 74%, Duration: 134 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Blocked: 71%, Duration: 141 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Blocked: 68%, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Blocked: 65%, Duration: 155 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Blocked: 62%, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Blocked: 59%, Duration: 169 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Blocked: 56%, Duration: 176 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Blocked: 53%, Duration: 183 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage Blocked: 50%, Duration: 190 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201004.png" loading="lazy"  alt="[Image: Hyper.4201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly attacks multiple enemies, with a chance to steal enemy items. You can keep trying until you successfully steal something, but each monster only has one item.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, itemSteal = 1, mes = stun, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-63&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 31%, Damage: 294%, Max Monsters Hit: 4, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 33%, Damage: 298%, Max Monsters Hit: 4, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 35%, Damage: 302%, Max Monsters Hit: 4, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 37%, Damage: 306%, Max Monsters Hit: 4, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 39%, Damage: 310%, Max Monsters Hit: 4, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 41%, Damage: 314%, Max Monsters Hit: 4, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 43%, Damage: 318%, Max Monsters Hit: 4, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 45%, Damage: 322%, Max Monsters Hit: 4, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 47%, Damage: 326%, Max Monsters Hit: 4, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Steal Chance: 49%, Damage: 330%, Max Monsters Hit: 4, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201005.png" loading="lazy"  alt="[Image: Hyper.4201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Savage Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to a monster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> savage - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201005.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Number of Attacks: 6, Damage: 75%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Number of Attacks: 6, Damage: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Number of Attacks: 6, Damage: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 81%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 83%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 87%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Number of Attacks: 6, Damage: 94%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4200007.png" loading="lazy"  alt="[Image: Hyper.4200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves LUK and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 30 and DEX by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201009.png" loading="lazy"  alt="[Image: Hyper.4201009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Channel Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maximizes Weapon Attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +4, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +6, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +7, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +9, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +10, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +12, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +13, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +18, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +19, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +21, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +25, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +27, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +28, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201008.png" loading="lazy"  alt="[Image: Hyper.4201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Chief Bandit</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4210013.png" loading="lazy"  alt="[Image: Hyper.4210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4210012.png" loading="lazy"  alt="[Image: Hyper.4210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the amount of mesos that drop. Skills that use mesos become more efficient.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = incTargetMeso, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 4%, PickPocket Meso Drop Rate: 4%, Meso Guard Damage Guard Rate: 2%, Mesos Consumed by Meso Guard: -4%, Meso Explosion Damage (per shot): +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 8%, PickPocket Meso Drop Rate: 8%, Meso Guard Damage Guard Rate: 4%, Mesos Consumed by Meso Guard: -8%, Meso Explosion Damage (per shot): +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 12%, PickPocket Meso Drop Rate: 12%, Meso Guard Damage Guard Rate: 6%, Mesos Consumed by Meso Guard: -12%, Meso Explosion Damage (per shot): +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 16%, PickPocket Meso Drop Rate: 16%, Meso Guard Damage Guard Rate: 8%, Mesos Consumed by Meso Guard: -16%, Meso Explosion Damage (per shot): +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mesos Dropped (by monsters): 20%, PickPocket Meso Drop Rate: 20%, Meso Guard Damage Guard Rate: 10%, Mesos Consumed by Meso Guard: -20%, Meso Explosion Damage (per shot): +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4210010.png" loading="lazy"  alt="[Image: Hyper.4210010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4210010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4211007.png" loading="lazy"  alt="[Image: Hyper.4211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 22 sec, reflects 350% damage, Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, reflects 400% damage, Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, reflects 450% damage, Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, reflects 550% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 32 sec, reflects 600% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 34 sec, reflects 650% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 38 sec, reflects 750% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 40 sec, reflects 800% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 42 sec, reflects 850% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 46 sec, reflects 950% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 48 sec, reflects 1000% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 50 sec, reflects 1050% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 54 sec, reflects 1150% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 56 sec, reflects 1200% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 58 sec, reflects 1250% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4211006.png" loading="lazy"  alt="[Image: Hyper.4211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mesoExplosion = 1, splash = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> prone2 - 1000 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-200&amp;rbx=400&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 110% per Meso, Max Enemies Hit: 6, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 114% per Meso, Max Enemies Hit: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 118% per Meso, Max Enemies Hit: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 122% per Meso, Max Enemies Hit: 6, Number of Attacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 126% per Meso, Max Enemies Hit: 7, Number of Attacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 130% per Meso, Max Enemies Hit: 7, Number of Attacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 134% per Meso, Max Enemies Hit: 7, Number of Attacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 138% per Meso, Max Enemies Hit: 7, Number of Attacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 142% per Meso, Max Enemies Hit: 8, Number of Attacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 146% per Meso, Max Enemies Hit: 8, Number of Attacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 150% per Meso, Max Enemies Hit: 8, Number of Attacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 154% per Meso, Max Enemies Hit: 8, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 158% per Meso, Max Enemies Hit: 9, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 162% per Meso, Max Enemies Hit: 9, Number of Attacks: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 166% per Meso, Max Enemies Hit: 9, Number of Attacks: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 170% per Meso, Max Enemies Hit: 9, Number of Attacks: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 174% per Meso, Max Enemies Hit: 10, Number of Attacks: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 178% per Meso, Max Enemies Hit: 10, Number of Attacks: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 182% per Meso, Max Enemies Hit: 10, Number of Attacks: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 186% per Meso, Max Enemies Hit: 10, Number of Attacks: 15</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4211003.png" loading="lazy"  alt="[Image: Hyper.4211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">PickPocket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the Mesos dropped by monsters.  Meso drops increase in proportion to skill level.\nThis skill can be toggled on and off with the skill key.\nRequired Skill: #cMeso Explosion Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, mesoDrop = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Meso Explosion<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Meso Drop Chance: 60%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4211002.png" loading="lazy"  alt="[Image: Hyper.4211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phase Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dashes in at blinding speeds, damaging and knocking back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assaulter - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 282%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 286%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 290%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 294%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 298%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 302%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 306%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 310%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 314%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 318%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 322%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 326%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 330%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 334%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 338%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 342%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 346%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 350%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 354%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 358%, Max Enemies Hit: 8, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4211011.png" loading="lazy"  alt="[Image: Hyper.4211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Midnight Carnival</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Overwhelms enemies with supersonic slashes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> edgeCarnival - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 8, Damage: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 8, Damage: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 8, Damage: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 83%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 101%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 107%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Number of Attacks: 8, Damage: 122%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4211008.png" loading="lazy"  alt="[Image: Hyper.4211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 13%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 16%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 19%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 22%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 25%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 28%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 31%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 34%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 37%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 40%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 43%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 46%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 49%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 52%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 55%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 58%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 61%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 64%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 67%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Damage: 70%, Duration: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Shadower</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4221006.png" loading="lazy"  alt="[Image: Hyper.4221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Smokescreen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a smoke grenade. All parties in range will avoid damage while the smokescreen is up and enemies within will receive increased critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 36, zoneType = invincible, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> smokeshell - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221006.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Critical Damage: +2%, Duration: 31 sec, Cooldown: 358 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Critical Damage: +2%, Duration: 32 sec, Cooldown: 356 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Critical Damage: +2%, Duration: 33 sec, Cooldown: 354 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Critical Damage: +4%, Duration: 34 sec, Cooldown: 352 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Critical Damage: +4%, Duration: 35 sec, Cooldown: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Critical Damage: +4%, Duration: 36 sec, Cooldown: 348 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Critical Damage: +6%, Duration: 37 sec, Cooldown: 346 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Critical Damage: +6%, Duration: 38 sec, Cooldown: 344 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Critical Damage: +6%, Duration: 39 sec, Cooldown: 342 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Critical Damage: +8%, Duration: 40 sec, Cooldown: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Critical Damage: +8%, Duration: 41 sec, Cooldown: 338 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Critical Damage: +8%, Duration: 42 sec, Cooldown: 336 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Critical Damage: +10%, Duration: 43 sec, Cooldown: 334 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Damage: +10%, Duration: 44 sec, Cooldown: 332 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Damage: +10%, Duration: 45 sec, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Critical Damage: +12%, Duration: 46 sec, Cooldown: 328 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Critical Damage: +12%, Duration: 47 sec, Cooldown: 326 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Critical Damage: +12%, Duration: 48 sec, Cooldown: 324 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Critical Damage: +14%, Duration: 49 sec, Cooldown: 322 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Damage: +14%, Duration: 50 sec, Cooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Damage: +14%, Duration: 51 sec, Cooldown: 318 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Critical Damage: +16%, Duration: 52 sec, Cooldown: 316 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Critical Damage: +16%, Duration: 53 sec, Cooldown: 314 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Critical Damage: +16%, Duration: 54 sec, Cooldown: 312 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Critical Damage: +18%, Duration: 55 sec, Cooldown: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Damage: +18%, Duration: 56 sec, Cooldown: 308 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Damage: +18%, Duration: 57 sec, Cooldown: 306 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Critical Damage: +20%, Duration: 58 sec, Cooldown: 304 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Critical Damage: +20%, Duration: 59 sec, Cooldown: 302 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 46, Critical Damage: +20%, Duration: 60 sec, Cooldown: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Critical Damage: +22%, Duration: 61 sec, Cooldown: 298 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Damage: +22%, Duration: 62 sec, Cooldown: 296 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Damage: +22%, Duration: 63 sec, Cooldown: 294 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4221007.png" loading="lazy"  alt="[Image: Hyper.4221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly slashes multiple enemies twice, with a chance to Stun them. Permanently enhances all attack skills before your 3rd job that can be connected with Boomerang Stab.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Damage: 594%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 32%, Stun Duration: 1 sec\n Passive Effects - Damage: +5% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Damage: 598%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 34%, Stun Duration: 1 sec\n Passive Effects - Damage: +5% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Damage: 602%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 36%, Stun Duration: 1 sec\n Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Damage: 606%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 38%, Stun Duration: 1 sec\n Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Damage: 610%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 40%, Stun Duration: 1 sec\n Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Damage: 614%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 42%, Stun Duration: 1 sec\n Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Damage: 618%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 44%, Stun Duration: 1 sec\n Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Damage: 622%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 46%, Stun Duration: 1 sec\n Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Damage: 626%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 48%, Stun Duration: 1 sec\n Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 630%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 50%, Stun Duration: 2 sec\n Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 634%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 52%, Stun Duration: 2 sec\n Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 638%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 54%, Stun Duration: 2 sec\n Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 642%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 56%, Stun Duration: 2 sec\n Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 646%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 58%, Stun Duration: 2 sec\n Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 650%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 60%, Stun Duration: 2 sec\n Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Damage: 654%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 62%, Stun Duration: 2 sec\n Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Damage: 658%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 64%, Stun Duration: 2 sec\n Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Damage: 662%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 66%, Stun Duration: 2 sec\n Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 666%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 68%, Stun Duration: 2 sec\n Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 670%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec\n Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 674%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 3 sec\n Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 36, Damage: 678%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 3 sec\n Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 36, Damage: 682%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 3 sec\n Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 36, Damage: 686%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 3 sec\n Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 690%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 3 sec\n Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 694%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 3 sec\n Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 698%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 3 sec\n Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: 702%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 3 sec\n Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: 706%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 3 sec\n Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 40, Damage: 710%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 714%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 718%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 94%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 722%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 96%, Stun Duration: 4 sec\n Passive Effects - Damage: +27% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4221000.png" loading="lazy"  alt="[Image: Hyper.4221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4221001.png" loading="lazy"  alt="[Image: Hyper.4221001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strikes an enemy's vital spot 4 times for extreme damage. The last hit will always be critical. Use during Dark Sight to deal additional damage. Use when your Body Count reaches 5 for even more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, specialAttackFinish = 1, finalHitisCritical = 1, amplifyDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assassination - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-120&amp;rbx=20&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.0.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.0.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.0.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.0.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.1.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.1.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.1.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.1.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.2.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.2.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.2.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.2.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.3.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.3.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.3.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.3.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.4.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.4.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.4.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.4.loop</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 508%, Number of Attacks: 4, Additional damage while using Dark Sight: 34%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 516%, Number of Attacks: 4, Additional damage while using Dark Sight: 38%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 524%, Number of Attacks: 4, Additional damage while using Dark Sight: 42%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 532%, Number of Attacks: 4, Additional damage while using Dark Sight: 46%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 540%, Number of Attacks: 4, Additional damage while using Dark Sight: 50%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 548%, Number of Attacks: 4, Additional damage while using Dark Sight: 54%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 556%, Number of Attacks: 4, Additional damage while using Dark Sight: 58%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 564%, Number of Attacks: 4, Additional damage while using Dark Sight: 62%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 572%, Number of Attacks: 4, Additional damage while using Dark Sight: 66%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 580%, Number of Attacks: 4, Additional damage while using Dark Sight: 70%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 588%, Number of Attacks: 4, Additional damage while using Dark Sight: 74%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 596%, Number of Attacks: 4, Additional damage while using Dark Sight: 78%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 604%, Number of Attacks: 4, Additional damage while using Dark Sight: 82%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 612%, Number of Attacks: 4, Additional damage while using Dark Sight: 86%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 620%, Number of Attacks: 4, Additional damage while using Dark Sight: 90%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 628%, Number of Attacks: 4, Additional damage while using Dark Sight: 94%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 636%, Number of Attacks: 4, Additional damage while using Dark Sight: 98%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 644%, Number of Attacks: 4, Additional damage while using Dark Sight: 102%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 652%, Number of Attacks: 4, Additional damage while using Dark Sight: 106%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 660%, Number of Attacks: 4, Additional damage while using Dark Sight: 110%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 668%, Number of Attacks: 4, Additional damage while using Dark Sight: 114%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 676%, Number of Attacks: 4, Additional damage while using Dark Sight: 118%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 684%, Number of Attacks: 4, Additional damage while using Dark Sight: 122%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 692%, Number of Attacks: 4, Additional damage while using Dark Sight: 126%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 700%, Number of Attacks: 4, Additional damage while using Dark Sight: 130%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 708%, Number of Attacks: 4, Additional damage while using Dark Sight: 134%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 716%, Number of Attacks: 4, Additional damage while using Dark Sight: 138%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 724%, Number of Attacks: 4, Additional damage while using Dark Sight: 142%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 732%, Number of Attacks: 4, Additional damage while using Dark Sight: 146%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 740%, Number of Attacks: 4, Additional damage while using Dark Sight: 150%, x2.5 damage when you have a Body Count of 5</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 748%, Number of Attacks: 4, Additional damage while using Dark Sight: 154%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 756%, Number of Attacks: 4, Additional damage while using Dark Sight: 158%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 764%, Number of Attacks: 4, Additional damage while using Dark Sight: 162%, x2.5 damage when you have a Body Count of 5</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221008.png" loading="lazy"  alt="[Image: Hyper.4221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220002.png" loading="lazy"  alt="[Image: Hyper.4220002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4220002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional Avoidability Chance: 45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221013.png" loading="lazy"  alt="[Image: Hyper.4221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadower Instinct</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 63 sec, Weapon ATT: +1, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 1%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 66 sec, Weapon ATT: +2, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 2%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 69 sec, Weapon ATT: +3, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 3%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 72 sec, Weapon ATT: +4, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 4%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 75 sec, Weapon ATT: +5, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 5%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 78 sec, Weapon ATT: +6, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 6%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 81 sec, Weapon ATT: +7, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 7%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 84 sec, Weapon ATT: +8, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 8%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 87 sec, Weapon ATT: +9, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 9%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 90 sec, Weapon ATT: +10, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 10%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 93 sec, Weapon ATT: +11, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 11%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 96 sec, Weapon ATT: +12, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 12%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 99 sec, Weapon ATT: +13, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 13%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 102 sec, Weapon ATT: +14, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 14%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 105 sec, Weapon ATT: +15, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 15%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 108 sec, Weapon ATT: +16, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 16%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 111 sec, Weapon ATT: +17, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 17%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 114 sec, Weapon ATT: +18, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 18%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 117 sec, Weapon ATT: +19, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 19%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 120 sec, Weapon ATT: +20, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 20%, Accumulate Kill Point upon atack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 123 sec, Weapon ATT: +21, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 21%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 126 sec, Weapon ATT: +22, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 22%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 129 sec, Weapon ATT: +23, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 23%, Accumulate Kill Point upon atack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221010.png" loading="lazy"  alt="[Image: Hyper.4221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls in a horde of friends to set the stage on fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195% to up 15 enemies, Damage Over Time: 222% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220011.png" loading="lazy"  alt="[Image: Hyper.4220011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Toxic Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4220011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 34%, 120% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 36%, 125% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 38%, 130% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 40%, 135% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 42%, 140% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 44%, 145% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 46%, 150% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 54%, 170% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 56%, 175% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220012.png" loading="lazy"  alt="[Image: Hyper.4220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dagger Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cDagger Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4220043.png" loading="lazy"  alt="[Image: Hyper.4220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220042.png" loading="lazy"  alt="[Image: Hyper.4220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220041.png" loading="lazy"  alt="[Image: Hyper.4220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220040.png" loading="lazy"  alt="[Image: Hyper.4220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220047.png" loading="lazy"  alt="[Image: Hyper.4220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Boomerang Stab.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4220046.png" loading="lazy"  alt="[Image: Hyper.4220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Stab damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220045.png" loading="lazy"  alt="[Image: Hyper.4220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts # of attacks per meso and Pick Pocket meso drop rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of attacks: +1, Additional meso drop rate: +20%, Max number of attacks is not increased.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4220044.png" loading="lazy"  alt="[Image: Hyper.4220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Meso Explosion.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220049.png" loading="lazy"  alt="[Image: Hyper.4220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220048.png" loading="lazy"  alt="[Image: Hyper.4220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Boomerang Stab<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220050.png" loading="lazy"  alt="[Image: Hyper.4220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Assassinate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220051.png" loading="lazy"  alt="[Image: Hyper.4220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Limit Break</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max damage increased to 60,000,000</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220036.png" loading="lazy"  alt="[Image: Hyper.4220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220037.png" loading="lazy"  alt="[Image: Hyper.4220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220034.png" loading="lazy"  alt="[Image: Hyper.4220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220035.png" loading="lazy"  alt="[Image: Hyper.4220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220032.png" loading="lazy"  alt="[Image: Hyper.4220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220033.png" loading="lazy"  alt="[Image: Hyper.4220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220030.png" loading="lazy"  alt="[Image: Hyper.4220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220031.png" loading="lazy"  alt="[Image: Hyper.4220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220038.png" loading="lazy"  alt="[Image: Hyper.4220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220039.png" loading="lazy"  alt="[Image: Hyper.4220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221053.png" loading="lazy"  alt="[Image: Hyper.4221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221052.png" loading="lazy"  alt="[Image: Hyper.4221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Veil</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a shade to deal continuous damage to nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY422veilOfShadow - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=420&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Max Enemies Hit: 15, Damage: 800%, Duration: 12 sec.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221054.png" loading="lazy"  alt="[Image: Hyper.4221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flip of the Coin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Flips a lucky coin to conjure up a blessing of awesomeness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Can only use when you land a critical attack. MP Cost: 50, Duration: 120 sec, Damage: 5%, Critical Chance: 10%, Max Damage: 1,000,000, Max Stacks: 5</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Semi-Dualer (20-29)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4301004.png" loading="lazy"  alt="[Image: Hyper.4301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dashes forward quickly to perform a powerful spin attack against multiple enemies.\nLv. 15 effects: Links to Lv. 10+ Flying Assaulter<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoRush - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4301004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 310%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 315%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 320%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 325%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 330%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 335%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 355%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 360%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 365%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 370%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 375%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 380%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4300000.png" loading="lazy"  alt="[Image: Hyper.4300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of daggers and kataras. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger and Katara Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4301003.png" loading="lazy"  alt="[Image: Hyper.4301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 20 sec, Speed: +4, Jump: +5\nPassive Effects - Max Movement Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 40 sec, Speed: +8, Jump: +7\nPassive Effects - Max Movement Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 60 sec, Speed: +12, Jump: +9\nPassive Effects - Max Movement Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 80 sec, Speed: +16, Jump: +11\nPassive Effects - Max Movement Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 100 sec, Speed: +20, Jump: +13\nPassive Effects - Max Movement Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Speed: +24, Jump: +15\nPassive Effects - Max Movement Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec, Speed: +28, Jump: +17\nPassive Effects - Max Movement Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec, Speed: +32, Jump: +19\nPassive Effects - Max Movement Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 180 sec, Speed: +36, Jump: +21\nPassive Effects - Max Movement Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 200 sec, Speed: +40, Jump: +23\nPassive Effects - Max Movement Speed: +20</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dualer (30-44)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4311009.png" loading="lazy"  alt="[Image: Hyper.4311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a Katara equipped. \nRequired Skill: #cKatara Mastery lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4311002.png" loading="lazy"  alt="[Image: Hyper.4311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to a monster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fatalBlow - 1582 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-142&amp;lty=-85&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">142%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Number of Attacks: 8, Damage: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Number of Attacks: 8, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Number of Attacks: 8, Damage: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Number of Attacks: 8, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Number of Attacks: 8, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Number of Attacks: 8, Damage: 94%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4311003.png" loading="lazy"  alt="[Image: Hyper.4311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Moves you forward while attacking multiple enemies. \n#cMastery Book required to unlock Lv. 6.\nUnlocks Bloody Storm for Job III at Level 20.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> slashStorm1 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-205&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">205%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311003.CharLevel.11.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 154%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 166%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 172%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 178%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 184%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 188%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4311005.png" loading="lazy"  alt="[Image: Hyper.4311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Channel Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maximizes Weapon Attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +4, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +6, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +7, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +9, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +10, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +12, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +13, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +18, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +19, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +21, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +25, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +27, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +28, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4310006.png" loading="lazy"  alt="[Image: Hyper.4310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves LUK and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 30 and DEX by 30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Master (45-59)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4321006.png" loading="lazy"  alt="[Image: Hyper.4321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flying Assaulter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fly down through the sky to slash nearby enemies with a chance to stun.\nLv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm\n#cMastery Book required to unlock Lv. 6#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flyingAssaulter - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=0&amp;rbx=0&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 127%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 129%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 131%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 133%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 135%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 139%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 141%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 145%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 147%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 149%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 151%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 153%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 17%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 155%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 17%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 157%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 159%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 161%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 163%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 165%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 20%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4321002.png" loading="lazy"  alt="[Image: Hyper.4321002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flashbang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy. Also works on boss monsters at half the duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flashBang - 510 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-110&amp;rbx=208&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4321002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.CharLevel.11.special.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 170%, Blind Chance: 50%,  Accuracy: -4% for 10 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 190%, Blind Chance: 60%,  Accuracy: -8% for 20 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 210%, Blind Chance: 70%,  Accuracy: -12% for 30 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 230%, Blind Chance: 80%,  Accuracy: -16% for 40 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 250%, Blind Chance: 90%,  Accuracy: -20% for 50 sec, Cooldown: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4320005.png" loading="lazy"  alt="[Image: Hyper.4320005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4320005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 11%, 52% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 13%, 56% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 15%, 60% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 17%, 64% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 19%, 68% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 21%, 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 23%, 76% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 25%, 80% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 27%, 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 29%, 88% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4321004.png" loading="lazy"  alt="[Image: Hyper.4321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Upper Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, upperAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> upperStab - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-181&amp;lty=-81&amp;rbx=29&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">181%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 210%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 230%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 240%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 250%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 270%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 280%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 290%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 300%, Max Enemies Hit: 8, Bonus Damage (to airborne enemies): 80%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Slasher (60-100)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4330008.png" loading="lazy"  alt="[Image: Hyper.4330008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4330009.png" loading="lazy"  alt="[Image: Hyper.4330009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Meld</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy, where your attack power increases and every hit becomes a Critical.\n#cMastery Book required to unlock Lv. 11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 11%, Upon successful dodge, ATT +5 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, Upon successful dodge, ATT +6 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 13%, Upon successful dodge, ATT +6 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, Upon successful dodge, ATT +7 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 15%, Upon successful dodge, ATT +7 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, Upon successful dodge, ATT +8 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 17%, Upon successful dodge, ATT +8 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, Upon successful dodge, ATT +9 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 19%, Upon successful dodge, ATT +9 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, Upon successful dodge, ATT +10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 21%, Upon successful dodge, ATT +10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, Upon successful dodge, ATT +11 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 23%, Upon successful dodge, ATT +11 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, Upon successful dodge, ATT +12 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 25%, Upon successful dodge, ATT +12 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, Upon successful dodge, ATT +13 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 27%, Upon successful dodge, ATT +13 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, Upon successful dodge, ATT +14 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 29%, Upon successful dodge, ATT +14 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, Upon successful dodge, ATT +15 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4331006.png" loading="lazy"  alt="[Image: Hyper.4331006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chains of Hell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainAttack - 1740 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-140&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">140%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4331006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 67%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 69%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 71%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 73%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 75%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 77%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 79%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 81%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 83%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 85%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 87%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 89%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 91%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 93%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 95%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 97%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 99%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 101%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 103%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 105%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4331000.png" loading="lazy"  alt="[Image: Hyper.4331000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A superior form of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.\nRequired skill: #cLv. 20 Slash Storm#\nLv. 10 effect: Links to Lv. 10 Flying Assaulter<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bloodyStorm - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Slash Storm<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4331000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 227%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 229%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 231%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 233%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 235%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 237%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 239%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 241%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 243%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 245%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 247%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 249%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 251%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 253%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 255%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 257%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 259%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 261%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 263%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 265%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4330001.png" loading="lazy"  alt="[Image: Hyper.4330001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.\nRequired Skill: #cDark Sight Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dark Sight<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 17%. Dark Sight Trigger Chance: 4%, Dark Sight Damage Bonus: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 25%. Dark Sight Trigger Chance: 8%, Dark Sight Damage Bonus: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 33%. Dark Sight Trigger Chance: 12%, Dark Sight Damage Bonus: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 41%. Dark Sight Trigger Chance: 16%, Dark Sight Damage Bonus: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maintain Dark Sight Chance: 49%. Dark Sight Trigger Chance: 20%, Dark Sight Damage Bonus: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4331002.png" loading="lazy"  alt="[Image: Hyper.4331002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirror Image</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.\n#cLv.11 or above: Master Book required##<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4331002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Doppleganger ATT: 13%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Doppleganger ATT: 16%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Doppleganger ATT: 19%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Doppleganger ATT: 22%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Doppleganger ATT: 25%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Doppleganger ATT: 28%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Doppleganger ATT: 31%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Doppleganger ATT: 34%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Doppleganger ATT: 37%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Doppleganger ATT: 40%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Doppleganger ATT: 43%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Doppleganger ATT: 46%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Doppleganger ATT: 49%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Doppleganger ATT: 52%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Doppleganger ATT: 55%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Doppleganger ATT: 58%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Doppleganger ATT: 61%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Doppleganger ATT: 64%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Doppleganger ATT: 67%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 67, Doppleganger ATT: 70%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4330007.png" loading="lazy"  alt="[Image: Hyper.4330007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Life Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 2%, Restores 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 4%, Restores 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 6%, Restores 6% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 8%, Restores 8% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Chance: 10%, Restores 10% of the damage as HP</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Blader (100+)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4340010.png" loading="lazy"  alt="[Image: Hyper.4340010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharpness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +7%, Minimum Crit Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +9%, Minimum Crit Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +11%, Minimum Crit Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +13%, Minimum Crit Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +15%, Minimum Crit Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +17%, Minimum Crit Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +19%, Minimum Crit Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +21%, Minimum Crit Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +23%, Minimum Crit Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crit Rate: +25%, Minimum Crit Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +27%, Minimum Crit Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +29%, Minimum Crit Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +31%, Minimum Crit Damage: +31%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340013.png" loading="lazy"  alt="[Image: Hyper.4340013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Wield Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.\nRequired skill: #cKatara Mastery Lv. 10#\n#cMastery Book required to unlock Lv. 11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger and Katara Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340012.png" loading="lazy"  alt="[Image: Hyper.4340012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Toxic Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4340012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 34%, 120% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 36%, 125% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 38%, 130% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 40%, 135% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 42%, 140% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 44%, 145% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 46%, 150% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 54%, 170% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 56%, 175% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341011.png" loading="lazy"  alt="[Image: Hyper.4341011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls in a horde of friends to set the stage on fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195% to up 15 enemies, Damage Over Time: 222% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341009.png" loading="lazy"  alt="[Image: Hyper.4341009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> phantomBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-195&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">195%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 142%, Enemy DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 144%, Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 146%, Enemy DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 148%, Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 150%, Enemy DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 152%, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 154%, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 156%, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 158%, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 160%, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 162%, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 164%, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 166%, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 168%, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 170%, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 172%, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 174%, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 176%, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 178%, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 180%, Enemy DEF Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 182%, Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 184%, Enemy DEF Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 186%, Enemy DEF Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 188%, Enemy DEF Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 190%, Enemy DEF Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 192%, Enemy DEF Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 194%, Enemy DEF Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 196%, Enemy DEF Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 198%, Enemy DEF Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Number of Attacks: 6, Damage: 200%, Enemy DEF Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Number of Attacks: 6, Damage: 202%, Enemy DEF Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Number of Attacks: 6, Damage: 204%, Enemy DEF Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Number of Attacks: 6, Damage: 206%, Enemy DEF Ignored: 33%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341008.png" loading="lazy"  alt="[Image: Hyper.4341008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341000.png" loading="lazy"  alt="[Image: Hyper.4341000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341002.png" loading="lazy"  alt="[Image: Hyper.4341002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Cut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalCut - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-75&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341002.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1420%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage: +16%, Duration: 15 sec, 1 sec invincibility after usage, Cooldown: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1440%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage: +18%, Duration: 18 sec, 1 sec invincibility after usage, Cooldown: 146 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1460%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage: +19%, Duration: 18 sec, 1 sec invincibility after usage, Cooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1480%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage: +21%, Duration: 21 sec, 1 sec invincibility after usage, Cooldown: 142 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1500%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage: +22%, Duration: 21 sec, 1 sec invincibility after usage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1520%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage: +24%, Duration: 24 sec, 1 sec invincibility after usage, Cooldown: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1540%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage: +25%, Duration: 24 sec, 1 sec invincibility after usage, Cooldown: 136 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1560%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage: +27%, Duration: 27 sec, 1 sec invincibility after usage, Cooldown: 134 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1580%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage: +28%, Duration: 27 sec, 1 sec invincibility after usage, Cooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1600%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage: +30%, Duration: 30 sec, 1 sec invincibility after usage, Cooldown: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1620%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage: +31%, Duration: 30 sec, 1 sec invincibility after usage, Cooldown: 128 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1640%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage: +33%, Duration: 33 sec, 1 sec invincibility after usage, Cooldown: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1660%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage: +34%, Duration: 33 sec, 1 sec invincibility after usage, Cooldown: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1680%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage: +36%, Duration: 36 sec, 1 sec invincibility after usage, Cooldown: 122 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1700%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage: +37%, Duration: 36 sec, 1 sec invincibility after usage, Cooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1720%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage: +39%, Duration: 39 sec, 1 sec invincibility after usage, Cooldown: 118 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1740%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage: +40%, Duration: 39 sec, 1 sec invincibility after usage, Cooldown: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1760%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage: +42%, Duration: 42 sec, 1 sec invincibility after usage, Cooldown: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1780%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage: +43%, Duration: 42 sec, 1 sec invincibility after usage, Cooldown: 112 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1800%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage: +45%, Duration: 45 sec, 1 sec invincibility after usage, Cooldown: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1820%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage: +46%, Duration: 45 sec, 1 sec invincibility after usage, Cooldown: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1840%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage: +48%, Duration: 48 sec, 1 sec invincibility after usage, Cooldown: 106 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1860%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage: +49%, Duration: 48 sec, 1 sec invincibility after usage, Cooldown: 104 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1880%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage: +51%, Duration: 51 sec, 1 sec invincibility after usage, Cooldown: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1900%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage: +52%, Duration: 51 sec, 1 sec invincibility after usage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1920%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage: +54%, Duration: 54 sec, 1 sec invincibility after usage, Cooldown: 98 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1940%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage: +55%, Duration: 54 sec, 1 sec invincibility after usage, Cooldown: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1960%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage: +57%, Duration: 57 sec, 1 sec invincibility after usage, Cooldown: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1980%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage: +58%, Duration: 57 sec, 1 sec invincibility after usage, Cooldown: 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, HP Cost, 10%, Damage: 2000%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage: +60%, Duration: 60 sec, 1 sec invincibility after usage, Cooldown: 90 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost, 10%, Damage: 2020%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage: +61%, Duration: 60 sec, 1 sec invincibility after usage, Cooldown: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost, 10%, Damage: 2040%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage: +63%, Duration: 63 sec, 1 sec invincibility after usage, Cooldown: 86 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost, 10%, Damage: 2060%, Max Enemies Hit: 8, Instant Death Chance: 17%, Damage: +64%, Duration: 63 sec, 1 sec invincibility after usage, Cooldown: 84 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341004.png" loading="lazy"  alt="[Image: Hyper.4341004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin furiously to damage nearby enemies. A portion of an enemy's defense will be ignored.\n#cMastery Book required to unlock Lv.11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bladeFury - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 136%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 137%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 138%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 139%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 140%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 141%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 142%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 143%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 144%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 145%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 147%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 149%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 151%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 153%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 155%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 156%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 157%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 158%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 159%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 160%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 161%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 162%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 163%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 164%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 165%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 167%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341007.png" loading="lazy"  alt="[Image: Hyper.4341007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thorns</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.\n#cLv. 11 or above: Mastery Book required#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +1 for 90 sec, Knock-back Resistance Rate: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +2 for 90 sec, Knock-back Resistance Rate: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +3 for 90 sec, Knock-back Resistance Rate: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +4 for 90 sec, Knock-back Resistance Rate: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +5 for 110 sec, Knock-back Resistance Rate: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +6 for 110 sec, Knock-back Resistance Rate: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +7 for 110 sec, Knock-back Resistance Rate: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +8 for 110 sec, Knock-back Resistance Rate: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +9 for 110 sec, Knock-back Resistance Rate: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +10 for 130 sec, Knock-back Resistance Rate: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +11 for 130 sec, Knock-back Resistance Rate: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +12 for 130 sec, Knock-back Resistance Rate: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +13 for 130 sec, Knock-back Resistance Rate: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +14 for 130 sec, Knock-back Resistance Rate: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +15 for 150 sec, Knock-back Resistance Rate: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +16 for 150 sec, Knock-back Resistance Rate: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +17 for 150 sec, Knock-back Resistance Rate: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +18 for 150 sec, Knock-back Resistance Rate: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +19 for 150 sec, Knock-back Resistance Rate: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +20 for 170 sec, Knock-back Resistance Rate: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +21 for 170 sec, Knock-back Resistance Rate: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +22 for 170 sec, Knock-back Resistance Rate: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +23 for 170 sec, Knock-back Resistance Rate: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +24 for 170 sec, Knock-back Resistance Rate: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +25 for 190 sec, Knock-back Resistance Rate: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +26 for 190 sec, Knock-back Resistance Rate: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +27 for 190 sec, Knock-back Resistance Rate: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +28 for 190 sec, Knock-back Resistance Rate: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +29 for 190 sec, Knock-back Resistance Rate: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, ATT: +30 for 210 sec, Knock-back Resistance Rate: 90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, ATT: +31 for 210 sec, Knock-back Resistance Rate: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, ATT: +32 for 210 sec, Knock-back Resistance Rate: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, ATT: +33 for 210 sec, Knock-back Resistance Rate: 96%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341006.png" loading="lazy"  alt="[Image: Hyper.4341006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirrored Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. This skill can only be used when Mirror Image is active.\nRequired Skill: #cLv. 20 Mirror Image#\n#cMastery Book required to unlock Lv. 11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Mirror Image<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.effect0.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Dummy HP: 2600, Dummy Duration: 15 seconds, Damage Absorbed: 5%\nPassive Effects - Dodge Chance: 10%, Weapon DEF: +2%, Magic DEF: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Dummy HP: 3200, Dummy Duration: 20 seconds, Damage Absorbed: 6%\nPassive Effects - Dodge Chance: 11%, Weapon DEF: +4%, Magic DEF: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Dummy HP: 3800, Dummy Duration: 20 seconds, Damage Absorbed: 6%\nPassive Effects - Dodge Chance: 11%, Weapon DEF: +6%, Magic DEF: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Dummy HP: 4400, Dummy Duration: 25 seconds, Damage Absorbed: 7%\nPassive Effects - Dodge Chance: 12%, Weapon DEF: +8%, Magic DEF: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Dummy HP: 5000, Dummy Duration: 25 seconds, Damage Absorbed: 7%\nPassive Effects - Dodge Chance: 12%, Weapon DEF: +10%, Magic DEF: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 75, Dummy HP: 5600, Dummy Duration: 30 seconds, Damage Absorbed: 8%\nPassive Effects - Dodge Chance: 13%, Weapon DEF: +12%, Magic DEF: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 75, Dummy HP: 6200, Dummy Duration: 30 seconds, Damage Absorbed: 8%\nPassive Effects - Dodge Chance: 13%, Weapon DEF: +14%, Magic DEF: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Dummy HP: 6800, Dummy Duration: 35 seconds, Damage Absorbed: 9%\nPassive Effects - Dodge Chance: 14%, Weapon DEF: +16%, Magic DEF: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Dummy HP: 7400, Dummy Duration: 35 seconds, Damage Absorbed: 9%\nPassive Effects - Dodge Chance: 14%, Weapon DEF: +18%, Magic DEF: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 85, Dummy HP: 8000, Dummy Duration: 40 seconds, Damage Absorbed: 10%\nPassive Effects - Dodge Chance: 15%, Weapon DEF: +20%, Magic DEF: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 85, Dummy HP: 8600, Dummy Duration: 40 seconds, Damage Absorbed: 10%\nPassive Effects - Dodge Chance: 15%, Weapon DEF: +22%, Magic DEF: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Dummy HP: 9200, Dummy Duration: 45 seconds, Damage Absorbed: 11%\nPassive Effects - Dodge Chance: 16%, Weapon DEF: +24%, Magic DEF: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Dummy HP: 9800, Dummy Duration: 45 seconds, Damage Absorbed: 11%\nPassive Effects - Dodge Chance: 16%, Weapon DEF: +26%, Magic DEF: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 95, Dummy HP: 10,400, Dummy Duration: 50 seconds, Damage Absorbed: 12%\nPassive Effects - Dodge Chance: 17%, Weapon DEF: +28%, Magic DEF: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 95, Dummy HP: 11,000, Dummy Duration: 50 seconds, Damage Absorbed: 12%\nPassive Effects - Dodge Chance: 17%, Weapon DEF: +30%, Magic DEF: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Dummy HP: 11,600, Dummy Duration: 55 seconds, Damage Absorbed: 13%\nPassive Effects - Dodge Chance: 18%, Weapon DEF: +32%, Magic DEF: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Dummy HP: 12,200, Dummy Duration: 55 seconds, Damage Absorbed: 13%\nPassive Effects - Dodge Chance: 18%, Weapon DEF: +34%, Magic DEF: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 105, Dummy HP: 12,800, Dummy Duration: 60 seconds, Damage Absorbed: 14%\nPassive Effects - Dodge Chance: 19%, Weapon DEF: +36%, Magic DEF: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 105, Dummy HP: 13,400, Dummy Duration: 60 seconds, Damage Absorbed: 14%\nPassive Effects - Dodge Chance: 19%, Weapon DEF: +38%, Magic DEF: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 110, Dummy HP: 14,000, Dummy Duration: 65 seconds, Damage Absorbed: 15%\nPassive Effects - Dodge Chance: 20%, Weapon DEF: +40%, Magic DEF: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 110, Dummy HP: 14,600, Dummy Duration: 65 seconds, Damage Absorbed: 15%\nPassive Effects - Dodge Chance: 20%, Weapon DEF: +42%, Magic DEF: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 115, Dummy HP: 15,200, Dummy Duration: 70 seconds, Damage Absorbed: 16%\nPassive Effects - Dodge Chance: 21%, Weapon DEF: +44%, Magic DEF: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 115, Dummy HP: 15,800, Dummy Duration: 70 seconds, Damage Absorbed: 16%\nPassive Effects - Dodge Chance: 21%, Weapon DEF: +46%, Magic DEF: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 120, Dummy HP: 16,400, Dummy Duration: 75 seconds, Damage Absorbed: 17%\nPassive Effects - Dodge Chance: 22%, Weapon DEF: +48%, Magic DEF: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 120, Dummy HP: 17,000, Dummy Duration: 75 seconds, Damage Absorbed: 17%\nPassive Effects - Dodge Chance: 22%, Weapon DEF: +50%, Magic DEF: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 125, Dummy HP: 17,600, Dummy Duration: 80 seconds, Damage Absorbed: 18%\nPassive Effects - Dodge Chance: 23%, Weapon DEF: +52%, Magic DEF: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 125, Dummy HP: 18,200, Dummy Duration: 80 seconds, Damage Absorbed: 18%\nPassive Effects - Dodge Chance: 23%, Weapon DEF: +54%, Magic DEF: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 130, Dummy HP: 18,800, Dummy Duration: 85 seconds, Damage Absorbed: 19%\nPassive Effects - Dodge Chance: 24%, Weapon DEF: +56%, Magic DEF: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 130, Dummy HP: 19,400, Dummy Duration: 85 seconds, Damage Absorbed: 19%\nPassive Effects - Dodge Chance: 24%, Weapon DEF: +58%, Magic DEF: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 135, Dummy HP: 20,000, Dummy Duration: 90 seconds, Damage Absorbed: 20%\nPassive Effects - Dodge Chance: 25%, Weapon DEF: +60%, Magic DEF: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 135, Dummy HP: 20,600, Dummy Duration: 90 seconds, Damage Absorbed: 20%\nPassive Effects - Dodge Chance: 25%, Weapon DEF: +62%, Magic DEF: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 140, Dummy HP: 21,200, Dummy Duration: 95 seconds, Damage Absorbed: 21%\nPassive Effects - Dodge Chance: 26%, Weapon DEF: +64%, Magic DEF: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 140, Dummy HP: 21,800, Dummy Duration: 95 seconds, Damage Absorbed: 21%\nPassive Effects - Dodge Chance: 26%, Weapon DEF: +66%, Magic DEF: +66%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4340037.png" loading="lazy"  alt="[Image: Hyper.4340037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340033.png" loading="lazy"  alt="[Image: Hyper.4340033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340032.png" loading="lazy"  alt="[Image: Hyper.4340032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340031.png" loading="lazy"  alt="[Image: Hyper.4340031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340030.png" loading="lazy"  alt="[Image: Hyper.4340030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340035.png" loading="lazy"  alt="[Image: Hyper.4340035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340039.png" loading="lazy"  alt="[Image: Hyper.4340039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340038.png" loading="lazy"  alt="[Image: Hyper.4340038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340034.png" loading="lazy"  alt="[Image: Hyper.4340034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341052.png" loading="lazy"  alt="[Image: Hyper.4341052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Asura's Anger</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a vortex of wind blades, damaging nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434asura_pre - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-180&amp;rbx=140&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 10 sec, DEF Ignored: 100%, Enemies Hit: 10, Damage: 500%, Number of Attacks: 3, Can move while using the skill.\nCooldown: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341053.png" loading="lazy"  alt="[Image: Hyper.4341053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341054.png" loading="lazy"  alt="[Image: Hyper.4341054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Clone</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon hidden sword to make ever attack deal additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434hiddenBlade - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 60 sec, Bonus Damage: 140%.\nCooldown: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340042.png" loading="lazy"  alt="[Image: Hyper.4340042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340036.png" loading="lazy"  alt="[Image: Hyper.4340036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340043.png" loading="lazy"  alt="[Image: Hyper.4340043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340040.png" loading="lazy"  alt="[Image: Hyper.4340040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340041.png" loading="lazy"  alt="[Image: Hyper.4340041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340046.png" loading="lazy"  alt="[Image: Hyper.4340046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340047.png" loading="lazy"  alt="[Image: Hyper.4340047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's Monster DEF debuff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional DEF ignored</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340044.png" loading="lazy"  alt="[Image: Hyper.4340044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Bloody Storm.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340045.png" loading="lazy"  alt="[Image: Hyper.4340045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340048.png" loading="lazy"  alt="[Image: Hyper.4340048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340049.png" loading="lazy"  alt="[Image: Hyper.4340049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage of Sudden Raid.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340051.png" loading="lazy"  alt="[Image: Hyper.4340051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Sudden Raid Cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown -20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340050.png" loading="lazy"  alt="[Image: Hyper.4340050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Buffs damage over time of Sudden Raid.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
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	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Rogue</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4001003.png" loading="lazy"  alt="[Image: Hyper.4001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hides in the shadows. With Dark Sight active, you can neither attack nor be attacked.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 14<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> darksight - 100 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 20 sec, Movement Speed: -17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 40 sec, Movement Speed: -14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 60 sec, Movement Speed: -11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 80 sec, Movement Speed: -8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 100 sec, Movement Speed: -5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 120 sec, Movement Speed: -2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 140 sec, Movement Speed: 1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Duration: 160 sec, Movement Speed: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Duration: 180 sec, Movement Speed: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 5, Duration: 200 sec, Movement Speed: 10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001013.png" loading="lazy"  alt="[Image: Hyper.4001013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bandit Slash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lashes out at a group of enemies with your off-hand weapon.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> SharpSlash - 630 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-50&amp;rbx=-10&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 186%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 202%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 218%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 234%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 250%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 266%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 282%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 314%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage: 330%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001011.png" loading="lazy"  alt="[Image: Hyper.4001011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps further</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps further</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001344.png" loading="lazy"  alt="[Image: Hyper.4001344.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lucky Seven</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws 2 throwing stars based on LUK, regardless of Claw Mastery.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001344.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001344.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 190%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001005.png" loading="lazy"  alt="[Image: Hyper.4001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 10 sec, Speed: +2, Jump: +1\nPassive Effects - Max Movement Speed: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 20 sec, Speed: +4, Jump: +2\nPassive Effects - Max Movement Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 30 sec, Speed: +6, Jump: +3\nPassive Effects - Max Movement Speed: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 40 sec, Speed: +8, Jump: +4\nPassive Effects - Max Movement Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 50 sec, Speed: +10, Jump: +5\nPassive Effects - Max Movement Speed: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 60 sec, Speed: +12, Jump: +6\nPassive Effects - Max Movement Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 70 sec, Speed: +14, Jump: +7\nPassive Effects - Max Movement Speed: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 80 sec, Speed: +16, Jump: +8\nPassive Effects - Max Movement Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 90 sec, Speed: +18, Jump: +9\nPassive Effects - Max Movement Speed: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 100 sec, Speed: +20, Jump: +10\nPassive Effects - Max Movement Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 110 sec, Speed: +22, Jump: +11\nPassive Effects - Max Movement Speed: +11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec, Speed: +24, Jump: +12\nPassive Effects - Max Movement Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 130 sec, Speed: +26, Jump: +13\nPassive Effects - Max Movement Speed: +13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 140 sec, Speed: +28, Jump: +14\nPassive Effects - Max Movement Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 150 sec, Speed: +30, Jump: +15\nPassive Effects - Max Movement Speed: +15</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 160 sec, Speed: +32, Jump: +16\nPassive Effects - Max Movement Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 170 sec, Speed: +34, Jump: +17\nPassive Effects - Max Movement Speed: +17</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec, Speed: +36, Jump: +18\nPassive Effects - Max Movement Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 190 sec, Speed: +38, Jump: +19\nPassive Effects - Max Movement Speed: +19</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec, Speed: +40, Jump: +20\nPassive Effects - Max Movement Speed: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4000010.png" loading="lazy"  alt="[Image: Hyper.4000010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Theft</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to steal a target's buff for yourself.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4000010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Chance: 15%, Buff Duration: 20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4000012.png" loading="lazy"  alt="[Image: Hyper.4000012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Side Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Dodge Chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4000000.png" loading="lazy"  alt="[Image: Hyper.4000000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nimble Body</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy and Avoidability.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +22, Avoidability: +22.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +44, Avoidability: +44.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +66, Avoidability: +66.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +88, Avoidability: +88.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +110, Avoidability: +110.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +132, Avoidability: +132.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +154, Avoidability: +154.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +176, Avoidability: +176.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy: +198, Avoidability: +198.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy: +220, Avoidability: +220.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4001334.png" loading="lazy"  alt="[Image: Hyper.4001334.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly stabs an enemy twice.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4001334.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4001334.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 97%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 101%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 109%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 117%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 121%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 129%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 133%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 137%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 141%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 153%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 157%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 161%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 165%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Assassin</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4100000.png" loading="lazy"  alt="[Image: Hyper.4100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Throwing Stars, and enhances the max number of charges.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +14%, Accuracy: +12, Throwing Stars: +20</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +18%, Accuracy: +24, Throwing Stars: +40</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +22%, Accuracy: +36, Throwing Stars: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +26%, Accuracy: +48, Throwing Stars: +80</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +30%, Accuracy: +60, Throwing Stars: +100</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +34%, Accuracy: +72, Throwing Stars: +120</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +38%, Accuracy: +84, Throwing Stars: +140</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +42%, Accuracy: +96, Throwing Stars: +160</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Master: +46%, Accuracy: +108, Throwing Stars: +180</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Master: +50%, Accuracy: +120, Throwing Stars: +200</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4100001.png" loading="lazy"  alt="[Image: Hyper.4100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Rate and the minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4100001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +5%, Minimum Critical Damage: + 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: + 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +8%, Minimum Critical Damage: + 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Minimum Critical Damage: + 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +11%, Minimum Critical Damage: + 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: + 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: + 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Minimum Critical Damage: + 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +17%, Minimum Critical Damage: + 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: + 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +23%, Minimum Critical Damage: + 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +23%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: + 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +29%, Minimum Critical Damage: + 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +29%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +32%, Minimum Critical Damage: + 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +32%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +35%, Minimum Critical Damage: + 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +35%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +38%, Minimum Critical Damage: + 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +38%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +41%, Minimum Critical Damage: + 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +41%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +44%, Minimum Critical Damage: + 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +44%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +47%, Minimum Critical Damage: + 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +47%, Minimum Critical Damage: + 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +50%, Minimum Critical Damage: + 15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101009.png" loading="lazy"  alt="[Image: Hyper.4101009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101008.png" loading="lazy"  alt="[Image: Hyper.4101008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shuriken Burst</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws an exploding shuriken to damage the target and nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shurikenBurst - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-170&amp;lty=-100&amp;rbx=80&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">170%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4101008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101008.effectR.gif" target="_blank" rel="noopener" class="mycode_url">effectR</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 206%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 2 throwing stars, Damage: 212%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 218%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 224%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13 and 2 throwing stars, Damage: 230%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 236%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 242%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 2 throwing stars, Damage: 248%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 254%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 260%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 266%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 272%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 278%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 284%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 290%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 296%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 302%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 308%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 18 and 2 throwing stars, Damage: 320%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4100007.png" loading="lazy"  alt="[Image: Hyper.4100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves LUK and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 30 and DEX by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101003.png" loading="lazy"  alt="[Image: Hyper.4101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the attack speed of your weapon by 2 levels. Must have a Claw equipped.\nRequired Skill: #cClaw Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4101010.png" loading="lazy"  alt="[Image: Hyper.4101010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gust Charm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Solidifies the wind to damage and knock back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> windTalisman - 990 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4101010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4101010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 205%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 209%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15 and 2 throwing stars, Damage: 213%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 217%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 221%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 2 throwing stars, Damage: 225%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 229%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 233%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17 and 2 throwing stars, Damage: 237%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 241%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 245%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 2 throwing stars, Damage: 249%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 253%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 257%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19 and 2 throwing stars, Damage: 261%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 265%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 269%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 2 throwing stars, Damage: 273%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21 and 2 throwing stars, Damage: 277%, Max Enemies Hit: 4, Knockback Range: 350</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21 and 2 throwing stars, Damage: 281%, Max Enemies Hit: 4, Knockback Range: 350</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.4111010.png" loading="lazy"  alt="[Image: Hyper.4111010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Triple Throw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throw 3 throwing stars simultaneously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tripleThrow - 850 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 166%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 169%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 172%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 175%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 178%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 184%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 187%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 190%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 193%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 196%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 199%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 202%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 205%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 208%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 211%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 214%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 217%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 220%, Number of Attacks: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 223%, Number of Attacks: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4111013.png" loading="lazy"  alt="[Image: Hyper.4111013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Double-strikes nearby enemies with a shadow clone technique.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shadeSplit - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-100&amp;rbx=220&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111013.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 165%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16 and 3 throwing stars, Damage: 169%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 173%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 177%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18 and 3 throwing stars, Damage: 181%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 185%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 189%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20 and 3 throwing stars, Damage: 193%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 197%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 201%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22 and 3 throwing stars, Damage: 205%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 209%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 213%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24 and 3 throwing stars, Damage: 217%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 221%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 225%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26 and 3 throwing stars, Damage: 229%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 233%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28 and 3 throwing stars, Damage: 237%, Number of Attacks: 2, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28 and 3 throwing stars, Damage: 241%, Number of Attacks: 2, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4111007.png" loading="lazy"  alt="[Image: Hyper.4111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 24 sec, reflects 400% damage, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 32 sec, reflects 600% damage, Cooldown: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 40 sec, reflects 800% damage, Cooldown: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 48 sec, reflects 1000% damage, Cooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 56 sec, reflects 1200% damage, Cooldown: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4111002.png" loading="lazy"  alt="[Image: Hyper.4111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create2.gif" target="_blank" rel="noopener" class="mycode_url">special.create2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create2_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_s</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create2_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create2_f</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create3.gif" target="_blank" rel="noopener" class="mycode_url">special.create3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create3_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_s</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create3_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create3_f</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create4.gif" target="_blank" rel="noopener" class="mycode_url">special.create4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create4_s.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_s</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111002.special.create4_f.gif" target="_blank" rel="noopener" class="mycode_url">special.create4_f</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 13%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 16%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 19%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 22%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 25%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 28%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 31%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 34%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 37%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 40%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 43%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 46%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 49%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 52%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 55%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 58%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 61%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 64%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 67%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Damage: 70%, Duration: 180 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4111003.png" loading="lazy"  alt="[Image: Hyper.4111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Web</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a web of shadow around you that can tangle up to 6 monsters. Once tangled, the monsters will be unable to move and take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, massSpell = 1, mes = restrict, dot = 1, condition = attack, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4111003.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 5, Bind Chance: 44%, Damage: 114%, Damage Over Time: 64% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 5, Bind Chance: 48%, Damage: 118%, Damage Over Time: 68% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 6, Bind Chance: 52%, Damage: 122%, Damage Over Time: 72% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 56%, Damage: 126%, Damage Over Time: 76% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 6, Bind Chance: 60%, Damage: 130%, Damage Over Time: 80% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 64%, Damage: 134%, Damage Over Time: 84% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 7, Bind Chance: 68%, Damage: 138%, Damage Over Time: 88% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 7, Bind Chance: 72%, Damage: 142%, Damage Over Time: 92% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 8, Bind Chance: 76%, Damage: 146%, Damage Over Time: 96% per second</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Duration: 8, Bind Chance: 80%, Damage: 150%, Damage Over Time: 100% per second</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4110008.png" loading="lazy"  alt="[Image: Hyper.4110008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4110014.png" loading="lazy"  alt="[Image: Hyper.4110014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Alchemic Adrenaline</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effect of the recovery items like potions. Percentage based recover items, like Elixirs, do not count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Recovery Amount: +164%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Recovery Amount: +170%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4110011.png" loading="lazy"  alt="[Image: Hyper.4110011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Poison is permanently applied to your Claw, giving all your attacks the chance to Poison enemies. The Poison is not stackable, and the enemy's HP cannot drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4110011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4110012.png" loading="lazy"  alt="[Image: Hyper.4110012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Expert Throwing Star Handling</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> #cIncreases the total damage# of Lucky Seven, Shuriken Burst, Gust Charm, and Triple Throw.\nGrants additional chance to cast without consuming throwing stars or MP, and a chance to #crecharge 1 throwing star#.\n(Will not generate more than the maximum throwing star limit.)\nWhen Expert Throwing Star Handling is activated, the #cnext attack will always be a Critical Attack#. (Critical is applied for Shadow Stars, but throwing stars will not be recharged.)<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = javelinChargeActivate<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4110012.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 2% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 4% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 6% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 8% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 10% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 12% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 14% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 16% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage Bonus: 18% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage Bonus: 20% (for Lucky Seven, Shuriken Burst, Gust Charm, Triple Throw), Recharge Chance: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4111009.png" loading="lazy"  alt="[Image: Hyper.4111009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Stars</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon Unleashing the spirit of the star, you will be able to throw as many stars as you want without consuming any in your inventory for a short amount of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4111009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6 and 190 throwing stars, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 180 throwing stars, Duration: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8 and 170 throwing stars, Duration: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 160 throwing stars, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10 and 150 throwing stars, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 140 throwing stars, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12 and 130 throwing stars, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 120 throwing stars, Duration: 164 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14 and 110 throwing stars, Duration: 172 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16 and 100 throwing stars, Duration: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Night Lord</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4120011.png" loading="lazy"  alt="[Image: Hyper.4120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Toxic Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4120011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 115% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 34%, 120% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 36%, 125% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 38%, 130% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 40%, 135% damage every 1 sec for 8 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 42%, 140% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 44%, 145% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 46%, 150% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 54%, 170% damage every 1 sec for 8 sec, Can be stacked 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 56%, 175% damage every 1 sec for 8 sec, Can be stacked 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120012.png" loading="lazy"  alt="[Image: Hyper.4120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Claw Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Claw Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cClaw Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Claw Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Claw Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Claw Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4121013.png" loading="lazy"  alt="[Image: Hyper.4121013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Masterfully unleash four throwing stars.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> quadrupleThrow - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121013.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 177%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 181%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 185%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 189%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 193%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 197%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 201%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 205%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 209%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 213%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 217%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 221%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 225%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 229%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 233%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 237%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 241%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 245%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 249%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 253%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 257%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 261%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 265%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 269%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 273%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 277%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 281%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 285%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 289%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 293%, Number of Attacks: 4</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 297%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 301%, Number of Attacks: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 305%, Number of Attacks: 4</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4121016.png" loading="lazy"  alt="[Image: Hyper.4121016.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls in a horde of friends to set the stage on fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121016.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121016.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195% to up 15 enemies, Damage Over Time: 222% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121014.png" loading="lazy"  alt="[Image: Hyper.4121014.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Harmony</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become one with the darkenss to deal more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121014.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +11, Duration: 93 sec\nPassive Effects - Enemy DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +12, Duration: 96 sec\nPassive Effects - Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 99 sec\nPassive Effects - Enemy DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +14, Duration: 102 sec\nPassive Effects - Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +15, Duration: 105 sec\nPassive Effects - Enemy DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +16, Duration: 108 sec\nPassive Effects - Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +17, Duration: 111 sec\nPassive Effects - Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Weapon ATT: +18, Duration: 114 sec\nPassive Effects - Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +19, Duration: 117 sec\nPassive Effects - Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +20, Duration: 120 sec\nPassive Effects - Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +21, Duration: 123 sec\nPassive Effects - Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +22, Duration: 126 sec\nPassive Effects - Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +23, Duration: 129 sec\nPassive Effects - Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Weapon ATT: +24, Duration: 132 sec\nPassive Effects - Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +25, Duration: 135 sec\nPassive Effects - Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +26, Duration: 138 sec\nPassive Effects - Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +27, Duration: 141 sec\nPassive Effects - Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +28, Duration: 144 sec\nPassive Effects - Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +29, Duration: 147 sec\nPassive Effects - Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Weapon ATT: +30, Duration: 150 sec\nPassive Effects - Enemy DEF Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +31, Duration: 153 sec\nPassive Effects - Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +32, Duration: 156 sec\nPassive Effects - Enemy DEF Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +33, Duration: 159 sec\nPassive Effects - Enemy DEF Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +34, Duration: 162 sec\nPassive Effects - Enemy DEF Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +35, Duration: 165 sec\nPassive Effects - Enemy DEF Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Weapon ATT: +36, Duration: 168 sec\nPassive Effects - Enemy DEF Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +37, Duration: 171 sec\nPassive Effects - Enemy DEF Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +38, Duration: 174 sec\nPassive Effects - Enemy DEF Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +39, Duration: 177 sec\nPassive Effects - Enemy DEF Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Weapon ATT: +40, Duration: 180 sec\nPassive Effects - Enemy DEF Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +41, Duration: 183 sec\nPassive Effects - Enemy DEF Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +42, Duration: 186 sec\nPassive Effects - Enemy DEF Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +43, Duration: 189 sec\nPassive Effects - Enemy DEF Ignored: 33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121015.png" loading="lazy"  alt="[Image: Hyper.4121015.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Curses the area around you, decreasing the Attack, Movement Speed, and DEF of enemies in range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flamegear - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-200&amp;rbx=250&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121015.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121015.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121015.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121015.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Duration: 11 sec, Enemy Attack/DEF (when in range): -1%, Enemy Movement Speed (when in range): --31\nCooldown: 69 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 12 sec, Enemy Attack/DEF (when in range): -2%, Enemy Movement Speed (when in range): --32\nCooldown: 68 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 13 sec, Enemy Attack/DEF (when in range): -3%, Enemy Movement Speed (when in range): --33\nCooldown: 67 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 14 sec, Enemy Attack/DEF (when in range): -4%, Enemy Movement Speed (when in range): --34\nCooldown: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 15 sec, Enemy Attack/DEF (when in range): -5%, Enemy Movement Speed (when in range): --35\nCooldown: 65 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 16 sec, Enemy Attack/DEF (when in range): -6%, Enemy Movement Speed (when in range): --36\nCooldown: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 17 sec, Enemy Attack/DEF (when in range): -7%, Enemy Movement Speed (when in range): --37\nCooldown: 63 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 18 sec, Enemy Attack/DEF (when in range): -8%, Enemy Movement Speed (when in range): --38\nCooldown: 62 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 19 sec, Enemy Attack/DEF (when in range): -9%, Enemy Movement Speed (when in range): --39\nCooldown: 61 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 20 sec, Enemy Attack/DEF (when in range): -10%, Enemy Movement Speed (when in range): --40\nCooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 21 sec, Enemy Attack/DEF (when in range): -11%, Enemy Movement Speed (when in range): --41\nCooldown: 59 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 22 sec, Enemy Attack/DEF (when in range): -12%, Enemy Movement Speed (when in range): --42\nCooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 23 sec, Enemy Attack/DEF (when in range): -13%, Enemy Movement Speed (when in range): --43\nCooldown: 57 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 24 sec, Enemy Attack/DEF (when in range): -14%, Enemy Movement Speed (when in range): --44\nCooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 25 sec, Enemy Attack/DEF (when in range): -15%, Enemy Movement Speed (when in range): --45\nCooldown: 55 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 26 sec, Enemy Attack/DEF (when in range): -16%, Enemy Movement Speed (when in range): --46\nCooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 27 sec, Enemy Attack/DEF (when in range): -17%, Enemy Movement Speed (when in range): --47\nCooldown: 53 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 28 sec, Enemy Attack/DEF (when in range): -18%, Enemy Movement Speed (when in range): --48\nCooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 29 sec, Enemy Attack/DEF (when in range): -19%, Enemy Movement Speed (when in range): --49\nCooldown: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 30 sec, Enemy Attack/DEF (when in range): -20%, Enemy Movement Speed (when in range): --50\nCooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 31 sec, Enemy Attack/DEF (when in range): -21%, Enemy Movement Speed (when in range): --51\nCooldown: 49 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 32 sec, Enemy Attack/DEF (when in range): -22%, Enemy Movement Speed (when in range): --52\nCooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 33 sec, Enemy Attack/DEF (when in range): -23%, Enemy Movement Speed (when in range): --53\nCooldown: 47 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 34 sec, Enemy Attack/DEF (when in range): -24%, Enemy Movement Speed (when in range): --54\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 35 sec, Enemy Attack/DEF (when in range): -25%, Enemy Movement Speed (when in range): --55\nCooldown: 45 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 36 sec, Enemy Attack/DEF (when in range): -26%, Enemy Movement Speed (when in range): --56\nCooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Duration: 37 sec, Enemy Attack/DEF (when in range): -27%, Enemy Movement Speed (when in range): --57\nCooldown: 43 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 38 sec, Enemy Attack/DEF (when in range): -28%, Enemy Movement Speed (when in range): --58\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Duration: 39 sec, Enemy Attack/DEF (when in range): -29%, Enemy Movement Speed (when in range): --59\nCooldown: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 41, Duration: 40 sec, Enemy Attack/DEF (when in range): -30%, Enemy Movement Speed (when in range): --60\nCooldown: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Duration: 41 sec, Enemy Attack/DEF (when in range): -31%, Enemy Movement Speed (when in range): --61\nCooldown: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 42 sec, Enemy Attack/DEF (when in range): -32%, Enemy Movement Speed (when in range): --62\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Duration: 43 sec, Enemy Attack/DEF (when in range): -33%, Enemy Movement Speed (when in range): --63\nCooldown: 37 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120002.png" loading="lazy"  alt="[Image: Hyper.4120002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4120002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional Avoidability Chance: 45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121009.png" loading="lazy"  alt="[Image: Hyper.4121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121000.png" loading="lazy"  alt="[Image: Hyper.4121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121003.png" loading="lazy"  alt="[Image: Hyper.4121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Taunt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Provokes up to 6 enemies, increasing EXP and item drops.\nRequired Skill: #cShadow Shifter Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, mes = incTargetPDP&amp;&amp;incTargetMDP&amp;&amp;incTargetEXP&amp;&amp;incTargetReward, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> showdown - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Shadow Shifter<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, EXP Earned/Item Drop Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, EXP Earned/Item Drop Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, EXP Earned/Item Drop Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, EXP Earned/Item Drop Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, EXP Earned/Item Drop Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, EXP Earned/Item Drop Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, EXP Earned/Item Drop Rate: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, EXP Earned/Item Drop Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, EXP Earned/Item Drop Rate: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, EXP Earned/Item Drop Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, EXP Earned/Item Drop Rate: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, EXP Earned/Item Drop Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, EXP Earned/Item Drop Rate: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, EXP Earned/Item Drop Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, EXP Earned/Item Drop Rate: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, EXP Earned/Item Drop Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, EXP Earned/Item Drop Rate: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, EXP Earned/Item Drop Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, EXP Earned/Item Drop Rate: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, EXP Earned/Item Drop Rate: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, EXP Earned/Item Drop Rate: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, EXP Earned/Item Drop Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, EXP Earned/Item Drop Rate: +33%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4121054.png" loading="lazy"  alt="[Image: Hyper.4121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bleed Dart</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Applies a deadly poison that makes enemies hemorrhage. Not a pretty sight.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412bleedingToxin - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121054.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Chance: 100%, Damage over Time Interval: 190% sec, Damage over Time Duration: 8 sec.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121053.png" loading="lazy"  alt="[Image: Hyper.4121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120051.png" loading="lazy"  alt="[Image: Hyper.4120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Quad Star.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1 additional attacks</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120050.png" loading="lazy"  alt="[Image: Hyper.4120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star - Boss Rush</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage dealt to bosses with Quad Star<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional damage against bosses</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120039.png" loading="lazy"  alt="[Image: Hyper.4120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120038.png" loading="lazy"  alt="[Image: Hyper.4120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120033.png" loading="lazy"  alt="[Image: Hyper.4120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120032.png" loading="lazy"  alt="[Image: Hyper.4120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120031.png" loading="lazy"  alt="[Image: Hyper.4120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120030.png" loading="lazy"  alt="[Image: Hyper.4120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120037.png" loading="lazy"  alt="[Image: Hyper.4120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120036.png" loading="lazy"  alt="[Image: Hyper.4120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120035.png" loading="lazy"  alt="[Image: Hyper.4120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120034.png" loading="lazy"  alt="[Image: Hyper.4120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4121052.png" loading="lazy"  alt="[Image: Hyper.4121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Death Star</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons 4 shurikens that combine into one giant shuriken.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY412fourSeasons - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-330&amp;rbx=300&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Damage: 250%, Number of Attacks: 10, Max Enemies Hit: 8 \nCooldown: 8 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120048.png" loading="lazy"  alt="[Image: Hyper.4120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Frailty Curse cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120049.png" loading="lazy"  alt="[Image: Hyper.4120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Quad Star - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Quad Star damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120046.png" loading="lazy"  alt="[Image: Hyper.4120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the ATT &amp; DEF penalty from Frailty Curse.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 10% ATT and DEF reduction</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120047.png" loading="lazy"  alt="[Image: Hyper.4120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frailty Curse - Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the Speed penalty from Frailty Curse.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 10 Speed reduced</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120044.png" loading="lazy"  alt="[Image: Hyper.4120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter - Extra Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Shade Splitter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120045.png" loading="lazy"  alt="[Image: Hyper.4120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter - Bonus Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Shade Splitter.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120042.png" loading="lazy"  alt="[Image: Hyper.4120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120043.png" loading="lazy"  alt="[Image: Hyper.4120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shade Splitter - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Shade Splitter damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4120040.png" loading="lazy"  alt="[Image: Hyper.4120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4120041.png" loading="lazy"  alt="[Image: Hyper.4120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bandit</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4200010.png" loading="lazy"  alt="[Image: Hyper.4200010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shield Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon/Magic DEF along with Avoidability and Weapon ATT when a shield is equipped.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +11%, Avoidability: +2%, Weapon ATT: + 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +22%, Avoidability: +4%, Weapon ATT: + 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +33%, Avoidability: +6%, Weapon ATT: + 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +44%, Avoidability: +8%, Weapon ATT: + 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +55%, Avoidability: +10%, Weapon ATT: + 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +66%, Avoidability: +12%, Weapon ATT: + 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +77%, Avoidability: +14%, Weapon ATT: + 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +88%, Avoidability: +16%, Weapon ATT: + 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Weapon/Magic DEF: +99%, Avoidability: +18%, Weapon ATT: + 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon/Magic DEF: +110%, Avoidability: +20%, Weapon ATT: + 7</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4200000.png" loading="lazy"  alt="[Image: Hyper.4200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of daggers. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201002.png" loading="lazy"  alt="[Image: Hyper.4201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a dagger equipped.\nRequired Skill: #cDagger Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Duration: 200 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4201011.png" loading="lazy"  alt="[Image: Hyper.4201011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses Mesos to absorb up to 50% of the damage taken. Amount of Mesos consumed is based on Skill Level and damage reduction rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMeso = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201011.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Blocked: 77%, Duration: 127 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Blocked: 74%, Duration: 134 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage Blocked: 71%, Duration: 141 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Blocked: 68%, Duration: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage Blocked: 65%, Duration: 155 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Blocked: 62%, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage Blocked: 59%, Duration: 169 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Blocked: 56%, Duration: 176 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage Blocked: 53%, Duration: 183 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage Blocked: 50%, Duration: 190 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201004.png" loading="lazy"  alt="[Image: Hyper.4201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Steal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly attacks multiple enemies, with a chance to steal enemy items. You can keep trying until you successfully steal something, but each monster only has one item.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, itemSteal = 1, mes = stun, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-63&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 31%, Damage: 294%, Max Monsters Hit: 4, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 33%, Damage: 298%, Max Monsters Hit: 4, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 35%, Damage: 302%, Max Monsters Hit: 4, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 37%, Damage: 306%, Max Monsters Hit: 4, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Steal Chance: 39%, Damage: 310%, Max Monsters Hit: 4, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 41%, Damage: 314%, Max Monsters Hit: 4, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 43%, Damage: 318%, Max Monsters Hit: 4, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 45%, Damage: 322%, Max Monsters Hit: 4, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Steal Chance: 47%, Damage: 326%, Max Monsters Hit: 4, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Steal Chance: 49%, Damage: 330%, Max Monsters Hit: 4, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201005.png" loading="lazy"  alt="[Image: Hyper.4201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Savage Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to a monster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> savage - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4201005.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Number of Attacks: 6, Damage: 75%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Number of Attacks: 6, Damage: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Number of Attacks: 6, Damage: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 79%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Number of Attacks: 6, Damage: 81%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 83%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Number of Attacks: 6, Damage: 85%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 87%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Number of Attacks: 6, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 91%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Number of Attacks: 6, Damage: 93%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 21, Number of Attacks: 6, Damage: 94%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4200007.png" loading="lazy"  alt="[Image: Hyper.4200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves LUK and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 30 and DEX by 30</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201009.png" loading="lazy"  alt="[Image: Hyper.4201009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Channel Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maximizes Weapon Attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4201009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +4, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +6, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +7, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +9, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +10, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +12, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +13, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +18, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +19, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +21, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +25, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +27, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +28, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4201008.png" loading="lazy"  alt="[Image: Hyper.4201008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flash Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Use in the middle of a jump to jump even further. Jumping distance increases as the skill level increases. Can also be used with the jump key.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, jumps a certain distance</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Chief Bandit</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4210013.png" loading="lazy"  alt="[Image: Hyper.4210013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4210012.png" loading="lazy"  alt="[Image: Hyper.4210012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increase the amount of mesos that drop. Skills that use mesos become more efficient.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mes = incTargetMeso, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 4%, PickPocket Meso Drop Rate: 4%, Meso Guard Damage Guard Rate: 2%, Mesos Consumed by Meso Guard: -4%, Meso Explosion Damage (per shot): +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 8%, PickPocket Meso Drop Rate: 8%, Meso Guard Damage Guard Rate: 4%, Mesos Consumed by Meso Guard: -8%, Meso Explosion Damage (per shot): +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 12%, PickPocket Meso Drop Rate: 12%, Meso Guard Damage Guard Rate: 6%, Mesos Consumed by Meso Guard: -12%, Meso Explosion Damage (per shot): +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Mesos Dropped (by monsters): 16%, PickPocket Meso Drop Rate: 16%, Meso Guard Damage Guard Rate: 8%, Mesos Consumed by Meso Guard: -16%, Meso Explosion Damage (per shot): +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Mesos Dropped (by monsters): 20%, PickPocket Meso Drop Rate: 20%, Meso Guard Damage Guard Rate: 10%, Mesos Consumed by Meso Guard: -20%, Meso Explosion Damage (per shot): +60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4210010.png" loading="lazy"  alt="[Image: Hyper.4210010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4210010.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4211007.png" loading="lazy"  alt="[Image: Hyper.4211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dark Flare</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = PADReflect&amp;&amp;MADReflect, condition = damaged<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-280&amp;rbx=400&amp;rby=140&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.3.gif" target="_blank" rel="noopener" class="mycode_url">ball.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211007.ball.4.gif" target="_blank" rel="noopener" class="mycode_url">ball.4</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 22 sec, reflects 350% damage, Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 24 sec, reflects 400% damage, Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 26 sec, reflects 450% damage, Cooldown: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 28 sec, reflects 500% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, reflects 550% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 32 sec, reflects 600% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 34 sec, reflects 650% damage, Cooldown: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 36 sec, reflects 700% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 38 sec, reflects 750% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 40 sec, reflects 800% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 42 sec, reflects 850% damage, Cooldown: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 44 sec, reflects 900% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 46 sec, reflects 950% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 48 sec, reflects 1000% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 50 sec, reflects 1050% damage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 52 sec, reflects 1100% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 54 sec, reflects 1150% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 56 sec, reflects 1200% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 58 sec, reflects 1250% damage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, reflects 1300% damage, Cooldown: 60 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4211006.png" loading="lazy"  alt="[Image: Hyper.4211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Explodes nearby mesos to damage enemies. However, mesos that belongs to others cannot be exploded. You can stack the effect up to 10 times for regular monsters and 15 for Boss Monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, mesoExplosion = 1, splash = 1, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> prone2 - 1000 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-200&amp;rbx=400&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211006.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 110% per Meso, Max Enemies Hit: 6, Number of Attacks: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 114% per Meso, Max Enemies Hit: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 118% per Meso, Max Enemies Hit: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 122% per Meso, Max Enemies Hit: 6, Number of Attacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 126% per Meso, Max Enemies Hit: 7, Number of Attacks: 7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 130% per Meso, Max Enemies Hit: 7, Number of Attacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 134% per Meso, Max Enemies Hit: 7, Number of Attacks: 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 138% per Meso, Max Enemies Hit: 7, Number of Attacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 142% per Meso, Max Enemies Hit: 8, Number of Attacks: 9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 146% per Meso, Max Enemies Hit: 8, Number of Attacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 150% per Meso, Max Enemies Hit: 8, Number of Attacks: 10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 154% per Meso, Max Enemies Hit: 8, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 158% per Meso, Max Enemies Hit: 9, Number of Attacks: 11</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 162% per Meso, Max Enemies Hit: 9, Number of Attacks: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 166% per Meso, Max Enemies Hit: 9, Number of Attacks: 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 170% per Meso, Max Enemies Hit: 9, Number of Attacks: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 174% per Meso, Max Enemies Hit: 10, Number of Attacks: 13</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 178% per Meso, Max Enemies Hit: 10, Number of Attacks: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 182% per Meso, Max Enemies Hit: 10, Number of Attacks: 14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 186% per Meso, Max Enemies Hit: 10, Number of Attacks: 15</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4211003.png" loading="lazy"  alt="[Image: Hyper.4211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">PickPocket</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases the Mesos dropped by monsters.  Meso drops increase in proportion to skill level.\nThis skill can be toggled on and off with the skill key.\nRequired Skill: #cMeso Explosion Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, mesoDrop = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Meso Explosion<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Meso Drop Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Meso Drop Chance: 60%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4211002.png" loading="lazy"  alt="[Image: Hyper.4211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phase Dash</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dashes in at blinding speeds, damaging and knocking back enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, invincible = 1, delay = 1980<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assaulter - 1200 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-120&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 282%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 286%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 290%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 294%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 298%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 302%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 306%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 310%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 314%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 318%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 322%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 326%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 330%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 334%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 338%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Damage: 342%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 346%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 350%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 354%, Max Enemies Hit: 8, Number of Attacks: 2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 358%, Max Enemies Hit: 8, Number of Attacks: 2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4211011.png" loading="lazy"  alt="[Image: Hyper.4211011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Midnight Carnival</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Overwhelms enemies with supersonic slashes.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> edgeCarnival - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 8, Damage: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 8, Damage: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Number of Attacks: 8, Damage: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Number of Attacks: 8, Damage: 83%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Number of Attacks: 8, Damage: 95%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 98%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 101%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 104%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 107%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Number of Attacks: 8, Damage: 122%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4211008.png" loading="lazy"  alt="[Image: Hyper.4211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Partner</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A shadow partner that mimics the summoner appears. It does not have its own HP and disappears after a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.walk1.gif" target="_blank" rel="noopener" class="mycode_url">special.walk1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.walk2.gif" target="_blank" rel="noopener" class="mycode_url">special.walk2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stand1.gif" target="_blank" rel="noopener" class="mycode_url">special.stand1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stand2.gif" target="_blank" rel="noopener" class="mycode_url">special.stand2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.alert.gif" target="_blank" rel="noopener" class="mycode_url">special.alert</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingO1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingO2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingO3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingO3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingOF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingT1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingT2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingT3.gif" target="_blank" rel="noopener" class="mycode_url">special.swingT3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingTF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingP1.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingP2.gif" target="_blank" rel="noopener" class="mycode_url">special.swingP2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.swingPF.gif" target="_blank" rel="noopener" class="mycode_url">special.swingPF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabO1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabO2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabO2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabOF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabOF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabT1.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabT2.gif" target="_blank" rel="noopener" class="mycode_url">special.stabT2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.stabTF.gif" target="_blank" rel="noopener" class="mycode_url">special.stabTF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.shoot1.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.shoot2.gif" target="_blank" rel="noopener" class="mycode_url">special.shoot2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.shootF.gif" target="_blank" rel="noopener" class="mycode_url">special.shootF</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.proneStab.gif" target="_blank" rel="noopener" class="mycode_url">special.proneStab</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.heal.gif" target="_blank" rel="noopener" class="mycode_url">special.heal</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.fly.gif" target="_blank" rel="noopener" class="mycode_url">special.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.jump.gif" target="_blank" rel="noopener" class="mycode_url">special.jump</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.sit.gif" target="_blank" rel="noopener" class="mycode_url">special.sit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.ladder.gif" target="_blank" rel="noopener" class="mycode_url">special.ladder</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.rope.gif" target="_blank" rel="noopener" class="mycode_url">special.rope</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4211008.special.dead.gif" target="_blank" rel="noopener" class="mycode_url">special.dead</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 13%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 16%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 19%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 22%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 25%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 28%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 31%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 34%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 37%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 40%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 43%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 46%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 49%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 52%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 55%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 58%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 61%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 64%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Damage: 67%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 64, Damage: 70%, Duration: 180 sec</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Shadower</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4221006.png" loading="lazy"  alt="[Image: Hyper.4221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Smokescreen</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a smoke grenade. All parties in range will avoid damage while the smokescreen is up and enemies within will receive increased critical damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 36, zoneType = invincible, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> smokeshell - 1440 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221006.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Critical Damage: +2%, Duration: 31 sec, Cooldown: 358 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Critical Damage: +2%, Duration: 32 sec, Cooldown: 356 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Critical Damage: +2%, Duration: 33 sec, Cooldown: 354 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Critical Damage: +4%, Duration: 34 sec, Cooldown: 352 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Critical Damage: +4%, Duration: 35 sec, Cooldown: 350 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Critical Damage: +4%, Duration: 36 sec, Cooldown: 348 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Critical Damage: +6%, Duration: 37 sec, Cooldown: 346 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Critical Damage: +6%, Duration: 38 sec, Cooldown: 344 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Critical Damage: +6%, Duration: 39 sec, Cooldown: 342 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Critical Damage: +8%, Duration: 40 sec, Cooldown: 340 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Critical Damage: +8%, Duration: 41 sec, Cooldown: 338 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Critical Damage: +8%, Duration: 42 sec, Cooldown: 336 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Critical Damage: +10%, Duration: 43 sec, Cooldown: 334 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Damage: +10%, Duration: 44 sec, Cooldown: 332 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Damage: +10%, Duration: 45 sec, Cooldown: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Critical Damage: +12%, Duration: 46 sec, Cooldown: 328 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Critical Damage: +12%, Duration: 47 sec, Cooldown: 326 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Critical Damage: +12%, Duration: 48 sec, Cooldown: 324 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Critical Damage: +14%, Duration: 49 sec, Cooldown: 322 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Damage: +14%, Duration: 50 sec, Cooldown: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Damage: +14%, Duration: 51 sec, Cooldown: 318 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Critical Damage: +16%, Duration: 52 sec, Cooldown: 316 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Critical Damage: +16%, Duration: 53 sec, Cooldown: 314 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Critical Damage: +16%, Duration: 54 sec, Cooldown: 312 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Critical Damage: +18%, Duration: 55 sec, Cooldown: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Damage: +18%, Duration: 56 sec, Cooldown: 308 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Damage: +18%, Duration: 57 sec, Cooldown: 306 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Critical Damage: +20%, Duration: 58 sec, Cooldown: 304 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Critical Damage: +20%, Duration: 59 sec, Cooldown: 302 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 46, Critical Damage: +20%, Duration: 60 sec, Cooldown: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Critical Damage: +22%, Duration: 61 sec, Cooldown: 298 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Damage: +22%, Duration: 62 sec, Cooldown: 296 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Damage: +22%, Duration: 63 sec, Cooldown: 294 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4221007.png" loading="lazy"  alt="[Image: Hyper.4221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Quickly slashes multiple enemies twice, with a chance to Stun them. Permanently enhances all attack skills before your 3rd job that can be connected with Boomerang Stab.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, invincible = 1, mes = stun, delay = 1500<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Damage: 594%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 32%, Stun Duration: 1 sec\n Passive Effects - Damage: +5% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Damage: 598%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 34%, Stun Duration: 1 sec\n Passive Effects - Damage: +5% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 22, Damage: 602%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 36%, Stun Duration: 1 sec\n Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Damage: 606%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 38%, Stun Duration: 1 sec\n Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Damage: 610%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 40%, Stun Duration: 1 sec\n Passive Effects - Damage: +7% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 24, Damage: 614%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 42%, Stun Duration: 1 sec\n Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Damage: 618%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 44%, Stun Duration: 1 sec\n Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Damage: 622%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 46%, Stun Duration: 1 sec\n Passive Effects - Damage: +9% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 26, Damage: 626%, Number of Attacks: 2, Max Monsters Hit: 3, Stun Chance: 48%, Stun Duration: 1 sec\n Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 630%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 50%, Stun Duration: 2 sec\n Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 634%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 52%, Stun Duration: 2 sec\n Passive Effects - Damage: +11% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 28, Damage: 638%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 54%, Stun Duration: 2 sec\n Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 642%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 56%, Stun Duration: 2 sec\n Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 646%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 58%, Stun Duration: 2 sec\n Passive Effects - Damage: +13% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 30, Damage: 650%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 60%, Stun Duration: 2 sec\n Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Damage: 654%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 62%, Stun Duration: 2 sec\n Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Damage: 658%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 64%, Stun Duration: 2 sec\n Passive Effects - Damage: +15% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 32, Damage: 662%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 66%, Stun Duration: 2 sec\n Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 666%, Number of Attacks: 2, Max Monsters Hit: 4, Stun Chance: 68%, Stun Duration: 2 sec\n Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 670%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec\n Passive Effects - Damage: +17% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 34, Damage: 674%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 3 sec\n Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 36, Damage: 678%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 3 sec\n Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 36, Damage: 682%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 3 sec\n Passive Effects - Damage: +19% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 36, Damage: 686%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 3 sec\n Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 690%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 3 sec\n Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 694%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 3 sec\n Passive Effects - Damage: +21% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 38, Damage: 698%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 3 sec\n Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: 702%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 3 sec\n Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Damage: 706%, Number of Attacks: 2, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 3 sec\n Passive Effects - Damage: +23% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 40, Damage: 710%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 90%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 714%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 92%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 718%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 94%, Stun Duration: 4 sec\n Passive Effects - Damage: +25% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 42, Damage: 722%, Number of Attacks: 2, Max Monsters Hit: 6, Stun Chance: 96%, Stun Duration: 4 sec\n Passive Effects - Damage: +27% for Savage Blow, Steal, Phase Dash, and Midnight Carnival</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4221000.png" loading="lazy"  alt="[Image: Hyper.4221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4221001.png" loading="lazy"  alt="[Image: Hyper.4221001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Strikes an enemy's vital spot 4 times for extreme damage. The last hit will always be critical. Use during Dark Sight to deal additional damage. Use when your Body Count reaches 5 for even more damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, specialAttackFinish = 1, finalHitisCritical = 1, amplifyDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> assassination - 1560 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-120&amp;rbx=20&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.0.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.0.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.0.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.0.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.1.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.1.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.1.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.1.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.2.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.2.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.2.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.2.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.3.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.3.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.3.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.3.loop</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.4.appear.gif" target="_blank" rel="noopener" class="mycode_url">state.4.appear</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221001.state.4.loop.gif" target="_blank" rel="noopener" class="mycode_url">state.4.loop</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 508%, Number of Attacks: 4, Additional damage while using Dark Sight: 34%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 516%, Number of Attacks: 4, Additional damage while using Dark Sight: 38%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 524%, Number of Attacks: 4, Additional damage while using Dark Sight: 42%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 532%, Number of Attacks: 4, Additional damage while using Dark Sight: 46%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 540%, Number of Attacks: 4, Additional damage while using Dark Sight: 50%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 548%, Number of Attacks: 4, Additional damage while using Dark Sight: 54%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 556%, Number of Attacks: 4, Additional damage while using Dark Sight: 58%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 564%, Number of Attacks: 4, Additional damage while using Dark Sight: 62%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 572%, Number of Attacks: 4, Additional damage while using Dark Sight: 66%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 580%, Number of Attacks: 4, Additional damage while using Dark Sight: 70%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 588%, Number of Attacks: 4, Additional damage while using Dark Sight: 74%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 596%, Number of Attacks: 4, Additional damage while using Dark Sight: 78%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 604%, Number of Attacks: 4, Additional damage while using Dark Sight: 82%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 612%, Number of Attacks: 4, Additional damage while using Dark Sight: 86%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 620%, Number of Attacks: 4, Additional damage while using Dark Sight: 90%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 628%, Number of Attacks: 4, Additional damage while using Dark Sight: 94%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 636%, Number of Attacks: 4, Additional damage while using Dark Sight: 98%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 644%, Number of Attacks: 4, Additional damage while using Dark Sight: 102%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 652%, Number of Attacks: 4, Additional damage while using Dark Sight: 106%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 660%, Number of Attacks: 4, Additional damage while using Dark Sight: 110%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 668%, Number of Attacks: 4, Additional damage while using Dark Sight: 114%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 676%, Number of Attacks: 4, Additional damage while using Dark Sight: 118%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 684%, Number of Attacks: 4, Additional damage while using Dark Sight: 122%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 692%, Number of Attacks: 4, Additional damage while using Dark Sight: 126%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 700%, Number of Attacks: 4, Additional damage while using Dark Sight: 130%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 708%, Number of Attacks: 4, Additional damage while using Dark Sight: 134%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 716%, Number of Attacks: 4, Additional damage while using Dark Sight: 138%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 724%, Number of Attacks: 4, Additional damage while using Dark Sight: 142%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 732%, Number of Attacks: 4, Additional damage while using Dark Sight: 146%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 740%, Number of Attacks: 4, Additional damage while using Dark Sight: 150%, x2.5 damage when you have a Body Count of 5</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 748%, Number of Attacks: 4, Additional damage while using Dark Sight: 154%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 756%, Number of Attacks: 4, Additional damage while using Dark Sight: 158%, x2.5 damage when you have a Body Count of 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 764%, Number of Attacks: 4, Additional damage while using Dark Sight: 162%, x2.5 damage when you have a Body Count of 5</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221008.png" loading="lazy"  alt="[Image: Hyper.4221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220002.png" loading="lazy"  alt="[Image: Hyper.4220002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Shifter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to summon a wooden doll to take damage in your place.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4220002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 43%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional Avoidability Chance: 45%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Additional Avoidability Chance: 48%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221013.png" loading="lazy"  alt="[Image: Hyper.4221013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadower Instinct</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Awakens the Shadower's merciless instincts to increase Attack and ignore enemy DEF. As a passive effect, this skill allows you to rack up a Body Count with each attack, which can be used to further enhance your other attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221013.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 63 sec, Weapon ATT: +1, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 1%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Duration: 66 sec, Weapon ATT: +2, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 2%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 69 sec, Weapon ATT: +3, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 3%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 72 sec, Weapon ATT: +4, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 4%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Duration: 75 sec, Weapon ATT: +5, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 5%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 78 sec, Weapon ATT: +6, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 6%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 81 sec, Weapon ATT: +7, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 7%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 84 sec, Weapon ATT: +8, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 8%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 87 sec, Weapon ATT: +9, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 9%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 90 sec, Weapon ATT: +10, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 10%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 93 sec, Weapon ATT: +11, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 11%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 96 sec, Weapon ATT: +12, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 12%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 99 sec, Weapon ATT: +13, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 13%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 102 sec, Weapon ATT: +14, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 14%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 105 sec, Weapon ATT: +15, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 15%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 108 sec, Weapon ATT: +16, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 16%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 111 sec, Weapon ATT: +17, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 17%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 114 sec, Weapon ATT: +18, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 18%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 117 sec, Weapon ATT: +19, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 19%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Duration: 120 sec, Weapon ATT: +20, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 20%, Accumulate Kill Point upon atack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 123 sec, Weapon ATT: +21, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 21%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 126 sec, Weapon ATT: +22, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 22%, Accumulate Kill Point upon atack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 129 sec, Weapon ATT: +23, additional 6 each point of Body Count (uses entire Body Count)\nPassive Effects - Enemy DEF Ignored: 23%, Accumulate Kill Point upon atack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221010.png" loading="lazy"  alt="[Image: Hyper.4221010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls in a horde of friends to set the stage on fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221010.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195% to up 15 enemies, Damage Over Time: 222% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220011.png" loading="lazy"  alt="[Image: Hyper.4220011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Toxic Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4220011.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 34%, 120% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 36%, 125% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 38%, 130% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 40%, 135% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 42%, 140% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 44%, 145% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 46%, 150% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 54%, 170% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 56%, 175% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220012.png" loading="lazy"  alt="[Image: Hyper.4220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dagger Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Dagger Mastery, Weapon Attack, Accuracy, and Avoidability.\nRequired Skill: #cDagger Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dagger Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4220043.png" loading="lazy"  alt="[Image: Hyper.4220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Meso Explosion's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220042.png" loading="lazy"  alt="[Image: Hyper.4220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220041.png" loading="lazy"  alt="[Image: Hyper.4220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220040.png" loading="lazy"  alt="[Image: Hyper.4220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220047.png" loading="lazy"  alt="[Image: Hyper.4220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Boomerang Stab.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4220046.png" loading="lazy"  alt="[Image: Hyper.4220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Boomerang Stab damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220045.png" loading="lazy"  alt="[Image: Hyper.4220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts # of attacks per meso and Pick Pocket meso drop rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of attacks: +1, Additional meso drop rate: +20%, Max number of attacks is not increased.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4220044.png" loading="lazy"  alt="[Image: Hyper.4220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meso Explosion - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Meso Explosion.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220049.png" loading="lazy"  alt="[Image: Hyper.4220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220048.png" loading="lazy"  alt="[Image: Hyper.4220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Boomerang Stab - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Boomerang Stab<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220050.png" loading="lazy"  alt="[Image: Hyper.4220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Assassinate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220051.png" loading="lazy"  alt="[Image: Hyper.4220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Assassinate - Limit Break</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Assassinate max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max damage increased to 60,000,000</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220036.png" loading="lazy"  alt="[Image: Hyper.4220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220037.png" loading="lazy"  alt="[Image: Hyper.4220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220034.png" loading="lazy"  alt="[Image: Hyper.4220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220035.png" loading="lazy"  alt="[Image: Hyper.4220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220032.png" loading="lazy"  alt="[Image: Hyper.4220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220033.png" loading="lazy"  alt="[Image: Hyper.4220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220030.png" loading="lazy"  alt="[Image: Hyper.4220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220031.png" loading="lazy"  alt="[Image: Hyper.4220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220038.png" loading="lazy"  alt="[Image: Hyper.4220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4220039.png" loading="lazy"  alt="[Image: Hyper.4220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221053.png" loading="lazy"  alt="[Image: Hyper.4221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221052.png" loading="lazy"  alt="[Image: Hyper.4221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Veil</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a shade to deal continuous damage to nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY422veilOfShadow - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-420&amp;lty=-500&amp;rbx=420&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">420%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.tile.gif" target="_blank" rel="noopener" class="mycode_url">tile</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Max Enemies Hit: 15, Damage: 800%, Duration: 12 sec.\nCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4221054.png" loading="lazy"  alt="[Image: Hyper.4221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flip of the Coin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Flips a lucky coin to conjure up a blessing of awesomeness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Can only use when you land a critical attack. MP Cost: 50, Duration: 120 sec, Damage: 5%, Critical Chance: 10%, Max Damage: 1,000,000, Max Stacks: 5</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Semi-Dualer (20-29)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4301004.png" loading="lazy"  alt="[Image: Hyper.4301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Tornado Spin</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Dashes forward quickly to perform a powerful spin attack against multiple enemies.\nLv. 15 effects: Links to Lv. 10+ Flying Assaulter<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, casterMove = 1, areaAttack = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> tornadoRush - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=-80&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4301004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 310%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 315%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 320%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 325%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 330%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 335%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 340%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 345%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 350%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 355%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 360%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 365%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 370%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 375%, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 380%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4300000.png" loading="lazy"  alt="[Image: Hyper.4300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of daggers and kataras. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger and Katara Mastery: +50%, Accuracy: +120</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4301003.png" loading="lazy"  alt="[Image: Hyper.4301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Self Haste</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases Movement Speed and Jump. Increases maximum Movement Speed permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 20 sec, Speed: +4, Jump: +5\nPassive Effects - Max Movement Speed: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 40 sec, Speed: +8, Jump: +7\nPassive Effects - Max Movement Speed: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 60 sec, Speed: +12, Jump: +9\nPassive Effects - Max Movement Speed: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 80 sec, Speed: +16, Jump: +11\nPassive Effects - Max Movement Speed: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Duration: 100 sec, Speed: +20, Jump: +13\nPassive Effects - Max Movement Speed: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 120 sec, Speed: +24, Jump: +15\nPassive Effects - Max Movement Speed: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 140 sec, Speed: +28, Jump: +17\nPassive Effects - Max Movement Speed: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec, Speed: +32, Jump: +19\nPassive Effects - Max Movement Speed: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 180 sec, Speed: +36, Jump: +21\nPassive Effects - Max Movement Speed: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Duration: 200 sec, Speed: +40, Jump: +23\nPassive Effects - Max Movement Speed: +20</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dualer (30-44)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4311009.png" loading="lazy"  alt="[Image: Hyper.4311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Katara Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a Katara equipped. \nRequired Skill: #cKatara Mastery lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4311002.png" loading="lazy"  alt="[Image: Hyper.4311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fatal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals very quick consecutive attacks to a monster.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> fatalBlow - 1582 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-142&amp;lty=-85&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">142%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Number of Attacks: 8, Damage: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Number of Attacks: 8, Damage: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Number of Attacks: 8, Damage: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Number of Attacks: 8, Damage: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Number of Attacks: 8, Damage: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Number of Attacks: 8, Damage: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Number of Attacks: 8, Damage: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Number of Attacks: 8, Damage: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Number of Attacks: 8, Damage: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Number of Attacks: 8, Damage: 94%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4311003.png" loading="lazy"  alt="[Image: Hyper.4311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slash Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Moves you forward while attacking multiple enemies. \n#cMastery Book required to unlock Lv. 6.\nUnlocks Bloody Storm for Job III at Level 20.#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> slashStorm1 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-205&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">205%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311003.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4311003.CharLevel.11.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 154%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 156%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 160%, Number of Attacks: 3, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 162%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 166%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 168%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 172%, Number of Attacks: 3, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 174%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 176%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 178%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 180%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 182%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 184%, Number of Attacks: 3, Max Enemies Hit: 5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 186%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 188%, Number of Attacks: 3, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 190%, Number of Attacks: 3, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4311005.png" loading="lazy"  alt="[Image: Hyper.4311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Channel Karma</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Maximizes Weapon Attack power.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4311005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Duration: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +4, Duration: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +6, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +7, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +9, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +10, Duration: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +12, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +13, Duration: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +18, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +19, Duration: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +21, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +22, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +24, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +25, Duration: 162 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +27, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +28, Duration: 174 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 22, Weapon ATT: +30, Duration: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4310006.png" loading="lazy"  alt="[Image: Hyper.4310006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently improves LUK and DEX through sheer physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 6 and DEX by 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 12 and DEX by 12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 18 and DEX by 18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases LUK by 24 and DEX by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases LUK by 30 and DEX by 30</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Master (45-59)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4321006.png" loading="lazy"  alt="[Image: Hyper.4321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flying Assaulter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fly down through the sky to slash nearby enemies with a chance to stun.\nLv. 10 effect: Links to Lv. 15 Tornado Spin and Lv. 10 Bloody Storm\n#cMastery Book required to unlock Lv. 6#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flyingAssaulter - 1380 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-320&amp;lty=0&amp;rbx=0&amp;rby=120&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">320%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 127%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 10%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 129%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 131%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 11%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 133%, Number of Attacks: 4, Max Monsters Hit: 4, Stun Chance: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 135%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 12%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 139%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 13%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 141%, Number of Attacks: 4, Max Monsters Hit: 5, Stun Chance: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 14%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 145%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 147%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 15%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 149%, Number of Attacks: 4, Max Monsters Hit: 6, Stun Chance: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 151%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 16%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 153%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 17%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 155%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 17%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 157%, Number of Attacks: 4, Max Monsters Hit: 7, Stun Chance: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 159%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 18%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 161%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 163%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 19%, Stun Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 165%, Number of Attacks: 4, Max Monsters Hit: 8, Stun Chance: 20%, Stun Duration: 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4321002.png" loading="lazy"  alt="[Image: Hyper.4321002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Flashbang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Throws a flashbang to temporarily blind multiple monsters, with a chance to decrease Accuracy. Also works on boss monsters at half the duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, mes = darkness, splash = 1, rectBasedOnTarget = 1, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> flashBang - 510 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-220&amp;lty=-110&amp;rbx=208&amp;rby=20&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">220%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4321002.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.hit.gif" target="_blank" rel="noopener" class="mycode_url">hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321002.CharLevel.11.special.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.11.special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 170%, Blind Chance: 50%,  Accuracy: -4% for 10 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 190%, Blind Chance: 60%,  Accuracy: -8% for 20 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 210%, Blind Chance: 70%,  Accuracy: -12% for 30 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 230%, Blind Chance: 80%,  Accuracy: -16% for 40 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 250%, Blind Chance: 90%,  Accuracy: -20% for 50 sec, Cooldown: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4320005.png" loading="lazy"  alt="[Image: Hyper.4320005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your dagger is permanently coated with venom, giving all your attacks the chance to Poison enemies. Poison is not stackable, and it cannot cause enemies' HP to drop below 1.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4320005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 11%, 52% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 12%, 54% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 13%, 56% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 14%, 58% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 15%, 60% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 16%, 62% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 17%, 64% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 18%, 66% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 19%, 68% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 20%, 70% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 21%, 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 22%, 74% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 23%, 76% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 24%, 78% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 25%, 80% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 26%, 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 27%, 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 28%, 86% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 29%, 88% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 30%, 90% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4321004.png" loading="lazy"  alt="[Image: Hyper.4321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Upper Stab</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches multiple enemies into the air. You can deal additional damage by attacking the enemies in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, upperAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> upperStab - 480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-181&amp;lty=-81&amp;rbx=29&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">181%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4321004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 210%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 230%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 240%, Max Enemies Hit: 4, Bonus Damage (to airborne enemies): 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 250%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 260%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 270%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 280%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 290%, Max Enemies Hit: 6, Bonus Damage (to airborne enemies): 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 300%, Max Enemies Hit: 8, Bonus Damage (to airborne enemies): 80%</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Slasher (60-100)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4330008.png" loading="lazy"  alt="[Image: Hyper.4330008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Enveloping Darkness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +2%, Abnormal Status Resistance: +6%, Elemental Resistance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +4%, Abnormal Status Resistance: +8%, Elemental Resistance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +6%, Abnormal Status Resistance: +10%, Elemental Resistance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +8%, Abnormal Status Resistance: +14%, Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +10%, Abnormal Status Resistance: +16%, Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +12%, Abnormal Status Resistance: +18%, Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +14%, Abnormal Status Resistance: +22%, Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +16%, Abnormal Status Resistance: +24%, Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MaxHP: +18%, Abnormal Status Resistance: +26%, Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MaxHP: +20%, Abnormal Status Resistance: +30%, Elemental Resistance: +30%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4330009.png" loading="lazy"  alt="[Image: Hyper.4330009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shadow Meld</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your chance to dodge incoming attacks. A successful dodge will also put you into a 7 second frenzy, where your attack power increases and every hit becomes a Critical.\n#cMastery Book required to unlock Lv. 11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 11%, Upon successful dodge, ATT +5 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, Upon successful dodge, ATT +6 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 13%, Upon successful dodge, ATT +6 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, Upon successful dodge, ATT +7 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 15%, Upon successful dodge, ATT +7 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, Upon successful dodge, ATT +8 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 17%, Upon successful dodge, ATT +8 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, Upon successful dodge, ATT +9 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 19%, Upon successful dodge, ATT +9 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, Upon successful dodge, ATT +10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 21%, Upon successful dodge, ATT +10 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, Upon successful dodge, ATT +11 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 23%, Upon successful dodge, ATT +11 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, Upon successful dodge, ATT +12 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 25%, Upon successful dodge, ATT +12 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, Upon successful dodge, ATT +13 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 27%, Upon successful dodge, ATT +13 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, Upon successful dodge, ATT +14 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 29%, Upon successful dodge, ATT +14 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, Upon successful dodge, ATT +15 and all attacks performed afterwards will be Critical Hits for 7 sec. Cooldown upon successful dodge: 5 Sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4331006.png" loading="lazy"  alt="[Image: Hyper.4331006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chains of Hell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chains of Hell pulls an enemy close and deals 10 consecutive Critical strikes with a chance to stun. Stationary monsters must be in range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, pullTarget = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainAttack - 1740 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-140&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">140%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4331006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 67%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 69%, Number of Attacks: 10, Stun Chance: 1%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 71%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 73%, Number of Attacks: 10, Stun Chance: 2%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 75%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 1 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 77%, Number of Attacks: 10, Stun Chance: 3%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 79%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 81%, Number of Attacks: 10, Stun Chance: 4%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 83%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 85%, Number of Attacks: 10, Stun Chance: 5%, Stun Duration: 2 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 87%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 89%, Number of Attacks: 10, Stun Chance: 6%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 91%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 93%, Number of Attacks: 10, Stun Chance: 7%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 95%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 3 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 97%, Number of Attacks: 10, Stun Chance: 8%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 99%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 101%, Number of Attacks: 10, Stun Chance: 9%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 103%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 75, Damage: 105%, Number of Attacks: 10, Stun Chance: 10%, Stun Duration: 4 sec, Additional Critical Rate: 100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4331000.png" loading="lazy"  alt="[Image: Hyper.4331000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A superior form of Slash Storm. Attacks multiple enemies at a very high speed with elaborate movements. Also provides passive damage increases for Tornado Spin and Flying Assaulter.\nRequired skill: #cLv. 20 Slash Storm#\nLv. 10 effect: Links to Lv. 10 Flying Assaulter<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, delay = 2000<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bloodyStorm - 870 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-110&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Slash Storm<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4331000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4331000.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 227%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 229%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 231%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 233%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 235%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 237%, Max Enemies Hit: 6, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 239%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 241%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 243%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 245%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 247%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 249%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 251%, Max Enemies Hit: 7, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 253%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 255%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 257%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 259%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 261%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 263%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 265%, Max Enemies Hit: 8, Number of Attacks: 3\nPassive Effects - Damage of Tornado Spin and Flying Assaulter: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4330001.png" loading="lazy"  alt="[Image: Hyper.4330001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Dark Sight</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Learning Stealth allows you to attack in Dark Sight, with a chance of not ending Dark Sight. There is a chance to automatically trigger Dark Sight on attack and attacking in Dark Sight will increase damage.\nRequired Skill: #cDark Sight Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, autoHiding = 1, addDamInHiding = 1, condition = damaged, affectedSkill = 4001003<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Dark Sight<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 17%. Dark Sight Trigger Chance: 4%, Dark Sight Damage Bonus: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 25%. Dark Sight Trigger Chance: 8%, Dark Sight Damage Bonus: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 33%. Dark Sight Trigger Chance: 12%, Dark Sight Damage Bonus: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Maintain Dark Sight Chance: 41%. Dark Sight Trigger Chance: 16%, Dark Sight Damage Bonus: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Maintain Dark Sight Chance: 49%. Dark Sight Trigger Chance: 20%, Dark Sight Damage Bonus: 20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4331002.png" loading="lazy"  alt="[Image: Hyper.4331002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirror Image</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a doppelganger that looks just like you to assist in attacks for a certain amount of time. Your doppelganger cannot use certain skills.\n#cLv.11 or above: Master Book required##<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4331002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Doppleganger ATT: 13%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Doppleganger ATT: 16%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Doppleganger ATT: 19%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Doppleganger ATT: 22%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Doppleganger ATT: 25%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Doppleganger ATT: 28%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Doppleganger ATT: 31%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Doppleganger ATT: 34%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Doppleganger ATT: 37%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Doppleganger ATT: 40%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Doppleganger ATT: 43%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Doppleganger ATT: 46%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Doppleganger ATT: 49%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Doppleganger ATT: 52%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Doppleganger ATT: 55%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Doppleganger ATT: 58%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Doppleganger ATT: 61%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Doppleganger ATT: 64%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Doppleganger ATT: 67%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 67, Doppleganger ATT: 70%, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4330007.png" loading="lazy"  alt="[Image: Hyper.4330007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Life Drain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP when attacking. You cannot recover more than 20% of your Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 2%, Restores 2% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 4%, Restores 4% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 6%, Restores 6% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Chance: 8%, Restores 8% of the damage as HP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Chance: 10%, Restores 10% of the damage as HP</span></td></tr></table>
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	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Dual Blader (100+)</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4340010.png" loading="lazy"  alt="[Image: Hyper.4340010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharpness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your Critical Hit Rate and minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +7%, Minimum Crit Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +9%, Minimum Crit Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +11%, Minimum Crit Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +13%, Minimum Crit Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +15%, Minimum Crit Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +17%, Minimum Crit Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +19%, Minimum Crit Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +21%, Minimum Crit Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +23%, Minimum Crit Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crit Rate: +25%, Minimum Crit Damage: +25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +27%, Minimum Crit Damage: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +29%, Minimum Crit Damage: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crit Rate: +31%, Minimum Crit Damage: +31%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340013.png" loading="lazy"  alt="[Image: Hyper.4340013.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dual Wield Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases weapon mastery, Weapon ATT, Accuracy, and Avoidability of daggers and kataras.\nRequired skill: #cKatara Mastery Lv. 10#\n#cMastery Book required to unlock Lv. 11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Katara Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +56%, Weapon ATT: +1, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +56%, Weapon ATT: +2, Accuracy: +1%, Avoidability: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +57%, Weapon ATT: +3, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +57%, Weapon ATT: +4, Accuracy: +2%, Avoidability: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +58%, Weapon ATT: +5, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +58%, Weapon ATT: +6, Accuracy: +3%, Avoidability: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +59%, Weapon ATT: +7, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +59%, Weapon ATT: +8, Accuracy: +4%, Avoidability: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +60%, Weapon ATT: +9, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +60%, Weapon ATT: +10, Accuracy: +5%, Avoidability: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +61%, Weapon ATT: +11, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +61%, Weapon ATT: +12, Accuracy: +6%, Avoidability: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +62%, Weapon ATT: +13, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +62%, Weapon ATT: +14, Accuracy: +7%, Avoidability: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +63%, Weapon ATT: +15, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +63%, Weapon ATT: +16, Accuracy: +8%, Avoidability: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +64%, Weapon ATT: +17, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +64%, Weapon ATT: +18, Accuracy: +9%, Avoidability: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +65%, Weapon ATT: +19, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +65%, Weapon ATT: +20, Accuracy: +10%, Avoidability: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +66%, Weapon ATT: +21, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +66%, Weapon ATT: +22, Accuracy: +11%, Avoidability: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +67%, Weapon ATT: +23, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +67%, Weapon ATT: +24, Accuracy: +12%, Avoidability: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +68%, Weapon ATT: +25, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +68%, Weapon ATT: +26, Accuracy: +13%, Avoidability: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +69%, Weapon ATT: +27, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +69%, Weapon ATT: +28, Accuracy: +14%, Avoidability: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +70%, Weapon ATT: +29, Accuracy: +15%, Avoidability: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dagger and Katara Mastery: +70%, Weapon ATT: +30, Accuracy: +15%, Avoidability: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +71%, Weapon ATT: +31, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +71%, Weapon ATT: +32, Accuracy: +16%, Avoidability: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Dagger and Katara Mastery: +72%, Weapon ATT: +33, Accuracy: +17%, Avoidability: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340012.png" loading="lazy"  alt="[Image: Hyper.4340012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Toxic Venom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Venom's poison chance and permanently increases poison damage.\nRequired Skill: #cVenom Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, dot = 1, condition = attack, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Venom<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4340012.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 32%, 115% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 34%, 120% damage every 1 sec for 5 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 36%, 125% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 38%, 130% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 40%, 135% damage every 1 sec for 6 sec, Can be stacked 2 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 42%, 140% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 44%, 145% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 46%, 150% damage every 1 sec for 7 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 48%, 155% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Poison Chance: 50%, 160% damage every 1 sec for 8 sec, Can be stacked 3 times</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 52%, 165% damage every 1 sec for 8 sec, Can be stacked 3 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 54%, 170% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Poison Chance: 56%, 175% damage every 1 sec for 9 sec, Can be stacked 4 times</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341011.png" loading="lazy"  alt="[Image: Hyper.4341011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Calls in a horde of friends to set the stage on fire.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> suddenRaid - 3150 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341011.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341011.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 715% to up 15 enemies, Damage Over Time: 94% damage every 1 sec for 5 sec, Cooldown: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 730% to up 15 enemies, Damage Over Time: 98% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 745% to up 15 enemies, Damage Over Time: 102% damage every 1 sec for 5 sec, Cooldown: 58 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 760% to up 15 enemies, Damage Over Time: 106% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 775% to up 15 enemies, Damage Over Time: 110% damage every 1 sec for 5 sec, Cooldown: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 790% to up 15 enemies, Damage Over Time: 114% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 805% to up 15 enemies, Damage Over Time: 118% damage every 1 sec for 6 sec, Cooldown: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 820% to up 15 enemies, Damage Over Time: 122% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 835% to up 15 enemies, Damage Over Time: 126% damage every 1 sec for 6 sec, Cooldown: 52 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 850% to up 15 enemies, Damage Over Time: 130% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 865% to up 15 enemies, Damage Over Time: 134% damage every 1 sec for 6 sec, Cooldown: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 880% to up 15 enemies, Damage Over Time: 138% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 895% to up 15 enemies, Damage Over Time: 142% damage every 1 sec for 7 sec, Cooldown: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 910% to up 15 enemies, Damage Over Time: 146% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 925% to up 15 enemies, Damage Over Time: 150% damage every 1 sec for 7 sec, Cooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 940% to up 15 enemies, Damage Over Time: 154% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 955% to up 15 enemies, Damage Over Time: 158% damage every 1 sec for 7 sec, Cooldown: 44 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 970% to up 15 enemies, Damage Over Time: 162% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 985% to up 15 enemies, Damage Over Time: 166% damage every 1 sec for 8 sec, Cooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1000% to up 15 enemies, Damage Over Time: 170% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1015% to up 15 enemies, Damage Over Time: 174% damage every 1 sec for 8 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1030% to up 15 enemies, Damage Over Time: 178% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1045% to up 15 enemies, Damage Over Time: 182% damage every 1 sec for 8 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1060% to up 15 enemies, Damage Over Time: 186% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1075% to up 15 enemies, Damage Over Time: 190% damage every 1 sec for 9 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1090% to up 15 enemies, Damage Over Time: 194% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1105% to up 15 enemies, Damage Over Time: 198% damage every 1 sec for 9 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1120% to up 15 enemies, Damage Over Time: 202% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1135% to up 15 enemies, Damage Over Time: 206% damage every 1 sec for 9 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 290, Damage: 1150% to up 15 enemies, Damage Over Time: 210% damage every 1 sec for 10 sec, Cooldown: 30 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1165% to up 15 enemies, Damage Over Time: 214% damage every 1 sec for 10 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1180% to up 15 enemies, Damage Over Time: 218% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Damage: 1195% to up 15 enemies, Damage Over Time: 222% damage every 1 sec for 10 sec, Cooldown: 28 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341009.png" loading="lazy"  alt="[Image: Hyper.4341009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Deals a flurry of piercing attacks against one enemy. A portion of an enemy's defense will be ignored.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> phantomBlow - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-195&amp;lty=-70&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">195%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341009.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 142%, Enemy DEF Ignored: 1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 144%, Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 146%, Enemy DEF Ignored: 3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Number of Attacks: 6, Damage: 148%, Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 150%, Enemy DEF Ignored: 5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 152%, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 154%, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 156%, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Number of Attacks: 6, Damage: 158%, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 160%, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 162%, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 164%, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 166%, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Attacks: 6, Damage: 168%, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 170%, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 172%, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 174%, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 176%, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Attacks: 6, Damage: 178%, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 180%, Enemy DEF Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 182%, Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 184%, Enemy DEF Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 186%, Enemy DEF Ignored: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Attacks: 6, Damage: 188%, Enemy DEF Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 190%, Enemy DEF Ignored: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 192%, Enemy DEF Ignored: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 194%, Enemy DEF Ignored: 27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 196%, Enemy DEF Ignored: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Number of Attacks: 6, Damage: 198%, Enemy DEF Ignored: 29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Number of Attacks: 6, Damage: 200%, Enemy DEF Ignored: 30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Number of Attacks: 6, Damage: 202%, Enemy DEF Ignored: 31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Number of Attacks: 6, Damage: 204%, Enemy DEF Ignored: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Number of Attacks: 6, Damage: 206%, Enemy DEF Ignored: 33%</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341008.png" loading="lazy"  alt="[Image: Hyper.4341008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341000.png" loading="lazy"  alt="[Image: Hyper.4341000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341002.png" loading="lazy"  alt="[Image: Hyper.4341002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Cut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Sacrifices a significant amount of HP to deal powerful damage to multiple enemies. Has a small chance of causing instant death, and some skills will gain a damage bonus for a while.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, casterMove = 1, suddenDeath = 1, chargingSkill = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> finalCut - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-75&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341002.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341002.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1420%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage: +16%, Duration: 15 sec, 1 sec invincibility after usage, Cooldown: 148 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1440%, Max Enemies Hit: 8, Instant Death Chance: 1%, Damage: +18%, Duration: 18 sec, 1 sec invincibility after usage, Cooldown: 146 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1460%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage: +19%, Duration: 18 sec, 1 sec invincibility after usage, Cooldown: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1480%, Max Enemies Hit: 8, Instant Death Chance: 2%, Damage: +21%, Duration: 21 sec, 1 sec invincibility after usage, Cooldown: 142 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, HP Cost, 30%, Damage: 1500%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage: +22%, Duration: 21 sec, 1 sec invincibility after usage, Cooldown: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1520%, Max Enemies Hit: 8, Instant Death Chance: 3%, Damage: +24%, Duration: 24 sec, 1 sec invincibility after usage, Cooldown: 138 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1540%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage: +25%, Duration: 24 sec, 1 sec invincibility after usage, Cooldown: 136 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1560%, Max Enemies Hit: 8, Instant Death Chance: 4%, Damage: +27%, Duration: 27 sec, 1 sec invincibility after usage, Cooldown: 134 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1580%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage: +28%, Duration: 27 sec, 1 sec invincibility after usage, Cooldown: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1600%, Max Enemies Hit: 8, Instant Death Chance: 5%, Damage: +30%, Duration: 30 sec, 1 sec invincibility after usage, Cooldown: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, HP Cost, 26%, Damage: 1620%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage: +31%, Duration: 30 sec, 1 sec invincibility after usage, Cooldown: 128 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1640%, Max Enemies Hit: 8, Instant Death Chance: 6%, Damage: +33%, Duration: 33 sec, 1 sec invincibility after usage, Cooldown: 126 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1660%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage: +34%, Duration: 33 sec, 1 sec invincibility after usage, Cooldown: 124 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1680%, Max Enemies Hit: 8, Instant Death Chance: 7%, Damage: +36%, Duration: 36 sec, 1 sec invincibility after usage, Cooldown: 122 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1700%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage: +37%, Duration: 36 sec, 1 sec invincibility after usage, Cooldown: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1720%, Max Enemies Hit: 8, Instant Death Chance: 8%, Damage: +39%, Duration: 39 sec, 1 sec invincibility after usage, Cooldown: 118 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, HP Cost, 22%, Damage: 1740%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage: +40%, Duration: 39 sec, 1 sec invincibility after usage, Cooldown: 116 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1760%, Max Enemies Hit: 8, Instant Death Chance: 9%, Damage: +42%, Duration: 42 sec, 1 sec invincibility after usage, Cooldown: 114 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1780%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage: +43%, Duration: 42 sec, 1 sec invincibility after usage, Cooldown: 112 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1800%, Max Enemies Hit: 8, Instant Death Chance: 10%, Damage: +45%, Duration: 45 sec, 1 sec invincibility after usage, Cooldown: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1820%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage: +46%, Duration: 45 sec, 1 sec invincibility after usage, Cooldown: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1840%, Max Enemies Hit: 8, Instant Death Chance: 11%, Damage: +48%, Duration: 48 sec, 1 sec invincibility after usage, Cooldown: 106 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, HP Cost, 18%, Damage: 1860%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage: +49%, Duration: 48 sec, 1 sec invincibility after usage, Cooldown: 104 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1880%, Max Enemies Hit: 8, Instant Death Chance: 12%, Damage: +51%, Duration: 51 sec, 1 sec invincibility after usage, Cooldown: 102 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1900%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage: +52%, Duration: 51 sec, 1 sec invincibility after usage, Cooldown: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1920%, Max Enemies Hit: 8, Instant Death Chance: 13%, Damage: +54%, Duration: 54 sec, 1 sec invincibility after usage, Cooldown: 98 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1940%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage: +55%, Duration: 54 sec, 1 sec invincibility after usage, Cooldown: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1960%, Max Enemies Hit: 8, Instant Death Chance: 14%, Damage: +57%, Duration: 57 sec, 1 sec invincibility after usage, Cooldown: 94 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 350, HP Cost, 14%, Damage: 1980%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage: +58%, Duration: 57 sec, 1 sec invincibility after usage, Cooldown: 92 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 400, HP Cost, 10%, Damage: 2000%, Max Enemies Hit: 8, Instant Death Chance: 15%, Damage: +60%, Duration: 60 sec, 1 sec invincibility after usage, Cooldown: 90 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost, 10%, Damage: 2020%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage: +61%, Duration: 60 sec, 1 sec invincibility after usage, Cooldown: 88 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost, 10%, Damage: 2040%, Max Enemies Hit: 8, Instant Death Chance: 16%, Damage: +63%, Duration: 63 sec, 1 sec invincibility after usage, Cooldown: 86 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 400, HP Cost, 10%, Damage: 2060%, Max Enemies Hit: 8, Instant Death Chance: 17%, Damage: +64%, Duration: 63 sec, 1 sec invincibility after usage, Cooldown: 84 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341004.png" loading="lazy"  alt="[Image: Hyper.4341004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Spin furiously to damage nearby enemies. A portion of an enemy's defense will be ignored.\n#cMastery Book required to unlock Lv.11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> bladeFury - 810 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 136%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 137%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 138%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 139%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 140%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 141%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 142%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 143%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 144%, Max Enemies Hit: 5, Number of Attacks: 4, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 145%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 146%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 147%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 148%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 149%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 150%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 151%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 152%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 153%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 154%, Max Enemies Hit: 6, Number of Attacks: 4, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 155%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 156%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 157%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 158%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 159%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 160%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 161%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 162%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 163%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 164%, Max Enemies Hit: 7, Number of Attacks: 4, Enemy DEF Ignored: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 165%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 166%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 167%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 168%, Max Enemies Hit: 8, Number of Attacks: 4, Enemy DEF Ignored: 22%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341007.png" loading="lazy"  alt="[Image: Hyper.4341007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thorns</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your ATT for a fixed period of time and allows you to resist knock-back effects when struck.\n#cLv. 11 or above: Mastery Book required#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +1 for 90 sec, Knock-back Resistance Rate: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +2 for 90 sec, Knock-back Resistance Rate: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +3 for 90 sec, Knock-back Resistance Rate: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +4 for 90 sec, Knock-back Resistance Rate: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, ATT: +5 for 110 sec, Knock-back Resistance Rate: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +6 for 110 sec, Knock-back Resistance Rate: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +7 for 110 sec, Knock-back Resistance Rate: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +8 for 110 sec, Knock-back Resistance Rate: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +9 for 110 sec, Knock-back Resistance Rate: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, ATT: +10 for 130 sec, Knock-back Resistance Rate: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +11 for 130 sec, Knock-back Resistance Rate: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +12 for 130 sec, Knock-back Resistance Rate: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +13 for 130 sec, Knock-back Resistance Rate: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +14 for 130 sec, Knock-back Resistance Rate: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, ATT: +15 for 150 sec, Knock-back Resistance Rate: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +16 for 150 sec, Knock-back Resistance Rate: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +17 for 150 sec, Knock-back Resistance Rate: 64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +18 for 150 sec, Knock-back Resistance Rate: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +19 for 150 sec, Knock-back Resistance Rate: 68%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, ATT: +20 for 170 sec, Knock-back Resistance Rate: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +21 for 170 sec, Knock-back Resistance Rate: 72%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +22 for 170 sec, Knock-back Resistance Rate: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +23 for 170 sec, Knock-back Resistance Rate: 76%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +24 for 170 sec, Knock-back Resistance Rate: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, ATT: +25 for 190 sec, Knock-back Resistance Rate: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +26 for 190 sec, Knock-back Resistance Rate: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +27 for 190 sec, Knock-back Resistance Rate: 84%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +28 for 190 sec, Knock-back Resistance Rate: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, ATT: +29 for 190 sec, Knock-back Resistance Rate: 88%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, ATT: +30 for 210 sec, Knock-back Resistance Rate: 90%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, ATT: +31 for 210 sec, Knock-back Resistance Rate: 92%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, ATT: +32 for 210 sec, Knock-back Resistance Rate: 94%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, ATT: +33 for 210 sec, Knock-back Resistance Rate: 96%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4341006.png" loading="lazy"  alt="[Image: Hyper.4341006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mirrored Target</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Defense and Avoidability. Also turns your Mirror Image into a dummy that draws enemy attacks and absorbs damage. This skill can only be used when Mirror Image is active.\nRequired Skill: #cLv. 20 Mirror Image#\n#cMastery Book required to unlock Lv. 11#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Mirror Image<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.effect0.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.repeat.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341006.summon.repeat0.gif" target="_blank" rel="noopener" class="mycode_url">summon.repeat0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Dummy HP: 2600, Dummy Duration: 15 seconds, Damage Absorbed: 5%\nPassive Effects - Dodge Chance: 10%, Weapon DEF: +2%, Magic DEF: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Dummy HP: 3200, Dummy Duration: 20 seconds, Damage Absorbed: 6%\nPassive Effects - Dodge Chance: 11%, Weapon DEF: +4%, Magic DEF: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 65, Dummy HP: 3800, Dummy Duration: 20 seconds, Damage Absorbed: 6%\nPassive Effects - Dodge Chance: 11%, Weapon DEF: +6%, Magic DEF: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Dummy HP: 4400, Dummy Duration: 25 seconds, Damage Absorbed: 7%\nPassive Effects - Dodge Chance: 12%, Weapon DEF: +8%, Magic DEF: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Dummy HP: 5000, Dummy Duration: 25 seconds, Damage Absorbed: 7%\nPassive Effects - Dodge Chance: 12%, Weapon DEF: +10%, Magic DEF: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 75, Dummy HP: 5600, Dummy Duration: 30 seconds, Damage Absorbed: 8%\nPassive Effects - Dodge Chance: 13%, Weapon DEF: +12%, Magic DEF: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 75, Dummy HP: 6200, Dummy Duration: 30 seconds, Damage Absorbed: 8%\nPassive Effects - Dodge Chance: 13%, Weapon DEF: +14%, Magic DEF: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Dummy HP: 6800, Dummy Duration: 35 seconds, Damage Absorbed: 9%\nPassive Effects - Dodge Chance: 14%, Weapon DEF: +16%, Magic DEF: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Dummy HP: 7400, Dummy Duration: 35 seconds, Damage Absorbed: 9%\nPassive Effects - Dodge Chance: 14%, Weapon DEF: +18%, Magic DEF: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 85, Dummy HP: 8000, Dummy Duration: 40 seconds, Damage Absorbed: 10%\nPassive Effects - Dodge Chance: 15%, Weapon DEF: +20%, Magic DEF: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 85, Dummy HP: 8600, Dummy Duration: 40 seconds, Damage Absorbed: 10%\nPassive Effects - Dodge Chance: 15%, Weapon DEF: +22%, Magic DEF: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Dummy HP: 9200, Dummy Duration: 45 seconds, Damage Absorbed: 11%\nPassive Effects - Dodge Chance: 16%, Weapon DEF: +24%, Magic DEF: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Dummy HP: 9800, Dummy Duration: 45 seconds, Damage Absorbed: 11%\nPassive Effects - Dodge Chance: 16%, Weapon DEF: +26%, Magic DEF: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 95, Dummy HP: 10,400, Dummy Duration: 50 seconds, Damage Absorbed: 12%\nPassive Effects - Dodge Chance: 17%, Weapon DEF: +28%, Magic DEF: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 95, Dummy HP: 11,000, Dummy Duration: 50 seconds, Damage Absorbed: 12%\nPassive Effects - Dodge Chance: 17%, Weapon DEF: +30%, Magic DEF: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Dummy HP: 11,600, Dummy Duration: 55 seconds, Damage Absorbed: 13%\nPassive Effects - Dodge Chance: 18%, Weapon DEF: +32%, Magic DEF: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Dummy HP: 12,200, Dummy Duration: 55 seconds, Damage Absorbed: 13%\nPassive Effects - Dodge Chance: 18%, Weapon DEF: +34%, Magic DEF: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 105, Dummy HP: 12,800, Dummy Duration: 60 seconds, Damage Absorbed: 14%\nPassive Effects - Dodge Chance: 19%, Weapon DEF: +36%, Magic DEF: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 105, Dummy HP: 13,400, Dummy Duration: 60 seconds, Damage Absorbed: 14%\nPassive Effects - Dodge Chance: 19%, Weapon DEF: +38%, Magic DEF: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 110, Dummy HP: 14,000, Dummy Duration: 65 seconds, Damage Absorbed: 15%\nPassive Effects - Dodge Chance: 20%, Weapon DEF: +40%, Magic DEF: +40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 110, Dummy HP: 14,600, Dummy Duration: 65 seconds, Damage Absorbed: 15%\nPassive Effects - Dodge Chance: 20%, Weapon DEF: +42%, Magic DEF: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 115, Dummy HP: 15,200, Dummy Duration: 70 seconds, Damage Absorbed: 16%\nPassive Effects - Dodge Chance: 21%, Weapon DEF: +44%, Magic DEF: +44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 115, Dummy HP: 15,800, Dummy Duration: 70 seconds, Damage Absorbed: 16%\nPassive Effects - Dodge Chance: 21%, Weapon DEF: +46%, Magic DEF: +46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 120, Dummy HP: 16,400, Dummy Duration: 75 seconds, Damage Absorbed: 17%\nPassive Effects - Dodge Chance: 22%, Weapon DEF: +48%, Magic DEF: +48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 120, Dummy HP: 17,000, Dummy Duration: 75 seconds, Damage Absorbed: 17%\nPassive Effects - Dodge Chance: 22%, Weapon DEF: +50%, Magic DEF: +50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 125, Dummy HP: 17,600, Dummy Duration: 80 seconds, Damage Absorbed: 18%\nPassive Effects - Dodge Chance: 23%, Weapon DEF: +52%, Magic DEF: +52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 125, Dummy HP: 18,200, Dummy Duration: 80 seconds, Damage Absorbed: 18%\nPassive Effects - Dodge Chance: 23%, Weapon DEF: +54%, Magic DEF: +54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 130, Dummy HP: 18,800, Dummy Duration: 85 seconds, Damage Absorbed: 19%\nPassive Effects - Dodge Chance: 24%, Weapon DEF: +56%, Magic DEF: +56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 130, Dummy HP: 19,400, Dummy Duration: 85 seconds, Damage Absorbed: 19%\nPassive Effects - Dodge Chance: 24%, Weapon DEF: +58%, Magic DEF: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 135, Dummy HP: 20,000, Dummy Duration: 90 seconds, Damage Absorbed: 20%\nPassive Effects - Dodge Chance: 25%, Weapon DEF: +60%, Magic DEF: +60%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 135, Dummy HP: 20,600, Dummy Duration: 90 seconds, Damage Absorbed: 20%\nPassive Effects - Dodge Chance: 25%, Weapon DEF: +62%, Magic DEF: +62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 140, Dummy HP: 21,200, Dummy Duration: 95 seconds, Damage Absorbed: 21%\nPassive Effects - Dodge Chance: 26%, Weapon DEF: +64%, Magic DEF: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 140, Dummy HP: 21,800, Dummy Duration: 95 seconds, Damage Absorbed: 21%\nPassive Effects - Dodge Chance: 26%, Weapon DEF: +66%, Magic DEF: +66%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.4340037.png" loading="lazy"  alt="[Image: Hyper.4340037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340033.png" loading="lazy"  alt="[Image: Hyper.4340033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340032.png" loading="lazy"  alt="[Image: Hyper.4340032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340031.png" loading="lazy"  alt="[Image: Hyper.4340031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.4340030.png" loading="lazy"  alt="[Image: Hyper.4340030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340035.png" loading="lazy"  alt="[Image: Hyper.4340035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340039.png" loading="lazy"  alt="[Image: Hyper.4340039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340038.png" loading="lazy"  alt="[Image: Hyper.4340038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340034.png" loading="lazy"  alt="[Image: Hyper.4340034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341052.png" loading="lazy"  alt="[Image: Hyper.4341052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Asura's Anger</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Create a vortex of wind blades, damaging nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434asura_pre - 0 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-160&amp;lty=-180&amp;rbx=140&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">160%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Dagger<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 10 sec, DEF Ignored: 100%, Enemies Hit: 10, Damage: 500%, Number of Attacks: 3, Can move while using the skill.\nCooldown: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341053.png" loading="lazy"  alt="[Image: Hyper.4341053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4341054.png" loading="lazy"  alt="[Image: Hyper.4341054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blade Clone</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon hidden sword to make ever attack deal additional damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY434hiddenBlade - 840 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.4341054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.4341054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 60 sec, Bonus Damage: 140%.\nCooldown: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340042.png" loading="lazy"  alt="[Image: Hyper.4340042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340036.png" loading="lazy"  alt="[Image: Hyper.4340036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340043.png" loading="lazy"  alt="[Image: Hyper.4340043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340040.png" loading="lazy"  alt="[Image: Hyper.4340040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340041.png" loading="lazy"  alt="[Image: Hyper.4340041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340046.png" loading="lazy"  alt="[Image: Hyper.4340046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340047.png" loading="lazy"  alt="[Image: Hyper.4340047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Guardbreak</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's Monster DEF debuff.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional DEF ignored</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340044.png" loading="lazy"  alt="[Image: Hyper.4340044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Bloody Storm.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340045.png" loading="lazy"  alt="[Image: Hyper.4340045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bloody Storm - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bloody Storm's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340048.png" loading="lazy"  alt="[Image: Hyper.4340048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phantom Blow - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Phantom Blow's attack count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340049.png" loading="lazy"  alt="[Image: Hyper.4340049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage of Sudden Raid.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340051.png" loading="lazy"  alt="[Image: Hyper.4340051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Sudden Raid Cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown -20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.4340050.png" loading="lazy"  alt="[Image: Hyper.4340050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sudden Raid - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Buffs damage over time of Sudden Raid.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
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		</div>
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		<item>
			<title><![CDATA[[GMS][Adventurer] Bowman]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63636</link>
			<pubDate>Sat, 06 Apr 2013 20:29:55 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63636</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3001005.png" loading="lazy"  alt="[Image: Hyper.3001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow, Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.10.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.15.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.20.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.25.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 131%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 137%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 143%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Shots Fired: 2, Damage: 155%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3001004.png" loading="lazy"  alt="[Image: Hyper.3001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires multiple arrows at enemies. Only costs 1 arrow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow, Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 204%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 208%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 212%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 216%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 220%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 224%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 228%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 232%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 236%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 240%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 244%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 248%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 252%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 256%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 260%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3000006.png" loading="lazy"  alt="[Image: Hyper.3000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nature's Balance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP/MP when attacking. Maximum 10% per attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, mpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 20% per attack, HP/MP Recovery: 100% of damage dealt</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3000001.png" loading="lazy"  alt="[Image: Hyper.3000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3000001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3000002.png" loading="lazy"  alt="[Image: Hyper.3000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Archery Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +15, Avoidability +15, Range +8, Movement Speed +2, Max Movement Speed Increased to 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +30, Avoidability +30, Range +16, Movement Speed +4, Max Movement Speed Increased to 147</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +45, Avoidability +45, Range +24, Movement Speed +6, Max Movement Speed Increased to 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Avoidability +60, Range +32, Movement Speed +8, Max Movement Speed Increased to 149</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +75, Avoidability +75, Range +40, Movement Speed +10, Max Movement Speed Increased to 150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +90, Avoidability +90, Range +48, Movement Speed +12, Max Movement Speed Increased to 151</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +105, Avoidability +105, Range +56, Movement Speed +14, Max Movement Speed Increased to 152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Avoidability +120, Range +64, Movement Speed +16, Max Movement Speed Increased to 153</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +135, Avoidability +135, Range +72, Movement Speed +18, Max Movement Speed Increased to 154</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +150, Avoidability +150, Range +80, Movement Speed +20, Max Movement Speed Increased to 155</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +165, Avoidability +165, Range +88, Movement Speed +22, Max Movement Speed Increased to 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Avoidability +180, Range +96, Movement Speed +24, Max Movement Speed Increased to 157</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +195, Avoidability +195, Range +104, Movement Speed +26, Max Movement Speed Increased to 158</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +210, Avoidability +210, Range +112, Movement Speed +28, Max Movement Speed Increased to 159</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +225, Avoidability +225, Range +120, Movement Speed +30, Max Movement Speed Increased to 160</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hunter</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3101004.png" loading="lazy"  alt="[Image: Hyper.3101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3101005.png" loading="lazy"  alt="[Image: Hyper.3101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Bomb: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 290%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 295%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 300%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 305%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 310%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 315%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 320%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 325%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 330%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 335%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 350%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 355%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 360%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 365%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 370%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 375%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 380%, Max Monsters Hit: 6, Stun Duration: 6 sec, Stun Chance: 60%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3101007.png" loading="lazy"  alt="[Image: Hyper.3101007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Silver Hawk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.attack1.info.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 38, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 90%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3101002.png" loading="lazy"  alt="[Image: Hyper.3101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3101003.png" loading="lazy"  alt="[Image: Hyper.3101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump a second time while in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3100006.png" loading="lazy"  alt="[Image: Hyper.3100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3100001.png" loading="lazy"  alt="[Image: Hyper.3100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack : Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3100001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3100000.png" loading="lazy"  alt="[Image: Hyper.3100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of bows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Ranger</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.3111008.png" loading="lazy"  alt="[Image: Hyper.3111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Drain Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 274%, Absorbs 14% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 288%, Absorbs 18% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 302%, Absorbs 22% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 316%, Absorbs 26% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 330%, Absorbs 30% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 344%, Absorbs 34% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 358%, Absorbs 38% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 372%, Absorbs 42% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 386%, Absorbs 46% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 400%, Absorbs 50% of the damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3110001.png" loading="lazy"  alt="[Image: Hyper.3110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to finish off an enemy with a single blow, and recover HP &amp; MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3110001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly kill enemy below 3% HP. 1% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly kill enemy below 6% HP. 1% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly kill enemy below 9% HP. 2% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly kill enemy below 12% HP. 2% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly kill enemy below 15% HP. 3% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly kill enemy below 18% HP. 3% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly kill enemy below 21% HP. 4% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly kill enemy below 24% HP. 4% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">15% chance to instantly kill enemy below 27% HP. 5% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to instantly kill enemy below 30% HP. 5% HP &amp; MP recovered upon instant kill effect.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3110007.png" loading="lazy"  alt="[Image: Hyper.3110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111000.png" loading="lazy"  alt="[Image: Hyper.3111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111003.png" loading="lazy"  alt="[Image: Hyper.3111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roasting Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-100&amp;rbx=130&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 387%, Damage Over Time: 62% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 394%, Damage Over Time: 64% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 401%, Damage Over Time: 66% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 408%, Damage Over Time: 68% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 415%, Damage Over Time: 70% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 422%, Damage Over Time: 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 429%, Damage Over Time: 74% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 436%, Damage Over Time: 76% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 443%, Damage Over Time: 78% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 450%, Damage Over Time: 80% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 457%, Damage Over Time: 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 464%, Damage Over Time: 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 471%, Damage Over Time: 86% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 478%, Damage Over Time: 88% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 485%, Damage Over Time: 90% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 492%, Damage Over Time: 92% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 499%, Damage Over Time: 94% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 506%, Damage Over Time: 96% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 513%, Damage Over Time: 98% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 520%, Damage Over Time: 100% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111002.png" loading="lazy"  alt="[Image: Hyper.3111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Puppet HP: 1900, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 2800, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Puppet HP: 3700, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 4600, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Puppet HP: 5500, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 6400, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Puppet HP: 7300, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8200, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Puppet HP: 9100, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111005.png" loading="lazy"  alt="[Image: Hyper.3111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies. \nRequired skill: #cSilver Hawk Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Silver Hawk<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-60&amp;rbx=100&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Max Monsters Hit: 4, Knock-down Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Max Monsters Hit: 4, Knock-down Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Max Monsters Hit: 4, Knock-down Chance: 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Max Monsters Hit: 4, Knock-down Chance: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Max Monsters Hit: 4, Knock-down Chance: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Max Monsters Hit: 4, Knock-down Chance: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Max Monsters Hit: 4, Knock-down Chance: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Max Monsters Hit: 4, Knock-down Chance: 83%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Max Monsters Hit: 4, Knock-down Chance: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Max Monsters Hit: 4, Knock-down Chance: 95%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111004.png" loading="lazy"  alt="[Image: Hyper.3111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Rain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowRain - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-100&amp;rbx=270&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Mortal Blow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 3%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 6%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 9%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 21%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 27%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 30%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 33%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 39%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 45%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 51%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 54%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 57%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 60%, Stun Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111006.png" loading="lazy"  alt="[Image: Hyper.3111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire multiple arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Shots Fired: 4, Damage: 210%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowmaster</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3120006.png" loading="lazy"  alt="[Image: Hyper.3120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Link: Phoenix</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your battle abilities through the communion with the Phoenix.\nRequired Skill: #cPhoenix Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Phoenix<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120006.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +30%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +17%, Max HP: +43%, Weapon Defense: +33%, Magic Defense: +33%, Status Ailment Resistance: +17%, All Elemental Resistances: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120012.png" loading="lazy"  alt="[Image: Hyper.3120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elite Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Puppet<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-120&amp;rbx=150&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 60 sec, Puppet's HP: 33,900, Damage: 380%, Damage Absorbed: 23%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120010.png" loading="lazy"  alt="[Image: Hyper.3120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turns up the heat on Roasting Shot to deal major damage.\nRequired Skill: #cRoasting Shot Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1, affectedSkill = 3111003<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=180&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roasting Shot<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 175%, Number of Attacks: 4, Damage Over Time: 104% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 180%, Number of Attacks: 4, Damage Over Time: 108% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 185%, Number of Attacks: 4, Damage Over Time: 112% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Number of Attacks: 4, Damage Over Time: 116% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 195%, Number of Attacks: 4, Damage Over Time: 120% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 200%, Number of Attacks: 4, Damage Over Time: 124% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 205%, Number of Attacks: 4, Damage Over Time: 128% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 210%, Number of Attacks: 4, Damage Over Time: 132% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 215%, Number of Attacks: 4, Damage Over Time: 136% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Damage: 220%, Number of Attacks: 4, Damage Over Time: 140% damage every 1 sec for 12 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 225%, Number of Attacks: 4, Damage Over Time: 144% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 230%, Number of Attacks: 4, Damage Over Time: 148% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 235%, Number of Attacks: 4, Damage Over Time: 152% damage every 1 sec for 13 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120011.png" loading="lazy"  alt="[Image: Hyper.3120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignore some of the enemies' Defense. Permanently increases your Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 7%, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 9%, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 11%, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 13%, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 15%, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 17%, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 19%, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 21%, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 23%, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEF Ignored: 25%, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 27%, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 29%, Accuracy: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 31%, Accuracy: +13%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120008.png" loading="lazy"  alt="[Image: Hyper.3120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.  Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack : Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 11%. Upon attacking, has 73% chance of activating 216% damage Final Attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121002.png" loading="lazy"  alt="[Image: Hyper.3121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121000.png" loading="lazy"  alt="[Image: Hyper.3121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121007.png" loading="lazy"  alt="[Image: Hyper.3121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Concentrate<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, DEX: +43, Dodge Chance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121004.png" loading="lazy"  alt="[Image: Hyper.3121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121004.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 173% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 176% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 179% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 182% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 185% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 188% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 191% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 194% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 197% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 200% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 203% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 206% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 209% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 212% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 215% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 218% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 221% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 224% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 227% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 230% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 233% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 236% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 239% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 242% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 245% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 248% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 251% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 254% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 257% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 260% per arrow</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 263% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 266% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 269% per arrow</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120005.png" loading="lazy"  alt="[Image: Hyper.3120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +72%. Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121009.png" loading="lazy"  alt="[Image: Hyper.3121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3120048.png" loading="lazy"  alt="[Image: Hyper.3120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Broiler Shot's damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120030.png" loading="lazy"  alt="[Image: Hyper.3120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120031.png" loading="lazy"  alt="[Image: Hyper.3120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120032.png" loading="lazy"  alt="[Image: Hyper.3120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120033.png" loading="lazy"  alt="[Image: Hyper.3120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120034.png" loading="lazy"  alt="[Image: Hyper.3120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120035.png" loading="lazy"  alt="[Image: Hyper.3120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120036.png" loading="lazy"  alt="[Image: Hyper.3120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120037.png" loading="lazy"  alt="[Image: Hyper.3120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120039.png" loading="lazy"  alt="[Image: Hyper.3120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121053.png" loading="lazy"  alt="[Image: Hyper.3121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121052.png" loading="lazy"  alt="[Image: Hyper.3121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gritty Gust</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts nearby enemies with a gust of wind to tear them apart.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312windOfFrey - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-370&amp;rbx=300&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, 200% damage every 10 sec.\nCooldown: 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121054.png" loading="lazy"  alt="[Image: Hyper.3121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentration</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Steel yourself for battle to increase damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312preperation - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%\nCooldown: 90 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120050.png" loading="lazy"  alt="[Image: Hyper.3120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hurricane range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">50 additional range</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120051.png" loading="lazy"  alt="[Image: Hyper.3120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane - Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cuts the damage of Hurricane in half, but increases its number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1, Damage: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120049.png" loading="lazy"  alt="[Image: Hyper.3120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane - Agility</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to use Hurricane while moving.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Can move while casting</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120038.png" loading="lazy"  alt="[Image: Hyper.3120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120041.png" loading="lazy"  alt="[Image: Hyper.3120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120040.png" loading="lazy"  alt="[Image: Hyper.3120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120043.png" loading="lazy"  alt="[Image: Hyper.3120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage of Phoenix.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120042.png" loading="lazy"  alt="[Image: Hyper.3120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120045.png" loading="lazy"  alt="[Image: Hyper.3120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Phoenix.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120044.png" loading="lazy"  alt="[Image: Hyper.3120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Phoenix.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120047.png" loading="lazy"  alt="[Image: Hyper.3120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot - Aftermath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage over time for Broiler Shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120046.png" loading="lazy"  alt="[Image: Hyper.3120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Broiler Shot's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Crossbowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3200006.png" loading="lazy"  alt="[Image: Hyper.3200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201003.png" loading="lazy"  alt="[Image: Hyper.3201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump a second time while in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201002.png" loading="lazy"  alt="[Image: Hyper.3201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201005.png" loading="lazy"  alt="[Image: Hyper.3201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a steel arrow that can penetrate the enemy. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingPenalty = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201004.png" loading="lazy"  alt="[Image: Hyper.3201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to use your crossbow without consuming ammo for a fixed period of time.\nRequired Skill: #cCrossbow Booster Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Crossbow Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 300 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3201007.png" loading="lazy"  alt="[Image: Hyper.3201007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Golden Eagle</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.attack1.info.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 38, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 90%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3200001.png" loading="lazy"  alt="[Image: Hyper.3200001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack : Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3200001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3200000.png" loading="lazy"  alt="[Image: Hyper.3200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Crossbows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Sniper</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.3211008.png" loading="lazy"  alt="[Image: Hyper.3211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon's Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 104%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 108%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 112%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 116%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 120%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 124%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 128%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 132%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 136%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 140%, Number of Attacks: 4, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211004.png" loading="lazy"  alt="[Image: Hyper.3211004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Eruption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowEruption - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-100&amp;rbx=270&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Mortal Blow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 3%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 6%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 9%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 12%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 15%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 18%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 21%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 24%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 27%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 30%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 33%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 36%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 39%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 42%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 45%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 48%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 51%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 54%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 57%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Seal Chance: 60%, Seal Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211005.png" loading="lazy"  alt="[Image: Hyper.3211005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once. \nRequired Skill: #cGolden Eagle Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Golden Eagle<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-60&amp;rbx=100&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Freeze Duration: 3 sec, Max Monsters Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211006.png" loading="lazy"  alt="[Image: Hyper.3211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire multiple arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Shots Fired: 4, Damage: 210%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3211000.png" loading="lazy"  alt="[Image: Hyper.3211000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3211002.png" loading="lazy"  alt="[Image: Hyper.3211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Puppet HP: 1900, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 2800, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Puppet HP: 3700, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 4600, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Puppet HP: 5500, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 6400, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Puppet HP: 7300, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8200, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Puppet HP: 9100, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3211003.png" loading="lazy"  alt="[Image: Hyper.3211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snapfreeze Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires an Ice arrow that damages multiple enemies. The enemy you targeted will be Frozen.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, mes = freeze, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=180&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 407%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 414%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 421%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 428%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 435%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 442%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 449%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 456%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 463%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 470%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 477%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 484%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 491%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 498%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 505%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 512%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 519%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 526%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 533%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 540%, Max Enemies Hit: 6, Freeze Duration: 3 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3210007.png" loading="lazy"  alt="[Image: Hyper.3210007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3210001.png" loading="lazy"  alt="[Image: Hyper.3210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to finish off an enemy with a single blow, and recover HP &amp; MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3210001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly finish an enemy below 3% HP. 1% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly finish an enemy below 6% HP. 1% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly finish an enemy below 9% HP. 2% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly finish an enemy below 12% HP. 2% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly finish an enemy below 15% HP. 3% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly finish an enemy below 18% HP. 3% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly finish an enemy below 21% HP. 4% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly finish an enemy below 24% HP. 4% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">15% chance to instantly finish an enemy below 27% HP. 5% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to instantly finish an enemy below 30% HP. 5% HP &amp; MP recovered after a sucessful finish.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marksman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3220012.png" loading="lazy"  alt="[Image: Hyper.3220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elite Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Puppet<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-120&amp;rbx=150&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3220012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 60 sec, Puppet's HP: 33,900, Damage: 380%, Damage Absorbed: 23%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220010.png" loading="lazy"  alt="[Image: Hyper.3220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ultimate Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Strafe to its ultimate state.\nRequired Skill: #cStrafe Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Strafe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3220010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 160%, Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 165%, Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 170%, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 175%, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 180%, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 185%, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 190%, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 195%, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 200%, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Number of Arrows: 8, Damage: 205%, Enemy DEF Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Arrows: 8, Damage: 210%, Enemy DEF Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Arrows: 8, Damage: 215%, Enemy DEF Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Arrows: 8, Damage: 220%, Enemy DEF Ignored: 26%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220004.png" loading="lazy"  alt="[Image: Hyper.3220004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksman Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220005.png" loading="lazy"  alt="[Image: Hyper.3220005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Link: Frostprey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your battle abilities through the communion with the Frostprey.\nRequired Skill: #cFrostprey Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Frostprey<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3220005.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +30%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +17%, Max HP: +43%, Weapon Defense: +33%, Magic Defense: +33%, Status Ailment Resistance: +17%, All Elemental Resistances: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221008.png" loading="lazy"  alt="[Image: Hyper.3221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221007.png" loading="lazy"  alt="[Image: Hyper.3221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Chance to Defeat Normal Enemies, Damage: 287%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 11%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Chance to Defeat Normal Enemies, Damage: 294%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 12%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Chance to Defeat Normal Enemies, Damage: 301%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 13%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Chance to Defeat Normal Enemies, Damage: 308%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 14%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Chance to Defeat Normal Enemies, Damage: 315%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 15%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Chance to Defeat Normal Enemies, Damage: 322%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 16%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 280, Chance to Defeat Normal Enemies, Damage: 329%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 17%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Chance to Defeat Normal Enemies, Damage: 336%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 18%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 260, Chance to Defeat Normal Enemies, Damage: 343%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 19%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, Chance to Defeat Normal Enemies, Damage: 350%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 20%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Chance to Defeat Normal Enemies, Damage: 357%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 21%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 230, Chance to Defeat Normal Enemies, Damage: 364%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 22%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Chance to Defeat Normal Enemies, Damage: 371%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 23%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Chance to Defeat Normal Enemies, Damage: 378%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 24%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Chance to Defeat Normal Enemies, Damage: 385%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 25%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 190, Chance to Defeat Normal Enemies, Damage: 392%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 26%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Chance to Defeat Normal Enemies, Damage: 399%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 27%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 170, Chance to Defeat Normal Enemies, Damage: 406%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 28%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Chance to Defeat Normal Enemies, Damage: 413%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 29%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Chance to Defeat Normal Enemies, Damage: 420%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 30%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Chance to Defeat Normal Enemies, Damage: 427%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 31%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Chance to Defeat Normal Enemies, Damage: 434%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 32%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Chance to Defeat Normal Enemies, Damage: 441%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 33%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Chance to Defeat Normal Enemies, Damage: 448%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 34%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Chance to Defeat Normal Enemies, Damage: 455%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 35%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Chance to Defeat Normal Enemies, Damage: 462%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 36%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Chance to Defeat Normal Enemies, Damage: 469%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 37%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Chance to Defeat Normal Enemies, Damage: 476%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 38%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to Defeat Normal Enemies, Damage: 483%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 39%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Chance to Defeat Normal Enemies, Damage: 490%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 40%, Bonus Critical Chance: 100% \nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Chance to Defeat Normal Enemies, Damage: 497%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 41%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 504%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 42%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Chance to Defeat Normal Enemies, Damage: 511%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 43%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221006.png" loading="lazy"  alt="[Image: Hyper.3221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Concentrate<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, DEX: +43, Dodge Chance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221002.png" loading="lazy"  alt="[Image: Hyper.3221002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221001.png" loading="lazy"  alt="[Image: Hyper.3221001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires an arrow. Its effect increases with each enemy it hits. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingBouns = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piercing - 390 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221001.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.9.gif" target="_blank" rel="noopener" class="mycode_url">hit.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.10.gif" target="_blank" rel="noopener" class="mycode_url">hit.10</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 202%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 204%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 206%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 208%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 210%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 212%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 214%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 216%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 218%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 222%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 224%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 226%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 228%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 230%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 234%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 236%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 238%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 240%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 242%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 244%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 246%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 248%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 250%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 252%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 254%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 256%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 258%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 260%, Max Enemies Penetrated: 8, Number of Attacks: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 262%, Max Enemies Penetrated: 9, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 264%, Max Enemies Penetrated: 9, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 266%, Max Enemies Penetrated: 9, Number of Attacks: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221000.png" loading="lazy"  alt="[Image: Hyper.3221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220009.png" loading="lazy"  alt="[Image: Hyper.3220009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 7%, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 9%, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 11%, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 13%, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 15%, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 17%, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 19%, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 21%, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 23%, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEF Ignored: 25%, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 27%, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 29%, Accuracy: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 31%, Accuracy: +13%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3220031.png" loading="lazy"  alt="[Image: Hyper.3220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220030.png" loading="lazy"  alt="[Image: Hyper.3220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220033.png" loading="lazy"  alt="[Image: Hyper.3220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220032.png" loading="lazy"  alt="[Image: Hyper.3220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220035.png" loading="lazy"  alt="[Image: Hyper.3220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220037.png" loading="lazy"  alt="[Image: Hyper.3220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220039.png" loading="lazy"  alt="[Image: Hyper.3220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220038.png" loading="lazy"  alt="[Image: Hyper.3220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220051.png" loading="lazy"  alt="[Image: Hyper.3220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Snipe Cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown -100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220050.png" loading="lazy"  alt="[Image: Hyper.3220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Snipe.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks vs Boss Monsters: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220034.png" loading="lazy"  alt="[Image: Hyper.3220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220036.png" loading="lazy"  alt="[Image: Hyper.3220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220048.png" loading="lazy"  alt="[Image: Hyper.3220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Piercing Arrow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220040.png" loading="lazy"  alt="[Image: Hyper.3220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220049.png" loading="lazy"  alt="[Image: Hyper.3220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts Snipe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220045.png" loading="lazy"  alt="[Image: Hyper.3220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Frostprey.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220041.png" loading="lazy"  alt="[Image: Hyper.3220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220042.png" loading="lazy"  alt="[Image: Hyper.3220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220043.png" loading="lazy"  alt="[Image: Hyper.3220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frostprey Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220044.png" loading="lazy"  alt="[Image: Hyper.3220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Frostprey.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220046.png" loading="lazy"  alt="[Image: Hyper.3220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Piercing Arrow damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220047.png" loading="lazy"  alt="[Image: Hyper.3220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Piercing Arrow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221052.png" loading="lazy"  alt="[Image: Hyper.3221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Speed Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires off a focused shot that pierces all enemies within range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322longRangeTrueShot - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-210&amp;rbx=-60&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Max Enemies Hit: 12, Damage: 4000%\nCooldown: 30 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221053.png" loading="lazy"  alt="[Image: Hyper.3221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221054.png" loading="lazy"  alt="[Image: Hyper.3221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullseye Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hone in on the enemy's weak spot for a devastating shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322bullseye - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%\nCooldown: 90 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3001005.png" loading="lazy"  alt="[Image: Hyper.3001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires two arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow, Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.10.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.15.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.20.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001005.CharLevel.25.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 113%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 116%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 119%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Shots Fired: 2, Damage: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 128%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 131%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Shots Fired: 2, Damage: 137%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 143%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 149%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Shots Fired: 2, Damage: 152%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Shots Fired: 2, Damage: 155%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3001004.png" loading="lazy"  alt="[Image: Hyper.3001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires multiple arrows at enemies. Only costs 1 arrow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow, Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3001004.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 204%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 208%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 212%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 216%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage: 220%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 224%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 228%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 232%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 236%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 240%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Damage: 244%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 248%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 252%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 256%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 15, Damage: 260%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3000006.png" loading="lazy"  alt="[Image: Hyper.3000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Nature's Balance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Chance to recover HP/MP when attacking. Maximum 10% per attack.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, hpDrain = 1, mpDrain = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Chance: 20% per attack, HP/MP Recovery: 100% of damage dealt</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3000001.png" loading="lazy"  alt="[Image: Hyper.3000001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Critical Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Critical Hit Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3000001.damage.gif" target="_blank" rel="noopener" class="mycode_url">damage</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Hit Rate: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Hit Rate: +40%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3000002.png" loading="lazy"  alt="[Image: Hyper.3000002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Archery Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Become proficient in the fundamentals of Archery. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +15, Avoidability +15, Range +8, Movement Speed +2, Max Movement Speed Increased to 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +30, Avoidability +30, Range +16, Movement Speed +4, Max Movement Speed Increased to 147</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +45, Avoidability +45, Range +24, Movement Speed +6, Max Movement Speed Increased to 148</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +60, Avoidability +60, Range +32, Movement Speed +8, Max Movement Speed Increased to 149</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +75, Avoidability +75, Range +40, Movement Speed +10, Max Movement Speed Increased to 150</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +90, Avoidability +90, Range +48, Movement Speed +12, Max Movement Speed Increased to 151</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +105, Avoidability +105, Range +56, Movement Speed +14, Max Movement Speed Increased to 152</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +120, Avoidability +120, Range +64, Movement Speed +16, Max Movement Speed Increased to 153</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +135, Avoidability +135, Range +72, Movement Speed +18, Max Movement Speed Increased to 154</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +150, Avoidability +150, Range +80, Movement Speed +20, Max Movement Speed Increased to 155</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +165, Avoidability +165, Range +88, Movement Speed +22, Max Movement Speed Increased to 156</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +180, Avoidability +180, Range +96, Movement Speed +24, Max Movement Speed Increased to 157</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +195, Avoidability +195, Range +104, Movement Speed +26, Max Movement Speed Increased to 158</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Accuracy +210, Avoidability +210, Range +112, Movement Speed +28, Max Movement Speed Increased to 159</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +225, Avoidability +225, Range +120, Movement Speed +30, Max Movement Speed Increased to 160</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hunter</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.3101004.png" loading="lazy"  alt="[Image: Hyper.3101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enables you to use your bow without consuming arrows for a fixed period of time.\nRequired Skill: #cBow Booster Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3101005.png" loading="lazy"  alt="[Image: Hyper.3101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Bomb: Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows with bombs attached to them to temporarily Stun your target and enemies near your target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, mes = stun, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 285%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 290%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 295%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 300%, Max Monsters Hit: 6, Stun Duration: 2 sec, Stun Chance: 28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 305%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 310%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 315%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 320%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 325%, Max Monsters Hit: 6, Stun Duration: 3 sec, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 330%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 335%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 44%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 345%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 350%, Max Monsters Hit: 6, Stun Duration: 4 sec, Stun Chance: 48%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 355%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 360%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 52%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 365%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 370%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 56%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 375%, Max Monsters Hit: 6, Stun Duration: 5 sec, Stun Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, Damage: 380%, Max Monsters Hit: 6, Stun Duration: 6 sec, Stun Chance: 60%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3101007.png" loading="lazy"  alt="[Image: Hyper.3101007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Silver Hawk</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.attack1.info.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3101007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 38, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 90%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3101002.png" loading="lazy"  alt="[Image: Hyper.3101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3101003.png" loading="lazy"  alt="[Image: Hyper.3101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump a second time while in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3100006.png" loading="lazy"  alt="[Image: Hyper.3100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3100001.png" loading="lazy"  alt="[Image: Hyper.3100001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack : Bow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a bow equipped.\nRequired Skill: #cBow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3100001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3100000.png" loading="lazy"  alt="[Image: Hyper.3100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of bows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.3111008.png" loading="lazy"  alt="[Image: Hyper.3111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Drain Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorb some of the damage dished out to the enemy as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, hpDrain = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111008.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 274%, Absorbs 14% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 288%, Absorbs 18% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 302%, Absorbs 22% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 316%, Absorbs 26% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 330%, Absorbs 30% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 344%, Absorbs 34% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 358%, Absorbs 38% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 372%, Absorbs 42% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 386%, Absorbs 46% of the damage</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 400%, Absorbs 50% of the damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3110001.png" loading="lazy"  alt="[Image: Hyper.3110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to finish off an enemy with a single blow, and recover HP &amp; MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3110001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly kill enemy below 3% HP. 1% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly kill enemy below 6% HP. 1% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly kill enemy below 9% HP. 2% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly kill enemy below 12% HP. 2% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly kill enemy below 15% HP. 3% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly kill enemy below 18% HP. 3% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly kill enemy below 21% HP. 4% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly kill enemy below 24% HP. 4% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">15% chance to instantly kill enemy below 27% HP. 5% HP &amp; MP recovered upon instant kill effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to instantly kill enemy below 30% HP. 5% HP &amp; MP recovered upon instant kill effect.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3110007.png" loading="lazy"  alt="[Image: Hyper.3110007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111000.png" loading="lazy"  alt="[Image: Hyper.3111000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3111003.png" loading="lazy"  alt="[Image: Hyper.3111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Roasting Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires arrows imbued with flame power to attack up to 6 monsters. Hit monsters continue to take damage after they're hit.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-130&amp;lty=-100&amp;rbx=130&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">130%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 387%, Damage Over Time: 62% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 394%, Damage Over Time: 64% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 401%, Damage Over Time: 66% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 408%, Damage Over Time: 68% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 415%, Damage Over Time: 70% damage every 1 sec for 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 422%, Damage Over Time: 72% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 429%, Damage Over Time: 74% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 436%, Damage Over Time: 76% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 443%, Damage Over Time: 78% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 450%, Damage Over Time: 80% damage every 1 sec for 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 457%, Damage Over Time: 82% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 464%, Damage Over Time: 84% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 471%, Damage Over Time: 86% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 478%, Damage Over Time: 88% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 485%, Damage Over Time: 90% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 492%, Damage Over Time: 92% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 499%, Damage Over Time: 94% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 506%, Damage Over Time: 96% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 513%, Damage Over Time: 98% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 520%, Damage Over Time: 100% damage every 1 sec for 6 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111002.png" loading="lazy"  alt="[Image: Hyper.3111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Puppet HP: 1900, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 2800, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Puppet HP: 3700, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 4600, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Puppet HP: 5500, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 6400, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Puppet HP: 7300, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8200, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Puppet HP: 9100, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111005.png" loading="lazy"  alt="[Image: Hyper.3111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Phoenix to deal Fire damage to up to 4 monsters. Has a chance to Stun enemies. \nRequired skill: #cSilver Hawk Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Silver Hawk<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-60&amp;rbx=100&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Max Monsters Hit: 4, Knock-down Chance: 41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Max Monsters Hit: 4, Knock-down Chance: 47%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Max Monsters Hit: 4, Knock-down Chance: 53%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Max Monsters Hit: 4, Knock-down Chance: 59%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Max Monsters Hit: 4, Knock-down Chance: 65%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Max Monsters Hit: 4, Knock-down Chance: 71%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Max Monsters Hit: 4, Knock-down Chance: 77%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Max Monsters Hit: 4, Knock-down Chance: 83%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Max Monsters Hit: 4, Knock-down Chance: 89%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Max Monsters Hit: 4, Knock-down Chance: 95%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111004.png" loading="lazy"  alt="[Image: Hyper.3111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Rain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowRain - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-100&amp;rbx=270&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Mortal Blow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 3%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 6%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Stun Chance: 9%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 21%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 24%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 27%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 30%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Stun Chance: 33%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 36%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 39%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 42%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Stun Chance: 45%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 48%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 51%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 54%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Stun Chance: 57%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Stun Chance: 60%, Stun Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3111006.png" loading="lazy"  alt="[Image: Hyper.3111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire multiple arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Shots Fired: 4, Damage: 210%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bowmaster</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3120006.png" loading="lazy"  alt="[Image: Hyper.3120006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Link: Phoenix</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your battle abilities through the communion with the Phoenix.\nRequired Skill: #cPhoenix Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Phoenix<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120006.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +30%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +17%, Max HP: +43%, Weapon Defense: +33%, Magic Defense: +33%, Status Ailment Resistance: +17%, All Elemental Resistances: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120012.png" loading="lazy"  alt="[Image: Hyper.3120012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elite Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Puppet<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-120&amp;rbx=150&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120012.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 60 sec, Puppet's HP: 33,900, Damage: 380%, Damage Absorbed: 23%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120010.png" loading="lazy"  alt="[Image: Hyper.3120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turns up the heat on Roasting Shot to deal major damage.\nRequired Skill: #cRoasting Shot Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, splash = 1, dot = 1, dotType = burn, rectBasedOnTarget = 1, affectedSkill = 3111003<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=180&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Roasting Shot<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3120010.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 175%, Number of Attacks: 4, Damage Over Time: 104% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 180%, Number of Attacks: 4, Damage Over Time: 108% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 185%, Number of Attacks: 4, Damage Over Time: 112% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Number of Attacks: 4, Damage Over Time: 116% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 195%, Number of Attacks: 4, Damage Over Time: 120% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 200%, Number of Attacks: 4, Damage Over Time: 124% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 205%, Number of Attacks: 4, Damage Over Time: 128% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 210%, Number of Attacks: 4, Damage Over Time: 132% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 215%, Number of Attacks: 4, Damage Over Time: 136% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 55, Damage: 220%, Number of Attacks: 4, Damage Over Time: 140% damage every 1 sec for 12 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 225%, Number of Attacks: 4, Damage Over Time: 144% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 230%, Number of Attacks: 4, Damage Over Time: 148% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 235%, Number of Attacks: 4, Damage Over Time: 152% damage every 1 sec for 13 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120011.png" loading="lazy"  alt="[Image: Hyper.3120011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignore some of the enemies' Defense. Permanently increases your Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 7%, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 9%, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 11%, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 13%, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 15%, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 17%, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 19%, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 21%, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 23%, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEF Ignored: 25%, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 27%, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 29%, Accuracy: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 31%, Accuracy: +13%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120008.png" loading="lazy"  alt="[Image: Hyper.3120008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Final Attack</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.  Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Final Attack : Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3120008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases ATT by 22 and Accuracy by 11%. Upon attacking, has 73% chance of activating 216% damage Final Attack</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121002.png" loading="lazy"  alt="[Image: Hyper.3121002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121000.png" loading="lazy"  alt="[Image: Hyper.3121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121007.png" loading="lazy"  alt="[Image: Hyper.3121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Concentrate<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121007.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, DEX: +43, Dodge Chance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121004.png" loading="lazy"  alt="[Image: Hyper.3121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, rapidAttack = 1, knockbackLimit = 80<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Bow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121004.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121004.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 173% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 176% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 179% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 182% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 185% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 188% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 191% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 194% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 197% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage: 200% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 203% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 206% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 209% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 212% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 215% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 218% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 221% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 224% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 227% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 230% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 233% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 236% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 239% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 242% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 245% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 248% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 251% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 254% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage: 257% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 9, Damage: 260% per arrow</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 263% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 266% per arrow</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 269% per arrow</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120005.png" loading="lazy"  alt="[Image: Hyper.3120005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bow Expert</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Bow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cBow Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Bow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +56%. Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +57%. Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +58%. Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +59%. Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +60%. Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +61%. Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +62%. Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +63%. Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +64%. Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +65%. Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +65%. Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +66%. Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +67%. Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +67%. Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +68%. Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +68%. Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +69%. Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +69%. Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +70%. Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bow Mastery: +70%. Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +71%. Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +71%. Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Bow Mastery: +72%. Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3121009.png" loading="lazy"  alt="[Image: Hyper.3121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3120048.png" loading="lazy"  alt="[Image: Hyper.3120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Broiler Shot's damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120030.png" loading="lazy"  alt="[Image: Hyper.3120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120031.png" loading="lazy"  alt="[Image: Hyper.3120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120032.png" loading="lazy"  alt="[Image: Hyper.3120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120033.png" loading="lazy"  alt="[Image: Hyper.3120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120034.png" loading="lazy"  alt="[Image: Hyper.3120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120035.png" loading="lazy"  alt="[Image: Hyper.3120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120036.png" loading="lazy"  alt="[Image: Hyper.3120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120037.png" loading="lazy"  alt="[Image: Hyper.3120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120039.png" loading="lazy"  alt="[Image: Hyper.3120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3121053.png" loading="lazy"  alt="[Image: Hyper.3121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3121052.png" loading="lazy"  alt="[Image: Hyper.3121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Gritty Gust</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Blasts nearby enemies with a gust of wind to tear them apart.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312windOfFrey - 1020 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-370&amp;rbx=300&amp;rby=5&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121052.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Enemies Hit: 8, Damage: 500%, Number of Attacks: 8, 200% damage every 10 sec.\nCooldown: 15 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3121054.png" loading="lazy"  alt="[Image: Hyper.3121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentration</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Steel yourself for battle to increase damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY312preperation - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 30 sec, Weapon ATT Bonus: 50, Bonus Power Stance Chance: 100%, Bonus Damage Against Bosses: 20%\nCooldown: 90 sec.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120050.png" loading="lazy"  alt="[Image: Hyper.3120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Hurricane range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">50 additional range</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120051.png" loading="lazy"  alt="[Image: Hyper.3120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane - Splitter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Cuts the damage of Hurricane in half, but increases its number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1, Damage: -50%</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120049.png" loading="lazy"  alt="[Image: Hyper.3120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hurricane - Agility</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to use Hurricane while moving.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Can move while casting</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120038.png" loading="lazy"  alt="[Image: Hyper.3120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120041.png" loading="lazy"  alt="[Image: Hyper.3120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120040.png" loading="lazy"  alt="[Image: Hyper.3120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120043.png" loading="lazy"  alt="[Image: Hyper.3120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage of Phoenix.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120042.png" loading="lazy"  alt="[Image: Hyper.3120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3120045.png" loading="lazy"  alt="[Image: Hyper.3120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Number of Attacks for Phoenix.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.3120044.png" loading="lazy"  alt="[Image: Hyper.3120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Phoenix - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Phoenix.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120047.png" loading="lazy"  alt="[Image: Hyper.3120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot - Aftermath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage over time for Broiler Shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3120046.png" loading="lazy"  alt="[Image: Hyper.3120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Broiler Shot - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Broiler Shot's damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Crossbowman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3200006.png" loading="lazy"  alt="[Image: Hyper.3200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Physical Training</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Improves STR and DEX permanently through physical training.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 6 and DEX by 6.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 12 and DEX by 12.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 18 and DEX by 18.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase STR by 24 and DEX by 24.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase STR by 30 and DEX by 30.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201003.png" loading="lazy"  alt="[Image: Hyper.3201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Double Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Jump a second time while in the air.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 40, casterMove = 1, avaliableInJumpingState = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> archerDoubleJump - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, jumps a certain distance</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, jumps a certain distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201002.png" loading="lazy"  alt="[Image: Hyper.3201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Doubles the attack speed of your weapon. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 11, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201005.png" loading="lazy"  alt="[Image: Hyper.3201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Iron Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a steel arrow that can penetrate the enemy. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingPenalty = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 285%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 290%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 295%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 300%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 305%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 310%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 315%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 320%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 325%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 330%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 335%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 340%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 345%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 350%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 355%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 360%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 365%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 370%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 375%, Max Enemies Penetrated: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 26, Damage: 380%, Max Enemies Penetrated: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201004.png" loading="lazy"  alt="[Image: Hyper.3201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Soul Arrow: Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to use your crossbow without consuming ammo for a fixed period of time.\nRequired Skill: #cCrossbow Booster Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Crossbow Booster<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3201007.png" loading="lazy"  alt="[Image: Hyper.3201007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Golden Eagle</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a gold eagle that hovers around you, attacking and possibly Stunning monsters nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.attack1.info.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.attack1.info.effect.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1.info.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3201007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 158%, Summon Duration: 96 sec, Stun Chance: 34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 166%, Summon Duration: 102 sec, Stun Chance: 38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Summon Damage: 174%, Summon Duration: 108 sec, Stun Chance: 42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 182%, Summon Duration: 114 sec, Stun Chance: 46%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 190%, Summon Duration: 120 sec, Stun Chance: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 198%, Summon Duration: 126 sec, Stun Chance: 54%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Summon Damage: 206%, Summon Duration: 132 sec, Stun Chance: 58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 214%, Summon Duration: 138 sec, Stun Chance: 62%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 222%, Summon Duration: 144 sec, Stun Chance: 66%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 230%, Summon Duration: 150 sec, Stun Chance: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Summon Damage: 238%, Summon Duration: 156 sec, Stun Chance: 74%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 246%, Summon Duration: 162 sec, Stun Chance: 78%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 254%, Summon Duration: 168 sec, Stun Chance: 82%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Summon Damage: 262%, Summon Duration: 174 sec, Stun Chance: 86%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 38, Summon Damage: 270%, Summon Duration: 180 sec, Stun Chance: 90%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3200001.png" loading="lazy"  alt="[Image: Hyper.3200001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Final Attack : Crossbow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.\nRequired Skill: #cCrossbow Mastery Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 53, finalAttack = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3200001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 2%, Damage: 100%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 4%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 6%, Damage: 105%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 8%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 10%, Damage: 110%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 12%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 14%, Damage: 115%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 16%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 18%, Damage: 120%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 20%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 22%, Damage: 125%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 24%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 26%, Damage: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 28%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 30%, Damage: 135%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 32%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 34%, Damage: 140%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 36%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Proc Rate: 38%, Damage: 145%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Proc Rate: 40%, Damage: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3200000.png" loading="lazy"  alt="[Image: Hyper.3200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Crossbow Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the weapon mastery and accuracy of Crossbows. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 14%, Accuracy: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 18%, Accuracy: +24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 22%, Accuracy: +36</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 26%, Accuracy: +48</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 30%, Accuracy: +60</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 34%, Accuracy: +72</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 38%, Accuracy: +84</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 42%, Accuracy: +96</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: + 46%, Accuracy: +108</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: + 50%, Accuracy: +120</span></td></tr></table>
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<br />
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Sniper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3211008.png" loading="lazy"  alt="[Image: Hyper.3211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dragon's Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, pushTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211008.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 104%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 108%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 112%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 116%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 120%, Number of Attacks: 4, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 124%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 128%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 132%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 136%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 28, Damage: 140%, Number of Attacks: 4, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3211004.png" loading="lazy"  alt="[Image: Hyper.3211004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arrow Eruption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> arrowEruption - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-270&amp;lty=-100&amp;rbx=270&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">270%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Mortal Blow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 113%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 3%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 116%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 6%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 119%, Number of Attacks: 3, Max Enemies Hit: 5, Seal Chance: 9%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 122%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 12%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 125%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 15%, Seal Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 128%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 18%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 131%, Number of Attacks: 3, Max Enemies Hit: 6, Seal Chance: 21%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 134%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 24%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 137%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 27%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 140%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 30%, Seal Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 143%, Number of Attacks: 3, Max Enemies Hit: 7, Seal Chance: 33%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 146%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 36%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 149%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 39%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 152%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 42%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 155%, Number of Attacks: 3, Max Enemies Hit: 8, Seal Chance: 45%, Seal Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 158%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 48%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 161%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 51%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 164%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 54%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 167%, Number of Attacks: 3, Max Enemies Hit: 9, Seal Chance: 57%, Seal Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 170%, Number of Attacks: 3, Max Enemies Hit: 10, Seal Chance: 60%, Seal Duration: 4 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211005.png" loading="lazy"  alt="[Image: Hyper.3211005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily summons Frostprey who can deal Ice damage on up to 4 monsters at once. \nRequired Skill: #cGolden Eagle Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Golden Eagle<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-100&amp;lty=-60&amp;rbx=100&amp;rby=60&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">100%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 4<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211005.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Summon Duration: 76 sec, Damage: 228%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Summon Duration: 92 sec, Damage: 246%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Summon Duration: 108 sec, Damage: 264%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Summon Duration: 124 sec, Damage: 282%, Freeze Duration: 1 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Summon Duration: 140 sec, Damage: 300%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Summon Duration: 156 sec, Damage: 318%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Summon Duration: 172 sec, Damage: 336%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Summon Duration: 188 sec, Damage: 354%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 67, Summon Duration: 204 sec, Damage: 372%, Freeze Duration: 2 sec, Max Monsters Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Summon Duration: 220 sec, Damage: 390%, Freeze Duration: 3 sec, Max Monsters Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211006.png" loading="lazy"  alt="[Image: Hyper.3211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire multiple arrows at an enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Shots Fired: 4, Damage: 150%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 154%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 158%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 162%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 166%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Shots Fired: 4, Damage: 170%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 174%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 178%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 182%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 186%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Shots Fired: 4, Damage: 190%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 194%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 198%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Shots Fired: 4, Damage: 206%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Shots Fired: 4, Damage: 210%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211000.png" loading="lazy"  alt="[Image: Hyper.3211000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Concentrate</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily increases your Weapon Attack and decreases the MP consumed when using skills. Stacks with other buffs.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.3211002.png" loading="lazy"  alt="[Image: Hyper.3211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons a Puppet (doppelganger) for a given duration. When the Puppet is summoned, monsters will attack the Puppet instead of you.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211002.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Puppet HP: 1900, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Puppet HP: 2800, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Puppet HP: 3700, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Puppet HP: 4600, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Puppet HP: 5500, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Puppet HP: 6400, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Puppet HP: 7300, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Puppet HP: 8200, Duration: 51 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Puppet HP: 9100, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Puppet HP: 10,000, Duration: 60 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3211003.png" loading="lazy"  alt="[Image: Hyper.3211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snapfreeze Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires an Ice arrow that damages multiple enemies. The enemy you targeted will be Frozen.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, splash = 1, mes = freeze, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-180&amp;lty=-100&amp;rbx=180&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">180%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3211003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211003.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211003.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3211003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 407%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 414%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 421%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 428%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 435%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 442%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 449%, Max Enemies Hit: 6, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 456%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 463%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 470%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 477%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 484%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 491%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 498%, Max Enemies Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 505%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 512%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 519%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 526%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 533%, Max Enemies Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 540%, Max Enemies Hit: 6, Freeze Duration: 3 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3210007.png" loading="lazy"  alt="[Image: Hyper.3210007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Evasion Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Grants you a chance to dodge enemy attacks. When you succeed, attacks made by you in the following 1 second will result in Critical Hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, nextAttackisCritical = 1, condition = afterDodge<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 12%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 14%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 16%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 18%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 20%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 22%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 24%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 26%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Dodge Chance: 28%, all attacks following a successful dodge for 1 sec will be criticals.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Dodge Chance: 30%, all attacks following a successful dodge for 1 sec will be criticals.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3210001.png" loading="lazy"  alt="[Image: Hyper.3210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mortal Blow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to finish off an enemy with a single blow, and recover HP &amp; MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, suddenDeath = 1, condition = attack, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3210001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly finish an enemy below 3% HP. 1% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">3% chance to instantly finish an enemy below 6% HP. 1% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly finish an enemy below 9% HP. 2% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">6% chance to instantly finish an enemy below 12% HP. 2% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly finish an enemy below 15% HP. 3% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">9% chance to instantly finish an enemy below 18% HP. 3% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly finish an enemy below 21% HP. 4% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">12% chance to instantly finish an enemy below 24% HP. 4% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">15% chance to instantly finish an enemy below 27% HP. 5% HP &amp; MP recovered after a sucessful finish.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">15% chance to instantly finish an enemy below 30% HP. 5% HP &amp; MP recovered after a sucessful finish.</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Marksman</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3220012.png" loading="lazy"  alt="[Image: Hyper.3220012.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elite Puppet</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon a powerful Elite Puppet. The Elite Puppet automatically attacks nearby enemies, and absorbs some of the summoner's damage.\nRequired Skill: #cPuppet Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAbility = taunt, minionAttack = normal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Puppet<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-120&amp;rbx=150&amp;rby=40&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 6<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3220012.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.hit.gif" target="_blank" rel="noopener" class="mycode_url">summon.hit</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220012.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 11,800, Damage: 210%, Damage Absorbed: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Duration: 60 sec, Puppet's HP: 13,100, Damage: 220%, Damage Absorbed: 7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 14,400, Damage: 230%, Damage Absorbed: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 15,700, Damage: 240%, Damage Absorbed: 9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Duration: 60 sec, Puppet's HP: 17,000, Damage: 250%, Damage Absorbed: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 18,300, Damage: 260%, Damage Absorbed: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 19,600, Damage: 270%, Damage Absorbed: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Duration: 60 sec, Puppet's HP: 20,900, Damage: 280%, Damage Absorbed: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 22,200, Damage: 290%, Damage Absorbed: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 23,500, Damage: 300%, Damage Absorbed: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 62, Duration: 60 sec, Puppet's HP: 24,800, Damage: 310%, Damage Absorbed: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 26,100, Damage: 320%, Damage Absorbed: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 27,400, Damage: 330%, Damage Absorbed: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 66, Duration: 60 sec, Puppet's HP: 28,700, Damage: 340%, Damage Absorbed: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, Duration: 60 sec, Puppet's HP: 30,000, Damage: 350%, Damage Absorbed: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 31,300, Damage: 360%, Damage Absorbed: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Duration: 60 sec, Puppet's HP: 32,600, Damage: 370%, Damage Absorbed: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 74, Duration: 60 sec, Puppet's HP: 33,900, Damage: 380%, Damage Absorbed: 23%</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220010.png" loading="lazy"  alt="[Image: Hyper.3220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ultimate Strafe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Enhances Strafe to its ultimate state.\nRequired Skill: #cStrafe Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Strafe<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3220010.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220010.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3220010.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 160%, Enemy DEF Ignored: 2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 165%, Enemy DEF Ignored: 4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 170%, Enemy DEF Ignored: 6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 175%, Enemy DEF Ignored: 8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Number of Arrows: 8, Damage: 180%, Enemy DEF Ignored: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 185%, Enemy DEF Ignored: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 190%, Enemy DEF Ignored: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 195%, Enemy DEF Ignored: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Number of Arrows: 8, Damage: 200%, Enemy DEF Ignored: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Number of Arrows: 8, Damage: 205%, Enemy DEF Ignored: 20%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Arrows: 8, Damage: 210%, Enemy DEF Ignored: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Arrows: 8, Damage: 215%, Enemy DEF Ignored: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Number of Arrows: 8, Damage: 220%, Enemy DEF Ignored: 26%</td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.3220004.png" loading="lazy"  alt="[Image: Hyper.3220004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksman Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.\nRequired Skill: #cCrossbow Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Crossbow Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Crossbow Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Crossbow Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%</td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.3220005.png" loading="lazy"  alt="[Image: Hyper.3220005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spirit Link: Frostprey</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your battle abilities through the communion with the Frostprey.\nRequired Skill: #cFrostprey Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Frostprey<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3220005.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +11%, Weapon Defense: +1%, Magic Defense: +1%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +1%, Max HP: +12%, Weapon Defense: +2%, Magic Defense: +2%, Status Ailment Resistance: +1%, All Elemental Resistances: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +13%, Weapon Defense: +3%, Magic Defense: +3%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +2%, Max HP: +14%, Weapon Defense: +4%, Magic Defense: +4%, Status Ailment Resistance: +2%, All Elemental Resistances: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +15%, Weapon Defense: +5%, Magic Defense: +5%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +3%, Max HP: +16%, Weapon Defense: +6%, Magic Defense: +6%, Status Ailment Resistance: +3%, All Elemental Resistances: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +17%, Weapon Defense: +7%, Magic Defense: +7%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +4%, Max HP: +18%, Weapon Defense: +8%, Magic Defense: +8%, Status Ailment Resistance: +4%, All Elemental Resistances: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +19%, Weapon Defense: +9%, Magic Defense: +9%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +5%, Max HP: +20%, Weapon Defense: +10%, Magic Defense: +10%, Status Ailment Resistance: +5%, All Elemental Resistances: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +21%, Weapon Defense: +11%, Magic Defense: +11%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +6%, Max HP: +22%, Weapon Defense: +12%, Magic Defense: +12%, Status Ailment Resistance: +6%, All Elemental Resistances: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +23%, Weapon Defense: +13%, Magic Defense: +13%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +7%, Max HP: +24%, Weapon Defense: +14%, Magic Defense: +14%, Status Ailment Resistance: +7%, All Elemental Resistances: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +25%, Weapon Defense: +15%, Magic Defense: +15%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +8%, Max HP: +26%, Weapon Defense: +16%, Magic Defense: +16%, Status Ailment Resistance: +8%, All Elemental Resistances: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +27%, Weapon Defense: +17%, Magic Defense: +17%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +9%, Max HP: +28%, Weapon Defense: +18%, Magic Defense: +18%, Status Ailment Resistance: +9%, All Elemental Resistances: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +29%, Weapon Defense: +19%, Magic Defense: +19%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +10%, Max HP: +30%, Weapon Defense: +20%, Magic Defense: +20%, Status Ailment Resistance: +10%, All Elemental Resistances: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +31%, Weapon Defense: +21%, Magic Defense: +21%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +11%, Max HP: +32%, Weapon Defense: +22%, Magic Defense: +22%, Status Ailment Resistance: +11%, All Elemental Resistances: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +33%, Weapon Defense: +23%, Magic Defense: +23%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +12%, Max HP: +34%, Weapon Defense: +24%, Magic Defense: +24%, Status Ailment Resistance: +12%, All Elemental Resistances: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +35%, Weapon Defense: +25%, Magic Defense: +25%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +13%, Max HP: +36%, Weapon Defense: +26%, Magic Defense: +26%, Status Ailment Resistance: +13%, All Elemental Resistances: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +37%, Weapon Defense: +27%, Magic Defense: +27%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +14%, Max HP: +38%, Weapon Defense: +28%, Magic Defense: +28%, Status Ailment Resistance: +14%, All Elemental Resistances: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +15%, Max HP: +39%, Weapon Defense: +29%, Magic Defense: +29%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +15%, Max HP: +40%, Weapon Defense: +30%, Magic Defense: +30%, Status Ailment Resistance: +15%, All Elemental Resistances: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +41%, Weapon Defense: +31%, Magic Defense: +31%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +16%, Max HP: +42%, Weapon Defense: +32%, Magic Defense: +32%, Status Ailment Resistance: +16%, All Elemental Resistances: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Damage: +17%, Max HP: +43%, Weapon Defense: +33%, Magic Defense: +33%, Status Ailment Resistance: +17%, All Elemental Resistances: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221008.png" loading="lazy"  alt="[Image: Hyper.3221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221007.png" loading="lazy"  alt="[Image: Hyper.3221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fire a carefully aimed shot for a chance to defeat an enemy with a single arrow. Boss monsters resist this effect, but still take severe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, suddenDeath = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 340, Chance to Defeat Normal Enemies, Damage: 287%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 11%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 330, Chance to Defeat Normal Enemies, Damage: 294%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 12%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 320, Chance to Defeat Normal Enemies, Damage: 301%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 13%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 310, Chance to Defeat Normal Enemies, Damage: 308%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 14%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 300, Chance to Defeat Normal Enemies, Damage: 315%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 15%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 290, Chance to Defeat Normal Enemies, Damage: 322%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 16%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 280, Chance to Defeat Normal Enemies, Damage: 329%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 17%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Chance to Defeat Normal Enemies, Damage: 336%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 18%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 260, Chance to Defeat Normal Enemies, Damage: 343%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 19%, Bonus Critical Chance: 100% \nCooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 250, Chance to Defeat Normal Enemies, Damage: 350%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 20%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Chance to Defeat Normal Enemies, Damage: 357%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 21%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 230, Chance to Defeat Normal Enemies, Damage: 364%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 22%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Chance to Defeat Normal Enemies, Damage: 371%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 23%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Chance to Defeat Normal Enemies, Damage: 378%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 24%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Chance to Defeat Normal Enemies, Damage: 385%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 25%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 190, Chance to Defeat Normal Enemies, Damage: 392%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 26%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Chance to Defeat Normal Enemies, Damage: 399%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 27%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 170, Chance to Defeat Normal Enemies, Damage: 406%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 28%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Chance to Defeat Normal Enemies, Damage: 413%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 29%, Bonus Critical Chance: 100% \nCooldown: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 150, Chance to Defeat Normal Enemies, Damage: 420%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 30%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Chance to Defeat Normal Enemies, Damage: 427%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 31%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130, Chance to Defeat Normal Enemies, Damage: 434%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 32%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Chance to Defeat Normal Enemies, Damage: 441%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 33%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 110, Chance to Defeat Normal Enemies, Damage: 448%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 34%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Chance to Defeat Normal Enemies, Damage: 455%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 35%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Chance to Defeat Normal Enemies, Damage: 462%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 36%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Chance to Defeat Normal Enemies, Damage: 469%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 37%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Chance to Defeat Normal Enemies, Damage: 476%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 38%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to Defeat Normal Enemies, Damage: 483%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 39%, Bonus Critical Chance: 100% \nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Chance to Defeat Normal Enemies, Damage: 490%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 40%, Bonus Critical Chance: 100% \nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Chance to Defeat Normal Enemies, Damage: 497%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 41%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Defeat Normal Enemies, Damage: 504%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 42%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Chance to Defeat Normal Enemies, Damage: 511%, Max Attacks vs. Boss Monsters: 9, DEF Ignored: 43%, Bonus Critical Chance: 100% \nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221006.png" loading="lazy"  alt="[Image: Hyper.3221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Illusion Step</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly increases DEX and Avoidability for a set duration.\nRequired Skill: #cConcentrate Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Concentrate<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221006.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Duration: 66 sec, DEX: +11, Dodge Chance: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 72 sec, DEX: +12, Dodge Chance: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Duration: 78 sec, DEX: +13, Dodge Chance: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 84 sec, DEX: +14, Dodge Chance: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Duration: 90 sec, DEX: +15, Dodge Chance: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 96 sec, DEX: +16, Dodge Chance: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Duration: 102 sec, DEX: +17, Dodge Chance: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 108 sec, DEX: +18, Dodge Chance: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 114 sec, DEX: +19, Dodge Chance: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 120 sec, DEX: +20, Dodge Chance: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Duration: 126 sec, DEX: +21, Dodge Chance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 132 sec, DEX: +22, Dodge Chance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Duration: 138 sec, DEX: +23, Dodge Chance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 144 sec, DEX: +24, Dodge Chance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Duration: 150 sec, DEX: +25, Dodge Chance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 156 sec, DEX: +26, Dodge Chance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 162 sec, DEX: +27, Dodge Chance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 168 sec, DEX: +28, Dodge Chance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Duration: 174 sec, DEX: +29, Dodge Chance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 180 sec, DEX: +30, Dodge Chance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Duration: 186 sec, DEX: +31, Dodge Chance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 192 sec, DEX: +32, Dodge Chance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 31, Duration: 198 sec, DEX: +33, Dodge Chance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 204 sec, DEX: +34, Dodge Chance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 210 sec, DEX: +35, Dodge Chance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 216 sec, DEX: +36, Dodge Chance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Duration: 222 sec, DEX: +37, Dodge Chance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 228 sec, DEX: +38, Dodge Chance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Duration: 234 sec, DEX: +39, Dodge Chance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 240 sec, DEX: +40, Dodge Chance: +30%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Duration: 246 sec, DEX: +41, Dodge Chance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 252 sec, DEX: +42, Dodge Chance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 258 sec, DEX: +43, Dodge Chance: +33%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3221002.png" loading="lazy"  alt="[Image: Hyper.3221002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Sharp Eyes</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +1%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +6%, Max Critical Damage: +2%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +3%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +7%, Max Critical Damage: +4%, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Critical Rate: +8%, Max Critical Damage: +5%, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +8%, Max Critical Damage: +6%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +7%, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +9%, Max Critical Damage: +8%, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +9%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Critical Rate: +10%, Max Critical Damage: +10%, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +11%, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +11%, Max Critical Damage: +12%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +13%, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +12%, Max Critical Damage: +14%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Critical Rate: +13%, Max Critical Damage: +15%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +13%, Max Critical Damage: +16%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +17%, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +14%, Max Critical Damage: +18%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +19%, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 39, Critical Rate: +15%, Max Critical Damage: +20%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +21%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +16%, Max Critical Damage: +22%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +23%, Duration: 230 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +17%, Max Critical Damage: +24%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Critical Rate: +18%, Max Critical Damage: +25%, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +18%, Max Critical Damage: +26%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +27%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +19%, Max Critical Damage: +28%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +29%, Duration: 290 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Critical Rate: +20%, Max Critical Damage: +30%, Duration: 300 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +31%, Duration: 310 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +21%, Max Critical Damage: +32%, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Critical Rate: +22%, Max Critical Damage: +33%, Duration: 330 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221001.png" loading="lazy"  alt="[Image: Hyper.3221001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires an arrow. Its effect increases with each enemy it hits. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, piercingBouns = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> piercing - 390 ms<br />
<span style="font-weight: bold;" class="mycode_b">Final Attack:</span> Crossbow<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221001.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.2.gif" target="_blank" rel="noopener" class="mycode_url">hit.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.3.gif" target="_blank" rel="noopener" class="mycode_url">hit.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.4.gif" target="_blank" rel="noopener" class="mycode_url">hit.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.5.gif" target="_blank" rel="noopener" class="mycode_url">hit.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.6.gif" target="_blank" rel="noopener" class="mycode_url">hit.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.7.gif" target="_blank" rel="noopener" class="mycode_url">hit.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.8.gif" target="_blank" rel="noopener" class="mycode_url">hit.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.9.gif" target="_blank" rel="noopener" class="mycode_url">hit.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221001.hit.10.gif" target="_blank" rel="noopener" class="mycode_url">hit.10</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 202%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 204%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 206%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 208%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 210%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 212%, Max Enemies Penetrated: 4, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 214%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 216%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 218%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 220%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 222%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 224%, Max Enemies Penetrated: 5, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 226%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 228%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 230%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 232%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 234%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 236%, Max Enemies Penetrated: 6, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 238%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 240%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 242%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 244%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 246%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 248%, Max Enemies Penetrated: 7, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 250%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 252%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 254%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 256%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 258%, Max Enemies Penetrated: 8, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 42, Damage: 260%, Max Enemies Penetrated: 8, Number of Attacks: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 262%, Max Enemies Penetrated: 9, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 264%, Max Enemies Penetrated: 9, Number of Attacks: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 266%, Max Enemies Penetrated: 9, Number of Attacks: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221000.png" loading="lazy"  alt="[Image: Hyper.3221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220009.png" loading="lazy"  alt="[Image: Hyper.3220009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Marksmanship</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When attacking, ignores a portion of enemy Defense. Permanently increases your Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 7%, Accuracy: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 9%, Accuracy: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 11%, Accuracy: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 13%, Accuracy: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 15%, Accuracy: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 17%, Accuracy: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 19%, Accuracy: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 21%, Accuracy: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 23%, Accuracy: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEF Ignored: 25%, Accuracy: +10%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 27%, Accuracy: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 29%, Accuracy: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">DEF Ignored: 31%, Accuracy: +13%</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.3220031.png" loading="lazy"  alt="[Image: Hyper.3220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220030.png" loading="lazy"  alt="[Image: Hyper.3220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220033.png" loading="lazy"  alt="[Image: Hyper.3220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220032.png" loading="lazy"  alt="[Image: Hyper.3220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220035.png" loading="lazy"  alt="[Image: Hyper.3220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220037.png" loading="lazy"  alt="[Image: Hyper.3220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220039.png" loading="lazy"  alt="[Image: Hyper.3220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220038.png" loading="lazy"  alt="[Image: Hyper.3220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220051.png" loading="lazy"  alt="[Image: Hyper.3220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Snipe Cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown -100%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220050.png" loading="lazy"  alt="[Image: Hyper.3220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Snipe.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks vs Boss Monsters: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220034.png" loading="lazy"  alt="[Image: Hyper.3220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220036.png" loading="lazy"  alt="[Image: Hyper.3220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220048.png" loading="lazy"  alt="[Image: Hyper.3220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Piercing Arrow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.3220040.png" loading="lazy"  alt="[Image: Hyper.3220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220049.png" loading="lazy"  alt="[Image: Hyper.3220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Snipe - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts Snipe damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220045.png" loading="lazy"  alt="[Image: Hyper.3220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Frostprey.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220041.png" loading="lazy"  alt="[Image: Hyper.3220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220042.png" loading="lazy"  alt="[Image: Hyper.3220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220043.png" loading="lazy"  alt="[Image: Hyper.3220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Frostprey Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220044.png" loading="lazy"  alt="[Image: Hyper.3220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Frostprey - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Frostprey.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +20 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220046.png" loading="lazy"  alt="[Image: Hyper.3220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Piercing Arrow damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3220047.png" loading="lazy"  alt="[Image: Hyper.3220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Piercing Arrow - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Piercing Arrow.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit: +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221052.png" loading="lazy"  alt="[Image: Hyper.3221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Speed Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires off a focused shot that pierces all enemies within range.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322longRangeTrueShot - 1170 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-700&amp;lty=-210&amp;rbx=-60&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">700%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Max Enemies Hit: 12, Damage: 4000%\nCooldown: 30 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221053.png" loading="lazy"  alt="[Image: Hyper.3221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.3221054.png" loading="lazy"  alt="[Image: Hyper.3221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bullseye Shot</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Hone in on the enemy's weak spot for a devastating shot.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY322bullseye - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.3221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.3221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 200, Duration: 30 sec, Bonus Critical Rate: 20%, Bonus Max Critical Damage: 20%, Bonus Monster DEF Ignored: 20%\nCooldown: 90 sec</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[[GMS][Adventurer] Magician]]></title>
			<link>https://www.southperry.net/showthread.php?tid=63635</link>
			<pubDate>Sat, 06 Apr 2013 20:27:24 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.southperry.net/member.php?action=profile&uid=5733">Locked</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.southperry.net/showthread.php?tid=63635</guid>
			<description><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Magician</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2000007.png" loading="lazy"  alt="[Image: Hyper.2000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Weakness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your attack makes enemies vulnerable to Magic attacks, increasing all magical damage while they are debuffed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2000007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 5 sec, Success Rate: 15%, Additional Magic Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2000006.png" loading="lazy"  alt="[Image: Hyper.2000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 5<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2001002.png" loading="lazy"  alt="[Image: Hyper.2001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 20% of your HP, Duration: 145 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 30% of your HP, Duration: 215 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 40% of your HP, Duration: 285 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 50% of your HP, Duration: 355 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 60% of your HP, Duration: 425 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 70% of your HP, Duration: 495 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 530 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 80% of your HP, Duration: 565 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage Displaced: 85% of your HP, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001003.png" loading="lazy"  alt="[Image: Hyper.2001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Magic Guard<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +8, Magic DEF: +15, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +16, Magic DEF: +30, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +24, Magic DEF: +45, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +32, Magic DEF: +60, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +40, Magic DEF: +75, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +48, Magic DEF: +90, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +56, Magic DEF: +105, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +64, Magic DEF: +120, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +72, Magic DEF: +135, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +80, Magic DEF: +150, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +88, Magic DEF: +165, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +96, Magic DEF: +180, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +104, Magic DEF: +195, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +112, Magic DEF: +210, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: -16, Weapon DEF: +120, Magic DEF: +225, Duration: 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001004.png" loading="lazy"  alt="[Image: Hyper.2001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to attack one enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 256%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 268%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 274%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 286%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 292%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 304%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 310%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001005.png" loading="lazy"  alt="[Image: Hyper.2001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Claw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack nearby enemies continuously by consuming MP.\nRequired Skill: #cEnergy Bolt Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Energy Bolt<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2100000.png" loading="lazy"  alt="[Image: Hyper.2100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2100000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2100006.png" loading="lazy"  alt="[Image: Hyper.2100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2100007.png" loading="lazy"  alt="[Image: Hyper.2100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101005.png" loading="lazy"  alt="[Image: Hyper.2101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO3 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 150%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 170%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 190%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 200%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 220%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 230%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 240%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 250%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 260%, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 270%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 290%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 300%, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 310%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 320%, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 330%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 340%, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101004.png" loading="lazy"  alt="[Image: Hyper.2101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blazing Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.40.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.40.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.40.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.50.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.50.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.50.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 268%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 276%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 284%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 292%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 300%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 308%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 316%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 324%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 332%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 340%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 348%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 356%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 364%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 372%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 380%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 388%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 396%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 404%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 412%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 420%, Max Enemies Hit: 3</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101001.png" loading="lazy"  alt="[Image: Hyper.2101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +11, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +12, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +13, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +14, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +16, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +17, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +18, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +19, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +22, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +23, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +24, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +26, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +27, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +28, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +29, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Magic ATT: +30, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101003.png" loading="lazy"  alt="[Image: Hyper.2101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --8, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --16, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --24, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --32, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --40, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --48, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --56, Duration: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --64, Duration: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --72, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Speed: --80, Duration: 80 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101002.png" loading="lazy"  alt="[Image: Hyper.2101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Mage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2110001.png" loading="lazy"  alt="[Image: Hyper.2110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118%, Magic Attack: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 122%, Magic Attack: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130%, Magic Attack: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 134%, Magic Attack: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142%, Magic Attack: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 146%, Magic Attack: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2110000.png" loading="lazy"  alt="[Image: Hyper.2110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Burning Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 5 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 6 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 6 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 7 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 7 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 8 sec, 12% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 8 sec, 14% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 9 sec, 16% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 9 sec, 18% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage over time duration increase 10 sec, 20% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2110009.png" loading="lazy"  alt="[Image: Hyper.2110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Overdrive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2111008.png" loading="lazy"  alt="[Image: Hyper.2111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2111002.png" loading="lazy"  alt="[Image: Hyper.2111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a Fire explosion near you that hits nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic6 - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 506%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 512%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 518%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 524%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 530%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 536%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 542%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 548%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 554%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 560%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 566%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 572%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 578%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 584%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 590%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 596%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 602%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 608%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 614%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Damage: 620%, Max Enemies Hit: 6</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2111003.png" loading="lazy"  alt="[Image: Hyper.2111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.10.gif" target="_blank" rel="noopener" class="mycode_url">tile.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 213%, Duration: 4, Damage Over Time: 104% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 216%, Duration: 4, Damage Over Time: 108% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 219%, Duration: 8, Damage Over Time: 112% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 222%, Duration: 8, Damage Over Time: 116% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 225%, Duration: 12, Damage Over Time: 120% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 228%, Duration: 12, Damage Over Time: 124% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 231%, Duration: 16, Damage Over Time: 128% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 234%, Duration: 16, Damage Over Time: 132% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 237%, Duration: 20, Damage Over Time: 136% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 240%, Duration: 20, Damage Over Time: 140% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 243%, Duration: 24, Damage Over Time: 144% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 246%, Duration: 24, Damage Over Time: 148% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 249%, Duration: 28, Damage Over Time: 152% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 252%, Duration: 28, Damage Over Time: 156% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 255%, Duration: 32, Damage Over Time: 160% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 258%, Duration: 32, Damage Over Time: 164% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 261%, Duration: 36, Damage Over Time: 168% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 264%, Duration: 36, Damage Over Time: 172% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 267%, Duration: 40, Damage Over Time: 176% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 270%, Duration: 40, Damage Over Time: 180% damage every 1 sec for 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111004.png" loading="lazy"  alt="[Image: Hyper.2111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-150&amp;rbx=280&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 19%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 23%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 27%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 31%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 35%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 39%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 47%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 51%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 55%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 59%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 63%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 67%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 71%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 75%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 79%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 83%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 87%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 91%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Seal Chance: 95%, Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111005.png" loading="lazy"  alt="[Image: Hyper.2111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111006.png" loading="lazy"  alt="[Image: Hyper.2111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Demon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, dot = 1, dotType = burn, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 436%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 452%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 468%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 484%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 500%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 532%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 548%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 564%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 580%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111007.png" loading="lazy"  alt="[Image: Hyper.2111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Archmage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2121009.png" loading="lazy"  alt="[Image: Hyper.2121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121008.png" loading="lazy"  alt="[Image: Hyper.2121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121003.png" loading="lazy"  alt="[Image: Hyper.2121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, splash = 1, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mistEruption - 1480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-350&amp;rbx=500&amp;rby=350&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Poison Mist<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121003.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 200%, Enemy DEF Ignored: 11%, Damage Modifier Per DoT Applied: +6%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +182%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 205%, Enemy DEF Ignored: 12%, Damage Modifier Per DoT Applied: +7%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +184%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 210%, Enemy DEF Ignored: 13%, Damage Modifier Per DoT Applied: +8%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +186%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 215%, Enemy DEF Ignored: 14%, Damage Modifier Per DoT Applied: +9%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +188%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 220%, Enemy DEF Ignored: 15%, Damage Modifier Per DoT Applied: +10%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +190%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 225%, Enemy DEF Ignored: 16%, Damage Modifier Per DoT Applied: +11%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +192%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 230%, Enemy DEF Ignored: 17%, Damage Modifier Per DoT Applied: +12%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +194%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 235%, Enemy DEF Ignored: 18%, Damage Modifier Per DoT Applied: +13%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +196%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 240%, Enemy DEF Ignored: 19%, Damage Modifier Per DoT Applied: +14%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +198%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 245%, Enemy DEF Ignored: 20%, Damage Modifier Per DoT Applied: +15%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +200%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 250%, Enemy DEF Ignored: 21%, Damage Modifier Per DoT Applied: +16%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +202%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 255%, Enemy DEF Ignored: 22%, Damage Modifier Per DoT Applied: +17%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +204%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 260%, Enemy DEF Ignored: 23%, Damage Modifier Per DoT Applied: +18%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +206%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 265%, Enemy DEF Ignored: 24%, Damage Modifier Per DoT Applied: +19%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +208%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 270%, Enemy DEF Ignored: 25%, Damage Modifier Per DoT Applied: +20%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +210%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 275%, Enemy DEF Ignored: 26%, Damage Modifier Per DoT Applied: +21%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +212%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 280%, Enemy DEF Ignored: 27%, Damage Modifier Per DoT Applied: +22%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +214%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 285%, Enemy DEF Ignored: 28%, Damage Modifier Per DoT Applied: +23%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +216%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 290%, Enemy DEF Ignored: 29%, Damage Modifier Per DoT Applied: +24%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +218%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 295%, Enemy DEF Ignored: 30%, Damage Modifier Per DoT Applied: +25%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +220%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 300%, Enemy DEF Ignored: 31%, Damage Modifier Per DoT Applied: +26%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +222%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 305%, Enemy DEF Ignored: 32%, Damage Modifier Per DoT Applied: +27%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +224%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 310%, Enemy DEF Ignored: 33%, Damage Modifier Per DoT Applied: +28%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +226%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 315%, Enemy DEF Ignored: 34%, Damage Modifier Per DoT Applied: +29%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +228%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 320%, Enemy DEF Ignored: 35%, Damage Modifier Per DoT Applied: +30%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +230%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 325%, Enemy DEF Ignored: 36%, Damage Modifier Per DoT Applied: +31%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +232%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 330%, Enemy DEF Ignored: 37%, Damage Modifier Per DoT Applied: +32%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +234%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 335%, Enemy DEF Ignored: 38%, Damage Modifier Per DoT Applied: +33%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +236%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 340%, Enemy DEF Ignored: 39%, Damage Modifier Per DoT Applied: +34%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +238%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 345%, Enemy DEF Ignored: 40%, Damage Modifier Per DoT Applied: +35%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +240%\nCooldown: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 350%, Enemy DEF Ignored: 41%, Damage Modifier Per DoT Applied: +36%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +242%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 355%, Enemy DEF Ignored: 42%, Damage Modifier Per DoT Applied: +37%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +244%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 360%, Enemy DEF Ignored: 43%, Damage Modifier Per DoT Applied: +38%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +246%\nCooldown: 10 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121001.png" loading="lazy"  alt="[Image: Hyper.2121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=200&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 53% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 59% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 65% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 71% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 77% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 83% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 89% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 95% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 101% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 107% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 113% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 116% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 119% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 122% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 125% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 128% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 131% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 134% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 137% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 140% damage every 1 sec for 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 143% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 146% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 149% damage every 1 sec for 10 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121000.png" loading="lazy"  alt="[Image: Hyper.2121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121007.png" loading="lazy"  alt="[Image: Hyper.2121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> meteor - 3480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 104% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 108% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 112% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 116% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 120% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 124% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 128% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 132% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 136% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 140% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 144% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 148% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 152% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 156% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 160% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 164% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 168% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 172% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 176% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 180% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 184% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 188% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 192% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 196% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 200% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 204% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 208% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 212% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 890%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 216% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 380, Damage: 900%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 220% damage every 1 sec for 10 sec, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 910%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 224% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 920%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 228% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 930%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 232% damage every 1 sec for 10 sec, Cooldown: 18 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121006.png" loading="lazy"  alt="[Image: Hyper.2121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> paralyze - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 142%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 144%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 146%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 148%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 150%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 152%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 154%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 158%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 160%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 162%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 164%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 166%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 168%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 170%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 172%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 174%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 176%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 178%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 180%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 182%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 184%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 186%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 190%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 192%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 194%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 198%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 200%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 206%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121005.png" loading="lazy"  alt="[Image: Hyper.2121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ifrit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Fire Demon<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 15 sec, Damage: 276% to up to 3 enemies.\nPermanent Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 20 sec, Damage: 282% to up to 3 enemies.\nPermanent Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 25 sec, Damage: 288% to up to 3 enemies.\nPermanent Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, Damage: 294% to up to 3 enemies.\nPermanent Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 35 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 40 sec, Damage: 306% to up to 3 enemies.\nPermanent Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 45 sec, Damage: 312% to up to 3 enemies.\nPermanent Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 50 sec, Damage: 318% to up to 3 enemies.\nPermanent Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 55 sec, Damage: 324% to up to 3 enemies.\nPermanent Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 60 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 65 sec, Damage: 336% to up to 3 enemies.\nPermanent Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 70 sec, Damage: 342% to up to 3 enemies.\nPermanent Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 75 sec, Damage: 348% to up to 3 enemies.\nPermanent Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 80 sec, Damage: 354% to up to 3 enemies.\nPermanent Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 85 sec, Damage: 360% to up to 3 enemies.\nPermanent Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 90 sec, Damage: 366% to up to 3 enemies.\nPermanent Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 95 sec, Damage: 372% to up to 3 enemies.\nPermanent Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 100 sec, Damage: 378% to up to 3 enemies.\nPermanent Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 105 sec, Damage: 384% to up to 3 enemies.\nPermanent Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 110 sec, Damage: 390% to up to 3 enemies.\nPermanent Elemental Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 115 sec, Damage: 396% to up to 3 enemies.\nPermanent Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 120 sec, Damage: 402% to up to 3 enemies.\nPermanent Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 125 sec, Damage: 408% to up to 3 enemies.\nPermanent Elemental Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 130 sec, Damage: 414% to up to 3 enemies.\nPermanent Elemental Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 135 sec, Damage: 420% to up to 3 enemies.\nPermanent Elemental Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 140 sec, Damage: 426% to up to 3 enemies.\nPermanent Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 145 sec, Damage: 432% to up to 3 enemies.\nPermanent Elemental Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 150 sec, Damage: 438% to up to 3 enemies.\nPermanent Elemental Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 155 sec, Damage: 444% to up to 3 enemies.\nPermanent Elemental Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 450% to up to 3 enemies.\nPermanent Elemental Resistance: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 165 sec, Damage: 456% to up to 3 enemies.\nPermanent Elemental Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 170 sec, Damage: 462% to up to 3 enemies.\nPermanent Elemental Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 175 sec, Damage: 468% to up to 3 enemies.\nPermanent Elemental Resistance: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121004.png" loading="lazy"  alt="[Image: Hyper.2121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 54%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 55%, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 56%, Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 57%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 58%, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 59%, Duration: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 60%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 61%, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 62%, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 63%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 64%, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 65%, Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 66%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 67%, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 68%, Duration: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 69%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 70%, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 71%, Duration: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 72%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 73%, Duration: 43 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120010.png" loading="lazy"  alt="[Image: Hyper.2120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2120051.png" loading="lazy"  alt="[Image: Hyper.2120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Mist Eruption cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -50%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120050.png" loading="lazy"  alt="[Image: Hyper.2120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Guardbreaker</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the DEF ignored by Mist Eruption.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 20% monster DEF ignored</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120048.png" loading="lazy"  alt="[Image: Hyper.2120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Paralyze.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120049.png" loading="lazy"  alt="[Image: Hyper.2120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Mist Eruption.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1	</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120044.png" loading="lazy"  alt="[Image: Hyper.2120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Aftermath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases duration of Poison Mist damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 10 seconds of additional damage</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120045.png" loading="lazy"  alt="[Image: Hyper.2120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120046.png" loading="lazy"  alt="[Image: Hyper.2120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Paralyze.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120047.png" loading="lazy"  alt="[Image: Hyper.2120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage over time for Paralyze.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120040.png" loading="lazy"  alt="[Image: Hyper.2120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120041.png" loading="lazy"  alt="[Image: Hyper.2120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120042.png" loading="lazy"  alt="[Image: Hyper.2120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120043.png" loading="lazy"  alt="[Image: Hyper.2120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Buffs Poison Mist damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121054.png" loading="lazy"  alt="[Image: Hyper.2121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels the fire chakras to burst into flame, damaging nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212fireAura - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Interval Damage: 500%, Negates Attack Ignore and Attack Reflect effects</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121055.png" loading="lazy"  alt="[Image: Hyper.2121055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame (Dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a blue flame that burns the enemy to the very soul.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Max Enemies Hit: 1, Damage: 700%, Number of Attacks: 6.</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121052.png" loading="lazy"  alt="[Image: Hyper.2121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a blue flame that burns the enemy to the very soul.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212megiddoFlame - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage every 1 sec for 30 sec. Negates Attack Ignore and Attack Reflect effects. \n#cCooldown: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121053.png" loading="lazy"  alt="[Image: Hyper.2121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120039.png" loading="lazy"  alt="[Image: Hyper.2120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120038.png" loading="lazy"  alt="[Image: Hyper.2120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120035.png" loading="lazy"  alt="[Image: Hyper.2120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120034.png" loading="lazy"  alt="[Image: Hyper.2120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120037.png" loading="lazy"  alt="[Image: Hyper.2120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120036.png" loading="lazy"  alt="[Image: Hyper.2120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120031.png" loading="lazy"  alt="[Image: Hyper.2120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120030.png" loading="lazy"  alt="[Image: Hyper.2120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120033.png" loading="lazy"  alt="[Image: Hyper.2120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120032.png" loading="lazy"  alt="[Image: Hyper.2120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2201001.png" loading="lazy"  alt="[Image: Hyper.2201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +11, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +12, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +13, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +14, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +16, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +17, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +18, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +19, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +22, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +23, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +24, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +26, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +27, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +28, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +29, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Magic ATT: +30, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2201002.png" loading="lazy"  alt="[Image: Hyper.2201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2201003.png" loading="lazy"  alt="[Image: Hyper.2201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --8, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --16, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --24, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --32, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --40, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --48, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --56, Duration: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --64, Duration: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --72, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Speed: --80, Duration: 80 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2201004.png" loading="lazy"  alt="[Image: Hyper.2201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cold Beam</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 113%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 116%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 119%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 122%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 125%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 128%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 131%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 134%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 137%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 140%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 143%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 146%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 149%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 152%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 155%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 158%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 161%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 167%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 170%, Attack Count: 3, Freeze Duration: 2 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2201005.png" loading="lazy"  alt="[Image: Hyper.2201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunder Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-50&amp;rbx=250&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 73% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 76% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 79% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 82% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 85% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 88% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 91% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 94% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 97% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 100% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 103% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 106% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 109% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 112% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 115% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 118% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 121% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 124% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 127% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 130% three times, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2200000.png" loading="lazy"  alt="[Image: Hyper.2200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2200000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2200007.png" loading="lazy"  alt="[Image: Hyper.2200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2200006.png" loading="lazy"  alt="[Image: Hyper.2200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Mage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2210009.png" loading="lazy"  alt="[Image: Hyper.2210009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Overdrive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2210000.png" loading="lazy"  alt="[Image: Hyper.2210000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2210000.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 12% HP with 6% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 14% HP with 7% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 16% HP with 8% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 18% HP with 9% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 20% HP with 10% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 22% HP with 11% probability. Damage increased by 12% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 24% HP with 12% probability. Damage increased by 14% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 26% HP with 13% probability. Damage increased by 16% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 28% HP with 14% probability. Damage increased by 18% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Instantly kill monsters under 30% HP with 15% probability. Damage increased by 20% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2210001.png" loading="lazy"  alt="[Image: Hyper.2210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118%, Magic Attack: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 122%, Magic Attack: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130%, Magic Attack: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 134%, Magic Attack: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142%, Magic Attack: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 146%, Magic Attack: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211005.png" loading="lazy"  alt="[Image: Hyper.2211005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211004.png" loading="lazy"  alt="[Image: Hyper.2211004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-150&amp;rbx=280&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 19%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 23%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 27%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 31%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 35%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 39%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 47%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 51%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 55%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 59%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 63%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 67%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 71%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 75%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 79%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 83%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 87%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 91%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Seal Chance: 95%, Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211007.png" loading="lazy"  alt="[Image: Hyper.2211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211006.png" loading="lazy"  alt="[Image: Hyper.2211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Demon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, dot = 1, dotType = frostbite, magicDamage = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 416%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 448%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 464%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 480%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 496%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 512%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 528%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 544%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 560%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec, Freeze Duration: 2 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211003.png" loading="lazy"  alt="[Image: Hyper.2211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunder Spear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic1 - 1300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 108%, Stun Chance: 42%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 111%, Stun Chance: 44%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 114%, Stun Chance: 46%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 117%, Stun Chance: 48%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 120%, Stun Chance: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 123%, Stun Chance: 52%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 126%, Stun Chance: 54%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 129%, Stun Chance: 56%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 132%, Stun Chance: 58%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 135%, Stun Chance: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 138%, Stun Chance: 62%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 141%, Stun Chance: 64%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 144%, Stun Chance: 66%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 147%, Stun Chance: 68%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 150%, Stun Chance: 70%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 153%, Stun Chance: 72%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 156%, Stun Chance: 74%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 159%, Stun Chance: 76%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 162%, Stun Chance: 78%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 165%, Stun Chance: 80%, Stun Duration: 5 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211002.png" loading="lazy"  alt="[Image: Hyper.2211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an Ice explosion near you that attacks nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> iceStrike - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-150&amp;rbx=275&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211002.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 122% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 124% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 126% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 128% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 130% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 132% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 134% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 136% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 138% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 140% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 142% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 144% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 146% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 148% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 150% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 152% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 154% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 156% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 158% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Damage: 160% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211008.png" loading="lazy"  alt="[Image: Hyper.2211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Archmage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2221008.png" loading="lazy"  alt="[Image: Hyper.2221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221009.png" loading="lazy"  alt="[Image: Hyper.2221009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221006.png" loading="lazy"  alt="[Image: Hyper.2221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainlightning - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 142%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 144%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 146%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 148%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 150%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 152%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 154%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 156%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 158%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 160%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 162%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 164%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 166%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 168%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 170%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 172%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 174%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 176%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 178%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 180%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 182%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 184%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 186%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 188%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 192%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 194%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 196%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 198%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 200%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 202%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 204%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 206%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 96%, Stun Duration: 5 sec, Additional Critical Rate: 27%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221007.png" loading="lazy"  alt="[Image: Hyper.2221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blizzard - 3480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 560%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 89% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 570%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 93% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 580%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 97% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 590%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 101% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 600%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 105% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 109% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 113% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 117% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 121% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 125% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 129% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 133% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 137% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 141% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 145% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 149% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 153% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 157% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 161% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 165% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 169% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 173% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 177% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 181% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 185% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 189% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 193% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 197% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 201% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 205% damage every 1 sec for 10 sec, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 209% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 213% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 217% damage every 1 sec for 10 sec, Cooldown: 18 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221004.png" loading="lazy"  alt="[Image: Hyper.2221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221005.png" loading="lazy"  alt="[Image: Hyper.2221005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elquines</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Ice Demon<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 15 sec, Damage: 206% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 20 sec, Damage: 212% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 25 sec, Damage: 218% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, Damage: 224% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 35 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 40 sec, Damage: 236% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 45 sec, Damage: 242% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 50 sec, Damage: 248% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 55 sec, Damage: 254% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 60 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 65 sec, Damage: 266% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 70 sec, Damage: 272% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 75 sec, Damage: 278% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 80 sec, Damage: 284% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 85 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 90 sec, Damage: 296% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 95 sec, Damage: 302% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 100 sec, Damage: 308% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 105 sec, Damage: 314% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 110 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 115 sec, Damage: 326% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 120 sec, Damage: 332% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 125 sec, Damage: 338% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 130 sec, Damage: 344% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 135 sec, Damage: 350% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 140 sec, Damage: 356% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 145 sec, Damage: 362% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 150 sec, Damage: 368% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 155 sec, Damage: 374% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 380% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 165 sec, Damage: 386% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 170 sec, Damage: 392% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 175 sec, Damage: 398% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221003.png" loading="lazy"  alt="[Image: Hyper.2221003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = freeze, dot = 1, dotType = frostbite<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> glacialChain - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-495&amp;lty=-90&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">495%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 224%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 77% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 11%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 228%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 79% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 12%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 232%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 81% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 13%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 236%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 83% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 14%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 240%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 85% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 15%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 244%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 87% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 16%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 248%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 89% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 17%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 252%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 91% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 18%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 256%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 93% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 19%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 260%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 95% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 20%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 264%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 97% damage every 1 sec for 11 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 21%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 268%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 99% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 22%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 272%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 101% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 23%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 276%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 103% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 24%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 280%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 105% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 25%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 284%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 107% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 26%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 288%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 109% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 27%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 292%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 111% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 28%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 296%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 113% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 29%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 300%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 115% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 30%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 304%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 117% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 31%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 308%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 119% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 32%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 312%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 121% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 33%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 316%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 123% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 34%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 320%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 125% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 35%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 324%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 127% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 36%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 328%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 129% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 37%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 332%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 131% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 38%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 336%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 133% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 39%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Damage: 340%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 135% damage every 1 sec for 15 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 40%\nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 344%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 137% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 41%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 348%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 139% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 42%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Damage: 352%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 141% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 43%\nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221000.png" loading="lazy"  alt="[Image: Hyper.2221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221001.png" loading="lazy"  alt="[Image: Hyper.2221001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=200&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 3%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 6%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 9%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 12%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 15%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 18%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 21%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 24%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 27%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 30%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 33%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 36%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 39%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 42%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 45%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 48%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 51%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 54%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 57%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 60%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 63%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 66%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 69%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 72%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 75%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 78%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 81%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 84%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 87%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 90%, Freeze Duration: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 93%, Freeze Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 96%, Freeze Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 99%, Freeze Duration: 6 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220010.png" loading="lazy"  alt="[Image: Hyper.2220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2220049.png" loading="lazy"  alt="[Image: Hyper.2220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Glacier Chain.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220048.png" loading="lazy"  alt="[Image: Hyper.2220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220045.png" loading="lazy"  alt="[Image: Hyper.2220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery range bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">100 bonus distance</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220044.png" loading="lazy"  alt="[Image: Hyper.2220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of enemies Teleport Mastery hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit +2</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220047.png" loading="lazy"  alt="[Image: Hyper.2220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Chain Lightning.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit +2</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220046.png" loading="lazy"  alt="[Image: Hyper.2220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220041.png" loading="lazy"  alt="[Image: Hyper.2220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220040.png" loading="lazy"  alt="[Image: Hyper.2220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220043.png" loading="lazy"  alt="[Image: Hyper.2220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220042.png" loading="lazy"  alt="[Image: Hyper.2220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221054.png" loading="lazy"  alt="[Image: Hyper.2221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Absolute Zero Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Surrounds allies with unbreakable coldness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222iceAura - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=350&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost:  100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221053.png" loading="lazy"  alt="[Image: Hyper.2221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221052.png" loading="lazy"  alt="[Image: Hyper.2221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Orb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a large, unstable sphere of electricity to continuously zap enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222lightningSphere - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-350&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Key-down skill. MP Cost: 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%.\nCooldown: 90 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220050.png" loading="lazy"  alt="[Image: Hyper.2220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Glacier Chain's number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220051.png" loading="lazy"  alt="[Image: Hyper.2220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Glacier Chain cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -100%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220038.png" loading="lazy"  alt="[Image: Hyper.2220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220039.png" loading="lazy"  alt="[Image: Hyper.2220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220034.png" loading="lazy"  alt="[Image: Hyper.2220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220035.png" loading="lazy"  alt="[Image: Hyper.2220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220036.png" loading="lazy"  alt="[Image: Hyper.2220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220037.png" loading="lazy"  alt="[Image: Hyper.2220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220030.png" loading="lazy"  alt="[Image: Hyper.2220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220031.png" loading="lazy"  alt="[Image: Hyper.2220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220032.png" loading="lazy"  alt="[Image: Hyper.2220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220033.png" loading="lazy"  alt="[Image: Hyper.2220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cleric</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2300000.png" loading="lazy"  alt="[Image: Hyper.2300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2300000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2300006.png" loading="lazy"  alt="[Image: Hyper.2300006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2300007.png" loading="lazy"  alt="[Image: Hyper.2300007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301003.png" loading="lazy"  alt="[Image: Hyper.2301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Invincible</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases all damage received. \nRequired Skill: #cHeal Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Heal<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage decreased by 11% for 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage decreased by 12% for 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage decreased by 13% for 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage decreased by 14% for 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage decreased by 15% for 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage decreased by 16% for 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage decreased by 17% for 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage decreased by 18% for 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage decreased by 19% for 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage decreased by 20% for 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage decreased by 21% for 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage decreased by 22% for 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage decreased by 23% for 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage decreased by 24% for 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage decreased by 25% for 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301002.png" loading="lazy"  alt="[Image: Hyper.2301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301002.specialAffected.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 15%, Deals 258% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 30%, Deals 266% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 45%, Deals 274% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 60%, Deals 282% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 75%, Deals 290% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 90%, Deals 298% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 105%, Deals 306% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 120%, Deals 314% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 135%, Deals 322% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 150%, Deals 330% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 165%, Deals 338% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 180%, Deals 346% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 195%, Deals 354% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 210%, Deals 362% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 225%, Deals 370% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 240%, Deals 378% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 255%, Deals 386% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 270%, Deals 394% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 285%, Deals 402% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, HP Restored: 300%, Deals 410% damage on up to 5 undead monsters</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301001.png" loading="lazy"  alt="[Image: Hyper.2301001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301005.png" loading="lazy"  alt="[Image: Hyper.2301005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple monsters by firing Holy Arrows.  Very effective against the Undead and Devil monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 306%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 322%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 330%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 338%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 346%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 354%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 362%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 370%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 378%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 386%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 394%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 402%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 410%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 418%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 426%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 434%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 442%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 450%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301004.png" loading="lazy"  alt="[Image: Hyper.2301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bless</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Invincible<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +20, Magic DEF: +20, Accuracy: +12, Avoidability +12, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +2, Magic ATT: +2, Weapon DEF: +40, Magic DEF: +40, Accuracy: +24, Avoidability +24, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Magic ATT: +3, Weapon DEF: +60, Magic DEF: +60, Accuracy: +36, Avoidability +36, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +4, Magic ATT: +4, Weapon DEF: +80, Magic DEF: +80, Accuracy: +48, Avoidability +48, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +5, Magic ATT: +5, Weapon DEF: +100, Magic DEF: +100, Accuracy: +60, Avoidability +60, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +6, Magic ATT: +6, Weapon DEF: +120, Magic DEF: +120, Accuracy: +72, Avoidability +72, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +140, Magic DEF: +140, Accuracy: +84, Avoidability +84, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +8, Magic ATT: +8, Weapon DEF: +160, Magic DEF: +160, Accuracy: +96, Avoidability +96, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +9, Magic ATT: +9, Weapon DEF: +180, Magic DEF: +180, Accuracy: +108, Avoidability +108, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +10, Magic ATT: +10, Weapon DEF: +200, Magic DEF: +200, Accuracy: +120, Avoidability +120, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +11, Magic ATT: +11, Weapon DEF: +220, Magic DEF: +220, Accuracy: +132, Avoidability +132, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +12, Magic ATT: +12, Weapon DEF: +240, Magic DEF: +240, Accuracy: +144, Avoidability +144, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +13, Magic ATT: +13, Weapon DEF: +260, Magic DEF: +260, Accuracy: +156, Avoidability +156, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +14, Magic ATT: +14, Weapon DEF: +280, Magic DEF: +280, Accuracy: +168, Avoidability +168, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Weapon ATT: +15, Magic ATT: +15, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability +180, Duration: 240 sec</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.2310010.png" loading="lazy"  alt="[Image: Hyper.2310010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Overdrive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2310008.png" loading="lazy"  alt="[Image: Hyper.2310008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Focus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311009.png" loading="lazy"  alt="[Image: Hyper.2311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 90 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> holyshield - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311009.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311006.png" loading="lazy"  alt="[Image: Hyper.2311006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to increase Magic Attack Speed by two steps for set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2311007.png" loading="lazy"  alt="[Image: Hyper.2311007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311004.png" loading="lazy"  alt="[Image: Hyper.2311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shining Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-80&amp;rbx=210&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 183%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 189%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 192%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 195%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 198%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 201%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 204%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 207%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 210%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 213%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 216%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 219%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 222%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 225%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 228%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 231%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 234%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 237%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 57, Damage: 240%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2311005.png" loading="lazy"  alt="[Image: Hyper.2311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Doom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turns multiple enemies into snails.  Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, areaAttack = 1, mes = polymorph<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311005.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 125, Duration: 6, Transform Chance: 18%\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 115, Duration: 7, Transform Chance: 26%\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Duration: 8, Transform Chance: 34%\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Duration: 9, Transform Chance: 42%\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 10, Transform Chance: 50%\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 11, Transform Chance: 58%\nCooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 12, Transform Chance: 66%\nCooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 13, Transform Chance: 74%\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14, Transform Chance: 82%\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 15, Transform Chance: 90%\nCooldown: 10 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2311002.png" loading="lazy"  alt="[Image: Hyper.2311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mystic Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. #cPress Up arrow key# to move.\nRequired Skill: #cDispell Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 99, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311002.cDoor.gif" target="_blank" rel="noopener" class="mycode_url">cDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311002.mDoor.gif" target="_blank" rel="noopener" class="mycode_url">mDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311002.Frame.gif" target="_blank" rel="noopener" class="mycode_url">Frame</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2311003.png" loading="lazy"  alt="[Image: Hyper.2311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily allows all nearby party members to gain additional EXP while hunting. \nRequired Skill: #cDispel Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-225&amp;rbx=350&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Duration: 66 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138, Duration: 72 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 147, Duration: 78 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 156, Duration: 84 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, Duration: 90 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 174, Duration: 96 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 183, Duration: 102 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 192, Duration: 108 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201, Duration: 114 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Duration: 120 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 219, Duration: 126 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 228, Duration: 132 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 237, Duration: 138 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 246, Duration: 144 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 255, Duration: 150 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 264, Duration: 156 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 273, Duration: 162 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 282, Duration: 168 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 291, Duration: 174 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, EXP obtained increases with Skill Level.</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2311001.png" loading="lazy"  alt="[Image: Hyper.2311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dispel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, dispel = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-225&amp;rbx=300&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bishop</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2321010.png" loading="lazy"  alt="[Image: Hyper.2321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320011.png" loading="lazy"  alt="[Image: Hyper.2320011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321005.png" loading="lazy"  alt="[Image: Hyper.2321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.\nRequired Skill: #cBless Lv. 15#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bless<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +355, Magic DEF: +355, Accuracy: +204, Avoidability +204, Max HP: +265, Max MP: +265, MP Consumption: -5%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +360, Magic DEF: +360, Accuracy: +208, Avoidability +208, Max HP: +280, Max MP: +280, MP Consumption: -6%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +365, Magic DEF: +365, Accuracy: +212, Avoidability +212, Max HP: +295, Max MP: +295, MP Consumption: -6%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +370, Magic DEF: +370, Accuracy: +216, Avoidability +216, Max HP: +310, Max MP: +310, MP Consumption: -7%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +375, Magic DEF: +375, Accuracy: +220, Avoidability +220, Max HP: +325, Max MP: +325, MP Consumption: -7%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +380, Magic DEF: +380, Accuracy: +224, Avoidability +224, Max HP: +340, Max MP: +340, MP Consumption: -8%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +385, Magic DEF: +385, Accuracy: +228, Avoidability +228, Max HP: +355, Max MP: +355, MP Consumption: -8%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +390, Magic DEF: +390, Accuracy: +232, Avoidability +232, Max HP: +370, Max MP: +370, MP Consumption: -9%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +395, Magic DEF: +395, Accuracy: +236, Avoidability +236, Max HP: +385, Max MP: +385, MP Consumption: -9%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability +240, Max HP: +400, Max MP: +400, MP Consumption: -10%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +405, Magic DEF: +405, Accuracy: +244, Avoidability +244, Max HP: +415, Max MP: +415, MP Consumption: -10%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +410, Magic DEF: +410, Accuracy: +248, Avoidability +248, Max HP: +430, Max MP: +430, MP Consumption: -11%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +415, Magic DEF: +415, Accuracy: +252, Avoidability +252, Max HP: +445, Max MP: +445, MP Consumption: -11%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +420, Magic DEF: +420, Accuracy: +256, Avoidability +256, Max HP: +460, Max MP: +460, MP Consumption: -12%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +425, Magic DEF: +425, Accuracy: +260, Avoidability +260, Max HP: +475, Max MP: +475, MP Consumption: -12%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +430, Magic DEF: +430, Accuracy: +264, Avoidability +264, Max HP: +490, Max MP: +490, MP Consumption: -13%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +435, Magic DEF: +435, Accuracy: +268, Avoidability +268, Max HP: +505, Max MP: +505, MP Consumption: -13%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +440, Magic DEF: +440, Accuracy: +272, Avoidability +272, Max HP: +520, Max MP: +520, MP Consumption: -14%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +445, Magic DEF: +445, Accuracy: +276, Avoidability +276, Max HP: +535, Max MP: +535, MP Consumption: -14%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +450, Magic DEF: +450, Accuracy: +280, Avoidability +280, Max HP: +550, Max MP: +550, MP Consumption: -15%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +455, Magic DEF: +455, Accuracy: +284, Avoidability +284, Max HP: +565, Max MP: +565, MP Consumption: -15%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +460, Magic DEF: +460, Accuracy: +288, Avoidability +288, Max HP: +580, Max MP: +580, MP Consumption: -16%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +465, Magic DEF: +465, Accuracy: +292, Avoidability +292, Max HP: +595, Max MP: +595, MP Consumption: -16%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +470, Magic DEF: +470, Accuracy: +296, Avoidability +296, Max HP: +610, Max MP: +610, MP Consumption: -17%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +475, Magic DEF: +475, Accuracy: +300, Avoidability +300, Max HP: +625, Max MP: +625, MP Consumption: -17%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +480, Magic DEF: +480, Accuracy: +304, Avoidability +304, Max HP: +640, Max MP: +640, MP Consumption: -18%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +485, Magic DEF: +485, Accuracy: +308, Avoidability +308, Max HP: +655, Max MP: +655, MP Consumption: -18%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +490, Magic DEF: +490, Accuracy: +312, Avoidability +312, Max HP: +670, Max MP: +670, MP Consumption: -19%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +495, Magic DEF: +495, Accuracy: +316, Avoidability +316, Max HP: +685, Max MP: +685, MP Consumption: -19%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +500, Magic DEF: +500, Accuracy: +320, Avoidability +320, Max HP: +700, Max MP: +700, MP Consumption: -20%, Duration: 240 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +505, Magic DEF: +505, Accuracy: +324, Avoidability +324, Max HP: +715, Max MP: +715, MP Consumption: -20%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +510, Magic DEF: +510, Accuracy: +328, Avoidability +328, Max HP: +730, Max MP: +730, MP Consumption: -21%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Weapon ATT: +32, Magic ATT: +32, Weapon DEF: +515, Magic DEF: +515, Accuracy: +332, Avoidability +332, Max HP: +745, Max MP: +745, MP Consumption: -21%, Duration: 240 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321004.png" loading="lazy"  alt="[Image: Hyper.2321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321007.png" loading="lazy"  alt="[Image: Hyper.2321007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Angel Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 230%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 235%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 245%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 265%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 275%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 295%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 300%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 305%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 310%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 315%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 335%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 345%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 365%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 370%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 56, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 390%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321006.png" loading="lazy"  alt="[Image: Hyper.2321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Resurrection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resurrects a party member using a ray of holy light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 38, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> resurrection - 2520 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Cooldown: 18 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Cooldown: 16 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Cooldown: 14 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Cooldown: 12 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Cooldown: 10 min</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Cooldown: 8 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Cooldown: 6 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Cooldown: 4 min</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321001.png" loading="lazy"  alt="[Image: Hyper.2321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=200&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 339%, Critical Hit Rate: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321000.png" loading="lazy"  alt="[Image: Hyper.2321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321003.png" loading="lazy"  alt="[Image: Hyper.2321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bahamut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 284 sec, Damage: 668%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321009.png" loading="lazy"  alt="[Image: Hyper.2321009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321008.png" loading="lazy"  alt="[Image: Hyper.2321008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Genesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> genesis - 2700 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1030%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 18 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2320046.png" loading="lazy"  alt="[Image: Hyper.2320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Experience</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your EXP earned when using Holy Symbol.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional EXP for only self</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320047.png" loading="lazy"  alt="[Image: Hyper.2320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Preparation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases resistance to status ailments and all elements from using Holy Symbol.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 10% resistance to status ailments and all elements</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320044.png" loading="lazy"  alt="[Image: Hyper.2320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Holy Magic Shell.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320045.png" loading="lazy"  alt="[Image: Hyper.2320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Holy Magic Shell cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320042.png" loading="lazy"  alt="[Image: Hyper.2320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320043.png" loading="lazy"  alt="[Image: Hyper.2320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Extra Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Magic Shell's guard count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">2 additional # guards</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320040.png" loading="lazy"  alt="[Image: Hyper.2320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320041.png" loading="lazy"  alt="[Image: Hyper.2320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320048.png" loading="lazy"  alt="[Image: Hyper.2320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Item Drop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your drop rate when using Holy Symbol.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">30% additional drop rate</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320049.png" loading="lazy"  alt="[Image: Hyper.2320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing - Ferocity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effectiveness of Advanced Blessing&#8217;s Weapon Attack and Magic Attack boost.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20 Weapon and Magic ATT</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321054.png" loading="lazy"  alt="[Image: Hyper.2321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Avenging Angel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fuels your body with the fury of an avenging angel.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232vengenceOfAngel - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Magic ATT: 50, Monster DEF Ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: +5,000,000, attack speed increased by 1. \n#cOnly works with Teleport and Angel Ray.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321052.png" loading="lazy"  alt="[Image: Hyper.2321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Knocks on the door to the heavens to punish enemies and bless your allies at the same time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232heavensDoor - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-550&amp;rbx=550&amp;rby=130&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321052.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Protects allies from one KO.\nCooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321053.png" loading="lazy"  alt="[Image: Hyper.2321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320033.png" loading="lazy"  alt="[Image: Hyper.2320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320032.png" loading="lazy"  alt="[Image: Hyper.2320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320031.png" loading="lazy"  alt="[Image: Hyper.2320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320030.png" loading="lazy"  alt="[Image: Hyper.2320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320037.png" loading="lazy"  alt="[Image: Hyper.2320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320036.png" loading="lazy"  alt="[Image: Hyper.2320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320035.png" loading="lazy"  alt="[Image: Hyper.2320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320034.png" loading="lazy"  alt="[Image: Hyper.2320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320039.png" loading="lazy"  alt="[Image: Hyper.2320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320038.png" loading="lazy"  alt="[Image: Hyper.2320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320051.png" loading="lazy"  alt="[Image: Hyper.2320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing - Extra Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effectiveness of Advanced Blessing&#8217;s Max HP and the Max MP boost.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1000 additional Max HP &amp; MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320050.png" loading="lazy"  alt="[Image: Hyper.2320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effectiveness of Advanced Blessing&#8217;s Weapon Defense, Magic Defense, Accuracy, and Avoidability boost.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 200 Weapon and Magic DEF, Bonus 180 Accuracy and Avoidability</span></td></tr></table>
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<br />
		</div>
	</div>
		</div>
	</div>]]></description>
			<content:encoded><![CDATA[<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Magician</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2000007.png" loading="lazy"  alt="[Image: Hyper.2000007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Weakness</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Your attack makes enemies vulnerable to Magic attacks, increasing all magical damage while they are debuffed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2000007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: 5 sec, Success Rate: 15%, Additional Magic Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2000006.png" loading="lazy"  alt="[Image: Hyper.2000006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Boost</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases your Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 5<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Max MP: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001002.png" loading="lazy"  alt="[Image: Hyper.2001002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 11, switchDamtoMP = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2001002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage Displaced: 20% of your HP, Duration: 145 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 7, Damage Displaced: 30% of your HP, Duration: 215 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 250 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage Displaced: 40% of your HP, Duration: 285 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 320 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 9, Damage Displaced: 50% of your HP, Duration: 355 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage Displaced: 60% of your HP, Duration: 425 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 460 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Damage Displaced: 70% of your HP, Duration: 495 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 530 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage Displaced: 80% of your HP, Duration: 565 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 13, Damage Displaced: 85% of your HP, Duration: 600 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001003.png" loading="lazy"  alt="[Image: Hyper.2001003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Armor</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Magic Guard<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +8, Magic DEF: +15, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +16, Magic DEF: +30, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -8, Weapon DEF: +24, Magic DEF: +45, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +32, Magic DEF: +60, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +40, Magic DEF: +75, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -10, Weapon DEF: +48, Magic DEF: +90, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +56, Magic DEF: +105, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +64, Magic DEF: +120, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -12, Weapon DEF: +72, Magic DEF: +135, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +80, Magic DEF: +150, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +88, Magic DEF: +165, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -14, Weapon DEF: +96, Magic DEF: +180, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +104, Magic DEF: +195, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: -16, Weapon DEF: +112, Magic DEF: +210, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: -16, Weapon DEF: +120, Magic DEF: +225, Duration: 240 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001004.png" loading="lazy"  alt="[Image: Hyper.2001004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Energy Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to attack one enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2001004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001004.hit.1.gif" target="_blank" rel="noopener" class="mycode_url">hit.1</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 196%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 202%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 208%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 214%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 220%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 226%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 232%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 238%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 244%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 250%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 256%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 262%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 268%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 274%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 280%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 286%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 292%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 304%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 14, Damage: 310%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2001005.png" loading="lazy"  alt="[Image: Hyper.2001005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Claw</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attack nearby enemies continuously by consuming MP.\nRequired Skill: #cEnergy Bolt Lv. 1#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=0&amp;rby=0&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 1 Energy Bolt<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2001005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.10.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.10.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.10.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.15.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.15.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.15.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.20.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.20.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.20.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.25.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2001005.CharLevel.25.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.25.effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2100000.png" loading="lazy"  alt="[Image: Hyper.2100000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2100000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2100006.png" loading="lazy"  alt="[Image: Hyper.2100006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2100007.png" loading="lazy"  alt="[Image: Hyper.2100007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2101005.png" loading="lazy"  alt="[Image: Hyper.2101005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Breath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> swingO3 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-150&amp;lty=-100&amp;rbx=150&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">150%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 150%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 170%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 190%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 200%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 220%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 230%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 240%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 250%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 260%, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 270%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 290%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 300%, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 310%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 320%, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 330%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 340%, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 10 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2101004.png" loading="lazy"  alt="[Image: Hyper.2101004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blazing Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.40.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.40.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.40.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.40.ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.50.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.50.effect.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101004.CharLevel.50.ball.gif" target="_blank" rel="noopener" class="mycode_url">CharLevel.50.ball</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 268%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 276%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 284%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 292%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 300%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 308%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 316%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 324%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 332%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 340%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 348%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 356%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 364%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 372%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 380%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 388%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 396%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 404%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 412%, Max Enemies Hit: 3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 420%, Max Enemies Hit: 3</span></td></tr></table>
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<br />
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<img src="http://static.southperry.net/patch/skill/Hyper.2101001.png" loading="lazy"  alt="[Image: Hyper.2101001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +11, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +12, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +13, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +14, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +16, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +17, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +18, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +19, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +22, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +23, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +24, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +26, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +27, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +28, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +29, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Magic ATT: +30, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101003.png" loading="lazy"  alt="[Image: Hyper.2101003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2101003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2101003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --8, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --16, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --24, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --32, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --40, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --48, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --56, Duration: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --64, Duration: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --72, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Speed: --80, Duration: 80 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2101002.png" loading="lazy"  alt="[Image: Hyper.2101002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Mage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2110001.png" loading="lazy"  alt="[Image: Hyper.2110001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118%, Magic Attack: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 122%, Magic Attack: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130%, Magic Attack: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 134%, Magic Attack: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142%, Magic Attack: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 146%, Magic Attack: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2110000.png" loading="lazy"  alt="[Image: Hyper.2110000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Burning Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 5 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 6 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 6 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 7 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 7 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 8 sec, 12% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 8 sec, 14% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 9 sec, 16% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Damage over time duration increase 9 sec, 18% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage over time duration increase 10 sec, 20% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2110009.png" loading="lazy"  alt="[Image: Hyper.2110009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Overdrive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2111008.png" loading="lazy"  alt="[Image: Hyper.2111008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2111002.png" loading="lazy"  alt="[Image: Hyper.2111002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Explosion</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a Fire explosion near you that hits nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic6 - 720 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111002.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111002.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 506%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 512%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 518%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 524%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 530%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 536%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 542%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 548%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 554%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 560%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 566%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 572%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 578%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 584%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 590%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 596%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 602%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 608%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 614%, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Damage: 620%, Max Enemies Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111003.png" loading="lazy"  alt="[Image: Hyper.2111003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-150&amp;rbx=200&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.9.gif" target="_blank" rel="noopener" class="mycode_url">tile.9</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.tile.10.gif" target="_blank" rel="noopener" class="mycode_url">tile.10</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 213%, Duration: 4, Damage Over Time: 104% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 216%, Duration: 4, Damage Over Time: 108% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 219%, Duration: 8, Damage Over Time: 112% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 222%, Duration: 8, Damage Over Time: 116% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 225%, Duration: 12, Damage Over Time: 120% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 228%, Duration: 12, Damage Over Time: 124% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 231%, Duration: 16, Damage Over Time: 128% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 234%, Duration: 16, Damage Over Time: 132% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 237%, Duration: 20, Damage Over Time: 136% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 240%, Duration: 20, Damage Over Time: 140% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 243%, Duration: 24, Damage Over Time: 144% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 246%, Duration: 24, Damage Over Time: 148% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 249%, Duration: 28, Damage Over Time: 152% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 252%, Duration: 28, Damage Over Time: 156% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 255%, Duration: 32, Damage Over Time: 160% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 258%, Duration: 32, Damage Over Time: 164% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 261%, Duration: 36, Damage Over Time: 168% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 264%, Duration: 36, Damage Over Time: 172% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 267%, Duration: 40, Damage Over Time: 176% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 65, Damage: 270%, Duration: 40, Damage Over Time: 180% damage every 1 sec for 15 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2111004.png" loading="lazy"  alt="[Image: Hyper.2111004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-150&amp;rbx=280&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 19%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 23%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 27%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 31%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 35%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 39%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 47%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 51%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 55%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 59%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 63%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 67%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 71%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 75%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 79%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 83%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 87%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 91%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Seal Chance: 95%, Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111005.png" loading="lazy"  alt="[Image: Hyper.2111005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111006.png" loading="lazy"  alt="[Image: Hyper.2111006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Fire Demon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, dot = 1, dotType = burn, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 436%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 452%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 468%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 484%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 500%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 532%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 548%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 564%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 32, Damage: 580%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2111007.png" loading="lazy"  alt="[Image: Hyper.2111007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2111007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2111007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>F/P Archmage</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2121009.png" loading="lazy"  alt="[Image: Hyper.2121009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121008.png" loading="lazy"  alt="[Image: Hyper.2121008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121003.png" loading="lazy"  alt="[Image: Hyper.2121003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, splash = 1, trembling = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> mistEruption - 1480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-500&amp;lty=-350&amp;rbx=500&amp;rby=350&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">500%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 20 Poison Mist<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121003.effect2.gif" target="_blank" rel="noopener" class="mycode_url">effect2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 200%, Enemy DEF Ignored: 11%, Damage Modifier Per DoT Applied: +6%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +182%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 205%, Enemy DEF Ignored: 12%, Damage Modifier Per DoT Applied: +7%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +184%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 210%, Enemy DEF Ignored: 13%, Damage Modifier Per DoT Applied: +8%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +186%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 215%, Enemy DEF Ignored: 14%, Damage Modifier Per DoT Applied: +9%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +188%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 220%, Enemy DEF Ignored: 15%, Damage Modifier Per DoT Applied: +10%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +190%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 225%, Enemy DEF Ignored: 16%, Damage Modifier Per DoT Applied: +11%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +192%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 230%, Enemy DEF Ignored: 17%, Damage Modifier Per DoT Applied: +12%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +194%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 235%, Enemy DEF Ignored: 18%, Damage Modifier Per DoT Applied: +13%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +196%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 240%, Enemy DEF Ignored: 19%, Damage Modifier Per DoT Applied: +14%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +198%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 245%, Enemy DEF Ignored: 20%, Damage Modifier Per DoT Applied: +15%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +200%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 250%, Enemy DEF Ignored: 21%, Damage Modifier Per DoT Applied: +16%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +202%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 255%, Enemy DEF Ignored: 22%, Damage Modifier Per DoT Applied: +17%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +204%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 260%, Enemy DEF Ignored: 23%, Damage Modifier Per DoT Applied: +18%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +206%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 265%, Enemy DEF Ignored: 24%, Damage Modifier Per DoT Applied: +19%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +208%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 270%, Enemy DEF Ignored: 25%, Damage Modifier Per DoT Applied: +20%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +210%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 275%, Enemy DEF Ignored: 26%, Damage Modifier Per DoT Applied: +21%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +212%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 280%, Enemy DEF Ignored: 27%, Damage Modifier Per DoT Applied: +22%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +214%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 285%, Enemy DEF Ignored: 28%, Damage Modifier Per DoT Applied: +23%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +216%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 290%, Enemy DEF Ignored: 29%, Damage Modifier Per DoT Applied: +24%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +218%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 295%, Enemy DEF Ignored: 30%, Damage Modifier Per DoT Applied: +25%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +220%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 300%, Enemy DEF Ignored: 31%, Damage Modifier Per DoT Applied: +26%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +222%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 305%, Enemy DEF Ignored: 32%, Damage Modifier Per DoT Applied: +27%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +224%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 310%, Enemy DEF Ignored: 33%, Damage Modifier Per DoT Applied: +28%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +226%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 315%, Enemy DEF Ignored: 34%, Damage Modifier Per DoT Applied: +29%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +228%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 320%, Enemy DEF Ignored: 35%, Damage Modifier Per DoT Applied: +30%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +230%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 325%, Enemy DEF Ignored: 36%, Damage Modifier Per DoT Applied: +31%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +232%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 330%, Enemy DEF Ignored: 37%, Damage Modifier Per DoT Applied: +32%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +234%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 335%, Enemy DEF Ignored: 38%, Damage Modifier Per DoT Applied: +33%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +236%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 340%, Enemy DEF Ignored: 39%, Damage Modifier Per DoT Applied: +34%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +238%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 345%, Enemy DEF Ignored: 40%, Damage Modifier Per DoT Applied: +35%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +240%\nCooldown: 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 350%, Enemy DEF Ignored: 41%, Damage Modifier Per DoT Applied: +36%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +242%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 355%, Enemy DEF Ignored: 42%, Damage Modifier Per DoT Applied: +37%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +244%\nCooldown: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 360%, Enemy DEF Ignored: 43%, Damage Modifier Per DoT Applied: +38%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +246%\nCooldown: 10 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121001.png" loading="lazy"  alt="[Image: Hyper.2121001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=200&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 53% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 59% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 65% damage every 1 sec for 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 71% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 77% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 83% damage every 1 sec for 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 89% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 95% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 101% damage every 1 sec for 7 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 107% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 113% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 116% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 119% damage every 1 sec for 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 122% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 125% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 128% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 131% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 134% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 137% damage every 1 sec for 9 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 140% damage every 1 sec for 10 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 143% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 146% damage every 1 sec for 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 149% damage every 1 sec for 10 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121000.png" loading="lazy"  alt="[Image: Hyper.2121000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121007.png" loading="lazy"  alt="[Image: Hyper.2121007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meteor Shower</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> meteor - 3480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 104% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 108% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 112% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 116% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 120% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 124% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 128% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 132% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 136% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 140% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 144% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 148% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 152% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 156% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 160% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 164% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 168% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 172% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 176% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 180% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 184% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 188% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 192% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 196% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 200% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 204% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 208% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 212% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 890%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 216% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 380, Damage: 900%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 220% damage every 1 sec for 10 sec, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 910%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 224% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 920%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 228% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 930%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 232% damage every 1 sec for 10 sec, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121006.png" loading="lazy"  alt="[Image: Hyper.2121006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> paralyze - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-100&amp;rbx=10&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Poison<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 142%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 144%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 146%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 148%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 150%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 152%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 154%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 156%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 158%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 160%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 162%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 164%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 166%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 168%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 170%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 172%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 174%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 176%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 178%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 180%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 182%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 184%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 186%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 190%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 192%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 194%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 198%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 40, Damage: 200%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 206%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121005.png" loading="lazy"  alt="[Image: Hyper.2121005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ifrit</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Fire<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Fire Demon<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 15 sec, Damage: 276% to up to 3 enemies.\nPermanent Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 20 sec, Damage: 282% to up to 3 enemies.\nPermanent Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 25 sec, Damage: 288% to up to 3 enemies.\nPermanent Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, Damage: 294% to up to 3 enemies.\nPermanent Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 35 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 40 sec, Damage: 306% to up to 3 enemies.\nPermanent Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 45 sec, Damage: 312% to up to 3 enemies.\nPermanent Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 50 sec, Damage: 318% to up to 3 enemies.\nPermanent Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 55 sec, Damage: 324% to up to 3 enemies.\nPermanent Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 60 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 65 sec, Damage: 336% to up to 3 enemies.\nPermanent Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 70 sec, Damage: 342% to up to 3 enemies.\nPermanent Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 75 sec, Damage: 348% to up to 3 enemies.\nPermanent Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 80 sec, Damage: 354% to up to 3 enemies.\nPermanent Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 85 sec, Damage: 360% to up to 3 enemies.\nPermanent Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 90 sec, Damage: 366% to up to 3 enemies.\nPermanent Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 95 sec, Damage: 372% to up to 3 enemies.\nPermanent Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 100 sec, Damage: 378% to up to 3 enemies.\nPermanent Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 105 sec, Damage: 384% to up to 3 enemies.\nPermanent Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 110 sec, Damage: 390% to up to 3 enemies.\nPermanent Elemental Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 115 sec, Damage: 396% to up to 3 enemies.\nPermanent Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 120 sec, Damage: 402% to up to 3 enemies.\nPermanent Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 125 sec, Damage: 408% to up to 3 enemies.\nPermanent Elemental Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 130 sec, Damage: 414% to up to 3 enemies.\nPermanent Elemental Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 135 sec, Damage: 420% to up to 3 enemies.\nPermanent Elemental Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 140 sec, Damage: 426% to up to 3 enemies.\nPermanent Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 145 sec, Damage: 432% to up to 3 enemies.\nPermanent Elemental Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 150 sec, Damage: 438% to up to 3 enemies.\nPermanent Elemental Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 155 sec, Damage: 444% to up to 3 enemies.\nPermanent Elemental Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 450% to up to 3 enemies.\nPermanent Elemental Resistance: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 165 sec, Damage: 456% to up to 3 enemies.\nPermanent Elemental Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 170 sec, Damage: 462% to up to 3 enemies.\nPermanent Elemental Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 175 sec, Damage: 468% to up to 3 enemies.\nPermanent Elemental Resistance: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121004.png" loading="lazy"  alt="[Image: Hyper.2121004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 54%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 55%, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 56%, Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 57%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 58%, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 59%, Duration: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 60%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 61%, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 62%, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 63%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 64%, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 65%, Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 66%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 67%, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 68%, Duration: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 69%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 70%, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 71%, Duration: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 72%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 73%, Duration: 43 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120010.png" loading="lazy"  alt="[Image: Hyper.2120010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2120051.png" loading="lazy"  alt="[Image: Hyper.2120051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Mist Eruption cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120050.png" loading="lazy"  alt="[Image: Hyper.2120050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Guardbreaker</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Boosts the DEF ignored by Mist Eruption.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 20% monster DEF ignored</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120048.png" loading="lazy"  alt="[Image: Hyper.2120048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Paralyze.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120049.png" loading="lazy"  alt="[Image: Hyper.2120049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mist Eruption - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of attacks for Mist Eruption.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120044.png" loading="lazy"  alt="[Image: Hyper.2120044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Aftermath</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases duration of Poison Mist damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 10 seconds of additional damage</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120045.png" loading="lazy"  alt="[Image: Hyper.2120045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Poison Mist's damage over time damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120046.png" loading="lazy"  alt="[Image: Hyper.2120046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the damage of Paralyze.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120047.png" loading="lazy"  alt="[Image: Hyper.2120047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Paralyze - Cripple</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases damage over time for Paralyze.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20% damage over time</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120040.png" loading="lazy"  alt="[Image: Hyper.2120040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120041.png" loading="lazy"  alt="[Image: Hyper.2120041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120042.png" loading="lazy"  alt="[Image: Hyper.2120042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120043.png" loading="lazy"  alt="[Image: Hyper.2120043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Poison Mist - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Buffs Poison Mist damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121054.png" loading="lazy"  alt="[Image: Hyper.2121054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Inferno Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Channels the fire chakras to burst into flame, damaging nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212fireAura - 1350 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=300&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121054.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Interval Damage: 500%, Negates Attack Ignore and Attack Reflect effects</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2121055.png" loading="lazy"  alt="[Image: Hyper.2121055.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame (Dummy)</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a blue flame that burns the enemy to the very soul.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Max Enemies Hit: 1, Damage: 700%, Number of Attacks: 6.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121052.png" loading="lazy"  alt="[Image: Hyper.2121052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Megiddo Flame</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fires a blue flame that burns the enemy to the very soul.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY212megiddoFlame - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage every 1 sec for 30 sec. Negates Attack Ignore and Attack Reflect effects. \n#cCooldown: 90 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2121053.png" loading="lazy"  alt="[Image: Hyper.2121053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2121053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2121053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120039.png" loading="lazy"  alt="[Image: Hyper.2120039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120038.png" loading="lazy"  alt="[Image: Hyper.2120038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120035.png" loading="lazy"  alt="[Image: Hyper.2120035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120034.png" loading="lazy"  alt="[Image: Hyper.2120034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120037.png" loading="lazy"  alt="[Image: Hyper.2120037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120036.png" loading="lazy"  alt="[Image: Hyper.2120036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2120031.png" loading="lazy"  alt="[Image: Hyper.2120031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120030.png" loading="lazy"  alt="[Image: Hyper.2120030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120033.png" loading="lazy"  alt="[Image: Hyper.2120033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2120032.png" loading="lazy"  alt="[Image: Hyper.2120032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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		</div>
	</div>
		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Wizard</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2201001.png" loading="lazy"  alt="[Image: Hyper.2201001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Meditation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 MP Eater<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +11, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Magic ATT: +12, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +13, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +14, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 11, Magic ATT: +15, Duration: 50 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +16, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +17, Duration: 70 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Magic ATT: +18, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +19, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +20, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 13, Magic ATT: +21, Duration: 110 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +22, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +23, Duration: 130 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Magic ATT: +24, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +25, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +26, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Magic ATT: +27, Duration: 170 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +28, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Magic ATT: +29, Duration: 190 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 16, Magic ATT: +30, Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2201002.png" loading="lazy"  alt="[Image: Hyper.2201002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2201003.png" loading="lazy"  alt="[Image: Hyper.2201003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Slow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = slow<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --8, Duration: 8 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --16, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --24, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --32, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --40, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --48, Duration: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --56, Duration: 56 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --64, Duration: 64 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Speed: --72, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Speed: --80, Duration: 80 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2201004.png" loading="lazy"  alt="[Image: Hyper.2201004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Cold Beam</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 113%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 116%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 119%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 122%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 125%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 128%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 131%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 134%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 137%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 140%, Attack Count: 3, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 143%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 146%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 149%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 152%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 155%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 158%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 161%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 164%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 167%, Attack Count: 3, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 170%, Attack Count: 3, Freeze Duration: 2 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2201005.png" loading="lazy"  alt="[Image: Hyper.2201005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunder Bolt</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-50&amp;rbx=250&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2201005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2201005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 73% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 76% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 79% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 82% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 85% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 88% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 91% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 94% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 97% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 100% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 103% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 106% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 109% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 112% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 115% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 118% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 121% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 124% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 127% three times, Max Monsters Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 45, Damage: 130% three times, Max Monsters Hit: 6</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2200000.png" loading="lazy"  alt="[Image: Hyper.2200000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2200000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2200007.png" loading="lazy"  alt="[Image: Hyper.2200007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2200006.png" loading="lazy"  alt="[Image: Hyper.2200006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Mage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2210009.png" loading="lazy"  alt="[Image: Hyper.2210009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Overdrive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2210000.png" loading="lazy"  alt="[Image: Hyper.2210000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Storm Magic</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2210000.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 12% HP with 6% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 14% HP with 7% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 16% HP with 8% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 18% HP with 9% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 20% HP with 10% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 22% HP with 11% probability. Damage increased by 12% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 24% HP with 12% probability. Damage increased by 14% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 26% HP with 13% probability. Damage increased by 16% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Instantly kill monsters under 28% HP with 14% probability. Damage increased by 18% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Instantly kill monsters under 30% HP with 15% probability. Damage increased by 20% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2210001.png" loading="lazy"  alt="[Image: Hyper.2210001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Element Amplification</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the MP cost and the Magic Attack of your magic skills.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 114%, Magic Attack: 114%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 118%, Magic Attack: 118%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 122%, Magic Attack: 122%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 126%, Magic Attack: 126%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 130%, Magic Attack: 130%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 134%, Magic Attack: 134%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138%, Magic Attack: 138%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 142%, Magic Attack: 142%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 146%, Magic Attack: 146%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150%, Magic Attack: 150%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211005.png" loading="lazy"  alt="[Image: Hyper.2211005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211004.png" loading="lazy"  alt="[Image: Hyper.2211004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Seal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, massSpell = 1, mes = seal<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-280&amp;lty=-150&amp;rbx=280&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">280%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Element Amplification<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 19%, Duration: 10 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 23%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 27%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 31%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 35%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 39%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 43%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 47%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 51%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 55%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 59%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 63%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 67%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 71%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 75%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 79%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 83%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 87%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Seal Chance: 91%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Seal Chance: 95%, Duration: 20 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211007.png" loading="lazy"  alt="[Image: Hyper.2211007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211006.png" loading="lazy"  alt="[Image: Hyper.2211006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Demon</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, piercing = 1, dot = 1, dotType = frostbite, magicDamage = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211006.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage: 416%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 17, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 448%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 19, Damage: 464%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage: 480%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec, Freeze Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 496%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 23, Damage: 512%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 528%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage: 544%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 27, Damage: 560%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec, Freeze Duration: 2 sec</span></td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2211003.png" loading="lazy"  alt="[Image: Hyper.2211003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Thunder Spear</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> magic1 - 1300 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211003.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 108%, Stun Chance: 42%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 111%, Stun Chance: 44%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 114%, Stun Chance: 46%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 117%, Stun Chance: 48%, Stun Duration: 1 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 120%, Stun Chance: 50%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 123%, Stun Chance: 52%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 126%, Stun Chance: 54%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 129%, Stun Chance: 56%, Stun Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 132%, Stun Chance: 58%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Damage: 135%, Stun Chance: 60%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 138%, Stun Chance: 62%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Damage: 141%, Stun Chance: 64%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 144%, Stun Chance: 66%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 147%, Stun Chance: 68%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 150%, Stun Chance: 70%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 153%, Stun Chance: 72%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 156%, Stun Chance: 74%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 159%, Stun Chance: 76%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 162%, Stun Chance: 78%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage: 165%, Stun Chance: 80%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211002.png" loading="lazy"  alt="[Image: Hyper.2211002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Ice Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates an Ice explosion near you that attacks nearby enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> iceStrike - 1290 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-275&amp;lty=-150&amp;rbx=275&amp;rby=100&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">275%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211002.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211002.effect1.gif" target="_blank" rel="noopener" class="mycode_url">effect1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2211002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 122% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 124% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 126% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 128% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 130% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 132% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 134% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 136% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 138% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 140% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 142% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 144% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 146% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 148% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 150% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 152% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 154% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 156% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 158% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 90, Damage: 160% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2211008.png" loading="lazy"  alt="[Image: Hyper.2211008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elemental Decrease</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases the magic attributes of all attacks that you use.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2211008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec</span></td></tr></table>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>I/L Archmage</b><br />
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			<img src="http://static.southperry.net/patch/skill/Hyper.2221008.png" loading="lazy"  alt="[Image: Hyper.2221008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221009.png" loading="lazy"  alt="[Image: Hyper.2221009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221006.png" loading="lazy"  alt="[Image: Hyper.2221006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> chainlightning - 780 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Lightning<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.ball.0.gif" target="_blank" rel="noopener" class="mycode_url">ball.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.ball.1.gif" target="_blank" rel="noopener" class="mycode_url">ball.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.ball.2.gif" target="_blank" rel="noopener" class="mycode_url">ball.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221006.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 142%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 144%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 146%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 148%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 150%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 152%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 154%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 156%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 158%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 160%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 162%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 164%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 166%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 168%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 170%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 172%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 174%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 176%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 178%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 180%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 182%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 184%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 186%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 188%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 190%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 192%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 194%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 196%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 198%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 44, Damage: 200%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 202%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 204%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 206%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 96%, Stun Duration: 5 sec, Additional Critical Rate: 27%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221007.png" loading="lazy"  alt="[Image: Hyper.2221007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Blizzard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> blizzard - 3480 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221007.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 560%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 89% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 570%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 93% damage every 1 sec for 5 sec, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 580%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 97% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 590%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 101% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 600%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 105% damage every 1 sec for 5 sec, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 109% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 113% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 117% damage every 1 sec for 6 sec, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 121% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 125% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 129% damage every 1 sec for 6 sec, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 133% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 137% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 141% damage every 1 sec for 7 sec, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 145% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 149% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 153% damage every 1 sec for 7 sec, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 157% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 161% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 165% damage every 1 sec for 8 sec, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 169% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 173% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 177% damage every 1 sec for 8 sec, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 181% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 185% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 189% damage every 1 sec for 9 sec, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 193% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 197% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 201% damage every 1 sec for 9 sec, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 205% damage every 1 sec for 10 sec, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 209% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 213% damage every 1 sec for 10 sec, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 217% damage every 1 sec for 10 sec, Cooldown: 18 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221004.png" loading="lazy"  alt="[Image: Hyper.2221004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221005.png" loading="lazy"  alt="[Image: Hyper.2221005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Elquines</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Ice Demon<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.move.gif" target="_blank" rel="noopener" class="mycode_url">summon.move</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 15 sec, Damage: 206% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 20 sec, Damage: 212% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 25 sec, Damage: 218% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 30 sec, Damage: 224% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 35 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 40 sec, Damage: 236% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 45 sec, Damage: 242% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 50 sec, Damage: 248% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 55 sec, Damage: 254% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 60 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 65 sec, Damage: 266% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 70 sec, Damage: 272% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 75 sec, Damage: 278% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 80 sec, Damage: 284% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 85 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 90 sec, Damage: 296% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 95 sec, Damage: 302% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 100 sec, Damage: 308% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 105 sec, Damage: 314% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 110 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 115 sec, Damage: 326% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 120 sec, Damage: 332% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 125 sec, Damage: 338% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 130 sec, Damage: 344% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 135 sec, Damage: 350% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 140 sec, Damage: 356% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 145 sec, Damage: 362% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 150 sec, Damage: 368% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 155 sec, Damage: 374% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 160 sec, Damage: 380% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 165 sec, Damage: 386% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 170 sec, Damage: 392% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 175 sec, Damage: 398% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +43%</td></tr></table>
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<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221003.png" loading="lazy"  alt="[Image: Hyper.2221003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = freeze, dot = 1, dotType = frostbite<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> glacialChain - 1050 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-495&amp;lty=-90&amp;rbx=-50&amp;rby=15&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">495%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 224%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 77% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 11%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 228%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 79% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 12%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 232%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 81% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 13%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 236%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 83% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 14%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 240%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 85% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 15%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 244%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 87% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 16%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 248%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 89% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 17%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 252%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 91% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 18%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 256%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 93% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 19%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 260%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 95% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 20%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 264%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 97% damage every 1 sec for 11 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 21%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Damage: 268%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 99% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 22%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 272%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 101% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 23%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 276%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 103% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 24%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 280%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 105% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 25%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Damage: 284%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 107% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 26%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 288%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 109% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 27%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 292%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 111% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 28%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 296%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 113% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 29%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Damage: 300%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 115% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 30%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 304%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 117% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 31%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 308%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 119% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 32%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 312%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 121% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 33%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Damage: 316%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 123% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 34%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 320%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 125% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 35%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 324%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 127% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 36%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 328%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 129% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 37%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Damage: 332%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 131% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 38%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 336%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 133% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 39%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Damage: 340%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 135% damage every 1 sec for 15 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 40%\nCooldown: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 344%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 137% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 41%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Damage: 348%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 139% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 42%\nCooldown: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Damage: 352%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 141% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 43%\nCooldown: 5 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221000.png" loading="lazy"  alt="[Image: Hyper.2221000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2221001.png" loading="lazy"  alt="[Image: Hyper.2221001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, mes = freeze<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=200&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Ice<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 3%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 6%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 9%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 12%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 15%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 18%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 21%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 24%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 27%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 30%, Freeze Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 33%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 36%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 39%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 42%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 45%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 48%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 51%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 54%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 57%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 60%, Freeze Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 63%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 66%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 69%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 72%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 75%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 78%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 81%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 84%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 87%, Freeze Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 90%, Freeze Duration: 5 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 93%, Freeze Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 96%, Freeze Duration: 6 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 99%, Freeze Duration: 6 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220010.png" loading="lazy"  alt="[Image: Hyper.2220010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2220049.png" loading="lazy"  alt="[Image: Hyper.2220049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Glacier Chain.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220048.png" loading="lazy"  alt="[Image: Hyper.2220048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning's number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1	</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220045.png" loading="lazy"  alt="[Image: Hyper.2220045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Range</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery range bonus.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">100 bonus distance</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220044.png" loading="lazy"  alt="[Image: Hyper.2220044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of enemies Teleport Mastery hits.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220047.png" loading="lazy"  alt="[Image: Hyper.2220047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Spread</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the number of monsters hit by Chain Lightning.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Monsters Hit +2</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2220046.png" loading="lazy"  alt="[Image: Hyper.2220046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Chain Lightning - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Chain Lightning damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220041.png" loading="lazy"  alt="[Image: Hyper.2220041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220040.png" loading="lazy"  alt="[Image: Hyper.2220040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220043.png" loading="lazy"  alt="[Image: Hyper.2220043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery - Reinforce</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Teleport Mastery damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Damage: +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220042.png" loading="lazy"  alt="[Image: Hyper.2220042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221054.png" loading="lazy"  alt="[Image: Hyper.2221054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Absolute Zero Aura</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Surrounds allies with unbreakable coldness.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 15, massSpell = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222iceAura - 1260 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-200&amp;rbx=350&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost:  100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221053.png" loading="lazy"  alt="[Image: Hyper.2221053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2221052.png" loading="lazy"  alt="[Image: Hyper.2221052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Lightning Orb</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a large, unstable sphere of electricity to continuously zap enemies.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY222lightningSphere - 960 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-450&amp;lty=-350&amp;rbx=50&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">450%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2221052.prepare.gif" target="_blank" rel="noopener" class="mycode_url">prepare</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.keydownend.gif" target="_blank" rel="noopener" class="mycode_url">keydownend</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2221052.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Key-down skill. MP Cost: 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%.\nCooldown: 90 sec</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220050.png" loading="lazy"  alt="[Image: Hyper.2220050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain - Extra Strike</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Glacier Chain's number of attacks.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Number of Attacks: +1</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220051.png" loading="lazy"  alt="[Image: Hyper.2220051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Glacier Chain - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Glacier Chain cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -100%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220038.png" loading="lazy"  alt="[Image: Hyper.2220038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220039.png" loading="lazy"  alt="[Image: Hyper.2220039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220034.png" loading="lazy"  alt="[Image: Hyper.2220034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220035.png" loading="lazy"  alt="[Image: Hyper.2220035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220036.png" loading="lazy"  alt="[Image: Hyper.2220036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220037.png" loading="lazy"  alt="[Image: Hyper.2220037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220030.png" loading="lazy"  alt="[Image: Hyper.2220030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220031.png" loading="lazy"  alt="[Image: Hyper.2220031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220032.png" loading="lazy"  alt="[Image: Hyper.2220032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2220033.png" loading="lazy"  alt="[Image: Hyper.2220033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
<br />
<br />
		</div>
	</div>
		</div>
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		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Cleric</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2300000.png" loading="lazy"  alt="[Image: Hyper.2300000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">MP Eater</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 51, mpSteal = 1, condition = attack<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2300000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2300006.png" loading="lazy"  alt="[Image: Hyper.2300006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Spell Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Magic Mastery and Magic Attack. <br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 14%, Magic ATT: +1</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 18%, Magic ATT: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 22%, Magic ATT: +3</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 26%, Magic ATT: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 30%, Magic ATT: +5</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 34%, Magic ATT: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 38%, Magic ATT: +7</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 42%, Magic ATT: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Magic Mastery: 46%, Magic ATT: +9</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic Mastery: 50%, Magic ATT: +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2300007.png" loading="lazy"  alt="[Image: Hyper.2300007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">High Wisdom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increase INT through mental discipline.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 24</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increase INT by 32</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increase INT by 40</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301003.png" loading="lazy"  alt="[Image: Hyper.2301003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Invincible</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily decreases all damage received. \nRequired Skill: #cHeal Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Heal<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage decreased by 11% for 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Damage decreased by 12% for 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage decreased by 13% for 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage decreased by 14% for 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage decreased by 15% for 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage decreased by 16% for 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage decreased by 17% for 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 21, Damage decreased by 18% for 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage decreased by 19% for 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage decreased by 20% for 200 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage decreased by 21% for 220 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage decreased by 22% for 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage decreased by 23% for 260 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 27, Damage decreased by 24% for 280 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Damage decreased by 25% for 300 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301002.png" loading="lazy"  alt="[Image: Hyper.2301002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heal</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301002.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301002.specialAffected.gif" target="_blank" rel="noopener" class="mycode_url">specialAffected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301002.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 15%, Deals 258% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 30%, Deals 266% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 45%, Deals 274% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 60%, Deals 282% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 75%, Deals 290% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 90%, Deals 298% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 105%, Deals 306% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 120%, Deals 314% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 135%, Deals 322% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, HP Restored: 150%, Deals 330% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 165%, Deals 338% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 180%, Deals 346% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 195%, Deals 354% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 210%, Deals 362% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 225%, Deals 370% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 240%, Deals 378% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 255%, Deals 386% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 270%, Deals 394% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, HP Restored: 285%, Deals 402% damage on up to 5 undead monsters</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 24, HP Restored: 300%, Deals 410% damage on up to 5 undead monsters</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301001.png" loading="lazy"  alt="[Image: Hyper.2301001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Allows you to teleport a set distance to other locations on the same map using the arrow keys.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 41, casterMove = 1<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Range: 134</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Range: 138</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Range: 142</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Range: 146</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 12, Range: 150</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301005.png" loading="lazy"  alt="[Image: Hyper.2301005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Arrow</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple monsters by firing Holy Arrows.  Very effective against the Undead and Devil monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-75&amp;rbx=120&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301005.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301005.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 298%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 306%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 314%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 322%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 330%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 338%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 346%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 354%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 362%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 370%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 378%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 386%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 394%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 402%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 410%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Damage: 418%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 426%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 434%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 442%, Max Enemies Hit: 4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 36, Damage: 450%, Max Enemies Hit: 4</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2301004.png" loading="lazy"  alt="[Image: Hyper.2301004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bless</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Invincible<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2301004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2301004.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 15<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +20, Magic DEF: +20, Accuracy: +12, Avoidability +12, Duration: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +2, Magic ATT: +2, Weapon DEF: +40, Magic DEF: +40, Accuracy: +24, Avoidability +24, Duration: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +3, Magic ATT: +3, Weapon DEF: +60, Magic DEF: +60, Accuracy: +36, Avoidability +36, Duration: 96 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +4, Magic ATT: +4, Weapon DEF: +80, Magic DEF: +80, Accuracy: +48, Avoidability +48, Duration: 108 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 15, Weapon ATT: +5, Magic ATT: +5, Weapon DEF: +100, Magic DEF: +100, Accuracy: +60, Avoidability +60, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +6, Magic ATT: +6, Weapon DEF: +120, Magic DEF: +120, Accuracy: +72, Avoidability +72, Duration: 132 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +140, Magic DEF: +140, Accuracy: +84, Avoidability +84, Duration: 144 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +8, Magic ATT: +8, Weapon DEF: +160, Magic DEF: +160, Accuracy: +96, Avoidability +96, Duration: 156 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +9, Magic ATT: +9, Weapon DEF: +180, Magic DEF: +180, Accuracy: +108, Avoidability +108, Duration: 168 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Weapon ATT: +10, Magic ATT: +10, Weapon DEF: +200, Magic DEF: +200, Accuracy: +120, Avoidability +120, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +11, Magic ATT: +11, Weapon DEF: +220, Magic DEF: +220, Accuracy: +132, Avoidability +132, Duration: 192 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +12, Magic ATT: +12, Weapon DEF: +240, Magic DEF: +240, Accuracy: +144, Avoidability +144, Duration: 204 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +13, Magic ATT: +13, Weapon DEF: +260, Magic DEF: +260, Accuracy: +156, Avoidability +156, Duration: 216 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Weapon ATT: +14, Magic ATT: +14, Weapon DEF: +280, Magic DEF: +280, Accuracy: +168, Avoidability +168, Duration: 228 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 25, Weapon ATT: +15, Magic ATT: +15, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability +180, Duration: 240 sec</span></td></tr></table>
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			<img src="http://static.southperry.net/patch/skill/Hyper.2310010.png" loading="lazy"  alt="[Image: Hyper.2310010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Overdrive</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate and Minimum Critical Damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +12%, Minimum Critical Damage: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +14%, Minimum Critical Damage: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +16%, Minimum Critical Damage: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +18%, Minimum Critical Damage: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +20%, Minimum Critical Damage: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +22%, Minimum Critical Damage: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +24%, Minimum Critical Damage: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +26%, Minimum Critical Damage: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Critical Rate: +28%, Minimum Critical Damage: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +30%, Minimum Critical Damage: +25%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2310008.png" loading="lazy"  alt="[Image: Hyper.2310008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Focus</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 10#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 10 Spell Mastery<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +58%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +61%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +64%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +67%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +70%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311009.png" loading="lazy"  alt="[Image: Hyper.2311009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 90 sec]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> holyshield - 1140 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311009.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311009.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311006.png" loading="lazy"  alt="[Image: Hyper.2311006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Magic Booster</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Consumes MP to increase Magic Attack Speed by two steps for set duration.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 24, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Duration: 200 sec</span></td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2311007.png" loading="lazy"  alt="[Image: Hyper.2311007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Teleport Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&amp;&amp;stun, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-120&amp;lty=-100&amp;rbx=120&amp;rby=10&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">120%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Teleport<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311007.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311004.png" loading="lazy"  alt="[Image: Hyper.2311004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Shining Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1, mes = stun<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert5 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-210&amp;lty=-80&amp;rbx=210&amp;rby=50&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">210%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311004.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311004.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 183%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 29, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 189%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 192%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 33, Damage: 195%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 198%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 201%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 37, Damage: 204%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 207%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 41, Damage: 210%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 213%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 216%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Damage: 219%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 222%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 225%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Damage: 228%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 231%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 53, Damage: 234%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 57, Damage: 237%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 5 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 57, Damage: 240%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311005.png" loading="lazy"  alt="[Image: Hyper.2311005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Doom</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Turns multiple enemies into snails.  Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 32, areaAttack = 1, mes = polymorph<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-250&amp;lty=-150&amp;rbx=250&amp;rby=150&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">250%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311005.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311005.mob0.gif" target="_blank" rel="noopener" class="mycode_url">mob0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 125, Duration: 6, Transform Chance: 18%\nCooldown: 46 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 115, Duration: 7, Transform Chance: 26%\nCooldown: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 105, Duration: 8, Transform Chance: 34%\nCooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 95, Duration: 9, Transform Chance: 42%\nCooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Duration: 10, Transform Chance: 50%\nCooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Duration: 11, Transform Chance: 58%\nCooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Duration: 12, Transform Chance: 66%\nCooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Duration: 13, Transform Chance: 74%\nCooldown: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Duration: 14, Transform Chance: 82%\nCooldown: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 35, Duration: 15, Transform Chance: 90%\nCooldown: 10 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311002.png" loading="lazy"  alt="[Image: Hyper.2311002.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Mystic Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. #cPress Up arrow key# to move.\nRequired Skill: #cDispell Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 99, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311002.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311002.cDoor.gif" target="_blank" rel="noopener" class="mycode_url">cDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311002.mDoor.gif" target="_blank" rel="noopener" class="mycode_url">mDoor</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311002.Frame.gif" target="_blank" rel="noopener" class="mycode_url">Frame</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311003.png" loading="lazy"  alt="[Image: Hyper.2311003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Temporarily allows all nearby party members to gain additional EXP while hunting. \nRequired Skill: #cDispel Lv. 3#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-350&amp;lty=-225&amp;rbx=350&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">350%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 3 Dispel<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311003.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311003.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 20<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 129, Duration: 66 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 138, Duration: 72 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 147, Duration: 78 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 156, Duration: 84 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 165, Duration: 90 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 174, Duration: 96 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 183, Duration: 102 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 192, Duration: 108 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 201, Duration: 114 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Duration: 120 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 219, Duration: 126 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 228, Duration: 132 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 237, Duration: 138 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 246, Duration: 144 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 255, Duration: 150 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 264, Duration: 156 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 273, Duration: 162 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 282, Duration: 168 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 291, Duration: 174 sec, EXP obtained increases with Skill Level.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 300, Duration: 180 sec, EXP obtained increases with Skill Level.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2311001.png" loading="lazy"  alt="[Image: Hyper.2311001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Dispel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 34, massSpell = 1, debuff = 1, dispel = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert4 - 900 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-225&amp;rbx=300&amp;rby=225&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2311001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311001.mob.gif" target="_blank" rel="noopener" class="mycode_url">mob</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2311001.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%</span></td></tr></table>
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		</div>
	</div><div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Bishop</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2321010.png" loading="lazy"  alt="[Image: Hyper.2321010.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Buff Mastery</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 16<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 10<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320011.png" loading="lazy"  alt="[Image: Hyper.2320011.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Arcane Aim</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times.</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times.</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321005.png" loading="lazy"  alt="[Image: Hyper.2321005.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.\nRequired Skill: #cBless Lv. 15#<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-200&amp;rbx=300&amp;rby=200&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Pre-requisite:</span> Level 5 Bless<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321005.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321005.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +355, Magic DEF: +355, Accuracy: +204, Avoidability +204, Max HP: +265, Max MP: +265, MP Consumption: -5%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +360, Magic DEF: +360, Accuracy: +208, Avoidability +208, Max HP: +280, Max MP: +280, MP Consumption: -6%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +365, Magic DEF: +365, Accuracy: +212, Avoidability +212, Max HP: +295, Max MP: +295, MP Consumption: -6%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +370, Magic DEF: +370, Accuracy: +216, Avoidability +216, Max HP: +310, Max MP: +310, MP Consumption: -7%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 43, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +375, Magic DEF: +375, Accuracy: +220, Avoidability +220, Max HP: +325, Max MP: +325, MP Consumption: -7%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +380, Magic DEF: +380, Accuracy: +224, Avoidability +224, Max HP: +340, Max MP: +340, MP Consumption: -8%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +385, Magic DEF: +385, Accuracy: +228, Avoidability +228, Max HP: +355, Max MP: +355, MP Consumption: -8%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +390, Magic DEF: +390, Accuracy: +232, Avoidability +232, Max HP: +370, Max MP: +370, MP Consumption: -9%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +395, Magic DEF: +395, Accuracy: +236, Avoidability +236, Max HP: +385, Max MP: +385, MP Consumption: -9%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability +240, Max HP: +400, Max MP: +400, MP Consumption: -10%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +405, Magic DEF: +405, Accuracy: +244, Avoidability +244, Max HP: +415, Max MP: +415, MP Consumption: -10%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +410, Magic DEF: +410, Accuracy: +248, Avoidability +248, Max HP: +430, Max MP: +430, MP Consumption: -11%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +415, Magic DEF: +415, Accuracy: +252, Avoidability +252, Max HP: +445, Max MP: +445, MP Consumption: -11%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +420, Magic DEF: +420, Accuracy: +256, Avoidability +256, Max HP: +460, Max MP: +460, MP Consumption: -12%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 49, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +425, Magic DEF: +425, Accuracy: +260, Avoidability +260, Max HP: +475, Max MP: +475, MP Consumption: -12%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +430, Magic DEF: +430, Accuracy: +264, Avoidability +264, Max HP: +490, Max MP: +490, MP Consumption: -13%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +435, Magic DEF: +435, Accuracy: +268, Avoidability +268, Max HP: +505, Max MP: +505, MP Consumption: -13%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +440, Magic DEF: +440, Accuracy: +272, Avoidability +272, Max HP: +520, Max MP: +520, MP Consumption: -14%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +445, Magic DEF: +445, Accuracy: +276, Avoidability +276, Max HP: +535, Max MP: +535, MP Consumption: -14%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +450, Magic DEF: +450, Accuracy: +280, Avoidability +280, Max HP: +550, Max MP: +550, MP Consumption: -15%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +455, Magic DEF: +455, Accuracy: +284, Avoidability +284, Max HP: +565, Max MP: +565, MP Consumption: -15%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +460, Magic DEF: +460, Accuracy: +288, Avoidability +288, Max HP: +580, Max MP: +580, MP Consumption: -16%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +465, Magic DEF: +465, Accuracy: +292, Avoidability +292, Max HP: +595, Max MP: +595, MP Consumption: -16%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +470, Magic DEF: +470, Accuracy: +296, Avoidability +296, Max HP: +610, Max MP: +610, MP Consumption: -17%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +475, Magic DEF: +475, Accuracy: +300, Avoidability +300, Max HP: +625, Max MP: +625, MP Consumption: -17%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +480, Magic DEF: +480, Accuracy: +304, Avoidability +304, Max HP: +640, Max MP: +640, MP Consumption: -18%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +485, Magic DEF: +485, Accuracy: +308, Avoidability +308, Max HP: +655, Max MP: +655, MP Consumption: -18%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +490, Magic DEF: +490, Accuracy: +312, Avoidability +312, Max HP: +670, Max MP: +670, MP Consumption: -19%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +495, Magic DEF: +495, Accuracy: +316, Avoidability +316, Max HP: +685, Max MP: +685, MP Consumption: -19%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +500, Magic DEF: +500, Accuracy: +320, Avoidability +320, Max HP: +700, Max MP: +700, MP Consumption: -20%, Duration: 240 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +505, Magic DEF: +505, Accuracy: +324, Avoidability +324, Max HP: +715, Max MP: +715, MP Consumption: -20%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +510, Magic DEF: +510, Accuracy: +328, Avoidability +328, Max HP: +730, Max MP: +730, MP Consumption: -21%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 61, Weapon ATT: +32, Magic ATT: +32, Weapon DEF: +515, Magic DEF: +515, Accuracy: +332, Avoidability +332, Max HP: +745, Max MP: +745, MP Consumption: -21%, Duration: 240 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321004.png" loading="lazy"  alt="[Image: Hyper.2321004.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Infinity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321004.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321004.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321004.special.gif" target="_blank" rel="noopener" class="mycode_url">special</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321007.png" loading="lazy"  alt="[Image: Hyper.2321007.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Angel Ray</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 2, magicDamage = 1, piercing = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> shoot1 - 800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321007.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321007.ball.gif" target="_blank" rel="noopener" class="mycode_url">ball</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321007.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 26, Damage: 230%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 235%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 28, Damage: 240%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 245%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 32, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 265%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 34, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 275%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 36, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 38, Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 295%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Damage: 300%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 305%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 42, Damage: 310%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 315%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 44, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 46, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 335%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 48, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 345%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 52, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 365%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 54, Damage: 370%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 56, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 6</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 56, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 58, Damage: 390%, Number of Attacks: 4, Max Enemies Hit: 6</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321006.png" loading="lazy"  alt="[Image: Hyper.2321006.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Resurrection</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Resurrects a party member using a ray of holy light.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 38, pvp = 0<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> resurrection - 2520 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321006.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321006.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 270, Cooldown: 18 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 240, Cooldown: 16 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 210, Cooldown: 14 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 180, Cooldown: 12 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 150, Cooldown: 10 min</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Cooldown: 8 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 90, Cooldown: 6 min</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Cooldown: 4 min</td></tr></table>
<br />
<br />
<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321001.png" loading="lazy"  alt="[Image: Hyper.2321001.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Big Bang</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-200&amp;lty=-50&amp;rbx=200&amp;rby=45&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">200%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321001.keydown.gif" target="_blank" rel="noopener" class="mycode_url">keydown</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.special.0.gif" target="_blank" rel="noopener" class="mycode_url">special.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.special.1.gif" target="_blank" rel="noopener" class="mycode_url">special.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321001.special.2.gif" target="_blank" rel="noopener" class="mycode_url">special.2</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 339%, Critical Hit Rate: +17%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321000.png" loading="lazy"  alt="[Image: Hyper.2321000.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Maple Warrior</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 10, massSpell = 1, magicSteal = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert3 - 1500 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321000.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321000.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +1%, Duration: 60 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 90 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 10, All Stats: +2%, Duration: 120 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 150 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +3%, Duration: 180 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 210 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +4%, Duration: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 20, All Stats: +5%, Duration: 270 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +5%, Duration: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 330 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +6%, Duration: 360 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 390 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, All Stats: +7%, Duration: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 450 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +8%, Duration: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 510 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +9%, Duration: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 40, All Stats: +10%, Duration: 570 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +10%, Duration: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 630 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +11%, Duration: 660 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 690 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 50, All Stats: +12%, Duration: 720 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 750 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +13%, Duration: 780 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 810 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +14%, Duration: 840 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, All Stats: +15%, Duration: 870 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 70, All Stats: +15%, Duration: 900 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 930 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +16%, Duration: 960 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 70, All Stats: +17%, Duration: 990 sec</td></tr></table>
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<br />
<img src="http://static.southperry.net/patch/skill/Hyper.2321003.png" loading="lazy"  alt="[Image: Hyper.2321003.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Bahamut</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 33, minionAttack = normal, magicDamage = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> alert2 - 600 ms<br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Summon Range:</span> attack1 = <a href="http://www.southperry.net/maplerange.php?ltx=-300&amp;lty=-150&amp;rbx=0&amp;rby=30&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">300%</a><br />
<span style="font-weight: bold;" class="mycode_b">Summon Mob Count:</span> attack1 = 3<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.summoned.gif" target="_blank" rel="noopener" class="mycode_url">summon.summoned</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.fly.gif" target="_blank" rel="noopener" class="mycode_url">summon.fly</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.stand.gif" target="_blank" rel="noopener" class="mycode_url">summon.stand</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.attack1.gif" target="_blank" rel="noopener" class="mycode_url">summon.attack1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.summon.die.gif" target="_blank" rel="noopener" class="mycode_url">summon.die</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321003.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +11%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +12%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +13%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +14%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +15%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +16%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +17%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +18%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +19%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +20%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +21%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +22%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +23%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +24%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +25%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +26%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +27%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +28%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +29%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +30%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +31%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +32%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +33%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +34%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +35%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +36%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +37%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +38%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +39%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +40%</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +41%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +42%</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 124, Duration: 284 sec, Damage: 668%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +43%</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321009.png" loading="lazy"  alt="[Image: Hyper.2321009.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hero's Will</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 35<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321009.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 5<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 600 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 540 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 480 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 420 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 30, Cooldown: 360 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 300 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 240 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 30, Cooldown: 180 sec</td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321008.png" loading="lazy"  alt="[Image: Hyper.2321008.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Genesis</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, magicDamage = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> genesis - 2700 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-350&amp;rbx=400&amp;rby=250&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Element:</span> Holy<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321008.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.0.gif" target="_blank" rel="noopener" class="mycode_url">tile.0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.1.gif" target="_blank" rel="noopener" class="mycode_url">tile.1</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.2.gif" target="_blank" rel="noopener" class="mycode_url">tile.2</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.3.gif" target="_blank" rel="noopener" class="mycode_url">tile.3</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.4.gif" target="_blank" rel="noopener" class="mycode_url">tile.4</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.5.gif" target="_blank" rel="noopener" class="mycode_url">tile.5</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.6.gif" target="_blank" rel="noopener" class="mycode_url">tile.6</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.7.gif" target="_blank" rel="noopener" class="mycode_url">tile.7</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321008.tile.8.gif" target="_blank" rel="noopener" class="mycode_url">tile.8</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 30<br />
<br />
<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">2</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 40 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">3</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">4</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">5</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">6</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">7</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">8</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 36 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">9</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">10</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">11</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">12</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">13</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">14</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 32 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">15</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">16</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">17</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">18</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">19</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">20</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 28 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">21</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">22</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">23</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">24</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">25</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">26</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 24 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">27</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">28</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">29</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">30</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec</span></td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">31</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">32</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 20 sec</td></tr><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">33</td><td style="border: 1px solid #ccc; padding: 8px;">MP Cost: 600, Damage: 1030%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 18 sec</td></tr></table>
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<div class="spoiler" style="margin: 5px 0; padding: 5px; border: 1px solid #ccc; background: #f9f9f9;">
		<input type="button" onclick="showSpoiler(this);" value="Show" style="width: 5em; padding-right: 3px;" />&nbsp;<b>Hyper</b><br />
		<div class="inner" style="display:none; margin-left: 15px; margin-top: 5px; border-left: 2px solid #ccc; padding-left: 5px;">
			<img src="http://static.southperry.net/patch/skill/Hyper.2320046.png" loading="lazy"  alt="[Image: Hyper.2320046.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Experience</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your EXP earned when using Holy Symbol.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 168<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">20% additional EXP for only self</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320047.png" loading="lazy"  alt="[Image: Hyper.2320047.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Preparation</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases resistance to status ailments and all elements from using Holy Symbol.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 189<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 10% resistance to status ailments and all elements</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320044.png" loading="lazy"  alt="[Image: Hyper.2320044.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Persist</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the duration of Holy Magic Shell.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 162<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Duration: +5 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320045.png" loading="lazy"  alt="[Image: Hyper.2320045.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Cooldown Cutter</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Reduces Holy Magic Shell cooldown.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 143<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Cooldown: -50%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320042.png" loading="lazy"  alt="[Image: Hyper.2320042.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Jump</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Jump.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 146<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Jump +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320043.png" loading="lazy"  alt="[Image: Hyper.2320043.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Magic Shell - Extra Guard</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases Holy Magic Shell's guard count.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 183<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">2 additional # guards</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320040.png" loading="lazy"  alt="[Image: Hyper.2320040.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Magic Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Magic DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 174<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Magic DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320041.png" loading="lazy"  alt="[Image: Hyper.2320041.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Speed</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Movement Speed.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 152<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Movement Speed +10</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320048.png" loading="lazy"  alt="[Image: Hyper.2320048.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Holy Symbol - Item Drop</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases your drop rate when using Holy Symbol.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 149<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">30% additional drop rate</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320049.png" loading="lazy"  alt="[Image: Hyper.2320049.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing - Ferocity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effectiveness of Advanced Blessing&#8217;s Weapon Attack and Magic Attack boost.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 195<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Additional 20 Weapon and Magic ATT</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321054.png" loading="lazy"  alt="[Image: Hyper.2321054.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Avenging Angel</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Fuels your body with the fury of an avenging angel.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232vengenceOfAngel - 1080 ms<br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321054.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321054.repeat.gif" target="_blank" rel="noopener" class="mycode_url">repeat</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 150<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Magic ATT: 50, Monster DEF Ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: +5,000,000, attack speed increased by 1. \n#cOnly works with Teleport and Angel Ray.</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321052.png" loading="lazy"  alt="[Image: Hyper.2321052.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Heaven's Door</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Knocks on the door to the heavens to punish enemies and bless your allies at the same time.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 1, areaAttack = 1<br />
<span style="font-weight: bold;" class="mycode_b">Delays:</span> HY232heavensDoor - 1800 ms<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-550&amp;lty=-550&amp;rbx=550&amp;rby=130&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">550%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321052.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321052.effect0.gif" target="_blank" rel="noopener" class="mycode_url">effect0</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321052.affected.gif" target="_blank" rel="noopener" class="mycode_url">affected</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321052.hit.0.gif" target="_blank" rel="noopener" class="mycode_url">hit.0</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 170<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Protects allies from one KO.\nCooldown: 180 sec</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2321053.png" loading="lazy"  alt="[Image: Hyper.2321053.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Epic Adventure</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Call upon the bravery deep within to increase damage output and max damage.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Range:</span> <a href="http://www.southperry.net/maplerange.php?ltx=-400&amp;lty=-300&amp;rbx=400&amp;rby=300&amp;size=1366" target="_blank" rel="noopener" class="mycode_url">400%</a><br />
<span style="font-weight: bold;" class="mycode_b">Animations:</span> <a href="http://static.southperry.net/patch/skill/Hyper.2321053.effect.gif" target="_blank" rel="noopener" class="mycode_url">effect</a>, <a href="http://static.southperry.net/patch/skill/Hyper.2321053.attected.gif" target="_blank" rel="noopener" class="mycode_url">attected</a><br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 200<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320033.png" loading="lazy"  alt="[Image: Hyper.2320033.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Luck</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases LUK.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">LUK +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320032.png" loading="lazy"  alt="[Image: Hyper.2320032.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Intelligence</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases INT.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">INT +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320031.png" loading="lazy"  alt="[Image: Hyper.2320031.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Dexterity</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases DEX.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<br />
<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">DEX +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320030.png" loading="lazy"  alt="[Image: Hyper.2320030.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Strength</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases STR.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 140<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">STR +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320037.png" loading="lazy"  alt="[Image: Hyper.2320037.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Mana</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max MP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 186<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max MP +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320036.png" loading="lazy"  alt="[Image: Hyper.2320036.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Health</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max HP.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 192<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max HP: +15%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320035.png" loading="lazy"  alt="[Image: Hyper.2320035.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Accuracy</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Accuracy.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 158<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Accuracy +20%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320034.png" loading="lazy"  alt="[Image: Hyper.2320034.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Critical</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Critical Rate.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 198<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Critical Rate: +10%</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320039.png" loading="lazy"  alt="[Image: Hyper.2320039.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Defense</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Weapon DEF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 165<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Weapon DEF +500</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320038.png" loading="lazy"  alt="[Image: Hyper.2320038.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Hyper Fury</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Permanently increases Max DF.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 180<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Max DF +50</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320051.png" loading="lazy"  alt="[Image: Hyper.2320051.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing - Extra Point</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effectiveness of Advanced Blessing&#8217;s Max HP and the Max MP boost.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 155<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">1000 additional Max HP &amp; MP</span></td></tr></table>
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<img src="http://static.southperry.net/patch/skill/Hyper.2320050.png" loading="lazy"  alt="[Image: Hyper.2320050.png]" class="mycode_img" /><br />
<span style="font-weight: bold;" class="mycode_b"><span style="text-decoration: underline;" class="mycode_u">Advanced Blessing - Enhance</span></span><br />
<span style="font-weight: bold;" class="mycode_b">Description:</span> Increases the effectiveness of Advanced Blessing&#8217;s Weapon Defense, Magic Defense, Accuracy, and Avoidability boost.<br />
<span style="font-weight: bold;" class="mycode_b">Info:</span> type = 50<br />
<span style="font-weight: bold;" class="mycode_b">Maximum Level:</span> 1<br />
<span style="font-weight: bold;" class="mycode_b">Required Level:</span> 177<br />
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<table class="datatable" style="border-collapse: collapse; width: 100%; margin: 10px 0;"><tr style="border-bottom: 1px solid #ddd;"><td style="border: 1px solid #ccc; padding: 8px; text-align: center; background: #fafafa;">1</td><td style="border: 1px solid #ccc; padding: 8px;"><span style="font-weight: bold;" class="mycode_b">Bonus 200 Weapon and Magic DEF, Bonus 180 Accuracy and Avoidability</span></td></tr></table>
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